ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux

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Files changed (284) hide show
  1. checksums.yaml +7 -0
  2. data/README.md +3 -0
  3. data/Rakefile +14 -2
  4. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
  5. data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
  6. data/bindings/bullet/interface/bullet_wrap.h +7 -7
  7. data/bindings/bullet/interface/bullet_wrap.o +0 -0
  8. data/lib/bullet.so +0 -0
  9. data/lib/ruby-bullet/version.rb +1 -1
  10. data/ruby-bullet.gemspec +0 -3
  11. metadata +169 -444
  12. data/deps/include/bullet/Bullet-C-Api.h +0 -176
  13. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
  14. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
  15. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
  16. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
  17. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
  18. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
  19. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
  20. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
  21. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
  22. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
  23. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
  24. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
  25. data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
  26. data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
  27. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
  28. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
  29. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
  30. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
  31. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
  32. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
  33. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
  34. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
  35. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
  36. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
  37. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
  38. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
  39. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
  40. data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
  41. data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
  42. data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
  43. data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
  44. data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
  45. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
  46. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
  47. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
  48. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
  49. data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
  50. data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
  51. data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
  52. data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
  53. data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
  54. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
  55. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
  56. data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
  57. data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
  58. data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
  59. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
  60. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
  61. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
  62. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
  63. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
  64. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
  65. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
  66. data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
  67. data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
  68. data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
  69. data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
  70. data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
  71. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
  72. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
  73. data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
  74. data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
  75. data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
  76. data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
  77. data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
  78. data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
  79. data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
  80. data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
  81. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
  82. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
  83. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
  84. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
  85. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
  86. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
  87. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
  88. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
  89. data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
  90. data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
  91. data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
  92. data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
  93. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
  94. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
  95. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
  96. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
  97. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
  98. data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
  99. data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
  100. data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
  101. data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
  102. data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
  103. data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
  104. data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
  105. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
  106. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
  107. data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
  108. data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
  109. data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
  110. data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
  111. data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
  112. data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
  113. data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
  114. data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
  115. data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
  116. data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
  117. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
  118. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
  119. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
  120. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
  121. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
  122. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
  123. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
  124. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
  125. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
  126. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
  127. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
  128. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
  129. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
  130. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
  131. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
  132. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
  133. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
  134. data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
  135. data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
  136. data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
  137. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
  138. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
  139. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
  140. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
  141. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
  142. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
  143. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
  144. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
  145. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
  146. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
  147. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
  148. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
  149. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
  150. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
  151. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
  152. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
  153. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
  154. data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
  155. data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
  156. data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
  157. data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
  158. data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
  159. data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
  160. data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
  161. data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
  162. data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
  163. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
  164. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
  165. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
  166. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
  167. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
  168. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
  169. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
  170. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
  171. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
  172. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
  173. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
  174. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
  175. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
  176. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
  177. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
  178. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
  179. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
  180. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
  181. data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
  182. data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
  183. data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
  184. data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
  185. data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
  186. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
  187. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
  188. data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
  189. data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
  190. data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
  191. data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
  192. data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
  193. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
  194. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
  195. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
  196. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
  197. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
  198. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
  199. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
  200. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
  201. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
  202. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
  203. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
  204. data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
  205. data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
  206. data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
  207. data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
  208. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
  209. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
  210. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
  211. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
  212. data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
  213. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
  214. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
  215. data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
  216. data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
  217. data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
  218. data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
  219. data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
  220. data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
  221. data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
  222. data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
  223. data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
  224. data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
  225. data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
  226. data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
  227. data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
  228. data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
  229. data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
  230. data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
  231. data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
  232. data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
  233. data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
  234. data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
  235. data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
  236. data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
  237. data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
  238. data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
  239. data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
  240. data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
  241. data/deps/include/bullet/LinearMath/btList.h +0 -73
  242. data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
  243. data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
  244. data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
  245. data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
  246. data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
  247. data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
  248. data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
  249. data/deps/include/bullet/LinearMath/btRandom.h +0 -42
  250. data/deps/include/bullet/LinearMath/btScalar.h +0 -539
  251. data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
  252. data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
  253. data/deps/include/bullet/LinearMath/btTransform.h +0 -307
  254. data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
  255. data/deps/include/bullet/LinearMath/btVector3.h +0 -766
  256. data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
  257. data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
  258. data/deps/include/bullet/MiniCL/cl.h +0 -867
  259. data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
  260. data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
  261. data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
  262. data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
  263. data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
  264. data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
  265. data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
  266. data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
  267. data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
  268. data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
  269. data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
  270. data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
  271. data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
  272. data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
  273. data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
  274. data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
  275. data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
  276. data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
  277. data/deps/include/bullet/vectormath/vmInclude.h +0 -27
  278. data/deps/lib/libBulletCollision.a +0 -0
  279. data/deps/lib/libBulletDynamics.a +0 -0
  280. data/deps/lib/libBulletMultiThreaded.a +0 -0
  281. data/deps/lib/libBulletSoftBody.a +0 -0
  282. data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
  283. data/deps/lib/libLinearMath.a +0 -0
  284. data/deps/lib/libMiniCL.a +0 -0
@@ -1,60 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- #ifndef BT_CONCAVE_SHAPE_H
17
- #define BT_CONCAVE_SHAPE_H
18
-
19
- #include "btCollisionShape.h"
20
- #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
21
- #include "btTriangleCallback.h"
22
-
23
- /// PHY_ScalarType enumerates possible scalar types.
24
- /// See the btStridingMeshInterface or btHeightfieldTerrainShape for its use
25
- typedef enum PHY_ScalarType {
26
- PHY_FLOAT,
27
- PHY_DOUBLE,
28
- PHY_INTEGER,
29
- PHY_SHORT,
30
- PHY_FIXEDPOINT88,
31
- PHY_UCHAR
32
- } PHY_ScalarType;
33
-
34
- ///The btConcaveShape class provides an interface for non-moving (static) concave shapes.
35
- ///It has been implemented by the btStaticPlaneShape, btBvhTriangleMeshShape and btHeightfieldTerrainShape.
36
- class btConcaveShape : public btCollisionShape
37
- {
38
- protected:
39
- btScalar m_collisionMargin;
40
-
41
- public:
42
- btConcaveShape();
43
-
44
- virtual ~btConcaveShape();
45
-
46
- virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const = 0;
47
-
48
- virtual btScalar getMargin() const {
49
- return m_collisionMargin;
50
- }
51
- virtual void setMargin(btScalar collisionMargin)
52
- {
53
- m_collisionMargin = collisionMargin;
54
- }
55
-
56
-
57
-
58
- };
59
-
60
- #endif //BT_CONCAVE_SHAPE_H
@@ -1,103 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- #ifndef BT_CONE_MINKOWSKI_H
17
- #define BT_CONE_MINKOWSKI_H
18
-
19
- #include "btConvexInternalShape.h"
20
- #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
21
-
22
- ///The btConeShape implements a cone shape primitive, centered around the origin and aligned with the Y axis. The btConeShapeX is aligned around the X axis and btConeShapeZ around the Z axis.
23
- class btConeShape : public btConvexInternalShape
24
-
25
- {
26
-
27
- btScalar m_sinAngle;
28
- btScalar m_radius;
29
- btScalar m_height;
30
- int m_coneIndices[3];
31
- btVector3 coneLocalSupport(const btVector3& v) const;
32
-
33
-
34
- public:
35
- btConeShape (btScalar radius,btScalar height);
36
-
37
- virtual btVector3 localGetSupportingVertex(const btVector3& vec) const;
38
- virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec) const;
39
- virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
40
-
41
- btScalar getRadius() const { return m_radius;}
42
- btScalar getHeight() const { return m_height;}
43
-
44
-
45
- virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const
46
- {
47
- btTransform identity;
48
- identity.setIdentity();
49
- btVector3 aabbMin,aabbMax;
50
- getAabb(identity,aabbMin,aabbMax);
51
-
52
- btVector3 halfExtents = (aabbMax-aabbMin)*btScalar(0.5);
53
-
54
- btScalar margin = getMargin();
55
-
56
- btScalar lx=btScalar(2.)*(halfExtents.x()+margin);
57
- btScalar ly=btScalar(2.)*(halfExtents.y()+margin);
58
- btScalar lz=btScalar(2.)*(halfExtents.z()+margin);
59
- const btScalar x2 = lx*lx;
60
- const btScalar y2 = ly*ly;
61
- const btScalar z2 = lz*lz;
62
- const btScalar scaledmass = mass * btScalar(0.08333333);
63
-
64
- inertia = scaledmass * (btVector3(y2+z2,x2+z2,x2+y2));
65
-
66
- // inertia.x() = scaledmass * (y2+z2);
67
- // inertia.y() = scaledmass * (x2+z2);
68
- // inertia.z() = scaledmass * (x2+y2);
69
- }
70
-
71
-
72
- virtual const char* getName()const
73
- {
74
- return "Cone";
75
- }
76
-
77
- ///choose upAxis index
78
- void setConeUpIndex(int upIndex);
79
-
80
- int getConeUpIndex() const
81
- {
82
- return m_coneIndices[1];
83
- }
84
-
85
- virtual void setLocalScaling(const btVector3& scaling);
86
-
87
- };
88
-
89
- ///btConeShape implements a Cone shape, around the X axis
90
- class btConeShapeX : public btConeShape
91
- {
92
- public:
93
- btConeShapeX(btScalar radius,btScalar height);
94
- };
95
-
96
- ///btConeShapeZ implements a Cone shape, around the Z axis
97
- class btConeShapeZ : public btConeShape
98
- {
99
- public:
100
- btConeShapeZ(btScalar radius,btScalar height);
101
- };
102
- #endif //BT_CONE_MINKOWSKI_H
103
-
@@ -1,80 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- #ifndef BT_CONVEX_2D_SHAPE_H
17
- #define BT_CONVEX_2D_SHAPE_H
18
-
19
- #include "BulletCollision/CollisionShapes/btConvexShape.h"
20
- #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
21
-
22
- ///The btConvex2dShape allows to use arbitrary convex shapes as 2d convex shapes, with the Z component assumed to be 0.
23
- ///For 2d boxes, the btBox2dShape is recommended.
24
- class btConvex2dShape : public btConvexShape
25
- {
26
- btConvexShape* m_childConvexShape;
27
-
28
- public:
29
-
30
- btConvex2dShape( btConvexShape* convexChildShape);
31
-
32
- virtual ~btConvex2dShape();
33
-
34
- virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
35
-
36
- virtual btVector3 localGetSupportingVertex(const btVector3& vec)const;
37
-
38
- virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
39
-
40
- virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
41
-
42
- btConvexShape* getChildShape()
43
- {
44
- return m_childConvexShape;
45
- }
46
-
47
- const btConvexShape* getChildShape() const
48
- {
49
- return m_childConvexShape;
50
- }
51
-
52
- virtual const char* getName()const
53
- {
54
- return "Convex2dShape";
55
- }
56
-
57
-
58
-
59
- ///////////////////////////
60
-
61
-
62
- ///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
63
- void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
64
-
65
- virtual void getAabbSlow(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
66
-
67
- virtual void setLocalScaling(const btVector3& scaling) ;
68
- virtual const btVector3& getLocalScaling() const ;
69
-
70
- virtual void setMargin(btScalar margin);
71
- virtual btScalar getMargin() const;
72
-
73
- virtual int getNumPreferredPenetrationDirections() const;
74
-
75
- virtual void getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const;
76
-
77
-
78
- };
79
-
80
- #endif //BT_CONVEX_2D_SHAPE_H
@@ -1,122 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- #ifndef BT_CONVEX_HULL_SHAPE_H
17
- #define BT_CONVEX_HULL_SHAPE_H
18
-
19
- #include "btPolyhedralConvexShape.h"
20
- #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
21
- #include "LinearMath/btAlignedObjectArray.h"
22
-
23
-
24
- ///The btConvexHullShape implements an implicit convex hull of an array of vertices.
25
- ///Bullet provides a general and fast collision detector for convex shapes based on GJK and EPA using localGetSupportingVertex.
26
- ATTRIBUTE_ALIGNED16(class) btConvexHullShape : public btPolyhedralConvexAabbCachingShape
27
- {
28
- btAlignedObjectArray<btVector3> m_unscaledPoints;
29
-
30
- public:
31
- BT_DECLARE_ALIGNED_ALLOCATOR();
32
-
33
-
34
- ///this constructor optionally takes in a pointer to points. Each point is assumed to be 3 consecutive btScalar (x,y,z), the striding defines the number of bytes between each point, in memory.
35
- ///It is easier to not pass any points in the constructor, and just add one point at a time, using addPoint.
36
- ///btConvexHullShape make an internal copy of the points.
37
- btConvexHullShape(const btScalar* points=0,int numPoints=0, int stride=sizeof(btVector3));
38
-
39
- void addPoint(const btVector3& point);
40
-
41
-
42
- btVector3* getUnscaledPoints()
43
- {
44
- return &m_unscaledPoints[0];
45
- }
46
-
47
- const btVector3* getUnscaledPoints() const
48
- {
49
- return &m_unscaledPoints[0];
50
- }
51
-
52
- ///getPoints is obsolete, please use getUnscaledPoints
53
- const btVector3* getPoints() const
54
- {
55
- return getUnscaledPoints();
56
- }
57
-
58
-
59
-
60
-
61
- SIMD_FORCE_INLINE btVector3 getScaledPoint(int i) const
62
- {
63
- return m_unscaledPoints[i] * m_localScaling;
64
- }
65
-
66
- SIMD_FORCE_INLINE int getNumPoints() const
67
- {
68
- return m_unscaledPoints.size();
69
- }
70
-
71
- virtual btVector3 localGetSupportingVertex(const btVector3& vec)const;
72
- virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
73
- virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
74
-
75
-
76
- virtual void project(const btTransform& trans, const btVector3& dir, btScalar& min, btScalar& max) const;
77
-
78
-
79
- //debugging
80
- virtual const char* getName()const {return "Convex";}
81
-
82
-
83
- virtual int getNumVertices() const;
84
- virtual int getNumEdges() const;
85
- virtual void getEdge(int i,btVector3& pa,btVector3& pb) const;
86
- virtual void getVertex(int i,btVector3& vtx) const;
87
- virtual int getNumPlanes() const;
88
- virtual void getPlane(btVector3& planeNormal,btVector3& planeSupport,int i ) const;
89
- virtual bool isInside(const btVector3& pt,btScalar tolerance) const;
90
-
91
- ///in case we receive negative scaling
92
- virtual void setLocalScaling(const btVector3& scaling);
93
-
94
- virtual int calculateSerializeBufferSize() const;
95
-
96
- ///fills the dataBuffer and returns the struct name (and 0 on failure)
97
- virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
98
-
99
- };
100
-
101
- ///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
102
- struct btConvexHullShapeData
103
- {
104
- btConvexInternalShapeData m_convexInternalShapeData;
105
-
106
- btVector3FloatData *m_unscaledPointsFloatPtr;
107
- btVector3DoubleData *m_unscaledPointsDoublePtr;
108
-
109
- int m_numUnscaledPoints;
110
- char m_padding3[4];
111
-
112
- };
113
-
114
-
115
- SIMD_FORCE_INLINE int btConvexHullShape::calculateSerializeBufferSize() const
116
- {
117
- return sizeof(btConvexHullShapeData);
118
- }
119
-
120
-
121
- #endif //BT_CONVEX_HULL_SHAPE_H
122
-
@@ -1,224 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- #ifndef BT_CONVEX_INTERNAL_SHAPE_H
17
- #define BT_CONVEX_INTERNAL_SHAPE_H
18
-
19
- #include "btConvexShape.h"
20
- #include "LinearMath/btAabbUtil2.h"
21
-
22
-
23
- ///The btConvexInternalShape is an internal base class, shared by most convex shape implementations.
24
- ///The btConvexInternalShape uses a default collision margin set to CONVEX_DISTANCE_MARGIN.
25
- ///This collision margin used by Gjk and some other algorithms, see also btCollisionMargin.h
26
- ///Note that when creating small shapes (derived from btConvexInternalShape),
27
- ///you need to make sure to set a smaller collision margin, using the 'setMargin' API
28
- ///There is a automatic mechanism 'setSafeMargin' used by btBoxShape and btCylinderShape
29
- class btConvexInternalShape : public btConvexShape
30
- {
31
-
32
- protected:
33
-
34
- //local scaling. collisionMargin is not scaled !
35
- btVector3 m_localScaling;
36
-
37
- btVector3 m_implicitShapeDimensions;
38
-
39
- btScalar m_collisionMargin;
40
-
41
- btScalar m_padding;
42
-
43
- btConvexInternalShape();
44
-
45
- public:
46
-
47
-
48
-
49
- virtual ~btConvexInternalShape()
50
- {
51
-
52
- }
53
-
54
- virtual btVector3 localGetSupportingVertex(const btVector3& vec)const;
55
-
56
- const btVector3& getImplicitShapeDimensions() const
57
- {
58
- return m_implicitShapeDimensions;
59
- }
60
-
61
- ///warning: use setImplicitShapeDimensions with care
62
- ///changing a collision shape while the body is in the world is not recommended,
63
- ///it is best to remove the body from the world, then make the change, and re-add it
64
- ///alternatively flush the contact points, see documentation for 'cleanProxyFromPairs'
65
- void setImplicitShapeDimensions(const btVector3& dimensions)
66
- {
67
- m_implicitShapeDimensions = dimensions;
68
- }
69
-
70
- void setSafeMargin(btScalar minDimension, btScalar defaultMarginMultiplier = 0.1f)
71
- {
72
- btScalar safeMargin = defaultMarginMultiplier*minDimension;
73
- if (safeMargin < getMargin())
74
- {
75
- setMargin(safeMargin);
76
- }
77
- }
78
- void setSafeMargin(const btVector3& halfExtents, btScalar defaultMarginMultiplier = 0.1f)
79
- {
80
- //see http://code.google.com/p/bullet/issues/detail?id=349
81
- //this margin check could could be added to other collision shapes too,
82
- //or add some assert/warning somewhere
83
- btScalar minDimension=halfExtents[halfExtents.minAxis()];
84
- setSafeMargin(minDimension, defaultMarginMultiplier);
85
- }
86
-
87
- ///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
88
- void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const
89
- {
90
- getAabbSlow(t,aabbMin,aabbMax);
91
- }
92
-
93
-
94
-
95
- virtual void getAabbSlow(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
96
-
97
-
98
- virtual void setLocalScaling(const btVector3& scaling);
99
- virtual const btVector3& getLocalScaling() const
100
- {
101
- return m_localScaling;
102
- }
103
-
104
- const btVector3& getLocalScalingNV() const
105
- {
106
- return m_localScaling;
107
- }
108
-
109
- virtual void setMargin(btScalar margin)
110
- {
111
- m_collisionMargin = margin;
112
- }
113
- virtual btScalar getMargin() const
114
- {
115
- return m_collisionMargin;
116
- }
117
-
118
- btScalar getMarginNV() const
119
- {
120
- return m_collisionMargin;
121
- }
122
-
123
- virtual int getNumPreferredPenetrationDirections() const
124
- {
125
- return 0;
126
- }
127
-
128
- virtual void getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const
129
- {
130
- (void)penetrationVector;
131
- (void)index;
132
- btAssert(0);
133
- }
134
-
135
- virtual int calculateSerializeBufferSize() const;
136
-
137
- ///fills the dataBuffer and returns the struct name (and 0 on failure)
138
- virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
139
-
140
-
141
- };
142
-
143
- ///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
144
- struct btConvexInternalShapeData
145
- {
146
- btCollisionShapeData m_collisionShapeData;
147
-
148
- btVector3FloatData m_localScaling;
149
-
150
- btVector3FloatData m_implicitShapeDimensions;
151
-
152
- float m_collisionMargin;
153
-
154
- int m_padding;
155
-
156
- };
157
-
158
-
159
-
160
- SIMD_FORCE_INLINE int btConvexInternalShape::calculateSerializeBufferSize() const
161
- {
162
- return sizeof(btConvexInternalShapeData);
163
- }
164
-
165
- ///fills the dataBuffer and returns the struct name (and 0 on failure)
166
- SIMD_FORCE_INLINE const char* btConvexInternalShape::serialize(void* dataBuffer, btSerializer* serializer) const
167
- {
168
- btConvexInternalShapeData* shapeData = (btConvexInternalShapeData*) dataBuffer;
169
- btCollisionShape::serialize(&shapeData->m_collisionShapeData, serializer);
170
-
171
- m_implicitShapeDimensions.serializeFloat(shapeData->m_implicitShapeDimensions);
172
- m_localScaling.serializeFloat(shapeData->m_localScaling);
173
- shapeData->m_collisionMargin = float(m_collisionMargin);
174
-
175
- return "btConvexInternalShapeData";
176
- }
177
-
178
-
179
-
180
-
181
- ///btConvexInternalAabbCachingShape adds local aabb caching for convex shapes, to avoid expensive bounding box calculations
182
- class btConvexInternalAabbCachingShape : public btConvexInternalShape
183
- {
184
- btVector3 m_localAabbMin;
185
- btVector3 m_localAabbMax;
186
- bool m_isLocalAabbValid;
187
-
188
- protected:
189
-
190
- btConvexInternalAabbCachingShape();
191
-
192
- void setCachedLocalAabb (const btVector3& aabbMin, const btVector3& aabbMax)
193
- {
194
- m_isLocalAabbValid = true;
195
- m_localAabbMin = aabbMin;
196
- m_localAabbMax = aabbMax;
197
- }
198
-
199
- inline void getCachedLocalAabb (btVector3& aabbMin, btVector3& aabbMax) const
200
- {
201
- btAssert(m_isLocalAabbValid);
202
- aabbMin = m_localAabbMin;
203
- aabbMax = m_localAabbMax;
204
- }
205
-
206
- inline void getNonvirtualAabb(const btTransform& trans,btVector3& aabbMin,btVector3& aabbMax, btScalar margin) const
207
- {
208
-
209
- //lazy evaluation of local aabb
210
- btAssert(m_isLocalAabbValid);
211
- btTransformAabb(m_localAabbMin,m_localAabbMax,margin,trans,aabbMin,aabbMax);
212
- }
213
-
214
- public:
215
-
216
- virtual void setLocalScaling(const btVector3& scaling);
217
-
218
- virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
219
-
220
- void recalcLocalAabb();
221
-
222
- };
223
-
224
- #endif //BT_CONVEX_INTERNAL_SHAPE_H
@@ -1,105 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- #ifndef BT_CONVEX_POINT_CLOUD_SHAPE_H
17
- #define BT_CONVEX_POINT_CLOUD_SHAPE_H
18
-
19
- #include "btPolyhedralConvexShape.h"
20
- #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
21
- #include "LinearMath/btAlignedObjectArray.h"
22
-
23
- ///The btConvexPointCloudShape implements an implicit convex hull of an array of vertices.
24
- ATTRIBUTE_ALIGNED16(class) btConvexPointCloudShape : public btPolyhedralConvexAabbCachingShape
25
- {
26
- btVector3* m_unscaledPoints;
27
- int m_numPoints;
28
-
29
- public:
30
- BT_DECLARE_ALIGNED_ALLOCATOR();
31
-
32
- btConvexPointCloudShape()
33
- {
34
- m_localScaling.setValue(1.f,1.f,1.f);
35
- m_shapeType = CONVEX_POINT_CLOUD_SHAPE_PROXYTYPE;
36
- m_unscaledPoints = 0;
37
- m_numPoints = 0;
38
- }
39
-
40
- btConvexPointCloudShape(btVector3* points,int numPoints, const btVector3& localScaling,bool computeAabb = true)
41
- {
42
- m_localScaling = localScaling;
43
- m_shapeType = CONVEX_POINT_CLOUD_SHAPE_PROXYTYPE;
44
- m_unscaledPoints = points;
45
- m_numPoints = numPoints;
46
-
47
- if (computeAabb)
48
- recalcLocalAabb();
49
- }
50
-
51
- void setPoints (btVector3* points, int numPoints, bool computeAabb = true,const btVector3& localScaling=btVector3(1.f,1.f,1.f))
52
- {
53
- m_unscaledPoints = points;
54
- m_numPoints = numPoints;
55
- m_localScaling = localScaling;
56
-
57
- if (computeAabb)
58
- recalcLocalAabb();
59
- }
60
-
61
- SIMD_FORCE_INLINE btVector3* getUnscaledPoints()
62
- {
63
- return m_unscaledPoints;
64
- }
65
-
66
- SIMD_FORCE_INLINE const btVector3* getUnscaledPoints() const
67
- {
68
- return m_unscaledPoints;
69
- }
70
-
71
- SIMD_FORCE_INLINE int getNumPoints() const
72
- {
73
- return m_numPoints;
74
- }
75
-
76
- SIMD_FORCE_INLINE btVector3 getScaledPoint( int index) const
77
- {
78
- return m_unscaledPoints[index] * m_localScaling;
79
- }
80
-
81
- #ifndef __SPU__
82
- virtual btVector3 localGetSupportingVertex(const btVector3& vec)const;
83
- virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
84
- virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
85
- #endif
86
-
87
-
88
- //debugging
89
- virtual const char* getName()const {return "ConvexPointCloud";}
90
-
91
- virtual int getNumVertices() const;
92
- virtual int getNumEdges() const;
93
- virtual void getEdge(int i,btVector3& pa,btVector3& pb) const;
94
- virtual void getVertex(int i,btVector3& vtx) const;
95
- virtual int getNumPlanes() const;
96
- virtual void getPlane(btVector3& planeNormal,btVector3& planeSupport,int i ) const;
97
- virtual bool isInside(const btVector3& pt,btScalar tolerance) const;
98
-
99
- ///in case we receive negative scaling
100
- virtual void setLocalScaling(const btVector3& scaling);
101
- };
102
-
103
-
104
- #endif //BT_CONVEX_POINT_CLOUD_SHAPE_H
105
-