ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/README.md +3 -0
- data/Rakefile +14 -2
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
- data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
- data/bindings/bullet/interface/bullet_wrap.h +7 -7
- data/bindings/bullet/interface/bullet_wrap.o +0 -0
- data/lib/bullet.so +0 -0
- data/lib/ruby-bullet/version.rb +1 -1
- data/ruby-bullet.gemspec +0 -3
- metadata +169 -444
- data/deps/include/bullet/Bullet-C-Api.h +0 -176
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
- data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
- data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
- data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
- data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
- data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
- data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
- data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
- data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
- data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
- data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
- data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
- data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
- data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
- data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
- data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
- data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
- data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
- data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
- data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
- data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
- data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
- data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
- data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
- data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
- data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
- data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
- data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
- data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
- data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
- data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
- data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
- data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
- data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
- data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
- data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
- data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
- data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
- data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
- data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
- data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
- data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
- data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
- data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
- data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
- data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
- data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
- data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
- data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
- data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
- data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
- data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
- data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
- data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
- data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
- data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
- data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
- data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
- data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
- data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
- data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
- data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
- data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
- data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
- data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
- data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
- data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
- data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
- data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
- data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
- data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
- data/deps/include/bullet/LinearMath/btList.h +0 -73
- data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
- data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
- data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
- data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
- data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
- data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
- data/deps/include/bullet/LinearMath/btRandom.h +0 -42
- data/deps/include/bullet/LinearMath/btScalar.h +0 -539
- data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
- data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
- data/deps/include/bullet/LinearMath/btTransform.h +0 -307
- data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
- data/deps/include/bullet/LinearMath/btVector3.h +0 -766
- data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
- data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
- data/deps/include/bullet/MiniCL/cl.h +0 -867
- data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
- data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
- data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
- data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
- data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
- data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
- data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
- data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
- data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
- data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
- data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
- data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
- data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
- data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
- data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
- data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
- data/deps/include/bullet/vectormath/vmInclude.h +0 -27
- data/deps/lib/libBulletCollision.a +0 -0
- data/deps/lib/libBulletDynamics.a +0 -0
- data/deps/lib/libBulletMultiThreaded.a +0 -0
- data/deps/lib/libBulletSoftBody.a +0 -0
- data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
- data/deps/lib/libLinearMath.a +0 -0
- data/deps/lib/libMiniCL.a +0 -0
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_CONCAVE_SHAPE_H
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#define BT_CONCAVE_SHAPE_H
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#include "btCollisionShape.h"
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#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
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#include "btTriangleCallback.h"
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/// PHY_ScalarType enumerates possible scalar types.
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/// See the btStridingMeshInterface or btHeightfieldTerrainShape for its use
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typedef enum PHY_ScalarType {
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PHY_FLOAT,
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PHY_DOUBLE,
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PHY_INTEGER,
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PHY_SHORT,
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PHY_FIXEDPOINT88,
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PHY_UCHAR
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} PHY_ScalarType;
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///The btConcaveShape class provides an interface for non-moving (static) concave shapes.
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///It has been implemented by the btStaticPlaneShape, btBvhTriangleMeshShape and btHeightfieldTerrainShape.
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class btConcaveShape : public btCollisionShape
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{
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protected:
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btScalar m_collisionMargin;
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public:
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btConcaveShape();
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virtual ~btConcaveShape();
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virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const = 0;
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virtual btScalar getMargin() const {
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return m_collisionMargin;
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}
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virtual void setMargin(btScalar collisionMargin)
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{
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m_collisionMargin = collisionMargin;
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}
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};
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#endif //BT_CONCAVE_SHAPE_H
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_CONE_MINKOWSKI_H
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#define BT_CONE_MINKOWSKI_H
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#include "btConvexInternalShape.h"
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#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
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///The btConeShape implements a cone shape primitive, centered around the origin and aligned with the Y axis. The btConeShapeX is aligned around the X axis and btConeShapeZ around the Z axis.
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class btConeShape : public btConvexInternalShape
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{
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btScalar m_sinAngle;
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btScalar m_radius;
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btScalar m_height;
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int m_coneIndices[3];
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btVector3 coneLocalSupport(const btVector3& v) const;
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public:
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btConeShape (btScalar radius,btScalar height);
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virtual btVector3 localGetSupportingVertex(const btVector3& vec) const;
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virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec) const;
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virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
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btScalar getRadius() const { return m_radius;}
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btScalar getHeight() const { return m_height;}
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virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const
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{
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btTransform identity;
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identity.setIdentity();
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btVector3 aabbMin,aabbMax;
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getAabb(identity,aabbMin,aabbMax);
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btVector3 halfExtents = (aabbMax-aabbMin)*btScalar(0.5);
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btScalar margin = getMargin();
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btScalar lx=btScalar(2.)*(halfExtents.x()+margin);
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btScalar ly=btScalar(2.)*(halfExtents.y()+margin);
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btScalar lz=btScalar(2.)*(halfExtents.z()+margin);
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const btScalar x2 = lx*lx;
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const btScalar y2 = ly*ly;
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const btScalar z2 = lz*lz;
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const btScalar scaledmass = mass * btScalar(0.08333333);
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inertia = scaledmass * (btVector3(y2+z2,x2+z2,x2+y2));
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// inertia.x() = scaledmass * (y2+z2);
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// inertia.y() = scaledmass * (x2+z2);
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// inertia.z() = scaledmass * (x2+y2);
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}
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virtual const char* getName()const
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{
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return "Cone";
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}
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///choose upAxis index
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void setConeUpIndex(int upIndex);
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int getConeUpIndex() const
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{
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return m_coneIndices[1];
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}
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virtual void setLocalScaling(const btVector3& scaling);
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};
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///btConeShape implements a Cone shape, around the X axis
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class btConeShapeX : public btConeShape
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{
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public:
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btConeShapeX(btScalar radius,btScalar height);
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};
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///btConeShapeZ implements a Cone shape, around the Z axis
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class btConeShapeZ : public btConeShape
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{
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public:
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btConeShapeZ(btScalar radius,btScalar height);
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};
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#endif //BT_CONE_MINKOWSKI_H
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
|
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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7
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
|
9
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subject to the following restrictions:
|
10
|
-
|
11
|
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_CONVEX_2D_SHAPE_H
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#define BT_CONVEX_2D_SHAPE_H
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#include "BulletCollision/CollisionShapes/btConvexShape.h"
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#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
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///The btConvex2dShape allows to use arbitrary convex shapes as 2d convex shapes, with the Z component assumed to be 0.
|
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///For 2d boxes, the btBox2dShape is recommended.
|
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class btConvex2dShape : public btConvexShape
|
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{
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btConvexShape* m_childConvexShape;
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public:
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|
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btConvex2dShape( btConvexShape* convexChildShape);
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virtual ~btConvex2dShape();
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virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
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virtual btVector3 localGetSupportingVertex(const btVector3& vec)const;
|
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virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
|
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virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
|
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|
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btConvexShape* getChildShape()
|
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{
|
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return m_childConvexShape;
|
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}
|
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|
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const btConvexShape* getChildShape() const
|
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{
|
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return m_childConvexShape;
|
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}
|
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virtual const char* getName()const
|
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{
|
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return "Convex2dShape";
|
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}
|
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///////////////////////////
|
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///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
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void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
|
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|
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virtual void getAabbSlow(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
|
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|
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virtual void setLocalScaling(const btVector3& scaling) ;
|
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virtual const btVector3& getLocalScaling() const ;
|
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|
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virtual void setMargin(btScalar margin);
|
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virtual btScalar getMargin() const;
|
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|
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virtual int getNumPreferredPenetrationDirections() const;
|
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virtual void getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const;
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};
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#endif //BT_CONVEX_2D_SHAPE_H
|
@@ -1,122 +0,0 @@
|
|
1
|
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/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
|
4
|
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|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
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*/
|
15
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|
16
|
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#ifndef BT_CONVEX_HULL_SHAPE_H
|
17
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#define BT_CONVEX_HULL_SHAPE_H
|
18
|
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|
19
|
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#include "btPolyhedralConvexShape.h"
|
20
|
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#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
|
21
|
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#include "LinearMath/btAlignedObjectArray.h"
|
22
|
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|
23
|
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|
24
|
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///The btConvexHullShape implements an implicit convex hull of an array of vertices.
|
25
|
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///Bullet provides a general and fast collision detector for convex shapes based on GJK and EPA using localGetSupportingVertex.
|
26
|
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ATTRIBUTE_ALIGNED16(class) btConvexHullShape : public btPolyhedralConvexAabbCachingShape
|
27
|
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{
|
28
|
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btAlignedObjectArray<btVector3> m_unscaledPoints;
|
29
|
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|
30
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public:
|
31
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BT_DECLARE_ALIGNED_ALLOCATOR();
|
32
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|
33
|
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|
34
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///this constructor optionally takes in a pointer to points. Each point is assumed to be 3 consecutive btScalar (x,y,z), the striding defines the number of bytes between each point, in memory.
|
35
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///It is easier to not pass any points in the constructor, and just add one point at a time, using addPoint.
|
36
|
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///btConvexHullShape make an internal copy of the points.
|
37
|
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btConvexHullShape(const btScalar* points=0,int numPoints=0, int stride=sizeof(btVector3));
|
38
|
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|
39
|
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void addPoint(const btVector3& point);
|
40
|
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|
41
|
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|
42
|
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btVector3* getUnscaledPoints()
|
43
|
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{
|
44
|
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return &m_unscaledPoints[0];
|
45
|
-
}
|
46
|
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|
47
|
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const btVector3* getUnscaledPoints() const
|
48
|
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{
|
49
|
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return &m_unscaledPoints[0];
|
50
|
-
}
|
51
|
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|
52
|
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///getPoints is obsolete, please use getUnscaledPoints
|
53
|
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const btVector3* getPoints() const
|
54
|
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{
|
55
|
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return getUnscaledPoints();
|
56
|
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}
|
57
|
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|
58
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|
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|
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|
60
|
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|
61
|
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SIMD_FORCE_INLINE btVector3 getScaledPoint(int i) const
|
62
|
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{
|
63
|
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return m_unscaledPoints[i] * m_localScaling;
|
64
|
-
}
|
65
|
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|
66
|
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SIMD_FORCE_INLINE int getNumPoints() const
|
67
|
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{
|
68
|
-
return m_unscaledPoints.size();
|
69
|
-
}
|
70
|
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|
71
|
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virtual btVector3 localGetSupportingVertex(const btVector3& vec)const;
|
72
|
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virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
|
73
|
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virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
|
74
|
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|
75
|
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|
76
|
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virtual void project(const btTransform& trans, const btVector3& dir, btScalar& min, btScalar& max) const;
|
77
|
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|
78
|
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|
79
|
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//debugging
|
80
|
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virtual const char* getName()const {return "Convex";}
|
81
|
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|
82
|
-
|
83
|
-
virtual int getNumVertices() const;
|
84
|
-
virtual int getNumEdges() const;
|
85
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virtual void getEdge(int i,btVector3& pa,btVector3& pb) const;
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virtual void getVertex(int i,btVector3& vtx) const;
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virtual int getNumPlanes() const;
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virtual void getPlane(btVector3& planeNormal,btVector3& planeSupport,int i ) const;
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virtual bool isInside(const btVector3& pt,btScalar tolerance) const;
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///in case we receive negative scaling
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virtual void setLocalScaling(const btVector3& scaling);
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virtual int calculateSerializeBufferSize() const;
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///fills the dataBuffer and returns the struct name (and 0 on failure)
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virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
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///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
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struct btConvexHullShapeData
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{
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btConvexInternalShapeData m_convexInternalShapeData;
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btVector3FloatData *m_unscaledPointsFloatPtr;
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btVector3DoubleData *m_unscaledPointsDoublePtr;
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int m_numUnscaledPoints;
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char m_padding3[4];
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};
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SIMD_FORCE_INLINE int btConvexHullShape::calculateSerializeBufferSize() const
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{
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return sizeof(btConvexHullShapeData);
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}
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_CONVEX_INTERNAL_SHAPE_H
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#define BT_CONVEX_INTERNAL_SHAPE_H
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#include "btConvexShape.h"
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#include "LinearMath/btAabbUtil2.h"
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///The btConvexInternalShape is an internal base class, shared by most convex shape implementations.
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///The btConvexInternalShape uses a default collision margin set to CONVEX_DISTANCE_MARGIN.
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///This collision margin used by Gjk and some other algorithms, see also btCollisionMargin.h
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///Note that when creating small shapes (derived from btConvexInternalShape),
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///you need to make sure to set a smaller collision margin, using the 'setMargin' API
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///There is a automatic mechanism 'setSafeMargin' used by btBoxShape and btCylinderShape
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class btConvexInternalShape : public btConvexShape
|
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{
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protected:
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//local scaling. collisionMargin is not scaled !
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btVector3 m_localScaling;
|
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btVector3 m_implicitShapeDimensions;
|
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btScalar m_collisionMargin;
|
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|
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btScalar m_padding;
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|
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btConvexInternalShape();
|
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|
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public:
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|
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virtual ~btConvexInternalShape()
|
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{
|
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}
|
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|
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virtual btVector3 localGetSupportingVertex(const btVector3& vec)const;
|
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|
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|
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const btVector3& getImplicitShapeDimensions() const
|
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{
|
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return m_implicitShapeDimensions;
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}
|
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///warning: use setImplicitShapeDimensions with care
|
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///changing a collision shape while the body is in the world is not recommended,
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///it is best to remove the body from the world, then make the change, and re-add it
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///alternatively flush the contact points, see documentation for 'cleanProxyFromPairs'
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void setImplicitShapeDimensions(const btVector3& dimensions)
|
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{
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m_implicitShapeDimensions = dimensions;
|
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}
|
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|
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void setSafeMargin(btScalar minDimension, btScalar defaultMarginMultiplier = 0.1f)
|
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{
|
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btScalar safeMargin = defaultMarginMultiplier*minDimension;
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if (safeMargin < getMargin())
|
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{
|
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setMargin(safeMargin);
|
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|
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}
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}
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void setSafeMargin(const btVector3& halfExtents, btScalar defaultMarginMultiplier = 0.1f)
|
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{
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//see http://code.google.com/p/bullet/issues/detail?id=349
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//this margin check could could be added to other collision shapes too,
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//or add some assert/warning somewhere
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btScalar minDimension=halfExtents[halfExtents.minAxis()];
|
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setSafeMargin(minDimension, defaultMarginMultiplier);
|
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}
|
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///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
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void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const
|
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|
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{
|
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getAabbSlow(t,aabbMin,aabbMax);
|
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}
|
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virtual void getAabbSlow(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
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virtual void setLocalScaling(const btVector3& scaling);
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virtual const btVector3& getLocalScaling() const
|
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{
|
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return m_localScaling;
|
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}
|
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const btVector3& getLocalScalingNV() const
|
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{
|
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return m_localScaling;
|
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}
|
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|
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|
109
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virtual void setMargin(btScalar margin)
|
110
|
-
{
|
111
|
-
m_collisionMargin = margin;
|
112
|
-
}
|
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virtual btScalar getMargin() const
|
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|
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{
|
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|
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return m_collisionMargin;
|
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|
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}
|
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|
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|
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|
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btScalar getMarginNV() const
|
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|
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{
|
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|
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return m_collisionMargin;
|
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|
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}
|
122
|
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|
123
|
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virtual int getNumPreferredPenetrationDirections() const
|
124
|
-
{
|
125
|
-
return 0;
|
126
|
-
}
|
127
|
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|
128
|
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virtual void getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const
|
129
|
-
{
|
130
|
-
(void)penetrationVector;
|
131
|
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(void)index;
|
132
|
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btAssert(0);
|
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|
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}
|
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|
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|
135
|
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virtual int calculateSerializeBufferSize() const;
|
136
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|
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///fills the dataBuffer and returns the struct name (and 0 on failure)
|
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virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
|
139
|
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|
140
|
-
|
141
|
-
};
|
142
|
-
|
143
|
-
///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
|
144
|
-
struct btConvexInternalShapeData
|
145
|
-
{
|
146
|
-
btCollisionShapeData m_collisionShapeData;
|
147
|
-
|
148
|
-
btVector3FloatData m_localScaling;
|
149
|
-
|
150
|
-
btVector3FloatData m_implicitShapeDimensions;
|
151
|
-
|
152
|
-
float m_collisionMargin;
|
153
|
-
|
154
|
-
int m_padding;
|
155
|
-
|
156
|
-
};
|
157
|
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|
158
|
-
|
159
|
-
|
160
|
-
SIMD_FORCE_INLINE int btConvexInternalShape::calculateSerializeBufferSize() const
|
161
|
-
{
|
162
|
-
return sizeof(btConvexInternalShapeData);
|
163
|
-
}
|
164
|
-
|
165
|
-
///fills the dataBuffer and returns the struct name (and 0 on failure)
|
166
|
-
SIMD_FORCE_INLINE const char* btConvexInternalShape::serialize(void* dataBuffer, btSerializer* serializer) const
|
167
|
-
{
|
168
|
-
btConvexInternalShapeData* shapeData = (btConvexInternalShapeData*) dataBuffer;
|
169
|
-
btCollisionShape::serialize(&shapeData->m_collisionShapeData, serializer);
|
170
|
-
|
171
|
-
m_implicitShapeDimensions.serializeFloat(shapeData->m_implicitShapeDimensions);
|
172
|
-
m_localScaling.serializeFloat(shapeData->m_localScaling);
|
173
|
-
shapeData->m_collisionMargin = float(m_collisionMargin);
|
174
|
-
|
175
|
-
return "btConvexInternalShapeData";
|
176
|
-
}
|
177
|
-
|
178
|
-
|
179
|
-
|
180
|
-
|
181
|
-
///btConvexInternalAabbCachingShape adds local aabb caching for convex shapes, to avoid expensive bounding box calculations
|
182
|
-
class btConvexInternalAabbCachingShape : public btConvexInternalShape
|
183
|
-
{
|
184
|
-
btVector3 m_localAabbMin;
|
185
|
-
btVector3 m_localAabbMax;
|
186
|
-
bool m_isLocalAabbValid;
|
187
|
-
|
188
|
-
protected:
|
189
|
-
|
190
|
-
btConvexInternalAabbCachingShape();
|
191
|
-
|
192
|
-
void setCachedLocalAabb (const btVector3& aabbMin, const btVector3& aabbMax)
|
193
|
-
{
|
194
|
-
m_isLocalAabbValid = true;
|
195
|
-
m_localAabbMin = aabbMin;
|
196
|
-
m_localAabbMax = aabbMax;
|
197
|
-
}
|
198
|
-
|
199
|
-
inline void getCachedLocalAabb (btVector3& aabbMin, btVector3& aabbMax) const
|
200
|
-
{
|
201
|
-
btAssert(m_isLocalAabbValid);
|
202
|
-
aabbMin = m_localAabbMin;
|
203
|
-
aabbMax = m_localAabbMax;
|
204
|
-
}
|
205
|
-
|
206
|
-
inline void getNonvirtualAabb(const btTransform& trans,btVector3& aabbMin,btVector3& aabbMax, btScalar margin) const
|
207
|
-
{
|
208
|
-
|
209
|
-
//lazy evaluation of local aabb
|
210
|
-
btAssert(m_isLocalAabbValid);
|
211
|
-
btTransformAabb(m_localAabbMin,m_localAabbMax,margin,trans,aabbMin,aabbMax);
|
212
|
-
}
|
213
|
-
|
214
|
-
public:
|
215
|
-
|
216
|
-
virtual void setLocalScaling(const btVector3& scaling);
|
217
|
-
|
218
|
-
virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
|
219
|
-
|
220
|
-
void recalcLocalAabb();
|
221
|
-
|
222
|
-
};
|
223
|
-
|
224
|
-
#endif //BT_CONVEX_INTERNAL_SHAPE_H
|
@@ -1,105 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
-
#ifndef BT_CONVEX_POINT_CLOUD_SHAPE_H
|
17
|
-
#define BT_CONVEX_POINT_CLOUD_SHAPE_H
|
18
|
-
|
19
|
-
#include "btPolyhedralConvexShape.h"
|
20
|
-
#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
|
21
|
-
#include "LinearMath/btAlignedObjectArray.h"
|
22
|
-
|
23
|
-
///The btConvexPointCloudShape implements an implicit convex hull of an array of vertices.
|
24
|
-
ATTRIBUTE_ALIGNED16(class) btConvexPointCloudShape : public btPolyhedralConvexAabbCachingShape
|
25
|
-
{
|
26
|
-
btVector3* m_unscaledPoints;
|
27
|
-
int m_numPoints;
|
28
|
-
|
29
|
-
public:
|
30
|
-
BT_DECLARE_ALIGNED_ALLOCATOR();
|
31
|
-
|
32
|
-
btConvexPointCloudShape()
|
33
|
-
{
|
34
|
-
m_localScaling.setValue(1.f,1.f,1.f);
|
35
|
-
m_shapeType = CONVEX_POINT_CLOUD_SHAPE_PROXYTYPE;
|
36
|
-
m_unscaledPoints = 0;
|
37
|
-
m_numPoints = 0;
|
38
|
-
}
|
39
|
-
|
40
|
-
btConvexPointCloudShape(btVector3* points,int numPoints, const btVector3& localScaling,bool computeAabb = true)
|
41
|
-
{
|
42
|
-
m_localScaling = localScaling;
|
43
|
-
m_shapeType = CONVEX_POINT_CLOUD_SHAPE_PROXYTYPE;
|
44
|
-
m_unscaledPoints = points;
|
45
|
-
m_numPoints = numPoints;
|
46
|
-
|
47
|
-
if (computeAabb)
|
48
|
-
recalcLocalAabb();
|
49
|
-
}
|
50
|
-
|
51
|
-
void setPoints (btVector3* points, int numPoints, bool computeAabb = true,const btVector3& localScaling=btVector3(1.f,1.f,1.f))
|
52
|
-
{
|
53
|
-
m_unscaledPoints = points;
|
54
|
-
m_numPoints = numPoints;
|
55
|
-
m_localScaling = localScaling;
|
56
|
-
|
57
|
-
if (computeAabb)
|
58
|
-
recalcLocalAabb();
|
59
|
-
}
|
60
|
-
|
61
|
-
SIMD_FORCE_INLINE btVector3* getUnscaledPoints()
|
62
|
-
{
|
63
|
-
return m_unscaledPoints;
|
64
|
-
}
|
65
|
-
|
66
|
-
SIMD_FORCE_INLINE const btVector3* getUnscaledPoints() const
|
67
|
-
{
|
68
|
-
return m_unscaledPoints;
|
69
|
-
}
|
70
|
-
|
71
|
-
SIMD_FORCE_INLINE int getNumPoints() const
|
72
|
-
{
|
73
|
-
return m_numPoints;
|
74
|
-
}
|
75
|
-
|
76
|
-
SIMD_FORCE_INLINE btVector3 getScaledPoint( int index) const
|
77
|
-
{
|
78
|
-
return m_unscaledPoints[index] * m_localScaling;
|
79
|
-
}
|
80
|
-
|
81
|
-
#ifndef __SPU__
|
82
|
-
virtual btVector3 localGetSupportingVertex(const btVector3& vec)const;
|
83
|
-
virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
|
84
|
-
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
|
85
|
-
#endif
|
86
|
-
|
87
|
-
|
88
|
-
//debugging
|
89
|
-
virtual const char* getName()const {return "ConvexPointCloud";}
|
90
|
-
|
91
|
-
virtual int getNumVertices() const;
|
92
|
-
virtual int getNumEdges() const;
|
93
|
-
virtual void getEdge(int i,btVector3& pa,btVector3& pb) const;
|
94
|
-
virtual void getVertex(int i,btVector3& vtx) const;
|
95
|
-
virtual int getNumPlanes() const;
|
96
|
-
virtual void getPlane(btVector3& planeNormal,btVector3& planeSupport,int i ) const;
|
97
|
-
virtual bool isInside(const btVector3& pt,btScalar tolerance) const;
|
98
|
-
|
99
|
-
///in case we receive negative scaling
|
100
|
-
virtual void setLocalScaling(const btVector3& scaling);
|
101
|
-
};
|
102
|
-
|
103
|
-
|
104
|
-
#endif //BT_CONVEX_POINT_CLOUD_SHAPE_H
|
105
|
-
|