ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux
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- checksums.yaml +7 -0
- data/README.md +3 -0
- data/Rakefile +14 -2
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
- data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
- data/bindings/bullet/interface/bullet_wrap.h +7 -7
- data/bindings/bullet/interface/bullet_wrap.o +0 -0
- data/lib/bullet.so +0 -0
- data/lib/ruby-bullet/version.rb +1 -1
- data/ruby-bullet.gemspec +0 -3
- metadata +169 -444
- data/deps/include/bullet/Bullet-C-Api.h +0 -176
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
- data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
- data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
- data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
- data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
- data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
- data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
- data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
- data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
- data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
- data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
- data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
- data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
- data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
- data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
- data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
- data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
- data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
- data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
- data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
- data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
- data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
- data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
- data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
- data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
- data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
- data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
- data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
- data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
- data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
- data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
- data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
- data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
- data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
- data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
- data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
- data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
- data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
- data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
- data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
- data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
- data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
- data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
- data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
- data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
- data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
- data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
- data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
- data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
- data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
- data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
- data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
- data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
- data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
- data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
- data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
- data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
- data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
- data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
- data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
- data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
- data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
- data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
- data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
- data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
- data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
- data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
- data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
- data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
- data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
- data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
- data/deps/include/bullet/LinearMath/btList.h +0 -73
- data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
- data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
- data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
- data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
- data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
- data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
- data/deps/include/bullet/LinearMath/btRandom.h +0 -42
- data/deps/include/bullet/LinearMath/btScalar.h +0 -539
- data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
- data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
- data/deps/include/bullet/LinearMath/btTransform.h +0 -307
- data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
- data/deps/include/bullet/LinearMath/btVector3.h +0 -766
- data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
- data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
- data/deps/include/bullet/MiniCL/cl.h +0 -867
- data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
- data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
- data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
- data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
- data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
- data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
- data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
- data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
- data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
- data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
- data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
- data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
- data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
- data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
- data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
- data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
- data/deps/include/bullet/vectormath/vmInclude.h +0 -27
- data/deps/lib/libBulletCollision.a +0 -0
- data/deps/lib/libBulletDynamics.a +0 -0
- data/deps/lib/libBulletMultiThreaded.a +0 -0
- data/deps/lib/libBulletSoftBody.a +0 -0
- data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
- data/deps/lib/libLinearMath.a +0 -0
- data/deps/lib/libMiniCL.a +0 -0
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_CONCAVE_SHAPE_H
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#define BT_CONCAVE_SHAPE_H
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#include "btCollisionShape.h"
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#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
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#include "btTriangleCallback.h"
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/// PHY_ScalarType enumerates possible scalar types.
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/// See the btStridingMeshInterface or btHeightfieldTerrainShape for its use
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typedef enum PHY_ScalarType {
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PHY_FLOAT,
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PHY_DOUBLE,
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PHY_INTEGER,
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PHY_SHORT,
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PHY_FIXEDPOINT88,
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PHY_UCHAR
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} PHY_ScalarType;
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///The btConcaveShape class provides an interface for non-moving (static) concave shapes.
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///It has been implemented by the btStaticPlaneShape, btBvhTriangleMeshShape and btHeightfieldTerrainShape.
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class btConcaveShape : public btCollisionShape
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{
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protected:
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btScalar m_collisionMargin;
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public:
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btConcaveShape();
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virtual ~btConcaveShape();
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virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const = 0;
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virtual btScalar getMargin() const {
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return m_collisionMargin;
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}
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virtual void setMargin(btScalar collisionMargin)
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{
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m_collisionMargin = collisionMargin;
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}
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};
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#endif //BT_CONCAVE_SHAPE_H
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_CONE_MINKOWSKI_H
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#define BT_CONE_MINKOWSKI_H
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#include "btConvexInternalShape.h"
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#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
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///The btConeShape implements a cone shape primitive, centered around the origin and aligned with the Y axis. The btConeShapeX is aligned around the X axis and btConeShapeZ around the Z axis.
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class btConeShape : public btConvexInternalShape
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{
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btScalar m_sinAngle;
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btScalar m_radius;
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btScalar m_height;
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int m_coneIndices[3];
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btVector3 coneLocalSupport(const btVector3& v) const;
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public:
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btConeShape (btScalar radius,btScalar height);
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virtual btVector3 localGetSupportingVertex(const btVector3& vec) const;
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virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec) const;
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virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
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btScalar getRadius() const { return m_radius;}
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btScalar getHeight() const { return m_height;}
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virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const
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{
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btTransform identity;
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identity.setIdentity();
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btVector3 aabbMin,aabbMax;
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getAabb(identity,aabbMin,aabbMax);
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btVector3 halfExtents = (aabbMax-aabbMin)*btScalar(0.5);
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btScalar margin = getMargin();
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btScalar lx=btScalar(2.)*(halfExtents.x()+margin);
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btScalar ly=btScalar(2.)*(halfExtents.y()+margin);
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btScalar lz=btScalar(2.)*(halfExtents.z()+margin);
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const btScalar x2 = lx*lx;
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const btScalar y2 = ly*ly;
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const btScalar z2 = lz*lz;
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const btScalar scaledmass = mass * btScalar(0.08333333);
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inertia = scaledmass * (btVector3(y2+z2,x2+z2,x2+y2));
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// inertia.x() = scaledmass * (y2+z2);
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// inertia.y() = scaledmass * (x2+z2);
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// inertia.z() = scaledmass * (x2+y2);
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}
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virtual const char* getName()const
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{
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return "Cone";
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}
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///choose upAxis index
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void setConeUpIndex(int upIndex);
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int getConeUpIndex() const
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{
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return m_coneIndices[1];
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}
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virtual void setLocalScaling(const btVector3& scaling);
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};
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///btConeShape implements a Cone shape, around the X axis
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class btConeShapeX : public btConeShape
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{
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public:
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btConeShapeX(btScalar radius,btScalar height);
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};
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///btConeShapeZ implements a Cone shape, around the Z axis
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class btConeShapeZ : public btConeShape
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{
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public:
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btConeShapeZ(btScalar radius,btScalar height);
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};
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#endif //BT_CONE_MINKOWSKI_H
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|
@@ -1,80 +0,0 @@
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
|
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This software is provided 'as-is', without any express or implied warranty.
|
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In no event will the authors be held liable for any damages arising from the use of this software.
|
7
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
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3. This notice may not be removed or altered from any source distribution.
|
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*/
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#ifndef BT_CONVEX_2D_SHAPE_H
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#define BT_CONVEX_2D_SHAPE_H
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#include "BulletCollision/CollisionShapes/btConvexShape.h"
|
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#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
|
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|
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///The btConvex2dShape allows to use arbitrary convex shapes as 2d convex shapes, with the Z component assumed to be 0.
|
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///For 2d boxes, the btBox2dShape is recommended.
|
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class btConvex2dShape : public btConvexShape
|
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{
|
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btConvexShape* m_childConvexShape;
|
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public:
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|
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btConvex2dShape( btConvexShape* convexChildShape);
|
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virtual ~btConvex2dShape();
|
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virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
|
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virtual btVector3 localGetSupportingVertex(const btVector3& vec)const;
|
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virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
|
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|
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virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
|
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|
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btConvexShape* getChildShape()
|
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{
|
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return m_childConvexShape;
|
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}
|
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|
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const btConvexShape* getChildShape() const
|
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|
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{
|
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return m_childConvexShape;
|
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}
|
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|
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virtual const char* getName()const
|
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{
|
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return "Convex2dShape";
|
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}
|
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///////////////////////////
|
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///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
|
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void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
|
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|
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virtual void getAabbSlow(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
|
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|
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virtual void setLocalScaling(const btVector3& scaling) ;
|
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|
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virtual const btVector3& getLocalScaling() const ;
|
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|
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|
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virtual void setMargin(btScalar margin);
|
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|
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virtual btScalar getMargin() const;
|
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|
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|
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virtual int getNumPreferredPenetrationDirections() const;
|
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|
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virtual void getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const;
|
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};
|
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#endif //BT_CONVEX_2D_SHAPE_H
|
@@ -1,122 +0,0 @@
|
|
1
|
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/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
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*/
|
15
|
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|
16
|
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#ifndef BT_CONVEX_HULL_SHAPE_H
|
17
|
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#define BT_CONVEX_HULL_SHAPE_H
|
18
|
-
|
19
|
-
#include "btPolyhedralConvexShape.h"
|
20
|
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#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
|
21
|
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#include "LinearMath/btAlignedObjectArray.h"
|
22
|
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|
23
|
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|
24
|
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///The btConvexHullShape implements an implicit convex hull of an array of vertices.
|
25
|
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///Bullet provides a general and fast collision detector for convex shapes based on GJK and EPA using localGetSupportingVertex.
|
26
|
-
ATTRIBUTE_ALIGNED16(class) btConvexHullShape : public btPolyhedralConvexAabbCachingShape
|
27
|
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{
|
28
|
-
btAlignedObjectArray<btVector3> m_unscaledPoints;
|
29
|
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|
30
|
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public:
|
31
|
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BT_DECLARE_ALIGNED_ALLOCATOR();
|
32
|
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|
33
|
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|
34
|
-
///this constructor optionally takes in a pointer to points. Each point is assumed to be 3 consecutive btScalar (x,y,z), the striding defines the number of bytes between each point, in memory.
|
35
|
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///It is easier to not pass any points in the constructor, and just add one point at a time, using addPoint.
|
36
|
-
///btConvexHullShape make an internal copy of the points.
|
37
|
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btConvexHullShape(const btScalar* points=0,int numPoints=0, int stride=sizeof(btVector3));
|
38
|
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|
39
|
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void addPoint(const btVector3& point);
|
40
|
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|
41
|
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|
42
|
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btVector3* getUnscaledPoints()
|
43
|
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{
|
44
|
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return &m_unscaledPoints[0];
|
45
|
-
}
|
46
|
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|
47
|
-
const btVector3* getUnscaledPoints() const
|
48
|
-
{
|
49
|
-
return &m_unscaledPoints[0];
|
50
|
-
}
|
51
|
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|
52
|
-
///getPoints is obsolete, please use getUnscaledPoints
|
53
|
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const btVector3* getPoints() const
|
54
|
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{
|
55
|
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return getUnscaledPoints();
|
56
|
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}
|
57
|
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|
58
|
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|
59
|
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|
60
|
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|
61
|
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SIMD_FORCE_INLINE btVector3 getScaledPoint(int i) const
|
62
|
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{
|
63
|
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return m_unscaledPoints[i] * m_localScaling;
|
64
|
-
}
|
65
|
-
|
66
|
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SIMD_FORCE_INLINE int getNumPoints() const
|
67
|
-
{
|
68
|
-
return m_unscaledPoints.size();
|
69
|
-
}
|
70
|
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|
71
|
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virtual btVector3 localGetSupportingVertex(const btVector3& vec)const;
|
72
|
-
virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
|
73
|
-
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
|
74
|
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|
75
|
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|
76
|
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virtual void project(const btTransform& trans, const btVector3& dir, btScalar& min, btScalar& max) const;
|
77
|
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|
78
|
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|
79
|
-
//debugging
|
80
|
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virtual const char* getName()const {return "Convex";}
|
81
|
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|
82
|
-
|
83
|
-
virtual int getNumVertices() const;
|
84
|
-
virtual int getNumEdges() const;
|
85
|
-
virtual void getEdge(int i,btVector3& pa,btVector3& pb) const;
|
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virtual void getVertex(int i,btVector3& vtx) const;
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virtual int getNumPlanes() const;
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virtual void getPlane(btVector3& planeNormal,btVector3& planeSupport,int i ) const;
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virtual bool isInside(const btVector3& pt,btScalar tolerance) const;
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///in case we receive negative scaling
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virtual void setLocalScaling(const btVector3& scaling);
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virtual int calculateSerializeBufferSize() const;
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///fills the dataBuffer and returns the struct name (and 0 on failure)
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virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
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///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
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struct btConvexHullShapeData
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{
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btConvexInternalShapeData m_convexInternalShapeData;
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btVector3FloatData *m_unscaledPointsFloatPtr;
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btVector3DoubleData *m_unscaledPointsDoublePtr;
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int m_numUnscaledPoints;
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char m_padding3[4];
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};
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SIMD_FORCE_INLINE int btConvexHullShape::calculateSerializeBufferSize() const
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{
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return sizeof(btConvexHullShapeData);
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}
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_CONVEX_INTERNAL_SHAPE_H
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#define BT_CONVEX_INTERNAL_SHAPE_H
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#include "btConvexShape.h"
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#include "LinearMath/btAabbUtil2.h"
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///The btConvexInternalShape is an internal base class, shared by most convex shape implementations.
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///The btConvexInternalShape uses a default collision margin set to CONVEX_DISTANCE_MARGIN.
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///This collision margin used by Gjk and some other algorithms, see also btCollisionMargin.h
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///Note that when creating small shapes (derived from btConvexInternalShape),
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///you need to make sure to set a smaller collision margin, using the 'setMargin' API
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///There is a automatic mechanism 'setSafeMargin' used by btBoxShape and btCylinderShape
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class btConvexInternalShape : public btConvexShape
|
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{
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protected:
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//local scaling. collisionMargin is not scaled !
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btVector3 m_localScaling;
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btVector3 m_implicitShapeDimensions;
|
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btScalar m_collisionMargin;
|
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|
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btScalar m_padding;
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|
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btConvexInternalShape();
|
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public:
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|
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virtual ~btConvexInternalShape()
|
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{
|
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}
|
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virtual btVector3 localGetSupportingVertex(const btVector3& vec)const;
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|
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const btVector3& getImplicitShapeDimensions() const
|
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{
|
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return m_implicitShapeDimensions;
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}
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///warning: use setImplicitShapeDimensions with care
|
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///changing a collision shape while the body is in the world is not recommended,
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///it is best to remove the body from the world, then make the change, and re-add it
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///alternatively flush the contact points, see documentation for 'cleanProxyFromPairs'
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void setImplicitShapeDimensions(const btVector3& dimensions)
|
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{
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m_implicitShapeDimensions = dimensions;
|
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}
|
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void setSafeMargin(btScalar minDimension, btScalar defaultMarginMultiplier = 0.1f)
|
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{
|
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btScalar safeMargin = defaultMarginMultiplier*minDimension;
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if (safeMargin < getMargin())
|
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{
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setMargin(safeMargin);
|
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}
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}
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void setSafeMargin(const btVector3& halfExtents, btScalar defaultMarginMultiplier = 0.1f)
|
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{
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//see http://code.google.com/p/bullet/issues/detail?id=349
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//this margin check could could be added to other collision shapes too,
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//or add some assert/warning somewhere
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btScalar minDimension=halfExtents[halfExtents.minAxis()];
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setSafeMargin(minDimension, defaultMarginMultiplier);
|
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}
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///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
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void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const
|
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{
|
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getAabbSlow(t,aabbMin,aabbMax);
|
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}
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virtual void getAabbSlow(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
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virtual void setLocalScaling(const btVector3& scaling);
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virtual const btVector3& getLocalScaling() const
|
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{
|
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return m_localScaling;
|
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}
|
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const btVector3& getLocalScalingNV() const
|
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{
|
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return m_localScaling;
|
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}
|
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|
109
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virtual void setMargin(btScalar margin)
|
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|
-
{
|
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|
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m_collisionMargin = margin;
|
112
|
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}
|
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virtual btScalar getMargin() const
|
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{
|
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|
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return m_collisionMargin;
|
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|
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}
|
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|
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|
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btScalar getMarginNV() const
|
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|
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{
|
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return m_collisionMargin;
|
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|
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}
|
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|
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|
123
|
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virtual int getNumPreferredPenetrationDirections() const
|
124
|
-
{
|
125
|
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return 0;
|
126
|
-
}
|
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|
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|
128
|
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virtual void getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const
|
129
|
-
{
|
130
|
-
(void)penetrationVector;
|
131
|
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(void)index;
|
132
|
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btAssert(0);
|
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}
|
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|
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|
135
|
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virtual int calculateSerializeBufferSize() const;
|
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|
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///fills the dataBuffer and returns the struct name (and 0 on failure)
|
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virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
|
139
|
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|
140
|
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|
141
|
-
};
|
142
|
-
|
143
|
-
///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
|
144
|
-
struct btConvexInternalShapeData
|
145
|
-
{
|
146
|
-
btCollisionShapeData m_collisionShapeData;
|
147
|
-
|
148
|
-
btVector3FloatData m_localScaling;
|
149
|
-
|
150
|
-
btVector3FloatData m_implicitShapeDimensions;
|
151
|
-
|
152
|
-
float m_collisionMargin;
|
153
|
-
|
154
|
-
int m_padding;
|
155
|
-
|
156
|
-
};
|
157
|
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|
158
|
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|
159
|
-
|
160
|
-
SIMD_FORCE_INLINE int btConvexInternalShape::calculateSerializeBufferSize() const
|
161
|
-
{
|
162
|
-
return sizeof(btConvexInternalShapeData);
|
163
|
-
}
|
164
|
-
|
165
|
-
///fills the dataBuffer and returns the struct name (and 0 on failure)
|
166
|
-
SIMD_FORCE_INLINE const char* btConvexInternalShape::serialize(void* dataBuffer, btSerializer* serializer) const
|
167
|
-
{
|
168
|
-
btConvexInternalShapeData* shapeData = (btConvexInternalShapeData*) dataBuffer;
|
169
|
-
btCollisionShape::serialize(&shapeData->m_collisionShapeData, serializer);
|
170
|
-
|
171
|
-
m_implicitShapeDimensions.serializeFloat(shapeData->m_implicitShapeDimensions);
|
172
|
-
m_localScaling.serializeFloat(shapeData->m_localScaling);
|
173
|
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shapeData->m_collisionMargin = float(m_collisionMargin);
|
174
|
-
|
175
|
-
return "btConvexInternalShapeData";
|
176
|
-
}
|
177
|
-
|
178
|
-
|
179
|
-
|
180
|
-
|
181
|
-
///btConvexInternalAabbCachingShape adds local aabb caching for convex shapes, to avoid expensive bounding box calculations
|
182
|
-
class btConvexInternalAabbCachingShape : public btConvexInternalShape
|
183
|
-
{
|
184
|
-
btVector3 m_localAabbMin;
|
185
|
-
btVector3 m_localAabbMax;
|
186
|
-
bool m_isLocalAabbValid;
|
187
|
-
|
188
|
-
protected:
|
189
|
-
|
190
|
-
btConvexInternalAabbCachingShape();
|
191
|
-
|
192
|
-
void setCachedLocalAabb (const btVector3& aabbMin, const btVector3& aabbMax)
|
193
|
-
{
|
194
|
-
m_isLocalAabbValid = true;
|
195
|
-
m_localAabbMin = aabbMin;
|
196
|
-
m_localAabbMax = aabbMax;
|
197
|
-
}
|
198
|
-
|
199
|
-
inline void getCachedLocalAabb (btVector3& aabbMin, btVector3& aabbMax) const
|
200
|
-
{
|
201
|
-
btAssert(m_isLocalAabbValid);
|
202
|
-
aabbMin = m_localAabbMin;
|
203
|
-
aabbMax = m_localAabbMax;
|
204
|
-
}
|
205
|
-
|
206
|
-
inline void getNonvirtualAabb(const btTransform& trans,btVector3& aabbMin,btVector3& aabbMax, btScalar margin) const
|
207
|
-
{
|
208
|
-
|
209
|
-
//lazy evaluation of local aabb
|
210
|
-
btAssert(m_isLocalAabbValid);
|
211
|
-
btTransformAabb(m_localAabbMin,m_localAabbMax,margin,trans,aabbMin,aabbMax);
|
212
|
-
}
|
213
|
-
|
214
|
-
public:
|
215
|
-
|
216
|
-
virtual void setLocalScaling(const btVector3& scaling);
|
217
|
-
|
218
|
-
virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
|
219
|
-
|
220
|
-
void recalcLocalAabb();
|
221
|
-
|
222
|
-
};
|
223
|
-
|
224
|
-
#endif //BT_CONVEX_INTERNAL_SHAPE_H
|
@@ -1,105 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
-
#ifndef BT_CONVEX_POINT_CLOUD_SHAPE_H
|
17
|
-
#define BT_CONVEX_POINT_CLOUD_SHAPE_H
|
18
|
-
|
19
|
-
#include "btPolyhedralConvexShape.h"
|
20
|
-
#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
|
21
|
-
#include "LinearMath/btAlignedObjectArray.h"
|
22
|
-
|
23
|
-
///The btConvexPointCloudShape implements an implicit convex hull of an array of vertices.
|
24
|
-
ATTRIBUTE_ALIGNED16(class) btConvexPointCloudShape : public btPolyhedralConvexAabbCachingShape
|
25
|
-
{
|
26
|
-
btVector3* m_unscaledPoints;
|
27
|
-
int m_numPoints;
|
28
|
-
|
29
|
-
public:
|
30
|
-
BT_DECLARE_ALIGNED_ALLOCATOR();
|
31
|
-
|
32
|
-
btConvexPointCloudShape()
|
33
|
-
{
|
34
|
-
m_localScaling.setValue(1.f,1.f,1.f);
|
35
|
-
m_shapeType = CONVEX_POINT_CLOUD_SHAPE_PROXYTYPE;
|
36
|
-
m_unscaledPoints = 0;
|
37
|
-
m_numPoints = 0;
|
38
|
-
}
|
39
|
-
|
40
|
-
btConvexPointCloudShape(btVector3* points,int numPoints, const btVector3& localScaling,bool computeAabb = true)
|
41
|
-
{
|
42
|
-
m_localScaling = localScaling;
|
43
|
-
m_shapeType = CONVEX_POINT_CLOUD_SHAPE_PROXYTYPE;
|
44
|
-
m_unscaledPoints = points;
|
45
|
-
m_numPoints = numPoints;
|
46
|
-
|
47
|
-
if (computeAabb)
|
48
|
-
recalcLocalAabb();
|
49
|
-
}
|
50
|
-
|
51
|
-
void setPoints (btVector3* points, int numPoints, bool computeAabb = true,const btVector3& localScaling=btVector3(1.f,1.f,1.f))
|
52
|
-
{
|
53
|
-
m_unscaledPoints = points;
|
54
|
-
m_numPoints = numPoints;
|
55
|
-
m_localScaling = localScaling;
|
56
|
-
|
57
|
-
if (computeAabb)
|
58
|
-
recalcLocalAabb();
|
59
|
-
}
|
60
|
-
|
61
|
-
SIMD_FORCE_INLINE btVector3* getUnscaledPoints()
|
62
|
-
{
|
63
|
-
return m_unscaledPoints;
|
64
|
-
}
|
65
|
-
|
66
|
-
SIMD_FORCE_INLINE const btVector3* getUnscaledPoints() const
|
67
|
-
{
|
68
|
-
return m_unscaledPoints;
|
69
|
-
}
|
70
|
-
|
71
|
-
SIMD_FORCE_INLINE int getNumPoints() const
|
72
|
-
{
|
73
|
-
return m_numPoints;
|
74
|
-
}
|
75
|
-
|
76
|
-
SIMD_FORCE_INLINE btVector3 getScaledPoint( int index) const
|
77
|
-
{
|
78
|
-
return m_unscaledPoints[index] * m_localScaling;
|
79
|
-
}
|
80
|
-
|
81
|
-
#ifndef __SPU__
|
82
|
-
virtual btVector3 localGetSupportingVertex(const btVector3& vec)const;
|
83
|
-
virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
|
84
|
-
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
|
85
|
-
#endif
|
86
|
-
|
87
|
-
|
88
|
-
//debugging
|
89
|
-
virtual const char* getName()const {return "ConvexPointCloud";}
|
90
|
-
|
91
|
-
virtual int getNumVertices() const;
|
92
|
-
virtual int getNumEdges() const;
|
93
|
-
virtual void getEdge(int i,btVector3& pa,btVector3& pb) const;
|
94
|
-
virtual void getVertex(int i,btVector3& vtx) const;
|
95
|
-
virtual int getNumPlanes() const;
|
96
|
-
virtual void getPlane(btVector3& planeNormal,btVector3& planeSupport,int i ) const;
|
97
|
-
virtual bool isInside(const btVector3& pt,btScalar tolerance) const;
|
98
|
-
|
99
|
-
///in case we receive negative scaling
|
100
|
-
virtual void setLocalScaling(const btVector3& scaling);
|
101
|
-
};
|
102
|
-
|
103
|
-
|
104
|
-
#endif //BT_CONVEX_POINT_CLOUD_SHAPE_H
|
105
|
-
|