@gnsx/three 0.184.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1182) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +85 -0
  3. package/build/three.cjs +79695 -0
  4. package/build/three.core.js +59732 -0
  5. package/build/three.core.min.js +6 -0
  6. package/build/three.module.js +19552 -0
  7. package/build/three.module.min.js +6 -0
  8. package/build/three.tsl.js +654 -0
  9. package/build/three.tsl.min.js +6 -0
  10. package/build/three.webgpu.js +83969 -0
  11. package/build/three.webgpu.min.js +6 -0
  12. package/build/three.webgpu.nodes.js +83702 -0
  13. package/build/three.webgpu.nodes.min.js +6 -0
  14. package/examples/fonts/LICENSE +13 -0
  15. package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
  16. package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
  17. package/examples/fonts/README.md +11 -0
  18. package/examples/fonts/droid/NOTICE +190 -0
  19. package/examples/fonts/droid/README.txt +18 -0
  20. package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
  21. package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
  22. package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
  23. package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
  24. package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
  25. package/examples/fonts/gentilis_bold.typeface.json +1 -0
  26. package/examples/fonts/gentilis_regular.typeface.json +1 -0
  27. package/examples/fonts/helvetiker_bold.typeface.json +1 -0
  28. package/examples/fonts/helvetiker_regular.typeface.json +1 -0
  29. package/examples/fonts/optimer_bold.typeface.json +1 -0
  30. package/examples/fonts/optimer_regular.typeface.json +1 -0
  31. package/examples/fonts/ttf/README.md +9 -0
  32. package/examples/fonts/ttf/kenpixel.ttf +0 -0
  33. package/examples/jsm/Addons.js +293 -0
  34. package/examples/jsm/animation/AnimationClipCreator.js +168 -0
  35. package/examples/jsm/animation/CCDIKSolver.js +595 -0
  36. package/examples/jsm/capabilities/WebGL.js +113 -0
  37. package/examples/jsm/capabilities/WebGPU.js +59 -0
  38. package/examples/jsm/controls/ArcballControls.js +3539 -0
  39. package/examples/jsm/controls/DragControls.js +452 -0
  40. package/examples/jsm/controls/FirstPersonControls.js +451 -0
  41. package/examples/jsm/controls/FlyControls.js +384 -0
  42. package/examples/jsm/controls/MapControls.js +116 -0
  43. package/examples/jsm/controls/OrbitControls.js +1963 -0
  44. package/examples/jsm/controls/PointerLockControls.js +264 -0
  45. package/examples/jsm/controls/TrackballControls.js +1001 -0
  46. package/examples/jsm/controls/TransformControls.js +1950 -0
  47. package/examples/jsm/csm/CSM.js +598 -0
  48. package/examples/jsm/csm/CSMFrustum.js +209 -0
  49. package/examples/jsm/csm/CSMHelper.js +243 -0
  50. package/examples/jsm/csm/CSMShader.js +307 -0
  51. package/examples/jsm/csm/CSMShadowNode.js +603 -0
  52. package/examples/jsm/curves/CurveExtras.js +694 -0
  53. package/examples/jsm/curves/NURBSCurve.js +155 -0
  54. package/examples/jsm/curves/NURBSSurface.js +98 -0
  55. package/examples/jsm/curves/NURBSUtils.js +532 -0
  56. package/examples/jsm/curves/NURBSVolume.js +82 -0
  57. package/examples/jsm/effects/AnaglyphEffect.js +274 -0
  58. package/examples/jsm/effects/AsciiEffect.js +310 -0
  59. package/examples/jsm/effects/OutlineEffect.js +489 -0
  60. package/examples/jsm/effects/ParallaxBarrierEffect.js +155 -0
  61. package/examples/jsm/effects/StereoEffect.js +91 -0
  62. package/examples/jsm/environments/ColorEnvironment.js +59 -0
  63. package/examples/jsm/environments/DebugEnvironment.js +102 -0
  64. package/examples/jsm/environments/RoomEnvironment.js +185 -0
  65. package/examples/jsm/exporters/DRACOExporter.js +311 -0
  66. package/examples/jsm/exporters/EXRExporter.js +618 -0
  67. package/examples/jsm/exporters/GLTFExporter.js +3738 -0
  68. package/examples/jsm/exporters/KTX2Exporter.js +347 -0
  69. package/examples/jsm/exporters/OBJExporter.js +308 -0
  70. package/examples/jsm/exporters/PLYExporter.js +562 -0
  71. package/examples/jsm/exporters/STLExporter.js +221 -0
  72. package/examples/jsm/exporters/USDZExporter.js +1254 -0
  73. package/examples/jsm/geometries/BoxLineGeometry.js +92 -0
  74. package/examples/jsm/geometries/ConvexGeometry.js +72 -0
  75. package/examples/jsm/geometries/DecalGeometry.js +420 -0
  76. package/examples/jsm/geometries/ParametricFunctions.js +100 -0
  77. package/examples/jsm/geometries/ParametricGeometry.js +172 -0
  78. package/examples/jsm/geometries/RoundedBoxGeometry.js +216 -0
  79. package/examples/jsm/geometries/TeapotGeometry.js +689 -0
  80. package/examples/jsm/geometries/TextGeometry.js +102 -0
  81. package/examples/jsm/gpgpu/BitonicSort.js +715 -0
  82. package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
  83. package/examples/jsm/helpers/LightProbeGridHelper.js +221 -0
  84. package/examples/jsm/helpers/LightProbeHelper.js +165 -0
  85. package/examples/jsm/helpers/LightProbeHelperGPU.js +102 -0
  86. package/examples/jsm/helpers/OctreeHelper.js +109 -0
  87. package/examples/jsm/helpers/PositionalAudioHelper.js +169 -0
  88. package/examples/jsm/helpers/RapierHelper.js +59 -0
  89. package/examples/jsm/helpers/RectAreaLightHelper.js +118 -0
  90. package/examples/jsm/helpers/TextureHelper.js +265 -0
  91. package/examples/jsm/helpers/TextureHelperGPU.js +214 -0
  92. package/examples/jsm/helpers/VertexNormalsHelper.js +155 -0
  93. package/examples/jsm/helpers/VertexTangentsHelper.js +133 -0
  94. package/examples/jsm/helpers/ViewHelper.js +519 -0
  95. package/examples/jsm/inspector/Extension.js +13 -0
  96. package/examples/jsm/inspector/Inspector.js +542 -0
  97. package/examples/jsm/inspector/RendererInspector.js +425 -0
  98. package/examples/jsm/inspector/extensions/extensions.json +6 -0
  99. package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +916 -0
  100. package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +281 -0
  101. package/examples/jsm/inspector/tabs/Console.js +238 -0
  102. package/examples/jsm/inspector/tabs/Memory.js +128 -0
  103. package/examples/jsm/inspector/tabs/Parameters.js +380 -0
  104. package/examples/jsm/inspector/tabs/Performance.js +268 -0
  105. package/examples/jsm/inspector/tabs/Settings.js +264 -0
  106. package/examples/jsm/inspector/tabs/Timeline.js +1611 -0
  107. package/examples/jsm/inspector/tabs/Viewer.js +268 -0
  108. package/examples/jsm/inspector/ui/Graph.js +95 -0
  109. package/examples/jsm/inspector/ui/Item.js +170 -0
  110. package/examples/jsm/inspector/ui/List.js +75 -0
  111. package/examples/jsm/inspector/ui/Profiler.js +2072 -0
  112. package/examples/jsm/inspector/ui/Style.js +1667 -0
  113. package/examples/jsm/inspector/ui/Tab.js +265 -0
  114. package/examples/jsm/inspector/ui/Values.js +476 -0
  115. package/examples/jsm/inspector/ui/utils.js +69 -0
  116. package/examples/jsm/interaction/InteractionManager.js +226 -0
  117. package/examples/jsm/interactive/HTMLMesh.js +601 -0
  118. package/examples/jsm/interactive/InteractiveGroup.js +224 -0
  119. package/examples/jsm/interactive/SelectionBox.js +324 -0
  120. package/examples/jsm/interactive/SelectionHelper.js +150 -0
  121. package/examples/jsm/libs/ammo.wasm.js +822 -0
  122. package/examples/jsm/libs/ammo.wasm.wasm +0 -0
  123. package/examples/jsm/libs/basis/README.md +46 -0
  124. package/examples/jsm/libs/basis/basis_transcoder.js +19 -0
  125. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  126. package/examples/jsm/libs/chevrotain.module.min.js +141 -0
  127. package/examples/jsm/libs/demuxer_mp4.js +109 -0
  128. package/examples/jsm/libs/draco/README.md +32 -0
  129. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  130. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  131. package/examples/jsm/libs/draco/draco_encoder.js +33 -0
  132. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  133. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  134. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  135. package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
  136. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  137. package/examples/jsm/libs/ecsy.module.js +1792 -0
  138. package/examples/jsm/libs/fflate.module.js +2672 -0
  139. package/examples/jsm/libs/ktx-parse.module.js +1 -0
  140. package/examples/jsm/libs/lil-gui.module.min.js +8 -0
  141. package/examples/jsm/libs/lottie_canvas.module.js +14849 -0
  142. package/examples/jsm/libs/meshopt_decoder.module.js +196 -0
  143. package/examples/jsm/libs/mikktspace.module.js +128 -0
  144. package/examples/jsm/libs/motion-controllers.module.js +397 -0
  145. package/examples/jsm/libs/opentype.module.js +14506 -0
  146. package/examples/jsm/libs/potpack.module.js +125 -0
  147. package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
  148. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
  149. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  150. package/examples/jsm/libs/stats.module.js +167 -0
  151. package/examples/jsm/libs/surfaceNet.js +201 -0
  152. package/examples/jsm/libs/tween.module.js +876 -0
  153. package/examples/jsm/libs/utif.module.js +1665 -0
  154. package/examples/jsm/libs/zstddec.module.js +1 -0
  155. package/examples/jsm/lighting/DynamicLighting.js +82 -0
  156. package/examples/jsm/lighting/LightProbeGrid.js +651 -0
  157. package/examples/jsm/lighting/TiledLighting.js +42 -0
  158. package/examples/jsm/lights/LightProbeGenerator.js +337 -0
  159. package/examples/jsm/lights/RectAreaLightTexturesLib.js +127 -0
  160. package/examples/jsm/lights/RectAreaLightUniformsLib.js +40 -0
  161. package/examples/jsm/lines/Line2.js +56 -0
  162. package/examples/jsm/lines/LineGeometry.js +157 -0
  163. package/examples/jsm/lines/LineMaterial.js +703 -0
  164. package/examples/jsm/lines/LineSegments2.js +426 -0
  165. package/examples/jsm/lines/LineSegmentsGeometry.js +298 -0
  166. package/examples/jsm/lines/Wireframe.js +108 -0
  167. package/examples/jsm/lines/WireframeGeometry2.js +49 -0
  168. package/examples/jsm/lines/webgpu/Line2.js +46 -0
  169. package/examples/jsm/lines/webgpu/LineSegments2.js +411 -0
  170. package/examples/jsm/lines/webgpu/Wireframe.js +86 -0
  171. package/examples/jsm/loaders/3DMLoader.js +1836 -0
  172. package/examples/jsm/loaders/3MFLoader.js +1621 -0
  173. package/examples/jsm/loaders/AMFLoader.js +541 -0
  174. package/examples/jsm/loaders/BVHLoader.js +484 -0
  175. package/examples/jsm/loaders/ColladaLoader.js +153 -0
  176. package/examples/jsm/loaders/DDSLoader.js +385 -0
  177. package/examples/jsm/loaders/DRACOLoader.js +739 -0
  178. package/examples/jsm/loaders/EXRLoader.js +3423 -0
  179. package/examples/jsm/loaders/FBXLoader.js +4580 -0
  180. package/examples/jsm/loaders/FontLoader.js +260 -0
  181. package/examples/jsm/loaders/GCodeLoader.js +318 -0
  182. package/examples/jsm/loaders/GLTFLoader.js +4860 -0
  183. package/examples/jsm/loaders/HDRCubeTextureLoader.js +164 -0
  184. package/examples/jsm/loaders/HDRLoader.js +485 -0
  185. package/examples/jsm/loaders/IESLoader.js +379 -0
  186. package/examples/jsm/loaders/KMZLoader.js +163 -0
  187. package/examples/jsm/loaders/KTX2Loader.js +1257 -0
  188. package/examples/jsm/loaders/KTXLoader.js +197 -0
  189. package/examples/jsm/loaders/LDrawLoader.js +2510 -0
  190. package/examples/jsm/loaders/LUT3dlLoader.js +205 -0
  191. package/examples/jsm/loaders/LUTCubeLoader.js +190 -0
  192. package/examples/jsm/loaders/LUTImageLoader.js +190 -0
  193. package/examples/jsm/loaders/LWOLoader.js +1047 -0
  194. package/examples/jsm/loaders/LottieLoader.js +130 -0
  195. package/examples/jsm/loaders/MD2Loader.js +435 -0
  196. package/examples/jsm/loaders/MDDLoader.js +147 -0
  197. package/examples/jsm/loaders/MTLLoader.js +593 -0
  198. package/examples/jsm/loaders/MaterialXLoader.js +1104 -0
  199. package/examples/jsm/loaders/NRRDLoader.js +718 -0
  200. package/examples/jsm/loaders/OBJLoader.js +955 -0
  201. package/examples/jsm/loaders/PCDLoader.js +620 -0
  202. package/examples/jsm/loaders/PDBLoader.js +272 -0
  203. package/examples/jsm/loaders/PLYLoader.js +805 -0
  204. package/examples/jsm/loaders/PVRLoader.js +270 -0
  205. package/examples/jsm/loaders/RGBELoader.js +18 -0
  206. package/examples/jsm/loaders/STLLoader.js +421 -0
  207. package/examples/jsm/loaders/SVGLoader.js +3267 -0
  208. package/examples/jsm/loaders/TDSLoader.js +1142 -0
  209. package/examples/jsm/loaders/TGALoader.js +538 -0
  210. package/examples/jsm/loaders/TIFFLoader.js +59 -0
  211. package/examples/jsm/loaders/TTFLoader.js +261 -0
  212. package/examples/jsm/loaders/USDLoader.js +279 -0
  213. package/examples/jsm/loaders/USDZLoader.js +16 -0
  214. package/examples/jsm/loaders/UltraHDRLoader.js +755 -0
  215. package/examples/jsm/loaders/VOXLoader.js +919 -0
  216. package/examples/jsm/loaders/VRMLLoader.js +3646 -0
  217. package/examples/jsm/loaders/VTKLoader.js +1293 -0
  218. package/examples/jsm/loaders/XYZLoader.js +143 -0
  219. package/examples/jsm/loaders/collada/ColladaComposer.js +3044 -0
  220. package/examples/jsm/loaders/collada/ColladaParser.js +1977 -0
  221. package/examples/jsm/loaders/lwo/IFFParser.js +1217 -0
  222. package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
  223. package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
  224. package/examples/jsm/loaders/usd/USDAParser.js +828 -0
  225. package/examples/jsm/loaders/usd/USDCParser.js +1878 -0
  226. package/examples/jsm/loaders/usd/USDComposer.js +4594 -0
  227. package/examples/jsm/materials/LDrawConditionalLineMaterial.js +183 -0
  228. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +154 -0
  229. package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
  230. package/examples/jsm/math/Capsule.js +159 -0
  231. package/examples/jsm/math/ColorConverter.js +58 -0
  232. package/examples/jsm/math/ColorSpaces.js +147 -0
  233. package/examples/jsm/math/ConvexHull.js +1695 -0
  234. package/examples/jsm/math/ImprovedNoise.js +88 -0
  235. package/examples/jsm/math/Lut.js +317 -0
  236. package/examples/jsm/math/MeshSurfaceSampler.js +315 -0
  237. package/examples/jsm/math/OBB.js +535 -0
  238. package/examples/jsm/math/Octree.js +822 -0
  239. package/examples/jsm/math/SimplexNoise.js +470 -0
  240. package/examples/jsm/misc/ConvexObjectBreaker.js +539 -0
  241. package/examples/jsm/misc/GPUComputationRenderer.js +508 -0
  242. package/examples/jsm/misc/Gyroscope.js +78 -0
  243. package/examples/jsm/misc/MD2Character.js +391 -0
  244. package/examples/jsm/misc/MD2CharacterComplex.js +740 -0
  245. package/examples/jsm/misc/MorphAnimMesh.js +119 -0
  246. package/examples/jsm/misc/MorphBlendMesh.js +425 -0
  247. package/examples/jsm/misc/ProgressiveLightMap.js +370 -0
  248. package/examples/jsm/misc/ProgressiveLightMapGPU.js +322 -0
  249. package/examples/jsm/misc/RollerCoaster.js +661 -0
  250. package/examples/jsm/misc/TubePainter.js +599 -0
  251. package/examples/jsm/misc/Volume.js +520 -0
  252. package/examples/jsm/misc/VolumeSlice.js +275 -0
  253. package/examples/jsm/modifiers/CurveModifier.js +374 -0
  254. package/examples/jsm/modifiers/CurveModifierGPU.js +256 -0
  255. package/examples/jsm/modifiers/EdgeSplitModifier.js +299 -0
  256. package/examples/jsm/modifiers/SimplifyModifier.js +632 -0
  257. package/examples/jsm/modifiers/TessellateModifier.js +340 -0
  258. package/examples/jsm/objects/GroundedSkybox.js +69 -0
  259. package/examples/jsm/objects/Lensflare.js +489 -0
  260. package/examples/jsm/objects/LensflareMesh.js +376 -0
  261. package/examples/jsm/objects/MarchingCubes.js +1261 -0
  262. package/examples/jsm/objects/Reflector.js +386 -0
  263. package/examples/jsm/objects/ReflectorForSSRPass.js +393 -0
  264. package/examples/jsm/objects/Refractor.js +389 -0
  265. package/examples/jsm/objects/ShadowMesh.js +130 -0
  266. package/examples/jsm/objects/Sky.js +321 -0
  267. package/examples/jsm/objects/SkyMesh.js +377 -0
  268. package/examples/jsm/objects/Water.js +374 -0
  269. package/examples/jsm/objects/Water2.js +403 -0
  270. package/examples/jsm/objects/Water2Mesh.js +199 -0
  271. package/examples/jsm/objects/WaterMesh.js +194 -0
  272. package/examples/jsm/offscreen/jank.js +45 -0
  273. package/examples/jsm/offscreen/offscreen.js +8 -0
  274. package/examples/jsm/offscreen/scene.js +86 -0
  275. package/examples/jsm/physics/AmmoPhysics.js +359 -0
  276. package/examples/jsm/physics/JoltPhysics.js +334 -0
  277. package/examples/jsm/physics/RapierPhysics.js +436 -0
  278. package/examples/jsm/postprocessing/AfterimagePass.js +185 -0
  279. package/examples/jsm/postprocessing/BloomPass.js +274 -0
  280. package/examples/jsm/postprocessing/BokehPass.js +218 -0
  281. package/examples/jsm/postprocessing/ClearPass.js +97 -0
  282. package/examples/jsm/postprocessing/CubeTexturePass.js +146 -0
  283. package/examples/jsm/postprocessing/DotScreenPass.js +114 -0
  284. package/examples/jsm/postprocessing/EffectComposer.js +365 -0
  285. package/examples/jsm/postprocessing/FXAAPass.js +40 -0
  286. package/examples/jsm/postprocessing/FilmPass.js +113 -0
  287. package/examples/jsm/postprocessing/GTAOPass.js +727 -0
  288. package/examples/jsm/postprocessing/GlitchPass.js +177 -0
  289. package/examples/jsm/postprocessing/HalftonePass.js +134 -0
  290. package/examples/jsm/postprocessing/LUTPass.js +138 -0
  291. package/examples/jsm/postprocessing/MaskPass.js +195 -0
  292. package/examples/jsm/postprocessing/OutlinePass.js +776 -0
  293. package/examples/jsm/postprocessing/OutputPass.js +148 -0
  294. package/examples/jsm/postprocessing/Pass.js +191 -0
  295. package/examples/jsm/postprocessing/RenderPass.js +193 -0
  296. package/examples/jsm/postprocessing/RenderPixelatedPass.js +314 -0
  297. package/examples/jsm/postprocessing/RenderTransitionPass.js +267 -0
  298. package/examples/jsm/postprocessing/SAOPass.js +407 -0
  299. package/examples/jsm/postprocessing/SMAAPass.js +230 -0
  300. package/examples/jsm/postprocessing/SSAARenderPass.js +313 -0
  301. package/examples/jsm/postprocessing/SSAOPass.js +527 -0
  302. package/examples/jsm/postprocessing/SSRPass.js +856 -0
  303. package/examples/jsm/postprocessing/SavePass.js +132 -0
  304. package/examples/jsm/postprocessing/ShaderPass.js +135 -0
  305. package/examples/jsm/postprocessing/TAARenderPass.js +243 -0
  306. package/examples/jsm/postprocessing/TexturePass.js +131 -0
  307. package/examples/jsm/postprocessing/UnrealBloomPass.js +524 -0
  308. package/examples/jsm/renderers/CSS2DRenderer.js +328 -0
  309. package/examples/jsm/renderers/CSS3DRenderer.js +454 -0
  310. package/examples/jsm/renderers/Projector.js +1154 -0
  311. package/examples/jsm/renderers/SVGRenderer.js +799 -0
  312. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +96 -0
  313. package/examples/jsm/shaders/AfterimageShader.js +63 -0
  314. package/examples/jsm/shaders/BasicShader.js +36 -0
  315. package/examples/jsm/shaders/BleachBypassShader.js +68 -0
  316. package/examples/jsm/shaders/BlendShader.js +56 -0
  317. package/examples/jsm/shaders/BokehShader.js +151 -0
  318. package/examples/jsm/shaders/BokehShader2.js +404 -0
  319. package/examples/jsm/shaders/BrightnessContrastShader.js +62 -0
  320. package/examples/jsm/shaders/ColorCorrectionShader.js +59 -0
  321. package/examples/jsm/shaders/ColorifyShader.js +57 -0
  322. package/examples/jsm/shaders/ConvolutionShader.js +74 -0
  323. package/examples/jsm/shaders/CopyShader.js +52 -0
  324. package/examples/jsm/shaders/DOFMipMapShader.js +63 -0
  325. package/examples/jsm/shaders/DepthLimitedBlurShader.js +180 -0
  326. package/examples/jsm/shaders/DigitalGlitch.js +104 -0
  327. package/examples/jsm/shaders/DotScreenShader.js +75 -0
  328. package/examples/jsm/shaders/ExposureShader.js +51 -0
  329. package/examples/jsm/shaders/FXAAShader.js +298 -0
  330. package/examples/jsm/shaders/FilmShader.js +72 -0
  331. package/examples/jsm/shaders/FocusShader.js +94 -0
  332. package/examples/jsm/shaders/FreiChenShader.js +103 -0
  333. package/examples/jsm/shaders/GTAOShader.js +434 -0
  334. package/examples/jsm/shaders/GammaCorrectionShader.js +52 -0
  335. package/examples/jsm/shaders/HalftoneShader.js +332 -0
  336. package/examples/jsm/shaders/HorizontalBlurShader.js +68 -0
  337. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +70 -0
  338. package/examples/jsm/shaders/HueSaturationShader.js +74 -0
  339. package/examples/jsm/shaders/KaleidoShader.js +65 -0
  340. package/examples/jsm/shaders/LuminosityHighPassShader.js +68 -0
  341. package/examples/jsm/shaders/LuminosityShader.js +54 -0
  342. package/examples/jsm/shaders/MirrorShader.js +62 -0
  343. package/examples/jsm/shaders/NormalMapShader.js +60 -0
  344. package/examples/jsm/shaders/OutputShader.js +103 -0
  345. package/examples/jsm/shaders/PoissonDenoiseShader.js +239 -0
  346. package/examples/jsm/shaders/RGBShiftShader.js +61 -0
  347. package/examples/jsm/shaders/SAOShader.js +201 -0
  348. package/examples/jsm/shaders/SMAAShader.js +489 -0
  349. package/examples/jsm/shaders/SSAOShader.js +331 -0
  350. package/examples/jsm/shaders/SSRShader.js +396 -0
  351. package/examples/jsm/shaders/SepiaShader.js +57 -0
  352. package/examples/jsm/shaders/SobelOperatorShader.js +98 -0
  353. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +95 -0
  354. package/examples/jsm/shaders/TechnicolorShader.js +51 -0
  355. package/examples/jsm/shaders/ToonShader.js +349 -0
  356. package/examples/jsm/shaders/TriangleBlurShader.js +79 -0
  357. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +60 -0
  358. package/examples/jsm/shaders/VelocityShader.js +137 -0
  359. package/examples/jsm/shaders/VerticalBlurShader.js +66 -0
  360. package/examples/jsm/shaders/VerticalTiltShiftShader.js +70 -0
  361. package/examples/jsm/shaders/VignetteShader.js +56 -0
  362. package/examples/jsm/shaders/VolumeShader.js +298 -0
  363. package/examples/jsm/shaders/WaterRefractionShader.js +106 -0
  364. package/examples/jsm/textures/FlakesTexture.js +54 -0
  365. package/examples/jsm/transpiler/AST.js +675 -0
  366. package/examples/jsm/transpiler/GLSLDecoder.js +1228 -0
  367. package/examples/jsm/transpiler/Linker.js +327 -0
  368. package/examples/jsm/transpiler/ShaderToyDecoder.js +51 -0
  369. package/examples/jsm/transpiler/TSLEncoder.js +983 -0
  370. package/examples/jsm/transpiler/Transpiler.js +67 -0
  371. package/examples/jsm/transpiler/TranspilerUtils.js +29 -0
  372. package/examples/jsm/transpiler/WGSLEncoder.js +839 -0
  373. package/examples/jsm/tsl/WebGLNodesHandler.js +605 -0
  374. package/examples/jsm/tsl/display/AfterImageNode.js +254 -0
  375. package/examples/jsm/tsl/display/AnaglyphPassNode.js +549 -0
  376. package/examples/jsm/tsl/display/AnamorphicNode.js +293 -0
  377. package/examples/jsm/tsl/display/BilateralBlurNode.js +374 -0
  378. package/examples/jsm/tsl/display/BleachBypass.js +33 -0
  379. package/examples/jsm/tsl/display/BloomNode.js +534 -0
  380. package/examples/jsm/tsl/display/CRT.js +150 -0
  381. package/examples/jsm/tsl/display/ChromaticAberrationNode.js +174 -0
  382. package/examples/jsm/tsl/display/DenoiseNode.js +334 -0
  383. package/examples/jsm/tsl/display/DepthOfFieldNode.js +554 -0
  384. package/examples/jsm/tsl/display/DotScreenNode.js +104 -0
  385. package/examples/jsm/tsl/display/FSR1Node.js +477 -0
  386. package/examples/jsm/tsl/display/FXAANode.js +365 -0
  387. package/examples/jsm/tsl/display/FilmNode.js +101 -0
  388. package/examples/jsm/tsl/display/GTAONode.js +572 -0
  389. package/examples/jsm/tsl/display/GaussianBlurNode.js +399 -0
  390. package/examples/jsm/tsl/display/GodraysNode.js +615 -0
  391. package/examples/jsm/tsl/display/LensflareNode.js +279 -0
  392. package/examples/jsm/tsl/display/Lut3DNode.js +109 -0
  393. package/examples/jsm/tsl/display/MotionBlur.js +33 -0
  394. package/examples/jsm/tsl/display/OutlineNode.js +812 -0
  395. package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +89 -0
  396. package/examples/jsm/tsl/display/PixelationPassNode.js +335 -0
  397. package/examples/jsm/tsl/display/RGBShiftNode.js +96 -0
  398. package/examples/jsm/tsl/display/RetroPassNode.js +263 -0
  399. package/examples/jsm/tsl/display/SMAANode.js +768 -0
  400. package/examples/jsm/tsl/display/SSAAPassNode.js +358 -0
  401. package/examples/jsm/tsl/display/SSGINode.js +638 -0
  402. package/examples/jsm/tsl/display/SSRNode.js +656 -0
  403. package/examples/jsm/tsl/display/SSSNode.js +490 -0
  404. package/examples/jsm/tsl/display/Sepia.js +24 -0
  405. package/examples/jsm/tsl/display/Shape.js +29 -0
  406. package/examples/jsm/tsl/display/SharpenNode.js +283 -0
  407. package/examples/jsm/tsl/display/SobelOperatorNode.js +168 -0
  408. package/examples/jsm/tsl/display/StereoCompositePassNode.js +192 -0
  409. package/examples/jsm/tsl/display/StereoPassNode.js +119 -0
  410. package/examples/jsm/tsl/display/TAAUNode.js +835 -0
  411. package/examples/jsm/tsl/display/TRAANode.js +767 -0
  412. package/examples/jsm/tsl/display/TransitionNode.js +141 -0
  413. package/examples/jsm/tsl/display/boxBlur.js +65 -0
  414. package/examples/jsm/tsl/display/depthAwareBlend.js +80 -0
  415. package/examples/jsm/tsl/display/hashBlur.js +54 -0
  416. package/examples/jsm/tsl/display/radialBlur.js +68 -0
  417. package/examples/jsm/tsl/lighting/DynamicLightsNode.js +300 -0
  418. package/examples/jsm/tsl/lighting/TiledLightsNode.js +442 -0
  419. package/examples/jsm/tsl/lighting/data/AmbientLightDataNode.js +61 -0
  420. package/examples/jsm/tsl/lighting/data/DirectionalLightDataNode.js +111 -0
  421. package/examples/jsm/tsl/lighting/data/HemisphereLightDataNode.js +99 -0
  422. package/examples/jsm/tsl/lighting/data/PointLightDataNode.js +134 -0
  423. package/examples/jsm/tsl/lighting/data/SpotLightDataNode.js +161 -0
  424. package/examples/jsm/tsl/math/Bayer.js +84 -0
  425. package/examples/jsm/tsl/shadows/TileShadowNode.js +456 -0
  426. package/examples/jsm/tsl/shadows/TileShadowNodeHelper.js +212 -0
  427. package/examples/jsm/tsl/utils/Raymarching.js +70 -0
  428. package/examples/jsm/utils/BufferGeometryUtils.js +1434 -0
  429. package/examples/jsm/utils/CameraUtils.js +82 -0
  430. package/examples/jsm/utils/ColorUtils.js +76 -0
  431. package/examples/jsm/utils/GeometryCompressionUtils.js +547 -0
  432. package/examples/jsm/utils/GeometryUtils.js +226 -0
  433. package/examples/jsm/utils/LDrawUtils.js +211 -0
  434. package/examples/jsm/utils/SceneOptimizer.js +458 -0
  435. package/examples/jsm/utils/SceneUtils.js +363 -0
  436. package/examples/jsm/utils/ShadowMapViewer.js +244 -0
  437. package/examples/jsm/utils/ShadowMapViewerGPU.js +233 -0
  438. package/examples/jsm/utils/SkeletonUtils.js +496 -0
  439. package/examples/jsm/utils/SortUtils.js +175 -0
  440. package/examples/jsm/utils/UVsDebug.js +173 -0
  441. package/examples/jsm/utils/WebGLTextureUtils.js +115 -0
  442. package/examples/jsm/utils/WebGPUTextureUtils.js +81 -0
  443. package/examples/jsm/utils/WorkerPool.js +167 -0
  444. package/examples/jsm/webxr/ARButton.js +251 -0
  445. package/examples/jsm/webxr/OculusHandModel.js +194 -0
  446. package/examples/jsm/webxr/OculusHandPointerModel.js +539 -0
  447. package/examples/jsm/webxr/Text2D.js +52 -0
  448. package/examples/jsm/webxr/VRButton.js +264 -0
  449. package/examples/jsm/webxr/XRButton.js +246 -0
  450. package/examples/jsm/webxr/XRControllerModelFactory.js +403 -0
  451. package/examples/jsm/webxr/XREstimatedLight.js +254 -0
  452. package/examples/jsm/webxr/XRHandMeshModel.js +177 -0
  453. package/examples/jsm/webxr/XRHandModelFactory.js +198 -0
  454. package/examples/jsm/webxr/XRHandPrimitiveModel.js +147 -0
  455. package/examples/jsm/webxr/XRPlanes.js +118 -0
  456. package/package.json +123 -0
  457. package/src/Three.Core.js +187 -0
  458. package/src/Three.Legacy.js +0 -0
  459. package/src/Three.TSL.js +647 -0
  460. package/src/Three.WebGPU.Nodes.js +31 -0
  461. package/src/Three.WebGPU.js +37 -0
  462. package/src/Three.js +10 -0
  463. package/src/animation/AnimationAction.js +942 -0
  464. package/src/animation/AnimationClip.js +628 -0
  465. package/src/animation/AnimationMixer.js +860 -0
  466. package/src/animation/AnimationObjectGroup.js +411 -0
  467. package/src/animation/AnimationUtils.js +495 -0
  468. package/src/animation/KeyframeTrack.js +636 -0
  469. package/src/animation/PropertyBinding.js +794 -0
  470. package/src/animation/PropertyMixer.js +385 -0
  471. package/src/animation/tracks/BooleanKeyframeTrack.js +55 -0
  472. package/src/animation/tracks/ColorKeyframeTrack.js +36 -0
  473. package/src/animation/tracks/NumberKeyframeTrack.js +36 -0
  474. package/src/animation/tracks/QuaternionKeyframeTrack.js +51 -0
  475. package/src/animation/tracks/StringKeyframeTrack.js +55 -0
  476. package/src/animation/tracks/VectorKeyframeTrack.js +36 -0
  477. package/src/audio/Audio.js +778 -0
  478. package/src/audio/AudioAnalyser.js +97 -0
  479. package/src/audio/AudioContext.js +40 -0
  480. package/src/audio/AudioListener.js +218 -0
  481. package/src/audio/PositionalAudio.js +253 -0
  482. package/src/cameras/ArrayCamera.js +54 -0
  483. package/src/cameras/Camera.js +160 -0
  484. package/src/cameras/CubeCamera.js +259 -0
  485. package/src/cameras/OrthographicCamera.js +245 -0
  486. package/src/cameras/PerspectiveCamera.js +407 -0
  487. package/src/cameras/StereoCamera.js +146 -0
  488. package/src/constants.js +1760 -0
  489. package/src/core/BufferAttribute.js +1056 -0
  490. package/src/core/BufferGeometry.js +1458 -0
  491. package/src/core/Clock.js +135 -0
  492. package/src/core/EventDispatcher.js +131 -0
  493. package/src/core/GLBufferAttribute.js +171 -0
  494. package/src/core/InstancedBufferAttribute.js +68 -0
  495. package/src/core/InstancedBufferGeometry.js +60 -0
  496. package/src/core/InstancedInterleavedBuffer.js +74 -0
  497. package/src/core/InterleavedBuffer.js +291 -0
  498. package/src/core/InterleavedBufferAttribute.js +549 -0
  499. package/src/core/Layers.js +121 -0
  500. package/src/core/Object3D.js +1667 -0
  501. package/src/core/Raycaster.js +262 -0
  502. package/src/core/RenderTarget.js +392 -0
  503. package/src/core/RenderTarget3D.js +48 -0
  504. package/src/core/Timer.js +184 -0
  505. package/src/core/Uniform.js +46 -0
  506. package/src/core/UniformsGroup.js +180 -0
  507. package/src/extras/Controls.js +120 -0
  508. package/src/extras/DataUtils.js +217 -0
  509. package/src/extras/Earcut.js +28 -0
  510. package/src/extras/ImageUtils.js +137 -0
  511. package/src/extras/PMREMGenerator.js +1167 -0
  512. package/src/extras/ShapeUtils.js +114 -0
  513. package/src/extras/TextureUtils.js +297 -0
  514. package/src/extras/core/Curve.js +517 -0
  515. package/src/extras/core/CurvePath.js +296 -0
  516. package/src/extras/core/Interpolations.js +111 -0
  517. package/src/extras/core/Path.js +329 -0
  518. package/src/extras/core/Shape.js +165 -0
  519. package/src/extras/core/ShapePath.js +367 -0
  520. package/src/extras/curves/ArcCurve.js +39 -0
  521. package/src/extras/curves/CatmullRomCurve3.js +327 -0
  522. package/src/extras/curves/CubicBezierCurve.js +145 -0
  523. package/src/extras/curves/CubicBezierCurve3.js +129 -0
  524. package/src/extras/curves/Curves.js +10 -0
  525. package/src/extras/curves/EllipseCurve.js +258 -0
  526. package/src/extras/curves/LineCurve.js +128 -0
  527. package/src/extras/curves/LineCurve3.js +128 -0
  528. package/src/extras/curves/QuadraticBezierCurve.js +133 -0
  529. package/src/extras/curves/QuadraticBezierCurve3.js +118 -0
  530. package/src/extras/curves/SplineCurve.js +145 -0
  531. package/src/extras/lib/earcut.js +685 -0
  532. package/src/geometries/BoxGeometry.js +219 -0
  533. package/src/geometries/CapsuleGeometry.js +218 -0
  534. package/src/geometries/CircleGeometry.js +142 -0
  535. package/src/geometries/ConeGeometry.js +70 -0
  536. package/src/geometries/CylinderGeometry.js +333 -0
  537. package/src/geometries/DodecahedronGeometry.js +99 -0
  538. package/src/geometries/EdgesGeometry.js +180 -0
  539. package/src/geometries/ExtrudeGeometry.js +910 -0
  540. package/src/geometries/Geometries.js +21 -0
  541. package/src/geometries/IcosahedronGeometry.js +75 -0
  542. package/src/geometries/LatheGeometry.js +230 -0
  543. package/src/geometries/OctahedronGeometry.js +70 -0
  544. package/src/geometries/PlaneGeometry.js +133 -0
  545. package/src/geometries/PolyhedronGeometry.js +348 -0
  546. package/src/geometries/RingGeometry.js +165 -0
  547. package/src/geometries/ShapeGeometry.js +233 -0
  548. package/src/geometries/SphereGeometry.js +175 -0
  549. package/src/geometries/TetrahedronGeometry.js +67 -0
  550. package/src/geometries/TorusGeometry.js +161 -0
  551. package/src/geometries/TorusKnotGeometry.js +206 -0
  552. package/src/geometries/TubeGeometry.js +253 -0
  553. package/src/geometries/WireframeGeometry.js +179 -0
  554. package/src/helpers/ArrowHelper.js +171 -0
  555. package/src/helpers/AxesHelper.js +96 -0
  556. package/src/helpers/Box3Helper.js +83 -0
  557. package/src/helpers/BoxHelper.js +149 -0
  558. package/src/helpers/CameraHelper.js +345 -0
  559. package/src/helpers/DirectionalLightHelper.js +148 -0
  560. package/src/helpers/GridHelper.js +82 -0
  561. package/src/helpers/HemisphereLightHelper.js +130 -0
  562. package/src/helpers/PlaneHelper.js +96 -0
  563. package/src/helpers/PointLightHelper.js +111 -0
  564. package/src/helpers/PolarGridHelper.js +126 -0
  565. package/src/helpers/SkeletonHelper.js +194 -0
  566. package/src/helpers/SpotLightHelper.js +154 -0
  567. package/src/lights/AmbientLight.js +42 -0
  568. package/src/lights/DirectionalLight.js +113 -0
  569. package/src/lights/DirectionalLightShadow.js +31 -0
  570. package/src/lights/HemisphereLight.js +76 -0
  571. package/src/lights/Light.js +85 -0
  572. package/src/lights/LightProbe.js +75 -0
  573. package/src/lights/LightShadow.js +347 -0
  574. package/src/lights/PointLight.js +131 -0
  575. package/src/lights/PointLightShadow.js +31 -0
  576. package/src/lights/RectAreaLight.js +115 -0
  577. package/src/lights/SpotLight.js +194 -0
  578. package/src/lights/SpotLightShadow.js +80 -0
  579. package/src/lights/webgpu/IESSpotLight.js +47 -0
  580. package/src/lights/webgpu/ProjectorLight.js +46 -0
  581. package/src/loaders/AnimationLoader.js +98 -0
  582. package/src/loaders/AudioLoader.js +108 -0
  583. package/src/loaders/BufferGeometryLoader.js +242 -0
  584. package/src/loaders/Cache.js +115 -0
  585. package/src/loaders/CompressedTextureLoader.js +167 -0
  586. package/src/loaders/CubeTextureLoader.js +103 -0
  587. package/src/loaders/DataTextureLoader.js +174 -0
  588. package/src/loaders/FileLoader.js +367 -0
  589. package/src/loaders/ImageBitmapLoader.js +223 -0
  590. package/src/loaders/ImageLoader.js +168 -0
  591. package/src/loaders/Loader.js +222 -0
  592. package/src/loaders/LoaderUtils.js +59 -0
  593. package/src/loaders/LoadingManager.js +329 -0
  594. package/src/loaders/MaterialLoader.js +439 -0
  595. package/src/loaders/ObjectLoader.js +1304 -0
  596. package/src/loaders/TextureLoader.js +74 -0
  597. package/src/loaders/nodes/NodeLoader.js +194 -0
  598. package/src/loaders/nodes/NodeMaterialLoader.js +108 -0
  599. package/src/loaders/nodes/NodeObjectLoader.js +169 -0
  600. package/src/materials/LineBasicMaterial.js +122 -0
  601. package/src/materials/LineDashedMaterial.js +86 -0
  602. package/src/materials/Material.js +1017 -0
  603. package/src/materials/Materials.js +39 -0
  604. package/src/materials/MeshBasicMaterial.js +250 -0
  605. package/src/materials/MeshDepthMaterial.js +148 -0
  606. package/src/materials/MeshDistanceMaterial.js +119 -0
  607. package/src/materials/MeshLambertMaterial.js +402 -0
  608. package/src/materials/MeshMatcapMaterial.js +245 -0
  609. package/src/materials/MeshNormalMaterial.js +175 -0
  610. package/src/materials/MeshPhongMaterial.js +421 -0
  611. package/src/materials/MeshPhysicalMaterial.js +536 -0
  612. package/src/materials/MeshStandardMaterial.js +425 -0
  613. package/src/materials/MeshToonMaterial.js +321 -0
  614. package/src/materials/PointsMaterial.js +139 -0
  615. package/src/materials/RawShaderMaterial.js +42 -0
  616. package/src/materials/ShaderMaterial.js +413 -0
  617. package/src/materials/ShadowMaterial.js +91 -0
  618. package/src/materials/SpriteMaterial.js +136 -0
  619. package/src/materials/nodes/Line2NodeMaterial.js +569 -0
  620. package/src/materials/nodes/LineBasicNodeMaterial.js +46 -0
  621. package/src/materials/nodes/LineDashedNodeMaterial.js +132 -0
  622. package/src/materials/nodes/MeshBasicNodeMaterial.js +134 -0
  623. package/src/materials/nodes/MeshLambertNodeMaterial.js +82 -0
  624. package/src/materials/nodes/MeshMatcapNodeMaterial.js +77 -0
  625. package/src/materials/nodes/MeshNormalNodeMaterial.js +67 -0
  626. package/src/materials/nodes/MeshPhongNodeMaterial.js +141 -0
  627. package/src/materials/nodes/MeshPhysicalNodeMaterial.js +521 -0
  628. package/src/materials/nodes/MeshSSSNodeMaterial.js +175 -0
  629. package/src/materials/nodes/MeshStandardNodeMaterial.js +187 -0
  630. package/src/materials/nodes/MeshToonNodeMaterial.js +66 -0
  631. package/src/materials/nodes/NodeMaterial.js +1330 -0
  632. package/src/materials/nodes/NodeMaterials.js +21 -0
  633. package/src/materials/nodes/PointsNodeMaterial.js +211 -0
  634. package/src/materials/nodes/ShadowNodeMaterial.js +76 -0
  635. package/src/materials/nodes/SpriteNodeMaterial.js +186 -0
  636. package/src/materials/nodes/VolumeNodeMaterial.js +81 -0
  637. package/src/materials/nodes/manager/NodeMaterialObserver.js +718 -0
  638. package/src/math/Box2.js +381 -0
  639. package/src/math/Box3.js +805 -0
  640. package/src/math/Color.js +967 -0
  641. package/src/math/ColorManagement.js +215 -0
  642. package/src/math/Cylindrical.js +120 -0
  643. package/src/math/Euler.js +449 -0
  644. package/src/math/Frustum.js +285 -0
  645. package/src/math/FrustumArray.js +258 -0
  646. package/src/math/Interpolant.js +320 -0
  647. package/src/math/Line3.js +337 -0
  648. package/src/math/MathUtils.js +751 -0
  649. package/src/math/Matrix2.js +128 -0
  650. package/src/math/Matrix3.js +617 -0
  651. package/src/math/Matrix4.js +1314 -0
  652. package/src/math/Plane.js +368 -0
  653. package/src/math/Quaternion.js +918 -0
  654. package/src/math/Ray.js +655 -0
  655. package/src/math/Sphere.js +420 -0
  656. package/src/math/Spherical.js +147 -0
  657. package/src/math/SphericalHarmonics3.js +341 -0
  658. package/src/math/Triangle.js +539 -0
  659. package/src/math/Vector2.js +870 -0
  660. package/src/math/Vector3.js +1263 -0
  661. package/src/math/Vector4.js +1067 -0
  662. package/src/math/interpolants/BezierInterpolant.js +108 -0
  663. package/src/math/interpolants/CubicInterpolant.js +159 -0
  664. package/src/math/interpolants/DiscreteInterpolant.js +34 -0
  665. package/src/math/interpolants/LinearInterpolant.js +51 -0
  666. package/src/math/interpolants/QuaternionLinearInterpolant.js +48 -0
  667. package/src/nodes/Nodes.js +166 -0
  668. package/src/nodes/TSL.js +173 -0
  669. package/src/nodes/accessors/AccessorsUtils.js +53 -0
  670. package/src/nodes/accessors/Arrays.js +68 -0
  671. package/src/nodes/accessors/BatchNode.js +163 -0
  672. package/src/nodes/accessors/Bitangent.js +82 -0
  673. package/src/nodes/accessors/BufferAttributeNode.js +432 -0
  674. package/src/nodes/accessors/BufferNode.js +128 -0
  675. package/src/nodes/accessors/BuiltinNode.js +63 -0
  676. package/src/nodes/accessors/Camera.js +403 -0
  677. package/src/nodes/accessors/ClippingNode.js +255 -0
  678. package/src/nodes/accessors/CubeTextureNode.js +215 -0
  679. package/src/nodes/accessors/InstanceNode.js +349 -0
  680. package/src/nodes/accessors/InstancedMeshNode.js +50 -0
  681. package/src/nodes/accessors/Lights.js +139 -0
  682. package/src/nodes/accessors/MaterialNode.js +783 -0
  683. package/src/nodes/accessors/MaterialProperties.js +56 -0
  684. package/src/nodes/accessors/MaterialReferenceNode.js +84 -0
  685. package/src/nodes/accessors/ModelNode.js +184 -0
  686. package/src/nodes/accessors/ModelViewProjectionNode.js +13 -0
  687. package/src/nodes/accessors/MorphNode.js +310 -0
  688. package/src/nodes/accessors/Normal.js +243 -0
  689. package/src/nodes/accessors/Object3DNode.js +268 -0
  690. package/src/nodes/accessors/PointUVNode.js +55 -0
  691. package/src/nodes/accessors/Position.js +122 -0
  692. package/src/nodes/accessors/ReferenceBaseNode.js +357 -0
  693. package/src/nodes/accessors/ReferenceNode.js +424 -0
  694. package/src/nodes/accessors/ReflectVector.js +36 -0
  695. package/src/nodes/accessors/RendererReferenceNode.js +78 -0
  696. package/src/nodes/accessors/SceneProperties.js +47 -0
  697. package/src/nodes/accessors/SkinningNode.js +328 -0
  698. package/src/nodes/accessors/StorageBufferNode.js +405 -0
  699. package/src/nodes/accessors/StorageTextureNode.js +295 -0
  700. package/src/nodes/accessors/Tangent.js +60 -0
  701. package/src/nodes/accessors/TangentUtils.js +46 -0
  702. package/src/nodes/accessors/Texture3DNode.js +196 -0
  703. package/src/nodes/accessors/TextureBicubic.js +92 -0
  704. package/src/nodes/accessors/TextureNode.js +971 -0
  705. package/src/nodes/accessors/TextureSizeNode.js +77 -0
  706. package/src/nodes/accessors/UV.js +11 -0
  707. package/src/nodes/accessors/UniformArrayNode.js +350 -0
  708. package/src/nodes/accessors/UserDataNode.js +76 -0
  709. package/src/nodes/accessors/VelocityNode.js +224 -0
  710. package/src/nodes/accessors/VertexColorNode.js +109 -0
  711. package/src/nodes/code/CodeNode.js +181 -0
  712. package/src/nodes/code/ExpressionNode.js +68 -0
  713. package/src/nodes/code/FunctionCallNode.js +187 -0
  714. package/src/nodes/code/FunctionNode.js +182 -0
  715. package/src/nodes/core/ArrayNode.js +174 -0
  716. package/src/nodes/core/AssignNode.js +202 -0
  717. package/src/nodes/core/AttributeNode.js +168 -0
  718. package/src/nodes/core/BypassNode.js +93 -0
  719. package/src/nodes/core/ConstNode.js +67 -0
  720. package/src/nodes/core/ContextNode.js +283 -0
  721. package/src/nodes/core/IndexNode.js +165 -0
  722. package/src/nodes/core/InputNode.js +136 -0
  723. package/src/nodes/core/InspectorNode.js +128 -0
  724. package/src/nodes/core/IsolateNode.js +133 -0
  725. package/src/nodes/core/LightingModel.js +77 -0
  726. package/src/nodes/core/MRTNode.js +196 -0
  727. package/src/nodes/core/Node.js +1180 -0
  728. package/src/nodes/core/NodeAttribute.js +53 -0
  729. package/src/nodes/core/NodeBuilder.js +3299 -0
  730. package/src/nodes/core/NodeCache.js +75 -0
  731. package/src/nodes/core/NodeCode.js +46 -0
  732. package/src/nodes/core/NodeError.js +28 -0
  733. package/src/nodes/core/NodeFrame.js +314 -0
  734. package/src/nodes/core/NodeFunction.js +69 -0
  735. package/src/nodes/core/NodeFunctionInput.js +61 -0
  736. package/src/nodes/core/NodeParser.js +23 -0
  737. package/src/nodes/core/NodeUniform.js +91 -0
  738. package/src/nodes/core/NodeUtils.js +408 -0
  739. package/src/nodes/core/NodeVar.js +60 -0
  740. package/src/nodes/core/NodeVarying.js +63 -0
  741. package/src/nodes/core/OutputStructNode.js +105 -0
  742. package/src/nodes/core/ParameterNode.js +94 -0
  743. package/src/nodes/core/PropertyNode.js +367 -0
  744. package/src/nodes/core/StackNode.js +426 -0
  745. package/src/nodes/core/StackTrace.js +139 -0
  746. package/src/nodes/core/StructNode.js +134 -0
  747. package/src/nodes/core/StructType.js +13 -0
  748. package/src/nodes/core/StructTypeNode.js +148 -0
  749. package/src/nodes/core/SubBuildNode.js +89 -0
  750. package/src/nodes/core/TempNode.js +88 -0
  751. package/src/nodes/core/UniformGroupNode.js +167 -0
  752. package/src/nodes/core/UniformNode.js +259 -0
  753. package/src/nodes/core/VarNode.js +367 -0
  754. package/src/nodes/core/VaryingNode.js +210 -0
  755. package/src/nodes/core/constants.js +68 -0
  756. package/src/nodes/display/BlendModes.js +171 -0
  757. package/src/nodes/display/BumpMapNode.js +117 -0
  758. package/src/nodes/display/ColorAdjustment.js +158 -0
  759. package/src/nodes/display/ColorSpaceFunctions.js +54 -0
  760. package/src/nodes/display/ColorSpaceNode.js +164 -0
  761. package/src/nodes/display/FrontFacingNode.js +102 -0
  762. package/src/nodes/display/NormalMapNode.js +153 -0
  763. package/src/nodes/display/PassNode.js +1055 -0
  764. package/src/nodes/display/RenderOutputNode.js +150 -0
  765. package/src/nodes/display/ScreenNode.js +292 -0
  766. package/src/nodes/display/ToneMappingFunctions.js +242 -0
  767. package/src/nodes/display/ToneMappingNode.js +147 -0
  768. package/src/nodes/display/ToonOutlinePassNode.js +191 -0
  769. package/src/nodes/display/ViewportDepthNode.js +342 -0
  770. package/src/nodes/display/ViewportDepthTextureNode.js +63 -0
  771. package/src/nodes/display/ViewportSharedTextureNode.js +73 -0
  772. package/src/nodes/display/ViewportTextureNode.js +256 -0
  773. package/src/nodes/fog/Fog.js +97 -0
  774. package/src/nodes/functions/BSDF/BRDF_GGX.js +55 -0
  775. package/src/nodes/functions/BSDF/BRDF_GGX_Multiscatter.js +52 -0
  776. package/src/nodes/functions/BSDF/BRDF_Lambert.js +9 -0
  777. package/src/nodes/functions/BSDF/BRDF_Sheen.js +57 -0
  778. package/src/nodes/functions/BSDF/DFGLUT.js +56 -0
  779. package/src/nodes/functions/BSDF/D_GGX.js +23 -0
  780. package/src/nodes/functions/BSDF/D_GGX_Anisotropic.js +28 -0
  781. package/src/nodes/functions/BSDF/EnvironmentBRDF.js +13 -0
  782. package/src/nodes/functions/BSDF/F_Schlick.js +16 -0
  783. package/src/nodes/functions/BSDF/LTC.js +175 -0
  784. package/src/nodes/functions/BSDF/Schlick_to_F0.js +21 -0
  785. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +26 -0
  786. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +29 -0
  787. package/src/nodes/functions/BasicLightingModel.js +100 -0
  788. package/src/nodes/functions/PhongLightingModel.js +99 -0
  789. package/src/nodes/functions/PhysicalLightingModel.js +878 -0
  790. package/src/nodes/functions/ShadowMaskModel.js +58 -0
  791. package/src/nodes/functions/ToonLightingModel.js +70 -0
  792. package/src/nodes/functions/VolumetricLightingModel.js +183 -0
  793. package/src/nodes/functions/material/getAlphaHashThreshold.js +68 -0
  794. package/src/nodes/functions/material/getGeometryRoughness.js +19 -0
  795. package/src/nodes/functions/material/getParallaxCorrectNormal.js +37 -0
  796. package/src/nodes/functions/material/getRoughness.js +18 -0
  797. package/src/nodes/functions/material/getShIrradianceAt.js +28 -0
  798. package/src/nodes/geometry/RangeNode.js +210 -0
  799. package/src/nodes/gpgpu/AtomicFunctionNode.js +274 -0
  800. package/src/nodes/gpgpu/BarrierNode.js +98 -0
  801. package/src/nodes/gpgpu/ComputeBuiltinNode.js +227 -0
  802. package/src/nodes/gpgpu/ComputeNode.js +310 -0
  803. package/src/nodes/gpgpu/SubgroupFunctionNode.js +455 -0
  804. package/src/nodes/gpgpu/WorkgroupInfoNode.js +234 -0
  805. package/src/nodes/lighting/AONode.js +45 -0
  806. package/src/nodes/lighting/AmbientLightNode.js +35 -0
  807. package/src/nodes/lighting/AnalyticLightNode.js +309 -0
  808. package/src/nodes/lighting/BasicEnvironmentNode.js +49 -0
  809. package/src/nodes/lighting/BasicLightMapNode.js +49 -0
  810. package/src/nodes/lighting/DirectionalLightNode.js +39 -0
  811. package/src/nodes/lighting/EnvironmentNode.js +178 -0
  812. package/src/nodes/lighting/HemisphereLightNode.js +87 -0
  813. package/src/nodes/lighting/IESSpotLightNode.js +49 -0
  814. package/src/nodes/lighting/IrradianceNode.js +44 -0
  815. package/src/nodes/lighting/LightProbeNode.js +73 -0
  816. package/src/nodes/lighting/LightUtils.js +25 -0
  817. package/src/nodes/lighting/LightingContextNode.js +115 -0
  818. package/src/nodes/lighting/LightingNode.js +36 -0
  819. package/src/nodes/lighting/LightsNode.js +432 -0
  820. package/src/nodes/lighting/PointLightNode.js +102 -0
  821. package/src/nodes/lighting/PointShadowNode.js +325 -0
  822. package/src/nodes/lighting/ProjectorLightNode.js +91 -0
  823. package/src/nodes/lighting/RectAreaLightNode.js +133 -0
  824. package/src/nodes/lighting/ShadowBaseNode.js +81 -0
  825. package/src/nodes/lighting/ShadowFilterNode.js +264 -0
  826. package/src/nodes/lighting/ShadowNode.js +889 -0
  827. package/src/nodes/lighting/SpotLightNode.js +168 -0
  828. package/src/nodes/materialx/DISCLAIMER.md +199 -0
  829. package/src/nodes/materialx/MaterialXNodes.js +197 -0
  830. package/src/nodes/materialx/lib/mx_hsv.js +127 -0
  831. package/src/nodes/materialx/lib/mx_noise.js +1491 -0
  832. package/src/nodes/materialx/lib/mx_transform_color.js +23 -0
  833. package/src/nodes/math/BitcastNode.js +156 -0
  834. package/src/nodes/math/BitcountNode.js +433 -0
  835. package/src/nodes/math/ConditionalNode.js +245 -0
  836. package/src/nodes/math/Hash.js +21 -0
  837. package/src/nodes/math/MathNode.js +1202 -0
  838. package/src/nodes/math/MathUtils.js +54 -0
  839. package/src/nodes/math/OperatorNode.js +752 -0
  840. package/src/nodes/math/PackFloatNode.js +98 -0
  841. package/src/nodes/math/TriNoise3D.js +71 -0
  842. package/src/nodes/math/UnpackFloatNode.js +96 -0
  843. package/src/nodes/parsers/GLSLNodeFunction.js +168 -0
  844. package/src/nodes/parsers/GLSLNodeParser.js +25 -0
  845. package/src/nodes/pmrem/PMREMNode.js +397 -0
  846. package/src/nodes/pmrem/PMREMUtils.js +397 -0
  847. package/src/nodes/procedural/Checker.js +22 -0
  848. package/src/nodes/shapes/Shapes.js +33 -0
  849. package/src/nodes/tsl/TSLBase.js +36 -0
  850. package/src/nodes/tsl/TSLCore.js +1250 -0
  851. package/src/nodes/utils/ArrayElementNode.js +90 -0
  852. package/src/nodes/utils/ConvertNode.js +100 -0
  853. package/src/nodes/utils/CubeMapNode.js +237 -0
  854. package/src/nodes/utils/DebugNode.js +83 -0
  855. package/src/nodes/utils/Discard.js +24 -0
  856. package/src/nodes/utils/EquirectUV.js +27 -0
  857. package/src/nodes/utils/EventNode.js +148 -0
  858. package/src/nodes/utils/FlipNode.js +106 -0
  859. package/src/nodes/utils/FunctionOverloadingNode.js +170 -0
  860. package/src/nodes/utils/JoinNode.js +117 -0
  861. package/src/nodes/utils/LoopNode.js +349 -0
  862. package/src/nodes/utils/MatcapUV.js +22 -0
  863. package/src/nodes/utils/MaxMipLevelNode.js +103 -0
  864. package/src/nodes/utils/MemberNode.js +120 -0
  865. package/src/nodes/utils/Oscillators.js +41 -0
  866. package/src/nodes/utils/Packing.js +33 -0
  867. package/src/nodes/utils/PostProcessingUtils.js +154 -0
  868. package/src/nodes/utils/RTTNode.js +289 -0
  869. package/src/nodes/utils/ReflectorNode.js +629 -0
  870. package/src/nodes/utils/Remap.js +48 -0
  871. package/src/nodes/utils/RotateNode.js +103 -0
  872. package/src/nodes/utils/SampleNode.js +91 -0
  873. package/src/nodes/utils/SetNode.js +108 -0
  874. package/src/nodes/utils/SplitNode.js +179 -0
  875. package/src/nodes/utils/SpriteSheetUV.js +35 -0
  876. package/src/nodes/utils/SpriteUtils.js +63 -0
  877. package/src/nodes/utils/StorageArrayElementNode.js +143 -0
  878. package/src/nodes/utils/Timer.js +26 -0
  879. package/src/nodes/utils/TriplanarTextures.js +65 -0
  880. package/src/nodes/utils/UVUtils.js +67 -0
  881. package/src/nodes/utils/ViewportUtils.js +26 -0
  882. package/src/objects/BatchedMesh.js +1682 -0
  883. package/src/objects/Bone.js +41 -0
  884. package/src/objects/ClippingGroup.js +68 -0
  885. package/src/objects/Group.js +41 -0
  886. package/src/objects/InstancedMesh.js +422 -0
  887. package/src/objects/LOD.js +329 -0
  888. package/src/objects/Line.js +329 -0
  889. package/src/objects/LineLoop.js +37 -0
  890. package/src/objects/LineSegments.js +74 -0
  891. package/src/objects/Mesh.js +496 -0
  892. package/src/objects/Points.js +228 -0
  893. package/src/objects/Skeleton.js +392 -0
  894. package/src/objects/SkinnedMesh.js +370 -0
  895. package/src/objects/Sprite.js +245 -0
  896. package/src/renderers/WebGL3DRenderTarget.js +48 -0
  897. package/src/renderers/WebGLArrayRenderTarget.js +48 -0
  898. package/src/renderers/WebGLCubeRenderTarget.js +182 -0
  899. package/src/renderers/WebGLRenderTarget.js +34 -0
  900. package/src/renderers/WebGLRenderer.js +3699 -0
  901. package/src/renderers/common/Animation.js +159 -0
  902. package/src/renderers/common/Attributes.js +132 -0
  903. package/src/renderers/common/Backend.js +769 -0
  904. package/src/renderers/common/Background.js +225 -0
  905. package/src/renderers/common/BindGroup.js +46 -0
  906. package/src/renderers/common/Binding.js +71 -0
  907. package/src/renderers/common/Bindings.js +394 -0
  908. package/src/renderers/common/BlendMode.js +143 -0
  909. package/src/renderers/common/Buffer.js +127 -0
  910. package/src/renderers/common/BufferUtils.js +58 -0
  911. package/src/renderers/common/BundleGroup.js +83 -0
  912. package/src/renderers/common/CanvasTarget.js +341 -0
  913. package/src/renderers/common/ChainMap.js +122 -0
  914. package/src/renderers/common/ClippingContext.js +262 -0
  915. package/src/renderers/common/Color4.js +77 -0
  916. package/src/renderers/common/ComputePipeline.js +41 -0
  917. package/src/renderers/common/Constants.js +15 -0
  918. package/src/renderers/common/CubeRenderTarget.js +147 -0
  919. package/src/renderers/common/DataMap.js +90 -0
  920. package/src/renderers/common/Geometries.js +396 -0
  921. package/src/renderers/common/IndirectStorageBufferAttribute.js +38 -0
  922. package/src/renderers/common/Info.js +501 -0
  923. package/src/renderers/common/InspectorBase.js +151 -0
  924. package/src/renderers/common/Lighting.js +57 -0
  925. package/src/renderers/common/Pipeline.js +35 -0
  926. package/src/renderers/common/Pipelines.js +498 -0
  927. package/src/renderers/common/PostProcessing.js +28 -0
  928. package/src/renderers/common/ProgrammableStage.js +78 -0
  929. package/src/renderers/common/QuadMesh.js +112 -0
  930. package/src/renderers/common/ReadbackBuffer.js +78 -0
  931. package/src/renderers/common/RenderBundle.js +26 -0
  932. package/src/renderers/common/RenderBundles.js +71 -0
  933. package/src/renderers/common/RenderContext.js +281 -0
  934. package/src/renderers/common/RenderContexts.js +100 -0
  935. package/src/renderers/common/RenderList.js +404 -0
  936. package/src/renderers/common/RenderLists.js +78 -0
  937. package/src/renderers/common/RenderObject.js +915 -0
  938. package/src/renderers/common/RenderObjectPipeline.js +40 -0
  939. package/src/renderers/common/RenderObjects.js +218 -0
  940. package/src/renderers/common/RenderPipeline.js +255 -0
  941. package/src/renderers/common/Renderer.js +3654 -0
  942. package/src/renderers/common/RendererUtils.js +200 -0
  943. package/src/renderers/common/SampledTexture.js +152 -0
  944. package/src/renderers/common/Sampler.js +165 -0
  945. package/src/renderers/common/Storage3DTexture.js +100 -0
  946. package/src/renderers/common/StorageArrayTexture.js +84 -0
  947. package/src/renderers/common/StorageBuffer.js +53 -0
  948. package/src/renderers/common/StorageBufferAttribute.js +46 -0
  949. package/src/renderers/common/StorageInstancedBufferAttribute.js +46 -0
  950. package/src/renderers/common/StorageTexture.js +86 -0
  951. package/src/renderers/common/Textures.js +629 -0
  952. package/src/renderers/common/TimestampQueryPool.js +163 -0
  953. package/src/renderers/common/Uniform.js +375 -0
  954. package/src/renderers/common/UniformBuffer.js +34 -0
  955. package/src/renderers/common/UniformsGroup.js +548 -0
  956. package/src/renderers/common/XRManager.js +1684 -0
  957. package/src/renderers/common/XRRenderTarget.js +91 -0
  958. package/src/renderers/common/extras/PMREMGenerator.js +1042 -0
  959. package/src/renderers/common/nodes/NodeBuilderState.js +152 -0
  960. package/src/renderers/common/nodes/NodeLibrary.js +196 -0
  961. package/src/renderers/common/nodes/NodeManager.js +983 -0
  962. package/src/renderers/common/nodes/NodeSampledTexture.js +140 -0
  963. package/src/renderers/common/nodes/NodeSampler.js +62 -0
  964. package/src/renderers/common/nodes/NodeStorageBuffer.js +72 -0
  965. package/src/renderers/common/nodes/NodeUniform.js +418 -0
  966. package/src/renderers/common/nodes/NodeUniformBuffer.js +105 -0
  967. package/src/renderers/common/nodes/NodeUniformsGroup.js +51 -0
  968. package/src/renderers/shaders/DFGLUTData.js +49 -0
  969. package/src/renderers/shaders/ShaderChunk/alphahash_fragment.glsl.js +7 -0
  970. package/src/renderers/shaders/ShaderChunk/alphahash_pars_fragment.glsl.js +68 -0
  971. package/src/renderers/shaders/ShaderChunk/alphamap_fragment.glsl.js +7 -0
  972. package/src/renderers/shaders/ShaderChunk/alphamap_pars_fragment.glsl.js +7 -0
  973. package/src/renderers/shaders/ShaderChunk/alphatest_fragment.glsl.js +16 -0
  974. package/src/renderers/shaders/ShaderChunk/alphatest_pars_fragment.glsl.js +5 -0
  975. package/src/renderers/shaders/ShaderChunk/aomap_fragment.glsl.js +26 -0
  976. package/src/renderers/shaders/ShaderChunk/aomap_pars_fragment.glsl.js +8 -0
  977. package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +49 -0
  978. package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +5 -0
  979. package/src/renderers/shaders/ShaderChunk/begin_vertex.glsl.js +9 -0
  980. package/src/renderers/shaders/ShaderChunk/beginnormal_vertex.glsl.js +9 -0
  981. package/src/renderers/shaders/ShaderChunk/bsdfs.glsl.js +33 -0
  982. package/src/renderers/shaders/ShaderChunk/bumpmap_pars_fragment.glsl.js +43 -0
  983. package/src/renderers/shaders/ShaderChunk/clearcoat_normal_fragment_begin.glsl.js +7 -0
  984. package/src/renderers/shaders/ShaderChunk/clearcoat_normal_fragment_maps.glsl.js +10 -0
  985. package/src/renderers/shaders/ShaderChunk/clearcoat_pars_fragment.glsl.js +21 -0
  986. package/src/renderers/shaders/ShaderChunk/clipping_planes_fragment.glsl.js +78 -0
  987. package/src/renderers/shaders/ShaderChunk/clipping_planes_pars_fragment.glsl.js +9 -0
  988. package/src/renderers/shaders/ShaderChunk/clipping_planes_pars_vertex.glsl.js +7 -0
  989. package/src/renderers/shaders/ShaderChunk/clipping_planes_vertex.glsl.js +7 -0
  990. package/src/renderers/shaders/ShaderChunk/color_fragment.glsl.js +7 -0
  991. package/src/renderers/shaders/ShaderChunk/color_pars_fragment.glsl.js +7 -0
  992. package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +7 -0
  993. package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +29 -0
  994. package/src/renderers/shaders/ShaderChunk/colorspace_fragment.glsl.js +3 -0
  995. package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +15 -0
  996. package/src/renderers/shaders/ShaderChunk/common.glsl.js +125 -0
  997. package/src/renderers/shaders/ShaderChunk/cube_uv_reflection_fragment.glsl.js +186 -0
  998. package/src/renderers/shaders/ShaderChunk/default_fragment.glsl.js +5 -0
  999. package/src/renderers/shaders/ShaderChunk/default_vertex.glsl.js +5 -0
  1000. package/src/renderers/shaders/ShaderChunk/defaultnormal_vertex.glsl.js +63 -0
  1001. package/src/renderers/shaders/ShaderChunk/displacementmap_pars_vertex.glsl.js +9 -0
  1002. package/src/renderers/shaders/ShaderChunk/displacementmap_vertex.glsl.js +7 -0
  1003. package/src/renderers/shaders/ShaderChunk/dithering_fragment.glsl.js +7 -0
  1004. package/src/renderers/shaders/ShaderChunk/dithering_pars_fragment.glsl.js +20 -0
  1005. package/src/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js +17 -0
  1006. package/src/renderers/shaders/ShaderChunk/emissivemap_pars_fragment.glsl.js +7 -0
  1007. package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +14 -0
  1008. package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +58 -0
  1009. package/src/renderers/shaders/ShaderChunk/envmap_pars_fragment.glsl.js +21 -0
  1010. package/src/renderers/shaders/ShaderChunk/envmap_pars_vertex.glsl.js +22 -0
  1011. package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +69 -0
  1012. package/src/renderers/shaders/ShaderChunk/envmap_vertex.glsl.js +37 -0
  1013. package/src/renderers/shaders/ShaderChunk/fog_fragment.glsl.js +17 -0
  1014. package/src/renderers/shaders/ShaderChunk/fog_pars_fragment.glsl.js +19 -0
  1015. package/src/renderers/shaders/ShaderChunk/fog_pars_vertex.glsl.js +7 -0
  1016. package/src/renderers/shaders/ShaderChunk/fog_vertex.glsl.js +7 -0
  1017. package/src/renderers/shaders/ShaderChunk/gradientmap_pars_fragment.glsl.js +27 -0
  1018. package/src/renderers/shaders/ShaderChunk/iridescence_fragment.glsl.js +120 -0
  1019. package/src/renderers/shaders/ShaderChunk/iridescence_pars_fragment.glsl.js +14 -0
  1020. package/src/renderers/shaders/ShaderChunk/lightmap_pars_fragment.glsl.js +8 -0
  1021. package/src/renderers/shaders/ShaderChunk/lightprobes_pars_fragment.glsl.js +80 -0
  1022. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +213 -0
  1023. package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +19 -0
  1024. package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +44 -0
  1025. package/src/renderers/shaders/ShaderChunk/lights_lambert_fragment.glsl.js +5 -0
  1026. package/src/renderers/shaders/ShaderChunk/lights_lambert_pars_fragment.glsl.js +28 -0
  1027. package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +216 -0
  1028. package/src/renderers/shaders/ShaderChunk/lights_phong_fragment.glsl.js +7 -0
  1029. package/src/renderers/shaders/ShaderChunk/lights_phong_pars_fragment.glsl.js +32 -0
  1030. package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +161 -0
  1031. package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +656 -0
  1032. package/src/renderers/shaders/ShaderChunk/lights_toon_fragment.glsl.js +4 -0
  1033. package/src/renderers/shaders/ShaderChunk/lights_toon_pars_fragment.glsl.js +26 -0
  1034. package/src/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl.js +9 -0
  1035. package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl.js +9 -0
  1036. package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl.js +8 -0
  1037. package/src/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl.js +8 -0
  1038. package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +17 -0
  1039. package/src/renderers/shaders/ShaderChunk/map_pars_fragment.glsl.js +7 -0
  1040. package/src/renderers/shaders/ShaderChunk/map_particle_fragment.glsl.js +27 -0
  1041. package/src/renderers/shaders/ShaderChunk/map_particle_pars_fragment.glsl.js +27 -0
  1042. package/src/renderers/shaders/ShaderChunk/metalnessmap_fragment.glsl.js +12 -0
  1043. package/src/renderers/shaders/ShaderChunk/metalnessmap_pars_fragment.glsl.js +7 -0
  1044. package/src/renderers/shaders/ShaderChunk/morphcolor_vertex.glsl.js +24 -0
  1045. package/src/renderers/shaders/ShaderChunk/morphinstance_vertex.glsl.js +14 -0
  1046. package/src/renderers/shaders/ShaderChunk/morphnormal_vertex.glsl.js +16 -0
  1047. package/src/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl.js +26 -0
  1048. package/src/renderers/shaders/ShaderChunk/morphtarget_vertex.glsl.js +16 -0
  1049. package/src/renderers/shaders/ShaderChunk/normal_fragment_begin.glsl.js +76 -0
  1050. package/src/renderers/shaders/ShaderChunk/normal_fragment_maps.glsl.js +40 -0
  1051. package/src/renderers/shaders/ShaderChunk/normal_pars_fragment.glsl.js +14 -0
  1052. package/src/renderers/shaders/ShaderChunk/normal_pars_vertex.glsl.js +14 -0
  1053. package/src/renderers/shaders/ShaderChunk/normal_vertex.glsl.js +14 -0
  1054. package/src/renderers/shaders/ShaderChunk/normalmap_pars_fragment.glsl.js +43 -0
  1055. package/src/renderers/shaders/ShaderChunk/opaque_fragment.glsl.js +11 -0
  1056. package/src/renderers/shaders/ShaderChunk/packing.glsl.js +116 -0
  1057. package/src/renderers/shaders/ShaderChunk/premultiplied_alpha_fragment.glsl.js +7 -0
  1058. package/src/renderers/shaders/ShaderChunk/project_vertex.glsl.js +19 -0
  1059. package/src/renderers/shaders/ShaderChunk/roughnessmap_fragment.glsl.js +12 -0
  1060. package/src/renderers/shaders/ShaderChunk/roughnessmap_pars_fragment.glsl.js +7 -0
  1061. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +376 -0
  1062. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +71 -0
  1063. package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +78 -0
  1064. package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +66 -0
  1065. package/src/renderers/shaders/ShaderChunk/skinbase_vertex.glsl.js +10 -0
  1066. package/src/renderers/shaders/ShaderChunk/skinning_pars_vertex.glsl.js +25 -0
  1067. package/src/renderers/shaders/ShaderChunk/skinning_vertex.glsl.js +15 -0
  1068. package/src/renderers/shaders/ShaderChunk/skinnormal_vertex.glsl.js +20 -0
  1069. package/src/renderers/shaders/ShaderChunk/specularmap_fragment.glsl.js +14 -0
  1070. package/src/renderers/shaders/ShaderChunk/specularmap_pars_fragment.glsl.js +7 -0
  1071. package/src/renderers/shaders/ShaderChunk/tonemapping_fragment.glsl.js +7 -0
  1072. package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +200 -0
  1073. package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +36 -0
  1074. package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +235 -0
  1075. package/src/renderers/shaders/ShaderChunk/uv_pars_fragment.glsl.js +119 -0
  1076. package/src/renderers/shaders/ShaderChunk/uv_pars_vertex.glsl.js +145 -0
  1077. package/src/renderers/shaders/ShaderChunk/uv_vertex.glsl.js +122 -0
  1078. package/src/renderers/shaders/ShaderChunk/worldpos_vertex.glsl.js +21 -0
  1079. package/src/renderers/shaders/ShaderChunk.js +272 -0
  1080. package/src/renderers/shaders/ShaderLib/background.glsl.js +40 -0
  1081. package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +62 -0
  1082. package/src/renderers/shaders/ShaderLib/cube.glsl.js +36 -0
  1083. package/src/renderers/shaders/ShaderLib/depth.glsl.js +117 -0
  1084. package/src/renderers/shaders/ShaderLib/distance.glsl.js +77 -0
  1085. package/src/renderers/shaders/ShaderLib/equirect.glsl.js +35 -0
  1086. package/src/renderers/shaders/ShaderLib/linedashed.glsl.js +76 -0
  1087. package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +116 -0
  1088. package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +126 -0
  1089. package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +112 -0
  1090. package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +86 -0
  1091. package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +128 -0
  1092. package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +224 -0
  1093. package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +118 -0
  1094. package/src/renderers/shaders/ShaderLib/points.glsl.js +87 -0
  1095. package/src/renderers/shaders/ShaderLib/shadow.glsl.js +58 -0
  1096. package/src/renderers/shaders/ShaderLib/sprite.glsl.js +79 -0
  1097. package/src/renderers/shaders/ShaderLib/vsm.glsl.js +51 -0
  1098. package/src/renderers/shaders/ShaderLib.js +362 -0
  1099. package/src/renderers/shaders/UniformsLib.js +234 -0
  1100. package/src/renderers/shaders/UniformsUtils.js +154 -0
  1101. package/src/renderers/webgl/WebGLAnimation.js +54 -0
  1102. package/src/renderers/webgl/WebGLAttributes.js +237 -0
  1103. package/src/renderers/webgl/WebGLBackground.js +303 -0
  1104. package/src/renderers/webgl/WebGLBindingStates.js +666 -0
  1105. package/src/renderers/webgl/WebGLBufferRenderer.js +57 -0
  1106. package/src/renderers/webgl/WebGLCapabilities.js +150 -0
  1107. package/src/renderers/webgl/WebGLClipping.js +171 -0
  1108. package/src/renderers/webgl/WebGLEnvironments.js +228 -0
  1109. package/src/renderers/webgl/WebGLExtensions.js +61 -0
  1110. package/src/renderers/webgl/WebGLGeometries.js +186 -0
  1111. package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +68 -0
  1112. package/src/renderers/webgl/WebGLInfo.js +73 -0
  1113. package/src/renderers/webgl/WebGLLights.js +584 -0
  1114. package/src/renderers/webgl/WebGLMaterials.js +602 -0
  1115. package/src/renderers/webgl/WebGLMorphtargets.js +168 -0
  1116. package/src/renderers/webgl/WebGLObjects.js +94 -0
  1117. package/src/renderers/webgl/WebGLOutput.js +270 -0
  1118. package/src/renderers/webgl/WebGLProgram.js +1031 -0
  1119. package/src/renderers/webgl/WebGLPrograms.js +679 -0
  1120. package/src/renderers/webgl/WebGLProperties.js +55 -0
  1121. package/src/renderers/webgl/WebGLRenderLists.js +253 -0
  1122. package/src/renderers/webgl/WebGLRenderStates.js +124 -0
  1123. package/src/renderers/webgl/WebGLShader.js +12 -0
  1124. package/src/renderers/webgl/WebGLShaderCache.js +124 -0
  1125. package/src/renderers/webgl/WebGLShadowMap.js +600 -0
  1126. package/src/renderers/webgl/WebGLState.js +1370 -0
  1127. package/src/renderers/webgl/WebGLTextures.js +2506 -0
  1128. package/src/renderers/webgl/WebGLUniforms.js +1203 -0
  1129. package/src/renderers/webgl/WebGLUniformsGroups.js +413 -0
  1130. package/src/renderers/webgl/WebGLUtils.js +217 -0
  1131. package/src/renderers/webgl-fallback/WebGLBackend.js +2783 -0
  1132. package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +99 -0
  1133. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +1676 -0
  1134. package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +359 -0
  1135. package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +89 -0
  1136. package/src/renderers/webgl-fallback/utils/WebGLConstants.js +13 -0
  1137. package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +83 -0
  1138. package/src/renderers/webgl-fallback/utils/WebGLState.js +1361 -0
  1139. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +1324 -0
  1140. package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +396 -0
  1141. package/src/renderers/webgl-fallback/utils/WebGLUtils.js +317 -0
  1142. package/src/renderers/webgpu/WebGPUBackend.js +2602 -0
  1143. package/src/renderers/webgpu/WebGPURenderer.Nodes.js +69 -0
  1144. package/src/renderers/webgpu/WebGPURenderer.js +107 -0
  1145. package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +66 -0
  1146. package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +100 -0
  1147. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +2523 -0
  1148. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +187 -0
  1149. package/src/renderers/webgpu/nodes/WGSLNodeParser.js +25 -0
  1150. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +522 -0
  1151. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +642 -0
  1152. package/src/renderers/webgpu/utils/WebGPUCapabilities.js +48 -0
  1153. package/src/renderers/webgpu/utils/WebGPUConstants.js +354 -0
  1154. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +846 -0
  1155. package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +389 -0
  1156. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +1673 -0
  1157. package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +310 -0
  1158. package/src/renderers/webgpu/utils/WebGPUUtils.js +269 -0
  1159. package/src/renderers/webxr/WebXRController.js +440 -0
  1160. package/src/renderers/webxr/WebXRDepthSensing.js +155 -0
  1161. package/src/renderers/webxr/WebXRManager.js +1103 -0
  1162. package/src/scenes/Fog.js +98 -0
  1163. package/src/scenes/FogExp2.js +86 -0
  1164. package/src/scenes/Scene.js +165 -0
  1165. package/src/textures/CanvasTexture.js +45 -0
  1166. package/src/textures/CompressedArrayTexture.js +89 -0
  1167. package/src/textures/CompressedCubeTexture.js +48 -0
  1168. package/src/textures/CompressedTexture.js +86 -0
  1169. package/src/textures/CubeDepthTexture.js +76 -0
  1170. package/src/textures/CubeTexture.js +81 -0
  1171. package/src/textures/Data3DTexture.js +112 -0
  1172. package/src/textures/DataArrayTexture.js +134 -0
  1173. package/src/textures/DataTexture.js +87 -0
  1174. package/src/textures/DepthTexture.js +104 -0
  1175. package/src/textures/ExternalTexture.js +56 -0
  1176. package/src/textures/FramebufferTexture.js +85 -0
  1177. package/src/textures/HTMLTexture.js +74 -0
  1178. package/src/textures/Source.js +230 -0
  1179. package/src/textures/Texture.js +812 -0
  1180. package/src/textures/VideoFrameTexture.js +72 -0
  1181. package/src/textures/VideoTexture.js +127 -0
  1182. package/src/utils.js +493 -0
@@ -0,0 +1,1203 @@
1
+ /**
2
+ * Uniforms of a program.
3
+ * Those form a tree structure with a special top-level container for the root,
4
+ * which you get by calling 'new WebGLUniforms( gl, program )'.
5
+ *
6
+ *
7
+ * Properties of inner nodes including the top-level container:
8
+ *
9
+ * .seq - array of nested uniforms
10
+ * .map - nested uniforms by name
11
+ *
12
+ *
13
+ * Methods of all nodes except the top-level container:
14
+ *
15
+ * .setValue( gl, value, [textures] )
16
+ *
17
+ * uploads a uniform value(s)
18
+ * the 'textures' parameter is needed for sampler uniforms
19
+ *
20
+ *
21
+ * Static methods of the top-level container (textures factorizations):
22
+ *
23
+ * .upload( gl, seq, values, textures )
24
+ *
25
+ * sets uniforms in 'seq' to 'values[id].value'
26
+ *
27
+ * .seqWithValue( seq, values ) : filteredSeq
28
+ *
29
+ * filters 'seq' entries with corresponding entry in values
30
+ *
31
+ *
32
+ * Methods of the top-level container (textures factorizations):
33
+ *
34
+ * .setValue( gl, name, value, textures )
35
+ *
36
+ * sets uniform with name 'name' to 'value'
37
+ *
38
+ * .setOptional( gl, obj, prop )
39
+ *
40
+ * like .set for an optional property of the object
41
+ *
42
+ */
43
+
44
+ import { CubeTexture } from '../../textures/CubeTexture.js';
45
+ import { Texture } from '../../textures/Texture.js';
46
+ import { DataArrayTexture } from '../../textures/DataArrayTexture.js';
47
+ import { Data3DTexture } from '../../textures/Data3DTexture.js';
48
+ import { DepthTexture } from '../../textures/DepthTexture.js';
49
+ import { LessEqualCompare, GreaterEqualCompare } from '../../constants.js';
50
+
51
+ const emptyTexture = /*@__PURE__*/ new Texture();
52
+
53
+ const emptyShadowTexture = /*@__PURE__*/ new DepthTexture( 1, 1 );
54
+
55
+ const emptyArrayTexture = /*@__PURE__*/ new DataArrayTexture();
56
+ const empty3dTexture = /*@__PURE__*/ new Data3DTexture();
57
+ const emptyCubeTexture = /*@__PURE__*/ new CubeTexture();
58
+
59
+ // --- Utilities ---
60
+
61
+ // Array Caches (provide typed arrays for temporary by size)
62
+
63
+ const arrayCacheF32 = [];
64
+ const arrayCacheI32 = [];
65
+
66
+ // Float32Array caches used for uploading Matrix uniforms
67
+
68
+ const mat4array = new Float32Array( 16 );
69
+ const mat3array = new Float32Array( 9 );
70
+ const mat2array = new Float32Array( 4 );
71
+
72
+ // Flattening for arrays of vectors and matrices
73
+
74
+ function flatten( array, nBlocks, blockSize ) {
75
+
76
+ const firstElem = array[ 0 ];
77
+
78
+ if ( firstElem <= 0 || firstElem > 0 ) return array;
79
+ // unoptimized: ! isNaN( firstElem )
80
+ // see http://jacksondunstan.com/articles/983
81
+
82
+ const n = nBlocks * blockSize;
83
+ let r = arrayCacheF32[ n ];
84
+
85
+ if ( r === undefined ) {
86
+
87
+ r = new Float32Array( n );
88
+ arrayCacheF32[ n ] = r;
89
+
90
+ }
91
+
92
+ if ( nBlocks !== 0 ) {
93
+
94
+ firstElem.toArray( r, 0 );
95
+
96
+ for ( let i = 1, offset = 0; i !== nBlocks; ++ i ) {
97
+
98
+ offset += blockSize;
99
+ array[ i ].toArray( r, offset );
100
+
101
+ }
102
+
103
+ }
104
+
105
+ return r;
106
+
107
+ }
108
+
109
+ function arraysEqual( a, b ) {
110
+
111
+ if ( a.length !== b.length ) return false;
112
+
113
+ for ( let i = 0, l = a.length; i < l; i ++ ) {
114
+
115
+ if ( a[ i ] !== b[ i ] ) return false;
116
+
117
+ }
118
+
119
+ return true;
120
+
121
+ }
122
+
123
+ function copyArray( a, b ) {
124
+
125
+ for ( let i = 0, l = b.length; i < l; i ++ ) {
126
+
127
+ a[ i ] = b[ i ];
128
+
129
+ }
130
+
131
+ }
132
+
133
+ // Texture unit allocation
134
+
135
+ function allocTexUnits( textures, n ) {
136
+
137
+ let r = arrayCacheI32[ n ];
138
+
139
+ if ( r === undefined ) {
140
+
141
+ r = new Int32Array( n );
142
+ arrayCacheI32[ n ] = r;
143
+
144
+ }
145
+
146
+ for ( let i = 0; i !== n; ++ i ) {
147
+
148
+ r[ i ] = textures.allocateTextureUnit();
149
+
150
+ }
151
+
152
+ return r;
153
+
154
+ }
155
+
156
+ // --- Setters ---
157
+
158
+ // Note: Defining these methods externally, because they come in a bunch
159
+ // and this way their names minify.
160
+
161
+ // Single scalar
162
+
163
+ function setValueV1f( gl, v ) {
164
+
165
+ const cache = this.cache;
166
+
167
+ if ( cache[ 0 ] === v ) return;
168
+
169
+ gl.uniform1f( this.addr, v );
170
+
171
+ cache[ 0 ] = v;
172
+
173
+ }
174
+
175
+ // Single float vector (from flat array or THREE.VectorN)
176
+
177
+ function setValueV2f( gl, v ) {
178
+
179
+ const cache = this.cache;
180
+
181
+ if ( v.x !== undefined ) {
182
+
183
+ if ( cache[ 0 ] !== v.x || cache[ 1 ] !== v.y ) {
184
+
185
+ gl.uniform2f( this.addr, v.x, v.y );
186
+
187
+ cache[ 0 ] = v.x;
188
+ cache[ 1 ] = v.y;
189
+
190
+ }
191
+
192
+ } else {
193
+
194
+ if ( arraysEqual( cache, v ) ) return;
195
+
196
+ gl.uniform2fv( this.addr, v );
197
+
198
+ copyArray( cache, v );
199
+
200
+ }
201
+
202
+ }
203
+
204
+ function setValueV3f( gl, v ) {
205
+
206
+ const cache = this.cache;
207
+
208
+ if ( v.x !== undefined ) {
209
+
210
+ if ( cache[ 0 ] !== v.x || cache[ 1 ] !== v.y || cache[ 2 ] !== v.z ) {
211
+
212
+ gl.uniform3f( this.addr, v.x, v.y, v.z );
213
+
214
+ cache[ 0 ] = v.x;
215
+ cache[ 1 ] = v.y;
216
+ cache[ 2 ] = v.z;
217
+
218
+ }
219
+
220
+ } else if ( v.r !== undefined ) {
221
+
222
+ if ( cache[ 0 ] !== v.r || cache[ 1 ] !== v.g || cache[ 2 ] !== v.b ) {
223
+
224
+ gl.uniform3f( this.addr, v.r, v.g, v.b );
225
+
226
+ cache[ 0 ] = v.r;
227
+ cache[ 1 ] = v.g;
228
+ cache[ 2 ] = v.b;
229
+
230
+ }
231
+
232
+ } else {
233
+
234
+ if ( arraysEqual( cache, v ) ) return;
235
+
236
+ gl.uniform3fv( this.addr, v );
237
+
238
+ copyArray( cache, v );
239
+
240
+ }
241
+
242
+ }
243
+
244
+ function setValueV4f( gl, v ) {
245
+
246
+ const cache = this.cache;
247
+
248
+ if ( v.x !== undefined ) {
249
+
250
+ if ( cache[ 0 ] !== v.x || cache[ 1 ] !== v.y || cache[ 2 ] !== v.z || cache[ 3 ] !== v.w ) {
251
+
252
+ gl.uniform4f( this.addr, v.x, v.y, v.z, v.w );
253
+
254
+ cache[ 0 ] = v.x;
255
+ cache[ 1 ] = v.y;
256
+ cache[ 2 ] = v.z;
257
+ cache[ 3 ] = v.w;
258
+
259
+ }
260
+
261
+ } else {
262
+
263
+ if ( arraysEqual( cache, v ) ) return;
264
+
265
+ gl.uniform4fv( this.addr, v );
266
+
267
+ copyArray( cache, v );
268
+
269
+ }
270
+
271
+ }
272
+
273
+ // Single matrix (from flat array or THREE.MatrixN)
274
+
275
+ function setValueM2( gl, v ) {
276
+
277
+ const cache = this.cache;
278
+ const elements = v.elements;
279
+
280
+ if ( elements === undefined ) {
281
+
282
+ if ( arraysEqual( cache, v ) ) return;
283
+
284
+ gl.uniformMatrix2fv( this.addr, false, v );
285
+
286
+ copyArray( cache, v );
287
+
288
+ } else {
289
+
290
+ if ( arraysEqual( cache, elements ) ) return;
291
+
292
+ mat2array.set( elements );
293
+
294
+ gl.uniformMatrix2fv( this.addr, false, mat2array );
295
+
296
+ copyArray( cache, elements );
297
+
298
+ }
299
+
300
+ }
301
+
302
+ function setValueM3( gl, v ) {
303
+
304
+ const cache = this.cache;
305
+ const elements = v.elements;
306
+
307
+ if ( elements === undefined ) {
308
+
309
+ if ( arraysEqual( cache, v ) ) return;
310
+
311
+ gl.uniformMatrix3fv( this.addr, false, v );
312
+
313
+ copyArray( cache, v );
314
+
315
+ } else {
316
+
317
+ if ( arraysEqual( cache, elements ) ) return;
318
+
319
+ mat3array.set( elements );
320
+
321
+ gl.uniformMatrix3fv( this.addr, false, mat3array );
322
+
323
+ copyArray( cache, elements );
324
+
325
+ }
326
+
327
+ }
328
+
329
+ function setValueM4( gl, v ) {
330
+
331
+ const cache = this.cache;
332
+ const elements = v.elements;
333
+
334
+ if ( elements === undefined ) {
335
+
336
+ if ( arraysEqual( cache, v ) ) return;
337
+
338
+ gl.uniformMatrix4fv( this.addr, false, v );
339
+
340
+ copyArray( cache, v );
341
+
342
+ } else {
343
+
344
+ if ( arraysEqual( cache, elements ) ) return;
345
+
346
+ mat4array.set( elements );
347
+
348
+ gl.uniformMatrix4fv( this.addr, false, mat4array );
349
+
350
+ copyArray( cache, elements );
351
+
352
+ }
353
+
354
+ }
355
+
356
+ // Single integer / boolean
357
+
358
+ function setValueV1i( gl, v ) {
359
+
360
+ const cache = this.cache;
361
+
362
+ if ( cache[ 0 ] === v ) return;
363
+
364
+ gl.uniform1i( this.addr, v );
365
+
366
+ cache[ 0 ] = v;
367
+
368
+ }
369
+
370
+ // Single integer / boolean vector (from flat array or THREE.VectorN)
371
+
372
+ function setValueV2i( gl, v ) {
373
+
374
+ const cache = this.cache;
375
+
376
+ if ( v.x !== undefined ) {
377
+
378
+ if ( cache[ 0 ] !== v.x || cache[ 1 ] !== v.y ) {
379
+
380
+ gl.uniform2i( this.addr, v.x, v.y );
381
+
382
+ cache[ 0 ] = v.x;
383
+ cache[ 1 ] = v.y;
384
+
385
+ }
386
+
387
+ } else {
388
+
389
+ if ( arraysEqual( cache, v ) ) return;
390
+
391
+ gl.uniform2iv( this.addr, v );
392
+
393
+ copyArray( cache, v );
394
+
395
+ }
396
+
397
+ }
398
+
399
+ function setValueV3i( gl, v ) {
400
+
401
+ const cache = this.cache;
402
+
403
+ if ( v.x !== undefined ) {
404
+
405
+ if ( cache[ 0 ] !== v.x || cache[ 1 ] !== v.y || cache[ 2 ] !== v.z ) {
406
+
407
+ gl.uniform3i( this.addr, v.x, v.y, v.z );
408
+
409
+ cache[ 0 ] = v.x;
410
+ cache[ 1 ] = v.y;
411
+ cache[ 2 ] = v.z;
412
+
413
+ }
414
+
415
+ } else {
416
+
417
+ if ( arraysEqual( cache, v ) ) return;
418
+
419
+ gl.uniform3iv( this.addr, v );
420
+
421
+ copyArray( cache, v );
422
+
423
+ }
424
+
425
+ }
426
+
427
+ function setValueV4i( gl, v ) {
428
+
429
+ const cache = this.cache;
430
+
431
+ if ( v.x !== undefined ) {
432
+
433
+ if ( cache[ 0 ] !== v.x || cache[ 1 ] !== v.y || cache[ 2 ] !== v.z || cache[ 3 ] !== v.w ) {
434
+
435
+ gl.uniform4i( this.addr, v.x, v.y, v.z, v.w );
436
+
437
+ cache[ 0 ] = v.x;
438
+ cache[ 1 ] = v.y;
439
+ cache[ 2 ] = v.z;
440
+ cache[ 3 ] = v.w;
441
+
442
+ }
443
+
444
+ } else {
445
+
446
+ if ( arraysEqual( cache, v ) ) return;
447
+
448
+ gl.uniform4iv( this.addr, v );
449
+
450
+ copyArray( cache, v );
451
+
452
+ }
453
+
454
+ }
455
+
456
+ // Single unsigned integer
457
+
458
+ function setValueV1ui( gl, v ) {
459
+
460
+ const cache = this.cache;
461
+
462
+ if ( cache[ 0 ] === v ) return;
463
+
464
+ gl.uniform1ui( this.addr, v );
465
+
466
+ cache[ 0 ] = v;
467
+
468
+ }
469
+
470
+ // Single unsigned integer vector (from flat array or THREE.VectorN)
471
+
472
+ function setValueV2ui( gl, v ) {
473
+
474
+ const cache = this.cache;
475
+
476
+ if ( v.x !== undefined ) {
477
+
478
+ if ( cache[ 0 ] !== v.x || cache[ 1 ] !== v.y ) {
479
+
480
+ gl.uniform2ui( this.addr, v.x, v.y );
481
+
482
+ cache[ 0 ] = v.x;
483
+ cache[ 1 ] = v.y;
484
+
485
+ }
486
+
487
+ } else {
488
+
489
+ if ( arraysEqual( cache, v ) ) return;
490
+
491
+ gl.uniform2uiv( this.addr, v );
492
+
493
+ copyArray( cache, v );
494
+
495
+ }
496
+
497
+ }
498
+
499
+ function setValueV3ui( gl, v ) {
500
+
501
+ const cache = this.cache;
502
+
503
+ if ( v.x !== undefined ) {
504
+
505
+ if ( cache[ 0 ] !== v.x || cache[ 1 ] !== v.y || cache[ 2 ] !== v.z ) {
506
+
507
+ gl.uniform3ui( this.addr, v.x, v.y, v.z );
508
+
509
+ cache[ 0 ] = v.x;
510
+ cache[ 1 ] = v.y;
511
+ cache[ 2 ] = v.z;
512
+
513
+ }
514
+
515
+ } else {
516
+
517
+ if ( arraysEqual( cache, v ) ) return;
518
+
519
+ gl.uniform3uiv( this.addr, v );
520
+
521
+ copyArray( cache, v );
522
+
523
+ }
524
+
525
+ }
526
+
527
+ function setValueV4ui( gl, v ) {
528
+
529
+ const cache = this.cache;
530
+
531
+ if ( v.x !== undefined ) {
532
+
533
+ if ( cache[ 0 ] !== v.x || cache[ 1 ] !== v.y || cache[ 2 ] !== v.z || cache[ 3 ] !== v.w ) {
534
+
535
+ gl.uniform4ui( this.addr, v.x, v.y, v.z, v.w );
536
+
537
+ cache[ 0 ] = v.x;
538
+ cache[ 1 ] = v.y;
539
+ cache[ 2 ] = v.z;
540
+ cache[ 3 ] = v.w;
541
+
542
+ }
543
+
544
+ } else {
545
+
546
+ if ( arraysEqual( cache, v ) ) return;
547
+
548
+ gl.uniform4uiv( this.addr, v );
549
+
550
+ copyArray( cache, v );
551
+
552
+ }
553
+
554
+ }
555
+
556
+
557
+ // Single texture (2D / Cube)
558
+
559
+ function setValueT1( gl, v, textures ) {
560
+
561
+ const cache = this.cache;
562
+ const unit = textures.allocateTextureUnit();
563
+
564
+ if ( cache[ 0 ] !== unit ) {
565
+
566
+ gl.uniform1i( this.addr, unit );
567
+ cache[ 0 ] = unit;
568
+
569
+ }
570
+
571
+ let emptyTexture2D;
572
+
573
+ if ( this.type === gl.SAMPLER_2D_SHADOW ) {
574
+
575
+ emptyShadowTexture.compareFunction = textures.isReversedDepthBuffer() ? GreaterEqualCompare : LessEqualCompare;
576
+ emptyTexture2D = emptyShadowTexture;
577
+
578
+ } else {
579
+
580
+ emptyTexture2D = emptyTexture;
581
+
582
+ }
583
+
584
+ textures.setTexture2D( v || emptyTexture2D, unit );
585
+
586
+ }
587
+
588
+ function setValueT3D1( gl, v, textures ) {
589
+
590
+ const cache = this.cache;
591
+ const unit = textures.allocateTextureUnit();
592
+
593
+ if ( cache[ 0 ] !== unit ) {
594
+
595
+ gl.uniform1i( this.addr, unit );
596
+ cache[ 0 ] = unit;
597
+
598
+ }
599
+
600
+ textures.setTexture3D( v || empty3dTexture, unit );
601
+
602
+ }
603
+
604
+ function setValueT6( gl, v, textures ) {
605
+
606
+ const cache = this.cache;
607
+ const unit = textures.allocateTextureUnit();
608
+
609
+ if ( cache[ 0 ] !== unit ) {
610
+
611
+ gl.uniform1i( this.addr, unit );
612
+ cache[ 0 ] = unit;
613
+
614
+ }
615
+
616
+ textures.setTextureCube( v || emptyCubeTexture, unit );
617
+
618
+ }
619
+
620
+ function setValueT2DArray1( gl, v, textures ) {
621
+
622
+ const cache = this.cache;
623
+ const unit = textures.allocateTextureUnit();
624
+
625
+ if ( cache[ 0 ] !== unit ) {
626
+
627
+ gl.uniform1i( this.addr, unit );
628
+ cache[ 0 ] = unit;
629
+
630
+ }
631
+
632
+ textures.setTexture2DArray( v || emptyArrayTexture, unit );
633
+
634
+ }
635
+
636
+ // Helper to pick the right setter for the singular case
637
+
638
+ function getSingularSetter( type ) {
639
+
640
+ switch ( type ) {
641
+
642
+ case 0x1406: return setValueV1f; // FLOAT
643
+ case 0x8b50: return setValueV2f; // _VEC2
644
+ case 0x8b51: return setValueV3f; // _VEC3
645
+ case 0x8b52: return setValueV4f; // _VEC4
646
+
647
+ case 0x8b5a: return setValueM2; // _MAT2
648
+ case 0x8b5b: return setValueM3; // _MAT3
649
+ case 0x8b5c: return setValueM4; // _MAT4
650
+
651
+ case 0x1404: case 0x8b56: return setValueV1i; // INT, BOOL
652
+ case 0x8b53: case 0x8b57: return setValueV2i; // _VEC2
653
+ case 0x8b54: case 0x8b58: return setValueV3i; // _VEC3
654
+ case 0x8b55: case 0x8b59: return setValueV4i; // _VEC4
655
+
656
+ case 0x1405: return setValueV1ui; // UINT
657
+ case 0x8dc6: return setValueV2ui; // _VEC2
658
+ case 0x8dc7: return setValueV3ui; // _VEC3
659
+ case 0x8dc8: return setValueV4ui; // _VEC4
660
+
661
+ case 0x8b5e: // SAMPLER_2D
662
+ case 0x8d66: // SAMPLER_EXTERNAL_OES
663
+ case 0x8dca: // INT_SAMPLER_2D
664
+ case 0x8dd2: // UNSIGNED_INT_SAMPLER_2D
665
+ case 0x8b62: // SAMPLER_2D_SHADOW
666
+ return setValueT1;
667
+
668
+ case 0x8b5f: // SAMPLER_3D
669
+ case 0x8dcb: // INT_SAMPLER_3D
670
+ case 0x8dd3: // UNSIGNED_INT_SAMPLER_3D
671
+ return setValueT3D1;
672
+
673
+ case 0x8b60: // SAMPLER_CUBE
674
+ case 0x8dcc: // INT_SAMPLER_CUBE
675
+ case 0x8dd4: // UNSIGNED_INT_SAMPLER_CUBE
676
+ case 0x8dc5: // SAMPLER_CUBE_SHADOW
677
+ return setValueT6;
678
+
679
+ case 0x8dc1: // SAMPLER_2D_ARRAY
680
+ case 0x8dcf: // INT_SAMPLER_2D_ARRAY
681
+ case 0x8dd7: // UNSIGNED_INT_SAMPLER_2D_ARRAY
682
+ case 0x8dc4: // SAMPLER_2D_ARRAY_SHADOW
683
+ return setValueT2DArray1;
684
+
685
+ }
686
+
687
+ }
688
+
689
+
690
+ // Array of scalars
691
+
692
+ function setValueV1fArray( gl, v ) {
693
+
694
+ gl.uniform1fv( this.addr, v );
695
+
696
+ }
697
+
698
+ // Array of vectors (from flat array or array of THREE.VectorN)
699
+
700
+ function setValueV2fArray( gl, v ) {
701
+
702
+ const data = flatten( v, this.size, 2 );
703
+
704
+ gl.uniform2fv( this.addr, data );
705
+
706
+ }
707
+
708
+ function setValueV3fArray( gl, v ) {
709
+
710
+ const data = flatten( v, this.size, 3 );
711
+
712
+ gl.uniform3fv( this.addr, data );
713
+
714
+ }
715
+
716
+ function setValueV4fArray( gl, v ) {
717
+
718
+ const data = flatten( v, this.size, 4 );
719
+
720
+ gl.uniform4fv( this.addr, data );
721
+
722
+ }
723
+
724
+ // Array of matrices (from flat array or array of THREE.MatrixN)
725
+
726
+ function setValueM2Array( gl, v ) {
727
+
728
+ const data = flatten( v, this.size, 4 );
729
+
730
+ gl.uniformMatrix2fv( this.addr, false, data );
731
+
732
+ }
733
+
734
+ function setValueM3Array( gl, v ) {
735
+
736
+ const data = flatten( v, this.size, 9 );
737
+
738
+ gl.uniformMatrix3fv( this.addr, false, data );
739
+
740
+ }
741
+
742
+ function setValueM4Array( gl, v ) {
743
+
744
+ const data = flatten( v, this.size, 16 );
745
+
746
+ gl.uniformMatrix4fv( this.addr, false, data );
747
+
748
+ }
749
+
750
+ // Array of integer / boolean
751
+
752
+ function setValueV1iArray( gl, v ) {
753
+
754
+ gl.uniform1iv( this.addr, v );
755
+
756
+ }
757
+
758
+ // Array of integer / boolean vectors (from flat array)
759
+
760
+ function setValueV2iArray( gl, v ) {
761
+
762
+ gl.uniform2iv( this.addr, v );
763
+
764
+ }
765
+
766
+ function setValueV3iArray( gl, v ) {
767
+
768
+ gl.uniform3iv( this.addr, v );
769
+
770
+ }
771
+
772
+ function setValueV4iArray( gl, v ) {
773
+
774
+ gl.uniform4iv( this.addr, v );
775
+
776
+ }
777
+
778
+ // Array of unsigned integer
779
+
780
+ function setValueV1uiArray( gl, v ) {
781
+
782
+ gl.uniform1uiv( this.addr, v );
783
+
784
+ }
785
+
786
+ // Array of unsigned integer vectors (from flat array)
787
+
788
+ function setValueV2uiArray( gl, v ) {
789
+
790
+ gl.uniform2uiv( this.addr, v );
791
+
792
+ }
793
+
794
+ function setValueV3uiArray( gl, v ) {
795
+
796
+ gl.uniform3uiv( this.addr, v );
797
+
798
+ }
799
+
800
+ function setValueV4uiArray( gl, v ) {
801
+
802
+ gl.uniform4uiv( this.addr, v );
803
+
804
+ }
805
+
806
+
807
+ // Array of textures (2D / 3D / Cube / 2DArray)
808
+
809
+ function setValueT1Array( gl, v, textures ) {
810
+
811
+ const cache = this.cache;
812
+
813
+ const n = v.length;
814
+
815
+ const units = allocTexUnits( textures, n );
816
+
817
+ if ( ! arraysEqual( cache, units ) ) {
818
+
819
+ gl.uniform1iv( this.addr, units );
820
+
821
+ copyArray( cache, units );
822
+
823
+ }
824
+
825
+ let emptyTexture2D;
826
+
827
+ if ( this.type === gl.SAMPLER_2D_SHADOW ) {
828
+
829
+ emptyTexture2D = emptyShadowTexture;
830
+
831
+ } else {
832
+
833
+ emptyTexture2D = emptyTexture;
834
+
835
+ }
836
+
837
+ for ( let i = 0; i !== n; ++ i ) {
838
+
839
+ textures.setTexture2D( v[ i ] || emptyTexture2D, units[ i ] );
840
+
841
+ }
842
+
843
+ }
844
+
845
+ function setValueT3DArray( gl, v, textures ) {
846
+
847
+ const cache = this.cache;
848
+
849
+ const n = v.length;
850
+
851
+ const units = allocTexUnits( textures, n );
852
+
853
+ if ( ! arraysEqual( cache, units ) ) {
854
+
855
+ gl.uniform1iv( this.addr, units );
856
+
857
+ copyArray( cache, units );
858
+
859
+ }
860
+
861
+ for ( let i = 0; i !== n; ++ i ) {
862
+
863
+ textures.setTexture3D( v[ i ] || empty3dTexture, units[ i ] );
864
+
865
+ }
866
+
867
+ }
868
+
869
+ function setValueT6Array( gl, v, textures ) {
870
+
871
+ const cache = this.cache;
872
+
873
+ const n = v.length;
874
+
875
+ const units = allocTexUnits( textures, n );
876
+
877
+ if ( ! arraysEqual( cache, units ) ) {
878
+
879
+ gl.uniform1iv( this.addr, units );
880
+
881
+ copyArray( cache, units );
882
+
883
+ }
884
+
885
+ for ( let i = 0; i !== n; ++ i ) {
886
+
887
+ textures.setTextureCube( v[ i ] || emptyCubeTexture, units[ i ] );
888
+
889
+ }
890
+
891
+ }
892
+
893
+ function setValueT2DArrayArray( gl, v, textures ) {
894
+
895
+ const cache = this.cache;
896
+
897
+ const n = v.length;
898
+
899
+ const units = allocTexUnits( textures, n );
900
+
901
+ if ( ! arraysEqual( cache, units ) ) {
902
+
903
+ gl.uniform1iv( this.addr, units );
904
+
905
+ copyArray( cache, units );
906
+
907
+ }
908
+
909
+ for ( let i = 0; i !== n; ++ i ) {
910
+
911
+ textures.setTexture2DArray( v[ i ] || emptyArrayTexture, units[ i ] );
912
+
913
+ }
914
+
915
+ }
916
+
917
+
918
+ // Helper to pick the right setter for a pure (bottom-level) array
919
+
920
+ function getPureArraySetter( type ) {
921
+
922
+ switch ( type ) {
923
+
924
+ case 0x1406: return setValueV1fArray; // FLOAT
925
+ case 0x8b50: return setValueV2fArray; // _VEC2
926
+ case 0x8b51: return setValueV3fArray; // _VEC3
927
+ case 0x8b52: return setValueV4fArray; // _VEC4
928
+
929
+ case 0x8b5a: return setValueM2Array; // _MAT2
930
+ case 0x8b5b: return setValueM3Array; // _MAT3
931
+ case 0x8b5c: return setValueM4Array; // _MAT4
932
+
933
+ case 0x1404: case 0x8b56: return setValueV1iArray; // INT, BOOL
934
+ case 0x8b53: case 0x8b57: return setValueV2iArray; // _VEC2
935
+ case 0x8b54: case 0x8b58: return setValueV3iArray; // _VEC3
936
+ case 0x8b55: case 0x8b59: return setValueV4iArray; // _VEC4
937
+
938
+ case 0x1405: return setValueV1uiArray; // UINT
939
+ case 0x8dc6: return setValueV2uiArray; // _VEC2
940
+ case 0x8dc7: return setValueV3uiArray; // _VEC3
941
+ case 0x8dc8: return setValueV4uiArray; // _VEC4
942
+
943
+ case 0x8b5e: // SAMPLER_2D
944
+ case 0x8d66: // SAMPLER_EXTERNAL_OES
945
+ case 0x8dca: // INT_SAMPLER_2D
946
+ case 0x8dd2: // UNSIGNED_INT_SAMPLER_2D
947
+ case 0x8b62: // SAMPLER_2D_SHADOW
948
+ return setValueT1Array;
949
+
950
+ case 0x8b5f: // SAMPLER_3D
951
+ case 0x8dcb: // INT_SAMPLER_3D
952
+ case 0x8dd3: // UNSIGNED_INT_SAMPLER_3D
953
+ return setValueT3DArray;
954
+
955
+ case 0x8b60: // SAMPLER_CUBE
956
+ case 0x8dcc: // INT_SAMPLER_CUBE
957
+ case 0x8dd4: // UNSIGNED_INT_SAMPLER_CUBE
958
+ case 0x8dc5: // SAMPLER_CUBE_SHADOW
959
+ return setValueT6Array;
960
+
961
+ case 0x8dc1: // SAMPLER_2D_ARRAY
962
+ case 0x8dcf: // INT_SAMPLER_2D_ARRAY
963
+ case 0x8dd7: // UNSIGNED_INT_SAMPLER_2D_ARRAY
964
+ case 0x8dc4: // SAMPLER_2D_ARRAY_SHADOW
965
+ return setValueT2DArrayArray;
966
+
967
+ }
968
+
969
+ }
970
+
971
+ // --- Uniform Classes ---
972
+
973
+ class SingleUniform {
974
+
975
+ constructor( id, activeInfo, addr ) {
976
+
977
+ this.id = id;
978
+ this.addr = addr;
979
+ this.cache = [];
980
+ this.type = activeInfo.type;
981
+ this.setValue = getSingularSetter( activeInfo.type );
982
+
983
+ // this.path = activeInfo.name; // DEBUG
984
+
985
+ }
986
+
987
+ }
988
+
989
+ class PureArrayUniform {
990
+
991
+ constructor( id, activeInfo, addr ) {
992
+
993
+ this.id = id;
994
+ this.addr = addr;
995
+ this.cache = [];
996
+ this.type = activeInfo.type;
997
+ this.size = activeInfo.size;
998
+ this.setValue = getPureArraySetter( activeInfo.type );
999
+
1000
+ // this.path = activeInfo.name; // DEBUG
1001
+
1002
+ }
1003
+
1004
+ }
1005
+
1006
+ class StructuredUniform {
1007
+
1008
+ constructor( id ) {
1009
+
1010
+ this.id = id;
1011
+
1012
+ this.seq = [];
1013
+ this.map = {};
1014
+
1015
+ }
1016
+
1017
+ setValue( gl, value, textures ) {
1018
+
1019
+ const seq = this.seq;
1020
+
1021
+ for ( let i = 0, n = seq.length; i !== n; ++ i ) {
1022
+
1023
+ const u = seq[ i ];
1024
+ u.setValue( gl, value[ u.id ], textures );
1025
+
1026
+ }
1027
+
1028
+ }
1029
+
1030
+ }
1031
+
1032
+ // --- Top-level ---
1033
+
1034
+ // Parser - builds up the property tree from the path strings
1035
+
1036
+ const RePathPart = /(\w+)(\])?(\[|\.)?/g;
1037
+
1038
+ // extracts
1039
+ // - the identifier (member name or array index)
1040
+ // - followed by an optional right bracket (found when array index)
1041
+ // - followed by an optional left bracket or dot (type of subscript)
1042
+ //
1043
+ // Note: These portions can be read in a non-overlapping fashion and
1044
+ // allow straightforward parsing of the hierarchy that WebGL encodes
1045
+ // in the uniform names.
1046
+
1047
+ function addUniform( container, uniformObject ) {
1048
+
1049
+ container.seq.push( uniformObject );
1050
+ container.map[ uniformObject.id ] = uniformObject;
1051
+
1052
+ }
1053
+
1054
+ function parseUniform( activeInfo, addr, container ) {
1055
+
1056
+ const path = activeInfo.name,
1057
+ pathLength = path.length;
1058
+
1059
+ // reset RegExp object, because of the early exit of a previous run
1060
+ RePathPart.lastIndex = 0;
1061
+
1062
+ while ( true ) {
1063
+
1064
+ const match = RePathPart.exec( path ),
1065
+ matchEnd = RePathPart.lastIndex;
1066
+
1067
+ let id = match[ 1 ];
1068
+ const idIsIndex = match[ 2 ] === ']',
1069
+ subscript = match[ 3 ];
1070
+
1071
+ if ( idIsIndex ) id = id | 0; // convert to integer
1072
+
1073
+ if ( subscript === undefined || subscript === '[' && matchEnd + 2 === pathLength ) {
1074
+
1075
+ // bare name or "pure" bottom-level array "[0]" suffix
1076
+
1077
+ addUniform( container, subscript === undefined ?
1078
+ new SingleUniform( id, activeInfo, addr ) :
1079
+ new PureArrayUniform( id, activeInfo, addr ) );
1080
+
1081
+ break;
1082
+
1083
+ } else {
1084
+
1085
+ // step into inner node / create it in case it doesn't exist
1086
+
1087
+ const map = container.map;
1088
+ let next = map[ id ];
1089
+
1090
+ if ( next === undefined ) {
1091
+
1092
+ next = new StructuredUniform( id );
1093
+ addUniform( container, next );
1094
+
1095
+ }
1096
+
1097
+ container = next;
1098
+
1099
+ }
1100
+
1101
+ }
1102
+
1103
+ }
1104
+
1105
+ // Root Container
1106
+
1107
+ class WebGLUniforms {
1108
+
1109
+ constructor( gl, program ) {
1110
+
1111
+ this.seq = [];
1112
+ this.map = {};
1113
+
1114
+ const n = gl.getProgramParameter( program, gl.ACTIVE_UNIFORMS );
1115
+
1116
+ for ( let i = 0; i < n; ++ i ) {
1117
+
1118
+ const info = gl.getActiveUniform( program, i ),
1119
+ addr = gl.getUniformLocation( program, info.name );
1120
+
1121
+ parseUniform( info, addr, this );
1122
+
1123
+ }
1124
+
1125
+ // Sort uniforms to prioritize shadow samplers first (for optimal texture unit allocation)
1126
+
1127
+ const shadowSamplers = [];
1128
+ const otherUniforms = [];
1129
+
1130
+ for ( const u of this.seq ) {
1131
+
1132
+ if ( u.type === gl.SAMPLER_2D_SHADOW || u.type === gl.SAMPLER_CUBE_SHADOW || u.type === gl.SAMPLER_2D_ARRAY_SHADOW ) {
1133
+
1134
+ shadowSamplers.push( u );
1135
+
1136
+ } else {
1137
+
1138
+ otherUniforms.push( u );
1139
+
1140
+ }
1141
+
1142
+ }
1143
+
1144
+ if ( shadowSamplers.length > 0 ) {
1145
+
1146
+ this.seq = shadowSamplers.concat( otherUniforms );
1147
+
1148
+ }
1149
+
1150
+ }
1151
+
1152
+ setValue( gl, name, value, textures ) {
1153
+
1154
+ const u = this.map[ name ];
1155
+
1156
+ if ( u !== undefined ) u.setValue( gl, value, textures );
1157
+
1158
+ }
1159
+
1160
+ setOptional( gl, object, name ) {
1161
+
1162
+ const v = object[ name ];
1163
+
1164
+ if ( v !== undefined ) this.setValue( gl, name, v );
1165
+
1166
+ }
1167
+
1168
+ static upload( gl, seq, values, textures ) {
1169
+
1170
+ for ( let i = 0, n = seq.length; i !== n; ++ i ) {
1171
+
1172
+ const u = seq[ i ],
1173
+ v = values[ u.id ];
1174
+
1175
+ if ( v.needsUpdate !== false ) {
1176
+
1177
+ // note: always updating when .needsUpdate is undefined
1178
+ u.setValue( gl, v.value, textures );
1179
+
1180
+ }
1181
+
1182
+ }
1183
+
1184
+ }
1185
+
1186
+ static seqWithValue( seq, values ) {
1187
+
1188
+ const r = [];
1189
+
1190
+ for ( let i = 0, n = seq.length; i !== n; ++ i ) {
1191
+
1192
+ const u = seq[ i ];
1193
+ if ( u.id in values ) r.push( u );
1194
+
1195
+ }
1196
+
1197
+ return r;
1198
+
1199
+ }
1200
+
1201
+ }
1202
+
1203
+ export { WebGLUniforms };