@gnsx/three 0.184.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +85 -0
- package/build/three.cjs +79695 -0
- package/build/three.core.js +59732 -0
- package/build/three.core.min.js +6 -0
- package/build/three.module.js +19552 -0
- package/build/three.module.min.js +6 -0
- package/build/three.tsl.js +654 -0
- package/build/three.tsl.min.js +6 -0
- package/build/three.webgpu.js +83969 -0
- package/build/three.webgpu.min.js +6 -0
- package/build/three.webgpu.nodes.js +83702 -0
- package/build/three.webgpu.nodes.min.js +6 -0
- package/examples/fonts/LICENSE +13 -0
- package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
- package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
- package/examples/fonts/README.md +11 -0
- package/examples/fonts/droid/NOTICE +190 -0
- package/examples/fonts/droid/README.txt +18 -0
- package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
- package/examples/fonts/gentilis_bold.typeface.json +1 -0
- package/examples/fonts/gentilis_regular.typeface.json +1 -0
- package/examples/fonts/helvetiker_bold.typeface.json +1 -0
- package/examples/fonts/helvetiker_regular.typeface.json +1 -0
- package/examples/fonts/optimer_bold.typeface.json +1 -0
- package/examples/fonts/optimer_regular.typeface.json +1 -0
- package/examples/fonts/ttf/README.md +9 -0
- package/examples/fonts/ttf/kenpixel.ttf +0 -0
- package/examples/jsm/Addons.js +293 -0
- package/examples/jsm/animation/AnimationClipCreator.js +168 -0
- package/examples/jsm/animation/CCDIKSolver.js +595 -0
- package/examples/jsm/capabilities/WebGL.js +113 -0
- package/examples/jsm/capabilities/WebGPU.js +59 -0
- package/examples/jsm/controls/ArcballControls.js +3539 -0
- package/examples/jsm/controls/DragControls.js +452 -0
- package/examples/jsm/controls/FirstPersonControls.js +451 -0
- package/examples/jsm/controls/FlyControls.js +384 -0
- package/examples/jsm/controls/MapControls.js +116 -0
- package/examples/jsm/controls/OrbitControls.js +1963 -0
- package/examples/jsm/controls/PointerLockControls.js +264 -0
- package/examples/jsm/controls/TrackballControls.js +1001 -0
- package/examples/jsm/controls/TransformControls.js +1950 -0
- package/examples/jsm/csm/CSM.js +598 -0
- package/examples/jsm/csm/CSMFrustum.js +209 -0
- package/examples/jsm/csm/CSMHelper.js +243 -0
- package/examples/jsm/csm/CSMShader.js +307 -0
- package/examples/jsm/csm/CSMShadowNode.js +603 -0
- package/examples/jsm/curves/CurveExtras.js +694 -0
- package/examples/jsm/curves/NURBSCurve.js +155 -0
- package/examples/jsm/curves/NURBSSurface.js +98 -0
- package/examples/jsm/curves/NURBSUtils.js +532 -0
- package/examples/jsm/curves/NURBSVolume.js +82 -0
- package/examples/jsm/effects/AnaglyphEffect.js +274 -0
- package/examples/jsm/effects/AsciiEffect.js +310 -0
- package/examples/jsm/effects/OutlineEffect.js +489 -0
- package/examples/jsm/effects/ParallaxBarrierEffect.js +155 -0
- package/examples/jsm/effects/StereoEffect.js +91 -0
- package/examples/jsm/environments/ColorEnvironment.js +59 -0
- package/examples/jsm/environments/DebugEnvironment.js +102 -0
- package/examples/jsm/environments/RoomEnvironment.js +185 -0
- package/examples/jsm/exporters/DRACOExporter.js +311 -0
- package/examples/jsm/exporters/EXRExporter.js +618 -0
- package/examples/jsm/exporters/GLTFExporter.js +3738 -0
- package/examples/jsm/exporters/KTX2Exporter.js +347 -0
- package/examples/jsm/exporters/OBJExporter.js +308 -0
- package/examples/jsm/exporters/PLYExporter.js +562 -0
- package/examples/jsm/exporters/STLExporter.js +221 -0
- package/examples/jsm/exporters/USDZExporter.js +1254 -0
- package/examples/jsm/geometries/BoxLineGeometry.js +92 -0
- package/examples/jsm/geometries/ConvexGeometry.js +72 -0
- package/examples/jsm/geometries/DecalGeometry.js +420 -0
- package/examples/jsm/geometries/ParametricFunctions.js +100 -0
- package/examples/jsm/geometries/ParametricGeometry.js +172 -0
- package/examples/jsm/geometries/RoundedBoxGeometry.js +216 -0
- package/examples/jsm/geometries/TeapotGeometry.js +689 -0
- package/examples/jsm/geometries/TextGeometry.js +102 -0
- package/examples/jsm/gpgpu/BitonicSort.js +715 -0
- package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
- package/examples/jsm/helpers/LightProbeGridHelper.js +221 -0
- package/examples/jsm/helpers/LightProbeHelper.js +165 -0
- package/examples/jsm/helpers/LightProbeHelperGPU.js +102 -0
- package/examples/jsm/helpers/OctreeHelper.js +109 -0
- package/examples/jsm/helpers/PositionalAudioHelper.js +169 -0
- package/examples/jsm/helpers/RapierHelper.js +59 -0
- package/examples/jsm/helpers/RectAreaLightHelper.js +118 -0
- package/examples/jsm/helpers/TextureHelper.js +265 -0
- package/examples/jsm/helpers/TextureHelperGPU.js +214 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +155 -0
- package/examples/jsm/helpers/VertexTangentsHelper.js +133 -0
- package/examples/jsm/helpers/ViewHelper.js +519 -0
- package/examples/jsm/inspector/Extension.js +13 -0
- package/examples/jsm/inspector/Inspector.js +542 -0
- package/examples/jsm/inspector/RendererInspector.js +425 -0
- package/examples/jsm/inspector/extensions/extensions.json +6 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +916 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +281 -0
- package/examples/jsm/inspector/tabs/Console.js +238 -0
- package/examples/jsm/inspector/tabs/Memory.js +128 -0
- package/examples/jsm/inspector/tabs/Parameters.js +380 -0
- package/examples/jsm/inspector/tabs/Performance.js +268 -0
- package/examples/jsm/inspector/tabs/Settings.js +264 -0
- package/examples/jsm/inspector/tabs/Timeline.js +1611 -0
- package/examples/jsm/inspector/tabs/Viewer.js +268 -0
- package/examples/jsm/inspector/ui/Graph.js +95 -0
- package/examples/jsm/inspector/ui/Item.js +170 -0
- package/examples/jsm/inspector/ui/List.js +75 -0
- package/examples/jsm/inspector/ui/Profiler.js +2072 -0
- package/examples/jsm/inspector/ui/Style.js +1667 -0
- package/examples/jsm/inspector/ui/Tab.js +265 -0
- package/examples/jsm/inspector/ui/Values.js +476 -0
- package/examples/jsm/inspector/ui/utils.js +69 -0
- package/examples/jsm/interaction/InteractionManager.js +226 -0
- package/examples/jsm/interactive/HTMLMesh.js +601 -0
- package/examples/jsm/interactive/InteractiveGroup.js +224 -0
- package/examples/jsm/interactive/SelectionBox.js +324 -0
- package/examples/jsm/interactive/SelectionHelper.js +150 -0
- package/examples/jsm/libs/ammo.wasm.js +822 -0
- package/examples/jsm/libs/ammo.wasm.wasm +0 -0
- package/examples/jsm/libs/basis/README.md +46 -0
- package/examples/jsm/libs/basis/basis_transcoder.js +19 -0
- package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/jsm/libs/chevrotain.module.min.js +141 -0
- package/examples/jsm/libs/demuxer_mp4.js +109 -0
- package/examples/jsm/libs/draco/README.md +32 -0
- package/examples/jsm/libs/draco/draco_decoder.js +34 -0
- package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/draco_encoder.js +33 -0
- package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
- package/examples/jsm/libs/ecsy.module.js +1792 -0
- package/examples/jsm/libs/fflate.module.js +2672 -0
- package/examples/jsm/libs/ktx-parse.module.js +1 -0
- package/examples/jsm/libs/lil-gui.module.min.js +8 -0
- package/examples/jsm/libs/lottie_canvas.module.js +14849 -0
- package/examples/jsm/libs/meshopt_decoder.module.js +196 -0
- package/examples/jsm/libs/mikktspace.module.js +128 -0
- package/examples/jsm/libs/motion-controllers.module.js +397 -0
- package/examples/jsm/libs/opentype.module.js +14506 -0
- package/examples/jsm/libs/potpack.module.js +125 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/libs/stats.module.js +167 -0
- package/examples/jsm/libs/surfaceNet.js +201 -0
- package/examples/jsm/libs/tween.module.js +876 -0
- package/examples/jsm/libs/utif.module.js +1665 -0
- package/examples/jsm/libs/zstddec.module.js +1 -0
- package/examples/jsm/lighting/DynamicLighting.js +82 -0
- package/examples/jsm/lighting/LightProbeGrid.js +651 -0
- package/examples/jsm/lighting/TiledLighting.js +42 -0
- package/examples/jsm/lights/LightProbeGenerator.js +337 -0
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +127 -0
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +40 -0
- package/examples/jsm/lines/Line2.js +56 -0
- package/examples/jsm/lines/LineGeometry.js +157 -0
- package/examples/jsm/lines/LineMaterial.js +703 -0
- package/examples/jsm/lines/LineSegments2.js +426 -0
- package/examples/jsm/lines/LineSegmentsGeometry.js +298 -0
- package/examples/jsm/lines/Wireframe.js +108 -0
- package/examples/jsm/lines/WireframeGeometry2.js +49 -0
- package/examples/jsm/lines/webgpu/Line2.js +46 -0
- package/examples/jsm/lines/webgpu/LineSegments2.js +411 -0
- package/examples/jsm/lines/webgpu/Wireframe.js +86 -0
- package/examples/jsm/loaders/3DMLoader.js +1836 -0
- package/examples/jsm/loaders/3MFLoader.js +1621 -0
- package/examples/jsm/loaders/AMFLoader.js +541 -0
- package/examples/jsm/loaders/BVHLoader.js +484 -0
- package/examples/jsm/loaders/ColladaLoader.js +153 -0
- package/examples/jsm/loaders/DDSLoader.js +385 -0
- package/examples/jsm/loaders/DRACOLoader.js +739 -0
- package/examples/jsm/loaders/EXRLoader.js +3423 -0
- package/examples/jsm/loaders/FBXLoader.js +4580 -0
- package/examples/jsm/loaders/FontLoader.js +260 -0
- package/examples/jsm/loaders/GCodeLoader.js +318 -0
- package/examples/jsm/loaders/GLTFLoader.js +4860 -0
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +164 -0
- package/examples/jsm/loaders/HDRLoader.js +485 -0
- package/examples/jsm/loaders/IESLoader.js +379 -0
- package/examples/jsm/loaders/KMZLoader.js +163 -0
- package/examples/jsm/loaders/KTX2Loader.js +1257 -0
- package/examples/jsm/loaders/KTXLoader.js +197 -0
- package/examples/jsm/loaders/LDrawLoader.js +2510 -0
- package/examples/jsm/loaders/LUT3dlLoader.js +205 -0
- package/examples/jsm/loaders/LUTCubeLoader.js +190 -0
- package/examples/jsm/loaders/LUTImageLoader.js +190 -0
- package/examples/jsm/loaders/LWOLoader.js +1047 -0
- package/examples/jsm/loaders/LottieLoader.js +130 -0
- package/examples/jsm/loaders/MD2Loader.js +435 -0
- package/examples/jsm/loaders/MDDLoader.js +147 -0
- package/examples/jsm/loaders/MTLLoader.js +593 -0
- package/examples/jsm/loaders/MaterialXLoader.js +1104 -0
- package/examples/jsm/loaders/NRRDLoader.js +718 -0
- package/examples/jsm/loaders/OBJLoader.js +955 -0
- package/examples/jsm/loaders/PCDLoader.js +620 -0
- package/examples/jsm/loaders/PDBLoader.js +272 -0
- package/examples/jsm/loaders/PLYLoader.js +805 -0
- package/examples/jsm/loaders/PVRLoader.js +270 -0
- package/examples/jsm/loaders/RGBELoader.js +18 -0
- package/examples/jsm/loaders/STLLoader.js +421 -0
- package/examples/jsm/loaders/SVGLoader.js +3267 -0
- package/examples/jsm/loaders/TDSLoader.js +1142 -0
- package/examples/jsm/loaders/TGALoader.js +538 -0
- package/examples/jsm/loaders/TIFFLoader.js +59 -0
- package/examples/jsm/loaders/TTFLoader.js +261 -0
- package/examples/jsm/loaders/USDLoader.js +279 -0
- package/examples/jsm/loaders/USDZLoader.js +16 -0
- package/examples/jsm/loaders/UltraHDRLoader.js +755 -0
- package/examples/jsm/loaders/VOXLoader.js +919 -0
- package/examples/jsm/loaders/VRMLLoader.js +3646 -0
- package/examples/jsm/loaders/VTKLoader.js +1293 -0
- package/examples/jsm/loaders/XYZLoader.js +143 -0
- package/examples/jsm/loaders/collada/ColladaComposer.js +3044 -0
- package/examples/jsm/loaders/collada/ColladaParser.js +1977 -0
- package/examples/jsm/loaders/lwo/IFFParser.js +1217 -0
- package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
- package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
- package/examples/jsm/loaders/usd/USDAParser.js +828 -0
- package/examples/jsm/loaders/usd/USDCParser.js +1878 -0
- package/examples/jsm/loaders/usd/USDComposer.js +4594 -0
- package/examples/jsm/materials/LDrawConditionalLineMaterial.js +183 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +154 -0
- package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
- package/examples/jsm/math/Capsule.js +159 -0
- package/examples/jsm/math/ColorConverter.js +58 -0
- package/examples/jsm/math/ColorSpaces.js +147 -0
- package/examples/jsm/math/ConvexHull.js +1695 -0
- package/examples/jsm/math/ImprovedNoise.js +88 -0
- package/examples/jsm/math/Lut.js +317 -0
- package/examples/jsm/math/MeshSurfaceSampler.js +315 -0
- package/examples/jsm/math/OBB.js +535 -0
- package/examples/jsm/math/Octree.js +822 -0
- package/examples/jsm/math/SimplexNoise.js +470 -0
- package/examples/jsm/misc/ConvexObjectBreaker.js +539 -0
- package/examples/jsm/misc/GPUComputationRenderer.js +508 -0
- package/examples/jsm/misc/Gyroscope.js +78 -0
- package/examples/jsm/misc/MD2Character.js +391 -0
- package/examples/jsm/misc/MD2CharacterComplex.js +740 -0
- package/examples/jsm/misc/MorphAnimMesh.js +119 -0
- package/examples/jsm/misc/MorphBlendMesh.js +425 -0
- package/examples/jsm/misc/ProgressiveLightMap.js +370 -0
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +322 -0
- package/examples/jsm/misc/RollerCoaster.js +661 -0
- package/examples/jsm/misc/TubePainter.js +599 -0
- package/examples/jsm/misc/Volume.js +520 -0
- package/examples/jsm/misc/VolumeSlice.js +275 -0
- package/examples/jsm/modifiers/CurveModifier.js +374 -0
- package/examples/jsm/modifiers/CurveModifierGPU.js +256 -0
- package/examples/jsm/modifiers/EdgeSplitModifier.js +299 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +632 -0
- package/examples/jsm/modifiers/TessellateModifier.js +340 -0
- package/examples/jsm/objects/GroundedSkybox.js +69 -0
- package/examples/jsm/objects/Lensflare.js +489 -0
- package/examples/jsm/objects/LensflareMesh.js +376 -0
- package/examples/jsm/objects/MarchingCubes.js +1261 -0
- package/examples/jsm/objects/Reflector.js +386 -0
- package/examples/jsm/objects/ReflectorForSSRPass.js +393 -0
- package/examples/jsm/objects/Refractor.js +389 -0
- package/examples/jsm/objects/ShadowMesh.js +130 -0
- package/examples/jsm/objects/Sky.js +321 -0
- package/examples/jsm/objects/SkyMesh.js +377 -0
- package/examples/jsm/objects/Water.js +374 -0
- package/examples/jsm/objects/Water2.js +403 -0
- package/examples/jsm/objects/Water2Mesh.js +199 -0
- package/examples/jsm/objects/WaterMesh.js +194 -0
- package/examples/jsm/offscreen/jank.js +45 -0
- package/examples/jsm/offscreen/offscreen.js +8 -0
- package/examples/jsm/offscreen/scene.js +86 -0
- package/examples/jsm/physics/AmmoPhysics.js +359 -0
- package/examples/jsm/physics/JoltPhysics.js +334 -0
- package/examples/jsm/physics/RapierPhysics.js +436 -0
- package/examples/jsm/postprocessing/AfterimagePass.js +185 -0
- package/examples/jsm/postprocessing/BloomPass.js +274 -0
- package/examples/jsm/postprocessing/BokehPass.js +218 -0
- package/examples/jsm/postprocessing/ClearPass.js +97 -0
- package/examples/jsm/postprocessing/CubeTexturePass.js +146 -0
- package/examples/jsm/postprocessing/DotScreenPass.js +114 -0
- package/examples/jsm/postprocessing/EffectComposer.js +365 -0
- package/examples/jsm/postprocessing/FXAAPass.js +40 -0
- package/examples/jsm/postprocessing/FilmPass.js +113 -0
- package/examples/jsm/postprocessing/GTAOPass.js +727 -0
- package/examples/jsm/postprocessing/GlitchPass.js +177 -0
- package/examples/jsm/postprocessing/HalftonePass.js +134 -0
- package/examples/jsm/postprocessing/LUTPass.js +138 -0
- package/examples/jsm/postprocessing/MaskPass.js +195 -0
- package/examples/jsm/postprocessing/OutlinePass.js +776 -0
- package/examples/jsm/postprocessing/OutputPass.js +148 -0
- package/examples/jsm/postprocessing/Pass.js +191 -0
- package/examples/jsm/postprocessing/RenderPass.js +193 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +314 -0
- package/examples/jsm/postprocessing/RenderTransitionPass.js +267 -0
- package/examples/jsm/postprocessing/SAOPass.js +407 -0
- package/examples/jsm/postprocessing/SMAAPass.js +230 -0
- package/examples/jsm/postprocessing/SSAARenderPass.js +313 -0
- package/examples/jsm/postprocessing/SSAOPass.js +527 -0
- package/examples/jsm/postprocessing/SSRPass.js +856 -0
- package/examples/jsm/postprocessing/SavePass.js +132 -0
- package/examples/jsm/postprocessing/ShaderPass.js +135 -0
- package/examples/jsm/postprocessing/TAARenderPass.js +243 -0
- package/examples/jsm/postprocessing/TexturePass.js +131 -0
- package/examples/jsm/postprocessing/UnrealBloomPass.js +524 -0
- package/examples/jsm/renderers/CSS2DRenderer.js +328 -0
- package/examples/jsm/renderers/CSS3DRenderer.js +454 -0
- package/examples/jsm/renderers/Projector.js +1154 -0
- package/examples/jsm/renderers/SVGRenderer.js +799 -0
- package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +96 -0
- package/examples/jsm/shaders/AfterimageShader.js +63 -0
- package/examples/jsm/shaders/BasicShader.js +36 -0
- package/examples/jsm/shaders/BleachBypassShader.js +68 -0
- package/examples/jsm/shaders/BlendShader.js +56 -0
- package/examples/jsm/shaders/BokehShader.js +151 -0
- package/examples/jsm/shaders/BokehShader2.js +404 -0
- package/examples/jsm/shaders/BrightnessContrastShader.js +62 -0
- package/examples/jsm/shaders/ColorCorrectionShader.js +59 -0
- package/examples/jsm/shaders/ColorifyShader.js +57 -0
- package/examples/jsm/shaders/ConvolutionShader.js +74 -0
- package/examples/jsm/shaders/CopyShader.js +52 -0
- package/examples/jsm/shaders/DOFMipMapShader.js +63 -0
- package/examples/jsm/shaders/DepthLimitedBlurShader.js +180 -0
- package/examples/jsm/shaders/DigitalGlitch.js +104 -0
- package/examples/jsm/shaders/DotScreenShader.js +75 -0
- package/examples/jsm/shaders/ExposureShader.js +51 -0
- package/examples/jsm/shaders/FXAAShader.js +298 -0
- package/examples/jsm/shaders/FilmShader.js +72 -0
- package/examples/jsm/shaders/FocusShader.js +94 -0
- package/examples/jsm/shaders/FreiChenShader.js +103 -0
- package/examples/jsm/shaders/GTAOShader.js +434 -0
- package/examples/jsm/shaders/GammaCorrectionShader.js +52 -0
- package/examples/jsm/shaders/HalftoneShader.js +332 -0
- package/examples/jsm/shaders/HorizontalBlurShader.js +68 -0
- package/examples/jsm/shaders/HorizontalTiltShiftShader.js +70 -0
- package/examples/jsm/shaders/HueSaturationShader.js +74 -0
- package/examples/jsm/shaders/KaleidoShader.js +65 -0
- package/examples/jsm/shaders/LuminosityHighPassShader.js +68 -0
- package/examples/jsm/shaders/LuminosityShader.js +54 -0
- package/examples/jsm/shaders/MirrorShader.js +62 -0
- package/examples/jsm/shaders/NormalMapShader.js +60 -0
- package/examples/jsm/shaders/OutputShader.js +103 -0
- package/examples/jsm/shaders/PoissonDenoiseShader.js +239 -0
- package/examples/jsm/shaders/RGBShiftShader.js +61 -0
- package/examples/jsm/shaders/SAOShader.js +201 -0
- package/examples/jsm/shaders/SMAAShader.js +489 -0
- package/examples/jsm/shaders/SSAOShader.js +331 -0
- package/examples/jsm/shaders/SSRShader.js +396 -0
- package/examples/jsm/shaders/SepiaShader.js +57 -0
- package/examples/jsm/shaders/SobelOperatorShader.js +98 -0
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +95 -0
- package/examples/jsm/shaders/TechnicolorShader.js +51 -0
- package/examples/jsm/shaders/ToonShader.js +349 -0
- package/examples/jsm/shaders/TriangleBlurShader.js +79 -0
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +60 -0
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- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +128 -0
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +224 -0
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +118 -0
- package/src/renderers/shaders/ShaderLib/points.glsl.js +87 -0
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +58 -0
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +79 -0
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +51 -0
- package/src/renderers/shaders/ShaderLib.js +362 -0
- package/src/renderers/shaders/UniformsLib.js +234 -0
- package/src/renderers/shaders/UniformsUtils.js +154 -0
- package/src/renderers/webgl/WebGLAnimation.js +54 -0
- package/src/renderers/webgl/WebGLAttributes.js +237 -0
- package/src/renderers/webgl/WebGLBackground.js +303 -0
- package/src/renderers/webgl/WebGLBindingStates.js +666 -0
- package/src/renderers/webgl/WebGLBufferRenderer.js +57 -0
- package/src/renderers/webgl/WebGLCapabilities.js +150 -0
- package/src/renderers/webgl/WebGLClipping.js +171 -0
- package/src/renderers/webgl/WebGLEnvironments.js +228 -0
- package/src/renderers/webgl/WebGLExtensions.js +61 -0
- package/src/renderers/webgl/WebGLGeometries.js +186 -0
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +68 -0
- package/src/renderers/webgl/WebGLInfo.js +73 -0
- package/src/renderers/webgl/WebGLLights.js +584 -0
- package/src/renderers/webgl/WebGLMaterials.js +602 -0
- package/src/renderers/webgl/WebGLMorphtargets.js +168 -0
- package/src/renderers/webgl/WebGLObjects.js +94 -0
- package/src/renderers/webgl/WebGLOutput.js +270 -0
- package/src/renderers/webgl/WebGLProgram.js +1031 -0
- package/src/renderers/webgl/WebGLPrograms.js +679 -0
- package/src/renderers/webgl/WebGLProperties.js +55 -0
- package/src/renderers/webgl/WebGLRenderLists.js +253 -0
- package/src/renderers/webgl/WebGLRenderStates.js +124 -0
- package/src/renderers/webgl/WebGLShader.js +12 -0
- package/src/renderers/webgl/WebGLShaderCache.js +124 -0
- package/src/renderers/webgl/WebGLShadowMap.js +600 -0
- package/src/renderers/webgl/WebGLState.js +1370 -0
- package/src/renderers/webgl/WebGLTextures.js +2506 -0
- package/src/renderers/webgl/WebGLUniforms.js +1203 -0
- package/src/renderers/webgl/WebGLUniformsGroups.js +413 -0
- package/src/renderers/webgl/WebGLUtils.js +217 -0
- package/src/renderers/webgl-fallback/WebGLBackend.js +2783 -0
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +99 -0
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +1676 -0
- package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +359 -0
- package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +89 -0
- package/src/renderers/webgl-fallback/utils/WebGLConstants.js +13 -0
- package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +83 -0
- package/src/renderers/webgl-fallback/utils/WebGLState.js +1361 -0
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +1324 -0
- package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +396 -0
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +317 -0
- package/src/renderers/webgpu/WebGPUBackend.js +2602 -0
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +69 -0
- package/src/renderers/webgpu/WebGPURenderer.js +107 -0
- package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +66 -0
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +100 -0
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +2523 -0
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +187 -0
- package/src/renderers/webgpu/nodes/WGSLNodeParser.js +25 -0
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +522 -0
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +642 -0
- package/src/renderers/webgpu/utils/WebGPUCapabilities.js +48 -0
- package/src/renderers/webgpu/utils/WebGPUConstants.js +354 -0
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +846 -0
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +389 -0
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +1673 -0
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +310 -0
- package/src/renderers/webgpu/utils/WebGPUUtils.js +269 -0
- package/src/renderers/webxr/WebXRController.js +440 -0
- package/src/renderers/webxr/WebXRDepthSensing.js +155 -0
- package/src/renderers/webxr/WebXRManager.js +1103 -0
- package/src/scenes/Fog.js +98 -0
- package/src/scenes/FogExp2.js +86 -0
- package/src/scenes/Scene.js +165 -0
- package/src/textures/CanvasTexture.js +45 -0
- package/src/textures/CompressedArrayTexture.js +89 -0
- package/src/textures/CompressedCubeTexture.js +48 -0
- package/src/textures/CompressedTexture.js +86 -0
- package/src/textures/CubeDepthTexture.js +76 -0
- package/src/textures/CubeTexture.js +81 -0
- package/src/textures/Data3DTexture.js +112 -0
- package/src/textures/DataArrayTexture.js +134 -0
- package/src/textures/DataTexture.js +87 -0
- package/src/textures/DepthTexture.js +104 -0
- package/src/textures/ExternalTexture.js +56 -0
- package/src/textures/FramebufferTexture.js +85 -0
- package/src/textures/HTMLTexture.js +74 -0
- package/src/textures/Source.js +230 -0
- package/src/textures/Texture.js +812 -0
- package/src/textures/VideoFrameTexture.js +72 -0
- package/src/textures/VideoTexture.js +127 -0
- package/src/utils.js +493 -0
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export default /* glsl */`
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#ifdef USE_MAP
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vec4 sampledDiffuseColor = texture2D( map, vMapUv );
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#ifdef DECODE_VIDEO_TEXTURE
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// use inline sRGB decode until browsers properly support SRGB8_ALPHA8 with video textures (#26516)
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sampledDiffuseColor = sRGBTransferEOTF( sampledDiffuseColor );
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#endif
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diffuseColor *= sampledDiffuseColor;
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#endif
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export default /* glsl */`
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#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
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#if defined( USE_POINTS_UV )
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vec2 uv = vUv;
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#else
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vec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;
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#endif
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#endif
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#ifdef USE_MAP
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diffuseColor *= texture2D( map, uv );
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#endif
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#ifdef USE_ALPHAMAP
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diffuseColor.a *= texture2D( alphaMap, uv ).g;
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#endif
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`;
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export default /* glsl */`
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#if defined( USE_POINTS_UV )
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varying vec2 vUv;
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#else
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#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
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uniform mat3 uvTransform;
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#endif
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#endif
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#ifdef USE_MAP
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uniform sampler2D map;
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#endif
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#ifdef USE_ALPHAMAP
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uniform sampler2D alphaMap;
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#endif
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`;
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export default /* glsl */`
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float metalnessFactor = metalness;
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#ifdef USE_METALNESSMAP
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vec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );
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// reads channel B, compatible with a combined OcclusionRoughnessMetallic (RGB) texture
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metalnessFactor *= texelMetalness.b;
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#endif
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`;
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export default /* glsl */`
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#if defined( USE_MORPHCOLORS )
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// morphTargetBaseInfluence is set based on BufferGeometry.morphTargetsRelative value:
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// When morphTargetsRelative is false, this is set to 1 - sum(influences); this results in normal = sum((target - base) * influence)
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// When morphTargetsRelative is true, this is set to 1; as a result, all morph targets are simply added to the base after weighting
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vColor *= morphTargetBaseInfluence;
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#if defined( USE_COLOR_ALPHA )
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if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];
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#elif defined( USE_COLOR )
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if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];
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#endif
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}
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#endif
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`;
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export default /* glsl */`
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#ifdef USE_INSTANCING_MORPH
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float morphTargetInfluences[ MORPHTARGETS_COUNT ];
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float morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;
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for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
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morphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;
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}
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#endif
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`;
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export default /* glsl */`
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#ifdef USE_MORPHNORMALS
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// morphTargetBaseInfluence is set based on BufferGeometry.morphTargetsRelative value:
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// When morphTargetsRelative is false, this is set to 1 - sum(influences); this results in normal = sum((target - base) * influence)
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// When morphTargetsRelative is true, this is set to 1; as a result, all morph targets are simply added to the base after weighting
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objectNormal *= morphTargetBaseInfluence;
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for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
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if ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];
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}
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#endif
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`;
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export default /* glsl */`
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#ifdef USE_MORPHTARGETS
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#ifndef USE_INSTANCING_MORPH
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uniform float morphTargetBaseInfluence;
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uniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];
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#endif
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uniform sampler2DArray morphTargetsTexture;
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uniform ivec2 morphTargetsTextureSize;
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vec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {
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int texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;
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int y = texelIndex / morphTargetsTextureSize.x;
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int x = texelIndex - y * morphTargetsTextureSize.x;
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ivec3 morphUV = ivec3( x, y, morphTargetIndex );
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return texelFetch( morphTargetsTexture, morphUV, 0 );
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}
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#endif
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`;
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export default /* glsl */`
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#ifdef USE_MORPHTARGETS
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// morphTargetBaseInfluence is set based on BufferGeometry.morphTargetsRelative value:
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// When morphTargetsRelative is false, this is set to 1 - sum(influences); this results in position = sum((target - base) * influence)
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// When morphTargetsRelative is true, this is set to 1; as a result, all morph targets are simply added to the base after weighting
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transformed *= morphTargetBaseInfluence;
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for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
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if ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];
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}
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#endif
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`;
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export default /* glsl */`
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float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;
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#ifdef FLAT_SHADED
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vec3 fdx = dFdx( vViewPosition );
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vec3 fdy = dFdy( vViewPosition );
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vec3 normal = normalize( cross( fdx, fdy ) );
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#else
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vec3 normal = normalize( vNormal );
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#ifdef DOUBLE_SIDED
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normal *= faceDirection;
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#endif
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#endif
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#if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )
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#ifdef USE_TANGENT
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mat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
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#else
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mat3 tbn = getTangentFrame( - vViewPosition, normal,
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#if defined( USE_NORMALMAP )
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vNormalMapUv
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#elif defined( USE_CLEARCOAT_NORMALMAP )
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vClearcoatNormalMapUv
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#else
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vUv
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#endif
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);
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#endif
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#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
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tbn[0] *= faceDirection;
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tbn[1] *= faceDirection;
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#endif
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#endif
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#ifdef USE_CLEARCOAT_NORMALMAP
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#ifdef USE_TANGENT
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mat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
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#else
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mat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );
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#endif
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#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
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tbn2[0] *= faceDirection;
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tbn2[1] *= faceDirection;
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#endif
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#endif
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// non perturbed normal for clearcoat among others
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vec3 nonPerturbedNormal = normal;
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`;
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@@ -0,0 +1,40 @@
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export default /* glsl */`
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#ifdef USE_NORMALMAP_OBJECTSPACE
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normal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0; // overrides both flatShading and attribute normals
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+
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#ifdef FLIP_SIDED
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normal = - normal;
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#endif
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#ifdef DOUBLE_SIDED
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normal = normal * faceDirection;
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#endif
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normal = normalize( normalMatrix * normal );
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#elif defined( USE_NORMALMAP_TANGENTSPACE )
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vec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
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+
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#if defined( USE_PACKED_NORMALMAP )
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mapN = vec3( mapN.xy, sqrt( saturate( 1.0 - dot( mapN.xy, mapN.xy ) ) ) );
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+
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#endif
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mapN.xy *= normalScale;
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+
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normal = normalize( tbn * mapN );
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+
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35
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+
#elif defined( USE_BUMPMAP )
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+
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+
normal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );
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+
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39
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+
#endif
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40
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+
`;
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@@ -0,0 +1,14 @@
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1
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+
export default /* glsl */`
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2
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+
#ifndef FLAT_SHADED // normal is computed with derivatives when FLAT_SHADED
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3
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+
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4
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+
vNormal = normalize( transformedNormal );
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5
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+
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6
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+
#ifdef USE_TANGENT
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7
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+
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8
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+
vTangent = normalize( transformedTangent );
|
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9
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+
vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );
|
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10
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+
|
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11
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+
#endif
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12
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+
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13
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+
#endif
|
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14
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+
`;
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|
@@ -0,0 +1,43 @@
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1
|
+
export default /* glsl */`
|
|
2
|
+
#ifdef USE_NORMALMAP
|
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3
|
+
|
|
4
|
+
uniform sampler2D normalMap;
|
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5
|
+
uniform vec2 normalScale;
|
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6
|
+
|
|
7
|
+
#endif
|
|
8
|
+
|
|
9
|
+
#ifdef USE_NORMALMAP_OBJECTSPACE
|
|
10
|
+
|
|
11
|
+
uniform mat3 normalMatrix;
|
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12
|
+
|
|
13
|
+
#endif
|
|
14
|
+
|
|
15
|
+
#if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )
|
|
16
|
+
|
|
17
|
+
// Normal Mapping Without Precomputed Tangents
|
|
18
|
+
// http://www.thetenthplanet.de/archives/1180
|
|
19
|
+
|
|
20
|
+
mat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {
|
|
21
|
+
|
|
22
|
+
vec3 q0 = dFdx( eye_pos.xyz );
|
|
23
|
+
vec3 q1 = dFdy( eye_pos.xyz );
|
|
24
|
+
vec2 st0 = dFdx( uv.st );
|
|
25
|
+
vec2 st1 = dFdy( uv.st );
|
|
26
|
+
|
|
27
|
+
vec3 N = surf_norm; // normalized
|
|
28
|
+
|
|
29
|
+
vec3 q1perp = cross( q1, N );
|
|
30
|
+
vec3 q0perp = cross( N, q0 );
|
|
31
|
+
|
|
32
|
+
vec3 T = q1perp * st0.x + q0perp * st1.x;
|
|
33
|
+
vec3 B = q1perp * st0.y + q0perp * st1.y;
|
|
34
|
+
|
|
35
|
+
float det = max( dot( T, T ), dot( B, B ) );
|
|
36
|
+
float scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );
|
|
37
|
+
|
|
38
|
+
return mat3( T * scale, B * scale, N );
|
|
39
|
+
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
#endif
|
|
43
|
+
`;
|
|
@@ -0,0 +1,116 @@
|
|
|
1
|
+
export default /* glsl */`
|
|
2
|
+
vec3 packNormalToRGB( const in vec3 normal ) {
|
|
3
|
+
return normalize( normal ) * 0.5 + 0.5;
|
|
4
|
+
}
|
|
5
|
+
|
|
6
|
+
vec3 unpackRGBToNormal( const in vec3 rgb ) {
|
|
7
|
+
return 2.0 * rgb.xyz - 1.0;
|
|
8
|
+
}
|
|
9
|
+
|
|
10
|
+
const float PackUpscale = 256. / 255.; // fraction -> 0..1 (including 1)
|
|
11
|
+
const float UnpackDownscale = 255. / 256.; // 0..1 -> fraction (excluding 1)
|
|
12
|
+
const float ShiftRight8 = 1. / 256.;
|
|
13
|
+
const float Inv255 = 1. / 255.;
|
|
14
|
+
|
|
15
|
+
const vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );
|
|
16
|
+
|
|
17
|
+
const vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );
|
|
18
|
+
const vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );
|
|
19
|
+
const vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );
|
|
20
|
+
|
|
21
|
+
vec4 packDepthToRGBA( const in float v ) {
|
|
22
|
+
if( v <= 0.0 )
|
|
23
|
+
return vec4( 0., 0., 0., 0. );
|
|
24
|
+
if( v >= 1.0 )
|
|
25
|
+
return vec4( 1., 1., 1., 1. );
|
|
26
|
+
float vuf;
|
|
27
|
+
float af = modf( v * PackFactors.a, vuf );
|
|
28
|
+
float bf = modf( vuf * ShiftRight8, vuf );
|
|
29
|
+
float gf = modf( vuf * ShiftRight8, vuf );
|
|
30
|
+
return vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
vec3 packDepthToRGB( const in float v ) {
|
|
34
|
+
if( v <= 0.0 )
|
|
35
|
+
return vec3( 0., 0., 0. );
|
|
36
|
+
if( v >= 1.0 )
|
|
37
|
+
return vec3( 1., 1., 1. );
|
|
38
|
+
float vuf;
|
|
39
|
+
float bf = modf( v * PackFactors.b, vuf );
|
|
40
|
+
float gf = modf( vuf * ShiftRight8, vuf );
|
|
41
|
+
// the 0.9999 tweak is unimportant, very tiny empirical improvement
|
|
42
|
+
// return vec3( vuf * Inv255, gf * PackUpscale, bf * 0.9999 );
|
|
43
|
+
return vec3( vuf * Inv255, gf * PackUpscale, bf );
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
vec2 packDepthToRG( const in float v ) {
|
|
47
|
+
if( v <= 0.0 )
|
|
48
|
+
return vec2( 0., 0. );
|
|
49
|
+
if( v >= 1.0 )
|
|
50
|
+
return vec2( 1., 1. );
|
|
51
|
+
float vuf;
|
|
52
|
+
float gf = modf( v * 256., vuf );
|
|
53
|
+
return vec2( vuf * Inv255, gf );
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
float unpackRGBAToDepth( const in vec4 v ) {
|
|
57
|
+
return dot( v, UnpackFactors4 );
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
float unpackRGBToDepth( const in vec3 v ) {
|
|
61
|
+
return dot( v, UnpackFactors3 );
|
|
62
|
+
}
|
|
63
|
+
|
|
64
|
+
float unpackRGToDepth( const in vec2 v ) {
|
|
65
|
+
return v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;
|
|
66
|
+
}
|
|
67
|
+
|
|
68
|
+
vec4 pack2HalfToRGBA( const in vec2 v ) {
|
|
69
|
+
vec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );
|
|
70
|
+
return vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
vec2 unpackRGBATo2Half( const in vec4 v ) {
|
|
74
|
+
return vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );
|
|
75
|
+
}
|
|
76
|
+
|
|
77
|
+
// NOTE: viewZ, the z-coordinate in camera space, is negative for points in front of the camera
|
|
78
|
+
|
|
79
|
+
float viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {
|
|
80
|
+
// -near maps to 0; -far maps to 1
|
|
81
|
+
return ( viewZ + near ) / ( near - far );
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
float orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {
|
|
85
|
+
|
|
86
|
+
#ifdef USE_REVERSED_DEPTH_BUFFER
|
|
87
|
+
|
|
88
|
+
return depth * ( far - near ) - far;
|
|
89
|
+
|
|
90
|
+
#else
|
|
91
|
+
|
|
92
|
+
return depth * ( near - far ) - near;
|
|
93
|
+
|
|
94
|
+
#endif
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
// NOTE: https://twitter.com/gonnavis/status/1377183786949959682
|
|
98
|
+
|
|
99
|
+
float viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {
|
|
100
|
+
// -near maps to 0; -far maps to 1
|
|
101
|
+
return ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );
|
|
102
|
+
}
|
|
103
|
+
|
|
104
|
+
float perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {
|
|
105
|
+
|
|
106
|
+
#ifdef USE_REVERSED_DEPTH_BUFFER
|
|
107
|
+
|
|
108
|
+
return ( near * far ) / ( ( near - far ) * depth - near );
|
|
109
|
+
|
|
110
|
+
#else
|
|
111
|
+
|
|
112
|
+
return ( near * far ) / ( ( far - near ) * depth - far );
|
|
113
|
+
|
|
114
|
+
#endif
|
|
115
|
+
}
|
|
116
|
+
`;
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
export default /* glsl */`
|
|
2
|
+
vec4 mvPosition = vec4( transformed, 1.0 );
|
|
3
|
+
|
|
4
|
+
#ifdef USE_BATCHING
|
|
5
|
+
|
|
6
|
+
mvPosition = batchingMatrix * mvPosition;
|
|
7
|
+
|
|
8
|
+
#endif
|
|
9
|
+
|
|
10
|
+
#ifdef USE_INSTANCING
|
|
11
|
+
|
|
12
|
+
mvPosition = instanceMatrix * mvPosition;
|
|
13
|
+
|
|
14
|
+
#endif
|
|
15
|
+
|
|
16
|
+
mvPosition = modelViewMatrix * mvPosition;
|
|
17
|
+
|
|
18
|
+
gl_Position = projectionMatrix * mvPosition;
|
|
19
|
+
`;
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
export default /* glsl */`
|
|
2
|
+
float roughnessFactor = roughness;
|
|
3
|
+
|
|
4
|
+
#ifdef USE_ROUGHNESSMAP
|
|
5
|
+
|
|
6
|
+
vec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );
|
|
7
|
+
|
|
8
|
+
// reads channel G, compatible with a combined OcclusionRoughnessMetallic (RGB) texture
|
|
9
|
+
roughnessFactor *= texelRoughness.g;
|
|
10
|
+
|
|
11
|
+
#endif
|
|
12
|
+
`;
|