@gnsx/three 0.184.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +85 -0
- package/build/three.cjs +79695 -0
- package/build/three.core.js +59732 -0
- package/build/three.core.min.js +6 -0
- package/build/three.module.js +19552 -0
- package/build/three.module.min.js +6 -0
- package/build/three.tsl.js +654 -0
- package/build/three.tsl.min.js +6 -0
- package/build/three.webgpu.js +83969 -0
- package/build/three.webgpu.min.js +6 -0
- package/build/three.webgpu.nodes.js +83702 -0
- package/build/three.webgpu.nodes.min.js +6 -0
- package/examples/fonts/LICENSE +13 -0
- package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
- package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
- package/examples/fonts/README.md +11 -0
- package/examples/fonts/droid/NOTICE +190 -0
- package/examples/fonts/droid/README.txt +18 -0
- package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
- package/examples/fonts/gentilis_bold.typeface.json +1 -0
- package/examples/fonts/gentilis_regular.typeface.json +1 -0
- package/examples/fonts/helvetiker_bold.typeface.json +1 -0
- package/examples/fonts/helvetiker_regular.typeface.json +1 -0
- package/examples/fonts/optimer_bold.typeface.json +1 -0
- package/examples/fonts/optimer_regular.typeface.json +1 -0
- package/examples/fonts/ttf/README.md +9 -0
- package/examples/fonts/ttf/kenpixel.ttf +0 -0
- package/examples/jsm/Addons.js +293 -0
- package/examples/jsm/animation/AnimationClipCreator.js +168 -0
- package/examples/jsm/animation/CCDIKSolver.js +595 -0
- package/examples/jsm/capabilities/WebGL.js +113 -0
- package/examples/jsm/capabilities/WebGPU.js +59 -0
- package/examples/jsm/controls/ArcballControls.js +3539 -0
- package/examples/jsm/controls/DragControls.js +452 -0
- package/examples/jsm/controls/FirstPersonControls.js +451 -0
- package/examples/jsm/controls/FlyControls.js +384 -0
- package/examples/jsm/controls/MapControls.js +116 -0
- package/examples/jsm/controls/OrbitControls.js +1963 -0
- package/examples/jsm/controls/PointerLockControls.js +264 -0
- package/examples/jsm/controls/TrackballControls.js +1001 -0
- package/examples/jsm/controls/TransformControls.js +1950 -0
- package/examples/jsm/csm/CSM.js +598 -0
- package/examples/jsm/csm/CSMFrustum.js +209 -0
- package/examples/jsm/csm/CSMHelper.js +243 -0
- package/examples/jsm/csm/CSMShader.js +307 -0
- package/examples/jsm/csm/CSMShadowNode.js +603 -0
- package/examples/jsm/curves/CurveExtras.js +694 -0
- package/examples/jsm/curves/NURBSCurve.js +155 -0
- package/examples/jsm/curves/NURBSSurface.js +98 -0
- package/examples/jsm/curves/NURBSUtils.js +532 -0
- package/examples/jsm/curves/NURBSVolume.js +82 -0
- package/examples/jsm/effects/AnaglyphEffect.js +274 -0
- package/examples/jsm/effects/AsciiEffect.js +310 -0
- package/examples/jsm/effects/OutlineEffect.js +489 -0
- package/examples/jsm/effects/ParallaxBarrierEffect.js +155 -0
- package/examples/jsm/effects/StereoEffect.js +91 -0
- package/examples/jsm/environments/ColorEnvironment.js +59 -0
- package/examples/jsm/environments/DebugEnvironment.js +102 -0
- package/examples/jsm/environments/RoomEnvironment.js +185 -0
- package/examples/jsm/exporters/DRACOExporter.js +311 -0
- package/examples/jsm/exporters/EXRExporter.js +618 -0
- package/examples/jsm/exporters/GLTFExporter.js +3738 -0
- package/examples/jsm/exporters/KTX2Exporter.js +347 -0
- package/examples/jsm/exporters/OBJExporter.js +308 -0
- package/examples/jsm/exporters/PLYExporter.js +562 -0
- package/examples/jsm/exporters/STLExporter.js +221 -0
- package/examples/jsm/exporters/USDZExporter.js +1254 -0
- package/examples/jsm/geometries/BoxLineGeometry.js +92 -0
- package/examples/jsm/geometries/ConvexGeometry.js +72 -0
- package/examples/jsm/geometries/DecalGeometry.js +420 -0
- package/examples/jsm/geometries/ParametricFunctions.js +100 -0
- package/examples/jsm/geometries/ParametricGeometry.js +172 -0
- package/examples/jsm/geometries/RoundedBoxGeometry.js +216 -0
- package/examples/jsm/geometries/TeapotGeometry.js +689 -0
- package/examples/jsm/geometries/TextGeometry.js +102 -0
- package/examples/jsm/gpgpu/BitonicSort.js +715 -0
- package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
- package/examples/jsm/helpers/LightProbeGridHelper.js +221 -0
- package/examples/jsm/helpers/LightProbeHelper.js +165 -0
- package/examples/jsm/helpers/LightProbeHelperGPU.js +102 -0
- package/examples/jsm/helpers/OctreeHelper.js +109 -0
- package/examples/jsm/helpers/PositionalAudioHelper.js +169 -0
- package/examples/jsm/helpers/RapierHelper.js +59 -0
- package/examples/jsm/helpers/RectAreaLightHelper.js +118 -0
- package/examples/jsm/helpers/TextureHelper.js +265 -0
- package/examples/jsm/helpers/TextureHelperGPU.js +214 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +155 -0
- package/examples/jsm/helpers/VertexTangentsHelper.js +133 -0
- package/examples/jsm/helpers/ViewHelper.js +519 -0
- package/examples/jsm/inspector/Extension.js +13 -0
- package/examples/jsm/inspector/Inspector.js +542 -0
- package/examples/jsm/inspector/RendererInspector.js +425 -0
- package/examples/jsm/inspector/extensions/extensions.json +6 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +916 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +281 -0
- package/examples/jsm/inspector/tabs/Console.js +238 -0
- package/examples/jsm/inspector/tabs/Memory.js +128 -0
- package/examples/jsm/inspector/tabs/Parameters.js +380 -0
- package/examples/jsm/inspector/tabs/Performance.js +268 -0
- package/examples/jsm/inspector/tabs/Settings.js +264 -0
- package/examples/jsm/inspector/tabs/Timeline.js +1611 -0
- package/examples/jsm/inspector/tabs/Viewer.js +268 -0
- package/examples/jsm/inspector/ui/Graph.js +95 -0
- package/examples/jsm/inspector/ui/Item.js +170 -0
- package/examples/jsm/inspector/ui/List.js +75 -0
- package/examples/jsm/inspector/ui/Profiler.js +2072 -0
- package/examples/jsm/inspector/ui/Style.js +1667 -0
- package/examples/jsm/inspector/ui/Tab.js +265 -0
- package/examples/jsm/inspector/ui/Values.js +476 -0
- package/examples/jsm/inspector/ui/utils.js +69 -0
- package/examples/jsm/interaction/InteractionManager.js +226 -0
- package/examples/jsm/interactive/HTMLMesh.js +601 -0
- package/examples/jsm/interactive/InteractiveGroup.js +224 -0
- package/examples/jsm/interactive/SelectionBox.js +324 -0
- package/examples/jsm/interactive/SelectionHelper.js +150 -0
- package/examples/jsm/libs/ammo.wasm.js +822 -0
- package/examples/jsm/libs/ammo.wasm.wasm +0 -0
- package/examples/jsm/libs/basis/README.md +46 -0
- package/examples/jsm/libs/basis/basis_transcoder.js +19 -0
- package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/jsm/libs/chevrotain.module.min.js +141 -0
- package/examples/jsm/libs/demuxer_mp4.js +109 -0
- package/examples/jsm/libs/draco/README.md +32 -0
- package/examples/jsm/libs/draco/draco_decoder.js +34 -0
- package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/draco_encoder.js +33 -0
- package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
- package/examples/jsm/libs/ecsy.module.js +1792 -0
- package/examples/jsm/libs/fflate.module.js +2672 -0
- package/examples/jsm/libs/ktx-parse.module.js +1 -0
- package/examples/jsm/libs/lil-gui.module.min.js +8 -0
- package/examples/jsm/libs/lottie_canvas.module.js +14849 -0
- package/examples/jsm/libs/meshopt_decoder.module.js +196 -0
- package/examples/jsm/libs/mikktspace.module.js +128 -0
- package/examples/jsm/libs/motion-controllers.module.js +397 -0
- package/examples/jsm/libs/opentype.module.js +14506 -0
- package/examples/jsm/libs/potpack.module.js +125 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/libs/stats.module.js +167 -0
- package/examples/jsm/libs/surfaceNet.js +201 -0
- package/examples/jsm/libs/tween.module.js +876 -0
- package/examples/jsm/libs/utif.module.js +1665 -0
- package/examples/jsm/libs/zstddec.module.js +1 -0
- package/examples/jsm/lighting/DynamicLighting.js +82 -0
- package/examples/jsm/lighting/LightProbeGrid.js +651 -0
- package/examples/jsm/lighting/TiledLighting.js +42 -0
- package/examples/jsm/lights/LightProbeGenerator.js +337 -0
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +127 -0
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +40 -0
- package/examples/jsm/lines/Line2.js +56 -0
- package/examples/jsm/lines/LineGeometry.js +157 -0
- package/examples/jsm/lines/LineMaterial.js +703 -0
- package/examples/jsm/lines/LineSegments2.js +426 -0
- package/examples/jsm/lines/LineSegmentsGeometry.js +298 -0
- package/examples/jsm/lines/Wireframe.js +108 -0
- package/examples/jsm/lines/WireframeGeometry2.js +49 -0
- package/examples/jsm/lines/webgpu/Line2.js +46 -0
- package/examples/jsm/lines/webgpu/LineSegments2.js +411 -0
- package/examples/jsm/lines/webgpu/Wireframe.js +86 -0
- package/examples/jsm/loaders/3DMLoader.js +1836 -0
- package/examples/jsm/loaders/3MFLoader.js +1621 -0
- package/examples/jsm/loaders/AMFLoader.js +541 -0
- package/examples/jsm/loaders/BVHLoader.js +484 -0
- package/examples/jsm/loaders/ColladaLoader.js +153 -0
- package/examples/jsm/loaders/DDSLoader.js +385 -0
- package/examples/jsm/loaders/DRACOLoader.js +739 -0
- package/examples/jsm/loaders/EXRLoader.js +3423 -0
- package/examples/jsm/loaders/FBXLoader.js +4580 -0
- package/examples/jsm/loaders/FontLoader.js +260 -0
- package/examples/jsm/loaders/GCodeLoader.js +318 -0
- package/examples/jsm/loaders/GLTFLoader.js +4860 -0
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +164 -0
- package/examples/jsm/loaders/HDRLoader.js +485 -0
- package/examples/jsm/loaders/IESLoader.js +379 -0
- package/examples/jsm/loaders/KMZLoader.js +163 -0
- package/examples/jsm/loaders/KTX2Loader.js +1257 -0
- package/examples/jsm/loaders/KTXLoader.js +197 -0
- package/examples/jsm/loaders/LDrawLoader.js +2510 -0
- package/examples/jsm/loaders/LUT3dlLoader.js +205 -0
- package/examples/jsm/loaders/LUTCubeLoader.js +190 -0
- package/examples/jsm/loaders/LUTImageLoader.js +190 -0
- package/examples/jsm/loaders/LWOLoader.js +1047 -0
- package/examples/jsm/loaders/LottieLoader.js +130 -0
- package/examples/jsm/loaders/MD2Loader.js +435 -0
- package/examples/jsm/loaders/MDDLoader.js +147 -0
- package/examples/jsm/loaders/MTLLoader.js +593 -0
- package/examples/jsm/loaders/MaterialXLoader.js +1104 -0
- package/examples/jsm/loaders/NRRDLoader.js +718 -0
- package/examples/jsm/loaders/OBJLoader.js +955 -0
- package/examples/jsm/loaders/PCDLoader.js +620 -0
- package/examples/jsm/loaders/PDBLoader.js +272 -0
- package/examples/jsm/loaders/PLYLoader.js +805 -0
- package/examples/jsm/loaders/PVRLoader.js +270 -0
- package/examples/jsm/loaders/RGBELoader.js +18 -0
- package/examples/jsm/loaders/STLLoader.js +421 -0
- package/examples/jsm/loaders/SVGLoader.js +3267 -0
- package/examples/jsm/loaders/TDSLoader.js +1142 -0
- package/examples/jsm/loaders/TGALoader.js +538 -0
- package/examples/jsm/loaders/TIFFLoader.js +59 -0
- package/examples/jsm/loaders/TTFLoader.js +261 -0
- package/examples/jsm/loaders/USDLoader.js +279 -0
- package/examples/jsm/loaders/USDZLoader.js +16 -0
- package/examples/jsm/loaders/UltraHDRLoader.js +755 -0
- package/examples/jsm/loaders/VOXLoader.js +919 -0
- package/examples/jsm/loaders/VRMLLoader.js +3646 -0
- package/examples/jsm/loaders/VTKLoader.js +1293 -0
- package/examples/jsm/loaders/XYZLoader.js +143 -0
- package/examples/jsm/loaders/collada/ColladaComposer.js +3044 -0
- package/examples/jsm/loaders/collada/ColladaParser.js +1977 -0
- package/examples/jsm/loaders/lwo/IFFParser.js +1217 -0
- package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
- package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
- package/examples/jsm/loaders/usd/USDAParser.js +828 -0
- package/examples/jsm/loaders/usd/USDCParser.js +1878 -0
- package/examples/jsm/loaders/usd/USDComposer.js +4594 -0
- package/examples/jsm/materials/LDrawConditionalLineMaterial.js +183 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +154 -0
- package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
- package/examples/jsm/math/Capsule.js +159 -0
- package/examples/jsm/math/ColorConverter.js +58 -0
- package/examples/jsm/math/ColorSpaces.js +147 -0
- package/examples/jsm/math/ConvexHull.js +1695 -0
- package/examples/jsm/math/ImprovedNoise.js +88 -0
- package/examples/jsm/math/Lut.js +317 -0
- package/examples/jsm/math/MeshSurfaceSampler.js +315 -0
- package/examples/jsm/math/OBB.js +535 -0
- package/examples/jsm/math/Octree.js +822 -0
- package/examples/jsm/math/SimplexNoise.js +470 -0
- package/examples/jsm/misc/ConvexObjectBreaker.js +539 -0
- package/examples/jsm/misc/GPUComputationRenderer.js +508 -0
- package/examples/jsm/misc/Gyroscope.js +78 -0
- package/examples/jsm/misc/MD2Character.js +391 -0
- package/examples/jsm/misc/MD2CharacterComplex.js +740 -0
- package/examples/jsm/misc/MorphAnimMesh.js +119 -0
- package/examples/jsm/misc/MorphBlendMesh.js +425 -0
- package/examples/jsm/misc/ProgressiveLightMap.js +370 -0
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +322 -0
- package/examples/jsm/misc/RollerCoaster.js +661 -0
- package/examples/jsm/misc/TubePainter.js +599 -0
- package/examples/jsm/misc/Volume.js +520 -0
- package/examples/jsm/misc/VolumeSlice.js +275 -0
- package/examples/jsm/modifiers/CurveModifier.js +374 -0
- package/examples/jsm/modifiers/CurveModifierGPU.js +256 -0
- package/examples/jsm/modifiers/EdgeSplitModifier.js +299 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +632 -0
- package/examples/jsm/modifiers/TessellateModifier.js +340 -0
- package/examples/jsm/objects/GroundedSkybox.js +69 -0
- package/examples/jsm/objects/Lensflare.js +489 -0
- package/examples/jsm/objects/LensflareMesh.js +376 -0
- package/examples/jsm/objects/MarchingCubes.js +1261 -0
- package/examples/jsm/objects/Reflector.js +386 -0
- package/examples/jsm/objects/ReflectorForSSRPass.js +393 -0
- package/examples/jsm/objects/Refractor.js +389 -0
- package/examples/jsm/objects/ShadowMesh.js +130 -0
- package/examples/jsm/objects/Sky.js +321 -0
- package/examples/jsm/objects/SkyMesh.js +377 -0
- package/examples/jsm/objects/Water.js +374 -0
- package/examples/jsm/objects/Water2.js +403 -0
- package/examples/jsm/objects/Water2Mesh.js +199 -0
- package/examples/jsm/objects/WaterMesh.js +194 -0
- package/examples/jsm/offscreen/jank.js +45 -0
- package/examples/jsm/offscreen/offscreen.js +8 -0
- package/examples/jsm/offscreen/scene.js +86 -0
- package/examples/jsm/physics/AmmoPhysics.js +359 -0
- package/examples/jsm/physics/JoltPhysics.js +334 -0
- package/examples/jsm/physics/RapierPhysics.js +436 -0
- package/examples/jsm/postprocessing/AfterimagePass.js +185 -0
- package/examples/jsm/postprocessing/BloomPass.js +274 -0
- package/examples/jsm/postprocessing/BokehPass.js +218 -0
- package/examples/jsm/postprocessing/ClearPass.js +97 -0
- package/examples/jsm/postprocessing/CubeTexturePass.js +146 -0
- package/examples/jsm/postprocessing/DotScreenPass.js +114 -0
- package/examples/jsm/postprocessing/EffectComposer.js +365 -0
- package/examples/jsm/postprocessing/FXAAPass.js +40 -0
- package/examples/jsm/postprocessing/FilmPass.js +113 -0
- package/examples/jsm/postprocessing/GTAOPass.js +727 -0
- package/examples/jsm/postprocessing/GlitchPass.js +177 -0
- package/examples/jsm/postprocessing/HalftonePass.js +134 -0
- package/examples/jsm/postprocessing/LUTPass.js +138 -0
- package/examples/jsm/postprocessing/MaskPass.js +195 -0
- package/examples/jsm/postprocessing/OutlinePass.js +776 -0
- package/examples/jsm/postprocessing/OutputPass.js +148 -0
- package/examples/jsm/postprocessing/Pass.js +191 -0
- package/examples/jsm/postprocessing/RenderPass.js +193 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +314 -0
- package/examples/jsm/postprocessing/RenderTransitionPass.js +267 -0
- package/examples/jsm/postprocessing/SAOPass.js +407 -0
- package/examples/jsm/postprocessing/SMAAPass.js +230 -0
- package/examples/jsm/postprocessing/SSAARenderPass.js +313 -0
- package/examples/jsm/postprocessing/SSAOPass.js +527 -0
- package/examples/jsm/postprocessing/SSRPass.js +856 -0
- package/examples/jsm/postprocessing/SavePass.js +132 -0
- package/examples/jsm/postprocessing/ShaderPass.js +135 -0
- package/examples/jsm/postprocessing/TAARenderPass.js +243 -0
- package/examples/jsm/postprocessing/TexturePass.js +131 -0
- package/examples/jsm/postprocessing/UnrealBloomPass.js +524 -0
- package/examples/jsm/renderers/CSS2DRenderer.js +328 -0
- package/examples/jsm/renderers/CSS3DRenderer.js +454 -0
- package/examples/jsm/renderers/Projector.js +1154 -0
- package/examples/jsm/renderers/SVGRenderer.js +799 -0
- package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +96 -0
- package/examples/jsm/shaders/AfterimageShader.js +63 -0
- package/examples/jsm/shaders/BasicShader.js +36 -0
- package/examples/jsm/shaders/BleachBypassShader.js +68 -0
- package/examples/jsm/shaders/BlendShader.js +56 -0
- package/examples/jsm/shaders/BokehShader.js +151 -0
- package/examples/jsm/shaders/BokehShader2.js +404 -0
- package/examples/jsm/shaders/BrightnessContrastShader.js +62 -0
- package/examples/jsm/shaders/ColorCorrectionShader.js +59 -0
- package/examples/jsm/shaders/ColorifyShader.js +57 -0
- package/examples/jsm/shaders/ConvolutionShader.js +74 -0
- package/examples/jsm/shaders/CopyShader.js +52 -0
- package/examples/jsm/shaders/DOFMipMapShader.js +63 -0
- package/examples/jsm/shaders/DepthLimitedBlurShader.js +180 -0
- package/examples/jsm/shaders/DigitalGlitch.js +104 -0
- package/examples/jsm/shaders/DotScreenShader.js +75 -0
- package/examples/jsm/shaders/ExposureShader.js +51 -0
- package/examples/jsm/shaders/FXAAShader.js +298 -0
- package/examples/jsm/shaders/FilmShader.js +72 -0
- package/examples/jsm/shaders/FocusShader.js +94 -0
- package/examples/jsm/shaders/FreiChenShader.js +103 -0
- package/examples/jsm/shaders/GTAOShader.js +434 -0
- package/examples/jsm/shaders/GammaCorrectionShader.js +52 -0
- package/examples/jsm/shaders/HalftoneShader.js +332 -0
- package/examples/jsm/shaders/HorizontalBlurShader.js +68 -0
- package/examples/jsm/shaders/HorizontalTiltShiftShader.js +70 -0
- package/examples/jsm/shaders/HueSaturationShader.js +74 -0
- package/examples/jsm/shaders/KaleidoShader.js +65 -0
- package/examples/jsm/shaders/LuminosityHighPassShader.js +68 -0
- package/examples/jsm/shaders/LuminosityShader.js +54 -0
- package/examples/jsm/shaders/MirrorShader.js +62 -0
- package/examples/jsm/shaders/NormalMapShader.js +60 -0
- package/examples/jsm/shaders/OutputShader.js +103 -0
- package/examples/jsm/shaders/PoissonDenoiseShader.js +239 -0
- package/examples/jsm/shaders/RGBShiftShader.js +61 -0
- package/examples/jsm/shaders/SAOShader.js +201 -0
- package/examples/jsm/shaders/SMAAShader.js +489 -0
- package/examples/jsm/shaders/SSAOShader.js +331 -0
- package/examples/jsm/shaders/SSRShader.js +396 -0
- package/examples/jsm/shaders/SepiaShader.js +57 -0
- package/examples/jsm/shaders/SobelOperatorShader.js +98 -0
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +95 -0
- package/examples/jsm/shaders/TechnicolorShader.js +51 -0
- package/examples/jsm/shaders/ToonShader.js +349 -0
- package/examples/jsm/shaders/TriangleBlurShader.js +79 -0
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +60 -0
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- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +128 -0
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +224 -0
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +118 -0
- package/src/renderers/shaders/ShaderLib/points.glsl.js +87 -0
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +58 -0
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +79 -0
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +51 -0
- package/src/renderers/shaders/ShaderLib.js +362 -0
- package/src/renderers/shaders/UniformsLib.js +234 -0
- package/src/renderers/shaders/UniformsUtils.js +154 -0
- package/src/renderers/webgl/WebGLAnimation.js +54 -0
- package/src/renderers/webgl/WebGLAttributes.js +237 -0
- package/src/renderers/webgl/WebGLBackground.js +303 -0
- package/src/renderers/webgl/WebGLBindingStates.js +666 -0
- package/src/renderers/webgl/WebGLBufferRenderer.js +57 -0
- package/src/renderers/webgl/WebGLCapabilities.js +150 -0
- package/src/renderers/webgl/WebGLClipping.js +171 -0
- package/src/renderers/webgl/WebGLEnvironments.js +228 -0
- package/src/renderers/webgl/WebGLExtensions.js +61 -0
- package/src/renderers/webgl/WebGLGeometries.js +186 -0
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +68 -0
- package/src/renderers/webgl/WebGLInfo.js +73 -0
- package/src/renderers/webgl/WebGLLights.js +584 -0
- package/src/renderers/webgl/WebGLMaterials.js +602 -0
- package/src/renderers/webgl/WebGLMorphtargets.js +168 -0
- package/src/renderers/webgl/WebGLObjects.js +94 -0
- package/src/renderers/webgl/WebGLOutput.js +270 -0
- package/src/renderers/webgl/WebGLProgram.js +1031 -0
- package/src/renderers/webgl/WebGLPrograms.js +679 -0
- package/src/renderers/webgl/WebGLProperties.js +55 -0
- package/src/renderers/webgl/WebGLRenderLists.js +253 -0
- package/src/renderers/webgl/WebGLRenderStates.js +124 -0
- package/src/renderers/webgl/WebGLShader.js +12 -0
- package/src/renderers/webgl/WebGLShaderCache.js +124 -0
- package/src/renderers/webgl/WebGLShadowMap.js +600 -0
- package/src/renderers/webgl/WebGLState.js +1370 -0
- package/src/renderers/webgl/WebGLTextures.js +2506 -0
- package/src/renderers/webgl/WebGLUniforms.js +1203 -0
- package/src/renderers/webgl/WebGLUniformsGroups.js +413 -0
- package/src/renderers/webgl/WebGLUtils.js +217 -0
- package/src/renderers/webgl-fallback/WebGLBackend.js +2783 -0
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +99 -0
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +1676 -0
- package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +359 -0
- package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +89 -0
- package/src/renderers/webgl-fallback/utils/WebGLConstants.js +13 -0
- package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +83 -0
- package/src/renderers/webgl-fallback/utils/WebGLState.js +1361 -0
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +1324 -0
- package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +396 -0
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +317 -0
- package/src/renderers/webgpu/WebGPUBackend.js +2602 -0
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +69 -0
- package/src/renderers/webgpu/WebGPURenderer.js +107 -0
- package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +66 -0
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +100 -0
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +2523 -0
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +187 -0
- package/src/renderers/webgpu/nodes/WGSLNodeParser.js +25 -0
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +522 -0
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +642 -0
- package/src/renderers/webgpu/utils/WebGPUCapabilities.js +48 -0
- package/src/renderers/webgpu/utils/WebGPUConstants.js +354 -0
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +846 -0
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +389 -0
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +1673 -0
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +310 -0
- package/src/renderers/webgpu/utils/WebGPUUtils.js +269 -0
- package/src/renderers/webxr/WebXRController.js +440 -0
- package/src/renderers/webxr/WebXRDepthSensing.js +155 -0
- package/src/renderers/webxr/WebXRManager.js +1103 -0
- package/src/scenes/Fog.js +98 -0
- package/src/scenes/FogExp2.js +86 -0
- package/src/scenes/Scene.js +165 -0
- package/src/textures/CanvasTexture.js +45 -0
- package/src/textures/CompressedArrayTexture.js +89 -0
- package/src/textures/CompressedCubeTexture.js +48 -0
- package/src/textures/CompressedTexture.js +86 -0
- package/src/textures/CubeDepthTexture.js +76 -0
- package/src/textures/CubeTexture.js +81 -0
- package/src/textures/Data3DTexture.js +112 -0
- package/src/textures/DataArrayTexture.js +134 -0
- package/src/textures/DataTexture.js +87 -0
- package/src/textures/DepthTexture.js +104 -0
- package/src/textures/ExternalTexture.js +56 -0
- package/src/textures/FramebufferTexture.js +85 -0
- package/src/textures/HTMLTexture.js +74 -0
- package/src/textures/Source.js +230 -0
- package/src/textures/Texture.js +812 -0
- package/src/textures/VideoFrameTexture.js +72 -0
- package/src/textures/VideoTexture.js +127 -0
- package/src/utils.js +493 -0
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import { Color } from '../math/Color.js';
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import { EventDispatcher } from '../core/EventDispatcher.js';
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import { FrontSide, NormalBlending, LessEqualDepth, AddEquation, OneMinusSrcAlphaFactor, SrcAlphaFactor, AlwaysStencilFunc, KeepStencilOp } from '../constants.js';
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import { generateUUID } from '../math/MathUtils.js';
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import { warn } from '../utils.js';
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let _materialId = 0;
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/**
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* Abstract base class for materials.
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*
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* Materials define the appearance of renderable 3D objects.
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*
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* @abstract
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* @augments EventDispatcher
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*/
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class Material extends EventDispatcher {
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/**
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* Constructs a new material.
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*/
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constructor() {
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super();
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/**
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* This flag can be used for type testing.
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*
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* @readonly
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* @default true
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*/
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this.isMaterial = true;
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/**
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* The ID of the material.
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*
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* @name Material#id
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* @readonly
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*/
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Object.defineProperty( this, 'id', { value: _materialId ++ } );
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/**
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* The UUID of the material.
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*
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* @readonly
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*/
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this.uuid = generateUUID();
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/**
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* The name of the material.
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*
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*/
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this.name = '';
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/**
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* The type property is used for detecting the object type
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* in context of serialization/deserialization.
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*
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* @readonly
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*/
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this.type = 'Material';
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/**
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* Defines the blending type of the material.
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*
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* It must be set to `CustomBlending` if custom blending properties like
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* {@link Material#blendSrc}, {@link Material#blendDst} or {@link Material#blendEquation}
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* should have any effect.
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*
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* @type {(NoBlending|NormalBlending|AdditiveBlending|SubtractiveBlending|MultiplyBlending|CustomBlending)}
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* @default NormalBlending
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*/
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/**
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* Defines which side of faces will be rendered - front, back or both.
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/**
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* If set to `true`, vertex colors should be used.
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* four (RGBA) component color buffer attribute is used.
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/**
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* Defines how transparent the material is.
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* If the {@link Material#transparent} is not set to `true`,
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* the material will remain fully opaque and this value will only affect its color.
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*
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*/
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/**
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* Defines whether this material is transparent. This has an effect on
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* after non-transparent objects.
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*
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* When set to true, the extent to which the material is transparent is
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* controlled by {@link Material#opacity}.
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*
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* @default false
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*/
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this.transparent = false;
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/**
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* Enables alpha hashed transparency, an alternative to {@link Material#transparent} or
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* {@link Material#alphaTest}. The material will not be rendered if opacity is lower than
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* a random threshold. Randomization introduces some grain or noise, but approximates alpha
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* blending without the associated problems of sorting. Using TAA can reduce the resulting noise.
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*
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* @type {boolean}
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*/
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this.alphaHash = false;
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/**
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* Defines the blending source factor.
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*
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* @type {(ZeroFactor|OneFactor|SrcColorFactor|OneMinusSrcColorFactor|SrcAlphaFactor|OneMinusSrcAlphaFactor|DstAlphaFactor|OneMinusDstAlphaFactor|DstColorFactor|OneMinusDstColorFactor|SrcAlphaSaturateFactor|ConstantColorFactor|OneMinusConstantColorFactor|ConstantAlphaFactor|OneMinusConstantAlphaFactor)}
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* @default SrcAlphaFactor
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*/
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this.blendSrc = SrcAlphaFactor;
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/**
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* Defines the blending destination factor.
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*
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* @type {(ZeroFactor|OneFactor|SrcColorFactor|OneMinusSrcColorFactor|SrcAlphaFactor|OneMinusSrcAlphaFactor|DstAlphaFactor|OneMinusDstAlphaFactor|DstColorFactor|OneMinusDstColorFactor|SrcAlphaSaturateFactor|ConstantColorFactor|OneMinusConstantColorFactor|ConstantAlphaFactor|OneMinusConstantAlphaFactor)}
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* @default OneMinusSrcAlphaFactor
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*/
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this.blendDst = OneMinusSrcAlphaFactor;
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/**
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* Defines the blending equation.
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*
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* @type {(AddEquation|SubtractEquation|ReverseSubtractEquation|MinEquation|MaxEquation)}
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* @default AddEquation
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*/
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this.blendEquation = AddEquation;
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/**
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* Defines the blending source alpha factor.
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*
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* @type {?(ZeroFactor|OneFactor|SrcColorFactor|OneMinusSrcColorFactor|SrcAlphaFactor|OneMinusSrcAlphaFactor|DstAlphaFactor|OneMinusDstAlphaFactor|DstColorFactor|OneMinusDstColorFactor|SrcAlphaSaturateFactor|ConstantColorFactor|OneMinusConstantColorFactor|ConstantAlphaFactor|OneMinusConstantAlphaFactor)}
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* @default null
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*/
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this.blendSrcAlpha = null;
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/**
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* Defines the blending destination alpha factor.
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*
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* @type {?(ZeroFactor|OneFactor|SrcColorFactor|OneMinusSrcColorFactor|SrcAlphaFactor|OneMinusSrcAlphaFactor|DstAlphaFactor|OneMinusDstAlphaFactor|DstColorFactor|OneMinusDstColorFactor|SrcAlphaSaturateFactor|ConstantColorFactor|OneMinusConstantColorFactor|ConstantAlphaFactor|OneMinusConstantAlphaFactor)}
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* @default null
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*/
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this.blendDstAlpha = null;
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/**
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* Defines the blending equation of the alpha channel.
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*
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* @type {?(AddEquation|SubtractEquation|ReverseSubtractEquation|MinEquation|MaxEquation)}
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* @default null
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*/
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this.blendEquationAlpha = null;
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/**
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* Represents the RGB values of the constant blend color.
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*
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* This property has only an effect when using custom blending with `ConstantColor` or `OneMinusConstantColor`.
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*
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* @type {Color}
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* @default (0,0,0)
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*/
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this.blendColor = new Color( 0, 0, 0 );
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/**
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* Represents the alpha value of the constant blend color.
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*
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* This property has only an effect when using custom blending with `ConstantAlpha` or `OneMinusConstantAlpha`.
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*
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* @type {number}
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* @default 0
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*/
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this.blendAlpha = 0;
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/**
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* Defines the depth function.
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*
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* @type {(NeverDepth|AlwaysDepth|LessDepth|LessEqualDepth|EqualDepth|GreaterEqualDepth|GreaterDepth|NotEqualDepth)}
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* @default LessEqualDepth
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*/
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this.depthFunc = LessEqualDepth;
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/**
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* Whether to have depth test enabled when rendering this material.
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* When the depth test is disabled, the depth write will also be implicitly disabled.
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*
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*/
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this.depthTest = true;
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/**
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* Whether rendering this material has any effect on the depth buffer.
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*
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* When drawing 2D overlays it can be useful to disable the depth writing in
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* order to layer several things together without creating z-index artifacts.
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*
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* @default true
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*/
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this.depthWrite = true;
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/**
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* The bit mask to use when writing to the stencil buffer.
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*
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* @default 0xff
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*/
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this.stencilWriteMask = 0xff;
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/**
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* The stencil comparison function to use.
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*
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* @type {NeverStencilFunc|LessStencilFunc|EqualStencilFunc|LessEqualStencilFunc|GreaterStencilFunc|NotEqualStencilFunc|GreaterEqualStencilFunc|AlwaysStencilFunc}
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* @default AlwaysStencilFunc
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*/
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this.stencilFunc = AlwaysStencilFunc;
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/**
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* The value to use when performing stencil comparisons or stencil operations.
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+
*
|
|
250
|
+
* @type {number}
|
|
251
|
+
* @default 0
|
|
252
|
+
*/
|
|
253
|
+
this.stencilRef = 0;
|
|
254
|
+
|
|
255
|
+
/**
|
|
256
|
+
* The bit mask to use when comparing against the stencil buffer.
|
|
257
|
+
*
|
|
258
|
+
* @type {number}
|
|
259
|
+
* @default 0xff
|
|
260
|
+
*/
|
|
261
|
+
this.stencilFuncMask = 0xff;
|
|
262
|
+
|
|
263
|
+
/**
|
|
264
|
+
* Which stencil operation to perform when the comparison function returns `false`.
|
|
265
|
+
*
|
|
266
|
+
* @type {ZeroStencilOp|KeepStencilOp|ReplaceStencilOp|IncrementStencilOp|DecrementStencilOp|IncrementWrapStencilOp|DecrementWrapStencilOp|InvertStencilOp}
|
|
267
|
+
* @default KeepStencilOp
|
|
268
|
+
*/
|
|
269
|
+
this.stencilFail = KeepStencilOp;
|
|
270
|
+
|
|
271
|
+
/**
|
|
272
|
+
* Which stencil operation to perform when the comparison function returns
|
|
273
|
+
* `true` but the depth test fails.
|
|
274
|
+
*
|
|
275
|
+
* @type {ZeroStencilOp|KeepStencilOp|ReplaceStencilOp|IncrementStencilOp|DecrementStencilOp|IncrementWrapStencilOp|DecrementWrapStencilOp|InvertStencilOp}
|
|
276
|
+
* @default KeepStencilOp
|
|
277
|
+
*/
|
|
278
|
+
this.stencilZFail = KeepStencilOp;
|
|
279
|
+
|
|
280
|
+
/**
|
|
281
|
+
* Which stencil operation to perform when the comparison function returns
|
|
282
|
+
* `true` and the depth test passes.
|
|
283
|
+
*
|
|
284
|
+
* @type {ZeroStencilOp|KeepStencilOp|ReplaceStencilOp|IncrementStencilOp|DecrementStencilOp|IncrementWrapStencilOp|DecrementWrapStencilOp|InvertStencilOp}
|
|
285
|
+
* @default KeepStencilOp
|
|
286
|
+
*/
|
|
287
|
+
this.stencilZPass = KeepStencilOp;
|
|
288
|
+
|
|
289
|
+
/**
|
|
290
|
+
* Whether stencil operations are performed against the stencil buffer. In
|
|
291
|
+
* order to perform writes or comparisons against the stencil buffer this
|
|
292
|
+
* value must be `true`.
|
|
293
|
+
*
|
|
294
|
+
* @type {boolean}
|
|
295
|
+
* @default false
|
|
296
|
+
*/
|
|
297
|
+
this.stencilWrite = false;
|
|
298
|
+
|
|
299
|
+
/**
|
|
300
|
+
* User-defined clipping planes specified as THREE.Plane objects in world
|
|
301
|
+
* space. These planes apply to the objects this material is attached to.
|
|
302
|
+
* Points in space whose signed distance to the plane is negative are clipped
|
|
303
|
+
* (not rendered). This requires {@link WebGLRenderer#localClippingEnabled} to
|
|
304
|
+
* be `true`.
|
|
305
|
+
*
|
|
306
|
+
* @type {?Array<Plane>}
|
|
307
|
+
* @default null
|
|
308
|
+
*/
|
|
309
|
+
this.clippingPlanes = null;
|
|
310
|
+
|
|
311
|
+
/**
|
|
312
|
+
* Changes the behavior of clipping planes so that only their intersection is
|
|
313
|
+
* clipped, rather than their union.
|
|
314
|
+
*
|
|
315
|
+
* @type {boolean}
|
|
316
|
+
* @default false
|
|
317
|
+
*/
|
|
318
|
+
this.clipIntersection = false;
|
|
319
|
+
|
|
320
|
+
/**
|
|
321
|
+
* Defines whether to clip shadows according to the clipping planes specified
|
|
322
|
+
* on this material.
|
|
323
|
+
*
|
|
324
|
+
* @type {boolean}
|
|
325
|
+
* @default false
|
|
326
|
+
*/
|
|
327
|
+
this.clipShadows = false;
|
|
328
|
+
|
|
329
|
+
/**
|
|
330
|
+
* Defines which side of faces cast shadows. If `null`, the side casting shadows
|
|
331
|
+
* is determined as follows:
|
|
332
|
+
*
|
|
333
|
+
* - When {@link Material#side} is set to `FrontSide`, the back side cast shadows.
|
|
334
|
+
* - When {@link Material#side} is set to `BackSide`, the front side cast shadows.
|
|
335
|
+
* - When {@link Material#side} is set to `DoubleSide`, both sides cast shadows.
|
|
336
|
+
*
|
|
337
|
+
* @type {?(FrontSide|BackSide|DoubleSide)}
|
|
338
|
+
* @default null
|
|
339
|
+
*/
|
|
340
|
+
this.shadowSide = null;
|
|
341
|
+
|
|
342
|
+
/**
|
|
343
|
+
* Whether to render the material's color.
|
|
344
|
+
*
|
|
345
|
+
* This can be used in conjunction with {@link Object3D#renderOder} to create invisible
|
|
346
|
+
* objects that occlude other objects.
|
|
347
|
+
*
|
|
348
|
+
* @type {boolean}
|
|
349
|
+
* @default true
|
|
350
|
+
*/
|
|
351
|
+
this.colorWrite = true;
|
|
352
|
+
|
|
353
|
+
/**
|
|
354
|
+
* Override the renderer's default precision for this material.
|
|
355
|
+
*
|
|
356
|
+
* @type {?('highp'|'mediump'|'lowp')}
|
|
357
|
+
* @default null
|
|
358
|
+
*/
|
|
359
|
+
this.precision = null;
|
|
360
|
+
|
|
361
|
+
/**
|
|
362
|
+
* Whether to use polygon offset or not. When enabled, each fragment's depth value will
|
|
363
|
+
* be offset after it is interpolated from the depth values of the appropriate vertices.
|
|
364
|
+
* The offset is added before the depth test is performed and before the value is written
|
|
365
|
+
* into the depth buffer.
|
|
366
|
+
*
|
|
367
|
+
* Can be useful for rendering hidden-line images, for applying decals to surfaces, and for
|
|
368
|
+
* rendering solids with highlighted edges.
|
|
369
|
+
*
|
|
370
|
+
* @type {boolean}
|
|
371
|
+
* @default false
|
|
372
|
+
*/
|
|
373
|
+
this.polygonOffset = false;
|
|
374
|
+
|
|
375
|
+
/**
|
|
376
|
+
* Specifies a scale factor that is used to create a variable depth offset for each polygon.
|
|
377
|
+
*
|
|
378
|
+
* @type {number}
|
|
379
|
+
* @default 0
|
|
380
|
+
*/
|
|
381
|
+
this.polygonOffsetFactor = 0;
|
|
382
|
+
|
|
383
|
+
/**
|
|
384
|
+
* Is multiplied by an implementation-specific value to create a constant depth offset.
|
|
385
|
+
*
|
|
386
|
+
* @type {number}
|
|
387
|
+
* @default 0
|
|
388
|
+
*/
|
|
389
|
+
this.polygonOffsetUnits = 0;
|
|
390
|
+
|
|
391
|
+
/**
|
|
392
|
+
* Whether to apply dithering to the color to remove the appearance of banding.
|
|
393
|
+
*
|
|
394
|
+
* @type {boolean}
|
|
395
|
+
* @default false
|
|
396
|
+
*/
|
|
397
|
+
this.dithering = false;
|
|
398
|
+
|
|
399
|
+
/**
|
|
400
|
+
* Whether alpha to coverage should be enabled or not. Can only be used with MSAA-enabled contexts
|
|
401
|
+
* (meaning when the renderer was created with *antialias* parameter set to `true`). Enabling this
|
|
402
|
+
* will smooth aliasing on clip plane edges and alphaTest-clipped edges.
|
|
403
|
+
*
|
|
404
|
+
* @type {boolean}
|
|
405
|
+
* @default false
|
|
406
|
+
*/
|
|
407
|
+
this.alphaToCoverage = false;
|
|
408
|
+
|
|
409
|
+
/**
|
|
410
|
+
* Whether to premultiply the alpha (transparency) value.
|
|
411
|
+
*
|
|
412
|
+
* @type {boolean}
|
|
413
|
+
* @default false
|
|
414
|
+
*/
|
|
415
|
+
this.premultipliedAlpha = false;
|
|
416
|
+
|
|
417
|
+
/**
|
|
418
|
+
* Whether double-sided, transparent objects should be rendered with a single pass or not.
|
|
419
|
+
*
|
|
420
|
+
* The engine renders double-sided, transparent objects with two draw calls (back faces first,
|
|
421
|
+
* then front faces) to mitigate transparency artifacts. There are scenarios however where this
|
|
422
|
+
* approach produces no quality gains but still doubles draw calls e.g. when rendering flat
|
|
423
|
+
* vegetation like grass sprites. In these cases, set the `forceSinglePass` flag to `true` to
|
|
424
|
+
* disable the two pass rendering to avoid performance issues.
|
|
425
|
+
*
|
|
426
|
+
* @type {boolean}
|
|
427
|
+
* @default false
|
|
428
|
+
*/
|
|
429
|
+
this.forceSinglePass = false;
|
|
430
|
+
|
|
431
|
+
/**
|
|
432
|
+
* Whether it's possible to override the material with {@link Scene#overrideMaterial} or not.
|
|
433
|
+
*
|
|
434
|
+
* @type {boolean}
|
|
435
|
+
* @default true
|
|
436
|
+
*/
|
|
437
|
+
this.allowOverride = true;
|
|
438
|
+
|
|
439
|
+
/**
|
|
440
|
+
* Defines whether 3D objects using this material are visible.
|
|
441
|
+
*
|
|
442
|
+
* @type {boolean}
|
|
443
|
+
* @default true
|
|
444
|
+
*/
|
|
445
|
+
this.visible = true;
|
|
446
|
+
|
|
447
|
+
/**
|
|
448
|
+
* Defines whether this material is tone mapped according to the renderer's tone mapping setting.
|
|
449
|
+
*
|
|
450
|
+
* It is ignored when rendering to a render target or using post processing or when using
|
|
451
|
+
* `WebGPURenderer`. In all these cases, all materials are honored by tone mapping.
|
|
452
|
+
*
|
|
453
|
+
* @type {boolean}
|
|
454
|
+
* @default true
|
|
455
|
+
*/
|
|
456
|
+
this.toneMapped = true;
|
|
457
|
+
|
|
458
|
+
/**
|
|
459
|
+
* An object that can be used to store custom data about the Material. It
|
|
460
|
+
* should not hold references to functions as these will not be cloned.
|
|
461
|
+
*
|
|
462
|
+
* @type {Object}
|
|
463
|
+
*/
|
|
464
|
+
this.userData = {};
|
|
465
|
+
|
|
466
|
+
/**
|
|
467
|
+
* This starts at `0` and counts how many times {@link Material#needsUpdate} is set to `true`.
|
|
468
|
+
*
|
|
469
|
+
* @type {number}
|
|
470
|
+
* @readonly
|
|
471
|
+
* @default 0
|
|
472
|
+
*/
|
|
473
|
+
this.version = 0;
|
|
474
|
+
|
|
475
|
+
this._alphaTest = 0;
|
|
476
|
+
|
|
477
|
+
}
|
|
478
|
+
|
|
479
|
+
/**
|
|
480
|
+
* Sets the alpha value to be used when running an alpha test. The material
|
|
481
|
+
* will not be rendered if the opacity is lower than this value.
|
|
482
|
+
*
|
|
483
|
+
* @type {number}
|
|
484
|
+
* @readonly
|
|
485
|
+
* @default 0
|
|
486
|
+
*/
|
|
487
|
+
get alphaTest() {
|
|
488
|
+
|
|
489
|
+
return this._alphaTest;
|
|
490
|
+
|
|
491
|
+
}
|
|
492
|
+
|
|
493
|
+
set alphaTest( value ) {
|
|
494
|
+
|
|
495
|
+
if ( this._alphaTest > 0 !== value > 0 ) {
|
|
496
|
+
|
|
497
|
+
this.version ++;
|
|
498
|
+
|
|
499
|
+
}
|
|
500
|
+
|
|
501
|
+
this._alphaTest = value;
|
|
502
|
+
|
|
503
|
+
}
|
|
504
|
+
|
|
505
|
+
/**
|
|
506
|
+
* An optional callback that is executed immediately before the material is used to render a 3D object.
|
|
507
|
+
*
|
|
508
|
+
* This method can only be used when rendering with {@link WebGLRenderer}.
|
|
509
|
+
*
|
|
510
|
+
* @param {WebGLRenderer} renderer - The renderer.
|
|
511
|
+
* @param {Scene} scene - The scene.
|
|
512
|
+
* @param {Camera} camera - The camera that is used to render the scene.
|
|
513
|
+
* @param {BufferGeometry} geometry - The 3D object's geometry.
|
|
514
|
+
* @param {Object3D} object - The 3D object.
|
|
515
|
+
* @param {Object} group - The geometry group data.
|
|
516
|
+
*/
|
|
517
|
+
onBeforeRender( /* renderer, scene, camera, geometry, object, group */ ) {}
|
|
518
|
+
|
|
519
|
+
/**
|
|
520
|
+
* An optional callback that is executed immediately before the shader
|
|
521
|
+
* program is compiled. This function is called with the shader source code
|
|
522
|
+
* as a parameter. Useful for the modification of built-in materials.
|
|
523
|
+
*
|
|
524
|
+
* This method can only be used when rendering with {@link WebGLRenderer}. The
|
|
525
|
+
* recommended approach when customizing materials is to use `WebGPURenderer` with the new
|
|
526
|
+
* Node Material system and [TSL](https://github.com/mrdoob/three.js/wiki/Three.js-Shading-Language).
|
|
527
|
+
*
|
|
528
|
+
* @param {{vertexShader:string,fragmentShader:string,uniforms:Object}} shaderobject - The object holds the uniforms and the vertex and fragment shader source.
|
|
529
|
+
* @param {WebGLRenderer} renderer - A reference to the renderer.
|
|
530
|
+
*/
|
|
531
|
+
onBeforeCompile( /* shaderobject, renderer */ ) {}
|
|
532
|
+
|
|
533
|
+
/**
|
|
534
|
+
* In case {@link Material#onBeforeCompile} is used, this callback can be used to identify
|
|
535
|
+
* values of settings used in `onBeforeCompile()`, so three.js can reuse a cached
|
|
536
|
+
* shader or recompile the shader for this material as needed.
|
|
537
|
+
*
|
|
538
|
+
* This method can only be used when rendering with {@link WebGLRenderer}.
|
|
539
|
+
*
|
|
540
|
+
* @return {string} The custom program cache key.
|
|
541
|
+
*/
|
|
542
|
+
customProgramCacheKey() {
|
|
543
|
+
|
|
544
|
+
return this.onBeforeCompile.toString();
|
|
545
|
+
|
|
546
|
+
}
|
|
547
|
+
|
|
548
|
+
/**
|
|
549
|
+
* This method can be used to set default values from parameter objects.
|
|
550
|
+
* It is a generic implementation so it can be used with different types
|
|
551
|
+
* of materials.
|
|
552
|
+
*
|
|
553
|
+
* @param {Object} [values] - The material values to set.
|
|
554
|
+
*/
|
|
555
|
+
setValues( values ) {
|
|
556
|
+
|
|
557
|
+
if ( values === undefined ) return;
|
|
558
|
+
|
|
559
|
+
for ( const key in values ) {
|
|
560
|
+
|
|
561
|
+
const newValue = values[ key ];
|
|
562
|
+
|
|
563
|
+
if ( newValue === undefined ) {
|
|
564
|
+
|
|
565
|
+
warn( `Material: parameter '${ key }' has value of undefined.` );
|
|
566
|
+
continue;
|
|
567
|
+
|
|
568
|
+
}
|
|
569
|
+
|
|
570
|
+
const currentValue = this[ key ];
|
|
571
|
+
|
|
572
|
+
if ( currentValue === undefined ) {
|
|
573
|
+
|
|
574
|
+
warn( `Material: '${ key }' is not a property of THREE.${ this.type }.` );
|
|
575
|
+
continue;
|
|
576
|
+
|
|
577
|
+
}
|
|
578
|
+
|
|
579
|
+
if ( currentValue && currentValue.isColor ) {
|
|
580
|
+
|
|
581
|
+
currentValue.set( newValue );
|
|
582
|
+
|
|
583
|
+
} else if ( ( currentValue && currentValue.isVector3 ) && ( newValue && newValue.isVector3 ) ) {
|
|
584
|
+
|
|
585
|
+
currentValue.copy( newValue );
|
|
586
|
+
|
|
587
|
+
} else {
|
|
588
|
+
|
|
589
|
+
this[ key ] = newValue;
|
|
590
|
+
|
|
591
|
+
}
|
|
592
|
+
|
|
593
|
+
}
|
|
594
|
+
|
|
595
|
+
}
|
|
596
|
+
|
|
597
|
+
/**
|
|
598
|
+
* Serializes the material into JSON.
|
|
599
|
+
*
|
|
600
|
+
* @param {?(Object|string)} meta - An optional value holding meta information about the serialization.
|
|
601
|
+
* @return {Object} A JSON object representing the serialized material.
|
|
602
|
+
* @see {@link ObjectLoader#parse}
|
|
603
|
+
*/
|
|
604
|
+
toJSON( meta ) {
|
|
605
|
+
|
|
606
|
+
const isRootObject = ( meta === undefined || typeof meta === 'string' );
|
|
607
|
+
|
|
608
|
+
if ( isRootObject ) {
|
|
609
|
+
|
|
610
|
+
meta = {
|
|
611
|
+
textures: {},
|
|
612
|
+
images: {}
|
|
613
|
+
};
|
|
614
|
+
|
|
615
|
+
}
|
|
616
|
+
|
|
617
|
+
const data = {
|
|
618
|
+
metadata: {
|
|
619
|
+
version: 4.7,
|
|
620
|
+
type: 'Material',
|
|
621
|
+
generator: 'Material.toJSON'
|
|
622
|
+
}
|
|
623
|
+
};
|
|
624
|
+
|
|
625
|
+
// standard Material serialization
|
|
626
|
+
data.uuid = this.uuid;
|
|
627
|
+
data.type = this.type;
|
|
628
|
+
|
|
629
|
+
if ( this.name !== '' ) data.name = this.name;
|
|
630
|
+
|
|
631
|
+
if ( this.color && this.color.isColor ) data.color = this.color.getHex();
|
|
632
|
+
|
|
633
|
+
if ( this.roughness !== undefined ) data.roughness = this.roughness;
|
|
634
|
+
if ( this.metalness !== undefined ) data.metalness = this.metalness;
|
|
635
|
+
|
|
636
|
+
if ( this.sheen !== undefined ) data.sheen = this.sheen;
|
|
637
|
+
if ( this.sheenColor && this.sheenColor.isColor ) data.sheenColor = this.sheenColor.getHex();
|
|
638
|
+
if ( this.sheenRoughness !== undefined ) data.sheenRoughness = this.sheenRoughness;
|
|
639
|
+
if ( this.emissive && this.emissive.isColor ) data.emissive = this.emissive.getHex();
|
|
640
|
+
if ( this.emissiveIntensity !== undefined && this.emissiveIntensity !== 1 ) data.emissiveIntensity = this.emissiveIntensity;
|
|
641
|
+
|
|
642
|
+
if ( this.specular && this.specular.isColor ) data.specular = this.specular.getHex();
|
|
643
|
+
if ( this.specularIntensity !== undefined ) data.specularIntensity = this.specularIntensity;
|
|
644
|
+
if ( this.specularColor && this.specularColor.isColor ) data.specularColor = this.specularColor.getHex();
|
|
645
|
+
if ( this.shininess !== undefined ) data.shininess = this.shininess;
|
|
646
|
+
if ( this.clearcoat !== undefined ) data.clearcoat = this.clearcoat;
|
|
647
|
+
if ( this.clearcoatRoughness !== undefined ) data.clearcoatRoughness = this.clearcoatRoughness;
|
|
648
|
+
|
|
649
|
+
if ( this.clearcoatMap && this.clearcoatMap.isTexture ) {
|
|
650
|
+
|
|
651
|
+
data.clearcoatMap = this.clearcoatMap.toJSON( meta ).uuid;
|
|
652
|
+
|
|
653
|
+
}
|
|
654
|
+
|
|
655
|
+
if ( this.clearcoatRoughnessMap && this.clearcoatRoughnessMap.isTexture ) {
|
|
656
|
+
|
|
657
|
+
data.clearcoatRoughnessMap = this.clearcoatRoughnessMap.toJSON( meta ).uuid;
|
|
658
|
+
|
|
659
|
+
}
|
|
660
|
+
|
|
661
|
+
if ( this.clearcoatNormalMap && this.clearcoatNormalMap.isTexture ) {
|
|
662
|
+
|
|
663
|
+
data.clearcoatNormalMap = this.clearcoatNormalMap.toJSON( meta ).uuid;
|
|
664
|
+
data.clearcoatNormalScale = this.clearcoatNormalScale.toArray();
|
|
665
|
+
|
|
666
|
+
}
|
|
667
|
+
|
|
668
|
+
if ( this.sheenColorMap && this.sheenColorMap.isTexture ) {
|
|
669
|
+
|
|
670
|
+
data.sheenColorMap = this.sheenColorMap.toJSON( meta ).uuid;
|
|
671
|
+
|
|
672
|
+
}
|
|
673
|
+
|
|
674
|
+
if ( this.sheenRoughnessMap && this.sheenRoughnessMap.isTexture ) {
|
|
675
|
+
|
|
676
|
+
data.sheenRoughnessMap = this.sheenRoughnessMap.toJSON( meta ).uuid;
|
|
677
|
+
|
|
678
|
+
}
|
|
679
|
+
|
|
680
|
+
if ( this.dispersion !== undefined ) data.dispersion = this.dispersion;
|
|
681
|
+
|
|
682
|
+
if ( this.iridescence !== undefined ) data.iridescence = this.iridescence;
|
|
683
|
+
if ( this.iridescenceIOR !== undefined ) data.iridescenceIOR = this.iridescenceIOR;
|
|
684
|
+
if ( this.iridescenceThicknessRange !== undefined ) data.iridescenceThicknessRange = this.iridescenceThicknessRange;
|
|
685
|
+
|
|
686
|
+
if ( this.iridescenceMap && this.iridescenceMap.isTexture ) {
|
|
687
|
+
|
|
688
|
+
data.iridescenceMap = this.iridescenceMap.toJSON( meta ).uuid;
|
|
689
|
+
|
|
690
|
+
}
|
|
691
|
+
|
|
692
|
+
if ( this.iridescenceThicknessMap && this.iridescenceThicknessMap.isTexture ) {
|
|
693
|
+
|
|
694
|
+
data.iridescenceThicknessMap = this.iridescenceThicknessMap.toJSON( meta ).uuid;
|
|
695
|
+
|
|
696
|
+
}
|
|
697
|
+
|
|
698
|
+
if ( this.anisotropy !== undefined ) data.anisotropy = this.anisotropy;
|
|
699
|
+
if ( this.anisotropyRotation !== undefined ) data.anisotropyRotation = this.anisotropyRotation;
|
|
700
|
+
|
|
701
|
+
if ( this.anisotropyMap && this.anisotropyMap.isTexture ) {
|
|
702
|
+
|
|
703
|
+
data.anisotropyMap = this.anisotropyMap.toJSON( meta ).uuid;
|
|
704
|
+
|
|
705
|
+
}
|
|
706
|
+
|
|
707
|
+
if ( this.map && this.map.isTexture ) data.map = this.map.toJSON( meta ).uuid;
|
|
708
|
+
if ( this.matcap && this.matcap.isTexture ) data.matcap = this.matcap.toJSON( meta ).uuid;
|
|
709
|
+
if ( this.alphaMap && this.alphaMap.isTexture ) data.alphaMap = this.alphaMap.toJSON( meta ).uuid;
|
|
710
|
+
|
|
711
|
+
if ( this.lightMap && this.lightMap.isTexture ) {
|
|
712
|
+
|
|
713
|
+
data.lightMap = this.lightMap.toJSON( meta ).uuid;
|
|
714
|
+
data.lightMapIntensity = this.lightMapIntensity;
|
|
715
|
+
|
|
716
|
+
}
|
|
717
|
+
|
|
718
|
+
if ( this.aoMap && this.aoMap.isTexture ) {
|
|
719
|
+
|
|
720
|
+
data.aoMap = this.aoMap.toJSON( meta ).uuid;
|
|
721
|
+
data.aoMapIntensity = this.aoMapIntensity;
|
|
722
|
+
|
|
723
|
+
}
|
|
724
|
+
|
|
725
|
+
if ( this.bumpMap && this.bumpMap.isTexture ) {
|
|
726
|
+
|
|
727
|
+
data.bumpMap = this.bumpMap.toJSON( meta ).uuid;
|
|
728
|
+
data.bumpScale = this.bumpScale;
|
|
729
|
+
|
|
730
|
+
}
|
|
731
|
+
|
|
732
|
+
if ( this.normalMap && this.normalMap.isTexture ) {
|
|
733
|
+
|
|
734
|
+
data.normalMap = this.normalMap.toJSON( meta ).uuid;
|
|
735
|
+
data.normalMapType = this.normalMapType;
|
|
736
|
+
data.normalScale = this.normalScale.toArray();
|
|
737
|
+
|
|
738
|
+
}
|
|
739
|
+
|
|
740
|
+
if ( this.displacementMap && this.displacementMap.isTexture ) {
|
|
741
|
+
|
|
742
|
+
data.displacementMap = this.displacementMap.toJSON( meta ).uuid;
|
|
743
|
+
data.displacementScale = this.displacementScale;
|
|
744
|
+
data.displacementBias = this.displacementBias;
|
|
745
|
+
|
|
746
|
+
}
|
|
747
|
+
|
|
748
|
+
if ( this.roughnessMap && this.roughnessMap.isTexture ) data.roughnessMap = this.roughnessMap.toJSON( meta ).uuid;
|
|
749
|
+
if ( this.metalnessMap && this.metalnessMap.isTexture ) data.metalnessMap = this.metalnessMap.toJSON( meta ).uuid;
|
|
750
|
+
|
|
751
|
+
if ( this.emissiveMap && this.emissiveMap.isTexture ) data.emissiveMap = this.emissiveMap.toJSON( meta ).uuid;
|
|
752
|
+
if ( this.specularMap && this.specularMap.isTexture ) data.specularMap = this.specularMap.toJSON( meta ).uuid;
|
|
753
|
+
if ( this.specularIntensityMap && this.specularIntensityMap.isTexture ) data.specularIntensityMap = this.specularIntensityMap.toJSON( meta ).uuid;
|
|
754
|
+
if ( this.specularColorMap && this.specularColorMap.isTexture ) data.specularColorMap = this.specularColorMap.toJSON( meta ).uuid;
|
|
755
|
+
|
|
756
|
+
if ( this.envMap && this.envMap.isTexture ) {
|
|
757
|
+
|
|
758
|
+
data.envMap = this.envMap.toJSON( meta ).uuid;
|
|
759
|
+
|
|
760
|
+
if ( this.combine !== undefined ) data.combine = this.combine;
|
|
761
|
+
|
|
762
|
+
}
|
|
763
|
+
|
|
764
|
+
if ( this.envMapRotation !== undefined ) data.envMapRotation = this.envMapRotation.toArray();
|
|
765
|
+
if ( this.envMapIntensity !== undefined ) data.envMapIntensity = this.envMapIntensity;
|
|
766
|
+
if ( this.reflectivity !== undefined ) data.reflectivity = this.reflectivity;
|
|
767
|
+
if ( this.refractionRatio !== undefined ) data.refractionRatio = this.refractionRatio;
|
|
768
|
+
|
|
769
|
+
if ( this.gradientMap && this.gradientMap.isTexture ) {
|
|
770
|
+
|
|
771
|
+
data.gradientMap = this.gradientMap.toJSON( meta ).uuid;
|
|
772
|
+
|
|
773
|
+
}
|
|
774
|
+
|
|
775
|
+
if ( this.transmission !== undefined ) data.transmission = this.transmission;
|
|
776
|
+
if ( this.transmissionMap && this.transmissionMap.isTexture ) data.transmissionMap = this.transmissionMap.toJSON( meta ).uuid;
|
|
777
|
+
if ( this.thickness !== undefined ) data.thickness = this.thickness;
|
|
778
|
+
if ( this.thicknessMap && this.thicknessMap.isTexture ) data.thicknessMap = this.thicknessMap.toJSON( meta ).uuid;
|
|
779
|
+
if ( this.attenuationDistance !== undefined && this.attenuationDistance !== Infinity ) data.attenuationDistance = this.attenuationDistance;
|
|
780
|
+
if ( this.attenuationColor !== undefined ) data.attenuationColor = this.attenuationColor.getHex();
|
|
781
|
+
|
|
782
|
+
if ( this.size !== undefined ) data.size = this.size;
|
|
783
|
+
if ( this.shadowSide !== null ) data.shadowSide = this.shadowSide;
|
|
784
|
+
if ( this.sizeAttenuation !== undefined ) data.sizeAttenuation = this.sizeAttenuation;
|
|
785
|
+
|
|
786
|
+
if ( this.blending !== NormalBlending ) data.blending = this.blending;
|
|
787
|
+
if ( this.side !== FrontSide ) data.side = this.side;
|
|
788
|
+
if ( this.vertexColors === true ) data.vertexColors = true;
|
|
789
|
+
|
|
790
|
+
if ( this.opacity < 1 ) data.opacity = this.opacity;
|
|
791
|
+
if ( this.transparent === true ) data.transparent = true;
|
|
792
|
+
|
|
793
|
+
if ( this.blendSrc !== SrcAlphaFactor ) data.blendSrc = this.blendSrc;
|
|
794
|
+
if ( this.blendDst !== OneMinusSrcAlphaFactor ) data.blendDst = this.blendDst;
|
|
795
|
+
if ( this.blendEquation !== AddEquation ) data.blendEquation = this.blendEquation;
|
|
796
|
+
if ( this.blendSrcAlpha !== null ) data.blendSrcAlpha = this.blendSrcAlpha;
|
|
797
|
+
if ( this.blendDstAlpha !== null ) data.blendDstAlpha = this.blendDstAlpha;
|
|
798
|
+
if ( this.blendEquationAlpha !== null ) data.blendEquationAlpha = this.blendEquationAlpha;
|
|
799
|
+
if ( this.blendColor && this.blendColor.isColor ) data.blendColor = this.blendColor.getHex();
|
|
800
|
+
if ( this.blendAlpha !== 0 ) data.blendAlpha = this.blendAlpha;
|
|
801
|
+
|
|
802
|
+
if ( this.depthFunc !== LessEqualDepth ) data.depthFunc = this.depthFunc;
|
|
803
|
+
if ( this.depthTest === false ) data.depthTest = this.depthTest;
|
|
804
|
+
if ( this.depthWrite === false ) data.depthWrite = this.depthWrite;
|
|
805
|
+
if ( this.colorWrite === false ) data.colorWrite = this.colorWrite;
|
|
806
|
+
|
|
807
|
+
if ( this.stencilWriteMask !== 0xff ) data.stencilWriteMask = this.stencilWriteMask;
|
|
808
|
+
if ( this.stencilFunc !== AlwaysStencilFunc ) data.stencilFunc = this.stencilFunc;
|
|
809
|
+
if ( this.stencilRef !== 0 ) data.stencilRef = this.stencilRef;
|
|
810
|
+
if ( this.stencilFuncMask !== 0xff ) data.stencilFuncMask = this.stencilFuncMask;
|
|
811
|
+
if ( this.stencilFail !== KeepStencilOp ) data.stencilFail = this.stencilFail;
|
|
812
|
+
if ( this.stencilZFail !== KeepStencilOp ) data.stencilZFail = this.stencilZFail;
|
|
813
|
+
if ( this.stencilZPass !== KeepStencilOp ) data.stencilZPass = this.stencilZPass;
|
|
814
|
+
if ( this.stencilWrite === true ) data.stencilWrite = this.stencilWrite;
|
|
815
|
+
|
|
816
|
+
// rotation (SpriteMaterial)
|
|
817
|
+
if ( this.rotation !== undefined && this.rotation !== 0 ) data.rotation = this.rotation;
|
|
818
|
+
|
|
819
|
+
if ( this.polygonOffset === true ) data.polygonOffset = true;
|
|
820
|
+
if ( this.polygonOffsetFactor !== 0 ) data.polygonOffsetFactor = this.polygonOffsetFactor;
|
|
821
|
+
if ( this.polygonOffsetUnits !== 0 ) data.polygonOffsetUnits = this.polygonOffsetUnits;
|
|
822
|
+
|
|
823
|
+
if ( this.linewidth !== undefined && this.linewidth !== 1 ) data.linewidth = this.linewidth;
|
|
824
|
+
if ( this.dashSize !== undefined ) data.dashSize = this.dashSize;
|
|
825
|
+
if ( this.gapSize !== undefined ) data.gapSize = this.gapSize;
|
|
826
|
+
if ( this.scale !== undefined ) data.scale = this.scale;
|
|
827
|
+
|
|
828
|
+
if ( this.dithering === true ) data.dithering = true;
|
|
829
|
+
|
|
830
|
+
if ( this.alphaTest > 0 ) data.alphaTest = this.alphaTest;
|
|
831
|
+
if ( this.alphaHash === true ) data.alphaHash = true;
|
|
832
|
+
if ( this.alphaToCoverage === true ) data.alphaToCoverage = true;
|
|
833
|
+
if ( this.premultipliedAlpha === true ) data.premultipliedAlpha = true;
|
|
834
|
+
if ( this.forceSinglePass === true ) data.forceSinglePass = true;
|
|
835
|
+
if ( this.allowOverride === false ) data.allowOverride = false;
|
|
836
|
+
|
|
837
|
+
if ( this.wireframe === true ) data.wireframe = true;
|
|
838
|
+
if ( this.wireframeLinewidth > 1 ) data.wireframeLinewidth = this.wireframeLinewidth;
|
|
839
|
+
if ( this.wireframeLinecap !== 'round' ) data.wireframeLinecap = this.wireframeLinecap;
|
|
840
|
+
if ( this.wireframeLinejoin !== 'round' ) data.wireframeLinejoin = this.wireframeLinejoin;
|
|
841
|
+
|
|
842
|
+
if ( this.flatShading === true ) data.flatShading = true;
|
|
843
|
+
|
|
844
|
+
if ( this.visible === false ) data.visible = false;
|
|
845
|
+
|
|
846
|
+
if ( this.toneMapped === false ) data.toneMapped = false;
|
|
847
|
+
|
|
848
|
+
if ( this.fog === false ) data.fog = false;
|
|
849
|
+
|
|
850
|
+
if ( Object.keys( this.userData ).length > 0 ) data.userData = this.userData;
|
|
851
|
+
|
|
852
|
+
// TODO: Copied from Object3D.toJSON
|
|
853
|
+
|
|
854
|
+
function extractFromCache( cache ) {
|
|
855
|
+
|
|
856
|
+
const values = [];
|
|
857
|
+
|
|
858
|
+
for ( const key in cache ) {
|
|
859
|
+
|
|
860
|
+
const data = cache[ key ];
|
|
861
|
+
delete data.metadata;
|
|
862
|
+
values.push( data );
|
|
863
|
+
|
|
864
|
+
}
|
|
865
|
+
|
|
866
|
+
return values;
|
|
867
|
+
|
|
868
|
+
}
|
|
869
|
+
|
|
870
|
+
if ( isRootObject ) {
|
|
871
|
+
|
|
872
|
+
const textures = extractFromCache( meta.textures );
|
|
873
|
+
const images = extractFromCache( meta.images );
|
|
874
|
+
|
|
875
|
+
if ( textures.length > 0 ) data.textures = textures;
|
|
876
|
+
if ( images.length > 0 ) data.images = images;
|
|
877
|
+
|
|
878
|
+
}
|
|
879
|
+
|
|
880
|
+
return data;
|
|
881
|
+
|
|
882
|
+
}
|
|
883
|
+
|
|
884
|
+
/**
|
|
885
|
+
* Returns a new material with copied values from this instance.
|
|
886
|
+
*
|
|
887
|
+
* @return {Material} A clone of this instance.
|
|
888
|
+
*/
|
|
889
|
+
clone() {
|
|
890
|
+
|
|
891
|
+
return new this.constructor().copy( this );
|
|
892
|
+
|
|
893
|
+
}
|
|
894
|
+
|
|
895
|
+
/**
|
|
896
|
+
* Copies the values of the given material to this instance.
|
|
897
|
+
*
|
|
898
|
+
* @param {Material} source - The material to copy.
|
|
899
|
+
* @return {Material} A reference to this instance.
|
|
900
|
+
*/
|
|
901
|
+
copy( source ) {
|
|
902
|
+
|
|
903
|
+
this.name = source.name;
|
|
904
|
+
|
|
905
|
+
this.blending = source.blending;
|
|
906
|
+
this.side = source.side;
|
|
907
|
+
this.vertexColors = source.vertexColors;
|
|
908
|
+
|
|
909
|
+
this.opacity = source.opacity;
|
|
910
|
+
this.transparent = source.transparent;
|
|
911
|
+
|
|
912
|
+
this.blendSrc = source.blendSrc;
|
|
913
|
+
this.blendDst = source.blendDst;
|
|
914
|
+
this.blendEquation = source.blendEquation;
|
|
915
|
+
this.blendSrcAlpha = source.blendSrcAlpha;
|
|
916
|
+
this.blendDstAlpha = source.blendDstAlpha;
|
|
917
|
+
this.blendEquationAlpha = source.blendEquationAlpha;
|
|
918
|
+
this.blendColor.copy( source.blendColor );
|
|
919
|
+
this.blendAlpha = source.blendAlpha;
|
|
920
|
+
|
|
921
|
+
this.depthFunc = source.depthFunc;
|
|
922
|
+
this.depthTest = source.depthTest;
|
|
923
|
+
this.depthWrite = source.depthWrite;
|
|
924
|
+
|
|
925
|
+
this.stencilWriteMask = source.stencilWriteMask;
|
|
926
|
+
this.stencilFunc = source.stencilFunc;
|
|
927
|
+
this.stencilRef = source.stencilRef;
|
|
928
|
+
this.stencilFuncMask = source.stencilFuncMask;
|
|
929
|
+
this.stencilFail = source.stencilFail;
|
|
930
|
+
this.stencilZFail = source.stencilZFail;
|
|
931
|
+
this.stencilZPass = source.stencilZPass;
|
|
932
|
+
this.stencilWrite = source.stencilWrite;
|
|
933
|
+
|
|
934
|
+
const srcPlanes = source.clippingPlanes;
|
|
935
|
+
let dstPlanes = null;
|
|
936
|
+
|
|
937
|
+
if ( srcPlanes !== null ) {
|
|
938
|
+
|
|
939
|
+
const n = srcPlanes.length;
|
|
940
|
+
dstPlanes = new Array( n );
|
|
941
|
+
|
|
942
|
+
for ( let i = 0; i !== n; ++ i ) {
|
|
943
|
+
|
|
944
|
+
dstPlanes[ i ] = srcPlanes[ i ].clone();
|
|
945
|
+
|
|
946
|
+
}
|
|
947
|
+
|
|
948
|
+
}
|
|
949
|
+
|
|
950
|
+
this.clippingPlanes = dstPlanes;
|
|
951
|
+
this.clipIntersection = source.clipIntersection;
|
|
952
|
+
this.clipShadows = source.clipShadows;
|
|
953
|
+
|
|
954
|
+
this.shadowSide = source.shadowSide;
|
|
955
|
+
|
|
956
|
+
this.colorWrite = source.colorWrite;
|
|
957
|
+
|
|
958
|
+
this.precision = source.precision;
|
|
959
|
+
|
|
960
|
+
this.polygonOffset = source.polygonOffset;
|
|
961
|
+
this.polygonOffsetFactor = source.polygonOffsetFactor;
|
|
962
|
+
this.polygonOffsetUnits = source.polygonOffsetUnits;
|
|
963
|
+
|
|
964
|
+
this.dithering = source.dithering;
|
|
965
|
+
|
|
966
|
+
this.alphaTest = source.alphaTest;
|
|
967
|
+
this.alphaHash = source.alphaHash;
|
|
968
|
+
this.alphaToCoverage = source.alphaToCoverage;
|
|
969
|
+
this.premultipliedAlpha = source.premultipliedAlpha;
|
|
970
|
+
this.forceSinglePass = source.forceSinglePass;
|
|
971
|
+
this.allowOverride = source.allowOverride;
|
|
972
|
+
|
|
973
|
+
this.visible = source.visible;
|
|
974
|
+
|
|
975
|
+
this.toneMapped = source.toneMapped;
|
|
976
|
+
|
|
977
|
+
this.userData = JSON.parse( JSON.stringify( source.userData ) );
|
|
978
|
+
|
|
979
|
+
return this;
|
|
980
|
+
|
|
981
|
+
}
|
|
982
|
+
|
|
983
|
+
/**
|
|
984
|
+
* Frees the GPU-related resources allocated by this instance. Call this
|
|
985
|
+
* method whenever this instance is no longer used in your app.
|
|
986
|
+
*
|
|
987
|
+
* @fires Material#dispose
|
|
988
|
+
*/
|
|
989
|
+
dispose() {
|
|
990
|
+
|
|
991
|
+
/**
|
|
992
|
+
* Fires when the material has been disposed of.
|
|
993
|
+
*
|
|
994
|
+
* @event Material#dispose
|
|
995
|
+
* @type {Object}
|
|
996
|
+
*/
|
|
997
|
+
this.dispatchEvent( { type: 'dispose' } );
|
|
998
|
+
|
|
999
|
+
}
|
|
1000
|
+
|
|
1001
|
+
/**
|
|
1002
|
+
* Setting this property to `true` indicates the engine the material
|
|
1003
|
+
* needs to be recompiled.
|
|
1004
|
+
*
|
|
1005
|
+
* @type {boolean}
|
|
1006
|
+
* @default false
|
|
1007
|
+
* @param {boolean} value
|
|
1008
|
+
*/
|
|
1009
|
+
set needsUpdate( value ) {
|
|
1010
|
+
|
|
1011
|
+
if ( value === true ) this.version ++;
|
|
1012
|
+
|
|
1013
|
+
}
|
|
1014
|
+
|
|
1015
|
+
}
|
|
1016
|
+
|
|
1017
|
+
export { Material };
|