@gnsx/three 0.184.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +85 -0
- package/build/three.cjs +79695 -0
- package/build/three.core.js +59732 -0
- package/build/three.core.min.js +6 -0
- package/build/three.module.js +19552 -0
- package/build/three.module.min.js +6 -0
- package/build/three.tsl.js +654 -0
- package/build/three.tsl.min.js +6 -0
- package/build/three.webgpu.js +83969 -0
- package/build/three.webgpu.min.js +6 -0
- package/build/three.webgpu.nodes.js +83702 -0
- package/build/three.webgpu.nodes.min.js +6 -0
- package/examples/fonts/LICENSE +13 -0
- package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
- package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
- package/examples/fonts/README.md +11 -0
- package/examples/fonts/droid/NOTICE +190 -0
- package/examples/fonts/droid/README.txt +18 -0
- package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
- package/examples/fonts/gentilis_bold.typeface.json +1 -0
- package/examples/fonts/gentilis_regular.typeface.json +1 -0
- package/examples/fonts/helvetiker_bold.typeface.json +1 -0
- package/examples/fonts/helvetiker_regular.typeface.json +1 -0
- package/examples/fonts/optimer_bold.typeface.json +1 -0
- package/examples/fonts/optimer_regular.typeface.json +1 -0
- package/examples/fonts/ttf/README.md +9 -0
- package/examples/fonts/ttf/kenpixel.ttf +0 -0
- package/examples/jsm/Addons.js +293 -0
- package/examples/jsm/animation/AnimationClipCreator.js +168 -0
- package/examples/jsm/animation/CCDIKSolver.js +595 -0
- package/examples/jsm/capabilities/WebGL.js +113 -0
- package/examples/jsm/capabilities/WebGPU.js +59 -0
- package/examples/jsm/controls/ArcballControls.js +3539 -0
- package/examples/jsm/controls/DragControls.js +452 -0
- package/examples/jsm/controls/FirstPersonControls.js +451 -0
- package/examples/jsm/controls/FlyControls.js +384 -0
- package/examples/jsm/controls/MapControls.js +116 -0
- package/examples/jsm/controls/OrbitControls.js +1963 -0
- package/examples/jsm/controls/PointerLockControls.js +264 -0
- package/examples/jsm/controls/TrackballControls.js +1001 -0
- package/examples/jsm/controls/TransformControls.js +1950 -0
- package/examples/jsm/csm/CSM.js +598 -0
- package/examples/jsm/csm/CSMFrustum.js +209 -0
- package/examples/jsm/csm/CSMHelper.js +243 -0
- package/examples/jsm/csm/CSMShader.js +307 -0
- package/examples/jsm/csm/CSMShadowNode.js +603 -0
- package/examples/jsm/curves/CurveExtras.js +694 -0
- package/examples/jsm/curves/NURBSCurve.js +155 -0
- package/examples/jsm/curves/NURBSSurface.js +98 -0
- package/examples/jsm/curves/NURBSUtils.js +532 -0
- package/examples/jsm/curves/NURBSVolume.js +82 -0
- package/examples/jsm/effects/AnaglyphEffect.js +274 -0
- package/examples/jsm/effects/AsciiEffect.js +310 -0
- package/examples/jsm/effects/OutlineEffect.js +489 -0
- package/examples/jsm/effects/ParallaxBarrierEffect.js +155 -0
- package/examples/jsm/effects/StereoEffect.js +91 -0
- package/examples/jsm/environments/ColorEnvironment.js +59 -0
- package/examples/jsm/environments/DebugEnvironment.js +102 -0
- package/examples/jsm/environments/RoomEnvironment.js +185 -0
- package/examples/jsm/exporters/DRACOExporter.js +311 -0
- package/examples/jsm/exporters/EXRExporter.js +618 -0
- package/examples/jsm/exporters/GLTFExporter.js +3738 -0
- package/examples/jsm/exporters/KTX2Exporter.js +347 -0
- package/examples/jsm/exporters/OBJExporter.js +308 -0
- package/examples/jsm/exporters/PLYExporter.js +562 -0
- package/examples/jsm/exporters/STLExporter.js +221 -0
- package/examples/jsm/exporters/USDZExporter.js +1254 -0
- package/examples/jsm/geometries/BoxLineGeometry.js +92 -0
- package/examples/jsm/geometries/ConvexGeometry.js +72 -0
- package/examples/jsm/geometries/DecalGeometry.js +420 -0
- package/examples/jsm/geometries/ParametricFunctions.js +100 -0
- package/examples/jsm/geometries/ParametricGeometry.js +172 -0
- package/examples/jsm/geometries/RoundedBoxGeometry.js +216 -0
- package/examples/jsm/geometries/TeapotGeometry.js +689 -0
- package/examples/jsm/geometries/TextGeometry.js +102 -0
- package/examples/jsm/gpgpu/BitonicSort.js +715 -0
- package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
- package/examples/jsm/helpers/LightProbeGridHelper.js +221 -0
- package/examples/jsm/helpers/LightProbeHelper.js +165 -0
- package/examples/jsm/helpers/LightProbeHelperGPU.js +102 -0
- package/examples/jsm/helpers/OctreeHelper.js +109 -0
- package/examples/jsm/helpers/PositionalAudioHelper.js +169 -0
- package/examples/jsm/helpers/RapierHelper.js +59 -0
- package/examples/jsm/helpers/RectAreaLightHelper.js +118 -0
- package/examples/jsm/helpers/TextureHelper.js +265 -0
- package/examples/jsm/helpers/TextureHelperGPU.js +214 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +155 -0
- package/examples/jsm/helpers/VertexTangentsHelper.js +133 -0
- package/examples/jsm/helpers/ViewHelper.js +519 -0
- package/examples/jsm/inspector/Extension.js +13 -0
- package/examples/jsm/inspector/Inspector.js +542 -0
- package/examples/jsm/inspector/RendererInspector.js +425 -0
- package/examples/jsm/inspector/extensions/extensions.json +6 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +916 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +281 -0
- package/examples/jsm/inspector/tabs/Console.js +238 -0
- package/examples/jsm/inspector/tabs/Memory.js +128 -0
- package/examples/jsm/inspector/tabs/Parameters.js +380 -0
- package/examples/jsm/inspector/tabs/Performance.js +268 -0
- package/examples/jsm/inspector/tabs/Settings.js +264 -0
- package/examples/jsm/inspector/tabs/Timeline.js +1611 -0
- package/examples/jsm/inspector/tabs/Viewer.js +268 -0
- package/examples/jsm/inspector/ui/Graph.js +95 -0
- package/examples/jsm/inspector/ui/Item.js +170 -0
- package/examples/jsm/inspector/ui/List.js +75 -0
- package/examples/jsm/inspector/ui/Profiler.js +2072 -0
- package/examples/jsm/inspector/ui/Style.js +1667 -0
- package/examples/jsm/inspector/ui/Tab.js +265 -0
- package/examples/jsm/inspector/ui/Values.js +476 -0
- package/examples/jsm/inspector/ui/utils.js +69 -0
- package/examples/jsm/interaction/InteractionManager.js +226 -0
- package/examples/jsm/interactive/HTMLMesh.js +601 -0
- package/examples/jsm/interactive/InteractiveGroup.js +224 -0
- package/examples/jsm/interactive/SelectionBox.js +324 -0
- package/examples/jsm/interactive/SelectionHelper.js +150 -0
- package/examples/jsm/libs/ammo.wasm.js +822 -0
- package/examples/jsm/libs/ammo.wasm.wasm +0 -0
- package/examples/jsm/libs/basis/README.md +46 -0
- package/examples/jsm/libs/basis/basis_transcoder.js +19 -0
- package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/jsm/libs/chevrotain.module.min.js +141 -0
- package/examples/jsm/libs/demuxer_mp4.js +109 -0
- package/examples/jsm/libs/draco/README.md +32 -0
- package/examples/jsm/libs/draco/draco_decoder.js +34 -0
- package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/draco_encoder.js +33 -0
- package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
- package/examples/jsm/libs/ecsy.module.js +1792 -0
- package/examples/jsm/libs/fflate.module.js +2672 -0
- package/examples/jsm/libs/ktx-parse.module.js +1 -0
- package/examples/jsm/libs/lil-gui.module.min.js +8 -0
- package/examples/jsm/libs/lottie_canvas.module.js +14849 -0
- package/examples/jsm/libs/meshopt_decoder.module.js +196 -0
- package/examples/jsm/libs/mikktspace.module.js +128 -0
- package/examples/jsm/libs/motion-controllers.module.js +397 -0
- package/examples/jsm/libs/opentype.module.js +14506 -0
- package/examples/jsm/libs/potpack.module.js +125 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/libs/stats.module.js +167 -0
- package/examples/jsm/libs/surfaceNet.js +201 -0
- package/examples/jsm/libs/tween.module.js +876 -0
- package/examples/jsm/libs/utif.module.js +1665 -0
- package/examples/jsm/libs/zstddec.module.js +1 -0
- package/examples/jsm/lighting/DynamicLighting.js +82 -0
- package/examples/jsm/lighting/LightProbeGrid.js +651 -0
- package/examples/jsm/lighting/TiledLighting.js +42 -0
- package/examples/jsm/lights/LightProbeGenerator.js +337 -0
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +127 -0
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +40 -0
- package/examples/jsm/lines/Line2.js +56 -0
- package/examples/jsm/lines/LineGeometry.js +157 -0
- package/examples/jsm/lines/LineMaterial.js +703 -0
- package/examples/jsm/lines/LineSegments2.js +426 -0
- package/examples/jsm/lines/LineSegmentsGeometry.js +298 -0
- package/examples/jsm/lines/Wireframe.js +108 -0
- package/examples/jsm/lines/WireframeGeometry2.js +49 -0
- package/examples/jsm/lines/webgpu/Line2.js +46 -0
- package/examples/jsm/lines/webgpu/LineSegments2.js +411 -0
- package/examples/jsm/lines/webgpu/Wireframe.js +86 -0
- package/examples/jsm/loaders/3DMLoader.js +1836 -0
- package/examples/jsm/loaders/3MFLoader.js +1621 -0
- package/examples/jsm/loaders/AMFLoader.js +541 -0
- package/examples/jsm/loaders/BVHLoader.js +484 -0
- package/examples/jsm/loaders/ColladaLoader.js +153 -0
- package/examples/jsm/loaders/DDSLoader.js +385 -0
- package/examples/jsm/loaders/DRACOLoader.js +739 -0
- package/examples/jsm/loaders/EXRLoader.js +3423 -0
- package/examples/jsm/loaders/FBXLoader.js +4580 -0
- package/examples/jsm/loaders/FontLoader.js +260 -0
- package/examples/jsm/loaders/GCodeLoader.js +318 -0
- package/examples/jsm/loaders/GLTFLoader.js +4860 -0
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +164 -0
- package/examples/jsm/loaders/HDRLoader.js +485 -0
- package/examples/jsm/loaders/IESLoader.js +379 -0
- package/examples/jsm/loaders/KMZLoader.js +163 -0
- package/examples/jsm/loaders/KTX2Loader.js +1257 -0
- package/examples/jsm/loaders/KTXLoader.js +197 -0
- package/examples/jsm/loaders/LDrawLoader.js +2510 -0
- package/examples/jsm/loaders/LUT3dlLoader.js +205 -0
- package/examples/jsm/loaders/LUTCubeLoader.js +190 -0
- package/examples/jsm/loaders/LUTImageLoader.js +190 -0
- package/examples/jsm/loaders/LWOLoader.js +1047 -0
- package/examples/jsm/loaders/LottieLoader.js +130 -0
- package/examples/jsm/loaders/MD2Loader.js +435 -0
- package/examples/jsm/loaders/MDDLoader.js +147 -0
- package/examples/jsm/loaders/MTLLoader.js +593 -0
- package/examples/jsm/loaders/MaterialXLoader.js +1104 -0
- package/examples/jsm/loaders/NRRDLoader.js +718 -0
- package/examples/jsm/loaders/OBJLoader.js +955 -0
- package/examples/jsm/loaders/PCDLoader.js +620 -0
- package/examples/jsm/loaders/PDBLoader.js +272 -0
- package/examples/jsm/loaders/PLYLoader.js +805 -0
- package/examples/jsm/loaders/PVRLoader.js +270 -0
- package/examples/jsm/loaders/RGBELoader.js +18 -0
- package/examples/jsm/loaders/STLLoader.js +421 -0
- package/examples/jsm/loaders/SVGLoader.js +3267 -0
- package/examples/jsm/loaders/TDSLoader.js +1142 -0
- package/examples/jsm/loaders/TGALoader.js +538 -0
- package/examples/jsm/loaders/TIFFLoader.js +59 -0
- package/examples/jsm/loaders/TTFLoader.js +261 -0
- package/examples/jsm/loaders/USDLoader.js +279 -0
- package/examples/jsm/loaders/USDZLoader.js +16 -0
- package/examples/jsm/loaders/UltraHDRLoader.js +755 -0
- package/examples/jsm/loaders/VOXLoader.js +919 -0
- package/examples/jsm/loaders/VRMLLoader.js +3646 -0
- package/examples/jsm/loaders/VTKLoader.js +1293 -0
- package/examples/jsm/loaders/XYZLoader.js +143 -0
- package/examples/jsm/loaders/collada/ColladaComposer.js +3044 -0
- package/examples/jsm/loaders/collada/ColladaParser.js +1977 -0
- package/examples/jsm/loaders/lwo/IFFParser.js +1217 -0
- package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
- package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
- package/examples/jsm/loaders/usd/USDAParser.js +828 -0
- package/examples/jsm/loaders/usd/USDCParser.js +1878 -0
- package/examples/jsm/loaders/usd/USDComposer.js +4594 -0
- package/examples/jsm/materials/LDrawConditionalLineMaterial.js +183 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +154 -0
- package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
- package/examples/jsm/math/Capsule.js +159 -0
- package/examples/jsm/math/ColorConverter.js +58 -0
- package/examples/jsm/math/ColorSpaces.js +147 -0
- package/examples/jsm/math/ConvexHull.js +1695 -0
- package/examples/jsm/math/ImprovedNoise.js +88 -0
- package/examples/jsm/math/Lut.js +317 -0
- package/examples/jsm/math/MeshSurfaceSampler.js +315 -0
- package/examples/jsm/math/OBB.js +535 -0
- package/examples/jsm/math/Octree.js +822 -0
- package/examples/jsm/math/SimplexNoise.js +470 -0
- package/examples/jsm/misc/ConvexObjectBreaker.js +539 -0
- package/examples/jsm/misc/GPUComputationRenderer.js +508 -0
- package/examples/jsm/misc/Gyroscope.js +78 -0
- package/examples/jsm/misc/MD2Character.js +391 -0
- package/examples/jsm/misc/MD2CharacterComplex.js +740 -0
- package/examples/jsm/misc/MorphAnimMesh.js +119 -0
- package/examples/jsm/misc/MorphBlendMesh.js +425 -0
- package/examples/jsm/misc/ProgressiveLightMap.js +370 -0
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +322 -0
- package/examples/jsm/misc/RollerCoaster.js +661 -0
- package/examples/jsm/misc/TubePainter.js +599 -0
- package/examples/jsm/misc/Volume.js +520 -0
- package/examples/jsm/misc/VolumeSlice.js +275 -0
- package/examples/jsm/modifiers/CurveModifier.js +374 -0
- package/examples/jsm/modifiers/CurveModifierGPU.js +256 -0
- package/examples/jsm/modifiers/EdgeSplitModifier.js +299 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +632 -0
- package/examples/jsm/modifiers/TessellateModifier.js +340 -0
- package/examples/jsm/objects/GroundedSkybox.js +69 -0
- package/examples/jsm/objects/Lensflare.js +489 -0
- package/examples/jsm/objects/LensflareMesh.js +376 -0
- package/examples/jsm/objects/MarchingCubes.js +1261 -0
- package/examples/jsm/objects/Reflector.js +386 -0
- package/examples/jsm/objects/ReflectorForSSRPass.js +393 -0
- package/examples/jsm/objects/Refractor.js +389 -0
- package/examples/jsm/objects/ShadowMesh.js +130 -0
- package/examples/jsm/objects/Sky.js +321 -0
- package/examples/jsm/objects/SkyMesh.js +377 -0
- package/examples/jsm/objects/Water.js +374 -0
- package/examples/jsm/objects/Water2.js +403 -0
- package/examples/jsm/objects/Water2Mesh.js +199 -0
- package/examples/jsm/objects/WaterMesh.js +194 -0
- package/examples/jsm/offscreen/jank.js +45 -0
- package/examples/jsm/offscreen/offscreen.js +8 -0
- package/examples/jsm/offscreen/scene.js +86 -0
- package/examples/jsm/physics/AmmoPhysics.js +359 -0
- package/examples/jsm/physics/JoltPhysics.js +334 -0
- package/examples/jsm/physics/RapierPhysics.js +436 -0
- package/examples/jsm/postprocessing/AfterimagePass.js +185 -0
- package/examples/jsm/postprocessing/BloomPass.js +274 -0
- package/examples/jsm/postprocessing/BokehPass.js +218 -0
- package/examples/jsm/postprocessing/ClearPass.js +97 -0
- package/examples/jsm/postprocessing/CubeTexturePass.js +146 -0
- package/examples/jsm/postprocessing/DotScreenPass.js +114 -0
- package/examples/jsm/postprocessing/EffectComposer.js +365 -0
- package/examples/jsm/postprocessing/FXAAPass.js +40 -0
- package/examples/jsm/postprocessing/FilmPass.js +113 -0
- package/examples/jsm/postprocessing/GTAOPass.js +727 -0
- package/examples/jsm/postprocessing/GlitchPass.js +177 -0
- package/examples/jsm/postprocessing/HalftonePass.js +134 -0
- package/examples/jsm/postprocessing/LUTPass.js +138 -0
- package/examples/jsm/postprocessing/MaskPass.js +195 -0
- package/examples/jsm/postprocessing/OutlinePass.js +776 -0
- package/examples/jsm/postprocessing/OutputPass.js +148 -0
- package/examples/jsm/postprocessing/Pass.js +191 -0
- package/examples/jsm/postprocessing/RenderPass.js +193 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +314 -0
- package/examples/jsm/postprocessing/RenderTransitionPass.js +267 -0
- package/examples/jsm/postprocessing/SAOPass.js +407 -0
- package/examples/jsm/postprocessing/SMAAPass.js +230 -0
- package/examples/jsm/postprocessing/SSAARenderPass.js +313 -0
- package/examples/jsm/postprocessing/SSAOPass.js +527 -0
- package/examples/jsm/postprocessing/SSRPass.js +856 -0
- package/examples/jsm/postprocessing/SavePass.js +132 -0
- package/examples/jsm/postprocessing/ShaderPass.js +135 -0
- package/examples/jsm/postprocessing/TAARenderPass.js +243 -0
- package/examples/jsm/postprocessing/TexturePass.js +131 -0
- package/examples/jsm/postprocessing/UnrealBloomPass.js +524 -0
- package/examples/jsm/renderers/CSS2DRenderer.js +328 -0
- package/examples/jsm/renderers/CSS3DRenderer.js +454 -0
- package/examples/jsm/renderers/Projector.js +1154 -0
- package/examples/jsm/renderers/SVGRenderer.js +799 -0
- package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +96 -0
- package/examples/jsm/shaders/AfterimageShader.js +63 -0
- package/examples/jsm/shaders/BasicShader.js +36 -0
- package/examples/jsm/shaders/BleachBypassShader.js +68 -0
- package/examples/jsm/shaders/BlendShader.js +56 -0
- package/examples/jsm/shaders/BokehShader.js +151 -0
- package/examples/jsm/shaders/BokehShader2.js +404 -0
- package/examples/jsm/shaders/BrightnessContrastShader.js +62 -0
- package/examples/jsm/shaders/ColorCorrectionShader.js +59 -0
- package/examples/jsm/shaders/ColorifyShader.js +57 -0
- package/examples/jsm/shaders/ConvolutionShader.js +74 -0
- package/examples/jsm/shaders/CopyShader.js +52 -0
- package/examples/jsm/shaders/DOFMipMapShader.js +63 -0
- package/examples/jsm/shaders/DepthLimitedBlurShader.js +180 -0
- package/examples/jsm/shaders/DigitalGlitch.js +104 -0
- package/examples/jsm/shaders/DotScreenShader.js +75 -0
- package/examples/jsm/shaders/ExposureShader.js +51 -0
- package/examples/jsm/shaders/FXAAShader.js +298 -0
- package/examples/jsm/shaders/FilmShader.js +72 -0
- package/examples/jsm/shaders/FocusShader.js +94 -0
- package/examples/jsm/shaders/FreiChenShader.js +103 -0
- package/examples/jsm/shaders/GTAOShader.js +434 -0
- package/examples/jsm/shaders/GammaCorrectionShader.js +52 -0
- package/examples/jsm/shaders/HalftoneShader.js +332 -0
- package/examples/jsm/shaders/HorizontalBlurShader.js +68 -0
- package/examples/jsm/shaders/HorizontalTiltShiftShader.js +70 -0
- package/examples/jsm/shaders/HueSaturationShader.js +74 -0
- package/examples/jsm/shaders/KaleidoShader.js +65 -0
- package/examples/jsm/shaders/LuminosityHighPassShader.js +68 -0
- package/examples/jsm/shaders/LuminosityShader.js +54 -0
- package/examples/jsm/shaders/MirrorShader.js +62 -0
- package/examples/jsm/shaders/NormalMapShader.js +60 -0
- package/examples/jsm/shaders/OutputShader.js +103 -0
- package/examples/jsm/shaders/PoissonDenoiseShader.js +239 -0
- package/examples/jsm/shaders/RGBShiftShader.js +61 -0
- package/examples/jsm/shaders/SAOShader.js +201 -0
- package/examples/jsm/shaders/SMAAShader.js +489 -0
- package/examples/jsm/shaders/SSAOShader.js +331 -0
- package/examples/jsm/shaders/SSRShader.js +396 -0
- package/examples/jsm/shaders/SepiaShader.js +57 -0
- package/examples/jsm/shaders/SobelOperatorShader.js +98 -0
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +95 -0
- package/examples/jsm/shaders/TechnicolorShader.js +51 -0
- package/examples/jsm/shaders/ToonShader.js +349 -0
- package/examples/jsm/shaders/TriangleBlurShader.js +79 -0
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +60 -0
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- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +128 -0
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +224 -0
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +118 -0
- package/src/renderers/shaders/ShaderLib/points.glsl.js +87 -0
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +58 -0
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +79 -0
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +51 -0
- package/src/renderers/shaders/ShaderLib.js +362 -0
- package/src/renderers/shaders/UniformsLib.js +234 -0
- package/src/renderers/shaders/UniformsUtils.js +154 -0
- package/src/renderers/webgl/WebGLAnimation.js +54 -0
- package/src/renderers/webgl/WebGLAttributes.js +237 -0
- package/src/renderers/webgl/WebGLBackground.js +303 -0
- package/src/renderers/webgl/WebGLBindingStates.js +666 -0
- package/src/renderers/webgl/WebGLBufferRenderer.js +57 -0
- package/src/renderers/webgl/WebGLCapabilities.js +150 -0
- package/src/renderers/webgl/WebGLClipping.js +171 -0
- package/src/renderers/webgl/WebGLEnvironments.js +228 -0
- package/src/renderers/webgl/WebGLExtensions.js +61 -0
- package/src/renderers/webgl/WebGLGeometries.js +186 -0
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +68 -0
- package/src/renderers/webgl/WebGLInfo.js +73 -0
- package/src/renderers/webgl/WebGLLights.js +584 -0
- package/src/renderers/webgl/WebGLMaterials.js +602 -0
- package/src/renderers/webgl/WebGLMorphtargets.js +168 -0
- package/src/renderers/webgl/WebGLObjects.js +94 -0
- package/src/renderers/webgl/WebGLOutput.js +270 -0
- package/src/renderers/webgl/WebGLProgram.js +1031 -0
- package/src/renderers/webgl/WebGLPrograms.js +679 -0
- package/src/renderers/webgl/WebGLProperties.js +55 -0
- package/src/renderers/webgl/WebGLRenderLists.js +253 -0
- package/src/renderers/webgl/WebGLRenderStates.js +124 -0
- package/src/renderers/webgl/WebGLShader.js +12 -0
- package/src/renderers/webgl/WebGLShaderCache.js +124 -0
- package/src/renderers/webgl/WebGLShadowMap.js +600 -0
- package/src/renderers/webgl/WebGLState.js +1370 -0
- package/src/renderers/webgl/WebGLTextures.js +2506 -0
- package/src/renderers/webgl/WebGLUniforms.js +1203 -0
- package/src/renderers/webgl/WebGLUniformsGroups.js +413 -0
- package/src/renderers/webgl/WebGLUtils.js +217 -0
- package/src/renderers/webgl-fallback/WebGLBackend.js +2783 -0
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +99 -0
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +1676 -0
- package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +359 -0
- package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +89 -0
- package/src/renderers/webgl-fallback/utils/WebGLConstants.js +13 -0
- package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +83 -0
- package/src/renderers/webgl-fallback/utils/WebGLState.js +1361 -0
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +1324 -0
- package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +396 -0
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +317 -0
- package/src/renderers/webgpu/WebGPUBackend.js +2602 -0
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +69 -0
- package/src/renderers/webgpu/WebGPURenderer.js +107 -0
- package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +66 -0
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +100 -0
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +2523 -0
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +187 -0
- package/src/renderers/webgpu/nodes/WGSLNodeParser.js +25 -0
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +522 -0
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +642 -0
- package/src/renderers/webgpu/utils/WebGPUCapabilities.js +48 -0
- package/src/renderers/webgpu/utils/WebGPUConstants.js +354 -0
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +846 -0
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +389 -0
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +1673 -0
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +310 -0
- package/src/renderers/webgpu/utils/WebGPUUtils.js +269 -0
- package/src/renderers/webxr/WebXRController.js +440 -0
- package/src/renderers/webxr/WebXRDepthSensing.js +155 -0
- package/src/renderers/webxr/WebXRManager.js +1103 -0
- package/src/scenes/Fog.js +98 -0
- package/src/scenes/FogExp2.js +86 -0
- package/src/scenes/Scene.js +165 -0
- package/src/textures/CanvasTexture.js +45 -0
- package/src/textures/CompressedArrayTexture.js +89 -0
- package/src/textures/CompressedCubeTexture.js +48 -0
- package/src/textures/CompressedTexture.js +86 -0
- package/src/textures/CubeDepthTexture.js +76 -0
- package/src/textures/CubeTexture.js +81 -0
- package/src/textures/Data3DTexture.js +112 -0
- package/src/textures/DataArrayTexture.js +134 -0
- package/src/textures/DataTexture.js +87 -0
- package/src/textures/DepthTexture.js +104 -0
- package/src/textures/ExternalTexture.js +56 -0
- package/src/textures/FramebufferTexture.js +85 -0
- package/src/textures/HTMLTexture.js +74 -0
- package/src/textures/Source.js +230 -0
- package/src/textures/Texture.js +812 -0
- package/src/textures/VideoFrameTexture.js +72 -0
- package/src/textures/VideoTexture.js +127 -0
- package/src/utils.js +493 -0
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import {
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Box3,
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Line3,
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Plane,
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Sphere,
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Triangle,
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Vector3,
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Layers
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} from 'three';
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import { Capsule } from '../math/Capsule.js';
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const _v1 = new Vector3();
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const _v2 = new Vector3();
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const _point1 = new Vector3();
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const _point2 = new Vector3();
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const _plane = new Plane();
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const _line1 = new Line3();
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const _line2 = new Line3();
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const _box = new Box3();
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const _sphere = new Sphere();
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const _capsule = new Capsule();
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const _center = new Vector3();
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const _temp1 = new Vector3();
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const _temp2 = new Vector3();
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const _temp3 = new Vector3();
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const EPS = 1e-10;
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function lineToLineClosestPoints( line1, line2, target1 = null, target2 = null ) {
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const r = _temp1.copy( line1.end ).sub( line1.start );
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const s = _temp2.copy( line2.end ).sub( line2.start );
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const w = _temp3.copy( line2.start ).sub( line1.start );
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const a = r.dot( s ),
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b = r.dot( r ),
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c = s.dot( s ),
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d = s.dot( w ),
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e = r.dot( w );
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let t1, t2;
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const divisor = b * c - a * a;
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if ( Math.abs( divisor ) < EPS ) {
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const d1 = - d / c;
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const d2 = ( a - d ) / c;
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if ( Math.abs( d1 - 0.5 ) < Math.abs( d2 - 0.5 ) ) {
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t1 = 0;
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t2 = d1;
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} else {
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t1 = 1;
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t2 = d2;
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}
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} else {
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t1 = ( d * a + e * c ) / divisor;
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t2 = ( t1 * a - d ) / c;
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}
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t2 = Math.max( 0, Math.min( 1, t2 ) );
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t1 = Math.max( 0, Math.min( 1, t1 ) );
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if ( target1 ) {
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target1.copy( r ).multiplyScalar( t1 ).add( line1.start );
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}
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if ( target2 ) {
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target2.copy( s ).multiplyScalar( t2 ).add( line2.start );
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}
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}
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/**
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* An octree is a hierarchical tree data structure used to partition a three-dimensional
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* space by recursively subdividing it into eight octants.
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*
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* This particular implementation can have up to sixteen levels and stores up to eight triangles
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* in leaf nodes.
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*
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* `Octree` can be used in games to compute collision between the game world and colliders from
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* the player or other dynamic 3D objects.
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*
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*
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* ```js
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* const octree = new Octree().fromGraphNode( scene );
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* const result = octree.capsuleIntersect( playerCollider ); // collision detection
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* ```
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*
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* @three_import import { Octree } from 'three/addons/math/Octree.js';
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*/
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class Octree {
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/**
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* Constructs a new Octree.
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*
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* @param {Box3} [box] - The base box with enclose the entire Octree.
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*/
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constructor( box ) {
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/**
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* The base box with enclose the entire Octree.
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*
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* @type {Box3}
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*/
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this.box = box;
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/**
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* The bounds of the Octree. Compared to {@link Octree#box}, no
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* margin is applied.
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*
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* @type {Box3}
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*/
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this.bounds = new Box3();
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/**
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* Can by used for layers configuration for refine testing.
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*
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* @type {Layers}
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*/
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this.layers = new Layers();
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/**
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* The number of triangles a leaf can store before it is split.
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*
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* @type {number}
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* @default 8
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*/
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this.trianglesPerLeaf = 8;
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/**
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* The maximum level of the Octree. It defines the maximum
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* hierarchical depth of the data structure.
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*
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* @type {number}
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* @default 16
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*/
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this.maxLevel = 16;
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// private
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this.subTrees = [];
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this.triangles = [];
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}
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/**
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* Adds the given triangle to the Octree. The triangle vertices are clamped if they exceed
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* the bounds of the Octree.
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*
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* @param {Triangle} triangle - The triangle to add.
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* @return {Octree} A reference to this Octree.
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*/
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addTriangle( triangle ) {
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this.bounds.min.x = Math.min( this.bounds.min.x, triangle.a.x, triangle.b.x, triangle.c.x );
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this.bounds.min.y = Math.min( this.bounds.min.y, triangle.a.y, triangle.b.y, triangle.c.y );
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this.bounds.min.z = Math.min( this.bounds.min.z, triangle.a.z, triangle.b.z, triangle.c.z );
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this.bounds.max.x = Math.max( this.bounds.max.x, triangle.a.x, triangle.b.x, triangle.c.x );
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this.bounds.max.y = Math.max( this.bounds.max.y, triangle.a.y, triangle.b.y, triangle.c.y );
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this.bounds.max.z = Math.max( this.bounds.max.z, triangle.a.z, triangle.b.z, triangle.c.z );
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this.triangles.push( triangle );
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return this;
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}
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/**
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* Prepares {@link Octree#box} for the build.
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*
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* @return {Octree} A reference to this Octree.
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*/
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calcBox() {
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this.box = this.bounds.clone();
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// offset small amount to account for regular grid
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this.box.min.x -= 0.01;
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this.box.min.y -= 0.01;
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this.box.min.z -= 0.01;
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return this;
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}
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/**
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* Splits the Octree. This method is used recursively when
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* building the Octree.
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*
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* @param {number} level - The current level.
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* @return {Octree} A reference to this Octree.
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*/
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split( level ) {
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if ( ! this.box ) return;
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const subTrees = [];
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const halfsize = _v2.copy( this.box.max ).sub( this.box.min ).multiplyScalar( 0.5 );
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for ( let x = 0; x < 2; x ++ ) {
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for ( let y = 0; y < 2; y ++ ) {
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for ( let z = 0; z < 2; z ++ ) {
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const box = new Box3();
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const v = _v1.set( x, y, z );
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box.min.copy( this.box.min ).add( v.multiply( halfsize ) );
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box.max.copy( box.min ).add( halfsize );
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subTrees.push( new Octree( box ) );
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}
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}
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}
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let triangle;
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while ( triangle = this.triangles.pop() ) {
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for ( let i = 0; i < subTrees.length; i ++ ) {
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if ( subTrees[ i ].box.intersectsTriangle( triangle ) ) {
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subTrees[ i ].triangles.push( triangle );
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}
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}
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}
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for ( let i = 0; i < subTrees.length; i ++ ) {
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const len = subTrees[ i ].triangles.length;
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if ( len > this.trianglesPerLeaf && level < this.maxLevel ) {
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subTrees[ i ].split( level + 1 );
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}
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if ( len !== 0 ) {
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+
|
|
261
|
+
this.subTrees.push( subTrees[ i ] );
|
|
262
|
+
|
|
263
|
+
}
|
|
264
|
+
|
|
265
|
+
}
|
|
266
|
+
|
|
267
|
+
return this;
|
|
268
|
+
|
|
269
|
+
}
|
|
270
|
+
|
|
271
|
+
/**
|
|
272
|
+
* Builds the Octree.
|
|
273
|
+
*
|
|
274
|
+
* @return {Octree} A reference to this Octree.
|
|
275
|
+
*/
|
|
276
|
+
build() {
|
|
277
|
+
|
|
278
|
+
this.calcBox();
|
|
279
|
+
this.split( 0 );
|
|
280
|
+
|
|
281
|
+
return this;
|
|
282
|
+
|
|
283
|
+
}
|
|
284
|
+
|
|
285
|
+
/**
|
|
286
|
+
* Computes the triangles that potentially intersect with the given ray.
|
|
287
|
+
*
|
|
288
|
+
* @param {Ray} ray - The ray to test.
|
|
289
|
+
* @param {Array<Triangle>} triangles - The target array that holds the triangles.
|
|
290
|
+
*/
|
|
291
|
+
getRayTriangles( ray, triangles ) {
|
|
292
|
+
|
|
293
|
+
for ( let i = 0; i < this.subTrees.length; i ++ ) {
|
|
294
|
+
|
|
295
|
+
const subTree = this.subTrees[ i ];
|
|
296
|
+
if ( ! ray.intersectsBox( subTree.box ) ) continue;
|
|
297
|
+
|
|
298
|
+
if ( subTree.triangles.length > 0 ) {
|
|
299
|
+
|
|
300
|
+
for ( let j = 0; j < subTree.triangles.length; j ++ ) {
|
|
301
|
+
|
|
302
|
+
if ( triangles.indexOf( subTree.triangles[ j ] ) === - 1 ) triangles.push( subTree.triangles[ j ] );
|
|
303
|
+
|
|
304
|
+
}
|
|
305
|
+
|
|
306
|
+
} else {
|
|
307
|
+
|
|
308
|
+
subTree.getRayTriangles( ray, triangles );
|
|
309
|
+
|
|
310
|
+
}
|
|
311
|
+
|
|
312
|
+
}
|
|
313
|
+
|
|
314
|
+
}
|
|
315
|
+
|
|
316
|
+
/**
|
|
317
|
+
* Computes the intersection between the given capsule and triangle.
|
|
318
|
+
*
|
|
319
|
+
* @param {Capsule} capsule - The capsule to test.
|
|
320
|
+
* @param {Triangle} triangle - The triangle to test.
|
|
321
|
+
* @return {Object|false} The intersection object. If no intersection
|
|
322
|
+
* is detected, the method returns `false`.
|
|
323
|
+
*/
|
|
324
|
+
triangleCapsuleIntersect( capsule, triangle ) {
|
|
325
|
+
|
|
326
|
+
triangle.getPlane( _plane );
|
|
327
|
+
|
|
328
|
+
const d1 = _plane.distanceToPoint( capsule.start ) - capsule.radius;
|
|
329
|
+
const d2 = _plane.distanceToPoint( capsule.end ) - capsule.radius;
|
|
330
|
+
|
|
331
|
+
if ( ( d1 > 0 && d2 > 0 ) || ( d1 < - capsule.radius && d2 < - capsule.radius ) ) {
|
|
332
|
+
|
|
333
|
+
return false;
|
|
334
|
+
|
|
335
|
+
}
|
|
336
|
+
|
|
337
|
+
const delta = Math.abs( d1 / ( Math.abs( d1 ) + Math.abs( d2 ) ) );
|
|
338
|
+
const intersectPoint = _v1.copy( capsule.start ).lerp( capsule.end, delta );
|
|
339
|
+
|
|
340
|
+
if ( triangle.containsPoint( intersectPoint ) ) {
|
|
341
|
+
|
|
342
|
+
return { normal: _plane.normal.clone(), point: intersectPoint.clone(), depth: Math.abs( Math.min( d1, d2 ) ) };
|
|
343
|
+
|
|
344
|
+
}
|
|
345
|
+
|
|
346
|
+
const r2 = capsule.radius * capsule.radius;
|
|
347
|
+
|
|
348
|
+
const line1 = _line1.set( capsule.start, capsule.end );
|
|
349
|
+
|
|
350
|
+
const lines = [
|
|
351
|
+
[ triangle.a, triangle.b ],
|
|
352
|
+
[ triangle.b, triangle.c ],
|
|
353
|
+
[ triangle.c, triangle.a ]
|
|
354
|
+
];
|
|
355
|
+
|
|
356
|
+
for ( let i = 0; i < lines.length; i ++ ) {
|
|
357
|
+
|
|
358
|
+
const line2 = _line2.set( lines[ i ][ 0 ], lines[ i ][ 1 ] );
|
|
359
|
+
|
|
360
|
+
lineToLineClosestPoints( line1, line2, _point1, _point2 );
|
|
361
|
+
|
|
362
|
+
if ( _point1.distanceToSquared( _point2 ) < r2 ) {
|
|
363
|
+
|
|
364
|
+
return {
|
|
365
|
+
normal: _point1.clone().sub( _point2 ).normalize(),
|
|
366
|
+
point: _point2.clone(),
|
|
367
|
+
depth: capsule.radius - _point1.distanceTo( _point2 )
|
|
368
|
+
};
|
|
369
|
+
|
|
370
|
+
}
|
|
371
|
+
|
|
372
|
+
}
|
|
373
|
+
|
|
374
|
+
return false;
|
|
375
|
+
|
|
376
|
+
}
|
|
377
|
+
|
|
378
|
+
/**
|
|
379
|
+
* Computes the intersection between the given bounding box and triangle.
|
|
380
|
+
*
|
|
381
|
+
* @param {Box3} box - The bounding box to test.
|
|
382
|
+
* @param {Triangle} triangle - The triangle to test.
|
|
383
|
+
* @return {Object|false} The intersection object. If no intersection
|
|
384
|
+
* is detected, the method returns `false`.
|
|
385
|
+
*/
|
|
386
|
+
triangleBoxIntersect( box, triangle ) {
|
|
387
|
+
|
|
388
|
+
// cheap check
|
|
389
|
+
|
|
390
|
+
if ( Math.max( triangle.a.x, triangle.b.x, triangle.c.x ) < box.min.x ||
|
|
391
|
+
Math.min( triangle.a.x, triangle.b.x, triangle.c.x ) > box.max.x ||
|
|
392
|
+
Math.max( triangle.a.y, triangle.b.y, triangle.c.y ) < box.min.y ||
|
|
393
|
+
Math.min( triangle.a.y, triangle.b.y, triangle.c.y ) > box.max.y ||
|
|
394
|
+
Math.max( triangle.a.z, triangle.b.z, triangle.c.z ) < box.min.z ||
|
|
395
|
+
Math.min( triangle.a.z, triangle.b.z, triangle.c.z ) > box.max.z ) {
|
|
396
|
+
|
|
397
|
+
return false;
|
|
398
|
+
|
|
399
|
+
}
|
|
400
|
+
|
|
401
|
+
// expensive check
|
|
402
|
+
|
|
403
|
+
if ( ! box.intersectsTriangle( triangle ) ) return false;
|
|
404
|
+
|
|
405
|
+
// there is an intersection, now compute collision data
|
|
406
|
+
|
|
407
|
+
triangle.getPlane( _plane );
|
|
408
|
+
|
|
409
|
+
// determine which corner of the box is "deepest" into the plane
|
|
410
|
+
|
|
411
|
+
_v1.x = ( _plane.normal.x > 0 ) ? box.min.x : box.max.x;
|
|
412
|
+
_v1.y = ( _plane.normal.y > 0 ) ? box.min.y : box.max.y;
|
|
413
|
+
_v1.z = ( _plane.normal.z > 0 ) ? box.min.z : box.max.z;
|
|
414
|
+
|
|
415
|
+
// Calculate the distance from the plane to that corner (the distance will be negative
|
|
416
|
+
// because of the intersection)
|
|
417
|
+
|
|
418
|
+
const distance = _plane.distanceToPoint( _v1 );
|
|
419
|
+
|
|
420
|
+
const intersection = {
|
|
421
|
+
depth: - distance, // Flip sign so depth is positive
|
|
422
|
+
normal: _plane.normal.clone(),
|
|
423
|
+
point: _v1.clone()
|
|
424
|
+
};
|
|
425
|
+
|
|
426
|
+
// project the point onto the triangle surface
|
|
427
|
+
intersection.point.addScaledVector( intersection.normal, distance );
|
|
428
|
+
|
|
429
|
+
return intersection;
|
|
430
|
+
|
|
431
|
+
}
|
|
432
|
+
|
|
433
|
+
/**
|
|
434
|
+
* Computes the intersection between the given sphere and triangle.
|
|
435
|
+
*
|
|
436
|
+
* @param {Sphere} sphere - The sphere to test.
|
|
437
|
+
* @param {Triangle} triangle - The triangle to test.
|
|
438
|
+
* @return {Object|false} The intersection object. If no intersection
|
|
439
|
+
* is detected, the method returns `false`.
|
|
440
|
+
*/
|
|
441
|
+
triangleSphereIntersect( sphere, triangle ) {
|
|
442
|
+
|
|
443
|
+
triangle.getPlane( _plane );
|
|
444
|
+
|
|
445
|
+
if ( ! sphere.intersectsPlane( _plane ) ) return false;
|
|
446
|
+
|
|
447
|
+
const depth = Math.abs( _plane.distanceToSphere( sphere ) );
|
|
448
|
+
const r2 = sphere.radius * sphere.radius - depth * depth;
|
|
449
|
+
|
|
450
|
+
const plainPoint = _plane.projectPoint( sphere.center, _v1 );
|
|
451
|
+
|
|
452
|
+
if ( triangle.containsPoint( sphere.center ) ) {
|
|
453
|
+
|
|
454
|
+
return { normal: _plane.normal.clone(), point: plainPoint.clone(), depth: Math.abs( _plane.distanceToSphere( sphere ) ) };
|
|
455
|
+
|
|
456
|
+
}
|
|
457
|
+
|
|
458
|
+
const lines = [
|
|
459
|
+
[ triangle.a, triangle.b ],
|
|
460
|
+
[ triangle.b, triangle.c ],
|
|
461
|
+
[ triangle.c, triangle.a ]
|
|
462
|
+
];
|
|
463
|
+
|
|
464
|
+
for ( let i = 0; i < lines.length; i ++ ) {
|
|
465
|
+
|
|
466
|
+
_line1.set( lines[ i ][ 0 ], lines[ i ][ 1 ] );
|
|
467
|
+
_line1.closestPointToPoint( plainPoint, true, _v2 );
|
|
468
|
+
|
|
469
|
+
const d = _v2.distanceToSquared( sphere.center );
|
|
470
|
+
|
|
471
|
+
if ( d < r2 ) {
|
|
472
|
+
|
|
473
|
+
return { normal: sphere.center.clone().sub( _v2 ).normalize(), point: _v2.clone(), depth: sphere.radius - Math.sqrt( d ) };
|
|
474
|
+
|
|
475
|
+
}
|
|
476
|
+
|
|
477
|
+
}
|
|
478
|
+
|
|
479
|
+
return false;
|
|
480
|
+
|
|
481
|
+
}
|
|
482
|
+
|
|
483
|
+
/**
|
|
484
|
+
* Computes the triangles that potentially intersect with the given bounding sphere.
|
|
485
|
+
*
|
|
486
|
+
* @param {Sphere} sphere - The sphere to test.
|
|
487
|
+
* @param {Array<Triangle>} triangles - The target array that holds the triangles.
|
|
488
|
+
*/
|
|
489
|
+
getSphereTriangles( sphere, triangles ) {
|
|
490
|
+
|
|
491
|
+
for ( let i = 0; i < this.subTrees.length; i ++ ) {
|
|
492
|
+
|
|
493
|
+
const subTree = this.subTrees[ i ];
|
|
494
|
+
|
|
495
|
+
if ( ! sphere.intersectsBox( subTree.box ) ) continue;
|
|
496
|
+
|
|
497
|
+
if ( subTree.triangles.length > 0 ) {
|
|
498
|
+
|
|
499
|
+
for ( let j = 0; j < subTree.triangles.length; j ++ ) {
|
|
500
|
+
|
|
501
|
+
if ( triangles.indexOf( subTree.triangles[ j ] ) === - 1 ) triangles.push( subTree.triangles[ j ] );
|
|
502
|
+
|
|
503
|
+
}
|
|
504
|
+
|
|
505
|
+
} else {
|
|
506
|
+
|
|
507
|
+
subTree.getSphereTriangles( sphere, triangles );
|
|
508
|
+
|
|
509
|
+
}
|
|
510
|
+
|
|
511
|
+
}
|
|
512
|
+
|
|
513
|
+
}
|
|
514
|
+
|
|
515
|
+
/**
|
|
516
|
+
* Computes the triangles that potentially intersect with the given bounding box.
|
|
517
|
+
*
|
|
518
|
+
* @param {Box3} box - The bounding box.
|
|
519
|
+
* @param {Array<Triangle>} triangles - The target array that holds the triangles.
|
|
520
|
+
*/
|
|
521
|
+
getBoxTriangles( box, triangles ) {
|
|
522
|
+
|
|
523
|
+
for ( let i = 0; i < this.subTrees.length; i ++ ) {
|
|
524
|
+
|
|
525
|
+
const subTree = this.subTrees[ i ];
|
|
526
|
+
|
|
527
|
+
if ( ! box.intersectsBox( subTree.box ) ) continue;
|
|
528
|
+
|
|
529
|
+
if ( subTree.triangles.length > 0 ) {
|
|
530
|
+
|
|
531
|
+
for ( let j = 0; j < subTree.triangles.length; j ++ ) {
|
|
532
|
+
|
|
533
|
+
if ( triangles.indexOf( subTree.triangles[ j ] ) === - 1 ) triangles.push( subTree.triangles[ j ] );
|
|
534
|
+
|
|
535
|
+
}
|
|
536
|
+
|
|
537
|
+
} else {
|
|
538
|
+
|
|
539
|
+
subTree.getBoxTriangles( box, triangles );
|
|
540
|
+
|
|
541
|
+
}
|
|
542
|
+
|
|
543
|
+
}
|
|
544
|
+
|
|
545
|
+
}
|
|
546
|
+
|
|
547
|
+
/**
|
|
548
|
+
* Computes the triangles that potentially intersect with the given capsule.
|
|
549
|
+
*
|
|
550
|
+
* @param {Capsule} capsule - The capsule to test.
|
|
551
|
+
* @param {Array<Triangle>} triangles - The target array that holds the triangles.
|
|
552
|
+
*/
|
|
553
|
+
getCapsuleTriangles( capsule, triangles ) {
|
|
554
|
+
|
|
555
|
+
for ( let i = 0; i < this.subTrees.length; i ++ ) {
|
|
556
|
+
|
|
557
|
+
const subTree = this.subTrees[ i ];
|
|
558
|
+
|
|
559
|
+
if ( ! capsule.intersectsBox( subTree.box ) ) continue;
|
|
560
|
+
|
|
561
|
+
if ( subTree.triangles.length > 0 ) {
|
|
562
|
+
|
|
563
|
+
for ( let j = 0; j < subTree.triangles.length; j ++ ) {
|
|
564
|
+
|
|
565
|
+
if ( triangles.indexOf( subTree.triangles[ j ] ) === - 1 ) triangles.push( subTree.triangles[ j ] );
|
|
566
|
+
|
|
567
|
+
}
|
|
568
|
+
|
|
569
|
+
} else {
|
|
570
|
+
|
|
571
|
+
subTree.getCapsuleTriangles( capsule, triangles );
|
|
572
|
+
|
|
573
|
+
}
|
|
574
|
+
|
|
575
|
+
}
|
|
576
|
+
|
|
577
|
+
}
|
|
578
|
+
|
|
579
|
+
/**
|
|
580
|
+
* Performs a bounding box intersection test with this Octree.
|
|
581
|
+
*
|
|
582
|
+
* @param {Box3} box - The bounding box to test.
|
|
583
|
+
* @return {Object|boolean} The intersection object. If no intersection
|
|
584
|
+
* is detected, the method returns `false`.
|
|
585
|
+
*/
|
|
586
|
+
boxIntersect( box ) {
|
|
587
|
+
|
|
588
|
+
_box.copy( box );
|
|
589
|
+
|
|
590
|
+
const triangles = [];
|
|
591
|
+
let result, hit = false;
|
|
592
|
+
|
|
593
|
+
this.getBoxTriangles( box, triangles );
|
|
594
|
+
|
|
595
|
+
for ( let i = 0; i < triangles.length; i ++ ) {
|
|
596
|
+
|
|
597
|
+
if ( result = this.triangleBoxIntersect( _box, triangles[ i ] ) ) {
|
|
598
|
+
|
|
599
|
+
hit = true;
|
|
600
|
+
|
|
601
|
+
_box.translate( result.normal.multiplyScalar( result.depth ) );
|
|
602
|
+
|
|
603
|
+
}
|
|
604
|
+
|
|
605
|
+
}
|
|
606
|
+
|
|
607
|
+
if ( hit ) {
|
|
608
|
+
|
|
609
|
+
const collisionVector = _box.getCenter( _center ).sub( box.getCenter( _v1 ) );
|
|
610
|
+
const depth = collisionVector.length();
|
|
611
|
+
|
|
612
|
+
return { normal: collisionVector.normalize(), depth: depth };
|
|
613
|
+
|
|
614
|
+
}
|
|
615
|
+
|
|
616
|
+
return false;
|
|
617
|
+
|
|
618
|
+
}
|
|
619
|
+
|
|
620
|
+
/**
|
|
621
|
+
* Performs a bounding sphere intersection test with this Octree.
|
|
622
|
+
*
|
|
623
|
+
* @param {Sphere} sphere - The bounding sphere to test.
|
|
624
|
+
* @return {Object|boolean} The intersection object. If no intersection
|
|
625
|
+
* is detected, the method returns `false`.
|
|
626
|
+
*/
|
|
627
|
+
sphereIntersect( sphere ) {
|
|
628
|
+
|
|
629
|
+
_sphere.copy( sphere );
|
|
630
|
+
|
|
631
|
+
const triangles = [];
|
|
632
|
+
let result, hit = false;
|
|
633
|
+
|
|
634
|
+
this.getSphereTriangles( sphere, triangles );
|
|
635
|
+
|
|
636
|
+
for ( let i = 0; i < triangles.length; i ++ ) {
|
|
637
|
+
|
|
638
|
+
if ( result = this.triangleSphereIntersect( _sphere, triangles[ i ] ) ) {
|
|
639
|
+
|
|
640
|
+
hit = true;
|
|
641
|
+
|
|
642
|
+
_sphere.center.add( result.normal.multiplyScalar( result.depth ) );
|
|
643
|
+
|
|
644
|
+
}
|
|
645
|
+
|
|
646
|
+
}
|
|
647
|
+
|
|
648
|
+
if ( hit ) {
|
|
649
|
+
|
|
650
|
+
const collisionVector = _sphere.center.clone().sub( sphere.center );
|
|
651
|
+
const depth = collisionVector.length();
|
|
652
|
+
|
|
653
|
+
return { normal: collisionVector.normalize(), depth: depth };
|
|
654
|
+
|
|
655
|
+
}
|
|
656
|
+
|
|
657
|
+
return false;
|
|
658
|
+
|
|
659
|
+
}
|
|
660
|
+
|
|
661
|
+
/**
|
|
662
|
+
* Performs a capsule intersection test with this Octree.
|
|
663
|
+
*
|
|
664
|
+
* @param {Capsule} capsule - The capsule to test.
|
|
665
|
+
* @return {Object|boolean} The intersection object. If no intersection
|
|
666
|
+
* is detected, the method returns `false`.
|
|
667
|
+
*/
|
|
668
|
+
capsuleIntersect( capsule ) {
|
|
669
|
+
|
|
670
|
+
_capsule.copy( capsule );
|
|
671
|
+
|
|
672
|
+
const triangles = [];
|
|
673
|
+
let result, hit = false;
|
|
674
|
+
|
|
675
|
+
this.getCapsuleTriangles( _capsule, triangles );
|
|
676
|
+
|
|
677
|
+
for ( let i = 0; i < triangles.length; i ++ ) {
|
|
678
|
+
|
|
679
|
+
if ( result = this.triangleCapsuleIntersect( _capsule, triangles[ i ] ) ) {
|
|
680
|
+
|
|
681
|
+
hit = true;
|
|
682
|
+
|
|
683
|
+
_capsule.translate( result.normal.multiplyScalar( result.depth ) );
|
|
684
|
+
|
|
685
|
+
}
|
|
686
|
+
|
|
687
|
+
}
|
|
688
|
+
|
|
689
|
+
if ( hit ) {
|
|
690
|
+
|
|
691
|
+
const collisionVector = _capsule.getCenter( _center ).sub( capsule.getCenter( _v1 ) );
|
|
692
|
+
const depth = collisionVector.length();
|
|
693
|
+
|
|
694
|
+
return { normal: collisionVector.normalize(), depth: depth };
|
|
695
|
+
|
|
696
|
+
}
|
|
697
|
+
|
|
698
|
+
return false;
|
|
699
|
+
|
|
700
|
+
}
|
|
701
|
+
|
|
702
|
+
/**
|
|
703
|
+
* Performs a ray intersection test with this Octree.
|
|
704
|
+
*
|
|
705
|
+
* @param {Ray} ray - The ray to test.
|
|
706
|
+
* @return {Object|boolean} The nearest intersection object. If no intersection
|
|
707
|
+
* is detected, the method returns `false`.
|
|
708
|
+
*/
|
|
709
|
+
rayIntersect( ray ) {
|
|
710
|
+
|
|
711
|
+
const triangles = [];
|
|
712
|
+
let triangle, position, distance = 1e100;
|
|
713
|
+
|
|
714
|
+
this.getRayTriangles( ray, triangles );
|
|
715
|
+
|
|
716
|
+
for ( let i = 0; i < triangles.length; i ++ ) {
|
|
717
|
+
|
|
718
|
+
const result = ray.intersectTriangle( triangles[ i ].a, triangles[ i ].b, triangles[ i ].c, true, _v1 );
|
|
719
|
+
|
|
720
|
+
if ( result ) {
|
|
721
|
+
|
|
722
|
+
const newdistance = result.sub( ray.origin ).length();
|
|
723
|
+
|
|
724
|
+
if ( distance > newdistance ) {
|
|
725
|
+
|
|
726
|
+
position = result.clone().add( ray.origin );
|
|
727
|
+
distance = newdistance;
|
|
728
|
+
triangle = triangles[ i ];
|
|
729
|
+
|
|
730
|
+
}
|
|
731
|
+
|
|
732
|
+
}
|
|
733
|
+
|
|
734
|
+
}
|
|
735
|
+
|
|
736
|
+
return distance < 1e100 ? { distance: distance, triangle: triangle, position: position } : false;
|
|
737
|
+
|
|
738
|
+
}
|
|
739
|
+
|
|
740
|
+
/**
|
|
741
|
+
* Constructs the Octree from the given 3D object.
|
|
742
|
+
*
|
|
743
|
+
* @param {Object3D} group - The scene graph node.
|
|
744
|
+
* @return {Octree} A reference to this Octree.
|
|
745
|
+
*/
|
|
746
|
+
fromGraphNode( group ) {
|
|
747
|
+
|
|
748
|
+
group.updateWorldMatrix( true, true );
|
|
749
|
+
|
|
750
|
+
group.traverse( ( obj ) => {
|
|
751
|
+
|
|
752
|
+
if ( obj.isMesh === true ) {
|
|
753
|
+
|
|
754
|
+
if ( this.layers.test( obj.layers ) ) {
|
|
755
|
+
|
|
756
|
+
let geometry, isTemp = false;
|
|
757
|
+
|
|
758
|
+
if ( obj.geometry.index !== null ) {
|
|
759
|
+
|
|
760
|
+
isTemp = true;
|
|
761
|
+
geometry = obj.geometry.toNonIndexed();
|
|
762
|
+
|
|
763
|
+
} else {
|
|
764
|
+
|
|
765
|
+
geometry = obj.geometry;
|
|
766
|
+
|
|
767
|
+
}
|
|
768
|
+
|
|
769
|
+
const positionAttribute = geometry.getAttribute( 'position' );
|
|
770
|
+
|
|
771
|
+
for ( let i = 0; i < positionAttribute.count; i += 3 ) {
|
|
772
|
+
|
|
773
|
+
const v1 = new Vector3().fromBufferAttribute( positionAttribute, i );
|
|
774
|
+
const v2 = new Vector3().fromBufferAttribute( positionAttribute, i + 1 );
|
|
775
|
+
const v3 = new Vector3().fromBufferAttribute( positionAttribute, i + 2 );
|
|
776
|
+
|
|
777
|
+
v1.applyMatrix4( obj.matrixWorld );
|
|
778
|
+
v2.applyMatrix4( obj.matrixWorld );
|
|
779
|
+
v3.applyMatrix4( obj.matrixWorld );
|
|
780
|
+
|
|
781
|
+
this.addTriangle( new Triangle( v1, v2, v3 ) );
|
|
782
|
+
|
|
783
|
+
}
|
|
784
|
+
|
|
785
|
+
if ( isTemp ) {
|
|
786
|
+
|
|
787
|
+
geometry.dispose();
|
|
788
|
+
|
|
789
|
+
}
|
|
790
|
+
|
|
791
|
+
}
|
|
792
|
+
|
|
793
|
+
}
|
|
794
|
+
|
|
795
|
+
} );
|
|
796
|
+
|
|
797
|
+
this.build();
|
|
798
|
+
|
|
799
|
+
return this;
|
|
800
|
+
|
|
801
|
+
}
|
|
802
|
+
|
|
803
|
+
/**
|
|
804
|
+
* Clears the Octree by making it empty.
|
|
805
|
+
*
|
|
806
|
+
* @return {Octree} A reference to this Octree.
|
|
807
|
+
*/
|
|
808
|
+
clear() {
|
|
809
|
+
|
|
810
|
+
this.box = null;
|
|
811
|
+
this.bounds.makeEmpty();
|
|
812
|
+
|
|
813
|
+
this.subTrees.length = 0;
|
|
814
|
+
this.triangles.length = 0;
|
|
815
|
+
|
|
816
|
+
return this;
|
|
817
|
+
|
|
818
|
+
}
|
|
819
|
+
|
|
820
|
+
}
|
|
821
|
+
|
|
822
|
+
export { Octree };
|