@gnsx/three 0.184.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1182) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +85 -0
  3. package/build/three.cjs +79695 -0
  4. package/build/three.core.js +59732 -0
  5. package/build/three.core.min.js +6 -0
  6. package/build/three.module.js +19552 -0
  7. package/build/three.module.min.js +6 -0
  8. package/build/three.tsl.js +654 -0
  9. package/build/three.tsl.min.js +6 -0
  10. package/build/three.webgpu.js +83969 -0
  11. package/build/three.webgpu.min.js +6 -0
  12. package/build/three.webgpu.nodes.js +83702 -0
  13. package/build/three.webgpu.nodes.min.js +6 -0
  14. package/examples/fonts/LICENSE +13 -0
  15. package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
  16. package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
  17. package/examples/fonts/README.md +11 -0
  18. package/examples/fonts/droid/NOTICE +190 -0
  19. package/examples/fonts/droid/README.txt +18 -0
  20. package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
  21. package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
  22. package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
  23. package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
  24. package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
  25. package/examples/fonts/gentilis_bold.typeface.json +1 -0
  26. package/examples/fonts/gentilis_regular.typeface.json +1 -0
  27. package/examples/fonts/helvetiker_bold.typeface.json +1 -0
  28. package/examples/fonts/helvetiker_regular.typeface.json +1 -0
  29. package/examples/fonts/optimer_bold.typeface.json +1 -0
  30. package/examples/fonts/optimer_regular.typeface.json +1 -0
  31. package/examples/fonts/ttf/README.md +9 -0
  32. package/examples/fonts/ttf/kenpixel.ttf +0 -0
  33. package/examples/jsm/Addons.js +293 -0
  34. package/examples/jsm/animation/AnimationClipCreator.js +168 -0
  35. package/examples/jsm/animation/CCDIKSolver.js +595 -0
  36. package/examples/jsm/capabilities/WebGL.js +113 -0
  37. package/examples/jsm/capabilities/WebGPU.js +59 -0
  38. package/examples/jsm/controls/ArcballControls.js +3539 -0
  39. package/examples/jsm/controls/DragControls.js +452 -0
  40. package/examples/jsm/controls/FirstPersonControls.js +451 -0
  41. package/examples/jsm/controls/FlyControls.js +384 -0
  42. package/examples/jsm/controls/MapControls.js +116 -0
  43. package/examples/jsm/controls/OrbitControls.js +1963 -0
  44. package/examples/jsm/controls/PointerLockControls.js +264 -0
  45. package/examples/jsm/controls/TrackballControls.js +1001 -0
  46. package/examples/jsm/controls/TransformControls.js +1950 -0
  47. package/examples/jsm/csm/CSM.js +598 -0
  48. package/examples/jsm/csm/CSMFrustum.js +209 -0
  49. package/examples/jsm/csm/CSMHelper.js +243 -0
  50. package/examples/jsm/csm/CSMShader.js +307 -0
  51. package/examples/jsm/csm/CSMShadowNode.js +603 -0
  52. package/examples/jsm/curves/CurveExtras.js +694 -0
  53. package/examples/jsm/curves/NURBSCurve.js +155 -0
  54. package/examples/jsm/curves/NURBSSurface.js +98 -0
  55. package/examples/jsm/curves/NURBSUtils.js +532 -0
  56. package/examples/jsm/curves/NURBSVolume.js +82 -0
  57. package/examples/jsm/effects/AnaglyphEffect.js +274 -0
  58. package/examples/jsm/effects/AsciiEffect.js +310 -0
  59. package/examples/jsm/effects/OutlineEffect.js +489 -0
  60. package/examples/jsm/effects/ParallaxBarrierEffect.js +155 -0
  61. package/examples/jsm/effects/StereoEffect.js +91 -0
  62. package/examples/jsm/environments/ColorEnvironment.js +59 -0
  63. package/examples/jsm/environments/DebugEnvironment.js +102 -0
  64. package/examples/jsm/environments/RoomEnvironment.js +185 -0
  65. package/examples/jsm/exporters/DRACOExporter.js +311 -0
  66. package/examples/jsm/exporters/EXRExporter.js +618 -0
  67. package/examples/jsm/exporters/GLTFExporter.js +3738 -0
  68. package/examples/jsm/exporters/KTX2Exporter.js +347 -0
  69. package/examples/jsm/exporters/OBJExporter.js +308 -0
  70. package/examples/jsm/exporters/PLYExporter.js +562 -0
  71. package/examples/jsm/exporters/STLExporter.js +221 -0
  72. package/examples/jsm/exporters/USDZExporter.js +1254 -0
  73. package/examples/jsm/geometries/BoxLineGeometry.js +92 -0
  74. package/examples/jsm/geometries/ConvexGeometry.js +72 -0
  75. package/examples/jsm/geometries/DecalGeometry.js +420 -0
  76. package/examples/jsm/geometries/ParametricFunctions.js +100 -0
  77. package/examples/jsm/geometries/ParametricGeometry.js +172 -0
  78. package/examples/jsm/geometries/RoundedBoxGeometry.js +216 -0
  79. package/examples/jsm/geometries/TeapotGeometry.js +689 -0
  80. package/examples/jsm/geometries/TextGeometry.js +102 -0
  81. package/examples/jsm/gpgpu/BitonicSort.js +715 -0
  82. package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
  83. package/examples/jsm/helpers/LightProbeGridHelper.js +221 -0
  84. package/examples/jsm/helpers/LightProbeHelper.js +165 -0
  85. package/examples/jsm/helpers/LightProbeHelperGPU.js +102 -0
  86. package/examples/jsm/helpers/OctreeHelper.js +109 -0
  87. package/examples/jsm/helpers/PositionalAudioHelper.js +169 -0
  88. package/examples/jsm/helpers/RapierHelper.js +59 -0
  89. package/examples/jsm/helpers/RectAreaLightHelper.js +118 -0
  90. package/examples/jsm/helpers/TextureHelper.js +265 -0
  91. package/examples/jsm/helpers/TextureHelperGPU.js +214 -0
  92. package/examples/jsm/helpers/VertexNormalsHelper.js +155 -0
  93. package/examples/jsm/helpers/VertexTangentsHelper.js +133 -0
  94. package/examples/jsm/helpers/ViewHelper.js +519 -0
  95. package/examples/jsm/inspector/Extension.js +13 -0
  96. package/examples/jsm/inspector/Inspector.js +542 -0
  97. package/examples/jsm/inspector/RendererInspector.js +425 -0
  98. package/examples/jsm/inspector/extensions/extensions.json +6 -0
  99. package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +916 -0
  100. package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +281 -0
  101. package/examples/jsm/inspector/tabs/Console.js +238 -0
  102. package/examples/jsm/inspector/tabs/Memory.js +128 -0
  103. package/examples/jsm/inspector/tabs/Parameters.js +380 -0
  104. package/examples/jsm/inspector/tabs/Performance.js +268 -0
  105. package/examples/jsm/inspector/tabs/Settings.js +264 -0
  106. package/examples/jsm/inspector/tabs/Timeline.js +1611 -0
  107. package/examples/jsm/inspector/tabs/Viewer.js +268 -0
  108. package/examples/jsm/inspector/ui/Graph.js +95 -0
  109. package/examples/jsm/inspector/ui/Item.js +170 -0
  110. package/examples/jsm/inspector/ui/List.js +75 -0
  111. package/examples/jsm/inspector/ui/Profiler.js +2072 -0
  112. package/examples/jsm/inspector/ui/Style.js +1667 -0
  113. package/examples/jsm/inspector/ui/Tab.js +265 -0
  114. package/examples/jsm/inspector/ui/Values.js +476 -0
  115. package/examples/jsm/inspector/ui/utils.js +69 -0
  116. package/examples/jsm/interaction/InteractionManager.js +226 -0
  117. package/examples/jsm/interactive/HTMLMesh.js +601 -0
  118. package/examples/jsm/interactive/InteractiveGroup.js +224 -0
  119. package/examples/jsm/interactive/SelectionBox.js +324 -0
  120. package/examples/jsm/interactive/SelectionHelper.js +150 -0
  121. package/examples/jsm/libs/ammo.wasm.js +822 -0
  122. package/examples/jsm/libs/ammo.wasm.wasm +0 -0
  123. package/examples/jsm/libs/basis/README.md +46 -0
  124. package/examples/jsm/libs/basis/basis_transcoder.js +19 -0
  125. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  126. package/examples/jsm/libs/chevrotain.module.min.js +141 -0
  127. package/examples/jsm/libs/demuxer_mp4.js +109 -0
  128. package/examples/jsm/libs/draco/README.md +32 -0
  129. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  130. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  131. package/examples/jsm/libs/draco/draco_encoder.js +33 -0
  132. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  133. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  134. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  135. package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
  136. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  137. package/examples/jsm/libs/ecsy.module.js +1792 -0
  138. package/examples/jsm/libs/fflate.module.js +2672 -0
  139. package/examples/jsm/libs/ktx-parse.module.js +1 -0
  140. package/examples/jsm/libs/lil-gui.module.min.js +8 -0
  141. package/examples/jsm/libs/lottie_canvas.module.js +14849 -0
  142. package/examples/jsm/libs/meshopt_decoder.module.js +196 -0
  143. package/examples/jsm/libs/mikktspace.module.js +128 -0
  144. package/examples/jsm/libs/motion-controllers.module.js +397 -0
  145. package/examples/jsm/libs/opentype.module.js +14506 -0
  146. package/examples/jsm/libs/potpack.module.js +125 -0
  147. package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
  148. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
  149. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  150. package/examples/jsm/libs/stats.module.js +167 -0
  151. package/examples/jsm/libs/surfaceNet.js +201 -0
  152. package/examples/jsm/libs/tween.module.js +876 -0
  153. package/examples/jsm/libs/utif.module.js +1665 -0
  154. package/examples/jsm/libs/zstddec.module.js +1 -0
  155. package/examples/jsm/lighting/DynamicLighting.js +82 -0
  156. package/examples/jsm/lighting/LightProbeGrid.js +651 -0
  157. package/examples/jsm/lighting/TiledLighting.js +42 -0
  158. package/examples/jsm/lights/LightProbeGenerator.js +337 -0
  159. package/examples/jsm/lights/RectAreaLightTexturesLib.js +127 -0
  160. package/examples/jsm/lights/RectAreaLightUniformsLib.js +40 -0
  161. package/examples/jsm/lines/Line2.js +56 -0
  162. package/examples/jsm/lines/LineGeometry.js +157 -0
  163. package/examples/jsm/lines/LineMaterial.js +703 -0
  164. package/examples/jsm/lines/LineSegments2.js +426 -0
  165. package/examples/jsm/lines/LineSegmentsGeometry.js +298 -0
  166. package/examples/jsm/lines/Wireframe.js +108 -0
  167. package/examples/jsm/lines/WireframeGeometry2.js +49 -0
  168. package/examples/jsm/lines/webgpu/Line2.js +46 -0
  169. package/examples/jsm/lines/webgpu/LineSegments2.js +411 -0
  170. package/examples/jsm/lines/webgpu/Wireframe.js +86 -0
  171. package/examples/jsm/loaders/3DMLoader.js +1836 -0
  172. package/examples/jsm/loaders/3MFLoader.js +1621 -0
  173. package/examples/jsm/loaders/AMFLoader.js +541 -0
  174. package/examples/jsm/loaders/BVHLoader.js +484 -0
  175. package/examples/jsm/loaders/ColladaLoader.js +153 -0
  176. package/examples/jsm/loaders/DDSLoader.js +385 -0
  177. package/examples/jsm/loaders/DRACOLoader.js +739 -0
  178. package/examples/jsm/loaders/EXRLoader.js +3423 -0
  179. package/examples/jsm/loaders/FBXLoader.js +4580 -0
  180. package/examples/jsm/loaders/FontLoader.js +260 -0
  181. package/examples/jsm/loaders/GCodeLoader.js +318 -0
  182. package/examples/jsm/loaders/GLTFLoader.js +4860 -0
  183. package/examples/jsm/loaders/HDRCubeTextureLoader.js +164 -0
  184. package/examples/jsm/loaders/HDRLoader.js +485 -0
  185. package/examples/jsm/loaders/IESLoader.js +379 -0
  186. package/examples/jsm/loaders/KMZLoader.js +163 -0
  187. package/examples/jsm/loaders/KTX2Loader.js +1257 -0
  188. package/examples/jsm/loaders/KTXLoader.js +197 -0
  189. package/examples/jsm/loaders/LDrawLoader.js +2510 -0
  190. package/examples/jsm/loaders/LUT3dlLoader.js +205 -0
  191. package/examples/jsm/loaders/LUTCubeLoader.js +190 -0
  192. package/examples/jsm/loaders/LUTImageLoader.js +190 -0
  193. package/examples/jsm/loaders/LWOLoader.js +1047 -0
  194. package/examples/jsm/loaders/LottieLoader.js +130 -0
  195. package/examples/jsm/loaders/MD2Loader.js +435 -0
  196. package/examples/jsm/loaders/MDDLoader.js +147 -0
  197. package/examples/jsm/loaders/MTLLoader.js +593 -0
  198. package/examples/jsm/loaders/MaterialXLoader.js +1104 -0
  199. package/examples/jsm/loaders/NRRDLoader.js +718 -0
  200. package/examples/jsm/loaders/OBJLoader.js +955 -0
  201. package/examples/jsm/loaders/PCDLoader.js +620 -0
  202. package/examples/jsm/loaders/PDBLoader.js +272 -0
  203. package/examples/jsm/loaders/PLYLoader.js +805 -0
  204. package/examples/jsm/loaders/PVRLoader.js +270 -0
  205. package/examples/jsm/loaders/RGBELoader.js +18 -0
  206. package/examples/jsm/loaders/STLLoader.js +421 -0
  207. package/examples/jsm/loaders/SVGLoader.js +3267 -0
  208. package/examples/jsm/loaders/TDSLoader.js +1142 -0
  209. package/examples/jsm/loaders/TGALoader.js +538 -0
  210. package/examples/jsm/loaders/TIFFLoader.js +59 -0
  211. package/examples/jsm/loaders/TTFLoader.js +261 -0
  212. package/examples/jsm/loaders/USDLoader.js +279 -0
  213. package/examples/jsm/loaders/USDZLoader.js +16 -0
  214. package/examples/jsm/loaders/UltraHDRLoader.js +755 -0
  215. package/examples/jsm/loaders/VOXLoader.js +919 -0
  216. package/examples/jsm/loaders/VRMLLoader.js +3646 -0
  217. package/examples/jsm/loaders/VTKLoader.js +1293 -0
  218. package/examples/jsm/loaders/XYZLoader.js +143 -0
  219. package/examples/jsm/loaders/collada/ColladaComposer.js +3044 -0
  220. package/examples/jsm/loaders/collada/ColladaParser.js +1977 -0
  221. package/examples/jsm/loaders/lwo/IFFParser.js +1217 -0
  222. package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
  223. package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
  224. package/examples/jsm/loaders/usd/USDAParser.js +828 -0
  225. package/examples/jsm/loaders/usd/USDCParser.js +1878 -0
  226. package/examples/jsm/loaders/usd/USDComposer.js +4594 -0
  227. package/examples/jsm/materials/LDrawConditionalLineMaterial.js +183 -0
  228. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +154 -0
  229. package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
  230. package/examples/jsm/math/Capsule.js +159 -0
  231. package/examples/jsm/math/ColorConverter.js +58 -0
  232. package/examples/jsm/math/ColorSpaces.js +147 -0
  233. package/examples/jsm/math/ConvexHull.js +1695 -0
  234. package/examples/jsm/math/ImprovedNoise.js +88 -0
  235. package/examples/jsm/math/Lut.js +317 -0
  236. package/examples/jsm/math/MeshSurfaceSampler.js +315 -0
  237. package/examples/jsm/math/OBB.js +535 -0
  238. package/examples/jsm/math/Octree.js +822 -0
  239. package/examples/jsm/math/SimplexNoise.js +470 -0
  240. package/examples/jsm/misc/ConvexObjectBreaker.js +539 -0
  241. package/examples/jsm/misc/GPUComputationRenderer.js +508 -0
  242. package/examples/jsm/misc/Gyroscope.js +78 -0
  243. package/examples/jsm/misc/MD2Character.js +391 -0
  244. package/examples/jsm/misc/MD2CharacterComplex.js +740 -0
  245. package/examples/jsm/misc/MorphAnimMesh.js +119 -0
  246. package/examples/jsm/misc/MorphBlendMesh.js +425 -0
  247. package/examples/jsm/misc/ProgressiveLightMap.js +370 -0
  248. package/examples/jsm/misc/ProgressiveLightMapGPU.js +322 -0
  249. package/examples/jsm/misc/RollerCoaster.js +661 -0
  250. package/examples/jsm/misc/TubePainter.js +599 -0
  251. package/examples/jsm/misc/Volume.js +520 -0
  252. package/examples/jsm/misc/VolumeSlice.js +275 -0
  253. package/examples/jsm/modifiers/CurveModifier.js +374 -0
  254. package/examples/jsm/modifiers/CurveModifierGPU.js +256 -0
  255. package/examples/jsm/modifiers/EdgeSplitModifier.js +299 -0
  256. package/examples/jsm/modifiers/SimplifyModifier.js +632 -0
  257. package/examples/jsm/modifiers/TessellateModifier.js +340 -0
  258. package/examples/jsm/objects/GroundedSkybox.js +69 -0
  259. package/examples/jsm/objects/Lensflare.js +489 -0
  260. package/examples/jsm/objects/LensflareMesh.js +376 -0
  261. package/examples/jsm/objects/MarchingCubes.js +1261 -0
  262. package/examples/jsm/objects/Reflector.js +386 -0
  263. package/examples/jsm/objects/ReflectorForSSRPass.js +393 -0
  264. package/examples/jsm/objects/Refractor.js +389 -0
  265. package/examples/jsm/objects/ShadowMesh.js +130 -0
  266. package/examples/jsm/objects/Sky.js +321 -0
  267. package/examples/jsm/objects/SkyMesh.js +377 -0
  268. package/examples/jsm/objects/Water.js +374 -0
  269. package/examples/jsm/objects/Water2.js +403 -0
  270. package/examples/jsm/objects/Water2Mesh.js +199 -0
  271. package/examples/jsm/objects/WaterMesh.js +194 -0
  272. package/examples/jsm/offscreen/jank.js +45 -0
  273. package/examples/jsm/offscreen/offscreen.js +8 -0
  274. package/examples/jsm/offscreen/scene.js +86 -0
  275. package/examples/jsm/physics/AmmoPhysics.js +359 -0
  276. package/examples/jsm/physics/JoltPhysics.js +334 -0
  277. package/examples/jsm/physics/RapierPhysics.js +436 -0
  278. package/examples/jsm/postprocessing/AfterimagePass.js +185 -0
  279. package/examples/jsm/postprocessing/BloomPass.js +274 -0
  280. package/examples/jsm/postprocessing/BokehPass.js +218 -0
  281. package/examples/jsm/postprocessing/ClearPass.js +97 -0
  282. package/examples/jsm/postprocessing/CubeTexturePass.js +146 -0
  283. package/examples/jsm/postprocessing/DotScreenPass.js +114 -0
  284. package/examples/jsm/postprocessing/EffectComposer.js +365 -0
  285. package/examples/jsm/postprocessing/FXAAPass.js +40 -0
  286. package/examples/jsm/postprocessing/FilmPass.js +113 -0
  287. package/examples/jsm/postprocessing/GTAOPass.js +727 -0
  288. package/examples/jsm/postprocessing/GlitchPass.js +177 -0
  289. package/examples/jsm/postprocessing/HalftonePass.js +134 -0
  290. package/examples/jsm/postprocessing/LUTPass.js +138 -0
  291. package/examples/jsm/postprocessing/MaskPass.js +195 -0
  292. package/examples/jsm/postprocessing/OutlinePass.js +776 -0
  293. package/examples/jsm/postprocessing/OutputPass.js +148 -0
  294. package/examples/jsm/postprocessing/Pass.js +191 -0
  295. package/examples/jsm/postprocessing/RenderPass.js +193 -0
  296. package/examples/jsm/postprocessing/RenderPixelatedPass.js +314 -0
  297. package/examples/jsm/postprocessing/RenderTransitionPass.js +267 -0
  298. package/examples/jsm/postprocessing/SAOPass.js +407 -0
  299. package/examples/jsm/postprocessing/SMAAPass.js +230 -0
  300. package/examples/jsm/postprocessing/SSAARenderPass.js +313 -0
  301. package/examples/jsm/postprocessing/SSAOPass.js +527 -0
  302. package/examples/jsm/postprocessing/SSRPass.js +856 -0
  303. package/examples/jsm/postprocessing/SavePass.js +132 -0
  304. package/examples/jsm/postprocessing/ShaderPass.js +135 -0
  305. package/examples/jsm/postprocessing/TAARenderPass.js +243 -0
  306. package/examples/jsm/postprocessing/TexturePass.js +131 -0
  307. package/examples/jsm/postprocessing/UnrealBloomPass.js +524 -0
  308. package/examples/jsm/renderers/CSS2DRenderer.js +328 -0
  309. package/examples/jsm/renderers/CSS3DRenderer.js +454 -0
  310. package/examples/jsm/renderers/Projector.js +1154 -0
  311. package/examples/jsm/renderers/SVGRenderer.js +799 -0
  312. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +96 -0
  313. package/examples/jsm/shaders/AfterimageShader.js +63 -0
  314. package/examples/jsm/shaders/BasicShader.js +36 -0
  315. package/examples/jsm/shaders/BleachBypassShader.js +68 -0
  316. package/examples/jsm/shaders/BlendShader.js +56 -0
  317. package/examples/jsm/shaders/BokehShader.js +151 -0
  318. package/examples/jsm/shaders/BokehShader2.js +404 -0
  319. package/examples/jsm/shaders/BrightnessContrastShader.js +62 -0
  320. package/examples/jsm/shaders/ColorCorrectionShader.js +59 -0
  321. package/examples/jsm/shaders/ColorifyShader.js +57 -0
  322. package/examples/jsm/shaders/ConvolutionShader.js +74 -0
  323. package/examples/jsm/shaders/CopyShader.js +52 -0
  324. package/examples/jsm/shaders/DOFMipMapShader.js +63 -0
  325. package/examples/jsm/shaders/DepthLimitedBlurShader.js +180 -0
  326. package/examples/jsm/shaders/DigitalGlitch.js +104 -0
  327. package/examples/jsm/shaders/DotScreenShader.js +75 -0
  328. package/examples/jsm/shaders/ExposureShader.js +51 -0
  329. package/examples/jsm/shaders/FXAAShader.js +298 -0
  330. package/examples/jsm/shaders/FilmShader.js +72 -0
  331. package/examples/jsm/shaders/FocusShader.js +94 -0
  332. package/examples/jsm/shaders/FreiChenShader.js +103 -0
  333. package/examples/jsm/shaders/GTAOShader.js +434 -0
  334. package/examples/jsm/shaders/GammaCorrectionShader.js +52 -0
  335. package/examples/jsm/shaders/HalftoneShader.js +332 -0
  336. package/examples/jsm/shaders/HorizontalBlurShader.js +68 -0
  337. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +70 -0
  338. package/examples/jsm/shaders/HueSaturationShader.js +74 -0
  339. package/examples/jsm/shaders/KaleidoShader.js +65 -0
  340. package/examples/jsm/shaders/LuminosityHighPassShader.js +68 -0
  341. package/examples/jsm/shaders/LuminosityShader.js +54 -0
  342. package/examples/jsm/shaders/MirrorShader.js +62 -0
  343. package/examples/jsm/shaders/NormalMapShader.js +60 -0
  344. package/examples/jsm/shaders/OutputShader.js +103 -0
  345. package/examples/jsm/shaders/PoissonDenoiseShader.js +239 -0
  346. package/examples/jsm/shaders/RGBShiftShader.js +61 -0
  347. package/examples/jsm/shaders/SAOShader.js +201 -0
  348. package/examples/jsm/shaders/SMAAShader.js +489 -0
  349. package/examples/jsm/shaders/SSAOShader.js +331 -0
  350. package/examples/jsm/shaders/SSRShader.js +396 -0
  351. package/examples/jsm/shaders/SepiaShader.js +57 -0
  352. package/examples/jsm/shaders/SobelOperatorShader.js +98 -0
  353. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +95 -0
  354. package/examples/jsm/shaders/TechnicolorShader.js +51 -0
  355. package/examples/jsm/shaders/ToonShader.js +349 -0
  356. package/examples/jsm/shaders/TriangleBlurShader.js +79 -0
  357. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +60 -0
  358. package/examples/jsm/shaders/VelocityShader.js +137 -0
  359. package/examples/jsm/shaders/VerticalBlurShader.js +66 -0
  360. package/examples/jsm/shaders/VerticalTiltShiftShader.js +70 -0
  361. package/examples/jsm/shaders/VignetteShader.js +56 -0
  362. package/examples/jsm/shaders/VolumeShader.js +298 -0
  363. package/examples/jsm/shaders/WaterRefractionShader.js +106 -0
  364. package/examples/jsm/textures/FlakesTexture.js +54 -0
  365. package/examples/jsm/transpiler/AST.js +675 -0
  366. package/examples/jsm/transpiler/GLSLDecoder.js +1228 -0
  367. package/examples/jsm/transpiler/Linker.js +327 -0
  368. package/examples/jsm/transpiler/ShaderToyDecoder.js +51 -0
  369. package/examples/jsm/transpiler/TSLEncoder.js +983 -0
  370. package/examples/jsm/transpiler/Transpiler.js +67 -0
  371. package/examples/jsm/transpiler/TranspilerUtils.js +29 -0
  372. package/examples/jsm/transpiler/WGSLEncoder.js +839 -0
  373. package/examples/jsm/tsl/WebGLNodesHandler.js +605 -0
  374. package/examples/jsm/tsl/display/AfterImageNode.js +254 -0
  375. package/examples/jsm/tsl/display/AnaglyphPassNode.js +549 -0
  376. package/examples/jsm/tsl/display/AnamorphicNode.js +293 -0
  377. package/examples/jsm/tsl/display/BilateralBlurNode.js +374 -0
  378. package/examples/jsm/tsl/display/BleachBypass.js +33 -0
  379. package/examples/jsm/tsl/display/BloomNode.js +534 -0
  380. package/examples/jsm/tsl/display/CRT.js +150 -0
  381. package/examples/jsm/tsl/display/ChromaticAberrationNode.js +174 -0
  382. package/examples/jsm/tsl/display/DenoiseNode.js +334 -0
  383. package/examples/jsm/tsl/display/DepthOfFieldNode.js +554 -0
  384. package/examples/jsm/tsl/display/DotScreenNode.js +104 -0
  385. package/examples/jsm/tsl/display/FSR1Node.js +477 -0
  386. package/examples/jsm/tsl/display/FXAANode.js +365 -0
  387. package/examples/jsm/tsl/display/FilmNode.js +101 -0
  388. package/examples/jsm/tsl/display/GTAONode.js +572 -0
  389. package/examples/jsm/tsl/display/GaussianBlurNode.js +399 -0
  390. package/examples/jsm/tsl/display/GodraysNode.js +615 -0
  391. package/examples/jsm/tsl/display/LensflareNode.js +279 -0
  392. package/examples/jsm/tsl/display/Lut3DNode.js +109 -0
  393. package/examples/jsm/tsl/display/MotionBlur.js +33 -0
  394. package/examples/jsm/tsl/display/OutlineNode.js +812 -0
  395. package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +89 -0
  396. package/examples/jsm/tsl/display/PixelationPassNode.js +335 -0
  397. package/examples/jsm/tsl/display/RGBShiftNode.js +96 -0
  398. package/examples/jsm/tsl/display/RetroPassNode.js +263 -0
  399. package/examples/jsm/tsl/display/SMAANode.js +768 -0
  400. package/examples/jsm/tsl/display/SSAAPassNode.js +358 -0
  401. package/examples/jsm/tsl/display/SSGINode.js +638 -0
  402. package/examples/jsm/tsl/display/SSRNode.js +656 -0
  403. package/examples/jsm/tsl/display/SSSNode.js +490 -0
  404. package/examples/jsm/tsl/display/Sepia.js +24 -0
  405. package/examples/jsm/tsl/display/Shape.js +29 -0
  406. package/examples/jsm/tsl/display/SharpenNode.js +283 -0
  407. package/examples/jsm/tsl/display/SobelOperatorNode.js +168 -0
  408. package/examples/jsm/tsl/display/StereoCompositePassNode.js +192 -0
  409. package/examples/jsm/tsl/display/StereoPassNode.js +119 -0
  410. package/examples/jsm/tsl/display/TAAUNode.js +835 -0
  411. package/examples/jsm/tsl/display/TRAANode.js +767 -0
  412. package/examples/jsm/tsl/display/TransitionNode.js +141 -0
  413. package/examples/jsm/tsl/display/boxBlur.js +65 -0
  414. package/examples/jsm/tsl/display/depthAwareBlend.js +80 -0
  415. package/examples/jsm/tsl/display/hashBlur.js +54 -0
  416. package/examples/jsm/tsl/display/radialBlur.js +68 -0
  417. package/examples/jsm/tsl/lighting/DynamicLightsNode.js +300 -0
  418. package/examples/jsm/tsl/lighting/TiledLightsNode.js +442 -0
  419. package/examples/jsm/tsl/lighting/data/AmbientLightDataNode.js +61 -0
  420. package/examples/jsm/tsl/lighting/data/DirectionalLightDataNode.js +111 -0
  421. package/examples/jsm/tsl/lighting/data/HemisphereLightDataNode.js +99 -0
  422. package/examples/jsm/tsl/lighting/data/PointLightDataNode.js +134 -0
  423. package/examples/jsm/tsl/lighting/data/SpotLightDataNode.js +161 -0
  424. package/examples/jsm/tsl/math/Bayer.js +84 -0
  425. package/examples/jsm/tsl/shadows/TileShadowNode.js +456 -0
  426. package/examples/jsm/tsl/shadows/TileShadowNodeHelper.js +212 -0
  427. package/examples/jsm/tsl/utils/Raymarching.js +70 -0
  428. package/examples/jsm/utils/BufferGeometryUtils.js +1434 -0
  429. package/examples/jsm/utils/CameraUtils.js +82 -0
  430. package/examples/jsm/utils/ColorUtils.js +76 -0
  431. package/examples/jsm/utils/GeometryCompressionUtils.js +547 -0
  432. package/examples/jsm/utils/GeometryUtils.js +226 -0
  433. package/examples/jsm/utils/LDrawUtils.js +211 -0
  434. package/examples/jsm/utils/SceneOptimizer.js +458 -0
  435. package/examples/jsm/utils/SceneUtils.js +363 -0
  436. package/examples/jsm/utils/ShadowMapViewer.js +244 -0
  437. package/examples/jsm/utils/ShadowMapViewerGPU.js +233 -0
  438. package/examples/jsm/utils/SkeletonUtils.js +496 -0
  439. package/examples/jsm/utils/SortUtils.js +175 -0
  440. package/examples/jsm/utils/UVsDebug.js +173 -0
  441. package/examples/jsm/utils/WebGLTextureUtils.js +115 -0
  442. package/examples/jsm/utils/WebGPUTextureUtils.js +81 -0
  443. package/examples/jsm/utils/WorkerPool.js +167 -0
  444. package/examples/jsm/webxr/ARButton.js +251 -0
  445. package/examples/jsm/webxr/OculusHandModel.js +194 -0
  446. package/examples/jsm/webxr/OculusHandPointerModel.js +539 -0
  447. package/examples/jsm/webxr/Text2D.js +52 -0
  448. package/examples/jsm/webxr/VRButton.js +264 -0
  449. package/examples/jsm/webxr/XRButton.js +246 -0
  450. package/examples/jsm/webxr/XRControllerModelFactory.js +403 -0
  451. package/examples/jsm/webxr/XREstimatedLight.js +254 -0
  452. package/examples/jsm/webxr/XRHandMeshModel.js +177 -0
  453. package/examples/jsm/webxr/XRHandModelFactory.js +198 -0
  454. package/examples/jsm/webxr/XRHandPrimitiveModel.js +147 -0
  455. package/examples/jsm/webxr/XRPlanes.js +118 -0
  456. package/package.json +123 -0
  457. package/src/Three.Core.js +187 -0
  458. package/src/Three.Legacy.js +0 -0
  459. package/src/Three.TSL.js +647 -0
  460. package/src/Three.WebGPU.Nodes.js +31 -0
  461. package/src/Three.WebGPU.js +37 -0
  462. package/src/Three.js +10 -0
  463. package/src/animation/AnimationAction.js +942 -0
  464. package/src/animation/AnimationClip.js +628 -0
  465. package/src/animation/AnimationMixer.js +860 -0
  466. package/src/animation/AnimationObjectGroup.js +411 -0
  467. package/src/animation/AnimationUtils.js +495 -0
  468. package/src/animation/KeyframeTrack.js +636 -0
  469. package/src/animation/PropertyBinding.js +794 -0
  470. package/src/animation/PropertyMixer.js +385 -0
  471. package/src/animation/tracks/BooleanKeyframeTrack.js +55 -0
  472. package/src/animation/tracks/ColorKeyframeTrack.js +36 -0
  473. package/src/animation/tracks/NumberKeyframeTrack.js +36 -0
  474. package/src/animation/tracks/QuaternionKeyframeTrack.js +51 -0
  475. package/src/animation/tracks/StringKeyframeTrack.js +55 -0
  476. package/src/animation/tracks/VectorKeyframeTrack.js +36 -0
  477. package/src/audio/Audio.js +778 -0
  478. package/src/audio/AudioAnalyser.js +97 -0
  479. package/src/audio/AudioContext.js +40 -0
  480. package/src/audio/AudioListener.js +218 -0
  481. package/src/audio/PositionalAudio.js +253 -0
  482. package/src/cameras/ArrayCamera.js +54 -0
  483. package/src/cameras/Camera.js +160 -0
  484. package/src/cameras/CubeCamera.js +259 -0
  485. package/src/cameras/OrthographicCamera.js +245 -0
  486. package/src/cameras/PerspectiveCamera.js +407 -0
  487. package/src/cameras/StereoCamera.js +146 -0
  488. package/src/constants.js +1760 -0
  489. package/src/core/BufferAttribute.js +1056 -0
  490. package/src/core/BufferGeometry.js +1458 -0
  491. package/src/core/Clock.js +135 -0
  492. package/src/core/EventDispatcher.js +131 -0
  493. package/src/core/GLBufferAttribute.js +171 -0
  494. package/src/core/InstancedBufferAttribute.js +68 -0
  495. package/src/core/InstancedBufferGeometry.js +60 -0
  496. package/src/core/InstancedInterleavedBuffer.js +74 -0
  497. package/src/core/InterleavedBuffer.js +291 -0
  498. package/src/core/InterleavedBufferAttribute.js +549 -0
  499. package/src/core/Layers.js +121 -0
  500. package/src/core/Object3D.js +1667 -0
  501. package/src/core/Raycaster.js +262 -0
  502. package/src/core/RenderTarget.js +392 -0
  503. package/src/core/RenderTarget3D.js +48 -0
  504. package/src/core/Timer.js +184 -0
  505. package/src/core/Uniform.js +46 -0
  506. package/src/core/UniformsGroup.js +180 -0
  507. package/src/extras/Controls.js +120 -0
  508. package/src/extras/DataUtils.js +217 -0
  509. package/src/extras/Earcut.js +28 -0
  510. package/src/extras/ImageUtils.js +137 -0
  511. package/src/extras/PMREMGenerator.js +1167 -0
  512. package/src/extras/ShapeUtils.js +114 -0
  513. package/src/extras/TextureUtils.js +297 -0
  514. package/src/extras/core/Curve.js +517 -0
  515. package/src/extras/core/CurvePath.js +296 -0
  516. package/src/extras/core/Interpolations.js +111 -0
  517. package/src/extras/core/Path.js +329 -0
  518. package/src/extras/core/Shape.js +165 -0
  519. package/src/extras/core/ShapePath.js +367 -0
  520. package/src/extras/curves/ArcCurve.js +39 -0
  521. package/src/extras/curves/CatmullRomCurve3.js +327 -0
  522. package/src/extras/curves/CubicBezierCurve.js +145 -0
  523. package/src/extras/curves/CubicBezierCurve3.js +129 -0
  524. package/src/extras/curves/Curves.js +10 -0
  525. package/src/extras/curves/EllipseCurve.js +258 -0
  526. package/src/extras/curves/LineCurve.js +128 -0
  527. package/src/extras/curves/LineCurve3.js +128 -0
  528. package/src/extras/curves/QuadraticBezierCurve.js +133 -0
  529. package/src/extras/curves/QuadraticBezierCurve3.js +118 -0
  530. package/src/extras/curves/SplineCurve.js +145 -0
  531. package/src/extras/lib/earcut.js +685 -0
  532. package/src/geometries/BoxGeometry.js +219 -0
  533. package/src/geometries/CapsuleGeometry.js +218 -0
  534. package/src/geometries/CircleGeometry.js +142 -0
  535. package/src/geometries/ConeGeometry.js +70 -0
  536. package/src/geometries/CylinderGeometry.js +333 -0
  537. package/src/geometries/DodecahedronGeometry.js +99 -0
  538. package/src/geometries/EdgesGeometry.js +180 -0
  539. package/src/geometries/ExtrudeGeometry.js +910 -0
  540. package/src/geometries/Geometries.js +21 -0
  541. package/src/geometries/IcosahedronGeometry.js +75 -0
  542. package/src/geometries/LatheGeometry.js +230 -0
  543. package/src/geometries/OctahedronGeometry.js +70 -0
  544. package/src/geometries/PlaneGeometry.js +133 -0
  545. package/src/geometries/PolyhedronGeometry.js +348 -0
  546. package/src/geometries/RingGeometry.js +165 -0
  547. package/src/geometries/ShapeGeometry.js +233 -0
  548. package/src/geometries/SphereGeometry.js +175 -0
  549. package/src/geometries/TetrahedronGeometry.js +67 -0
  550. package/src/geometries/TorusGeometry.js +161 -0
  551. package/src/geometries/TorusKnotGeometry.js +206 -0
  552. package/src/geometries/TubeGeometry.js +253 -0
  553. package/src/geometries/WireframeGeometry.js +179 -0
  554. package/src/helpers/ArrowHelper.js +171 -0
  555. package/src/helpers/AxesHelper.js +96 -0
  556. package/src/helpers/Box3Helper.js +83 -0
  557. package/src/helpers/BoxHelper.js +149 -0
  558. package/src/helpers/CameraHelper.js +345 -0
  559. package/src/helpers/DirectionalLightHelper.js +148 -0
  560. package/src/helpers/GridHelper.js +82 -0
  561. package/src/helpers/HemisphereLightHelper.js +130 -0
  562. package/src/helpers/PlaneHelper.js +96 -0
  563. package/src/helpers/PointLightHelper.js +111 -0
  564. package/src/helpers/PolarGridHelper.js +126 -0
  565. package/src/helpers/SkeletonHelper.js +194 -0
  566. package/src/helpers/SpotLightHelper.js +154 -0
  567. package/src/lights/AmbientLight.js +42 -0
  568. package/src/lights/DirectionalLight.js +113 -0
  569. package/src/lights/DirectionalLightShadow.js +31 -0
  570. package/src/lights/HemisphereLight.js +76 -0
  571. package/src/lights/Light.js +85 -0
  572. package/src/lights/LightProbe.js +75 -0
  573. package/src/lights/LightShadow.js +347 -0
  574. package/src/lights/PointLight.js +131 -0
  575. package/src/lights/PointLightShadow.js +31 -0
  576. package/src/lights/RectAreaLight.js +115 -0
  577. package/src/lights/SpotLight.js +194 -0
  578. package/src/lights/SpotLightShadow.js +80 -0
  579. package/src/lights/webgpu/IESSpotLight.js +47 -0
  580. package/src/lights/webgpu/ProjectorLight.js +46 -0
  581. package/src/loaders/AnimationLoader.js +98 -0
  582. package/src/loaders/AudioLoader.js +108 -0
  583. package/src/loaders/BufferGeometryLoader.js +242 -0
  584. package/src/loaders/Cache.js +115 -0
  585. package/src/loaders/CompressedTextureLoader.js +167 -0
  586. package/src/loaders/CubeTextureLoader.js +103 -0
  587. package/src/loaders/DataTextureLoader.js +174 -0
  588. package/src/loaders/FileLoader.js +367 -0
  589. package/src/loaders/ImageBitmapLoader.js +223 -0
  590. package/src/loaders/ImageLoader.js +168 -0
  591. package/src/loaders/Loader.js +222 -0
  592. package/src/loaders/LoaderUtils.js +59 -0
  593. package/src/loaders/LoadingManager.js +329 -0
  594. package/src/loaders/MaterialLoader.js +439 -0
  595. package/src/loaders/ObjectLoader.js +1304 -0
  596. package/src/loaders/TextureLoader.js +74 -0
  597. package/src/loaders/nodes/NodeLoader.js +194 -0
  598. package/src/loaders/nodes/NodeMaterialLoader.js +108 -0
  599. package/src/loaders/nodes/NodeObjectLoader.js +169 -0
  600. package/src/materials/LineBasicMaterial.js +122 -0
  601. package/src/materials/LineDashedMaterial.js +86 -0
  602. package/src/materials/Material.js +1017 -0
  603. package/src/materials/Materials.js +39 -0
  604. package/src/materials/MeshBasicMaterial.js +250 -0
  605. package/src/materials/MeshDepthMaterial.js +148 -0
  606. package/src/materials/MeshDistanceMaterial.js +119 -0
  607. package/src/materials/MeshLambertMaterial.js +402 -0
  608. package/src/materials/MeshMatcapMaterial.js +245 -0
  609. package/src/materials/MeshNormalMaterial.js +175 -0
  610. package/src/materials/MeshPhongMaterial.js +421 -0
  611. package/src/materials/MeshPhysicalMaterial.js +536 -0
  612. package/src/materials/MeshStandardMaterial.js +425 -0
  613. package/src/materials/MeshToonMaterial.js +321 -0
  614. package/src/materials/PointsMaterial.js +139 -0
  615. package/src/materials/RawShaderMaterial.js +42 -0
  616. package/src/materials/ShaderMaterial.js +413 -0
  617. package/src/materials/ShadowMaterial.js +91 -0
  618. package/src/materials/SpriteMaterial.js +136 -0
  619. package/src/materials/nodes/Line2NodeMaterial.js +569 -0
  620. package/src/materials/nodes/LineBasicNodeMaterial.js +46 -0
  621. package/src/materials/nodes/LineDashedNodeMaterial.js +132 -0
  622. package/src/materials/nodes/MeshBasicNodeMaterial.js +134 -0
  623. package/src/materials/nodes/MeshLambertNodeMaterial.js +82 -0
  624. package/src/materials/nodes/MeshMatcapNodeMaterial.js +77 -0
  625. package/src/materials/nodes/MeshNormalNodeMaterial.js +67 -0
  626. package/src/materials/nodes/MeshPhongNodeMaterial.js +141 -0
  627. package/src/materials/nodes/MeshPhysicalNodeMaterial.js +521 -0
  628. package/src/materials/nodes/MeshSSSNodeMaterial.js +175 -0
  629. package/src/materials/nodes/MeshStandardNodeMaterial.js +187 -0
  630. package/src/materials/nodes/MeshToonNodeMaterial.js +66 -0
  631. package/src/materials/nodes/NodeMaterial.js +1330 -0
  632. package/src/materials/nodes/NodeMaterials.js +21 -0
  633. package/src/materials/nodes/PointsNodeMaterial.js +211 -0
  634. package/src/materials/nodes/ShadowNodeMaterial.js +76 -0
  635. package/src/materials/nodes/SpriteNodeMaterial.js +186 -0
  636. package/src/materials/nodes/VolumeNodeMaterial.js +81 -0
  637. package/src/materials/nodes/manager/NodeMaterialObserver.js +718 -0
  638. package/src/math/Box2.js +381 -0
  639. package/src/math/Box3.js +805 -0
  640. package/src/math/Color.js +967 -0
  641. package/src/math/ColorManagement.js +215 -0
  642. package/src/math/Cylindrical.js +120 -0
  643. package/src/math/Euler.js +449 -0
  644. package/src/math/Frustum.js +285 -0
  645. package/src/math/FrustumArray.js +258 -0
  646. package/src/math/Interpolant.js +320 -0
  647. package/src/math/Line3.js +337 -0
  648. package/src/math/MathUtils.js +751 -0
  649. package/src/math/Matrix2.js +128 -0
  650. package/src/math/Matrix3.js +617 -0
  651. package/src/math/Matrix4.js +1314 -0
  652. package/src/math/Plane.js +368 -0
  653. package/src/math/Quaternion.js +918 -0
  654. package/src/math/Ray.js +655 -0
  655. package/src/math/Sphere.js +420 -0
  656. package/src/math/Spherical.js +147 -0
  657. package/src/math/SphericalHarmonics3.js +341 -0
  658. package/src/math/Triangle.js +539 -0
  659. package/src/math/Vector2.js +870 -0
  660. package/src/math/Vector3.js +1263 -0
  661. package/src/math/Vector4.js +1067 -0
  662. package/src/math/interpolants/BezierInterpolant.js +108 -0
  663. package/src/math/interpolants/CubicInterpolant.js +159 -0
  664. package/src/math/interpolants/DiscreteInterpolant.js +34 -0
  665. package/src/math/interpolants/LinearInterpolant.js +51 -0
  666. package/src/math/interpolants/QuaternionLinearInterpolant.js +48 -0
  667. package/src/nodes/Nodes.js +166 -0
  668. package/src/nodes/TSL.js +173 -0
  669. package/src/nodes/accessors/AccessorsUtils.js +53 -0
  670. package/src/nodes/accessors/Arrays.js +68 -0
  671. package/src/nodes/accessors/BatchNode.js +163 -0
  672. package/src/nodes/accessors/Bitangent.js +82 -0
  673. package/src/nodes/accessors/BufferAttributeNode.js +432 -0
  674. package/src/nodes/accessors/BufferNode.js +128 -0
  675. package/src/nodes/accessors/BuiltinNode.js +63 -0
  676. package/src/nodes/accessors/Camera.js +403 -0
  677. package/src/nodes/accessors/ClippingNode.js +255 -0
  678. package/src/nodes/accessors/CubeTextureNode.js +215 -0
  679. package/src/nodes/accessors/InstanceNode.js +349 -0
  680. package/src/nodes/accessors/InstancedMeshNode.js +50 -0
  681. package/src/nodes/accessors/Lights.js +139 -0
  682. package/src/nodes/accessors/MaterialNode.js +783 -0
  683. package/src/nodes/accessors/MaterialProperties.js +56 -0
  684. package/src/nodes/accessors/MaterialReferenceNode.js +84 -0
  685. package/src/nodes/accessors/ModelNode.js +184 -0
  686. package/src/nodes/accessors/ModelViewProjectionNode.js +13 -0
  687. package/src/nodes/accessors/MorphNode.js +310 -0
  688. package/src/nodes/accessors/Normal.js +243 -0
  689. package/src/nodes/accessors/Object3DNode.js +268 -0
  690. package/src/nodes/accessors/PointUVNode.js +55 -0
  691. package/src/nodes/accessors/Position.js +122 -0
  692. package/src/nodes/accessors/ReferenceBaseNode.js +357 -0
  693. package/src/nodes/accessors/ReferenceNode.js +424 -0
  694. package/src/nodes/accessors/ReflectVector.js +36 -0
  695. package/src/nodes/accessors/RendererReferenceNode.js +78 -0
  696. package/src/nodes/accessors/SceneProperties.js +47 -0
  697. package/src/nodes/accessors/SkinningNode.js +328 -0
  698. package/src/nodes/accessors/StorageBufferNode.js +405 -0
  699. package/src/nodes/accessors/StorageTextureNode.js +295 -0
  700. package/src/nodes/accessors/Tangent.js +60 -0
  701. package/src/nodes/accessors/TangentUtils.js +46 -0
  702. package/src/nodes/accessors/Texture3DNode.js +196 -0
  703. package/src/nodes/accessors/TextureBicubic.js +92 -0
  704. package/src/nodes/accessors/TextureNode.js +971 -0
  705. package/src/nodes/accessors/TextureSizeNode.js +77 -0
  706. package/src/nodes/accessors/UV.js +11 -0
  707. package/src/nodes/accessors/UniformArrayNode.js +350 -0
  708. package/src/nodes/accessors/UserDataNode.js +76 -0
  709. package/src/nodes/accessors/VelocityNode.js +224 -0
  710. package/src/nodes/accessors/VertexColorNode.js +109 -0
  711. package/src/nodes/code/CodeNode.js +181 -0
  712. package/src/nodes/code/ExpressionNode.js +68 -0
  713. package/src/nodes/code/FunctionCallNode.js +187 -0
  714. package/src/nodes/code/FunctionNode.js +182 -0
  715. package/src/nodes/core/ArrayNode.js +174 -0
  716. package/src/nodes/core/AssignNode.js +202 -0
  717. package/src/nodes/core/AttributeNode.js +168 -0
  718. package/src/nodes/core/BypassNode.js +93 -0
  719. package/src/nodes/core/ConstNode.js +67 -0
  720. package/src/nodes/core/ContextNode.js +283 -0
  721. package/src/nodes/core/IndexNode.js +165 -0
  722. package/src/nodes/core/InputNode.js +136 -0
  723. package/src/nodes/core/InspectorNode.js +128 -0
  724. package/src/nodes/core/IsolateNode.js +133 -0
  725. package/src/nodes/core/LightingModel.js +77 -0
  726. package/src/nodes/core/MRTNode.js +196 -0
  727. package/src/nodes/core/Node.js +1180 -0
  728. package/src/nodes/core/NodeAttribute.js +53 -0
  729. package/src/nodes/core/NodeBuilder.js +3299 -0
  730. package/src/nodes/core/NodeCache.js +75 -0
  731. package/src/nodes/core/NodeCode.js +46 -0
  732. package/src/nodes/core/NodeError.js +28 -0
  733. package/src/nodes/core/NodeFrame.js +314 -0
  734. package/src/nodes/core/NodeFunction.js +69 -0
  735. package/src/nodes/core/NodeFunctionInput.js +61 -0
  736. package/src/nodes/core/NodeParser.js +23 -0
  737. package/src/nodes/core/NodeUniform.js +91 -0
  738. package/src/nodes/core/NodeUtils.js +408 -0
  739. package/src/nodes/core/NodeVar.js +60 -0
  740. package/src/nodes/core/NodeVarying.js +63 -0
  741. package/src/nodes/core/OutputStructNode.js +105 -0
  742. package/src/nodes/core/ParameterNode.js +94 -0
  743. package/src/nodes/core/PropertyNode.js +367 -0
  744. package/src/nodes/core/StackNode.js +426 -0
  745. package/src/nodes/core/StackTrace.js +139 -0
  746. package/src/nodes/core/StructNode.js +134 -0
  747. package/src/nodes/core/StructType.js +13 -0
  748. package/src/nodes/core/StructTypeNode.js +148 -0
  749. package/src/nodes/core/SubBuildNode.js +89 -0
  750. package/src/nodes/core/TempNode.js +88 -0
  751. package/src/nodes/core/UniformGroupNode.js +167 -0
  752. package/src/nodes/core/UniformNode.js +259 -0
  753. package/src/nodes/core/VarNode.js +367 -0
  754. package/src/nodes/core/VaryingNode.js +210 -0
  755. package/src/nodes/core/constants.js +68 -0
  756. package/src/nodes/display/BlendModes.js +171 -0
  757. package/src/nodes/display/BumpMapNode.js +117 -0
  758. package/src/nodes/display/ColorAdjustment.js +158 -0
  759. package/src/nodes/display/ColorSpaceFunctions.js +54 -0
  760. package/src/nodes/display/ColorSpaceNode.js +164 -0
  761. package/src/nodes/display/FrontFacingNode.js +102 -0
  762. package/src/nodes/display/NormalMapNode.js +153 -0
  763. package/src/nodes/display/PassNode.js +1055 -0
  764. package/src/nodes/display/RenderOutputNode.js +150 -0
  765. package/src/nodes/display/ScreenNode.js +292 -0
  766. package/src/nodes/display/ToneMappingFunctions.js +242 -0
  767. package/src/nodes/display/ToneMappingNode.js +147 -0
  768. package/src/nodes/display/ToonOutlinePassNode.js +191 -0
  769. package/src/nodes/display/ViewportDepthNode.js +342 -0
  770. package/src/nodes/display/ViewportDepthTextureNode.js +63 -0
  771. package/src/nodes/display/ViewportSharedTextureNode.js +73 -0
  772. package/src/nodes/display/ViewportTextureNode.js +256 -0
  773. package/src/nodes/fog/Fog.js +97 -0
  774. package/src/nodes/functions/BSDF/BRDF_GGX.js +55 -0
  775. package/src/nodes/functions/BSDF/BRDF_GGX_Multiscatter.js +52 -0
  776. package/src/nodes/functions/BSDF/BRDF_Lambert.js +9 -0
  777. package/src/nodes/functions/BSDF/BRDF_Sheen.js +57 -0
  778. package/src/nodes/functions/BSDF/DFGLUT.js +56 -0
  779. package/src/nodes/functions/BSDF/D_GGX.js +23 -0
  780. package/src/nodes/functions/BSDF/D_GGX_Anisotropic.js +28 -0
  781. package/src/nodes/functions/BSDF/EnvironmentBRDF.js +13 -0
  782. package/src/nodes/functions/BSDF/F_Schlick.js +16 -0
  783. package/src/nodes/functions/BSDF/LTC.js +175 -0
  784. package/src/nodes/functions/BSDF/Schlick_to_F0.js +21 -0
  785. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +26 -0
  786. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +29 -0
  787. package/src/nodes/functions/BasicLightingModel.js +100 -0
  788. package/src/nodes/functions/PhongLightingModel.js +99 -0
  789. package/src/nodes/functions/PhysicalLightingModel.js +878 -0
  790. package/src/nodes/functions/ShadowMaskModel.js +58 -0
  791. package/src/nodes/functions/ToonLightingModel.js +70 -0
  792. package/src/nodes/functions/VolumetricLightingModel.js +183 -0
  793. package/src/nodes/functions/material/getAlphaHashThreshold.js +68 -0
  794. package/src/nodes/functions/material/getGeometryRoughness.js +19 -0
  795. package/src/nodes/functions/material/getParallaxCorrectNormal.js +37 -0
  796. package/src/nodes/functions/material/getRoughness.js +18 -0
  797. package/src/nodes/functions/material/getShIrradianceAt.js +28 -0
  798. package/src/nodes/geometry/RangeNode.js +210 -0
  799. package/src/nodes/gpgpu/AtomicFunctionNode.js +274 -0
  800. package/src/nodes/gpgpu/BarrierNode.js +98 -0
  801. package/src/nodes/gpgpu/ComputeBuiltinNode.js +227 -0
  802. package/src/nodes/gpgpu/ComputeNode.js +310 -0
  803. package/src/nodes/gpgpu/SubgroupFunctionNode.js +455 -0
  804. package/src/nodes/gpgpu/WorkgroupInfoNode.js +234 -0
  805. package/src/nodes/lighting/AONode.js +45 -0
  806. package/src/nodes/lighting/AmbientLightNode.js +35 -0
  807. package/src/nodes/lighting/AnalyticLightNode.js +309 -0
  808. package/src/nodes/lighting/BasicEnvironmentNode.js +49 -0
  809. package/src/nodes/lighting/BasicLightMapNode.js +49 -0
  810. package/src/nodes/lighting/DirectionalLightNode.js +39 -0
  811. package/src/nodes/lighting/EnvironmentNode.js +178 -0
  812. package/src/nodes/lighting/HemisphereLightNode.js +87 -0
  813. package/src/nodes/lighting/IESSpotLightNode.js +49 -0
  814. package/src/nodes/lighting/IrradianceNode.js +44 -0
  815. package/src/nodes/lighting/LightProbeNode.js +73 -0
  816. package/src/nodes/lighting/LightUtils.js +25 -0
  817. package/src/nodes/lighting/LightingContextNode.js +115 -0
  818. package/src/nodes/lighting/LightingNode.js +36 -0
  819. package/src/nodes/lighting/LightsNode.js +432 -0
  820. package/src/nodes/lighting/PointLightNode.js +102 -0
  821. package/src/nodes/lighting/PointShadowNode.js +325 -0
  822. package/src/nodes/lighting/ProjectorLightNode.js +91 -0
  823. package/src/nodes/lighting/RectAreaLightNode.js +133 -0
  824. package/src/nodes/lighting/ShadowBaseNode.js +81 -0
  825. package/src/nodes/lighting/ShadowFilterNode.js +264 -0
  826. package/src/nodes/lighting/ShadowNode.js +889 -0
  827. package/src/nodes/lighting/SpotLightNode.js +168 -0
  828. package/src/nodes/materialx/DISCLAIMER.md +199 -0
  829. package/src/nodes/materialx/MaterialXNodes.js +197 -0
  830. package/src/nodes/materialx/lib/mx_hsv.js +127 -0
  831. package/src/nodes/materialx/lib/mx_noise.js +1491 -0
  832. package/src/nodes/materialx/lib/mx_transform_color.js +23 -0
  833. package/src/nodes/math/BitcastNode.js +156 -0
  834. package/src/nodes/math/BitcountNode.js +433 -0
  835. package/src/nodes/math/ConditionalNode.js +245 -0
  836. package/src/nodes/math/Hash.js +21 -0
  837. package/src/nodes/math/MathNode.js +1202 -0
  838. package/src/nodes/math/MathUtils.js +54 -0
  839. package/src/nodes/math/OperatorNode.js +752 -0
  840. package/src/nodes/math/PackFloatNode.js +98 -0
  841. package/src/nodes/math/TriNoise3D.js +71 -0
  842. package/src/nodes/math/UnpackFloatNode.js +96 -0
  843. package/src/nodes/parsers/GLSLNodeFunction.js +168 -0
  844. package/src/nodes/parsers/GLSLNodeParser.js +25 -0
  845. package/src/nodes/pmrem/PMREMNode.js +397 -0
  846. package/src/nodes/pmrem/PMREMUtils.js +397 -0
  847. package/src/nodes/procedural/Checker.js +22 -0
  848. package/src/nodes/shapes/Shapes.js +33 -0
  849. package/src/nodes/tsl/TSLBase.js +36 -0
  850. package/src/nodes/tsl/TSLCore.js +1250 -0
  851. package/src/nodes/utils/ArrayElementNode.js +90 -0
  852. package/src/nodes/utils/ConvertNode.js +100 -0
  853. package/src/nodes/utils/CubeMapNode.js +237 -0
  854. package/src/nodes/utils/DebugNode.js +83 -0
  855. package/src/nodes/utils/Discard.js +24 -0
  856. package/src/nodes/utils/EquirectUV.js +27 -0
  857. package/src/nodes/utils/EventNode.js +148 -0
  858. package/src/nodes/utils/FlipNode.js +106 -0
  859. package/src/nodes/utils/FunctionOverloadingNode.js +170 -0
  860. package/src/nodes/utils/JoinNode.js +117 -0
  861. package/src/nodes/utils/LoopNode.js +349 -0
  862. package/src/nodes/utils/MatcapUV.js +22 -0
  863. package/src/nodes/utils/MaxMipLevelNode.js +103 -0
  864. package/src/nodes/utils/MemberNode.js +120 -0
  865. package/src/nodes/utils/Oscillators.js +41 -0
  866. package/src/nodes/utils/Packing.js +33 -0
  867. package/src/nodes/utils/PostProcessingUtils.js +154 -0
  868. package/src/nodes/utils/RTTNode.js +289 -0
  869. package/src/nodes/utils/ReflectorNode.js +629 -0
  870. package/src/nodes/utils/Remap.js +48 -0
  871. package/src/nodes/utils/RotateNode.js +103 -0
  872. package/src/nodes/utils/SampleNode.js +91 -0
  873. package/src/nodes/utils/SetNode.js +108 -0
  874. package/src/nodes/utils/SplitNode.js +179 -0
  875. package/src/nodes/utils/SpriteSheetUV.js +35 -0
  876. package/src/nodes/utils/SpriteUtils.js +63 -0
  877. package/src/nodes/utils/StorageArrayElementNode.js +143 -0
  878. package/src/nodes/utils/Timer.js +26 -0
  879. package/src/nodes/utils/TriplanarTextures.js +65 -0
  880. package/src/nodes/utils/UVUtils.js +67 -0
  881. package/src/nodes/utils/ViewportUtils.js +26 -0
  882. package/src/objects/BatchedMesh.js +1682 -0
  883. package/src/objects/Bone.js +41 -0
  884. package/src/objects/ClippingGroup.js +68 -0
  885. package/src/objects/Group.js +41 -0
  886. package/src/objects/InstancedMesh.js +422 -0
  887. package/src/objects/LOD.js +329 -0
  888. package/src/objects/Line.js +329 -0
  889. package/src/objects/LineLoop.js +37 -0
  890. package/src/objects/LineSegments.js +74 -0
  891. package/src/objects/Mesh.js +496 -0
  892. package/src/objects/Points.js +228 -0
  893. package/src/objects/Skeleton.js +392 -0
  894. package/src/objects/SkinnedMesh.js +370 -0
  895. package/src/objects/Sprite.js +245 -0
  896. package/src/renderers/WebGL3DRenderTarget.js +48 -0
  897. package/src/renderers/WebGLArrayRenderTarget.js +48 -0
  898. package/src/renderers/WebGLCubeRenderTarget.js +182 -0
  899. package/src/renderers/WebGLRenderTarget.js +34 -0
  900. package/src/renderers/WebGLRenderer.js +3699 -0
  901. package/src/renderers/common/Animation.js +159 -0
  902. package/src/renderers/common/Attributes.js +132 -0
  903. package/src/renderers/common/Backend.js +769 -0
  904. package/src/renderers/common/Background.js +225 -0
  905. package/src/renderers/common/BindGroup.js +46 -0
  906. package/src/renderers/common/Binding.js +71 -0
  907. package/src/renderers/common/Bindings.js +394 -0
  908. package/src/renderers/common/BlendMode.js +143 -0
  909. package/src/renderers/common/Buffer.js +127 -0
  910. package/src/renderers/common/BufferUtils.js +58 -0
  911. package/src/renderers/common/BundleGroup.js +83 -0
  912. package/src/renderers/common/CanvasTarget.js +341 -0
  913. package/src/renderers/common/ChainMap.js +122 -0
  914. package/src/renderers/common/ClippingContext.js +262 -0
  915. package/src/renderers/common/Color4.js +77 -0
  916. package/src/renderers/common/ComputePipeline.js +41 -0
  917. package/src/renderers/common/Constants.js +15 -0
  918. package/src/renderers/common/CubeRenderTarget.js +147 -0
  919. package/src/renderers/common/DataMap.js +90 -0
  920. package/src/renderers/common/Geometries.js +396 -0
  921. package/src/renderers/common/IndirectStorageBufferAttribute.js +38 -0
  922. package/src/renderers/common/Info.js +501 -0
  923. package/src/renderers/common/InspectorBase.js +151 -0
  924. package/src/renderers/common/Lighting.js +57 -0
  925. package/src/renderers/common/Pipeline.js +35 -0
  926. package/src/renderers/common/Pipelines.js +498 -0
  927. package/src/renderers/common/PostProcessing.js +28 -0
  928. package/src/renderers/common/ProgrammableStage.js +78 -0
  929. package/src/renderers/common/QuadMesh.js +112 -0
  930. package/src/renderers/common/ReadbackBuffer.js +78 -0
  931. package/src/renderers/common/RenderBundle.js +26 -0
  932. package/src/renderers/common/RenderBundles.js +71 -0
  933. package/src/renderers/common/RenderContext.js +281 -0
  934. package/src/renderers/common/RenderContexts.js +100 -0
  935. package/src/renderers/common/RenderList.js +404 -0
  936. package/src/renderers/common/RenderLists.js +78 -0
  937. package/src/renderers/common/RenderObject.js +915 -0
  938. package/src/renderers/common/RenderObjectPipeline.js +40 -0
  939. package/src/renderers/common/RenderObjects.js +218 -0
  940. package/src/renderers/common/RenderPipeline.js +255 -0
  941. package/src/renderers/common/Renderer.js +3654 -0
  942. package/src/renderers/common/RendererUtils.js +200 -0
  943. package/src/renderers/common/SampledTexture.js +152 -0
  944. package/src/renderers/common/Sampler.js +165 -0
  945. package/src/renderers/common/Storage3DTexture.js +100 -0
  946. package/src/renderers/common/StorageArrayTexture.js +84 -0
  947. package/src/renderers/common/StorageBuffer.js +53 -0
  948. package/src/renderers/common/StorageBufferAttribute.js +46 -0
  949. package/src/renderers/common/StorageInstancedBufferAttribute.js +46 -0
  950. package/src/renderers/common/StorageTexture.js +86 -0
  951. package/src/renderers/common/Textures.js +629 -0
  952. package/src/renderers/common/TimestampQueryPool.js +163 -0
  953. package/src/renderers/common/Uniform.js +375 -0
  954. package/src/renderers/common/UniformBuffer.js +34 -0
  955. package/src/renderers/common/UniformsGroup.js +548 -0
  956. package/src/renderers/common/XRManager.js +1684 -0
  957. package/src/renderers/common/XRRenderTarget.js +91 -0
  958. package/src/renderers/common/extras/PMREMGenerator.js +1042 -0
  959. package/src/renderers/common/nodes/NodeBuilderState.js +152 -0
  960. package/src/renderers/common/nodes/NodeLibrary.js +196 -0
  961. package/src/renderers/common/nodes/NodeManager.js +983 -0
  962. package/src/renderers/common/nodes/NodeSampledTexture.js +140 -0
  963. package/src/renderers/common/nodes/NodeSampler.js +62 -0
  964. package/src/renderers/common/nodes/NodeStorageBuffer.js +72 -0
  965. package/src/renderers/common/nodes/NodeUniform.js +418 -0
  966. package/src/renderers/common/nodes/NodeUniformBuffer.js +105 -0
  967. package/src/renderers/common/nodes/NodeUniformsGroup.js +51 -0
  968. package/src/renderers/shaders/DFGLUTData.js +49 -0
  969. package/src/renderers/shaders/ShaderChunk/alphahash_fragment.glsl.js +7 -0
  970. package/src/renderers/shaders/ShaderChunk/alphahash_pars_fragment.glsl.js +68 -0
  971. package/src/renderers/shaders/ShaderChunk/alphamap_fragment.glsl.js +7 -0
  972. package/src/renderers/shaders/ShaderChunk/alphamap_pars_fragment.glsl.js +7 -0
  973. package/src/renderers/shaders/ShaderChunk/alphatest_fragment.glsl.js +16 -0
  974. package/src/renderers/shaders/ShaderChunk/alphatest_pars_fragment.glsl.js +5 -0
  975. package/src/renderers/shaders/ShaderChunk/aomap_fragment.glsl.js +26 -0
  976. package/src/renderers/shaders/ShaderChunk/aomap_pars_fragment.glsl.js +8 -0
  977. package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +49 -0
  978. package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +5 -0
  979. package/src/renderers/shaders/ShaderChunk/begin_vertex.glsl.js +9 -0
  980. package/src/renderers/shaders/ShaderChunk/beginnormal_vertex.glsl.js +9 -0
  981. package/src/renderers/shaders/ShaderChunk/bsdfs.glsl.js +33 -0
  982. package/src/renderers/shaders/ShaderChunk/bumpmap_pars_fragment.glsl.js +43 -0
  983. package/src/renderers/shaders/ShaderChunk/clearcoat_normal_fragment_begin.glsl.js +7 -0
  984. package/src/renderers/shaders/ShaderChunk/clearcoat_normal_fragment_maps.glsl.js +10 -0
  985. package/src/renderers/shaders/ShaderChunk/clearcoat_pars_fragment.glsl.js +21 -0
  986. package/src/renderers/shaders/ShaderChunk/clipping_planes_fragment.glsl.js +78 -0
  987. package/src/renderers/shaders/ShaderChunk/clipping_planes_pars_fragment.glsl.js +9 -0
  988. package/src/renderers/shaders/ShaderChunk/clipping_planes_pars_vertex.glsl.js +7 -0
  989. package/src/renderers/shaders/ShaderChunk/clipping_planes_vertex.glsl.js +7 -0
  990. package/src/renderers/shaders/ShaderChunk/color_fragment.glsl.js +7 -0
  991. package/src/renderers/shaders/ShaderChunk/color_pars_fragment.glsl.js +7 -0
  992. package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +7 -0
  993. package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +29 -0
  994. package/src/renderers/shaders/ShaderChunk/colorspace_fragment.glsl.js +3 -0
  995. package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +15 -0
  996. package/src/renderers/shaders/ShaderChunk/common.glsl.js +125 -0
  997. package/src/renderers/shaders/ShaderChunk/cube_uv_reflection_fragment.glsl.js +186 -0
  998. package/src/renderers/shaders/ShaderChunk/default_fragment.glsl.js +5 -0
  999. package/src/renderers/shaders/ShaderChunk/default_vertex.glsl.js +5 -0
  1000. package/src/renderers/shaders/ShaderChunk/defaultnormal_vertex.glsl.js +63 -0
  1001. package/src/renderers/shaders/ShaderChunk/displacementmap_pars_vertex.glsl.js +9 -0
  1002. package/src/renderers/shaders/ShaderChunk/displacementmap_vertex.glsl.js +7 -0
  1003. package/src/renderers/shaders/ShaderChunk/dithering_fragment.glsl.js +7 -0
  1004. package/src/renderers/shaders/ShaderChunk/dithering_pars_fragment.glsl.js +20 -0
  1005. package/src/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js +17 -0
  1006. package/src/renderers/shaders/ShaderChunk/emissivemap_pars_fragment.glsl.js +7 -0
  1007. package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +14 -0
  1008. package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +58 -0
  1009. package/src/renderers/shaders/ShaderChunk/envmap_pars_fragment.glsl.js +21 -0
  1010. package/src/renderers/shaders/ShaderChunk/envmap_pars_vertex.glsl.js +22 -0
  1011. package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +69 -0
  1012. package/src/renderers/shaders/ShaderChunk/envmap_vertex.glsl.js +37 -0
  1013. package/src/renderers/shaders/ShaderChunk/fog_fragment.glsl.js +17 -0
  1014. package/src/renderers/shaders/ShaderChunk/fog_pars_fragment.glsl.js +19 -0
  1015. package/src/renderers/shaders/ShaderChunk/fog_pars_vertex.glsl.js +7 -0
  1016. package/src/renderers/shaders/ShaderChunk/fog_vertex.glsl.js +7 -0
  1017. package/src/renderers/shaders/ShaderChunk/gradientmap_pars_fragment.glsl.js +27 -0
  1018. package/src/renderers/shaders/ShaderChunk/iridescence_fragment.glsl.js +120 -0
  1019. package/src/renderers/shaders/ShaderChunk/iridescence_pars_fragment.glsl.js +14 -0
  1020. package/src/renderers/shaders/ShaderChunk/lightmap_pars_fragment.glsl.js +8 -0
  1021. package/src/renderers/shaders/ShaderChunk/lightprobes_pars_fragment.glsl.js +80 -0
  1022. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +213 -0
  1023. package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +19 -0
  1024. package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +44 -0
  1025. package/src/renderers/shaders/ShaderChunk/lights_lambert_fragment.glsl.js +5 -0
  1026. package/src/renderers/shaders/ShaderChunk/lights_lambert_pars_fragment.glsl.js +28 -0
  1027. package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +216 -0
  1028. package/src/renderers/shaders/ShaderChunk/lights_phong_fragment.glsl.js +7 -0
  1029. package/src/renderers/shaders/ShaderChunk/lights_phong_pars_fragment.glsl.js +32 -0
  1030. package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +161 -0
  1031. package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +656 -0
  1032. package/src/renderers/shaders/ShaderChunk/lights_toon_fragment.glsl.js +4 -0
  1033. package/src/renderers/shaders/ShaderChunk/lights_toon_pars_fragment.glsl.js +26 -0
  1034. package/src/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl.js +9 -0
  1035. package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl.js +9 -0
  1036. package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl.js +8 -0
  1037. package/src/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl.js +8 -0
  1038. package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +17 -0
  1039. package/src/renderers/shaders/ShaderChunk/map_pars_fragment.glsl.js +7 -0
  1040. package/src/renderers/shaders/ShaderChunk/map_particle_fragment.glsl.js +27 -0
  1041. package/src/renderers/shaders/ShaderChunk/map_particle_pars_fragment.glsl.js +27 -0
  1042. package/src/renderers/shaders/ShaderChunk/metalnessmap_fragment.glsl.js +12 -0
  1043. package/src/renderers/shaders/ShaderChunk/metalnessmap_pars_fragment.glsl.js +7 -0
  1044. package/src/renderers/shaders/ShaderChunk/morphcolor_vertex.glsl.js +24 -0
  1045. package/src/renderers/shaders/ShaderChunk/morphinstance_vertex.glsl.js +14 -0
  1046. package/src/renderers/shaders/ShaderChunk/morphnormal_vertex.glsl.js +16 -0
  1047. package/src/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl.js +26 -0
  1048. package/src/renderers/shaders/ShaderChunk/morphtarget_vertex.glsl.js +16 -0
  1049. package/src/renderers/shaders/ShaderChunk/normal_fragment_begin.glsl.js +76 -0
  1050. package/src/renderers/shaders/ShaderChunk/normal_fragment_maps.glsl.js +40 -0
  1051. package/src/renderers/shaders/ShaderChunk/normal_pars_fragment.glsl.js +14 -0
  1052. package/src/renderers/shaders/ShaderChunk/normal_pars_vertex.glsl.js +14 -0
  1053. package/src/renderers/shaders/ShaderChunk/normal_vertex.glsl.js +14 -0
  1054. package/src/renderers/shaders/ShaderChunk/normalmap_pars_fragment.glsl.js +43 -0
  1055. package/src/renderers/shaders/ShaderChunk/opaque_fragment.glsl.js +11 -0
  1056. package/src/renderers/shaders/ShaderChunk/packing.glsl.js +116 -0
  1057. package/src/renderers/shaders/ShaderChunk/premultiplied_alpha_fragment.glsl.js +7 -0
  1058. package/src/renderers/shaders/ShaderChunk/project_vertex.glsl.js +19 -0
  1059. package/src/renderers/shaders/ShaderChunk/roughnessmap_fragment.glsl.js +12 -0
  1060. package/src/renderers/shaders/ShaderChunk/roughnessmap_pars_fragment.glsl.js +7 -0
  1061. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +376 -0
  1062. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +71 -0
  1063. package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +78 -0
  1064. package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +66 -0
  1065. package/src/renderers/shaders/ShaderChunk/skinbase_vertex.glsl.js +10 -0
  1066. package/src/renderers/shaders/ShaderChunk/skinning_pars_vertex.glsl.js +25 -0
  1067. package/src/renderers/shaders/ShaderChunk/skinning_vertex.glsl.js +15 -0
  1068. package/src/renderers/shaders/ShaderChunk/skinnormal_vertex.glsl.js +20 -0
  1069. package/src/renderers/shaders/ShaderChunk/specularmap_fragment.glsl.js +14 -0
  1070. package/src/renderers/shaders/ShaderChunk/specularmap_pars_fragment.glsl.js +7 -0
  1071. package/src/renderers/shaders/ShaderChunk/tonemapping_fragment.glsl.js +7 -0
  1072. package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +200 -0
  1073. package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +36 -0
  1074. package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +235 -0
  1075. package/src/renderers/shaders/ShaderChunk/uv_pars_fragment.glsl.js +119 -0
  1076. package/src/renderers/shaders/ShaderChunk/uv_pars_vertex.glsl.js +145 -0
  1077. package/src/renderers/shaders/ShaderChunk/uv_vertex.glsl.js +122 -0
  1078. package/src/renderers/shaders/ShaderChunk/worldpos_vertex.glsl.js +21 -0
  1079. package/src/renderers/shaders/ShaderChunk.js +272 -0
  1080. package/src/renderers/shaders/ShaderLib/background.glsl.js +40 -0
  1081. package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +62 -0
  1082. package/src/renderers/shaders/ShaderLib/cube.glsl.js +36 -0
  1083. package/src/renderers/shaders/ShaderLib/depth.glsl.js +117 -0
  1084. package/src/renderers/shaders/ShaderLib/distance.glsl.js +77 -0
  1085. package/src/renderers/shaders/ShaderLib/equirect.glsl.js +35 -0
  1086. package/src/renderers/shaders/ShaderLib/linedashed.glsl.js +76 -0
  1087. package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +116 -0
  1088. package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +126 -0
  1089. package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +112 -0
  1090. package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +86 -0
  1091. package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +128 -0
  1092. package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +224 -0
  1093. package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +118 -0
  1094. package/src/renderers/shaders/ShaderLib/points.glsl.js +87 -0
  1095. package/src/renderers/shaders/ShaderLib/shadow.glsl.js +58 -0
  1096. package/src/renderers/shaders/ShaderLib/sprite.glsl.js +79 -0
  1097. package/src/renderers/shaders/ShaderLib/vsm.glsl.js +51 -0
  1098. package/src/renderers/shaders/ShaderLib.js +362 -0
  1099. package/src/renderers/shaders/UniformsLib.js +234 -0
  1100. package/src/renderers/shaders/UniformsUtils.js +154 -0
  1101. package/src/renderers/webgl/WebGLAnimation.js +54 -0
  1102. package/src/renderers/webgl/WebGLAttributes.js +237 -0
  1103. package/src/renderers/webgl/WebGLBackground.js +303 -0
  1104. package/src/renderers/webgl/WebGLBindingStates.js +666 -0
  1105. package/src/renderers/webgl/WebGLBufferRenderer.js +57 -0
  1106. package/src/renderers/webgl/WebGLCapabilities.js +150 -0
  1107. package/src/renderers/webgl/WebGLClipping.js +171 -0
  1108. package/src/renderers/webgl/WebGLEnvironments.js +228 -0
  1109. package/src/renderers/webgl/WebGLExtensions.js +61 -0
  1110. package/src/renderers/webgl/WebGLGeometries.js +186 -0
  1111. package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +68 -0
  1112. package/src/renderers/webgl/WebGLInfo.js +73 -0
  1113. package/src/renderers/webgl/WebGLLights.js +584 -0
  1114. package/src/renderers/webgl/WebGLMaterials.js +602 -0
  1115. package/src/renderers/webgl/WebGLMorphtargets.js +168 -0
  1116. package/src/renderers/webgl/WebGLObjects.js +94 -0
  1117. package/src/renderers/webgl/WebGLOutput.js +270 -0
  1118. package/src/renderers/webgl/WebGLProgram.js +1031 -0
  1119. package/src/renderers/webgl/WebGLPrograms.js +679 -0
  1120. package/src/renderers/webgl/WebGLProperties.js +55 -0
  1121. package/src/renderers/webgl/WebGLRenderLists.js +253 -0
  1122. package/src/renderers/webgl/WebGLRenderStates.js +124 -0
  1123. package/src/renderers/webgl/WebGLShader.js +12 -0
  1124. package/src/renderers/webgl/WebGLShaderCache.js +124 -0
  1125. package/src/renderers/webgl/WebGLShadowMap.js +600 -0
  1126. package/src/renderers/webgl/WebGLState.js +1370 -0
  1127. package/src/renderers/webgl/WebGLTextures.js +2506 -0
  1128. package/src/renderers/webgl/WebGLUniforms.js +1203 -0
  1129. package/src/renderers/webgl/WebGLUniformsGroups.js +413 -0
  1130. package/src/renderers/webgl/WebGLUtils.js +217 -0
  1131. package/src/renderers/webgl-fallback/WebGLBackend.js +2783 -0
  1132. package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +99 -0
  1133. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +1676 -0
  1134. package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +359 -0
  1135. package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +89 -0
  1136. package/src/renderers/webgl-fallback/utils/WebGLConstants.js +13 -0
  1137. package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +83 -0
  1138. package/src/renderers/webgl-fallback/utils/WebGLState.js +1361 -0
  1139. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +1324 -0
  1140. package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +396 -0
  1141. package/src/renderers/webgl-fallback/utils/WebGLUtils.js +317 -0
  1142. package/src/renderers/webgpu/WebGPUBackend.js +2602 -0
  1143. package/src/renderers/webgpu/WebGPURenderer.Nodes.js +69 -0
  1144. package/src/renderers/webgpu/WebGPURenderer.js +107 -0
  1145. package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +66 -0
  1146. package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +100 -0
  1147. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +2523 -0
  1148. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +187 -0
  1149. package/src/renderers/webgpu/nodes/WGSLNodeParser.js +25 -0
  1150. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +522 -0
  1151. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +642 -0
  1152. package/src/renderers/webgpu/utils/WebGPUCapabilities.js +48 -0
  1153. package/src/renderers/webgpu/utils/WebGPUConstants.js +354 -0
  1154. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +846 -0
  1155. package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +389 -0
  1156. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +1673 -0
  1157. package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +310 -0
  1158. package/src/renderers/webgpu/utils/WebGPUUtils.js +269 -0
  1159. package/src/renderers/webxr/WebXRController.js +440 -0
  1160. package/src/renderers/webxr/WebXRDepthSensing.js +155 -0
  1161. package/src/renderers/webxr/WebXRManager.js +1103 -0
  1162. package/src/scenes/Fog.js +98 -0
  1163. package/src/scenes/FogExp2.js +86 -0
  1164. package/src/scenes/Scene.js +165 -0
  1165. package/src/textures/CanvasTexture.js +45 -0
  1166. package/src/textures/CompressedArrayTexture.js +89 -0
  1167. package/src/textures/CompressedCubeTexture.js +48 -0
  1168. package/src/textures/CompressedTexture.js +86 -0
  1169. package/src/textures/CubeDepthTexture.js +76 -0
  1170. package/src/textures/CubeTexture.js +81 -0
  1171. package/src/textures/Data3DTexture.js +112 -0
  1172. package/src/textures/DataArrayTexture.js +134 -0
  1173. package/src/textures/DataTexture.js +87 -0
  1174. package/src/textures/DepthTexture.js +104 -0
  1175. package/src/textures/ExternalTexture.js +56 -0
  1176. package/src/textures/FramebufferTexture.js +85 -0
  1177. package/src/textures/HTMLTexture.js +74 -0
  1178. package/src/textures/Source.js +230 -0
  1179. package/src/textures/Texture.js +812 -0
  1180. package/src/textures/VideoFrameTexture.js +72 -0
  1181. package/src/textures/VideoTexture.js +127 -0
  1182. package/src/utils.js +493 -0
@@ -0,0 +1,727 @@
1
+ import {
2
+ AddEquation,
3
+ Color,
4
+ CustomBlending,
5
+ DataTexture,
6
+ DepthTexture,
7
+ DepthStencilFormat,
8
+ DstAlphaFactor,
9
+ DstColorFactor,
10
+ HalfFloatType,
11
+ MeshNormalMaterial,
12
+ NearestFilter,
13
+ NoBlending,
14
+ RepeatWrapping,
15
+ RGBAFormat,
16
+ ShaderMaterial,
17
+ UniformsUtils,
18
+ UnsignedByteType,
19
+ UnsignedInt248Type,
20
+ WebGLRenderTarget,
21
+ ZeroFactor
22
+ } from 'three';
23
+ import { Pass, FullScreenQuad } from './Pass.js';
24
+ import { generateMagicSquareNoise, GTAOShader, GTAODepthShader, GTAOBlendShader } from '../shaders/GTAOShader.js';
25
+ import { generatePdSamplePointInitializer, PoissonDenoiseShader } from '../shaders/PoissonDenoiseShader.js';
26
+ import { CopyShader } from '../shaders/CopyShader.js';
27
+ import { SimplexNoise } from '../math/SimplexNoise.js';
28
+
29
+ /**
30
+ * A pass for an GTAO effect.
31
+ *
32
+ * `GTAOPass` provides better quality than {@link SSAOPass} but is also more expensive.
33
+ *
34
+ * ```js
35
+ * const gtaoPass = new GTAOPass( scene, camera, width, height );
36
+ * gtaoPass.output = GTAOPass.OUTPUT.Denoise;
37
+ * composer.addPass( gtaoPass );
38
+ * ```
39
+ *
40
+ * @augments Pass
41
+ * @three_import import { GTAOPass } from 'three/addons/postprocessing/GTAOPass.js';
42
+ */
43
+ class GTAOPass extends Pass {
44
+
45
+ /**
46
+ * Constructs a new GTAO pass.
47
+ *
48
+ * @param {Scene} scene - The scene to compute the AO for.
49
+ * @param {Camera} camera - The camera.
50
+ * @param {number} [width=512] - The width of the effect.
51
+ * @param {number} [height=512] - The height of the effect.
52
+ * @param {Object} [parameters] - The pass parameters.
53
+ * @param {Object} [aoParameters] - The AO parameters.
54
+ * @param {Object} [pdParameters] - The denoise parameters.
55
+ */
56
+ constructor( scene, camera, width = 512, height = 512, parameters, aoParameters, pdParameters ) {
57
+
58
+ super();
59
+
60
+ /**
61
+ * The width of the effect.
62
+ *
63
+ * @type {number}
64
+ * @default 512
65
+ */
66
+ this.width = width;
67
+
68
+ /**
69
+ * The height of the effect.
70
+ *
71
+ * @type {number}
72
+ * @default 512
73
+ */
74
+ this.height = height;
75
+
76
+ /**
77
+ * Overwritten to perform a clear operation by default.
78
+ *
79
+ * @type {boolean}
80
+ * @default true
81
+ */
82
+ this.clear = true;
83
+
84
+ /**
85
+ * The camera.
86
+ *
87
+ * @type {Camera}
88
+ */
89
+ this.camera = camera;
90
+
91
+ /**
92
+ * The scene to render the AO for.
93
+ *
94
+ * @type {Scene}
95
+ */
96
+ this.scene = scene;
97
+
98
+ /**
99
+ * The output configuration.
100
+ *
101
+ * @type {number}
102
+ * @default 0
103
+ */
104
+ this.output = 0;
105
+ this._renderGBuffer = true;
106
+ this._visibilityCache = [];
107
+
108
+ /**
109
+ * The AO blend intensity.
110
+ *
111
+ * @type {number}
112
+ * @default 1
113
+ */
114
+ this.blendIntensity = 1.;
115
+
116
+ /**
117
+ * The number of Poisson Denoise rings.
118
+ *
119
+ * @type {number}
120
+ * @default 2
121
+ */
122
+ this.pdRings = 2.;
123
+
124
+ /**
125
+ * The Poisson Denoise radius exponent.
126
+ *
127
+ * @type {number}
128
+ * @default 2
129
+ */
130
+ this.pdRadiusExponent = 2.;
131
+
132
+ /**
133
+ * The Poisson Denoise sample count.
134
+ *
135
+ * @type {number}
136
+ * @default 16
137
+ */
138
+ this.pdSamples = 16;
139
+
140
+ this.gtaoNoiseTexture = generateMagicSquareNoise();
141
+ this.pdNoiseTexture = this._generateNoise();
142
+
143
+ this.gtaoRenderTarget = new WebGLRenderTarget( this.width, this.height, { type: HalfFloatType } );
144
+ this.pdRenderTarget = this.gtaoRenderTarget.clone();
145
+
146
+ this.gtaoMaterial = new ShaderMaterial( {
147
+ defines: Object.assign( {}, GTAOShader.defines ),
148
+ uniforms: UniformsUtils.clone( GTAOShader.uniforms ),
149
+ vertexShader: GTAOShader.vertexShader,
150
+ fragmentShader: GTAOShader.fragmentShader,
151
+ blending: NoBlending,
152
+ depthTest: false,
153
+ depthWrite: false,
154
+ } );
155
+ this.gtaoMaterial.defines.PERSPECTIVE_CAMERA = this.camera.isPerspectiveCamera ? 1 : 0;
156
+ this.gtaoMaterial.uniforms.tNoise.value = this.gtaoNoiseTexture;
157
+ this.gtaoMaterial.uniforms.resolution.value.set( this.width, this.height );
158
+ this.gtaoMaterial.uniforms.cameraNear.value = this.camera.near;
159
+ this.gtaoMaterial.uniforms.cameraFar.value = this.camera.far;
160
+
161
+ this.normalMaterial = new MeshNormalMaterial();
162
+ this.normalMaterial.blending = NoBlending;
163
+
164
+ this.pdMaterial = new ShaderMaterial( {
165
+ defines: Object.assign( {}, PoissonDenoiseShader.defines ),
166
+ uniforms: UniformsUtils.clone( PoissonDenoiseShader.uniforms ),
167
+ vertexShader: PoissonDenoiseShader.vertexShader,
168
+ fragmentShader: PoissonDenoiseShader.fragmentShader,
169
+ depthTest: false,
170
+ depthWrite: false,
171
+ } );
172
+ this.pdMaterial.uniforms.tDiffuse.value = this.gtaoRenderTarget.texture;
173
+ this.pdMaterial.uniforms.tNoise.value = this.pdNoiseTexture;
174
+ this.pdMaterial.uniforms.resolution.value.set( this.width, this.height );
175
+ this.pdMaterial.uniforms.lumaPhi.value = 10;
176
+ this.pdMaterial.uniforms.depthPhi.value = 2;
177
+ this.pdMaterial.uniforms.normalPhi.value = 3;
178
+ this.pdMaterial.uniforms.radius.value = 8;
179
+
180
+ this.depthRenderMaterial = new ShaderMaterial( {
181
+ defines: Object.assign( {}, GTAODepthShader.defines ),
182
+ uniforms: UniformsUtils.clone( GTAODepthShader.uniforms ),
183
+ vertexShader: GTAODepthShader.vertexShader,
184
+ fragmentShader: GTAODepthShader.fragmentShader,
185
+ blending: NoBlending
186
+ } );
187
+ this.depthRenderMaterial.uniforms.cameraNear.value = this.camera.near;
188
+ this.depthRenderMaterial.uniforms.cameraFar.value = this.camera.far;
189
+
190
+ this.copyMaterial = new ShaderMaterial( {
191
+ uniforms: UniformsUtils.clone( CopyShader.uniforms ),
192
+ vertexShader: CopyShader.vertexShader,
193
+ fragmentShader: CopyShader.fragmentShader,
194
+ transparent: true,
195
+ depthTest: false,
196
+ depthWrite: false,
197
+ blendSrc: DstColorFactor,
198
+ blendDst: ZeroFactor,
199
+ blendEquation: AddEquation,
200
+ blendSrcAlpha: DstAlphaFactor,
201
+ blendDstAlpha: ZeroFactor,
202
+ blendEquationAlpha: AddEquation
203
+ } );
204
+
205
+ this.blendMaterial = new ShaderMaterial( {
206
+ uniforms: UniformsUtils.clone( GTAOBlendShader.uniforms ),
207
+ vertexShader: GTAOBlendShader.vertexShader,
208
+ fragmentShader: GTAOBlendShader.fragmentShader,
209
+ transparent: true,
210
+ depthTest: false,
211
+ depthWrite: false,
212
+ blending: CustomBlending,
213
+ blendSrc: DstColorFactor,
214
+ blendDst: ZeroFactor,
215
+ blendEquation: AddEquation,
216
+ blendSrcAlpha: DstAlphaFactor,
217
+ blendDstAlpha: ZeroFactor,
218
+ blendEquationAlpha: AddEquation
219
+ } );
220
+
221
+ this._fsQuad = new FullScreenQuad( null );
222
+
223
+ this._originalClearColor = new Color();
224
+
225
+ this.setGBuffer( parameters ? parameters.depthTexture : undefined, parameters ? parameters.normalTexture : undefined );
226
+
227
+ if ( aoParameters !== undefined ) {
228
+
229
+ this.updateGtaoMaterial( aoParameters );
230
+
231
+ }
232
+
233
+ if ( pdParameters !== undefined ) {
234
+
235
+ this.updatePdMaterial( pdParameters );
236
+
237
+ }
238
+
239
+ }
240
+
241
+ /**
242
+ * Sets the size of the pass.
243
+ *
244
+ * @param {number} width - The width to set.
245
+ * @param {number} height - The height to set.
246
+ */
247
+ setSize( width, height ) {
248
+
249
+ this.width = width;
250
+ this.height = height;
251
+
252
+ this.gtaoRenderTarget.setSize( width, height );
253
+ this.normalRenderTarget.setSize( width, height );
254
+ this.pdRenderTarget.setSize( width, height );
255
+
256
+ this.gtaoMaterial.uniforms.resolution.value.set( width, height );
257
+ this.gtaoMaterial.uniforms.cameraProjectionMatrix.value.copy( this.camera.projectionMatrix );
258
+ this.gtaoMaterial.uniforms.cameraProjectionMatrixInverse.value.copy( this.camera.projectionMatrixInverse );
259
+
260
+ this.pdMaterial.uniforms.resolution.value.set( width, height );
261
+ this.pdMaterial.uniforms.cameraProjectionMatrixInverse.value.copy( this.camera.projectionMatrixInverse );
262
+
263
+ }
264
+
265
+ /**
266
+ * Frees the GPU-related resources allocated by this instance. Call this
267
+ * method whenever the pass is no longer used in your app.
268
+ */
269
+ dispose() {
270
+
271
+ this.gtaoNoiseTexture.dispose();
272
+ this.pdNoiseTexture.dispose();
273
+ this.normalRenderTarget.dispose();
274
+ this.gtaoRenderTarget.dispose();
275
+ this.pdRenderTarget.dispose();
276
+ this.normalMaterial.dispose();
277
+ this.pdMaterial.dispose();
278
+ this.copyMaterial.dispose();
279
+ this.depthRenderMaterial.dispose();
280
+ this._fsQuad.dispose();
281
+
282
+ }
283
+
284
+ /**
285
+ * A texture holding the computed AO.
286
+ *
287
+ * @type {Texture}
288
+ * @readonly
289
+ */
290
+ get gtaoMap() {
291
+
292
+ return this.pdRenderTarget.texture;
293
+
294
+ }
295
+
296
+ /**
297
+ * Configures the GBuffer of this pass. If no arguments are passed,
298
+ * the pass creates an internal render target for holding depth
299
+ * and normal data.
300
+ *
301
+ * @param {DepthTexture} [depthTexture] - The depth texture.
302
+ * @param {DepthTexture} [normalTexture] - The normal texture.
303
+ */
304
+ setGBuffer( depthTexture, normalTexture ) {
305
+
306
+ if ( depthTexture !== undefined ) {
307
+
308
+ this.depthTexture = depthTexture;
309
+ this.normalTexture = normalTexture;
310
+ this._renderGBuffer = false;
311
+
312
+ } else {
313
+
314
+ this.depthTexture = new DepthTexture();
315
+ this.depthTexture.format = DepthStencilFormat;
316
+ this.depthTexture.type = UnsignedInt248Type;
317
+ this.normalRenderTarget = new WebGLRenderTarget( this.width, this.height, {
318
+ minFilter: NearestFilter,
319
+ magFilter: NearestFilter,
320
+ type: HalfFloatType,
321
+ depthTexture: this.depthTexture
322
+ } );
323
+ this.normalTexture = this.normalRenderTarget.texture;
324
+ this._renderGBuffer = true;
325
+
326
+ }
327
+
328
+ const normalVectorType = ( this.normalTexture ) ? 1 : 0;
329
+ const depthValueSource = ( this.depthTexture === this.normalTexture ) ? 'w' : 'x';
330
+
331
+ this.gtaoMaterial.defines.NORMAL_VECTOR_TYPE = normalVectorType;
332
+ this.gtaoMaterial.defines.DEPTH_SWIZZLING = depthValueSource;
333
+ this.gtaoMaterial.uniforms.tNormal.value = this.normalTexture;
334
+ this.gtaoMaterial.uniforms.tDepth.value = this.depthTexture;
335
+
336
+ this.pdMaterial.defines.NORMAL_VECTOR_TYPE = normalVectorType;
337
+ this.pdMaterial.defines.DEPTH_SWIZZLING = depthValueSource;
338
+ this.pdMaterial.uniforms.tNormal.value = this.normalTexture;
339
+ this.pdMaterial.uniforms.tDepth.value = this.depthTexture;
340
+
341
+ this.depthRenderMaterial.uniforms.tDepth.value = this.normalRenderTarget.depthTexture;
342
+
343
+ }
344
+
345
+ /**
346
+ * Configures the clip box of the GTAO shader with the given AABB.
347
+ *
348
+ * @param {?Box3} box - The AABB enclosing the scene that should receive AO. When passing
349
+ * `null`, to clip box is used.
350
+ */
351
+ setSceneClipBox( box ) {
352
+
353
+ if ( box ) {
354
+
355
+ this.gtaoMaterial.needsUpdate = this.gtaoMaterial.defines.SCENE_CLIP_BOX !== 1;
356
+ this.gtaoMaterial.defines.SCENE_CLIP_BOX = 1;
357
+ this.gtaoMaterial.uniforms.sceneBoxMin.value.copy( box.min );
358
+ this.gtaoMaterial.uniforms.sceneBoxMax.value.copy( box.max );
359
+
360
+ } else {
361
+
362
+ this.gtaoMaterial.needsUpdate = this.gtaoMaterial.defines.SCENE_CLIP_BOX === 0;
363
+ this.gtaoMaterial.defines.SCENE_CLIP_BOX = 0;
364
+
365
+ }
366
+
367
+ }
368
+
369
+ /**
370
+ * Updates the GTAO material from the given parameter object.
371
+ *
372
+ * @param {Object} parameters - The GTAO material parameters.
373
+ */
374
+ updateGtaoMaterial( parameters ) {
375
+
376
+ if ( parameters.radius !== undefined ) {
377
+
378
+ this.gtaoMaterial.uniforms.radius.value = parameters.radius;
379
+
380
+ }
381
+
382
+ if ( parameters.distanceExponent !== undefined ) {
383
+
384
+ this.gtaoMaterial.uniforms.distanceExponent.value = parameters.distanceExponent;
385
+
386
+ }
387
+
388
+ if ( parameters.thickness !== undefined ) {
389
+
390
+ this.gtaoMaterial.uniforms.thickness.value = parameters.thickness;
391
+
392
+ }
393
+
394
+ if ( parameters.distanceFallOff !== undefined ) {
395
+
396
+ this.gtaoMaterial.uniforms.distanceFallOff.value = parameters.distanceFallOff;
397
+ this.gtaoMaterial.needsUpdate = true;
398
+
399
+ }
400
+
401
+ if ( parameters.scale !== undefined ) {
402
+
403
+ this.gtaoMaterial.uniforms.scale.value = parameters.scale;
404
+
405
+ }
406
+
407
+ if ( parameters.samples !== undefined && parameters.samples !== this.gtaoMaterial.defines.SAMPLES ) {
408
+
409
+ this.gtaoMaterial.defines.SAMPLES = parameters.samples;
410
+ this.gtaoMaterial.needsUpdate = true;
411
+
412
+ }
413
+
414
+ if ( parameters.screenSpaceRadius !== undefined && ( parameters.screenSpaceRadius ? 1 : 0 ) !== this.gtaoMaterial.defines.SCREEN_SPACE_RADIUS ) {
415
+
416
+ this.gtaoMaterial.defines.SCREEN_SPACE_RADIUS = parameters.screenSpaceRadius ? 1 : 0;
417
+ this.gtaoMaterial.needsUpdate = true;
418
+
419
+ }
420
+
421
+ }
422
+
423
+ /**
424
+ * Updates the Denoise material from the given parameter object.
425
+ *
426
+ * @param {Object} parameters - The denoise parameters.
427
+ */
428
+ updatePdMaterial( parameters ) {
429
+
430
+ let updateShader = false;
431
+
432
+ if ( parameters.lumaPhi !== undefined ) {
433
+
434
+ this.pdMaterial.uniforms.lumaPhi.value = parameters.lumaPhi;
435
+
436
+ }
437
+
438
+ if ( parameters.depthPhi !== undefined ) {
439
+
440
+ this.pdMaterial.uniforms.depthPhi.value = parameters.depthPhi;
441
+
442
+ }
443
+
444
+ if ( parameters.normalPhi !== undefined ) {
445
+
446
+ this.pdMaterial.uniforms.normalPhi.value = parameters.normalPhi;
447
+
448
+ }
449
+
450
+ if ( parameters.radius !== undefined && parameters.radius !== this.radius ) {
451
+
452
+ this.pdMaterial.uniforms.radius.value = parameters.radius;
453
+
454
+ }
455
+
456
+ if ( parameters.radiusExponent !== undefined && parameters.radiusExponent !== this.pdRadiusExponent ) {
457
+
458
+ this.pdRadiusExponent = parameters.radiusExponent;
459
+ updateShader = true;
460
+
461
+ }
462
+
463
+ if ( parameters.rings !== undefined && parameters.rings !== this.pdRings ) {
464
+
465
+ this.pdRings = parameters.rings;
466
+ updateShader = true;
467
+
468
+ }
469
+
470
+ if ( parameters.samples !== undefined && parameters.samples !== this.pdSamples ) {
471
+
472
+ this.pdSamples = parameters.samples;
473
+ updateShader = true;
474
+
475
+ }
476
+
477
+ if ( updateShader ) {
478
+
479
+ this.pdMaterial.defines.SAMPLES = this.pdSamples;
480
+ this.pdMaterial.defines.SAMPLE_VECTORS = generatePdSamplePointInitializer( this.pdSamples, this.pdRings, this.pdRadiusExponent );
481
+ this.pdMaterial.needsUpdate = true;
482
+
483
+ }
484
+
485
+ }
486
+
487
+ /**
488
+ * Performs the GTAO pass.
489
+ *
490
+ * @param {WebGLRenderer} renderer - The renderer.
491
+ * @param {WebGLRenderTarget} writeBuffer - The write buffer. This buffer is intended as the rendering
492
+ * destination for the pass.
493
+ * @param {WebGLRenderTarget} readBuffer - The read buffer. The pass can access the result from the
494
+ * previous pass from this buffer.
495
+ * @param {number} deltaTime - The delta time in seconds.
496
+ * @param {boolean} maskActive - Whether masking is active or not.
497
+ */
498
+ render( renderer, writeBuffer, readBuffer /*, deltaTime, maskActive */ ) {
499
+
500
+ // render normals and depth (honor only meshes, points and lines do not contribute to AO)
501
+
502
+ if ( this._renderGBuffer ) {
503
+
504
+ this._overrideVisibility();
505
+ this._renderOverride( renderer, this.normalMaterial, this.normalRenderTarget, 0x7777ff, 1.0 );
506
+ this._restoreVisibility();
507
+
508
+ }
509
+
510
+ // render AO
511
+
512
+ this.gtaoMaterial.uniforms.cameraNear.value = this.camera.near;
513
+ this.gtaoMaterial.uniforms.cameraFar.value = this.camera.far;
514
+ this.gtaoMaterial.uniforms.cameraProjectionMatrix.value.copy( this.camera.projectionMatrix );
515
+ this.gtaoMaterial.uniforms.cameraProjectionMatrixInverse.value.copy( this.camera.projectionMatrixInverse );
516
+ this.gtaoMaterial.uniforms.cameraWorldMatrix.value.copy( this.camera.matrixWorld );
517
+ this._renderPass( renderer, this.gtaoMaterial, this.gtaoRenderTarget, 0xffffff, 1.0 );
518
+
519
+ // render poisson denoise
520
+
521
+ this.pdMaterial.uniforms.cameraProjectionMatrixInverse.value.copy( this.camera.projectionMatrixInverse );
522
+ this._renderPass( renderer, this.pdMaterial, this.pdRenderTarget, 0xffffff, 1.0 );
523
+
524
+ // output result to screen
525
+
526
+ switch ( this.output ) {
527
+
528
+ case GTAOPass.OUTPUT.Off:
529
+ break;
530
+
531
+ case GTAOPass.OUTPUT.Diffuse:
532
+
533
+ this.copyMaterial.uniforms.tDiffuse.value = readBuffer.texture;
534
+ this.copyMaterial.blending = NoBlending;
535
+ this._renderPass( renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer );
536
+
537
+ break;
538
+
539
+ case GTAOPass.OUTPUT.AO:
540
+
541
+ this.copyMaterial.uniforms.tDiffuse.value = this.gtaoRenderTarget.texture;
542
+ this.copyMaterial.blending = NoBlending;
543
+ this._renderPass( renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer );
544
+
545
+ break;
546
+
547
+ case GTAOPass.OUTPUT.Denoise:
548
+
549
+ this.copyMaterial.uniforms.tDiffuse.value = this.pdRenderTarget.texture;
550
+ this.copyMaterial.blending = NoBlending;
551
+ this._renderPass( renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer );
552
+
553
+ break;
554
+
555
+ case GTAOPass.OUTPUT.Depth:
556
+
557
+ this.depthRenderMaterial.uniforms.cameraNear.value = this.camera.near;
558
+ this.depthRenderMaterial.uniforms.cameraFar.value = this.camera.far;
559
+ this._renderPass( renderer, this.depthRenderMaterial, this.renderToScreen ? null : writeBuffer );
560
+
561
+ break;
562
+
563
+ case GTAOPass.OUTPUT.Normal:
564
+
565
+ this.copyMaterial.uniforms.tDiffuse.value = this.normalRenderTarget.texture;
566
+ this.copyMaterial.blending = NoBlending;
567
+ this._renderPass( renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer );
568
+
569
+ break;
570
+
571
+ case GTAOPass.OUTPUT.Default:
572
+
573
+ this.copyMaterial.uniforms.tDiffuse.value = readBuffer.texture;
574
+ this.copyMaterial.blending = NoBlending;
575
+ this._renderPass( renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer );
576
+
577
+ this.blendMaterial.uniforms.intensity.value = this.blendIntensity;
578
+ this.blendMaterial.uniforms.tDiffuse.value = this.pdRenderTarget.texture;
579
+ this._renderPass( renderer, this.blendMaterial, this.renderToScreen ? null : writeBuffer );
580
+
581
+ break;
582
+
583
+ default:
584
+ console.warn( 'THREE.GTAOPass: Unknown output type.' );
585
+
586
+ }
587
+
588
+ }
589
+
590
+ // internals
591
+
592
+ _renderPass( renderer, passMaterial, renderTarget, clearColor, clearAlpha ) {
593
+
594
+ // save original state
595
+ renderer.getClearColor( this._originalClearColor );
596
+ const originalClearAlpha = renderer.getClearAlpha();
597
+ const originalAutoClear = renderer.autoClear;
598
+
599
+ renderer.setRenderTarget( renderTarget );
600
+
601
+ // setup pass state
602
+ renderer.autoClear = false;
603
+ if ( ( clearColor !== undefined ) && ( clearColor !== null ) ) {
604
+
605
+ renderer.setClearColor( clearColor );
606
+ renderer.setClearAlpha( clearAlpha || 0.0 );
607
+ renderer.clear();
608
+
609
+ }
610
+
611
+ this._fsQuad.material = passMaterial;
612
+ this._fsQuad.render( renderer );
613
+
614
+ // restore original state
615
+ renderer.autoClear = originalAutoClear;
616
+ renderer.setClearColor( this._originalClearColor );
617
+ renderer.setClearAlpha( originalClearAlpha );
618
+
619
+ }
620
+
621
+ _renderOverride( renderer, overrideMaterial, renderTarget, clearColor, clearAlpha ) {
622
+
623
+ renderer.getClearColor( this._originalClearColor );
624
+ const originalClearAlpha = renderer.getClearAlpha();
625
+ const originalAutoClear = renderer.autoClear;
626
+
627
+ renderer.setRenderTarget( renderTarget );
628
+ renderer.autoClear = false;
629
+
630
+ clearColor = overrideMaterial.clearColor || clearColor;
631
+ clearAlpha = overrideMaterial.clearAlpha || clearAlpha;
632
+
633
+ if ( ( clearColor !== undefined ) && ( clearColor !== null ) ) {
634
+
635
+ renderer.setClearColor( clearColor );
636
+ renderer.setClearAlpha( clearAlpha || 0.0 );
637
+ renderer.clear();
638
+
639
+ }
640
+
641
+ this.scene.overrideMaterial = overrideMaterial;
642
+ renderer.render( this.scene, this.camera );
643
+ this.scene.overrideMaterial = null;
644
+
645
+ renderer.autoClear = originalAutoClear;
646
+ renderer.setClearColor( this._originalClearColor );
647
+ renderer.setClearAlpha( originalClearAlpha );
648
+
649
+ }
650
+
651
+ _overrideVisibility() {
652
+
653
+ const scene = this.scene;
654
+ const cache = this._visibilityCache;
655
+
656
+ scene.traverse( function ( object ) {
657
+
658
+ if ( ( object.isPoints || object.isLine || object.isLine2 ) && object.visible ) {
659
+
660
+ object.visible = false;
661
+ cache.push( object );
662
+
663
+ }
664
+
665
+ } );
666
+
667
+ }
668
+
669
+ _restoreVisibility() {
670
+
671
+ const cache = this._visibilityCache;
672
+
673
+ for ( let i = 0; i < cache.length; i ++ ) {
674
+
675
+ cache[ i ].visible = true;
676
+
677
+ }
678
+
679
+ cache.length = 0;
680
+
681
+ }
682
+
683
+ _generateNoise( size = 64 ) {
684
+
685
+ const simplex = new SimplexNoise();
686
+
687
+ const arraySize = size * size * 4;
688
+ const data = new Uint8Array( arraySize );
689
+
690
+ for ( let i = 0; i < size; i ++ ) {
691
+
692
+ for ( let j = 0; j < size; j ++ ) {
693
+
694
+ const x = i;
695
+ const y = j;
696
+
697
+ data[ ( i * size + j ) * 4 ] = ( simplex.noise( x, y ) * 0.5 + 0.5 ) * 255;
698
+ data[ ( i * size + j ) * 4 + 1 ] = ( simplex.noise( x + size, y ) * 0.5 + 0.5 ) * 255;
699
+ data[ ( i * size + j ) * 4 + 2 ] = ( simplex.noise( x, y + size ) * 0.5 + 0.5 ) * 255;
700
+ data[ ( i * size + j ) * 4 + 3 ] = ( simplex.noise( x + size, y + size ) * 0.5 + 0.5 ) * 255;
701
+
702
+ }
703
+
704
+ }
705
+
706
+ const noiseTexture = new DataTexture( data, size, size, RGBAFormat, UnsignedByteType );
707
+ noiseTexture.wrapS = RepeatWrapping;
708
+ noiseTexture.wrapT = RepeatWrapping;
709
+ noiseTexture.needsUpdate = true;
710
+
711
+ return noiseTexture;
712
+
713
+ }
714
+
715
+ }
716
+
717
+ GTAOPass.OUTPUT = {
718
+ 'Off': - 1,
719
+ 'Default': 0,
720
+ 'Diffuse': 1,
721
+ 'Depth': 2,
722
+ 'Normal': 3,
723
+ 'AO': 4,
724
+ 'Denoise': 5,
725
+ };
726
+
727
+ export { GTAOPass };