@gnsx/three 0.184.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +85 -0
- package/build/three.cjs +79695 -0
- package/build/three.core.js +59732 -0
- package/build/three.core.min.js +6 -0
- package/build/three.module.js +19552 -0
- package/build/three.module.min.js +6 -0
- package/build/three.tsl.js +654 -0
- package/build/three.tsl.min.js +6 -0
- package/build/three.webgpu.js +83969 -0
- package/build/three.webgpu.min.js +6 -0
- package/build/three.webgpu.nodes.js +83702 -0
- package/build/three.webgpu.nodes.min.js +6 -0
- package/examples/fonts/LICENSE +13 -0
- package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
- package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
- package/examples/fonts/README.md +11 -0
- package/examples/fonts/droid/NOTICE +190 -0
- package/examples/fonts/droid/README.txt +18 -0
- package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
- package/examples/fonts/gentilis_bold.typeface.json +1 -0
- package/examples/fonts/gentilis_regular.typeface.json +1 -0
- package/examples/fonts/helvetiker_bold.typeface.json +1 -0
- package/examples/fonts/helvetiker_regular.typeface.json +1 -0
- package/examples/fonts/optimer_bold.typeface.json +1 -0
- package/examples/fonts/optimer_regular.typeface.json +1 -0
- package/examples/fonts/ttf/README.md +9 -0
- package/examples/fonts/ttf/kenpixel.ttf +0 -0
- package/examples/jsm/Addons.js +293 -0
- package/examples/jsm/animation/AnimationClipCreator.js +168 -0
- package/examples/jsm/animation/CCDIKSolver.js +595 -0
- package/examples/jsm/capabilities/WebGL.js +113 -0
- package/examples/jsm/capabilities/WebGPU.js +59 -0
- package/examples/jsm/controls/ArcballControls.js +3539 -0
- package/examples/jsm/controls/DragControls.js +452 -0
- package/examples/jsm/controls/FirstPersonControls.js +451 -0
- package/examples/jsm/controls/FlyControls.js +384 -0
- package/examples/jsm/controls/MapControls.js +116 -0
- package/examples/jsm/controls/OrbitControls.js +1963 -0
- package/examples/jsm/controls/PointerLockControls.js +264 -0
- package/examples/jsm/controls/TrackballControls.js +1001 -0
- package/examples/jsm/controls/TransformControls.js +1950 -0
- package/examples/jsm/csm/CSM.js +598 -0
- package/examples/jsm/csm/CSMFrustum.js +209 -0
- package/examples/jsm/csm/CSMHelper.js +243 -0
- package/examples/jsm/csm/CSMShader.js +307 -0
- package/examples/jsm/csm/CSMShadowNode.js +603 -0
- package/examples/jsm/curves/CurveExtras.js +694 -0
- package/examples/jsm/curves/NURBSCurve.js +155 -0
- package/examples/jsm/curves/NURBSSurface.js +98 -0
- package/examples/jsm/curves/NURBSUtils.js +532 -0
- package/examples/jsm/curves/NURBSVolume.js +82 -0
- package/examples/jsm/effects/AnaglyphEffect.js +274 -0
- package/examples/jsm/effects/AsciiEffect.js +310 -0
- package/examples/jsm/effects/OutlineEffect.js +489 -0
- package/examples/jsm/effects/ParallaxBarrierEffect.js +155 -0
- package/examples/jsm/effects/StereoEffect.js +91 -0
- package/examples/jsm/environments/ColorEnvironment.js +59 -0
- package/examples/jsm/environments/DebugEnvironment.js +102 -0
- package/examples/jsm/environments/RoomEnvironment.js +185 -0
- package/examples/jsm/exporters/DRACOExporter.js +311 -0
- package/examples/jsm/exporters/EXRExporter.js +618 -0
- package/examples/jsm/exporters/GLTFExporter.js +3738 -0
- package/examples/jsm/exporters/KTX2Exporter.js +347 -0
- package/examples/jsm/exporters/OBJExporter.js +308 -0
- package/examples/jsm/exporters/PLYExporter.js +562 -0
- package/examples/jsm/exporters/STLExporter.js +221 -0
- package/examples/jsm/exporters/USDZExporter.js +1254 -0
- package/examples/jsm/geometries/BoxLineGeometry.js +92 -0
- package/examples/jsm/geometries/ConvexGeometry.js +72 -0
- package/examples/jsm/geometries/DecalGeometry.js +420 -0
- package/examples/jsm/geometries/ParametricFunctions.js +100 -0
- package/examples/jsm/geometries/ParametricGeometry.js +172 -0
- package/examples/jsm/geometries/RoundedBoxGeometry.js +216 -0
- package/examples/jsm/geometries/TeapotGeometry.js +689 -0
- package/examples/jsm/geometries/TextGeometry.js +102 -0
- package/examples/jsm/gpgpu/BitonicSort.js +715 -0
- package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
- package/examples/jsm/helpers/LightProbeGridHelper.js +221 -0
- package/examples/jsm/helpers/LightProbeHelper.js +165 -0
- package/examples/jsm/helpers/LightProbeHelperGPU.js +102 -0
- package/examples/jsm/helpers/OctreeHelper.js +109 -0
- package/examples/jsm/helpers/PositionalAudioHelper.js +169 -0
- package/examples/jsm/helpers/RapierHelper.js +59 -0
- package/examples/jsm/helpers/RectAreaLightHelper.js +118 -0
- package/examples/jsm/helpers/TextureHelper.js +265 -0
- package/examples/jsm/helpers/TextureHelperGPU.js +214 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +155 -0
- package/examples/jsm/helpers/VertexTangentsHelper.js +133 -0
- package/examples/jsm/helpers/ViewHelper.js +519 -0
- package/examples/jsm/inspector/Extension.js +13 -0
- package/examples/jsm/inspector/Inspector.js +542 -0
- package/examples/jsm/inspector/RendererInspector.js +425 -0
- package/examples/jsm/inspector/extensions/extensions.json +6 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +916 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +281 -0
- package/examples/jsm/inspector/tabs/Console.js +238 -0
- package/examples/jsm/inspector/tabs/Memory.js +128 -0
- package/examples/jsm/inspector/tabs/Parameters.js +380 -0
- package/examples/jsm/inspector/tabs/Performance.js +268 -0
- package/examples/jsm/inspector/tabs/Settings.js +264 -0
- package/examples/jsm/inspector/tabs/Timeline.js +1611 -0
- package/examples/jsm/inspector/tabs/Viewer.js +268 -0
- package/examples/jsm/inspector/ui/Graph.js +95 -0
- package/examples/jsm/inspector/ui/Item.js +170 -0
- package/examples/jsm/inspector/ui/List.js +75 -0
- package/examples/jsm/inspector/ui/Profiler.js +2072 -0
- package/examples/jsm/inspector/ui/Style.js +1667 -0
- package/examples/jsm/inspector/ui/Tab.js +265 -0
- package/examples/jsm/inspector/ui/Values.js +476 -0
- package/examples/jsm/inspector/ui/utils.js +69 -0
- package/examples/jsm/interaction/InteractionManager.js +226 -0
- package/examples/jsm/interactive/HTMLMesh.js +601 -0
- package/examples/jsm/interactive/InteractiveGroup.js +224 -0
- package/examples/jsm/interactive/SelectionBox.js +324 -0
- package/examples/jsm/interactive/SelectionHelper.js +150 -0
- package/examples/jsm/libs/ammo.wasm.js +822 -0
- package/examples/jsm/libs/ammo.wasm.wasm +0 -0
- package/examples/jsm/libs/basis/README.md +46 -0
- package/examples/jsm/libs/basis/basis_transcoder.js +19 -0
- package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/jsm/libs/chevrotain.module.min.js +141 -0
- package/examples/jsm/libs/demuxer_mp4.js +109 -0
- package/examples/jsm/libs/draco/README.md +32 -0
- package/examples/jsm/libs/draco/draco_decoder.js +34 -0
- package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/draco_encoder.js +33 -0
- package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
- package/examples/jsm/libs/ecsy.module.js +1792 -0
- package/examples/jsm/libs/fflate.module.js +2672 -0
- package/examples/jsm/libs/ktx-parse.module.js +1 -0
- package/examples/jsm/libs/lil-gui.module.min.js +8 -0
- package/examples/jsm/libs/lottie_canvas.module.js +14849 -0
- package/examples/jsm/libs/meshopt_decoder.module.js +196 -0
- package/examples/jsm/libs/mikktspace.module.js +128 -0
- package/examples/jsm/libs/motion-controllers.module.js +397 -0
- package/examples/jsm/libs/opentype.module.js +14506 -0
- package/examples/jsm/libs/potpack.module.js +125 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/libs/stats.module.js +167 -0
- package/examples/jsm/libs/surfaceNet.js +201 -0
- package/examples/jsm/libs/tween.module.js +876 -0
- package/examples/jsm/libs/utif.module.js +1665 -0
- package/examples/jsm/libs/zstddec.module.js +1 -0
- package/examples/jsm/lighting/DynamicLighting.js +82 -0
- package/examples/jsm/lighting/LightProbeGrid.js +651 -0
- package/examples/jsm/lighting/TiledLighting.js +42 -0
- package/examples/jsm/lights/LightProbeGenerator.js +337 -0
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +127 -0
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +40 -0
- package/examples/jsm/lines/Line2.js +56 -0
- package/examples/jsm/lines/LineGeometry.js +157 -0
- package/examples/jsm/lines/LineMaterial.js +703 -0
- package/examples/jsm/lines/LineSegments2.js +426 -0
- package/examples/jsm/lines/LineSegmentsGeometry.js +298 -0
- package/examples/jsm/lines/Wireframe.js +108 -0
- package/examples/jsm/lines/WireframeGeometry2.js +49 -0
- package/examples/jsm/lines/webgpu/Line2.js +46 -0
- package/examples/jsm/lines/webgpu/LineSegments2.js +411 -0
- package/examples/jsm/lines/webgpu/Wireframe.js +86 -0
- package/examples/jsm/loaders/3DMLoader.js +1836 -0
- package/examples/jsm/loaders/3MFLoader.js +1621 -0
- package/examples/jsm/loaders/AMFLoader.js +541 -0
- package/examples/jsm/loaders/BVHLoader.js +484 -0
- package/examples/jsm/loaders/ColladaLoader.js +153 -0
- package/examples/jsm/loaders/DDSLoader.js +385 -0
- package/examples/jsm/loaders/DRACOLoader.js +739 -0
- package/examples/jsm/loaders/EXRLoader.js +3423 -0
- package/examples/jsm/loaders/FBXLoader.js +4580 -0
- package/examples/jsm/loaders/FontLoader.js +260 -0
- package/examples/jsm/loaders/GCodeLoader.js +318 -0
- package/examples/jsm/loaders/GLTFLoader.js +4860 -0
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +164 -0
- package/examples/jsm/loaders/HDRLoader.js +485 -0
- package/examples/jsm/loaders/IESLoader.js +379 -0
- package/examples/jsm/loaders/KMZLoader.js +163 -0
- package/examples/jsm/loaders/KTX2Loader.js +1257 -0
- package/examples/jsm/loaders/KTXLoader.js +197 -0
- package/examples/jsm/loaders/LDrawLoader.js +2510 -0
- package/examples/jsm/loaders/LUT3dlLoader.js +205 -0
- package/examples/jsm/loaders/LUTCubeLoader.js +190 -0
- package/examples/jsm/loaders/LUTImageLoader.js +190 -0
- package/examples/jsm/loaders/LWOLoader.js +1047 -0
- package/examples/jsm/loaders/LottieLoader.js +130 -0
- package/examples/jsm/loaders/MD2Loader.js +435 -0
- package/examples/jsm/loaders/MDDLoader.js +147 -0
- package/examples/jsm/loaders/MTLLoader.js +593 -0
- package/examples/jsm/loaders/MaterialXLoader.js +1104 -0
- package/examples/jsm/loaders/NRRDLoader.js +718 -0
- package/examples/jsm/loaders/OBJLoader.js +955 -0
- package/examples/jsm/loaders/PCDLoader.js +620 -0
- package/examples/jsm/loaders/PDBLoader.js +272 -0
- package/examples/jsm/loaders/PLYLoader.js +805 -0
- package/examples/jsm/loaders/PVRLoader.js +270 -0
- package/examples/jsm/loaders/RGBELoader.js +18 -0
- package/examples/jsm/loaders/STLLoader.js +421 -0
- package/examples/jsm/loaders/SVGLoader.js +3267 -0
- package/examples/jsm/loaders/TDSLoader.js +1142 -0
- package/examples/jsm/loaders/TGALoader.js +538 -0
- package/examples/jsm/loaders/TIFFLoader.js +59 -0
- package/examples/jsm/loaders/TTFLoader.js +261 -0
- package/examples/jsm/loaders/USDLoader.js +279 -0
- package/examples/jsm/loaders/USDZLoader.js +16 -0
- package/examples/jsm/loaders/UltraHDRLoader.js +755 -0
- package/examples/jsm/loaders/VOXLoader.js +919 -0
- package/examples/jsm/loaders/VRMLLoader.js +3646 -0
- package/examples/jsm/loaders/VTKLoader.js +1293 -0
- package/examples/jsm/loaders/XYZLoader.js +143 -0
- package/examples/jsm/loaders/collada/ColladaComposer.js +3044 -0
- package/examples/jsm/loaders/collada/ColladaParser.js +1977 -0
- package/examples/jsm/loaders/lwo/IFFParser.js +1217 -0
- package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
- package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
- package/examples/jsm/loaders/usd/USDAParser.js +828 -0
- package/examples/jsm/loaders/usd/USDCParser.js +1878 -0
- package/examples/jsm/loaders/usd/USDComposer.js +4594 -0
- package/examples/jsm/materials/LDrawConditionalLineMaterial.js +183 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +154 -0
- package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
- package/examples/jsm/math/Capsule.js +159 -0
- package/examples/jsm/math/ColorConverter.js +58 -0
- package/examples/jsm/math/ColorSpaces.js +147 -0
- package/examples/jsm/math/ConvexHull.js +1695 -0
- package/examples/jsm/math/ImprovedNoise.js +88 -0
- package/examples/jsm/math/Lut.js +317 -0
- package/examples/jsm/math/MeshSurfaceSampler.js +315 -0
- package/examples/jsm/math/OBB.js +535 -0
- package/examples/jsm/math/Octree.js +822 -0
- package/examples/jsm/math/SimplexNoise.js +470 -0
- package/examples/jsm/misc/ConvexObjectBreaker.js +539 -0
- package/examples/jsm/misc/GPUComputationRenderer.js +508 -0
- package/examples/jsm/misc/Gyroscope.js +78 -0
- package/examples/jsm/misc/MD2Character.js +391 -0
- package/examples/jsm/misc/MD2CharacterComplex.js +740 -0
- package/examples/jsm/misc/MorphAnimMesh.js +119 -0
- package/examples/jsm/misc/MorphBlendMesh.js +425 -0
- package/examples/jsm/misc/ProgressiveLightMap.js +370 -0
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +322 -0
- package/examples/jsm/misc/RollerCoaster.js +661 -0
- package/examples/jsm/misc/TubePainter.js +599 -0
- package/examples/jsm/misc/Volume.js +520 -0
- package/examples/jsm/misc/VolumeSlice.js +275 -0
- package/examples/jsm/modifiers/CurveModifier.js +374 -0
- package/examples/jsm/modifiers/CurveModifierGPU.js +256 -0
- package/examples/jsm/modifiers/EdgeSplitModifier.js +299 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +632 -0
- package/examples/jsm/modifiers/TessellateModifier.js +340 -0
- package/examples/jsm/objects/GroundedSkybox.js +69 -0
- package/examples/jsm/objects/Lensflare.js +489 -0
- package/examples/jsm/objects/LensflareMesh.js +376 -0
- package/examples/jsm/objects/MarchingCubes.js +1261 -0
- package/examples/jsm/objects/Reflector.js +386 -0
- package/examples/jsm/objects/ReflectorForSSRPass.js +393 -0
- package/examples/jsm/objects/Refractor.js +389 -0
- package/examples/jsm/objects/ShadowMesh.js +130 -0
- package/examples/jsm/objects/Sky.js +321 -0
- package/examples/jsm/objects/SkyMesh.js +377 -0
- package/examples/jsm/objects/Water.js +374 -0
- package/examples/jsm/objects/Water2.js +403 -0
- package/examples/jsm/objects/Water2Mesh.js +199 -0
- package/examples/jsm/objects/WaterMesh.js +194 -0
- package/examples/jsm/offscreen/jank.js +45 -0
- package/examples/jsm/offscreen/offscreen.js +8 -0
- package/examples/jsm/offscreen/scene.js +86 -0
- package/examples/jsm/physics/AmmoPhysics.js +359 -0
- package/examples/jsm/physics/JoltPhysics.js +334 -0
- package/examples/jsm/physics/RapierPhysics.js +436 -0
- package/examples/jsm/postprocessing/AfterimagePass.js +185 -0
- package/examples/jsm/postprocessing/BloomPass.js +274 -0
- package/examples/jsm/postprocessing/BokehPass.js +218 -0
- package/examples/jsm/postprocessing/ClearPass.js +97 -0
- package/examples/jsm/postprocessing/CubeTexturePass.js +146 -0
- package/examples/jsm/postprocessing/DotScreenPass.js +114 -0
- package/examples/jsm/postprocessing/EffectComposer.js +365 -0
- package/examples/jsm/postprocessing/FXAAPass.js +40 -0
- package/examples/jsm/postprocessing/FilmPass.js +113 -0
- package/examples/jsm/postprocessing/GTAOPass.js +727 -0
- package/examples/jsm/postprocessing/GlitchPass.js +177 -0
- package/examples/jsm/postprocessing/HalftonePass.js +134 -0
- package/examples/jsm/postprocessing/LUTPass.js +138 -0
- package/examples/jsm/postprocessing/MaskPass.js +195 -0
- package/examples/jsm/postprocessing/OutlinePass.js +776 -0
- package/examples/jsm/postprocessing/OutputPass.js +148 -0
- package/examples/jsm/postprocessing/Pass.js +191 -0
- package/examples/jsm/postprocessing/RenderPass.js +193 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +314 -0
- package/examples/jsm/postprocessing/RenderTransitionPass.js +267 -0
- package/examples/jsm/postprocessing/SAOPass.js +407 -0
- package/examples/jsm/postprocessing/SMAAPass.js +230 -0
- package/examples/jsm/postprocessing/SSAARenderPass.js +313 -0
- package/examples/jsm/postprocessing/SSAOPass.js +527 -0
- package/examples/jsm/postprocessing/SSRPass.js +856 -0
- package/examples/jsm/postprocessing/SavePass.js +132 -0
- package/examples/jsm/postprocessing/ShaderPass.js +135 -0
- package/examples/jsm/postprocessing/TAARenderPass.js +243 -0
- package/examples/jsm/postprocessing/TexturePass.js +131 -0
- package/examples/jsm/postprocessing/UnrealBloomPass.js +524 -0
- package/examples/jsm/renderers/CSS2DRenderer.js +328 -0
- package/examples/jsm/renderers/CSS3DRenderer.js +454 -0
- package/examples/jsm/renderers/Projector.js +1154 -0
- package/examples/jsm/renderers/SVGRenderer.js +799 -0
- package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +96 -0
- package/examples/jsm/shaders/AfterimageShader.js +63 -0
- package/examples/jsm/shaders/BasicShader.js +36 -0
- package/examples/jsm/shaders/BleachBypassShader.js +68 -0
- package/examples/jsm/shaders/BlendShader.js +56 -0
- package/examples/jsm/shaders/BokehShader.js +151 -0
- package/examples/jsm/shaders/BokehShader2.js +404 -0
- package/examples/jsm/shaders/BrightnessContrastShader.js +62 -0
- package/examples/jsm/shaders/ColorCorrectionShader.js +59 -0
- package/examples/jsm/shaders/ColorifyShader.js +57 -0
- package/examples/jsm/shaders/ConvolutionShader.js +74 -0
- package/examples/jsm/shaders/CopyShader.js +52 -0
- package/examples/jsm/shaders/DOFMipMapShader.js +63 -0
- package/examples/jsm/shaders/DepthLimitedBlurShader.js +180 -0
- package/examples/jsm/shaders/DigitalGlitch.js +104 -0
- package/examples/jsm/shaders/DotScreenShader.js +75 -0
- package/examples/jsm/shaders/ExposureShader.js +51 -0
- package/examples/jsm/shaders/FXAAShader.js +298 -0
- package/examples/jsm/shaders/FilmShader.js +72 -0
- package/examples/jsm/shaders/FocusShader.js +94 -0
- package/examples/jsm/shaders/FreiChenShader.js +103 -0
- package/examples/jsm/shaders/GTAOShader.js +434 -0
- package/examples/jsm/shaders/GammaCorrectionShader.js +52 -0
- package/examples/jsm/shaders/HalftoneShader.js +332 -0
- package/examples/jsm/shaders/HorizontalBlurShader.js +68 -0
- package/examples/jsm/shaders/HorizontalTiltShiftShader.js +70 -0
- package/examples/jsm/shaders/HueSaturationShader.js +74 -0
- package/examples/jsm/shaders/KaleidoShader.js +65 -0
- package/examples/jsm/shaders/LuminosityHighPassShader.js +68 -0
- package/examples/jsm/shaders/LuminosityShader.js +54 -0
- package/examples/jsm/shaders/MirrorShader.js +62 -0
- package/examples/jsm/shaders/NormalMapShader.js +60 -0
- package/examples/jsm/shaders/OutputShader.js +103 -0
- package/examples/jsm/shaders/PoissonDenoiseShader.js +239 -0
- package/examples/jsm/shaders/RGBShiftShader.js +61 -0
- package/examples/jsm/shaders/SAOShader.js +201 -0
- package/examples/jsm/shaders/SMAAShader.js +489 -0
- package/examples/jsm/shaders/SSAOShader.js +331 -0
- package/examples/jsm/shaders/SSRShader.js +396 -0
- package/examples/jsm/shaders/SepiaShader.js +57 -0
- package/examples/jsm/shaders/SobelOperatorShader.js +98 -0
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +95 -0
- package/examples/jsm/shaders/TechnicolorShader.js +51 -0
- package/examples/jsm/shaders/ToonShader.js +349 -0
- package/examples/jsm/shaders/TriangleBlurShader.js +79 -0
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +60 -0
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- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +128 -0
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +224 -0
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +118 -0
- package/src/renderers/shaders/ShaderLib/points.glsl.js +87 -0
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +58 -0
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +79 -0
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +51 -0
- package/src/renderers/shaders/ShaderLib.js +362 -0
- package/src/renderers/shaders/UniformsLib.js +234 -0
- package/src/renderers/shaders/UniformsUtils.js +154 -0
- package/src/renderers/webgl/WebGLAnimation.js +54 -0
- package/src/renderers/webgl/WebGLAttributes.js +237 -0
- package/src/renderers/webgl/WebGLBackground.js +303 -0
- package/src/renderers/webgl/WebGLBindingStates.js +666 -0
- package/src/renderers/webgl/WebGLBufferRenderer.js +57 -0
- package/src/renderers/webgl/WebGLCapabilities.js +150 -0
- package/src/renderers/webgl/WebGLClipping.js +171 -0
- package/src/renderers/webgl/WebGLEnvironments.js +228 -0
- package/src/renderers/webgl/WebGLExtensions.js +61 -0
- package/src/renderers/webgl/WebGLGeometries.js +186 -0
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +68 -0
- package/src/renderers/webgl/WebGLInfo.js +73 -0
- package/src/renderers/webgl/WebGLLights.js +584 -0
- package/src/renderers/webgl/WebGLMaterials.js +602 -0
- package/src/renderers/webgl/WebGLMorphtargets.js +168 -0
- package/src/renderers/webgl/WebGLObjects.js +94 -0
- package/src/renderers/webgl/WebGLOutput.js +270 -0
- package/src/renderers/webgl/WebGLProgram.js +1031 -0
- package/src/renderers/webgl/WebGLPrograms.js +679 -0
- package/src/renderers/webgl/WebGLProperties.js +55 -0
- package/src/renderers/webgl/WebGLRenderLists.js +253 -0
- package/src/renderers/webgl/WebGLRenderStates.js +124 -0
- package/src/renderers/webgl/WebGLShader.js +12 -0
- package/src/renderers/webgl/WebGLShaderCache.js +124 -0
- package/src/renderers/webgl/WebGLShadowMap.js +600 -0
- package/src/renderers/webgl/WebGLState.js +1370 -0
- package/src/renderers/webgl/WebGLTextures.js +2506 -0
- package/src/renderers/webgl/WebGLUniforms.js +1203 -0
- package/src/renderers/webgl/WebGLUniformsGroups.js +413 -0
- package/src/renderers/webgl/WebGLUtils.js +217 -0
- package/src/renderers/webgl-fallback/WebGLBackend.js +2783 -0
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +99 -0
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +1676 -0
- package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +359 -0
- package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +89 -0
- package/src/renderers/webgl-fallback/utils/WebGLConstants.js +13 -0
- package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +83 -0
- package/src/renderers/webgl-fallback/utils/WebGLState.js +1361 -0
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +1324 -0
- package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +396 -0
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +317 -0
- package/src/renderers/webgpu/WebGPUBackend.js +2602 -0
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +69 -0
- package/src/renderers/webgpu/WebGPURenderer.js +107 -0
- package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +66 -0
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +100 -0
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +2523 -0
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +187 -0
- package/src/renderers/webgpu/nodes/WGSLNodeParser.js +25 -0
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +522 -0
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +642 -0
- package/src/renderers/webgpu/utils/WebGPUCapabilities.js +48 -0
- package/src/renderers/webgpu/utils/WebGPUConstants.js +354 -0
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +846 -0
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +389 -0
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +1673 -0
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +310 -0
- package/src/renderers/webgpu/utils/WebGPUUtils.js +269 -0
- package/src/renderers/webxr/WebXRController.js +440 -0
- package/src/renderers/webxr/WebXRDepthSensing.js +155 -0
- package/src/renderers/webxr/WebXRManager.js +1103 -0
- package/src/scenes/Fog.js +98 -0
- package/src/scenes/FogExp2.js +86 -0
- package/src/scenes/Scene.js +165 -0
- package/src/textures/CanvasTexture.js +45 -0
- package/src/textures/CompressedArrayTexture.js +89 -0
- package/src/textures/CompressedCubeTexture.js +48 -0
- package/src/textures/CompressedTexture.js +86 -0
- package/src/textures/CubeDepthTexture.js +76 -0
- package/src/textures/CubeTexture.js +81 -0
- package/src/textures/Data3DTexture.js +112 -0
- package/src/textures/DataArrayTexture.js +134 -0
- package/src/textures/DataTexture.js +87 -0
- package/src/textures/DepthTexture.js +104 -0
- package/src/textures/ExternalTexture.js +56 -0
- package/src/textures/FramebufferTexture.js +85 -0
- package/src/textures/HTMLTexture.js +74 -0
- package/src/textures/Source.js +230 -0
- package/src/textures/Texture.js +812 -0
- package/src/textures/VideoFrameTexture.js +72 -0
- package/src/textures/VideoTexture.js +127 -0
- package/src/utils.js +493 -0
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import { LinearFilter, LinearMipmapLinearFilter, LinearMipmapNearestFilter, NearestFilter, NearestMipmapLinearFilter, NearestMipmapNearestFilter, RGBAFormat, DepthFormat, DepthStencilFormat, UnsignedIntType, FloatType, MirroredRepeatWrapping, ClampToEdgeWrapping, RepeatWrapping, UnsignedByteType, NoColorSpace, LinearSRGBColorSpace, NeverCompare, AlwaysCompare, LessCompare, LessEqualCompare, EqualCompare, GreaterEqualCompare, GreaterCompare, NotEqualCompare, SRGBTransfer, LinearTransfer, UnsignedShortType, UnsignedInt248Type } from '../../constants.js';
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import { createElementNS, warn, error } from '../../utils.js';
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import { ColorManagement } from '../../math/ColorManagement.js';
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import { Vector2 } from '../../math/Vector2.js';
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import { getByteLength } from '../../extras/TextureUtils.js';
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function WebGLTextures( _gl, extensions, state, properties, capabilities, utils, info ) {
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const multisampledRTTExt = extensions.has( 'WEBGL_multisampled_render_to_texture' ) ? extensions.get( 'WEBGL_multisampled_render_to_texture' ) : null;
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const supportsInvalidateFramebuffer = typeof navigator === 'undefined' ? false : /OculusBrowser/g.test( navigator.userAgent );
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const _imageDimensions = new Vector2();
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const _videoTextures = new WeakMap();
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const _htmlTextures = new Set();
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let _canvas;
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const _sources = new WeakMap(); // maps WebglTexture objects to instances of Source
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// cordova iOS (as of 5.0) still uses UIWebView, which provides OffscreenCanvas,
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// also OffscreenCanvas.getContext("webgl"), but not OffscreenCanvas.getContext("2d")!
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// Some implementations may only implement OffscreenCanvas partially (e.g. lacking 2d).
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let useOffscreenCanvas = false;
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try {
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useOffscreenCanvas = typeof OffscreenCanvas !== 'undefined'
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&& ( new OffscreenCanvas( 1, 1 ).getContext( '2d' ) ) !== null;
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} catch ( err ) {
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// Ignore any errors
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}
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function createCanvas( width, height ) {
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// Use OffscreenCanvas when available. Specially needed in web workers
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return useOffscreenCanvas ?
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new OffscreenCanvas( width, height ) : createElementNS( 'canvas' );
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}
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function resizeImage( image, needsNewCanvas, maxSize ) {
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let scale = 1;
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const dimensions = getDimensions( image );
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// handle case if texture exceeds max size
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if ( dimensions.width > maxSize || dimensions.height > maxSize ) {
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scale = maxSize / Math.max( dimensions.width, dimensions.height );
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}
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// only perform resize if necessary
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if ( scale < 1 ) {
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// only perform resize for certain image types
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if ( ( typeof HTMLImageElement !== 'undefined' && image instanceof HTMLImageElement ) ||
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( typeof HTMLCanvasElement !== 'undefined' && image instanceof HTMLCanvasElement ) ||
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( typeof ImageBitmap !== 'undefined' && image instanceof ImageBitmap ) ||
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( typeof VideoFrame !== 'undefined' && image instanceof VideoFrame ) ) {
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const width = Math.floor( scale * dimensions.width );
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const height = Math.floor( scale * dimensions.height );
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if ( _canvas === undefined ) _canvas = createCanvas( width, height );
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// cube textures can't reuse the same canvas
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const canvas = needsNewCanvas ? createCanvas( width, height ) : _canvas;
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canvas.width = width;
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canvas.height = height;
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const context = canvas.getContext( '2d' );
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context.drawImage( image, 0, 0, width, height );
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warn( 'WebGLRenderer: Texture has been resized from (' + dimensions.width + 'x' + dimensions.height + ') to (' + width + 'x' + height + ').' );
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return canvas;
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} else {
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if ( 'data' in image ) {
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warn( 'WebGLRenderer: Image in DataTexture is too big (' + dimensions.width + 'x' + dimensions.height + ').' );
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}
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return image;
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}
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}
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return image;
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}
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function textureNeedsGenerateMipmaps( texture ) {
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return texture.generateMipmaps;
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}
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function generateMipmap( target ) {
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_gl.generateMipmap( target );
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}
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function getTargetType( texture ) {
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if ( texture.isWebGLCubeRenderTarget ) return _gl.TEXTURE_CUBE_MAP;
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if ( texture.isWebGL3DRenderTarget ) return _gl.TEXTURE_3D;
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if ( texture.isWebGLArrayRenderTarget || texture.isCompressedArrayTexture ) return _gl.TEXTURE_2D_ARRAY;
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return _gl.TEXTURE_2D;
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}
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function getInternalFormat( internalFormatName, glFormat, glType, normalized, colorSpace, forceLinearTransfer = false ) {
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if ( internalFormatName !== null ) {
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if ( _gl[ internalFormatName ] !== undefined ) return _gl[ internalFormatName ];
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warn( 'WebGLRenderer: Attempt to use non-existing WebGL internal format \'' + internalFormatName + '\'' );
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}
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let ext_texture_norm16;
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if ( normalized ) {
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ext_texture_norm16 = extensions.get( 'EXT_texture_norm16' );
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if ( ! ext_texture_norm16 ) {
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warn( 'WebGLRenderer: Unable to use normalized textures without EXT_texture_norm16 extension' );
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}
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}
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let internalFormat = glFormat;
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if ( glFormat === _gl.RED ) {
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if ( glType === _gl.FLOAT ) internalFormat = _gl.R32F;
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if ( glType === _gl.HALF_FLOAT ) internalFormat = _gl.R16F;
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if ( glType === _gl.UNSIGNED_BYTE ) internalFormat = _gl.R8;
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if ( glType === _gl.UNSIGNED_SHORT && ext_texture_norm16 ) internalFormat = ext_texture_norm16.R16_EXT;
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if ( glType === _gl.SHORT && ext_texture_norm16 ) internalFormat = ext_texture_norm16.R16_SNORM_EXT;
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}
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if ( glFormat === _gl.RED_INTEGER ) {
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if ( glType === _gl.UNSIGNED_BYTE ) internalFormat = _gl.R8UI;
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if ( glType === _gl.UNSIGNED_SHORT ) internalFormat = _gl.R16UI;
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if ( glType === _gl.UNSIGNED_INT ) internalFormat = _gl.R32UI;
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if ( glType === _gl.BYTE ) internalFormat = _gl.R8I;
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if ( glType === _gl.SHORT ) internalFormat = _gl.R16I;
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if ( glType === _gl.INT ) internalFormat = _gl.R32I;
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}
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if ( glFormat === _gl.RG ) {
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if ( glType === _gl.FLOAT ) internalFormat = _gl.RG32F;
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if ( glType === _gl.HALF_FLOAT ) internalFormat = _gl.RG16F;
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if ( glType === _gl.UNSIGNED_BYTE ) internalFormat = _gl.RG8;
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if ( glType === _gl.UNSIGNED_SHORT && ext_texture_norm16 ) internalFormat = ext_texture_norm16.RG16_EXT;
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if ( glType === _gl.SHORT && ext_texture_norm16 ) internalFormat = ext_texture_norm16.RG16_SNORM_EXT;
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}
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if ( glFormat === _gl.RG_INTEGER ) {
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if ( glType === _gl.UNSIGNED_BYTE ) internalFormat = _gl.RG8UI;
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if ( glType === _gl.UNSIGNED_SHORT ) internalFormat = _gl.RG16UI;
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if ( glType === _gl.UNSIGNED_INT ) internalFormat = _gl.RG32UI;
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if ( glType === _gl.BYTE ) internalFormat = _gl.RG8I;
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if ( glType === _gl.SHORT ) internalFormat = _gl.RG16I;
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if ( glType === _gl.INT ) internalFormat = _gl.RG32I;
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}
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if ( glFormat === _gl.RGB_INTEGER ) {
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if ( glType === _gl.UNSIGNED_BYTE ) internalFormat = _gl.RGB8UI;
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if ( glType === _gl.UNSIGNED_SHORT ) internalFormat = _gl.RGB16UI;
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if ( glType === _gl.UNSIGNED_INT ) internalFormat = _gl.RGB32UI;
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if ( glType === _gl.BYTE ) internalFormat = _gl.RGB8I;
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if ( glType === _gl.SHORT ) internalFormat = _gl.RGB16I;
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if ( glType === _gl.INT ) internalFormat = _gl.RGB32I;
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}
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if ( glFormat === _gl.RGBA_INTEGER ) {
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if ( glType === _gl.UNSIGNED_BYTE ) internalFormat = _gl.RGBA8UI;
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if ( glType === _gl.UNSIGNED_SHORT ) internalFormat = _gl.RGBA16UI;
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if ( glType === _gl.UNSIGNED_INT ) internalFormat = _gl.RGBA32UI;
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if ( glType === _gl.BYTE ) internalFormat = _gl.RGBA8I;
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if ( glType === _gl.SHORT ) internalFormat = _gl.RGBA16I;
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if ( glType === _gl.INT ) internalFormat = _gl.RGBA32I;
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}
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if ( glFormat === _gl.RGB ) {
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if ( glType === _gl.UNSIGNED_SHORT && ext_texture_norm16 ) internalFormat = ext_texture_norm16.RGB16_EXT;
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if ( glType === _gl.SHORT && ext_texture_norm16 ) internalFormat = ext_texture_norm16.RGB16_SNORM_EXT;
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if ( glType === _gl.UNSIGNED_INT_5_9_9_9_REV ) internalFormat = _gl.RGB9_E5;
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if ( glType === _gl.UNSIGNED_INT_10F_11F_11F_REV ) internalFormat = _gl.R11F_G11F_B10F;
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226
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}
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|
+
if ( glFormat === _gl.RGBA ) {
|
|
229
|
+
|
|
230
|
+
const transfer = forceLinearTransfer ? LinearTransfer : ColorManagement.getTransfer( colorSpace );
|
|
231
|
+
|
|
232
|
+
if ( glType === _gl.FLOAT ) internalFormat = _gl.RGBA32F;
|
|
233
|
+
if ( glType === _gl.HALF_FLOAT ) internalFormat = _gl.RGBA16F;
|
|
234
|
+
if ( glType === _gl.UNSIGNED_BYTE ) internalFormat = ( transfer === SRGBTransfer ) ? _gl.SRGB8_ALPHA8 : _gl.RGBA8;
|
|
235
|
+
if ( glType === _gl.UNSIGNED_SHORT && ext_texture_norm16 ) internalFormat = ext_texture_norm16.RGBA16_EXT;
|
|
236
|
+
if ( glType === _gl.SHORT && ext_texture_norm16 ) internalFormat = ext_texture_norm16.RGBA16_SNORM_EXT;
|
|
237
|
+
if ( glType === _gl.UNSIGNED_SHORT_4_4_4_4 ) internalFormat = _gl.RGBA4;
|
|
238
|
+
if ( glType === _gl.UNSIGNED_SHORT_5_5_5_1 ) internalFormat = _gl.RGB5_A1;
|
|
239
|
+
|
|
240
|
+
}
|
|
241
|
+
|
|
242
|
+
if ( internalFormat === _gl.R16F || internalFormat === _gl.R32F ||
|
|
243
|
+
internalFormat === _gl.RG16F || internalFormat === _gl.RG32F ||
|
|
244
|
+
internalFormat === _gl.RGBA16F || internalFormat === _gl.RGBA32F ) {
|
|
245
|
+
|
|
246
|
+
extensions.get( 'EXT_color_buffer_float' );
|
|
247
|
+
|
|
248
|
+
}
|
|
249
|
+
|
|
250
|
+
return internalFormat;
|
|
251
|
+
|
|
252
|
+
}
|
|
253
|
+
|
|
254
|
+
function getInternalDepthFormat( useStencil, depthType ) {
|
|
255
|
+
|
|
256
|
+
let glInternalFormat;
|
|
257
|
+
if ( useStencil ) {
|
|
258
|
+
|
|
259
|
+
if ( depthType === null || depthType === UnsignedIntType || depthType === UnsignedInt248Type ) {
|
|
260
|
+
|
|
261
|
+
glInternalFormat = _gl.DEPTH24_STENCIL8;
|
|
262
|
+
|
|
263
|
+
} else if ( depthType === FloatType ) {
|
|
264
|
+
|
|
265
|
+
glInternalFormat = _gl.DEPTH32F_STENCIL8;
|
|
266
|
+
|
|
267
|
+
} else if ( depthType === UnsignedShortType ) {
|
|
268
|
+
|
|
269
|
+
glInternalFormat = _gl.DEPTH24_STENCIL8;
|
|
270
|
+
warn( 'DepthTexture: 16 bit depth attachment is not supported with stencil. Using 24-bit attachment.' );
|
|
271
|
+
|
|
272
|
+
}
|
|
273
|
+
|
|
274
|
+
} else {
|
|
275
|
+
|
|
276
|
+
if ( depthType === null || depthType === UnsignedIntType || depthType === UnsignedInt248Type ) {
|
|
277
|
+
|
|
278
|
+
glInternalFormat = _gl.DEPTH_COMPONENT24;
|
|
279
|
+
|
|
280
|
+
} else if ( depthType === FloatType ) {
|
|
281
|
+
|
|
282
|
+
glInternalFormat = _gl.DEPTH_COMPONENT32F;
|
|
283
|
+
|
|
284
|
+
} else if ( depthType === UnsignedShortType ) {
|
|
285
|
+
|
|
286
|
+
glInternalFormat = _gl.DEPTH_COMPONENT16;
|
|
287
|
+
|
|
288
|
+
}
|
|
289
|
+
|
|
290
|
+
}
|
|
291
|
+
|
|
292
|
+
return glInternalFormat;
|
|
293
|
+
|
|
294
|
+
}
|
|
295
|
+
|
|
296
|
+
function getMipLevels( texture, image ) {
|
|
297
|
+
|
|
298
|
+
if ( textureNeedsGenerateMipmaps( texture ) === true || ( texture.isFramebufferTexture && texture.minFilter !== NearestFilter && texture.minFilter !== LinearFilter ) ) {
|
|
299
|
+
|
|
300
|
+
return Math.log2( Math.max( image.width, image.height ) ) + 1;
|
|
301
|
+
|
|
302
|
+
} else if ( texture.mipmaps !== undefined && texture.mipmaps.length > 0 ) {
|
|
303
|
+
|
|
304
|
+
// user-defined mipmaps
|
|
305
|
+
|
|
306
|
+
return texture.mipmaps.length;
|
|
307
|
+
|
|
308
|
+
} else if ( texture.isCompressedTexture && Array.isArray( texture.image ) ) {
|
|
309
|
+
|
|
310
|
+
return image.mipmaps.length;
|
|
311
|
+
|
|
312
|
+
} else {
|
|
313
|
+
|
|
314
|
+
// texture without mipmaps (only base level)
|
|
315
|
+
|
|
316
|
+
return 1;
|
|
317
|
+
|
|
318
|
+
}
|
|
319
|
+
|
|
320
|
+
}
|
|
321
|
+
|
|
322
|
+
//
|
|
323
|
+
|
|
324
|
+
function onTextureDispose( event ) {
|
|
325
|
+
|
|
326
|
+
const texture = event.target;
|
|
327
|
+
|
|
328
|
+
texture.removeEventListener( 'dispose', onTextureDispose );
|
|
329
|
+
|
|
330
|
+
deallocateTexture( texture );
|
|
331
|
+
|
|
332
|
+
if ( texture.isVideoTexture ) {
|
|
333
|
+
|
|
334
|
+
_videoTextures.delete( texture );
|
|
335
|
+
|
|
336
|
+
}
|
|
337
|
+
|
|
338
|
+
if ( texture.isHTMLTexture ) {
|
|
339
|
+
|
|
340
|
+
_htmlTextures.delete( texture );
|
|
341
|
+
|
|
342
|
+
}
|
|
343
|
+
|
|
344
|
+
}
|
|
345
|
+
|
|
346
|
+
function onRenderTargetDispose( event ) {
|
|
347
|
+
|
|
348
|
+
const renderTarget = event.target;
|
|
349
|
+
|
|
350
|
+
renderTarget.removeEventListener( 'dispose', onRenderTargetDispose );
|
|
351
|
+
|
|
352
|
+
deallocateRenderTarget( renderTarget );
|
|
353
|
+
|
|
354
|
+
}
|
|
355
|
+
|
|
356
|
+
//
|
|
357
|
+
|
|
358
|
+
function deallocateTexture( texture ) {
|
|
359
|
+
|
|
360
|
+
const textureProperties = properties.get( texture );
|
|
361
|
+
|
|
362
|
+
if ( textureProperties.__webglInit === undefined ) return;
|
|
363
|
+
|
|
364
|
+
// check if it's necessary to remove the WebGLTexture object
|
|
365
|
+
|
|
366
|
+
const source = texture.source;
|
|
367
|
+
const webglTextures = _sources.get( source );
|
|
368
|
+
|
|
369
|
+
if ( webglTextures ) {
|
|
370
|
+
|
|
371
|
+
const webglTexture = webglTextures[ textureProperties.__cacheKey ];
|
|
372
|
+
webglTexture.usedTimes --;
|
|
373
|
+
|
|
374
|
+
// the WebGLTexture object is not used anymore, remove it
|
|
375
|
+
|
|
376
|
+
if ( webglTexture.usedTimes === 0 ) {
|
|
377
|
+
|
|
378
|
+
deleteTexture( texture );
|
|
379
|
+
|
|
380
|
+
}
|
|
381
|
+
|
|
382
|
+
// remove the weak map entry if no WebGLTexture uses the source anymore
|
|
383
|
+
|
|
384
|
+
if ( Object.keys( webglTextures ).length === 0 ) {
|
|
385
|
+
|
|
386
|
+
_sources.delete( source );
|
|
387
|
+
|
|
388
|
+
}
|
|
389
|
+
|
|
390
|
+
}
|
|
391
|
+
|
|
392
|
+
properties.remove( texture );
|
|
393
|
+
|
|
394
|
+
}
|
|
395
|
+
|
|
396
|
+
function deleteTexture( texture ) {
|
|
397
|
+
|
|
398
|
+
const textureProperties = properties.get( texture );
|
|
399
|
+
_gl.deleteTexture( textureProperties.__webglTexture );
|
|
400
|
+
|
|
401
|
+
const source = texture.source;
|
|
402
|
+
const webglTextures = _sources.get( source );
|
|
403
|
+
delete webglTextures[ textureProperties.__cacheKey ];
|
|
404
|
+
|
|
405
|
+
info.memory.textures --;
|
|
406
|
+
|
|
407
|
+
}
|
|
408
|
+
|
|
409
|
+
function deallocateRenderTarget( renderTarget ) {
|
|
410
|
+
|
|
411
|
+
const renderTargetProperties = properties.get( renderTarget );
|
|
412
|
+
|
|
413
|
+
if ( renderTarget.depthTexture ) {
|
|
414
|
+
|
|
415
|
+
renderTarget.depthTexture.dispose();
|
|
416
|
+
|
|
417
|
+
properties.remove( renderTarget.depthTexture );
|
|
418
|
+
|
|
419
|
+
}
|
|
420
|
+
|
|
421
|
+
if ( renderTarget.isWebGLCubeRenderTarget ) {
|
|
422
|
+
|
|
423
|
+
for ( let i = 0; i < 6; i ++ ) {
|
|
424
|
+
|
|
425
|
+
if ( Array.isArray( renderTargetProperties.__webglFramebuffer[ i ] ) ) {
|
|
426
|
+
|
|
427
|
+
for ( let level = 0; level < renderTargetProperties.__webglFramebuffer[ i ].length; level ++ ) _gl.deleteFramebuffer( renderTargetProperties.__webglFramebuffer[ i ][ level ] );
|
|
428
|
+
|
|
429
|
+
} else {
|
|
430
|
+
|
|
431
|
+
_gl.deleteFramebuffer( renderTargetProperties.__webglFramebuffer[ i ] );
|
|
432
|
+
|
|
433
|
+
}
|
|
434
|
+
|
|
435
|
+
if ( renderTargetProperties.__webglDepthbuffer ) _gl.deleteRenderbuffer( renderTargetProperties.__webglDepthbuffer[ i ] );
|
|
436
|
+
|
|
437
|
+
}
|
|
438
|
+
|
|
439
|
+
} else {
|
|
440
|
+
|
|
441
|
+
if ( Array.isArray( renderTargetProperties.__webglFramebuffer ) ) {
|
|
442
|
+
|
|
443
|
+
for ( let level = 0; level < renderTargetProperties.__webglFramebuffer.length; level ++ ) _gl.deleteFramebuffer( renderTargetProperties.__webglFramebuffer[ level ] );
|
|
444
|
+
|
|
445
|
+
} else {
|
|
446
|
+
|
|
447
|
+
_gl.deleteFramebuffer( renderTargetProperties.__webglFramebuffer );
|
|
448
|
+
|
|
449
|
+
}
|
|
450
|
+
|
|
451
|
+
if ( renderTargetProperties.__webglDepthbuffer ) _gl.deleteRenderbuffer( renderTargetProperties.__webglDepthbuffer );
|
|
452
|
+
if ( renderTargetProperties.__webglMultisampledFramebuffer ) _gl.deleteFramebuffer( renderTargetProperties.__webglMultisampledFramebuffer );
|
|
453
|
+
|
|
454
|
+
if ( renderTargetProperties.__webglColorRenderbuffer ) {
|
|
455
|
+
|
|
456
|
+
for ( let i = 0; i < renderTargetProperties.__webglColorRenderbuffer.length; i ++ ) {
|
|
457
|
+
|
|
458
|
+
if ( renderTargetProperties.__webglColorRenderbuffer[ i ] ) _gl.deleteRenderbuffer( renderTargetProperties.__webglColorRenderbuffer[ i ] );
|
|
459
|
+
|
|
460
|
+
}
|
|
461
|
+
|
|
462
|
+
}
|
|
463
|
+
|
|
464
|
+
if ( renderTargetProperties.__webglDepthRenderbuffer ) _gl.deleteRenderbuffer( renderTargetProperties.__webglDepthRenderbuffer );
|
|
465
|
+
|
|
466
|
+
}
|
|
467
|
+
|
|
468
|
+
const textures = renderTarget.textures;
|
|
469
|
+
|
|
470
|
+
for ( let i = 0, il = textures.length; i < il; i ++ ) {
|
|
471
|
+
|
|
472
|
+
const attachmentProperties = properties.get( textures[ i ] );
|
|
473
|
+
|
|
474
|
+
if ( attachmentProperties.__webglTexture ) {
|
|
475
|
+
|
|
476
|
+
_gl.deleteTexture( attachmentProperties.__webglTexture );
|
|
477
|
+
|
|
478
|
+
info.memory.textures --;
|
|
479
|
+
|
|
480
|
+
}
|
|
481
|
+
|
|
482
|
+
properties.remove( textures[ i ] );
|
|
483
|
+
|
|
484
|
+
}
|
|
485
|
+
|
|
486
|
+
properties.remove( renderTarget );
|
|
487
|
+
|
|
488
|
+
}
|
|
489
|
+
|
|
490
|
+
//
|
|
491
|
+
|
|
492
|
+
let textureUnits = 0;
|
|
493
|
+
|
|
494
|
+
function resetTextureUnits() {
|
|
495
|
+
|
|
496
|
+
textureUnits = 0;
|
|
497
|
+
|
|
498
|
+
}
|
|
499
|
+
|
|
500
|
+
function getTextureUnits() {
|
|
501
|
+
|
|
502
|
+
return textureUnits;
|
|
503
|
+
|
|
504
|
+
}
|
|
505
|
+
|
|
506
|
+
function setTextureUnits( value ) {
|
|
507
|
+
|
|
508
|
+
textureUnits = value;
|
|
509
|
+
|
|
510
|
+
}
|
|
511
|
+
|
|
512
|
+
function allocateTextureUnit() {
|
|
513
|
+
|
|
514
|
+
const textureUnit = textureUnits;
|
|
515
|
+
|
|
516
|
+
if ( textureUnit >= capabilities.maxTextures ) {
|
|
517
|
+
|
|
518
|
+
warn( 'WebGLTextures: Trying to use ' + textureUnit + ' texture units while this GPU supports only ' + capabilities.maxTextures );
|
|
519
|
+
|
|
520
|
+
}
|
|
521
|
+
|
|
522
|
+
textureUnits += 1;
|
|
523
|
+
|
|
524
|
+
return textureUnit;
|
|
525
|
+
|
|
526
|
+
}
|
|
527
|
+
|
|
528
|
+
function getTextureCacheKey( texture ) {
|
|
529
|
+
|
|
530
|
+
const array = [];
|
|
531
|
+
|
|
532
|
+
array.push( texture.wrapS );
|
|
533
|
+
array.push( texture.wrapT );
|
|
534
|
+
array.push( texture.wrapR || 0 );
|
|
535
|
+
array.push( texture.magFilter );
|
|
536
|
+
array.push( texture.minFilter );
|
|
537
|
+
array.push( texture.anisotropy );
|
|
538
|
+
array.push( texture.internalFormat );
|
|
539
|
+
array.push( texture.format );
|
|
540
|
+
array.push( texture.type );
|
|
541
|
+
array.push( texture.generateMipmaps );
|
|
542
|
+
array.push( texture.premultiplyAlpha );
|
|
543
|
+
array.push( texture.flipY );
|
|
544
|
+
array.push( texture.unpackAlignment );
|
|
545
|
+
array.push( texture.colorSpace );
|
|
546
|
+
|
|
547
|
+
return array.join();
|
|
548
|
+
|
|
549
|
+
}
|
|
550
|
+
|
|
551
|
+
//
|
|
552
|
+
|
|
553
|
+
function setTexture2D( texture, slot ) {
|
|
554
|
+
|
|
555
|
+
const textureProperties = properties.get( texture );
|
|
556
|
+
|
|
557
|
+
if ( texture.isVideoTexture ) updateVideoTexture( texture );
|
|
558
|
+
|
|
559
|
+
if ( texture.isRenderTargetTexture === false && texture.isExternalTexture !== true && texture.version > 0 && textureProperties.__version !== texture.version ) {
|
|
560
|
+
|
|
561
|
+
const image = texture.image;
|
|
562
|
+
|
|
563
|
+
if ( image === null ) {
|
|
564
|
+
|
|
565
|
+
warn( 'WebGLRenderer: Texture marked for update but no image data found.' );
|
|
566
|
+
|
|
567
|
+
} else if ( image.complete === false ) {
|
|
568
|
+
|
|
569
|
+
warn( 'WebGLRenderer: Texture marked for update but image is incomplete' );
|
|
570
|
+
|
|
571
|
+
} else {
|
|
572
|
+
|
|
573
|
+
uploadTexture( textureProperties, texture, slot );
|
|
574
|
+
return;
|
|
575
|
+
|
|
576
|
+
}
|
|
577
|
+
|
|
578
|
+
} else if ( texture.isExternalTexture ) {
|
|
579
|
+
|
|
580
|
+
textureProperties.__webglTexture = texture.sourceTexture ? texture.sourceTexture : null;
|
|
581
|
+
|
|
582
|
+
}
|
|
583
|
+
|
|
584
|
+
state.bindTexture( _gl.TEXTURE_2D, textureProperties.__webglTexture, _gl.TEXTURE0 + slot );
|
|
585
|
+
|
|
586
|
+
}
|
|
587
|
+
|
|
588
|
+
function setTexture2DArray( texture, slot ) {
|
|
589
|
+
|
|
590
|
+
const textureProperties = properties.get( texture );
|
|
591
|
+
|
|
592
|
+
if ( texture.isRenderTargetTexture === false && texture.version > 0 && textureProperties.__version !== texture.version ) {
|
|
593
|
+
|
|
594
|
+
uploadTexture( textureProperties, texture, slot );
|
|
595
|
+
return;
|
|
596
|
+
|
|
597
|
+
} else if ( texture.isExternalTexture ) {
|
|
598
|
+
|
|
599
|
+
textureProperties.__webglTexture = texture.sourceTexture ? texture.sourceTexture : null;
|
|
600
|
+
|
|
601
|
+
}
|
|
602
|
+
|
|
603
|
+
state.bindTexture( _gl.TEXTURE_2D_ARRAY, textureProperties.__webglTexture, _gl.TEXTURE0 + slot );
|
|
604
|
+
|
|
605
|
+
}
|
|
606
|
+
|
|
607
|
+
function setTexture3D( texture, slot ) {
|
|
608
|
+
|
|
609
|
+
const textureProperties = properties.get( texture );
|
|
610
|
+
|
|
611
|
+
if ( texture.isRenderTargetTexture === false && texture.version > 0 && textureProperties.__version !== texture.version ) {
|
|
612
|
+
|
|
613
|
+
uploadTexture( textureProperties, texture, slot );
|
|
614
|
+
return;
|
|
615
|
+
|
|
616
|
+
}
|
|
617
|
+
|
|
618
|
+
state.bindTexture( _gl.TEXTURE_3D, textureProperties.__webglTexture, _gl.TEXTURE0 + slot );
|
|
619
|
+
|
|
620
|
+
}
|
|
621
|
+
|
|
622
|
+
function setTextureCube( texture, slot ) {
|
|
623
|
+
|
|
624
|
+
const textureProperties = properties.get( texture );
|
|
625
|
+
|
|
626
|
+
if ( texture.isCubeDepthTexture !== true && texture.version > 0 && textureProperties.__version !== texture.version ) {
|
|
627
|
+
|
|
628
|
+
uploadCubeTexture( textureProperties, texture, slot );
|
|
629
|
+
return;
|
|
630
|
+
|
|
631
|
+
}
|
|
632
|
+
|
|
633
|
+
state.bindTexture( _gl.TEXTURE_CUBE_MAP, textureProperties.__webglTexture, _gl.TEXTURE0 + slot );
|
|
634
|
+
|
|
635
|
+
}
|
|
636
|
+
|
|
637
|
+
const wrappingToGL = {
|
|
638
|
+
[ RepeatWrapping ]: _gl.REPEAT,
|
|
639
|
+
[ ClampToEdgeWrapping ]: _gl.CLAMP_TO_EDGE,
|
|
640
|
+
[ MirroredRepeatWrapping ]: _gl.MIRRORED_REPEAT
|
|
641
|
+
};
|
|
642
|
+
|
|
643
|
+
const filterToGL = {
|
|
644
|
+
[ NearestFilter ]: _gl.NEAREST,
|
|
645
|
+
[ NearestMipmapNearestFilter ]: _gl.NEAREST_MIPMAP_NEAREST,
|
|
646
|
+
[ NearestMipmapLinearFilter ]: _gl.NEAREST_MIPMAP_LINEAR,
|
|
647
|
+
|
|
648
|
+
[ LinearFilter ]: _gl.LINEAR,
|
|
649
|
+
[ LinearMipmapNearestFilter ]: _gl.LINEAR_MIPMAP_NEAREST,
|
|
650
|
+
[ LinearMipmapLinearFilter ]: _gl.LINEAR_MIPMAP_LINEAR
|
|
651
|
+
};
|
|
652
|
+
|
|
653
|
+
const compareToGL = {
|
|
654
|
+
[ NeverCompare ]: _gl.NEVER,
|
|
655
|
+
[ AlwaysCompare ]: _gl.ALWAYS,
|
|
656
|
+
[ LessCompare ]: _gl.LESS,
|
|
657
|
+
[ LessEqualCompare ]: _gl.LEQUAL,
|
|
658
|
+
[ EqualCompare ]: _gl.EQUAL,
|
|
659
|
+
[ GreaterEqualCompare ]: _gl.GEQUAL,
|
|
660
|
+
[ GreaterCompare ]: _gl.GREATER,
|
|
661
|
+
[ NotEqualCompare ]: _gl.NOTEQUAL
|
|
662
|
+
};
|
|
663
|
+
|
|
664
|
+
function setTextureParameters( textureType, texture ) {
|
|
665
|
+
|
|
666
|
+
if ( texture.type === FloatType && extensions.has( 'OES_texture_float_linear' ) === false &&
|
|
667
|
+
( texture.magFilter === LinearFilter || texture.magFilter === LinearMipmapNearestFilter || texture.magFilter === NearestMipmapLinearFilter || texture.magFilter === LinearMipmapLinearFilter ||
|
|
668
|
+
texture.minFilter === LinearFilter || texture.minFilter === LinearMipmapNearestFilter || texture.minFilter === NearestMipmapLinearFilter || texture.minFilter === LinearMipmapLinearFilter ) ) {
|
|
669
|
+
|
|
670
|
+
warn( 'WebGLRenderer: Unable to use linear filtering with floating point textures. OES_texture_float_linear not supported on this device.' );
|
|
671
|
+
|
|
672
|
+
}
|
|
673
|
+
|
|
674
|
+
_gl.texParameteri( textureType, _gl.TEXTURE_WRAP_S, wrappingToGL[ texture.wrapS ] );
|
|
675
|
+
_gl.texParameteri( textureType, _gl.TEXTURE_WRAP_T, wrappingToGL[ texture.wrapT ] );
|
|
676
|
+
|
|
677
|
+
if ( textureType === _gl.TEXTURE_3D || textureType === _gl.TEXTURE_2D_ARRAY ) {
|
|
678
|
+
|
|
679
|
+
_gl.texParameteri( textureType, _gl.TEXTURE_WRAP_R, wrappingToGL[ texture.wrapR ] );
|
|
680
|
+
|
|
681
|
+
}
|
|
682
|
+
|
|
683
|
+
_gl.texParameteri( textureType, _gl.TEXTURE_MAG_FILTER, filterToGL[ texture.magFilter ] );
|
|
684
|
+
_gl.texParameteri( textureType, _gl.TEXTURE_MIN_FILTER, filterToGL[ texture.minFilter ] );
|
|
685
|
+
|
|
686
|
+
if ( texture.compareFunction ) {
|
|
687
|
+
|
|
688
|
+
_gl.texParameteri( textureType, _gl.TEXTURE_COMPARE_MODE, _gl.COMPARE_REF_TO_TEXTURE );
|
|
689
|
+
_gl.texParameteri( textureType, _gl.TEXTURE_COMPARE_FUNC, compareToGL[ texture.compareFunction ] );
|
|
690
|
+
|
|
691
|
+
}
|
|
692
|
+
|
|
693
|
+
if ( extensions.has( 'EXT_texture_filter_anisotropic' ) === true ) {
|
|
694
|
+
|
|
695
|
+
if ( texture.magFilter === NearestFilter ) return;
|
|
696
|
+
if ( texture.minFilter !== NearestMipmapLinearFilter && texture.minFilter !== LinearMipmapLinearFilter ) return;
|
|
697
|
+
if ( texture.type === FloatType && extensions.has( 'OES_texture_float_linear' ) === false ) return; // verify extension
|
|
698
|
+
|
|
699
|
+
if ( texture.anisotropy > 1 || properties.get( texture ).__currentAnisotropy ) {
|
|
700
|
+
|
|
701
|
+
const extension = extensions.get( 'EXT_texture_filter_anisotropic' );
|
|
702
|
+
_gl.texParameterf( textureType, extension.TEXTURE_MAX_ANISOTROPY_EXT, Math.min( texture.anisotropy, capabilities.getMaxAnisotropy() ) );
|
|
703
|
+
properties.get( texture ).__currentAnisotropy = texture.anisotropy;
|
|
704
|
+
|
|
705
|
+
}
|
|
706
|
+
|
|
707
|
+
}
|
|
708
|
+
|
|
709
|
+
}
|
|
710
|
+
|
|
711
|
+
function initTexture( textureProperties, texture ) {
|
|
712
|
+
|
|
713
|
+
let forceUpload = false;
|
|
714
|
+
|
|
715
|
+
if ( textureProperties.__webglInit === undefined ) {
|
|
716
|
+
|
|
717
|
+
textureProperties.__webglInit = true;
|
|
718
|
+
|
|
719
|
+
texture.addEventListener( 'dispose', onTextureDispose );
|
|
720
|
+
|
|
721
|
+
}
|
|
722
|
+
|
|
723
|
+
// create Source <-> WebGLTextures mapping if necessary
|
|
724
|
+
|
|
725
|
+
const source = texture.source;
|
|
726
|
+
let webglTextures = _sources.get( source );
|
|
727
|
+
|
|
728
|
+
if ( webglTextures === undefined ) {
|
|
729
|
+
|
|
730
|
+
webglTextures = {};
|
|
731
|
+
_sources.set( source, webglTextures );
|
|
732
|
+
|
|
733
|
+
}
|
|
734
|
+
|
|
735
|
+
// check if there is already a WebGLTexture object for the given texture parameters
|
|
736
|
+
|
|
737
|
+
const textureCacheKey = getTextureCacheKey( texture );
|
|
738
|
+
|
|
739
|
+
if ( textureCacheKey !== textureProperties.__cacheKey ) {
|
|
740
|
+
|
|
741
|
+
// if not, create a new instance of WebGLTexture
|
|
742
|
+
|
|
743
|
+
if ( webglTextures[ textureCacheKey ] === undefined ) {
|
|
744
|
+
|
|
745
|
+
// create new entry
|
|
746
|
+
|
|
747
|
+
webglTextures[ textureCacheKey ] = {
|
|
748
|
+
texture: _gl.createTexture(),
|
|
749
|
+
usedTimes: 0
|
|
750
|
+
};
|
|
751
|
+
|
|
752
|
+
info.memory.textures ++;
|
|
753
|
+
|
|
754
|
+
// when a new instance of WebGLTexture was created, a texture upload is required
|
|
755
|
+
// even if the image contents are identical
|
|
756
|
+
|
|
757
|
+
forceUpload = true;
|
|
758
|
+
|
|
759
|
+
}
|
|
760
|
+
|
|
761
|
+
webglTextures[ textureCacheKey ].usedTimes ++;
|
|
762
|
+
|
|
763
|
+
// every time the texture cache key changes, it's necessary to check if an instance of
|
|
764
|
+
// WebGLTexture can be deleted in order to avoid a memory leak.
|
|
765
|
+
|
|
766
|
+
const webglTexture = webglTextures[ textureProperties.__cacheKey ];
|
|
767
|
+
|
|
768
|
+
if ( webglTexture !== undefined ) {
|
|
769
|
+
|
|
770
|
+
webglTextures[ textureProperties.__cacheKey ].usedTimes --;
|
|
771
|
+
|
|
772
|
+
if ( webglTexture.usedTimes === 0 ) {
|
|
773
|
+
|
|
774
|
+
deleteTexture( texture );
|
|
775
|
+
|
|
776
|
+
}
|
|
777
|
+
|
|
778
|
+
}
|
|
779
|
+
|
|
780
|
+
// store references to cache key and WebGLTexture object
|
|
781
|
+
|
|
782
|
+
textureProperties.__cacheKey = textureCacheKey;
|
|
783
|
+
textureProperties.__webglTexture = webglTextures[ textureCacheKey ].texture;
|
|
784
|
+
|
|
785
|
+
}
|
|
786
|
+
|
|
787
|
+
return forceUpload;
|
|
788
|
+
|
|
789
|
+
}
|
|
790
|
+
|
|
791
|
+
function getRow( index, rowLength, componentStride ) {
|
|
792
|
+
|
|
793
|
+
return Math.floor( Math.floor( index / componentStride ) / rowLength );
|
|
794
|
+
|
|
795
|
+
}
|
|
796
|
+
|
|
797
|
+
function updateTexture( texture, image, glFormat, glType ) {
|
|
798
|
+
|
|
799
|
+
const componentStride = 4; // only RGBA supported
|
|
800
|
+
|
|
801
|
+
const updateRanges = texture.updateRanges;
|
|
802
|
+
|
|
803
|
+
if ( updateRanges.length === 0 ) {
|
|
804
|
+
|
|
805
|
+
state.texSubImage2D( _gl.TEXTURE_2D, 0, 0, 0, image.width, image.height, glFormat, glType, image.data );
|
|
806
|
+
|
|
807
|
+
} else {
|
|
808
|
+
|
|
809
|
+
// Before applying update ranges, we merge any adjacent / overlapping
|
|
810
|
+
// ranges to reduce load on `gl.texSubImage2D`. Empirically, this has led
|
|
811
|
+
// to performance improvements for applications which make heavy use of
|
|
812
|
+
// update ranges. Likely due to GPU command overhead.
|
|
813
|
+
//
|
|
814
|
+
// Note that to reduce garbage collection between frames, we merge the
|
|
815
|
+
// update ranges in-place. This is safe because this method will clear the
|
|
816
|
+
// update ranges once updated.
|
|
817
|
+
|
|
818
|
+
updateRanges.sort( ( a, b ) => a.start - b.start );
|
|
819
|
+
|
|
820
|
+
// To merge the update ranges in-place, we work from left to right in the
|
|
821
|
+
// existing updateRanges array, merging ranges. This may result in a final
|
|
822
|
+
// array which is smaller than the original. This index tracks the last
|
|
823
|
+
// index representing a merged range, any data after this index can be
|
|
824
|
+
// trimmed once the merge algorithm is completed.
|
|
825
|
+
let mergeIndex = 0;
|
|
826
|
+
|
|
827
|
+
for ( let i = 1; i < updateRanges.length; i ++ ) {
|
|
828
|
+
|
|
829
|
+
const previousRange = updateRanges[ mergeIndex ];
|
|
830
|
+
const range = updateRanges[ i ];
|
|
831
|
+
|
|
832
|
+
// Only merge if in the same row and overlapping/adjacent
|
|
833
|
+
const previousEnd = previousRange.start + previousRange.count;
|
|
834
|
+
const currentRow = getRow( range.start, image.width, componentStride );
|
|
835
|
+
const previousRow = getRow( previousRange.start, image.width, componentStride );
|
|
836
|
+
|
|
837
|
+
// We add one here to merge adjacent ranges. This is safe because ranges
|
|
838
|
+
// operate over positive integers.
|
|
839
|
+
if (
|
|
840
|
+
range.start <= previousEnd + 1 &&
|
|
841
|
+
currentRow === previousRow &&
|
|
842
|
+
getRow( range.start + range.count - 1, image.width, componentStride ) === currentRow // ensure range doesn't spill
|
|
843
|
+
) {
|
|
844
|
+
|
|
845
|
+
previousRange.count = Math.max(
|
|
846
|
+
previousRange.count,
|
|
847
|
+
range.start + range.count - previousRange.start
|
|
848
|
+
);
|
|
849
|
+
|
|
850
|
+
} else {
|
|
851
|
+
|
|
852
|
+
++ mergeIndex;
|
|
853
|
+
updateRanges[ mergeIndex ] = range;
|
|
854
|
+
|
|
855
|
+
}
|
|
856
|
+
|
|
857
|
+
|
|
858
|
+
}
|
|
859
|
+
|
|
860
|
+
// Trim the array to only contain the merged ranges.
|
|
861
|
+
updateRanges.length = mergeIndex + 1;
|
|
862
|
+
|
|
863
|
+
const currentUnpackRowLen = state.getParameter( _gl.UNPACK_ROW_LENGTH );
|
|
864
|
+
const currentUnpackSkipPixels = state.getParameter( _gl.UNPACK_SKIP_PIXELS );
|
|
865
|
+
const currentUnpackSkipRows = state.getParameter( _gl.UNPACK_SKIP_ROWS );
|
|
866
|
+
|
|
867
|
+
state.pixelStorei( _gl.UNPACK_ROW_LENGTH, image.width );
|
|
868
|
+
|
|
869
|
+
for ( let i = 0, l = updateRanges.length; i < l; i ++ ) {
|
|
870
|
+
|
|
871
|
+
const range = updateRanges[ i ];
|
|
872
|
+
|
|
873
|
+
const pixelStart = Math.floor( range.start / componentStride );
|
|
874
|
+
const pixelCount = Math.ceil( range.count / componentStride );
|
|
875
|
+
|
|
876
|
+
const x = pixelStart % image.width;
|
|
877
|
+
const y = Math.floor( pixelStart / image.width );
|
|
878
|
+
|
|
879
|
+
// Assumes update ranges refer to contiguous memory
|
|
880
|
+
const width = pixelCount;
|
|
881
|
+
const height = 1;
|
|
882
|
+
|
|
883
|
+
state.pixelStorei( _gl.UNPACK_SKIP_PIXELS, x );
|
|
884
|
+
state.pixelStorei( _gl.UNPACK_SKIP_ROWS, y );
|
|
885
|
+
|
|
886
|
+
state.texSubImage2D( _gl.TEXTURE_2D, 0, x, y, width, height, glFormat, glType, image.data );
|
|
887
|
+
|
|
888
|
+
}
|
|
889
|
+
|
|
890
|
+
texture.clearUpdateRanges();
|
|
891
|
+
|
|
892
|
+
state.pixelStorei( _gl.UNPACK_ROW_LENGTH, currentUnpackRowLen );
|
|
893
|
+
state.pixelStorei( _gl.UNPACK_SKIP_PIXELS, currentUnpackSkipPixels );
|
|
894
|
+
state.pixelStorei( _gl.UNPACK_SKIP_ROWS, currentUnpackSkipRows );
|
|
895
|
+
|
|
896
|
+
}
|
|
897
|
+
|
|
898
|
+
}
|
|
899
|
+
|
|
900
|
+
function uploadTexture( textureProperties, texture, slot ) {
|
|
901
|
+
|
|
902
|
+
let textureType = _gl.TEXTURE_2D;
|
|
903
|
+
|
|
904
|
+
if ( texture.isDataArrayTexture || texture.isCompressedArrayTexture ) textureType = _gl.TEXTURE_2D_ARRAY;
|
|
905
|
+
if ( texture.isData3DTexture ) textureType = _gl.TEXTURE_3D;
|
|
906
|
+
|
|
907
|
+
const forceUpload = initTexture( textureProperties, texture );
|
|
908
|
+
const source = texture.source;
|
|
909
|
+
|
|
910
|
+
state.bindTexture( textureType, textureProperties.__webglTexture, _gl.TEXTURE0 + slot );
|
|
911
|
+
|
|
912
|
+
const sourceProperties = properties.get( source );
|
|
913
|
+
|
|
914
|
+
if ( source.version !== sourceProperties.__version || forceUpload === true ) {
|
|
915
|
+
|
|
916
|
+
state.activeTexture( _gl.TEXTURE0 + slot );
|
|
917
|
+
|
|
918
|
+
const isImageBitmap = ( typeof ImageBitmap !== 'undefined' && texture.image instanceof ImageBitmap );
|
|
919
|
+
|
|
920
|
+
if ( isImageBitmap === false ) {
|
|
921
|
+
|
|
922
|
+
const workingPrimaries = ColorManagement.getPrimaries( ColorManagement.workingColorSpace );
|
|
923
|
+
const texturePrimaries = texture.colorSpace === NoColorSpace ? null : ColorManagement.getPrimaries( texture.colorSpace );
|
|
924
|
+
const unpackConversion = texture.colorSpace === NoColorSpace || workingPrimaries === texturePrimaries ? _gl.NONE : _gl.BROWSER_DEFAULT_WEBGL;
|
|
925
|
+
|
|
926
|
+
state.pixelStorei( _gl.UNPACK_FLIP_Y_WEBGL, texture.flipY );
|
|
927
|
+
state.pixelStorei( _gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, texture.premultiplyAlpha );
|
|
928
|
+
state.pixelStorei( _gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, unpackConversion );
|
|
929
|
+
|
|
930
|
+
}
|
|
931
|
+
|
|
932
|
+
state.pixelStorei( _gl.UNPACK_ALIGNMENT, texture.unpackAlignment );
|
|
933
|
+
|
|
934
|
+
let image = resizeImage( texture.image, false, capabilities.maxTextureSize );
|
|
935
|
+
image = verifyColorSpace( texture, image );
|
|
936
|
+
|
|
937
|
+
const glFormat = utils.convert( texture.format, texture.colorSpace );
|
|
938
|
+
|
|
939
|
+
const glType = utils.convert( texture.type );
|
|
940
|
+
let glInternalFormat = getInternalFormat( texture.internalFormat, glFormat, glType, texture.normalized, texture.colorSpace, texture.isVideoTexture );
|
|
941
|
+
|
|
942
|
+
setTextureParameters( textureType, texture );
|
|
943
|
+
|
|
944
|
+
let mipmap;
|
|
945
|
+
const mipmaps = texture.mipmaps;
|
|
946
|
+
|
|
947
|
+
const useTexStorage = ( texture.isVideoTexture !== true );
|
|
948
|
+
const allocateMemory = ( sourceProperties.__version === undefined ) || ( forceUpload === true );
|
|
949
|
+
const dataReady = source.dataReady;
|
|
950
|
+
const levels = getMipLevels( texture, image );
|
|
951
|
+
|
|
952
|
+
if ( texture.isDepthTexture ) {
|
|
953
|
+
|
|
954
|
+
glInternalFormat = getInternalDepthFormat( texture.format === DepthStencilFormat, texture.type );
|
|
955
|
+
|
|
956
|
+
//
|
|
957
|
+
|
|
958
|
+
if ( allocateMemory ) {
|
|
959
|
+
|
|
960
|
+
if ( useTexStorage ) {
|
|
961
|
+
|
|
962
|
+
state.texStorage2D( _gl.TEXTURE_2D, 1, glInternalFormat, image.width, image.height );
|
|
963
|
+
|
|
964
|
+
} else {
|
|
965
|
+
|
|
966
|
+
state.texImage2D( _gl.TEXTURE_2D, 0, glInternalFormat, image.width, image.height, 0, glFormat, glType, null );
|
|
967
|
+
|
|
968
|
+
}
|
|
969
|
+
|
|
970
|
+
}
|
|
971
|
+
|
|
972
|
+
} else if ( texture.isDataTexture ) {
|
|
973
|
+
|
|
974
|
+
// use manually created mipmaps if available
|
|
975
|
+
// if there are no manual mipmaps
|
|
976
|
+
// set 0 level mipmap and then use GL to generate other mipmap levels
|
|
977
|
+
|
|
978
|
+
if ( mipmaps.length > 0 ) {
|
|
979
|
+
|
|
980
|
+
if ( useTexStorage && allocateMemory ) {
|
|
981
|
+
|
|
982
|
+
state.texStorage2D( _gl.TEXTURE_2D, levels, glInternalFormat, mipmaps[ 0 ].width, mipmaps[ 0 ].height );
|
|
983
|
+
|
|
984
|
+
}
|
|
985
|
+
|
|
986
|
+
for ( let i = 0, il = mipmaps.length; i < il; i ++ ) {
|
|
987
|
+
|
|
988
|
+
mipmap = mipmaps[ i ];
|
|
989
|
+
|
|
990
|
+
if ( useTexStorage ) {
|
|
991
|
+
|
|
992
|
+
if ( dataReady ) {
|
|
993
|
+
|
|
994
|
+
state.texSubImage2D( _gl.TEXTURE_2D, i, 0, 0, mipmap.width, mipmap.height, glFormat, glType, mipmap.data );
|
|
995
|
+
|
|
996
|
+
}
|
|
997
|
+
|
|
998
|
+
} else {
|
|
999
|
+
|
|
1000
|
+
state.texImage2D( _gl.TEXTURE_2D, i, glInternalFormat, mipmap.width, mipmap.height, 0, glFormat, glType, mipmap.data );
|
|
1001
|
+
|
|
1002
|
+
}
|
|
1003
|
+
|
|
1004
|
+
}
|
|
1005
|
+
|
|
1006
|
+
texture.generateMipmaps = false;
|
|
1007
|
+
|
|
1008
|
+
} else {
|
|
1009
|
+
|
|
1010
|
+
if ( useTexStorage ) {
|
|
1011
|
+
|
|
1012
|
+
if ( allocateMemory ) {
|
|
1013
|
+
|
|
1014
|
+
state.texStorage2D( _gl.TEXTURE_2D, levels, glInternalFormat, image.width, image.height );
|
|
1015
|
+
|
|
1016
|
+
}
|
|
1017
|
+
|
|
1018
|
+
if ( dataReady ) {
|
|
1019
|
+
|
|
1020
|
+
updateTexture( texture, image, glFormat, glType );
|
|
1021
|
+
|
|
1022
|
+
}
|
|
1023
|
+
|
|
1024
|
+
} else {
|
|
1025
|
+
|
|
1026
|
+
state.texImage2D( _gl.TEXTURE_2D, 0, glInternalFormat, image.width, image.height, 0, glFormat, glType, image.data );
|
|
1027
|
+
|
|
1028
|
+
}
|
|
1029
|
+
|
|
1030
|
+
}
|
|
1031
|
+
|
|
1032
|
+
} else if ( texture.isCompressedTexture ) {
|
|
1033
|
+
|
|
1034
|
+
if ( texture.isCompressedArrayTexture ) {
|
|
1035
|
+
|
|
1036
|
+
if ( useTexStorage && allocateMemory ) {
|
|
1037
|
+
|
|
1038
|
+
state.texStorage3D( _gl.TEXTURE_2D_ARRAY, levels, glInternalFormat, mipmaps[ 0 ].width, mipmaps[ 0 ].height, image.depth );
|
|
1039
|
+
|
|
1040
|
+
}
|
|
1041
|
+
|
|
1042
|
+
for ( let i = 0, il = mipmaps.length; i < il; i ++ ) {
|
|
1043
|
+
|
|
1044
|
+
mipmap = mipmaps[ i ];
|
|
1045
|
+
|
|
1046
|
+
if ( texture.format !== RGBAFormat ) {
|
|
1047
|
+
|
|
1048
|
+
if ( glFormat !== null ) {
|
|
1049
|
+
|
|
1050
|
+
if ( useTexStorage ) {
|
|
1051
|
+
|
|
1052
|
+
if ( dataReady ) {
|
|
1053
|
+
|
|
1054
|
+
if ( texture.layerUpdates.size > 0 ) {
|
|
1055
|
+
|
|
1056
|
+
const layerByteLength = getByteLength( mipmap.width, mipmap.height, texture.format, texture.type );
|
|
1057
|
+
|
|
1058
|
+
for ( const layerIndex of texture.layerUpdates ) {
|
|
1059
|
+
|
|
1060
|
+
const layerData = mipmap.data.subarray(
|
|
1061
|
+
layerIndex * layerByteLength / mipmap.data.BYTES_PER_ELEMENT,
|
|
1062
|
+
( layerIndex + 1 ) * layerByteLength / mipmap.data.BYTES_PER_ELEMENT
|
|
1063
|
+
);
|
|
1064
|
+
state.compressedTexSubImage3D( _gl.TEXTURE_2D_ARRAY, i, 0, 0, layerIndex, mipmap.width, mipmap.height, 1, glFormat, layerData );
|
|
1065
|
+
|
|
1066
|
+
}
|
|
1067
|
+
|
|
1068
|
+
texture.clearLayerUpdates();
|
|
1069
|
+
|
|
1070
|
+
} else {
|
|
1071
|
+
|
|
1072
|
+
state.compressedTexSubImage3D( _gl.TEXTURE_2D_ARRAY, i, 0, 0, 0, mipmap.width, mipmap.height, image.depth, glFormat, mipmap.data );
|
|
1073
|
+
|
|
1074
|
+
}
|
|
1075
|
+
|
|
1076
|
+
}
|
|
1077
|
+
|
|
1078
|
+
} else {
|
|
1079
|
+
|
|
1080
|
+
state.compressedTexImage3D( _gl.TEXTURE_2D_ARRAY, i, glInternalFormat, mipmap.width, mipmap.height, image.depth, 0, mipmap.data, 0, 0 );
|
|
1081
|
+
|
|
1082
|
+
}
|
|
1083
|
+
|
|
1084
|
+
} else {
|
|
1085
|
+
|
|
1086
|
+
warn( 'WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()' );
|
|
1087
|
+
|
|
1088
|
+
}
|
|
1089
|
+
|
|
1090
|
+
} else {
|
|
1091
|
+
|
|
1092
|
+
if ( useTexStorage ) {
|
|
1093
|
+
|
|
1094
|
+
if ( dataReady ) {
|
|
1095
|
+
|
|
1096
|
+
state.texSubImage3D( _gl.TEXTURE_2D_ARRAY, i, 0, 0, 0, mipmap.width, mipmap.height, image.depth, glFormat, glType, mipmap.data );
|
|
1097
|
+
|
|
1098
|
+
}
|
|
1099
|
+
|
|
1100
|
+
} else {
|
|
1101
|
+
|
|
1102
|
+
state.texImage3D( _gl.TEXTURE_2D_ARRAY, i, glInternalFormat, mipmap.width, mipmap.height, image.depth, 0, glFormat, glType, mipmap.data );
|
|
1103
|
+
|
|
1104
|
+
}
|
|
1105
|
+
|
|
1106
|
+
}
|
|
1107
|
+
|
|
1108
|
+
}
|
|
1109
|
+
|
|
1110
|
+
} else {
|
|
1111
|
+
|
|
1112
|
+
if ( useTexStorage && allocateMemory ) {
|
|
1113
|
+
|
|
1114
|
+
state.texStorage2D( _gl.TEXTURE_2D, levels, glInternalFormat, mipmaps[ 0 ].width, mipmaps[ 0 ].height );
|
|
1115
|
+
|
|
1116
|
+
}
|
|
1117
|
+
|
|
1118
|
+
for ( let i = 0, il = mipmaps.length; i < il; i ++ ) {
|
|
1119
|
+
|
|
1120
|
+
mipmap = mipmaps[ i ];
|
|
1121
|
+
|
|
1122
|
+
if ( texture.format !== RGBAFormat ) {
|
|
1123
|
+
|
|
1124
|
+
if ( glFormat !== null ) {
|
|
1125
|
+
|
|
1126
|
+
if ( useTexStorage ) {
|
|
1127
|
+
|
|
1128
|
+
if ( dataReady ) {
|
|
1129
|
+
|
|
1130
|
+
state.compressedTexSubImage2D( _gl.TEXTURE_2D, i, 0, 0, mipmap.width, mipmap.height, glFormat, mipmap.data );
|
|
1131
|
+
|
|
1132
|
+
}
|
|
1133
|
+
|
|
1134
|
+
} else {
|
|
1135
|
+
|
|
1136
|
+
state.compressedTexImage2D( _gl.TEXTURE_2D, i, glInternalFormat, mipmap.width, mipmap.height, 0, mipmap.data );
|
|
1137
|
+
|
|
1138
|
+
}
|
|
1139
|
+
|
|
1140
|
+
} else {
|
|
1141
|
+
|
|
1142
|
+
warn( 'WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()' );
|
|
1143
|
+
|
|
1144
|
+
}
|
|
1145
|
+
|
|
1146
|
+
} else {
|
|
1147
|
+
|
|
1148
|
+
if ( useTexStorage ) {
|
|
1149
|
+
|
|
1150
|
+
if ( dataReady ) {
|
|
1151
|
+
|
|
1152
|
+
state.texSubImage2D( _gl.TEXTURE_2D, i, 0, 0, mipmap.width, mipmap.height, glFormat, glType, mipmap.data );
|
|
1153
|
+
|
|
1154
|
+
}
|
|
1155
|
+
|
|
1156
|
+
} else {
|
|
1157
|
+
|
|
1158
|
+
state.texImage2D( _gl.TEXTURE_2D, i, glInternalFormat, mipmap.width, mipmap.height, 0, glFormat, glType, mipmap.data );
|
|
1159
|
+
|
|
1160
|
+
}
|
|
1161
|
+
|
|
1162
|
+
}
|
|
1163
|
+
|
|
1164
|
+
}
|
|
1165
|
+
|
|
1166
|
+
}
|
|
1167
|
+
|
|
1168
|
+
} else if ( texture.isDataArrayTexture ) {
|
|
1169
|
+
|
|
1170
|
+
if ( useTexStorage ) {
|
|
1171
|
+
|
|
1172
|
+
if ( allocateMemory ) {
|
|
1173
|
+
|
|
1174
|
+
state.texStorage3D( _gl.TEXTURE_2D_ARRAY, levels, glInternalFormat, image.width, image.height, image.depth );
|
|
1175
|
+
|
|
1176
|
+
}
|
|
1177
|
+
|
|
1178
|
+
if ( dataReady ) {
|
|
1179
|
+
|
|
1180
|
+
if ( texture.layerUpdates.size > 0 ) {
|
|
1181
|
+
|
|
1182
|
+
const layerByteLength = getByteLength( image.width, image.height, texture.format, texture.type );
|
|
1183
|
+
|
|
1184
|
+
for ( const layerIndex of texture.layerUpdates ) {
|
|
1185
|
+
|
|
1186
|
+
const layerData = image.data.subarray(
|
|
1187
|
+
layerIndex * layerByteLength / image.data.BYTES_PER_ELEMENT,
|
|
1188
|
+
( layerIndex + 1 ) * layerByteLength / image.data.BYTES_PER_ELEMENT
|
|
1189
|
+
);
|
|
1190
|
+
state.texSubImage3D( _gl.TEXTURE_2D_ARRAY, 0, 0, 0, layerIndex, image.width, image.height, 1, glFormat, glType, layerData );
|
|
1191
|
+
|
|
1192
|
+
}
|
|
1193
|
+
|
|
1194
|
+
texture.clearLayerUpdates();
|
|
1195
|
+
|
|
1196
|
+
} else {
|
|
1197
|
+
|
|
1198
|
+
state.texSubImage3D( _gl.TEXTURE_2D_ARRAY, 0, 0, 0, 0, image.width, image.height, image.depth, glFormat, glType, image.data );
|
|
1199
|
+
|
|
1200
|
+
}
|
|
1201
|
+
|
|
1202
|
+
}
|
|
1203
|
+
|
|
1204
|
+
} else {
|
|
1205
|
+
|
|
1206
|
+
state.texImage3D( _gl.TEXTURE_2D_ARRAY, 0, glInternalFormat, image.width, image.height, image.depth, 0, glFormat, glType, image.data );
|
|
1207
|
+
|
|
1208
|
+
}
|
|
1209
|
+
|
|
1210
|
+
} else if ( texture.isData3DTexture ) {
|
|
1211
|
+
|
|
1212
|
+
if ( useTexStorage ) {
|
|
1213
|
+
|
|
1214
|
+
if ( allocateMemory ) {
|
|
1215
|
+
|
|
1216
|
+
state.texStorage3D( _gl.TEXTURE_3D, levels, glInternalFormat, image.width, image.height, image.depth );
|
|
1217
|
+
|
|
1218
|
+
}
|
|
1219
|
+
|
|
1220
|
+
if ( dataReady ) {
|
|
1221
|
+
|
|
1222
|
+
state.texSubImage3D( _gl.TEXTURE_3D, 0, 0, 0, 0, image.width, image.height, image.depth, glFormat, glType, image.data );
|
|
1223
|
+
|
|
1224
|
+
}
|
|
1225
|
+
|
|
1226
|
+
} else {
|
|
1227
|
+
|
|
1228
|
+
state.texImage3D( _gl.TEXTURE_3D, 0, glInternalFormat, image.width, image.height, image.depth, 0, glFormat, glType, image.data );
|
|
1229
|
+
|
|
1230
|
+
}
|
|
1231
|
+
|
|
1232
|
+
} else if ( texture.isFramebufferTexture ) {
|
|
1233
|
+
|
|
1234
|
+
if ( allocateMemory ) {
|
|
1235
|
+
|
|
1236
|
+
if ( useTexStorage ) {
|
|
1237
|
+
|
|
1238
|
+
state.texStorage2D( _gl.TEXTURE_2D, levels, glInternalFormat, image.width, image.height );
|
|
1239
|
+
|
|
1240
|
+
} else {
|
|
1241
|
+
|
|
1242
|
+
let width = image.width, height = image.height;
|
|
1243
|
+
|
|
1244
|
+
for ( let i = 0; i < levels; i ++ ) {
|
|
1245
|
+
|
|
1246
|
+
state.texImage2D( _gl.TEXTURE_2D, i, glInternalFormat, width, height, 0, glFormat, glType, null );
|
|
1247
|
+
|
|
1248
|
+
width >>= 1;
|
|
1249
|
+
height >>= 1;
|
|
1250
|
+
|
|
1251
|
+
}
|
|
1252
|
+
|
|
1253
|
+
}
|
|
1254
|
+
|
|
1255
|
+
}
|
|
1256
|
+
|
|
1257
|
+
} else if ( texture.isHTMLTexture ) {
|
|
1258
|
+
|
|
1259
|
+
if ( 'texElementImage2D' in _gl ) {
|
|
1260
|
+
|
|
1261
|
+
const canvas = _gl.canvas;
|
|
1262
|
+
|
|
1263
|
+
// Ensure the canvas supports HTML-in-Canvas and the element is a child.
|
|
1264
|
+
if ( ! canvas.hasAttribute( 'layoutsubtree' ) ) {
|
|
1265
|
+
|
|
1266
|
+
canvas.setAttribute( 'layoutsubtree', 'true' );
|
|
1267
|
+
|
|
1268
|
+
}
|
|
1269
|
+
|
|
1270
|
+
if ( image.parentNode !== canvas ) {
|
|
1271
|
+
|
|
1272
|
+
canvas.appendChild( image );
|
|
1273
|
+
|
|
1274
|
+
// Register and set up a shared paint callback for all HTMLTextures.
|
|
1275
|
+
_htmlTextures.add( texture );
|
|
1276
|
+
|
|
1277
|
+
canvas.onpaint = ( event ) => {
|
|
1278
|
+
|
|
1279
|
+
const changed = event.changedElements;
|
|
1280
|
+
|
|
1281
|
+
for ( const t of _htmlTextures ) {
|
|
1282
|
+
|
|
1283
|
+
if ( changed.includes( t.image ) ) {
|
|
1284
|
+
|
|
1285
|
+
t.needsUpdate = true;
|
|
1286
|
+
|
|
1287
|
+
}
|
|
1288
|
+
|
|
1289
|
+
}
|
|
1290
|
+
|
|
1291
|
+
};
|
|
1292
|
+
|
|
1293
|
+
canvas.requestPaint();
|
|
1294
|
+
return;
|
|
1295
|
+
|
|
1296
|
+
}
|
|
1297
|
+
|
|
1298
|
+
const level = 0;
|
|
1299
|
+
const internalFormat = _gl.RGBA;
|
|
1300
|
+
const srcFormat = _gl.RGBA;
|
|
1301
|
+
const srcType = _gl.UNSIGNED_BYTE;
|
|
1302
|
+
|
|
1303
|
+
_gl.texElementImage2D( _gl.TEXTURE_2D, level, internalFormat, srcFormat, srcType, image );
|
|
1304
|
+
_gl.texParameteri( _gl.TEXTURE_2D, _gl.TEXTURE_MIN_FILTER, _gl.LINEAR );
|
|
1305
|
+
_gl.texParameteri( _gl.TEXTURE_2D, _gl.TEXTURE_WRAP_S, _gl.CLAMP_TO_EDGE );
|
|
1306
|
+
_gl.texParameteri( _gl.TEXTURE_2D, _gl.TEXTURE_WRAP_T, _gl.CLAMP_TO_EDGE );
|
|
1307
|
+
|
|
1308
|
+
}
|
|
1309
|
+
|
|
1310
|
+
} else {
|
|
1311
|
+
|
|
1312
|
+
// regular Texture (image, video, canvas)
|
|
1313
|
+
|
|
1314
|
+
// use manually created mipmaps if available
|
|
1315
|
+
// if there are no manual mipmaps
|
|
1316
|
+
// set 0 level mipmap and then use GL to generate other mipmap levels
|
|
1317
|
+
|
|
1318
|
+
if ( mipmaps.length > 0 ) {
|
|
1319
|
+
|
|
1320
|
+
if ( useTexStorage && allocateMemory ) {
|
|
1321
|
+
|
|
1322
|
+
const dimensions = getDimensions( mipmaps[ 0 ] );
|
|
1323
|
+
|
|
1324
|
+
state.texStorage2D( _gl.TEXTURE_2D, levels, glInternalFormat, dimensions.width, dimensions.height );
|
|
1325
|
+
|
|
1326
|
+
}
|
|
1327
|
+
|
|
1328
|
+
for ( let i = 0, il = mipmaps.length; i < il; i ++ ) {
|
|
1329
|
+
|
|
1330
|
+
mipmap = mipmaps[ i ];
|
|
1331
|
+
|
|
1332
|
+
if ( useTexStorage ) {
|
|
1333
|
+
|
|
1334
|
+
if ( dataReady ) {
|
|
1335
|
+
|
|
1336
|
+
state.texSubImage2D( _gl.TEXTURE_2D, i, 0, 0, glFormat, glType, mipmap );
|
|
1337
|
+
|
|
1338
|
+
}
|
|
1339
|
+
|
|
1340
|
+
} else {
|
|
1341
|
+
|
|
1342
|
+
state.texImage2D( _gl.TEXTURE_2D, i, glInternalFormat, glFormat, glType, mipmap );
|
|
1343
|
+
|
|
1344
|
+
}
|
|
1345
|
+
|
|
1346
|
+
}
|
|
1347
|
+
|
|
1348
|
+
texture.generateMipmaps = false;
|
|
1349
|
+
|
|
1350
|
+
} else {
|
|
1351
|
+
|
|
1352
|
+
if ( useTexStorage ) {
|
|
1353
|
+
|
|
1354
|
+
if ( allocateMemory ) {
|
|
1355
|
+
|
|
1356
|
+
const dimensions = getDimensions( image );
|
|
1357
|
+
|
|
1358
|
+
state.texStorage2D( _gl.TEXTURE_2D, levels, glInternalFormat, dimensions.width, dimensions.height );
|
|
1359
|
+
|
|
1360
|
+
}
|
|
1361
|
+
|
|
1362
|
+
if ( dataReady ) {
|
|
1363
|
+
|
|
1364
|
+
state.texSubImage2D( _gl.TEXTURE_2D, 0, 0, 0, glFormat, glType, image );
|
|
1365
|
+
|
|
1366
|
+
}
|
|
1367
|
+
|
|
1368
|
+
} else {
|
|
1369
|
+
|
|
1370
|
+
state.texImage2D( _gl.TEXTURE_2D, 0, glInternalFormat, glFormat, glType, image );
|
|
1371
|
+
|
|
1372
|
+
}
|
|
1373
|
+
|
|
1374
|
+
}
|
|
1375
|
+
|
|
1376
|
+
}
|
|
1377
|
+
|
|
1378
|
+
if ( textureNeedsGenerateMipmaps( texture ) ) {
|
|
1379
|
+
|
|
1380
|
+
generateMipmap( textureType );
|
|
1381
|
+
|
|
1382
|
+
}
|
|
1383
|
+
|
|
1384
|
+
sourceProperties.__version = source.version;
|
|
1385
|
+
|
|
1386
|
+
if ( texture.onUpdate ) texture.onUpdate( texture );
|
|
1387
|
+
|
|
1388
|
+
}
|
|
1389
|
+
|
|
1390
|
+
textureProperties.__version = texture.version;
|
|
1391
|
+
|
|
1392
|
+
}
|
|
1393
|
+
|
|
1394
|
+
function uploadCubeTexture( textureProperties, texture, slot ) {
|
|
1395
|
+
|
|
1396
|
+
if ( texture.image.length !== 6 ) return;
|
|
1397
|
+
|
|
1398
|
+
const forceUpload = initTexture( textureProperties, texture );
|
|
1399
|
+
const source = texture.source;
|
|
1400
|
+
|
|
1401
|
+
state.bindTexture( _gl.TEXTURE_CUBE_MAP, textureProperties.__webglTexture, _gl.TEXTURE0 + slot );
|
|
1402
|
+
|
|
1403
|
+
const sourceProperties = properties.get( source );
|
|
1404
|
+
|
|
1405
|
+
if ( source.version !== sourceProperties.__version || forceUpload === true ) {
|
|
1406
|
+
|
|
1407
|
+
state.activeTexture( _gl.TEXTURE0 + slot );
|
|
1408
|
+
|
|
1409
|
+
const workingPrimaries = ColorManagement.getPrimaries( ColorManagement.workingColorSpace );
|
|
1410
|
+
const texturePrimaries = texture.colorSpace === NoColorSpace ? null : ColorManagement.getPrimaries( texture.colorSpace );
|
|
1411
|
+
const unpackConversion = texture.colorSpace === NoColorSpace || workingPrimaries === texturePrimaries ? _gl.NONE : _gl.BROWSER_DEFAULT_WEBGL;
|
|
1412
|
+
|
|
1413
|
+
state.pixelStorei( _gl.UNPACK_FLIP_Y_WEBGL, texture.flipY );
|
|
1414
|
+
state.pixelStorei( _gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, texture.premultiplyAlpha );
|
|
1415
|
+
state.pixelStorei( _gl.UNPACK_ALIGNMENT, texture.unpackAlignment );
|
|
1416
|
+
state.pixelStorei( _gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, unpackConversion );
|
|
1417
|
+
|
|
1418
|
+
const isCompressed = ( texture.isCompressedTexture || texture.image[ 0 ].isCompressedTexture );
|
|
1419
|
+
const isDataTexture = ( texture.image[ 0 ] && texture.image[ 0 ].isDataTexture );
|
|
1420
|
+
|
|
1421
|
+
const cubeImage = [];
|
|
1422
|
+
|
|
1423
|
+
for ( let i = 0; i < 6; i ++ ) {
|
|
1424
|
+
|
|
1425
|
+
if ( ! isCompressed && ! isDataTexture ) {
|
|
1426
|
+
|
|
1427
|
+
cubeImage[ i ] = resizeImage( texture.image[ i ], true, capabilities.maxCubemapSize );
|
|
1428
|
+
|
|
1429
|
+
} else {
|
|
1430
|
+
|
|
1431
|
+
cubeImage[ i ] = isDataTexture ? texture.image[ i ].image : texture.image[ i ];
|
|
1432
|
+
|
|
1433
|
+
}
|
|
1434
|
+
|
|
1435
|
+
cubeImage[ i ] = verifyColorSpace( texture, cubeImage[ i ] );
|
|
1436
|
+
|
|
1437
|
+
}
|
|
1438
|
+
|
|
1439
|
+
const image = cubeImage[ 0 ],
|
|
1440
|
+
glFormat = utils.convert( texture.format, texture.colorSpace ),
|
|
1441
|
+
glType = utils.convert( texture.type ),
|
|
1442
|
+
glInternalFormat = getInternalFormat( texture.internalFormat, glFormat, glType, texture.normalized, texture.colorSpace );
|
|
1443
|
+
|
|
1444
|
+
const useTexStorage = ( texture.isVideoTexture !== true );
|
|
1445
|
+
const allocateMemory = ( sourceProperties.__version === undefined ) || ( forceUpload === true );
|
|
1446
|
+
const dataReady = source.dataReady;
|
|
1447
|
+
let levels = getMipLevels( texture, image );
|
|
1448
|
+
|
|
1449
|
+
setTextureParameters( _gl.TEXTURE_CUBE_MAP, texture );
|
|
1450
|
+
|
|
1451
|
+
let mipmaps;
|
|
1452
|
+
|
|
1453
|
+
if ( isCompressed ) {
|
|
1454
|
+
|
|
1455
|
+
if ( useTexStorage && allocateMemory ) {
|
|
1456
|
+
|
|
1457
|
+
state.texStorage2D( _gl.TEXTURE_CUBE_MAP, levels, glInternalFormat, image.width, image.height );
|
|
1458
|
+
|
|
1459
|
+
}
|
|
1460
|
+
|
|
1461
|
+
for ( let i = 0; i < 6; i ++ ) {
|
|
1462
|
+
|
|
1463
|
+
mipmaps = cubeImage[ i ].mipmaps;
|
|
1464
|
+
|
|
1465
|
+
for ( let j = 0; j < mipmaps.length; j ++ ) {
|
|
1466
|
+
|
|
1467
|
+
const mipmap = mipmaps[ j ];
|
|
1468
|
+
|
|
1469
|
+
if ( texture.format !== RGBAFormat ) {
|
|
1470
|
+
|
|
1471
|
+
if ( glFormat !== null ) {
|
|
1472
|
+
|
|
1473
|
+
if ( useTexStorage ) {
|
|
1474
|
+
|
|
1475
|
+
if ( dataReady ) {
|
|
1476
|
+
|
|
1477
|
+
state.compressedTexSubImage2D( _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, j, 0, 0, mipmap.width, mipmap.height, glFormat, mipmap.data );
|
|
1478
|
+
|
|
1479
|
+
}
|
|
1480
|
+
|
|
1481
|
+
} else {
|
|
1482
|
+
|
|
1483
|
+
state.compressedTexImage2D( _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, j, glInternalFormat, mipmap.width, mipmap.height, 0, mipmap.data );
|
|
1484
|
+
|
|
1485
|
+
}
|
|
1486
|
+
|
|
1487
|
+
} else {
|
|
1488
|
+
|
|
1489
|
+
warn( 'WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()' );
|
|
1490
|
+
|
|
1491
|
+
}
|
|
1492
|
+
|
|
1493
|
+
} else {
|
|
1494
|
+
|
|
1495
|
+
if ( useTexStorage ) {
|
|
1496
|
+
|
|
1497
|
+
if ( dataReady ) {
|
|
1498
|
+
|
|
1499
|
+
state.texSubImage2D( _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, j, 0, 0, mipmap.width, mipmap.height, glFormat, glType, mipmap.data );
|
|
1500
|
+
|
|
1501
|
+
}
|
|
1502
|
+
|
|
1503
|
+
} else {
|
|
1504
|
+
|
|
1505
|
+
state.texImage2D( _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, j, glInternalFormat, mipmap.width, mipmap.height, 0, glFormat, glType, mipmap.data );
|
|
1506
|
+
|
|
1507
|
+
}
|
|
1508
|
+
|
|
1509
|
+
}
|
|
1510
|
+
|
|
1511
|
+
}
|
|
1512
|
+
|
|
1513
|
+
}
|
|
1514
|
+
|
|
1515
|
+
} else {
|
|
1516
|
+
|
|
1517
|
+
mipmaps = texture.mipmaps;
|
|
1518
|
+
|
|
1519
|
+
if ( useTexStorage && allocateMemory ) {
|
|
1520
|
+
|
|
1521
|
+
// TODO: Uniformly handle mipmap definitions
|
|
1522
|
+
// Normal textures and compressed cube textures define base level + mips with their mipmap array
|
|
1523
|
+
// Uncompressed cube textures use their mipmap array only for mips (no base level)
|
|
1524
|
+
|
|
1525
|
+
if ( mipmaps.length > 0 ) levels ++;
|
|
1526
|
+
|
|
1527
|
+
const dimensions = getDimensions( cubeImage[ 0 ] );
|
|
1528
|
+
|
|
1529
|
+
state.texStorage2D( _gl.TEXTURE_CUBE_MAP, levels, glInternalFormat, dimensions.width, dimensions.height );
|
|
1530
|
+
|
|
1531
|
+
}
|
|
1532
|
+
|
|
1533
|
+
for ( let i = 0; i < 6; i ++ ) {
|
|
1534
|
+
|
|
1535
|
+
if ( isDataTexture ) {
|
|
1536
|
+
|
|
1537
|
+
if ( useTexStorage ) {
|
|
1538
|
+
|
|
1539
|
+
if ( dataReady ) {
|
|
1540
|
+
|
|
1541
|
+
state.texSubImage2D( _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, 0, 0, 0, cubeImage[ i ].width, cubeImage[ i ].height, glFormat, glType, cubeImage[ i ].data );
|
|
1542
|
+
|
|
1543
|
+
}
|
|
1544
|
+
|
|
1545
|
+
} else {
|
|
1546
|
+
|
|
1547
|
+
state.texImage2D( _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, 0, glInternalFormat, cubeImage[ i ].width, cubeImage[ i ].height, 0, glFormat, glType, cubeImage[ i ].data );
|
|
1548
|
+
|
|
1549
|
+
}
|
|
1550
|
+
|
|
1551
|
+
for ( let j = 0; j < mipmaps.length; j ++ ) {
|
|
1552
|
+
|
|
1553
|
+
const mipmap = mipmaps[ j ];
|
|
1554
|
+
const mipmapImage = mipmap.image[ i ].image;
|
|
1555
|
+
|
|
1556
|
+
if ( useTexStorage ) {
|
|
1557
|
+
|
|
1558
|
+
if ( dataReady ) {
|
|
1559
|
+
|
|
1560
|
+
state.texSubImage2D( _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, j + 1, 0, 0, mipmapImage.width, mipmapImage.height, glFormat, glType, mipmapImage.data );
|
|
1561
|
+
|
|
1562
|
+
}
|
|
1563
|
+
|
|
1564
|
+
} else {
|
|
1565
|
+
|
|
1566
|
+
state.texImage2D( _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, j + 1, glInternalFormat, mipmapImage.width, mipmapImage.height, 0, glFormat, glType, mipmapImage.data );
|
|
1567
|
+
|
|
1568
|
+
}
|
|
1569
|
+
|
|
1570
|
+
}
|
|
1571
|
+
|
|
1572
|
+
} else {
|
|
1573
|
+
|
|
1574
|
+
if ( useTexStorage ) {
|
|
1575
|
+
|
|
1576
|
+
if ( dataReady ) {
|
|
1577
|
+
|
|
1578
|
+
state.texSubImage2D( _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, 0, 0, 0, glFormat, glType, cubeImage[ i ] );
|
|
1579
|
+
|
|
1580
|
+
}
|
|
1581
|
+
|
|
1582
|
+
} else {
|
|
1583
|
+
|
|
1584
|
+
state.texImage2D( _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, 0, glInternalFormat, glFormat, glType, cubeImage[ i ] );
|
|
1585
|
+
|
|
1586
|
+
}
|
|
1587
|
+
|
|
1588
|
+
for ( let j = 0; j < mipmaps.length; j ++ ) {
|
|
1589
|
+
|
|
1590
|
+
const mipmap = mipmaps[ j ];
|
|
1591
|
+
|
|
1592
|
+
if ( useTexStorage ) {
|
|
1593
|
+
|
|
1594
|
+
if ( dataReady ) {
|
|
1595
|
+
|
|
1596
|
+
state.texSubImage2D( _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, j + 1, 0, 0, glFormat, glType, mipmap.image[ i ] );
|
|
1597
|
+
|
|
1598
|
+
}
|
|
1599
|
+
|
|
1600
|
+
} else {
|
|
1601
|
+
|
|
1602
|
+
state.texImage2D( _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, j + 1, glInternalFormat, glFormat, glType, mipmap.image[ i ] );
|
|
1603
|
+
|
|
1604
|
+
}
|
|
1605
|
+
|
|
1606
|
+
}
|
|
1607
|
+
|
|
1608
|
+
}
|
|
1609
|
+
|
|
1610
|
+
}
|
|
1611
|
+
|
|
1612
|
+
}
|
|
1613
|
+
|
|
1614
|
+
if ( textureNeedsGenerateMipmaps( texture ) ) {
|
|
1615
|
+
|
|
1616
|
+
// We assume images for cube map have the same size.
|
|
1617
|
+
generateMipmap( _gl.TEXTURE_CUBE_MAP );
|
|
1618
|
+
|
|
1619
|
+
}
|
|
1620
|
+
|
|
1621
|
+
sourceProperties.__version = source.version;
|
|
1622
|
+
|
|
1623
|
+
if ( texture.onUpdate ) texture.onUpdate( texture );
|
|
1624
|
+
|
|
1625
|
+
}
|
|
1626
|
+
|
|
1627
|
+
textureProperties.__version = texture.version;
|
|
1628
|
+
|
|
1629
|
+
}
|
|
1630
|
+
|
|
1631
|
+
// Render targets
|
|
1632
|
+
|
|
1633
|
+
// Setup storage for target texture and bind it to correct framebuffer
|
|
1634
|
+
function setupFrameBufferTexture( framebuffer, renderTarget, texture, attachment, textureTarget, level ) {
|
|
1635
|
+
|
|
1636
|
+
const glFormat = utils.convert( texture.format, texture.colorSpace );
|
|
1637
|
+
const glType = utils.convert( texture.type );
|
|
1638
|
+
const glInternalFormat = getInternalFormat( texture.internalFormat, glFormat, glType, texture.normalized, texture.colorSpace );
|
|
1639
|
+
const renderTargetProperties = properties.get( renderTarget );
|
|
1640
|
+
const textureProperties = properties.get( texture );
|
|
1641
|
+
|
|
1642
|
+
textureProperties.__renderTarget = renderTarget;
|
|
1643
|
+
|
|
1644
|
+
if ( ! renderTargetProperties.__hasExternalTextures ) {
|
|
1645
|
+
|
|
1646
|
+
const width = Math.max( 1, renderTarget.width >> level );
|
|
1647
|
+
const height = Math.max( 1, renderTarget.height >> level );
|
|
1648
|
+
|
|
1649
|
+
if ( textureTarget === _gl.TEXTURE_3D || textureTarget === _gl.TEXTURE_2D_ARRAY ) {
|
|
1650
|
+
|
|
1651
|
+
state.texImage3D( textureTarget, level, glInternalFormat, width, height, renderTarget.depth, 0, glFormat, glType, null );
|
|
1652
|
+
|
|
1653
|
+
} else {
|
|
1654
|
+
|
|
1655
|
+
state.texImage2D( textureTarget, level, glInternalFormat, width, height, 0, glFormat, glType, null );
|
|
1656
|
+
|
|
1657
|
+
}
|
|
1658
|
+
|
|
1659
|
+
}
|
|
1660
|
+
|
|
1661
|
+
state.bindFramebuffer( _gl.FRAMEBUFFER, framebuffer );
|
|
1662
|
+
|
|
1663
|
+
if ( useMultisampledRTT( renderTarget ) ) {
|
|
1664
|
+
|
|
1665
|
+
multisampledRTTExt.framebufferTexture2DMultisampleEXT( _gl.FRAMEBUFFER, attachment, textureTarget, textureProperties.__webglTexture, 0, getRenderTargetSamples( renderTarget ) );
|
|
1666
|
+
|
|
1667
|
+
} else if ( textureTarget === _gl.TEXTURE_2D || ( textureTarget >= _gl.TEXTURE_CUBE_MAP_POSITIVE_X && textureTarget <= _gl.TEXTURE_CUBE_MAP_NEGATIVE_Z ) ) { // see #24753
|
|
1668
|
+
|
|
1669
|
+
_gl.framebufferTexture2D( _gl.FRAMEBUFFER, attachment, textureTarget, textureProperties.__webglTexture, level );
|
|
1670
|
+
|
|
1671
|
+
}
|
|
1672
|
+
|
|
1673
|
+
state.bindFramebuffer( _gl.FRAMEBUFFER, null );
|
|
1674
|
+
|
|
1675
|
+
}
|
|
1676
|
+
|
|
1677
|
+
// Setup storage for internal depth/stencil buffers and bind to correct framebuffer
|
|
1678
|
+
function setupRenderBufferStorage( renderbuffer, renderTarget, useMultisample ) {
|
|
1679
|
+
|
|
1680
|
+
_gl.bindRenderbuffer( _gl.RENDERBUFFER, renderbuffer );
|
|
1681
|
+
|
|
1682
|
+
if ( renderTarget.depthBuffer ) {
|
|
1683
|
+
|
|
1684
|
+
// retrieve the depth attachment types
|
|
1685
|
+
const depthTexture = renderTarget.depthTexture;
|
|
1686
|
+
const depthType = depthTexture && depthTexture.isDepthTexture ? depthTexture.type : null;
|
|
1687
|
+
const glInternalFormat = getInternalDepthFormat( renderTarget.stencilBuffer, depthType );
|
|
1688
|
+
const glAttachmentType = renderTarget.stencilBuffer ? _gl.DEPTH_STENCIL_ATTACHMENT : _gl.DEPTH_ATTACHMENT;
|
|
1689
|
+
|
|
1690
|
+
// set up the attachment
|
|
1691
|
+
if ( useMultisampledRTT( renderTarget ) ) {
|
|
1692
|
+
|
|
1693
|
+
multisampledRTTExt.renderbufferStorageMultisampleEXT( _gl.RENDERBUFFER, getRenderTargetSamples( renderTarget ), glInternalFormat, renderTarget.width, renderTarget.height );
|
|
1694
|
+
|
|
1695
|
+
} else if ( useMultisample ) {
|
|
1696
|
+
|
|
1697
|
+
_gl.renderbufferStorageMultisample( _gl.RENDERBUFFER, getRenderTargetSamples( renderTarget ), glInternalFormat, renderTarget.width, renderTarget.height );
|
|
1698
|
+
|
|
1699
|
+
} else {
|
|
1700
|
+
|
|
1701
|
+
_gl.renderbufferStorage( _gl.RENDERBUFFER, glInternalFormat, renderTarget.width, renderTarget.height );
|
|
1702
|
+
|
|
1703
|
+
}
|
|
1704
|
+
|
|
1705
|
+
_gl.framebufferRenderbuffer( _gl.FRAMEBUFFER, glAttachmentType, _gl.RENDERBUFFER, renderbuffer );
|
|
1706
|
+
|
|
1707
|
+
} else {
|
|
1708
|
+
|
|
1709
|
+
const textures = renderTarget.textures;
|
|
1710
|
+
|
|
1711
|
+
for ( let i = 0; i < textures.length; i ++ ) {
|
|
1712
|
+
|
|
1713
|
+
const texture = textures[ i ];
|
|
1714
|
+
|
|
1715
|
+
const glFormat = utils.convert( texture.format, texture.colorSpace );
|
|
1716
|
+
const glType = utils.convert( texture.type );
|
|
1717
|
+
const glInternalFormat = getInternalFormat( texture.internalFormat, glFormat, glType, texture.normalized, texture.colorSpace );
|
|
1718
|
+
|
|
1719
|
+
if ( useMultisampledRTT( renderTarget ) ) {
|
|
1720
|
+
|
|
1721
|
+
multisampledRTTExt.renderbufferStorageMultisampleEXT( _gl.RENDERBUFFER, getRenderTargetSamples( renderTarget ), glInternalFormat, renderTarget.width, renderTarget.height );
|
|
1722
|
+
|
|
1723
|
+
} else if ( useMultisample ) {
|
|
1724
|
+
|
|
1725
|
+
_gl.renderbufferStorageMultisample( _gl.RENDERBUFFER, getRenderTargetSamples( renderTarget ), glInternalFormat, renderTarget.width, renderTarget.height );
|
|
1726
|
+
|
|
1727
|
+
} else {
|
|
1728
|
+
|
|
1729
|
+
_gl.renderbufferStorage( _gl.RENDERBUFFER, glInternalFormat, renderTarget.width, renderTarget.height );
|
|
1730
|
+
|
|
1731
|
+
}
|
|
1732
|
+
|
|
1733
|
+
}
|
|
1734
|
+
|
|
1735
|
+
}
|
|
1736
|
+
|
|
1737
|
+
_gl.bindRenderbuffer( _gl.RENDERBUFFER, null );
|
|
1738
|
+
|
|
1739
|
+
}
|
|
1740
|
+
|
|
1741
|
+
// Setup resources for a Depth Texture for a FBO (needs an extension)
|
|
1742
|
+
function setupDepthTexture( framebuffer, renderTarget, cubeFace ) {
|
|
1743
|
+
|
|
1744
|
+
const isCube = ( renderTarget.isWebGLCubeRenderTarget === true );
|
|
1745
|
+
|
|
1746
|
+
state.bindFramebuffer( _gl.FRAMEBUFFER, framebuffer );
|
|
1747
|
+
|
|
1748
|
+
if ( ! ( renderTarget.depthTexture && renderTarget.depthTexture.isDepthTexture ) ) {
|
|
1749
|
+
|
|
1750
|
+
throw new Error( 'renderTarget.depthTexture must be an instance of THREE.DepthTexture' );
|
|
1751
|
+
|
|
1752
|
+
}
|
|
1753
|
+
|
|
1754
|
+
const textureProperties = properties.get( renderTarget.depthTexture );
|
|
1755
|
+
textureProperties.__renderTarget = renderTarget;
|
|
1756
|
+
|
|
1757
|
+
// upload an empty depth texture with framebuffer size
|
|
1758
|
+
if ( ! textureProperties.__webglTexture ||
|
|
1759
|
+
renderTarget.depthTexture.image.width !== renderTarget.width ||
|
|
1760
|
+
renderTarget.depthTexture.image.height !== renderTarget.height ) {
|
|
1761
|
+
|
|
1762
|
+
renderTarget.depthTexture.image.width = renderTarget.width;
|
|
1763
|
+
renderTarget.depthTexture.image.height = renderTarget.height;
|
|
1764
|
+
renderTarget.depthTexture.needsUpdate = true;
|
|
1765
|
+
|
|
1766
|
+
}
|
|
1767
|
+
|
|
1768
|
+
if ( isCube ) {
|
|
1769
|
+
|
|
1770
|
+
// For cube depth textures, initialize and bind without uploading image data
|
|
1771
|
+
if ( textureProperties.__webglInit === undefined ) {
|
|
1772
|
+
|
|
1773
|
+
textureProperties.__webglInit = true;
|
|
1774
|
+
renderTarget.depthTexture.addEventListener( 'dispose', onTextureDispose );
|
|
1775
|
+
|
|
1776
|
+
}
|
|
1777
|
+
|
|
1778
|
+
// Only create and allocate storage once
|
|
1779
|
+
if ( textureProperties.__webglTexture === undefined ) {
|
|
1780
|
+
|
|
1781
|
+
textureProperties.__webglTexture = _gl.createTexture();
|
|
1782
|
+
|
|
1783
|
+
state.bindTexture( _gl.TEXTURE_CUBE_MAP, textureProperties.__webglTexture );
|
|
1784
|
+
setTextureParameters( _gl.TEXTURE_CUBE_MAP, renderTarget.depthTexture );
|
|
1785
|
+
|
|
1786
|
+
// Allocate storage for all 6 faces with correct depth texture format
|
|
1787
|
+
const glFormat = utils.convert( renderTarget.depthTexture.format );
|
|
1788
|
+
const glType = utils.convert( renderTarget.depthTexture.type );
|
|
1789
|
+
|
|
1790
|
+
// Use proper internal format for depth textures
|
|
1791
|
+
let glInternalFormat;
|
|
1792
|
+
if ( renderTarget.depthTexture.format === DepthFormat ) {
|
|
1793
|
+
|
|
1794
|
+
glInternalFormat = _gl.DEPTH_COMPONENT24;
|
|
1795
|
+
|
|
1796
|
+
} else if ( renderTarget.depthTexture.format === DepthStencilFormat ) {
|
|
1797
|
+
|
|
1798
|
+
glInternalFormat = _gl.DEPTH24_STENCIL8;
|
|
1799
|
+
|
|
1800
|
+
}
|
|
1801
|
+
|
|
1802
|
+
for ( let i = 0; i < 6; i ++ ) {
|
|
1803
|
+
|
|
1804
|
+
_gl.texImage2D( _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, 0, glInternalFormat, renderTarget.width, renderTarget.height, 0, glFormat, glType, null );
|
|
1805
|
+
|
|
1806
|
+
}
|
|
1807
|
+
|
|
1808
|
+
}
|
|
1809
|
+
|
|
1810
|
+
} else {
|
|
1811
|
+
|
|
1812
|
+
setTexture2D( renderTarget.depthTexture, 0 );
|
|
1813
|
+
|
|
1814
|
+
}
|
|
1815
|
+
|
|
1816
|
+
const webglDepthTexture = textureProperties.__webglTexture;
|
|
1817
|
+
const samples = getRenderTargetSamples( renderTarget );
|
|
1818
|
+
|
|
1819
|
+
const glTextureType = isCube ? _gl.TEXTURE_CUBE_MAP_POSITIVE_X + cubeFace : _gl.TEXTURE_2D;
|
|
1820
|
+
const glAttachmentType = renderTarget.depthTexture.format === DepthStencilFormat ? _gl.DEPTH_STENCIL_ATTACHMENT : _gl.DEPTH_ATTACHMENT;
|
|
1821
|
+
|
|
1822
|
+
if ( renderTarget.depthTexture.format === DepthFormat ) {
|
|
1823
|
+
|
|
1824
|
+
if ( useMultisampledRTT( renderTarget ) ) {
|
|
1825
|
+
|
|
1826
|
+
multisampledRTTExt.framebufferTexture2DMultisampleEXT( _gl.FRAMEBUFFER, glAttachmentType, glTextureType, webglDepthTexture, 0, samples );
|
|
1827
|
+
|
|
1828
|
+
} else {
|
|
1829
|
+
|
|
1830
|
+
_gl.framebufferTexture2D( _gl.FRAMEBUFFER, glAttachmentType, glTextureType, webglDepthTexture, 0 );
|
|
1831
|
+
|
|
1832
|
+
}
|
|
1833
|
+
|
|
1834
|
+
} else if ( renderTarget.depthTexture.format === DepthStencilFormat ) {
|
|
1835
|
+
|
|
1836
|
+
if ( useMultisampledRTT( renderTarget ) ) {
|
|
1837
|
+
|
|
1838
|
+
multisampledRTTExt.framebufferTexture2DMultisampleEXT( _gl.FRAMEBUFFER, glAttachmentType, glTextureType, webglDepthTexture, 0, samples );
|
|
1839
|
+
|
|
1840
|
+
} else {
|
|
1841
|
+
|
|
1842
|
+
_gl.framebufferTexture2D( _gl.FRAMEBUFFER, glAttachmentType, glTextureType, webglDepthTexture, 0 );
|
|
1843
|
+
|
|
1844
|
+
}
|
|
1845
|
+
|
|
1846
|
+
} else {
|
|
1847
|
+
|
|
1848
|
+
throw new Error( 'Unknown depthTexture format' );
|
|
1849
|
+
|
|
1850
|
+
}
|
|
1851
|
+
|
|
1852
|
+
}
|
|
1853
|
+
|
|
1854
|
+
// Setup GL resources for a non-texture depth buffer
|
|
1855
|
+
function setupDepthRenderbuffer( renderTarget ) {
|
|
1856
|
+
|
|
1857
|
+
const renderTargetProperties = properties.get( renderTarget );
|
|
1858
|
+
const isCube = ( renderTarget.isWebGLCubeRenderTarget === true );
|
|
1859
|
+
|
|
1860
|
+
// if the bound depth texture has changed
|
|
1861
|
+
if ( renderTargetProperties.__boundDepthTexture !== renderTarget.depthTexture ) {
|
|
1862
|
+
|
|
1863
|
+
// fire the dispose event to get rid of stored state associated with the previously bound depth buffer
|
|
1864
|
+
const depthTexture = renderTarget.depthTexture;
|
|
1865
|
+
if ( renderTargetProperties.__depthDisposeCallback ) {
|
|
1866
|
+
|
|
1867
|
+
renderTargetProperties.__depthDisposeCallback();
|
|
1868
|
+
|
|
1869
|
+
}
|
|
1870
|
+
|
|
1871
|
+
// set up dispose listeners to track when the currently attached buffer is implicitly unbound
|
|
1872
|
+
if ( depthTexture ) {
|
|
1873
|
+
|
|
1874
|
+
const disposeEvent = () => {
|
|
1875
|
+
|
|
1876
|
+
delete renderTargetProperties.__boundDepthTexture;
|
|
1877
|
+
delete renderTargetProperties.__depthDisposeCallback;
|
|
1878
|
+
depthTexture.removeEventListener( 'dispose', disposeEvent );
|
|
1879
|
+
|
|
1880
|
+
};
|
|
1881
|
+
|
|
1882
|
+
depthTexture.addEventListener( 'dispose', disposeEvent );
|
|
1883
|
+
renderTargetProperties.__depthDisposeCallback = disposeEvent;
|
|
1884
|
+
|
|
1885
|
+
}
|
|
1886
|
+
|
|
1887
|
+
renderTargetProperties.__boundDepthTexture = depthTexture;
|
|
1888
|
+
|
|
1889
|
+
}
|
|
1890
|
+
|
|
1891
|
+
if ( renderTarget.depthTexture && ! renderTargetProperties.__autoAllocateDepthBuffer ) {
|
|
1892
|
+
|
|
1893
|
+
if ( isCube ) {
|
|
1894
|
+
|
|
1895
|
+
// For cube render targets with depth texture, setup each face
|
|
1896
|
+
for ( let i = 0; i < 6; i ++ ) {
|
|
1897
|
+
|
|
1898
|
+
setupDepthTexture( renderTargetProperties.__webglFramebuffer[ i ], renderTarget, i );
|
|
1899
|
+
|
|
1900
|
+
}
|
|
1901
|
+
|
|
1902
|
+
} else {
|
|
1903
|
+
|
|
1904
|
+
const mipmaps = renderTarget.texture.mipmaps;
|
|
1905
|
+
|
|
1906
|
+
if ( mipmaps && mipmaps.length > 0 ) {
|
|
1907
|
+
|
|
1908
|
+
setupDepthTexture( renderTargetProperties.__webglFramebuffer[ 0 ], renderTarget, 0 );
|
|
1909
|
+
|
|
1910
|
+
} else {
|
|
1911
|
+
|
|
1912
|
+
setupDepthTexture( renderTargetProperties.__webglFramebuffer, renderTarget, 0 );
|
|
1913
|
+
|
|
1914
|
+
}
|
|
1915
|
+
|
|
1916
|
+
}
|
|
1917
|
+
|
|
1918
|
+
} else {
|
|
1919
|
+
|
|
1920
|
+
if ( isCube ) {
|
|
1921
|
+
|
|
1922
|
+
renderTargetProperties.__webglDepthbuffer = [];
|
|
1923
|
+
|
|
1924
|
+
for ( let i = 0; i < 6; i ++ ) {
|
|
1925
|
+
|
|
1926
|
+
state.bindFramebuffer( _gl.FRAMEBUFFER, renderTargetProperties.__webglFramebuffer[ i ] );
|
|
1927
|
+
|
|
1928
|
+
if ( renderTargetProperties.__webglDepthbuffer[ i ] === undefined ) {
|
|
1929
|
+
|
|
1930
|
+
renderTargetProperties.__webglDepthbuffer[ i ] = _gl.createRenderbuffer();
|
|
1931
|
+
setupRenderBufferStorage( renderTargetProperties.__webglDepthbuffer[ i ], renderTarget, false );
|
|
1932
|
+
|
|
1933
|
+
} else {
|
|
1934
|
+
|
|
1935
|
+
// attach buffer if it's been created already
|
|
1936
|
+
const glAttachmentType = renderTarget.stencilBuffer ? _gl.DEPTH_STENCIL_ATTACHMENT : _gl.DEPTH_ATTACHMENT;
|
|
1937
|
+
const renderbuffer = renderTargetProperties.__webglDepthbuffer[ i ];
|
|
1938
|
+
_gl.bindRenderbuffer( _gl.RENDERBUFFER, renderbuffer );
|
|
1939
|
+
_gl.framebufferRenderbuffer( _gl.FRAMEBUFFER, glAttachmentType, _gl.RENDERBUFFER, renderbuffer );
|
|
1940
|
+
|
|
1941
|
+
}
|
|
1942
|
+
|
|
1943
|
+
}
|
|
1944
|
+
|
|
1945
|
+
} else {
|
|
1946
|
+
|
|
1947
|
+
const mipmaps = renderTarget.texture.mipmaps;
|
|
1948
|
+
|
|
1949
|
+
if ( mipmaps && mipmaps.length > 0 ) {
|
|
1950
|
+
|
|
1951
|
+
state.bindFramebuffer( _gl.FRAMEBUFFER, renderTargetProperties.__webglFramebuffer[ 0 ] );
|
|
1952
|
+
|
|
1953
|
+
} else {
|
|
1954
|
+
|
|
1955
|
+
state.bindFramebuffer( _gl.FRAMEBUFFER, renderTargetProperties.__webglFramebuffer );
|
|
1956
|
+
|
|
1957
|
+
}
|
|
1958
|
+
|
|
1959
|
+
if ( renderTargetProperties.__webglDepthbuffer === undefined ) {
|
|
1960
|
+
|
|
1961
|
+
renderTargetProperties.__webglDepthbuffer = _gl.createRenderbuffer();
|
|
1962
|
+
setupRenderBufferStorage( renderTargetProperties.__webglDepthbuffer, renderTarget, false );
|
|
1963
|
+
|
|
1964
|
+
} else {
|
|
1965
|
+
|
|
1966
|
+
// attach buffer if it's been created already
|
|
1967
|
+
const glAttachmentType = renderTarget.stencilBuffer ? _gl.DEPTH_STENCIL_ATTACHMENT : _gl.DEPTH_ATTACHMENT;
|
|
1968
|
+
const renderbuffer = renderTargetProperties.__webglDepthbuffer;
|
|
1969
|
+
_gl.bindRenderbuffer( _gl.RENDERBUFFER, renderbuffer );
|
|
1970
|
+
_gl.framebufferRenderbuffer( _gl.FRAMEBUFFER, glAttachmentType, _gl.RENDERBUFFER, renderbuffer );
|
|
1971
|
+
|
|
1972
|
+
}
|
|
1973
|
+
|
|
1974
|
+
}
|
|
1975
|
+
|
|
1976
|
+
}
|
|
1977
|
+
|
|
1978
|
+
state.bindFramebuffer( _gl.FRAMEBUFFER, null );
|
|
1979
|
+
|
|
1980
|
+
}
|
|
1981
|
+
|
|
1982
|
+
// rebind framebuffer with external textures
|
|
1983
|
+
function rebindTextures( renderTarget, colorTexture, depthTexture ) {
|
|
1984
|
+
|
|
1985
|
+
const renderTargetProperties = properties.get( renderTarget );
|
|
1986
|
+
|
|
1987
|
+
if ( colorTexture !== undefined ) {
|
|
1988
|
+
|
|
1989
|
+
setupFrameBufferTexture( renderTargetProperties.__webglFramebuffer, renderTarget, renderTarget.texture, _gl.COLOR_ATTACHMENT0, _gl.TEXTURE_2D, 0 );
|
|
1990
|
+
|
|
1991
|
+
}
|
|
1992
|
+
|
|
1993
|
+
if ( depthTexture !== undefined ) {
|
|
1994
|
+
|
|
1995
|
+
setupDepthRenderbuffer( renderTarget );
|
|
1996
|
+
|
|
1997
|
+
}
|
|
1998
|
+
|
|
1999
|
+
}
|
|
2000
|
+
|
|
2001
|
+
// Set up GL resources for the render target
|
|
2002
|
+
function setupRenderTarget( renderTarget ) {
|
|
2003
|
+
|
|
2004
|
+
const texture = renderTarget.texture;
|
|
2005
|
+
|
|
2006
|
+
const renderTargetProperties = properties.get( renderTarget );
|
|
2007
|
+
const textureProperties = properties.get( texture );
|
|
2008
|
+
|
|
2009
|
+
renderTarget.addEventListener( 'dispose', onRenderTargetDispose );
|
|
2010
|
+
|
|
2011
|
+
const textures = renderTarget.textures;
|
|
2012
|
+
|
|
2013
|
+
const isCube = ( renderTarget.isWebGLCubeRenderTarget === true );
|
|
2014
|
+
const isMultipleRenderTargets = ( textures.length > 1 );
|
|
2015
|
+
|
|
2016
|
+
if ( ! isMultipleRenderTargets ) {
|
|
2017
|
+
|
|
2018
|
+
if ( textureProperties.__webglTexture === undefined ) {
|
|
2019
|
+
|
|
2020
|
+
textureProperties.__webglTexture = _gl.createTexture();
|
|
2021
|
+
|
|
2022
|
+
}
|
|
2023
|
+
|
|
2024
|
+
textureProperties.__version = texture.version;
|
|
2025
|
+
info.memory.textures ++;
|
|
2026
|
+
|
|
2027
|
+
}
|
|
2028
|
+
|
|
2029
|
+
// Setup framebuffer
|
|
2030
|
+
|
|
2031
|
+
if ( isCube ) {
|
|
2032
|
+
|
|
2033
|
+
renderTargetProperties.__webglFramebuffer = [];
|
|
2034
|
+
|
|
2035
|
+
for ( let i = 0; i < 6; i ++ ) {
|
|
2036
|
+
|
|
2037
|
+
if ( texture.mipmaps && texture.mipmaps.length > 0 ) {
|
|
2038
|
+
|
|
2039
|
+
renderTargetProperties.__webglFramebuffer[ i ] = [];
|
|
2040
|
+
|
|
2041
|
+
for ( let level = 0; level < texture.mipmaps.length; level ++ ) {
|
|
2042
|
+
|
|
2043
|
+
renderTargetProperties.__webglFramebuffer[ i ][ level ] = _gl.createFramebuffer();
|
|
2044
|
+
|
|
2045
|
+
}
|
|
2046
|
+
|
|
2047
|
+
} else {
|
|
2048
|
+
|
|
2049
|
+
renderTargetProperties.__webglFramebuffer[ i ] = _gl.createFramebuffer();
|
|
2050
|
+
|
|
2051
|
+
}
|
|
2052
|
+
|
|
2053
|
+
}
|
|
2054
|
+
|
|
2055
|
+
} else {
|
|
2056
|
+
|
|
2057
|
+
if ( texture.mipmaps && texture.mipmaps.length > 0 ) {
|
|
2058
|
+
|
|
2059
|
+
renderTargetProperties.__webglFramebuffer = [];
|
|
2060
|
+
|
|
2061
|
+
for ( let level = 0; level < texture.mipmaps.length; level ++ ) {
|
|
2062
|
+
|
|
2063
|
+
renderTargetProperties.__webglFramebuffer[ level ] = _gl.createFramebuffer();
|
|
2064
|
+
|
|
2065
|
+
}
|
|
2066
|
+
|
|
2067
|
+
} else {
|
|
2068
|
+
|
|
2069
|
+
renderTargetProperties.__webglFramebuffer = _gl.createFramebuffer();
|
|
2070
|
+
|
|
2071
|
+
}
|
|
2072
|
+
|
|
2073
|
+
if ( isMultipleRenderTargets ) {
|
|
2074
|
+
|
|
2075
|
+
for ( let i = 0, il = textures.length; i < il; i ++ ) {
|
|
2076
|
+
|
|
2077
|
+
const attachmentProperties = properties.get( textures[ i ] );
|
|
2078
|
+
|
|
2079
|
+
if ( attachmentProperties.__webglTexture === undefined ) {
|
|
2080
|
+
|
|
2081
|
+
attachmentProperties.__webglTexture = _gl.createTexture();
|
|
2082
|
+
|
|
2083
|
+
info.memory.textures ++;
|
|
2084
|
+
|
|
2085
|
+
}
|
|
2086
|
+
|
|
2087
|
+
}
|
|
2088
|
+
|
|
2089
|
+
}
|
|
2090
|
+
|
|
2091
|
+
if ( ( renderTarget.samples > 0 ) && useMultisampledRTT( renderTarget ) === false ) {
|
|
2092
|
+
|
|
2093
|
+
renderTargetProperties.__webglMultisampledFramebuffer = _gl.createFramebuffer();
|
|
2094
|
+
renderTargetProperties.__webglColorRenderbuffer = [];
|
|
2095
|
+
|
|
2096
|
+
state.bindFramebuffer( _gl.FRAMEBUFFER, renderTargetProperties.__webglMultisampledFramebuffer );
|
|
2097
|
+
|
|
2098
|
+
for ( let i = 0; i < textures.length; i ++ ) {
|
|
2099
|
+
|
|
2100
|
+
const texture = textures[ i ];
|
|
2101
|
+
renderTargetProperties.__webglColorRenderbuffer[ i ] = _gl.createRenderbuffer();
|
|
2102
|
+
|
|
2103
|
+
_gl.bindRenderbuffer( _gl.RENDERBUFFER, renderTargetProperties.__webglColorRenderbuffer[ i ] );
|
|
2104
|
+
|
|
2105
|
+
const glFormat = utils.convert( texture.format, texture.colorSpace );
|
|
2106
|
+
const glType = utils.convert( texture.type );
|
|
2107
|
+
const glInternalFormat = getInternalFormat( texture.internalFormat, glFormat, glType, texture.normalized, texture.colorSpace, renderTarget.isXRRenderTarget === true );
|
|
2108
|
+
const samples = getRenderTargetSamples( renderTarget );
|
|
2109
|
+
_gl.renderbufferStorageMultisample( _gl.RENDERBUFFER, samples, glInternalFormat, renderTarget.width, renderTarget.height );
|
|
2110
|
+
|
|
2111
|
+
_gl.framebufferRenderbuffer( _gl.FRAMEBUFFER, _gl.COLOR_ATTACHMENT0 + i, _gl.RENDERBUFFER, renderTargetProperties.__webglColorRenderbuffer[ i ] );
|
|
2112
|
+
|
|
2113
|
+
}
|
|
2114
|
+
|
|
2115
|
+
_gl.bindRenderbuffer( _gl.RENDERBUFFER, null );
|
|
2116
|
+
|
|
2117
|
+
if ( renderTarget.depthBuffer ) {
|
|
2118
|
+
|
|
2119
|
+
renderTargetProperties.__webglDepthRenderbuffer = _gl.createRenderbuffer();
|
|
2120
|
+
setupRenderBufferStorage( renderTargetProperties.__webglDepthRenderbuffer, renderTarget, true );
|
|
2121
|
+
|
|
2122
|
+
}
|
|
2123
|
+
|
|
2124
|
+
state.bindFramebuffer( _gl.FRAMEBUFFER, null );
|
|
2125
|
+
|
|
2126
|
+
}
|
|
2127
|
+
|
|
2128
|
+
}
|
|
2129
|
+
|
|
2130
|
+
// Setup color buffer
|
|
2131
|
+
|
|
2132
|
+
if ( isCube ) {
|
|
2133
|
+
|
|
2134
|
+
state.bindTexture( _gl.TEXTURE_CUBE_MAP, textureProperties.__webglTexture );
|
|
2135
|
+
setTextureParameters( _gl.TEXTURE_CUBE_MAP, texture );
|
|
2136
|
+
|
|
2137
|
+
for ( let i = 0; i < 6; i ++ ) {
|
|
2138
|
+
|
|
2139
|
+
if ( texture.mipmaps && texture.mipmaps.length > 0 ) {
|
|
2140
|
+
|
|
2141
|
+
for ( let level = 0; level < texture.mipmaps.length; level ++ ) {
|
|
2142
|
+
|
|
2143
|
+
setupFrameBufferTexture( renderTargetProperties.__webglFramebuffer[ i ][ level ], renderTarget, texture, _gl.COLOR_ATTACHMENT0, _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, level );
|
|
2144
|
+
|
|
2145
|
+
}
|
|
2146
|
+
|
|
2147
|
+
} else {
|
|
2148
|
+
|
|
2149
|
+
setupFrameBufferTexture( renderTargetProperties.__webglFramebuffer[ i ], renderTarget, texture, _gl.COLOR_ATTACHMENT0, _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, 0 );
|
|
2150
|
+
|
|
2151
|
+
}
|
|
2152
|
+
|
|
2153
|
+
}
|
|
2154
|
+
|
|
2155
|
+
if ( textureNeedsGenerateMipmaps( texture ) ) {
|
|
2156
|
+
|
|
2157
|
+
generateMipmap( _gl.TEXTURE_CUBE_MAP );
|
|
2158
|
+
|
|
2159
|
+
}
|
|
2160
|
+
|
|
2161
|
+
state.unbindTexture();
|
|
2162
|
+
|
|
2163
|
+
} else if ( isMultipleRenderTargets ) {
|
|
2164
|
+
|
|
2165
|
+
for ( let i = 0, il = textures.length; i < il; i ++ ) {
|
|
2166
|
+
|
|
2167
|
+
const attachment = textures[ i ];
|
|
2168
|
+
const attachmentProperties = properties.get( attachment );
|
|
2169
|
+
|
|
2170
|
+
let glTextureType = _gl.TEXTURE_2D;
|
|
2171
|
+
|
|
2172
|
+
if ( renderTarget.isWebGL3DRenderTarget || renderTarget.isWebGLArrayRenderTarget ) {
|
|
2173
|
+
|
|
2174
|
+
glTextureType = renderTarget.isWebGL3DRenderTarget ? _gl.TEXTURE_3D : _gl.TEXTURE_2D_ARRAY;
|
|
2175
|
+
|
|
2176
|
+
}
|
|
2177
|
+
|
|
2178
|
+
state.bindTexture( glTextureType, attachmentProperties.__webglTexture );
|
|
2179
|
+
setTextureParameters( glTextureType, attachment );
|
|
2180
|
+
setupFrameBufferTexture( renderTargetProperties.__webglFramebuffer, renderTarget, attachment, _gl.COLOR_ATTACHMENT0 + i, glTextureType, 0 );
|
|
2181
|
+
|
|
2182
|
+
if ( textureNeedsGenerateMipmaps( attachment ) ) {
|
|
2183
|
+
|
|
2184
|
+
generateMipmap( glTextureType );
|
|
2185
|
+
|
|
2186
|
+
}
|
|
2187
|
+
|
|
2188
|
+
}
|
|
2189
|
+
|
|
2190
|
+
state.unbindTexture();
|
|
2191
|
+
|
|
2192
|
+
} else {
|
|
2193
|
+
|
|
2194
|
+
let glTextureType = _gl.TEXTURE_2D;
|
|
2195
|
+
|
|
2196
|
+
if ( renderTarget.isWebGL3DRenderTarget || renderTarget.isWebGLArrayRenderTarget ) {
|
|
2197
|
+
|
|
2198
|
+
glTextureType = renderTarget.isWebGL3DRenderTarget ? _gl.TEXTURE_3D : _gl.TEXTURE_2D_ARRAY;
|
|
2199
|
+
|
|
2200
|
+
}
|
|
2201
|
+
|
|
2202
|
+
state.bindTexture( glTextureType, textureProperties.__webglTexture );
|
|
2203
|
+
setTextureParameters( glTextureType, texture );
|
|
2204
|
+
|
|
2205
|
+
if ( texture.mipmaps && texture.mipmaps.length > 0 ) {
|
|
2206
|
+
|
|
2207
|
+
for ( let level = 0; level < texture.mipmaps.length; level ++ ) {
|
|
2208
|
+
|
|
2209
|
+
setupFrameBufferTexture( renderTargetProperties.__webglFramebuffer[ level ], renderTarget, texture, _gl.COLOR_ATTACHMENT0, glTextureType, level );
|
|
2210
|
+
|
|
2211
|
+
}
|
|
2212
|
+
|
|
2213
|
+
} else {
|
|
2214
|
+
|
|
2215
|
+
setupFrameBufferTexture( renderTargetProperties.__webglFramebuffer, renderTarget, texture, _gl.COLOR_ATTACHMENT0, glTextureType, 0 );
|
|
2216
|
+
|
|
2217
|
+
}
|
|
2218
|
+
|
|
2219
|
+
if ( textureNeedsGenerateMipmaps( texture ) ) {
|
|
2220
|
+
|
|
2221
|
+
generateMipmap( glTextureType );
|
|
2222
|
+
|
|
2223
|
+
}
|
|
2224
|
+
|
|
2225
|
+
state.unbindTexture();
|
|
2226
|
+
|
|
2227
|
+
}
|
|
2228
|
+
|
|
2229
|
+
// Setup depth and stencil buffers
|
|
2230
|
+
|
|
2231
|
+
if ( renderTarget.depthBuffer ) {
|
|
2232
|
+
|
|
2233
|
+
setupDepthRenderbuffer( renderTarget );
|
|
2234
|
+
|
|
2235
|
+
}
|
|
2236
|
+
|
|
2237
|
+
}
|
|
2238
|
+
|
|
2239
|
+
function updateRenderTargetMipmap( renderTarget ) {
|
|
2240
|
+
|
|
2241
|
+
const textures = renderTarget.textures;
|
|
2242
|
+
|
|
2243
|
+
for ( let i = 0, il = textures.length; i < il; i ++ ) {
|
|
2244
|
+
|
|
2245
|
+
const texture = textures[ i ];
|
|
2246
|
+
|
|
2247
|
+
if ( textureNeedsGenerateMipmaps( texture ) ) {
|
|
2248
|
+
|
|
2249
|
+
const targetType = getTargetType( renderTarget );
|
|
2250
|
+
const webglTexture = properties.get( texture ).__webglTexture;
|
|
2251
|
+
|
|
2252
|
+
state.bindTexture( targetType, webglTexture );
|
|
2253
|
+
generateMipmap( targetType );
|
|
2254
|
+
state.unbindTexture();
|
|
2255
|
+
|
|
2256
|
+
}
|
|
2257
|
+
|
|
2258
|
+
}
|
|
2259
|
+
|
|
2260
|
+
}
|
|
2261
|
+
|
|
2262
|
+
const invalidationArrayRead = [];
|
|
2263
|
+
const invalidationArrayDraw = [];
|
|
2264
|
+
|
|
2265
|
+
function updateMultisampleRenderTarget( renderTarget ) {
|
|
2266
|
+
|
|
2267
|
+
if ( renderTarget.samples > 0 ) {
|
|
2268
|
+
|
|
2269
|
+
if ( useMultisampledRTT( renderTarget ) === false ) {
|
|
2270
|
+
|
|
2271
|
+
const textures = renderTarget.textures;
|
|
2272
|
+
const width = renderTarget.width;
|
|
2273
|
+
const height = renderTarget.height;
|
|
2274
|
+
let mask = _gl.COLOR_BUFFER_BIT;
|
|
2275
|
+
const depthStyle = renderTarget.stencilBuffer ? _gl.DEPTH_STENCIL_ATTACHMENT : _gl.DEPTH_ATTACHMENT;
|
|
2276
|
+
const renderTargetProperties = properties.get( renderTarget );
|
|
2277
|
+
const isMultipleRenderTargets = ( textures.length > 1 );
|
|
2278
|
+
|
|
2279
|
+
// If MRT we need to remove FBO attachments
|
|
2280
|
+
if ( isMultipleRenderTargets ) {
|
|
2281
|
+
|
|
2282
|
+
for ( let i = 0; i < textures.length; i ++ ) {
|
|
2283
|
+
|
|
2284
|
+
state.bindFramebuffer( _gl.FRAMEBUFFER, renderTargetProperties.__webglMultisampledFramebuffer );
|
|
2285
|
+
_gl.framebufferRenderbuffer( _gl.FRAMEBUFFER, _gl.COLOR_ATTACHMENT0 + i, _gl.RENDERBUFFER, null );
|
|
2286
|
+
|
|
2287
|
+
state.bindFramebuffer( _gl.FRAMEBUFFER, renderTargetProperties.__webglFramebuffer );
|
|
2288
|
+
_gl.framebufferTexture2D( _gl.DRAW_FRAMEBUFFER, _gl.COLOR_ATTACHMENT0 + i, _gl.TEXTURE_2D, null, 0 );
|
|
2289
|
+
|
|
2290
|
+
}
|
|
2291
|
+
|
|
2292
|
+
}
|
|
2293
|
+
|
|
2294
|
+
state.bindFramebuffer( _gl.READ_FRAMEBUFFER, renderTargetProperties.__webglMultisampledFramebuffer );
|
|
2295
|
+
|
|
2296
|
+
const mipmaps = renderTarget.texture.mipmaps;
|
|
2297
|
+
|
|
2298
|
+
if ( mipmaps && mipmaps.length > 0 ) {
|
|
2299
|
+
|
|
2300
|
+
state.bindFramebuffer( _gl.DRAW_FRAMEBUFFER, renderTargetProperties.__webglFramebuffer[ 0 ] );
|
|
2301
|
+
|
|
2302
|
+
} else {
|
|
2303
|
+
|
|
2304
|
+
state.bindFramebuffer( _gl.DRAW_FRAMEBUFFER, renderTargetProperties.__webglFramebuffer );
|
|
2305
|
+
|
|
2306
|
+
}
|
|
2307
|
+
|
|
2308
|
+
for ( let i = 0; i < textures.length; i ++ ) {
|
|
2309
|
+
|
|
2310
|
+
if ( renderTarget.resolveDepthBuffer ) {
|
|
2311
|
+
|
|
2312
|
+
if ( renderTarget.depthBuffer ) mask |= _gl.DEPTH_BUFFER_BIT;
|
|
2313
|
+
|
|
2314
|
+
// resolving stencil is slow with a D3D backend. disable it for all transmission render targets (see #27799)
|
|
2315
|
+
|
|
2316
|
+
if ( renderTarget.stencilBuffer && renderTarget.resolveStencilBuffer ) mask |= _gl.STENCIL_BUFFER_BIT;
|
|
2317
|
+
|
|
2318
|
+
}
|
|
2319
|
+
|
|
2320
|
+
if ( isMultipleRenderTargets ) {
|
|
2321
|
+
|
|
2322
|
+
_gl.framebufferRenderbuffer( _gl.READ_FRAMEBUFFER, _gl.COLOR_ATTACHMENT0, _gl.RENDERBUFFER, renderTargetProperties.__webglColorRenderbuffer[ i ] );
|
|
2323
|
+
|
|
2324
|
+
const webglTexture = properties.get( textures[ i ] ).__webglTexture;
|
|
2325
|
+
_gl.framebufferTexture2D( _gl.DRAW_FRAMEBUFFER, _gl.COLOR_ATTACHMENT0, _gl.TEXTURE_2D, webglTexture, 0 );
|
|
2326
|
+
|
|
2327
|
+
}
|
|
2328
|
+
|
|
2329
|
+
_gl.blitFramebuffer( 0, 0, width, height, 0, 0, width, height, mask, _gl.NEAREST );
|
|
2330
|
+
|
|
2331
|
+
if ( supportsInvalidateFramebuffer === true ) {
|
|
2332
|
+
|
|
2333
|
+
invalidationArrayRead.length = 0;
|
|
2334
|
+
invalidationArrayDraw.length = 0;
|
|
2335
|
+
|
|
2336
|
+
invalidationArrayRead.push( _gl.COLOR_ATTACHMENT0 + i );
|
|
2337
|
+
|
|
2338
|
+
if ( renderTarget.depthBuffer && renderTarget.resolveDepthBuffer === false ) {
|
|
2339
|
+
|
|
2340
|
+
invalidationArrayRead.push( depthStyle );
|
|
2341
|
+
invalidationArrayDraw.push( depthStyle );
|
|
2342
|
+
|
|
2343
|
+
_gl.invalidateFramebuffer( _gl.DRAW_FRAMEBUFFER, invalidationArrayDraw );
|
|
2344
|
+
|
|
2345
|
+
}
|
|
2346
|
+
|
|
2347
|
+
_gl.invalidateFramebuffer( _gl.READ_FRAMEBUFFER, invalidationArrayRead );
|
|
2348
|
+
|
|
2349
|
+
}
|
|
2350
|
+
|
|
2351
|
+
}
|
|
2352
|
+
|
|
2353
|
+
state.bindFramebuffer( _gl.READ_FRAMEBUFFER, null );
|
|
2354
|
+
state.bindFramebuffer( _gl.DRAW_FRAMEBUFFER, null );
|
|
2355
|
+
|
|
2356
|
+
// If MRT since pre-blit we removed the FBO we need to reconstruct the attachments
|
|
2357
|
+
if ( isMultipleRenderTargets ) {
|
|
2358
|
+
|
|
2359
|
+
for ( let i = 0; i < textures.length; i ++ ) {
|
|
2360
|
+
|
|
2361
|
+
state.bindFramebuffer( _gl.FRAMEBUFFER, renderTargetProperties.__webglMultisampledFramebuffer );
|
|
2362
|
+
_gl.framebufferRenderbuffer( _gl.FRAMEBUFFER, _gl.COLOR_ATTACHMENT0 + i, _gl.RENDERBUFFER, renderTargetProperties.__webglColorRenderbuffer[ i ] );
|
|
2363
|
+
|
|
2364
|
+
const webglTexture = properties.get( textures[ i ] ).__webglTexture;
|
|
2365
|
+
|
|
2366
|
+
state.bindFramebuffer( _gl.FRAMEBUFFER, renderTargetProperties.__webglFramebuffer );
|
|
2367
|
+
_gl.framebufferTexture2D( _gl.DRAW_FRAMEBUFFER, _gl.COLOR_ATTACHMENT0 + i, _gl.TEXTURE_2D, webglTexture, 0 );
|
|
2368
|
+
|
|
2369
|
+
}
|
|
2370
|
+
|
|
2371
|
+
}
|
|
2372
|
+
|
|
2373
|
+
state.bindFramebuffer( _gl.DRAW_FRAMEBUFFER, renderTargetProperties.__webglMultisampledFramebuffer );
|
|
2374
|
+
|
|
2375
|
+
} else {
|
|
2376
|
+
|
|
2377
|
+
if ( renderTarget.depthBuffer && renderTarget.resolveDepthBuffer === false && supportsInvalidateFramebuffer ) {
|
|
2378
|
+
|
|
2379
|
+
const depthStyle = renderTarget.stencilBuffer ? _gl.DEPTH_STENCIL_ATTACHMENT : _gl.DEPTH_ATTACHMENT;
|
|
2380
|
+
|
|
2381
|
+
_gl.invalidateFramebuffer( _gl.DRAW_FRAMEBUFFER, [ depthStyle ] );
|
|
2382
|
+
|
|
2383
|
+
}
|
|
2384
|
+
|
|
2385
|
+
}
|
|
2386
|
+
|
|
2387
|
+
}
|
|
2388
|
+
|
|
2389
|
+
}
|
|
2390
|
+
|
|
2391
|
+
function getRenderTargetSamples( renderTarget ) {
|
|
2392
|
+
|
|
2393
|
+
return Math.min( capabilities.maxSamples, renderTarget.samples );
|
|
2394
|
+
|
|
2395
|
+
}
|
|
2396
|
+
|
|
2397
|
+
function useMultisampledRTT( renderTarget ) {
|
|
2398
|
+
|
|
2399
|
+
const renderTargetProperties = properties.get( renderTarget );
|
|
2400
|
+
|
|
2401
|
+
return renderTarget.samples > 0 && extensions.has( 'WEBGL_multisampled_render_to_texture' ) === true && renderTargetProperties.__useRenderToTexture !== false;
|
|
2402
|
+
|
|
2403
|
+
}
|
|
2404
|
+
|
|
2405
|
+
function updateVideoTexture( texture ) {
|
|
2406
|
+
|
|
2407
|
+
const frame = info.render.frame;
|
|
2408
|
+
|
|
2409
|
+
// Check the last frame we updated the VideoTexture
|
|
2410
|
+
|
|
2411
|
+
if ( _videoTextures.get( texture ) !== frame ) {
|
|
2412
|
+
|
|
2413
|
+
_videoTextures.set( texture, frame );
|
|
2414
|
+
texture.update();
|
|
2415
|
+
|
|
2416
|
+
}
|
|
2417
|
+
|
|
2418
|
+
}
|
|
2419
|
+
|
|
2420
|
+
function verifyColorSpace( texture, image ) {
|
|
2421
|
+
|
|
2422
|
+
const colorSpace = texture.colorSpace;
|
|
2423
|
+
const format = texture.format;
|
|
2424
|
+
const type = texture.type;
|
|
2425
|
+
|
|
2426
|
+
if ( texture.isCompressedTexture === true || texture.isVideoTexture === true ) return image;
|
|
2427
|
+
|
|
2428
|
+
if ( colorSpace !== LinearSRGBColorSpace && colorSpace !== NoColorSpace ) {
|
|
2429
|
+
|
|
2430
|
+
// sRGB
|
|
2431
|
+
|
|
2432
|
+
if ( ColorManagement.getTransfer( colorSpace ) === SRGBTransfer ) {
|
|
2433
|
+
|
|
2434
|
+
// in WebGL 2 uncompressed textures can only be sRGB encoded if they have the RGBA8 format
|
|
2435
|
+
|
|
2436
|
+
if ( format !== RGBAFormat || type !== UnsignedByteType ) {
|
|
2437
|
+
|
|
2438
|
+
warn( 'WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType.' );
|
|
2439
|
+
|
|
2440
|
+
}
|
|
2441
|
+
|
|
2442
|
+
} else {
|
|
2443
|
+
|
|
2444
|
+
error( 'WebGLTextures: Unsupported texture color space:', colorSpace );
|
|
2445
|
+
|
|
2446
|
+
}
|
|
2447
|
+
|
|
2448
|
+
}
|
|
2449
|
+
|
|
2450
|
+
return image;
|
|
2451
|
+
|
|
2452
|
+
}
|
|
2453
|
+
|
|
2454
|
+
function getDimensions( image ) {
|
|
2455
|
+
|
|
2456
|
+
if ( typeof HTMLImageElement !== 'undefined' && image instanceof HTMLImageElement ) {
|
|
2457
|
+
|
|
2458
|
+
// if intrinsic data are not available, fallback to width/height
|
|
2459
|
+
|
|
2460
|
+
_imageDimensions.width = image.naturalWidth || image.width;
|
|
2461
|
+
_imageDimensions.height = image.naturalHeight || image.height;
|
|
2462
|
+
|
|
2463
|
+
} else if ( typeof VideoFrame !== 'undefined' && image instanceof VideoFrame ) {
|
|
2464
|
+
|
|
2465
|
+
_imageDimensions.width = image.displayWidth;
|
|
2466
|
+
_imageDimensions.height = image.displayHeight;
|
|
2467
|
+
|
|
2468
|
+
} else {
|
|
2469
|
+
|
|
2470
|
+
_imageDimensions.width = image.width;
|
|
2471
|
+
_imageDimensions.height = image.height;
|
|
2472
|
+
|
|
2473
|
+
}
|
|
2474
|
+
|
|
2475
|
+
return _imageDimensions;
|
|
2476
|
+
|
|
2477
|
+
}
|
|
2478
|
+
|
|
2479
|
+
//
|
|
2480
|
+
|
|
2481
|
+
this.allocateTextureUnit = allocateTextureUnit;
|
|
2482
|
+
this.resetTextureUnits = resetTextureUnits;
|
|
2483
|
+
this.getTextureUnits = getTextureUnits;
|
|
2484
|
+
this.setTextureUnits = setTextureUnits;
|
|
2485
|
+
|
|
2486
|
+
this.setTexture2D = setTexture2D;
|
|
2487
|
+
this.setTexture2DArray = setTexture2DArray;
|
|
2488
|
+
this.setTexture3D = setTexture3D;
|
|
2489
|
+
this.setTextureCube = setTextureCube;
|
|
2490
|
+
this.rebindTextures = rebindTextures;
|
|
2491
|
+
this.setupRenderTarget = setupRenderTarget;
|
|
2492
|
+
this.updateRenderTargetMipmap = updateRenderTargetMipmap;
|
|
2493
|
+
this.updateMultisampleRenderTarget = updateMultisampleRenderTarget;
|
|
2494
|
+
this.setupDepthRenderbuffer = setupDepthRenderbuffer;
|
|
2495
|
+
this.setupFrameBufferTexture = setupFrameBufferTexture;
|
|
2496
|
+
this.useMultisampledRTT = useMultisampledRTT;
|
|
2497
|
+
|
|
2498
|
+
this.isReversedDepthBuffer = function () {
|
|
2499
|
+
|
|
2500
|
+
return state.buffers.depth.getReversed();
|
|
2501
|
+
|
|
2502
|
+
};
|
|
2503
|
+
|
|
2504
|
+
}
|
|
2505
|
+
|
|
2506
|
+
export { WebGLTextures };
|