@gnsx/three 0.184.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +85 -0
- package/build/three.cjs +79695 -0
- package/build/three.core.js +59732 -0
- package/build/three.core.min.js +6 -0
- package/build/three.module.js +19552 -0
- package/build/three.module.min.js +6 -0
- package/build/three.tsl.js +654 -0
- package/build/three.tsl.min.js +6 -0
- package/build/three.webgpu.js +83969 -0
- package/build/three.webgpu.min.js +6 -0
- package/build/three.webgpu.nodes.js +83702 -0
- package/build/three.webgpu.nodes.min.js +6 -0
- package/examples/fonts/LICENSE +13 -0
- package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
- package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
- package/examples/fonts/README.md +11 -0
- package/examples/fonts/droid/NOTICE +190 -0
- package/examples/fonts/droid/README.txt +18 -0
- package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
- package/examples/fonts/gentilis_bold.typeface.json +1 -0
- package/examples/fonts/gentilis_regular.typeface.json +1 -0
- package/examples/fonts/helvetiker_bold.typeface.json +1 -0
- package/examples/fonts/helvetiker_regular.typeface.json +1 -0
- package/examples/fonts/optimer_bold.typeface.json +1 -0
- package/examples/fonts/optimer_regular.typeface.json +1 -0
- package/examples/fonts/ttf/README.md +9 -0
- package/examples/fonts/ttf/kenpixel.ttf +0 -0
- package/examples/jsm/Addons.js +293 -0
- package/examples/jsm/animation/AnimationClipCreator.js +168 -0
- package/examples/jsm/animation/CCDIKSolver.js +595 -0
- package/examples/jsm/capabilities/WebGL.js +113 -0
- package/examples/jsm/capabilities/WebGPU.js +59 -0
- package/examples/jsm/controls/ArcballControls.js +3539 -0
- package/examples/jsm/controls/DragControls.js +452 -0
- package/examples/jsm/controls/FirstPersonControls.js +451 -0
- package/examples/jsm/controls/FlyControls.js +384 -0
- package/examples/jsm/controls/MapControls.js +116 -0
- package/examples/jsm/controls/OrbitControls.js +1963 -0
- package/examples/jsm/controls/PointerLockControls.js +264 -0
- package/examples/jsm/controls/TrackballControls.js +1001 -0
- package/examples/jsm/controls/TransformControls.js +1950 -0
- package/examples/jsm/csm/CSM.js +598 -0
- package/examples/jsm/csm/CSMFrustum.js +209 -0
- package/examples/jsm/csm/CSMHelper.js +243 -0
- package/examples/jsm/csm/CSMShader.js +307 -0
- package/examples/jsm/csm/CSMShadowNode.js +603 -0
- package/examples/jsm/curves/CurveExtras.js +694 -0
- package/examples/jsm/curves/NURBSCurve.js +155 -0
- package/examples/jsm/curves/NURBSSurface.js +98 -0
- package/examples/jsm/curves/NURBSUtils.js +532 -0
- package/examples/jsm/curves/NURBSVolume.js +82 -0
- package/examples/jsm/effects/AnaglyphEffect.js +274 -0
- package/examples/jsm/effects/AsciiEffect.js +310 -0
- package/examples/jsm/effects/OutlineEffect.js +489 -0
- package/examples/jsm/effects/ParallaxBarrierEffect.js +155 -0
- package/examples/jsm/effects/StereoEffect.js +91 -0
- package/examples/jsm/environments/ColorEnvironment.js +59 -0
- package/examples/jsm/environments/DebugEnvironment.js +102 -0
- package/examples/jsm/environments/RoomEnvironment.js +185 -0
- package/examples/jsm/exporters/DRACOExporter.js +311 -0
- package/examples/jsm/exporters/EXRExporter.js +618 -0
- package/examples/jsm/exporters/GLTFExporter.js +3738 -0
- package/examples/jsm/exporters/KTX2Exporter.js +347 -0
- package/examples/jsm/exporters/OBJExporter.js +308 -0
- package/examples/jsm/exporters/PLYExporter.js +562 -0
- package/examples/jsm/exporters/STLExporter.js +221 -0
- package/examples/jsm/exporters/USDZExporter.js +1254 -0
- package/examples/jsm/geometries/BoxLineGeometry.js +92 -0
- package/examples/jsm/geometries/ConvexGeometry.js +72 -0
- package/examples/jsm/geometries/DecalGeometry.js +420 -0
- package/examples/jsm/geometries/ParametricFunctions.js +100 -0
- package/examples/jsm/geometries/ParametricGeometry.js +172 -0
- package/examples/jsm/geometries/RoundedBoxGeometry.js +216 -0
- package/examples/jsm/geometries/TeapotGeometry.js +689 -0
- package/examples/jsm/geometries/TextGeometry.js +102 -0
- package/examples/jsm/gpgpu/BitonicSort.js +715 -0
- package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
- package/examples/jsm/helpers/LightProbeGridHelper.js +221 -0
- package/examples/jsm/helpers/LightProbeHelper.js +165 -0
- package/examples/jsm/helpers/LightProbeHelperGPU.js +102 -0
- package/examples/jsm/helpers/OctreeHelper.js +109 -0
- package/examples/jsm/helpers/PositionalAudioHelper.js +169 -0
- package/examples/jsm/helpers/RapierHelper.js +59 -0
- package/examples/jsm/helpers/RectAreaLightHelper.js +118 -0
- package/examples/jsm/helpers/TextureHelper.js +265 -0
- package/examples/jsm/helpers/TextureHelperGPU.js +214 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +155 -0
- package/examples/jsm/helpers/VertexTangentsHelper.js +133 -0
- package/examples/jsm/helpers/ViewHelper.js +519 -0
- package/examples/jsm/inspector/Extension.js +13 -0
- package/examples/jsm/inspector/Inspector.js +542 -0
- package/examples/jsm/inspector/RendererInspector.js +425 -0
- package/examples/jsm/inspector/extensions/extensions.json +6 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +916 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +281 -0
- package/examples/jsm/inspector/tabs/Console.js +238 -0
- package/examples/jsm/inspector/tabs/Memory.js +128 -0
- package/examples/jsm/inspector/tabs/Parameters.js +380 -0
- package/examples/jsm/inspector/tabs/Performance.js +268 -0
- package/examples/jsm/inspector/tabs/Settings.js +264 -0
- package/examples/jsm/inspector/tabs/Timeline.js +1611 -0
- package/examples/jsm/inspector/tabs/Viewer.js +268 -0
- package/examples/jsm/inspector/ui/Graph.js +95 -0
- package/examples/jsm/inspector/ui/Item.js +170 -0
- package/examples/jsm/inspector/ui/List.js +75 -0
- package/examples/jsm/inspector/ui/Profiler.js +2072 -0
- package/examples/jsm/inspector/ui/Style.js +1667 -0
- package/examples/jsm/inspector/ui/Tab.js +265 -0
- package/examples/jsm/inspector/ui/Values.js +476 -0
- package/examples/jsm/inspector/ui/utils.js +69 -0
- package/examples/jsm/interaction/InteractionManager.js +226 -0
- package/examples/jsm/interactive/HTMLMesh.js +601 -0
- package/examples/jsm/interactive/InteractiveGroup.js +224 -0
- package/examples/jsm/interactive/SelectionBox.js +324 -0
- package/examples/jsm/interactive/SelectionHelper.js +150 -0
- package/examples/jsm/libs/ammo.wasm.js +822 -0
- package/examples/jsm/libs/ammo.wasm.wasm +0 -0
- package/examples/jsm/libs/basis/README.md +46 -0
- package/examples/jsm/libs/basis/basis_transcoder.js +19 -0
- package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/jsm/libs/chevrotain.module.min.js +141 -0
- package/examples/jsm/libs/demuxer_mp4.js +109 -0
- package/examples/jsm/libs/draco/README.md +32 -0
- package/examples/jsm/libs/draco/draco_decoder.js +34 -0
- package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/draco_encoder.js +33 -0
- package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
- package/examples/jsm/libs/ecsy.module.js +1792 -0
- package/examples/jsm/libs/fflate.module.js +2672 -0
- package/examples/jsm/libs/ktx-parse.module.js +1 -0
- package/examples/jsm/libs/lil-gui.module.min.js +8 -0
- package/examples/jsm/libs/lottie_canvas.module.js +14849 -0
- package/examples/jsm/libs/meshopt_decoder.module.js +196 -0
- package/examples/jsm/libs/mikktspace.module.js +128 -0
- package/examples/jsm/libs/motion-controllers.module.js +397 -0
- package/examples/jsm/libs/opentype.module.js +14506 -0
- package/examples/jsm/libs/potpack.module.js +125 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/libs/stats.module.js +167 -0
- package/examples/jsm/libs/surfaceNet.js +201 -0
- package/examples/jsm/libs/tween.module.js +876 -0
- package/examples/jsm/libs/utif.module.js +1665 -0
- package/examples/jsm/libs/zstddec.module.js +1 -0
- package/examples/jsm/lighting/DynamicLighting.js +82 -0
- package/examples/jsm/lighting/LightProbeGrid.js +651 -0
- package/examples/jsm/lighting/TiledLighting.js +42 -0
- package/examples/jsm/lights/LightProbeGenerator.js +337 -0
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +127 -0
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +40 -0
- package/examples/jsm/lines/Line2.js +56 -0
- package/examples/jsm/lines/LineGeometry.js +157 -0
- package/examples/jsm/lines/LineMaterial.js +703 -0
- package/examples/jsm/lines/LineSegments2.js +426 -0
- package/examples/jsm/lines/LineSegmentsGeometry.js +298 -0
- package/examples/jsm/lines/Wireframe.js +108 -0
- package/examples/jsm/lines/WireframeGeometry2.js +49 -0
- package/examples/jsm/lines/webgpu/Line2.js +46 -0
- package/examples/jsm/lines/webgpu/LineSegments2.js +411 -0
- package/examples/jsm/lines/webgpu/Wireframe.js +86 -0
- package/examples/jsm/loaders/3DMLoader.js +1836 -0
- package/examples/jsm/loaders/3MFLoader.js +1621 -0
- package/examples/jsm/loaders/AMFLoader.js +541 -0
- package/examples/jsm/loaders/BVHLoader.js +484 -0
- package/examples/jsm/loaders/ColladaLoader.js +153 -0
- package/examples/jsm/loaders/DDSLoader.js +385 -0
- package/examples/jsm/loaders/DRACOLoader.js +739 -0
- package/examples/jsm/loaders/EXRLoader.js +3423 -0
- package/examples/jsm/loaders/FBXLoader.js +4580 -0
- package/examples/jsm/loaders/FontLoader.js +260 -0
- package/examples/jsm/loaders/GCodeLoader.js +318 -0
- package/examples/jsm/loaders/GLTFLoader.js +4860 -0
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +164 -0
- package/examples/jsm/loaders/HDRLoader.js +485 -0
- package/examples/jsm/loaders/IESLoader.js +379 -0
- package/examples/jsm/loaders/KMZLoader.js +163 -0
- package/examples/jsm/loaders/KTX2Loader.js +1257 -0
- package/examples/jsm/loaders/KTXLoader.js +197 -0
- package/examples/jsm/loaders/LDrawLoader.js +2510 -0
- package/examples/jsm/loaders/LUT3dlLoader.js +205 -0
- package/examples/jsm/loaders/LUTCubeLoader.js +190 -0
- package/examples/jsm/loaders/LUTImageLoader.js +190 -0
- package/examples/jsm/loaders/LWOLoader.js +1047 -0
- package/examples/jsm/loaders/LottieLoader.js +130 -0
- package/examples/jsm/loaders/MD2Loader.js +435 -0
- package/examples/jsm/loaders/MDDLoader.js +147 -0
- package/examples/jsm/loaders/MTLLoader.js +593 -0
- package/examples/jsm/loaders/MaterialXLoader.js +1104 -0
- package/examples/jsm/loaders/NRRDLoader.js +718 -0
- package/examples/jsm/loaders/OBJLoader.js +955 -0
- package/examples/jsm/loaders/PCDLoader.js +620 -0
- package/examples/jsm/loaders/PDBLoader.js +272 -0
- package/examples/jsm/loaders/PLYLoader.js +805 -0
- package/examples/jsm/loaders/PVRLoader.js +270 -0
- package/examples/jsm/loaders/RGBELoader.js +18 -0
- package/examples/jsm/loaders/STLLoader.js +421 -0
- package/examples/jsm/loaders/SVGLoader.js +3267 -0
- package/examples/jsm/loaders/TDSLoader.js +1142 -0
- package/examples/jsm/loaders/TGALoader.js +538 -0
- package/examples/jsm/loaders/TIFFLoader.js +59 -0
- package/examples/jsm/loaders/TTFLoader.js +261 -0
- package/examples/jsm/loaders/USDLoader.js +279 -0
- package/examples/jsm/loaders/USDZLoader.js +16 -0
- package/examples/jsm/loaders/UltraHDRLoader.js +755 -0
- package/examples/jsm/loaders/VOXLoader.js +919 -0
- package/examples/jsm/loaders/VRMLLoader.js +3646 -0
- package/examples/jsm/loaders/VTKLoader.js +1293 -0
- package/examples/jsm/loaders/XYZLoader.js +143 -0
- package/examples/jsm/loaders/collada/ColladaComposer.js +3044 -0
- package/examples/jsm/loaders/collada/ColladaParser.js +1977 -0
- package/examples/jsm/loaders/lwo/IFFParser.js +1217 -0
- package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
- package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
- package/examples/jsm/loaders/usd/USDAParser.js +828 -0
- package/examples/jsm/loaders/usd/USDCParser.js +1878 -0
- package/examples/jsm/loaders/usd/USDComposer.js +4594 -0
- package/examples/jsm/materials/LDrawConditionalLineMaterial.js +183 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +154 -0
- package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
- package/examples/jsm/math/Capsule.js +159 -0
- package/examples/jsm/math/ColorConverter.js +58 -0
- package/examples/jsm/math/ColorSpaces.js +147 -0
- package/examples/jsm/math/ConvexHull.js +1695 -0
- package/examples/jsm/math/ImprovedNoise.js +88 -0
- package/examples/jsm/math/Lut.js +317 -0
- package/examples/jsm/math/MeshSurfaceSampler.js +315 -0
- package/examples/jsm/math/OBB.js +535 -0
- package/examples/jsm/math/Octree.js +822 -0
- package/examples/jsm/math/SimplexNoise.js +470 -0
- package/examples/jsm/misc/ConvexObjectBreaker.js +539 -0
- package/examples/jsm/misc/GPUComputationRenderer.js +508 -0
- package/examples/jsm/misc/Gyroscope.js +78 -0
- package/examples/jsm/misc/MD2Character.js +391 -0
- package/examples/jsm/misc/MD2CharacterComplex.js +740 -0
- package/examples/jsm/misc/MorphAnimMesh.js +119 -0
- package/examples/jsm/misc/MorphBlendMesh.js +425 -0
- package/examples/jsm/misc/ProgressiveLightMap.js +370 -0
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +322 -0
- package/examples/jsm/misc/RollerCoaster.js +661 -0
- package/examples/jsm/misc/TubePainter.js +599 -0
- package/examples/jsm/misc/Volume.js +520 -0
- package/examples/jsm/misc/VolumeSlice.js +275 -0
- package/examples/jsm/modifiers/CurveModifier.js +374 -0
- package/examples/jsm/modifiers/CurveModifierGPU.js +256 -0
- package/examples/jsm/modifiers/EdgeSplitModifier.js +299 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +632 -0
- package/examples/jsm/modifiers/TessellateModifier.js +340 -0
- package/examples/jsm/objects/GroundedSkybox.js +69 -0
- package/examples/jsm/objects/Lensflare.js +489 -0
- package/examples/jsm/objects/LensflareMesh.js +376 -0
- package/examples/jsm/objects/MarchingCubes.js +1261 -0
- package/examples/jsm/objects/Reflector.js +386 -0
- package/examples/jsm/objects/ReflectorForSSRPass.js +393 -0
- package/examples/jsm/objects/Refractor.js +389 -0
- package/examples/jsm/objects/ShadowMesh.js +130 -0
- package/examples/jsm/objects/Sky.js +321 -0
- package/examples/jsm/objects/SkyMesh.js +377 -0
- package/examples/jsm/objects/Water.js +374 -0
- package/examples/jsm/objects/Water2.js +403 -0
- package/examples/jsm/objects/Water2Mesh.js +199 -0
- package/examples/jsm/objects/WaterMesh.js +194 -0
- package/examples/jsm/offscreen/jank.js +45 -0
- package/examples/jsm/offscreen/offscreen.js +8 -0
- package/examples/jsm/offscreen/scene.js +86 -0
- package/examples/jsm/physics/AmmoPhysics.js +359 -0
- package/examples/jsm/physics/JoltPhysics.js +334 -0
- package/examples/jsm/physics/RapierPhysics.js +436 -0
- package/examples/jsm/postprocessing/AfterimagePass.js +185 -0
- package/examples/jsm/postprocessing/BloomPass.js +274 -0
- package/examples/jsm/postprocessing/BokehPass.js +218 -0
- package/examples/jsm/postprocessing/ClearPass.js +97 -0
- package/examples/jsm/postprocessing/CubeTexturePass.js +146 -0
- package/examples/jsm/postprocessing/DotScreenPass.js +114 -0
- package/examples/jsm/postprocessing/EffectComposer.js +365 -0
- package/examples/jsm/postprocessing/FXAAPass.js +40 -0
- package/examples/jsm/postprocessing/FilmPass.js +113 -0
- package/examples/jsm/postprocessing/GTAOPass.js +727 -0
- package/examples/jsm/postprocessing/GlitchPass.js +177 -0
- package/examples/jsm/postprocessing/HalftonePass.js +134 -0
- package/examples/jsm/postprocessing/LUTPass.js +138 -0
- package/examples/jsm/postprocessing/MaskPass.js +195 -0
- package/examples/jsm/postprocessing/OutlinePass.js +776 -0
- package/examples/jsm/postprocessing/OutputPass.js +148 -0
- package/examples/jsm/postprocessing/Pass.js +191 -0
- package/examples/jsm/postprocessing/RenderPass.js +193 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +314 -0
- package/examples/jsm/postprocessing/RenderTransitionPass.js +267 -0
- package/examples/jsm/postprocessing/SAOPass.js +407 -0
- package/examples/jsm/postprocessing/SMAAPass.js +230 -0
- package/examples/jsm/postprocessing/SSAARenderPass.js +313 -0
- package/examples/jsm/postprocessing/SSAOPass.js +527 -0
- package/examples/jsm/postprocessing/SSRPass.js +856 -0
- package/examples/jsm/postprocessing/SavePass.js +132 -0
- package/examples/jsm/postprocessing/ShaderPass.js +135 -0
- package/examples/jsm/postprocessing/TAARenderPass.js +243 -0
- package/examples/jsm/postprocessing/TexturePass.js +131 -0
- package/examples/jsm/postprocessing/UnrealBloomPass.js +524 -0
- package/examples/jsm/renderers/CSS2DRenderer.js +328 -0
- package/examples/jsm/renderers/CSS3DRenderer.js +454 -0
- package/examples/jsm/renderers/Projector.js +1154 -0
- package/examples/jsm/renderers/SVGRenderer.js +799 -0
- package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +96 -0
- package/examples/jsm/shaders/AfterimageShader.js +63 -0
- package/examples/jsm/shaders/BasicShader.js +36 -0
- package/examples/jsm/shaders/BleachBypassShader.js +68 -0
- package/examples/jsm/shaders/BlendShader.js +56 -0
- package/examples/jsm/shaders/BokehShader.js +151 -0
- package/examples/jsm/shaders/BokehShader2.js +404 -0
- package/examples/jsm/shaders/BrightnessContrastShader.js +62 -0
- package/examples/jsm/shaders/ColorCorrectionShader.js +59 -0
- package/examples/jsm/shaders/ColorifyShader.js +57 -0
- package/examples/jsm/shaders/ConvolutionShader.js +74 -0
- package/examples/jsm/shaders/CopyShader.js +52 -0
- package/examples/jsm/shaders/DOFMipMapShader.js +63 -0
- package/examples/jsm/shaders/DepthLimitedBlurShader.js +180 -0
- package/examples/jsm/shaders/DigitalGlitch.js +104 -0
- package/examples/jsm/shaders/DotScreenShader.js +75 -0
- package/examples/jsm/shaders/ExposureShader.js +51 -0
- package/examples/jsm/shaders/FXAAShader.js +298 -0
- package/examples/jsm/shaders/FilmShader.js +72 -0
- package/examples/jsm/shaders/FocusShader.js +94 -0
- package/examples/jsm/shaders/FreiChenShader.js +103 -0
- package/examples/jsm/shaders/GTAOShader.js +434 -0
- package/examples/jsm/shaders/GammaCorrectionShader.js +52 -0
- package/examples/jsm/shaders/HalftoneShader.js +332 -0
- package/examples/jsm/shaders/HorizontalBlurShader.js +68 -0
- package/examples/jsm/shaders/HorizontalTiltShiftShader.js +70 -0
- package/examples/jsm/shaders/HueSaturationShader.js +74 -0
- package/examples/jsm/shaders/KaleidoShader.js +65 -0
- package/examples/jsm/shaders/LuminosityHighPassShader.js +68 -0
- package/examples/jsm/shaders/LuminosityShader.js +54 -0
- package/examples/jsm/shaders/MirrorShader.js +62 -0
- package/examples/jsm/shaders/NormalMapShader.js +60 -0
- package/examples/jsm/shaders/OutputShader.js +103 -0
- package/examples/jsm/shaders/PoissonDenoiseShader.js +239 -0
- package/examples/jsm/shaders/RGBShiftShader.js +61 -0
- package/examples/jsm/shaders/SAOShader.js +201 -0
- package/examples/jsm/shaders/SMAAShader.js +489 -0
- package/examples/jsm/shaders/SSAOShader.js +331 -0
- package/examples/jsm/shaders/SSRShader.js +396 -0
- package/examples/jsm/shaders/SepiaShader.js +57 -0
- package/examples/jsm/shaders/SobelOperatorShader.js +98 -0
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +95 -0
- package/examples/jsm/shaders/TechnicolorShader.js +51 -0
- package/examples/jsm/shaders/ToonShader.js +349 -0
- package/examples/jsm/shaders/TriangleBlurShader.js +79 -0
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +60 -0
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- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +128 -0
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +224 -0
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +118 -0
- package/src/renderers/shaders/ShaderLib/points.glsl.js +87 -0
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +58 -0
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +79 -0
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +51 -0
- package/src/renderers/shaders/ShaderLib.js +362 -0
- package/src/renderers/shaders/UniformsLib.js +234 -0
- package/src/renderers/shaders/UniformsUtils.js +154 -0
- package/src/renderers/webgl/WebGLAnimation.js +54 -0
- package/src/renderers/webgl/WebGLAttributes.js +237 -0
- package/src/renderers/webgl/WebGLBackground.js +303 -0
- package/src/renderers/webgl/WebGLBindingStates.js +666 -0
- package/src/renderers/webgl/WebGLBufferRenderer.js +57 -0
- package/src/renderers/webgl/WebGLCapabilities.js +150 -0
- package/src/renderers/webgl/WebGLClipping.js +171 -0
- package/src/renderers/webgl/WebGLEnvironments.js +228 -0
- package/src/renderers/webgl/WebGLExtensions.js +61 -0
- package/src/renderers/webgl/WebGLGeometries.js +186 -0
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +68 -0
- package/src/renderers/webgl/WebGLInfo.js +73 -0
- package/src/renderers/webgl/WebGLLights.js +584 -0
- package/src/renderers/webgl/WebGLMaterials.js +602 -0
- package/src/renderers/webgl/WebGLMorphtargets.js +168 -0
- package/src/renderers/webgl/WebGLObjects.js +94 -0
- package/src/renderers/webgl/WebGLOutput.js +270 -0
- package/src/renderers/webgl/WebGLProgram.js +1031 -0
- package/src/renderers/webgl/WebGLPrograms.js +679 -0
- package/src/renderers/webgl/WebGLProperties.js +55 -0
- package/src/renderers/webgl/WebGLRenderLists.js +253 -0
- package/src/renderers/webgl/WebGLRenderStates.js +124 -0
- package/src/renderers/webgl/WebGLShader.js +12 -0
- package/src/renderers/webgl/WebGLShaderCache.js +124 -0
- package/src/renderers/webgl/WebGLShadowMap.js +600 -0
- package/src/renderers/webgl/WebGLState.js +1370 -0
- package/src/renderers/webgl/WebGLTextures.js +2506 -0
- package/src/renderers/webgl/WebGLUniforms.js +1203 -0
- package/src/renderers/webgl/WebGLUniformsGroups.js +413 -0
- package/src/renderers/webgl/WebGLUtils.js +217 -0
- package/src/renderers/webgl-fallback/WebGLBackend.js +2783 -0
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +99 -0
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +1676 -0
- package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +359 -0
- package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +89 -0
- package/src/renderers/webgl-fallback/utils/WebGLConstants.js +13 -0
- package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +83 -0
- package/src/renderers/webgl-fallback/utils/WebGLState.js +1361 -0
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +1324 -0
- package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +396 -0
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +317 -0
- package/src/renderers/webgpu/WebGPUBackend.js +2602 -0
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +69 -0
- package/src/renderers/webgpu/WebGPURenderer.js +107 -0
- package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +66 -0
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +100 -0
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +2523 -0
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +187 -0
- package/src/renderers/webgpu/nodes/WGSLNodeParser.js +25 -0
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +522 -0
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +642 -0
- package/src/renderers/webgpu/utils/WebGPUCapabilities.js +48 -0
- package/src/renderers/webgpu/utils/WebGPUConstants.js +354 -0
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +846 -0
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +389 -0
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +1673 -0
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +310 -0
- package/src/renderers/webgpu/utils/WebGPUUtils.js +269 -0
- package/src/renderers/webxr/WebXRController.js +440 -0
- package/src/renderers/webxr/WebXRDepthSensing.js +155 -0
- package/src/renderers/webxr/WebXRManager.js +1103 -0
- package/src/scenes/Fog.js +98 -0
- package/src/scenes/FogExp2.js +86 -0
- package/src/scenes/Scene.js +165 -0
- package/src/textures/CanvasTexture.js +45 -0
- package/src/textures/CompressedArrayTexture.js +89 -0
- package/src/textures/CompressedCubeTexture.js +48 -0
- package/src/textures/CompressedTexture.js +86 -0
- package/src/textures/CubeDepthTexture.js +76 -0
- package/src/textures/CubeTexture.js +81 -0
- package/src/textures/Data3DTexture.js +112 -0
- package/src/textures/DataArrayTexture.js +134 -0
- package/src/textures/DataTexture.js +87 -0
- package/src/textures/DepthTexture.js +104 -0
- package/src/textures/ExternalTexture.js +56 -0
- package/src/textures/FramebufferTexture.js +85 -0
- package/src/textures/HTMLTexture.js +74 -0
- package/src/textures/Source.js +230 -0
- package/src/textures/Texture.js +812 -0
- package/src/textures/VideoFrameTexture.js +72 -0
- package/src/textures/VideoTexture.js +127 -0
- package/src/utils.js +493 -0
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import {
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AmbientLight,
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AnimationClip,
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4
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Bone,
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BufferGeometry,
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ClampToEdgeWrapping,
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Color,
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ColorManagement,
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DirectionalLight,
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DoubleSide,
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Float32BufferAttribute,
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FrontSide,
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Group,
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InterpolateBezier,
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InterpolateDiscrete,
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Line,
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LineBasicMaterial,
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LineSegments,
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Loader,
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MathUtils,
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Matrix4,
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Mesh,
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MeshBasicMaterial,
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MeshLambertMaterial,
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MeshPhongMaterial,
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OrthographicCamera,
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PerspectiveCamera,
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PointLight,
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Quaternion,
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QuaternionKeyframeTrack,
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RepeatWrapping,
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Skeleton,
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SkinnedMesh,
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SpotLight,
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Triangle,
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Vector2,
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Vector3,
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VectorKeyframeTrack,
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SRGBColorSpace,
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ShapeUtils
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} from 'three';
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import { getElementsByTagName, parseFloats } from './ColladaParser.js';
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/**
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* ColladaComposer converts parsed library data into Three.js objects.
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*/
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class ColladaComposer {
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constructor( library, collada, textureLoader, tgaLoader ) {
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this.library = library;
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this.collada = collada;
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this.textureLoader = textureLoader;
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this.tgaLoader = tgaLoader;
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this.tempColor = new Color();
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this.animations = [];
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this.kinematics = {};
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// Reusable objects for animation
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this.position = new Vector3();
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this.scale = new Vector3();
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this.quaternion = new Quaternion();
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this.matrix = new Matrix4();
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// Storage for deferred pivot animation data
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// Nodes with pivot transforms need all their animation channels collected
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// before building tracks, as channels may be split across animation elements
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this.deferredPivotAnimations = {};
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// Storage for transform node hierarchy
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// Maps nodeId -> transformSid -> Object3D for animation targeting
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this.transformNodes = {};
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}
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compose() {
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const library = this.library;
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this.buildLibrary( library.animations, this.buildAnimation.bind( this ) );
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this.buildLibrary( library.clips, this.buildAnimationClip.bind( this ) );
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this.buildLibrary( library.controllers, this.buildController.bind( this ) );
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this.buildLibrary( library.images, this.buildImage.bind( this ) );
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this.buildLibrary( library.effects, this.buildEffect.bind( this ) );
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this.buildLibrary( library.materials, this.buildMaterial.bind( this ) );
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this.buildLibrary( library.cameras, this.buildCamera.bind( this ) );
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this.buildLibrary( library.lights, this.buildLight.bind( this ) );
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this.buildLibrary( library.geometries, this.buildGeometry.bind( this ) );
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this.buildLibrary( library.visualScenes, this.buildVisualScene.bind( this ) );
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this.setupAnimations();
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this.setupKinematics();
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const scene = this.parseScene( getElementsByTagName( this.collada, 'scene' )[ 0 ] );
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scene.animations = this.animations;
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return {
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scene: scene,
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animations: this.animations,
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kinematics: this.kinematics
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};
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}
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buildLibrary( data, builder ) {
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for ( const name in data ) {
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const object = data[ name ];
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object.build = builder( data[ name ] );
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}
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}
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getBuild( data, builder ) {
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if ( data.build !== undefined ) return data.build;
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data.build = builder( data );
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return data.build;
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}
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isEmpty( object ) {
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return Object.keys( object ).length === 0;
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}
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buildAnimation( data ) {
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const tracks = [];
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const channels = data.channels;
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const samplers = data.samplers;
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const sources = data.sources;
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const aggregated = this.aggregateAnimationChannels( channels, samplers, sources );
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for ( const nodeId in aggregated ) {
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const nodeData = this.library.nodes[ nodeId ];
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if ( ! nodeData ) continue;
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const nodeChannels = aggregated[ nodeId ];
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if ( this.hasPivotTransforms( nodeData ) ) {
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// Defer - nodes haven't been built yet
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this.collectDeferredPivotAnimation( nodeId, nodeChannels );
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} else {
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const object3D = this.getNode( nodeId );
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let rotationTrackBuilt = false;
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for ( const sid in nodeChannels ) {
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const transformType = nodeData.transforms[ sid ];
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const transformInfo = nodeData.transformData[ sid ];
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const channelData = nodeChannels[ sid ];
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switch ( transformType ) {
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case 'matrix':
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this.buildMatrixTracks( object3D, channelData, nodeData, tracks );
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break;
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case 'translate':
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this.buildTranslateTrack( object3D, channelData, transformInfo, tracks );
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break;
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case 'rotate':
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if ( ! rotationTrackBuilt ) {
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this.buildRotateTrack( object3D, sid, channelData, transformInfo, nodeData, tracks );
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rotationTrackBuilt = true;
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}
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break;
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case 'scale':
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this.buildScaleTrack( object3D, channelData, transformInfo, tracks );
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break;
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}
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}
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}
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}
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return tracks;
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}
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203
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collectDeferredPivotAnimation( nodeId, nodeChannels ) {
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if ( ! this.deferredPivotAnimations[ nodeId ] ) {
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this.deferredPivotAnimations[ nodeId ] = {};
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}
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const deferred = this.deferredPivotAnimations[ nodeId ];
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for ( const sid in nodeChannels ) {
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if ( ! deferred[ sid ] ) {
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deferred[ sid ] = {};
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}
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for ( const member in nodeChannels[ sid ] ) {
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deferred[ sid ][ member ] = nodeChannels[ sid ][ member ];
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}
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}
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}
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hasPivotTransforms( nodeData ) {
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const pivotSids = [
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'rotatePivot', 'rotatePivotInverse', 'rotatePivotTranslation',
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'scalePivot', 'scalePivotInverse', 'scalePivotTranslation'
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];
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for ( const sid of pivotSids ) {
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if ( nodeData.transforms[ sid ] !== undefined ) {
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return true;
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}
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}
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return false;
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}
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getAnimation( id ) {
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return this.getBuild( this.library.animations[ id ], this.buildAnimation.bind( this ) );
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255
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}
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aggregateAnimationChannels( channels, samplers, sources ) {
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const aggregated = {};
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for ( const target in channels ) {
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if ( ! channels.hasOwnProperty( target ) ) continue;
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const channel = channels[ target ];
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const sampler = samplers[ channel.sampler ];
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const inputId = sampler.inputs.INPUT;
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const outputId = sampler.inputs.OUTPUT;
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const inputSource = sources[ inputId ];
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const outputSource = sources[ outputId ];
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const interpolationId = sampler.inputs.INTERPOLATION;
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+
const inTangentId = sampler.inputs.IN_TANGENT;
|
|
277
|
+
const outTangentId = sampler.inputs.OUT_TANGENT;
|
|
278
|
+
|
|
279
|
+
const interpolationSource = interpolationId ? sources[ interpolationId ] : null;
|
|
280
|
+
const inTangentSource = inTangentId ? sources[ inTangentId ] : null;
|
|
281
|
+
const outTangentSource = outTangentId ? sources[ outTangentId ] : null;
|
|
282
|
+
|
|
283
|
+
const nodeId = channel.id;
|
|
284
|
+
const sid = channel.sid;
|
|
285
|
+
const member = channel.member || 'default';
|
|
286
|
+
|
|
287
|
+
if ( ! aggregated[ nodeId ] ) aggregated[ nodeId ] = {};
|
|
288
|
+
if ( ! aggregated[ nodeId ][ sid ] ) aggregated[ nodeId ][ sid ] = {};
|
|
289
|
+
|
|
290
|
+
aggregated[ nodeId ][ sid ][ member ] = {
|
|
291
|
+
times: inputSource.array,
|
|
292
|
+
values: outputSource.array,
|
|
293
|
+
stride: outputSource.stride,
|
|
294
|
+
arraySyntax: channel.arraySyntax,
|
|
295
|
+
indices: channel.indices,
|
|
296
|
+
interpolation: interpolationSource ? interpolationSource.array : null,
|
|
297
|
+
inTangent: inTangentSource ? inTangentSource.array : null,
|
|
298
|
+
outTangent: outTangentSource ? outTangentSource.array : null,
|
|
299
|
+
inTangentStride: inTangentSource ? inTangentSource.stride : 0,
|
|
300
|
+
outTangentStride: outTangentSource ? outTangentSource.stride : 0
|
|
301
|
+
};
|
|
302
|
+
|
|
303
|
+
}
|
|
304
|
+
|
|
305
|
+
return aggregated;
|
|
306
|
+
|
|
307
|
+
}
|
|
308
|
+
|
|
309
|
+
buildMatrixTracks( object3D, channelData, nodeData, tracks ) {
|
|
310
|
+
|
|
311
|
+
const defaultMatrix = nodeData.matrix.clone().transpose();
|
|
312
|
+
const data = {};
|
|
313
|
+
|
|
314
|
+
for ( const member in channelData ) {
|
|
315
|
+
|
|
316
|
+
const component = channelData[ member ];
|
|
317
|
+
const times = component.times;
|
|
318
|
+
const values = component.values;
|
|
319
|
+
const stride = component.stride;
|
|
320
|
+
|
|
321
|
+
for ( let i = 0, il = times.length; i < il; i ++ ) {
|
|
322
|
+
|
|
323
|
+
const time = times[ i ];
|
|
324
|
+
const valueOffset = i * stride;
|
|
325
|
+
|
|
326
|
+
if ( data[ time ] === undefined ) data[ time ] = {};
|
|
327
|
+
|
|
328
|
+
if ( component.arraySyntax === true ) {
|
|
329
|
+
|
|
330
|
+
const value = values[ valueOffset ];
|
|
331
|
+
const index = component.indices[ 0 ] + 4 * component.indices[ 1 ];
|
|
332
|
+
data[ time ][ index ] = value;
|
|
333
|
+
|
|
334
|
+
} else {
|
|
335
|
+
|
|
336
|
+
for ( let j = 0; j < stride; j ++ ) {
|
|
337
|
+
|
|
338
|
+
data[ time ][ j ] = values[ valueOffset + j ];
|
|
339
|
+
|
|
340
|
+
}
|
|
341
|
+
|
|
342
|
+
}
|
|
343
|
+
|
|
344
|
+
}
|
|
345
|
+
|
|
346
|
+
}
|
|
347
|
+
|
|
348
|
+
const keyframes = this.prepareAnimationData( data, defaultMatrix );
|
|
349
|
+
const animation = { name: object3D.uuid, keyframes: keyframes };
|
|
350
|
+
this.createKeyframeTracks( animation, tracks );
|
|
351
|
+
|
|
352
|
+
}
|
|
353
|
+
|
|
354
|
+
buildTranslateTrack( object3D, channelData, transformInfo, tracks ) {
|
|
355
|
+
|
|
356
|
+
if ( channelData.default && channelData.default.stride === 3 ) {
|
|
357
|
+
|
|
358
|
+
const data = channelData.default;
|
|
359
|
+
const times = Array.from( data.times );
|
|
360
|
+
const values = Array.from( data.values );
|
|
361
|
+
|
|
362
|
+
const track = new VectorKeyframeTrack(
|
|
363
|
+
object3D.uuid + '.position',
|
|
364
|
+
times,
|
|
365
|
+
values
|
|
366
|
+
);
|
|
367
|
+
|
|
368
|
+
const interpolationInfo = this.getInterpolationInfo( channelData );
|
|
369
|
+
this.applyInterpolation( track, interpolationInfo, channelData );
|
|
370
|
+
tracks.push( track );
|
|
371
|
+
return;
|
|
372
|
+
|
|
373
|
+
}
|
|
374
|
+
|
|
375
|
+
const times = this.getTimesForAllAxes( channelData );
|
|
376
|
+
if ( times.length === 0 ) return;
|
|
377
|
+
|
|
378
|
+
const values = [];
|
|
379
|
+
const interpolationInfo = this.getInterpolationInfo( channelData );
|
|
380
|
+
|
|
381
|
+
for ( let i = 0; i < times.length; i ++ ) {
|
|
382
|
+
|
|
383
|
+
const time = times[ i ];
|
|
384
|
+
|
|
385
|
+
const x = this.getValueAtTime( channelData.X, time, transformInfo.x );
|
|
386
|
+
const y = this.getValueAtTime( channelData.Y, time, transformInfo.y );
|
|
387
|
+
const z = this.getValueAtTime( channelData.Z, time, transformInfo.z );
|
|
388
|
+
|
|
389
|
+
values.push( x, y, z );
|
|
390
|
+
|
|
391
|
+
}
|
|
392
|
+
|
|
393
|
+
const track = new VectorKeyframeTrack(
|
|
394
|
+
object3D.uuid + '.position',
|
|
395
|
+
times,
|
|
396
|
+
values
|
|
397
|
+
);
|
|
398
|
+
|
|
399
|
+
this.applyInterpolation( track, interpolationInfo );
|
|
400
|
+
tracks.push( track );
|
|
401
|
+
|
|
402
|
+
}
|
|
403
|
+
|
|
404
|
+
buildRotateTrack( object3D, sid, channelData, transformInfo, nodeData, tracks ) {
|
|
405
|
+
|
|
406
|
+
const angleData = channelData.ANGLE || channelData.default;
|
|
407
|
+
if ( ! angleData ) return;
|
|
408
|
+
|
|
409
|
+
const times = Array.from( angleData.times );
|
|
410
|
+
if ( times.length === 0 ) return;
|
|
411
|
+
|
|
412
|
+
// Collect all rotations to compose them in order
|
|
413
|
+
const rotations = [];
|
|
414
|
+
|
|
415
|
+
for ( const transformSid of nodeData.transformOrder ) {
|
|
416
|
+
|
|
417
|
+
const transformType = nodeData.transforms[ transformSid ];
|
|
418
|
+
|
|
419
|
+
if ( transformType === 'rotate' ) {
|
|
420
|
+
|
|
421
|
+
const info = nodeData.transformData[ transformSid ];
|
|
422
|
+
rotations.push( {
|
|
423
|
+
sid: transformSid,
|
|
424
|
+
axis: new Vector3( info.axis[ 0 ], info.axis[ 1 ], info.axis[ 2 ] ),
|
|
425
|
+
defaultAngle: info.angle
|
|
426
|
+
} );
|
|
427
|
+
|
|
428
|
+
}
|
|
429
|
+
|
|
430
|
+
}
|
|
431
|
+
|
|
432
|
+
const quaternion = new Quaternion();
|
|
433
|
+
const prevQuaternion = new Quaternion();
|
|
434
|
+
const tempQuat = new Quaternion();
|
|
435
|
+
const values = [];
|
|
436
|
+
const interpolationInfo = this.getInterpolationInfo( channelData );
|
|
437
|
+
|
|
438
|
+
for ( let i = 0; i < times.length; i ++ ) {
|
|
439
|
+
|
|
440
|
+
const time = times[ i ];
|
|
441
|
+
quaternion.identity();
|
|
442
|
+
|
|
443
|
+
for ( const rotation of rotations ) {
|
|
444
|
+
|
|
445
|
+
let angleDegrees;
|
|
446
|
+
|
|
447
|
+
if ( rotation.sid === sid ) {
|
|
448
|
+
|
|
449
|
+
angleDegrees = this.getValueAtTime( angleData, time, rotation.defaultAngle );
|
|
450
|
+
|
|
451
|
+
} else {
|
|
452
|
+
|
|
453
|
+
angleDegrees = rotation.defaultAngle;
|
|
454
|
+
|
|
455
|
+
}
|
|
456
|
+
|
|
457
|
+
const angleRadians = MathUtils.degToRad( angleDegrees );
|
|
458
|
+
tempQuat.setFromAxisAngle( rotation.axis, angleRadians );
|
|
459
|
+
quaternion.multiply( tempQuat );
|
|
460
|
+
|
|
461
|
+
}
|
|
462
|
+
|
|
463
|
+
// Ensure quaternion continuity
|
|
464
|
+
if ( i > 0 && prevQuaternion.dot( quaternion ) < 0 ) {
|
|
465
|
+
|
|
466
|
+
quaternion.x = - quaternion.x;
|
|
467
|
+
quaternion.y = - quaternion.y;
|
|
468
|
+
quaternion.z = - quaternion.z;
|
|
469
|
+
quaternion.w = - quaternion.w;
|
|
470
|
+
|
|
471
|
+
}
|
|
472
|
+
|
|
473
|
+
prevQuaternion.copy( quaternion );
|
|
474
|
+
|
|
475
|
+
values.push( quaternion.x, quaternion.y, quaternion.z, quaternion.w );
|
|
476
|
+
|
|
477
|
+
}
|
|
478
|
+
|
|
479
|
+
const track = new QuaternionKeyframeTrack(
|
|
480
|
+
object3D.uuid + '.quaternion',
|
|
481
|
+
times,
|
|
482
|
+
values
|
|
483
|
+
);
|
|
484
|
+
|
|
485
|
+
this.applyInterpolation( track, interpolationInfo );
|
|
486
|
+
tracks.push( track );
|
|
487
|
+
|
|
488
|
+
}
|
|
489
|
+
|
|
490
|
+
buildScaleTrack( object3D, channelData, transformInfo, tracks ) {
|
|
491
|
+
|
|
492
|
+
if ( channelData.default && channelData.default.stride === 3 ) {
|
|
493
|
+
|
|
494
|
+
const data = channelData.default;
|
|
495
|
+
const times = Array.from( data.times );
|
|
496
|
+
const values = Array.from( data.values );
|
|
497
|
+
|
|
498
|
+
const track = new VectorKeyframeTrack(
|
|
499
|
+
object3D.uuid + '.scale',
|
|
500
|
+
times,
|
|
501
|
+
values
|
|
502
|
+
);
|
|
503
|
+
|
|
504
|
+
const interpolationInfo = this.getInterpolationInfo( channelData );
|
|
505
|
+
this.applyInterpolation( track, interpolationInfo, channelData );
|
|
506
|
+
tracks.push( track );
|
|
507
|
+
return;
|
|
508
|
+
|
|
509
|
+
}
|
|
510
|
+
|
|
511
|
+
const times = this.getTimesForAllAxes( channelData );
|
|
512
|
+
if ( times.length === 0 ) return;
|
|
513
|
+
|
|
514
|
+
const values = [];
|
|
515
|
+
const interpolationInfo = this.getInterpolationInfo( channelData );
|
|
516
|
+
|
|
517
|
+
for ( let i = 0; i < times.length; i ++ ) {
|
|
518
|
+
|
|
519
|
+
const time = times[ i ];
|
|
520
|
+
|
|
521
|
+
const x = this.getValueAtTime( channelData.X, time, transformInfo.x );
|
|
522
|
+
const y = this.getValueAtTime( channelData.Y, time, transformInfo.y );
|
|
523
|
+
const z = this.getValueAtTime( channelData.Z, time, transformInfo.z );
|
|
524
|
+
|
|
525
|
+
values.push( x, y, z );
|
|
526
|
+
|
|
527
|
+
}
|
|
528
|
+
|
|
529
|
+
const track = new VectorKeyframeTrack(
|
|
530
|
+
object3D.uuid + '.scale',
|
|
531
|
+
times,
|
|
532
|
+
values
|
|
533
|
+
);
|
|
534
|
+
|
|
535
|
+
this.applyInterpolation( track, interpolationInfo );
|
|
536
|
+
tracks.push( track );
|
|
537
|
+
|
|
538
|
+
}
|
|
539
|
+
|
|
540
|
+
getTimesForAllAxes( channelData ) {
|
|
541
|
+
|
|
542
|
+
let times = [];
|
|
543
|
+
|
|
544
|
+
if ( channelData.X ) times = times.concat( Array.from( channelData.X.times ) );
|
|
545
|
+
if ( channelData.Y ) times = times.concat( Array.from( channelData.Y.times ) );
|
|
546
|
+
if ( channelData.Z ) times = times.concat( Array.from( channelData.Z.times ) );
|
|
547
|
+
if ( channelData.ANGLE ) times = times.concat( Array.from( channelData.ANGLE.times ) );
|
|
548
|
+
if ( channelData.default ) times = times.concat( Array.from( channelData.default.times ) );
|
|
549
|
+
|
|
550
|
+
times = [ ...new Set( times ) ].sort( ( a, b ) => a - b );
|
|
551
|
+
|
|
552
|
+
return times;
|
|
553
|
+
|
|
554
|
+
}
|
|
555
|
+
|
|
556
|
+
getValueAtTime( componentData, time, defaultValue ) {
|
|
557
|
+
|
|
558
|
+
if ( ! componentData ) return defaultValue;
|
|
559
|
+
|
|
560
|
+
const times = componentData.times;
|
|
561
|
+
const values = componentData.values;
|
|
562
|
+
const interpolation = componentData.interpolation;
|
|
563
|
+
|
|
564
|
+
for ( let i = 0; i < times.length; i ++ ) {
|
|
565
|
+
|
|
566
|
+
if ( times[ i ] === time ) {
|
|
567
|
+
|
|
568
|
+
return values[ i ];
|
|
569
|
+
|
|
570
|
+
}
|
|
571
|
+
|
|
572
|
+
if ( times[ i ] > time ) {
|
|
573
|
+
|
|
574
|
+
if ( i === 0 ) {
|
|
575
|
+
|
|
576
|
+
return values[ 0 ];
|
|
577
|
+
|
|
578
|
+
}
|
|
579
|
+
|
|
580
|
+
const i0 = i - 1;
|
|
581
|
+
const i1 = i;
|
|
582
|
+
const t0 = times[ i0 ];
|
|
583
|
+
const t1 = times[ i1 ];
|
|
584
|
+
const v0 = values[ i0 ];
|
|
585
|
+
const v1 = values[ i1 ];
|
|
586
|
+
|
|
587
|
+
const interp = interpolation ? interpolation[ i0 ] : 'LINEAR';
|
|
588
|
+
|
|
589
|
+
if ( interp === 'STEP' ) {
|
|
590
|
+
|
|
591
|
+
return v0;
|
|
592
|
+
|
|
593
|
+
} else if ( interp === 'BEZIER' && componentData.inTangent && componentData.outTangent ) {
|
|
594
|
+
|
|
595
|
+
return this.evaluateBezierComponent( componentData, i0, i1, t0, t1, time );
|
|
596
|
+
|
|
597
|
+
} else {
|
|
598
|
+
|
|
599
|
+
const t = ( time - t0 ) / ( t1 - t0 );
|
|
600
|
+
return v0 + t * ( v1 - v0 );
|
|
601
|
+
|
|
602
|
+
}
|
|
603
|
+
|
|
604
|
+
}
|
|
605
|
+
|
|
606
|
+
}
|
|
607
|
+
|
|
608
|
+
return values[ values.length - 1 ];
|
|
609
|
+
|
|
610
|
+
}
|
|
611
|
+
|
|
612
|
+
evaluateBezierComponent( componentData, i0, i1, t0, t1, time ) {
|
|
613
|
+
|
|
614
|
+
const values = componentData.values;
|
|
615
|
+
const inTangent = componentData.inTangent;
|
|
616
|
+
const outTangent = componentData.outTangent;
|
|
617
|
+
const tangentStride = componentData.inTangentStride || 1;
|
|
618
|
+
|
|
619
|
+
const v0 = values[ i0 ];
|
|
620
|
+
const v1 = values[ i1 ];
|
|
621
|
+
|
|
622
|
+
let c0x, c0y, c1x, c1y;
|
|
623
|
+
|
|
624
|
+
if ( tangentStride === 2 ) {
|
|
625
|
+
|
|
626
|
+
c0x = outTangent[ i0 * 2 ];
|
|
627
|
+
c0y = outTangent[ i0 * 2 + 1 ];
|
|
628
|
+
c1x = inTangent[ i1 * 2 ];
|
|
629
|
+
c1y = inTangent[ i1 * 2 + 1 ];
|
|
630
|
+
|
|
631
|
+
} else {
|
|
632
|
+
|
|
633
|
+
c0x = t0 + ( t1 - t0 ) / 3;
|
|
634
|
+
c0y = outTangent[ i0 ];
|
|
635
|
+
c1x = t1 - ( t1 - t0 ) / 3;
|
|
636
|
+
c1y = inTangent[ i1 ];
|
|
637
|
+
|
|
638
|
+
}
|
|
639
|
+
|
|
640
|
+
// Newton-Raphson to solve Bx(s) = time
|
|
641
|
+
let s = ( time - t0 ) / ( t1 - t0 );
|
|
642
|
+
|
|
643
|
+
for ( let iter = 0; iter < 8; iter ++ ) {
|
|
644
|
+
|
|
645
|
+
const s2 = s * s;
|
|
646
|
+
const s3 = s2 * s;
|
|
647
|
+
const oneMinusS = 1 - s;
|
|
648
|
+
const oneMinusS2 = oneMinusS * oneMinusS;
|
|
649
|
+
const oneMinusS3 = oneMinusS2 * oneMinusS;
|
|
650
|
+
|
|
651
|
+
const bx = oneMinusS3 * t0 + 3 * oneMinusS2 * s * c0x + 3 * oneMinusS * s2 * c1x + s3 * t1;
|
|
652
|
+
const dbx = 3 * oneMinusS2 * ( c0x - t0 ) + 6 * oneMinusS * s * ( c1x - c0x ) + 3 * s2 * ( t1 - c1x );
|
|
653
|
+
|
|
654
|
+
if ( Math.abs( dbx ) < 1e-10 ) break;
|
|
655
|
+
|
|
656
|
+
const error = bx - time;
|
|
657
|
+
if ( Math.abs( error ) < 1e-10 ) break;
|
|
658
|
+
|
|
659
|
+
s = s - error / dbx;
|
|
660
|
+
s = Math.max( 0, Math.min( 1, s ) );
|
|
661
|
+
|
|
662
|
+
}
|
|
663
|
+
|
|
664
|
+
const s2 = s * s;
|
|
665
|
+
const s3 = s2 * s;
|
|
666
|
+
const oneMinusS = 1 - s;
|
|
667
|
+
const oneMinusS2 = oneMinusS * oneMinusS;
|
|
668
|
+
const oneMinusS3 = oneMinusS2 * oneMinusS;
|
|
669
|
+
|
|
670
|
+
return oneMinusS3 * v0 + 3 * oneMinusS2 * s * c0y + 3 * oneMinusS * s2 * c1y + s3 * v1;
|
|
671
|
+
|
|
672
|
+
}
|
|
673
|
+
|
|
674
|
+
getInterpolationInfo( channelData ) {
|
|
675
|
+
|
|
676
|
+
const components = [ 'X', 'Y', 'Z', 'ANGLE', 'default' ];
|
|
677
|
+
let interpolationType = null;
|
|
678
|
+
let isUniform = true;
|
|
679
|
+
|
|
680
|
+
for ( const comp of components ) {
|
|
681
|
+
|
|
682
|
+
const data = channelData[ comp ];
|
|
683
|
+
if ( ! data || ! data.interpolation ) continue;
|
|
684
|
+
|
|
685
|
+
const interpArray = data.interpolation;
|
|
686
|
+
|
|
687
|
+
for ( let i = 0; i < interpArray.length; i ++ ) {
|
|
688
|
+
|
|
689
|
+
const interp = interpArray[ i ];
|
|
690
|
+
|
|
691
|
+
if ( interpolationType === null ) {
|
|
692
|
+
|
|
693
|
+
interpolationType = interp;
|
|
694
|
+
|
|
695
|
+
} else if ( interp !== interpolationType ) {
|
|
696
|
+
|
|
697
|
+
isUniform = false;
|
|
698
|
+
|
|
699
|
+
}
|
|
700
|
+
|
|
701
|
+
}
|
|
702
|
+
|
|
703
|
+
}
|
|
704
|
+
|
|
705
|
+
return {
|
|
706
|
+
type: interpolationType || 'LINEAR',
|
|
707
|
+
uniform: isUniform
|
|
708
|
+
};
|
|
709
|
+
|
|
710
|
+
}
|
|
711
|
+
|
|
712
|
+
applyInterpolation( track, interpolationInfo, channelData = null ) {
|
|
713
|
+
|
|
714
|
+
if ( interpolationInfo.type === 'STEP' && interpolationInfo.uniform ) {
|
|
715
|
+
|
|
716
|
+
track.setInterpolation( InterpolateDiscrete );
|
|
717
|
+
|
|
718
|
+
} else if ( interpolationInfo.type === 'BEZIER' && interpolationInfo.uniform && channelData ) {
|
|
719
|
+
|
|
720
|
+
const data = channelData.default;
|
|
721
|
+
|
|
722
|
+
if ( data && data.inTangent && data.outTangent ) {
|
|
723
|
+
|
|
724
|
+
track.setInterpolation( InterpolateBezier );
|
|
725
|
+
track.settings = {
|
|
726
|
+
inTangents: new Float32Array( data.inTangent ),
|
|
727
|
+
outTangents: new Float32Array( data.outTangent )
|
|
728
|
+
};
|
|
729
|
+
|
|
730
|
+
}
|
|
731
|
+
|
|
732
|
+
}
|
|
733
|
+
|
|
734
|
+
}
|
|
735
|
+
|
|
736
|
+
prepareAnimationData( data, defaultMatrix ) {
|
|
737
|
+
|
|
738
|
+
const keyframes = [];
|
|
739
|
+
|
|
740
|
+
for ( const time in data ) {
|
|
741
|
+
|
|
742
|
+
keyframes.push( { time: parseFloat( time ), value: data[ time ] } );
|
|
743
|
+
|
|
744
|
+
}
|
|
745
|
+
|
|
746
|
+
keyframes.sort( ( a, b ) => a.time - b.time );
|
|
747
|
+
|
|
748
|
+
for ( let i = 0; i < 16; i ++ ) {
|
|
749
|
+
|
|
750
|
+
this.transformAnimationData( keyframes, i, defaultMatrix.elements[ i ] );
|
|
751
|
+
|
|
752
|
+
}
|
|
753
|
+
|
|
754
|
+
return keyframes;
|
|
755
|
+
|
|
756
|
+
}
|
|
757
|
+
|
|
758
|
+
createKeyframeTracks( animation, tracks ) {
|
|
759
|
+
|
|
760
|
+
const keyframes = animation.keyframes;
|
|
761
|
+
const name = animation.name;
|
|
762
|
+
|
|
763
|
+
const times = [];
|
|
764
|
+
const positionData = [];
|
|
765
|
+
const quaternionData = [];
|
|
766
|
+
const scaleData = [];
|
|
767
|
+
|
|
768
|
+
const position = this.position;
|
|
769
|
+
const quaternion = this.quaternion;
|
|
770
|
+
const scale = this.scale;
|
|
771
|
+
const matrix = this.matrix;
|
|
772
|
+
|
|
773
|
+
for ( let i = 0, l = keyframes.length; i < l; i ++ ) {
|
|
774
|
+
|
|
775
|
+
const keyframe = keyframes[ i ];
|
|
776
|
+
|
|
777
|
+
const time = keyframe.time;
|
|
778
|
+
const value = keyframe.value;
|
|
779
|
+
|
|
780
|
+
matrix.fromArray( value ).transpose();
|
|
781
|
+
matrix.decompose( position, quaternion, scale );
|
|
782
|
+
|
|
783
|
+
times.push( time );
|
|
784
|
+
positionData.push( position.x, position.y, position.z );
|
|
785
|
+
quaternionData.push( quaternion.x, quaternion.y, quaternion.z, quaternion.w );
|
|
786
|
+
scaleData.push( scale.x, scale.y, scale.z );
|
|
787
|
+
|
|
788
|
+
}
|
|
789
|
+
|
|
790
|
+
if ( positionData.length > 0 ) tracks.push( new VectorKeyframeTrack( name + '.position', times, positionData ) );
|
|
791
|
+
if ( quaternionData.length > 0 ) tracks.push( new QuaternionKeyframeTrack( name + '.quaternion', times, quaternionData ) );
|
|
792
|
+
if ( scaleData.length > 0 ) tracks.push( new VectorKeyframeTrack( name + '.scale', times, scaleData ) );
|
|
793
|
+
|
|
794
|
+
return tracks;
|
|
795
|
+
|
|
796
|
+
}
|
|
797
|
+
|
|
798
|
+
transformAnimationData( keyframes, property, defaultValue ) {
|
|
799
|
+
|
|
800
|
+
let keyframe;
|
|
801
|
+
|
|
802
|
+
let empty = true;
|
|
803
|
+
let i, l;
|
|
804
|
+
|
|
805
|
+
// check, if values of a property are missing in our keyframes
|
|
806
|
+
|
|
807
|
+
for ( i = 0, l = keyframes.length; i < l; i ++ ) {
|
|
808
|
+
|
|
809
|
+
keyframe = keyframes[ i ];
|
|
810
|
+
|
|
811
|
+
if ( keyframe.value[ property ] === undefined ) {
|
|
812
|
+
|
|
813
|
+
keyframe.value[ property ] = null; // mark as missing
|
|
814
|
+
|
|
815
|
+
} else {
|
|
816
|
+
|
|
817
|
+
empty = false;
|
|
818
|
+
|
|
819
|
+
}
|
|
820
|
+
|
|
821
|
+
}
|
|
822
|
+
|
|
823
|
+
if ( empty === true ) {
|
|
824
|
+
|
|
825
|
+
// no values at all, so we set a default value
|
|
826
|
+
|
|
827
|
+
for ( i = 0, l = keyframes.length; i < l; i ++ ) {
|
|
828
|
+
|
|
829
|
+
keyframe = keyframes[ i ];
|
|
830
|
+
|
|
831
|
+
keyframe.value[ property ] = defaultValue;
|
|
832
|
+
|
|
833
|
+
}
|
|
834
|
+
|
|
835
|
+
} else {
|
|
836
|
+
|
|
837
|
+
// filling gaps
|
|
838
|
+
|
|
839
|
+
this.createMissingKeyframes( keyframes, property );
|
|
840
|
+
|
|
841
|
+
}
|
|
842
|
+
|
|
843
|
+
}
|
|
844
|
+
|
|
845
|
+
createMissingKeyframes( keyframes, property ) {
|
|
846
|
+
|
|
847
|
+
let prev, next;
|
|
848
|
+
|
|
849
|
+
for ( let i = 0, l = keyframes.length; i < l; i ++ ) {
|
|
850
|
+
|
|
851
|
+
const keyframe = keyframes[ i ];
|
|
852
|
+
|
|
853
|
+
if ( keyframe.value[ property ] === null ) {
|
|
854
|
+
|
|
855
|
+
prev = this.getPrev( keyframes, i, property );
|
|
856
|
+
next = this.getNext( keyframes, i, property );
|
|
857
|
+
|
|
858
|
+
if ( prev === null ) {
|
|
859
|
+
|
|
860
|
+
keyframe.value[ property ] = next.value[ property ];
|
|
861
|
+
continue;
|
|
862
|
+
|
|
863
|
+
}
|
|
864
|
+
|
|
865
|
+
if ( next === null ) {
|
|
866
|
+
|
|
867
|
+
keyframe.value[ property ] = prev.value[ property ];
|
|
868
|
+
continue;
|
|
869
|
+
|
|
870
|
+
}
|
|
871
|
+
|
|
872
|
+
this.interpolate( keyframe, prev, next, property );
|
|
873
|
+
|
|
874
|
+
}
|
|
875
|
+
|
|
876
|
+
}
|
|
877
|
+
|
|
878
|
+
}
|
|
879
|
+
|
|
880
|
+
getPrev( keyframes, i, property ) {
|
|
881
|
+
|
|
882
|
+
while ( i >= 0 ) {
|
|
883
|
+
|
|
884
|
+
const keyframe = keyframes[ i ];
|
|
885
|
+
|
|
886
|
+
if ( keyframe.value[ property ] !== null ) return keyframe;
|
|
887
|
+
|
|
888
|
+
i --;
|
|
889
|
+
|
|
890
|
+
}
|
|
891
|
+
|
|
892
|
+
return null;
|
|
893
|
+
|
|
894
|
+
}
|
|
895
|
+
|
|
896
|
+
getNext( keyframes, i, property ) {
|
|
897
|
+
|
|
898
|
+
while ( i < keyframes.length ) {
|
|
899
|
+
|
|
900
|
+
const keyframe = keyframes[ i ];
|
|
901
|
+
|
|
902
|
+
if ( keyframe.value[ property ] !== null ) return keyframe;
|
|
903
|
+
|
|
904
|
+
i ++;
|
|
905
|
+
|
|
906
|
+
}
|
|
907
|
+
|
|
908
|
+
return null;
|
|
909
|
+
|
|
910
|
+
}
|
|
911
|
+
|
|
912
|
+
interpolate( key, prev, next, property ) {
|
|
913
|
+
|
|
914
|
+
if ( ( next.time - prev.time ) === 0 ) {
|
|
915
|
+
|
|
916
|
+
key.value[ property ] = prev.value[ property ];
|
|
917
|
+
return;
|
|
918
|
+
|
|
919
|
+
}
|
|
920
|
+
|
|
921
|
+
key.value[ property ] = ( ( key.time - prev.time ) * ( next.value[ property ] - prev.value[ property ] ) / ( next.time - prev.time ) ) + prev.value[ property ];
|
|
922
|
+
|
|
923
|
+
}
|
|
924
|
+
|
|
925
|
+
|
|
926
|
+
buildAnimationClip( data ) {
|
|
927
|
+
|
|
928
|
+
const tracks = [];
|
|
929
|
+
|
|
930
|
+
const name = data.name;
|
|
931
|
+
const duration = ( data.end - data.start ) || - 1;
|
|
932
|
+
const animations = data.animations;
|
|
933
|
+
|
|
934
|
+
for ( let i = 0, il = animations.length; i < il; i ++ ) {
|
|
935
|
+
|
|
936
|
+
const animationTracks = this.getAnimation( animations[ i ] );
|
|
937
|
+
|
|
938
|
+
for ( let j = 0, jl = animationTracks.length; j < jl; j ++ ) {
|
|
939
|
+
|
|
940
|
+
tracks.push( animationTracks[ j ] );
|
|
941
|
+
|
|
942
|
+
}
|
|
943
|
+
|
|
944
|
+
}
|
|
945
|
+
|
|
946
|
+
return new AnimationClip( name, duration, tracks );
|
|
947
|
+
|
|
948
|
+
}
|
|
949
|
+
|
|
950
|
+
getAnimationClip( id ) {
|
|
951
|
+
|
|
952
|
+
return this.getBuild( this.library.clips[ id ], this.buildAnimationClip.bind( this ) );
|
|
953
|
+
|
|
954
|
+
}
|
|
955
|
+
|
|
956
|
+
|
|
957
|
+
buildController( data ) {
|
|
958
|
+
|
|
959
|
+
const build = {
|
|
960
|
+
id: data.id
|
|
961
|
+
};
|
|
962
|
+
|
|
963
|
+
const geometry = this.library.geometries[ build.id ];
|
|
964
|
+
|
|
965
|
+
if ( data.skin !== undefined ) {
|
|
966
|
+
|
|
967
|
+
build.skin = this.buildSkin( data.skin );
|
|
968
|
+
|
|
969
|
+
// we enhance the 'sources' property of the corresponding geometry with our skin data
|
|
970
|
+
|
|
971
|
+
geometry.sources.skinIndices = build.skin.indices;
|
|
972
|
+
geometry.sources.skinWeights = build.skin.weights;
|
|
973
|
+
|
|
974
|
+
}
|
|
975
|
+
|
|
976
|
+
return build;
|
|
977
|
+
|
|
978
|
+
}
|
|
979
|
+
|
|
980
|
+
buildSkin( data ) {
|
|
981
|
+
|
|
982
|
+
const BONE_LIMIT = 4;
|
|
983
|
+
|
|
984
|
+
const build = {
|
|
985
|
+
joints: [], // this must be an array to preserve the joint order
|
|
986
|
+
indices: {
|
|
987
|
+
array: [],
|
|
988
|
+
stride: BONE_LIMIT
|
|
989
|
+
},
|
|
990
|
+
weights: {
|
|
991
|
+
array: [],
|
|
992
|
+
stride: BONE_LIMIT
|
|
993
|
+
}
|
|
994
|
+
};
|
|
995
|
+
|
|
996
|
+
const sources = data.sources;
|
|
997
|
+
const vertexWeights = data.vertexWeights;
|
|
998
|
+
|
|
999
|
+
const vcount = vertexWeights.vcount;
|
|
1000
|
+
const v = vertexWeights.v;
|
|
1001
|
+
const jointOffset = vertexWeights.inputs.JOINT.offset;
|
|
1002
|
+
const weightOffset = vertexWeights.inputs.WEIGHT.offset;
|
|
1003
|
+
|
|
1004
|
+
const jointSource = data.sources[ data.joints.inputs.JOINT ];
|
|
1005
|
+
const inverseSource = data.sources[ data.joints.inputs.INV_BIND_MATRIX ];
|
|
1006
|
+
|
|
1007
|
+
const weights = sources[ vertexWeights.inputs.WEIGHT.id ].array;
|
|
1008
|
+
let stride = 0;
|
|
1009
|
+
|
|
1010
|
+
let i, j, l;
|
|
1011
|
+
|
|
1012
|
+
// process skin data for each vertex
|
|
1013
|
+
|
|
1014
|
+
for ( i = 0, l = vcount.length; i < l; i ++ ) {
|
|
1015
|
+
|
|
1016
|
+
const jointCount = vcount[ i ]; // this is the amount of joints that affect a single vertex
|
|
1017
|
+
const vertexSkinData = [];
|
|
1018
|
+
|
|
1019
|
+
for ( j = 0; j < jointCount; j ++ ) {
|
|
1020
|
+
|
|
1021
|
+
const skinIndex = v[ stride + jointOffset ];
|
|
1022
|
+
const weightId = v[ stride + weightOffset ];
|
|
1023
|
+
const skinWeight = weights[ weightId ];
|
|
1024
|
+
|
|
1025
|
+
vertexSkinData.push( { index: skinIndex, weight: skinWeight } );
|
|
1026
|
+
|
|
1027
|
+
stride += 2;
|
|
1028
|
+
|
|
1029
|
+
}
|
|
1030
|
+
|
|
1031
|
+
// we sort the joints in descending order based on the weights.
|
|
1032
|
+
// this ensures, we only proceed the most important joints of the vertex
|
|
1033
|
+
|
|
1034
|
+
vertexSkinData.sort( descending );
|
|
1035
|
+
|
|
1036
|
+
// now we provide for each vertex a set of four index and weight values.
|
|
1037
|
+
// the order of the skin data matches the order of vertices
|
|
1038
|
+
|
|
1039
|
+
for ( j = 0; j < BONE_LIMIT; j ++ ) {
|
|
1040
|
+
|
|
1041
|
+
const d = vertexSkinData[ j ];
|
|
1042
|
+
|
|
1043
|
+
if ( d !== undefined ) {
|
|
1044
|
+
|
|
1045
|
+
build.indices.array.push( d.index );
|
|
1046
|
+
build.weights.array.push( d.weight );
|
|
1047
|
+
|
|
1048
|
+
} else {
|
|
1049
|
+
|
|
1050
|
+
build.indices.array.push( 0 );
|
|
1051
|
+
build.weights.array.push( 0 );
|
|
1052
|
+
|
|
1053
|
+
}
|
|
1054
|
+
|
|
1055
|
+
}
|
|
1056
|
+
|
|
1057
|
+
}
|
|
1058
|
+
|
|
1059
|
+
// setup bind matrix
|
|
1060
|
+
|
|
1061
|
+
if ( data.bindShapeMatrix ) {
|
|
1062
|
+
|
|
1063
|
+
build.bindMatrix = new Matrix4().fromArray( data.bindShapeMatrix ).transpose();
|
|
1064
|
+
|
|
1065
|
+
} else {
|
|
1066
|
+
|
|
1067
|
+
build.bindMatrix = new Matrix4().identity();
|
|
1068
|
+
|
|
1069
|
+
}
|
|
1070
|
+
|
|
1071
|
+
// process bones and inverse bind matrix data
|
|
1072
|
+
|
|
1073
|
+
for ( i = 0, l = jointSource.array.length; i < l; i ++ ) {
|
|
1074
|
+
|
|
1075
|
+
const name = jointSource.array[ i ];
|
|
1076
|
+
const boneInverse = new Matrix4().fromArray( inverseSource.array, i * inverseSource.stride ).transpose();
|
|
1077
|
+
|
|
1078
|
+
build.joints.push( { name: name, boneInverse: boneInverse } );
|
|
1079
|
+
|
|
1080
|
+
}
|
|
1081
|
+
|
|
1082
|
+
return build;
|
|
1083
|
+
|
|
1084
|
+
// array sort function
|
|
1085
|
+
|
|
1086
|
+
function descending( a, b ) {
|
|
1087
|
+
|
|
1088
|
+
return b.weight - a.weight;
|
|
1089
|
+
|
|
1090
|
+
}
|
|
1091
|
+
|
|
1092
|
+
}
|
|
1093
|
+
|
|
1094
|
+
getController( id ) {
|
|
1095
|
+
|
|
1096
|
+
return this.getBuild( this.library.controllers[ id ], this.buildController.bind( this ) );
|
|
1097
|
+
|
|
1098
|
+
}
|
|
1099
|
+
|
|
1100
|
+
|
|
1101
|
+
buildImage( data ) {
|
|
1102
|
+
|
|
1103
|
+
if ( data.build !== undefined ) return data.build;
|
|
1104
|
+
|
|
1105
|
+
return data.init_from;
|
|
1106
|
+
|
|
1107
|
+
}
|
|
1108
|
+
|
|
1109
|
+
getImage( id ) {
|
|
1110
|
+
|
|
1111
|
+
const data = this.library.images[ id ];
|
|
1112
|
+
|
|
1113
|
+
if ( data !== undefined ) {
|
|
1114
|
+
|
|
1115
|
+
return this.getBuild( data, this.buildImage.bind( this ) );
|
|
1116
|
+
|
|
1117
|
+
}
|
|
1118
|
+
|
|
1119
|
+
console.warn( 'THREE.ColladaLoader: Couldn\'t find image with ID:', id );
|
|
1120
|
+
|
|
1121
|
+
return null;
|
|
1122
|
+
|
|
1123
|
+
}
|
|
1124
|
+
|
|
1125
|
+
|
|
1126
|
+
buildEffect( data ) {
|
|
1127
|
+
|
|
1128
|
+
return data;
|
|
1129
|
+
|
|
1130
|
+
}
|
|
1131
|
+
|
|
1132
|
+
getEffect( id ) {
|
|
1133
|
+
|
|
1134
|
+
return this.getBuild( this.library.effects[ id ], this.buildEffect.bind( this ) );
|
|
1135
|
+
|
|
1136
|
+
}
|
|
1137
|
+
|
|
1138
|
+
|
|
1139
|
+
getTextureLoader( image ) {
|
|
1140
|
+
|
|
1141
|
+
let loader;
|
|
1142
|
+
|
|
1143
|
+
let extension = image.slice( ( image.lastIndexOf( '.' ) - 1 >>> 0 ) + 2 ); // http://www.jstips.co/en/javascript/get-file-extension/
|
|
1144
|
+
extension = extension.toLowerCase();
|
|
1145
|
+
|
|
1146
|
+
switch ( extension ) {
|
|
1147
|
+
|
|
1148
|
+
case 'tga':
|
|
1149
|
+
loader = this.tgaLoader;
|
|
1150
|
+
break;
|
|
1151
|
+
|
|
1152
|
+
default:
|
|
1153
|
+
loader = this.textureLoader;
|
|
1154
|
+
|
|
1155
|
+
}
|
|
1156
|
+
|
|
1157
|
+
return loader;
|
|
1158
|
+
|
|
1159
|
+
}
|
|
1160
|
+
|
|
1161
|
+
buildMaterial( data ) {
|
|
1162
|
+
|
|
1163
|
+
const effect = this.getEffect( data.url );
|
|
1164
|
+
const technique = effect.profile.technique;
|
|
1165
|
+
|
|
1166
|
+
let material;
|
|
1167
|
+
|
|
1168
|
+
switch ( technique.type ) {
|
|
1169
|
+
|
|
1170
|
+
case 'phong':
|
|
1171
|
+
case 'blinn':
|
|
1172
|
+
material = new MeshPhongMaterial();
|
|
1173
|
+
break;
|
|
1174
|
+
|
|
1175
|
+
case 'lambert':
|
|
1176
|
+
material = new MeshLambertMaterial();
|
|
1177
|
+
break;
|
|
1178
|
+
|
|
1179
|
+
default:
|
|
1180
|
+
material = new MeshBasicMaterial();
|
|
1181
|
+
break;
|
|
1182
|
+
|
|
1183
|
+
}
|
|
1184
|
+
|
|
1185
|
+
material.name = data.name || '';
|
|
1186
|
+
|
|
1187
|
+
const self = this;
|
|
1188
|
+
|
|
1189
|
+
function getTexture( textureObject, colorSpace = null ) {
|
|
1190
|
+
|
|
1191
|
+
const sampler = effect.profile.samplers[ textureObject.id ];
|
|
1192
|
+
let image = null;
|
|
1193
|
+
|
|
1194
|
+
// get image
|
|
1195
|
+
|
|
1196
|
+
if ( sampler !== undefined ) {
|
|
1197
|
+
|
|
1198
|
+
const surface = effect.profile.surfaces[ sampler.source ];
|
|
1199
|
+
image = self.getImage( surface.init_from );
|
|
1200
|
+
|
|
1201
|
+
} else {
|
|
1202
|
+
|
|
1203
|
+
console.warn( 'THREE.ColladaLoader: Undefined sampler. Access image directly (see #12530).' );
|
|
1204
|
+
image = self.getImage( textureObject.id );
|
|
1205
|
+
|
|
1206
|
+
}
|
|
1207
|
+
|
|
1208
|
+
// create texture if image is available
|
|
1209
|
+
|
|
1210
|
+
if ( image !== null ) {
|
|
1211
|
+
|
|
1212
|
+
const loader = self.getTextureLoader( image );
|
|
1213
|
+
|
|
1214
|
+
if ( loader !== undefined ) {
|
|
1215
|
+
|
|
1216
|
+
const texture = loader.load( image );
|
|
1217
|
+
|
|
1218
|
+
const extra = textureObject.extra;
|
|
1219
|
+
|
|
1220
|
+
if ( extra !== undefined && extra.technique !== undefined && self.isEmpty( extra.technique ) === false ) {
|
|
1221
|
+
|
|
1222
|
+
const technique = extra.technique;
|
|
1223
|
+
|
|
1224
|
+
texture.wrapS = technique.wrapU ? RepeatWrapping : ClampToEdgeWrapping;
|
|
1225
|
+
texture.wrapT = technique.wrapV ? RepeatWrapping : ClampToEdgeWrapping;
|
|
1226
|
+
|
|
1227
|
+
texture.offset.set( technique.offsetU || 0, technique.offsetV || 0 );
|
|
1228
|
+
texture.repeat.set( technique.repeatU || 1, technique.repeatV || 1 );
|
|
1229
|
+
|
|
1230
|
+
} else {
|
|
1231
|
+
|
|
1232
|
+
texture.wrapS = RepeatWrapping;
|
|
1233
|
+
texture.wrapT = RepeatWrapping;
|
|
1234
|
+
|
|
1235
|
+
}
|
|
1236
|
+
|
|
1237
|
+
if ( colorSpace !== null ) {
|
|
1238
|
+
|
|
1239
|
+
texture.colorSpace = colorSpace;
|
|
1240
|
+
|
|
1241
|
+
}
|
|
1242
|
+
|
|
1243
|
+
return texture;
|
|
1244
|
+
|
|
1245
|
+
} else {
|
|
1246
|
+
|
|
1247
|
+
console.warn( 'THREE.ColladaLoader: Loader for texture %s not found.', image );
|
|
1248
|
+
|
|
1249
|
+
return null;
|
|
1250
|
+
|
|
1251
|
+
}
|
|
1252
|
+
|
|
1253
|
+
} else {
|
|
1254
|
+
|
|
1255
|
+
console.warn( 'THREE.ColladaLoader: Couldn\'t create texture with ID:', textureObject.id );
|
|
1256
|
+
|
|
1257
|
+
return null;
|
|
1258
|
+
|
|
1259
|
+
}
|
|
1260
|
+
|
|
1261
|
+
}
|
|
1262
|
+
|
|
1263
|
+
const parameters = technique.parameters;
|
|
1264
|
+
|
|
1265
|
+
for ( const key in parameters ) {
|
|
1266
|
+
|
|
1267
|
+
const parameter = parameters[ key ];
|
|
1268
|
+
|
|
1269
|
+
switch ( key ) {
|
|
1270
|
+
|
|
1271
|
+
case 'diffuse':
|
|
1272
|
+
if ( parameter.color ) material.color.fromArray( parameter.color );
|
|
1273
|
+
if ( parameter.texture ) material.map = getTexture( parameter.texture, SRGBColorSpace );
|
|
1274
|
+
break;
|
|
1275
|
+
case 'specular':
|
|
1276
|
+
if ( parameter.color && material.specular ) material.specular.fromArray( parameter.color );
|
|
1277
|
+
if ( parameter.texture ) material.specularMap = getTexture( parameter.texture );
|
|
1278
|
+
break;
|
|
1279
|
+
case 'bump':
|
|
1280
|
+
if ( parameter.texture ) material.normalMap = getTexture( parameter.texture );
|
|
1281
|
+
break;
|
|
1282
|
+
case 'ambient':
|
|
1283
|
+
if ( parameter.texture ) material.lightMap = getTexture( parameter.texture, SRGBColorSpace );
|
|
1284
|
+
break;
|
|
1285
|
+
case 'shininess':
|
|
1286
|
+
if ( parameter.float && material.shininess ) material.shininess = parameter.float;
|
|
1287
|
+
break;
|
|
1288
|
+
case 'emission':
|
|
1289
|
+
if ( parameter.color && material.emissive ) material.emissive.fromArray( parameter.color );
|
|
1290
|
+
if ( parameter.texture ) material.emissiveMap = getTexture( parameter.texture, SRGBColorSpace );
|
|
1291
|
+
break;
|
|
1292
|
+
|
|
1293
|
+
}
|
|
1294
|
+
|
|
1295
|
+
}
|
|
1296
|
+
|
|
1297
|
+
ColorManagement.colorSpaceToWorking( material.color, SRGBColorSpace );
|
|
1298
|
+
if ( material.specular ) ColorManagement.colorSpaceToWorking( material.specular, SRGBColorSpace );
|
|
1299
|
+
if ( material.emissive ) ColorManagement.colorSpaceToWorking( material.emissive, SRGBColorSpace );
|
|
1300
|
+
|
|
1301
|
+
//
|
|
1302
|
+
|
|
1303
|
+
let transparent = parameters[ 'transparent' ];
|
|
1304
|
+
let transparency = parameters[ 'transparency' ];
|
|
1305
|
+
|
|
1306
|
+
// <transparency> does not exist but <transparent>
|
|
1307
|
+
|
|
1308
|
+
if ( transparency === undefined && transparent ) {
|
|
1309
|
+
|
|
1310
|
+
transparency = {
|
|
1311
|
+
float: 1
|
|
1312
|
+
};
|
|
1313
|
+
|
|
1314
|
+
}
|
|
1315
|
+
|
|
1316
|
+
// <transparent> does not exist but <transparency>
|
|
1317
|
+
|
|
1318
|
+
if ( transparent === undefined && transparency ) {
|
|
1319
|
+
|
|
1320
|
+
transparent = {
|
|
1321
|
+
opaque: 'A_ONE',
|
|
1322
|
+
data: {
|
|
1323
|
+
color: [ 1, 1, 1, 1 ]
|
|
1324
|
+
} };
|
|
1325
|
+
|
|
1326
|
+
}
|
|
1327
|
+
|
|
1328
|
+
if ( transparent && transparency ) {
|
|
1329
|
+
|
|
1330
|
+
// handle case if a texture exists but no color
|
|
1331
|
+
|
|
1332
|
+
if ( transparent.data.texture ) {
|
|
1333
|
+
|
|
1334
|
+
// we do not set an alpha map (see #13792)
|
|
1335
|
+
|
|
1336
|
+
material.transparent = true;
|
|
1337
|
+
|
|
1338
|
+
} else {
|
|
1339
|
+
|
|
1340
|
+
const color = transparent.data.color;
|
|
1341
|
+
|
|
1342
|
+
switch ( transparent.opaque ) {
|
|
1343
|
+
|
|
1344
|
+
case 'A_ONE':
|
|
1345
|
+
material.opacity = color[ 3 ] * transparency.float;
|
|
1346
|
+
break;
|
|
1347
|
+
case 'RGB_ZERO':
|
|
1348
|
+
material.opacity = 1 - ( color[ 0 ] * transparency.float );
|
|
1349
|
+
break;
|
|
1350
|
+
case 'A_ZERO':
|
|
1351
|
+
material.opacity = 1 - ( color[ 3 ] * transparency.float );
|
|
1352
|
+
break;
|
|
1353
|
+
case 'RGB_ONE':
|
|
1354
|
+
material.opacity = color[ 0 ] * transparency.float;
|
|
1355
|
+
break;
|
|
1356
|
+
default:
|
|
1357
|
+
console.warn( 'THREE.ColladaLoader: Invalid opaque type "%s" of transparent tag.', transparent.opaque );
|
|
1358
|
+
|
|
1359
|
+
}
|
|
1360
|
+
|
|
1361
|
+
if ( material.opacity < 1 ) material.transparent = true;
|
|
1362
|
+
|
|
1363
|
+
}
|
|
1364
|
+
|
|
1365
|
+
}
|
|
1366
|
+
|
|
1367
|
+
//
|
|
1368
|
+
|
|
1369
|
+
|
|
1370
|
+
if ( technique.extra !== undefined && technique.extra.technique !== undefined ) {
|
|
1371
|
+
|
|
1372
|
+
const techniques = technique.extra.technique;
|
|
1373
|
+
|
|
1374
|
+
for ( const k in techniques ) {
|
|
1375
|
+
|
|
1376
|
+
const v = techniques[ k ];
|
|
1377
|
+
|
|
1378
|
+
switch ( k ) {
|
|
1379
|
+
|
|
1380
|
+
case 'double_sided':
|
|
1381
|
+
material.side = ( v === 1 ? DoubleSide : FrontSide );
|
|
1382
|
+
break;
|
|
1383
|
+
|
|
1384
|
+
case 'bump':
|
|
1385
|
+
material.normalMap = getTexture( v.texture );
|
|
1386
|
+
material.normalScale = new Vector2( 1, 1 );
|
|
1387
|
+
break;
|
|
1388
|
+
|
|
1389
|
+
}
|
|
1390
|
+
|
|
1391
|
+
}
|
|
1392
|
+
|
|
1393
|
+
}
|
|
1394
|
+
|
|
1395
|
+
return material;
|
|
1396
|
+
|
|
1397
|
+
}
|
|
1398
|
+
|
|
1399
|
+
getMaterial( id ) {
|
|
1400
|
+
|
|
1401
|
+
return this.getBuild( this.library.materials[ id ], this.buildMaterial.bind( this ) );
|
|
1402
|
+
|
|
1403
|
+
}
|
|
1404
|
+
|
|
1405
|
+
|
|
1406
|
+
buildCamera( data ) {
|
|
1407
|
+
|
|
1408
|
+
let camera;
|
|
1409
|
+
|
|
1410
|
+
switch ( data.optics.technique ) {
|
|
1411
|
+
|
|
1412
|
+
case 'perspective':
|
|
1413
|
+
camera = new PerspectiveCamera(
|
|
1414
|
+
data.optics.parameters.yfov,
|
|
1415
|
+
data.optics.parameters.aspect_ratio,
|
|
1416
|
+
data.optics.parameters.znear,
|
|
1417
|
+
data.optics.parameters.zfar
|
|
1418
|
+
);
|
|
1419
|
+
break;
|
|
1420
|
+
|
|
1421
|
+
case 'orthographic':
|
|
1422
|
+
let ymag = data.optics.parameters.ymag;
|
|
1423
|
+
let xmag = data.optics.parameters.xmag;
|
|
1424
|
+
const aspectRatio = data.optics.parameters.aspect_ratio;
|
|
1425
|
+
|
|
1426
|
+
xmag = ( xmag === undefined ) ? ( ymag * aspectRatio ) : xmag;
|
|
1427
|
+
ymag = ( ymag === undefined ) ? ( xmag / aspectRatio ) : ymag;
|
|
1428
|
+
|
|
1429
|
+
xmag *= 0.5;
|
|
1430
|
+
ymag *= 0.5;
|
|
1431
|
+
|
|
1432
|
+
camera = new OrthographicCamera(
|
|
1433
|
+
- xmag, xmag, ymag, - ymag, // left, right, top, bottom
|
|
1434
|
+
data.optics.parameters.znear,
|
|
1435
|
+
data.optics.parameters.zfar
|
|
1436
|
+
);
|
|
1437
|
+
break;
|
|
1438
|
+
|
|
1439
|
+
default:
|
|
1440
|
+
camera = new PerspectiveCamera();
|
|
1441
|
+
break;
|
|
1442
|
+
|
|
1443
|
+
}
|
|
1444
|
+
|
|
1445
|
+
camera.name = data.name || '';
|
|
1446
|
+
|
|
1447
|
+
return camera;
|
|
1448
|
+
|
|
1449
|
+
}
|
|
1450
|
+
|
|
1451
|
+
getCamera( id ) {
|
|
1452
|
+
|
|
1453
|
+
const data = this.library.cameras[ id ];
|
|
1454
|
+
|
|
1455
|
+
if ( data !== undefined ) {
|
|
1456
|
+
|
|
1457
|
+
return this.getBuild( data, this.buildCamera.bind( this ) );
|
|
1458
|
+
|
|
1459
|
+
}
|
|
1460
|
+
|
|
1461
|
+
console.warn( 'THREE.ColladaLoader: Couldn\'t find camera with ID:', id );
|
|
1462
|
+
|
|
1463
|
+
return null;
|
|
1464
|
+
|
|
1465
|
+
}
|
|
1466
|
+
|
|
1467
|
+
|
|
1468
|
+
buildLight( data ) {
|
|
1469
|
+
|
|
1470
|
+
let light;
|
|
1471
|
+
|
|
1472
|
+
switch ( data.technique ) {
|
|
1473
|
+
|
|
1474
|
+
case 'directional':
|
|
1475
|
+
light = new DirectionalLight();
|
|
1476
|
+
break;
|
|
1477
|
+
|
|
1478
|
+
case 'point':
|
|
1479
|
+
light = new PointLight();
|
|
1480
|
+
break;
|
|
1481
|
+
|
|
1482
|
+
case 'spot':
|
|
1483
|
+
light = new SpotLight();
|
|
1484
|
+
break;
|
|
1485
|
+
|
|
1486
|
+
case 'ambient':
|
|
1487
|
+
light = new AmbientLight();
|
|
1488
|
+
break;
|
|
1489
|
+
|
|
1490
|
+
}
|
|
1491
|
+
|
|
1492
|
+
if ( data.parameters.color ) light.color.copy( data.parameters.color );
|
|
1493
|
+
if ( data.parameters.distance ) light.distance = data.parameters.distance;
|
|
1494
|
+
if ( data.parameters.falloffAngle ) light.angle = MathUtils.degToRad( data.parameters.falloffAngle );
|
|
1495
|
+
|
|
1496
|
+
return light;
|
|
1497
|
+
|
|
1498
|
+
}
|
|
1499
|
+
|
|
1500
|
+
getLight( id ) {
|
|
1501
|
+
|
|
1502
|
+
const data = this.library.lights[ id ];
|
|
1503
|
+
|
|
1504
|
+
if ( data !== undefined ) {
|
|
1505
|
+
|
|
1506
|
+
return this.getBuild( data, this.buildLight.bind( this ) );
|
|
1507
|
+
|
|
1508
|
+
}
|
|
1509
|
+
|
|
1510
|
+
console.warn( 'THREE.ColladaLoader: Couldn\'t find light with ID:', id );
|
|
1511
|
+
|
|
1512
|
+
return null;
|
|
1513
|
+
|
|
1514
|
+
}
|
|
1515
|
+
|
|
1516
|
+
|
|
1517
|
+
groupPrimitives( primitives ) {
|
|
1518
|
+
|
|
1519
|
+
const build = {};
|
|
1520
|
+
|
|
1521
|
+
for ( let i = 0; i < primitives.length; i ++ ) {
|
|
1522
|
+
|
|
1523
|
+
const primitive = primitives[ i ];
|
|
1524
|
+
|
|
1525
|
+
if ( build[ primitive.type ] === undefined ) build[ primitive.type ] = [];
|
|
1526
|
+
|
|
1527
|
+
build[ primitive.type ].push( primitive );
|
|
1528
|
+
|
|
1529
|
+
}
|
|
1530
|
+
|
|
1531
|
+
return build;
|
|
1532
|
+
|
|
1533
|
+
}
|
|
1534
|
+
|
|
1535
|
+
checkUVCoordinates( primitives ) {
|
|
1536
|
+
|
|
1537
|
+
let count = 0;
|
|
1538
|
+
|
|
1539
|
+
for ( let i = 0, l = primitives.length; i < l; i ++ ) {
|
|
1540
|
+
|
|
1541
|
+
const primitive = primitives[ i ];
|
|
1542
|
+
|
|
1543
|
+
if ( primitive.hasUV === true ) {
|
|
1544
|
+
|
|
1545
|
+
count ++;
|
|
1546
|
+
|
|
1547
|
+
}
|
|
1548
|
+
|
|
1549
|
+
}
|
|
1550
|
+
|
|
1551
|
+
if ( count > 0 && count < primitives.length ) {
|
|
1552
|
+
|
|
1553
|
+
primitives.uvsNeedsFix = true;
|
|
1554
|
+
|
|
1555
|
+
}
|
|
1556
|
+
|
|
1557
|
+
}
|
|
1558
|
+
|
|
1559
|
+
buildGeometry( data ) {
|
|
1560
|
+
|
|
1561
|
+
const build = {};
|
|
1562
|
+
|
|
1563
|
+
const sources = data.sources;
|
|
1564
|
+
const vertices = data.vertices;
|
|
1565
|
+
const primitives = data.primitives;
|
|
1566
|
+
|
|
1567
|
+
if ( primitives.length === 0 ) return {};
|
|
1568
|
+
|
|
1569
|
+
// our goal is to create one buffer geometry for a single type of primitives
|
|
1570
|
+
// first, we group all primitives by their type
|
|
1571
|
+
|
|
1572
|
+
const groupedPrimitives = this.groupPrimitives( primitives );
|
|
1573
|
+
|
|
1574
|
+
for ( const type in groupedPrimitives ) {
|
|
1575
|
+
|
|
1576
|
+
const primitiveType = groupedPrimitives[ type ];
|
|
1577
|
+
|
|
1578
|
+
// second, ensure consistent uv coordinates for each type of primitives (polylist,triangles or lines)
|
|
1579
|
+
|
|
1580
|
+
this.checkUVCoordinates( primitiveType );
|
|
1581
|
+
|
|
1582
|
+
// third, create a buffer geometry for each type of primitives
|
|
1583
|
+
|
|
1584
|
+
build[ type ] = this.buildGeometryType( primitiveType, sources, vertices );
|
|
1585
|
+
|
|
1586
|
+
}
|
|
1587
|
+
|
|
1588
|
+
return build;
|
|
1589
|
+
|
|
1590
|
+
}
|
|
1591
|
+
|
|
1592
|
+
buildGeometryType( primitives, sources, vertices ) {
|
|
1593
|
+
|
|
1594
|
+
const build = {};
|
|
1595
|
+
|
|
1596
|
+
const position = { array: [], stride: 0 };
|
|
1597
|
+
const normal = { array: [], stride: 0 };
|
|
1598
|
+
const uv = { array: [], stride: 0 };
|
|
1599
|
+
const uv1 = { array: [], stride: 0 };
|
|
1600
|
+
const color = { array: [], stride: 0 };
|
|
1601
|
+
|
|
1602
|
+
const skinIndex = { array: [], stride: 4 };
|
|
1603
|
+
const skinWeight = { array: [], stride: 4 };
|
|
1604
|
+
|
|
1605
|
+
const geometry = new BufferGeometry();
|
|
1606
|
+
|
|
1607
|
+
const materialKeys = [];
|
|
1608
|
+
|
|
1609
|
+
let start = 0;
|
|
1610
|
+
|
|
1611
|
+
for ( let p = 0; p < primitives.length; p ++ ) {
|
|
1612
|
+
|
|
1613
|
+
const primitive = primitives[ p ];
|
|
1614
|
+
const inputs = primitive.inputs;
|
|
1615
|
+
|
|
1616
|
+
// groups
|
|
1617
|
+
|
|
1618
|
+
let count = 0;
|
|
1619
|
+
|
|
1620
|
+
switch ( primitive.type ) {
|
|
1621
|
+
|
|
1622
|
+
case 'lines':
|
|
1623
|
+
case 'linestrips':
|
|
1624
|
+
count = primitive.count * 2;
|
|
1625
|
+
break;
|
|
1626
|
+
|
|
1627
|
+
case 'triangles':
|
|
1628
|
+
count = primitive.count * 3;
|
|
1629
|
+
break;
|
|
1630
|
+
|
|
1631
|
+
case 'polygons':
|
|
1632
|
+
case 'polylist':
|
|
1633
|
+
|
|
1634
|
+
for ( let g = 0; g < primitive.count; g ++ ) {
|
|
1635
|
+
|
|
1636
|
+
const vc = primitive.vcount[ g ];
|
|
1637
|
+
|
|
1638
|
+
switch ( vc ) {
|
|
1639
|
+
|
|
1640
|
+
case 3:
|
|
1641
|
+
count += 3; // single triangle
|
|
1642
|
+
break;
|
|
1643
|
+
|
|
1644
|
+
case 4:
|
|
1645
|
+
count += 6; // quad, subdivided into two triangles
|
|
1646
|
+
break;
|
|
1647
|
+
|
|
1648
|
+
default:
|
|
1649
|
+
count += ( vc - 2 ) * 3; // polylist with more than four vertices
|
|
1650
|
+
break;
|
|
1651
|
+
|
|
1652
|
+
}
|
|
1653
|
+
|
|
1654
|
+
}
|
|
1655
|
+
|
|
1656
|
+
break;
|
|
1657
|
+
|
|
1658
|
+
default:
|
|
1659
|
+
console.warn( 'THREE.ColladaLoader: Unknown primitive type:', primitive.type );
|
|
1660
|
+
|
|
1661
|
+
}
|
|
1662
|
+
|
|
1663
|
+
geometry.addGroup( start, count, p );
|
|
1664
|
+
start += count;
|
|
1665
|
+
|
|
1666
|
+
// material
|
|
1667
|
+
|
|
1668
|
+
if ( primitive.material ) {
|
|
1669
|
+
|
|
1670
|
+
materialKeys.push( primitive.material );
|
|
1671
|
+
|
|
1672
|
+
}
|
|
1673
|
+
|
|
1674
|
+
// geometry data
|
|
1675
|
+
|
|
1676
|
+
for ( const name in inputs ) {
|
|
1677
|
+
|
|
1678
|
+
const input = inputs[ name ];
|
|
1679
|
+
|
|
1680
|
+
switch ( name ) {
|
|
1681
|
+
|
|
1682
|
+
case 'VERTEX':
|
|
1683
|
+
for ( const key in vertices ) {
|
|
1684
|
+
|
|
1685
|
+
const id = vertices[ key ];
|
|
1686
|
+
|
|
1687
|
+
switch ( key ) {
|
|
1688
|
+
|
|
1689
|
+
case 'POSITION':
|
|
1690
|
+
const prevLength = position.array.length;
|
|
1691
|
+
this.buildGeometryData( primitive, sources[ id ], input.offset, position.array );
|
|
1692
|
+
position.stride = sources[ id ].stride;
|
|
1693
|
+
|
|
1694
|
+
if ( sources.skinWeights && sources.skinIndices ) {
|
|
1695
|
+
|
|
1696
|
+
this.buildGeometryData( primitive, sources.skinIndices, input.offset, skinIndex.array );
|
|
1697
|
+
this.buildGeometryData( primitive, sources.skinWeights, input.offset, skinWeight.array );
|
|
1698
|
+
|
|
1699
|
+
}
|
|
1700
|
+
|
|
1701
|
+
// see #3803
|
|
1702
|
+
|
|
1703
|
+
if ( primitive.hasUV === false && primitives.uvsNeedsFix === true ) {
|
|
1704
|
+
|
|
1705
|
+
const count = ( position.array.length - prevLength ) / position.stride;
|
|
1706
|
+
|
|
1707
|
+
for ( let i = 0; i < count; i ++ ) {
|
|
1708
|
+
|
|
1709
|
+
// fill missing uv coordinates
|
|
1710
|
+
|
|
1711
|
+
uv.array.push( 0, 0 );
|
|
1712
|
+
|
|
1713
|
+
}
|
|
1714
|
+
|
|
1715
|
+
}
|
|
1716
|
+
|
|
1717
|
+
break;
|
|
1718
|
+
|
|
1719
|
+
case 'NORMAL':
|
|
1720
|
+
this.buildGeometryData( primitive, sources[ id ], input.offset, normal.array );
|
|
1721
|
+
normal.stride = sources[ id ].stride;
|
|
1722
|
+
break;
|
|
1723
|
+
|
|
1724
|
+
case 'COLOR':
|
|
1725
|
+
this.buildGeometryData( primitive, sources[ id ], input.offset, color.array );
|
|
1726
|
+
color.stride = sources[ id ].stride;
|
|
1727
|
+
break;
|
|
1728
|
+
|
|
1729
|
+
case 'TEXCOORD':
|
|
1730
|
+
this.buildGeometryData( primitive, sources[ id ], input.offset, uv.array );
|
|
1731
|
+
uv.stride = sources[ id ].stride;
|
|
1732
|
+
break;
|
|
1733
|
+
|
|
1734
|
+
case 'TEXCOORD1':
|
|
1735
|
+
this.buildGeometryData( primitive, sources[ id ], input.offset, uv1.array );
|
|
1736
|
+
uv.stride = sources[ id ].stride;
|
|
1737
|
+
break;
|
|
1738
|
+
|
|
1739
|
+
default:
|
|
1740
|
+
console.warn( 'THREE.ColladaLoader: Semantic "%s" not handled in geometry build process.', key );
|
|
1741
|
+
|
|
1742
|
+
}
|
|
1743
|
+
|
|
1744
|
+
}
|
|
1745
|
+
|
|
1746
|
+
break;
|
|
1747
|
+
|
|
1748
|
+
case 'NORMAL':
|
|
1749
|
+
this.buildGeometryData( primitive, sources[ input.id ], input.offset, normal.array );
|
|
1750
|
+
normal.stride = sources[ input.id ].stride;
|
|
1751
|
+
break;
|
|
1752
|
+
|
|
1753
|
+
case 'COLOR':
|
|
1754
|
+
this.buildGeometryData( primitive, sources[ input.id ], input.offset, color.array, true );
|
|
1755
|
+
color.stride = sources[ input.id ].stride;
|
|
1756
|
+
break;
|
|
1757
|
+
|
|
1758
|
+
case 'TEXCOORD':
|
|
1759
|
+
this.buildGeometryData( primitive, sources[ input.id ], input.offset, uv.array );
|
|
1760
|
+
uv.stride = sources[ input.id ].stride;
|
|
1761
|
+
break;
|
|
1762
|
+
|
|
1763
|
+
case 'TEXCOORD1':
|
|
1764
|
+
this.buildGeometryData( primitive, sources[ input.id ], input.offset, uv1.array );
|
|
1765
|
+
uv1.stride = sources[ input.id ].stride;
|
|
1766
|
+
break;
|
|
1767
|
+
|
|
1768
|
+
}
|
|
1769
|
+
|
|
1770
|
+
}
|
|
1771
|
+
|
|
1772
|
+
}
|
|
1773
|
+
|
|
1774
|
+
// build geometry
|
|
1775
|
+
|
|
1776
|
+
if ( position.array.length > 0 ) geometry.setAttribute( 'position', new Float32BufferAttribute( position.array, position.stride ) );
|
|
1777
|
+
if ( normal.array.length > 0 ) geometry.setAttribute( 'normal', new Float32BufferAttribute( normal.array, normal.stride ) );
|
|
1778
|
+
if ( color.array.length > 0 ) geometry.setAttribute( 'color', new Float32BufferAttribute( color.array, color.stride ) );
|
|
1779
|
+
if ( uv.array.length > 0 ) geometry.setAttribute( 'uv', new Float32BufferAttribute( uv.array, uv.stride ) );
|
|
1780
|
+
if ( uv1.array.length > 0 ) geometry.setAttribute( 'uv1', new Float32BufferAttribute( uv1.array, uv1.stride ) );
|
|
1781
|
+
|
|
1782
|
+
if ( skinIndex.array.length > 0 ) geometry.setAttribute( 'skinIndex', new Float32BufferAttribute( skinIndex.array, skinIndex.stride ) );
|
|
1783
|
+
if ( skinWeight.array.length > 0 ) geometry.setAttribute( 'skinWeight', new Float32BufferAttribute( skinWeight.array, skinWeight.stride ) );
|
|
1784
|
+
|
|
1785
|
+
build.data = geometry;
|
|
1786
|
+
build.type = primitives[ 0 ].type;
|
|
1787
|
+
build.materialKeys = materialKeys;
|
|
1788
|
+
|
|
1789
|
+
return build;
|
|
1790
|
+
|
|
1791
|
+
}
|
|
1792
|
+
|
|
1793
|
+
buildGeometryData( primitive, source, offset, array, isColor = false ) {
|
|
1794
|
+
|
|
1795
|
+
const indices = primitive.p;
|
|
1796
|
+
const stride = primitive.stride;
|
|
1797
|
+
const vcount = primitive.vcount;
|
|
1798
|
+
|
|
1799
|
+
const tempColor = this.tempColor;
|
|
1800
|
+
|
|
1801
|
+
function pushVector( i ) {
|
|
1802
|
+
|
|
1803
|
+
let index = indices[ i + offset ] * sourceStride;
|
|
1804
|
+
const length = index + sourceStride;
|
|
1805
|
+
|
|
1806
|
+
for ( ; index < length; index ++ ) {
|
|
1807
|
+
|
|
1808
|
+
array.push( sourceArray[ index ] );
|
|
1809
|
+
|
|
1810
|
+
}
|
|
1811
|
+
|
|
1812
|
+
if ( isColor ) {
|
|
1813
|
+
|
|
1814
|
+
// convert the vertex colors from srgb to linear if present
|
|
1815
|
+
const startIndex = array.length - sourceStride - 1;
|
|
1816
|
+
tempColor.setRGB(
|
|
1817
|
+
array[ startIndex + 0 ],
|
|
1818
|
+
array[ startIndex + 1 ],
|
|
1819
|
+
array[ startIndex + 2 ],
|
|
1820
|
+
SRGBColorSpace
|
|
1821
|
+
);
|
|
1822
|
+
|
|
1823
|
+
array[ startIndex + 0 ] = tempColor.r;
|
|
1824
|
+
array[ startIndex + 1 ] = tempColor.g;
|
|
1825
|
+
array[ startIndex + 2 ] = tempColor.b;
|
|
1826
|
+
|
|
1827
|
+
}
|
|
1828
|
+
|
|
1829
|
+
}
|
|
1830
|
+
|
|
1831
|
+
const sourceArray = source.array;
|
|
1832
|
+
const sourceStride = source.stride;
|
|
1833
|
+
|
|
1834
|
+
if ( primitive.vcount !== undefined ) {
|
|
1835
|
+
|
|
1836
|
+
let index = 0;
|
|
1837
|
+
|
|
1838
|
+
for ( let i = 0, l = vcount.length; i < l; i ++ ) {
|
|
1839
|
+
|
|
1840
|
+
const count = vcount[ i ];
|
|
1841
|
+
|
|
1842
|
+
if ( count === 4 ) {
|
|
1843
|
+
|
|
1844
|
+
const a = index + stride * 0;
|
|
1845
|
+
const b = index + stride * 1;
|
|
1846
|
+
const c = index + stride * 2;
|
|
1847
|
+
const d = index + stride * 3;
|
|
1848
|
+
|
|
1849
|
+
pushVector( a ); pushVector( b ); pushVector( d );
|
|
1850
|
+
pushVector( b ); pushVector( c ); pushVector( d );
|
|
1851
|
+
|
|
1852
|
+
} else if ( count === 3 ) {
|
|
1853
|
+
|
|
1854
|
+
const a = index + stride * 0;
|
|
1855
|
+
const b = index + stride * 1;
|
|
1856
|
+
const c = index + stride * 2;
|
|
1857
|
+
|
|
1858
|
+
pushVector( a ); pushVector( b ); pushVector( c );
|
|
1859
|
+
|
|
1860
|
+
} else if ( count > 4 ) {
|
|
1861
|
+
|
|
1862
|
+
const vertices = [];
|
|
1863
|
+
|
|
1864
|
+
// prepare vertices which represent the polygon's contour
|
|
1865
|
+
|
|
1866
|
+
for ( let k = 0; k < count; k ++ ) {
|
|
1867
|
+
|
|
1868
|
+
const a = index + stride * k;
|
|
1869
|
+
const positionIndex = indices[ a ] * sourceStride;
|
|
1870
|
+
|
|
1871
|
+
const x = sourceArray[ positionIndex ];
|
|
1872
|
+
const y = sourceArray[ positionIndex + 1 ];
|
|
1873
|
+
const z = sourceArray[ positionIndex + 2 ];
|
|
1874
|
+
|
|
1875
|
+
vertices.push( new Vector3( x, y, z ) );
|
|
1876
|
+
|
|
1877
|
+
}
|
|
1878
|
+
|
|
1879
|
+
// determine surface normal
|
|
1880
|
+
|
|
1881
|
+
const normal = new Vector3();
|
|
1882
|
+
const _triangle = new Triangle();
|
|
1883
|
+
|
|
1884
|
+
_triangle.a = vertices[ 0 ];
|
|
1885
|
+
_triangle.b = vertices[ 1 ];
|
|
1886
|
+
_triangle.c = vertices[ 2 ];
|
|
1887
|
+
_triangle.getNormal( normal );
|
|
1888
|
+
|
|
1889
|
+
// project to 2D and triangulate
|
|
1890
|
+
|
|
1891
|
+
const vertices2D = [];
|
|
1892
|
+
|
|
1893
|
+
if ( Math.abs( normal.x ) > Math.abs( normal.y ) && Math.abs( normal.x ) > Math.abs( normal.z ) ) {
|
|
1894
|
+
|
|
1895
|
+
for ( let k = 0; k < count; k ++ ) {
|
|
1896
|
+
|
|
1897
|
+
vertices2D.push( new Vector2( vertices[ k ].y, vertices[ k ].z ) );
|
|
1898
|
+
|
|
1899
|
+
}
|
|
1900
|
+
|
|
1901
|
+
} else if ( Math.abs( normal.y ) > Math.abs( normal.z ) ) {
|
|
1902
|
+
|
|
1903
|
+
for ( let k = 0; k < count; k ++ ) {
|
|
1904
|
+
|
|
1905
|
+
vertices2D.push( new Vector2( vertices[ k ].x, vertices[ k ].z ) );
|
|
1906
|
+
|
|
1907
|
+
}
|
|
1908
|
+
|
|
1909
|
+
} else {
|
|
1910
|
+
|
|
1911
|
+
for ( let k = 0; k < count; k ++ ) {
|
|
1912
|
+
|
|
1913
|
+
vertices2D.push( new Vector2( vertices[ k ].x, vertices[ k ].y ) );
|
|
1914
|
+
|
|
1915
|
+
}
|
|
1916
|
+
|
|
1917
|
+
}
|
|
1918
|
+
|
|
1919
|
+
const isClockWise = ShapeUtils.isClockWise( vertices2D );
|
|
1920
|
+
|
|
1921
|
+
if ( isClockWise === true ) {
|
|
1922
|
+
|
|
1923
|
+
vertices2D.reverse();
|
|
1924
|
+
|
|
1925
|
+
}
|
|
1926
|
+
|
|
1927
|
+
const faces = ShapeUtils.triangulateShape( vertices2D, [] );
|
|
1928
|
+
|
|
1929
|
+
// build indices
|
|
1930
|
+
|
|
1931
|
+
for ( let k = 0; k < faces.length; k ++ ) {
|
|
1932
|
+
|
|
1933
|
+
const face = faces[ k ];
|
|
1934
|
+
|
|
1935
|
+
let i0, i1, i2;
|
|
1936
|
+
|
|
1937
|
+
if ( isClockWise === false ) {
|
|
1938
|
+
|
|
1939
|
+
i0 = face[ 0 ];
|
|
1940
|
+
i1 = face[ 1 ];
|
|
1941
|
+
i2 = face[ 2 ];
|
|
1942
|
+
|
|
1943
|
+
|
|
1944
|
+
} else {
|
|
1945
|
+
|
|
1946
|
+
i0 = count - 1 - face[ 0 ];
|
|
1947
|
+
i1 = count - 1 - face[ 2 ];
|
|
1948
|
+
i2 = count - 1 - face[ 1 ];
|
|
1949
|
+
|
|
1950
|
+
}
|
|
1951
|
+
|
|
1952
|
+
const a = index + stride * i0;
|
|
1953
|
+
const b = index + stride * i1;
|
|
1954
|
+
const c = index + stride * i2;
|
|
1955
|
+
|
|
1956
|
+
pushVector( a );
|
|
1957
|
+
pushVector( b );
|
|
1958
|
+
pushVector( c );
|
|
1959
|
+
|
|
1960
|
+
}
|
|
1961
|
+
|
|
1962
|
+
}
|
|
1963
|
+
|
|
1964
|
+
index += stride * count;
|
|
1965
|
+
|
|
1966
|
+
}
|
|
1967
|
+
|
|
1968
|
+
} else {
|
|
1969
|
+
|
|
1970
|
+
for ( let i = 0, l = indices.length; i < l; i += stride ) {
|
|
1971
|
+
|
|
1972
|
+
pushVector( i );
|
|
1973
|
+
|
|
1974
|
+
}
|
|
1975
|
+
|
|
1976
|
+
}
|
|
1977
|
+
|
|
1978
|
+
}
|
|
1979
|
+
|
|
1980
|
+
getGeometry( id ) {
|
|
1981
|
+
|
|
1982
|
+
return this.getBuild( this.library.geometries[ id ], this.buildGeometry.bind( this ) );
|
|
1983
|
+
|
|
1984
|
+
}
|
|
1985
|
+
|
|
1986
|
+
|
|
1987
|
+
buildKinematicsModel( data ) {
|
|
1988
|
+
|
|
1989
|
+
if ( data.build !== undefined ) return data.build;
|
|
1990
|
+
|
|
1991
|
+
return data;
|
|
1992
|
+
|
|
1993
|
+
}
|
|
1994
|
+
|
|
1995
|
+
getKinematicsModel( id ) {
|
|
1996
|
+
|
|
1997
|
+
return this.getBuild( this.library.kinematicsModels[ id ], this.buildKinematicsModel.bind( this ) );
|
|
1998
|
+
|
|
1999
|
+
}
|
|
2000
|
+
|
|
2001
|
+
buildKinematicsScene( data ) {
|
|
2002
|
+
|
|
2003
|
+
if ( data.build !== undefined ) return data.build;
|
|
2004
|
+
|
|
2005
|
+
return data;
|
|
2006
|
+
|
|
2007
|
+
}
|
|
2008
|
+
|
|
2009
|
+
getKinematicsScene( id ) {
|
|
2010
|
+
|
|
2011
|
+
return this.getBuild( this.library.kinematicsScenes[ id ], this.buildKinematicsScene.bind( this ) );
|
|
2012
|
+
|
|
2013
|
+
}
|
|
2014
|
+
|
|
2015
|
+
setupKinematics() {
|
|
2016
|
+
|
|
2017
|
+
const kinematicsModelId = Object.keys( this.library.kinematicsModels )[ 0 ];
|
|
2018
|
+
const kinematicsSceneId = Object.keys( this.library.kinematicsScenes )[ 0 ];
|
|
2019
|
+
const visualSceneId = Object.keys( this.library.visualScenes )[ 0 ];
|
|
2020
|
+
|
|
2021
|
+
if ( kinematicsModelId === undefined || kinematicsSceneId === undefined ) return;
|
|
2022
|
+
|
|
2023
|
+
const kinematicsModel = this.getKinematicsModel( kinematicsModelId );
|
|
2024
|
+
const kinematicsScene = this.getKinematicsScene( kinematicsSceneId );
|
|
2025
|
+
const visualScene = this.getVisualScene( visualSceneId );
|
|
2026
|
+
|
|
2027
|
+
const bindJointAxis = kinematicsScene.bindJointAxis;
|
|
2028
|
+
const jointMap = {};
|
|
2029
|
+
|
|
2030
|
+
const collada = this.collada;
|
|
2031
|
+
const self = this;
|
|
2032
|
+
|
|
2033
|
+
for ( let i = 0, l = bindJointAxis.length; i < l; i ++ ) {
|
|
2034
|
+
|
|
2035
|
+
const axis = bindJointAxis[ i ];
|
|
2036
|
+
|
|
2037
|
+
// the result of the following query is an element of type 'translate', 'rotate','scale' or 'matrix'
|
|
2038
|
+
|
|
2039
|
+
const targetElement = collada.querySelector( '[sid="' + axis.target + '"]' );
|
|
2040
|
+
|
|
2041
|
+
if ( targetElement ) {
|
|
2042
|
+
|
|
2043
|
+
// get the parent of the transform element
|
|
2044
|
+
|
|
2045
|
+
const parentVisualElement = targetElement.parentElement;
|
|
2046
|
+
|
|
2047
|
+
// connect the joint of the kinematics model with the element in the visual scene
|
|
2048
|
+
|
|
2049
|
+
connect( axis.jointIndex, parentVisualElement );
|
|
2050
|
+
|
|
2051
|
+
}
|
|
2052
|
+
|
|
2053
|
+
}
|
|
2054
|
+
|
|
2055
|
+
function connect( jointIndex, visualElement ) {
|
|
2056
|
+
|
|
2057
|
+
const visualElementName = visualElement.getAttribute( 'name' );
|
|
2058
|
+
const joint = kinematicsModel.joints[ jointIndex ];
|
|
2059
|
+
const transforms = self.buildTransformList( visualElement );
|
|
2060
|
+
|
|
2061
|
+
visualScene.traverse( function ( object ) {
|
|
2062
|
+
|
|
2063
|
+
if ( object.name === visualElementName ) {
|
|
2064
|
+
|
|
2065
|
+
jointMap[ jointIndex ] = {
|
|
2066
|
+
object: object,
|
|
2067
|
+
transforms: transforms,
|
|
2068
|
+
joint: joint,
|
|
2069
|
+
position: joint.zeroPosition
|
|
2070
|
+
};
|
|
2071
|
+
|
|
2072
|
+
}
|
|
2073
|
+
|
|
2074
|
+
} );
|
|
2075
|
+
|
|
2076
|
+
}
|
|
2077
|
+
|
|
2078
|
+
const m0 = new Matrix4();
|
|
2079
|
+
const matrix = this.matrix;
|
|
2080
|
+
|
|
2081
|
+
this.kinematics = {
|
|
2082
|
+
|
|
2083
|
+
joints: kinematicsModel && kinematicsModel.joints,
|
|
2084
|
+
|
|
2085
|
+
getJointValue: function ( jointIndex ) {
|
|
2086
|
+
|
|
2087
|
+
const jointData = jointMap[ jointIndex ];
|
|
2088
|
+
|
|
2089
|
+
if ( jointData ) {
|
|
2090
|
+
|
|
2091
|
+
return jointData.position;
|
|
2092
|
+
|
|
2093
|
+
} else {
|
|
2094
|
+
|
|
2095
|
+
console.warn( 'THREE.ColladaLoader: Joint ' + jointIndex + ' doesn\'t exist.' );
|
|
2096
|
+
|
|
2097
|
+
}
|
|
2098
|
+
|
|
2099
|
+
},
|
|
2100
|
+
|
|
2101
|
+
setJointValue: function ( jointIndex, value ) {
|
|
2102
|
+
|
|
2103
|
+
const jointData = jointMap[ jointIndex ];
|
|
2104
|
+
|
|
2105
|
+
if ( jointData ) {
|
|
2106
|
+
|
|
2107
|
+
const joint = jointData.joint;
|
|
2108
|
+
|
|
2109
|
+
if ( value > joint.limits.max || value < joint.limits.min ) {
|
|
2110
|
+
|
|
2111
|
+
console.warn( 'THREE.ColladaLoader: Joint ' + jointIndex + ' value ' + value + ' outside of limits (min: ' + joint.limits.min + ', max: ' + joint.limits.max + ').' );
|
|
2112
|
+
|
|
2113
|
+
} else if ( joint.static ) {
|
|
2114
|
+
|
|
2115
|
+
console.warn( 'THREE.ColladaLoader: Joint ' + jointIndex + ' is static.' );
|
|
2116
|
+
|
|
2117
|
+
} else {
|
|
2118
|
+
|
|
2119
|
+
const object = jointData.object;
|
|
2120
|
+
const axis = joint.axis;
|
|
2121
|
+
const transforms = jointData.transforms;
|
|
2122
|
+
|
|
2123
|
+
matrix.identity();
|
|
2124
|
+
|
|
2125
|
+
// each update, we have to apply all transforms in the correct order
|
|
2126
|
+
|
|
2127
|
+
for ( let i = 0; i < transforms.length; i ++ ) {
|
|
2128
|
+
|
|
2129
|
+
const transform = transforms[ i ];
|
|
2130
|
+
|
|
2131
|
+
// if there is a connection of the transform node with a joint, apply the joint value
|
|
2132
|
+
|
|
2133
|
+
if ( transform.sid && transform.sid.indexOf( jointIndex ) !== - 1 ) {
|
|
2134
|
+
|
|
2135
|
+
switch ( joint.type ) {
|
|
2136
|
+
|
|
2137
|
+
case 'revolute':
|
|
2138
|
+
matrix.multiply( m0.makeRotationAxis( axis, MathUtils.degToRad( value ) ) );
|
|
2139
|
+
break;
|
|
2140
|
+
|
|
2141
|
+
case 'prismatic':
|
|
2142
|
+
matrix.multiply( m0.makeTranslation( axis.x * value, axis.y * value, axis.z * value ) );
|
|
2143
|
+
break;
|
|
2144
|
+
|
|
2145
|
+
default:
|
|
2146
|
+
console.warn( 'THREE.ColladaLoader: Unknown joint type: ' + joint.type );
|
|
2147
|
+
break;
|
|
2148
|
+
|
|
2149
|
+
}
|
|
2150
|
+
|
|
2151
|
+
} else {
|
|
2152
|
+
|
|
2153
|
+
switch ( transform.type ) {
|
|
2154
|
+
|
|
2155
|
+
case 'matrix':
|
|
2156
|
+
matrix.multiply( transform.obj );
|
|
2157
|
+
break;
|
|
2158
|
+
|
|
2159
|
+
case 'translate':
|
|
2160
|
+
matrix.multiply( m0.makeTranslation( transform.obj.x, transform.obj.y, transform.obj.z ) );
|
|
2161
|
+
break;
|
|
2162
|
+
|
|
2163
|
+
case 'scale':
|
|
2164
|
+
matrix.scale( transform.obj );
|
|
2165
|
+
break;
|
|
2166
|
+
|
|
2167
|
+
case 'rotate':
|
|
2168
|
+
matrix.multiply( m0.makeRotationAxis( transform.obj, transform.angle ) );
|
|
2169
|
+
break;
|
|
2170
|
+
|
|
2171
|
+
}
|
|
2172
|
+
|
|
2173
|
+
}
|
|
2174
|
+
|
|
2175
|
+
}
|
|
2176
|
+
|
|
2177
|
+
object.matrix.copy( matrix );
|
|
2178
|
+
object.matrix.decompose( object.position, object.quaternion, object.scale );
|
|
2179
|
+
|
|
2180
|
+
jointMap[ jointIndex ].position = value;
|
|
2181
|
+
|
|
2182
|
+
}
|
|
2183
|
+
|
|
2184
|
+
} else {
|
|
2185
|
+
|
|
2186
|
+
console.warn( 'THREE.ColladaLoader: Joint ' + jointIndex + ' does not exist.' );
|
|
2187
|
+
|
|
2188
|
+
}
|
|
2189
|
+
|
|
2190
|
+
}
|
|
2191
|
+
|
|
2192
|
+
};
|
|
2193
|
+
|
|
2194
|
+
}
|
|
2195
|
+
|
|
2196
|
+
buildTransformList( node ) {
|
|
2197
|
+
|
|
2198
|
+
const transforms = [];
|
|
2199
|
+
|
|
2200
|
+
const xml = this.collada.querySelector( '[id="' + node.id + '"]' );
|
|
2201
|
+
|
|
2202
|
+
for ( let i = 0; i < xml.childNodes.length; i ++ ) {
|
|
2203
|
+
|
|
2204
|
+
const child = xml.childNodes[ i ];
|
|
2205
|
+
|
|
2206
|
+
if ( child.nodeType !== 1 ) continue;
|
|
2207
|
+
|
|
2208
|
+
let array, vector;
|
|
2209
|
+
|
|
2210
|
+
switch ( child.nodeName ) {
|
|
2211
|
+
|
|
2212
|
+
case 'matrix':
|
|
2213
|
+
array = parseFloats( child.textContent );
|
|
2214
|
+
const matrix = new Matrix4().fromArray( array ).transpose();
|
|
2215
|
+
transforms.push( {
|
|
2216
|
+
sid: child.getAttribute( 'sid' ),
|
|
2217
|
+
type: child.nodeName,
|
|
2218
|
+
obj: matrix
|
|
2219
|
+
} );
|
|
2220
|
+
break;
|
|
2221
|
+
|
|
2222
|
+
case 'translate':
|
|
2223
|
+
case 'scale':
|
|
2224
|
+
array = parseFloats( child.textContent );
|
|
2225
|
+
vector = new Vector3().fromArray( array );
|
|
2226
|
+
transforms.push( {
|
|
2227
|
+
sid: child.getAttribute( 'sid' ),
|
|
2228
|
+
type: child.nodeName,
|
|
2229
|
+
obj: vector
|
|
2230
|
+
} );
|
|
2231
|
+
break;
|
|
2232
|
+
|
|
2233
|
+
case 'rotate':
|
|
2234
|
+
array = parseFloats( child.textContent );
|
|
2235
|
+
vector = new Vector3().fromArray( array );
|
|
2236
|
+
const angle = MathUtils.degToRad( array[ 3 ] );
|
|
2237
|
+
transforms.push( {
|
|
2238
|
+
sid: child.getAttribute( 'sid' ),
|
|
2239
|
+
type: child.nodeName,
|
|
2240
|
+
obj: vector,
|
|
2241
|
+
angle: angle
|
|
2242
|
+
} );
|
|
2243
|
+
break;
|
|
2244
|
+
|
|
2245
|
+
}
|
|
2246
|
+
|
|
2247
|
+
}
|
|
2248
|
+
|
|
2249
|
+
return transforms;
|
|
2250
|
+
|
|
2251
|
+
}
|
|
2252
|
+
|
|
2253
|
+
|
|
2254
|
+
buildSkeleton( skeletons, joints ) {
|
|
2255
|
+
|
|
2256
|
+
const boneData = [];
|
|
2257
|
+
const sortedBoneData = [];
|
|
2258
|
+
|
|
2259
|
+
let i, j, data;
|
|
2260
|
+
|
|
2261
|
+
// a skeleton can have multiple root bones. collada expresses this
|
|
2262
|
+
// situation with multiple "skeleton" tags per controller instance
|
|
2263
|
+
|
|
2264
|
+
for ( i = 0; i < skeletons.length; i ++ ) {
|
|
2265
|
+
|
|
2266
|
+
const skeleton = skeletons[ i ];
|
|
2267
|
+
|
|
2268
|
+
let root;
|
|
2269
|
+
|
|
2270
|
+
if ( this.hasNode( skeleton ) ) {
|
|
2271
|
+
|
|
2272
|
+
root = this.getNode( skeleton );
|
|
2273
|
+
this.buildBoneHierarchy( root, joints, boneData );
|
|
2274
|
+
|
|
2275
|
+
} else if ( this.hasVisualScene( skeleton ) ) {
|
|
2276
|
+
|
|
2277
|
+
// handle case where the skeleton refers to the visual scene (#13335)
|
|
2278
|
+
|
|
2279
|
+
const visualScene = this.library.visualScenes[ skeleton ];
|
|
2280
|
+
const children = visualScene.children;
|
|
2281
|
+
|
|
2282
|
+
for ( let j = 0; j < children.length; j ++ ) {
|
|
2283
|
+
|
|
2284
|
+
const child = children[ j ];
|
|
2285
|
+
|
|
2286
|
+
if ( child.type === 'JOINT' ) {
|
|
2287
|
+
|
|
2288
|
+
const root = this.getNode( child.id );
|
|
2289
|
+
this.buildBoneHierarchy( root, joints, boneData );
|
|
2290
|
+
|
|
2291
|
+
}
|
|
2292
|
+
|
|
2293
|
+
}
|
|
2294
|
+
|
|
2295
|
+
} else {
|
|
2296
|
+
|
|
2297
|
+
console.error( 'THREE.ColladaLoader: Unable to find root bone of skeleton with ID:', skeleton );
|
|
2298
|
+
|
|
2299
|
+
}
|
|
2300
|
+
|
|
2301
|
+
}
|
|
2302
|
+
|
|
2303
|
+
// sort bone data (the order is defined in the corresponding controller)
|
|
2304
|
+
|
|
2305
|
+
for ( i = 0; i < joints.length; i ++ ) {
|
|
2306
|
+
|
|
2307
|
+
for ( j = 0; j < boneData.length; j ++ ) {
|
|
2308
|
+
|
|
2309
|
+
data = boneData[ j ];
|
|
2310
|
+
|
|
2311
|
+
if ( data.bone.name === joints[ i ].name ) {
|
|
2312
|
+
|
|
2313
|
+
sortedBoneData[ i ] = data;
|
|
2314
|
+
data.processed = true;
|
|
2315
|
+
break;
|
|
2316
|
+
|
|
2317
|
+
}
|
|
2318
|
+
|
|
2319
|
+
}
|
|
2320
|
+
|
|
2321
|
+
}
|
|
2322
|
+
|
|
2323
|
+
// add unprocessed bone data at the end of the list
|
|
2324
|
+
|
|
2325
|
+
for ( i = 0; i < boneData.length; i ++ ) {
|
|
2326
|
+
|
|
2327
|
+
data = boneData[ i ];
|
|
2328
|
+
|
|
2329
|
+
if ( data.processed === false ) {
|
|
2330
|
+
|
|
2331
|
+
sortedBoneData.push( data );
|
|
2332
|
+
data.processed = true;
|
|
2333
|
+
|
|
2334
|
+
}
|
|
2335
|
+
|
|
2336
|
+
}
|
|
2337
|
+
|
|
2338
|
+
// setup arrays for skeleton creation
|
|
2339
|
+
|
|
2340
|
+
const bones = [];
|
|
2341
|
+
const boneInverses = [];
|
|
2342
|
+
|
|
2343
|
+
for ( i = 0; i < sortedBoneData.length; i ++ ) {
|
|
2344
|
+
|
|
2345
|
+
data = sortedBoneData[ i ];
|
|
2346
|
+
|
|
2347
|
+
bones.push( data.bone );
|
|
2348
|
+
boneInverses.push( data.boneInverse );
|
|
2349
|
+
|
|
2350
|
+
}
|
|
2351
|
+
|
|
2352
|
+
return new Skeleton( bones, boneInverses );
|
|
2353
|
+
|
|
2354
|
+
}
|
|
2355
|
+
|
|
2356
|
+
buildBoneHierarchy( root, joints, boneData ) {
|
|
2357
|
+
|
|
2358
|
+
// setup bone data from visual scene
|
|
2359
|
+
|
|
2360
|
+
root.traverse( function ( object ) {
|
|
2361
|
+
|
|
2362
|
+
if ( object.isBone === true ) {
|
|
2363
|
+
|
|
2364
|
+
let boneInverse;
|
|
2365
|
+
|
|
2366
|
+
// retrieve the boneInverse from the controller data
|
|
2367
|
+
|
|
2368
|
+
for ( let i = 0; i < joints.length; i ++ ) {
|
|
2369
|
+
|
|
2370
|
+
const joint = joints[ i ];
|
|
2371
|
+
|
|
2372
|
+
if ( joint.name === object.name ) {
|
|
2373
|
+
|
|
2374
|
+
boneInverse = joint.boneInverse;
|
|
2375
|
+
break;
|
|
2376
|
+
|
|
2377
|
+
}
|
|
2378
|
+
|
|
2379
|
+
}
|
|
2380
|
+
|
|
2381
|
+
if ( boneInverse === undefined ) {
|
|
2382
|
+
|
|
2383
|
+
// Unfortunately, there can be joints in the visual scene that are not part of the
|
|
2384
|
+
// corresponding controller. In this case, we have to create a dummy boneInverse matrix
|
|
2385
|
+
// for the respective bone. This bone won't affect any vertices, because there are no skin indices
|
|
2386
|
+
// and weights defined for it. But we still have to add the bone to the sorted bone list in order to
|
|
2387
|
+
// ensure a correct animation of the model.
|
|
2388
|
+
|
|
2389
|
+
boneInverse = new Matrix4();
|
|
2390
|
+
|
|
2391
|
+
}
|
|
2392
|
+
|
|
2393
|
+
boneData.push( { bone: object, boneInverse: boneInverse, processed: false } );
|
|
2394
|
+
|
|
2395
|
+
}
|
|
2396
|
+
|
|
2397
|
+
} );
|
|
2398
|
+
|
|
2399
|
+
}
|
|
2400
|
+
|
|
2401
|
+
buildNode( data ) {
|
|
2402
|
+
|
|
2403
|
+
const objects = [];
|
|
2404
|
+
|
|
2405
|
+
const matrix = data.matrix;
|
|
2406
|
+
const nodes = data.nodes;
|
|
2407
|
+
const type = data.type;
|
|
2408
|
+
const instanceCameras = data.instanceCameras;
|
|
2409
|
+
const instanceControllers = data.instanceControllers;
|
|
2410
|
+
const instanceLights = data.instanceLights;
|
|
2411
|
+
const instanceGeometries = data.instanceGeometries;
|
|
2412
|
+
const instanceNodes = data.instanceNodes;
|
|
2413
|
+
|
|
2414
|
+
// nodes
|
|
2415
|
+
|
|
2416
|
+
for ( let i = 0, l = nodes.length; i < l; i ++ ) {
|
|
2417
|
+
|
|
2418
|
+
objects.push( this.getNode( nodes[ i ] ) );
|
|
2419
|
+
|
|
2420
|
+
}
|
|
2421
|
+
|
|
2422
|
+
// instance cameras
|
|
2423
|
+
|
|
2424
|
+
for ( let i = 0, l = instanceCameras.length; i < l; i ++ ) {
|
|
2425
|
+
|
|
2426
|
+
const instanceCamera = this.getCamera( instanceCameras[ i ] );
|
|
2427
|
+
|
|
2428
|
+
if ( instanceCamera !== null ) {
|
|
2429
|
+
|
|
2430
|
+
objects.push( instanceCamera.clone() );
|
|
2431
|
+
|
|
2432
|
+
}
|
|
2433
|
+
|
|
2434
|
+
}
|
|
2435
|
+
|
|
2436
|
+
// instance controllers
|
|
2437
|
+
|
|
2438
|
+
for ( let i = 0, l = instanceControllers.length; i < l; i ++ ) {
|
|
2439
|
+
|
|
2440
|
+
const instance = instanceControllers[ i ];
|
|
2441
|
+
const controller = this.getController( instance.id );
|
|
2442
|
+
const geometries = this.getGeometry( controller.id );
|
|
2443
|
+
const newObjects = this.buildObjects( geometries, instance.materials );
|
|
2444
|
+
|
|
2445
|
+
const skeletons = instance.skeletons;
|
|
2446
|
+
const joints = controller.skin.joints;
|
|
2447
|
+
|
|
2448
|
+
const skeleton = this.buildSkeleton( skeletons, joints );
|
|
2449
|
+
|
|
2450
|
+
for ( let j = 0, jl = newObjects.length; j < jl; j ++ ) {
|
|
2451
|
+
|
|
2452
|
+
const object = newObjects[ j ];
|
|
2453
|
+
|
|
2454
|
+
if ( object.isSkinnedMesh ) {
|
|
2455
|
+
|
|
2456
|
+
object.bind( skeleton, controller.skin.bindMatrix );
|
|
2457
|
+
object.normalizeSkinWeights();
|
|
2458
|
+
|
|
2459
|
+
}
|
|
2460
|
+
|
|
2461
|
+
objects.push( object );
|
|
2462
|
+
|
|
2463
|
+
}
|
|
2464
|
+
|
|
2465
|
+
}
|
|
2466
|
+
|
|
2467
|
+
// instance lights
|
|
2468
|
+
|
|
2469
|
+
for ( let i = 0, l = instanceLights.length; i < l; i ++ ) {
|
|
2470
|
+
|
|
2471
|
+
const instanceLight = this.getLight( instanceLights[ i ] );
|
|
2472
|
+
|
|
2473
|
+
if ( instanceLight !== null ) {
|
|
2474
|
+
|
|
2475
|
+
objects.push( instanceLight.clone() );
|
|
2476
|
+
|
|
2477
|
+
}
|
|
2478
|
+
|
|
2479
|
+
}
|
|
2480
|
+
|
|
2481
|
+
// instance geometries
|
|
2482
|
+
|
|
2483
|
+
for ( let i = 0, l = instanceGeometries.length; i < l; i ++ ) {
|
|
2484
|
+
|
|
2485
|
+
const instance = instanceGeometries[ i ];
|
|
2486
|
+
|
|
2487
|
+
// a single geometry instance in collada can lead to multiple object3Ds.
|
|
2488
|
+
// this is the case when primitives are combined like triangles and lines
|
|
2489
|
+
|
|
2490
|
+
const geometries = this.getGeometry( instance.id );
|
|
2491
|
+
const newObjects = this.buildObjects( geometries, instance.materials );
|
|
2492
|
+
|
|
2493
|
+
for ( let j = 0, jl = newObjects.length; j < jl; j ++ ) {
|
|
2494
|
+
|
|
2495
|
+
objects.push( newObjects[ j ] );
|
|
2496
|
+
|
|
2497
|
+
}
|
|
2498
|
+
|
|
2499
|
+
}
|
|
2500
|
+
|
|
2501
|
+
// instance nodes
|
|
2502
|
+
|
|
2503
|
+
for ( let i = 0, l = instanceNodes.length; i < l; i ++ ) {
|
|
2504
|
+
|
|
2505
|
+
objects.push( this.getNode( instanceNodes[ i ] ).clone() );
|
|
2506
|
+
|
|
2507
|
+
}
|
|
2508
|
+
|
|
2509
|
+
let object;
|
|
2510
|
+
|
|
2511
|
+
if ( nodes.length === 0 && objects.length === 1 ) {
|
|
2512
|
+
|
|
2513
|
+
object = objects[ 0 ];
|
|
2514
|
+
|
|
2515
|
+
} else {
|
|
2516
|
+
|
|
2517
|
+
object = ( type === 'JOINT' ) ? new Bone() : new Group();
|
|
2518
|
+
|
|
2519
|
+
for ( let i = 0; i < objects.length; i ++ ) {
|
|
2520
|
+
|
|
2521
|
+
object.add( objects[ i ] );
|
|
2522
|
+
|
|
2523
|
+
}
|
|
2524
|
+
|
|
2525
|
+
}
|
|
2526
|
+
|
|
2527
|
+
object.name = ( type === 'JOINT' ) ? data.sid : data.name;
|
|
2528
|
+
|
|
2529
|
+
if ( type !== 'JOINT' && this.hasPivotTransforms( data ) ) {
|
|
2530
|
+
|
|
2531
|
+
return this.wrapWithTransformHierarchy( object, data );
|
|
2532
|
+
|
|
2533
|
+
}
|
|
2534
|
+
|
|
2535
|
+
object.matrix.copy( matrix );
|
|
2536
|
+
object.matrix.decompose( object.position, object.quaternion, object.scale );
|
|
2537
|
+
|
|
2538
|
+
return object;
|
|
2539
|
+
|
|
2540
|
+
}
|
|
2541
|
+
|
|
2542
|
+
wrapWithTransformHierarchy( contentObject, nodeData ) {
|
|
2543
|
+
|
|
2544
|
+
const nodeId = nodeData.id;
|
|
2545
|
+
this.transformNodes[ nodeId ] = {};
|
|
2546
|
+
|
|
2547
|
+
const transformOrder = nodeData.transformOrder;
|
|
2548
|
+
const transformData = nodeData.transformData;
|
|
2549
|
+
|
|
2550
|
+
const rootNode = new Group();
|
|
2551
|
+
rootNode.name = nodeData.name;
|
|
2552
|
+
|
|
2553
|
+
let currentParent = rootNode;
|
|
2554
|
+
|
|
2555
|
+
for ( let i = 0; i < transformOrder.length; i ++ ) {
|
|
2556
|
+
|
|
2557
|
+
const sid = transformOrder[ i ];
|
|
2558
|
+
const info = transformData[ sid ];
|
|
2559
|
+
|
|
2560
|
+
const transformNode = new Group();
|
|
2561
|
+
transformNode.name = nodeData.name + '_' + sid;
|
|
2562
|
+
|
|
2563
|
+
switch ( info.type ) {
|
|
2564
|
+
|
|
2565
|
+
case 'translate':
|
|
2566
|
+
transformNode.position.set( info.x, info.y, info.z );
|
|
2567
|
+
break;
|
|
2568
|
+
|
|
2569
|
+
case 'rotate': {
|
|
2570
|
+
|
|
2571
|
+
const axis = new Vector3( info.axis[ 0 ], info.axis[ 1 ], info.axis[ 2 ] );
|
|
2572
|
+
const angle = MathUtils.degToRad( info.angle );
|
|
2573
|
+
transformNode.quaternion.setFromAxisAngle( axis, angle );
|
|
2574
|
+
transformNode.userData.rotationAxis = axis;
|
|
2575
|
+
break;
|
|
2576
|
+
|
|
2577
|
+
}
|
|
2578
|
+
|
|
2579
|
+
case 'scale':
|
|
2580
|
+
transformNode.scale.set( info.x, info.y, info.z );
|
|
2581
|
+
break;
|
|
2582
|
+
|
|
2583
|
+
case 'matrix': {
|
|
2584
|
+
|
|
2585
|
+
const matrix = new Matrix4().fromArray( info.array ).transpose();
|
|
2586
|
+
matrix.decompose( transformNode.position, transformNode.quaternion, transformNode.scale );
|
|
2587
|
+
break;
|
|
2588
|
+
|
|
2589
|
+
}
|
|
2590
|
+
|
|
2591
|
+
}
|
|
2592
|
+
|
|
2593
|
+
this.transformNodes[ nodeId ][ sid ] = transformNode;
|
|
2594
|
+
|
|
2595
|
+
currentParent.add( transformNode );
|
|
2596
|
+
currentParent = transformNode;
|
|
2597
|
+
|
|
2598
|
+
}
|
|
2599
|
+
|
|
2600
|
+
currentParent.add( contentObject );
|
|
2601
|
+
|
|
2602
|
+
return rootNode;
|
|
2603
|
+
|
|
2604
|
+
}
|
|
2605
|
+
|
|
2606
|
+
resolveMaterialBinding( keys, instanceMaterials ) {
|
|
2607
|
+
|
|
2608
|
+
const materials = [];
|
|
2609
|
+
|
|
2610
|
+
for ( let i = 0, l = keys.length; i < l; i ++ ) {
|
|
2611
|
+
|
|
2612
|
+
const id = instanceMaterials[ keys[ i ] ];
|
|
2613
|
+
|
|
2614
|
+
if ( id === undefined ) {
|
|
2615
|
+
|
|
2616
|
+
console.warn( 'THREE.ColladaLoader: Material with key %s not found. Apply fallback material.', keys[ i ] );
|
|
2617
|
+
materials.push( this.fallbackMaterial );
|
|
2618
|
+
|
|
2619
|
+
} else {
|
|
2620
|
+
|
|
2621
|
+
materials.push( this.getMaterial( id ) );
|
|
2622
|
+
|
|
2623
|
+
}
|
|
2624
|
+
|
|
2625
|
+
}
|
|
2626
|
+
|
|
2627
|
+
return materials;
|
|
2628
|
+
|
|
2629
|
+
}
|
|
2630
|
+
|
|
2631
|
+
get fallbackMaterial() {
|
|
2632
|
+
|
|
2633
|
+
if ( this._fallbackMaterial === undefined ) {
|
|
2634
|
+
|
|
2635
|
+
this._fallbackMaterial = new MeshBasicMaterial( {
|
|
2636
|
+
name: Loader.DEFAULT_MATERIAL_NAME,
|
|
2637
|
+
color: 0xff00ff
|
|
2638
|
+
} );
|
|
2639
|
+
|
|
2640
|
+
}
|
|
2641
|
+
|
|
2642
|
+
return this._fallbackMaterial;
|
|
2643
|
+
|
|
2644
|
+
}
|
|
2645
|
+
|
|
2646
|
+
buildObjects( geometries, instanceMaterials ) {
|
|
2647
|
+
|
|
2648
|
+
const objects = [];
|
|
2649
|
+
|
|
2650
|
+
for ( const type in geometries ) {
|
|
2651
|
+
|
|
2652
|
+
const geometry = geometries[ type ];
|
|
2653
|
+
|
|
2654
|
+
const materials = this.resolveMaterialBinding( geometry.materialKeys, instanceMaterials );
|
|
2655
|
+
|
|
2656
|
+
// handle case if no materials are defined
|
|
2657
|
+
|
|
2658
|
+
if ( materials.length === 0 ) {
|
|
2659
|
+
|
|
2660
|
+
if ( type === 'lines' || type === 'linestrips' ) {
|
|
2661
|
+
|
|
2662
|
+
materials.push( new LineBasicMaterial() );
|
|
2663
|
+
|
|
2664
|
+
} else {
|
|
2665
|
+
|
|
2666
|
+
materials.push( new MeshPhongMaterial() );
|
|
2667
|
+
|
|
2668
|
+
}
|
|
2669
|
+
|
|
2670
|
+
}
|
|
2671
|
+
|
|
2672
|
+
// Collada allows to use phong and lambert materials with lines. Replacing these cases with LineBasicMaterial.
|
|
2673
|
+
|
|
2674
|
+
if ( type === 'lines' || type === 'linestrips' ) {
|
|
2675
|
+
|
|
2676
|
+
for ( let i = 0, l = materials.length; i < l; i ++ ) {
|
|
2677
|
+
|
|
2678
|
+
const material = materials[ i ];
|
|
2679
|
+
|
|
2680
|
+
if ( material.isMeshPhongMaterial === true || material.isMeshLambertMaterial === true ) {
|
|
2681
|
+
|
|
2682
|
+
const lineMaterial = new LineBasicMaterial();
|
|
2683
|
+
|
|
2684
|
+
// copy compatible properties
|
|
2685
|
+
|
|
2686
|
+
lineMaterial.color.copy( material.color );
|
|
2687
|
+
lineMaterial.opacity = material.opacity;
|
|
2688
|
+
lineMaterial.transparent = material.transparent;
|
|
2689
|
+
|
|
2690
|
+
// replace material
|
|
2691
|
+
|
|
2692
|
+
materials[ i ] = lineMaterial;
|
|
2693
|
+
|
|
2694
|
+
}
|
|
2695
|
+
|
|
2696
|
+
}
|
|
2697
|
+
|
|
2698
|
+
}
|
|
2699
|
+
|
|
2700
|
+
// regard skinning
|
|
2701
|
+
|
|
2702
|
+
const skinning = ( geometry.data.attributes.skinIndex !== undefined );
|
|
2703
|
+
|
|
2704
|
+
// choose between a single or multi materials (material array)
|
|
2705
|
+
|
|
2706
|
+
const material = ( materials.length === 1 ) ? materials[ 0 ] : materials;
|
|
2707
|
+
|
|
2708
|
+
// now create a specific 3D object
|
|
2709
|
+
|
|
2710
|
+
let object;
|
|
2711
|
+
|
|
2712
|
+
switch ( type ) {
|
|
2713
|
+
|
|
2714
|
+
case 'lines':
|
|
2715
|
+
object = new LineSegments( geometry.data, material );
|
|
2716
|
+
break;
|
|
2717
|
+
|
|
2718
|
+
case 'linestrips':
|
|
2719
|
+
object = new Line( geometry.data, material );
|
|
2720
|
+
break;
|
|
2721
|
+
|
|
2722
|
+
case 'triangles':
|
|
2723
|
+
case 'polygons':
|
|
2724
|
+
case 'polylist':
|
|
2725
|
+
if ( skinning ) {
|
|
2726
|
+
|
|
2727
|
+
object = new SkinnedMesh( geometry.data, material );
|
|
2728
|
+
|
|
2729
|
+
} else {
|
|
2730
|
+
|
|
2731
|
+
object = new Mesh( geometry.data, material );
|
|
2732
|
+
|
|
2733
|
+
}
|
|
2734
|
+
|
|
2735
|
+
break;
|
|
2736
|
+
|
|
2737
|
+
}
|
|
2738
|
+
|
|
2739
|
+
objects.push( object );
|
|
2740
|
+
|
|
2741
|
+
}
|
|
2742
|
+
|
|
2743
|
+
return objects;
|
|
2744
|
+
|
|
2745
|
+
}
|
|
2746
|
+
|
|
2747
|
+
hasNode( id ) {
|
|
2748
|
+
|
|
2749
|
+
return this.library.nodes[ id ] !== undefined;
|
|
2750
|
+
|
|
2751
|
+
}
|
|
2752
|
+
|
|
2753
|
+
getNode( id ) {
|
|
2754
|
+
|
|
2755
|
+
return this.getBuild( this.library.nodes[ id ], this.buildNode.bind( this ) );
|
|
2756
|
+
|
|
2757
|
+
}
|
|
2758
|
+
|
|
2759
|
+
|
|
2760
|
+
buildVisualScene( data ) {
|
|
2761
|
+
|
|
2762
|
+
const group = new Group();
|
|
2763
|
+
group.name = data.name;
|
|
2764
|
+
|
|
2765
|
+
const children = data.children;
|
|
2766
|
+
|
|
2767
|
+
for ( let i = 0; i < children.length; i ++ ) {
|
|
2768
|
+
|
|
2769
|
+
const child = children[ i ];
|
|
2770
|
+
|
|
2771
|
+
group.add( this.getNode( child.id ) );
|
|
2772
|
+
|
|
2773
|
+
}
|
|
2774
|
+
|
|
2775
|
+
return group;
|
|
2776
|
+
|
|
2777
|
+
}
|
|
2778
|
+
|
|
2779
|
+
hasVisualScene( id ) {
|
|
2780
|
+
|
|
2781
|
+
return this.library.visualScenes[ id ] !== undefined;
|
|
2782
|
+
|
|
2783
|
+
}
|
|
2784
|
+
|
|
2785
|
+
getVisualScene( id ) {
|
|
2786
|
+
|
|
2787
|
+
return this.getBuild( this.library.visualScenes[ id ], this.buildVisualScene.bind( this ) );
|
|
2788
|
+
|
|
2789
|
+
}
|
|
2790
|
+
|
|
2791
|
+
|
|
2792
|
+
parseScene( xml ) {
|
|
2793
|
+
|
|
2794
|
+
const instance = getElementsByTagName( xml, 'instance_visual_scene' )[ 0 ];
|
|
2795
|
+
return this.getVisualScene( this.parseId( instance.getAttribute( 'url' ) ) );
|
|
2796
|
+
|
|
2797
|
+
}
|
|
2798
|
+
|
|
2799
|
+
parseId( text ) {
|
|
2800
|
+
|
|
2801
|
+
return text.substring( 1 );
|
|
2802
|
+
|
|
2803
|
+
}
|
|
2804
|
+
|
|
2805
|
+
setupAnimations() {
|
|
2806
|
+
|
|
2807
|
+
const clips = this.library.clips;
|
|
2808
|
+
|
|
2809
|
+
if ( this.isEmpty( clips ) === true ) {
|
|
2810
|
+
|
|
2811
|
+
if ( this.isEmpty( this.library.animations ) === false ) {
|
|
2812
|
+
|
|
2813
|
+
// if there are animations but no clips, we create a default clip for playback
|
|
2814
|
+
|
|
2815
|
+
const tracks = [];
|
|
2816
|
+
|
|
2817
|
+
for ( const id in this.library.animations ) {
|
|
2818
|
+
|
|
2819
|
+
const animationTracks = this.getAnimation( id );
|
|
2820
|
+
|
|
2821
|
+
for ( let i = 0, l = animationTracks.length; i < l; i ++ ) {
|
|
2822
|
+
|
|
2823
|
+
tracks.push( animationTracks[ i ] );
|
|
2824
|
+
|
|
2825
|
+
}
|
|
2826
|
+
|
|
2827
|
+
}
|
|
2828
|
+
|
|
2829
|
+
this.buildDeferredPivotAnimationTracks( tracks );
|
|
2830
|
+
|
|
2831
|
+
this.animations.push( new AnimationClip( 'default', - 1, tracks ) );
|
|
2832
|
+
|
|
2833
|
+
}
|
|
2834
|
+
|
|
2835
|
+
} else {
|
|
2836
|
+
|
|
2837
|
+
for ( const id in clips ) {
|
|
2838
|
+
|
|
2839
|
+
this.animations.push( this.getAnimationClip( id ) );
|
|
2840
|
+
|
|
2841
|
+
}
|
|
2842
|
+
|
|
2843
|
+
}
|
|
2844
|
+
|
|
2845
|
+
}
|
|
2846
|
+
|
|
2847
|
+
buildDeferredPivotAnimationTracks( tracks ) {
|
|
2848
|
+
|
|
2849
|
+
for ( const nodeId in this.deferredPivotAnimations ) {
|
|
2850
|
+
|
|
2851
|
+
const nodeData = this.library.nodes[ nodeId ];
|
|
2852
|
+
if ( ! nodeData ) continue;
|
|
2853
|
+
|
|
2854
|
+
const mergedChannels = this.deferredPivotAnimations[ nodeId ];
|
|
2855
|
+
this.buildTransformHierarchyTracks( nodeId, mergedChannels, nodeData, tracks );
|
|
2856
|
+
|
|
2857
|
+
}
|
|
2858
|
+
|
|
2859
|
+
}
|
|
2860
|
+
|
|
2861
|
+
buildTransformHierarchyTracks( nodeId, nodeChannels, nodeData, tracks ) {
|
|
2862
|
+
|
|
2863
|
+
const transformNodes = this.transformNodes[ nodeId ];
|
|
2864
|
+
|
|
2865
|
+
if ( ! transformNodes ) {
|
|
2866
|
+
|
|
2867
|
+
console.warn( 'THREE.ColladaLoader: Transform hierarchy not found for node:', nodeId );
|
|
2868
|
+
return;
|
|
2869
|
+
|
|
2870
|
+
}
|
|
2871
|
+
|
|
2872
|
+
for ( const sid in nodeChannels ) {
|
|
2873
|
+
|
|
2874
|
+
const transformNode = transformNodes[ sid ];
|
|
2875
|
+
if ( ! transformNode ) continue;
|
|
2876
|
+
|
|
2877
|
+
const transformType = nodeData.transforms[ sid ];
|
|
2878
|
+
const transformInfo = nodeData.transformData[ sid ];
|
|
2879
|
+
const channelData = nodeChannels[ sid ];
|
|
2880
|
+
|
|
2881
|
+
switch ( transformType ) {
|
|
2882
|
+
|
|
2883
|
+
case 'translate':
|
|
2884
|
+
this.buildHierarchyTranslateTrack( transformNode, channelData, transformInfo, tracks );
|
|
2885
|
+
break;
|
|
2886
|
+
|
|
2887
|
+
case 'rotate':
|
|
2888
|
+
this.buildHierarchyRotateTrack( transformNode, channelData, transformInfo, tracks );
|
|
2889
|
+
break;
|
|
2890
|
+
|
|
2891
|
+
case 'scale':
|
|
2892
|
+
this.buildHierarchyScaleTrack( transformNode, channelData, transformInfo, tracks );
|
|
2893
|
+
break;
|
|
2894
|
+
|
|
2895
|
+
}
|
|
2896
|
+
|
|
2897
|
+
}
|
|
2898
|
+
|
|
2899
|
+
}
|
|
2900
|
+
|
|
2901
|
+
buildHierarchyTranslateTrack( transformNode, channelData, transformInfo, tracks ) {
|
|
2902
|
+
|
|
2903
|
+
if ( channelData.default && channelData.default.stride === 3 ) {
|
|
2904
|
+
|
|
2905
|
+
const data = channelData.default;
|
|
2906
|
+
const track = new VectorKeyframeTrack(
|
|
2907
|
+
transformNode.uuid + '.position',
|
|
2908
|
+
Array.from( data.times ),
|
|
2909
|
+
Array.from( data.values )
|
|
2910
|
+
);
|
|
2911
|
+
|
|
2912
|
+
const interpolationInfo = this.getInterpolationInfo( channelData );
|
|
2913
|
+
this.applyInterpolation( track, interpolationInfo, channelData );
|
|
2914
|
+
tracks.push( track );
|
|
2915
|
+
return;
|
|
2916
|
+
|
|
2917
|
+
}
|
|
2918
|
+
|
|
2919
|
+
const times = this.getTimesForAllAxes( channelData );
|
|
2920
|
+
if ( times.length === 0 ) return;
|
|
2921
|
+
|
|
2922
|
+
const values = [];
|
|
2923
|
+
const interpolationInfo = this.getInterpolationInfo( channelData );
|
|
2924
|
+
|
|
2925
|
+
for ( let i = 0; i < times.length; i ++ ) {
|
|
2926
|
+
|
|
2927
|
+
const time = times[ i ];
|
|
2928
|
+
const x = this.getValueAtTime( channelData.X, time, transformInfo.x );
|
|
2929
|
+
const y = this.getValueAtTime( channelData.Y, time, transformInfo.y );
|
|
2930
|
+
const z = this.getValueAtTime( channelData.Z, time, transformInfo.z );
|
|
2931
|
+
values.push( x, y, z );
|
|
2932
|
+
|
|
2933
|
+
}
|
|
2934
|
+
|
|
2935
|
+
const track = new VectorKeyframeTrack(
|
|
2936
|
+
transformNode.uuid + '.position',
|
|
2937
|
+
times,
|
|
2938
|
+
values
|
|
2939
|
+
);
|
|
2940
|
+
|
|
2941
|
+
this.applyInterpolation( track, interpolationInfo );
|
|
2942
|
+
tracks.push( track );
|
|
2943
|
+
|
|
2944
|
+
}
|
|
2945
|
+
|
|
2946
|
+
buildHierarchyRotateTrack( transformNode, channelData, transformInfo, tracks ) {
|
|
2947
|
+
|
|
2948
|
+
const angleData = channelData.ANGLE || channelData.default;
|
|
2949
|
+
if ( ! angleData ) return;
|
|
2950
|
+
|
|
2951
|
+
const times = Array.from( angleData.times );
|
|
2952
|
+
if ( times.length === 0 ) return;
|
|
2953
|
+
|
|
2954
|
+
const axis = transformNode.userData.rotationAxis ||
|
|
2955
|
+
new Vector3( transformInfo.axis[ 0 ], transformInfo.axis[ 1 ], transformInfo.axis[ 2 ] );
|
|
2956
|
+
|
|
2957
|
+
const quaternion = new Quaternion();
|
|
2958
|
+
const prevQuaternion = new Quaternion();
|
|
2959
|
+
const values = [];
|
|
2960
|
+
|
|
2961
|
+
const interpolationInfo = this.getInterpolationInfo( channelData );
|
|
2962
|
+
|
|
2963
|
+
for ( let i = 0; i < times.length; i ++ ) {
|
|
2964
|
+
|
|
2965
|
+
const time = times[ i ];
|
|
2966
|
+
const angleDegrees = this.getValueAtTime( angleData, time, transformInfo.angle );
|
|
2967
|
+
const angleRadians = MathUtils.degToRad( angleDegrees );
|
|
2968
|
+
|
|
2969
|
+
quaternion.setFromAxisAngle( axis, angleRadians );
|
|
2970
|
+
|
|
2971
|
+
// Ensure quaternion continuity
|
|
2972
|
+
if ( i > 0 && prevQuaternion.dot( quaternion ) < 0 ) {
|
|
2973
|
+
|
|
2974
|
+
quaternion.x = - quaternion.x;
|
|
2975
|
+
quaternion.y = - quaternion.y;
|
|
2976
|
+
quaternion.z = - quaternion.z;
|
|
2977
|
+
quaternion.w = - quaternion.w;
|
|
2978
|
+
|
|
2979
|
+
}
|
|
2980
|
+
|
|
2981
|
+
prevQuaternion.copy( quaternion );
|
|
2982
|
+
values.push( quaternion.x, quaternion.y, quaternion.z, quaternion.w );
|
|
2983
|
+
|
|
2984
|
+
}
|
|
2985
|
+
|
|
2986
|
+
const track = new QuaternionKeyframeTrack(
|
|
2987
|
+
transformNode.uuid + '.quaternion',
|
|
2988
|
+
times,
|
|
2989
|
+
values
|
|
2990
|
+
);
|
|
2991
|
+
|
|
2992
|
+
this.applyInterpolation( track, interpolationInfo );
|
|
2993
|
+
tracks.push( track );
|
|
2994
|
+
|
|
2995
|
+
}
|
|
2996
|
+
|
|
2997
|
+
buildHierarchyScaleTrack( transformNode, channelData, transformInfo, tracks ) {
|
|
2998
|
+
|
|
2999
|
+
if ( channelData.default && channelData.default.stride === 3 ) {
|
|
3000
|
+
|
|
3001
|
+
const data = channelData.default;
|
|
3002
|
+
const track = new VectorKeyframeTrack(
|
|
3003
|
+
transformNode.uuid + '.scale',
|
|
3004
|
+
Array.from( data.times ),
|
|
3005
|
+
Array.from( data.values )
|
|
3006
|
+
);
|
|
3007
|
+
|
|
3008
|
+
const interpolationInfo = this.getInterpolationInfo( channelData );
|
|
3009
|
+
this.applyInterpolation( track, interpolationInfo, channelData );
|
|
3010
|
+
tracks.push( track );
|
|
3011
|
+
return;
|
|
3012
|
+
|
|
3013
|
+
}
|
|
3014
|
+
|
|
3015
|
+
const times = this.getTimesForAllAxes( channelData );
|
|
3016
|
+
if ( times.length === 0 ) return;
|
|
3017
|
+
|
|
3018
|
+
const values = [];
|
|
3019
|
+
const interpolationInfo = this.getInterpolationInfo( channelData );
|
|
3020
|
+
|
|
3021
|
+
for ( let i = 0; i < times.length; i ++ ) {
|
|
3022
|
+
|
|
3023
|
+
const time = times[ i ];
|
|
3024
|
+
const x = this.getValueAtTime( channelData.X, time, transformInfo.x );
|
|
3025
|
+
const y = this.getValueAtTime( channelData.Y, time, transformInfo.y );
|
|
3026
|
+
const z = this.getValueAtTime( channelData.Z, time, transformInfo.z );
|
|
3027
|
+
values.push( x, y, z );
|
|
3028
|
+
|
|
3029
|
+
}
|
|
3030
|
+
|
|
3031
|
+
const track = new VectorKeyframeTrack(
|
|
3032
|
+
transformNode.uuid + '.scale',
|
|
3033
|
+
times,
|
|
3034
|
+
values
|
|
3035
|
+
);
|
|
3036
|
+
|
|
3037
|
+
this.applyInterpolation( track, interpolationInfo );
|
|
3038
|
+
tracks.push( track );
|
|
3039
|
+
|
|
3040
|
+
}
|
|
3041
|
+
|
|
3042
|
+
}
|
|
3043
|
+
|
|
3044
|
+
export { ColladaComposer };
|