@gnsx/three 0.184.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +85 -0
- package/build/three.cjs +79695 -0
- package/build/three.core.js +59732 -0
- package/build/three.core.min.js +6 -0
- package/build/three.module.js +19552 -0
- package/build/three.module.min.js +6 -0
- package/build/three.tsl.js +654 -0
- package/build/three.tsl.min.js +6 -0
- package/build/three.webgpu.js +83969 -0
- package/build/three.webgpu.min.js +6 -0
- package/build/three.webgpu.nodes.js +83702 -0
- package/build/three.webgpu.nodes.min.js +6 -0
- package/examples/fonts/LICENSE +13 -0
- package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
- package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
- package/examples/fonts/README.md +11 -0
- package/examples/fonts/droid/NOTICE +190 -0
- package/examples/fonts/droid/README.txt +18 -0
- package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
- package/examples/fonts/gentilis_bold.typeface.json +1 -0
- package/examples/fonts/gentilis_regular.typeface.json +1 -0
- package/examples/fonts/helvetiker_bold.typeface.json +1 -0
- package/examples/fonts/helvetiker_regular.typeface.json +1 -0
- package/examples/fonts/optimer_bold.typeface.json +1 -0
- package/examples/fonts/optimer_regular.typeface.json +1 -0
- package/examples/fonts/ttf/README.md +9 -0
- package/examples/fonts/ttf/kenpixel.ttf +0 -0
- package/examples/jsm/Addons.js +293 -0
- package/examples/jsm/animation/AnimationClipCreator.js +168 -0
- package/examples/jsm/animation/CCDIKSolver.js +595 -0
- package/examples/jsm/capabilities/WebGL.js +113 -0
- package/examples/jsm/capabilities/WebGPU.js +59 -0
- package/examples/jsm/controls/ArcballControls.js +3539 -0
- package/examples/jsm/controls/DragControls.js +452 -0
- package/examples/jsm/controls/FirstPersonControls.js +451 -0
- package/examples/jsm/controls/FlyControls.js +384 -0
- package/examples/jsm/controls/MapControls.js +116 -0
- package/examples/jsm/controls/OrbitControls.js +1963 -0
- package/examples/jsm/controls/PointerLockControls.js +264 -0
- package/examples/jsm/controls/TrackballControls.js +1001 -0
- package/examples/jsm/controls/TransformControls.js +1950 -0
- package/examples/jsm/csm/CSM.js +598 -0
- package/examples/jsm/csm/CSMFrustum.js +209 -0
- package/examples/jsm/csm/CSMHelper.js +243 -0
- package/examples/jsm/csm/CSMShader.js +307 -0
- package/examples/jsm/csm/CSMShadowNode.js +603 -0
- package/examples/jsm/curves/CurveExtras.js +694 -0
- package/examples/jsm/curves/NURBSCurve.js +155 -0
- package/examples/jsm/curves/NURBSSurface.js +98 -0
- package/examples/jsm/curves/NURBSUtils.js +532 -0
- package/examples/jsm/curves/NURBSVolume.js +82 -0
- package/examples/jsm/effects/AnaglyphEffect.js +274 -0
- package/examples/jsm/effects/AsciiEffect.js +310 -0
- package/examples/jsm/effects/OutlineEffect.js +489 -0
- package/examples/jsm/effects/ParallaxBarrierEffect.js +155 -0
- package/examples/jsm/effects/StereoEffect.js +91 -0
- package/examples/jsm/environments/ColorEnvironment.js +59 -0
- package/examples/jsm/environments/DebugEnvironment.js +102 -0
- package/examples/jsm/environments/RoomEnvironment.js +185 -0
- package/examples/jsm/exporters/DRACOExporter.js +311 -0
- package/examples/jsm/exporters/EXRExporter.js +618 -0
- package/examples/jsm/exporters/GLTFExporter.js +3738 -0
- package/examples/jsm/exporters/KTX2Exporter.js +347 -0
- package/examples/jsm/exporters/OBJExporter.js +308 -0
- package/examples/jsm/exporters/PLYExporter.js +562 -0
- package/examples/jsm/exporters/STLExporter.js +221 -0
- package/examples/jsm/exporters/USDZExporter.js +1254 -0
- package/examples/jsm/geometries/BoxLineGeometry.js +92 -0
- package/examples/jsm/geometries/ConvexGeometry.js +72 -0
- package/examples/jsm/geometries/DecalGeometry.js +420 -0
- package/examples/jsm/geometries/ParametricFunctions.js +100 -0
- package/examples/jsm/geometries/ParametricGeometry.js +172 -0
- package/examples/jsm/geometries/RoundedBoxGeometry.js +216 -0
- package/examples/jsm/geometries/TeapotGeometry.js +689 -0
- package/examples/jsm/geometries/TextGeometry.js +102 -0
- package/examples/jsm/gpgpu/BitonicSort.js +715 -0
- package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
- package/examples/jsm/helpers/LightProbeGridHelper.js +221 -0
- package/examples/jsm/helpers/LightProbeHelper.js +165 -0
- package/examples/jsm/helpers/LightProbeHelperGPU.js +102 -0
- package/examples/jsm/helpers/OctreeHelper.js +109 -0
- package/examples/jsm/helpers/PositionalAudioHelper.js +169 -0
- package/examples/jsm/helpers/RapierHelper.js +59 -0
- package/examples/jsm/helpers/RectAreaLightHelper.js +118 -0
- package/examples/jsm/helpers/TextureHelper.js +265 -0
- package/examples/jsm/helpers/TextureHelperGPU.js +214 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +155 -0
- package/examples/jsm/helpers/VertexTangentsHelper.js +133 -0
- package/examples/jsm/helpers/ViewHelper.js +519 -0
- package/examples/jsm/inspector/Extension.js +13 -0
- package/examples/jsm/inspector/Inspector.js +542 -0
- package/examples/jsm/inspector/RendererInspector.js +425 -0
- package/examples/jsm/inspector/extensions/extensions.json +6 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +916 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +281 -0
- package/examples/jsm/inspector/tabs/Console.js +238 -0
- package/examples/jsm/inspector/tabs/Memory.js +128 -0
- package/examples/jsm/inspector/tabs/Parameters.js +380 -0
- package/examples/jsm/inspector/tabs/Performance.js +268 -0
- package/examples/jsm/inspector/tabs/Settings.js +264 -0
- package/examples/jsm/inspector/tabs/Timeline.js +1611 -0
- package/examples/jsm/inspector/tabs/Viewer.js +268 -0
- package/examples/jsm/inspector/ui/Graph.js +95 -0
- package/examples/jsm/inspector/ui/Item.js +170 -0
- package/examples/jsm/inspector/ui/List.js +75 -0
- package/examples/jsm/inspector/ui/Profiler.js +2072 -0
- package/examples/jsm/inspector/ui/Style.js +1667 -0
- package/examples/jsm/inspector/ui/Tab.js +265 -0
- package/examples/jsm/inspector/ui/Values.js +476 -0
- package/examples/jsm/inspector/ui/utils.js +69 -0
- package/examples/jsm/interaction/InteractionManager.js +226 -0
- package/examples/jsm/interactive/HTMLMesh.js +601 -0
- package/examples/jsm/interactive/InteractiveGroup.js +224 -0
- package/examples/jsm/interactive/SelectionBox.js +324 -0
- package/examples/jsm/interactive/SelectionHelper.js +150 -0
- package/examples/jsm/libs/ammo.wasm.js +822 -0
- package/examples/jsm/libs/ammo.wasm.wasm +0 -0
- package/examples/jsm/libs/basis/README.md +46 -0
- package/examples/jsm/libs/basis/basis_transcoder.js +19 -0
- package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/jsm/libs/chevrotain.module.min.js +141 -0
- package/examples/jsm/libs/demuxer_mp4.js +109 -0
- package/examples/jsm/libs/draco/README.md +32 -0
- package/examples/jsm/libs/draco/draco_decoder.js +34 -0
- package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/draco_encoder.js +33 -0
- package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
- package/examples/jsm/libs/ecsy.module.js +1792 -0
- package/examples/jsm/libs/fflate.module.js +2672 -0
- package/examples/jsm/libs/ktx-parse.module.js +1 -0
- package/examples/jsm/libs/lil-gui.module.min.js +8 -0
- package/examples/jsm/libs/lottie_canvas.module.js +14849 -0
- package/examples/jsm/libs/meshopt_decoder.module.js +196 -0
- package/examples/jsm/libs/mikktspace.module.js +128 -0
- package/examples/jsm/libs/motion-controllers.module.js +397 -0
- package/examples/jsm/libs/opentype.module.js +14506 -0
- package/examples/jsm/libs/potpack.module.js +125 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/libs/stats.module.js +167 -0
- package/examples/jsm/libs/surfaceNet.js +201 -0
- package/examples/jsm/libs/tween.module.js +876 -0
- package/examples/jsm/libs/utif.module.js +1665 -0
- package/examples/jsm/libs/zstddec.module.js +1 -0
- package/examples/jsm/lighting/DynamicLighting.js +82 -0
- package/examples/jsm/lighting/LightProbeGrid.js +651 -0
- package/examples/jsm/lighting/TiledLighting.js +42 -0
- package/examples/jsm/lights/LightProbeGenerator.js +337 -0
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +127 -0
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +40 -0
- package/examples/jsm/lines/Line2.js +56 -0
- package/examples/jsm/lines/LineGeometry.js +157 -0
- package/examples/jsm/lines/LineMaterial.js +703 -0
- package/examples/jsm/lines/LineSegments2.js +426 -0
- package/examples/jsm/lines/LineSegmentsGeometry.js +298 -0
- package/examples/jsm/lines/Wireframe.js +108 -0
- package/examples/jsm/lines/WireframeGeometry2.js +49 -0
- package/examples/jsm/lines/webgpu/Line2.js +46 -0
- package/examples/jsm/lines/webgpu/LineSegments2.js +411 -0
- package/examples/jsm/lines/webgpu/Wireframe.js +86 -0
- package/examples/jsm/loaders/3DMLoader.js +1836 -0
- package/examples/jsm/loaders/3MFLoader.js +1621 -0
- package/examples/jsm/loaders/AMFLoader.js +541 -0
- package/examples/jsm/loaders/BVHLoader.js +484 -0
- package/examples/jsm/loaders/ColladaLoader.js +153 -0
- package/examples/jsm/loaders/DDSLoader.js +385 -0
- package/examples/jsm/loaders/DRACOLoader.js +739 -0
- package/examples/jsm/loaders/EXRLoader.js +3423 -0
- package/examples/jsm/loaders/FBXLoader.js +4580 -0
- package/examples/jsm/loaders/FontLoader.js +260 -0
- package/examples/jsm/loaders/GCodeLoader.js +318 -0
- package/examples/jsm/loaders/GLTFLoader.js +4860 -0
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +164 -0
- package/examples/jsm/loaders/HDRLoader.js +485 -0
- package/examples/jsm/loaders/IESLoader.js +379 -0
- package/examples/jsm/loaders/KMZLoader.js +163 -0
- package/examples/jsm/loaders/KTX2Loader.js +1257 -0
- package/examples/jsm/loaders/KTXLoader.js +197 -0
- package/examples/jsm/loaders/LDrawLoader.js +2510 -0
- package/examples/jsm/loaders/LUT3dlLoader.js +205 -0
- package/examples/jsm/loaders/LUTCubeLoader.js +190 -0
- package/examples/jsm/loaders/LUTImageLoader.js +190 -0
- package/examples/jsm/loaders/LWOLoader.js +1047 -0
- package/examples/jsm/loaders/LottieLoader.js +130 -0
- package/examples/jsm/loaders/MD2Loader.js +435 -0
- package/examples/jsm/loaders/MDDLoader.js +147 -0
- package/examples/jsm/loaders/MTLLoader.js +593 -0
- package/examples/jsm/loaders/MaterialXLoader.js +1104 -0
- package/examples/jsm/loaders/NRRDLoader.js +718 -0
- package/examples/jsm/loaders/OBJLoader.js +955 -0
- package/examples/jsm/loaders/PCDLoader.js +620 -0
- package/examples/jsm/loaders/PDBLoader.js +272 -0
- package/examples/jsm/loaders/PLYLoader.js +805 -0
- package/examples/jsm/loaders/PVRLoader.js +270 -0
- package/examples/jsm/loaders/RGBELoader.js +18 -0
- package/examples/jsm/loaders/STLLoader.js +421 -0
- package/examples/jsm/loaders/SVGLoader.js +3267 -0
- package/examples/jsm/loaders/TDSLoader.js +1142 -0
- package/examples/jsm/loaders/TGALoader.js +538 -0
- package/examples/jsm/loaders/TIFFLoader.js +59 -0
- package/examples/jsm/loaders/TTFLoader.js +261 -0
- package/examples/jsm/loaders/USDLoader.js +279 -0
- package/examples/jsm/loaders/USDZLoader.js +16 -0
- package/examples/jsm/loaders/UltraHDRLoader.js +755 -0
- package/examples/jsm/loaders/VOXLoader.js +919 -0
- package/examples/jsm/loaders/VRMLLoader.js +3646 -0
- package/examples/jsm/loaders/VTKLoader.js +1293 -0
- package/examples/jsm/loaders/XYZLoader.js +143 -0
- package/examples/jsm/loaders/collada/ColladaComposer.js +3044 -0
- package/examples/jsm/loaders/collada/ColladaParser.js +1977 -0
- package/examples/jsm/loaders/lwo/IFFParser.js +1217 -0
- package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
- package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
- package/examples/jsm/loaders/usd/USDAParser.js +828 -0
- package/examples/jsm/loaders/usd/USDCParser.js +1878 -0
- package/examples/jsm/loaders/usd/USDComposer.js +4594 -0
- package/examples/jsm/materials/LDrawConditionalLineMaterial.js +183 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +154 -0
- package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
- package/examples/jsm/math/Capsule.js +159 -0
- package/examples/jsm/math/ColorConverter.js +58 -0
- package/examples/jsm/math/ColorSpaces.js +147 -0
- package/examples/jsm/math/ConvexHull.js +1695 -0
- package/examples/jsm/math/ImprovedNoise.js +88 -0
- package/examples/jsm/math/Lut.js +317 -0
- package/examples/jsm/math/MeshSurfaceSampler.js +315 -0
- package/examples/jsm/math/OBB.js +535 -0
- package/examples/jsm/math/Octree.js +822 -0
- package/examples/jsm/math/SimplexNoise.js +470 -0
- package/examples/jsm/misc/ConvexObjectBreaker.js +539 -0
- package/examples/jsm/misc/GPUComputationRenderer.js +508 -0
- package/examples/jsm/misc/Gyroscope.js +78 -0
- package/examples/jsm/misc/MD2Character.js +391 -0
- package/examples/jsm/misc/MD2CharacterComplex.js +740 -0
- package/examples/jsm/misc/MorphAnimMesh.js +119 -0
- package/examples/jsm/misc/MorphBlendMesh.js +425 -0
- package/examples/jsm/misc/ProgressiveLightMap.js +370 -0
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +322 -0
- package/examples/jsm/misc/RollerCoaster.js +661 -0
- package/examples/jsm/misc/TubePainter.js +599 -0
- package/examples/jsm/misc/Volume.js +520 -0
- package/examples/jsm/misc/VolumeSlice.js +275 -0
- package/examples/jsm/modifiers/CurveModifier.js +374 -0
- package/examples/jsm/modifiers/CurveModifierGPU.js +256 -0
- package/examples/jsm/modifiers/EdgeSplitModifier.js +299 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +632 -0
- package/examples/jsm/modifiers/TessellateModifier.js +340 -0
- package/examples/jsm/objects/GroundedSkybox.js +69 -0
- package/examples/jsm/objects/Lensflare.js +489 -0
- package/examples/jsm/objects/LensflareMesh.js +376 -0
- package/examples/jsm/objects/MarchingCubes.js +1261 -0
- package/examples/jsm/objects/Reflector.js +386 -0
- package/examples/jsm/objects/ReflectorForSSRPass.js +393 -0
- package/examples/jsm/objects/Refractor.js +389 -0
- package/examples/jsm/objects/ShadowMesh.js +130 -0
- package/examples/jsm/objects/Sky.js +321 -0
- package/examples/jsm/objects/SkyMesh.js +377 -0
- package/examples/jsm/objects/Water.js +374 -0
- package/examples/jsm/objects/Water2.js +403 -0
- package/examples/jsm/objects/Water2Mesh.js +199 -0
- package/examples/jsm/objects/WaterMesh.js +194 -0
- package/examples/jsm/offscreen/jank.js +45 -0
- package/examples/jsm/offscreen/offscreen.js +8 -0
- package/examples/jsm/offscreen/scene.js +86 -0
- package/examples/jsm/physics/AmmoPhysics.js +359 -0
- package/examples/jsm/physics/JoltPhysics.js +334 -0
- package/examples/jsm/physics/RapierPhysics.js +436 -0
- package/examples/jsm/postprocessing/AfterimagePass.js +185 -0
- package/examples/jsm/postprocessing/BloomPass.js +274 -0
- package/examples/jsm/postprocessing/BokehPass.js +218 -0
- package/examples/jsm/postprocessing/ClearPass.js +97 -0
- package/examples/jsm/postprocessing/CubeTexturePass.js +146 -0
- package/examples/jsm/postprocessing/DotScreenPass.js +114 -0
- package/examples/jsm/postprocessing/EffectComposer.js +365 -0
- package/examples/jsm/postprocessing/FXAAPass.js +40 -0
- package/examples/jsm/postprocessing/FilmPass.js +113 -0
- package/examples/jsm/postprocessing/GTAOPass.js +727 -0
- package/examples/jsm/postprocessing/GlitchPass.js +177 -0
- package/examples/jsm/postprocessing/HalftonePass.js +134 -0
- package/examples/jsm/postprocessing/LUTPass.js +138 -0
- package/examples/jsm/postprocessing/MaskPass.js +195 -0
- package/examples/jsm/postprocessing/OutlinePass.js +776 -0
- package/examples/jsm/postprocessing/OutputPass.js +148 -0
- package/examples/jsm/postprocessing/Pass.js +191 -0
- package/examples/jsm/postprocessing/RenderPass.js +193 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +314 -0
- package/examples/jsm/postprocessing/RenderTransitionPass.js +267 -0
- package/examples/jsm/postprocessing/SAOPass.js +407 -0
- package/examples/jsm/postprocessing/SMAAPass.js +230 -0
- package/examples/jsm/postprocessing/SSAARenderPass.js +313 -0
- package/examples/jsm/postprocessing/SSAOPass.js +527 -0
- package/examples/jsm/postprocessing/SSRPass.js +856 -0
- package/examples/jsm/postprocessing/SavePass.js +132 -0
- package/examples/jsm/postprocessing/ShaderPass.js +135 -0
- package/examples/jsm/postprocessing/TAARenderPass.js +243 -0
- package/examples/jsm/postprocessing/TexturePass.js +131 -0
- package/examples/jsm/postprocessing/UnrealBloomPass.js +524 -0
- package/examples/jsm/renderers/CSS2DRenderer.js +328 -0
- package/examples/jsm/renderers/CSS3DRenderer.js +454 -0
- package/examples/jsm/renderers/Projector.js +1154 -0
- package/examples/jsm/renderers/SVGRenderer.js +799 -0
- package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +96 -0
- package/examples/jsm/shaders/AfterimageShader.js +63 -0
- package/examples/jsm/shaders/BasicShader.js +36 -0
- package/examples/jsm/shaders/BleachBypassShader.js +68 -0
- package/examples/jsm/shaders/BlendShader.js +56 -0
- package/examples/jsm/shaders/BokehShader.js +151 -0
- package/examples/jsm/shaders/BokehShader2.js +404 -0
- package/examples/jsm/shaders/BrightnessContrastShader.js +62 -0
- package/examples/jsm/shaders/ColorCorrectionShader.js +59 -0
- package/examples/jsm/shaders/ColorifyShader.js +57 -0
- package/examples/jsm/shaders/ConvolutionShader.js +74 -0
- package/examples/jsm/shaders/CopyShader.js +52 -0
- package/examples/jsm/shaders/DOFMipMapShader.js +63 -0
- package/examples/jsm/shaders/DepthLimitedBlurShader.js +180 -0
- package/examples/jsm/shaders/DigitalGlitch.js +104 -0
- package/examples/jsm/shaders/DotScreenShader.js +75 -0
- package/examples/jsm/shaders/ExposureShader.js +51 -0
- package/examples/jsm/shaders/FXAAShader.js +298 -0
- package/examples/jsm/shaders/FilmShader.js +72 -0
- package/examples/jsm/shaders/FocusShader.js +94 -0
- package/examples/jsm/shaders/FreiChenShader.js +103 -0
- package/examples/jsm/shaders/GTAOShader.js +434 -0
- package/examples/jsm/shaders/GammaCorrectionShader.js +52 -0
- package/examples/jsm/shaders/HalftoneShader.js +332 -0
- package/examples/jsm/shaders/HorizontalBlurShader.js +68 -0
- package/examples/jsm/shaders/HorizontalTiltShiftShader.js +70 -0
- package/examples/jsm/shaders/HueSaturationShader.js +74 -0
- package/examples/jsm/shaders/KaleidoShader.js +65 -0
- package/examples/jsm/shaders/LuminosityHighPassShader.js +68 -0
- package/examples/jsm/shaders/LuminosityShader.js +54 -0
- package/examples/jsm/shaders/MirrorShader.js +62 -0
- package/examples/jsm/shaders/NormalMapShader.js +60 -0
- package/examples/jsm/shaders/OutputShader.js +103 -0
- package/examples/jsm/shaders/PoissonDenoiseShader.js +239 -0
- package/examples/jsm/shaders/RGBShiftShader.js +61 -0
- package/examples/jsm/shaders/SAOShader.js +201 -0
- package/examples/jsm/shaders/SMAAShader.js +489 -0
- package/examples/jsm/shaders/SSAOShader.js +331 -0
- package/examples/jsm/shaders/SSRShader.js +396 -0
- package/examples/jsm/shaders/SepiaShader.js +57 -0
- package/examples/jsm/shaders/SobelOperatorShader.js +98 -0
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +95 -0
- package/examples/jsm/shaders/TechnicolorShader.js +51 -0
- package/examples/jsm/shaders/ToonShader.js +349 -0
- package/examples/jsm/shaders/TriangleBlurShader.js +79 -0
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +60 -0
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- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +128 -0
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +224 -0
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +118 -0
- package/src/renderers/shaders/ShaderLib/points.glsl.js +87 -0
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +58 -0
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +79 -0
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +51 -0
- package/src/renderers/shaders/ShaderLib.js +362 -0
- package/src/renderers/shaders/UniformsLib.js +234 -0
- package/src/renderers/shaders/UniformsUtils.js +154 -0
- package/src/renderers/webgl/WebGLAnimation.js +54 -0
- package/src/renderers/webgl/WebGLAttributes.js +237 -0
- package/src/renderers/webgl/WebGLBackground.js +303 -0
- package/src/renderers/webgl/WebGLBindingStates.js +666 -0
- package/src/renderers/webgl/WebGLBufferRenderer.js +57 -0
- package/src/renderers/webgl/WebGLCapabilities.js +150 -0
- package/src/renderers/webgl/WebGLClipping.js +171 -0
- package/src/renderers/webgl/WebGLEnvironments.js +228 -0
- package/src/renderers/webgl/WebGLExtensions.js +61 -0
- package/src/renderers/webgl/WebGLGeometries.js +186 -0
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +68 -0
- package/src/renderers/webgl/WebGLInfo.js +73 -0
- package/src/renderers/webgl/WebGLLights.js +584 -0
- package/src/renderers/webgl/WebGLMaterials.js +602 -0
- package/src/renderers/webgl/WebGLMorphtargets.js +168 -0
- package/src/renderers/webgl/WebGLObjects.js +94 -0
- package/src/renderers/webgl/WebGLOutput.js +270 -0
- package/src/renderers/webgl/WebGLProgram.js +1031 -0
- package/src/renderers/webgl/WebGLPrograms.js +679 -0
- package/src/renderers/webgl/WebGLProperties.js +55 -0
- package/src/renderers/webgl/WebGLRenderLists.js +253 -0
- package/src/renderers/webgl/WebGLRenderStates.js +124 -0
- package/src/renderers/webgl/WebGLShader.js +12 -0
- package/src/renderers/webgl/WebGLShaderCache.js +124 -0
- package/src/renderers/webgl/WebGLShadowMap.js +600 -0
- package/src/renderers/webgl/WebGLState.js +1370 -0
- package/src/renderers/webgl/WebGLTextures.js +2506 -0
- package/src/renderers/webgl/WebGLUniforms.js +1203 -0
- package/src/renderers/webgl/WebGLUniformsGroups.js +413 -0
- package/src/renderers/webgl/WebGLUtils.js +217 -0
- package/src/renderers/webgl-fallback/WebGLBackend.js +2783 -0
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +99 -0
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +1676 -0
- package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +359 -0
- package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +89 -0
- package/src/renderers/webgl-fallback/utils/WebGLConstants.js +13 -0
- package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +83 -0
- package/src/renderers/webgl-fallback/utils/WebGLState.js +1361 -0
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +1324 -0
- package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +396 -0
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +317 -0
- package/src/renderers/webgpu/WebGPUBackend.js +2602 -0
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +69 -0
- package/src/renderers/webgpu/WebGPURenderer.js +107 -0
- package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +66 -0
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +100 -0
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +2523 -0
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +187 -0
- package/src/renderers/webgpu/nodes/WGSLNodeParser.js +25 -0
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +522 -0
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +642 -0
- package/src/renderers/webgpu/utils/WebGPUCapabilities.js +48 -0
- package/src/renderers/webgpu/utils/WebGPUConstants.js +354 -0
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +846 -0
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +389 -0
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +1673 -0
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +310 -0
- package/src/renderers/webgpu/utils/WebGPUUtils.js +269 -0
- package/src/renderers/webxr/WebXRController.js +440 -0
- package/src/renderers/webxr/WebXRDepthSensing.js +155 -0
- package/src/renderers/webxr/WebXRManager.js +1103 -0
- package/src/scenes/Fog.js +98 -0
- package/src/scenes/FogExp2.js +86 -0
- package/src/scenes/Scene.js +165 -0
- package/src/textures/CanvasTexture.js +45 -0
- package/src/textures/CompressedArrayTexture.js +89 -0
- package/src/textures/CompressedCubeTexture.js +48 -0
- package/src/textures/CompressedTexture.js +86 -0
- package/src/textures/CubeDepthTexture.js +76 -0
- package/src/textures/CubeTexture.js +81 -0
- package/src/textures/Data3DTexture.js +112 -0
- package/src/textures/DataArrayTexture.js +134 -0
- package/src/textures/DataTexture.js +87 -0
- package/src/textures/DepthTexture.js +104 -0
- package/src/textures/ExternalTexture.js +56 -0
- package/src/textures/FramebufferTexture.js +85 -0
- package/src/textures/HTMLTexture.js +74 -0
- package/src/textures/Source.js +230 -0
- package/src/textures/Texture.js +812 -0
- package/src/textures/VideoFrameTexture.js +72 -0
- package/src/textures/VideoTexture.js +127 -0
- package/src/utils.js +493 -0
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import { BufferGeometry, Float32BufferAttribute, Matrix4, Mesh, MeshBasicMaterial, Object3D, Raycaster, SphereGeometry, Vector3 } from 'three';
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const PINCH_MAX = 0.05;
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const PINCH_THRESHOLD = 0.02;
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const PINCH_MIN = 0.01;
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const POINTER_ADVANCE_MAX = 0.02;
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const POINTER_OPACITY_MAX = 1;
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const POINTER_OPACITY_MIN = 0.4;
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const POINTER_FRONT_RADIUS = 0.002;
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const POINTER_REAR_RADIUS = 0.01;
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const POINTER_REAR_RADIUS_MIN = 0.003;
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const POINTER_LENGTH = 0.035;
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const POINTER_SEGMENTS = 16;
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const POINTER_RINGS = 12;
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const POINTER_HEMISPHERE_ANGLE = 110;
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const YAXIS = /* @__PURE__ */ new Vector3( 0, 1, 0 );
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const ZAXIS = /* @__PURE__ */ new Vector3( 0, 0, 1 );
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const CURSOR_RADIUS = 0.02;
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const CURSOR_MAX_DISTANCE = 1.5;
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/**
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* Represents an Oculus hand pointer model.
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*
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* @augments Object3D
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* @three_import import { OculusHandPointerModel } from 'three/addons/webxr/OculusHandPointerModel.js';
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*/
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class OculusHandPointerModel extends Object3D {
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/**
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* Constructs a new Oculus hand model.
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*
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* @param {Group} hand - The hand controller.
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* @param {Group} controller - The WebXR controller in target ray space.
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*/
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constructor( hand, controller ) {
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super();
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/**
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* The hand controller.
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*
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* @type {Group}
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*/
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this.hand = hand;
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/**
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* The WebXR controller in target ray space.
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*
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* @type {Group}
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*/
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this.controller = controller;
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// Unused
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this.motionController = null;
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this.envMap = null;
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this.mesh = null;
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/**
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* The pointer geometry.
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*
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* @type {?BufferGeometry}
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* @default null
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*/
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this.pointerGeometry = null;
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/**
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* The pointer mesh.
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*
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* @type {?Mesh}
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* @default null
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*/
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this.pointerMesh = null;
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/**
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* The pointer object that holds the pointer mesh.
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*
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* @type {?Object3D}
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* @default null
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*/
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this.pointerObject = null;
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/**
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* Whether the model is pinched or not.
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*
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* @type {?boolean}
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* @default false
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*/
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this.pinched = false;
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/**
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* Whether the model is attached or not.
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*
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* @type {boolean}
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* @default false
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*/
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this.attached = false;
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/**
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* The cursor object.
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*
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* @type {?Mesh}
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* @default null
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*/
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this.cursorObject = null;
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/**
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* The internal raycaster used for detecting
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* intersections.
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*
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* @type {?Raycaster}
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* @default null
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*/
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this.raycaster = null;
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this._onConnected = this._onConnected.bind( this );
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this._onDisconnected = this._onDisconnected.bind( this );
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this.hand.addEventListener( 'connected', this._onConnected );
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this.hand.addEventListener( 'disconnected', this._onDisconnected );
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}
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_onConnected( event ) {
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const xrInputSource = event.data;
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if ( xrInputSource.hand ) {
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this.visible = true;
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this.xrInputSource = xrInputSource;
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this.createPointer();
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}
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}
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_onDisconnected() {
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this.visible = false;
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this.xrInputSource = null;
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if ( this.pointerGeometry ) this.pointerGeometry.dispose();
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if ( this.pointerMesh && this.pointerMesh.material ) this.pointerMesh.material.dispose();
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this.clear();
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}
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_drawVerticesRing( vertices, baseVector, ringIndex ) {
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const segmentVector = baseVector.clone();
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for ( let i = 0; i < POINTER_SEGMENTS; i ++ ) {
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segmentVector.applyAxisAngle( ZAXIS, ( Math.PI * 2 ) / POINTER_SEGMENTS );
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const vid = ringIndex * POINTER_SEGMENTS + i;
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vertices[ 3 * vid ] = segmentVector.x;
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vertices[ 3 * vid + 1 ] = segmentVector.y;
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vertices[ 3 * vid + 2 ] = segmentVector.z;
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}
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}
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_updatePointerVertices( rearRadius ) {
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const vertices = this.pointerGeometry.attributes.position.array;
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// first ring for front face
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const frontFaceBase = new Vector3(
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POINTER_FRONT_RADIUS,
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0,
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- 1 * ( POINTER_LENGTH - rearRadius )
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);
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this._drawVerticesRing( vertices, frontFaceBase, 0 );
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// rings for rear hemisphere
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const rearBase = new Vector3(
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Math.sin( ( Math.PI * POINTER_HEMISPHERE_ANGLE ) / 180 ) * rearRadius,
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Math.cos( ( Math.PI * POINTER_HEMISPHERE_ANGLE ) / 180 ) * rearRadius,
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0
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);
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for ( let i = 0; i < POINTER_RINGS; i ++ ) {
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this._drawVerticesRing( vertices, rearBase, i + 1 );
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rearBase.applyAxisAngle(
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YAXIS,
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( Math.PI * POINTER_HEMISPHERE_ANGLE ) / 180 / ( POINTER_RINGS * - 2 )
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);
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}
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// front and rear face center vertices
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const frontCenterIndex = POINTER_SEGMENTS * ( 1 + POINTER_RINGS );
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const rearCenterIndex = POINTER_SEGMENTS * ( 1 + POINTER_RINGS ) + 1;
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const frontCenter = new Vector3(
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0,
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0,
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- 1 * ( POINTER_LENGTH - rearRadius )
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);
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vertices[ frontCenterIndex * 3 ] = frontCenter.x;
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vertices[ frontCenterIndex * 3 + 1 ] = frontCenter.y;
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vertices[ frontCenterIndex * 3 + 2 ] = frontCenter.z;
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const rearCenter = new Vector3( 0, 0, rearRadius );
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vertices[ rearCenterIndex * 3 ] = rearCenter.x;
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vertices[ rearCenterIndex * 3 + 1 ] = rearCenter.y;
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vertices[ rearCenterIndex * 3 + 2 ] = rearCenter.z;
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this.pointerGeometry.setAttribute(
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'position',
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new Float32BufferAttribute( vertices, 3 )
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);
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// verticesNeedUpdate = true;
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}
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/**
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* Creates a pointer mesh and adds it to this model.
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*/
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createPointer() {
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let i, j;
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const vertices = new Array(
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( ( POINTER_RINGS + 1 ) * POINTER_SEGMENTS + 2 ) * 3
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).fill( 0 );
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// const vertices = [];
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const indices = [];
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this.pointerGeometry = new BufferGeometry();
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this.pointerGeometry.setAttribute(
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'position',
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new Float32BufferAttribute( vertices, 3 )
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);
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this._updatePointerVertices( POINTER_REAR_RADIUS );
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// construct faces to connect rings
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for ( i = 0; i < POINTER_RINGS; i ++ ) {
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for ( j = 0; j < POINTER_SEGMENTS - 1; j ++ ) {
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indices.push(
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i * POINTER_SEGMENTS + j,
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i * POINTER_SEGMENTS + j + 1,
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( i + 1 ) * POINTER_SEGMENTS + j
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);
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indices.push(
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i * POINTER_SEGMENTS + j + 1,
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( i + 1 ) * POINTER_SEGMENTS + j + 1,
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( i + 1 ) * POINTER_SEGMENTS + j
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);
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}
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indices.push(
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( i + 1 ) * POINTER_SEGMENTS - 1,
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i * POINTER_SEGMENTS,
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( i + 2 ) * POINTER_SEGMENTS - 1
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257
|
+
);
|
|
258
|
+
indices.push(
|
|
259
|
+
i * POINTER_SEGMENTS,
|
|
260
|
+
( i + 1 ) * POINTER_SEGMENTS,
|
|
261
|
+
( i + 2 ) * POINTER_SEGMENTS - 1
|
|
262
|
+
);
|
|
263
|
+
|
|
264
|
+
}
|
|
265
|
+
|
|
266
|
+
// construct front and rear face
|
|
267
|
+
const frontCenterIndex = POINTER_SEGMENTS * ( 1 + POINTER_RINGS );
|
|
268
|
+
const rearCenterIndex = POINTER_SEGMENTS * ( 1 + POINTER_RINGS ) + 1;
|
|
269
|
+
|
|
270
|
+
for ( i = 0; i < POINTER_SEGMENTS - 1; i ++ ) {
|
|
271
|
+
|
|
272
|
+
indices.push( frontCenterIndex, i + 1, i );
|
|
273
|
+
indices.push(
|
|
274
|
+
rearCenterIndex,
|
|
275
|
+
i + POINTER_SEGMENTS * POINTER_RINGS,
|
|
276
|
+
i + POINTER_SEGMENTS * POINTER_RINGS + 1
|
|
277
|
+
);
|
|
278
|
+
|
|
279
|
+
}
|
|
280
|
+
|
|
281
|
+
indices.push( frontCenterIndex, 0, POINTER_SEGMENTS - 1 );
|
|
282
|
+
indices.push(
|
|
283
|
+
rearCenterIndex,
|
|
284
|
+
POINTER_SEGMENTS * ( POINTER_RINGS + 1 ) - 1,
|
|
285
|
+
POINTER_SEGMENTS * POINTER_RINGS
|
|
286
|
+
);
|
|
287
|
+
|
|
288
|
+
const material = new MeshBasicMaterial();
|
|
289
|
+
material.transparent = true;
|
|
290
|
+
material.opacity = POINTER_OPACITY_MIN;
|
|
291
|
+
|
|
292
|
+
this.pointerGeometry.setIndex( indices );
|
|
293
|
+
|
|
294
|
+
this.pointerMesh = new Mesh( this.pointerGeometry, material );
|
|
295
|
+
|
|
296
|
+
this.pointerMesh.position.set( 0, 0, - 1 * POINTER_REAR_RADIUS );
|
|
297
|
+
this.pointerObject = new Object3D();
|
|
298
|
+
this.pointerObject.add( this.pointerMesh );
|
|
299
|
+
|
|
300
|
+
this.raycaster = new Raycaster();
|
|
301
|
+
|
|
302
|
+
// create cursor
|
|
303
|
+
const cursorGeometry = new SphereGeometry( CURSOR_RADIUS, 10, 10 );
|
|
304
|
+
const cursorMaterial = new MeshBasicMaterial();
|
|
305
|
+
cursorMaterial.transparent = true;
|
|
306
|
+
cursorMaterial.opacity = POINTER_OPACITY_MIN;
|
|
307
|
+
|
|
308
|
+
this.cursorObject = new Mesh( cursorGeometry, cursorMaterial );
|
|
309
|
+
this.pointerObject.add( this.cursorObject );
|
|
310
|
+
|
|
311
|
+
this.add( this.pointerObject );
|
|
312
|
+
|
|
313
|
+
}
|
|
314
|
+
|
|
315
|
+
_updateRaycaster() {
|
|
316
|
+
|
|
317
|
+
if ( this.raycaster ) {
|
|
318
|
+
|
|
319
|
+
const pointerMatrix = this.pointerObject.matrixWorld;
|
|
320
|
+
const tempMatrix = new Matrix4();
|
|
321
|
+
tempMatrix.identity().extractRotation( pointerMatrix );
|
|
322
|
+
this.raycaster.ray.origin.setFromMatrixPosition( pointerMatrix );
|
|
323
|
+
this.raycaster.ray.direction.set( 0, 0, - 1 ).applyMatrix4( tempMatrix );
|
|
324
|
+
|
|
325
|
+
}
|
|
326
|
+
|
|
327
|
+
}
|
|
328
|
+
|
|
329
|
+
_updatePointer() {
|
|
330
|
+
|
|
331
|
+
this.pointerObject.visible = this.controller.visible;
|
|
332
|
+
const indexTip = this.hand.joints[ 'index-finger-tip' ];
|
|
333
|
+
const thumbTip = this.hand.joints[ 'thumb-tip' ];
|
|
334
|
+
const distance = indexTip.position.distanceTo( thumbTip.position );
|
|
335
|
+
const position = indexTip.position
|
|
336
|
+
.clone()
|
|
337
|
+
.add( thumbTip.position )
|
|
338
|
+
.multiplyScalar( 0.5 );
|
|
339
|
+
this.pointerObject.position.copy( position );
|
|
340
|
+
this.pointerObject.quaternion.copy( this.controller.quaternion );
|
|
341
|
+
|
|
342
|
+
this.pinched = distance <= PINCH_THRESHOLD;
|
|
343
|
+
|
|
344
|
+
const pinchScale = ( distance - PINCH_MIN ) / ( PINCH_MAX - PINCH_MIN );
|
|
345
|
+
const focusScale = ( distance - PINCH_MIN ) / ( PINCH_THRESHOLD - PINCH_MIN );
|
|
346
|
+
if ( pinchScale > 1 ) {
|
|
347
|
+
|
|
348
|
+
this._updatePointerVertices( POINTER_REAR_RADIUS );
|
|
349
|
+
this.pointerMesh.position.set( 0, 0, - 1 * POINTER_REAR_RADIUS );
|
|
350
|
+
this.pointerMesh.material.opacity = POINTER_OPACITY_MIN;
|
|
351
|
+
|
|
352
|
+
} else if ( pinchScale > 0 ) {
|
|
353
|
+
|
|
354
|
+
const rearRadius =
|
|
355
|
+
( POINTER_REAR_RADIUS - POINTER_REAR_RADIUS_MIN ) * pinchScale +
|
|
356
|
+
POINTER_REAR_RADIUS_MIN;
|
|
357
|
+
this._updatePointerVertices( rearRadius );
|
|
358
|
+
if ( focusScale < 1 ) {
|
|
359
|
+
|
|
360
|
+
this.pointerMesh.position.set(
|
|
361
|
+
0,
|
|
362
|
+
0,
|
|
363
|
+
- 1 * rearRadius - ( 1 - focusScale ) * POINTER_ADVANCE_MAX
|
|
364
|
+
);
|
|
365
|
+
this.pointerMesh.material.opacity =
|
|
366
|
+
POINTER_OPACITY_MIN +
|
|
367
|
+
( 1 - focusScale ) * ( POINTER_OPACITY_MAX - POINTER_OPACITY_MIN );
|
|
368
|
+
|
|
369
|
+
} else {
|
|
370
|
+
|
|
371
|
+
this.pointerMesh.position.set( 0, 0, - 1 * rearRadius );
|
|
372
|
+
this.pointerMesh.material.opacity = POINTER_OPACITY_MIN;
|
|
373
|
+
|
|
374
|
+
}
|
|
375
|
+
|
|
376
|
+
} else {
|
|
377
|
+
|
|
378
|
+
this._updatePointerVertices( POINTER_REAR_RADIUS_MIN );
|
|
379
|
+
this.pointerMesh.position.set(
|
|
380
|
+
0,
|
|
381
|
+
0,
|
|
382
|
+
- 1 * POINTER_REAR_RADIUS_MIN - POINTER_ADVANCE_MAX
|
|
383
|
+
);
|
|
384
|
+
this.pointerMesh.material.opacity = POINTER_OPACITY_MAX;
|
|
385
|
+
|
|
386
|
+
}
|
|
387
|
+
|
|
388
|
+
this.cursorObject.material.opacity = this.pointerMesh.material.opacity;
|
|
389
|
+
|
|
390
|
+
}
|
|
391
|
+
|
|
392
|
+
/**
|
|
393
|
+
* Overwritten with a custom implementation. Makes sure the internal pointer and raycaster are updated.
|
|
394
|
+
*
|
|
395
|
+
* @param {boolean} [force=false] - When set to `true`, a recomputation of world matrices is forced even
|
|
396
|
+
* when {@link Object3D#matrixWorldAutoUpdate} is set to `false`.
|
|
397
|
+
*/
|
|
398
|
+
updateMatrixWorld( force ) {
|
|
399
|
+
|
|
400
|
+
super.updateMatrixWorld( force );
|
|
401
|
+
if ( this.pointerGeometry ) {
|
|
402
|
+
|
|
403
|
+
this._updatePointer();
|
|
404
|
+
this._updateRaycaster();
|
|
405
|
+
|
|
406
|
+
}
|
|
407
|
+
|
|
408
|
+
}
|
|
409
|
+
|
|
410
|
+
/**
|
|
411
|
+
* Returns `true` is the model is pinched.
|
|
412
|
+
*
|
|
413
|
+
* @return {boolean} Whether the model is pinched or not.
|
|
414
|
+
*/
|
|
415
|
+
isPinched() {
|
|
416
|
+
|
|
417
|
+
return this.pinched;
|
|
418
|
+
|
|
419
|
+
}
|
|
420
|
+
|
|
421
|
+
/**
|
|
422
|
+
* Sets the attached state.
|
|
423
|
+
*
|
|
424
|
+
* @param {boolean} attached - Whether the model is attached or not.
|
|
425
|
+
*/
|
|
426
|
+
setAttached( attached ) {
|
|
427
|
+
|
|
428
|
+
this.attached = attached;
|
|
429
|
+
|
|
430
|
+
}
|
|
431
|
+
|
|
432
|
+
/**
|
|
433
|
+
* Returns `true` is the model is attached.
|
|
434
|
+
*
|
|
435
|
+
* @return {boolean} Whether the model is attached or not.
|
|
436
|
+
*/
|
|
437
|
+
isAttached() {
|
|
438
|
+
|
|
439
|
+
return this.attached;
|
|
440
|
+
|
|
441
|
+
}
|
|
442
|
+
|
|
443
|
+
/**
|
|
444
|
+
* Performs an intersection test with the model's raycaster and the given object.
|
|
445
|
+
*
|
|
446
|
+
* @param {Object3D} object - The 3D object to check for intersection with the ray.
|
|
447
|
+
* @param {boolean} [recursive=true] - If set to `true`, it also checks all descendants.
|
|
448
|
+
* Otherwise it only checks intersection with the object.
|
|
449
|
+
* @return {Array<Raycaster~Intersection>} An array holding the intersection points.
|
|
450
|
+
*/
|
|
451
|
+
intersectObject( object, recursive = true ) {
|
|
452
|
+
|
|
453
|
+
if ( this.raycaster ) {
|
|
454
|
+
|
|
455
|
+
return this.raycaster.intersectObject( object, recursive );
|
|
456
|
+
|
|
457
|
+
}
|
|
458
|
+
|
|
459
|
+
}
|
|
460
|
+
|
|
461
|
+
/**
|
|
462
|
+
* Performs an intersection test with the model's raycaster and the given objects.
|
|
463
|
+
*
|
|
464
|
+
* @param {Array<Object3D>} objects - The 3D objects to check for intersection with the ray.
|
|
465
|
+
* @param {boolean} [recursive=true] - If set to `true`, it also checks all descendants.
|
|
466
|
+
* Otherwise it only checks intersection with the object.
|
|
467
|
+
* @return {Array<Raycaster~Intersection>} An array holding the intersection points.
|
|
468
|
+
*/
|
|
469
|
+
intersectObjects( objects, recursive = true ) {
|
|
470
|
+
|
|
471
|
+
if ( this.raycaster ) {
|
|
472
|
+
|
|
473
|
+
return this.raycaster.intersectObjects( objects, recursive );
|
|
474
|
+
|
|
475
|
+
}
|
|
476
|
+
|
|
477
|
+
}
|
|
478
|
+
|
|
479
|
+
/**
|
|
480
|
+
* Checks for intersections between the model's raycaster and the given objects. The method
|
|
481
|
+
* updates the cursor object to the intersection point.
|
|
482
|
+
*
|
|
483
|
+
* @param {Array<Object3D>} objects - The 3D objects to check for intersection with the ray.
|
|
484
|
+
* @param {boolean} [recursive=false] - If set to `true`, it also checks all descendants.
|
|
485
|
+
* Otherwise it only checks intersection with the object.
|
|
486
|
+
*/
|
|
487
|
+
checkIntersections( objects, recursive = false ) {
|
|
488
|
+
|
|
489
|
+
if ( this.raycaster && ! this.attached ) {
|
|
490
|
+
|
|
491
|
+
const intersections = this.raycaster.intersectObjects( objects, recursive );
|
|
492
|
+
const direction = new Vector3( 0, 0, - 1 );
|
|
493
|
+
if ( intersections.length > 0 ) {
|
|
494
|
+
|
|
495
|
+
const intersection = intersections[ 0 ];
|
|
496
|
+
const distance = intersection.distance;
|
|
497
|
+
this.cursorObject.position.copy( direction.multiplyScalar( distance ) );
|
|
498
|
+
|
|
499
|
+
} else {
|
|
500
|
+
|
|
501
|
+
this.cursorObject.position.copy( direction.multiplyScalar( CURSOR_MAX_DISTANCE ) );
|
|
502
|
+
|
|
503
|
+
}
|
|
504
|
+
|
|
505
|
+
}
|
|
506
|
+
|
|
507
|
+
}
|
|
508
|
+
|
|
509
|
+
/**
|
|
510
|
+
* Sets the cursor to the given distance.
|
|
511
|
+
*
|
|
512
|
+
* @param {number} distance - The distance to set the cursor to.
|
|
513
|
+
*/
|
|
514
|
+
setCursor( distance ) {
|
|
515
|
+
|
|
516
|
+
const direction = new Vector3( 0, 0, - 1 );
|
|
517
|
+
if ( this.raycaster && ! this.attached ) {
|
|
518
|
+
|
|
519
|
+
this.cursorObject.position.copy( direction.multiplyScalar( distance ) );
|
|
520
|
+
|
|
521
|
+
}
|
|
522
|
+
|
|
523
|
+
}
|
|
524
|
+
|
|
525
|
+
/**
|
|
526
|
+
* Frees the GPU-related resources allocated by this instance. Call this
|
|
527
|
+
* method whenever this instance is no longer used in your app.
|
|
528
|
+
*/
|
|
529
|
+
dispose() {
|
|
530
|
+
|
|
531
|
+
this._onDisconnected();
|
|
532
|
+
this.hand.removeEventListener( 'connected', this._onConnected );
|
|
533
|
+
this.hand.removeEventListener( 'disconnected', this._onDisconnected );
|
|
534
|
+
|
|
535
|
+
}
|
|
536
|
+
|
|
537
|
+
}
|
|
538
|
+
|
|
539
|
+
export { OculusHandPointerModel };
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
import { DoubleSide, Mesh, MeshBasicMaterial, PlaneGeometry, Texture } from 'three';
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* @module Text2D
|
|
5
|
+
* @three_import import * as Text2D from 'three/addons/webxr/Text2D.js';
|
|
6
|
+
*/
|
|
7
|
+
|
|
8
|
+
/**
|
|
9
|
+
* A helper function for creating a simple plane mesh
|
|
10
|
+
* that can be used as a text label. The mesh's material
|
|
11
|
+
* holds a canvas texture that displays the given message.
|
|
12
|
+
*
|
|
13
|
+
* @param {string} message - The message to display.
|
|
14
|
+
* @param {number} height - The labels height.
|
|
15
|
+
* @return {Mesh} The plane mesh representing a text label.
|
|
16
|
+
*/
|
|
17
|
+
function createText( message, height ) {
|
|
18
|
+
|
|
19
|
+
const canvas = document.createElement( 'canvas' );
|
|
20
|
+
const context = canvas.getContext( '2d' );
|
|
21
|
+
let metrics = null;
|
|
22
|
+
const textHeight = 100;
|
|
23
|
+
context.font = 'normal ' + textHeight + 'px Arial';
|
|
24
|
+
metrics = context.measureText( message );
|
|
25
|
+
const textWidth = metrics.width;
|
|
26
|
+
canvas.width = textWidth;
|
|
27
|
+
canvas.height = textHeight;
|
|
28
|
+
context.font = 'normal ' + textHeight + 'px Arial';
|
|
29
|
+
context.textAlign = 'center';
|
|
30
|
+
context.textBaseline = 'middle';
|
|
31
|
+
context.fillStyle = '#ffffff';
|
|
32
|
+
context.fillText( message, textWidth / 2, textHeight / 2 );
|
|
33
|
+
|
|
34
|
+
const texture = new Texture( canvas );
|
|
35
|
+
texture.needsUpdate = true;
|
|
36
|
+
|
|
37
|
+
const material = new MeshBasicMaterial( {
|
|
38
|
+
color: 0xffffff,
|
|
39
|
+
side: DoubleSide,
|
|
40
|
+
map: texture,
|
|
41
|
+
transparent: true,
|
|
42
|
+
} );
|
|
43
|
+
const geometry = new PlaneGeometry(
|
|
44
|
+
( height * textWidth ) / textHeight,
|
|
45
|
+
height
|
|
46
|
+
);
|
|
47
|
+
const plane = new Mesh( geometry, material );
|
|
48
|
+
return plane;
|
|
49
|
+
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
export { createText };
|