@gnsx/three 0.184.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +85 -0
- package/build/three.cjs +79695 -0
- package/build/three.core.js +59732 -0
- package/build/three.core.min.js +6 -0
- package/build/three.module.js +19552 -0
- package/build/three.module.min.js +6 -0
- package/build/three.tsl.js +654 -0
- package/build/three.tsl.min.js +6 -0
- package/build/three.webgpu.js +83969 -0
- package/build/three.webgpu.min.js +6 -0
- package/build/three.webgpu.nodes.js +83702 -0
- package/build/three.webgpu.nodes.min.js +6 -0
- package/examples/fonts/LICENSE +13 -0
- package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
- package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
- package/examples/fonts/README.md +11 -0
- package/examples/fonts/droid/NOTICE +190 -0
- package/examples/fonts/droid/README.txt +18 -0
- package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
- package/examples/fonts/gentilis_bold.typeface.json +1 -0
- package/examples/fonts/gentilis_regular.typeface.json +1 -0
- package/examples/fonts/helvetiker_bold.typeface.json +1 -0
- package/examples/fonts/helvetiker_regular.typeface.json +1 -0
- package/examples/fonts/optimer_bold.typeface.json +1 -0
- package/examples/fonts/optimer_regular.typeface.json +1 -0
- package/examples/fonts/ttf/README.md +9 -0
- package/examples/fonts/ttf/kenpixel.ttf +0 -0
- package/examples/jsm/Addons.js +293 -0
- package/examples/jsm/animation/AnimationClipCreator.js +168 -0
- package/examples/jsm/animation/CCDIKSolver.js +595 -0
- package/examples/jsm/capabilities/WebGL.js +113 -0
- package/examples/jsm/capabilities/WebGPU.js +59 -0
- package/examples/jsm/controls/ArcballControls.js +3539 -0
- package/examples/jsm/controls/DragControls.js +452 -0
- package/examples/jsm/controls/FirstPersonControls.js +451 -0
- package/examples/jsm/controls/FlyControls.js +384 -0
- package/examples/jsm/controls/MapControls.js +116 -0
- package/examples/jsm/controls/OrbitControls.js +1963 -0
- package/examples/jsm/controls/PointerLockControls.js +264 -0
- package/examples/jsm/controls/TrackballControls.js +1001 -0
- package/examples/jsm/controls/TransformControls.js +1950 -0
- package/examples/jsm/csm/CSM.js +598 -0
- package/examples/jsm/csm/CSMFrustum.js +209 -0
- package/examples/jsm/csm/CSMHelper.js +243 -0
- package/examples/jsm/csm/CSMShader.js +307 -0
- package/examples/jsm/csm/CSMShadowNode.js +603 -0
- package/examples/jsm/curves/CurveExtras.js +694 -0
- package/examples/jsm/curves/NURBSCurve.js +155 -0
- package/examples/jsm/curves/NURBSSurface.js +98 -0
- package/examples/jsm/curves/NURBSUtils.js +532 -0
- package/examples/jsm/curves/NURBSVolume.js +82 -0
- package/examples/jsm/effects/AnaglyphEffect.js +274 -0
- package/examples/jsm/effects/AsciiEffect.js +310 -0
- package/examples/jsm/effects/OutlineEffect.js +489 -0
- package/examples/jsm/effects/ParallaxBarrierEffect.js +155 -0
- package/examples/jsm/effects/StereoEffect.js +91 -0
- package/examples/jsm/environments/ColorEnvironment.js +59 -0
- package/examples/jsm/environments/DebugEnvironment.js +102 -0
- package/examples/jsm/environments/RoomEnvironment.js +185 -0
- package/examples/jsm/exporters/DRACOExporter.js +311 -0
- package/examples/jsm/exporters/EXRExporter.js +618 -0
- package/examples/jsm/exporters/GLTFExporter.js +3738 -0
- package/examples/jsm/exporters/KTX2Exporter.js +347 -0
- package/examples/jsm/exporters/OBJExporter.js +308 -0
- package/examples/jsm/exporters/PLYExporter.js +562 -0
- package/examples/jsm/exporters/STLExporter.js +221 -0
- package/examples/jsm/exporters/USDZExporter.js +1254 -0
- package/examples/jsm/geometries/BoxLineGeometry.js +92 -0
- package/examples/jsm/geometries/ConvexGeometry.js +72 -0
- package/examples/jsm/geometries/DecalGeometry.js +420 -0
- package/examples/jsm/geometries/ParametricFunctions.js +100 -0
- package/examples/jsm/geometries/ParametricGeometry.js +172 -0
- package/examples/jsm/geometries/RoundedBoxGeometry.js +216 -0
- package/examples/jsm/geometries/TeapotGeometry.js +689 -0
- package/examples/jsm/geometries/TextGeometry.js +102 -0
- package/examples/jsm/gpgpu/BitonicSort.js +715 -0
- package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
- package/examples/jsm/helpers/LightProbeGridHelper.js +221 -0
- package/examples/jsm/helpers/LightProbeHelper.js +165 -0
- package/examples/jsm/helpers/LightProbeHelperGPU.js +102 -0
- package/examples/jsm/helpers/OctreeHelper.js +109 -0
- package/examples/jsm/helpers/PositionalAudioHelper.js +169 -0
- package/examples/jsm/helpers/RapierHelper.js +59 -0
- package/examples/jsm/helpers/RectAreaLightHelper.js +118 -0
- package/examples/jsm/helpers/TextureHelper.js +265 -0
- package/examples/jsm/helpers/TextureHelperGPU.js +214 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +155 -0
- package/examples/jsm/helpers/VertexTangentsHelper.js +133 -0
- package/examples/jsm/helpers/ViewHelper.js +519 -0
- package/examples/jsm/inspector/Extension.js +13 -0
- package/examples/jsm/inspector/Inspector.js +542 -0
- package/examples/jsm/inspector/RendererInspector.js +425 -0
- package/examples/jsm/inspector/extensions/extensions.json +6 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +916 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +281 -0
- package/examples/jsm/inspector/tabs/Console.js +238 -0
- package/examples/jsm/inspector/tabs/Memory.js +128 -0
- package/examples/jsm/inspector/tabs/Parameters.js +380 -0
- package/examples/jsm/inspector/tabs/Performance.js +268 -0
- package/examples/jsm/inspector/tabs/Settings.js +264 -0
- package/examples/jsm/inspector/tabs/Timeline.js +1611 -0
- package/examples/jsm/inspector/tabs/Viewer.js +268 -0
- package/examples/jsm/inspector/ui/Graph.js +95 -0
- package/examples/jsm/inspector/ui/Item.js +170 -0
- package/examples/jsm/inspector/ui/List.js +75 -0
- package/examples/jsm/inspector/ui/Profiler.js +2072 -0
- package/examples/jsm/inspector/ui/Style.js +1667 -0
- package/examples/jsm/inspector/ui/Tab.js +265 -0
- package/examples/jsm/inspector/ui/Values.js +476 -0
- package/examples/jsm/inspector/ui/utils.js +69 -0
- package/examples/jsm/interaction/InteractionManager.js +226 -0
- package/examples/jsm/interactive/HTMLMesh.js +601 -0
- package/examples/jsm/interactive/InteractiveGroup.js +224 -0
- package/examples/jsm/interactive/SelectionBox.js +324 -0
- package/examples/jsm/interactive/SelectionHelper.js +150 -0
- package/examples/jsm/libs/ammo.wasm.js +822 -0
- package/examples/jsm/libs/ammo.wasm.wasm +0 -0
- package/examples/jsm/libs/basis/README.md +46 -0
- package/examples/jsm/libs/basis/basis_transcoder.js +19 -0
- package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/jsm/libs/chevrotain.module.min.js +141 -0
- package/examples/jsm/libs/demuxer_mp4.js +109 -0
- package/examples/jsm/libs/draco/README.md +32 -0
- package/examples/jsm/libs/draco/draco_decoder.js +34 -0
- package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/draco_encoder.js +33 -0
- package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
- package/examples/jsm/libs/ecsy.module.js +1792 -0
- package/examples/jsm/libs/fflate.module.js +2672 -0
- package/examples/jsm/libs/ktx-parse.module.js +1 -0
- package/examples/jsm/libs/lil-gui.module.min.js +8 -0
- package/examples/jsm/libs/lottie_canvas.module.js +14849 -0
- package/examples/jsm/libs/meshopt_decoder.module.js +196 -0
- package/examples/jsm/libs/mikktspace.module.js +128 -0
- package/examples/jsm/libs/motion-controllers.module.js +397 -0
- package/examples/jsm/libs/opentype.module.js +14506 -0
- package/examples/jsm/libs/potpack.module.js +125 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/libs/stats.module.js +167 -0
- package/examples/jsm/libs/surfaceNet.js +201 -0
- package/examples/jsm/libs/tween.module.js +876 -0
- package/examples/jsm/libs/utif.module.js +1665 -0
- package/examples/jsm/libs/zstddec.module.js +1 -0
- package/examples/jsm/lighting/DynamicLighting.js +82 -0
- package/examples/jsm/lighting/LightProbeGrid.js +651 -0
- package/examples/jsm/lighting/TiledLighting.js +42 -0
- package/examples/jsm/lights/LightProbeGenerator.js +337 -0
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +127 -0
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +40 -0
- package/examples/jsm/lines/Line2.js +56 -0
- package/examples/jsm/lines/LineGeometry.js +157 -0
- package/examples/jsm/lines/LineMaterial.js +703 -0
- package/examples/jsm/lines/LineSegments2.js +426 -0
- package/examples/jsm/lines/LineSegmentsGeometry.js +298 -0
- package/examples/jsm/lines/Wireframe.js +108 -0
- package/examples/jsm/lines/WireframeGeometry2.js +49 -0
- package/examples/jsm/lines/webgpu/Line2.js +46 -0
- package/examples/jsm/lines/webgpu/LineSegments2.js +411 -0
- package/examples/jsm/lines/webgpu/Wireframe.js +86 -0
- package/examples/jsm/loaders/3DMLoader.js +1836 -0
- package/examples/jsm/loaders/3MFLoader.js +1621 -0
- package/examples/jsm/loaders/AMFLoader.js +541 -0
- package/examples/jsm/loaders/BVHLoader.js +484 -0
- package/examples/jsm/loaders/ColladaLoader.js +153 -0
- package/examples/jsm/loaders/DDSLoader.js +385 -0
- package/examples/jsm/loaders/DRACOLoader.js +739 -0
- package/examples/jsm/loaders/EXRLoader.js +3423 -0
- package/examples/jsm/loaders/FBXLoader.js +4580 -0
- package/examples/jsm/loaders/FontLoader.js +260 -0
- package/examples/jsm/loaders/GCodeLoader.js +318 -0
- package/examples/jsm/loaders/GLTFLoader.js +4860 -0
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +164 -0
- package/examples/jsm/loaders/HDRLoader.js +485 -0
- package/examples/jsm/loaders/IESLoader.js +379 -0
- package/examples/jsm/loaders/KMZLoader.js +163 -0
- package/examples/jsm/loaders/KTX2Loader.js +1257 -0
- package/examples/jsm/loaders/KTXLoader.js +197 -0
- package/examples/jsm/loaders/LDrawLoader.js +2510 -0
- package/examples/jsm/loaders/LUT3dlLoader.js +205 -0
- package/examples/jsm/loaders/LUTCubeLoader.js +190 -0
- package/examples/jsm/loaders/LUTImageLoader.js +190 -0
- package/examples/jsm/loaders/LWOLoader.js +1047 -0
- package/examples/jsm/loaders/LottieLoader.js +130 -0
- package/examples/jsm/loaders/MD2Loader.js +435 -0
- package/examples/jsm/loaders/MDDLoader.js +147 -0
- package/examples/jsm/loaders/MTLLoader.js +593 -0
- package/examples/jsm/loaders/MaterialXLoader.js +1104 -0
- package/examples/jsm/loaders/NRRDLoader.js +718 -0
- package/examples/jsm/loaders/OBJLoader.js +955 -0
- package/examples/jsm/loaders/PCDLoader.js +620 -0
- package/examples/jsm/loaders/PDBLoader.js +272 -0
- package/examples/jsm/loaders/PLYLoader.js +805 -0
- package/examples/jsm/loaders/PVRLoader.js +270 -0
- package/examples/jsm/loaders/RGBELoader.js +18 -0
- package/examples/jsm/loaders/STLLoader.js +421 -0
- package/examples/jsm/loaders/SVGLoader.js +3267 -0
- package/examples/jsm/loaders/TDSLoader.js +1142 -0
- package/examples/jsm/loaders/TGALoader.js +538 -0
- package/examples/jsm/loaders/TIFFLoader.js +59 -0
- package/examples/jsm/loaders/TTFLoader.js +261 -0
- package/examples/jsm/loaders/USDLoader.js +279 -0
- package/examples/jsm/loaders/USDZLoader.js +16 -0
- package/examples/jsm/loaders/UltraHDRLoader.js +755 -0
- package/examples/jsm/loaders/VOXLoader.js +919 -0
- package/examples/jsm/loaders/VRMLLoader.js +3646 -0
- package/examples/jsm/loaders/VTKLoader.js +1293 -0
- package/examples/jsm/loaders/XYZLoader.js +143 -0
- package/examples/jsm/loaders/collada/ColladaComposer.js +3044 -0
- package/examples/jsm/loaders/collada/ColladaParser.js +1977 -0
- package/examples/jsm/loaders/lwo/IFFParser.js +1217 -0
- package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
- package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
- package/examples/jsm/loaders/usd/USDAParser.js +828 -0
- package/examples/jsm/loaders/usd/USDCParser.js +1878 -0
- package/examples/jsm/loaders/usd/USDComposer.js +4594 -0
- package/examples/jsm/materials/LDrawConditionalLineMaterial.js +183 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +154 -0
- package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
- package/examples/jsm/math/Capsule.js +159 -0
- package/examples/jsm/math/ColorConverter.js +58 -0
- package/examples/jsm/math/ColorSpaces.js +147 -0
- package/examples/jsm/math/ConvexHull.js +1695 -0
- package/examples/jsm/math/ImprovedNoise.js +88 -0
- package/examples/jsm/math/Lut.js +317 -0
- package/examples/jsm/math/MeshSurfaceSampler.js +315 -0
- package/examples/jsm/math/OBB.js +535 -0
- package/examples/jsm/math/Octree.js +822 -0
- package/examples/jsm/math/SimplexNoise.js +470 -0
- package/examples/jsm/misc/ConvexObjectBreaker.js +539 -0
- package/examples/jsm/misc/GPUComputationRenderer.js +508 -0
- package/examples/jsm/misc/Gyroscope.js +78 -0
- package/examples/jsm/misc/MD2Character.js +391 -0
- package/examples/jsm/misc/MD2CharacterComplex.js +740 -0
- package/examples/jsm/misc/MorphAnimMesh.js +119 -0
- package/examples/jsm/misc/MorphBlendMesh.js +425 -0
- package/examples/jsm/misc/ProgressiveLightMap.js +370 -0
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +322 -0
- package/examples/jsm/misc/RollerCoaster.js +661 -0
- package/examples/jsm/misc/TubePainter.js +599 -0
- package/examples/jsm/misc/Volume.js +520 -0
- package/examples/jsm/misc/VolumeSlice.js +275 -0
- package/examples/jsm/modifiers/CurveModifier.js +374 -0
- package/examples/jsm/modifiers/CurveModifierGPU.js +256 -0
- package/examples/jsm/modifiers/EdgeSplitModifier.js +299 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +632 -0
- package/examples/jsm/modifiers/TessellateModifier.js +340 -0
- package/examples/jsm/objects/GroundedSkybox.js +69 -0
- package/examples/jsm/objects/Lensflare.js +489 -0
- package/examples/jsm/objects/LensflareMesh.js +376 -0
- package/examples/jsm/objects/MarchingCubes.js +1261 -0
- package/examples/jsm/objects/Reflector.js +386 -0
- package/examples/jsm/objects/ReflectorForSSRPass.js +393 -0
- package/examples/jsm/objects/Refractor.js +389 -0
- package/examples/jsm/objects/ShadowMesh.js +130 -0
- package/examples/jsm/objects/Sky.js +321 -0
- package/examples/jsm/objects/SkyMesh.js +377 -0
- package/examples/jsm/objects/Water.js +374 -0
- package/examples/jsm/objects/Water2.js +403 -0
- package/examples/jsm/objects/Water2Mesh.js +199 -0
- package/examples/jsm/objects/WaterMesh.js +194 -0
- package/examples/jsm/offscreen/jank.js +45 -0
- package/examples/jsm/offscreen/offscreen.js +8 -0
- package/examples/jsm/offscreen/scene.js +86 -0
- package/examples/jsm/physics/AmmoPhysics.js +359 -0
- package/examples/jsm/physics/JoltPhysics.js +334 -0
- package/examples/jsm/physics/RapierPhysics.js +436 -0
- package/examples/jsm/postprocessing/AfterimagePass.js +185 -0
- package/examples/jsm/postprocessing/BloomPass.js +274 -0
- package/examples/jsm/postprocessing/BokehPass.js +218 -0
- package/examples/jsm/postprocessing/ClearPass.js +97 -0
- package/examples/jsm/postprocessing/CubeTexturePass.js +146 -0
- package/examples/jsm/postprocessing/DotScreenPass.js +114 -0
- package/examples/jsm/postprocessing/EffectComposer.js +365 -0
- package/examples/jsm/postprocessing/FXAAPass.js +40 -0
- package/examples/jsm/postprocessing/FilmPass.js +113 -0
- package/examples/jsm/postprocessing/GTAOPass.js +727 -0
- package/examples/jsm/postprocessing/GlitchPass.js +177 -0
- package/examples/jsm/postprocessing/HalftonePass.js +134 -0
- package/examples/jsm/postprocessing/LUTPass.js +138 -0
- package/examples/jsm/postprocessing/MaskPass.js +195 -0
- package/examples/jsm/postprocessing/OutlinePass.js +776 -0
- package/examples/jsm/postprocessing/OutputPass.js +148 -0
- package/examples/jsm/postprocessing/Pass.js +191 -0
- package/examples/jsm/postprocessing/RenderPass.js +193 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +314 -0
- package/examples/jsm/postprocessing/RenderTransitionPass.js +267 -0
- package/examples/jsm/postprocessing/SAOPass.js +407 -0
- package/examples/jsm/postprocessing/SMAAPass.js +230 -0
- package/examples/jsm/postprocessing/SSAARenderPass.js +313 -0
- package/examples/jsm/postprocessing/SSAOPass.js +527 -0
- package/examples/jsm/postprocessing/SSRPass.js +856 -0
- package/examples/jsm/postprocessing/SavePass.js +132 -0
- package/examples/jsm/postprocessing/ShaderPass.js +135 -0
- package/examples/jsm/postprocessing/TAARenderPass.js +243 -0
- package/examples/jsm/postprocessing/TexturePass.js +131 -0
- package/examples/jsm/postprocessing/UnrealBloomPass.js +524 -0
- package/examples/jsm/renderers/CSS2DRenderer.js +328 -0
- package/examples/jsm/renderers/CSS3DRenderer.js +454 -0
- package/examples/jsm/renderers/Projector.js +1154 -0
- package/examples/jsm/renderers/SVGRenderer.js +799 -0
- package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +96 -0
- package/examples/jsm/shaders/AfterimageShader.js +63 -0
- package/examples/jsm/shaders/BasicShader.js +36 -0
- package/examples/jsm/shaders/BleachBypassShader.js +68 -0
- package/examples/jsm/shaders/BlendShader.js +56 -0
- package/examples/jsm/shaders/BokehShader.js +151 -0
- package/examples/jsm/shaders/BokehShader2.js +404 -0
- package/examples/jsm/shaders/BrightnessContrastShader.js +62 -0
- package/examples/jsm/shaders/ColorCorrectionShader.js +59 -0
- package/examples/jsm/shaders/ColorifyShader.js +57 -0
- package/examples/jsm/shaders/ConvolutionShader.js +74 -0
- package/examples/jsm/shaders/CopyShader.js +52 -0
- package/examples/jsm/shaders/DOFMipMapShader.js +63 -0
- package/examples/jsm/shaders/DepthLimitedBlurShader.js +180 -0
- package/examples/jsm/shaders/DigitalGlitch.js +104 -0
- package/examples/jsm/shaders/DotScreenShader.js +75 -0
- package/examples/jsm/shaders/ExposureShader.js +51 -0
- package/examples/jsm/shaders/FXAAShader.js +298 -0
- package/examples/jsm/shaders/FilmShader.js +72 -0
- package/examples/jsm/shaders/FocusShader.js +94 -0
- package/examples/jsm/shaders/FreiChenShader.js +103 -0
- package/examples/jsm/shaders/GTAOShader.js +434 -0
- package/examples/jsm/shaders/GammaCorrectionShader.js +52 -0
- package/examples/jsm/shaders/HalftoneShader.js +332 -0
- package/examples/jsm/shaders/HorizontalBlurShader.js +68 -0
- package/examples/jsm/shaders/HorizontalTiltShiftShader.js +70 -0
- package/examples/jsm/shaders/HueSaturationShader.js +74 -0
- package/examples/jsm/shaders/KaleidoShader.js +65 -0
- package/examples/jsm/shaders/LuminosityHighPassShader.js +68 -0
- package/examples/jsm/shaders/LuminosityShader.js +54 -0
- package/examples/jsm/shaders/MirrorShader.js +62 -0
- package/examples/jsm/shaders/NormalMapShader.js +60 -0
- package/examples/jsm/shaders/OutputShader.js +103 -0
- package/examples/jsm/shaders/PoissonDenoiseShader.js +239 -0
- package/examples/jsm/shaders/RGBShiftShader.js +61 -0
- package/examples/jsm/shaders/SAOShader.js +201 -0
- package/examples/jsm/shaders/SMAAShader.js +489 -0
- package/examples/jsm/shaders/SSAOShader.js +331 -0
- package/examples/jsm/shaders/SSRShader.js +396 -0
- package/examples/jsm/shaders/SepiaShader.js +57 -0
- package/examples/jsm/shaders/SobelOperatorShader.js +98 -0
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +95 -0
- package/examples/jsm/shaders/TechnicolorShader.js +51 -0
- package/examples/jsm/shaders/ToonShader.js +349 -0
- package/examples/jsm/shaders/TriangleBlurShader.js +79 -0
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +60 -0
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- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +128 -0
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +224 -0
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +118 -0
- package/src/renderers/shaders/ShaderLib/points.glsl.js +87 -0
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +58 -0
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +79 -0
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +51 -0
- package/src/renderers/shaders/ShaderLib.js +362 -0
- package/src/renderers/shaders/UniformsLib.js +234 -0
- package/src/renderers/shaders/UniformsUtils.js +154 -0
- package/src/renderers/webgl/WebGLAnimation.js +54 -0
- package/src/renderers/webgl/WebGLAttributes.js +237 -0
- package/src/renderers/webgl/WebGLBackground.js +303 -0
- package/src/renderers/webgl/WebGLBindingStates.js +666 -0
- package/src/renderers/webgl/WebGLBufferRenderer.js +57 -0
- package/src/renderers/webgl/WebGLCapabilities.js +150 -0
- package/src/renderers/webgl/WebGLClipping.js +171 -0
- package/src/renderers/webgl/WebGLEnvironments.js +228 -0
- package/src/renderers/webgl/WebGLExtensions.js +61 -0
- package/src/renderers/webgl/WebGLGeometries.js +186 -0
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +68 -0
- package/src/renderers/webgl/WebGLInfo.js +73 -0
- package/src/renderers/webgl/WebGLLights.js +584 -0
- package/src/renderers/webgl/WebGLMaterials.js +602 -0
- package/src/renderers/webgl/WebGLMorphtargets.js +168 -0
- package/src/renderers/webgl/WebGLObjects.js +94 -0
- package/src/renderers/webgl/WebGLOutput.js +270 -0
- package/src/renderers/webgl/WebGLProgram.js +1031 -0
- package/src/renderers/webgl/WebGLPrograms.js +679 -0
- package/src/renderers/webgl/WebGLProperties.js +55 -0
- package/src/renderers/webgl/WebGLRenderLists.js +253 -0
- package/src/renderers/webgl/WebGLRenderStates.js +124 -0
- package/src/renderers/webgl/WebGLShader.js +12 -0
- package/src/renderers/webgl/WebGLShaderCache.js +124 -0
- package/src/renderers/webgl/WebGLShadowMap.js +600 -0
- package/src/renderers/webgl/WebGLState.js +1370 -0
- package/src/renderers/webgl/WebGLTextures.js +2506 -0
- package/src/renderers/webgl/WebGLUniforms.js +1203 -0
- package/src/renderers/webgl/WebGLUniformsGroups.js +413 -0
- package/src/renderers/webgl/WebGLUtils.js +217 -0
- package/src/renderers/webgl-fallback/WebGLBackend.js +2783 -0
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +99 -0
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +1676 -0
- package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +359 -0
- package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +89 -0
- package/src/renderers/webgl-fallback/utils/WebGLConstants.js +13 -0
- package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +83 -0
- package/src/renderers/webgl-fallback/utils/WebGLState.js +1361 -0
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +1324 -0
- package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +396 -0
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +317 -0
- package/src/renderers/webgpu/WebGPUBackend.js +2602 -0
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +69 -0
- package/src/renderers/webgpu/WebGPURenderer.js +107 -0
- package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +66 -0
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +100 -0
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +2523 -0
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +187 -0
- package/src/renderers/webgpu/nodes/WGSLNodeParser.js +25 -0
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +522 -0
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +642 -0
- package/src/renderers/webgpu/utils/WebGPUCapabilities.js +48 -0
- package/src/renderers/webgpu/utils/WebGPUConstants.js +354 -0
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +846 -0
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +389 -0
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +1673 -0
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +310 -0
- package/src/renderers/webgpu/utils/WebGPUUtils.js +269 -0
- package/src/renderers/webxr/WebXRController.js +440 -0
- package/src/renderers/webxr/WebXRDepthSensing.js +155 -0
- package/src/renderers/webxr/WebXRManager.js +1103 -0
- package/src/scenes/Fog.js +98 -0
- package/src/scenes/FogExp2.js +86 -0
- package/src/scenes/Scene.js +165 -0
- package/src/textures/CanvasTexture.js +45 -0
- package/src/textures/CompressedArrayTexture.js +89 -0
- package/src/textures/CompressedCubeTexture.js +48 -0
- package/src/textures/CompressedTexture.js +86 -0
- package/src/textures/CubeDepthTexture.js +76 -0
- package/src/textures/CubeTexture.js +81 -0
- package/src/textures/Data3DTexture.js +112 -0
- package/src/textures/DataArrayTexture.js +134 -0
- package/src/textures/DataTexture.js +87 -0
- package/src/textures/DepthTexture.js +104 -0
- package/src/textures/ExternalTexture.js +56 -0
- package/src/textures/FramebufferTexture.js +85 -0
- package/src/textures/HTMLTexture.js +74 -0
- package/src/textures/Source.js +230 -0
- package/src/textures/Texture.js +812 -0
- package/src/textures/VideoFrameTexture.js +72 -0
- package/src/textures/VideoTexture.js +127 -0
- package/src/utils.js +493 -0
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import {
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BufferAttribute,
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BufferGeometry,
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Color,
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Quaternion,
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Raycaster,
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SRGBColorSpace,
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Vector3
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} from 'three';
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/**
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* A procedural roller coaster geometry.
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*
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* @augments BufferGeometry
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* @three_import import { RollerCoasterGeometry } from 'three/addons/misc/RollerCoaster.js';
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*/
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class RollerCoasterGeometry extends BufferGeometry {
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/**
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* Constructs a new geometry.
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*
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* @param {Curve} curve - The curve to generate the geometry along.
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* @param {number} divisions - The number of divisions which defines the detail of the geometry.
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*/
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constructor( curve, divisions ) {
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super();
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const vertices = [];
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const normals = [];
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const colors = [];
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const color1 = [ 1, 1, 1 ];
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const color2 = [ 1, 1, 0 ];
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const up = new Vector3( 0, 1, 0 );
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const forward = new Vector3();
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const right = new Vector3();
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const quaternion = new Quaternion();
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const prevQuaternion = new Quaternion();
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prevQuaternion.setFromAxisAngle( up, Math.PI / 2 );
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const point = new Vector3();
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const prevPoint = new Vector3();
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prevPoint.copy( curve.getPointAt( 0 ) );
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// shapes
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const step = [
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new Vector3( - 0.225, 0, 0 ),
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new Vector3( 0, - 0.050, 0 ),
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new Vector3( 0, - 0.175, 0 ),
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new Vector3( 0, - 0.050, 0 ),
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new Vector3( 0.225, 0, 0 ),
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new Vector3( 0, - 0.175, 0 )
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];
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const PI2 = Math.PI * 2;
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let sides = 5;
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const tube1 = [];
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for ( let i = 0; i < sides; i ++ ) {
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const angle = ( i / sides ) * PI2;
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tube1.push( new Vector3( Math.sin( angle ) * 0.06, Math.cos( angle ) * 0.06, 0 ) );
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}
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sides = 6;
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const tube2 = [];
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for ( let i = 0; i < sides; i ++ ) {
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const angle = ( i / sides ) * PI2;
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tube2.push( new Vector3( Math.sin( angle ) * 0.025, Math.cos( angle ) * 0.025, 0 ) );
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}
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const vector = new Vector3();
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const normal = new Vector3();
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function drawShape( shape, color ) {
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normal.set( 0, 0, - 1 ).applyQuaternion( quaternion );
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for ( let j = 0; j < shape.length; j ++ ) {
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vector.copy( shape[ j ] );
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vector.applyQuaternion( quaternion );
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vector.add( point );
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vertices.push( vector.x, vector.y, vector.z );
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normals.push( normal.x, normal.y, normal.z );
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colors.push( color[ 0 ], color[ 1 ], color[ 2 ] );
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}
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normal.set( 0, 0, 1 ).applyQuaternion( quaternion );
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for ( let j = shape.length - 1; j >= 0; j -- ) {
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vector.copy( shape[ j ] );
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vector.applyQuaternion( quaternion );
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vector.add( point );
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vertices.push( vector.x, vector.y, vector.z );
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normals.push( normal.x, normal.y, normal.z );
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colors.push( color[ 0 ], color[ 1 ], color[ 2 ] );
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}
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}
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const vector1 = new Vector3();
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const vector2 = new Vector3();
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const vector3 = new Vector3();
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const vector4 = new Vector3();
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const normal1 = new Vector3();
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const normal2 = new Vector3();
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const normal3 = new Vector3();
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const normal4 = new Vector3();
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function extrudeShape( shape, offset, color ) {
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for ( let j = 0, jl = shape.length; j < jl; j ++ ) {
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const point1 = shape[ j ];
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const point2 = shape[ ( j + 1 ) % jl ];
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vector1.copy( point1 ).add( offset );
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vector1.applyQuaternion( quaternion );
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vector1.add( point );
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vector2.copy( point2 ).add( offset );
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vector2.applyQuaternion( quaternion );
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vector2.add( point );
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vector3.copy( point2 ).add( offset );
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vector3.applyQuaternion( prevQuaternion );
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vector3.add( prevPoint );
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vector4.copy( point1 ).add( offset );
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vector4.applyQuaternion( prevQuaternion );
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vector4.add( prevPoint );
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vertices.push( vector1.x, vector1.y, vector1.z );
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vertices.push( vector2.x, vector2.y, vector2.z );
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vertices.push( vector4.x, vector4.y, vector4.z );
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vertices.push( vector2.x, vector2.y, vector2.z );
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vertices.push( vector3.x, vector3.y, vector3.z );
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vertices.push( vector4.x, vector4.y, vector4.z );
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//
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normal1.copy( point1 );
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normal1.applyQuaternion( quaternion );
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normal1.normalize();
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normal2.copy( point2 );
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normal2.applyQuaternion( quaternion );
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normal2.normalize();
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normal3.copy( point2 );
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normal3.applyQuaternion( prevQuaternion );
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normal3.normalize();
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normal4.copy( point1 );
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normal4.applyQuaternion( prevQuaternion );
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normal4.normalize();
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normals.push( normal1.x, normal1.y, normal1.z );
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normals.push( normal2.x, normal2.y, normal2.z );
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normals.push( normal4.x, normal4.y, normal4.z );
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normals.push( normal2.x, normal2.y, normal2.z );
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normals.push( normal3.x, normal3.y, normal3.z );
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normals.push( normal4.x, normal4.y, normal4.z );
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colors.push( color[ 0 ], color[ 1 ], color[ 2 ] );
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colors.push( color[ 0 ], color[ 1 ], color[ 2 ] );
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colors.push( color[ 0 ], color[ 1 ], color[ 2 ] );
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colors.push( color[ 0 ], color[ 1 ], color[ 2 ] );
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colors.push( color[ 0 ], color[ 1 ], color[ 2 ] );
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colors.push( color[ 0 ], color[ 1 ], color[ 2 ] );
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}
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}
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const offset = new Vector3();
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const sample1 = new Vector3();
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const sample2 = new Vector3();
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const rollQuaternion = new Quaternion();
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for ( let i = 1; i <= divisions; i ++ ) {
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point.copy( curve.getPointAt( i / divisions ) );
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up.set( 0, 1, 0 );
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forward.subVectors( point, prevPoint ).normalize();
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right.crossVectors( up, forward ).normalize();
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up.crossVectors( forward, right );
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const angle = Math.atan2( forward.x, forward.z );
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quaternion.setFromAxisAngle( up, angle );
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// banking
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const bankDelta = 0.01;
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const t = i / divisions;
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sample1.copy( curve.getTangentAt( ( ( t - bankDelta ) % 1 + 1 ) % 1 ) );
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sample2.copy( curve.getTangentAt( ( t + bankDelta ) % 1 ) );
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let headingChange = Math.atan2( sample2.x, sample2.z ) - Math.atan2( sample1.x, sample1.z );
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if ( headingChange > Math.PI ) headingChange -= Math.PI * 2;
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if ( headingChange < -Math.PI ) headingChange += Math.PI * 2;
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quaternion.premultiply( rollQuaternion.setFromAxisAngle( forward, - Math.atan( headingChange * 8 ) * 0.5 ) );
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if ( i % 2 === 0 ) {
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drawShape( step, color2 );
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}
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extrudeShape( tube1, offset.set( 0, - 0.125, 0 ), color2 );
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extrudeShape( tube2, offset.set( 0.2, 0, 0 ), color1 );
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extrudeShape( tube2, offset.set( - 0.2, 0, 0 ), color1 );
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prevPoint.copy( point );
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prevQuaternion.copy( quaternion );
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}
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// console.log( vertices.length );
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this.setAttribute( 'position', new BufferAttribute( new Float32Array( vertices ), 3 ) );
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+
this.setAttribute( 'normal', new BufferAttribute( new Float32Array( normals ), 3 ) );
|
|
249
|
+
this.setAttribute( 'color', new BufferAttribute( new Float32Array( colors ), 3 ) );
|
|
250
|
+
|
|
251
|
+
}
|
|
252
|
+
|
|
253
|
+
}
|
|
254
|
+
|
|
255
|
+
/**
|
|
256
|
+
* A procedural roller coaster lifters geometry.
|
|
257
|
+
*
|
|
258
|
+
* @augments BufferGeometry
|
|
259
|
+
* @three_import import { RollerCoasterLiftersGeometry } from 'three/addons/misc/RollerCoaster.js';
|
|
260
|
+
*/
|
|
261
|
+
class RollerCoasterLiftersGeometry extends BufferGeometry {
|
|
262
|
+
|
|
263
|
+
/**
|
|
264
|
+
* Constructs a new geometry.
|
|
265
|
+
*
|
|
266
|
+
* @param {Curve} curve - The curve to generate the geometry along.
|
|
267
|
+
* @param {number} divisions - The number of divisions which defines the detail of the geometry.
|
|
268
|
+
*/
|
|
269
|
+
constructor( curve, divisions ) {
|
|
270
|
+
|
|
271
|
+
super();
|
|
272
|
+
|
|
273
|
+
const vertices = [];
|
|
274
|
+
const normals = [];
|
|
275
|
+
|
|
276
|
+
const quaternion = new Quaternion();
|
|
277
|
+
|
|
278
|
+
const up = new Vector3( 0, 1, 0 );
|
|
279
|
+
|
|
280
|
+
const point = new Vector3();
|
|
281
|
+
const tangent = new Vector3();
|
|
282
|
+
|
|
283
|
+
// shapes
|
|
284
|
+
|
|
285
|
+
const tube1 = [
|
|
286
|
+
new Vector3( 0, 0.05, - 0.05 ),
|
|
287
|
+
new Vector3( 0, 0.05, 0.05 ),
|
|
288
|
+
new Vector3( 0, - 0.05, 0 )
|
|
289
|
+
];
|
|
290
|
+
|
|
291
|
+
const tube2 = [
|
|
292
|
+
new Vector3( - 0.05, 0, 0.05 ),
|
|
293
|
+
new Vector3( - 0.05, 0, - 0.05 ),
|
|
294
|
+
new Vector3( 0.05, 0, 0 )
|
|
295
|
+
];
|
|
296
|
+
|
|
297
|
+
const tube3 = [
|
|
298
|
+
new Vector3( 0.05, 0, - 0.05 ),
|
|
299
|
+
new Vector3( 0.05, 0, 0.05 ),
|
|
300
|
+
new Vector3( - 0.05, 0, 0 )
|
|
301
|
+
];
|
|
302
|
+
|
|
303
|
+
const vector1 = new Vector3();
|
|
304
|
+
const vector2 = new Vector3();
|
|
305
|
+
const vector3 = new Vector3();
|
|
306
|
+
const vector4 = new Vector3();
|
|
307
|
+
|
|
308
|
+
const normal1 = new Vector3();
|
|
309
|
+
const normal2 = new Vector3();
|
|
310
|
+
const normal3 = new Vector3();
|
|
311
|
+
const normal4 = new Vector3();
|
|
312
|
+
|
|
313
|
+
function extrudeShape( shape, fromPoint, toPoint ) {
|
|
314
|
+
|
|
315
|
+
for ( let j = 0, jl = shape.length; j < jl; j ++ ) {
|
|
316
|
+
|
|
317
|
+
const point1 = shape[ j ];
|
|
318
|
+
const point2 = shape[ ( j + 1 ) % jl ];
|
|
319
|
+
|
|
320
|
+
vector1.copy( point1 );
|
|
321
|
+
vector1.applyQuaternion( quaternion );
|
|
322
|
+
vector1.add( fromPoint );
|
|
323
|
+
|
|
324
|
+
vector2.copy( point2 );
|
|
325
|
+
vector2.applyQuaternion( quaternion );
|
|
326
|
+
vector2.add( fromPoint );
|
|
327
|
+
|
|
328
|
+
vector3.copy( point2 );
|
|
329
|
+
vector3.applyQuaternion( quaternion );
|
|
330
|
+
vector3.add( toPoint );
|
|
331
|
+
|
|
332
|
+
vector4.copy( point1 );
|
|
333
|
+
vector4.applyQuaternion( quaternion );
|
|
334
|
+
vector4.add( toPoint );
|
|
335
|
+
|
|
336
|
+
vertices.push( vector1.x, vector1.y, vector1.z );
|
|
337
|
+
vertices.push( vector2.x, vector2.y, vector2.z );
|
|
338
|
+
vertices.push( vector4.x, vector4.y, vector4.z );
|
|
339
|
+
|
|
340
|
+
vertices.push( vector2.x, vector2.y, vector2.z );
|
|
341
|
+
vertices.push( vector3.x, vector3.y, vector3.z );
|
|
342
|
+
vertices.push( vector4.x, vector4.y, vector4.z );
|
|
343
|
+
|
|
344
|
+
//
|
|
345
|
+
|
|
346
|
+
normal1.copy( point1 );
|
|
347
|
+
normal1.applyQuaternion( quaternion );
|
|
348
|
+
normal1.normalize();
|
|
349
|
+
|
|
350
|
+
normal2.copy( point2 );
|
|
351
|
+
normal2.applyQuaternion( quaternion );
|
|
352
|
+
normal2.normalize();
|
|
353
|
+
|
|
354
|
+
normal3.copy( point2 );
|
|
355
|
+
normal3.applyQuaternion( quaternion );
|
|
356
|
+
normal3.normalize();
|
|
357
|
+
|
|
358
|
+
normal4.copy( point1 );
|
|
359
|
+
normal4.applyQuaternion( quaternion );
|
|
360
|
+
normal4.normalize();
|
|
361
|
+
|
|
362
|
+
normals.push( normal1.x, normal1.y, normal1.z );
|
|
363
|
+
normals.push( normal2.x, normal2.y, normal2.z );
|
|
364
|
+
normals.push( normal4.x, normal4.y, normal4.z );
|
|
365
|
+
|
|
366
|
+
normals.push( normal2.x, normal2.y, normal2.z );
|
|
367
|
+
normals.push( normal3.x, normal3.y, normal3.z );
|
|
368
|
+
normals.push( normal4.x, normal4.y, normal4.z );
|
|
369
|
+
|
|
370
|
+
}
|
|
371
|
+
|
|
372
|
+
}
|
|
373
|
+
|
|
374
|
+
const fromPoint = new Vector3();
|
|
375
|
+
const toPoint = new Vector3();
|
|
376
|
+
|
|
377
|
+
const sample1 = new Vector3();
|
|
378
|
+
const sample2 = new Vector3();
|
|
379
|
+
const bankedQuaternion = new Quaternion();
|
|
380
|
+
const rollQuaternion = new Quaternion();
|
|
381
|
+
|
|
382
|
+
for ( let i = 1; i <= divisions; i ++ ) {
|
|
383
|
+
|
|
384
|
+
point.copy( curve.getPointAt( i / divisions ) );
|
|
385
|
+
tangent.copy( curve.getTangentAt( i / divisions ) );
|
|
386
|
+
|
|
387
|
+
const angle = Math.atan2( tangent.x, tangent.z );
|
|
388
|
+
|
|
389
|
+
quaternion.setFromAxisAngle( up, angle );
|
|
390
|
+
|
|
391
|
+
// banking
|
|
392
|
+
|
|
393
|
+
const bankDelta = 0.01;
|
|
394
|
+
const t = i / divisions;
|
|
395
|
+
|
|
396
|
+
sample1.copy( curve.getTangentAt( ( ( t - bankDelta ) % 1 + 1 ) % 1 ) );
|
|
397
|
+
sample2.copy( curve.getTangentAt( ( t + bankDelta ) % 1 ) );
|
|
398
|
+
|
|
399
|
+
let headingChange = Math.atan2( sample2.x, sample2.z ) - Math.atan2( sample1.x, sample1.z );
|
|
400
|
+
if ( headingChange > Math.PI ) headingChange -= Math.PI * 2;
|
|
401
|
+
if ( headingChange < -Math.PI ) headingChange += Math.PI * 2;
|
|
402
|
+
|
|
403
|
+
bankedQuaternion.copy( quaternion );
|
|
404
|
+
rollQuaternion.setFromAxisAngle( tangent, - Math.atan( headingChange * 8 ) * 0.5 );
|
|
405
|
+
bankedQuaternion.premultiply( rollQuaternion );
|
|
406
|
+
|
|
407
|
+
//
|
|
408
|
+
|
|
409
|
+
if ( point.y > 10 ) {
|
|
410
|
+
|
|
411
|
+
fromPoint.set( - 0.75, - 0.35, 0 );
|
|
412
|
+
fromPoint.applyQuaternion( quaternion );
|
|
413
|
+
fromPoint.add( point );
|
|
414
|
+
|
|
415
|
+
toPoint.set( 0.75, - 0.35, 0 );
|
|
416
|
+
toPoint.applyQuaternion( quaternion );
|
|
417
|
+
toPoint.add( point );
|
|
418
|
+
|
|
419
|
+
extrudeShape( tube1, fromPoint, toPoint );
|
|
420
|
+
|
|
421
|
+
fromPoint.set( - 0.7, - 0.3, 0 );
|
|
422
|
+
fromPoint.applyQuaternion( quaternion );
|
|
423
|
+
fromPoint.add( point );
|
|
424
|
+
|
|
425
|
+
toPoint.set( - 0.7, - point.y, 0 );
|
|
426
|
+
toPoint.applyQuaternion( quaternion );
|
|
427
|
+
toPoint.add( point );
|
|
428
|
+
|
|
429
|
+
extrudeShape( tube2, fromPoint, toPoint );
|
|
430
|
+
|
|
431
|
+
fromPoint.set( 0.7, - 0.3, 0 );
|
|
432
|
+
fromPoint.applyQuaternion( quaternion );
|
|
433
|
+
fromPoint.add( point );
|
|
434
|
+
|
|
435
|
+
toPoint.set( 0.7, - point.y, 0 );
|
|
436
|
+
toPoint.applyQuaternion( quaternion );
|
|
437
|
+
toPoint.add( point );
|
|
438
|
+
|
|
439
|
+
extrudeShape( tube3, fromPoint, toPoint );
|
|
440
|
+
|
|
441
|
+
} else {
|
|
442
|
+
|
|
443
|
+
fromPoint.set( 0, - 0.2, 0 );
|
|
444
|
+
fromPoint.applyQuaternion( bankedQuaternion );
|
|
445
|
+
fromPoint.add( point );
|
|
446
|
+
|
|
447
|
+
toPoint.copy( fromPoint );
|
|
448
|
+
toPoint.y = 0;
|
|
449
|
+
|
|
450
|
+
extrudeShape( tube3, fromPoint, toPoint );
|
|
451
|
+
|
|
452
|
+
}
|
|
453
|
+
|
|
454
|
+
}
|
|
455
|
+
|
|
456
|
+
this.setAttribute( 'position', new BufferAttribute( new Float32Array( vertices ), 3 ) );
|
|
457
|
+
this.setAttribute( 'normal', new BufferAttribute( new Float32Array( normals ), 3 ) );
|
|
458
|
+
|
|
459
|
+
}
|
|
460
|
+
|
|
461
|
+
}
|
|
462
|
+
|
|
463
|
+
/**
|
|
464
|
+
* A procedural roller coaster shadow geometry.
|
|
465
|
+
*
|
|
466
|
+
* @augments BufferGeometry
|
|
467
|
+
* @three_import import { RollerCoasterShadowGeometry } from 'three/addons/misc/RollerCoaster.js';
|
|
468
|
+
*/
|
|
469
|
+
class RollerCoasterShadowGeometry extends BufferGeometry {
|
|
470
|
+
|
|
471
|
+
/**
|
|
472
|
+
* Constructs a new geometry.
|
|
473
|
+
*
|
|
474
|
+
* @param {Curve} curve - The curve to generate the geometry along.
|
|
475
|
+
* @param {number} divisions - The number of divisions which defines the detail of the geometry.
|
|
476
|
+
*/
|
|
477
|
+
constructor( curve, divisions ) {
|
|
478
|
+
|
|
479
|
+
super();
|
|
480
|
+
|
|
481
|
+
const vertices = [];
|
|
482
|
+
|
|
483
|
+
const up = new Vector3( 0, 1, 0 );
|
|
484
|
+
const forward = new Vector3();
|
|
485
|
+
|
|
486
|
+
const quaternion = new Quaternion();
|
|
487
|
+
const prevQuaternion = new Quaternion();
|
|
488
|
+
prevQuaternion.setFromAxisAngle( up, Math.PI / 2 );
|
|
489
|
+
|
|
490
|
+
const point = new Vector3();
|
|
491
|
+
|
|
492
|
+
const prevPoint = new Vector3();
|
|
493
|
+
prevPoint.copy( curve.getPointAt( 0 ) );
|
|
494
|
+
prevPoint.y = 0;
|
|
495
|
+
|
|
496
|
+
const vector1 = new Vector3();
|
|
497
|
+
const vector2 = new Vector3();
|
|
498
|
+
const vector3 = new Vector3();
|
|
499
|
+
const vector4 = new Vector3();
|
|
500
|
+
|
|
501
|
+
for ( let i = 1; i <= divisions; i ++ ) {
|
|
502
|
+
|
|
503
|
+
point.copy( curve.getPointAt( i / divisions ) );
|
|
504
|
+
point.y = 0;
|
|
505
|
+
|
|
506
|
+
forward.subVectors( point, prevPoint );
|
|
507
|
+
|
|
508
|
+
const angle = Math.atan2( forward.x, forward.z );
|
|
509
|
+
|
|
510
|
+
quaternion.setFromAxisAngle( up, angle );
|
|
511
|
+
|
|
512
|
+
vector1.set( - 0.3, 0, 0 );
|
|
513
|
+
vector1.applyQuaternion( quaternion );
|
|
514
|
+
vector1.add( point );
|
|
515
|
+
|
|
516
|
+
vector2.set( 0.3, 0, 0 );
|
|
517
|
+
vector2.applyQuaternion( quaternion );
|
|
518
|
+
vector2.add( point );
|
|
519
|
+
|
|
520
|
+
vector3.set( 0.3, 0, 0 );
|
|
521
|
+
vector3.applyQuaternion( prevQuaternion );
|
|
522
|
+
vector3.add( prevPoint );
|
|
523
|
+
|
|
524
|
+
vector4.set( - 0.3, 0, 0 );
|
|
525
|
+
vector4.applyQuaternion( prevQuaternion );
|
|
526
|
+
vector4.add( prevPoint );
|
|
527
|
+
|
|
528
|
+
vertices.push( vector1.x, vector1.y, vector1.z );
|
|
529
|
+
vertices.push( vector2.x, vector2.y, vector2.z );
|
|
530
|
+
vertices.push( vector4.x, vector4.y, vector4.z );
|
|
531
|
+
|
|
532
|
+
vertices.push( vector2.x, vector2.y, vector2.z );
|
|
533
|
+
vertices.push( vector3.x, vector3.y, vector3.z );
|
|
534
|
+
vertices.push( vector4.x, vector4.y, vector4.z );
|
|
535
|
+
|
|
536
|
+
prevPoint.copy( point );
|
|
537
|
+
prevQuaternion.copy( quaternion );
|
|
538
|
+
|
|
539
|
+
}
|
|
540
|
+
|
|
541
|
+
this.setAttribute( 'position', new BufferAttribute( new Float32Array( vertices ), 3 ) );
|
|
542
|
+
|
|
543
|
+
}
|
|
544
|
+
|
|
545
|
+
}
|
|
546
|
+
|
|
547
|
+
/**
|
|
548
|
+
* A procedural sky geometry.
|
|
549
|
+
*
|
|
550
|
+
* @augments BufferGeometry
|
|
551
|
+
* @three_import import { SkyGeometry } from 'three/addons/misc/RollerCoaster.js';
|
|
552
|
+
*/
|
|
553
|
+
class SkyGeometry extends BufferGeometry {
|
|
554
|
+
|
|
555
|
+
/**
|
|
556
|
+
* Constructs a new geometry.
|
|
557
|
+
*/
|
|
558
|
+
constructor() {
|
|
559
|
+
|
|
560
|
+
super();
|
|
561
|
+
|
|
562
|
+
const vertices = [];
|
|
563
|
+
|
|
564
|
+
for ( let i = 0; i < 100; i ++ ) {
|
|
565
|
+
|
|
566
|
+
const x = Math.random() * 800 - 400;
|
|
567
|
+
const y = Math.random() * 50 + 50;
|
|
568
|
+
const z = Math.random() * 800 - 400;
|
|
569
|
+
|
|
570
|
+
const size = Math.random() * 40 + 20;
|
|
571
|
+
|
|
572
|
+
vertices.push( x - size, y, z - size );
|
|
573
|
+
vertices.push( x + size, y, z - size );
|
|
574
|
+
vertices.push( x - size, y, z + size );
|
|
575
|
+
|
|
576
|
+
vertices.push( x + size, y, z - size );
|
|
577
|
+
vertices.push( x + size, y, z + size );
|
|
578
|
+
vertices.push( x - size, y, z + size );
|
|
579
|
+
|
|
580
|
+
}
|
|
581
|
+
|
|
582
|
+
|
|
583
|
+
this.setAttribute( 'position', new BufferAttribute( new Float32Array( vertices ), 3 ) );
|
|
584
|
+
|
|
585
|
+
}
|
|
586
|
+
|
|
587
|
+
}
|
|
588
|
+
|
|
589
|
+
/**
|
|
590
|
+
* A procedural trees geometry.
|
|
591
|
+
*
|
|
592
|
+
* @augments BufferGeometry
|
|
593
|
+
* @three_import import { TreesGeometry } from 'three/addons/misc/RollerCoaster.js';
|
|
594
|
+
*/
|
|
595
|
+
class TreesGeometry extends BufferGeometry {
|
|
596
|
+
|
|
597
|
+
/**
|
|
598
|
+
* Constructs a new geometry.
|
|
599
|
+
*
|
|
600
|
+
* @param {Mesh} landscape - A mesh representing the landscape. Trees will be positioned
|
|
601
|
+
* randomly on the landscape's surface.
|
|
602
|
+
*/
|
|
603
|
+
constructor( landscape ) {
|
|
604
|
+
|
|
605
|
+
super();
|
|
606
|
+
|
|
607
|
+
const vertices = [];
|
|
608
|
+
const colors = [];
|
|
609
|
+
|
|
610
|
+
const raycaster = new Raycaster();
|
|
611
|
+
raycaster.ray.direction.set( 0, - 1, 0 );
|
|
612
|
+
|
|
613
|
+
const _color = new Color();
|
|
614
|
+
|
|
615
|
+
for ( let i = 0; i < 2000; i ++ ) {
|
|
616
|
+
|
|
617
|
+
const x = Math.random() * 500 - 250;
|
|
618
|
+
const z = Math.random() * 500 - 250;
|
|
619
|
+
|
|
620
|
+
raycaster.ray.origin.set( x, 50, z );
|
|
621
|
+
|
|
622
|
+
const intersections = raycaster.intersectObject( landscape );
|
|
623
|
+
|
|
624
|
+
if ( intersections.length === 0 ) continue;
|
|
625
|
+
|
|
626
|
+
const y = intersections[ 0 ].point.y;
|
|
627
|
+
|
|
628
|
+
const height = Math.random() * 5 + 0.5;
|
|
629
|
+
|
|
630
|
+
let angle = Math.random() * Math.PI * 2;
|
|
631
|
+
|
|
632
|
+
vertices.push( x + Math.sin( angle ), y, z + Math.cos( angle ) );
|
|
633
|
+
vertices.push( x, y + height, z );
|
|
634
|
+
vertices.push( x + Math.sin( angle + Math.PI ), y, z + Math.cos( angle + Math.PI ) );
|
|
635
|
+
|
|
636
|
+
angle += Math.PI / 2;
|
|
637
|
+
|
|
638
|
+
vertices.push( x + Math.sin( angle ), y, z + Math.cos( angle ) );
|
|
639
|
+
vertices.push( x, y + height, z );
|
|
640
|
+
vertices.push( x + Math.sin( angle + Math.PI ), y, z + Math.cos( angle + Math.PI ) );
|
|
641
|
+
|
|
642
|
+
const random = Math.random() * 0.1;
|
|
643
|
+
|
|
644
|
+
for ( let j = 0; j < 6; j ++ ) {
|
|
645
|
+
|
|
646
|
+
_color.setRGB( 0.2 + random, 0.4 + random, 0, SRGBColorSpace );
|
|
647
|
+
|
|
648
|
+
colors.push( _color.r, _color.g, _color.b );
|
|
649
|
+
|
|
650
|
+
}
|
|
651
|
+
|
|
652
|
+
}
|
|
653
|
+
|
|
654
|
+
this.setAttribute( 'position', new BufferAttribute( new Float32Array( vertices ), 3 ) );
|
|
655
|
+
this.setAttribute( 'color', new BufferAttribute( new Float32Array( colors ), 3 ) );
|
|
656
|
+
|
|
657
|
+
}
|
|
658
|
+
|
|
659
|
+
}
|
|
660
|
+
|
|
661
|
+
export { RollerCoasterGeometry, RollerCoasterLiftersGeometry, RollerCoasterShadowGeometry, SkyGeometry, TreesGeometry };
|