@gnsx/three 0.184.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1182) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +85 -0
  3. package/build/three.cjs +79695 -0
  4. package/build/three.core.js +59732 -0
  5. package/build/three.core.min.js +6 -0
  6. package/build/three.module.js +19552 -0
  7. package/build/three.module.min.js +6 -0
  8. package/build/three.tsl.js +654 -0
  9. package/build/three.tsl.min.js +6 -0
  10. package/build/three.webgpu.js +83969 -0
  11. package/build/three.webgpu.min.js +6 -0
  12. package/build/three.webgpu.nodes.js +83702 -0
  13. package/build/three.webgpu.nodes.min.js +6 -0
  14. package/examples/fonts/LICENSE +13 -0
  15. package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
  16. package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
  17. package/examples/fonts/README.md +11 -0
  18. package/examples/fonts/droid/NOTICE +190 -0
  19. package/examples/fonts/droid/README.txt +18 -0
  20. package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
  21. package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
  22. package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
  23. package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
  24. package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
  25. package/examples/fonts/gentilis_bold.typeface.json +1 -0
  26. package/examples/fonts/gentilis_regular.typeface.json +1 -0
  27. package/examples/fonts/helvetiker_bold.typeface.json +1 -0
  28. package/examples/fonts/helvetiker_regular.typeface.json +1 -0
  29. package/examples/fonts/optimer_bold.typeface.json +1 -0
  30. package/examples/fonts/optimer_regular.typeface.json +1 -0
  31. package/examples/fonts/ttf/README.md +9 -0
  32. package/examples/fonts/ttf/kenpixel.ttf +0 -0
  33. package/examples/jsm/Addons.js +293 -0
  34. package/examples/jsm/animation/AnimationClipCreator.js +168 -0
  35. package/examples/jsm/animation/CCDIKSolver.js +595 -0
  36. package/examples/jsm/capabilities/WebGL.js +113 -0
  37. package/examples/jsm/capabilities/WebGPU.js +59 -0
  38. package/examples/jsm/controls/ArcballControls.js +3539 -0
  39. package/examples/jsm/controls/DragControls.js +452 -0
  40. package/examples/jsm/controls/FirstPersonControls.js +451 -0
  41. package/examples/jsm/controls/FlyControls.js +384 -0
  42. package/examples/jsm/controls/MapControls.js +116 -0
  43. package/examples/jsm/controls/OrbitControls.js +1963 -0
  44. package/examples/jsm/controls/PointerLockControls.js +264 -0
  45. package/examples/jsm/controls/TrackballControls.js +1001 -0
  46. package/examples/jsm/controls/TransformControls.js +1950 -0
  47. package/examples/jsm/csm/CSM.js +598 -0
  48. package/examples/jsm/csm/CSMFrustum.js +209 -0
  49. package/examples/jsm/csm/CSMHelper.js +243 -0
  50. package/examples/jsm/csm/CSMShader.js +307 -0
  51. package/examples/jsm/csm/CSMShadowNode.js +603 -0
  52. package/examples/jsm/curves/CurveExtras.js +694 -0
  53. package/examples/jsm/curves/NURBSCurve.js +155 -0
  54. package/examples/jsm/curves/NURBSSurface.js +98 -0
  55. package/examples/jsm/curves/NURBSUtils.js +532 -0
  56. package/examples/jsm/curves/NURBSVolume.js +82 -0
  57. package/examples/jsm/effects/AnaglyphEffect.js +274 -0
  58. package/examples/jsm/effects/AsciiEffect.js +310 -0
  59. package/examples/jsm/effects/OutlineEffect.js +489 -0
  60. package/examples/jsm/effects/ParallaxBarrierEffect.js +155 -0
  61. package/examples/jsm/effects/StereoEffect.js +91 -0
  62. package/examples/jsm/environments/ColorEnvironment.js +59 -0
  63. package/examples/jsm/environments/DebugEnvironment.js +102 -0
  64. package/examples/jsm/environments/RoomEnvironment.js +185 -0
  65. package/examples/jsm/exporters/DRACOExporter.js +311 -0
  66. package/examples/jsm/exporters/EXRExporter.js +618 -0
  67. package/examples/jsm/exporters/GLTFExporter.js +3738 -0
  68. package/examples/jsm/exporters/KTX2Exporter.js +347 -0
  69. package/examples/jsm/exporters/OBJExporter.js +308 -0
  70. package/examples/jsm/exporters/PLYExporter.js +562 -0
  71. package/examples/jsm/exporters/STLExporter.js +221 -0
  72. package/examples/jsm/exporters/USDZExporter.js +1254 -0
  73. package/examples/jsm/geometries/BoxLineGeometry.js +92 -0
  74. package/examples/jsm/geometries/ConvexGeometry.js +72 -0
  75. package/examples/jsm/geometries/DecalGeometry.js +420 -0
  76. package/examples/jsm/geometries/ParametricFunctions.js +100 -0
  77. package/examples/jsm/geometries/ParametricGeometry.js +172 -0
  78. package/examples/jsm/geometries/RoundedBoxGeometry.js +216 -0
  79. package/examples/jsm/geometries/TeapotGeometry.js +689 -0
  80. package/examples/jsm/geometries/TextGeometry.js +102 -0
  81. package/examples/jsm/gpgpu/BitonicSort.js +715 -0
  82. package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
  83. package/examples/jsm/helpers/LightProbeGridHelper.js +221 -0
  84. package/examples/jsm/helpers/LightProbeHelper.js +165 -0
  85. package/examples/jsm/helpers/LightProbeHelperGPU.js +102 -0
  86. package/examples/jsm/helpers/OctreeHelper.js +109 -0
  87. package/examples/jsm/helpers/PositionalAudioHelper.js +169 -0
  88. package/examples/jsm/helpers/RapierHelper.js +59 -0
  89. package/examples/jsm/helpers/RectAreaLightHelper.js +118 -0
  90. package/examples/jsm/helpers/TextureHelper.js +265 -0
  91. package/examples/jsm/helpers/TextureHelperGPU.js +214 -0
  92. package/examples/jsm/helpers/VertexNormalsHelper.js +155 -0
  93. package/examples/jsm/helpers/VertexTangentsHelper.js +133 -0
  94. package/examples/jsm/helpers/ViewHelper.js +519 -0
  95. package/examples/jsm/inspector/Extension.js +13 -0
  96. package/examples/jsm/inspector/Inspector.js +542 -0
  97. package/examples/jsm/inspector/RendererInspector.js +425 -0
  98. package/examples/jsm/inspector/extensions/extensions.json +6 -0
  99. package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +916 -0
  100. package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +281 -0
  101. package/examples/jsm/inspector/tabs/Console.js +238 -0
  102. package/examples/jsm/inspector/tabs/Memory.js +128 -0
  103. package/examples/jsm/inspector/tabs/Parameters.js +380 -0
  104. package/examples/jsm/inspector/tabs/Performance.js +268 -0
  105. package/examples/jsm/inspector/tabs/Settings.js +264 -0
  106. package/examples/jsm/inspector/tabs/Timeline.js +1611 -0
  107. package/examples/jsm/inspector/tabs/Viewer.js +268 -0
  108. package/examples/jsm/inspector/ui/Graph.js +95 -0
  109. package/examples/jsm/inspector/ui/Item.js +170 -0
  110. package/examples/jsm/inspector/ui/List.js +75 -0
  111. package/examples/jsm/inspector/ui/Profiler.js +2072 -0
  112. package/examples/jsm/inspector/ui/Style.js +1667 -0
  113. package/examples/jsm/inspector/ui/Tab.js +265 -0
  114. package/examples/jsm/inspector/ui/Values.js +476 -0
  115. package/examples/jsm/inspector/ui/utils.js +69 -0
  116. package/examples/jsm/interaction/InteractionManager.js +226 -0
  117. package/examples/jsm/interactive/HTMLMesh.js +601 -0
  118. package/examples/jsm/interactive/InteractiveGroup.js +224 -0
  119. package/examples/jsm/interactive/SelectionBox.js +324 -0
  120. package/examples/jsm/interactive/SelectionHelper.js +150 -0
  121. package/examples/jsm/libs/ammo.wasm.js +822 -0
  122. package/examples/jsm/libs/ammo.wasm.wasm +0 -0
  123. package/examples/jsm/libs/basis/README.md +46 -0
  124. package/examples/jsm/libs/basis/basis_transcoder.js +19 -0
  125. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  126. package/examples/jsm/libs/chevrotain.module.min.js +141 -0
  127. package/examples/jsm/libs/demuxer_mp4.js +109 -0
  128. package/examples/jsm/libs/draco/README.md +32 -0
  129. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  130. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  131. package/examples/jsm/libs/draco/draco_encoder.js +33 -0
  132. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  133. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  134. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  135. package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
  136. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  137. package/examples/jsm/libs/ecsy.module.js +1792 -0
  138. package/examples/jsm/libs/fflate.module.js +2672 -0
  139. package/examples/jsm/libs/ktx-parse.module.js +1 -0
  140. package/examples/jsm/libs/lil-gui.module.min.js +8 -0
  141. package/examples/jsm/libs/lottie_canvas.module.js +14849 -0
  142. package/examples/jsm/libs/meshopt_decoder.module.js +196 -0
  143. package/examples/jsm/libs/mikktspace.module.js +128 -0
  144. package/examples/jsm/libs/motion-controllers.module.js +397 -0
  145. package/examples/jsm/libs/opentype.module.js +14506 -0
  146. package/examples/jsm/libs/potpack.module.js +125 -0
  147. package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
  148. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
  149. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  150. package/examples/jsm/libs/stats.module.js +167 -0
  151. package/examples/jsm/libs/surfaceNet.js +201 -0
  152. package/examples/jsm/libs/tween.module.js +876 -0
  153. package/examples/jsm/libs/utif.module.js +1665 -0
  154. package/examples/jsm/libs/zstddec.module.js +1 -0
  155. package/examples/jsm/lighting/DynamicLighting.js +82 -0
  156. package/examples/jsm/lighting/LightProbeGrid.js +651 -0
  157. package/examples/jsm/lighting/TiledLighting.js +42 -0
  158. package/examples/jsm/lights/LightProbeGenerator.js +337 -0
  159. package/examples/jsm/lights/RectAreaLightTexturesLib.js +127 -0
  160. package/examples/jsm/lights/RectAreaLightUniformsLib.js +40 -0
  161. package/examples/jsm/lines/Line2.js +56 -0
  162. package/examples/jsm/lines/LineGeometry.js +157 -0
  163. package/examples/jsm/lines/LineMaterial.js +703 -0
  164. package/examples/jsm/lines/LineSegments2.js +426 -0
  165. package/examples/jsm/lines/LineSegmentsGeometry.js +298 -0
  166. package/examples/jsm/lines/Wireframe.js +108 -0
  167. package/examples/jsm/lines/WireframeGeometry2.js +49 -0
  168. package/examples/jsm/lines/webgpu/Line2.js +46 -0
  169. package/examples/jsm/lines/webgpu/LineSegments2.js +411 -0
  170. package/examples/jsm/lines/webgpu/Wireframe.js +86 -0
  171. package/examples/jsm/loaders/3DMLoader.js +1836 -0
  172. package/examples/jsm/loaders/3MFLoader.js +1621 -0
  173. package/examples/jsm/loaders/AMFLoader.js +541 -0
  174. package/examples/jsm/loaders/BVHLoader.js +484 -0
  175. package/examples/jsm/loaders/ColladaLoader.js +153 -0
  176. package/examples/jsm/loaders/DDSLoader.js +385 -0
  177. package/examples/jsm/loaders/DRACOLoader.js +739 -0
  178. package/examples/jsm/loaders/EXRLoader.js +3423 -0
  179. package/examples/jsm/loaders/FBXLoader.js +4580 -0
  180. package/examples/jsm/loaders/FontLoader.js +260 -0
  181. package/examples/jsm/loaders/GCodeLoader.js +318 -0
  182. package/examples/jsm/loaders/GLTFLoader.js +4860 -0
  183. package/examples/jsm/loaders/HDRCubeTextureLoader.js +164 -0
  184. package/examples/jsm/loaders/HDRLoader.js +485 -0
  185. package/examples/jsm/loaders/IESLoader.js +379 -0
  186. package/examples/jsm/loaders/KMZLoader.js +163 -0
  187. package/examples/jsm/loaders/KTX2Loader.js +1257 -0
  188. package/examples/jsm/loaders/KTXLoader.js +197 -0
  189. package/examples/jsm/loaders/LDrawLoader.js +2510 -0
  190. package/examples/jsm/loaders/LUT3dlLoader.js +205 -0
  191. package/examples/jsm/loaders/LUTCubeLoader.js +190 -0
  192. package/examples/jsm/loaders/LUTImageLoader.js +190 -0
  193. package/examples/jsm/loaders/LWOLoader.js +1047 -0
  194. package/examples/jsm/loaders/LottieLoader.js +130 -0
  195. package/examples/jsm/loaders/MD2Loader.js +435 -0
  196. package/examples/jsm/loaders/MDDLoader.js +147 -0
  197. package/examples/jsm/loaders/MTLLoader.js +593 -0
  198. package/examples/jsm/loaders/MaterialXLoader.js +1104 -0
  199. package/examples/jsm/loaders/NRRDLoader.js +718 -0
  200. package/examples/jsm/loaders/OBJLoader.js +955 -0
  201. package/examples/jsm/loaders/PCDLoader.js +620 -0
  202. package/examples/jsm/loaders/PDBLoader.js +272 -0
  203. package/examples/jsm/loaders/PLYLoader.js +805 -0
  204. package/examples/jsm/loaders/PVRLoader.js +270 -0
  205. package/examples/jsm/loaders/RGBELoader.js +18 -0
  206. package/examples/jsm/loaders/STLLoader.js +421 -0
  207. package/examples/jsm/loaders/SVGLoader.js +3267 -0
  208. package/examples/jsm/loaders/TDSLoader.js +1142 -0
  209. package/examples/jsm/loaders/TGALoader.js +538 -0
  210. package/examples/jsm/loaders/TIFFLoader.js +59 -0
  211. package/examples/jsm/loaders/TTFLoader.js +261 -0
  212. package/examples/jsm/loaders/USDLoader.js +279 -0
  213. package/examples/jsm/loaders/USDZLoader.js +16 -0
  214. package/examples/jsm/loaders/UltraHDRLoader.js +755 -0
  215. package/examples/jsm/loaders/VOXLoader.js +919 -0
  216. package/examples/jsm/loaders/VRMLLoader.js +3646 -0
  217. package/examples/jsm/loaders/VTKLoader.js +1293 -0
  218. package/examples/jsm/loaders/XYZLoader.js +143 -0
  219. package/examples/jsm/loaders/collada/ColladaComposer.js +3044 -0
  220. package/examples/jsm/loaders/collada/ColladaParser.js +1977 -0
  221. package/examples/jsm/loaders/lwo/IFFParser.js +1217 -0
  222. package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
  223. package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
  224. package/examples/jsm/loaders/usd/USDAParser.js +828 -0
  225. package/examples/jsm/loaders/usd/USDCParser.js +1878 -0
  226. package/examples/jsm/loaders/usd/USDComposer.js +4594 -0
  227. package/examples/jsm/materials/LDrawConditionalLineMaterial.js +183 -0
  228. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +154 -0
  229. package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
  230. package/examples/jsm/math/Capsule.js +159 -0
  231. package/examples/jsm/math/ColorConverter.js +58 -0
  232. package/examples/jsm/math/ColorSpaces.js +147 -0
  233. package/examples/jsm/math/ConvexHull.js +1695 -0
  234. package/examples/jsm/math/ImprovedNoise.js +88 -0
  235. package/examples/jsm/math/Lut.js +317 -0
  236. package/examples/jsm/math/MeshSurfaceSampler.js +315 -0
  237. package/examples/jsm/math/OBB.js +535 -0
  238. package/examples/jsm/math/Octree.js +822 -0
  239. package/examples/jsm/math/SimplexNoise.js +470 -0
  240. package/examples/jsm/misc/ConvexObjectBreaker.js +539 -0
  241. package/examples/jsm/misc/GPUComputationRenderer.js +508 -0
  242. package/examples/jsm/misc/Gyroscope.js +78 -0
  243. package/examples/jsm/misc/MD2Character.js +391 -0
  244. package/examples/jsm/misc/MD2CharacterComplex.js +740 -0
  245. package/examples/jsm/misc/MorphAnimMesh.js +119 -0
  246. package/examples/jsm/misc/MorphBlendMesh.js +425 -0
  247. package/examples/jsm/misc/ProgressiveLightMap.js +370 -0
  248. package/examples/jsm/misc/ProgressiveLightMapGPU.js +322 -0
  249. package/examples/jsm/misc/RollerCoaster.js +661 -0
  250. package/examples/jsm/misc/TubePainter.js +599 -0
  251. package/examples/jsm/misc/Volume.js +520 -0
  252. package/examples/jsm/misc/VolumeSlice.js +275 -0
  253. package/examples/jsm/modifiers/CurveModifier.js +374 -0
  254. package/examples/jsm/modifiers/CurveModifierGPU.js +256 -0
  255. package/examples/jsm/modifiers/EdgeSplitModifier.js +299 -0
  256. package/examples/jsm/modifiers/SimplifyModifier.js +632 -0
  257. package/examples/jsm/modifiers/TessellateModifier.js +340 -0
  258. package/examples/jsm/objects/GroundedSkybox.js +69 -0
  259. package/examples/jsm/objects/Lensflare.js +489 -0
  260. package/examples/jsm/objects/LensflareMesh.js +376 -0
  261. package/examples/jsm/objects/MarchingCubes.js +1261 -0
  262. package/examples/jsm/objects/Reflector.js +386 -0
  263. package/examples/jsm/objects/ReflectorForSSRPass.js +393 -0
  264. package/examples/jsm/objects/Refractor.js +389 -0
  265. package/examples/jsm/objects/ShadowMesh.js +130 -0
  266. package/examples/jsm/objects/Sky.js +321 -0
  267. package/examples/jsm/objects/SkyMesh.js +377 -0
  268. package/examples/jsm/objects/Water.js +374 -0
  269. package/examples/jsm/objects/Water2.js +403 -0
  270. package/examples/jsm/objects/Water2Mesh.js +199 -0
  271. package/examples/jsm/objects/WaterMesh.js +194 -0
  272. package/examples/jsm/offscreen/jank.js +45 -0
  273. package/examples/jsm/offscreen/offscreen.js +8 -0
  274. package/examples/jsm/offscreen/scene.js +86 -0
  275. package/examples/jsm/physics/AmmoPhysics.js +359 -0
  276. package/examples/jsm/physics/JoltPhysics.js +334 -0
  277. package/examples/jsm/physics/RapierPhysics.js +436 -0
  278. package/examples/jsm/postprocessing/AfterimagePass.js +185 -0
  279. package/examples/jsm/postprocessing/BloomPass.js +274 -0
  280. package/examples/jsm/postprocessing/BokehPass.js +218 -0
  281. package/examples/jsm/postprocessing/ClearPass.js +97 -0
  282. package/examples/jsm/postprocessing/CubeTexturePass.js +146 -0
  283. package/examples/jsm/postprocessing/DotScreenPass.js +114 -0
  284. package/examples/jsm/postprocessing/EffectComposer.js +365 -0
  285. package/examples/jsm/postprocessing/FXAAPass.js +40 -0
  286. package/examples/jsm/postprocessing/FilmPass.js +113 -0
  287. package/examples/jsm/postprocessing/GTAOPass.js +727 -0
  288. package/examples/jsm/postprocessing/GlitchPass.js +177 -0
  289. package/examples/jsm/postprocessing/HalftonePass.js +134 -0
  290. package/examples/jsm/postprocessing/LUTPass.js +138 -0
  291. package/examples/jsm/postprocessing/MaskPass.js +195 -0
  292. package/examples/jsm/postprocessing/OutlinePass.js +776 -0
  293. package/examples/jsm/postprocessing/OutputPass.js +148 -0
  294. package/examples/jsm/postprocessing/Pass.js +191 -0
  295. package/examples/jsm/postprocessing/RenderPass.js +193 -0
  296. package/examples/jsm/postprocessing/RenderPixelatedPass.js +314 -0
  297. package/examples/jsm/postprocessing/RenderTransitionPass.js +267 -0
  298. package/examples/jsm/postprocessing/SAOPass.js +407 -0
  299. package/examples/jsm/postprocessing/SMAAPass.js +230 -0
  300. package/examples/jsm/postprocessing/SSAARenderPass.js +313 -0
  301. package/examples/jsm/postprocessing/SSAOPass.js +527 -0
  302. package/examples/jsm/postprocessing/SSRPass.js +856 -0
  303. package/examples/jsm/postprocessing/SavePass.js +132 -0
  304. package/examples/jsm/postprocessing/ShaderPass.js +135 -0
  305. package/examples/jsm/postprocessing/TAARenderPass.js +243 -0
  306. package/examples/jsm/postprocessing/TexturePass.js +131 -0
  307. package/examples/jsm/postprocessing/UnrealBloomPass.js +524 -0
  308. package/examples/jsm/renderers/CSS2DRenderer.js +328 -0
  309. package/examples/jsm/renderers/CSS3DRenderer.js +454 -0
  310. package/examples/jsm/renderers/Projector.js +1154 -0
  311. package/examples/jsm/renderers/SVGRenderer.js +799 -0
  312. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +96 -0
  313. package/examples/jsm/shaders/AfterimageShader.js +63 -0
  314. package/examples/jsm/shaders/BasicShader.js +36 -0
  315. package/examples/jsm/shaders/BleachBypassShader.js +68 -0
  316. package/examples/jsm/shaders/BlendShader.js +56 -0
  317. package/examples/jsm/shaders/BokehShader.js +151 -0
  318. package/examples/jsm/shaders/BokehShader2.js +404 -0
  319. package/examples/jsm/shaders/BrightnessContrastShader.js +62 -0
  320. package/examples/jsm/shaders/ColorCorrectionShader.js +59 -0
  321. package/examples/jsm/shaders/ColorifyShader.js +57 -0
  322. package/examples/jsm/shaders/ConvolutionShader.js +74 -0
  323. package/examples/jsm/shaders/CopyShader.js +52 -0
  324. package/examples/jsm/shaders/DOFMipMapShader.js +63 -0
  325. package/examples/jsm/shaders/DepthLimitedBlurShader.js +180 -0
  326. package/examples/jsm/shaders/DigitalGlitch.js +104 -0
  327. package/examples/jsm/shaders/DotScreenShader.js +75 -0
  328. package/examples/jsm/shaders/ExposureShader.js +51 -0
  329. package/examples/jsm/shaders/FXAAShader.js +298 -0
  330. package/examples/jsm/shaders/FilmShader.js +72 -0
  331. package/examples/jsm/shaders/FocusShader.js +94 -0
  332. package/examples/jsm/shaders/FreiChenShader.js +103 -0
  333. package/examples/jsm/shaders/GTAOShader.js +434 -0
  334. package/examples/jsm/shaders/GammaCorrectionShader.js +52 -0
  335. package/examples/jsm/shaders/HalftoneShader.js +332 -0
  336. package/examples/jsm/shaders/HorizontalBlurShader.js +68 -0
  337. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +70 -0
  338. package/examples/jsm/shaders/HueSaturationShader.js +74 -0
  339. package/examples/jsm/shaders/KaleidoShader.js +65 -0
  340. package/examples/jsm/shaders/LuminosityHighPassShader.js +68 -0
  341. package/examples/jsm/shaders/LuminosityShader.js +54 -0
  342. package/examples/jsm/shaders/MirrorShader.js +62 -0
  343. package/examples/jsm/shaders/NormalMapShader.js +60 -0
  344. package/examples/jsm/shaders/OutputShader.js +103 -0
  345. package/examples/jsm/shaders/PoissonDenoiseShader.js +239 -0
  346. package/examples/jsm/shaders/RGBShiftShader.js +61 -0
  347. package/examples/jsm/shaders/SAOShader.js +201 -0
  348. package/examples/jsm/shaders/SMAAShader.js +489 -0
  349. package/examples/jsm/shaders/SSAOShader.js +331 -0
  350. package/examples/jsm/shaders/SSRShader.js +396 -0
  351. package/examples/jsm/shaders/SepiaShader.js +57 -0
  352. package/examples/jsm/shaders/SobelOperatorShader.js +98 -0
  353. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +95 -0
  354. package/examples/jsm/shaders/TechnicolorShader.js +51 -0
  355. package/examples/jsm/shaders/ToonShader.js +349 -0
  356. package/examples/jsm/shaders/TriangleBlurShader.js +79 -0
  357. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +60 -0
  358. package/examples/jsm/shaders/VelocityShader.js +137 -0
  359. package/examples/jsm/shaders/VerticalBlurShader.js +66 -0
  360. package/examples/jsm/shaders/VerticalTiltShiftShader.js +70 -0
  361. package/examples/jsm/shaders/VignetteShader.js +56 -0
  362. package/examples/jsm/shaders/VolumeShader.js +298 -0
  363. package/examples/jsm/shaders/WaterRefractionShader.js +106 -0
  364. package/examples/jsm/textures/FlakesTexture.js +54 -0
  365. package/examples/jsm/transpiler/AST.js +675 -0
  366. package/examples/jsm/transpiler/GLSLDecoder.js +1228 -0
  367. package/examples/jsm/transpiler/Linker.js +327 -0
  368. package/examples/jsm/transpiler/ShaderToyDecoder.js +51 -0
  369. package/examples/jsm/transpiler/TSLEncoder.js +983 -0
  370. package/examples/jsm/transpiler/Transpiler.js +67 -0
  371. package/examples/jsm/transpiler/TranspilerUtils.js +29 -0
  372. package/examples/jsm/transpiler/WGSLEncoder.js +839 -0
  373. package/examples/jsm/tsl/WebGLNodesHandler.js +605 -0
  374. package/examples/jsm/tsl/display/AfterImageNode.js +254 -0
  375. package/examples/jsm/tsl/display/AnaglyphPassNode.js +549 -0
  376. package/examples/jsm/tsl/display/AnamorphicNode.js +293 -0
  377. package/examples/jsm/tsl/display/BilateralBlurNode.js +374 -0
  378. package/examples/jsm/tsl/display/BleachBypass.js +33 -0
  379. package/examples/jsm/tsl/display/BloomNode.js +534 -0
  380. package/examples/jsm/tsl/display/CRT.js +150 -0
  381. package/examples/jsm/tsl/display/ChromaticAberrationNode.js +174 -0
  382. package/examples/jsm/tsl/display/DenoiseNode.js +334 -0
  383. package/examples/jsm/tsl/display/DepthOfFieldNode.js +554 -0
  384. package/examples/jsm/tsl/display/DotScreenNode.js +104 -0
  385. package/examples/jsm/tsl/display/FSR1Node.js +477 -0
  386. package/examples/jsm/tsl/display/FXAANode.js +365 -0
  387. package/examples/jsm/tsl/display/FilmNode.js +101 -0
  388. package/examples/jsm/tsl/display/GTAONode.js +572 -0
  389. package/examples/jsm/tsl/display/GaussianBlurNode.js +399 -0
  390. package/examples/jsm/tsl/display/GodraysNode.js +615 -0
  391. package/examples/jsm/tsl/display/LensflareNode.js +279 -0
  392. package/examples/jsm/tsl/display/Lut3DNode.js +109 -0
  393. package/examples/jsm/tsl/display/MotionBlur.js +33 -0
  394. package/examples/jsm/tsl/display/OutlineNode.js +812 -0
  395. package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +89 -0
  396. package/examples/jsm/tsl/display/PixelationPassNode.js +335 -0
  397. package/examples/jsm/tsl/display/RGBShiftNode.js +96 -0
  398. package/examples/jsm/tsl/display/RetroPassNode.js +263 -0
  399. package/examples/jsm/tsl/display/SMAANode.js +768 -0
  400. package/examples/jsm/tsl/display/SSAAPassNode.js +358 -0
  401. package/examples/jsm/tsl/display/SSGINode.js +638 -0
  402. package/examples/jsm/tsl/display/SSRNode.js +656 -0
  403. package/examples/jsm/tsl/display/SSSNode.js +490 -0
  404. package/examples/jsm/tsl/display/Sepia.js +24 -0
  405. package/examples/jsm/tsl/display/Shape.js +29 -0
  406. package/examples/jsm/tsl/display/SharpenNode.js +283 -0
  407. package/examples/jsm/tsl/display/SobelOperatorNode.js +168 -0
  408. package/examples/jsm/tsl/display/StereoCompositePassNode.js +192 -0
  409. package/examples/jsm/tsl/display/StereoPassNode.js +119 -0
  410. package/examples/jsm/tsl/display/TAAUNode.js +835 -0
  411. package/examples/jsm/tsl/display/TRAANode.js +767 -0
  412. package/examples/jsm/tsl/display/TransitionNode.js +141 -0
  413. package/examples/jsm/tsl/display/boxBlur.js +65 -0
  414. package/examples/jsm/tsl/display/depthAwareBlend.js +80 -0
  415. package/examples/jsm/tsl/display/hashBlur.js +54 -0
  416. package/examples/jsm/tsl/display/radialBlur.js +68 -0
  417. package/examples/jsm/tsl/lighting/DynamicLightsNode.js +300 -0
  418. package/examples/jsm/tsl/lighting/TiledLightsNode.js +442 -0
  419. package/examples/jsm/tsl/lighting/data/AmbientLightDataNode.js +61 -0
  420. package/examples/jsm/tsl/lighting/data/DirectionalLightDataNode.js +111 -0
  421. package/examples/jsm/tsl/lighting/data/HemisphereLightDataNode.js +99 -0
  422. package/examples/jsm/tsl/lighting/data/PointLightDataNode.js +134 -0
  423. package/examples/jsm/tsl/lighting/data/SpotLightDataNode.js +161 -0
  424. package/examples/jsm/tsl/math/Bayer.js +84 -0
  425. package/examples/jsm/tsl/shadows/TileShadowNode.js +456 -0
  426. package/examples/jsm/tsl/shadows/TileShadowNodeHelper.js +212 -0
  427. package/examples/jsm/tsl/utils/Raymarching.js +70 -0
  428. package/examples/jsm/utils/BufferGeometryUtils.js +1434 -0
  429. package/examples/jsm/utils/CameraUtils.js +82 -0
  430. package/examples/jsm/utils/ColorUtils.js +76 -0
  431. package/examples/jsm/utils/GeometryCompressionUtils.js +547 -0
  432. package/examples/jsm/utils/GeometryUtils.js +226 -0
  433. package/examples/jsm/utils/LDrawUtils.js +211 -0
  434. package/examples/jsm/utils/SceneOptimizer.js +458 -0
  435. package/examples/jsm/utils/SceneUtils.js +363 -0
  436. package/examples/jsm/utils/ShadowMapViewer.js +244 -0
  437. package/examples/jsm/utils/ShadowMapViewerGPU.js +233 -0
  438. package/examples/jsm/utils/SkeletonUtils.js +496 -0
  439. package/examples/jsm/utils/SortUtils.js +175 -0
  440. package/examples/jsm/utils/UVsDebug.js +173 -0
  441. package/examples/jsm/utils/WebGLTextureUtils.js +115 -0
  442. package/examples/jsm/utils/WebGPUTextureUtils.js +81 -0
  443. package/examples/jsm/utils/WorkerPool.js +167 -0
  444. package/examples/jsm/webxr/ARButton.js +251 -0
  445. package/examples/jsm/webxr/OculusHandModel.js +194 -0
  446. package/examples/jsm/webxr/OculusHandPointerModel.js +539 -0
  447. package/examples/jsm/webxr/Text2D.js +52 -0
  448. package/examples/jsm/webxr/VRButton.js +264 -0
  449. package/examples/jsm/webxr/XRButton.js +246 -0
  450. package/examples/jsm/webxr/XRControllerModelFactory.js +403 -0
  451. package/examples/jsm/webxr/XREstimatedLight.js +254 -0
  452. package/examples/jsm/webxr/XRHandMeshModel.js +177 -0
  453. package/examples/jsm/webxr/XRHandModelFactory.js +198 -0
  454. package/examples/jsm/webxr/XRHandPrimitiveModel.js +147 -0
  455. package/examples/jsm/webxr/XRPlanes.js +118 -0
  456. package/package.json +123 -0
  457. package/src/Three.Core.js +187 -0
  458. package/src/Three.Legacy.js +0 -0
  459. package/src/Three.TSL.js +647 -0
  460. package/src/Three.WebGPU.Nodes.js +31 -0
  461. package/src/Three.WebGPU.js +37 -0
  462. package/src/Three.js +10 -0
  463. package/src/animation/AnimationAction.js +942 -0
  464. package/src/animation/AnimationClip.js +628 -0
  465. package/src/animation/AnimationMixer.js +860 -0
  466. package/src/animation/AnimationObjectGroup.js +411 -0
  467. package/src/animation/AnimationUtils.js +495 -0
  468. package/src/animation/KeyframeTrack.js +636 -0
  469. package/src/animation/PropertyBinding.js +794 -0
  470. package/src/animation/PropertyMixer.js +385 -0
  471. package/src/animation/tracks/BooleanKeyframeTrack.js +55 -0
  472. package/src/animation/tracks/ColorKeyframeTrack.js +36 -0
  473. package/src/animation/tracks/NumberKeyframeTrack.js +36 -0
  474. package/src/animation/tracks/QuaternionKeyframeTrack.js +51 -0
  475. package/src/animation/tracks/StringKeyframeTrack.js +55 -0
  476. package/src/animation/tracks/VectorKeyframeTrack.js +36 -0
  477. package/src/audio/Audio.js +778 -0
  478. package/src/audio/AudioAnalyser.js +97 -0
  479. package/src/audio/AudioContext.js +40 -0
  480. package/src/audio/AudioListener.js +218 -0
  481. package/src/audio/PositionalAudio.js +253 -0
  482. package/src/cameras/ArrayCamera.js +54 -0
  483. package/src/cameras/Camera.js +160 -0
  484. package/src/cameras/CubeCamera.js +259 -0
  485. package/src/cameras/OrthographicCamera.js +245 -0
  486. package/src/cameras/PerspectiveCamera.js +407 -0
  487. package/src/cameras/StereoCamera.js +146 -0
  488. package/src/constants.js +1760 -0
  489. package/src/core/BufferAttribute.js +1056 -0
  490. package/src/core/BufferGeometry.js +1458 -0
  491. package/src/core/Clock.js +135 -0
  492. package/src/core/EventDispatcher.js +131 -0
  493. package/src/core/GLBufferAttribute.js +171 -0
  494. package/src/core/InstancedBufferAttribute.js +68 -0
  495. package/src/core/InstancedBufferGeometry.js +60 -0
  496. package/src/core/InstancedInterleavedBuffer.js +74 -0
  497. package/src/core/InterleavedBuffer.js +291 -0
  498. package/src/core/InterleavedBufferAttribute.js +549 -0
  499. package/src/core/Layers.js +121 -0
  500. package/src/core/Object3D.js +1667 -0
  501. package/src/core/Raycaster.js +262 -0
  502. package/src/core/RenderTarget.js +392 -0
  503. package/src/core/RenderTarget3D.js +48 -0
  504. package/src/core/Timer.js +184 -0
  505. package/src/core/Uniform.js +46 -0
  506. package/src/core/UniformsGroup.js +180 -0
  507. package/src/extras/Controls.js +120 -0
  508. package/src/extras/DataUtils.js +217 -0
  509. package/src/extras/Earcut.js +28 -0
  510. package/src/extras/ImageUtils.js +137 -0
  511. package/src/extras/PMREMGenerator.js +1167 -0
  512. package/src/extras/ShapeUtils.js +114 -0
  513. package/src/extras/TextureUtils.js +297 -0
  514. package/src/extras/core/Curve.js +517 -0
  515. package/src/extras/core/CurvePath.js +296 -0
  516. package/src/extras/core/Interpolations.js +111 -0
  517. package/src/extras/core/Path.js +329 -0
  518. package/src/extras/core/Shape.js +165 -0
  519. package/src/extras/core/ShapePath.js +367 -0
  520. package/src/extras/curves/ArcCurve.js +39 -0
  521. package/src/extras/curves/CatmullRomCurve3.js +327 -0
  522. package/src/extras/curves/CubicBezierCurve.js +145 -0
  523. package/src/extras/curves/CubicBezierCurve3.js +129 -0
  524. package/src/extras/curves/Curves.js +10 -0
  525. package/src/extras/curves/EllipseCurve.js +258 -0
  526. package/src/extras/curves/LineCurve.js +128 -0
  527. package/src/extras/curves/LineCurve3.js +128 -0
  528. package/src/extras/curves/QuadraticBezierCurve.js +133 -0
  529. package/src/extras/curves/QuadraticBezierCurve3.js +118 -0
  530. package/src/extras/curves/SplineCurve.js +145 -0
  531. package/src/extras/lib/earcut.js +685 -0
  532. package/src/geometries/BoxGeometry.js +219 -0
  533. package/src/geometries/CapsuleGeometry.js +218 -0
  534. package/src/geometries/CircleGeometry.js +142 -0
  535. package/src/geometries/ConeGeometry.js +70 -0
  536. package/src/geometries/CylinderGeometry.js +333 -0
  537. package/src/geometries/DodecahedronGeometry.js +99 -0
  538. package/src/geometries/EdgesGeometry.js +180 -0
  539. package/src/geometries/ExtrudeGeometry.js +910 -0
  540. package/src/geometries/Geometries.js +21 -0
  541. package/src/geometries/IcosahedronGeometry.js +75 -0
  542. package/src/geometries/LatheGeometry.js +230 -0
  543. package/src/geometries/OctahedronGeometry.js +70 -0
  544. package/src/geometries/PlaneGeometry.js +133 -0
  545. package/src/geometries/PolyhedronGeometry.js +348 -0
  546. package/src/geometries/RingGeometry.js +165 -0
  547. package/src/geometries/ShapeGeometry.js +233 -0
  548. package/src/geometries/SphereGeometry.js +175 -0
  549. package/src/geometries/TetrahedronGeometry.js +67 -0
  550. package/src/geometries/TorusGeometry.js +161 -0
  551. package/src/geometries/TorusKnotGeometry.js +206 -0
  552. package/src/geometries/TubeGeometry.js +253 -0
  553. package/src/geometries/WireframeGeometry.js +179 -0
  554. package/src/helpers/ArrowHelper.js +171 -0
  555. package/src/helpers/AxesHelper.js +96 -0
  556. package/src/helpers/Box3Helper.js +83 -0
  557. package/src/helpers/BoxHelper.js +149 -0
  558. package/src/helpers/CameraHelper.js +345 -0
  559. package/src/helpers/DirectionalLightHelper.js +148 -0
  560. package/src/helpers/GridHelper.js +82 -0
  561. package/src/helpers/HemisphereLightHelper.js +130 -0
  562. package/src/helpers/PlaneHelper.js +96 -0
  563. package/src/helpers/PointLightHelper.js +111 -0
  564. package/src/helpers/PolarGridHelper.js +126 -0
  565. package/src/helpers/SkeletonHelper.js +194 -0
  566. package/src/helpers/SpotLightHelper.js +154 -0
  567. package/src/lights/AmbientLight.js +42 -0
  568. package/src/lights/DirectionalLight.js +113 -0
  569. package/src/lights/DirectionalLightShadow.js +31 -0
  570. package/src/lights/HemisphereLight.js +76 -0
  571. package/src/lights/Light.js +85 -0
  572. package/src/lights/LightProbe.js +75 -0
  573. package/src/lights/LightShadow.js +347 -0
  574. package/src/lights/PointLight.js +131 -0
  575. package/src/lights/PointLightShadow.js +31 -0
  576. package/src/lights/RectAreaLight.js +115 -0
  577. package/src/lights/SpotLight.js +194 -0
  578. package/src/lights/SpotLightShadow.js +80 -0
  579. package/src/lights/webgpu/IESSpotLight.js +47 -0
  580. package/src/lights/webgpu/ProjectorLight.js +46 -0
  581. package/src/loaders/AnimationLoader.js +98 -0
  582. package/src/loaders/AudioLoader.js +108 -0
  583. package/src/loaders/BufferGeometryLoader.js +242 -0
  584. package/src/loaders/Cache.js +115 -0
  585. package/src/loaders/CompressedTextureLoader.js +167 -0
  586. package/src/loaders/CubeTextureLoader.js +103 -0
  587. package/src/loaders/DataTextureLoader.js +174 -0
  588. package/src/loaders/FileLoader.js +367 -0
  589. package/src/loaders/ImageBitmapLoader.js +223 -0
  590. package/src/loaders/ImageLoader.js +168 -0
  591. package/src/loaders/Loader.js +222 -0
  592. package/src/loaders/LoaderUtils.js +59 -0
  593. package/src/loaders/LoadingManager.js +329 -0
  594. package/src/loaders/MaterialLoader.js +439 -0
  595. package/src/loaders/ObjectLoader.js +1304 -0
  596. package/src/loaders/TextureLoader.js +74 -0
  597. package/src/loaders/nodes/NodeLoader.js +194 -0
  598. package/src/loaders/nodes/NodeMaterialLoader.js +108 -0
  599. package/src/loaders/nodes/NodeObjectLoader.js +169 -0
  600. package/src/materials/LineBasicMaterial.js +122 -0
  601. package/src/materials/LineDashedMaterial.js +86 -0
  602. package/src/materials/Material.js +1017 -0
  603. package/src/materials/Materials.js +39 -0
  604. package/src/materials/MeshBasicMaterial.js +250 -0
  605. package/src/materials/MeshDepthMaterial.js +148 -0
  606. package/src/materials/MeshDistanceMaterial.js +119 -0
  607. package/src/materials/MeshLambertMaterial.js +402 -0
  608. package/src/materials/MeshMatcapMaterial.js +245 -0
  609. package/src/materials/MeshNormalMaterial.js +175 -0
  610. package/src/materials/MeshPhongMaterial.js +421 -0
  611. package/src/materials/MeshPhysicalMaterial.js +536 -0
  612. package/src/materials/MeshStandardMaterial.js +425 -0
  613. package/src/materials/MeshToonMaterial.js +321 -0
  614. package/src/materials/PointsMaterial.js +139 -0
  615. package/src/materials/RawShaderMaterial.js +42 -0
  616. package/src/materials/ShaderMaterial.js +413 -0
  617. package/src/materials/ShadowMaterial.js +91 -0
  618. package/src/materials/SpriteMaterial.js +136 -0
  619. package/src/materials/nodes/Line2NodeMaterial.js +569 -0
  620. package/src/materials/nodes/LineBasicNodeMaterial.js +46 -0
  621. package/src/materials/nodes/LineDashedNodeMaterial.js +132 -0
  622. package/src/materials/nodes/MeshBasicNodeMaterial.js +134 -0
  623. package/src/materials/nodes/MeshLambertNodeMaterial.js +82 -0
  624. package/src/materials/nodes/MeshMatcapNodeMaterial.js +77 -0
  625. package/src/materials/nodes/MeshNormalNodeMaterial.js +67 -0
  626. package/src/materials/nodes/MeshPhongNodeMaterial.js +141 -0
  627. package/src/materials/nodes/MeshPhysicalNodeMaterial.js +521 -0
  628. package/src/materials/nodes/MeshSSSNodeMaterial.js +175 -0
  629. package/src/materials/nodes/MeshStandardNodeMaterial.js +187 -0
  630. package/src/materials/nodes/MeshToonNodeMaterial.js +66 -0
  631. package/src/materials/nodes/NodeMaterial.js +1330 -0
  632. package/src/materials/nodes/NodeMaterials.js +21 -0
  633. package/src/materials/nodes/PointsNodeMaterial.js +211 -0
  634. package/src/materials/nodes/ShadowNodeMaterial.js +76 -0
  635. package/src/materials/nodes/SpriteNodeMaterial.js +186 -0
  636. package/src/materials/nodes/VolumeNodeMaterial.js +81 -0
  637. package/src/materials/nodes/manager/NodeMaterialObserver.js +718 -0
  638. package/src/math/Box2.js +381 -0
  639. package/src/math/Box3.js +805 -0
  640. package/src/math/Color.js +967 -0
  641. package/src/math/ColorManagement.js +215 -0
  642. package/src/math/Cylindrical.js +120 -0
  643. package/src/math/Euler.js +449 -0
  644. package/src/math/Frustum.js +285 -0
  645. package/src/math/FrustumArray.js +258 -0
  646. package/src/math/Interpolant.js +320 -0
  647. package/src/math/Line3.js +337 -0
  648. package/src/math/MathUtils.js +751 -0
  649. package/src/math/Matrix2.js +128 -0
  650. package/src/math/Matrix3.js +617 -0
  651. package/src/math/Matrix4.js +1314 -0
  652. package/src/math/Plane.js +368 -0
  653. package/src/math/Quaternion.js +918 -0
  654. package/src/math/Ray.js +655 -0
  655. package/src/math/Sphere.js +420 -0
  656. package/src/math/Spherical.js +147 -0
  657. package/src/math/SphericalHarmonics3.js +341 -0
  658. package/src/math/Triangle.js +539 -0
  659. package/src/math/Vector2.js +870 -0
  660. package/src/math/Vector3.js +1263 -0
  661. package/src/math/Vector4.js +1067 -0
  662. package/src/math/interpolants/BezierInterpolant.js +108 -0
  663. package/src/math/interpolants/CubicInterpolant.js +159 -0
  664. package/src/math/interpolants/DiscreteInterpolant.js +34 -0
  665. package/src/math/interpolants/LinearInterpolant.js +51 -0
  666. package/src/math/interpolants/QuaternionLinearInterpolant.js +48 -0
  667. package/src/nodes/Nodes.js +166 -0
  668. package/src/nodes/TSL.js +173 -0
  669. package/src/nodes/accessors/AccessorsUtils.js +53 -0
  670. package/src/nodes/accessors/Arrays.js +68 -0
  671. package/src/nodes/accessors/BatchNode.js +163 -0
  672. package/src/nodes/accessors/Bitangent.js +82 -0
  673. package/src/nodes/accessors/BufferAttributeNode.js +432 -0
  674. package/src/nodes/accessors/BufferNode.js +128 -0
  675. package/src/nodes/accessors/BuiltinNode.js +63 -0
  676. package/src/nodes/accessors/Camera.js +403 -0
  677. package/src/nodes/accessors/ClippingNode.js +255 -0
  678. package/src/nodes/accessors/CubeTextureNode.js +215 -0
  679. package/src/nodes/accessors/InstanceNode.js +349 -0
  680. package/src/nodes/accessors/InstancedMeshNode.js +50 -0
  681. package/src/nodes/accessors/Lights.js +139 -0
  682. package/src/nodes/accessors/MaterialNode.js +783 -0
  683. package/src/nodes/accessors/MaterialProperties.js +56 -0
  684. package/src/nodes/accessors/MaterialReferenceNode.js +84 -0
  685. package/src/nodes/accessors/ModelNode.js +184 -0
  686. package/src/nodes/accessors/ModelViewProjectionNode.js +13 -0
  687. package/src/nodes/accessors/MorphNode.js +310 -0
  688. package/src/nodes/accessors/Normal.js +243 -0
  689. package/src/nodes/accessors/Object3DNode.js +268 -0
  690. package/src/nodes/accessors/PointUVNode.js +55 -0
  691. package/src/nodes/accessors/Position.js +122 -0
  692. package/src/nodes/accessors/ReferenceBaseNode.js +357 -0
  693. package/src/nodes/accessors/ReferenceNode.js +424 -0
  694. package/src/nodes/accessors/ReflectVector.js +36 -0
  695. package/src/nodes/accessors/RendererReferenceNode.js +78 -0
  696. package/src/nodes/accessors/SceneProperties.js +47 -0
  697. package/src/nodes/accessors/SkinningNode.js +328 -0
  698. package/src/nodes/accessors/StorageBufferNode.js +405 -0
  699. package/src/nodes/accessors/StorageTextureNode.js +295 -0
  700. package/src/nodes/accessors/Tangent.js +60 -0
  701. package/src/nodes/accessors/TangentUtils.js +46 -0
  702. package/src/nodes/accessors/Texture3DNode.js +196 -0
  703. package/src/nodes/accessors/TextureBicubic.js +92 -0
  704. package/src/nodes/accessors/TextureNode.js +971 -0
  705. package/src/nodes/accessors/TextureSizeNode.js +77 -0
  706. package/src/nodes/accessors/UV.js +11 -0
  707. package/src/nodes/accessors/UniformArrayNode.js +350 -0
  708. package/src/nodes/accessors/UserDataNode.js +76 -0
  709. package/src/nodes/accessors/VelocityNode.js +224 -0
  710. package/src/nodes/accessors/VertexColorNode.js +109 -0
  711. package/src/nodes/code/CodeNode.js +181 -0
  712. package/src/nodes/code/ExpressionNode.js +68 -0
  713. package/src/nodes/code/FunctionCallNode.js +187 -0
  714. package/src/nodes/code/FunctionNode.js +182 -0
  715. package/src/nodes/core/ArrayNode.js +174 -0
  716. package/src/nodes/core/AssignNode.js +202 -0
  717. package/src/nodes/core/AttributeNode.js +168 -0
  718. package/src/nodes/core/BypassNode.js +93 -0
  719. package/src/nodes/core/ConstNode.js +67 -0
  720. package/src/nodes/core/ContextNode.js +283 -0
  721. package/src/nodes/core/IndexNode.js +165 -0
  722. package/src/nodes/core/InputNode.js +136 -0
  723. package/src/nodes/core/InspectorNode.js +128 -0
  724. package/src/nodes/core/IsolateNode.js +133 -0
  725. package/src/nodes/core/LightingModel.js +77 -0
  726. package/src/nodes/core/MRTNode.js +196 -0
  727. package/src/nodes/core/Node.js +1180 -0
  728. package/src/nodes/core/NodeAttribute.js +53 -0
  729. package/src/nodes/core/NodeBuilder.js +3299 -0
  730. package/src/nodes/core/NodeCache.js +75 -0
  731. package/src/nodes/core/NodeCode.js +46 -0
  732. package/src/nodes/core/NodeError.js +28 -0
  733. package/src/nodes/core/NodeFrame.js +314 -0
  734. package/src/nodes/core/NodeFunction.js +69 -0
  735. package/src/nodes/core/NodeFunctionInput.js +61 -0
  736. package/src/nodes/core/NodeParser.js +23 -0
  737. package/src/nodes/core/NodeUniform.js +91 -0
  738. package/src/nodes/core/NodeUtils.js +408 -0
  739. package/src/nodes/core/NodeVar.js +60 -0
  740. package/src/nodes/core/NodeVarying.js +63 -0
  741. package/src/nodes/core/OutputStructNode.js +105 -0
  742. package/src/nodes/core/ParameterNode.js +94 -0
  743. package/src/nodes/core/PropertyNode.js +367 -0
  744. package/src/nodes/core/StackNode.js +426 -0
  745. package/src/nodes/core/StackTrace.js +139 -0
  746. package/src/nodes/core/StructNode.js +134 -0
  747. package/src/nodes/core/StructType.js +13 -0
  748. package/src/nodes/core/StructTypeNode.js +148 -0
  749. package/src/nodes/core/SubBuildNode.js +89 -0
  750. package/src/nodes/core/TempNode.js +88 -0
  751. package/src/nodes/core/UniformGroupNode.js +167 -0
  752. package/src/nodes/core/UniformNode.js +259 -0
  753. package/src/nodes/core/VarNode.js +367 -0
  754. package/src/nodes/core/VaryingNode.js +210 -0
  755. package/src/nodes/core/constants.js +68 -0
  756. package/src/nodes/display/BlendModes.js +171 -0
  757. package/src/nodes/display/BumpMapNode.js +117 -0
  758. package/src/nodes/display/ColorAdjustment.js +158 -0
  759. package/src/nodes/display/ColorSpaceFunctions.js +54 -0
  760. package/src/nodes/display/ColorSpaceNode.js +164 -0
  761. package/src/nodes/display/FrontFacingNode.js +102 -0
  762. package/src/nodes/display/NormalMapNode.js +153 -0
  763. package/src/nodes/display/PassNode.js +1055 -0
  764. package/src/nodes/display/RenderOutputNode.js +150 -0
  765. package/src/nodes/display/ScreenNode.js +292 -0
  766. package/src/nodes/display/ToneMappingFunctions.js +242 -0
  767. package/src/nodes/display/ToneMappingNode.js +147 -0
  768. package/src/nodes/display/ToonOutlinePassNode.js +191 -0
  769. package/src/nodes/display/ViewportDepthNode.js +342 -0
  770. package/src/nodes/display/ViewportDepthTextureNode.js +63 -0
  771. package/src/nodes/display/ViewportSharedTextureNode.js +73 -0
  772. package/src/nodes/display/ViewportTextureNode.js +256 -0
  773. package/src/nodes/fog/Fog.js +97 -0
  774. package/src/nodes/functions/BSDF/BRDF_GGX.js +55 -0
  775. package/src/nodes/functions/BSDF/BRDF_GGX_Multiscatter.js +52 -0
  776. package/src/nodes/functions/BSDF/BRDF_Lambert.js +9 -0
  777. package/src/nodes/functions/BSDF/BRDF_Sheen.js +57 -0
  778. package/src/nodes/functions/BSDF/DFGLUT.js +56 -0
  779. package/src/nodes/functions/BSDF/D_GGX.js +23 -0
  780. package/src/nodes/functions/BSDF/D_GGX_Anisotropic.js +28 -0
  781. package/src/nodes/functions/BSDF/EnvironmentBRDF.js +13 -0
  782. package/src/nodes/functions/BSDF/F_Schlick.js +16 -0
  783. package/src/nodes/functions/BSDF/LTC.js +175 -0
  784. package/src/nodes/functions/BSDF/Schlick_to_F0.js +21 -0
  785. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +26 -0
  786. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +29 -0
  787. package/src/nodes/functions/BasicLightingModel.js +100 -0
  788. package/src/nodes/functions/PhongLightingModel.js +99 -0
  789. package/src/nodes/functions/PhysicalLightingModel.js +878 -0
  790. package/src/nodes/functions/ShadowMaskModel.js +58 -0
  791. package/src/nodes/functions/ToonLightingModel.js +70 -0
  792. package/src/nodes/functions/VolumetricLightingModel.js +183 -0
  793. package/src/nodes/functions/material/getAlphaHashThreshold.js +68 -0
  794. package/src/nodes/functions/material/getGeometryRoughness.js +19 -0
  795. package/src/nodes/functions/material/getParallaxCorrectNormal.js +37 -0
  796. package/src/nodes/functions/material/getRoughness.js +18 -0
  797. package/src/nodes/functions/material/getShIrradianceAt.js +28 -0
  798. package/src/nodes/geometry/RangeNode.js +210 -0
  799. package/src/nodes/gpgpu/AtomicFunctionNode.js +274 -0
  800. package/src/nodes/gpgpu/BarrierNode.js +98 -0
  801. package/src/nodes/gpgpu/ComputeBuiltinNode.js +227 -0
  802. package/src/nodes/gpgpu/ComputeNode.js +310 -0
  803. package/src/nodes/gpgpu/SubgroupFunctionNode.js +455 -0
  804. package/src/nodes/gpgpu/WorkgroupInfoNode.js +234 -0
  805. package/src/nodes/lighting/AONode.js +45 -0
  806. package/src/nodes/lighting/AmbientLightNode.js +35 -0
  807. package/src/nodes/lighting/AnalyticLightNode.js +309 -0
  808. package/src/nodes/lighting/BasicEnvironmentNode.js +49 -0
  809. package/src/nodes/lighting/BasicLightMapNode.js +49 -0
  810. package/src/nodes/lighting/DirectionalLightNode.js +39 -0
  811. package/src/nodes/lighting/EnvironmentNode.js +178 -0
  812. package/src/nodes/lighting/HemisphereLightNode.js +87 -0
  813. package/src/nodes/lighting/IESSpotLightNode.js +49 -0
  814. package/src/nodes/lighting/IrradianceNode.js +44 -0
  815. package/src/nodes/lighting/LightProbeNode.js +73 -0
  816. package/src/nodes/lighting/LightUtils.js +25 -0
  817. package/src/nodes/lighting/LightingContextNode.js +115 -0
  818. package/src/nodes/lighting/LightingNode.js +36 -0
  819. package/src/nodes/lighting/LightsNode.js +432 -0
  820. package/src/nodes/lighting/PointLightNode.js +102 -0
  821. package/src/nodes/lighting/PointShadowNode.js +325 -0
  822. package/src/nodes/lighting/ProjectorLightNode.js +91 -0
  823. package/src/nodes/lighting/RectAreaLightNode.js +133 -0
  824. package/src/nodes/lighting/ShadowBaseNode.js +81 -0
  825. package/src/nodes/lighting/ShadowFilterNode.js +264 -0
  826. package/src/nodes/lighting/ShadowNode.js +889 -0
  827. package/src/nodes/lighting/SpotLightNode.js +168 -0
  828. package/src/nodes/materialx/DISCLAIMER.md +199 -0
  829. package/src/nodes/materialx/MaterialXNodes.js +197 -0
  830. package/src/nodes/materialx/lib/mx_hsv.js +127 -0
  831. package/src/nodes/materialx/lib/mx_noise.js +1491 -0
  832. package/src/nodes/materialx/lib/mx_transform_color.js +23 -0
  833. package/src/nodes/math/BitcastNode.js +156 -0
  834. package/src/nodes/math/BitcountNode.js +433 -0
  835. package/src/nodes/math/ConditionalNode.js +245 -0
  836. package/src/nodes/math/Hash.js +21 -0
  837. package/src/nodes/math/MathNode.js +1202 -0
  838. package/src/nodes/math/MathUtils.js +54 -0
  839. package/src/nodes/math/OperatorNode.js +752 -0
  840. package/src/nodes/math/PackFloatNode.js +98 -0
  841. package/src/nodes/math/TriNoise3D.js +71 -0
  842. package/src/nodes/math/UnpackFloatNode.js +96 -0
  843. package/src/nodes/parsers/GLSLNodeFunction.js +168 -0
  844. package/src/nodes/parsers/GLSLNodeParser.js +25 -0
  845. package/src/nodes/pmrem/PMREMNode.js +397 -0
  846. package/src/nodes/pmrem/PMREMUtils.js +397 -0
  847. package/src/nodes/procedural/Checker.js +22 -0
  848. package/src/nodes/shapes/Shapes.js +33 -0
  849. package/src/nodes/tsl/TSLBase.js +36 -0
  850. package/src/nodes/tsl/TSLCore.js +1250 -0
  851. package/src/nodes/utils/ArrayElementNode.js +90 -0
  852. package/src/nodes/utils/ConvertNode.js +100 -0
  853. package/src/nodes/utils/CubeMapNode.js +237 -0
  854. package/src/nodes/utils/DebugNode.js +83 -0
  855. package/src/nodes/utils/Discard.js +24 -0
  856. package/src/nodes/utils/EquirectUV.js +27 -0
  857. package/src/nodes/utils/EventNode.js +148 -0
  858. package/src/nodes/utils/FlipNode.js +106 -0
  859. package/src/nodes/utils/FunctionOverloadingNode.js +170 -0
  860. package/src/nodes/utils/JoinNode.js +117 -0
  861. package/src/nodes/utils/LoopNode.js +349 -0
  862. package/src/nodes/utils/MatcapUV.js +22 -0
  863. package/src/nodes/utils/MaxMipLevelNode.js +103 -0
  864. package/src/nodes/utils/MemberNode.js +120 -0
  865. package/src/nodes/utils/Oscillators.js +41 -0
  866. package/src/nodes/utils/Packing.js +33 -0
  867. package/src/nodes/utils/PostProcessingUtils.js +154 -0
  868. package/src/nodes/utils/RTTNode.js +289 -0
  869. package/src/nodes/utils/ReflectorNode.js +629 -0
  870. package/src/nodes/utils/Remap.js +48 -0
  871. package/src/nodes/utils/RotateNode.js +103 -0
  872. package/src/nodes/utils/SampleNode.js +91 -0
  873. package/src/nodes/utils/SetNode.js +108 -0
  874. package/src/nodes/utils/SplitNode.js +179 -0
  875. package/src/nodes/utils/SpriteSheetUV.js +35 -0
  876. package/src/nodes/utils/SpriteUtils.js +63 -0
  877. package/src/nodes/utils/StorageArrayElementNode.js +143 -0
  878. package/src/nodes/utils/Timer.js +26 -0
  879. package/src/nodes/utils/TriplanarTextures.js +65 -0
  880. package/src/nodes/utils/UVUtils.js +67 -0
  881. package/src/nodes/utils/ViewportUtils.js +26 -0
  882. package/src/objects/BatchedMesh.js +1682 -0
  883. package/src/objects/Bone.js +41 -0
  884. package/src/objects/ClippingGroup.js +68 -0
  885. package/src/objects/Group.js +41 -0
  886. package/src/objects/InstancedMesh.js +422 -0
  887. package/src/objects/LOD.js +329 -0
  888. package/src/objects/Line.js +329 -0
  889. package/src/objects/LineLoop.js +37 -0
  890. package/src/objects/LineSegments.js +74 -0
  891. package/src/objects/Mesh.js +496 -0
  892. package/src/objects/Points.js +228 -0
  893. package/src/objects/Skeleton.js +392 -0
  894. package/src/objects/SkinnedMesh.js +370 -0
  895. package/src/objects/Sprite.js +245 -0
  896. package/src/renderers/WebGL3DRenderTarget.js +48 -0
  897. package/src/renderers/WebGLArrayRenderTarget.js +48 -0
  898. package/src/renderers/WebGLCubeRenderTarget.js +182 -0
  899. package/src/renderers/WebGLRenderTarget.js +34 -0
  900. package/src/renderers/WebGLRenderer.js +3699 -0
  901. package/src/renderers/common/Animation.js +159 -0
  902. package/src/renderers/common/Attributes.js +132 -0
  903. package/src/renderers/common/Backend.js +769 -0
  904. package/src/renderers/common/Background.js +225 -0
  905. package/src/renderers/common/BindGroup.js +46 -0
  906. package/src/renderers/common/Binding.js +71 -0
  907. package/src/renderers/common/Bindings.js +394 -0
  908. package/src/renderers/common/BlendMode.js +143 -0
  909. package/src/renderers/common/Buffer.js +127 -0
  910. package/src/renderers/common/BufferUtils.js +58 -0
  911. package/src/renderers/common/BundleGroup.js +83 -0
  912. package/src/renderers/common/CanvasTarget.js +341 -0
  913. package/src/renderers/common/ChainMap.js +122 -0
  914. package/src/renderers/common/ClippingContext.js +262 -0
  915. package/src/renderers/common/Color4.js +77 -0
  916. package/src/renderers/common/ComputePipeline.js +41 -0
  917. package/src/renderers/common/Constants.js +15 -0
  918. package/src/renderers/common/CubeRenderTarget.js +147 -0
  919. package/src/renderers/common/DataMap.js +90 -0
  920. package/src/renderers/common/Geometries.js +396 -0
  921. package/src/renderers/common/IndirectStorageBufferAttribute.js +38 -0
  922. package/src/renderers/common/Info.js +501 -0
  923. package/src/renderers/common/InspectorBase.js +151 -0
  924. package/src/renderers/common/Lighting.js +57 -0
  925. package/src/renderers/common/Pipeline.js +35 -0
  926. package/src/renderers/common/Pipelines.js +498 -0
  927. package/src/renderers/common/PostProcessing.js +28 -0
  928. package/src/renderers/common/ProgrammableStage.js +78 -0
  929. package/src/renderers/common/QuadMesh.js +112 -0
  930. package/src/renderers/common/ReadbackBuffer.js +78 -0
  931. package/src/renderers/common/RenderBundle.js +26 -0
  932. package/src/renderers/common/RenderBundles.js +71 -0
  933. package/src/renderers/common/RenderContext.js +281 -0
  934. package/src/renderers/common/RenderContexts.js +100 -0
  935. package/src/renderers/common/RenderList.js +404 -0
  936. package/src/renderers/common/RenderLists.js +78 -0
  937. package/src/renderers/common/RenderObject.js +915 -0
  938. package/src/renderers/common/RenderObjectPipeline.js +40 -0
  939. package/src/renderers/common/RenderObjects.js +218 -0
  940. package/src/renderers/common/RenderPipeline.js +255 -0
  941. package/src/renderers/common/Renderer.js +3654 -0
  942. package/src/renderers/common/RendererUtils.js +200 -0
  943. package/src/renderers/common/SampledTexture.js +152 -0
  944. package/src/renderers/common/Sampler.js +165 -0
  945. package/src/renderers/common/Storage3DTexture.js +100 -0
  946. package/src/renderers/common/StorageArrayTexture.js +84 -0
  947. package/src/renderers/common/StorageBuffer.js +53 -0
  948. package/src/renderers/common/StorageBufferAttribute.js +46 -0
  949. package/src/renderers/common/StorageInstancedBufferAttribute.js +46 -0
  950. package/src/renderers/common/StorageTexture.js +86 -0
  951. package/src/renderers/common/Textures.js +629 -0
  952. package/src/renderers/common/TimestampQueryPool.js +163 -0
  953. package/src/renderers/common/Uniform.js +375 -0
  954. package/src/renderers/common/UniformBuffer.js +34 -0
  955. package/src/renderers/common/UniformsGroup.js +548 -0
  956. package/src/renderers/common/XRManager.js +1684 -0
  957. package/src/renderers/common/XRRenderTarget.js +91 -0
  958. package/src/renderers/common/extras/PMREMGenerator.js +1042 -0
  959. package/src/renderers/common/nodes/NodeBuilderState.js +152 -0
  960. package/src/renderers/common/nodes/NodeLibrary.js +196 -0
  961. package/src/renderers/common/nodes/NodeManager.js +983 -0
  962. package/src/renderers/common/nodes/NodeSampledTexture.js +140 -0
  963. package/src/renderers/common/nodes/NodeSampler.js +62 -0
  964. package/src/renderers/common/nodes/NodeStorageBuffer.js +72 -0
  965. package/src/renderers/common/nodes/NodeUniform.js +418 -0
  966. package/src/renderers/common/nodes/NodeUniformBuffer.js +105 -0
  967. package/src/renderers/common/nodes/NodeUniformsGroup.js +51 -0
  968. package/src/renderers/shaders/DFGLUTData.js +49 -0
  969. package/src/renderers/shaders/ShaderChunk/alphahash_fragment.glsl.js +7 -0
  970. package/src/renderers/shaders/ShaderChunk/alphahash_pars_fragment.glsl.js +68 -0
  971. package/src/renderers/shaders/ShaderChunk/alphamap_fragment.glsl.js +7 -0
  972. package/src/renderers/shaders/ShaderChunk/alphamap_pars_fragment.glsl.js +7 -0
  973. package/src/renderers/shaders/ShaderChunk/alphatest_fragment.glsl.js +16 -0
  974. package/src/renderers/shaders/ShaderChunk/alphatest_pars_fragment.glsl.js +5 -0
  975. package/src/renderers/shaders/ShaderChunk/aomap_fragment.glsl.js +26 -0
  976. package/src/renderers/shaders/ShaderChunk/aomap_pars_fragment.glsl.js +8 -0
  977. package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +49 -0
  978. package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +5 -0
  979. package/src/renderers/shaders/ShaderChunk/begin_vertex.glsl.js +9 -0
  980. package/src/renderers/shaders/ShaderChunk/beginnormal_vertex.glsl.js +9 -0
  981. package/src/renderers/shaders/ShaderChunk/bsdfs.glsl.js +33 -0
  982. package/src/renderers/shaders/ShaderChunk/bumpmap_pars_fragment.glsl.js +43 -0
  983. package/src/renderers/shaders/ShaderChunk/clearcoat_normal_fragment_begin.glsl.js +7 -0
  984. package/src/renderers/shaders/ShaderChunk/clearcoat_normal_fragment_maps.glsl.js +10 -0
  985. package/src/renderers/shaders/ShaderChunk/clearcoat_pars_fragment.glsl.js +21 -0
  986. package/src/renderers/shaders/ShaderChunk/clipping_planes_fragment.glsl.js +78 -0
  987. package/src/renderers/shaders/ShaderChunk/clipping_planes_pars_fragment.glsl.js +9 -0
  988. package/src/renderers/shaders/ShaderChunk/clipping_planes_pars_vertex.glsl.js +7 -0
  989. package/src/renderers/shaders/ShaderChunk/clipping_planes_vertex.glsl.js +7 -0
  990. package/src/renderers/shaders/ShaderChunk/color_fragment.glsl.js +7 -0
  991. package/src/renderers/shaders/ShaderChunk/color_pars_fragment.glsl.js +7 -0
  992. package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +7 -0
  993. package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +29 -0
  994. package/src/renderers/shaders/ShaderChunk/colorspace_fragment.glsl.js +3 -0
  995. package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +15 -0
  996. package/src/renderers/shaders/ShaderChunk/common.glsl.js +125 -0
  997. package/src/renderers/shaders/ShaderChunk/cube_uv_reflection_fragment.glsl.js +186 -0
  998. package/src/renderers/shaders/ShaderChunk/default_fragment.glsl.js +5 -0
  999. package/src/renderers/shaders/ShaderChunk/default_vertex.glsl.js +5 -0
  1000. package/src/renderers/shaders/ShaderChunk/defaultnormal_vertex.glsl.js +63 -0
  1001. package/src/renderers/shaders/ShaderChunk/displacementmap_pars_vertex.glsl.js +9 -0
  1002. package/src/renderers/shaders/ShaderChunk/displacementmap_vertex.glsl.js +7 -0
  1003. package/src/renderers/shaders/ShaderChunk/dithering_fragment.glsl.js +7 -0
  1004. package/src/renderers/shaders/ShaderChunk/dithering_pars_fragment.glsl.js +20 -0
  1005. package/src/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js +17 -0
  1006. package/src/renderers/shaders/ShaderChunk/emissivemap_pars_fragment.glsl.js +7 -0
  1007. package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +14 -0
  1008. package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +58 -0
  1009. package/src/renderers/shaders/ShaderChunk/envmap_pars_fragment.glsl.js +21 -0
  1010. package/src/renderers/shaders/ShaderChunk/envmap_pars_vertex.glsl.js +22 -0
  1011. package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +69 -0
  1012. package/src/renderers/shaders/ShaderChunk/envmap_vertex.glsl.js +37 -0
  1013. package/src/renderers/shaders/ShaderChunk/fog_fragment.glsl.js +17 -0
  1014. package/src/renderers/shaders/ShaderChunk/fog_pars_fragment.glsl.js +19 -0
  1015. package/src/renderers/shaders/ShaderChunk/fog_pars_vertex.glsl.js +7 -0
  1016. package/src/renderers/shaders/ShaderChunk/fog_vertex.glsl.js +7 -0
  1017. package/src/renderers/shaders/ShaderChunk/gradientmap_pars_fragment.glsl.js +27 -0
  1018. package/src/renderers/shaders/ShaderChunk/iridescence_fragment.glsl.js +120 -0
  1019. package/src/renderers/shaders/ShaderChunk/iridescence_pars_fragment.glsl.js +14 -0
  1020. package/src/renderers/shaders/ShaderChunk/lightmap_pars_fragment.glsl.js +8 -0
  1021. package/src/renderers/shaders/ShaderChunk/lightprobes_pars_fragment.glsl.js +80 -0
  1022. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +213 -0
  1023. package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +19 -0
  1024. package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +44 -0
  1025. package/src/renderers/shaders/ShaderChunk/lights_lambert_fragment.glsl.js +5 -0
  1026. package/src/renderers/shaders/ShaderChunk/lights_lambert_pars_fragment.glsl.js +28 -0
  1027. package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +216 -0
  1028. package/src/renderers/shaders/ShaderChunk/lights_phong_fragment.glsl.js +7 -0
  1029. package/src/renderers/shaders/ShaderChunk/lights_phong_pars_fragment.glsl.js +32 -0
  1030. package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +161 -0
  1031. package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +656 -0
  1032. package/src/renderers/shaders/ShaderChunk/lights_toon_fragment.glsl.js +4 -0
  1033. package/src/renderers/shaders/ShaderChunk/lights_toon_pars_fragment.glsl.js +26 -0
  1034. package/src/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl.js +9 -0
  1035. package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl.js +9 -0
  1036. package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl.js +8 -0
  1037. package/src/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl.js +8 -0
  1038. package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +17 -0
  1039. package/src/renderers/shaders/ShaderChunk/map_pars_fragment.glsl.js +7 -0
  1040. package/src/renderers/shaders/ShaderChunk/map_particle_fragment.glsl.js +27 -0
  1041. package/src/renderers/shaders/ShaderChunk/map_particle_pars_fragment.glsl.js +27 -0
  1042. package/src/renderers/shaders/ShaderChunk/metalnessmap_fragment.glsl.js +12 -0
  1043. package/src/renderers/shaders/ShaderChunk/metalnessmap_pars_fragment.glsl.js +7 -0
  1044. package/src/renderers/shaders/ShaderChunk/morphcolor_vertex.glsl.js +24 -0
  1045. package/src/renderers/shaders/ShaderChunk/morphinstance_vertex.glsl.js +14 -0
  1046. package/src/renderers/shaders/ShaderChunk/morphnormal_vertex.glsl.js +16 -0
  1047. package/src/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl.js +26 -0
  1048. package/src/renderers/shaders/ShaderChunk/morphtarget_vertex.glsl.js +16 -0
  1049. package/src/renderers/shaders/ShaderChunk/normal_fragment_begin.glsl.js +76 -0
  1050. package/src/renderers/shaders/ShaderChunk/normal_fragment_maps.glsl.js +40 -0
  1051. package/src/renderers/shaders/ShaderChunk/normal_pars_fragment.glsl.js +14 -0
  1052. package/src/renderers/shaders/ShaderChunk/normal_pars_vertex.glsl.js +14 -0
  1053. package/src/renderers/shaders/ShaderChunk/normal_vertex.glsl.js +14 -0
  1054. package/src/renderers/shaders/ShaderChunk/normalmap_pars_fragment.glsl.js +43 -0
  1055. package/src/renderers/shaders/ShaderChunk/opaque_fragment.glsl.js +11 -0
  1056. package/src/renderers/shaders/ShaderChunk/packing.glsl.js +116 -0
  1057. package/src/renderers/shaders/ShaderChunk/premultiplied_alpha_fragment.glsl.js +7 -0
  1058. package/src/renderers/shaders/ShaderChunk/project_vertex.glsl.js +19 -0
  1059. package/src/renderers/shaders/ShaderChunk/roughnessmap_fragment.glsl.js +12 -0
  1060. package/src/renderers/shaders/ShaderChunk/roughnessmap_pars_fragment.glsl.js +7 -0
  1061. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +376 -0
  1062. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +71 -0
  1063. package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +78 -0
  1064. package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +66 -0
  1065. package/src/renderers/shaders/ShaderChunk/skinbase_vertex.glsl.js +10 -0
  1066. package/src/renderers/shaders/ShaderChunk/skinning_pars_vertex.glsl.js +25 -0
  1067. package/src/renderers/shaders/ShaderChunk/skinning_vertex.glsl.js +15 -0
  1068. package/src/renderers/shaders/ShaderChunk/skinnormal_vertex.glsl.js +20 -0
  1069. package/src/renderers/shaders/ShaderChunk/specularmap_fragment.glsl.js +14 -0
  1070. package/src/renderers/shaders/ShaderChunk/specularmap_pars_fragment.glsl.js +7 -0
  1071. package/src/renderers/shaders/ShaderChunk/tonemapping_fragment.glsl.js +7 -0
  1072. package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +200 -0
  1073. package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +36 -0
  1074. package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +235 -0
  1075. package/src/renderers/shaders/ShaderChunk/uv_pars_fragment.glsl.js +119 -0
  1076. package/src/renderers/shaders/ShaderChunk/uv_pars_vertex.glsl.js +145 -0
  1077. package/src/renderers/shaders/ShaderChunk/uv_vertex.glsl.js +122 -0
  1078. package/src/renderers/shaders/ShaderChunk/worldpos_vertex.glsl.js +21 -0
  1079. package/src/renderers/shaders/ShaderChunk.js +272 -0
  1080. package/src/renderers/shaders/ShaderLib/background.glsl.js +40 -0
  1081. package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +62 -0
  1082. package/src/renderers/shaders/ShaderLib/cube.glsl.js +36 -0
  1083. package/src/renderers/shaders/ShaderLib/depth.glsl.js +117 -0
  1084. package/src/renderers/shaders/ShaderLib/distance.glsl.js +77 -0
  1085. package/src/renderers/shaders/ShaderLib/equirect.glsl.js +35 -0
  1086. package/src/renderers/shaders/ShaderLib/linedashed.glsl.js +76 -0
  1087. package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +116 -0
  1088. package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +126 -0
  1089. package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +112 -0
  1090. package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +86 -0
  1091. package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +128 -0
  1092. package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +224 -0
  1093. package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +118 -0
  1094. package/src/renderers/shaders/ShaderLib/points.glsl.js +87 -0
  1095. package/src/renderers/shaders/ShaderLib/shadow.glsl.js +58 -0
  1096. package/src/renderers/shaders/ShaderLib/sprite.glsl.js +79 -0
  1097. package/src/renderers/shaders/ShaderLib/vsm.glsl.js +51 -0
  1098. package/src/renderers/shaders/ShaderLib.js +362 -0
  1099. package/src/renderers/shaders/UniformsLib.js +234 -0
  1100. package/src/renderers/shaders/UniformsUtils.js +154 -0
  1101. package/src/renderers/webgl/WebGLAnimation.js +54 -0
  1102. package/src/renderers/webgl/WebGLAttributes.js +237 -0
  1103. package/src/renderers/webgl/WebGLBackground.js +303 -0
  1104. package/src/renderers/webgl/WebGLBindingStates.js +666 -0
  1105. package/src/renderers/webgl/WebGLBufferRenderer.js +57 -0
  1106. package/src/renderers/webgl/WebGLCapabilities.js +150 -0
  1107. package/src/renderers/webgl/WebGLClipping.js +171 -0
  1108. package/src/renderers/webgl/WebGLEnvironments.js +228 -0
  1109. package/src/renderers/webgl/WebGLExtensions.js +61 -0
  1110. package/src/renderers/webgl/WebGLGeometries.js +186 -0
  1111. package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +68 -0
  1112. package/src/renderers/webgl/WebGLInfo.js +73 -0
  1113. package/src/renderers/webgl/WebGLLights.js +584 -0
  1114. package/src/renderers/webgl/WebGLMaterials.js +602 -0
  1115. package/src/renderers/webgl/WebGLMorphtargets.js +168 -0
  1116. package/src/renderers/webgl/WebGLObjects.js +94 -0
  1117. package/src/renderers/webgl/WebGLOutput.js +270 -0
  1118. package/src/renderers/webgl/WebGLProgram.js +1031 -0
  1119. package/src/renderers/webgl/WebGLPrograms.js +679 -0
  1120. package/src/renderers/webgl/WebGLProperties.js +55 -0
  1121. package/src/renderers/webgl/WebGLRenderLists.js +253 -0
  1122. package/src/renderers/webgl/WebGLRenderStates.js +124 -0
  1123. package/src/renderers/webgl/WebGLShader.js +12 -0
  1124. package/src/renderers/webgl/WebGLShaderCache.js +124 -0
  1125. package/src/renderers/webgl/WebGLShadowMap.js +600 -0
  1126. package/src/renderers/webgl/WebGLState.js +1370 -0
  1127. package/src/renderers/webgl/WebGLTextures.js +2506 -0
  1128. package/src/renderers/webgl/WebGLUniforms.js +1203 -0
  1129. package/src/renderers/webgl/WebGLUniformsGroups.js +413 -0
  1130. package/src/renderers/webgl/WebGLUtils.js +217 -0
  1131. package/src/renderers/webgl-fallback/WebGLBackend.js +2783 -0
  1132. package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +99 -0
  1133. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +1676 -0
  1134. package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +359 -0
  1135. package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +89 -0
  1136. package/src/renderers/webgl-fallback/utils/WebGLConstants.js +13 -0
  1137. package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +83 -0
  1138. package/src/renderers/webgl-fallback/utils/WebGLState.js +1361 -0
  1139. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +1324 -0
  1140. package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +396 -0
  1141. package/src/renderers/webgl-fallback/utils/WebGLUtils.js +317 -0
  1142. package/src/renderers/webgpu/WebGPUBackend.js +2602 -0
  1143. package/src/renderers/webgpu/WebGPURenderer.Nodes.js +69 -0
  1144. package/src/renderers/webgpu/WebGPURenderer.js +107 -0
  1145. package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +66 -0
  1146. package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +100 -0
  1147. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +2523 -0
  1148. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +187 -0
  1149. package/src/renderers/webgpu/nodes/WGSLNodeParser.js +25 -0
  1150. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +522 -0
  1151. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +642 -0
  1152. package/src/renderers/webgpu/utils/WebGPUCapabilities.js +48 -0
  1153. package/src/renderers/webgpu/utils/WebGPUConstants.js +354 -0
  1154. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +846 -0
  1155. package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +389 -0
  1156. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +1673 -0
  1157. package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +310 -0
  1158. package/src/renderers/webgpu/utils/WebGPUUtils.js +269 -0
  1159. package/src/renderers/webxr/WebXRController.js +440 -0
  1160. package/src/renderers/webxr/WebXRDepthSensing.js +155 -0
  1161. package/src/renderers/webxr/WebXRManager.js +1103 -0
  1162. package/src/scenes/Fog.js +98 -0
  1163. package/src/scenes/FogExp2.js +86 -0
  1164. package/src/scenes/Scene.js +165 -0
  1165. package/src/textures/CanvasTexture.js +45 -0
  1166. package/src/textures/CompressedArrayTexture.js +89 -0
  1167. package/src/textures/CompressedCubeTexture.js +48 -0
  1168. package/src/textures/CompressedTexture.js +86 -0
  1169. package/src/textures/CubeDepthTexture.js +76 -0
  1170. package/src/textures/CubeTexture.js +81 -0
  1171. package/src/textures/Data3DTexture.js +112 -0
  1172. package/src/textures/DataArrayTexture.js +134 -0
  1173. package/src/textures/DataTexture.js +87 -0
  1174. package/src/textures/DepthTexture.js +104 -0
  1175. package/src/textures/ExternalTexture.js +56 -0
  1176. package/src/textures/FramebufferTexture.js +85 -0
  1177. package/src/textures/HTMLTexture.js +74 -0
  1178. package/src/textures/Source.js +230 -0
  1179. package/src/textures/Texture.js +812 -0
  1180. package/src/textures/VideoFrameTexture.js +72 -0
  1181. package/src/textures/VideoTexture.js +127 -0
  1182. package/src/utils.js +493 -0
@@ -0,0 +1,1434 @@
1
+ import {
2
+ BufferAttribute,
3
+ BufferGeometry,
4
+ Float32BufferAttribute,
5
+ InstancedBufferAttribute,
6
+ InterleavedBuffer,
7
+ InterleavedBufferAttribute,
8
+ TriangleFanDrawMode,
9
+ TriangleStripDrawMode,
10
+ TrianglesDrawMode,
11
+ Vector3,
12
+ } from 'three';
13
+
14
+ /**
15
+ * @module BufferGeometryUtils
16
+ * @three_import import * as BufferGeometryUtils from 'three/addons/utils/BufferGeometryUtils.js';
17
+ */
18
+
19
+ /**
20
+ * Computes vertex tangents using the MikkTSpace algorithm. MikkTSpace generates the same tangents consistently,
21
+ * and is used in most modelling tools and normal map bakers. Use MikkTSpace for materials with normal maps,
22
+ * because inconsistent tangents may lead to subtle visual issues in the normal map, particularly around mirrored
23
+ * UV seams.
24
+ *
25
+ * In comparison to this method, {@link BufferGeometry#computeTangents} (a custom algorithm) generates tangents that
26
+ * probably will not match the tangents in other software. The custom algorithm is sufficient for general use with a
27
+ * custom material, and may be faster than MikkTSpace.
28
+ *
29
+ * Returns the original BufferGeometry. Indexed geometries will be de-indexed. Requires position, normal, and uv attributes.
30
+ *
31
+ * @param {BufferGeometry} geometry - The geometry to compute tangents for.
32
+ * @param {Object} MikkTSpace - Instance of `examples/jsm/libs/mikktspace.module.js`, or `mikktspace` npm package.
33
+ * Await `MikkTSpace.ready` before use.
34
+ * @param {boolean} [negateSign=true] - Whether to negate the sign component (.w) of each tangent.
35
+ * Required for normal map conventions in some formats, including glTF.
36
+ * @return {BufferGeometry} The updated geometry.
37
+ */
38
+ function computeMikkTSpaceTangents( geometry, MikkTSpace, negateSign = true ) {
39
+
40
+ if ( ! MikkTSpace || ! MikkTSpace.isReady ) {
41
+
42
+ throw new Error( 'BufferGeometryUtils: Initialized MikkTSpace library required.' );
43
+
44
+ }
45
+
46
+ if ( ! geometry.hasAttribute( 'position' ) || ! geometry.hasAttribute( 'normal' ) || ! geometry.hasAttribute( 'uv' ) ) {
47
+
48
+ throw new Error( 'BufferGeometryUtils: Tangents require "position", "normal", and "uv" attributes.' );
49
+
50
+ }
51
+
52
+ function getAttributeArray( attribute ) {
53
+
54
+ if ( attribute.normalized || attribute.isInterleavedBufferAttribute ) {
55
+
56
+ const dstArray = new Float32Array( attribute.count * attribute.itemSize );
57
+
58
+ for ( let i = 0, j = 0; i < attribute.count; i ++ ) {
59
+
60
+ dstArray[ j ++ ] = attribute.getX( i );
61
+ dstArray[ j ++ ] = attribute.getY( i );
62
+
63
+ if ( attribute.itemSize > 2 ) {
64
+
65
+ dstArray[ j ++ ] = attribute.getZ( i );
66
+
67
+ }
68
+
69
+ }
70
+
71
+ return dstArray;
72
+
73
+ }
74
+
75
+ if ( attribute.array instanceof Float32Array ) {
76
+
77
+ return attribute.array;
78
+
79
+ }
80
+
81
+ return new Float32Array( attribute.array );
82
+
83
+ }
84
+
85
+ // MikkTSpace algorithm requires non-indexed input.
86
+
87
+ const _geometry = geometry.index ? geometry.toNonIndexed() : geometry;
88
+
89
+ // Compute vertex tangents.
90
+
91
+ const tangents = MikkTSpace.generateTangents(
92
+
93
+ getAttributeArray( _geometry.attributes.position ),
94
+ getAttributeArray( _geometry.attributes.normal ),
95
+ getAttributeArray( _geometry.attributes.uv )
96
+
97
+ );
98
+
99
+ // Texture coordinate convention of glTF differs from the apparent
100
+ // default of the MikkTSpace library; .w component must be flipped.
101
+
102
+ if ( negateSign ) {
103
+
104
+ for ( let i = 3; i < tangents.length; i += 4 ) {
105
+
106
+ tangents[ i ] *= - 1;
107
+
108
+ }
109
+
110
+ }
111
+
112
+ //
113
+
114
+ _geometry.setAttribute( 'tangent', new BufferAttribute( tangents, 4 ) );
115
+
116
+ if ( geometry !== _geometry ) {
117
+
118
+ geometry.copy( _geometry );
119
+
120
+ }
121
+
122
+ return geometry;
123
+
124
+ }
125
+
126
+ /**
127
+ * Merges a set of geometries into a single instance. All geometries must have compatible attributes.
128
+ *
129
+ * @param {Array<BufferGeometry>} geometries - The geometries to merge.
130
+ * @param {boolean} [useGroups=false] - Whether to use groups or not.
131
+ * @return {?BufferGeometry} The merged geometry. Returns `null` if the merge does not succeed.
132
+ */
133
+ function mergeGeometries( geometries, useGroups = false ) {
134
+
135
+ const isIndexed = geometries[ 0 ].index !== null;
136
+
137
+ const attributesUsed = new Set( Object.keys( geometries[ 0 ].attributes ) );
138
+ const morphAttributesUsed = new Set( Object.keys( geometries[ 0 ].morphAttributes ) );
139
+
140
+ const attributes = {};
141
+ const morphAttributes = {};
142
+
143
+ const morphTargetsRelative = geometries[ 0 ].morphTargetsRelative;
144
+
145
+ const mergedGeometry = new BufferGeometry();
146
+
147
+ let offset = 0;
148
+
149
+ for ( let i = 0; i < geometries.length; ++ i ) {
150
+
151
+ const geometry = geometries[ i ];
152
+ let attributesCount = 0;
153
+
154
+ // ensure that all geometries are indexed, or none
155
+
156
+ if ( isIndexed !== ( geometry.index !== null ) ) {
157
+
158
+ console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index ' + i + '. All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them.' );
159
+ return null;
160
+
161
+ }
162
+
163
+ // gather attributes, exit early if they're different
164
+
165
+ for ( const name in geometry.attributes ) {
166
+
167
+ if ( ! attributesUsed.has( name ) ) {
168
+
169
+ console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index ' + i + '. All geometries must have compatible attributes; make sure "' + name + '" attribute exists among all geometries, or in none of them.' );
170
+ return null;
171
+
172
+ }
173
+
174
+ if ( attributes[ name ] === undefined ) attributes[ name ] = [];
175
+
176
+ attributes[ name ].push( geometry.attributes[ name ] );
177
+
178
+ attributesCount ++;
179
+
180
+ }
181
+
182
+ // ensure geometries have the same number of attributes
183
+
184
+ if ( attributesCount !== attributesUsed.size ) {
185
+
186
+ console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index ' + i + '. Make sure all geometries have the same number of attributes.' );
187
+ return null;
188
+
189
+ }
190
+
191
+ // gather morph attributes, exit early if they're different
192
+
193
+ if ( morphTargetsRelative !== geometry.morphTargetsRelative ) {
194
+
195
+ console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index ' + i + '. .morphTargetsRelative must be consistent throughout all geometries.' );
196
+ return null;
197
+
198
+ }
199
+
200
+ for ( const name in geometry.morphAttributes ) {
201
+
202
+ if ( ! morphAttributesUsed.has( name ) ) {
203
+
204
+ console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index ' + i + '. .morphAttributes must be consistent throughout all geometries.' );
205
+ return null;
206
+
207
+ }
208
+
209
+ if ( morphAttributes[ name ] === undefined ) morphAttributes[ name ] = [];
210
+
211
+ morphAttributes[ name ].push( geometry.morphAttributes[ name ] );
212
+
213
+ }
214
+
215
+ if ( useGroups ) {
216
+
217
+ let count;
218
+
219
+ if ( isIndexed ) {
220
+
221
+ count = geometry.index.count;
222
+
223
+ } else if ( geometry.attributes.position !== undefined ) {
224
+
225
+ count = geometry.attributes.position.count;
226
+
227
+ } else {
228
+
229
+ console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index ' + i + '. The geometry must have either an index or a position attribute' );
230
+ return null;
231
+
232
+ }
233
+
234
+ mergedGeometry.addGroup( offset, count, i );
235
+
236
+ offset += count;
237
+
238
+ }
239
+
240
+ }
241
+
242
+ // merge indices
243
+
244
+ if ( isIndexed ) {
245
+
246
+ let indexOffset = 0;
247
+ const mergedIndex = [];
248
+
249
+ for ( let i = 0; i < geometries.length; ++ i ) {
250
+
251
+ const index = geometries[ i ].index;
252
+
253
+ for ( let j = 0; j < index.count; ++ j ) {
254
+
255
+ mergedIndex.push( index.getX( j ) + indexOffset );
256
+
257
+ }
258
+
259
+ indexOffset += geometries[ i ].attributes.position.count;
260
+
261
+ }
262
+
263
+ mergedGeometry.setIndex( mergedIndex );
264
+
265
+ }
266
+
267
+ // merge attributes
268
+
269
+ for ( const name in attributes ) {
270
+
271
+ const mergedAttribute = mergeAttributes( attributes[ name ] );
272
+
273
+ if ( ! mergedAttribute ) {
274
+
275
+ console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the ' + name + ' attribute.' );
276
+ return null;
277
+
278
+ }
279
+
280
+ mergedGeometry.setAttribute( name, mergedAttribute );
281
+
282
+ }
283
+
284
+ // merge morph attributes
285
+
286
+ for ( const name in morphAttributes ) {
287
+
288
+ const numMorphTargets = morphAttributes[ name ][ 0 ].length;
289
+ if ( numMorphTargets === 0 ) continue;
290
+
291
+ mergedGeometry.morphAttributes = mergedGeometry.morphAttributes || {};
292
+ mergedGeometry.morphAttributes[ name ] = [];
293
+
294
+ for ( let i = 0; i < numMorphTargets; ++ i ) {
295
+
296
+ const morphAttributesToMerge = [];
297
+
298
+ for ( let j = 0; j < morphAttributes[ name ].length; ++ j ) {
299
+
300
+ morphAttributesToMerge.push( morphAttributes[ name ][ j ][ i ] );
301
+
302
+ }
303
+
304
+ const mergedMorphAttribute = mergeAttributes( morphAttributesToMerge );
305
+
306
+ if ( ! mergedMorphAttribute ) {
307
+
308
+ console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the ' + name + ' morphAttribute.' );
309
+ return null;
310
+
311
+ }
312
+
313
+ mergedGeometry.morphAttributes[ name ].push( mergedMorphAttribute );
314
+
315
+ }
316
+
317
+ }
318
+
319
+ return mergedGeometry;
320
+
321
+ }
322
+
323
+ /**
324
+ * Merges a set of attributes into a single instance. All attributes must have compatible properties and types.
325
+ * Instances of {@link InterleavedBufferAttribute} are not supported.
326
+ *
327
+ * @param {Array<BufferAttribute>} attributes - The attributes to merge.
328
+ * @return {?BufferAttribute} The merged attribute. Returns `null` if the merge does not succeed.
329
+ */
330
+ function mergeAttributes( attributes ) {
331
+
332
+ let TypedArray;
333
+ let itemSize;
334
+ let normalized;
335
+ let gpuType = - 1;
336
+ let arrayLength = 0;
337
+
338
+ for ( let i = 0; i < attributes.length; ++ i ) {
339
+
340
+ const attribute = attributes[ i ];
341
+
342
+ if ( TypedArray === undefined ) TypedArray = attribute.array.constructor;
343
+ if ( TypedArray !== attribute.array.constructor ) {
344
+
345
+ console.error( 'THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes.' );
346
+ return null;
347
+
348
+ }
349
+
350
+ if ( itemSize === undefined ) itemSize = attribute.itemSize;
351
+ if ( itemSize !== attribute.itemSize ) {
352
+
353
+ console.error( 'THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes.' );
354
+ return null;
355
+
356
+ }
357
+
358
+ if ( normalized === undefined ) normalized = attribute.normalized;
359
+ if ( normalized !== attribute.normalized ) {
360
+
361
+ console.error( 'THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes.' );
362
+ return null;
363
+
364
+ }
365
+
366
+ if ( gpuType === - 1 ) gpuType = attribute.gpuType;
367
+ if ( gpuType !== attribute.gpuType ) {
368
+
369
+ console.error( 'THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.gpuType must be consistent across matching attributes.' );
370
+ return null;
371
+
372
+ }
373
+
374
+ arrayLength += attribute.count * itemSize;
375
+
376
+ }
377
+
378
+ const array = new TypedArray( arrayLength );
379
+ const result = new BufferAttribute( array, itemSize, normalized );
380
+ let offset = 0;
381
+
382
+ for ( let i = 0; i < attributes.length; ++ i ) {
383
+
384
+ const attribute = attributes[ i ];
385
+ if ( attribute.isInterleavedBufferAttribute ) {
386
+
387
+ const tupleOffset = offset / itemSize;
388
+ for ( let j = 0, l = attribute.count; j < l; j ++ ) {
389
+
390
+ for ( let c = 0; c < itemSize; c ++ ) {
391
+
392
+ const value = attribute.getComponent( j, c );
393
+ result.setComponent( j + tupleOffset, c, value );
394
+
395
+ }
396
+
397
+ }
398
+
399
+ } else {
400
+
401
+ array.set( attribute.array, offset );
402
+
403
+ }
404
+
405
+ offset += attribute.count * itemSize;
406
+
407
+ }
408
+
409
+ if ( gpuType !== undefined ) {
410
+
411
+ result.gpuType = gpuType;
412
+
413
+ }
414
+
415
+ return result;
416
+
417
+ }
418
+
419
+ /**
420
+ * Performs a deep clone of the given buffer attribute.
421
+ *
422
+ * @param {BufferAttribute} attribute - The attribute to clone.
423
+ * @return {BufferAttribute} The cloned attribute.
424
+ */
425
+ function deepCloneAttribute( attribute ) {
426
+
427
+ if ( attribute.isInstancedInterleavedBufferAttribute || attribute.isInterleavedBufferAttribute ) {
428
+
429
+ return deinterleaveAttribute( attribute );
430
+
431
+ }
432
+
433
+ if ( attribute.isInstancedBufferAttribute ) {
434
+
435
+ return new InstancedBufferAttribute().copy( attribute );
436
+
437
+ }
438
+
439
+ return new BufferAttribute().copy( attribute );
440
+
441
+ }
442
+
443
+ /**
444
+ * Interleaves a set of attributes and returns a new array of corresponding attributes that share a
445
+ * single {@link InterleavedBuffer} instance. All attributes must have compatible types.
446
+ *
447
+ * @param {Array<BufferAttribute>} attributes - The attributes to interleave.
448
+ * @return {?Array<InterleavedBufferAttribute>} An array of interleaved attributes. If interleave does not succeed, the method returns `null`.
449
+ */
450
+ function interleaveAttributes( attributes ) {
451
+
452
+ // Interleaves the provided attributes into an InterleavedBuffer and returns
453
+ // a set of InterleavedBufferAttributes for each attribute
454
+ let TypedArray;
455
+ let arrayLength = 0;
456
+ let stride = 0;
457
+
458
+ // calculate the length and type of the interleavedBuffer
459
+ for ( let i = 0, l = attributes.length; i < l; ++ i ) {
460
+
461
+ const attribute = attributes[ i ];
462
+
463
+ if ( TypedArray === undefined ) TypedArray = attribute.array.constructor;
464
+ if ( TypedArray !== attribute.array.constructor ) {
465
+
466
+ console.error( 'AttributeBuffers of different types cannot be interleaved' );
467
+ return null;
468
+
469
+ }
470
+
471
+ arrayLength += attribute.array.length;
472
+ stride += attribute.itemSize;
473
+
474
+ }
475
+
476
+ // Create the set of buffer attributes
477
+ const interleavedBuffer = new InterleavedBuffer( new TypedArray( arrayLength ), stride );
478
+ let offset = 0;
479
+ const res = [];
480
+ const getters = [ 'getX', 'getY', 'getZ', 'getW' ];
481
+ const setters = [ 'setX', 'setY', 'setZ', 'setW' ];
482
+
483
+ for ( let j = 0, l = attributes.length; j < l; j ++ ) {
484
+
485
+ const attribute = attributes[ j ];
486
+ const itemSize = attribute.itemSize;
487
+ const count = attribute.count;
488
+ const iba = new InterleavedBufferAttribute( interleavedBuffer, itemSize, offset, attribute.normalized );
489
+ res.push( iba );
490
+
491
+ offset += itemSize;
492
+
493
+ // Move the data for each attribute into the new interleavedBuffer
494
+ // at the appropriate offset
495
+ for ( let c = 0; c < count; c ++ ) {
496
+
497
+ for ( let k = 0; k < itemSize; k ++ ) {
498
+
499
+ iba[ setters[ k ] ]( c, attribute[ getters[ k ] ]( c ) );
500
+
501
+ }
502
+
503
+ }
504
+
505
+ }
506
+
507
+ return res;
508
+
509
+ }
510
+
511
+ /**
512
+ * Returns a new, non-interleaved version of the given attribute.
513
+ *
514
+ * @param {InterleavedBufferAttribute} attribute - The interleaved attribute.
515
+ * @return {BufferAttribute} The non-interleaved attribute.
516
+ */
517
+ function deinterleaveAttribute( attribute ) {
518
+
519
+ const cons = attribute.data.array.constructor;
520
+ const count = attribute.count;
521
+ const itemSize = attribute.itemSize;
522
+ const normalized = attribute.normalized;
523
+
524
+ const array = new cons( count * itemSize );
525
+ let newAttribute;
526
+ if ( attribute.isInstancedInterleavedBufferAttribute ) {
527
+
528
+ newAttribute = new InstancedBufferAttribute( array, itemSize, normalized, attribute.meshPerAttribute );
529
+
530
+ } else {
531
+
532
+ newAttribute = new BufferAttribute( array, itemSize, normalized );
533
+
534
+ }
535
+
536
+ for ( let i = 0; i < count; i ++ ) {
537
+
538
+ newAttribute.setX( i, attribute.getX( i ) );
539
+
540
+ if ( itemSize >= 2 ) {
541
+
542
+ newAttribute.setY( i, attribute.getY( i ) );
543
+
544
+ }
545
+
546
+ if ( itemSize >= 3 ) {
547
+
548
+ newAttribute.setZ( i, attribute.getZ( i ) );
549
+
550
+ }
551
+
552
+ if ( itemSize >= 4 ) {
553
+
554
+ newAttribute.setW( i, attribute.getW( i ) );
555
+
556
+ }
557
+
558
+ }
559
+
560
+ return newAttribute;
561
+
562
+ }
563
+
564
+ /**
565
+ * Deinterleaves all attributes on the given geometry.
566
+ *
567
+ * @param {BufferGeometry} geometry - The geometry to deinterleave.
568
+ */
569
+ function deinterleaveGeometry( geometry ) {
570
+
571
+ const attributes = geometry.attributes;
572
+ const morphTargets = geometry.morphTargets;
573
+ const attrMap = new Map();
574
+
575
+ for ( const key in attributes ) {
576
+
577
+ const attr = attributes[ key ];
578
+ if ( attr.isInterleavedBufferAttribute ) {
579
+
580
+ if ( ! attrMap.has( attr ) ) {
581
+
582
+ attrMap.set( attr, deinterleaveAttribute( attr ) );
583
+
584
+ }
585
+
586
+ attributes[ key ] = attrMap.get( attr );
587
+
588
+ }
589
+
590
+ }
591
+
592
+ for ( const key in morphTargets ) {
593
+
594
+ const attr = morphTargets[ key ];
595
+ if ( attr.isInterleavedBufferAttribute ) {
596
+
597
+ if ( ! attrMap.has( attr ) ) {
598
+
599
+ attrMap.set( attr, deinterleaveAttribute( attr ) );
600
+
601
+ }
602
+
603
+ morphTargets[ key ] = attrMap.get( attr );
604
+
605
+ }
606
+
607
+ }
608
+
609
+ }
610
+
611
+ /**
612
+ * Returns the amount of bytes used by all attributes to represent the geometry.
613
+ *
614
+ * @param {BufferGeometry} geometry - The geometry.
615
+ * @return {number} The estimate bytes used.
616
+ */
617
+ function estimateBytesUsed( geometry ) {
618
+
619
+ // Return the estimated memory used by this geometry in bytes
620
+ // Calculate using itemSize, count, and BYTES_PER_ELEMENT to account
621
+ // for InterleavedBufferAttributes.
622
+ let mem = 0;
623
+ for ( const name in geometry.attributes ) {
624
+
625
+ const attr = geometry.getAttribute( name );
626
+ mem += attr.count * attr.itemSize * attr.array.BYTES_PER_ELEMENT;
627
+
628
+ }
629
+
630
+ const indices = geometry.getIndex();
631
+ mem += indices ? indices.count * indices.itemSize * indices.array.BYTES_PER_ELEMENT : 0;
632
+ return mem;
633
+
634
+ }
635
+
636
+ /**
637
+ * Returns a new geometry with vertices for which all similar vertex attributes (within tolerance) are merged.
638
+ *
639
+ * @param {BufferGeometry} geometry - The geometry to merge vertices for.
640
+ * @param {number} [tolerance=1e-4] - The tolerance value.
641
+ * @return {BufferGeometry} - The new geometry with merged vertices.
642
+ */
643
+ function mergeVertices( geometry, tolerance = 1e-4 ) {
644
+
645
+ tolerance = Math.max( tolerance, Number.EPSILON );
646
+
647
+ // Generate an index buffer if the geometry doesn't have one, or optimize it
648
+ // if it's already available.
649
+ const hashToIndex = {};
650
+ const indices = geometry.getIndex();
651
+ const positions = geometry.getAttribute( 'position' );
652
+ const vertexCount = indices ? indices.count : positions.count;
653
+
654
+ // next value for triangle indices
655
+ let nextIndex = 0;
656
+
657
+ // attributes and new attribute arrays
658
+ const attributeNames = Object.keys( geometry.attributes );
659
+ const tmpAttributes = {};
660
+ const tmpMorphAttributes = {};
661
+ const newIndices = [];
662
+ const getters = [ 'getX', 'getY', 'getZ', 'getW' ];
663
+ const setters = [ 'setX', 'setY', 'setZ', 'setW' ];
664
+
665
+ // Initialize the arrays, allocating space conservatively. Extra
666
+ // space will be trimmed in the last step.
667
+ for ( let i = 0, l = attributeNames.length; i < l; i ++ ) {
668
+
669
+ const name = attributeNames[ i ];
670
+ const attr = geometry.attributes[ name ];
671
+
672
+ tmpAttributes[ name ] = new attr.constructor(
673
+ new attr.array.constructor( attr.count * attr.itemSize ),
674
+ attr.itemSize,
675
+ attr.normalized
676
+ );
677
+
678
+ const morphAttributes = geometry.morphAttributes[ name ];
679
+ if ( morphAttributes ) {
680
+
681
+ if ( ! tmpMorphAttributes[ name ] ) tmpMorphAttributes[ name ] = [];
682
+ morphAttributes.forEach( ( morphAttr, i ) => {
683
+
684
+ const array = new morphAttr.array.constructor( morphAttr.count * morphAttr.itemSize );
685
+ tmpMorphAttributes[ name ][ i ] = new morphAttr.constructor( array, morphAttr.itemSize, morphAttr.normalized );
686
+
687
+ } );
688
+
689
+ }
690
+
691
+ }
692
+
693
+ // convert the error tolerance to an amount of decimal places to truncate to
694
+ const halfTolerance = tolerance * 0.5;
695
+ const exponent = Math.log10( 1 / tolerance );
696
+ const hashMultiplier = Math.pow( 10, exponent );
697
+ const hashAdditive = halfTolerance * hashMultiplier;
698
+ for ( let i = 0; i < vertexCount; i ++ ) {
699
+
700
+ const index = indices ? indices.getX( i ) : i;
701
+
702
+ // Generate a hash for the vertex attributes at the current index 'i'
703
+ let hash = '';
704
+ for ( let j = 0, l = attributeNames.length; j < l; j ++ ) {
705
+
706
+ const name = attributeNames[ j ];
707
+ const attribute = geometry.getAttribute( name );
708
+ const itemSize = attribute.itemSize;
709
+
710
+ for ( let k = 0; k < itemSize; k ++ ) {
711
+
712
+ // double tilde truncates the decimal value
713
+ hash += `${ ~ ~ ( attribute[ getters[ k ] ]( index ) * hashMultiplier + hashAdditive ) },`;
714
+
715
+ }
716
+
717
+ }
718
+
719
+ // Add another reference to the vertex if it's already
720
+ // used by another index
721
+ if ( hash in hashToIndex ) {
722
+
723
+ newIndices.push( hashToIndex[ hash ] );
724
+
725
+ } else {
726
+
727
+ // copy data to the new index in the temporary attributes
728
+ for ( let j = 0, l = attributeNames.length; j < l; j ++ ) {
729
+
730
+ const name = attributeNames[ j ];
731
+ const attribute = geometry.getAttribute( name );
732
+ const morphAttributes = geometry.morphAttributes[ name ];
733
+ const itemSize = attribute.itemSize;
734
+ const newArray = tmpAttributes[ name ];
735
+ const newMorphArrays = tmpMorphAttributes[ name ];
736
+
737
+ for ( let k = 0; k < itemSize; k ++ ) {
738
+
739
+ const getterFunc = getters[ k ];
740
+ const setterFunc = setters[ k ];
741
+ newArray[ setterFunc ]( nextIndex, attribute[ getterFunc ]( index ) );
742
+
743
+ if ( morphAttributes ) {
744
+
745
+ for ( let m = 0, ml = morphAttributes.length; m < ml; m ++ ) {
746
+
747
+ newMorphArrays[ m ][ setterFunc ]( nextIndex, morphAttributes[ m ][ getterFunc ]( index ) );
748
+
749
+ }
750
+
751
+ }
752
+
753
+ }
754
+
755
+ }
756
+
757
+ hashToIndex[ hash ] = nextIndex;
758
+ newIndices.push( nextIndex );
759
+ nextIndex ++;
760
+
761
+ }
762
+
763
+ }
764
+
765
+ // generate result BufferGeometry
766
+ const result = geometry.clone();
767
+ for ( const name in geometry.attributes ) {
768
+
769
+ const tmpAttribute = tmpAttributes[ name ];
770
+
771
+ result.setAttribute( name, new tmpAttribute.constructor(
772
+ tmpAttribute.array.slice( 0, nextIndex * tmpAttribute.itemSize ),
773
+ tmpAttribute.itemSize,
774
+ tmpAttribute.normalized,
775
+ ) );
776
+
777
+ if ( ! ( name in tmpMorphAttributes ) ) continue;
778
+
779
+ for ( let j = 0; j < tmpMorphAttributes[ name ].length; j ++ ) {
780
+
781
+ const tmpMorphAttribute = tmpMorphAttributes[ name ][ j ];
782
+
783
+ result.morphAttributes[ name ][ j ] = new tmpMorphAttribute.constructor(
784
+ tmpMorphAttribute.array.slice( 0, nextIndex * tmpMorphAttribute.itemSize ),
785
+ tmpMorphAttribute.itemSize,
786
+ tmpMorphAttribute.normalized,
787
+ );
788
+
789
+ }
790
+
791
+ }
792
+
793
+ // indices
794
+
795
+ result.setIndex( newIndices );
796
+
797
+ return result;
798
+
799
+ }
800
+
801
+ /**
802
+ * Returns a new indexed geometry based on `TrianglesDrawMode` draw mode.
803
+ * This mode corresponds to the `gl.TRIANGLES` primitive in WebGL.
804
+ *
805
+ * @param {BufferGeometry} geometry - The geometry to convert.
806
+ * @param {number} drawMode - The current draw mode.
807
+ * @return {BufferGeometry} The new geometry using `TrianglesDrawMode`.
808
+ */
809
+ function toTrianglesDrawMode( geometry, drawMode ) {
810
+
811
+ if ( drawMode === TrianglesDrawMode ) {
812
+
813
+ console.warn( 'THREE.BufferGeometryUtils.toTrianglesDrawMode(): Geometry already defined as triangles.' );
814
+ return geometry;
815
+
816
+ }
817
+
818
+ if ( drawMode === TriangleFanDrawMode || drawMode === TriangleStripDrawMode ) {
819
+
820
+ let index = geometry.getIndex();
821
+
822
+ // generate index if not present
823
+
824
+ if ( index === null ) {
825
+
826
+ const indices = [];
827
+
828
+ const position = geometry.getAttribute( 'position' );
829
+
830
+ if ( position !== undefined ) {
831
+
832
+ for ( let i = 0; i < position.count; i ++ ) {
833
+
834
+ indices.push( i );
835
+
836
+ }
837
+
838
+ geometry.setIndex( indices );
839
+ index = geometry.getIndex();
840
+
841
+ } else {
842
+
843
+ console.error( 'THREE.BufferGeometryUtils.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
844
+ return geometry;
845
+
846
+ }
847
+
848
+ }
849
+
850
+ //
851
+
852
+ const numberOfTriangles = index.count - 2;
853
+ const newIndices = [];
854
+
855
+ if ( drawMode === TriangleFanDrawMode ) {
856
+
857
+ // gl.TRIANGLE_FAN
858
+
859
+ for ( let i = 1; i <= numberOfTriangles; i ++ ) {
860
+
861
+ newIndices.push( index.getX( 0 ) );
862
+ newIndices.push( index.getX( i ) );
863
+ newIndices.push( index.getX( i + 1 ) );
864
+
865
+ }
866
+
867
+ } else {
868
+
869
+ // gl.TRIANGLE_STRIP
870
+
871
+ for ( let i = 0; i < numberOfTriangles; i ++ ) {
872
+
873
+ if ( i % 2 === 0 ) {
874
+
875
+ newIndices.push( index.getX( i ) );
876
+ newIndices.push( index.getX( i + 1 ) );
877
+ newIndices.push( index.getX( i + 2 ) );
878
+
879
+ } else {
880
+
881
+ newIndices.push( index.getX( i + 2 ) );
882
+ newIndices.push( index.getX( i + 1 ) );
883
+ newIndices.push( index.getX( i ) );
884
+
885
+ }
886
+
887
+ }
888
+
889
+ }
890
+
891
+ if ( ( newIndices.length / 3 ) !== numberOfTriangles ) {
892
+
893
+ console.error( 'THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
894
+
895
+ }
896
+
897
+ // build final geometry
898
+
899
+ const newGeometry = geometry.clone();
900
+ newGeometry.setIndex( newIndices );
901
+ newGeometry.clearGroups();
902
+
903
+ return newGeometry;
904
+
905
+ } else {
906
+
907
+ console.error( 'THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unknown draw mode:', drawMode );
908
+ return geometry;
909
+
910
+ }
911
+
912
+ }
913
+
914
+ /**
915
+ * Calculates the morphed attributes of a morphed/skinned BufferGeometry.
916
+ *
917
+ * Helpful for Raytracing or Decals (i.e. a `DecalGeometry` applied to a morphed Object with a `BufferGeometry`
918
+ * will use the original `BufferGeometry`, not the morphed/skinned one, generating an incorrect result.
919
+ * Using this function to create a shadow `Object3`D the `DecalGeometry` can be correctly generated).
920
+ *
921
+ * @param {Mesh|Line|Points} object - The 3D object to compute morph attributes for.
922
+ * @return {Object} An object with original position/normal attributes and morphed ones.
923
+ */
924
+ function computeMorphedAttributes( object ) {
925
+
926
+ const _vA = new Vector3();
927
+ const _vB = new Vector3();
928
+ const _vC = new Vector3();
929
+
930
+ const _tempA = new Vector3();
931
+ const _tempB = new Vector3();
932
+ const _tempC = new Vector3();
933
+
934
+ const _morphA = new Vector3();
935
+ const _morphB = new Vector3();
936
+ const _morphC = new Vector3();
937
+
938
+ function _calculateMorphedAttributeData(
939
+ object,
940
+ attribute,
941
+ morphAttribute,
942
+ morphTargetsRelative,
943
+ a,
944
+ b,
945
+ c,
946
+ modifiedAttributeArray
947
+ ) {
948
+
949
+ _vA.fromBufferAttribute( attribute, a );
950
+ _vB.fromBufferAttribute( attribute, b );
951
+ _vC.fromBufferAttribute( attribute, c );
952
+
953
+ const morphInfluences = object.morphTargetInfluences;
954
+
955
+ if ( morphAttribute && morphInfluences ) {
956
+
957
+ _morphA.set( 0, 0, 0 );
958
+ _morphB.set( 0, 0, 0 );
959
+ _morphC.set( 0, 0, 0 );
960
+
961
+ for ( let i = 0, il = morphAttribute.length; i < il; i ++ ) {
962
+
963
+ const influence = morphInfluences[ i ];
964
+ const morph = morphAttribute[ i ];
965
+
966
+ if ( influence === 0 ) continue;
967
+
968
+ _tempA.fromBufferAttribute( morph, a );
969
+ _tempB.fromBufferAttribute( morph, b );
970
+ _tempC.fromBufferAttribute( morph, c );
971
+
972
+ if ( morphTargetsRelative ) {
973
+
974
+ _morphA.addScaledVector( _tempA, influence );
975
+ _morphB.addScaledVector( _tempB, influence );
976
+ _morphC.addScaledVector( _tempC, influence );
977
+
978
+ } else {
979
+
980
+ _morphA.addScaledVector( _tempA.sub( _vA ), influence );
981
+ _morphB.addScaledVector( _tempB.sub( _vB ), influence );
982
+ _morphC.addScaledVector( _tempC.sub( _vC ), influence );
983
+
984
+ }
985
+
986
+ }
987
+
988
+ _vA.add( _morphA );
989
+ _vB.add( _morphB );
990
+ _vC.add( _morphC );
991
+
992
+ }
993
+
994
+ if ( object.isSkinnedMesh ) {
995
+
996
+ object.applyBoneTransform( a, _vA );
997
+ object.applyBoneTransform( b, _vB );
998
+ object.applyBoneTransform( c, _vC );
999
+
1000
+ }
1001
+
1002
+ modifiedAttributeArray[ a * 3 + 0 ] = _vA.x;
1003
+ modifiedAttributeArray[ a * 3 + 1 ] = _vA.y;
1004
+ modifiedAttributeArray[ a * 3 + 2 ] = _vA.z;
1005
+ modifiedAttributeArray[ b * 3 + 0 ] = _vB.x;
1006
+ modifiedAttributeArray[ b * 3 + 1 ] = _vB.y;
1007
+ modifiedAttributeArray[ b * 3 + 2 ] = _vB.z;
1008
+ modifiedAttributeArray[ c * 3 + 0 ] = _vC.x;
1009
+ modifiedAttributeArray[ c * 3 + 1 ] = _vC.y;
1010
+ modifiedAttributeArray[ c * 3 + 2 ] = _vC.z;
1011
+
1012
+ }
1013
+
1014
+ const geometry = object.geometry;
1015
+ const material = object.material;
1016
+
1017
+ let a, b, c;
1018
+ const index = geometry.index;
1019
+ const positionAttribute = geometry.attributes.position;
1020
+ const morphPosition = geometry.morphAttributes.position;
1021
+ const morphTargetsRelative = geometry.morphTargetsRelative;
1022
+ const normalAttribute = geometry.attributes.normal;
1023
+ const morphNormal = geometry.morphAttributes.normal;
1024
+
1025
+ const groups = geometry.groups;
1026
+ const drawRange = geometry.drawRange;
1027
+ let i, j, il, jl;
1028
+ let group;
1029
+ let start, end;
1030
+
1031
+ const modifiedPosition = new Float32Array( positionAttribute.count * positionAttribute.itemSize );
1032
+ const modifiedNormal = new Float32Array( normalAttribute.count * normalAttribute.itemSize );
1033
+
1034
+ if ( index !== null ) {
1035
+
1036
+ // indexed buffer geometry
1037
+
1038
+ if ( Array.isArray( material ) ) {
1039
+
1040
+ for ( i = 0, il = groups.length; i < il; i ++ ) {
1041
+
1042
+ group = groups[ i ];
1043
+
1044
+ start = Math.max( group.start, drawRange.start );
1045
+ end = Math.min( ( group.start + group.count ), ( drawRange.start + drawRange.count ) );
1046
+
1047
+ for ( j = start, jl = end; j < jl; j += 3 ) {
1048
+
1049
+ a = index.getX( j );
1050
+ b = index.getX( j + 1 );
1051
+ c = index.getX( j + 2 );
1052
+
1053
+ _calculateMorphedAttributeData(
1054
+ object,
1055
+ positionAttribute,
1056
+ morphPosition,
1057
+ morphTargetsRelative,
1058
+ a, b, c,
1059
+ modifiedPosition
1060
+ );
1061
+
1062
+ _calculateMorphedAttributeData(
1063
+ object,
1064
+ normalAttribute,
1065
+ morphNormal,
1066
+ morphTargetsRelative,
1067
+ a, b, c,
1068
+ modifiedNormal
1069
+ );
1070
+
1071
+ }
1072
+
1073
+ }
1074
+
1075
+ } else {
1076
+
1077
+ start = Math.max( 0, drawRange.start );
1078
+ end = Math.min( index.count, ( drawRange.start + drawRange.count ) );
1079
+
1080
+ for ( i = start, il = end; i < il; i += 3 ) {
1081
+
1082
+ a = index.getX( i );
1083
+ b = index.getX( i + 1 );
1084
+ c = index.getX( i + 2 );
1085
+
1086
+ _calculateMorphedAttributeData(
1087
+ object,
1088
+ positionAttribute,
1089
+ morphPosition,
1090
+ morphTargetsRelative,
1091
+ a, b, c,
1092
+ modifiedPosition
1093
+ );
1094
+
1095
+ _calculateMorphedAttributeData(
1096
+ object,
1097
+ normalAttribute,
1098
+ morphNormal,
1099
+ morphTargetsRelative,
1100
+ a, b, c,
1101
+ modifiedNormal
1102
+ );
1103
+
1104
+ }
1105
+
1106
+ }
1107
+
1108
+ } else {
1109
+
1110
+ // non-indexed buffer geometry
1111
+
1112
+ if ( Array.isArray( material ) ) {
1113
+
1114
+ for ( i = 0, il = groups.length; i < il; i ++ ) {
1115
+
1116
+ group = groups[ i ];
1117
+
1118
+ start = Math.max( group.start, drawRange.start );
1119
+ end = Math.min( ( group.start + group.count ), ( drawRange.start + drawRange.count ) );
1120
+
1121
+ for ( j = start, jl = end; j < jl; j += 3 ) {
1122
+
1123
+ a = j;
1124
+ b = j + 1;
1125
+ c = j + 2;
1126
+
1127
+ _calculateMorphedAttributeData(
1128
+ object,
1129
+ positionAttribute,
1130
+ morphPosition,
1131
+ morphTargetsRelative,
1132
+ a, b, c,
1133
+ modifiedPosition
1134
+ );
1135
+
1136
+ _calculateMorphedAttributeData(
1137
+ object,
1138
+ normalAttribute,
1139
+ morphNormal,
1140
+ morphTargetsRelative,
1141
+ a, b, c,
1142
+ modifiedNormal
1143
+ );
1144
+
1145
+ }
1146
+
1147
+ }
1148
+
1149
+ } else {
1150
+
1151
+ start = Math.max( 0, drawRange.start );
1152
+ end = Math.min( positionAttribute.count, ( drawRange.start + drawRange.count ) );
1153
+
1154
+ for ( i = start, il = end; i < il; i += 3 ) {
1155
+
1156
+ a = i;
1157
+ b = i + 1;
1158
+ c = i + 2;
1159
+
1160
+ _calculateMorphedAttributeData(
1161
+ object,
1162
+ positionAttribute,
1163
+ morphPosition,
1164
+ morphTargetsRelative,
1165
+ a, b, c,
1166
+ modifiedPosition
1167
+ );
1168
+
1169
+ _calculateMorphedAttributeData(
1170
+ object,
1171
+ normalAttribute,
1172
+ morphNormal,
1173
+ morphTargetsRelative,
1174
+ a, b, c,
1175
+ modifiedNormal
1176
+ );
1177
+
1178
+ }
1179
+
1180
+ }
1181
+
1182
+ }
1183
+
1184
+ const morphedPositionAttribute = new Float32BufferAttribute( modifiedPosition, 3 );
1185
+ const morphedNormalAttribute = new Float32BufferAttribute( modifiedNormal, 3 );
1186
+
1187
+ return {
1188
+
1189
+ positionAttribute: positionAttribute,
1190
+ normalAttribute: normalAttribute,
1191
+ morphedPositionAttribute: morphedPositionAttribute,
1192
+ morphedNormalAttribute: morphedNormalAttribute
1193
+
1194
+ };
1195
+
1196
+ }
1197
+
1198
+ /**
1199
+ * Merges the {@link BufferGeometry#groups} for the given geometry.
1200
+ *
1201
+ * @param {BufferGeometry} geometry - The geometry to modify.
1202
+ * @return {BufferGeometry} - The updated geometry
1203
+ */
1204
+ function mergeGroups( geometry ) {
1205
+
1206
+ if ( geometry.groups.length === 0 ) {
1207
+
1208
+ console.warn( 'THREE.BufferGeometryUtils.mergeGroups(): No groups are defined. Nothing to merge.' );
1209
+ return geometry;
1210
+
1211
+ }
1212
+
1213
+ let groups = geometry.groups;
1214
+
1215
+ // sort groups by material index
1216
+
1217
+ groups = groups.sort( ( a, b ) => {
1218
+
1219
+ if ( a.materialIndex !== b.materialIndex ) return a.materialIndex - b.materialIndex;
1220
+
1221
+ return a.start - b.start;
1222
+
1223
+ } );
1224
+
1225
+ // create index for non-indexed geometries
1226
+
1227
+ if ( geometry.getIndex() === null ) {
1228
+
1229
+ const positionAttribute = geometry.getAttribute( 'position' );
1230
+ const indices = [];
1231
+
1232
+ for ( let i = 0; i < positionAttribute.count; i += 3 ) {
1233
+
1234
+ indices.push( i, i + 1, i + 2 );
1235
+
1236
+ }
1237
+
1238
+ geometry.setIndex( indices );
1239
+
1240
+ }
1241
+
1242
+ // sort index
1243
+
1244
+ const index = geometry.getIndex();
1245
+
1246
+ const newIndices = [];
1247
+
1248
+ for ( let i = 0; i < groups.length; i ++ ) {
1249
+
1250
+ const group = groups[ i ];
1251
+
1252
+ const groupStart = group.start;
1253
+ const groupLength = groupStart + group.count;
1254
+
1255
+ for ( let j = groupStart; j < groupLength; j ++ ) {
1256
+
1257
+ newIndices.push( index.getX( j ) );
1258
+
1259
+ }
1260
+
1261
+ }
1262
+
1263
+ geometry.dispose(); // Required to force buffer recreation
1264
+ geometry.setIndex( newIndices );
1265
+
1266
+ // update groups indices
1267
+
1268
+ let start = 0;
1269
+
1270
+ for ( let i = 0; i < groups.length; i ++ ) {
1271
+
1272
+ const group = groups[ i ];
1273
+
1274
+ group.start = start;
1275
+ start += group.count;
1276
+
1277
+ }
1278
+
1279
+ // merge groups
1280
+
1281
+ let currentGroup = groups[ 0 ];
1282
+
1283
+ geometry.groups = [ currentGroup ];
1284
+
1285
+ for ( let i = 1; i < groups.length; i ++ ) {
1286
+
1287
+ const group = groups[ i ];
1288
+
1289
+ if ( currentGroup.materialIndex === group.materialIndex ) {
1290
+
1291
+ currentGroup.count += group.count;
1292
+
1293
+ } else {
1294
+
1295
+ currentGroup = group;
1296
+ geometry.groups.push( currentGroup );
1297
+
1298
+ }
1299
+
1300
+ }
1301
+
1302
+ return geometry;
1303
+
1304
+ }
1305
+
1306
+ /**
1307
+ * Modifies the supplied geometry if it is non-indexed, otherwise creates a new,
1308
+ * non-indexed geometry. Returns the geometry with smooth normals everywhere except
1309
+ * faces that meet at an angle greater than the crease angle.
1310
+ *
1311
+ * @param {BufferGeometry} geometry - The geometry to modify.
1312
+ * @param {number} [creaseAngle=Math.PI/3] - The crease angle in radians.
1313
+ * @return {BufferGeometry} - The updated geometry
1314
+ */
1315
+ function toCreasedNormals( geometry, creaseAngle = Math.PI / 3 /* 60 degrees */ ) {
1316
+
1317
+ const creaseDot = Math.cos( creaseAngle );
1318
+ const hashMultiplier = ( 1 + 1e-10 ) * 1e2;
1319
+
1320
+ // reusable vectors
1321
+ const verts = [ new Vector3(), new Vector3(), new Vector3() ];
1322
+ const tempVec1 = new Vector3();
1323
+ const tempVec2 = new Vector3();
1324
+ const tempNorm = new Vector3();
1325
+ const tempNorm2 = new Vector3();
1326
+
1327
+ // hashes a vector
1328
+ function hashVertex( v ) {
1329
+
1330
+ const x = ~ ~ ( v.x * hashMultiplier );
1331
+ const y = ~ ~ ( v.y * hashMultiplier );
1332
+ const z = ~ ~ ( v.z * hashMultiplier );
1333
+ return `${x},${y},${z}`;
1334
+
1335
+ }
1336
+
1337
+ // BufferGeometry.toNonIndexed() warns if the geometry is non-indexed
1338
+ // and returns the original geometry
1339
+ const resultGeometry = geometry.index ? geometry.toNonIndexed() : geometry;
1340
+ const posAttr = resultGeometry.attributes.position;
1341
+ const vertexMap = {};
1342
+
1343
+ // find all the normals shared by commonly located vertices
1344
+ for ( let i = 0, l = posAttr.count / 3; i < l; i ++ ) {
1345
+
1346
+ const i3 = 3 * i;
1347
+ const a = verts[ 0 ].fromBufferAttribute( posAttr, i3 + 0 );
1348
+ const b = verts[ 1 ].fromBufferAttribute( posAttr, i3 + 1 );
1349
+ const c = verts[ 2 ].fromBufferAttribute( posAttr, i3 + 2 );
1350
+
1351
+ tempVec1.subVectors( c, b );
1352
+ tempVec2.subVectors( a, b );
1353
+
1354
+ // add the normal to the map for all vertices
1355
+ const normal = new Vector3().crossVectors( tempVec1, tempVec2 ).normalize();
1356
+ for ( let n = 0; n < 3; n ++ ) {
1357
+
1358
+ const vert = verts[ n ];
1359
+ const hash = hashVertex( vert );
1360
+ if ( ! ( hash in vertexMap ) ) {
1361
+
1362
+ vertexMap[ hash ] = [];
1363
+
1364
+ }
1365
+
1366
+ vertexMap[ hash ].push( normal );
1367
+
1368
+ }
1369
+
1370
+ }
1371
+
1372
+ // average normals from all vertices that share a common location if they are within the
1373
+ // provided crease threshold
1374
+ const normalArray = new Float32Array( posAttr.count * 3 );
1375
+ const normAttr = new BufferAttribute( normalArray, 3, false );
1376
+ for ( let i = 0, l = posAttr.count / 3; i < l; i ++ ) {
1377
+
1378
+ // get the face normal for this vertex
1379
+ const i3 = 3 * i;
1380
+ const a = verts[ 0 ].fromBufferAttribute( posAttr, i3 + 0 );
1381
+ const b = verts[ 1 ].fromBufferAttribute( posAttr, i3 + 1 );
1382
+ const c = verts[ 2 ].fromBufferAttribute( posAttr, i3 + 2 );
1383
+
1384
+ tempVec1.subVectors( c, b );
1385
+ tempVec2.subVectors( a, b );
1386
+
1387
+ tempNorm.crossVectors( tempVec1, tempVec2 ).normalize();
1388
+
1389
+ // average all normals that meet the threshold and set the normal value
1390
+ for ( let n = 0; n < 3; n ++ ) {
1391
+
1392
+ const vert = verts[ n ];
1393
+ const hash = hashVertex( vert );
1394
+ const otherNormals = vertexMap[ hash ];
1395
+ tempNorm2.set( 0, 0, 0 );
1396
+
1397
+ for ( let k = 0, lk = otherNormals.length; k < lk; k ++ ) {
1398
+
1399
+ const otherNorm = otherNormals[ k ];
1400
+ if ( tempNorm.dot( otherNorm ) > creaseDot ) {
1401
+
1402
+ tempNorm2.add( otherNorm );
1403
+
1404
+ }
1405
+
1406
+ }
1407
+
1408
+ tempNorm2.normalize();
1409
+ normAttr.setXYZ( i3 + n, tempNorm2.x, tempNorm2.y, tempNorm2.z );
1410
+
1411
+ }
1412
+
1413
+ }
1414
+
1415
+ resultGeometry.setAttribute( 'normal', normAttr );
1416
+ return resultGeometry;
1417
+
1418
+ }
1419
+
1420
+ export {
1421
+ computeMikkTSpaceTangents,
1422
+ mergeGeometries,
1423
+ mergeAttributes,
1424
+ deepCloneAttribute,
1425
+ deinterleaveAttribute,
1426
+ deinterleaveGeometry,
1427
+ interleaveAttributes,
1428
+ estimateBytesUsed,
1429
+ mergeVertices,
1430
+ toTrianglesDrawMode,
1431
+ computeMorphedAttributes,
1432
+ mergeGroups,
1433
+ toCreasedNormals
1434
+ };