@gnsx/three 0.184.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +85 -0
- package/build/three.cjs +79695 -0
- package/build/three.core.js +59732 -0
- package/build/three.core.min.js +6 -0
- package/build/three.module.js +19552 -0
- package/build/three.module.min.js +6 -0
- package/build/three.tsl.js +654 -0
- package/build/three.tsl.min.js +6 -0
- package/build/three.webgpu.js +83969 -0
- package/build/three.webgpu.min.js +6 -0
- package/build/three.webgpu.nodes.js +83702 -0
- package/build/three.webgpu.nodes.min.js +6 -0
- package/examples/fonts/LICENSE +13 -0
- package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
- package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
- package/examples/fonts/README.md +11 -0
- package/examples/fonts/droid/NOTICE +190 -0
- package/examples/fonts/droid/README.txt +18 -0
- package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
- package/examples/fonts/gentilis_bold.typeface.json +1 -0
- package/examples/fonts/gentilis_regular.typeface.json +1 -0
- package/examples/fonts/helvetiker_bold.typeface.json +1 -0
- package/examples/fonts/helvetiker_regular.typeface.json +1 -0
- package/examples/fonts/optimer_bold.typeface.json +1 -0
- package/examples/fonts/optimer_regular.typeface.json +1 -0
- package/examples/fonts/ttf/README.md +9 -0
- package/examples/fonts/ttf/kenpixel.ttf +0 -0
- package/examples/jsm/Addons.js +293 -0
- package/examples/jsm/animation/AnimationClipCreator.js +168 -0
- package/examples/jsm/animation/CCDIKSolver.js +595 -0
- package/examples/jsm/capabilities/WebGL.js +113 -0
- package/examples/jsm/capabilities/WebGPU.js +59 -0
- package/examples/jsm/controls/ArcballControls.js +3539 -0
- package/examples/jsm/controls/DragControls.js +452 -0
- package/examples/jsm/controls/FirstPersonControls.js +451 -0
- package/examples/jsm/controls/FlyControls.js +384 -0
- package/examples/jsm/controls/MapControls.js +116 -0
- package/examples/jsm/controls/OrbitControls.js +1963 -0
- package/examples/jsm/controls/PointerLockControls.js +264 -0
- package/examples/jsm/controls/TrackballControls.js +1001 -0
- package/examples/jsm/controls/TransformControls.js +1950 -0
- package/examples/jsm/csm/CSM.js +598 -0
- package/examples/jsm/csm/CSMFrustum.js +209 -0
- package/examples/jsm/csm/CSMHelper.js +243 -0
- package/examples/jsm/csm/CSMShader.js +307 -0
- package/examples/jsm/csm/CSMShadowNode.js +603 -0
- package/examples/jsm/curves/CurveExtras.js +694 -0
- package/examples/jsm/curves/NURBSCurve.js +155 -0
- package/examples/jsm/curves/NURBSSurface.js +98 -0
- package/examples/jsm/curves/NURBSUtils.js +532 -0
- package/examples/jsm/curves/NURBSVolume.js +82 -0
- package/examples/jsm/effects/AnaglyphEffect.js +274 -0
- package/examples/jsm/effects/AsciiEffect.js +310 -0
- package/examples/jsm/effects/OutlineEffect.js +489 -0
- package/examples/jsm/effects/ParallaxBarrierEffect.js +155 -0
- package/examples/jsm/effects/StereoEffect.js +91 -0
- package/examples/jsm/environments/ColorEnvironment.js +59 -0
- package/examples/jsm/environments/DebugEnvironment.js +102 -0
- package/examples/jsm/environments/RoomEnvironment.js +185 -0
- package/examples/jsm/exporters/DRACOExporter.js +311 -0
- package/examples/jsm/exporters/EXRExporter.js +618 -0
- package/examples/jsm/exporters/GLTFExporter.js +3738 -0
- package/examples/jsm/exporters/KTX2Exporter.js +347 -0
- package/examples/jsm/exporters/OBJExporter.js +308 -0
- package/examples/jsm/exporters/PLYExporter.js +562 -0
- package/examples/jsm/exporters/STLExporter.js +221 -0
- package/examples/jsm/exporters/USDZExporter.js +1254 -0
- package/examples/jsm/geometries/BoxLineGeometry.js +92 -0
- package/examples/jsm/geometries/ConvexGeometry.js +72 -0
- package/examples/jsm/geometries/DecalGeometry.js +420 -0
- package/examples/jsm/geometries/ParametricFunctions.js +100 -0
- package/examples/jsm/geometries/ParametricGeometry.js +172 -0
- package/examples/jsm/geometries/RoundedBoxGeometry.js +216 -0
- package/examples/jsm/geometries/TeapotGeometry.js +689 -0
- package/examples/jsm/geometries/TextGeometry.js +102 -0
- package/examples/jsm/gpgpu/BitonicSort.js +715 -0
- package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
- package/examples/jsm/helpers/LightProbeGridHelper.js +221 -0
- package/examples/jsm/helpers/LightProbeHelper.js +165 -0
- package/examples/jsm/helpers/LightProbeHelperGPU.js +102 -0
- package/examples/jsm/helpers/OctreeHelper.js +109 -0
- package/examples/jsm/helpers/PositionalAudioHelper.js +169 -0
- package/examples/jsm/helpers/RapierHelper.js +59 -0
- package/examples/jsm/helpers/RectAreaLightHelper.js +118 -0
- package/examples/jsm/helpers/TextureHelper.js +265 -0
- package/examples/jsm/helpers/TextureHelperGPU.js +214 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +155 -0
- package/examples/jsm/helpers/VertexTangentsHelper.js +133 -0
- package/examples/jsm/helpers/ViewHelper.js +519 -0
- package/examples/jsm/inspector/Extension.js +13 -0
- package/examples/jsm/inspector/Inspector.js +542 -0
- package/examples/jsm/inspector/RendererInspector.js +425 -0
- package/examples/jsm/inspector/extensions/extensions.json +6 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +916 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +281 -0
- package/examples/jsm/inspector/tabs/Console.js +238 -0
- package/examples/jsm/inspector/tabs/Memory.js +128 -0
- package/examples/jsm/inspector/tabs/Parameters.js +380 -0
- package/examples/jsm/inspector/tabs/Performance.js +268 -0
- package/examples/jsm/inspector/tabs/Settings.js +264 -0
- package/examples/jsm/inspector/tabs/Timeline.js +1611 -0
- package/examples/jsm/inspector/tabs/Viewer.js +268 -0
- package/examples/jsm/inspector/ui/Graph.js +95 -0
- package/examples/jsm/inspector/ui/Item.js +170 -0
- package/examples/jsm/inspector/ui/List.js +75 -0
- package/examples/jsm/inspector/ui/Profiler.js +2072 -0
- package/examples/jsm/inspector/ui/Style.js +1667 -0
- package/examples/jsm/inspector/ui/Tab.js +265 -0
- package/examples/jsm/inspector/ui/Values.js +476 -0
- package/examples/jsm/inspector/ui/utils.js +69 -0
- package/examples/jsm/interaction/InteractionManager.js +226 -0
- package/examples/jsm/interactive/HTMLMesh.js +601 -0
- package/examples/jsm/interactive/InteractiveGroup.js +224 -0
- package/examples/jsm/interactive/SelectionBox.js +324 -0
- package/examples/jsm/interactive/SelectionHelper.js +150 -0
- package/examples/jsm/libs/ammo.wasm.js +822 -0
- package/examples/jsm/libs/ammo.wasm.wasm +0 -0
- package/examples/jsm/libs/basis/README.md +46 -0
- package/examples/jsm/libs/basis/basis_transcoder.js +19 -0
- package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/jsm/libs/chevrotain.module.min.js +141 -0
- package/examples/jsm/libs/demuxer_mp4.js +109 -0
- package/examples/jsm/libs/draco/README.md +32 -0
- package/examples/jsm/libs/draco/draco_decoder.js +34 -0
- package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/draco_encoder.js +33 -0
- package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
- package/examples/jsm/libs/ecsy.module.js +1792 -0
- package/examples/jsm/libs/fflate.module.js +2672 -0
- package/examples/jsm/libs/ktx-parse.module.js +1 -0
- package/examples/jsm/libs/lil-gui.module.min.js +8 -0
- package/examples/jsm/libs/lottie_canvas.module.js +14849 -0
- package/examples/jsm/libs/meshopt_decoder.module.js +196 -0
- package/examples/jsm/libs/mikktspace.module.js +128 -0
- package/examples/jsm/libs/motion-controllers.module.js +397 -0
- package/examples/jsm/libs/opentype.module.js +14506 -0
- package/examples/jsm/libs/potpack.module.js +125 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/libs/stats.module.js +167 -0
- package/examples/jsm/libs/surfaceNet.js +201 -0
- package/examples/jsm/libs/tween.module.js +876 -0
- package/examples/jsm/libs/utif.module.js +1665 -0
- package/examples/jsm/libs/zstddec.module.js +1 -0
- package/examples/jsm/lighting/DynamicLighting.js +82 -0
- package/examples/jsm/lighting/LightProbeGrid.js +651 -0
- package/examples/jsm/lighting/TiledLighting.js +42 -0
- package/examples/jsm/lights/LightProbeGenerator.js +337 -0
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +127 -0
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +40 -0
- package/examples/jsm/lines/Line2.js +56 -0
- package/examples/jsm/lines/LineGeometry.js +157 -0
- package/examples/jsm/lines/LineMaterial.js +703 -0
- package/examples/jsm/lines/LineSegments2.js +426 -0
- package/examples/jsm/lines/LineSegmentsGeometry.js +298 -0
- package/examples/jsm/lines/Wireframe.js +108 -0
- package/examples/jsm/lines/WireframeGeometry2.js +49 -0
- package/examples/jsm/lines/webgpu/Line2.js +46 -0
- package/examples/jsm/lines/webgpu/LineSegments2.js +411 -0
- package/examples/jsm/lines/webgpu/Wireframe.js +86 -0
- package/examples/jsm/loaders/3DMLoader.js +1836 -0
- package/examples/jsm/loaders/3MFLoader.js +1621 -0
- package/examples/jsm/loaders/AMFLoader.js +541 -0
- package/examples/jsm/loaders/BVHLoader.js +484 -0
- package/examples/jsm/loaders/ColladaLoader.js +153 -0
- package/examples/jsm/loaders/DDSLoader.js +385 -0
- package/examples/jsm/loaders/DRACOLoader.js +739 -0
- package/examples/jsm/loaders/EXRLoader.js +3423 -0
- package/examples/jsm/loaders/FBXLoader.js +4580 -0
- package/examples/jsm/loaders/FontLoader.js +260 -0
- package/examples/jsm/loaders/GCodeLoader.js +318 -0
- package/examples/jsm/loaders/GLTFLoader.js +4860 -0
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +164 -0
- package/examples/jsm/loaders/HDRLoader.js +485 -0
- package/examples/jsm/loaders/IESLoader.js +379 -0
- package/examples/jsm/loaders/KMZLoader.js +163 -0
- package/examples/jsm/loaders/KTX2Loader.js +1257 -0
- package/examples/jsm/loaders/KTXLoader.js +197 -0
- package/examples/jsm/loaders/LDrawLoader.js +2510 -0
- package/examples/jsm/loaders/LUT3dlLoader.js +205 -0
- package/examples/jsm/loaders/LUTCubeLoader.js +190 -0
- package/examples/jsm/loaders/LUTImageLoader.js +190 -0
- package/examples/jsm/loaders/LWOLoader.js +1047 -0
- package/examples/jsm/loaders/LottieLoader.js +130 -0
- package/examples/jsm/loaders/MD2Loader.js +435 -0
- package/examples/jsm/loaders/MDDLoader.js +147 -0
- package/examples/jsm/loaders/MTLLoader.js +593 -0
- package/examples/jsm/loaders/MaterialXLoader.js +1104 -0
- package/examples/jsm/loaders/NRRDLoader.js +718 -0
- package/examples/jsm/loaders/OBJLoader.js +955 -0
- package/examples/jsm/loaders/PCDLoader.js +620 -0
- package/examples/jsm/loaders/PDBLoader.js +272 -0
- package/examples/jsm/loaders/PLYLoader.js +805 -0
- package/examples/jsm/loaders/PVRLoader.js +270 -0
- package/examples/jsm/loaders/RGBELoader.js +18 -0
- package/examples/jsm/loaders/STLLoader.js +421 -0
- package/examples/jsm/loaders/SVGLoader.js +3267 -0
- package/examples/jsm/loaders/TDSLoader.js +1142 -0
- package/examples/jsm/loaders/TGALoader.js +538 -0
- package/examples/jsm/loaders/TIFFLoader.js +59 -0
- package/examples/jsm/loaders/TTFLoader.js +261 -0
- package/examples/jsm/loaders/USDLoader.js +279 -0
- package/examples/jsm/loaders/USDZLoader.js +16 -0
- package/examples/jsm/loaders/UltraHDRLoader.js +755 -0
- package/examples/jsm/loaders/VOXLoader.js +919 -0
- package/examples/jsm/loaders/VRMLLoader.js +3646 -0
- package/examples/jsm/loaders/VTKLoader.js +1293 -0
- package/examples/jsm/loaders/XYZLoader.js +143 -0
- package/examples/jsm/loaders/collada/ColladaComposer.js +3044 -0
- package/examples/jsm/loaders/collada/ColladaParser.js +1977 -0
- package/examples/jsm/loaders/lwo/IFFParser.js +1217 -0
- package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
- package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
- package/examples/jsm/loaders/usd/USDAParser.js +828 -0
- package/examples/jsm/loaders/usd/USDCParser.js +1878 -0
- package/examples/jsm/loaders/usd/USDComposer.js +4594 -0
- package/examples/jsm/materials/LDrawConditionalLineMaterial.js +183 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +154 -0
- package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
- package/examples/jsm/math/Capsule.js +159 -0
- package/examples/jsm/math/ColorConverter.js +58 -0
- package/examples/jsm/math/ColorSpaces.js +147 -0
- package/examples/jsm/math/ConvexHull.js +1695 -0
- package/examples/jsm/math/ImprovedNoise.js +88 -0
- package/examples/jsm/math/Lut.js +317 -0
- package/examples/jsm/math/MeshSurfaceSampler.js +315 -0
- package/examples/jsm/math/OBB.js +535 -0
- package/examples/jsm/math/Octree.js +822 -0
- package/examples/jsm/math/SimplexNoise.js +470 -0
- package/examples/jsm/misc/ConvexObjectBreaker.js +539 -0
- package/examples/jsm/misc/GPUComputationRenderer.js +508 -0
- package/examples/jsm/misc/Gyroscope.js +78 -0
- package/examples/jsm/misc/MD2Character.js +391 -0
- package/examples/jsm/misc/MD2CharacterComplex.js +740 -0
- package/examples/jsm/misc/MorphAnimMesh.js +119 -0
- package/examples/jsm/misc/MorphBlendMesh.js +425 -0
- package/examples/jsm/misc/ProgressiveLightMap.js +370 -0
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +322 -0
- package/examples/jsm/misc/RollerCoaster.js +661 -0
- package/examples/jsm/misc/TubePainter.js +599 -0
- package/examples/jsm/misc/Volume.js +520 -0
- package/examples/jsm/misc/VolumeSlice.js +275 -0
- package/examples/jsm/modifiers/CurveModifier.js +374 -0
- package/examples/jsm/modifiers/CurveModifierGPU.js +256 -0
- package/examples/jsm/modifiers/EdgeSplitModifier.js +299 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +632 -0
- package/examples/jsm/modifiers/TessellateModifier.js +340 -0
- package/examples/jsm/objects/GroundedSkybox.js +69 -0
- package/examples/jsm/objects/Lensflare.js +489 -0
- package/examples/jsm/objects/LensflareMesh.js +376 -0
- package/examples/jsm/objects/MarchingCubes.js +1261 -0
- package/examples/jsm/objects/Reflector.js +386 -0
- package/examples/jsm/objects/ReflectorForSSRPass.js +393 -0
- package/examples/jsm/objects/Refractor.js +389 -0
- package/examples/jsm/objects/ShadowMesh.js +130 -0
- package/examples/jsm/objects/Sky.js +321 -0
- package/examples/jsm/objects/SkyMesh.js +377 -0
- package/examples/jsm/objects/Water.js +374 -0
- package/examples/jsm/objects/Water2.js +403 -0
- package/examples/jsm/objects/Water2Mesh.js +199 -0
- package/examples/jsm/objects/WaterMesh.js +194 -0
- package/examples/jsm/offscreen/jank.js +45 -0
- package/examples/jsm/offscreen/offscreen.js +8 -0
- package/examples/jsm/offscreen/scene.js +86 -0
- package/examples/jsm/physics/AmmoPhysics.js +359 -0
- package/examples/jsm/physics/JoltPhysics.js +334 -0
- package/examples/jsm/physics/RapierPhysics.js +436 -0
- package/examples/jsm/postprocessing/AfterimagePass.js +185 -0
- package/examples/jsm/postprocessing/BloomPass.js +274 -0
- package/examples/jsm/postprocessing/BokehPass.js +218 -0
- package/examples/jsm/postprocessing/ClearPass.js +97 -0
- package/examples/jsm/postprocessing/CubeTexturePass.js +146 -0
- package/examples/jsm/postprocessing/DotScreenPass.js +114 -0
- package/examples/jsm/postprocessing/EffectComposer.js +365 -0
- package/examples/jsm/postprocessing/FXAAPass.js +40 -0
- package/examples/jsm/postprocessing/FilmPass.js +113 -0
- package/examples/jsm/postprocessing/GTAOPass.js +727 -0
- package/examples/jsm/postprocessing/GlitchPass.js +177 -0
- package/examples/jsm/postprocessing/HalftonePass.js +134 -0
- package/examples/jsm/postprocessing/LUTPass.js +138 -0
- package/examples/jsm/postprocessing/MaskPass.js +195 -0
- package/examples/jsm/postprocessing/OutlinePass.js +776 -0
- package/examples/jsm/postprocessing/OutputPass.js +148 -0
- package/examples/jsm/postprocessing/Pass.js +191 -0
- package/examples/jsm/postprocessing/RenderPass.js +193 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +314 -0
- package/examples/jsm/postprocessing/RenderTransitionPass.js +267 -0
- package/examples/jsm/postprocessing/SAOPass.js +407 -0
- package/examples/jsm/postprocessing/SMAAPass.js +230 -0
- package/examples/jsm/postprocessing/SSAARenderPass.js +313 -0
- package/examples/jsm/postprocessing/SSAOPass.js +527 -0
- package/examples/jsm/postprocessing/SSRPass.js +856 -0
- package/examples/jsm/postprocessing/SavePass.js +132 -0
- package/examples/jsm/postprocessing/ShaderPass.js +135 -0
- package/examples/jsm/postprocessing/TAARenderPass.js +243 -0
- package/examples/jsm/postprocessing/TexturePass.js +131 -0
- package/examples/jsm/postprocessing/UnrealBloomPass.js +524 -0
- package/examples/jsm/renderers/CSS2DRenderer.js +328 -0
- package/examples/jsm/renderers/CSS3DRenderer.js +454 -0
- package/examples/jsm/renderers/Projector.js +1154 -0
- package/examples/jsm/renderers/SVGRenderer.js +799 -0
- package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +96 -0
- package/examples/jsm/shaders/AfterimageShader.js +63 -0
- package/examples/jsm/shaders/BasicShader.js +36 -0
- package/examples/jsm/shaders/BleachBypassShader.js +68 -0
- package/examples/jsm/shaders/BlendShader.js +56 -0
- package/examples/jsm/shaders/BokehShader.js +151 -0
- package/examples/jsm/shaders/BokehShader2.js +404 -0
- package/examples/jsm/shaders/BrightnessContrastShader.js +62 -0
- package/examples/jsm/shaders/ColorCorrectionShader.js +59 -0
- package/examples/jsm/shaders/ColorifyShader.js +57 -0
- package/examples/jsm/shaders/ConvolutionShader.js +74 -0
- package/examples/jsm/shaders/CopyShader.js +52 -0
- package/examples/jsm/shaders/DOFMipMapShader.js +63 -0
- package/examples/jsm/shaders/DepthLimitedBlurShader.js +180 -0
- package/examples/jsm/shaders/DigitalGlitch.js +104 -0
- package/examples/jsm/shaders/DotScreenShader.js +75 -0
- package/examples/jsm/shaders/ExposureShader.js +51 -0
- package/examples/jsm/shaders/FXAAShader.js +298 -0
- package/examples/jsm/shaders/FilmShader.js +72 -0
- package/examples/jsm/shaders/FocusShader.js +94 -0
- package/examples/jsm/shaders/FreiChenShader.js +103 -0
- package/examples/jsm/shaders/GTAOShader.js +434 -0
- package/examples/jsm/shaders/GammaCorrectionShader.js +52 -0
- package/examples/jsm/shaders/HalftoneShader.js +332 -0
- package/examples/jsm/shaders/HorizontalBlurShader.js +68 -0
- package/examples/jsm/shaders/HorizontalTiltShiftShader.js +70 -0
- package/examples/jsm/shaders/HueSaturationShader.js +74 -0
- package/examples/jsm/shaders/KaleidoShader.js +65 -0
- package/examples/jsm/shaders/LuminosityHighPassShader.js +68 -0
- package/examples/jsm/shaders/LuminosityShader.js +54 -0
- package/examples/jsm/shaders/MirrorShader.js +62 -0
- package/examples/jsm/shaders/NormalMapShader.js +60 -0
- package/examples/jsm/shaders/OutputShader.js +103 -0
- package/examples/jsm/shaders/PoissonDenoiseShader.js +239 -0
- package/examples/jsm/shaders/RGBShiftShader.js +61 -0
- package/examples/jsm/shaders/SAOShader.js +201 -0
- package/examples/jsm/shaders/SMAAShader.js +489 -0
- package/examples/jsm/shaders/SSAOShader.js +331 -0
- package/examples/jsm/shaders/SSRShader.js +396 -0
- package/examples/jsm/shaders/SepiaShader.js +57 -0
- package/examples/jsm/shaders/SobelOperatorShader.js +98 -0
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +95 -0
- package/examples/jsm/shaders/TechnicolorShader.js +51 -0
- package/examples/jsm/shaders/ToonShader.js +349 -0
- package/examples/jsm/shaders/TriangleBlurShader.js +79 -0
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +60 -0
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- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +128 -0
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +224 -0
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +118 -0
- package/src/renderers/shaders/ShaderLib/points.glsl.js +87 -0
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +58 -0
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +79 -0
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +51 -0
- package/src/renderers/shaders/ShaderLib.js +362 -0
- package/src/renderers/shaders/UniformsLib.js +234 -0
- package/src/renderers/shaders/UniformsUtils.js +154 -0
- package/src/renderers/webgl/WebGLAnimation.js +54 -0
- package/src/renderers/webgl/WebGLAttributes.js +237 -0
- package/src/renderers/webgl/WebGLBackground.js +303 -0
- package/src/renderers/webgl/WebGLBindingStates.js +666 -0
- package/src/renderers/webgl/WebGLBufferRenderer.js +57 -0
- package/src/renderers/webgl/WebGLCapabilities.js +150 -0
- package/src/renderers/webgl/WebGLClipping.js +171 -0
- package/src/renderers/webgl/WebGLEnvironments.js +228 -0
- package/src/renderers/webgl/WebGLExtensions.js +61 -0
- package/src/renderers/webgl/WebGLGeometries.js +186 -0
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +68 -0
- package/src/renderers/webgl/WebGLInfo.js +73 -0
- package/src/renderers/webgl/WebGLLights.js +584 -0
- package/src/renderers/webgl/WebGLMaterials.js +602 -0
- package/src/renderers/webgl/WebGLMorphtargets.js +168 -0
- package/src/renderers/webgl/WebGLObjects.js +94 -0
- package/src/renderers/webgl/WebGLOutput.js +270 -0
- package/src/renderers/webgl/WebGLProgram.js +1031 -0
- package/src/renderers/webgl/WebGLPrograms.js +679 -0
- package/src/renderers/webgl/WebGLProperties.js +55 -0
- package/src/renderers/webgl/WebGLRenderLists.js +253 -0
- package/src/renderers/webgl/WebGLRenderStates.js +124 -0
- package/src/renderers/webgl/WebGLShader.js +12 -0
- package/src/renderers/webgl/WebGLShaderCache.js +124 -0
- package/src/renderers/webgl/WebGLShadowMap.js +600 -0
- package/src/renderers/webgl/WebGLState.js +1370 -0
- package/src/renderers/webgl/WebGLTextures.js +2506 -0
- package/src/renderers/webgl/WebGLUniforms.js +1203 -0
- package/src/renderers/webgl/WebGLUniformsGroups.js +413 -0
- package/src/renderers/webgl/WebGLUtils.js +217 -0
- package/src/renderers/webgl-fallback/WebGLBackend.js +2783 -0
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +99 -0
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +1676 -0
- package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +359 -0
- package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +89 -0
- package/src/renderers/webgl-fallback/utils/WebGLConstants.js +13 -0
- package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +83 -0
- package/src/renderers/webgl-fallback/utils/WebGLState.js +1361 -0
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +1324 -0
- package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +396 -0
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +317 -0
- package/src/renderers/webgpu/WebGPUBackend.js +2602 -0
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +69 -0
- package/src/renderers/webgpu/WebGPURenderer.js +107 -0
- package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +66 -0
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +100 -0
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +2523 -0
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +187 -0
- package/src/renderers/webgpu/nodes/WGSLNodeParser.js +25 -0
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +522 -0
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +642 -0
- package/src/renderers/webgpu/utils/WebGPUCapabilities.js +48 -0
- package/src/renderers/webgpu/utils/WebGPUConstants.js +354 -0
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +846 -0
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +389 -0
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +1673 -0
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +310 -0
- package/src/renderers/webgpu/utils/WebGPUUtils.js +269 -0
- package/src/renderers/webxr/WebXRController.js +440 -0
- package/src/renderers/webxr/WebXRDepthSensing.js +155 -0
- package/src/renderers/webxr/WebXRManager.js +1103 -0
- package/src/scenes/Fog.js +98 -0
- package/src/scenes/FogExp2.js +86 -0
- package/src/scenes/Scene.js +165 -0
- package/src/textures/CanvasTexture.js +45 -0
- package/src/textures/CompressedArrayTexture.js +89 -0
- package/src/textures/CompressedCubeTexture.js +48 -0
- package/src/textures/CompressedTexture.js +86 -0
- package/src/textures/CubeDepthTexture.js +76 -0
- package/src/textures/CubeTexture.js +81 -0
- package/src/textures/Data3DTexture.js +112 -0
- package/src/textures/DataArrayTexture.js +134 -0
- package/src/textures/DataTexture.js +87 -0
- package/src/textures/DepthTexture.js +104 -0
- package/src/textures/ExternalTexture.js +56 -0
- package/src/textures/FramebufferTexture.js +85 -0
- package/src/textures/HTMLTexture.js +74 -0
- package/src/textures/Source.js +230 -0
- package/src/textures/Texture.js +812 -0
- package/src/textures/VideoFrameTexture.js +72 -0
- package/src/textures/VideoTexture.js +127 -0
- package/src/utils.js +493 -0
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import TextureNode from './TextureNode.js';
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import { nodeProxy } from '../tsl/TSLBase.js';
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import { NodeAccess } from '../core/constants.js';
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/**
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* This special version of a texture node can be used to
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* write data into a storage texture with a compute shader.
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*
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* ```js
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* const storageTexture = new THREE.StorageTexture( width, height );
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*
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* const computeTexture = Fn( ( { storageTexture } ) => {
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*
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* const posX = instanceIndex.mod( width );
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* const posY = instanceIndex.div( width );
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* const indexUV = uvec2( posX, posY );
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*
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* // generate RGB values
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*
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* const r = 1;
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* const g = 1;
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* const b = 1;
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*
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* textureStore( storageTexture, indexUV, vec4( r, g, b, 1 ) ).toWriteOnly();
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*
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* } );
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*
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* const computeNode = computeTexture( { storageTexture } ).compute( width * height );
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* renderer.computeAsync( computeNode );
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* ```
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*
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* This node can only be used with a WebGPU backend.
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*
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* @augments TextureNode
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*/
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class StorageTextureNode extends TextureNode {
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static get type() {
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return 'StorageTextureNode';
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}
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/**
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* Constructs a new storage texture node.
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*
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* @param {StorageTexture} value - The storage texture.
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* @param {Node<vec2|vec3>} uvNode - The uv node.
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* @param {?Node} [storeNode=null] - The value node that should be stored in the texture.
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*/
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constructor( value, uvNode, storeNode = null ) {
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super( value, uvNode );
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/**
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* The value node that should be stored in the texture.
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*
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* @type {?Node}
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* @default null
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*/
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this.storeNode = storeNode;
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/**
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* The mip level to write to for storage textures.
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*
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* @type {number}
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* @default 0
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*/
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this.mipLevel = 0;
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/**
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* This flag can be used for type testing.
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*
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* @type {boolean}
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* @readonly
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* @default true
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*/
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this.isStorageTextureNode = true;
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/**
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* The access type of the texture node.
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*
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* @type {string}
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* @default 'writeOnly'
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*/
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this.access = NodeAccess.WRITE_ONLY;
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}
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/**
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* Overwrites the default implementation to return a fixed value `'storageTexture'`.
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*
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* @param {NodeBuilder} builder - The current node builder.
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* @return {string} The input type.
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*/
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getInputType( /*builder*/ ) {
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return 'storageTexture';
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}
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setup( builder ) {
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super.setup( builder );
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const properties = builder.getNodeProperties( this );
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properties.storeNode = this.storeNode;
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return properties;
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}
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/**
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* Defines the node access.
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*
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* @param {string} value - The node access.
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* @return {StorageTextureNode} A reference to this node.
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*/
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setAccess( value ) {
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this.access = value;
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return this;
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}
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/**
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* Sets the mip level to write to.
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*
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* @param {number} level - The mip level.
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* @return {StorageTextureNode} A reference to this node.
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*/
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setMipLevel( level ) {
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this.mipLevel = level;
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return this;
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}
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/**
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* Generates the code snippet of the storage node. If no `storeNode`
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* is defined, the texture node is generated as normal texture.
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*
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* @param {NodeBuilder} builder - The current node builder.
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* @param {string} output - The current output.
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* @return {string} The generated code snippet.
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*/
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generate( builder, output ) {
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if ( this.storeNode !== null ) {
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this.generateStore( builder );
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return '';
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}
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return super.generate( builder, output );
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}
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/**
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* Generates the snippet for the storage texture.
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*
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* @param {NodeBuilder} builder - The current node builder.
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* @param {string} textureProperty - The texture property.
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* @param {string} uvSnippet - The uv snippet.
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* @param {?string} levelSnippet - The level snippet.
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* @param {?string} biasSnippet - The bias snippet.
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* @param {?string} depthSnippet - The depth snippet.
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* @param {?string} compareSnippet - The compare snippet.
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* @param {?Array<string>} gradSnippet - The grad snippet.
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* @param {?string} offsetSnippet - The offset snippet.
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* @return {string} The generated code snippet.
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*/
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generateSnippet( builder, textureProperty, uvSnippet, levelSnippet, biasSnippet, depthSnippet, compareSnippet, gradSnippet, offsetSnippet ) {
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const texture = this.value;
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return builder.generateStorageTextureLoad( texture, textureProperty, uvSnippet, levelSnippet, depthSnippet, offsetSnippet );
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}
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/**
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* Convenience method for configuring a read/write node access.
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*
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* @return {StorageTextureNode} A reference to this node.
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*/
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toReadWrite() {
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return this.setAccess( NodeAccess.READ_WRITE );
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}
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/**
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* Convenience method for configuring a read-only node access.
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*
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* @return {StorageTextureNode} A reference to this node.
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*/
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toReadOnly() {
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return this.setAccess( NodeAccess.READ_ONLY );
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}
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/**
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* Convenience method for configuring a write-only node access.
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*
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* @return {StorageTextureNode} A reference to this node.
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*/
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toWriteOnly() {
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return this.setAccess( NodeAccess.WRITE_ONLY );
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}
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/**
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* Generates the code snippet of the storage texture node.
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*
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* @param {NodeBuilder} builder - The current node builder.
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*/
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generateStore( builder ) {
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const properties = builder.getNodeProperties( this );
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const { uvNode, storeNode, depthNode } = properties;
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const textureProperty = super.generate( builder, 'property' );
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const uvSnippet = uvNode.build( builder, this.value.is3DTexture === true ? 'uvec3' : 'uvec2' );
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const storeSnippet = storeNode.build( builder, 'vec4' );
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const depthSnippet = depthNode ? depthNode.build( builder, 'int' ) : null;
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const snippet = builder.generateTextureStore( this.value, textureProperty, uvSnippet, depthSnippet, storeSnippet );
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builder.addLineFlowCode( snippet, this );
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}
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clone() {
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const newNode = super.clone();
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newNode.storeNode = this.storeNode;
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newNode.mipLevel = this.mipLevel;
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newNode.access = this.access;
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return newNode;
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}
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}
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export default StorageTextureNode;
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/**
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* TSL function for creating a storage texture node.
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*
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* @tsl
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* @function
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* @param {StorageTexture} value - The storage texture.
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* @param {?Node<vec2|vec3>} uvNode - The uv node.
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* @param {?Node} [storeNode=null] - The value node that should be stored in the texture.
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* @returns {StorageTextureNode}
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*/
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export const storageTexture = /*@__PURE__*/ nodeProxy( StorageTextureNode ).setParameterLength( 1, 3 );
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/**
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* TODO: Explain difference to `storageTexture()`.
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*/
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export const tangentGeometry = /*@__PURE__*/ attribute( 'tangent', 'vec4' );
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*
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*/
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export const tangentLocal = /*@__PURE__*/ tangentGeometry.xyz.toVar( 'tangentLocal' );
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/**
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* TSL object that represents the vertex tangent in view space of the current rendered object.
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*
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*/
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export const tangentView = /*@__PURE__*/ ( Fn( ( builder ) => {
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let node;
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if ( builder.subBuildFn === 'VERTEX' || builder.geometry.hasAttribute( 'tangent' ) ) {
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node = modelViewMatrix.mul( vec4( tangentLocal, 0 ) ).xyz.toVarying( 'v_tangentView' ).normalize();
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} else {
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node = tangentViewFrame;
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}
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if ( builder.isFlatShading() !== true ) {
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node = directionToFaceDirection( node );
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}
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return node;
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}, 'vec3' ).once( [ 'NORMAL', 'VERTEX' ] ) )().toVar( 'tangentView' );
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/**
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* TSL object that represents the vertex tangent in world space of the current rendered object.
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*
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* @tsl
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* @type {Node<vec3>}
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*/
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export const tangentWorld = /*@__PURE__*/ tangentView.transformDirection( cameraViewMatrix ).toVarying( 'v_tangentWorld' ).normalize().toVar( 'tangentWorld' );
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import { uv as getUV } from './UV.js';
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import { positionView } from './Position.js';
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import { normalView } from './Normal.js';
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// Normal Mapping Without Precomputed Tangents
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// http://www.thetenthplanet.de/archives/1180
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const uv = getUV();
|
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const q0 = positionView.dFdx();
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const q1 = positionView.dFdy();
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const st0 = uv.dFdx();
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const st1 = uv.dFdy();
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const N = normalView;
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const q1perp = q1.cross( N );
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const q0perp = N.cross( q0 );
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const T = q1perp.mul( st0.x ).add( q0perp.mul( st1.x ) );
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const B = q1perp.mul( st0.y ).add( q0perp.mul( st1.y ) );
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const det = T.dot( T ).max( B.dot( B ) );
|
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const scale = det.equal( 0.0 ).select( 0.0, det.inverseSqrt() );
|
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/**
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* Tangent vector in view space, computed dynamically from geometry and UV derivatives.
|
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* Useful for normal mapping without precomputed tangents.
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*
|
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* Reference: http://www.thetenthplanet.de/archives/1180
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*
|
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* @tsl
|
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* @type {Node<vec3>}
|
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*/
|
|
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|
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export const tangentViewFrame = /*@__PURE__*/ T.mul( scale ).toVar( 'tangentViewFrame' );
|
|
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|
+
|
|
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|
+
/**
|
|
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|
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* Bitangent vector in view space, computed dynamically from geometry and UV derivatives.
|
|
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|
+
* Complements the tangentViewFrame for constructing the tangent space basis.
|
|
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|
+
*
|
|
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|
+
* Reference: http://www.thetenthplanet.de/archives/1180
|
|
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|
+
*
|
|
43
|
+
* @tsl
|
|
44
|
+
* @type {Node<vec3>}
|
|
45
|
+
*/
|
|
46
|
+
export const bitangentViewFrame = /*@__PURE__*/ B.mul( scale ).toVar( 'bitangentViewFrame' );
|
|
@@ -0,0 +1,196 @@
|
|
|
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|
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import TextureNode from './TextureNode.js';
|
|
2
|
+
import { nodeProxy, vec3, Fn, If } from '../tsl/TSLBase.js';
|
|
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|
+
|
|
4
|
+
const normal = Fn( ( { texture, uv } ) => {
|
|
5
|
+
|
|
6
|
+
const epsilon = 0.0001;
|
|
7
|
+
|
|
8
|
+
const ret = vec3().toVar();
|
|
9
|
+
|
|
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|
+
If( uv.x.lessThan( epsilon ), () => {
|
|
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|
+
|
|
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|
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ret.assign( vec3( 1, 0, 0 ) );
|
|
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+
|
|
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|
+
} ).ElseIf( uv.y.lessThan( epsilon ), () => {
|
|
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|
+
|
|
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|
+
ret.assign( vec3( 0, 1, 0 ) );
|
|
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|
+
|
|
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|
+
} ).ElseIf( uv.z.lessThan( epsilon ), () => {
|
|
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|
+
|
|
20
|
+
ret.assign( vec3( 0, 0, 1 ) );
|
|
21
|
+
|
|
22
|
+
} ).ElseIf( uv.x.greaterThan( 1 - epsilon ), () => {
|
|
23
|
+
|
|
24
|
+
ret.assign( vec3( - 1, 0, 0 ) );
|
|
25
|
+
|
|
26
|
+
} ).ElseIf( uv.y.greaterThan( 1 - epsilon ), () => {
|
|
27
|
+
|
|
28
|
+
ret.assign( vec3( 0, - 1, 0 ) );
|
|
29
|
+
|
|
30
|
+
} ).ElseIf( uv.z.greaterThan( 1 - epsilon ), () => {
|
|
31
|
+
|
|
32
|
+
ret.assign( vec3( 0, 0, - 1 ) );
|
|
33
|
+
|
|
34
|
+
} ).Else( () => {
|
|
35
|
+
|
|
36
|
+
const step = 0.01;
|
|
37
|
+
|
|
38
|
+
const x = texture.sample( uv.add( vec3( - step, 0.0, 0.0 ) ) ).r.sub( texture.sample( uv.add( vec3( step, 0.0, 0.0 ) ) ).r );
|
|
39
|
+
const y = texture.sample( uv.add( vec3( 0.0, - step, 0.0 ) ) ).r.sub( texture.sample( uv.add( vec3( 0.0, step, 0.0 ) ) ).r );
|
|
40
|
+
const z = texture.sample( uv.add( vec3( 0.0, 0.0, - step ) ) ).r.sub( texture.sample( uv.add( vec3( 0.0, 0.0, step ) ) ).r );
|
|
41
|
+
|
|
42
|
+
ret.assign( vec3( x, y, z ) );
|
|
43
|
+
|
|
44
|
+
} );
|
|
45
|
+
|
|
46
|
+
return ret.normalize();
|
|
47
|
+
|
|
48
|
+
} );
|
|
49
|
+
|
|
50
|
+
/**
|
|
51
|
+
* This type of uniform node represents a 3D texture.
|
|
52
|
+
*
|
|
53
|
+
* @augments TextureNode
|
|
54
|
+
*/
|
|
55
|
+
class Texture3DNode extends TextureNode {
|
|
56
|
+
|
|
57
|
+
static get type() {
|
|
58
|
+
|
|
59
|
+
return 'Texture3DNode';
|
|
60
|
+
|
|
61
|
+
}
|
|
62
|
+
|
|
63
|
+
/**
|
|
64
|
+
* Constructs a new 3D texture node.
|
|
65
|
+
*
|
|
66
|
+
* @param {Data3DTexture} value - The 3D texture.
|
|
67
|
+
* @param {?Node<vec2|vec3>} [uvNode=null] - The uv node.
|
|
68
|
+
* @param {?Node<int>} [levelNode=null] - The level node.
|
|
69
|
+
*/
|
|
70
|
+
constructor( value, uvNode = null, levelNode = null ) {
|
|
71
|
+
|
|
72
|
+
super( value, uvNode, levelNode );
|
|
73
|
+
|
|
74
|
+
/**
|
|
75
|
+
* This flag can be used for type testing.
|
|
76
|
+
*
|
|
77
|
+
* @type {boolean}
|
|
78
|
+
* @readonly
|
|
79
|
+
* @default true
|
|
80
|
+
*/
|
|
81
|
+
this.isTexture3DNode = true;
|
|
82
|
+
|
|
83
|
+
}
|
|
84
|
+
|
|
85
|
+
/**
|
|
86
|
+
* Overwrites the default implementation to return a fixed value `'texture3D'`.
|
|
87
|
+
*
|
|
88
|
+
* @param {NodeBuilder} builder - The current node builder.
|
|
89
|
+
* @return {string} The input type.
|
|
90
|
+
*/
|
|
91
|
+
getInputType( /*builder*/ ) {
|
|
92
|
+
|
|
93
|
+
return 'texture3D';
|
|
94
|
+
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
/**
|
|
98
|
+
* Returns a default uv node which is in context of 3D textures a three-dimensional
|
|
99
|
+
* uv node.
|
|
100
|
+
*
|
|
101
|
+
* @return {Node<vec3>} The default uv node.
|
|
102
|
+
*/
|
|
103
|
+
getDefaultUV() {
|
|
104
|
+
|
|
105
|
+
return vec3( 0.5, 0.5, 0.5 );
|
|
106
|
+
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
/**
|
|
110
|
+
* Overwritten with an empty implementation since the `updateMatrix` flag is ignored
|
|
111
|
+
* for 3D textures. The uv transformation matrix is not applied to 3D textures.
|
|
112
|
+
*
|
|
113
|
+
* @param {boolean} value - The update toggle.
|
|
114
|
+
*/
|
|
115
|
+
setUpdateMatrix( /*value*/ ) { } // Ignore .updateMatrix for 3d TextureNode
|
|
116
|
+
|
|
117
|
+
/**
|
|
118
|
+
* Generates the uv code snippet.
|
|
119
|
+
*
|
|
120
|
+
* @param {NodeBuilder} builder - The current node builder.
|
|
121
|
+
* @param {Node} uvNode - The uv node to generate code for.
|
|
122
|
+
* @return {string} The generated code snippet.
|
|
123
|
+
*/
|
|
124
|
+
generateUV( builder, uvNode ) {
|
|
125
|
+
|
|
126
|
+
return uvNode.build( builder, this.sampler === true ? 'vec3' : 'ivec3' );
|
|
127
|
+
|
|
128
|
+
}
|
|
129
|
+
|
|
130
|
+
/**
|
|
131
|
+
* Generates the offset code snippet.
|
|
132
|
+
*
|
|
133
|
+
* @param {NodeBuilder} builder - The current node builder.
|
|
134
|
+
* @param {Node} offsetNode - The offset node to generate code for.
|
|
135
|
+
* @return {string} The generated code snippet.
|
|
136
|
+
*/
|
|
137
|
+
generateOffset( builder, offsetNode ) {
|
|
138
|
+
|
|
139
|
+
return offsetNode.build( builder, 'ivec3' );
|
|
140
|
+
|
|
141
|
+
}
|
|
142
|
+
|
|
143
|
+
/**
|
|
144
|
+
* Computes the normal for the given uv. These texture coordiantes represent a
|
|
145
|
+
* position inside the 3D texture. Unlike geometric normals, this normal
|
|
146
|
+
* represents a slope or gradient of scalar data inside the 3D texture.
|
|
147
|
+
*
|
|
148
|
+
* @param {Node<vec3>} uvNode - The uv node that defines a position in the 3D texture.
|
|
149
|
+
* @return {Node<vec3>} The normal representing the slope/gradient in the data.
|
|
150
|
+
*/
|
|
151
|
+
normal( uvNode ) {
|
|
152
|
+
|
|
153
|
+
return normal( { texture: this, uv: uvNode } );
|
|
154
|
+
|
|
155
|
+
}
|
|
156
|
+
|
|
157
|
+
}
|
|
158
|
+
|
|
159
|
+
export default Texture3DNode;
|
|
160
|
+
|
|
161
|
+
/**
|
|
162
|
+
* TSL function for creating a 3D texture node.
|
|
163
|
+
*
|
|
164
|
+
* @tsl
|
|
165
|
+
* @function
|
|
166
|
+
* @param {Data3DTexture} value - The 3D texture.
|
|
167
|
+
* @param {?Node<vec3>} [uvNode=null] - The uv node.
|
|
168
|
+
* @param {?Node<int>} [levelNode=null] - The level node.
|
|
169
|
+
* @returns {Texture3DNode}
|
|
170
|
+
*/
|
|
171
|
+
export const texture3D = /*@__PURE__*/ nodeProxy( Texture3DNode ).setParameterLength( 1, 3 );
|
|
172
|
+
|
|
173
|
+
/**
|
|
174
|
+
* TSL function for creating a texture node that fetches/loads texels without interpolation.
|
|
175
|
+
*
|
|
176
|
+
* @tsl
|
|
177
|
+
* @function
|
|
178
|
+
* @param {?(Texture|TextureNode)} [value=EmptyTexture] - The texture.
|
|
179
|
+
* @param {?Node<vec3>} [uvNode=null] - The uv node.
|
|
180
|
+
* @param {?Node<int>} [levelNode=null] - The level node.
|
|
181
|
+
* @param {?Node<float>} [biasNode=null] - The bias node.
|
|
182
|
+
* @returns {TextureNode}
|
|
183
|
+
*/
|
|
184
|
+
export const texture3DLoad = ( ...params ) => texture3D( ...params ).setSampler( false );
|
|
185
|
+
|
|
186
|
+
/**
|
|
187
|
+
* TSL function for creating a texture node that fetches/loads texels without interpolation.
|
|
188
|
+
*
|
|
189
|
+
* @tsl
|
|
190
|
+
* @function
|
|
191
|
+
* @param {?(Texture|TextureNode)} [value=EmptyTexture] - The texture.
|
|
192
|
+
* @param {?Node<vec3>} [uvNode=null] - The uv node.
|
|
193
|
+
* @param {?Node<int>} [levelNode=null] - The level node.
|
|
194
|
+
* @returns {TextureNode}
|
|
195
|
+
*/
|
|
196
|
+
export const texture3DLevel = ( value, uvNode, levelNode ) => texture3D( value, uvNode ).level( levelNode );
|
|
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import { add, mul, div } from '../math/OperatorNode.js';
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import { floor, ceil, fract, pow } from '../math/MathNode.js';
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import { Fn, vec2, vec4, int } from '../tsl/TSLBase.js';
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import { maxMipLevel } from '../utils/MaxMipLevelNode.js';
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// Mipped Bicubic Texture Filtering by N8
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// https://www.shadertoy.com/view/Dl2SDW
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const bC = 1.0 / 6.0;
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const w0 = ( a ) => mul( bC, mul( a, mul( a, a.negate().add( 3.0 ) ).sub( 3.0 ) ).add( 1.0 ) );
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const w1 = ( a ) => mul( bC, mul( a, mul( a, mul( 3.0, a ).sub( 6.0 ) ) ).add( 4.0 ) );
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const w2 = ( a ) => mul( bC, mul( a, mul( a, mul( - 3.0, a ).add( 3.0 ) ).add( 3.0 ) ).add( 1.0 ) );
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const w3 = ( a ) => mul( bC, pow( a, 3 ) );
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const g0 = ( a ) => w0( a ).add( w1( a ) );
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const g1 = ( a ) => w2( a ).add( w3( a ) );
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// h0 and h1 are the two offset functions
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const h0 = ( a ) => add( - 1.0, w1( a ).div( w0( a ).add( w1( a ) ) ) );
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const h1 = ( a ) => add( 1.0, w3( a ).div( w2( a ).add( w3( a ) ) ) );
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const bicubic = ( textureNode, texelSize, lod ) => {
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const uv = textureNode.uvNode;
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const uvScaled = mul( uv, texelSize.zw ).add( 0.5 );
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const iuv = floor( uvScaled );
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const fuv = fract( uvScaled );
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const g0x = g0( fuv.x );
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const g1x = g1( fuv.x );
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const h0x = h0( fuv.x );
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const h1x = h1( fuv.x );
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const h0y = h0( fuv.y );
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const h1y = h1( fuv.y );
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const p0 = vec2( iuv.x.add( h0x ), iuv.y.add( h0y ) ).sub( 0.5 ).mul( texelSize.xy );
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const p1 = vec2( iuv.x.add( h1x ), iuv.y.add( h0y ) ).sub( 0.5 ).mul( texelSize.xy );
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const p2 = vec2( iuv.x.add( h0x ), iuv.y.add( h1y ) ).sub( 0.5 ).mul( texelSize.xy );
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const p3 = vec2( iuv.x.add( h1x ), iuv.y.add( h1y ) ).sub( 0.5 ).mul( texelSize.xy );
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const a = g0( fuv.y ).mul( add( g0x.mul( textureNode.sample( p0 ).level( lod ) ), g1x.mul( textureNode.sample( p1 ).level( lod ) ) ) );
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const b = g1( fuv.y ).mul( add( g0x.mul( textureNode.sample( p2 ).level( lod ) ), g1x.mul( textureNode.sample( p3 ).level( lod ) ) ) );
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return a.add( b );
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};
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/**
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* Applies mipped bicubic texture filtering to the given texture node.
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*
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* @tsl
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* @function
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* @param {TextureNode} textureNode - The texture node that should be filtered.
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* @param {Node<float>} lodNode - Defines the LOD to sample from.
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* @return {Node} The filtered texture sample.
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*/
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export const textureBicubicLevel = /*@__PURE__*/ Fn( ( [ textureNode, lodNode ] ) => {
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const fLodSize = vec2( textureNode.size( int( lodNode ) ) );
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const cLodSize = vec2( textureNode.size( int( lodNode.add( 1.0 ) ) ) );
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const fLodSizeInv = div( 1.0, fLodSize );
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const cLodSizeInv = div( 1.0, cLodSize );
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const fSample = bicubic( textureNode, vec4( fLodSizeInv, fLodSize ), floor( lodNode ) );
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const cSample = bicubic( textureNode, vec4( cLodSizeInv, cLodSize ), ceil( lodNode ) );
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return fract( lodNode ).mix( fSample, cSample );
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} );
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/**
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* Applies mipped bicubic texture filtering to the given texture node.
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*
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* @tsl
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* @function
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* @param {TextureNode} textureNode - The texture node that should be filtered.
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* @param {Node<float>} [strength] - Defines the strength of the bicubic filtering.
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* @return {Node} The filtered texture sample.
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*/
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export const textureBicubic = /*@__PURE__*/ Fn( ( [ textureNode, strength ] ) => {
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const lod = strength.mul( maxMipLevel( textureNode ) );
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return textureBicubicLevel( textureNode, lod );
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} );
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