@gnsx/three 0.184.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +85 -0
- package/build/three.cjs +79695 -0
- package/build/three.core.js +59732 -0
- package/build/three.core.min.js +6 -0
- package/build/three.module.js +19552 -0
- package/build/three.module.min.js +6 -0
- package/build/three.tsl.js +654 -0
- package/build/three.tsl.min.js +6 -0
- package/build/three.webgpu.js +83969 -0
- package/build/three.webgpu.min.js +6 -0
- package/build/three.webgpu.nodes.js +83702 -0
- package/build/three.webgpu.nodes.min.js +6 -0
- package/examples/fonts/LICENSE +13 -0
- package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
- package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
- package/examples/fonts/README.md +11 -0
- package/examples/fonts/droid/NOTICE +190 -0
- package/examples/fonts/droid/README.txt +18 -0
- package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
- package/examples/fonts/gentilis_bold.typeface.json +1 -0
- package/examples/fonts/gentilis_regular.typeface.json +1 -0
- package/examples/fonts/helvetiker_bold.typeface.json +1 -0
- package/examples/fonts/helvetiker_regular.typeface.json +1 -0
- package/examples/fonts/optimer_bold.typeface.json +1 -0
- package/examples/fonts/optimer_regular.typeface.json +1 -0
- package/examples/fonts/ttf/README.md +9 -0
- package/examples/fonts/ttf/kenpixel.ttf +0 -0
- package/examples/jsm/Addons.js +293 -0
- package/examples/jsm/animation/AnimationClipCreator.js +168 -0
- package/examples/jsm/animation/CCDIKSolver.js +595 -0
- package/examples/jsm/capabilities/WebGL.js +113 -0
- package/examples/jsm/capabilities/WebGPU.js +59 -0
- package/examples/jsm/controls/ArcballControls.js +3539 -0
- package/examples/jsm/controls/DragControls.js +452 -0
- package/examples/jsm/controls/FirstPersonControls.js +451 -0
- package/examples/jsm/controls/FlyControls.js +384 -0
- package/examples/jsm/controls/MapControls.js +116 -0
- package/examples/jsm/controls/OrbitControls.js +1963 -0
- package/examples/jsm/controls/PointerLockControls.js +264 -0
- package/examples/jsm/controls/TrackballControls.js +1001 -0
- package/examples/jsm/controls/TransformControls.js +1950 -0
- package/examples/jsm/csm/CSM.js +598 -0
- package/examples/jsm/csm/CSMFrustum.js +209 -0
- package/examples/jsm/csm/CSMHelper.js +243 -0
- package/examples/jsm/csm/CSMShader.js +307 -0
- package/examples/jsm/csm/CSMShadowNode.js +603 -0
- package/examples/jsm/curves/CurveExtras.js +694 -0
- package/examples/jsm/curves/NURBSCurve.js +155 -0
- package/examples/jsm/curves/NURBSSurface.js +98 -0
- package/examples/jsm/curves/NURBSUtils.js +532 -0
- package/examples/jsm/curves/NURBSVolume.js +82 -0
- package/examples/jsm/effects/AnaglyphEffect.js +274 -0
- package/examples/jsm/effects/AsciiEffect.js +310 -0
- package/examples/jsm/effects/OutlineEffect.js +489 -0
- package/examples/jsm/effects/ParallaxBarrierEffect.js +155 -0
- package/examples/jsm/effects/StereoEffect.js +91 -0
- package/examples/jsm/environments/ColorEnvironment.js +59 -0
- package/examples/jsm/environments/DebugEnvironment.js +102 -0
- package/examples/jsm/environments/RoomEnvironment.js +185 -0
- package/examples/jsm/exporters/DRACOExporter.js +311 -0
- package/examples/jsm/exporters/EXRExporter.js +618 -0
- package/examples/jsm/exporters/GLTFExporter.js +3738 -0
- package/examples/jsm/exporters/KTX2Exporter.js +347 -0
- package/examples/jsm/exporters/OBJExporter.js +308 -0
- package/examples/jsm/exporters/PLYExporter.js +562 -0
- package/examples/jsm/exporters/STLExporter.js +221 -0
- package/examples/jsm/exporters/USDZExporter.js +1254 -0
- package/examples/jsm/geometries/BoxLineGeometry.js +92 -0
- package/examples/jsm/geometries/ConvexGeometry.js +72 -0
- package/examples/jsm/geometries/DecalGeometry.js +420 -0
- package/examples/jsm/geometries/ParametricFunctions.js +100 -0
- package/examples/jsm/geometries/ParametricGeometry.js +172 -0
- package/examples/jsm/geometries/RoundedBoxGeometry.js +216 -0
- package/examples/jsm/geometries/TeapotGeometry.js +689 -0
- package/examples/jsm/geometries/TextGeometry.js +102 -0
- package/examples/jsm/gpgpu/BitonicSort.js +715 -0
- package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
- package/examples/jsm/helpers/LightProbeGridHelper.js +221 -0
- package/examples/jsm/helpers/LightProbeHelper.js +165 -0
- package/examples/jsm/helpers/LightProbeHelperGPU.js +102 -0
- package/examples/jsm/helpers/OctreeHelper.js +109 -0
- package/examples/jsm/helpers/PositionalAudioHelper.js +169 -0
- package/examples/jsm/helpers/RapierHelper.js +59 -0
- package/examples/jsm/helpers/RectAreaLightHelper.js +118 -0
- package/examples/jsm/helpers/TextureHelper.js +265 -0
- package/examples/jsm/helpers/TextureHelperGPU.js +214 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +155 -0
- package/examples/jsm/helpers/VertexTangentsHelper.js +133 -0
- package/examples/jsm/helpers/ViewHelper.js +519 -0
- package/examples/jsm/inspector/Extension.js +13 -0
- package/examples/jsm/inspector/Inspector.js +542 -0
- package/examples/jsm/inspector/RendererInspector.js +425 -0
- package/examples/jsm/inspector/extensions/extensions.json +6 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +916 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +281 -0
- package/examples/jsm/inspector/tabs/Console.js +238 -0
- package/examples/jsm/inspector/tabs/Memory.js +128 -0
- package/examples/jsm/inspector/tabs/Parameters.js +380 -0
- package/examples/jsm/inspector/tabs/Performance.js +268 -0
- package/examples/jsm/inspector/tabs/Settings.js +264 -0
- package/examples/jsm/inspector/tabs/Timeline.js +1611 -0
- package/examples/jsm/inspector/tabs/Viewer.js +268 -0
- package/examples/jsm/inspector/ui/Graph.js +95 -0
- package/examples/jsm/inspector/ui/Item.js +170 -0
- package/examples/jsm/inspector/ui/List.js +75 -0
- package/examples/jsm/inspector/ui/Profiler.js +2072 -0
- package/examples/jsm/inspector/ui/Style.js +1667 -0
- package/examples/jsm/inspector/ui/Tab.js +265 -0
- package/examples/jsm/inspector/ui/Values.js +476 -0
- package/examples/jsm/inspector/ui/utils.js +69 -0
- package/examples/jsm/interaction/InteractionManager.js +226 -0
- package/examples/jsm/interactive/HTMLMesh.js +601 -0
- package/examples/jsm/interactive/InteractiveGroup.js +224 -0
- package/examples/jsm/interactive/SelectionBox.js +324 -0
- package/examples/jsm/interactive/SelectionHelper.js +150 -0
- package/examples/jsm/libs/ammo.wasm.js +822 -0
- package/examples/jsm/libs/ammo.wasm.wasm +0 -0
- package/examples/jsm/libs/basis/README.md +46 -0
- package/examples/jsm/libs/basis/basis_transcoder.js +19 -0
- package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/jsm/libs/chevrotain.module.min.js +141 -0
- package/examples/jsm/libs/demuxer_mp4.js +109 -0
- package/examples/jsm/libs/draco/README.md +32 -0
- package/examples/jsm/libs/draco/draco_decoder.js +34 -0
- package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/draco_encoder.js +33 -0
- package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
- package/examples/jsm/libs/ecsy.module.js +1792 -0
- package/examples/jsm/libs/fflate.module.js +2672 -0
- package/examples/jsm/libs/ktx-parse.module.js +1 -0
- package/examples/jsm/libs/lil-gui.module.min.js +8 -0
- package/examples/jsm/libs/lottie_canvas.module.js +14849 -0
- package/examples/jsm/libs/meshopt_decoder.module.js +196 -0
- package/examples/jsm/libs/mikktspace.module.js +128 -0
- package/examples/jsm/libs/motion-controllers.module.js +397 -0
- package/examples/jsm/libs/opentype.module.js +14506 -0
- package/examples/jsm/libs/potpack.module.js +125 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/libs/stats.module.js +167 -0
- package/examples/jsm/libs/surfaceNet.js +201 -0
- package/examples/jsm/libs/tween.module.js +876 -0
- package/examples/jsm/libs/utif.module.js +1665 -0
- package/examples/jsm/libs/zstddec.module.js +1 -0
- package/examples/jsm/lighting/DynamicLighting.js +82 -0
- package/examples/jsm/lighting/LightProbeGrid.js +651 -0
- package/examples/jsm/lighting/TiledLighting.js +42 -0
- package/examples/jsm/lights/LightProbeGenerator.js +337 -0
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +127 -0
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +40 -0
- package/examples/jsm/lines/Line2.js +56 -0
- package/examples/jsm/lines/LineGeometry.js +157 -0
- package/examples/jsm/lines/LineMaterial.js +703 -0
- package/examples/jsm/lines/LineSegments2.js +426 -0
- package/examples/jsm/lines/LineSegmentsGeometry.js +298 -0
- package/examples/jsm/lines/Wireframe.js +108 -0
- package/examples/jsm/lines/WireframeGeometry2.js +49 -0
- package/examples/jsm/lines/webgpu/Line2.js +46 -0
- package/examples/jsm/lines/webgpu/LineSegments2.js +411 -0
- package/examples/jsm/lines/webgpu/Wireframe.js +86 -0
- package/examples/jsm/loaders/3DMLoader.js +1836 -0
- package/examples/jsm/loaders/3MFLoader.js +1621 -0
- package/examples/jsm/loaders/AMFLoader.js +541 -0
- package/examples/jsm/loaders/BVHLoader.js +484 -0
- package/examples/jsm/loaders/ColladaLoader.js +153 -0
- package/examples/jsm/loaders/DDSLoader.js +385 -0
- package/examples/jsm/loaders/DRACOLoader.js +739 -0
- package/examples/jsm/loaders/EXRLoader.js +3423 -0
- package/examples/jsm/loaders/FBXLoader.js +4580 -0
- package/examples/jsm/loaders/FontLoader.js +260 -0
- package/examples/jsm/loaders/GCodeLoader.js +318 -0
- package/examples/jsm/loaders/GLTFLoader.js +4860 -0
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +164 -0
- package/examples/jsm/loaders/HDRLoader.js +485 -0
- package/examples/jsm/loaders/IESLoader.js +379 -0
- package/examples/jsm/loaders/KMZLoader.js +163 -0
- package/examples/jsm/loaders/KTX2Loader.js +1257 -0
- package/examples/jsm/loaders/KTXLoader.js +197 -0
- package/examples/jsm/loaders/LDrawLoader.js +2510 -0
- package/examples/jsm/loaders/LUT3dlLoader.js +205 -0
- package/examples/jsm/loaders/LUTCubeLoader.js +190 -0
- package/examples/jsm/loaders/LUTImageLoader.js +190 -0
- package/examples/jsm/loaders/LWOLoader.js +1047 -0
- package/examples/jsm/loaders/LottieLoader.js +130 -0
- package/examples/jsm/loaders/MD2Loader.js +435 -0
- package/examples/jsm/loaders/MDDLoader.js +147 -0
- package/examples/jsm/loaders/MTLLoader.js +593 -0
- package/examples/jsm/loaders/MaterialXLoader.js +1104 -0
- package/examples/jsm/loaders/NRRDLoader.js +718 -0
- package/examples/jsm/loaders/OBJLoader.js +955 -0
- package/examples/jsm/loaders/PCDLoader.js +620 -0
- package/examples/jsm/loaders/PDBLoader.js +272 -0
- package/examples/jsm/loaders/PLYLoader.js +805 -0
- package/examples/jsm/loaders/PVRLoader.js +270 -0
- package/examples/jsm/loaders/RGBELoader.js +18 -0
- package/examples/jsm/loaders/STLLoader.js +421 -0
- package/examples/jsm/loaders/SVGLoader.js +3267 -0
- package/examples/jsm/loaders/TDSLoader.js +1142 -0
- package/examples/jsm/loaders/TGALoader.js +538 -0
- package/examples/jsm/loaders/TIFFLoader.js +59 -0
- package/examples/jsm/loaders/TTFLoader.js +261 -0
- package/examples/jsm/loaders/USDLoader.js +279 -0
- package/examples/jsm/loaders/USDZLoader.js +16 -0
- package/examples/jsm/loaders/UltraHDRLoader.js +755 -0
- package/examples/jsm/loaders/VOXLoader.js +919 -0
- package/examples/jsm/loaders/VRMLLoader.js +3646 -0
- package/examples/jsm/loaders/VTKLoader.js +1293 -0
- package/examples/jsm/loaders/XYZLoader.js +143 -0
- package/examples/jsm/loaders/collada/ColladaComposer.js +3044 -0
- package/examples/jsm/loaders/collada/ColladaParser.js +1977 -0
- package/examples/jsm/loaders/lwo/IFFParser.js +1217 -0
- package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
- package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
- package/examples/jsm/loaders/usd/USDAParser.js +828 -0
- package/examples/jsm/loaders/usd/USDCParser.js +1878 -0
- package/examples/jsm/loaders/usd/USDComposer.js +4594 -0
- package/examples/jsm/materials/LDrawConditionalLineMaterial.js +183 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +154 -0
- package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
- package/examples/jsm/math/Capsule.js +159 -0
- package/examples/jsm/math/ColorConverter.js +58 -0
- package/examples/jsm/math/ColorSpaces.js +147 -0
- package/examples/jsm/math/ConvexHull.js +1695 -0
- package/examples/jsm/math/ImprovedNoise.js +88 -0
- package/examples/jsm/math/Lut.js +317 -0
- package/examples/jsm/math/MeshSurfaceSampler.js +315 -0
- package/examples/jsm/math/OBB.js +535 -0
- package/examples/jsm/math/Octree.js +822 -0
- package/examples/jsm/math/SimplexNoise.js +470 -0
- package/examples/jsm/misc/ConvexObjectBreaker.js +539 -0
- package/examples/jsm/misc/GPUComputationRenderer.js +508 -0
- package/examples/jsm/misc/Gyroscope.js +78 -0
- package/examples/jsm/misc/MD2Character.js +391 -0
- package/examples/jsm/misc/MD2CharacterComplex.js +740 -0
- package/examples/jsm/misc/MorphAnimMesh.js +119 -0
- package/examples/jsm/misc/MorphBlendMesh.js +425 -0
- package/examples/jsm/misc/ProgressiveLightMap.js +370 -0
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +322 -0
- package/examples/jsm/misc/RollerCoaster.js +661 -0
- package/examples/jsm/misc/TubePainter.js +599 -0
- package/examples/jsm/misc/Volume.js +520 -0
- package/examples/jsm/misc/VolumeSlice.js +275 -0
- package/examples/jsm/modifiers/CurveModifier.js +374 -0
- package/examples/jsm/modifiers/CurveModifierGPU.js +256 -0
- package/examples/jsm/modifiers/EdgeSplitModifier.js +299 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +632 -0
- package/examples/jsm/modifiers/TessellateModifier.js +340 -0
- package/examples/jsm/objects/GroundedSkybox.js +69 -0
- package/examples/jsm/objects/Lensflare.js +489 -0
- package/examples/jsm/objects/LensflareMesh.js +376 -0
- package/examples/jsm/objects/MarchingCubes.js +1261 -0
- package/examples/jsm/objects/Reflector.js +386 -0
- package/examples/jsm/objects/ReflectorForSSRPass.js +393 -0
- package/examples/jsm/objects/Refractor.js +389 -0
- package/examples/jsm/objects/ShadowMesh.js +130 -0
- package/examples/jsm/objects/Sky.js +321 -0
- package/examples/jsm/objects/SkyMesh.js +377 -0
- package/examples/jsm/objects/Water.js +374 -0
- package/examples/jsm/objects/Water2.js +403 -0
- package/examples/jsm/objects/Water2Mesh.js +199 -0
- package/examples/jsm/objects/WaterMesh.js +194 -0
- package/examples/jsm/offscreen/jank.js +45 -0
- package/examples/jsm/offscreen/offscreen.js +8 -0
- package/examples/jsm/offscreen/scene.js +86 -0
- package/examples/jsm/physics/AmmoPhysics.js +359 -0
- package/examples/jsm/physics/JoltPhysics.js +334 -0
- package/examples/jsm/physics/RapierPhysics.js +436 -0
- package/examples/jsm/postprocessing/AfterimagePass.js +185 -0
- package/examples/jsm/postprocessing/BloomPass.js +274 -0
- package/examples/jsm/postprocessing/BokehPass.js +218 -0
- package/examples/jsm/postprocessing/ClearPass.js +97 -0
- package/examples/jsm/postprocessing/CubeTexturePass.js +146 -0
- package/examples/jsm/postprocessing/DotScreenPass.js +114 -0
- package/examples/jsm/postprocessing/EffectComposer.js +365 -0
- package/examples/jsm/postprocessing/FXAAPass.js +40 -0
- package/examples/jsm/postprocessing/FilmPass.js +113 -0
- package/examples/jsm/postprocessing/GTAOPass.js +727 -0
- package/examples/jsm/postprocessing/GlitchPass.js +177 -0
- package/examples/jsm/postprocessing/HalftonePass.js +134 -0
- package/examples/jsm/postprocessing/LUTPass.js +138 -0
- package/examples/jsm/postprocessing/MaskPass.js +195 -0
- package/examples/jsm/postprocessing/OutlinePass.js +776 -0
- package/examples/jsm/postprocessing/OutputPass.js +148 -0
- package/examples/jsm/postprocessing/Pass.js +191 -0
- package/examples/jsm/postprocessing/RenderPass.js +193 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +314 -0
- package/examples/jsm/postprocessing/RenderTransitionPass.js +267 -0
- package/examples/jsm/postprocessing/SAOPass.js +407 -0
- package/examples/jsm/postprocessing/SMAAPass.js +230 -0
- package/examples/jsm/postprocessing/SSAARenderPass.js +313 -0
- package/examples/jsm/postprocessing/SSAOPass.js +527 -0
- package/examples/jsm/postprocessing/SSRPass.js +856 -0
- package/examples/jsm/postprocessing/SavePass.js +132 -0
- package/examples/jsm/postprocessing/ShaderPass.js +135 -0
- package/examples/jsm/postprocessing/TAARenderPass.js +243 -0
- package/examples/jsm/postprocessing/TexturePass.js +131 -0
- package/examples/jsm/postprocessing/UnrealBloomPass.js +524 -0
- package/examples/jsm/renderers/CSS2DRenderer.js +328 -0
- package/examples/jsm/renderers/CSS3DRenderer.js +454 -0
- package/examples/jsm/renderers/Projector.js +1154 -0
- package/examples/jsm/renderers/SVGRenderer.js +799 -0
- package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +96 -0
- package/examples/jsm/shaders/AfterimageShader.js +63 -0
- package/examples/jsm/shaders/BasicShader.js +36 -0
- package/examples/jsm/shaders/BleachBypassShader.js +68 -0
- package/examples/jsm/shaders/BlendShader.js +56 -0
- package/examples/jsm/shaders/BokehShader.js +151 -0
- package/examples/jsm/shaders/BokehShader2.js +404 -0
- package/examples/jsm/shaders/BrightnessContrastShader.js +62 -0
- package/examples/jsm/shaders/ColorCorrectionShader.js +59 -0
- package/examples/jsm/shaders/ColorifyShader.js +57 -0
- package/examples/jsm/shaders/ConvolutionShader.js +74 -0
- package/examples/jsm/shaders/CopyShader.js +52 -0
- package/examples/jsm/shaders/DOFMipMapShader.js +63 -0
- package/examples/jsm/shaders/DepthLimitedBlurShader.js +180 -0
- package/examples/jsm/shaders/DigitalGlitch.js +104 -0
- package/examples/jsm/shaders/DotScreenShader.js +75 -0
- package/examples/jsm/shaders/ExposureShader.js +51 -0
- package/examples/jsm/shaders/FXAAShader.js +298 -0
- package/examples/jsm/shaders/FilmShader.js +72 -0
- package/examples/jsm/shaders/FocusShader.js +94 -0
- package/examples/jsm/shaders/FreiChenShader.js +103 -0
- package/examples/jsm/shaders/GTAOShader.js +434 -0
- package/examples/jsm/shaders/GammaCorrectionShader.js +52 -0
- package/examples/jsm/shaders/HalftoneShader.js +332 -0
- package/examples/jsm/shaders/HorizontalBlurShader.js +68 -0
- package/examples/jsm/shaders/HorizontalTiltShiftShader.js +70 -0
- package/examples/jsm/shaders/HueSaturationShader.js +74 -0
- package/examples/jsm/shaders/KaleidoShader.js +65 -0
- package/examples/jsm/shaders/LuminosityHighPassShader.js +68 -0
- package/examples/jsm/shaders/LuminosityShader.js +54 -0
- package/examples/jsm/shaders/MirrorShader.js +62 -0
- package/examples/jsm/shaders/NormalMapShader.js +60 -0
- package/examples/jsm/shaders/OutputShader.js +103 -0
- package/examples/jsm/shaders/PoissonDenoiseShader.js +239 -0
- package/examples/jsm/shaders/RGBShiftShader.js +61 -0
- package/examples/jsm/shaders/SAOShader.js +201 -0
- package/examples/jsm/shaders/SMAAShader.js +489 -0
- package/examples/jsm/shaders/SSAOShader.js +331 -0
- package/examples/jsm/shaders/SSRShader.js +396 -0
- package/examples/jsm/shaders/SepiaShader.js +57 -0
- package/examples/jsm/shaders/SobelOperatorShader.js +98 -0
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +95 -0
- package/examples/jsm/shaders/TechnicolorShader.js +51 -0
- package/examples/jsm/shaders/ToonShader.js +349 -0
- package/examples/jsm/shaders/TriangleBlurShader.js +79 -0
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +60 -0
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- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +128 -0
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +224 -0
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +118 -0
- package/src/renderers/shaders/ShaderLib/points.glsl.js +87 -0
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +58 -0
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +79 -0
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +51 -0
- package/src/renderers/shaders/ShaderLib.js +362 -0
- package/src/renderers/shaders/UniformsLib.js +234 -0
- package/src/renderers/shaders/UniformsUtils.js +154 -0
- package/src/renderers/webgl/WebGLAnimation.js +54 -0
- package/src/renderers/webgl/WebGLAttributes.js +237 -0
- package/src/renderers/webgl/WebGLBackground.js +303 -0
- package/src/renderers/webgl/WebGLBindingStates.js +666 -0
- package/src/renderers/webgl/WebGLBufferRenderer.js +57 -0
- package/src/renderers/webgl/WebGLCapabilities.js +150 -0
- package/src/renderers/webgl/WebGLClipping.js +171 -0
- package/src/renderers/webgl/WebGLEnvironments.js +228 -0
- package/src/renderers/webgl/WebGLExtensions.js +61 -0
- package/src/renderers/webgl/WebGLGeometries.js +186 -0
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +68 -0
- package/src/renderers/webgl/WebGLInfo.js +73 -0
- package/src/renderers/webgl/WebGLLights.js +584 -0
- package/src/renderers/webgl/WebGLMaterials.js +602 -0
- package/src/renderers/webgl/WebGLMorphtargets.js +168 -0
- package/src/renderers/webgl/WebGLObjects.js +94 -0
- package/src/renderers/webgl/WebGLOutput.js +270 -0
- package/src/renderers/webgl/WebGLProgram.js +1031 -0
- package/src/renderers/webgl/WebGLPrograms.js +679 -0
- package/src/renderers/webgl/WebGLProperties.js +55 -0
- package/src/renderers/webgl/WebGLRenderLists.js +253 -0
- package/src/renderers/webgl/WebGLRenderStates.js +124 -0
- package/src/renderers/webgl/WebGLShader.js +12 -0
- package/src/renderers/webgl/WebGLShaderCache.js +124 -0
- package/src/renderers/webgl/WebGLShadowMap.js +600 -0
- package/src/renderers/webgl/WebGLState.js +1370 -0
- package/src/renderers/webgl/WebGLTextures.js +2506 -0
- package/src/renderers/webgl/WebGLUniforms.js +1203 -0
- package/src/renderers/webgl/WebGLUniformsGroups.js +413 -0
- package/src/renderers/webgl/WebGLUtils.js +217 -0
- package/src/renderers/webgl-fallback/WebGLBackend.js +2783 -0
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +99 -0
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +1676 -0
- package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +359 -0
- package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +89 -0
- package/src/renderers/webgl-fallback/utils/WebGLConstants.js +13 -0
- package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +83 -0
- package/src/renderers/webgl-fallback/utils/WebGLState.js +1361 -0
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +1324 -0
- package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +396 -0
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +317 -0
- package/src/renderers/webgpu/WebGPUBackend.js +2602 -0
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +69 -0
- package/src/renderers/webgpu/WebGPURenderer.js +107 -0
- package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +66 -0
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +100 -0
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +2523 -0
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +187 -0
- package/src/renderers/webgpu/nodes/WGSLNodeParser.js +25 -0
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +522 -0
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +642 -0
- package/src/renderers/webgpu/utils/WebGPUCapabilities.js +48 -0
- package/src/renderers/webgpu/utils/WebGPUConstants.js +354 -0
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +846 -0
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +389 -0
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +1673 -0
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +310 -0
- package/src/renderers/webgpu/utils/WebGPUUtils.js +269 -0
- package/src/renderers/webxr/WebXRController.js +440 -0
- package/src/renderers/webxr/WebXRDepthSensing.js +155 -0
- package/src/renderers/webxr/WebXRManager.js +1103 -0
- package/src/scenes/Fog.js +98 -0
- package/src/scenes/FogExp2.js +86 -0
- package/src/scenes/Scene.js +165 -0
- package/src/textures/CanvasTexture.js +45 -0
- package/src/textures/CompressedArrayTexture.js +89 -0
- package/src/textures/CompressedCubeTexture.js +48 -0
- package/src/textures/CompressedTexture.js +86 -0
- package/src/textures/CubeDepthTexture.js +76 -0
- package/src/textures/CubeTexture.js +81 -0
- package/src/textures/Data3DTexture.js +112 -0
- package/src/textures/DataArrayTexture.js +134 -0
- package/src/textures/DataTexture.js +87 -0
- package/src/textures/DepthTexture.js +104 -0
- package/src/textures/ExternalTexture.js +56 -0
- package/src/textures/FramebufferTexture.js +85 -0
- package/src/textures/HTMLTexture.js +74 -0
- package/src/textures/Source.js +230 -0
- package/src/textures/Texture.js +812 -0
- package/src/textures/VideoFrameTexture.js +72 -0
- package/src/textures/VideoTexture.js +127 -0
- package/src/utils.js +493 -0
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import { clamp } from './MathUtils.js';
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/**
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* Class representing a 4D vector. A 4D vector is an ordered quadruplet of numbers
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* (labeled x, y, z and w), which can be used to represent a number of things, such as:
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*
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* - A point in 4D space.
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* - A direction and length in 4D space. In three.js the length will
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* always be the Euclidean distance(straight-line distance) from `(0, 0, 0, 0)` to `(x, y, z, w)`
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* and the direction is also measured from `(0, 0, 0, 0)` towards `(x, y, z, w)`.
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* - Any arbitrary ordered quadruplet of numbers.
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*
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* There are other things a 4D vector can be used to represent, however these
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* are the most common uses in *three.js*.
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*
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* Iterating through a vector instance will yield its components `(x, y, z, w)` in
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* the corresponding order.
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* ```js
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* const a = new THREE.Vector4( 0, 1, 0, 0 );
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*
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* //no arguments; will be initialised to (0, 0, 0, 1)
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* const b = new THREE.Vector4( );
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*
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* const d = a.dot( b );
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* ```
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*/
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class Vector4 {
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static {
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/**
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* This flag can be used for type testing.
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*
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* @type {boolean}
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* @readonly
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* @default true
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*/
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Vector4.prototype.isVector4 = true;
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}
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/**
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* Constructs a new 4D vector.
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*
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* @param {number} [x=0] - The x value of this vector.
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* @param {number} [y=0] - The y value of this vector.
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* @param {number} [z=0] - The z value of this vector.
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* @param {number} [w=1] - The w value of this vector.
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*/
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constructor( x = 0, y = 0, z = 0, w = 1 ) {
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/**
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* The x value of this vector.
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*
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* @type {number}
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*/
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this.x = x;
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/**
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* The y value of this vector.
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*
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* @type {number}
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*/
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this.y = y;
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/**
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* The z value of this vector.
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*
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* @type {number}
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*/
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this.z = z;
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/**
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* The w value of this vector.
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*
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* @type {number}
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*/
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this.w = w;
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}
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/**
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* Alias for {@link Vector4#z}.
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*
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* @type {number}
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*/
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get width() {
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return this.z;
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}
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set width( value ) {
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this.z = value;
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}
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/**
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* Alias for {@link Vector4#w}.
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*
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* @type {number}
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*/
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get height() {
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return this.w;
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}
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set height( value ) {
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this.w = value;
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}
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/**
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* Sets the vector components.
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*
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* @param {number} x - The value of the x component.
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* @param {number} y - The value of the y component.
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* @param {number} z - The value of the z component.
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* @param {number} w - The value of the w component.
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* @return {Vector4} A reference to this vector.
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*/
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set( x, y, z, w ) {
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this.x = x;
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this.y = y;
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this.z = z;
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this.w = w;
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return this;
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}
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/**
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* Sets the vector components to the same value.
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*
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* @param {number} scalar - The value to set for all vector components.
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* @return {Vector4} A reference to this vector.
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*/
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setScalar( scalar ) {
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this.x = scalar;
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this.y = scalar;
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this.z = scalar;
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this.w = scalar;
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return this;
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}
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/**
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* Sets the vector's x component to the given value
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*
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* @param {number} x - The value to set.
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* @return {Vector4} A reference to this vector.
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*/
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setX( x ) {
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this.x = x;
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return this;
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}
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/**
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* Sets the vector's y component to the given value
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*
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* @param {number} y - The value to set.
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* @return {Vector4} A reference to this vector.
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*/
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setY( y ) {
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this.y = y;
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return this;
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}
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/**
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* Sets the vector's z component to the given value
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*
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* @param {number} z - The value to set.
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* @return {Vector4} A reference to this vector.
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*/
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setZ( z ) {
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this.z = z;
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return this;
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}
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/**
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* Sets the vector's w component to the given value
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*
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* @param {number} w - The value to set.
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* @return {Vector4} A reference to this vector.
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*/
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setW( w ) {
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this.w = w;
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return this;
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}
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/**
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* Allows to set a vector component with an index.
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*
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* @param {number} index - The component index. `0` equals to x, `1` equals to y,
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* `2` equals to z, `3` equals to w.
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* @param {number} value - The value to set.
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* @return {Vector4} A reference to this vector.
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*/
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setComponent( index, value ) {
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switch ( index ) {
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case 0: this.x = value; break;
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case 1: this.y = value; break;
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case 2: this.z = value; break;
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case 3: this.w = value; break;
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default: throw new Error( 'index is out of range: ' + index );
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}
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return this;
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}
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/**
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* Returns the value of the vector component which matches the given index.
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*
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* @param {number} index - The component index. `0` equals to x, `1` equals to y,
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* `2` equals to z, `3` equals to w.
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* @return {number} A vector component value.
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*/
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getComponent( index ) {
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switch ( index ) {
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case 0: return this.x;
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case 1: return this.y;
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case 2: return this.z;
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case 3: return this.w;
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default: throw new Error( 'index is out of range: ' + index );
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}
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}
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/**
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* Returns a new vector with copied values from this instance.
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*
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* @return {Vector4} A clone of this instance.
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*/
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clone() {
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return new this.constructor( this.x, this.y, this.z, this.w );
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}
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/**
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* Copies the values of the given vector to this instance.
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*
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* @param {Vector3|Vector4} v - The vector to copy.
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* @return {Vector4} A reference to this vector.
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*/
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copy( v ) {
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this.x = v.x;
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274
|
+
this.y = v.y;
|
|
275
|
+
this.z = v.z;
|
|
276
|
+
this.w = ( v.w !== undefined ) ? v.w : 1;
|
|
277
|
+
|
|
278
|
+
return this;
|
|
279
|
+
|
|
280
|
+
}
|
|
281
|
+
|
|
282
|
+
/**
|
|
283
|
+
* Adds the given vector to this instance.
|
|
284
|
+
*
|
|
285
|
+
* @param {Vector4} v - The vector to add.
|
|
286
|
+
* @return {Vector4} A reference to this vector.
|
|
287
|
+
*/
|
|
288
|
+
add( v ) {
|
|
289
|
+
|
|
290
|
+
this.x += v.x;
|
|
291
|
+
this.y += v.y;
|
|
292
|
+
this.z += v.z;
|
|
293
|
+
this.w += v.w;
|
|
294
|
+
|
|
295
|
+
return this;
|
|
296
|
+
|
|
297
|
+
}
|
|
298
|
+
|
|
299
|
+
/**
|
|
300
|
+
* Adds the given scalar value to all components of this instance.
|
|
301
|
+
*
|
|
302
|
+
* @param {number} s - The scalar to add.
|
|
303
|
+
* @return {Vector4} A reference to this vector.
|
|
304
|
+
*/
|
|
305
|
+
addScalar( s ) {
|
|
306
|
+
|
|
307
|
+
this.x += s;
|
|
308
|
+
this.y += s;
|
|
309
|
+
this.z += s;
|
|
310
|
+
this.w += s;
|
|
311
|
+
|
|
312
|
+
return this;
|
|
313
|
+
|
|
314
|
+
}
|
|
315
|
+
|
|
316
|
+
/**
|
|
317
|
+
* Adds the given vectors and stores the result in this instance.
|
|
318
|
+
*
|
|
319
|
+
* @param {Vector4} a - The first vector.
|
|
320
|
+
* @param {Vector4} b - The second vector.
|
|
321
|
+
* @return {Vector4} A reference to this vector.
|
|
322
|
+
*/
|
|
323
|
+
addVectors( a, b ) {
|
|
324
|
+
|
|
325
|
+
this.x = a.x + b.x;
|
|
326
|
+
this.y = a.y + b.y;
|
|
327
|
+
this.z = a.z + b.z;
|
|
328
|
+
this.w = a.w + b.w;
|
|
329
|
+
|
|
330
|
+
return this;
|
|
331
|
+
|
|
332
|
+
}
|
|
333
|
+
|
|
334
|
+
/**
|
|
335
|
+
* Adds the given vector scaled by the given factor to this instance.
|
|
336
|
+
*
|
|
337
|
+
* @param {Vector4} v - The vector.
|
|
338
|
+
* @param {number} s - The factor that scales `v`.
|
|
339
|
+
* @return {Vector4} A reference to this vector.
|
|
340
|
+
*/
|
|
341
|
+
addScaledVector( v, s ) {
|
|
342
|
+
|
|
343
|
+
this.x += v.x * s;
|
|
344
|
+
this.y += v.y * s;
|
|
345
|
+
this.z += v.z * s;
|
|
346
|
+
this.w += v.w * s;
|
|
347
|
+
|
|
348
|
+
return this;
|
|
349
|
+
|
|
350
|
+
}
|
|
351
|
+
|
|
352
|
+
/**
|
|
353
|
+
* Subtracts the given vector from this instance.
|
|
354
|
+
*
|
|
355
|
+
* @param {Vector4} v - The vector to subtract.
|
|
356
|
+
* @return {Vector4} A reference to this vector.
|
|
357
|
+
*/
|
|
358
|
+
sub( v ) {
|
|
359
|
+
|
|
360
|
+
this.x -= v.x;
|
|
361
|
+
this.y -= v.y;
|
|
362
|
+
this.z -= v.z;
|
|
363
|
+
this.w -= v.w;
|
|
364
|
+
|
|
365
|
+
return this;
|
|
366
|
+
|
|
367
|
+
}
|
|
368
|
+
|
|
369
|
+
/**
|
|
370
|
+
* Subtracts the given scalar value from all components of this instance.
|
|
371
|
+
*
|
|
372
|
+
* @param {number} s - The scalar to subtract.
|
|
373
|
+
* @return {Vector4} A reference to this vector.
|
|
374
|
+
*/
|
|
375
|
+
subScalar( s ) {
|
|
376
|
+
|
|
377
|
+
this.x -= s;
|
|
378
|
+
this.y -= s;
|
|
379
|
+
this.z -= s;
|
|
380
|
+
this.w -= s;
|
|
381
|
+
|
|
382
|
+
return this;
|
|
383
|
+
|
|
384
|
+
}
|
|
385
|
+
|
|
386
|
+
/**
|
|
387
|
+
* Subtracts the given vectors and stores the result in this instance.
|
|
388
|
+
*
|
|
389
|
+
* @param {Vector4} a - The first vector.
|
|
390
|
+
* @param {Vector4} b - The second vector.
|
|
391
|
+
* @return {Vector4} A reference to this vector.
|
|
392
|
+
*/
|
|
393
|
+
subVectors( a, b ) {
|
|
394
|
+
|
|
395
|
+
this.x = a.x - b.x;
|
|
396
|
+
this.y = a.y - b.y;
|
|
397
|
+
this.z = a.z - b.z;
|
|
398
|
+
this.w = a.w - b.w;
|
|
399
|
+
|
|
400
|
+
return this;
|
|
401
|
+
|
|
402
|
+
}
|
|
403
|
+
|
|
404
|
+
/**
|
|
405
|
+
* Multiplies the given vector with this instance.
|
|
406
|
+
*
|
|
407
|
+
* @param {Vector4} v - The vector to multiply.
|
|
408
|
+
* @return {Vector4} A reference to this vector.
|
|
409
|
+
*/
|
|
410
|
+
multiply( v ) {
|
|
411
|
+
|
|
412
|
+
this.x *= v.x;
|
|
413
|
+
this.y *= v.y;
|
|
414
|
+
this.z *= v.z;
|
|
415
|
+
this.w *= v.w;
|
|
416
|
+
|
|
417
|
+
return this;
|
|
418
|
+
|
|
419
|
+
}
|
|
420
|
+
|
|
421
|
+
/**
|
|
422
|
+
* Multiplies the given scalar value with all components of this instance.
|
|
423
|
+
*
|
|
424
|
+
* @param {number} scalar - The scalar to multiply.
|
|
425
|
+
* @return {Vector4} A reference to this vector.
|
|
426
|
+
*/
|
|
427
|
+
multiplyScalar( scalar ) {
|
|
428
|
+
|
|
429
|
+
this.x *= scalar;
|
|
430
|
+
this.y *= scalar;
|
|
431
|
+
this.z *= scalar;
|
|
432
|
+
this.w *= scalar;
|
|
433
|
+
|
|
434
|
+
return this;
|
|
435
|
+
|
|
436
|
+
}
|
|
437
|
+
|
|
438
|
+
/**
|
|
439
|
+
* Multiplies this vector with the given 4x4 matrix.
|
|
440
|
+
*
|
|
441
|
+
* @param {Matrix4} m - The 4x4 matrix.
|
|
442
|
+
* @return {Vector4} A reference to this vector.
|
|
443
|
+
*/
|
|
444
|
+
applyMatrix4( m ) {
|
|
445
|
+
|
|
446
|
+
const x = this.x, y = this.y, z = this.z, w = this.w;
|
|
447
|
+
const e = m.elements;
|
|
448
|
+
|
|
449
|
+
this.x = e[ 0 ] * x + e[ 4 ] * y + e[ 8 ] * z + e[ 12 ] * w;
|
|
450
|
+
this.y = e[ 1 ] * x + e[ 5 ] * y + e[ 9 ] * z + e[ 13 ] * w;
|
|
451
|
+
this.z = e[ 2 ] * x + e[ 6 ] * y + e[ 10 ] * z + e[ 14 ] * w;
|
|
452
|
+
this.w = e[ 3 ] * x + e[ 7 ] * y + e[ 11 ] * z + e[ 15 ] * w;
|
|
453
|
+
|
|
454
|
+
return this;
|
|
455
|
+
|
|
456
|
+
}
|
|
457
|
+
|
|
458
|
+
/**
|
|
459
|
+
* Divides this instance by the given vector.
|
|
460
|
+
*
|
|
461
|
+
* @param {Vector4} v - The vector to divide.
|
|
462
|
+
* @return {Vector4} A reference to this vector.
|
|
463
|
+
*/
|
|
464
|
+
divide( v ) {
|
|
465
|
+
|
|
466
|
+
this.x /= v.x;
|
|
467
|
+
this.y /= v.y;
|
|
468
|
+
this.z /= v.z;
|
|
469
|
+
this.w /= v.w;
|
|
470
|
+
|
|
471
|
+
return this;
|
|
472
|
+
|
|
473
|
+
}
|
|
474
|
+
|
|
475
|
+
/**
|
|
476
|
+
* Divides this vector by the given scalar.
|
|
477
|
+
*
|
|
478
|
+
* @param {number} scalar - The scalar to divide.
|
|
479
|
+
* @return {Vector4} A reference to this vector.
|
|
480
|
+
*/
|
|
481
|
+
divideScalar( scalar ) {
|
|
482
|
+
|
|
483
|
+
return this.multiplyScalar( 1 / scalar );
|
|
484
|
+
|
|
485
|
+
}
|
|
486
|
+
|
|
487
|
+
/**
|
|
488
|
+
* Sets the x, y and z components of this
|
|
489
|
+
* vector to the quaternion's axis and w to the angle.
|
|
490
|
+
*
|
|
491
|
+
* @param {Quaternion} q - The Quaternion to set.
|
|
492
|
+
* @return {Vector4} A reference to this vector.
|
|
493
|
+
*/
|
|
494
|
+
setAxisAngleFromQuaternion( q ) {
|
|
495
|
+
|
|
496
|
+
// http://www.euclideanspace.com/maths/geometry/rotations/conversions/quaternionToAngle/index.htm
|
|
497
|
+
|
|
498
|
+
// q is assumed to be normalized
|
|
499
|
+
|
|
500
|
+
this.w = 2 * Math.acos( q.w );
|
|
501
|
+
|
|
502
|
+
const s = Math.sqrt( 1 - q.w * q.w );
|
|
503
|
+
|
|
504
|
+
if ( s < 0.0001 ) {
|
|
505
|
+
|
|
506
|
+
this.x = 1;
|
|
507
|
+
this.y = 0;
|
|
508
|
+
this.z = 0;
|
|
509
|
+
|
|
510
|
+
} else {
|
|
511
|
+
|
|
512
|
+
this.x = q.x / s;
|
|
513
|
+
this.y = q.y / s;
|
|
514
|
+
this.z = q.z / s;
|
|
515
|
+
|
|
516
|
+
}
|
|
517
|
+
|
|
518
|
+
return this;
|
|
519
|
+
|
|
520
|
+
}
|
|
521
|
+
|
|
522
|
+
/**
|
|
523
|
+
* Sets the x, y and z components of this
|
|
524
|
+
* vector to the axis of rotation and w to the angle.
|
|
525
|
+
*
|
|
526
|
+
* @param {Matrix4} m - A 4x4 matrix of which the upper left 3x3 matrix is a pure rotation matrix.
|
|
527
|
+
* @return {Vector4} A reference to this vector.
|
|
528
|
+
*/
|
|
529
|
+
setAxisAngleFromRotationMatrix( m ) {
|
|
530
|
+
|
|
531
|
+
// http://www.euclideanspace.com/maths/geometry/rotations/conversions/matrixToAngle/index.htm
|
|
532
|
+
|
|
533
|
+
// assumes the upper 3x3 of m is a pure rotation matrix (i.e, unscaled)
|
|
534
|
+
|
|
535
|
+
let angle, x, y, z; // variables for result
|
|
536
|
+
const epsilon = 0.01, // margin to allow for rounding errors
|
|
537
|
+
epsilon2 = 0.1, // margin to distinguish between 0 and 180 degrees
|
|
538
|
+
|
|
539
|
+
te = m.elements,
|
|
540
|
+
|
|
541
|
+
m11 = te[ 0 ], m12 = te[ 4 ], m13 = te[ 8 ],
|
|
542
|
+
m21 = te[ 1 ], m22 = te[ 5 ], m23 = te[ 9 ],
|
|
543
|
+
m31 = te[ 2 ], m32 = te[ 6 ], m33 = te[ 10 ];
|
|
544
|
+
|
|
545
|
+
if ( ( Math.abs( m12 - m21 ) < epsilon ) &&
|
|
546
|
+
( Math.abs( m13 - m31 ) < epsilon ) &&
|
|
547
|
+
( Math.abs( m23 - m32 ) < epsilon ) ) {
|
|
548
|
+
|
|
549
|
+
// singularity found
|
|
550
|
+
// first check for identity matrix which must have +1 for all terms
|
|
551
|
+
// in leading diagonal and zero in other terms
|
|
552
|
+
|
|
553
|
+
if ( ( Math.abs( m12 + m21 ) < epsilon2 ) &&
|
|
554
|
+
( Math.abs( m13 + m31 ) < epsilon2 ) &&
|
|
555
|
+
( Math.abs( m23 + m32 ) < epsilon2 ) &&
|
|
556
|
+
( Math.abs( m11 + m22 + m33 - 3 ) < epsilon2 ) ) {
|
|
557
|
+
|
|
558
|
+
// this singularity is identity matrix so angle = 0
|
|
559
|
+
|
|
560
|
+
this.set( 1, 0, 0, 0 );
|
|
561
|
+
|
|
562
|
+
return this; // zero angle, arbitrary axis
|
|
563
|
+
|
|
564
|
+
}
|
|
565
|
+
|
|
566
|
+
// otherwise this singularity is angle = 180
|
|
567
|
+
|
|
568
|
+
angle = Math.PI;
|
|
569
|
+
|
|
570
|
+
const xx = ( m11 + 1 ) / 2;
|
|
571
|
+
const yy = ( m22 + 1 ) / 2;
|
|
572
|
+
const zz = ( m33 + 1 ) / 2;
|
|
573
|
+
const xy = ( m12 + m21 ) / 4;
|
|
574
|
+
const xz = ( m13 + m31 ) / 4;
|
|
575
|
+
const yz = ( m23 + m32 ) / 4;
|
|
576
|
+
|
|
577
|
+
if ( ( xx > yy ) && ( xx > zz ) ) {
|
|
578
|
+
|
|
579
|
+
// m11 is the largest diagonal term
|
|
580
|
+
|
|
581
|
+
if ( xx < epsilon ) {
|
|
582
|
+
|
|
583
|
+
x = 0;
|
|
584
|
+
y = 0.707106781;
|
|
585
|
+
z = 0.707106781;
|
|
586
|
+
|
|
587
|
+
} else {
|
|
588
|
+
|
|
589
|
+
x = Math.sqrt( xx );
|
|
590
|
+
y = xy / x;
|
|
591
|
+
z = xz / x;
|
|
592
|
+
|
|
593
|
+
}
|
|
594
|
+
|
|
595
|
+
} else if ( yy > zz ) {
|
|
596
|
+
|
|
597
|
+
// m22 is the largest diagonal term
|
|
598
|
+
|
|
599
|
+
if ( yy < epsilon ) {
|
|
600
|
+
|
|
601
|
+
x = 0.707106781;
|
|
602
|
+
y = 0;
|
|
603
|
+
z = 0.707106781;
|
|
604
|
+
|
|
605
|
+
} else {
|
|
606
|
+
|
|
607
|
+
y = Math.sqrt( yy );
|
|
608
|
+
x = xy / y;
|
|
609
|
+
z = yz / y;
|
|
610
|
+
|
|
611
|
+
}
|
|
612
|
+
|
|
613
|
+
} else {
|
|
614
|
+
|
|
615
|
+
// m33 is the largest diagonal term so base result on this
|
|
616
|
+
|
|
617
|
+
if ( zz < epsilon ) {
|
|
618
|
+
|
|
619
|
+
x = 0.707106781;
|
|
620
|
+
y = 0.707106781;
|
|
621
|
+
z = 0;
|
|
622
|
+
|
|
623
|
+
} else {
|
|
624
|
+
|
|
625
|
+
z = Math.sqrt( zz );
|
|
626
|
+
x = xz / z;
|
|
627
|
+
y = yz / z;
|
|
628
|
+
|
|
629
|
+
}
|
|
630
|
+
|
|
631
|
+
}
|
|
632
|
+
|
|
633
|
+
this.set( x, y, z, angle );
|
|
634
|
+
|
|
635
|
+
return this; // return 180 deg rotation
|
|
636
|
+
|
|
637
|
+
}
|
|
638
|
+
|
|
639
|
+
// as we have reached here there are no singularities so we can handle normally
|
|
640
|
+
|
|
641
|
+
let s = Math.sqrt( ( m32 - m23 ) * ( m32 - m23 ) +
|
|
642
|
+
( m13 - m31 ) * ( m13 - m31 ) +
|
|
643
|
+
( m21 - m12 ) * ( m21 - m12 ) ); // used to normalize
|
|
644
|
+
|
|
645
|
+
if ( Math.abs( s ) < 0.001 ) s = 1;
|
|
646
|
+
|
|
647
|
+
// prevent divide by zero, should not happen if matrix is orthogonal and should be
|
|
648
|
+
// caught by singularity test above, but I've left it in just in case
|
|
649
|
+
|
|
650
|
+
this.x = ( m32 - m23 ) / s;
|
|
651
|
+
this.y = ( m13 - m31 ) / s;
|
|
652
|
+
this.z = ( m21 - m12 ) / s;
|
|
653
|
+
this.w = Math.acos( ( m11 + m22 + m33 - 1 ) / 2 );
|
|
654
|
+
|
|
655
|
+
return this;
|
|
656
|
+
|
|
657
|
+
}
|
|
658
|
+
|
|
659
|
+
/**
|
|
660
|
+
* Sets the vector components to the position elements of the
|
|
661
|
+
* given transformation matrix.
|
|
662
|
+
*
|
|
663
|
+
* @param {Matrix4} m - The 4x4 matrix.
|
|
664
|
+
* @return {Vector4} A reference to this vector.
|
|
665
|
+
*/
|
|
666
|
+
setFromMatrixPosition( m ) {
|
|
667
|
+
|
|
668
|
+
const e = m.elements;
|
|
669
|
+
|
|
670
|
+
this.x = e[ 12 ];
|
|
671
|
+
this.y = e[ 13 ];
|
|
672
|
+
this.z = e[ 14 ];
|
|
673
|
+
this.w = e[ 15 ];
|
|
674
|
+
|
|
675
|
+
return this;
|
|
676
|
+
|
|
677
|
+
}
|
|
678
|
+
|
|
679
|
+
/**
|
|
680
|
+
* If this vector's x, y, z or w value is greater than the given vector's x, y, z or w
|
|
681
|
+
* value, replace that value with the corresponding min value.
|
|
682
|
+
*
|
|
683
|
+
* @param {Vector4} v - The vector.
|
|
684
|
+
* @return {Vector4} A reference to this vector.
|
|
685
|
+
*/
|
|
686
|
+
min( v ) {
|
|
687
|
+
|
|
688
|
+
this.x = Math.min( this.x, v.x );
|
|
689
|
+
this.y = Math.min( this.y, v.y );
|
|
690
|
+
this.z = Math.min( this.z, v.z );
|
|
691
|
+
this.w = Math.min( this.w, v.w );
|
|
692
|
+
|
|
693
|
+
return this;
|
|
694
|
+
|
|
695
|
+
}
|
|
696
|
+
|
|
697
|
+
/**
|
|
698
|
+
* If this vector's x, y, z or w value is less than the given vector's x, y, z or w
|
|
699
|
+
* value, replace that value with the corresponding max value.
|
|
700
|
+
*
|
|
701
|
+
* @param {Vector4} v - The vector.
|
|
702
|
+
* @return {Vector4} A reference to this vector.
|
|
703
|
+
*/
|
|
704
|
+
max( v ) {
|
|
705
|
+
|
|
706
|
+
this.x = Math.max( this.x, v.x );
|
|
707
|
+
this.y = Math.max( this.y, v.y );
|
|
708
|
+
this.z = Math.max( this.z, v.z );
|
|
709
|
+
this.w = Math.max( this.w, v.w );
|
|
710
|
+
|
|
711
|
+
return this;
|
|
712
|
+
|
|
713
|
+
}
|
|
714
|
+
|
|
715
|
+
/**
|
|
716
|
+
* If this vector's x, y, z or w value is greater than the max vector's x, y, z or w
|
|
717
|
+
* value, it is replaced by the corresponding value.
|
|
718
|
+
* If this vector's x, y, z or w value is less than the min vector's x, y, z or w value,
|
|
719
|
+
* it is replaced by the corresponding value.
|
|
720
|
+
*
|
|
721
|
+
* @param {Vector4} min - The minimum x, y and z values.
|
|
722
|
+
* @param {Vector4} max - The maximum x, y and z values in the desired range.
|
|
723
|
+
* @return {Vector4} A reference to this vector.
|
|
724
|
+
*/
|
|
725
|
+
clamp( min, max ) {
|
|
726
|
+
|
|
727
|
+
// assumes min < max, componentwise
|
|
728
|
+
|
|
729
|
+
this.x = clamp( this.x, min.x, max.x );
|
|
730
|
+
this.y = clamp( this.y, min.y, max.y );
|
|
731
|
+
this.z = clamp( this.z, min.z, max.z );
|
|
732
|
+
this.w = clamp( this.w, min.w, max.w );
|
|
733
|
+
|
|
734
|
+
return this;
|
|
735
|
+
|
|
736
|
+
}
|
|
737
|
+
|
|
738
|
+
/**
|
|
739
|
+
* If this vector's x, y, z or w values are greater than the max value, they are
|
|
740
|
+
* replaced by the max value.
|
|
741
|
+
* If this vector's x, y, z or w values are less than the min value, they are
|
|
742
|
+
* replaced by the min value.
|
|
743
|
+
*
|
|
744
|
+
* @param {number} minVal - The minimum value the components will be clamped to.
|
|
745
|
+
* @param {number} maxVal - The maximum value the components will be clamped to.
|
|
746
|
+
* @return {Vector4} A reference to this vector.
|
|
747
|
+
*/
|
|
748
|
+
clampScalar( minVal, maxVal ) {
|
|
749
|
+
|
|
750
|
+
this.x = clamp( this.x, minVal, maxVal );
|
|
751
|
+
this.y = clamp( this.y, minVal, maxVal );
|
|
752
|
+
this.z = clamp( this.z, minVal, maxVal );
|
|
753
|
+
this.w = clamp( this.w, minVal, maxVal );
|
|
754
|
+
|
|
755
|
+
return this;
|
|
756
|
+
|
|
757
|
+
}
|
|
758
|
+
|
|
759
|
+
/**
|
|
760
|
+
* If this vector's length is greater than the max value, it is replaced by
|
|
761
|
+
* the max value.
|
|
762
|
+
* If this vector's length is less than the min value, it is replaced by the
|
|
763
|
+
* min value.
|
|
764
|
+
*
|
|
765
|
+
* @param {number} min - The minimum value the vector length will be clamped to.
|
|
766
|
+
* @param {number} max - The maximum value the vector length will be clamped to.
|
|
767
|
+
* @return {Vector4} A reference to this vector.
|
|
768
|
+
*/
|
|
769
|
+
clampLength( min, max ) {
|
|
770
|
+
|
|
771
|
+
const length = this.length();
|
|
772
|
+
|
|
773
|
+
return this.divideScalar( length || 1 ).multiplyScalar( clamp( length, min, max ) );
|
|
774
|
+
|
|
775
|
+
}
|
|
776
|
+
|
|
777
|
+
/**
|
|
778
|
+
* The components of this vector are rounded down to the nearest integer value.
|
|
779
|
+
*
|
|
780
|
+
* @return {Vector4} A reference to this vector.
|
|
781
|
+
*/
|
|
782
|
+
floor() {
|
|
783
|
+
|
|
784
|
+
this.x = Math.floor( this.x );
|
|
785
|
+
this.y = Math.floor( this.y );
|
|
786
|
+
this.z = Math.floor( this.z );
|
|
787
|
+
this.w = Math.floor( this.w );
|
|
788
|
+
|
|
789
|
+
return this;
|
|
790
|
+
|
|
791
|
+
}
|
|
792
|
+
|
|
793
|
+
/**
|
|
794
|
+
* The components of this vector are rounded up to the nearest integer value.
|
|
795
|
+
*
|
|
796
|
+
* @return {Vector4} A reference to this vector.
|
|
797
|
+
*/
|
|
798
|
+
ceil() {
|
|
799
|
+
|
|
800
|
+
this.x = Math.ceil( this.x );
|
|
801
|
+
this.y = Math.ceil( this.y );
|
|
802
|
+
this.z = Math.ceil( this.z );
|
|
803
|
+
this.w = Math.ceil( this.w );
|
|
804
|
+
|
|
805
|
+
return this;
|
|
806
|
+
|
|
807
|
+
}
|
|
808
|
+
|
|
809
|
+
/**
|
|
810
|
+
* The components of this vector are rounded to the nearest integer value
|
|
811
|
+
*
|
|
812
|
+
* @return {Vector4} A reference to this vector.
|
|
813
|
+
*/
|
|
814
|
+
round() {
|
|
815
|
+
|
|
816
|
+
this.x = Math.round( this.x );
|
|
817
|
+
this.y = Math.round( this.y );
|
|
818
|
+
this.z = Math.round( this.z );
|
|
819
|
+
this.w = Math.round( this.w );
|
|
820
|
+
|
|
821
|
+
return this;
|
|
822
|
+
|
|
823
|
+
}
|
|
824
|
+
|
|
825
|
+
/**
|
|
826
|
+
* The components of this vector are rounded towards zero (up if negative,
|
|
827
|
+
* down if positive) to an integer value.
|
|
828
|
+
*
|
|
829
|
+
* @return {Vector4} A reference to this vector.
|
|
830
|
+
*/
|
|
831
|
+
roundToZero() {
|
|
832
|
+
|
|
833
|
+
this.x = Math.trunc( this.x );
|
|
834
|
+
this.y = Math.trunc( this.y );
|
|
835
|
+
this.z = Math.trunc( this.z );
|
|
836
|
+
this.w = Math.trunc( this.w );
|
|
837
|
+
|
|
838
|
+
return this;
|
|
839
|
+
|
|
840
|
+
}
|
|
841
|
+
|
|
842
|
+
/**
|
|
843
|
+
* Inverts this vector - i.e. sets x = -x, y = -y, z = -z, w = -w.
|
|
844
|
+
*
|
|
845
|
+
* @return {Vector4} A reference to this vector.
|
|
846
|
+
*/
|
|
847
|
+
negate() {
|
|
848
|
+
|
|
849
|
+
this.x = - this.x;
|
|
850
|
+
this.y = - this.y;
|
|
851
|
+
this.z = - this.z;
|
|
852
|
+
this.w = - this.w;
|
|
853
|
+
|
|
854
|
+
return this;
|
|
855
|
+
|
|
856
|
+
}
|
|
857
|
+
|
|
858
|
+
/**
|
|
859
|
+
* Calculates the dot product of the given vector with this instance.
|
|
860
|
+
*
|
|
861
|
+
* @param {Vector4} v - The vector to compute the dot product with.
|
|
862
|
+
* @return {number} The result of the dot product.
|
|
863
|
+
*/
|
|
864
|
+
dot( v ) {
|
|
865
|
+
|
|
866
|
+
return this.x * v.x + this.y * v.y + this.z * v.z + this.w * v.w;
|
|
867
|
+
|
|
868
|
+
}
|
|
869
|
+
|
|
870
|
+
/**
|
|
871
|
+
* Computes the square of the Euclidean length (straight-line length) from
|
|
872
|
+
* (0, 0, 0, 0) to (x, y, z, w). If you are comparing the lengths of vectors, you should
|
|
873
|
+
* compare the length squared instead as it is slightly more efficient to calculate.
|
|
874
|
+
*
|
|
875
|
+
* @return {number} The square length of this vector.
|
|
876
|
+
*/
|
|
877
|
+
lengthSq() {
|
|
878
|
+
|
|
879
|
+
return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w;
|
|
880
|
+
|
|
881
|
+
}
|
|
882
|
+
|
|
883
|
+
/**
|
|
884
|
+
* Computes the Euclidean length (straight-line length) from (0, 0, 0, 0) to (x, y, z, w).
|
|
885
|
+
*
|
|
886
|
+
* @return {number} The length of this vector.
|
|
887
|
+
*/
|
|
888
|
+
length() {
|
|
889
|
+
|
|
890
|
+
return Math.sqrt( this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w );
|
|
891
|
+
|
|
892
|
+
}
|
|
893
|
+
|
|
894
|
+
/**
|
|
895
|
+
* Computes the Manhattan length of this vector.
|
|
896
|
+
*
|
|
897
|
+
* @return {number} The length of this vector.
|
|
898
|
+
*/
|
|
899
|
+
manhattanLength() {
|
|
900
|
+
|
|
901
|
+
return Math.abs( this.x ) + Math.abs( this.y ) + Math.abs( this.z ) + Math.abs( this.w );
|
|
902
|
+
|
|
903
|
+
}
|
|
904
|
+
|
|
905
|
+
/**
|
|
906
|
+
* Converts this vector to a unit vector - that is, sets it equal to a vector
|
|
907
|
+
* with the same direction as this one, but with a vector length of `1`.
|
|
908
|
+
*
|
|
909
|
+
* @return {Vector4} A reference to this vector.
|
|
910
|
+
*/
|
|
911
|
+
normalize() {
|
|
912
|
+
|
|
913
|
+
return this.divideScalar( this.length() || 1 );
|
|
914
|
+
|
|
915
|
+
}
|
|
916
|
+
|
|
917
|
+
/**
|
|
918
|
+
* Sets this vector to a vector with the same direction as this one, but
|
|
919
|
+
* with the specified length.
|
|
920
|
+
*
|
|
921
|
+
* @param {number} length - The new length of this vector.
|
|
922
|
+
* @return {Vector4} A reference to this vector.
|
|
923
|
+
*/
|
|
924
|
+
setLength( length ) {
|
|
925
|
+
|
|
926
|
+
return this.normalize().multiplyScalar( length );
|
|
927
|
+
|
|
928
|
+
}
|
|
929
|
+
|
|
930
|
+
/**
|
|
931
|
+
* Linearly interpolates between the given vector and this instance, where
|
|
932
|
+
* alpha is the percent distance along the line - alpha = 0 will be this
|
|
933
|
+
* vector, and alpha = 1 will be the given one.
|
|
934
|
+
*
|
|
935
|
+
* @param {Vector4} v - The vector to interpolate towards.
|
|
936
|
+
* @param {number} alpha - The interpolation factor, typically in the closed interval `[0, 1]`.
|
|
937
|
+
* @return {Vector4} A reference to this vector.
|
|
938
|
+
*/
|
|
939
|
+
lerp( v, alpha ) {
|
|
940
|
+
|
|
941
|
+
this.x += ( v.x - this.x ) * alpha;
|
|
942
|
+
this.y += ( v.y - this.y ) * alpha;
|
|
943
|
+
this.z += ( v.z - this.z ) * alpha;
|
|
944
|
+
this.w += ( v.w - this.w ) * alpha;
|
|
945
|
+
|
|
946
|
+
return this;
|
|
947
|
+
|
|
948
|
+
}
|
|
949
|
+
|
|
950
|
+
/**
|
|
951
|
+
* Linearly interpolates between the given vectors, where alpha is the percent
|
|
952
|
+
* distance along the line - alpha = 0 will be first vector, and alpha = 1 will
|
|
953
|
+
* be the second one. The result is stored in this instance.
|
|
954
|
+
*
|
|
955
|
+
* @param {Vector4} v1 - The first vector.
|
|
956
|
+
* @param {Vector4} v2 - The second vector.
|
|
957
|
+
* @param {number} alpha - The interpolation factor, typically in the closed interval `[0, 1]`.
|
|
958
|
+
* @return {Vector4} A reference to this vector.
|
|
959
|
+
*/
|
|
960
|
+
lerpVectors( v1, v2, alpha ) {
|
|
961
|
+
|
|
962
|
+
this.x = v1.x + ( v2.x - v1.x ) * alpha;
|
|
963
|
+
this.y = v1.y + ( v2.y - v1.y ) * alpha;
|
|
964
|
+
this.z = v1.z + ( v2.z - v1.z ) * alpha;
|
|
965
|
+
this.w = v1.w + ( v2.w - v1.w ) * alpha;
|
|
966
|
+
|
|
967
|
+
return this;
|
|
968
|
+
|
|
969
|
+
}
|
|
970
|
+
|
|
971
|
+
/**
|
|
972
|
+
* Returns `true` if this vector is equal with the given one.
|
|
973
|
+
*
|
|
974
|
+
* @param {Vector4} v - The vector to test for equality.
|
|
975
|
+
* @return {boolean} Whether this vector is equal with the given one.
|
|
976
|
+
*/
|
|
977
|
+
equals( v ) {
|
|
978
|
+
|
|
979
|
+
return ( ( v.x === this.x ) && ( v.y === this.y ) && ( v.z === this.z ) && ( v.w === this.w ) );
|
|
980
|
+
|
|
981
|
+
}
|
|
982
|
+
|
|
983
|
+
/**
|
|
984
|
+
* Sets this vector's x value to be `array[ offset ]`, y value to be `array[ offset + 1 ]`,
|
|
985
|
+
* z value to be `array[ offset + 2 ]`, w value to be `array[ offset + 3 ]`.
|
|
986
|
+
*
|
|
987
|
+
* @param {Array<number>} array - An array holding the vector component values.
|
|
988
|
+
* @param {number} [offset=0] - The offset into the array.
|
|
989
|
+
* @return {Vector4} A reference to this vector.
|
|
990
|
+
*/
|
|
991
|
+
fromArray( array, offset = 0 ) {
|
|
992
|
+
|
|
993
|
+
this.x = array[ offset ];
|
|
994
|
+
this.y = array[ offset + 1 ];
|
|
995
|
+
this.z = array[ offset + 2 ];
|
|
996
|
+
this.w = array[ offset + 3 ];
|
|
997
|
+
|
|
998
|
+
return this;
|
|
999
|
+
|
|
1000
|
+
}
|
|
1001
|
+
|
|
1002
|
+
/**
|
|
1003
|
+
* Writes the components of this vector to the given array. If no array is provided,
|
|
1004
|
+
* the method returns a new instance.
|
|
1005
|
+
*
|
|
1006
|
+
* @param {Array<number>} [array=[]] - The target array holding the vector components.
|
|
1007
|
+
* @param {number} [offset=0] - Index of the first element in the array.
|
|
1008
|
+
* @return {Array<number>} The vector components.
|
|
1009
|
+
*/
|
|
1010
|
+
toArray( array = [], offset = 0 ) {
|
|
1011
|
+
|
|
1012
|
+
array[ offset ] = this.x;
|
|
1013
|
+
array[ offset + 1 ] = this.y;
|
|
1014
|
+
array[ offset + 2 ] = this.z;
|
|
1015
|
+
array[ offset + 3 ] = this.w;
|
|
1016
|
+
|
|
1017
|
+
return array;
|
|
1018
|
+
|
|
1019
|
+
}
|
|
1020
|
+
|
|
1021
|
+
/**
|
|
1022
|
+
* Sets the components of this vector from the given buffer attribute.
|
|
1023
|
+
*
|
|
1024
|
+
* @param {BufferAttribute} attribute - The buffer attribute holding vector data.
|
|
1025
|
+
* @param {number} index - The index into the attribute.
|
|
1026
|
+
* @return {Vector4} A reference to this vector.
|
|
1027
|
+
*/
|
|
1028
|
+
fromBufferAttribute( attribute, index ) {
|
|
1029
|
+
|
|
1030
|
+
this.x = attribute.getX( index );
|
|
1031
|
+
this.y = attribute.getY( index );
|
|
1032
|
+
this.z = attribute.getZ( index );
|
|
1033
|
+
this.w = attribute.getW( index );
|
|
1034
|
+
|
|
1035
|
+
return this;
|
|
1036
|
+
|
|
1037
|
+
}
|
|
1038
|
+
|
|
1039
|
+
/**
|
|
1040
|
+
* Sets each component of this vector to a pseudo-random value between `0` and
|
|
1041
|
+
* `1`, excluding `1`.
|
|
1042
|
+
*
|
|
1043
|
+
* @return {Vector4} A reference to this vector.
|
|
1044
|
+
*/
|
|
1045
|
+
random() {
|
|
1046
|
+
|
|
1047
|
+
this.x = Math.random();
|
|
1048
|
+
this.y = Math.random();
|
|
1049
|
+
this.z = Math.random();
|
|
1050
|
+
this.w = Math.random();
|
|
1051
|
+
|
|
1052
|
+
return this;
|
|
1053
|
+
|
|
1054
|
+
}
|
|
1055
|
+
|
|
1056
|
+
*[ Symbol.iterator ]() {
|
|
1057
|
+
|
|
1058
|
+
yield this.x;
|
|
1059
|
+
yield this.y;
|
|
1060
|
+
yield this.z;
|
|
1061
|
+
yield this.w;
|
|
1062
|
+
|
|
1063
|
+
}
|
|
1064
|
+
|
|
1065
|
+
}
|
|
1066
|
+
|
|
1067
|
+
export { Vector4 };
|