@gnsx/three 0.184.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +85 -0
- package/build/three.cjs +79695 -0
- package/build/three.core.js +59732 -0
- package/build/three.core.min.js +6 -0
- package/build/three.module.js +19552 -0
- package/build/three.module.min.js +6 -0
- package/build/three.tsl.js +654 -0
- package/build/three.tsl.min.js +6 -0
- package/build/three.webgpu.js +83969 -0
- package/build/three.webgpu.min.js +6 -0
- package/build/three.webgpu.nodes.js +83702 -0
- package/build/three.webgpu.nodes.min.js +6 -0
- package/examples/fonts/LICENSE +13 -0
- package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
- package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
- package/examples/fonts/README.md +11 -0
- package/examples/fonts/droid/NOTICE +190 -0
- package/examples/fonts/droid/README.txt +18 -0
- package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
- package/examples/fonts/gentilis_bold.typeface.json +1 -0
- package/examples/fonts/gentilis_regular.typeface.json +1 -0
- package/examples/fonts/helvetiker_bold.typeface.json +1 -0
- package/examples/fonts/helvetiker_regular.typeface.json +1 -0
- package/examples/fonts/optimer_bold.typeface.json +1 -0
- package/examples/fonts/optimer_regular.typeface.json +1 -0
- package/examples/fonts/ttf/README.md +9 -0
- package/examples/fonts/ttf/kenpixel.ttf +0 -0
- package/examples/jsm/Addons.js +293 -0
- package/examples/jsm/animation/AnimationClipCreator.js +168 -0
- package/examples/jsm/animation/CCDIKSolver.js +595 -0
- package/examples/jsm/capabilities/WebGL.js +113 -0
- package/examples/jsm/capabilities/WebGPU.js +59 -0
- package/examples/jsm/controls/ArcballControls.js +3539 -0
- package/examples/jsm/controls/DragControls.js +452 -0
- package/examples/jsm/controls/FirstPersonControls.js +451 -0
- package/examples/jsm/controls/FlyControls.js +384 -0
- package/examples/jsm/controls/MapControls.js +116 -0
- package/examples/jsm/controls/OrbitControls.js +1963 -0
- package/examples/jsm/controls/PointerLockControls.js +264 -0
- package/examples/jsm/controls/TrackballControls.js +1001 -0
- package/examples/jsm/controls/TransformControls.js +1950 -0
- package/examples/jsm/csm/CSM.js +598 -0
- package/examples/jsm/csm/CSMFrustum.js +209 -0
- package/examples/jsm/csm/CSMHelper.js +243 -0
- package/examples/jsm/csm/CSMShader.js +307 -0
- package/examples/jsm/csm/CSMShadowNode.js +603 -0
- package/examples/jsm/curves/CurveExtras.js +694 -0
- package/examples/jsm/curves/NURBSCurve.js +155 -0
- package/examples/jsm/curves/NURBSSurface.js +98 -0
- package/examples/jsm/curves/NURBSUtils.js +532 -0
- package/examples/jsm/curves/NURBSVolume.js +82 -0
- package/examples/jsm/effects/AnaglyphEffect.js +274 -0
- package/examples/jsm/effects/AsciiEffect.js +310 -0
- package/examples/jsm/effects/OutlineEffect.js +489 -0
- package/examples/jsm/effects/ParallaxBarrierEffect.js +155 -0
- package/examples/jsm/effects/StereoEffect.js +91 -0
- package/examples/jsm/environments/ColorEnvironment.js +59 -0
- package/examples/jsm/environments/DebugEnvironment.js +102 -0
- package/examples/jsm/environments/RoomEnvironment.js +185 -0
- package/examples/jsm/exporters/DRACOExporter.js +311 -0
- package/examples/jsm/exporters/EXRExporter.js +618 -0
- package/examples/jsm/exporters/GLTFExporter.js +3738 -0
- package/examples/jsm/exporters/KTX2Exporter.js +347 -0
- package/examples/jsm/exporters/OBJExporter.js +308 -0
- package/examples/jsm/exporters/PLYExporter.js +562 -0
- package/examples/jsm/exporters/STLExporter.js +221 -0
- package/examples/jsm/exporters/USDZExporter.js +1254 -0
- package/examples/jsm/geometries/BoxLineGeometry.js +92 -0
- package/examples/jsm/geometries/ConvexGeometry.js +72 -0
- package/examples/jsm/geometries/DecalGeometry.js +420 -0
- package/examples/jsm/geometries/ParametricFunctions.js +100 -0
- package/examples/jsm/geometries/ParametricGeometry.js +172 -0
- package/examples/jsm/geometries/RoundedBoxGeometry.js +216 -0
- package/examples/jsm/geometries/TeapotGeometry.js +689 -0
- package/examples/jsm/geometries/TextGeometry.js +102 -0
- package/examples/jsm/gpgpu/BitonicSort.js +715 -0
- package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
- package/examples/jsm/helpers/LightProbeGridHelper.js +221 -0
- package/examples/jsm/helpers/LightProbeHelper.js +165 -0
- package/examples/jsm/helpers/LightProbeHelperGPU.js +102 -0
- package/examples/jsm/helpers/OctreeHelper.js +109 -0
- package/examples/jsm/helpers/PositionalAudioHelper.js +169 -0
- package/examples/jsm/helpers/RapierHelper.js +59 -0
- package/examples/jsm/helpers/RectAreaLightHelper.js +118 -0
- package/examples/jsm/helpers/TextureHelper.js +265 -0
- package/examples/jsm/helpers/TextureHelperGPU.js +214 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +155 -0
- package/examples/jsm/helpers/VertexTangentsHelper.js +133 -0
- package/examples/jsm/helpers/ViewHelper.js +519 -0
- package/examples/jsm/inspector/Extension.js +13 -0
- package/examples/jsm/inspector/Inspector.js +542 -0
- package/examples/jsm/inspector/RendererInspector.js +425 -0
- package/examples/jsm/inspector/extensions/extensions.json +6 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +916 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +281 -0
- package/examples/jsm/inspector/tabs/Console.js +238 -0
- package/examples/jsm/inspector/tabs/Memory.js +128 -0
- package/examples/jsm/inspector/tabs/Parameters.js +380 -0
- package/examples/jsm/inspector/tabs/Performance.js +268 -0
- package/examples/jsm/inspector/tabs/Settings.js +264 -0
- package/examples/jsm/inspector/tabs/Timeline.js +1611 -0
- package/examples/jsm/inspector/tabs/Viewer.js +268 -0
- package/examples/jsm/inspector/ui/Graph.js +95 -0
- package/examples/jsm/inspector/ui/Item.js +170 -0
- package/examples/jsm/inspector/ui/List.js +75 -0
- package/examples/jsm/inspector/ui/Profiler.js +2072 -0
- package/examples/jsm/inspector/ui/Style.js +1667 -0
- package/examples/jsm/inspector/ui/Tab.js +265 -0
- package/examples/jsm/inspector/ui/Values.js +476 -0
- package/examples/jsm/inspector/ui/utils.js +69 -0
- package/examples/jsm/interaction/InteractionManager.js +226 -0
- package/examples/jsm/interactive/HTMLMesh.js +601 -0
- package/examples/jsm/interactive/InteractiveGroup.js +224 -0
- package/examples/jsm/interactive/SelectionBox.js +324 -0
- package/examples/jsm/interactive/SelectionHelper.js +150 -0
- package/examples/jsm/libs/ammo.wasm.js +822 -0
- package/examples/jsm/libs/ammo.wasm.wasm +0 -0
- package/examples/jsm/libs/basis/README.md +46 -0
- package/examples/jsm/libs/basis/basis_transcoder.js +19 -0
- package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/jsm/libs/chevrotain.module.min.js +141 -0
- package/examples/jsm/libs/demuxer_mp4.js +109 -0
- package/examples/jsm/libs/draco/README.md +32 -0
- package/examples/jsm/libs/draco/draco_decoder.js +34 -0
- package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/draco_encoder.js +33 -0
- package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
- package/examples/jsm/libs/ecsy.module.js +1792 -0
- package/examples/jsm/libs/fflate.module.js +2672 -0
- package/examples/jsm/libs/ktx-parse.module.js +1 -0
- package/examples/jsm/libs/lil-gui.module.min.js +8 -0
- package/examples/jsm/libs/lottie_canvas.module.js +14849 -0
- package/examples/jsm/libs/meshopt_decoder.module.js +196 -0
- package/examples/jsm/libs/mikktspace.module.js +128 -0
- package/examples/jsm/libs/motion-controllers.module.js +397 -0
- package/examples/jsm/libs/opentype.module.js +14506 -0
- package/examples/jsm/libs/potpack.module.js +125 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/libs/stats.module.js +167 -0
- package/examples/jsm/libs/surfaceNet.js +201 -0
- package/examples/jsm/libs/tween.module.js +876 -0
- package/examples/jsm/libs/utif.module.js +1665 -0
- package/examples/jsm/libs/zstddec.module.js +1 -0
- package/examples/jsm/lighting/DynamicLighting.js +82 -0
- package/examples/jsm/lighting/LightProbeGrid.js +651 -0
- package/examples/jsm/lighting/TiledLighting.js +42 -0
- package/examples/jsm/lights/LightProbeGenerator.js +337 -0
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +127 -0
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +40 -0
- package/examples/jsm/lines/Line2.js +56 -0
- package/examples/jsm/lines/LineGeometry.js +157 -0
- package/examples/jsm/lines/LineMaterial.js +703 -0
- package/examples/jsm/lines/LineSegments2.js +426 -0
- package/examples/jsm/lines/LineSegmentsGeometry.js +298 -0
- package/examples/jsm/lines/Wireframe.js +108 -0
- package/examples/jsm/lines/WireframeGeometry2.js +49 -0
- package/examples/jsm/lines/webgpu/Line2.js +46 -0
- package/examples/jsm/lines/webgpu/LineSegments2.js +411 -0
- package/examples/jsm/lines/webgpu/Wireframe.js +86 -0
- package/examples/jsm/loaders/3DMLoader.js +1836 -0
- package/examples/jsm/loaders/3MFLoader.js +1621 -0
- package/examples/jsm/loaders/AMFLoader.js +541 -0
- package/examples/jsm/loaders/BVHLoader.js +484 -0
- package/examples/jsm/loaders/ColladaLoader.js +153 -0
- package/examples/jsm/loaders/DDSLoader.js +385 -0
- package/examples/jsm/loaders/DRACOLoader.js +739 -0
- package/examples/jsm/loaders/EXRLoader.js +3423 -0
- package/examples/jsm/loaders/FBXLoader.js +4580 -0
- package/examples/jsm/loaders/FontLoader.js +260 -0
- package/examples/jsm/loaders/GCodeLoader.js +318 -0
- package/examples/jsm/loaders/GLTFLoader.js +4860 -0
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +164 -0
- package/examples/jsm/loaders/HDRLoader.js +485 -0
- package/examples/jsm/loaders/IESLoader.js +379 -0
- package/examples/jsm/loaders/KMZLoader.js +163 -0
- package/examples/jsm/loaders/KTX2Loader.js +1257 -0
- package/examples/jsm/loaders/KTXLoader.js +197 -0
- package/examples/jsm/loaders/LDrawLoader.js +2510 -0
- package/examples/jsm/loaders/LUT3dlLoader.js +205 -0
- package/examples/jsm/loaders/LUTCubeLoader.js +190 -0
- package/examples/jsm/loaders/LUTImageLoader.js +190 -0
- package/examples/jsm/loaders/LWOLoader.js +1047 -0
- package/examples/jsm/loaders/LottieLoader.js +130 -0
- package/examples/jsm/loaders/MD2Loader.js +435 -0
- package/examples/jsm/loaders/MDDLoader.js +147 -0
- package/examples/jsm/loaders/MTLLoader.js +593 -0
- package/examples/jsm/loaders/MaterialXLoader.js +1104 -0
- package/examples/jsm/loaders/NRRDLoader.js +718 -0
- package/examples/jsm/loaders/OBJLoader.js +955 -0
- package/examples/jsm/loaders/PCDLoader.js +620 -0
- package/examples/jsm/loaders/PDBLoader.js +272 -0
- package/examples/jsm/loaders/PLYLoader.js +805 -0
- package/examples/jsm/loaders/PVRLoader.js +270 -0
- package/examples/jsm/loaders/RGBELoader.js +18 -0
- package/examples/jsm/loaders/STLLoader.js +421 -0
- package/examples/jsm/loaders/SVGLoader.js +3267 -0
- package/examples/jsm/loaders/TDSLoader.js +1142 -0
- package/examples/jsm/loaders/TGALoader.js +538 -0
- package/examples/jsm/loaders/TIFFLoader.js +59 -0
- package/examples/jsm/loaders/TTFLoader.js +261 -0
- package/examples/jsm/loaders/USDLoader.js +279 -0
- package/examples/jsm/loaders/USDZLoader.js +16 -0
- package/examples/jsm/loaders/UltraHDRLoader.js +755 -0
- package/examples/jsm/loaders/VOXLoader.js +919 -0
- package/examples/jsm/loaders/VRMLLoader.js +3646 -0
- package/examples/jsm/loaders/VTKLoader.js +1293 -0
- package/examples/jsm/loaders/XYZLoader.js +143 -0
- package/examples/jsm/loaders/collada/ColladaComposer.js +3044 -0
- package/examples/jsm/loaders/collada/ColladaParser.js +1977 -0
- package/examples/jsm/loaders/lwo/IFFParser.js +1217 -0
- package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
- package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
- package/examples/jsm/loaders/usd/USDAParser.js +828 -0
- package/examples/jsm/loaders/usd/USDCParser.js +1878 -0
- package/examples/jsm/loaders/usd/USDComposer.js +4594 -0
- package/examples/jsm/materials/LDrawConditionalLineMaterial.js +183 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +154 -0
- package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
- package/examples/jsm/math/Capsule.js +159 -0
- package/examples/jsm/math/ColorConverter.js +58 -0
- package/examples/jsm/math/ColorSpaces.js +147 -0
- package/examples/jsm/math/ConvexHull.js +1695 -0
- package/examples/jsm/math/ImprovedNoise.js +88 -0
- package/examples/jsm/math/Lut.js +317 -0
- package/examples/jsm/math/MeshSurfaceSampler.js +315 -0
- package/examples/jsm/math/OBB.js +535 -0
- package/examples/jsm/math/Octree.js +822 -0
- package/examples/jsm/math/SimplexNoise.js +470 -0
- package/examples/jsm/misc/ConvexObjectBreaker.js +539 -0
- package/examples/jsm/misc/GPUComputationRenderer.js +508 -0
- package/examples/jsm/misc/Gyroscope.js +78 -0
- package/examples/jsm/misc/MD2Character.js +391 -0
- package/examples/jsm/misc/MD2CharacterComplex.js +740 -0
- package/examples/jsm/misc/MorphAnimMesh.js +119 -0
- package/examples/jsm/misc/MorphBlendMesh.js +425 -0
- package/examples/jsm/misc/ProgressiveLightMap.js +370 -0
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +322 -0
- package/examples/jsm/misc/RollerCoaster.js +661 -0
- package/examples/jsm/misc/TubePainter.js +599 -0
- package/examples/jsm/misc/Volume.js +520 -0
- package/examples/jsm/misc/VolumeSlice.js +275 -0
- package/examples/jsm/modifiers/CurveModifier.js +374 -0
- package/examples/jsm/modifiers/CurveModifierGPU.js +256 -0
- package/examples/jsm/modifiers/EdgeSplitModifier.js +299 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +632 -0
- package/examples/jsm/modifiers/TessellateModifier.js +340 -0
- package/examples/jsm/objects/GroundedSkybox.js +69 -0
- package/examples/jsm/objects/Lensflare.js +489 -0
- package/examples/jsm/objects/LensflareMesh.js +376 -0
- package/examples/jsm/objects/MarchingCubes.js +1261 -0
- package/examples/jsm/objects/Reflector.js +386 -0
- package/examples/jsm/objects/ReflectorForSSRPass.js +393 -0
- package/examples/jsm/objects/Refractor.js +389 -0
- package/examples/jsm/objects/ShadowMesh.js +130 -0
- package/examples/jsm/objects/Sky.js +321 -0
- package/examples/jsm/objects/SkyMesh.js +377 -0
- package/examples/jsm/objects/Water.js +374 -0
- package/examples/jsm/objects/Water2.js +403 -0
- package/examples/jsm/objects/Water2Mesh.js +199 -0
- package/examples/jsm/objects/WaterMesh.js +194 -0
- package/examples/jsm/offscreen/jank.js +45 -0
- package/examples/jsm/offscreen/offscreen.js +8 -0
- package/examples/jsm/offscreen/scene.js +86 -0
- package/examples/jsm/physics/AmmoPhysics.js +359 -0
- package/examples/jsm/physics/JoltPhysics.js +334 -0
- package/examples/jsm/physics/RapierPhysics.js +436 -0
- package/examples/jsm/postprocessing/AfterimagePass.js +185 -0
- package/examples/jsm/postprocessing/BloomPass.js +274 -0
- package/examples/jsm/postprocessing/BokehPass.js +218 -0
- package/examples/jsm/postprocessing/ClearPass.js +97 -0
- package/examples/jsm/postprocessing/CubeTexturePass.js +146 -0
- package/examples/jsm/postprocessing/DotScreenPass.js +114 -0
- package/examples/jsm/postprocessing/EffectComposer.js +365 -0
- package/examples/jsm/postprocessing/FXAAPass.js +40 -0
- package/examples/jsm/postprocessing/FilmPass.js +113 -0
- package/examples/jsm/postprocessing/GTAOPass.js +727 -0
- package/examples/jsm/postprocessing/GlitchPass.js +177 -0
- package/examples/jsm/postprocessing/HalftonePass.js +134 -0
- package/examples/jsm/postprocessing/LUTPass.js +138 -0
- package/examples/jsm/postprocessing/MaskPass.js +195 -0
- package/examples/jsm/postprocessing/OutlinePass.js +776 -0
- package/examples/jsm/postprocessing/OutputPass.js +148 -0
- package/examples/jsm/postprocessing/Pass.js +191 -0
- package/examples/jsm/postprocessing/RenderPass.js +193 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +314 -0
- package/examples/jsm/postprocessing/RenderTransitionPass.js +267 -0
- package/examples/jsm/postprocessing/SAOPass.js +407 -0
- package/examples/jsm/postprocessing/SMAAPass.js +230 -0
- package/examples/jsm/postprocessing/SSAARenderPass.js +313 -0
- package/examples/jsm/postprocessing/SSAOPass.js +527 -0
- package/examples/jsm/postprocessing/SSRPass.js +856 -0
- package/examples/jsm/postprocessing/SavePass.js +132 -0
- package/examples/jsm/postprocessing/ShaderPass.js +135 -0
- package/examples/jsm/postprocessing/TAARenderPass.js +243 -0
- package/examples/jsm/postprocessing/TexturePass.js +131 -0
- package/examples/jsm/postprocessing/UnrealBloomPass.js +524 -0
- package/examples/jsm/renderers/CSS2DRenderer.js +328 -0
- package/examples/jsm/renderers/CSS3DRenderer.js +454 -0
- package/examples/jsm/renderers/Projector.js +1154 -0
- package/examples/jsm/renderers/SVGRenderer.js +799 -0
- package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +96 -0
- package/examples/jsm/shaders/AfterimageShader.js +63 -0
- package/examples/jsm/shaders/BasicShader.js +36 -0
- package/examples/jsm/shaders/BleachBypassShader.js +68 -0
- package/examples/jsm/shaders/BlendShader.js +56 -0
- package/examples/jsm/shaders/BokehShader.js +151 -0
- package/examples/jsm/shaders/BokehShader2.js +404 -0
- package/examples/jsm/shaders/BrightnessContrastShader.js +62 -0
- package/examples/jsm/shaders/ColorCorrectionShader.js +59 -0
- package/examples/jsm/shaders/ColorifyShader.js +57 -0
- package/examples/jsm/shaders/ConvolutionShader.js +74 -0
- package/examples/jsm/shaders/CopyShader.js +52 -0
- package/examples/jsm/shaders/DOFMipMapShader.js +63 -0
- package/examples/jsm/shaders/DepthLimitedBlurShader.js +180 -0
- package/examples/jsm/shaders/DigitalGlitch.js +104 -0
- package/examples/jsm/shaders/DotScreenShader.js +75 -0
- package/examples/jsm/shaders/ExposureShader.js +51 -0
- package/examples/jsm/shaders/FXAAShader.js +298 -0
- package/examples/jsm/shaders/FilmShader.js +72 -0
- package/examples/jsm/shaders/FocusShader.js +94 -0
- package/examples/jsm/shaders/FreiChenShader.js +103 -0
- package/examples/jsm/shaders/GTAOShader.js +434 -0
- package/examples/jsm/shaders/GammaCorrectionShader.js +52 -0
- package/examples/jsm/shaders/HalftoneShader.js +332 -0
- package/examples/jsm/shaders/HorizontalBlurShader.js +68 -0
- package/examples/jsm/shaders/HorizontalTiltShiftShader.js +70 -0
- package/examples/jsm/shaders/HueSaturationShader.js +74 -0
- package/examples/jsm/shaders/KaleidoShader.js +65 -0
- package/examples/jsm/shaders/LuminosityHighPassShader.js +68 -0
- package/examples/jsm/shaders/LuminosityShader.js +54 -0
- package/examples/jsm/shaders/MirrorShader.js +62 -0
- package/examples/jsm/shaders/NormalMapShader.js +60 -0
- package/examples/jsm/shaders/OutputShader.js +103 -0
- package/examples/jsm/shaders/PoissonDenoiseShader.js +239 -0
- package/examples/jsm/shaders/RGBShiftShader.js +61 -0
- package/examples/jsm/shaders/SAOShader.js +201 -0
- package/examples/jsm/shaders/SMAAShader.js +489 -0
- package/examples/jsm/shaders/SSAOShader.js +331 -0
- package/examples/jsm/shaders/SSRShader.js +396 -0
- package/examples/jsm/shaders/SepiaShader.js +57 -0
- package/examples/jsm/shaders/SobelOperatorShader.js +98 -0
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +95 -0
- package/examples/jsm/shaders/TechnicolorShader.js +51 -0
- package/examples/jsm/shaders/ToonShader.js +349 -0
- package/examples/jsm/shaders/TriangleBlurShader.js +79 -0
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +60 -0
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- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +128 -0
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +224 -0
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +118 -0
- package/src/renderers/shaders/ShaderLib/points.glsl.js +87 -0
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +58 -0
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +79 -0
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +51 -0
- package/src/renderers/shaders/ShaderLib.js +362 -0
- package/src/renderers/shaders/UniformsLib.js +234 -0
- package/src/renderers/shaders/UniformsUtils.js +154 -0
- package/src/renderers/webgl/WebGLAnimation.js +54 -0
- package/src/renderers/webgl/WebGLAttributes.js +237 -0
- package/src/renderers/webgl/WebGLBackground.js +303 -0
- package/src/renderers/webgl/WebGLBindingStates.js +666 -0
- package/src/renderers/webgl/WebGLBufferRenderer.js +57 -0
- package/src/renderers/webgl/WebGLCapabilities.js +150 -0
- package/src/renderers/webgl/WebGLClipping.js +171 -0
- package/src/renderers/webgl/WebGLEnvironments.js +228 -0
- package/src/renderers/webgl/WebGLExtensions.js +61 -0
- package/src/renderers/webgl/WebGLGeometries.js +186 -0
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +68 -0
- package/src/renderers/webgl/WebGLInfo.js +73 -0
- package/src/renderers/webgl/WebGLLights.js +584 -0
- package/src/renderers/webgl/WebGLMaterials.js +602 -0
- package/src/renderers/webgl/WebGLMorphtargets.js +168 -0
- package/src/renderers/webgl/WebGLObjects.js +94 -0
- package/src/renderers/webgl/WebGLOutput.js +270 -0
- package/src/renderers/webgl/WebGLProgram.js +1031 -0
- package/src/renderers/webgl/WebGLPrograms.js +679 -0
- package/src/renderers/webgl/WebGLProperties.js +55 -0
- package/src/renderers/webgl/WebGLRenderLists.js +253 -0
- package/src/renderers/webgl/WebGLRenderStates.js +124 -0
- package/src/renderers/webgl/WebGLShader.js +12 -0
- package/src/renderers/webgl/WebGLShaderCache.js +124 -0
- package/src/renderers/webgl/WebGLShadowMap.js +600 -0
- package/src/renderers/webgl/WebGLState.js +1370 -0
- package/src/renderers/webgl/WebGLTextures.js +2506 -0
- package/src/renderers/webgl/WebGLUniforms.js +1203 -0
- package/src/renderers/webgl/WebGLUniformsGroups.js +413 -0
- package/src/renderers/webgl/WebGLUtils.js +217 -0
- package/src/renderers/webgl-fallback/WebGLBackend.js +2783 -0
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +99 -0
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +1676 -0
- package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +359 -0
- package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +89 -0
- package/src/renderers/webgl-fallback/utils/WebGLConstants.js +13 -0
- package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +83 -0
- package/src/renderers/webgl-fallback/utils/WebGLState.js +1361 -0
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +1324 -0
- package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +396 -0
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +317 -0
- package/src/renderers/webgpu/WebGPUBackend.js +2602 -0
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +69 -0
- package/src/renderers/webgpu/WebGPURenderer.js +107 -0
- package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +66 -0
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +100 -0
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +2523 -0
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +187 -0
- package/src/renderers/webgpu/nodes/WGSLNodeParser.js +25 -0
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +522 -0
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +642 -0
- package/src/renderers/webgpu/utils/WebGPUCapabilities.js +48 -0
- package/src/renderers/webgpu/utils/WebGPUConstants.js +354 -0
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +846 -0
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +389 -0
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +1673 -0
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +310 -0
- package/src/renderers/webgpu/utils/WebGPUUtils.js +269 -0
- package/src/renderers/webxr/WebXRController.js +440 -0
- package/src/renderers/webxr/WebXRDepthSensing.js +155 -0
- package/src/renderers/webxr/WebXRManager.js +1103 -0
- package/src/scenes/Fog.js +98 -0
- package/src/scenes/FogExp2.js +86 -0
- package/src/scenes/Scene.js +165 -0
- package/src/textures/CanvasTexture.js +45 -0
- package/src/textures/CompressedArrayTexture.js +89 -0
- package/src/textures/CompressedCubeTexture.js +48 -0
- package/src/textures/CompressedTexture.js +86 -0
- package/src/textures/CubeDepthTexture.js +76 -0
- package/src/textures/CubeTexture.js +81 -0
- package/src/textures/Data3DTexture.js +112 -0
- package/src/textures/DataArrayTexture.js +134 -0
- package/src/textures/DataTexture.js +87 -0
- package/src/textures/DepthTexture.js +104 -0
- package/src/textures/ExternalTexture.js +56 -0
- package/src/textures/FramebufferTexture.js +85 -0
- package/src/textures/HTMLTexture.js +74 -0
- package/src/textures/Source.js +230 -0
- package/src/textures/Texture.js +812 -0
- package/src/textures/VideoFrameTexture.js +72 -0
- package/src/textures/VideoTexture.js +127 -0
- package/src/utils.js +493 -0
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import { Vector3 } from '../math/Vector3.js';
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import { Vector2 } from '../math/Vector2.js';
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import { denormalize, normalize } from '../math/MathUtils.js';
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import { StaticDrawUsage, FloatType } from '../constants.js';
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import { fromHalfFloat, toHalfFloat } from '../extras/DataUtils.js';
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import { EventDispatcher } from './EventDispatcher.js';
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const _vector = /*@__PURE__*/ new Vector3();
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const _vector2 = /*@__PURE__*/ new Vector2();
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let _id = 0;
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/**
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* This class stores data for an attribute (such as vertex positions, face
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* indices, normals, colors, UVs, and any custom attributes ) associated with
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* a geometry, which allows for more efficient passing of data to the GPU.
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*
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* When working with vector-like data, the `fromBufferAttribute( attribute, index )`
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* helper methods on vector and color class might be helpful. E.g. {@link Vector3#fromBufferAttribute}.
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*/
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class BufferAttribute extends EventDispatcher {
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/**
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* Constructs a new buffer attribute.
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*
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* @param {TypedArray} array - The array holding the attribute data.
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* @param {number} itemSize - The item size.
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* @param {boolean} [normalized=false] - Whether the data are normalized or not.
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*/
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constructor( array, itemSize, normalized = false ) {
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super();
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if ( Array.isArray( array ) ) {
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throw new TypeError( 'THREE.BufferAttribute: array should be a Typed Array.' );
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}
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/**
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* This flag can be used for type testing.
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*
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* @type {boolean}
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* @readonly
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* @default true
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*/
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this.isBufferAttribute = true;
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/**
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* The ID of the buffer attribute.
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*
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* @name BufferAttribute#id
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* @type {number}
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* @readonly
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*/
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Object.defineProperty( this, 'id', { value: _id ++ } );
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/**
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* The name of the buffer attribute.
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*
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* @type {string}
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*/
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this.name = '';
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/**
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* The array holding the attribute data. It should have `itemSize * numVertices`
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* elements, where `numVertices` is the number of vertices in the associated geometry.
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*
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* @type {TypedArray}
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*/
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this.array = array;
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/**
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* The number of values of the array that should be associated with a particular vertex.
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* For instance, if this attribute is storing a 3-component vector (such as a position,
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* normal, or color), then the value should be `3`.
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*
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* @type {number}
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*/
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this.itemSize = itemSize;
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/**
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* Represents the number of items this buffer attribute stores. It is internally computed
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* by dividing the `array` length by the `itemSize`.
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*
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* @readonly
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*/
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this.count = array !== undefined ? array.length / itemSize : 0;
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/**
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* Applies to integer data only. Indicates how the underlying data in the buffer maps to
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* the values in the GLSL code. For instance, if `array` is an instance of `UInt16Array`,
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* and `normalized` is `true`, the values `0 - +65535` in the array data will be mapped to
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* `0.0f - +1.0f` in the GLSL attribute. If `normalized` is `false`, the values will be converted
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* to floats unmodified, i.e. `65535` becomes `65535.0f`.
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*
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*/
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this.normalized = normalized;
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/**
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* Defines the intended usage pattern of the data store for optimization purposes.
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*
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* Note: After the initial use of a buffer, its usage cannot be changed. Instead,
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* instantiate a new one and set the desired usage before the next render.
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*
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* @type {(StaticDrawUsage|DynamicDrawUsage|StreamDrawUsage|StaticReadUsage|DynamicReadUsage|StreamReadUsage|StaticCopyUsage|DynamicCopyUsage|StreamCopyUsage)}
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* @default StaticDrawUsage
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*/
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this.usage = StaticDrawUsage;
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/**
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* This can be used to only update some components of stored vectors (for example, just the
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* component related to color). Use the `addUpdateRange()` function to add ranges to this array.
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*
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*/
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/**
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* Configures the bound GPU type for use in shaders.
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*
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* Note: this only has an effect for integer arrays and is not configurable for float arrays.
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* For lower precision float types, use `Float16BufferAttribute`.
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*
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* @default FloatType
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*/
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this.gpuType = FloatType;
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/**
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* A version number, incremented every time the `needsUpdate` is set to `true`.
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*
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*/
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this.version = 0;
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}
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/**
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* A callback function that is executed after the renderer has transferred the attribute
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* array data to the GPU.
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*/
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onUploadCallback() {}
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/**
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* Flag to indicate that this attribute has changed and should be re-sent to
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* the GPU. Set this to `true` when you modify the value of the array.
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*
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* @default false
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* @param {boolean} value
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*/
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set needsUpdate( value ) {
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if ( value === true ) this.version ++;
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}
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/**
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* Sets the usage of this buffer attribute.
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*
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* @param {(StaticDrawUsage|DynamicDrawUsage|StreamDrawUsage|StaticReadUsage|DynamicReadUsage|StreamReadUsage|StaticCopyUsage|DynamicCopyUsage|StreamCopyUsage)} value - The usage to set.
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* @return {BufferAttribute} A reference to this buffer attribute.
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*/
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setUsage( value ) {
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return this;
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}
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/**
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* Adds a range of data in the data array to be updated on the GPU.
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*
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* @param {number} start - Position at which to start update.
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* @param {number} count - The number of components to update.
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*/
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addUpdateRange( start, count ) {
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this.updateRanges.push( { start, count } );
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}
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/**
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* Clears the update ranges.
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*/
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clearUpdateRanges() {
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this.updateRanges.length = 0;
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}
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/**
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* Copies the values of the given buffer attribute to this instance.
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*
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* @return {BufferAttribute} A reference to this instance.
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*/
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copy( source ) {
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this.name = source.name;
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this.array = new source.array.constructor( source.array );
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this.itemSize = source.itemSize;
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this.count = source.count;
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this.normalized = source.normalized;
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this.usage = source.usage;
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this.gpuType = source.gpuType;
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return this;
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}
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/**
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* Copies a vector from the given buffer attribute to this one. The start
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* and destination position in the attribute buffers are represented by the
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* given indices.
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*
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* @param {BufferAttribute} attribute - The buffer attribute to copy from.
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* @param {number} index2 - The source index into the given buffer attribute.
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* @return {BufferAttribute} A reference to this instance.
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*/
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copyAt( index1, attribute, index2 ) {
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index1 *= this.itemSize;
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index2 *= attribute.itemSize;
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for ( let i = 0, l = this.itemSize; i < l; i ++ ) {
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this.array[ index1 + i ] = attribute.array[ index2 + i ];
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}
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return this;
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}
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/**
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* Copies the given array data into this buffer attribute.
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*
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* @param {(TypedArray|Array)} array - The array to copy.
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* @return {BufferAttribute} A reference to this instance.
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*/
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copyArray( array ) {
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this.array.set( array );
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return this;
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}
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/**
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+
* Applies the given 3x3 matrix to the given attribute. Works with
|
|
258
|
+
* item size `2` and `3`.
|
|
259
|
+
*
|
|
260
|
+
* @param {Matrix3} m - The matrix to apply.
|
|
261
|
+
* @return {BufferAttribute} A reference to this instance.
|
|
262
|
+
*/
|
|
263
|
+
applyMatrix3( m ) {
|
|
264
|
+
|
|
265
|
+
if ( this.itemSize === 2 ) {
|
|
266
|
+
|
|
267
|
+
for ( let i = 0, l = this.count; i < l; i ++ ) {
|
|
268
|
+
|
|
269
|
+
_vector2.fromBufferAttribute( this, i );
|
|
270
|
+
_vector2.applyMatrix3( m );
|
|
271
|
+
|
|
272
|
+
this.setXY( i, _vector2.x, _vector2.y );
|
|
273
|
+
|
|
274
|
+
}
|
|
275
|
+
|
|
276
|
+
} else if ( this.itemSize === 3 ) {
|
|
277
|
+
|
|
278
|
+
for ( let i = 0, l = this.count; i < l; i ++ ) {
|
|
279
|
+
|
|
280
|
+
_vector.fromBufferAttribute( this, i );
|
|
281
|
+
_vector.applyMatrix3( m );
|
|
282
|
+
|
|
283
|
+
this.setXYZ( i, _vector.x, _vector.y, _vector.z );
|
|
284
|
+
|
|
285
|
+
}
|
|
286
|
+
|
|
287
|
+
}
|
|
288
|
+
|
|
289
|
+
return this;
|
|
290
|
+
|
|
291
|
+
}
|
|
292
|
+
|
|
293
|
+
/**
|
|
294
|
+
* Applies the given 4x4 matrix to the given attribute. Only works with
|
|
295
|
+
* item size `3`.
|
|
296
|
+
*
|
|
297
|
+
* @param {Matrix4} m - The matrix to apply.
|
|
298
|
+
* @return {BufferAttribute} A reference to this instance.
|
|
299
|
+
*/
|
|
300
|
+
applyMatrix4( m ) {
|
|
301
|
+
|
|
302
|
+
for ( let i = 0, l = this.count; i < l; i ++ ) {
|
|
303
|
+
|
|
304
|
+
_vector.fromBufferAttribute( this, i );
|
|
305
|
+
|
|
306
|
+
_vector.applyMatrix4( m );
|
|
307
|
+
|
|
308
|
+
this.setXYZ( i, _vector.x, _vector.y, _vector.z );
|
|
309
|
+
|
|
310
|
+
}
|
|
311
|
+
|
|
312
|
+
return this;
|
|
313
|
+
|
|
314
|
+
}
|
|
315
|
+
|
|
316
|
+
/**
|
|
317
|
+
* Applies the given 3x3 normal matrix to the given attribute. Only works with
|
|
318
|
+
* item size `3`.
|
|
319
|
+
*
|
|
320
|
+
* @param {Matrix3} m - The normal matrix to apply.
|
|
321
|
+
* @return {BufferAttribute} A reference to this instance.
|
|
322
|
+
*/
|
|
323
|
+
applyNormalMatrix( m ) {
|
|
324
|
+
|
|
325
|
+
for ( let i = 0, l = this.count; i < l; i ++ ) {
|
|
326
|
+
|
|
327
|
+
_vector.fromBufferAttribute( this, i );
|
|
328
|
+
|
|
329
|
+
_vector.applyNormalMatrix( m );
|
|
330
|
+
|
|
331
|
+
this.setXYZ( i, _vector.x, _vector.y, _vector.z );
|
|
332
|
+
|
|
333
|
+
}
|
|
334
|
+
|
|
335
|
+
return this;
|
|
336
|
+
|
|
337
|
+
}
|
|
338
|
+
|
|
339
|
+
/**
|
|
340
|
+
* Applies the given 4x4 matrix to the given attribute. Only works with
|
|
341
|
+
* item size `3` and with direction vectors.
|
|
342
|
+
*
|
|
343
|
+
* @param {Matrix4} m - The matrix to apply.
|
|
344
|
+
* @return {BufferAttribute} A reference to this instance.
|
|
345
|
+
*/
|
|
346
|
+
transformDirection( m ) {
|
|
347
|
+
|
|
348
|
+
for ( let i = 0, l = this.count; i < l; i ++ ) {
|
|
349
|
+
|
|
350
|
+
_vector.fromBufferAttribute( this, i );
|
|
351
|
+
|
|
352
|
+
_vector.transformDirection( m );
|
|
353
|
+
|
|
354
|
+
this.setXYZ( i, _vector.x, _vector.y, _vector.z );
|
|
355
|
+
|
|
356
|
+
}
|
|
357
|
+
|
|
358
|
+
return this;
|
|
359
|
+
|
|
360
|
+
}
|
|
361
|
+
|
|
362
|
+
/**
|
|
363
|
+
* Sets the given array data in the buffer attribute.
|
|
364
|
+
*
|
|
365
|
+
* @param {(TypedArray|Array)} value - The array data to set.
|
|
366
|
+
* @param {number} [offset=0] - The offset in this buffer attribute's array.
|
|
367
|
+
* @return {BufferAttribute} A reference to this instance.
|
|
368
|
+
*/
|
|
369
|
+
set( value, offset = 0 ) {
|
|
370
|
+
|
|
371
|
+
// Matching BufferAttribute constructor, do not normalize the array.
|
|
372
|
+
this.array.set( value, offset );
|
|
373
|
+
|
|
374
|
+
return this;
|
|
375
|
+
|
|
376
|
+
}
|
|
377
|
+
|
|
378
|
+
/**
|
|
379
|
+
* Returns the given component of the vector at the given index.
|
|
380
|
+
*
|
|
381
|
+
* @param {number} index - The index into the buffer attribute.
|
|
382
|
+
* @param {number} component - The component index.
|
|
383
|
+
* @return {number} The returned value.
|
|
384
|
+
*/
|
|
385
|
+
getComponent( index, component ) {
|
|
386
|
+
|
|
387
|
+
let value = this.array[ index * this.itemSize + component ];
|
|
388
|
+
|
|
389
|
+
if ( this.normalized ) value = denormalize( value, this.array );
|
|
390
|
+
|
|
391
|
+
return value;
|
|
392
|
+
|
|
393
|
+
}
|
|
394
|
+
|
|
395
|
+
/**
|
|
396
|
+
* Sets the given value to the given component of the vector at the given index.
|
|
397
|
+
*
|
|
398
|
+
* @param {number} index - The index into the buffer attribute.
|
|
399
|
+
* @param {number} component - The component index.
|
|
400
|
+
* @param {number} value - The value to set.
|
|
401
|
+
* @return {BufferAttribute} A reference to this instance.
|
|
402
|
+
*/
|
|
403
|
+
setComponent( index, component, value ) {
|
|
404
|
+
|
|
405
|
+
if ( this.normalized ) value = normalize( value, this.array );
|
|
406
|
+
|
|
407
|
+
this.array[ index * this.itemSize + component ] = value;
|
|
408
|
+
|
|
409
|
+
return this;
|
|
410
|
+
|
|
411
|
+
}
|
|
412
|
+
|
|
413
|
+
/**
|
|
414
|
+
* Returns the x component of the vector at the given index.
|
|
415
|
+
*
|
|
416
|
+
* @param {number} index - The index into the buffer attribute.
|
|
417
|
+
* @return {number} The x component.
|
|
418
|
+
*/
|
|
419
|
+
getX( index ) {
|
|
420
|
+
|
|
421
|
+
let x = this.array[ index * this.itemSize ];
|
|
422
|
+
|
|
423
|
+
if ( this.normalized ) x = denormalize( x, this.array );
|
|
424
|
+
|
|
425
|
+
return x;
|
|
426
|
+
|
|
427
|
+
}
|
|
428
|
+
|
|
429
|
+
/**
|
|
430
|
+
* Sets the x component of the vector at the given index.
|
|
431
|
+
*
|
|
432
|
+
* @param {number} index - The index into the buffer attribute.
|
|
433
|
+
* @param {number} x - The value to set.
|
|
434
|
+
* @return {BufferAttribute} A reference to this instance.
|
|
435
|
+
*/
|
|
436
|
+
setX( index, x ) {
|
|
437
|
+
|
|
438
|
+
if ( this.normalized ) x = normalize( x, this.array );
|
|
439
|
+
|
|
440
|
+
this.array[ index * this.itemSize ] = x;
|
|
441
|
+
|
|
442
|
+
return this;
|
|
443
|
+
|
|
444
|
+
}
|
|
445
|
+
|
|
446
|
+
/**
|
|
447
|
+
* Returns the y component of the vector at the given index.
|
|
448
|
+
*
|
|
449
|
+
* @param {number} index - The index into the buffer attribute.
|
|
450
|
+
* @return {number} The y component.
|
|
451
|
+
*/
|
|
452
|
+
getY( index ) {
|
|
453
|
+
|
|
454
|
+
let y = this.array[ index * this.itemSize + 1 ];
|
|
455
|
+
|
|
456
|
+
if ( this.normalized ) y = denormalize( y, this.array );
|
|
457
|
+
|
|
458
|
+
return y;
|
|
459
|
+
|
|
460
|
+
}
|
|
461
|
+
|
|
462
|
+
/**
|
|
463
|
+
* Sets the y component of the vector at the given index.
|
|
464
|
+
*
|
|
465
|
+
* @param {number} index - The index into the buffer attribute.
|
|
466
|
+
* @param {number} y - The value to set.
|
|
467
|
+
* @return {BufferAttribute} A reference to this instance.
|
|
468
|
+
*/
|
|
469
|
+
setY( index, y ) {
|
|
470
|
+
|
|
471
|
+
if ( this.normalized ) y = normalize( y, this.array );
|
|
472
|
+
|
|
473
|
+
this.array[ index * this.itemSize + 1 ] = y;
|
|
474
|
+
|
|
475
|
+
return this;
|
|
476
|
+
|
|
477
|
+
}
|
|
478
|
+
|
|
479
|
+
/**
|
|
480
|
+
* Returns the z component of the vector at the given index.
|
|
481
|
+
*
|
|
482
|
+
* @param {number} index - The index into the buffer attribute.
|
|
483
|
+
* @return {number} The z component.
|
|
484
|
+
*/
|
|
485
|
+
getZ( index ) {
|
|
486
|
+
|
|
487
|
+
let z = this.array[ index * this.itemSize + 2 ];
|
|
488
|
+
|
|
489
|
+
if ( this.normalized ) z = denormalize( z, this.array );
|
|
490
|
+
|
|
491
|
+
return z;
|
|
492
|
+
|
|
493
|
+
}
|
|
494
|
+
|
|
495
|
+
/**
|
|
496
|
+
* Sets the z component of the vector at the given index.
|
|
497
|
+
*
|
|
498
|
+
* @param {number} index - The index into the buffer attribute.
|
|
499
|
+
* @param {number} z - The value to set.
|
|
500
|
+
* @return {BufferAttribute} A reference to this instance.
|
|
501
|
+
*/
|
|
502
|
+
setZ( index, z ) {
|
|
503
|
+
|
|
504
|
+
if ( this.normalized ) z = normalize( z, this.array );
|
|
505
|
+
|
|
506
|
+
this.array[ index * this.itemSize + 2 ] = z;
|
|
507
|
+
|
|
508
|
+
return this;
|
|
509
|
+
|
|
510
|
+
}
|
|
511
|
+
|
|
512
|
+
/**
|
|
513
|
+
* Returns the w component of the vector at the given index.
|
|
514
|
+
*
|
|
515
|
+
* @param {number} index - The index into the buffer attribute.
|
|
516
|
+
* @return {number} The w component.
|
|
517
|
+
*/
|
|
518
|
+
getW( index ) {
|
|
519
|
+
|
|
520
|
+
let w = this.array[ index * this.itemSize + 3 ];
|
|
521
|
+
|
|
522
|
+
if ( this.normalized ) w = denormalize( w, this.array );
|
|
523
|
+
|
|
524
|
+
return w;
|
|
525
|
+
|
|
526
|
+
}
|
|
527
|
+
|
|
528
|
+
/**
|
|
529
|
+
* Sets the w component of the vector at the given index.
|
|
530
|
+
*
|
|
531
|
+
* @param {number} index - The index into the buffer attribute.
|
|
532
|
+
* @param {number} w - The value to set.
|
|
533
|
+
* @return {BufferAttribute} A reference to this instance.
|
|
534
|
+
*/
|
|
535
|
+
setW( index, w ) {
|
|
536
|
+
|
|
537
|
+
if ( this.normalized ) w = normalize( w, this.array );
|
|
538
|
+
|
|
539
|
+
this.array[ index * this.itemSize + 3 ] = w;
|
|
540
|
+
|
|
541
|
+
return this;
|
|
542
|
+
|
|
543
|
+
}
|
|
544
|
+
|
|
545
|
+
/**
|
|
546
|
+
* Sets the x and y component of the vector at the given index.
|
|
547
|
+
*
|
|
548
|
+
* @param {number} index - The index into the buffer attribute.
|
|
549
|
+
* @param {number} x - The value for the x component to set.
|
|
550
|
+
* @param {number} y - The value for the y component to set.
|
|
551
|
+
* @return {BufferAttribute} A reference to this instance.
|
|
552
|
+
*/
|
|
553
|
+
setXY( index, x, y ) {
|
|
554
|
+
|
|
555
|
+
index *= this.itemSize;
|
|
556
|
+
|
|
557
|
+
if ( this.normalized ) {
|
|
558
|
+
|
|
559
|
+
x = normalize( x, this.array );
|
|
560
|
+
y = normalize( y, this.array );
|
|
561
|
+
|
|
562
|
+
}
|
|
563
|
+
|
|
564
|
+
this.array[ index + 0 ] = x;
|
|
565
|
+
this.array[ index + 1 ] = y;
|
|
566
|
+
|
|
567
|
+
return this;
|
|
568
|
+
|
|
569
|
+
}
|
|
570
|
+
|
|
571
|
+
/**
|
|
572
|
+
* Sets the x, y and z component of the vector at the given index.
|
|
573
|
+
*
|
|
574
|
+
* @param {number} index - The index into the buffer attribute.
|
|
575
|
+
* @param {number} x - The value for the x component to set.
|
|
576
|
+
* @param {number} y - The value for the y component to set.
|
|
577
|
+
* @param {number} z - The value for the z component to set.
|
|
578
|
+
* @return {BufferAttribute} A reference to this instance.
|
|
579
|
+
*/
|
|
580
|
+
setXYZ( index, x, y, z ) {
|
|
581
|
+
|
|
582
|
+
index *= this.itemSize;
|
|
583
|
+
|
|
584
|
+
if ( this.normalized ) {
|
|
585
|
+
|
|
586
|
+
x = normalize( x, this.array );
|
|
587
|
+
y = normalize( y, this.array );
|
|
588
|
+
z = normalize( z, this.array );
|
|
589
|
+
|
|
590
|
+
}
|
|
591
|
+
|
|
592
|
+
this.array[ index + 0 ] = x;
|
|
593
|
+
this.array[ index + 1 ] = y;
|
|
594
|
+
this.array[ index + 2 ] = z;
|
|
595
|
+
|
|
596
|
+
return this;
|
|
597
|
+
|
|
598
|
+
}
|
|
599
|
+
|
|
600
|
+
/**
|
|
601
|
+
* Sets the x, y, z and w component of the vector at the given index.
|
|
602
|
+
*
|
|
603
|
+
* @param {number} index - The index into the buffer attribute.
|
|
604
|
+
* @param {number} x - The value for the x component to set.
|
|
605
|
+
* @param {number} y - The value for the y component to set.
|
|
606
|
+
* @param {number} z - The value for the z component to set.
|
|
607
|
+
* @param {number} w - The value for the w component to set.
|
|
608
|
+
* @return {BufferAttribute} A reference to this instance.
|
|
609
|
+
*/
|
|
610
|
+
setXYZW( index, x, y, z, w ) {
|
|
611
|
+
|
|
612
|
+
index *= this.itemSize;
|
|
613
|
+
|
|
614
|
+
if ( this.normalized ) {
|
|
615
|
+
|
|
616
|
+
x = normalize( x, this.array );
|
|
617
|
+
y = normalize( y, this.array );
|
|
618
|
+
z = normalize( z, this.array );
|
|
619
|
+
w = normalize( w, this.array );
|
|
620
|
+
|
|
621
|
+
}
|
|
622
|
+
|
|
623
|
+
this.array[ index + 0 ] = x;
|
|
624
|
+
this.array[ index + 1 ] = y;
|
|
625
|
+
this.array[ index + 2 ] = z;
|
|
626
|
+
this.array[ index + 3 ] = w;
|
|
627
|
+
|
|
628
|
+
return this;
|
|
629
|
+
|
|
630
|
+
}
|
|
631
|
+
|
|
632
|
+
/**
|
|
633
|
+
* Sets the given callback function that is executed after the Renderer has transferred
|
|
634
|
+
* the attribute array data to the GPU. Can be used to perform clean-up operations after
|
|
635
|
+
* the upload when attribute data are not needed anymore on the CPU side.
|
|
636
|
+
*
|
|
637
|
+
* @param {Function} callback - The `onUpload()` callback.
|
|
638
|
+
* @return {BufferAttribute} A reference to this instance.
|
|
639
|
+
*/
|
|
640
|
+
onUpload( callback ) {
|
|
641
|
+
|
|
642
|
+
this.onUploadCallback = callback;
|
|
643
|
+
|
|
644
|
+
return this;
|
|
645
|
+
|
|
646
|
+
}
|
|
647
|
+
|
|
648
|
+
/**
|
|
649
|
+
* Returns a new buffer attribute with copied values from this instance.
|
|
650
|
+
*
|
|
651
|
+
* @return {BufferAttribute} A clone of this instance.
|
|
652
|
+
*/
|
|
653
|
+
clone() {
|
|
654
|
+
|
|
655
|
+
return new this.constructor( this.array, this.itemSize ).copy( this );
|
|
656
|
+
|
|
657
|
+
}
|
|
658
|
+
|
|
659
|
+
/**
|
|
660
|
+
* Serializes the buffer attribute into JSON.
|
|
661
|
+
*
|
|
662
|
+
* @return {Object} A JSON object representing the serialized buffer attribute.
|
|
663
|
+
*/
|
|
664
|
+
toJSON() {
|
|
665
|
+
|
|
666
|
+
const data = {
|
|
667
|
+
itemSize: this.itemSize,
|
|
668
|
+
type: this.array.constructor.name,
|
|
669
|
+
array: Array.from( this.array ),
|
|
670
|
+
normalized: this.normalized
|
|
671
|
+
};
|
|
672
|
+
|
|
673
|
+
if ( this.name !== '' ) data.name = this.name;
|
|
674
|
+
if ( this.usage !== StaticDrawUsage ) data.usage = this.usage;
|
|
675
|
+
|
|
676
|
+
return data;
|
|
677
|
+
|
|
678
|
+
}
|
|
679
|
+
|
|
680
|
+
/**
|
|
681
|
+
* Disposes of the buffer attribute. Available only in {@link WebGPURenderer}.
|
|
682
|
+
*/
|
|
683
|
+
dispose() {
|
|
684
|
+
|
|
685
|
+
this.dispatchEvent( { type: 'dispose' } );
|
|
686
|
+
|
|
687
|
+
}
|
|
688
|
+
|
|
689
|
+
}
|
|
690
|
+
|
|
691
|
+
/**
|
|
692
|
+
* Convenient class that can be used when creating a `Int8` buffer attribute with
|
|
693
|
+
* a plain `Array` instance.
|
|
694
|
+
*
|
|
695
|
+
* @augments BufferAttribute
|
|
696
|
+
*/
|
|
697
|
+
class Int8BufferAttribute extends BufferAttribute {
|
|
698
|
+
|
|
699
|
+
/**
|
|
700
|
+
* Constructs a new buffer attribute.
|
|
701
|
+
*
|
|
702
|
+
* @param {(Array<number>|Int8Array)} array - The array holding the attribute data.
|
|
703
|
+
* @param {number} itemSize - The item size.
|
|
704
|
+
* @param {boolean} [normalized=false] - Whether the data are normalized or not.
|
|
705
|
+
*/
|
|
706
|
+
constructor( array, itemSize, normalized ) {
|
|
707
|
+
|
|
708
|
+
super( new Int8Array( array ), itemSize, normalized );
|
|
709
|
+
|
|
710
|
+
}
|
|
711
|
+
|
|
712
|
+
}
|
|
713
|
+
|
|
714
|
+
/**
|
|
715
|
+
* Convenient class that can be used when creating a `UInt8` buffer attribute with
|
|
716
|
+
* a plain `Array` instance.
|
|
717
|
+
*
|
|
718
|
+
* @augments BufferAttribute
|
|
719
|
+
*/
|
|
720
|
+
class Uint8BufferAttribute extends BufferAttribute {
|
|
721
|
+
|
|
722
|
+
/**
|
|
723
|
+
* Constructs a new buffer attribute.
|
|
724
|
+
*
|
|
725
|
+
* @param {(Array<number>|Uint8Array)} array - The array holding the attribute data.
|
|
726
|
+
* @param {number} itemSize - The item size.
|
|
727
|
+
* @param {boolean} [normalized=false] - Whether the data are normalized or not.
|
|
728
|
+
*/
|
|
729
|
+
constructor( array, itemSize, normalized ) {
|
|
730
|
+
|
|
731
|
+
super( new Uint8Array( array ), itemSize, normalized );
|
|
732
|
+
|
|
733
|
+
}
|
|
734
|
+
|
|
735
|
+
}
|
|
736
|
+
|
|
737
|
+
/**
|
|
738
|
+
* Convenient class that can be used when creating a `UInt8Clamped` buffer attribute with
|
|
739
|
+
* a plain `Array` instance.
|
|
740
|
+
*
|
|
741
|
+
* @augments BufferAttribute
|
|
742
|
+
*/
|
|
743
|
+
class Uint8ClampedBufferAttribute extends BufferAttribute {
|
|
744
|
+
|
|
745
|
+
/**
|
|
746
|
+
* Constructs a new buffer attribute.
|
|
747
|
+
*
|
|
748
|
+
* @param {(Array<number>|Uint8ClampedArray)} array - The array holding the attribute data.
|
|
749
|
+
* @param {number} itemSize - The item size.
|
|
750
|
+
* @param {boolean} [normalized=false] - Whether the data are normalized or not.
|
|
751
|
+
*/
|
|
752
|
+
constructor( array, itemSize, normalized ) {
|
|
753
|
+
|
|
754
|
+
super( new Uint8ClampedArray( array ), itemSize, normalized );
|
|
755
|
+
|
|
756
|
+
}
|
|
757
|
+
|
|
758
|
+
}
|
|
759
|
+
|
|
760
|
+
/**
|
|
761
|
+
* Convenient class that can be used when creating a `Int16` buffer attribute with
|
|
762
|
+
* a plain `Array` instance.
|
|
763
|
+
*
|
|
764
|
+
* @augments BufferAttribute
|
|
765
|
+
*/
|
|
766
|
+
class Int16BufferAttribute extends BufferAttribute {
|
|
767
|
+
|
|
768
|
+
/**
|
|
769
|
+
* Constructs a new buffer attribute.
|
|
770
|
+
*
|
|
771
|
+
* @param {(Array<number>|Int16Array)} array - The array holding the attribute data.
|
|
772
|
+
* @param {number} itemSize - The item size.
|
|
773
|
+
* @param {boolean} [normalized=false] - Whether the data are normalized or not.
|
|
774
|
+
*/
|
|
775
|
+
constructor( array, itemSize, normalized ) {
|
|
776
|
+
|
|
777
|
+
super( new Int16Array( array ), itemSize, normalized );
|
|
778
|
+
|
|
779
|
+
}
|
|
780
|
+
|
|
781
|
+
}
|
|
782
|
+
|
|
783
|
+
/**
|
|
784
|
+
* Convenient class that can be used when creating a `UInt16` buffer attribute with
|
|
785
|
+
* a plain `Array` instance.
|
|
786
|
+
*
|
|
787
|
+
* @augments BufferAttribute
|
|
788
|
+
*/
|
|
789
|
+
class Uint16BufferAttribute extends BufferAttribute {
|
|
790
|
+
|
|
791
|
+
/**
|
|
792
|
+
* Constructs a new buffer attribute.
|
|
793
|
+
*
|
|
794
|
+
* @param {(Array<number>|Uint16Array)} array - The array holding the attribute data.
|
|
795
|
+
* @param {number} itemSize - The item size.
|
|
796
|
+
* @param {boolean} [normalized=false] - Whether the data are normalized or not.
|
|
797
|
+
*/
|
|
798
|
+
constructor( array, itemSize, normalized ) {
|
|
799
|
+
|
|
800
|
+
super( new Uint16Array( array ), itemSize, normalized );
|
|
801
|
+
|
|
802
|
+
}
|
|
803
|
+
|
|
804
|
+
}
|
|
805
|
+
|
|
806
|
+
/**
|
|
807
|
+
* Convenient class that can be used when creating a `Int32` buffer attribute with
|
|
808
|
+
* a plain `Array` instance.
|
|
809
|
+
*
|
|
810
|
+
* @augments BufferAttribute
|
|
811
|
+
*/
|
|
812
|
+
class Int32BufferAttribute extends BufferAttribute {
|
|
813
|
+
|
|
814
|
+
/**
|
|
815
|
+
* Constructs a new buffer attribute.
|
|
816
|
+
*
|
|
817
|
+
* @param {(Array<number>|Int32Array)} array - The array holding the attribute data.
|
|
818
|
+
* @param {number} itemSize - The item size.
|
|
819
|
+
* @param {boolean} [normalized=false] - Whether the data are normalized or not.
|
|
820
|
+
*/
|
|
821
|
+
constructor( array, itemSize, normalized ) {
|
|
822
|
+
|
|
823
|
+
super( new Int32Array( array ), itemSize, normalized );
|
|
824
|
+
|
|
825
|
+
}
|
|
826
|
+
|
|
827
|
+
}
|
|
828
|
+
|
|
829
|
+
/**
|
|
830
|
+
* Convenient class that can be used when creating a `UInt32` buffer attribute with
|
|
831
|
+
* a plain `Array` instance.
|
|
832
|
+
*
|
|
833
|
+
* @augments BufferAttribute
|
|
834
|
+
*/
|
|
835
|
+
class Uint32BufferAttribute extends BufferAttribute {
|
|
836
|
+
|
|
837
|
+
/**
|
|
838
|
+
* Constructs a new buffer attribute.
|
|
839
|
+
*
|
|
840
|
+
* @param {(Array<number>|Uint32Array)} array - The array holding the attribute data.
|
|
841
|
+
* @param {number} itemSize - The item size.
|
|
842
|
+
* @param {boolean} [normalized=false] - Whether the data are normalized or not.
|
|
843
|
+
*/
|
|
844
|
+
constructor( array, itemSize, normalized ) {
|
|
845
|
+
|
|
846
|
+
super( new Uint32Array( array ), itemSize, normalized );
|
|
847
|
+
|
|
848
|
+
}
|
|
849
|
+
|
|
850
|
+
}
|
|
851
|
+
|
|
852
|
+
/**
|
|
853
|
+
* Convenient class that can be used when creating a `Float16` buffer attribute with
|
|
854
|
+
* a plain `Array` instance.
|
|
855
|
+
*
|
|
856
|
+
* This class automatically converts to and from FP16 via `Uint16Array` since `Float16Array`
|
|
857
|
+
* browser support is still problematic.
|
|
858
|
+
*
|
|
859
|
+
* @augments BufferAttribute
|
|
860
|
+
*/
|
|
861
|
+
class Float16BufferAttribute extends BufferAttribute {
|
|
862
|
+
|
|
863
|
+
/**
|
|
864
|
+
* Constructs a new buffer attribute.
|
|
865
|
+
*
|
|
866
|
+
* @param {(Array<number>|Uint16Array)} array - The array holding the attribute data.
|
|
867
|
+
* @param {number} itemSize - The item size.
|
|
868
|
+
* @param {boolean} [normalized=false] - Whether the data are normalized or not.
|
|
869
|
+
*/
|
|
870
|
+
constructor( array, itemSize, normalized ) {
|
|
871
|
+
|
|
872
|
+
super( new Uint16Array( array ), itemSize, normalized );
|
|
873
|
+
|
|
874
|
+
this.isFloat16BufferAttribute = true;
|
|
875
|
+
|
|
876
|
+
}
|
|
877
|
+
|
|
878
|
+
getX( index ) {
|
|
879
|
+
|
|
880
|
+
let x = fromHalfFloat( this.array[ index * this.itemSize ] );
|
|
881
|
+
|
|
882
|
+
if ( this.normalized ) x = denormalize( x, this.array );
|
|
883
|
+
|
|
884
|
+
return x;
|
|
885
|
+
|
|
886
|
+
}
|
|
887
|
+
|
|
888
|
+
setX( index, x ) {
|
|
889
|
+
|
|
890
|
+
if ( this.normalized ) x = normalize( x, this.array );
|
|
891
|
+
|
|
892
|
+
this.array[ index * this.itemSize ] = toHalfFloat( x );
|
|
893
|
+
|
|
894
|
+
return this;
|
|
895
|
+
|
|
896
|
+
}
|
|
897
|
+
|
|
898
|
+
getY( index ) {
|
|
899
|
+
|
|
900
|
+
let y = fromHalfFloat( this.array[ index * this.itemSize + 1 ] );
|
|
901
|
+
|
|
902
|
+
if ( this.normalized ) y = denormalize( y, this.array );
|
|
903
|
+
|
|
904
|
+
return y;
|
|
905
|
+
|
|
906
|
+
}
|
|
907
|
+
|
|
908
|
+
setY( index, y ) {
|
|
909
|
+
|
|
910
|
+
if ( this.normalized ) y = normalize( y, this.array );
|
|
911
|
+
|
|
912
|
+
this.array[ index * this.itemSize + 1 ] = toHalfFloat( y );
|
|
913
|
+
|
|
914
|
+
return this;
|
|
915
|
+
|
|
916
|
+
}
|
|
917
|
+
|
|
918
|
+
getZ( index ) {
|
|
919
|
+
|
|
920
|
+
let z = fromHalfFloat( this.array[ index * this.itemSize + 2 ] );
|
|
921
|
+
|
|
922
|
+
if ( this.normalized ) z = denormalize( z, this.array );
|
|
923
|
+
|
|
924
|
+
return z;
|
|
925
|
+
|
|
926
|
+
}
|
|
927
|
+
|
|
928
|
+
setZ( index, z ) {
|
|
929
|
+
|
|
930
|
+
if ( this.normalized ) z = normalize( z, this.array );
|
|
931
|
+
|
|
932
|
+
this.array[ index * this.itemSize + 2 ] = toHalfFloat( z );
|
|
933
|
+
|
|
934
|
+
return this;
|
|
935
|
+
|
|
936
|
+
}
|
|
937
|
+
|
|
938
|
+
getW( index ) {
|
|
939
|
+
|
|
940
|
+
let w = fromHalfFloat( this.array[ index * this.itemSize + 3 ] );
|
|
941
|
+
|
|
942
|
+
if ( this.normalized ) w = denormalize( w, this.array );
|
|
943
|
+
|
|
944
|
+
return w;
|
|
945
|
+
|
|
946
|
+
}
|
|
947
|
+
|
|
948
|
+
setW( index, w ) {
|
|
949
|
+
|
|
950
|
+
if ( this.normalized ) w = normalize( w, this.array );
|
|
951
|
+
|
|
952
|
+
this.array[ index * this.itemSize + 3 ] = toHalfFloat( w );
|
|
953
|
+
|
|
954
|
+
return this;
|
|
955
|
+
|
|
956
|
+
}
|
|
957
|
+
|
|
958
|
+
setXY( index, x, y ) {
|
|
959
|
+
|
|
960
|
+
index *= this.itemSize;
|
|
961
|
+
|
|
962
|
+
if ( this.normalized ) {
|
|
963
|
+
|
|
964
|
+
x = normalize( x, this.array );
|
|
965
|
+
y = normalize( y, this.array );
|
|
966
|
+
|
|
967
|
+
}
|
|
968
|
+
|
|
969
|
+
this.array[ index + 0 ] = toHalfFloat( x );
|
|
970
|
+
this.array[ index + 1 ] = toHalfFloat( y );
|
|
971
|
+
|
|
972
|
+
return this;
|
|
973
|
+
|
|
974
|
+
}
|
|
975
|
+
|
|
976
|
+
setXYZ( index, x, y, z ) {
|
|
977
|
+
|
|
978
|
+
index *= this.itemSize;
|
|
979
|
+
|
|
980
|
+
if ( this.normalized ) {
|
|
981
|
+
|
|
982
|
+
x = normalize( x, this.array );
|
|
983
|
+
y = normalize( y, this.array );
|
|
984
|
+
z = normalize( z, this.array );
|
|
985
|
+
|
|
986
|
+
}
|
|
987
|
+
|
|
988
|
+
this.array[ index + 0 ] = toHalfFloat( x );
|
|
989
|
+
this.array[ index + 1 ] = toHalfFloat( y );
|
|
990
|
+
this.array[ index + 2 ] = toHalfFloat( z );
|
|
991
|
+
|
|
992
|
+
return this;
|
|
993
|
+
|
|
994
|
+
}
|
|
995
|
+
|
|
996
|
+
setXYZW( index, x, y, z, w ) {
|
|
997
|
+
|
|
998
|
+
index *= this.itemSize;
|
|
999
|
+
|
|
1000
|
+
if ( this.normalized ) {
|
|
1001
|
+
|
|
1002
|
+
x = normalize( x, this.array );
|
|
1003
|
+
y = normalize( y, this.array );
|
|
1004
|
+
z = normalize( z, this.array );
|
|
1005
|
+
w = normalize( w, this.array );
|
|
1006
|
+
|
|
1007
|
+
}
|
|
1008
|
+
|
|
1009
|
+
this.array[ index + 0 ] = toHalfFloat( x );
|
|
1010
|
+
this.array[ index + 1 ] = toHalfFloat( y );
|
|
1011
|
+
this.array[ index + 2 ] = toHalfFloat( z );
|
|
1012
|
+
this.array[ index + 3 ] = toHalfFloat( w );
|
|
1013
|
+
|
|
1014
|
+
return this;
|
|
1015
|
+
|
|
1016
|
+
}
|
|
1017
|
+
|
|
1018
|
+
}
|
|
1019
|
+
|
|
1020
|
+
/**
|
|
1021
|
+
* Convenient class that can be used when creating a `Float32` buffer attribute with
|
|
1022
|
+
* a plain `Array` instance.
|
|
1023
|
+
*
|
|
1024
|
+
* @augments BufferAttribute
|
|
1025
|
+
*/
|
|
1026
|
+
class Float32BufferAttribute extends BufferAttribute {
|
|
1027
|
+
|
|
1028
|
+
/**
|
|
1029
|
+
* Constructs a new buffer attribute.
|
|
1030
|
+
*
|
|
1031
|
+
* @param {(Array<number>|Float32Array)} array - The array holding the attribute data.
|
|
1032
|
+
* @param {number} itemSize - The item size.
|
|
1033
|
+
* @param {boolean} [normalized=false] - Whether the data are normalized or not.
|
|
1034
|
+
*/
|
|
1035
|
+
constructor( array, itemSize, normalized ) {
|
|
1036
|
+
|
|
1037
|
+
super( new Float32Array( array ), itemSize, normalized );
|
|
1038
|
+
|
|
1039
|
+
}
|
|
1040
|
+
|
|
1041
|
+
}
|
|
1042
|
+
|
|
1043
|
+
//
|
|
1044
|
+
|
|
1045
|
+
export {
|
|
1046
|
+
Float32BufferAttribute,
|
|
1047
|
+
Float16BufferAttribute,
|
|
1048
|
+
Uint32BufferAttribute,
|
|
1049
|
+
Int32BufferAttribute,
|
|
1050
|
+
Uint16BufferAttribute,
|
|
1051
|
+
Int16BufferAttribute,
|
|
1052
|
+
Uint8ClampedBufferAttribute,
|
|
1053
|
+
Uint8BufferAttribute,
|
|
1054
|
+
Int8BufferAttribute,
|
|
1055
|
+
BufferAttribute
|
|
1056
|
+
};
|