@gnsx/three 0.184.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +85 -0
- package/build/three.cjs +79695 -0
- package/build/three.core.js +59732 -0
- package/build/three.core.min.js +6 -0
- package/build/three.module.js +19552 -0
- package/build/three.module.min.js +6 -0
- package/build/three.tsl.js +654 -0
- package/build/three.tsl.min.js +6 -0
- package/build/three.webgpu.js +83969 -0
- package/build/three.webgpu.min.js +6 -0
- package/build/three.webgpu.nodes.js +83702 -0
- package/build/three.webgpu.nodes.min.js +6 -0
- package/examples/fonts/LICENSE +13 -0
- package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
- package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
- package/examples/fonts/README.md +11 -0
- package/examples/fonts/droid/NOTICE +190 -0
- package/examples/fonts/droid/README.txt +18 -0
- package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
- package/examples/fonts/gentilis_bold.typeface.json +1 -0
- package/examples/fonts/gentilis_regular.typeface.json +1 -0
- package/examples/fonts/helvetiker_bold.typeface.json +1 -0
- package/examples/fonts/helvetiker_regular.typeface.json +1 -0
- package/examples/fonts/optimer_bold.typeface.json +1 -0
- package/examples/fonts/optimer_regular.typeface.json +1 -0
- package/examples/fonts/ttf/README.md +9 -0
- package/examples/fonts/ttf/kenpixel.ttf +0 -0
- package/examples/jsm/Addons.js +293 -0
- package/examples/jsm/animation/AnimationClipCreator.js +168 -0
- package/examples/jsm/animation/CCDIKSolver.js +595 -0
- package/examples/jsm/capabilities/WebGL.js +113 -0
- package/examples/jsm/capabilities/WebGPU.js +59 -0
- package/examples/jsm/controls/ArcballControls.js +3539 -0
- package/examples/jsm/controls/DragControls.js +452 -0
- package/examples/jsm/controls/FirstPersonControls.js +451 -0
- package/examples/jsm/controls/FlyControls.js +384 -0
- package/examples/jsm/controls/MapControls.js +116 -0
- package/examples/jsm/controls/OrbitControls.js +1963 -0
- package/examples/jsm/controls/PointerLockControls.js +264 -0
- package/examples/jsm/controls/TrackballControls.js +1001 -0
- package/examples/jsm/controls/TransformControls.js +1950 -0
- package/examples/jsm/csm/CSM.js +598 -0
- package/examples/jsm/csm/CSMFrustum.js +209 -0
- package/examples/jsm/csm/CSMHelper.js +243 -0
- package/examples/jsm/csm/CSMShader.js +307 -0
- package/examples/jsm/csm/CSMShadowNode.js +603 -0
- package/examples/jsm/curves/CurveExtras.js +694 -0
- package/examples/jsm/curves/NURBSCurve.js +155 -0
- package/examples/jsm/curves/NURBSSurface.js +98 -0
- package/examples/jsm/curves/NURBSUtils.js +532 -0
- package/examples/jsm/curves/NURBSVolume.js +82 -0
- package/examples/jsm/effects/AnaglyphEffect.js +274 -0
- package/examples/jsm/effects/AsciiEffect.js +310 -0
- package/examples/jsm/effects/OutlineEffect.js +489 -0
- package/examples/jsm/effects/ParallaxBarrierEffect.js +155 -0
- package/examples/jsm/effects/StereoEffect.js +91 -0
- package/examples/jsm/environments/ColorEnvironment.js +59 -0
- package/examples/jsm/environments/DebugEnvironment.js +102 -0
- package/examples/jsm/environments/RoomEnvironment.js +185 -0
- package/examples/jsm/exporters/DRACOExporter.js +311 -0
- package/examples/jsm/exporters/EXRExporter.js +618 -0
- package/examples/jsm/exporters/GLTFExporter.js +3738 -0
- package/examples/jsm/exporters/KTX2Exporter.js +347 -0
- package/examples/jsm/exporters/OBJExporter.js +308 -0
- package/examples/jsm/exporters/PLYExporter.js +562 -0
- package/examples/jsm/exporters/STLExporter.js +221 -0
- package/examples/jsm/exporters/USDZExporter.js +1254 -0
- package/examples/jsm/geometries/BoxLineGeometry.js +92 -0
- package/examples/jsm/geometries/ConvexGeometry.js +72 -0
- package/examples/jsm/geometries/DecalGeometry.js +420 -0
- package/examples/jsm/geometries/ParametricFunctions.js +100 -0
- package/examples/jsm/geometries/ParametricGeometry.js +172 -0
- package/examples/jsm/geometries/RoundedBoxGeometry.js +216 -0
- package/examples/jsm/geometries/TeapotGeometry.js +689 -0
- package/examples/jsm/geometries/TextGeometry.js +102 -0
- package/examples/jsm/gpgpu/BitonicSort.js +715 -0
- package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
- package/examples/jsm/helpers/LightProbeGridHelper.js +221 -0
- package/examples/jsm/helpers/LightProbeHelper.js +165 -0
- package/examples/jsm/helpers/LightProbeHelperGPU.js +102 -0
- package/examples/jsm/helpers/OctreeHelper.js +109 -0
- package/examples/jsm/helpers/PositionalAudioHelper.js +169 -0
- package/examples/jsm/helpers/RapierHelper.js +59 -0
- package/examples/jsm/helpers/RectAreaLightHelper.js +118 -0
- package/examples/jsm/helpers/TextureHelper.js +265 -0
- package/examples/jsm/helpers/TextureHelperGPU.js +214 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +155 -0
- package/examples/jsm/helpers/VertexTangentsHelper.js +133 -0
- package/examples/jsm/helpers/ViewHelper.js +519 -0
- package/examples/jsm/inspector/Extension.js +13 -0
- package/examples/jsm/inspector/Inspector.js +542 -0
- package/examples/jsm/inspector/RendererInspector.js +425 -0
- package/examples/jsm/inspector/extensions/extensions.json +6 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +916 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +281 -0
- package/examples/jsm/inspector/tabs/Console.js +238 -0
- package/examples/jsm/inspector/tabs/Memory.js +128 -0
- package/examples/jsm/inspector/tabs/Parameters.js +380 -0
- package/examples/jsm/inspector/tabs/Performance.js +268 -0
- package/examples/jsm/inspector/tabs/Settings.js +264 -0
- package/examples/jsm/inspector/tabs/Timeline.js +1611 -0
- package/examples/jsm/inspector/tabs/Viewer.js +268 -0
- package/examples/jsm/inspector/ui/Graph.js +95 -0
- package/examples/jsm/inspector/ui/Item.js +170 -0
- package/examples/jsm/inspector/ui/List.js +75 -0
- package/examples/jsm/inspector/ui/Profiler.js +2072 -0
- package/examples/jsm/inspector/ui/Style.js +1667 -0
- package/examples/jsm/inspector/ui/Tab.js +265 -0
- package/examples/jsm/inspector/ui/Values.js +476 -0
- package/examples/jsm/inspector/ui/utils.js +69 -0
- package/examples/jsm/interaction/InteractionManager.js +226 -0
- package/examples/jsm/interactive/HTMLMesh.js +601 -0
- package/examples/jsm/interactive/InteractiveGroup.js +224 -0
- package/examples/jsm/interactive/SelectionBox.js +324 -0
- package/examples/jsm/interactive/SelectionHelper.js +150 -0
- package/examples/jsm/libs/ammo.wasm.js +822 -0
- package/examples/jsm/libs/ammo.wasm.wasm +0 -0
- package/examples/jsm/libs/basis/README.md +46 -0
- package/examples/jsm/libs/basis/basis_transcoder.js +19 -0
- package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/jsm/libs/chevrotain.module.min.js +141 -0
- package/examples/jsm/libs/demuxer_mp4.js +109 -0
- package/examples/jsm/libs/draco/README.md +32 -0
- package/examples/jsm/libs/draco/draco_decoder.js +34 -0
- package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/draco_encoder.js +33 -0
- package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
- package/examples/jsm/libs/ecsy.module.js +1792 -0
- package/examples/jsm/libs/fflate.module.js +2672 -0
- package/examples/jsm/libs/ktx-parse.module.js +1 -0
- package/examples/jsm/libs/lil-gui.module.min.js +8 -0
- package/examples/jsm/libs/lottie_canvas.module.js +14849 -0
- package/examples/jsm/libs/meshopt_decoder.module.js +196 -0
- package/examples/jsm/libs/mikktspace.module.js +128 -0
- package/examples/jsm/libs/motion-controllers.module.js +397 -0
- package/examples/jsm/libs/opentype.module.js +14506 -0
- package/examples/jsm/libs/potpack.module.js +125 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/libs/stats.module.js +167 -0
- package/examples/jsm/libs/surfaceNet.js +201 -0
- package/examples/jsm/libs/tween.module.js +876 -0
- package/examples/jsm/libs/utif.module.js +1665 -0
- package/examples/jsm/libs/zstddec.module.js +1 -0
- package/examples/jsm/lighting/DynamicLighting.js +82 -0
- package/examples/jsm/lighting/LightProbeGrid.js +651 -0
- package/examples/jsm/lighting/TiledLighting.js +42 -0
- package/examples/jsm/lights/LightProbeGenerator.js +337 -0
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +127 -0
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +40 -0
- package/examples/jsm/lines/Line2.js +56 -0
- package/examples/jsm/lines/LineGeometry.js +157 -0
- package/examples/jsm/lines/LineMaterial.js +703 -0
- package/examples/jsm/lines/LineSegments2.js +426 -0
- package/examples/jsm/lines/LineSegmentsGeometry.js +298 -0
- package/examples/jsm/lines/Wireframe.js +108 -0
- package/examples/jsm/lines/WireframeGeometry2.js +49 -0
- package/examples/jsm/lines/webgpu/Line2.js +46 -0
- package/examples/jsm/lines/webgpu/LineSegments2.js +411 -0
- package/examples/jsm/lines/webgpu/Wireframe.js +86 -0
- package/examples/jsm/loaders/3DMLoader.js +1836 -0
- package/examples/jsm/loaders/3MFLoader.js +1621 -0
- package/examples/jsm/loaders/AMFLoader.js +541 -0
- package/examples/jsm/loaders/BVHLoader.js +484 -0
- package/examples/jsm/loaders/ColladaLoader.js +153 -0
- package/examples/jsm/loaders/DDSLoader.js +385 -0
- package/examples/jsm/loaders/DRACOLoader.js +739 -0
- package/examples/jsm/loaders/EXRLoader.js +3423 -0
- package/examples/jsm/loaders/FBXLoader.js +4580 -0
- package/examples/jsm/loaders/FontLoader.js +260 -0
- package/examples/jsm/loaders/GCodeLoader.js +318 -0
- package/examples/jsm/loaders/GLTFLoader.js +4860 -0
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +164 -0
- package/examples/jsm/loaders/HDRLoader.js +485 -0
- package/examples/jsm/loaders/IESLoader.js +379 -0
- package/examples/jsm/loaders/KMZLoader.js +163 -0
- package/examples/jsm/loaders/KTX2Loader.js +1257 -0
- package/examples/jsm/loaders/KTXLoader.js +197 -0
- package/examples/jsm/loaders/LDrawLoader.js +2510 -0
- package/examples/jsm/loaders/LUT3dlLoader.js +205 -0
- package/examples/jsm/loaders/LUTCubeLoader.js +190 -0
- package/examples/jsm/loaders/LUTImageLoader.js +190 -0
- package/examples/jsm/loaders/LWOLoader.js +1047 -0
- package/examples/jsm/loaders/LottieLoader.js +130 -0
- package/examples/jsm/loaders/MD2Loader.js +435 -0
- package/examples/jsm/loaders/MDDLoader.js +147 -0
- package/examples/jsm/loaders/MTLLoader.js +593 -0
- package/examples/jsm/loaders/MaterialXLoader.js +1104 -0
- package/examples/jsm/loaders/NRRDLoader.js +718 -0
- package/examples/jsm/loaders/OBJLoader.js +955 -0
- package/examples/jsm/loaders/PCDLoader.js +620 -0
- package/examples/jsm/loaders/PDBLoader.js +272 -0
- package/examples/jsm/loaders/PLYLoader.js +805 -0
- package/examples/jsm/loaders/PVRLoader.js +270 -0
- package/examples/jsm/loaders/RGBELoader.js +18 -0
- package/examples/jsm/loaders/STLLoader.js +421 -0
- package/examples/jsm/loaders/SVGLoader.js +3267 -0
- package/examples/jsm/loaders/TDSLoader.js +1142 -0
- package/examples/jsm/loaders/TGALoader.js +538 -0
- package/examples/jsm/loaders/TIFFLoader.js +59 -0
- package/examples/jsm/loaders/TTFLoader.js +261 -0
- package/examples/jsm/loaders/USDLoader.js +279 -0
- package/examples/jsm/loaders/USDZLoader.js +16 -0
- package/examples/jsm/loaders/UltraHDRLoader.js +755 -0
- package/examples/jsm/loaders/VOXLoader.js +919 -0
- package/examples/jsm/loaders/VRMLLoader.js +3646 -0
- package/examples/jsm/loaders/VTKLoader.js +1293 -0
- package/examples/jsm/loaders/XYZLoader.js +143 -0
- package/examples/jsm/loaders/collada/ColladaComposer.js +3044 -0
- package/examples/jsm/loaders/collada/ColladaParser.js +1977 -0
- package/examples/jsm/loaders/lwo/IFFParser.js +1217 -0
- package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
- package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
- package/examples/jsm/loaders/usd/USDAParser.js +828 -0
- package/examples/jsm/loaders/usd/USDCParser.js +1878 -0
- package/examples/jsm/loaders/usd/USDComposer.js +4594 -0
- package/examples/jsm/materials/LDrawConditionalLineMaterial.js +183 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +154 -0
- package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
- package/examples/jsm/math/Capsule.js +159 -0
- package/examples/jsm/math/ColorConverter.js +58 -0
- package/examples/jsm/math/ColorSpaces.js +147 -0
- package/examples/jsm/math/ConvexHull.js +1695 -0
- package/examples/jsm/math/ImprovedNoise.js +88 -0
- package/examples/jsm/math/Lut.js +317 -0
- package/examples/jsm/math/MeshSurfaceSampler.js +315 -0
- package/examples/jsm/math/OBB.js +535 -0
- package/examples/jsm/math/Octree.js +822 -0
- package/examples/jsm/math/SimplexNoise.js +470 -0
- package/examples/jsm/misc/ConvexObjectBreaker.js +539 -0
- package/examples/jsm/misc/GPUComputationRenderer.js +508 -0
- package/examples/jsm/misc/Gyroscope.js +78 -0
- package/examples/jsm/misc/MD2Character.js +391 -0
- package/examples/jsm/misc/MD2CharacterComplex.js +740 -0
- package/examples/jsm/misc/MorphAnimMesh.js +119 -0
- package/examples/jsm/misc/MorphBlendMesh.js +425 -0
- package/examples/jsm/misc/ProgressiveLightMap.js +370 -0
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +322 -0
- package/examples/jsm/misc/RollerCoaster.js +661 -0
- package/examples/jsm/misc/TubePainter.js +599 -0
- package/examples/jsm/misc/Volume.js +520 -0
- package/examples/jsm/misc/VolumeSlice.js +275 -0
- package/examples/jsm/modifiers/CurveModifier.js +374 -0
- package/examples/jsm/modifiers/CurveModifierGPU.js +256 -0
- package/examples/jsm/modifiers/EdgeSplitModifier.js +299 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +632 -0
- package/examples/jsm/modifiers/TessellateModifier.js +340 -0
- package/examples/jsm/objects/GroundedSkybox.js +69 -0
- package/examples/jsm/objects/Lensflare.js +489 -0
- package/examples/jsm/objects/LensflareMesh.js +376 -0
- package/examples/jsm/objects/MarchingCubes.js +1261 -0
- package/examples/jsm/objects/Reflector.js +386 -0
- package/examples/jsm/objects/ReflectorForSSRPass.js +393 -0
- package/examples/jsm/objects/Refractor.js +389 -0
- package/examples/jsm/objects/ShadowMesh.js +130 -0
- package/examples/jsm/objects/Sky.js +321 -0
- package/examples/jsm/objects/SkyMesh.js +377 -0
- package/examples/jsm/objects/Water.js +374 -0
- package/examples/jsm/objects/Water2.js +403 -0
- package/examples/jsm/objects/Water2Mesh.js +199 -0
- package/examples/jsm/objects/WaterMesh.js +194 -0
- package/examples/jsm/offscreen/jank.js +45 -0
- package/examples/jsm/offscreen/offscreen.js +8 -0
- package/examples/jsm/offscreen/scene.js +86 -0
- package/examples/jsm/physics/AmmoPhysics.js +359 -0
- package/examples/jsm/physics/JoltPhysics.js +334 -0
- package/examples/jsm/physics/RapierPhysics.js +436 -0
- package/examples/jsm/postprocessing/AfterimagePass.js +185 -0
- package/examples/jsm/postprocessing/BloomPass.js +274 -0
- package/examples/jsm/postprocessing/BokehPass.js +218 -0
- package/examples/jsm/postprocessing/ClearPass.js +97 -0
- package/examples/jsm/postprocessing/CubeTexturePass.js +146 -0
- package/examples/jsm/postprocessing/DotScreenPass.js +114 -0
- package/examples/jsm/postprocessing/EffectComposer.js +365 -0
- package/examples/jsm/postprocessing/FXAAPass.js +40 -0
- package/examples/jsm/postprocessing/FilmPass.js +113 -0
- package/examples/jsm/postprocessing/GTAOPass.js +727 -0
- package/examples/jsm/postprocessing/GlitchPass.js +177 -0
- package/examples/jsm/postprocessing/HalftonePass.js +134 -0
- package/examples/jsm/postprocessing/LUTPass.js +138 -0
- package/examples/jsm/postprocessing/MaskPass.js +195 -0
- package/examples/jsm/postprocessing/OutlinePass.js +776 -0
- package/examples/jsm/postprocessing/OutputPass.js +148 -0
- package/examples/jsm/postprocessing/Pass.js +191 -0
- package/examples/jsm/postprocessing/RenderPass.js +193 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +314 -0
- package/examples/jsm/postprocessing/RenderTransitionPass.js +267 -0
- package/examples/jsm/postprocessing/SAOPass.js +407 -0
- package/examples/jsm/postprocessing/SMAAPass.js +230 -0
- package/examples/jsm/postprocessing/SSAARenderPass.js +313 -0
- package/examples/jsm/postprocessing/SSAOPass.js +527 -0
- package/examples/jsm/postprocessing/SSRPass.js +856 -0
- package/examples/jsm/postprocessing/SavePass.js +132 -0
- package/examples/jsm/postprocessing/ShaderPass.js +135 -0
- package/examples/jsm/postprocessing/TAARenderPass.js +243 -0
- package/examples/jsm/postprocessing/TexturePass.js +131 -0
- package/examples/jsm/postprocessing/UnrealBloomPass.js +524 -0
- package/examples/jsm/renderers/CSS2DRenderer.js +328 -0
- package/examples/jsm/renderers/CSS3DRenderer.js +454 -0
- package/examples/jsm/renderers/Projector.js +1154 -0
- package/examples/jsm/renderers/SVGRenderer.js +799 -0
- package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +96 -0
- package/examples/jsm/shaders/AfterimageShader.js +63 -0
- package/examples/jsm/shaders/BasicShader.js +36 -0
- package/examples/jsm/shaders/BleachBypassShader.js +68 -0
- package/examples/jsm/shaders/BlendShader.js +56 -0
- package/examples/jsm/shaders/BokehShader.js +151 -0
- package/examples/jsm/shaders/BokehShader2.js +404 -0
- package/examples/jsm/shaders/BrightnessContrastShader.js +62 -0
- package/examples/jsm/shaders/ColorCorrectionShader.js +59 -0
- package/examples/jsm/shaders/ColorifyShader.js +57 -0
- package/examples/jsm/shaders/ConvolutionShader.js +74 -0
- package/examples/jsm/shaders/CopyShader.js +52 -0
- package/examples/jsm/shaders/DOFMipMapShader.js +63 -0
- package/examples/jsm/shaders/DepthLimitedBlurShader.js +180 -0
- package/examples/jsm/shaders/DigitalGlitch.js +104 -0
- package/examples/jsm/shaders/DotScreenShader.js +75 -0
- package/examples/jsm/shaders/ExposureShader.js +51 -0
- package/examples/jsm/shaders/FXAAShader.js +298 -0
- package/examples/jsm/shaders/FilmShader.js +72 -0
- package/examples/jsm/shaders/FocusShader.js +94 -0
- package/examples/jsm/shaders/FreiChenShader.js +103 -0
- package/examples/jsm/shaders/GTAOShader.js +434 -0
- package/examples/jsm/shaders/GammaCorrectionShader.js +52 -0
- package/examples/jsm/shaders/HalftoneShader.js +332 -0
- package/examples/jsm/shaders/HorizontalBlurShader.js +68 -0
- package/examples/jsm/shaders/HorizontalTiltShiftShader.js +70 -0
- package/examples/jsm/shaders/HueSaturationShader.js +74 -0
- package/examples/jsm/shaders/KaleidoShader.js +65 -0
- package/examples/jsm/shaders/LuminosityHighPassShader.js +68 -0
- package/examples/jsm/shaders/LuminosityShader.js +54 -0
- package/examples/jsm/shaders/MirrorShader.js +62 -0
- package/examples/jsm/shaders/NormalMapShader.js +60 -0
- package/examples/jsm/shaders/OutputShader.js +103 -0
- package/examples/jsm/shaders/PoissonDenoiseShader.js +239 -0
- package/examples/jsm/shaders/RGBShiftShader.js +61 -0
- package/examples/jsm/shaders/SAOShader.js +201 -0
- package/examples/jsm/shaders/SMAAShader.js +489 -0
- package/examples/jsm/shaders/SSAOShader.js +331 -0
- package/examples/jsm/shaders/SSRShader.js +396 -0
- package/examples/jsm/shaders/SepiaShader.js +57 -0
- package/examples/jsm/shaders/SobelOperatorShader.js +98 -0
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +95 -0
- package/examples/jsm/shaders/TechnicolorShader.js +51 -0
- package/examples/jsm/shaders/ToonShader.js +349 -0
- package/examples/jsm/shaders/TriangleBlurShader.js +79 -0
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +60 -0
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- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +128 -0
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +224 -0
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +118 -0
- package/src/renderers/shaders/ShaderLib/points.glsl.js +87 -0
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +58 -0
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +79 -0
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +51 -0
- package/src/renderers/shaders/ShaderLib.js +362 -0
- package/src/renderers/shaders/UniformsLib.js +234 -0
- package/src/renderers/shaders/UniformsUtils.js +154 -0
- package/src/renderers/webgl/WebGLAnimation.js +54 -0
- package/src/renderers/webgl/WebGLAttributes.js +237 -0
- package/src/renderers/webgl/WebGLBackground.js +303 -0
- package/src/renderers/webgl/WebGLBindingStates.js +666 -0
- package/src/renderers/webgl/WebGLBufferRenderer.js +57 -0
- package/src/renderers/webgl/WebGLCapabilities.js +150 -0
- package/src/renderers/webgl/WebGLClipping.js +171 -0
- package/src/renderers/webgl/WebGLEnvironments.js +228 -0
- package/src/renderers/webgl/WebGLExtensions.js +61 -0
- package/src/renderers/webgl/WebGLGeometries.js +186 -0
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +68 -0
- package/src/renderers/webgl/WebGLInfo.js +73 -0
- package/src/renderers/webgl/WebGLLights.js +584 -0
- package/src/renderers/webgl/WebGLMaterials.js +602 -0
- package/src/renderers/webgl/WebGLMorphtargets.js +168 -0
- package/src/renderers/webgl/WebGLObjects.js +94 -0
- package/src/renderers/webgl/WebGLOutput.js +270 -0
- package/src/renderers/webgl/WebGLProgram.js +1031 -0
- package/src/renderers/webgl/WebGLPrograms.js +679 -0
- package/src/renderers/webgl/WebGLProperties.js +55 -0
- package/src/renderers/webgl/WebGLRenderLists.js +253 -0
- package/src/renderers/webgl/WebGLRenderStates.js +124 -0
- package/src/renderers/webgl/WebGLShader.js +12 -0
- package/src/renderers/webgl/WebGLShaderCache.js +124 -0
- package/src/renderers/webgl/WebGLShadowMap.js +600 -0
- package/src/renderers/webgl/WebGLState.js +1370 -0
- package/src/renderers/webgl/WebGLTextures.js +2506 -0
- package/src/renderers/webgl/WebGLUniforms.js +1203 -0
- package/src/renderers/webgl/WebGLUniformsGroups.js +413 -0
- package/src/renderers/webgl/WebGLUtils.js +217 -0
- package/src/renderers/webgl-fallback/WebGLBackend.js +2783 -0
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +99 -0
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +1676 -0
- package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +359 -0
- package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +89 -0
- package/src/renderers/webgl-fallback/utils/WebGLConstants.js +13 -0
- package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +83 -0
- package/src/renderers/webgl-fallback/utils/WebGLState.js +1361 -0
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +1324 -0
- package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +396 -0
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +317 -0
- package/src/renderers/webgpu/WebGPUBackend.js +2602 -0
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +69 -0
- package/src/renderers/webgpu/WebGPURenderer.js +107 -0
- package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +66 -0
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +100 -0
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +2523 -0
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +187 -0
- package/src/renderers/webgpu/nodes/WGSLNodeParser.js +25 -0
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +522 -0
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +642 -0
- package/src/renderers/webgpu/utils/WebGPUCapabilities.js +48 -0
- package/src/renderers/webgpu/utils/WebGPUConstants.js +354 -0
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +846 -0
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +389 -0
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +1673 -0
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +310 -0
- package/src/renderers/webgpu/utils/WebGPUUtils.js +269 -0
- package/src/renderers/webxr/WebXRController.js +440 -0
- package/src/renderers/webxr/WebXRDepthSensing.js +155 -0
- package/src/renderers/webxr/WebXRManager.js +1103 -0
- package/src/scenes/Fog.js +98 -0
- package/src/scenes/FogExp2.js +86 -0
- package/src/scenes/Scene.js +165 -0
- package/src/textures/CanvasTexture.js +45 -0
- package/src/textures/CompressedArrayTexture.js +89 -0
- package/src/textures/CompressedCubeTexture.js +48 -0
- package/src/textures/CompressedTexture.js +86 -0
- package/src/textures/CubeDepthTexture.js +76 -0
- package/src/textures/CubeTexture.js +81 -0
- package/src/textures/Data3DTexture.js +112 -0
- package/src/textures/DataArrayTexture.js +134 -0
- package/src/textures/DataTexture.js +87 -0
- package/src/textures/DepthTexture.js +104 -0
- package/src/textures/ExternalTexture.js +56 -0
- package/src/textures/FramebufferTexture.js +85 -0
- package/src/textures/HTMLTexture.js +74 -0
- package/src/textures/Source.js +230 -0
- package/src/textures/Texture.js +812 -0
- package/src/textures/VideoFrameTexture.js +72 -0
- package/src/textures/VideoTexture.js +127 -0
- package/src/utils.js +493 -0
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import { Fn, vec2 } from '../../tsl/TSLBase.js';
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import { texture } from '../../accessors/TextureNode.js';
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import { DataTexture } from '../../../textures/DataTexture.js';
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import { RGFormat, HalfFloatType, LinearFilter, ClampToEdgeWrapping } from '../../../constants.js';
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/**
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* Precomputed DFG LUT for Image-Based Lighting
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* Resolution: 16x16
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* Samples: 4096 per texel
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* Format: RG16F (2 half floats per texel: scale, bias)
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*/
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const DATA = new Uint16Array( [
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0x30b5, 0x3ad1, 0x314c, 0x3a4d, 0x33d2, 0x391c, 0x35ef, 0x3828, 0x37f3, 0x36a6, 0x38d1, 0x3539, 0x3979, 0x3410, 0x39f8, 0x3252, 0x3a53, 0x30f0, 0x3a94, 0x2fc9, 0x3abf, 0x2e35, 0x3ada, 0x2d05, 0x3ae8, 0x2c1f, 0x3aed, 0x2ae0, 0x3aea, 0x29d1, 0x3ae1, 0x28ff,
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16
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0x3638, 0x38e4, 0x364a, 0x38ce, 0x3699, 0x385e, 0x374e, 0x372c, 0x3839, 0x35a4, 0x38dc, 0x3462, 0x396e, 0x32c4, 0x39de, 0x3134, 0x3a2b, 0x3003, 0x3a59, 0x2e3a, 0x3a6d, 0x2ce1, 0x3a6e, 0x2bba, 0x3a5f, 0x2a33, 0x3a49, 0x290a, 0x3a2d, 0x2826, 0x3a0a, 0x26e8,
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0x3894, 0x36d7, 0x3897, 0x36c9, 0x38a3, 0x3675, 0x38bc, 0x35ac, 0x38ee, 0x349c, 0x393e, 0x3332, 0x3997, 0x3186, 0x39e2, 0x3038, 0x3a13, 0x2e75, 0x3a29, 0x2cf5, 0x3a2d, 0x2bac, 0x3a21, 0x29ff, 0x3a04, 0x28bc, 0x39dc, 0x2790, 0x39ad, 0x261a, 0x3978, 0x24fa,
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18
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0x39ac, 0x34a8, 0x39ac, 0x34a3, 0x39ae, 0x3480, 0x39ae, 0x3423, 0x39b1, 0x330e, 0x39c2, 0x31a9, 0x39e0, 0x3063, 0x39fc, 0x2eb5, 0x3a0c, 0x2d1d, 0x3a14, 0x2bcf, 0x3a07, 0x29ff, 0x39e9, 0x28a3, 0x39be, 0x273c, 0x3989, 0x25b3, 0x394a, 0x2488, 0x3907, 0x2345,
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0x3a77, 0x3223, 0x3a76, 0x321f, 0x3a73, 0x3204, 0x3a6a, 0x31b3, 0x3a58, 0x3114, 0x3a45, 0x303b, 0x3a34, 0x2eb6, 0x3a26, 0x2d31, 0x3a1e, 0x2bef, 0x3a0b, 0x2a0d, 0x39ec, 0x28a1, 0x39c0, 0x271b, 0x3987, 0x2580, 0x3944, 0x2449, 0x38fa, 0x22bd, 0x38ac, 0x2155,
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0x3b07, 0x2fca, 0x3b06, 0x2fca, 0x3b00, 0x2fb8, 0x3af4, 0x2f7c, 0x3adb, 0x2eea, 0x3ab4, 0x2e00, 0x3a85, 0x2cec, 0x3a5e, 0x2bc5, 0x3a36, 0x2a00, 0x3a0d, 0x2899, 0x39dc, 0x2707, 0x39a0, 0x2562, 0x395a, 0x2424, 0x390b, 0x2268, 0x38b7, 0x20fd, 0x385f, 0x1fd1,
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0x3b69, 0x2cb9, 0x3b68, 0x2cbb, 0x3b62, 0x2cbb, 0x3b56, 0x2cae, 0x3b3b, 0x2c78, 0x3b0d, 0x2c0a, 0x3acf, 0x2ae3, 0x3a92, 0x2998, 0x3a54, 0x2867, 0x3a17, 0x26d0, 0x39d3, 0x253c, 0x3989, 0x2402, 0x3935, 0x2226, 0x38dc, 0x20bd, 0x387d, 0x1f54, 0x381d, 0x1db3,
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0x3ba9, 0x296b, 0x3ba8, 0x296f, 0x3ba3, 0x297b, 0x3b98, 0x2987, 0x3b7f, 0x2976, 0x3b4e, 0x2927, 0x3b0e, 0x2895, 0x3ac2, 0x27b7, 0x3a73, 0x263b, 0x3a23, 0x24e7, 0x39d0, 0x239b, 0x3976, 0x21d9, 0x3917, 0x207e, 0x38b2, 0x1ee7, 0x384b, 0x1d53, 0x37c7, 0x1c1e,
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0x3bd2, 0x25cb, 0x3bd1, 0x25d3, 0x3bcd, 0x25f0, 0x3bc2, 0x261f, 0x3bad, 0x2645, 0x3b7d, 0x262d, 0x3b3e, 0x25c4, 0x3aec, 0x250f, 0x3a93, 0x243a, 0x3a32, 0x22ce, 0x39d0, 0x215b, 0x3969, 0x202a, 0x38fe, 0x1e6e, 0x388f, 0x1cf1, 0x381f, 0x1b9b, 0x3762, 0x19dd,
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0x3be9, 0x21ab, 0x3be9, 0x21b7, 0x3be5, 0x21e5, 0x3bdd, 0x2241, 0x3bc9, 0x22a7, 0x3ba0, 0x22ec, 0x3b62, 0x22cd, 0x3b0f, 0x2247, 0x3aae, 0x2175, 0x3a44, 0x2088, 0x39d4, 0x1f49, 0x3960, 0x1dbe, 0x38e9, 0x1c77, 0x3870, 0x1ae8, 0x37f1, 0x1953, 0x3708, 0x181b,
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0x3bf6, 0x1cea, 0x3bf6, 0x1cfb, 0x3bf3, 0x1d38, 0x3bec, 0x1dbd, 0x3bda, 0x1e7c, 0x3bb7, 0x1f25, 0x3b7d, 0x1f79, 0x3b2c, 0x1f4c, 0x3ac6, 0x1ea6, 0x3a55, 0x1dbb, 0x39da, 0x1cbd, 0x395a, 0x1b9d, 0x38d8, 0x1a00, 0x3855, 0x18ac, 0x37ab, 0x173c, 0x36b7, 0x1598,
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26
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0x3bfc, 0x1736, 0x3bfc, 0x1759, 0x3bf9, 0x17e7, 0x3bf4, 0x1896, 0x3be4, 0x1997, 0x3bc6, 0x1aa8, 0x3b91, 0x1b84, 0x3b43, 0x1bd2, 0x3ade, 0x1b8a, 0x3a65, 0x1acd, 0x39e2, 0x19d3, 0x3957, 0x18cd, 0x38ca, 0x17b3, 0x383e, 0x1613, 0x376d, 0x14bf, 0x366f, 0x135e,
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0x3bff, 0x101b, 0x3bff, 0x1039, 0x3bfc, 0x10c8, 0x3bf9, 0x1226, 0x3bea, 0x1428, 0x3bcf, 0x1584, 0x3b9f, 0x16c5, 0x3b54, 0x179a, 0x3af0, 0x17ce, 0x3a76, 0x1771, 0x39ea, 0x16a4, 0x3956, 0x15a7, 0x38bf, 0x14a7, 0x3829, 0x1379, 0x3735, 0x11ea, 0x362d, 0x10a1,
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0x3c00, 0x061b, 0x3c00, 0x066a, 0x3bfe, 0x081c, 0x3bfa, 0x0a4c, 0x3bed, 0x0d16, 0x3bd5, 0x0fb3, 0x3ba9, 0x114d, 0x3b63, 0x127c, 0x3b01, 0x132f, 0x3a85, 0x1344, 0x39f4, 0x12d2, 0x3957, 0x120d, 0x38b5, 0x1122, 0x3817, 0x103c, 0x3703, 0x0ed3, 0x35f0, 0x0d6d,
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0x3c00, 0x007a, 0x3c00, 0x0089, 0x3bfe, 0x011d, 0x3bfb, 0x027c, 0x3bf0, 0x04fa, 0x3bda, 0x0881, 0x3bb1, 0x0acd, 0x3b6f, 0x0c97, 0x3b10, 0x0d7b, 0x3a93, 0x0df1, 0x39fe, 0x0def, 0x3959, 0x0d8a, 0x38af, 0x0ce9, 0x3808, 0x0c31, 0x36d5, 0x0af0, 0x35b9, 0x09a3,
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0x3c00, 0x0000, 0x3c00, 0x0001, 0x3bff, 0x0015, 0x3bfb, 0x0059, 0x3bf2, 0x00fd, 0x3bdd, 0x01df, 0x3bb7, 0x031c, 0x3b79, 0x047c, 0x3b1d, 0x05d4, 0x3aa0, 0x06d5, 0x3a08, 0x075a, 0x395d, 0x075e, 0x38aa, 0x06f7, 0x37f4, 0x0648, 0x36ac, 0x0576, 0x3586, 0x049f
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] );
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let lut = null;
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const DFGLUT = /*@__PURE__*/ Fn( ( { roughness, dotNV } ) => {
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if ( lut === null ) {
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lut = new DataTexture( DATA, 16, 16, RGFormat, HalfFloatType );
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lut.name = 'DFG_LUT';
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lut.minFilter = LinearFilter;
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lut.magFilter = LinearFilter;
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lut.wrapS = ClampToEdgeWrapping;
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lut.wrapT = ClampToEdgeWrapping;
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lut.generateMipmaps = false;
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lut.needsUpdate = true;
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}
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const uv = vec2( roughness, dotNV );
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return texture( lut, uv ).rg;
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} );
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export default DFGLUT;
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import { Fn } from '../../tsl/TSLBase.js';
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// Microfacet Models for Refraction through Rough Surfaces - equation (33)
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// http://graphicrants.blogspot.com/2013/08/specular-brdf-reference.html
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// alpha is "roughness squared" in Disney’s reparameterization
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const D_GGX = /*@__PURE__*/ Fn( ( { alpha, dotNH } ) => {
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const a2 = alpha.pow2();
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const denom = dotNH.pow2().mul( a2.oneMinus() ).oneMinus(); // avoid alpha = 0 with dotNH = 1
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return a2.div( denom.pow2() ).mul( 1 / Math.PI );
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} ).setLayout( {
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name: 'D_GGX',
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type: 'float',
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inputs: [
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{ name: 'alpha', type: 'float' },
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{ name: 'dotNH', type: 'float' }
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]
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} ); // validated
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export default D_GGX;
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import { Fn, float, vec3 } from '../../tsl/TSLBase.js';
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const RECIPROCAL_PI = /*@__PURE__*/ float( 1 / Math.PI );
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// https://google.github.io/filament/Filament.md.html#materialsystem/anisotropicmodel/anisotropicspecularbrdf
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const D_GGX_Anisotropic = /*@__PURE__*/ Fn( ( { alphaT, alphaB, dotNH, dotTH, dotBH } ) => {
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const a2 = alphaT.mul( alphaB );
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const v = vec3( alphaB.mul( dotTH ), alphaT.mul( dotBH ), a2.mul( dotNH ) );
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const v2 = v.dot( v );
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const w2 = a2.div( v2 );
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return RECIPROCAL_PI.mul( a2.mul( w2.pow2() ) );
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} ).setLayout( {
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name: 'D_GGX_Anisotropic',
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type: 'float',
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inputs: [
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{ name: 'alphaT', type: 'float', qualifier: 'in' },
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{ name: 'alphaB', type: 'float', qualifier: 'in' },
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{ name: 'dotNH', type: 'float', qualifier: 'in' },
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{ name: 'dotTH', type: 'float', qualifier: 'in' },
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{ name: 'dotBH', type: 'float', qualifier: 'in' }
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]
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} );
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export default D_GGX_Anisotropic;
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import DFGLUT from './DFGLUT.js';
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import { Fn } from '../../tsl/TSLBase.js';
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const EnvironmentBRDF = /*@__PURE__*/ Fn( ( inputs ) => {
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const { dotNV, specularColor, specularF90, roughness } = inputs;
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const fab = DFGLUT( { dotNV, roughness } );
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return specularColor.mul( fab.x ).add( specularF90.mul( fab.y ) );
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} );
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export default EnvironmentBRDF;
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import { Fn } from '../../tsl/TSLBase.js';
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const F_Schlick = /*@__PURE__*/ Fn( ( { f0, f90, dotVH } ) => {
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// Original approximation by Christophe Schlick '94
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// float fresnel = pow( 1.0 - dotVH, 5.0 );
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// Optimized variant (presented by Epic at SIGGRAPH '13)
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// https://cdn2.unrealengine.com/Resources/files/2013SiggraphPresentationsNotes-26915738.pdf
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const fresnel = dotVH.mul( - 5.55473 ).sub( 6.98316 ).mul( dotVH ).exp2();
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return f0.mul( fresnel.oneMinus() ).add( f90.mul( fresnel ) );
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} ); // validated
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export default F_Schlick;
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import { Fn, If, mat3, vec2, vec3 } from '../../tsl/TSLBase.js';
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import { max } from '../../math/MathNode.js';
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// Rect Area Light
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// Real-Time Polygonal-Light Shading with Linearly Transformed Cosines
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// by Eric Heitz, Jonathan Dupuy, Stephen Hill and David Neubelt
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// code: https://github.com/selfshadow/ltc_code/
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const LTC_Uv = /*@__PURE__*/ Fn( ( { N, V, roughness } ) => {
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const LUT_SIZE = 64.0;
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const LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;
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const LUT_BIAS = 0.5 / LUT_SIZE;
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const dotNV = N.dot( V ).saturate();
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// texture parameterized by sqrt( GGX alpha ) and sqrt( 1 - cos( theta ) )
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const uv = vec2( roughness, dotNV.oneMinus().sqrt() );
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uv.assign( uv.mul( LUT_SCALE ).add( LUT_BIAS ) );
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return uv;
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} ).setLayout( {
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name: 'LTC_Uv',
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type: 'vec2',
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inputs: [
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{ name: 'N', type: 'vec3' },
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{ name: 'V', type: 'vec3' },
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{ name: 'roughness', type: 'float' }
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]
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} );
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const LTC_ClippedSphereFormFactor = /*@__PURE__*/ Fn( ( { f } ) => {
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// Real-Time Area Lighting: a Journey from Research to Production (p.102)
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// An approximation of the form factor of a horizon-clipped rectangle.
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const l = f.length();
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return max( l.mul( l ).add( f.z ).div( l.add( 1.0 ) ), 0 );
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} ).setLayout( {
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name: 'LTC_ClippedSphereFormFactor',
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type: 'float',
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inputs: [
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{ name: 'f', type: 'vec3' }
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]
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} );
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const LTC_EdgeVectorFormFactor = /*@__PURE__*/ Fn( ( { v1, v2 } ) => {
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const x = v1.dot( v2 );
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const y = x.abs().toVar();
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// rational polynomial approximation to theta / sin( theta ) / 2PI
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const a = y.mul( 0.0145206 ).add( 0.4965155 ).mul( y ).add( 0.8543985 ).toVar();
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const b = y.add( 4.1616724 ).mul( y ).add( 3.4175940 ).toVar();
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const v = a.div( b );
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const theta_sintheta = x.greaterThan( 0.0 ).select( v, max( x.mul( x ).oneMinus(), 1e-7 ).inverseSqrt().mul( 0.5 ).sub( v ) );
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return v1.cross( v2 ).mul( theta_sintheta );
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} ).setLayout( {
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name: 'LTC_EdgeVectorFormFactor',
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type: 'vec3',
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inputs: [
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{ name: 'v1', type: 'vec3' },
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{ name: 'v2', type: 'vec3' }
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]
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} );
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const LTC_Evaluate = /*@__PURE__*/ Fn( ( { N, V, P, mInv, p0, p1, p2, p3 } ) => {
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// bail if point is on back side of plane of light
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// assumes ccw winding order of light vertices
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const v1 = p1.sub( p0 ).toVar();
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const v2 = p3.sub( p0 ).toVar();
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const lightNormal = v1.cross( v2 );
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const result = vec3().toVar();
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If( lightNormal.dot( P.sub( p0 ) ).greaterThanEqual( 0.0 ), () => {
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// construct orthonormal basis around N
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const T1 = V.sub( N.mul( V.dot( N ) ) ).normalize();
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const T2 = N.cross( T1 ).negate(); // negated from paper; possibly due to a different handedness of world coordinate system
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// compute transform
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const mat = mInv.mul( mat3( T1, T2, N ).transpose() ).toVar();
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// transform rect
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// & project rect onto sphere
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const coords0 = mat.mul( p0.sub( P ) ).normalize().toVar();
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const coords1 = mat.mul( p1.sub( P ) ).normalize().toVar();
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const coords2 = mat.mul( p2.sub( P ) ).normalize().toVar();
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const coords3 = mat.mul( p3.sub( P ) ).normalize().toVar();
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// calculate vector form factor
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const vectorFormFactor = vec3( 0 ).toVar();
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vectorFormFactor.addAssign( LTC_EdgeVectorFormFactor( { v1: coords0, v2: coords1 } ) );
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vectorFormFactor.addAssign( LTC_EdgeVectorFormFactor( { v1: coords1, v2: coords2 } ) );
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vectorFormFactor.addAssign( LTC_EdgeVectorFormFactor( { v1: coords2, v2: coords3 } ) );
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vectorFormFactor.addAssign( LTC_EdgeVectorFormFactor( { v1: coords3, v2: coords0 } ) );
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// adjust for horizon clipping
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result.assign( vec3( LTC_ClippedSphereFormFactor( { f: vectorFormFactor } ) ) );
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} );
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return result;
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} ).setLayout( {
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name: 'LTC_Evaluate',
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type: 'vec3',
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inputs: [
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{ name: 'N', type: 'vec3' },
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{ name: 'V', type: 'vec3' },
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{ name: 'P', type: 'vec3' },
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{ name: 'mInv', type: 'mat3' },
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{ name: 'p0', type: 'vec3' },
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{ name: 'p1', type: 'vec3' },
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{ name: 'p2', type: 'vec3' },
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{ name: 'p3', type: 'vec3' }
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]
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} );
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const LTC_Evaluate_Volume = /*@__PURE__*/ Fn( ( { P, p0, p1, p2, p3 } ) => {
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// bail if point is on back side of plane of light
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// assumes ccw winding order of light vertices
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const v1 = p1.sub( p0 ).toVar();
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const v2 = p3.sub( p0 ).toVar();
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const lightNormal = v1.cross( v2 );
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const result = vec3().toVar();
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If( lightNormal.dot( P.sub( p0 ) ).greaterThanEqual( 0.0 ), () => {
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// transform rect
|
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// & project rect onto sphere
|
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const coords0 = p0.sub( P ).normalize().toVar();
|
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const coords1 = p1.sub( P ).normalize().toVar();
|
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const coords2 = p2.sub( P ).normalize().toVar();
|
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const coords3 = p3.sub( P ).normalize().toVar();
|
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+
|
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|
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// calculate vector form factor
|
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150
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+
const vectorFormFactor = vec3( 0 ).toVar();
|
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|
+
vectorFormFactor.addAssign( LTC_EdgeVectorFormFactor( { v1: coords0, v2: coords1 } ) );
|
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|
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vectorFormFactor.addAssign( LTC_EdgeVectorFormFactor( { v1: coords1, v2: coords2 } ) );
|
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|
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vectorFormFactor.addAssign( LTC_EdgeVectorFormFactor( { v1: coords2, v2: coords3 } ) );
|
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|
+
vectorFormFactor.addAssign( LTC_EdgeVectorFormFactor( { v1: coords3, v2: coords0 } ) );
|
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|
+
|
|
156
|
+
// adjust for horizon clipping
|
|
157
|
+
result.assign( vec3( LTC_ClippedSphereFormFactor( { f: vectorFormFactor.abs() } ) ) );
|
|
158
|
+
|
|
159
|
+
} );
|
|
160
|
+
|
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161
|
+
return result;
|
|
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|
+
|
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163
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+
} ).setLayout( {
|
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+
name: 'LTC_Evaluate',
|
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165
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type: 'vec3',
|
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166
|
+
inputs: [
|
|
167
|
+
{ name: 'P', type: 'vec3' },
|
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168
|
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{ name: 'p0', type: 'vec3' },
|
|
169
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+
{ name: 'p1', type: 'vec3' },
|
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{ name: 'p2', type: 'vec3' },
|
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171
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+
{ name: 'p3', type: 'vec3' }
|
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172
|
+
]
|
|
173
|
+
} );
|
|
174
|
+
|
|
175
|
+
export { LTC_Evaluate, LTC_Evaluate_Volume, LTC_Uv };
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
import { Fn, vec3 } from '../../tsl/TSLBase.js';
|
|
2
|
+
|
|
3
|
+
const Schlick_to_F0 = /*@__PURE__*/ Fn( ( { f, f90, dotVH } ) => {
|
|
4
|
+
|
|
5
|
+
const x = dotVH.oneMinus().saturate();
|
|
6
|
+
const x2 = x.mul( x );
|
|
7
|
+
const x5 = x.mul( x2, x2 ).clamp( 0, .9999 );
|
|
8
|
+
|
|
9
|
+
return f.sub( vec3( f90 ).mul( x5 ) ).div( x5.oneMinus() );
|
|
10
|
+
|
|
11
|
+
} ).setLayout( {
|
|
12
|
+
name: 'Schlick_to_F0',
|
|
13
|
+
type: 'vec3',
|
|
14
|
+
inputs: [
|
|
15
|
+
{ name: 'f', type: 'vec3' },
|
|
16
|
+
{ name: 'f90', type: 'float' },
|
|
17
|
+
{ name: 'dotVH', type: 'float' }
|
|
18
|
+
]
|
|
19
|
+
} );
|
|
20
|
+
|
|
21
|
+
export default Schlick_to_F0;
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
import { div } from '../../math/OperatorNode.js';
|
|
2
|
+
import { EPSILON } from '../../math/MathNode.js';
|
|
3
|
+
import { Fn } from '../../tsl/TSLBase.js';
|
|
4
|
+
|
|
5
|
+
// Moving Frostbite to Physically Based Rendering 3.0 - page 12, listing 2
|
|
6
|
+
// https://seblagarde.files.wordpress.com/2015/07/course_notes_moving_frostbite_to_pbr_v32.pdf
|
|
7
|
+
const V_GGX_SmithCorrelated = /*@__PURE__*/ Fn( ( { alpha, dotNL, dotNV } ) => {
|
|
8
|
+
|
|
9
|
+
const a2 = alpha.pow2();
|
|
10
|
+
|
|
11
|
+
const gv = dotNL.mul( a2.add( a2.oneMinus().mul( dotNV.pow2() ) ).sqrt() );
|
|
12
|
+
const gl = dotNV.mul( a2.add( a2.oneMinus().mul( dotNL.pow2() ) ).sqrt() );
|
|
13
|
+
|
|
14
|
+
return div( 0.5, gv.add( gl ).max( EPSILON ) );
|
|
15
|
+
|
|
16
|
+
} ).setLayout( {
|
|
17
|
+
name: 'V_GGX_SmithCorrelated',
|
|
18
|
+
type: 'float',
|
|
19
|
+
inputs: [
|
|
20
|
+
{ name: 'alpha', type: 'float' },
|
|
21
|
+
{ name: 'dotNL', type: 'float' },
|
|
22
|
+
{ name: 'dotNV', type: 'float' }
|
|
23
|
+
]
|
|
24
|
+
} ); // validated
|
|
25
|
+
|
|
26
|
+
export default V_GGX_SmithCorrelated;
|
|
@@ -0,0 +1,29 @@
|
|
|
1
|
+
import { div } from '../../math/OperatorNode.js';
|
|
2
|
+
import { EPSILON } from '../../math/MathNode.js';
|
|
3
|
+
import { Fn, vec3 } from '../../tsl/TSLBase.js';
|
|
4
|
+
|
|
5
|
+
// https://google.github.io/filament/Filament.md.html#materialsystem/anisotropicmodel/anisotropicspecularbrdf
|
|
6
|
+
|
|
7
|
+
const V_GGX_SmithCorrelated_Anisotropic = /*@__PURE__*/ Fn( ( { alphaT, alphaB, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL } ) => {
|
|
8
|
+
|
|
9
|
+
const gv = dotNL.mul( vec3( alphaT.mul( dotTV ), alphaB.mul( dotBV ), dotNV ).length() );
|
|
10
|
+
const gl = dotNV.mul( vec3( alphaT.mul( dotTL ), alphaB.mul( dotBL ), dotNL ).length() );
|
|
11
|
+
|
|
12
|
+
return div( 0.5, gv.add( gl ).max( EPSILON ) );
|
|
13
|
+
|
|
14
|
+
} ).setLayout( {
|
|
15
|
+
name: 'V_GGX_SmithCorrelated_Anisotropic',
|
|
16
|
+
type: 'float',
|
|
17
|
+
inputs: [
|
|
18
|
+
{ name: 'alphaT', type: 'float', qualifier: 'in' },
|
|
19
|
+
{ name: 'alphaB', type: 'float', qualifier: 'in' },
|
|
20
|
+
{ name: 'dotTV', type: 'float', qualifier: 'in' },
|
|
21
|
+
{ name: 'dotBV', type: 'float', qualifier: 'in' },
|
|
22
|
+
{ name: 'dotTL', type: 'float', qualifier: 'in' },
|
|
23
|
+
{ name: 'dotBL', type: 'float', qualifier: 'in' },
|
|
24
|
+
{ name: 'dotNV', type: 'float', qualifier: 'in' },
|
|
25
|
+
{ name: 'dotNL', type: 'float', qualifier: 'in' }
|
|
26
|
+
]
|
|
27
|
+
} );
|
|
28
|
+
|
|
29
|
+
export default V_GGX_SmithCorrelated_Anisotropic;
|
|
@@ -0,0 +1,100 @@
|
|
|
1
|
+
import LightingModel from '../core/LightingModel.js';
|
|
2
|
+
import { diffuseColor } from '../core/PropertyNode.js';
|
|
3
|
+
import { MultiplyOperation, MixOperation, AddOperation } from '../../constants.js';
|
|
4
|
+
import { materialSpecularStrength, materialReflectivity } from '../accessors/MaterialNode.js';
|
|
5
|
+
import { mix } from '../math/MathNode.js';
|
|
6
|
+
import { vec4 } from '../tsl/TSLBase.js';
|
|
7
|
+
import { warn } from '../../utils.js';
|
|
8
|
+
|
|
9
|
+
/**
|
|
10
|
+
* Represents the lighting model for unlit materials. The only light contribution
|
|
11
|
+
* is baked indirect lighting modulated with ambient occlusion and the material's
|
|
12
|
+
* diffuse color. Environment mapping is supported. Used in {@link MeshBasicNodeMaterial}.
|
|
13
|
+
*
|
|
14
|
+
* @augments LightingModel
|
|
15
|
+
*/
|
|
16
|
+
class BasicLightingModel extends LightingModel {
|
|
17
|
+
|
|
18
|
+
/**
|
|
19
|
+
* Constructs a new basic lighting model.
|
|
20
|
+
*/
|
|
21
|
+
constructor() {
|
|
22
|
+
|
|
23
|
+
super();
|
|
24
|
+
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
/**
|
|
28
|
+
* Implements the baked indirect lighting with its modulation.
|
|
29
|
+
*
|
|
30
|
+
* @param {NodeBuilder} builder - The current node builder.
|
|
31
|
+
*/
|
|
32
|
+
indirect( { context } ) {
|
|
33
|
+
|
|
34
|
+
const ambientOcclusion = context.ambientOcclusion;
|
|
35
|
+
const reflectedLight = context.reflectedLight;
|
|
36
|
+
const irradianceLightMap = context.irradianceLightMap;
|
|
37
|
+
|
|
38
|
+
reflectedLight.indirectDiffuse.assign( vec4( 0.0 ) );
|
|
39
|
+
|
|
40
|
+
// accumulation (baked indirect lighting only)
|
|
41
|
+
|
|
42
|
+
if ( irradianceLightMap ) {
|
|
43
|
+
|
|
44
|
+
reflectedLight.indirectDiffuse.addAssign( irradianceLightMap );
|
|
45
|
+
|
|
46
|
+
} else {
|
|
47
|
+
|
|
48
|
+
reflectedLight.indirectDiffuse.addAssign( vec4( 1.0, 1.0, 1.0, 0.0 ) );
|
|
49
|
+
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
// modulation
|
|
53
|
+
|
|
54
|
+
reflectedLight.indirectDiffuse.mulAssign( ambientOcclusion );
|
|
55
|
+
|
|
56
|
+
reflectedLight.indirectDiffuse.mulAssign( diffuseColor.rgb );
|
|
57
|
+
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
/**
|
|
61
|
+
* Implements the environment mapping.
|
|
62
|
+
*
|
|
63
|
+
* @param {NodeBuilder} builder - The current node builder.
|
|
64
|
+
*/
|
|
65
|
+
finish( builder ) {
|
|
66
|
+
|
|
67
|
+
const { material, context } = builder;
|
|
68
|
+
|
|
69
|
+
const outgoingLight = context.outgoingLight;
|
|
70
|
+
const envNode = builder.context.environment;
|
|
71
|
+
|
|
72
|
+
if ( envNode ) {
|
|
73
|
+
|
|
74
|
+
switch ( material.combine ) {
|
|
75
|
+
|
|
76
|
+
case MultiplyOperation:
|
|
77
|
+
outgoingLight.rgb.assign( mix( outgoingLight.rgb, outgoingLight.rgb.mul( envNode.rgb ), materialSpecularStrength.mul( materialReflectivity ) ) );
|
|
78
|
+
break;
|
|
79
|
+
|
|
80
|
+
case MixOperation:
|
|
81
|
+
outgoingLight.rgb.assign( mix( outgoingLight.rgb, envNode.rgb, materialSpecularStrength.mul( materialReflectivity ) ) );
|
|
82
|
+
break;
|
|
83
|
+
|
|
84
|
+
case AddOperation:
|
|
85
|
+
outgoingLight.rgb.addAssign( envNode.rgb.mul( materialSpecularStrength.mul( materialReflectivity ) ) );
|
|
86
|
+
break;
|
|
87
|
+
|
|
88
|
+
default:
|
|
89
|
+
warn( 'BasicLightingModel: Unsupported .combine value:', material.combine );
|
|
90
|
+
break;
|
|
91
|
+
|
|
92
|
+
}
|
|
93
|
+
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
}
|
|
99
|
+
|
|
100
|
+
export default BasicLightingModel;
|
|
@@ -0,0 +1,99 @@
|
|
|
1
|
+
import BasicLightingModel from './BasicLightingModel.js';
|
|
2
|
+
import F_Schlick from './BSDF/F_Schlick.js';
|
|
3
|
+
import BRDF_Lambert from './BSDF/BRDF_Lambert.js';
|
|
4
|
+
import { diffuseColor, shininess, specularColor } from '../core/PropertyNode.js';
|
|
5
|
+
import { normalView } from '../accessors/Normal.js';
|
|
6
|
+
import { materialSpecularStrength } from '../accessors/MaterialNode.js';
|
|
7
|
+
import { positionViewDirection } from '../accessors/Position.js';
|
|
8
|
+
import { Fn, float } from '../tsl/TSLBase.js';
|
|
9
|
+
|
|
10
|
+
const G_BlinnPhong_Implicit = () => float( 0.25 );
|
|
11
|
+
|
|
12
|
+
const D_BlinnPhong = /*@__PURE__*/ Fn( ( { dotNH } ) => {
|
|
13
|
+
|
|
14
|
+
return shininess.mul( float( 0.5 ) ).add( 1.0 ).mul( float( 1 / Math.PI ) ).mul( dotNH.pow( shininess ) );
|
|
15
|
+
|
|
16
|
+
} );
|
|
17
|
+
|
|
18
|
+
const BRDF_BlinnPhong = /*@__PURE__*/ Fn( ( { lightDirection } ) => {
|
|
19
|
+
|
|
20
|
+
const halfDir = lightDirection.add( positionViewDirection ).normalize();
|
|
21
|
+
|
|
22
|
+
const dotNH = normalView.dot( halfDir ).clamp();
|
|
23
|
+
const dotVH = positionViewDirection.dot( halfDir ).clamp();
|
|
24
|
+
|
|
25
|
+
const F = F_Schlick( { f0: specularColor, f90: 1.0, dotVH } );
|
|
26
|
+
const G = G_BlinnPhong_Implicit();
|
|
27
|
+
const D = D_BlinnPhong( { dotNH } );
|
|
28
|
+
|
|
29
|
+
return F.mul( G ).mul( D );
|
|
30
|
+
|
|
31
|
+
} );
|
|
32
|
+
|
|
33
|
+
/**
|
|
34
|
+
* Represents the lighting model for a phong material. Used in {@link MeshPhongNodeMaterial}.
|
|
35
|
+
*
|
|
36
|
+
* @augments BasicLightingModel
|
|
37
|
+
*/
|
|
38
|
+
class PhongLightingModel extends BasicLightingModel {
|
|
39
|
+
|
|
40
|
+
/**
|
|
41
|
+
* Constructs a new phong lighting model.
|
|
42
|
+
*
|
|
43
|
+
* @param {boolean} [specular=true] - Whether specular is supported or not.
|
|
44
|
+
*/
|
|
45
|
+
constructor( specular = true ) {
|
|
46
|
+
|
|
47
|
+
super();
|
|
48
|
+
|
|
49
|
+
/**
|
|
50
|
+
* Whether specular is supported or not. Set this to `false` if you are
|
|
51
|
+
* looking for a Lambert-like material meaning a material for non-shiny
|
|
52
|
+
* surfaces, without specular highlights.
|
|
53
|
+
*
|
|
54
|
+
* @type {boolean}
|
|
55
|
+
* @default true
|
|
56
|
+
*/
|
|
57
|
+
this.specular = specular;
|
|
58
|
+
|
|
59
|
+
}
|
|
60
|
+
|
|
61
|
+
/**
|
|
62
|
+
* Implements the direct lighting. The specular portion is optional an can be controlled
|
|
63
|
+
* with the {@link PhongLightingModel#specular} flag.
|
|
64
|
+
*
|
|
65
|
+
* @param {Object} lightData - The light data.
|
|
66
|
+
*/
|
|
67
|
+
direct( { lightDirection, lightColor, reflectedLight } ) {
|
|
68
|
+
|
|
69
|
+
const dotNL = normalView.dot( lightDirection ).clamp();
|
|
70
|
+
const irradiance = dotNL.mul( lightColor );
|
|
71
|
+
|
|
72
|
+
reflectedLight.directDiffuse.addAssign( irradiance.mul( BRDF_Lambert( { diffuseColor: diffuseColor.rgb } ) ) );
|
|
73
|
+
|
|
74
|
+
if ( this.specular === true ) {
|
|
75
|
+
|
|
76
|
+
reflectedLight.directSpecular.addAssign( irradiance.mul( BRDF_BlinnPhong( { lightDirection } ) ).mul( materialSpecularStrength ) );
|
|
77
|
+
|
|
78
|
+
}
|
|
79
|
+
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
/**
|
|
83
|
+
* Implements the indirect lighting.
|
|
84
|
+
*
|
|
85
|
+
* @param {NodeBuilder} builder - The current node builder.
|
|
86
|
+
*/
|
|
87
|
+
indirect( builder ) {
|
|
88
|
+
|
|
89
|
+
const { ambientOcclusion, irradiance, reflectedLight } = builder.context;
|
|
90
|
+
|
|
91
|
+
reflectedLight.indirectDiffuse.addAssign( irradiance.mul( BRDF_Lambert( { diffuseColor } ) ) );
|
|
92
|
+
|
|
93
|
+
reflectedLight.indirectDiffuse.mulAssign( ambientOcclusion );
|
|
94
|
+
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
export default PhongLightingModel;
|