@autoaiai/aicut 0.1.11 → 0.1.13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1063) hide show
  1. package/MANUAL.md +94 -94
  2. package/package.json +1 -1
  3. package/skills/aicut-motion/SKILL.md +69 -3
  4. package/skills/aicut-motion/THIRD_PARTY_NOTICES.md +14 -0
  5. package/skills/aicut-motion/assets/atlas/lib/harness.js +116 -0
  6. package/skills/aicut-motion/assets/atlas/lib/sound.js +274 -0
  7. package/skills/aicut-motion/assets/atlas/styles/001-flat-vector-science/code.js +937 -0
  8. package/skills/aicut-motion/assets/atlas/styles/001-flat-vector-science/poster.jpg +0 -0
  9. package/skills/aicut-motion/assets/atlas/styles/001-flat-vector-science/style.json +13 -0
  10. package/skills/aicut-motion/assets/atlas/styles/002-watercolor-wash/code.js +909 -0
  11. package/skills/aicut-motion/assets/atlas/styles/002-watercolor-wash/poster.jpg +0 -0
  12. package/skills/aicut-motion/assets/atlas/styles/002-watercolor-wash/style.json +13 -0
  13. package/skills/aicut-motion/assets/atlas/styles/003-shadow-puppet-theatre/code.js +881 -0
  14. package/skills/aicut-motion/assets/atlas/styles/003-shadow-puppet-theatre/poster.jpg +0 -0
  15. package/skills/aicut-motion/assets/atlas/styles/003-shadow-puppet-theatre/style.json +13 -0
  16. package/skills/aicut-motion/assets/atlas/styles/004-whiteboard-explainer/code.js +897 -0
  17. package/skills/aicut-motion/assets/atlas/styles/004-whiteboard-explainer/poster.jpg +0 -0
  18. package/skills/aicut-motion/assets/atlas/styles/004-whiteboard-explainer/style.json +13 -0
  19. package/skills/aicut-motion/assets/atlas/styles/005-psychedelic-poster/code.js +814 -0
  20. package/skills/aicut-motion/assets/atlas/styles/005-psychedelic-poster/poster.jpg +0 -0
  21. package/skills/aicut-motion/assets/atlas/styles/005-psychedelic-poster/style.json +13 -0
  22. package/skills/aicut-motion/assets/atlas/styles/006-tech-glow-explainer/code.js +990 -0
  23. package/skills/aicut-motion/assets/atlas/styles/006-tech-glow-explainer/poster.jpg +0 -0
  24. package/skills/aicut-motion/assets/atlas/styles/006-tech-glow-explainer/style.json +13 -0
  25. package/skills/aicut-motion/assets/atlas/styles/007-papercraft-models/code.js +994 -0
  26. package/skills/aicut-motion/assets/atlas/styles/007-papercraft-models/poster.jpg +0 -0
  27. package/skills/aicut-motion/assets/atlas/styles/007-papercraft-models/style.json +13 -0
  28. package/skills/aicut-motion/assets/atlas/styles/008-1940s-film-noir/code.js +792 -0
  29. package/skills/aicut-motion/assets/atlas/styles/008-1940s-film-noir/poster.jpg +0 -0
  30. package/skills/aicut-motion/assets/atlas/styles/008-1940s-film-noir/style.json +13 -0
  31. package/skills/aicut-motion/assets/atlas/styles/009-manim-style-math/code.js +840 -0
  32. package/skills/aicut-motion/assets/atlas/styles/009-manim-style-math/poster.jpg +0 -0
  33. package/skills/aicut-motion/assets/atlas/styles/009-manim-style-math/style.json +13 -0
  34. package/skills/aicut-motion/assets/atlas/styles/010-illuminated-manuscript/code.js +1126 -0
  35. package/skills/aicut-motion/assets/atlas/styles/010-illuminated-manuscript/poster.jpg +0 -0
  36. package/skills/aicut-motion/assets/atlas/styles/010-illuminated-manuscript/style.json +13 -0
  37. package/skills/aicut-motion/assets/atlas/styles/011-editorial-essay-collage/code.js +854 -0
  38. package/skills/aicut-motion/assets/atlas/styles/011-editorial-essay-collage/poster.jpg +0 -0
  39. package/skills/aicut-motion/assets/atlas/styles/011-editorial-essay-collage/style.json +13 -0
  40. package/skills/aicut-motion/assets/atlas/styles/012-bioluminescent-deep-sea/code.js +1124 -0
  41. package/skills/aicut-motion/assets/atlas/styles/012-bioluminescent-deep-sea/poster.jpg +0 -0
  42. package/skills/aicut-motion/assets/atlas/styles/012-bioluminescent-deep-sea/style.json +13 -0
  43. package/skills/aicut-motion/assets/atlas/styles/013-product-launch-reveal/code.js +728 -0
  44. package/skills/aicut-motion/assets/atlas/styles/013-product-launch-reveal/poster.jpg +0 -0
  45. package/skills/aicut-motion/assets/atlas/styles/013-product-launch-reveal/style.json +13 -0
  46. package/skills/aicut-motion/assets/atlas/styles/014-halftone-pop-panel/code.js +664 -0
  47. package/skills/aicut-motion/assets/atlas/styles/014-halftone-pop-panel/poster.jpg +0 -0
  48. package/skills/aicut-motion/assets/atlas/styles/014-halftone-pop-panel/style.json +13 -0
  49. package/skills/aicut-motion/assets/atlas/styles/015-isometric-pastel/code.js +991 -0
  50. package/skills/aicut-motion/assets/atlas/styles/015-isometric-pastel/poster.jpg +0 -0
  51. package/skills/aicut-motion/assets/atlas/styles/015-isometric-pastel/style.json +13 -0
  52. package/skills/aicut-motion/assets/atlas/styles/016-oscilloscope-vector-art/code.js +801 -0
  53. package/skills/aicut-motion/assets/atlas/styles/016-oscilloscope-vector-art/poster.jpg +0 -0
  54. package/skills/aicut-motion/assets/atlas/styles/016-oscilloscope-vector-art/style.json +13 -0
  55. package/skills/aicut-motion/assets/atlas/styles/017-risograph-zine/code.js +692 -0
  56. package/skills/aicut-motion/assets/atlas/styles/017-risograph-zine/poster.jpg +0 -0
  57. package/skills/aicut-motion/assets/atlas/styles/017-risograph-zine/style.json +13 -0
  58. package/skills/aicut-motion/assets/atlas/styles/018-claymation-set/code.js +756 -0
  59. package/skills/aicut-motion/assets/atlas/styles/018-claymation-set/poster.jpg +0 -0
  60. package/skills/aicut-motion/assets/atlas/styles/018-claymation-set/style.json +13 -0
  61. package/skills/aicut-motion/assets/atlas/styles/019-neon-sign-at-night/code.js +922 -0
  62. package/skills/aicut-motion/assets/atlas/styles/019-neon-sign-at-night/poster.jpg +0 -0
  63. package/skills/aicut-motion/assets/atlas/styles/019-neon-sign-at-night/style.json +13 -0
  64. package/skills/aicut-motion/assets/atlas/styles/020-kawaii-anime/code.js +852 -0
  65. package/skills/aicut-motion/assets/atlas/styles/020-kawaii-anime/poster.jpg +0 -0
  66. package/skills/aicut-motion/assets/atlas/styles/020-kawaii-anime/style.json +13 -0
  67. package/skills/aicut-motion/assets/atlas/styles/021-ukiyo-e-woodblock/code.js +724 -0
  68. package/skills/aicut-motion/assets/atlas/styles/021-ukiyo-e-woodblock/poster.jpg +0 -0
  69. package/skills/aicut-motion/assets/atlas/styles/021-ukiyo-e-woodblock/style.json +13 -0
  70. package/skills/aicut-motion/assets/atlas/styles/022-16-bit-pixel-odyssey/code.js +793 -0
  71. package/skills/aicut-motion/assets/atlas/styles/022-16-bit-pixel-odyssey/poster.jpg +0 -0
  72. package/skills/aicut-motion/assets/atlas/styles/022-16-bit-pixel-odyssey/style.json +13 -0
  73. package/skills/aicut-motion/assets/atlas/styles/023-chalkboard-lesson/code.js +846 -0
  74. package/skills/aicut-motion/assets/atlas/styles/023-chalkboard-lesson/poster.jpg +0 -0
  75. package/skills/aicut-motion/assets/atlas/styles/023-chalkboard-lesson/style.json +13 -0
  76. package/skills/aicut-motion/assets/atlas/styles/024-cut-paper-diorama/code.js +1008 -0
  77. package/skills/aicut-motion/assets/atlas/styles/024-cut-paper-diorama/poster.jpg +0 -0
  78. package/skills/aicut-motion/assets/atlas/styles/024-cut-paper-diorama/style.json +13 -0
  79. package/skills/aicut-motion/assets/atlas/styles/025-cathedral-glass/code.js +680 -0
  80. package/skills/aicut-motion/assets/atlas/styles/025-cathedral-glass/poster.jpg +0 -0
  81. package/skills/aicut-motion/assets/atlas/styles/025-cathedral-glass/style.json +13 -0
  82. package/skills/aicut-motion/assets/atlas/styles/026-editorial-chart/code.js +633 -0
  83. package/skills/aicut-motion/assets/atlas/styles/026-editorial-chart/poster.jpg +0 -0
  84. package/skills/aicut-motion/assets/atlas/styles/026-editorial-chart/style.json +13 -0
  85. package/skills/aicut-motion/assets/atlas/styles/027-synthwave-outrun/code.js +757 -0
  86. package/skills/aicut-motion/assets/atlas/styles/027-synthwave-outrun/poster.jpg +0 -0
  87. package/skills/aicut-motion/assets/atlas/styles/027-synthwave-outrun/style.json +13 -0
  88. package/skills/aicut-motion/assets/atlas/styles/028-origami-studio/code.js +828 -0
  89. package/skills/aicut-motion/assets/atlas/styles/028-origami-studio/poster.jpg +0 -0
  90. package/skills/aicut-motion/assets/atlas/styles/028-origami-studio/style.json +13 -0
  91. package/skills/aicut-motion/assets/atlas/styles/029-linocut-relief-print/code.js +697 -0
  92. package/skills/aicut-motion/assets/atlas/styles/029-linocut-relief-print/poster.jpg +0 -0
  93. package/skills/aicut-motion/assets/atlas/styles/029-linocut-relief-print/style.json +13 -0
  94. package/skills/aicut-motion/assets/atlas/styles/030-holographic-foil-card/code.js +687 -0
  95. package/skills/aicut-motion/assets/atlas/styles/030-holographic-foil-card/poster.jpg +0 -0
  96. package/skills/aicut-motion/assets/atlas/styles/030-holographic-foil-card/style.json +13 -0
  97. package/skills/aicut-motion/assets/atlas/styles/031-voxel-diorama/code.js +727 -0
  98. package/skills/aicut-motion/assets/atlas/styles/031-voxel-diorama/poster.jpg +0 -0
  99. package/skills/aicut-motion/assets/atlas/styles/031-voxel-diorama/style.json +13 -0
  100. package/skills/aicut-motion/assets/atlas/styles/032-sumi-e-ink-wash/code.js +903 -0
  101. package/skills/aicut-motion/assets/atlas/styles/032-sumi-e-ink-wash/poster.jpg +0 -0
  102. package/skills/aicut-motion/assets/atlas/styles/032-sumi-e-ink-wash/style.json +13 -0
  103. package/skills/aicut-motion/assets/atlas/styles/033-etch-a-sketch-toy/code.js +662 -0
  104. package/skills/aicut-motion/assets/atlas/styles/033-etch-a-sketch-toy/poster.jpg +0 -0
  105. package/skills/aicut-motion/assets/atlas/styles/033-etch-a-sketch-toy/style.json +13 -0
  106. package/skills/aicut-motion/assets/atlas/styles/034-cosmic-star-chart/code.js +951 -0
  107. package/skills/aicut-motion/assets/atlas/styles/034-cosmic-star-chart/poster.jpg +0 -0
  108. package/skills/aicut-motion/assets/atlas/styles/034-cosmic-star-chart/style.json +13 -0
  109. package/skills/aicut-motion/assets/atlas/styles/035-punk-zine-collage/code.js +759 -0
  110. package/skills/aicut-motion/assets/atlas/styles/035-punk-zine-collage/poster.jpg +0 -0
  111. package/skills/aicut-motion/assets/atlas/styles/035-punk-zine-collage/style.json +13 -0
  112. package/skills/aicut-motion/assets/atlas/styles/036-thermal-camera/code.js +738 -0
  113. package/skills/aicut-motion/assets/atlas/styles/036-thermal-camera/poster.jpg +0 -0
  114. package/skills/aicut-motion/assets/atlas/styles/036-thermal-camera/style.json +13 -0
  115. package/skills/aicut-motion/assets/atlas/styles/037-engineering-blueprint/code.js +793 -0
  116. package/skills/aicut-motion/assets/atlas/styles/037-engineering-blueprint/poster.jpg +0 -0
  117. package/skills/aicut-motion/assets/atlas/styles/037-engineering-blueprint/style.json +13 -0
  118. package/skills/aicut-motion/assets/atlas/styles/038-impasto-night/code.js +673 -0
  119. package/skills/aicut-motion/assets/atlas/styles/038-impasto-night/poster.jpg +0 -0
  120. package/skills/aicut-motion/assets/atlas/styles/038-impasto-night/style.json +13 -0
  121. package/skills/aicut-motion/assets/atlas/styles/039-win95-desktop/code.js +907 -0
  122. package/skills/aicut-motion/assets/atlas/styles/039-win95-desktop/poster.jpg +0 -0
  123. package/skills/aicut-motion/assets/atlas/styles/039-win95-desktop/style.json +13 -0
  124. package/skills/aicut-motion/assets/atlas/styles/040-low-poly-faceted/code.js +833 -0
  125. package/skills/aicut-motion/assets/atlas/styles/040-low-poly-faceted/poster.jpg +0 -0
  126. package/skills/aicut-motion/assets/atlas/styles/040-low-poly-faceted/style.json +13 -0
  127. package/skills/aicut-motion/assets/atlas/styles/041-manga-page/code.js +845 -0
  128. package/skills/aicut-motion/assets/atlas/styles/041-manga-page/poster.jpg +0 -0
  129. package/skills/aicut-motion/assets/atlas/styles/041-manga-page/style.json +13 -0
  130. package/skills/aicut-motion/assets/atlas/styles/042-wood-type-letterpress/code.js +496 -0
  131. package/skills/aicut-motion/assets/atlas/styles/042-wood-type-letterpress/poster.jpg +0 -0
  132. package/skills/aicut-motion/assets/atlas/styles/042-wood-type-letterpress/style.json +13 -0
  133. package/skills/aicut-motion/assets/atlas/styles/043-light-painting/code.js +635 -0
  134. package/skills/aicut-motion/assets/atlas/styles/043-light-painting/poster.jpg +0 -0
  135. package/skills/aicut-motion/assets/atlas/styles/043-light-painting/style.json +13 -0
  136. package/skills/aicut-motion/assets/atlas/styles/044-felt-patchwork/code.js +799 -0
  137. package/skills/aicut-motion/assets/atlas/styles/044-felt-patchwork/poster.jpg +0 -0
  138. package/skills/aicut-motion/assets/atlas/styles/044-felt-patchwork/style.json +13 -0
  139. package/skills/aicut-motion/assets/atlas/styles/045-phosphor-terminal/code.js +547 -0
  140. package/skills/aicut-motion/assets/atlas/styles/045-phosphor-terminal/poster.jpg +0 -0
  141. package/skills/aicut-motion/assets/atlas/styles/045-phosphor-terminal/style.json +13 -0
  142. package/skills/aicut-motion/assets/atlas/styles/046-glassmorphism-ui/code.js +592 -0
  143. package/skills/aicut-motion/assets/atlas/styles/046-glassmorphism-ui/poster.jpg +0 -0
  144. package/skills/aicut-motion/assets/atlas/styles/046-glassmorphism-ui/style.json +13 -0
  145. package/skills/aicut-motion/assets/atlas/styles/047-tarot-card/code.js +768 -0
  146. package/skills/aicut-motion/assets/atlas/styles/047-tarot-card/poster.jpg +0 -0
  147. package/skills/aicut-motion/assets/atlas/styles/047-tarot-card/style.json +13 -0
  148. package/skills/aicut-motion/assets/atlas/styles/048-transit-map/code.js +666 -0
  149. package/skills/aicut-motion/assets/atlas/styles/048-transit-map/poster.jpg +0 -0
  150. package/skills/aicut-motion/assets/atlas/styles/048-transit-map/style.json +13 -0
  151. package/skills/aicut-motion/assets/atlas/styles/049-gouache-travel-poster/code.js +559 -0
  152. package/skills/aicut-motion/assets/atlas/styles/049-gouache-travel-poster/poster.jpg +0 -0
  153. package/skills/aicut-motion/assets/atlas/styles/049-gouache-travel-poster/style.json +13 -0
  154. package/skills/aicut-motion/assets/atlas/styles/050-napkin-sketch/code.js +943 -0
  155. package/skills/aicut-motion/assets/atlas/styles/050-napkin-sketch/poster.jpg +0 -0
  156. package/skills/aicut-motion/assets/atlas/styles/050-napkin-sketch/style.json +13 -0
  157. package/skills/aicut-motion/assets/atlas/styles/051-art-deco-foil/code.js +606 -0
  158. package/skills/aicut-motion/assets/atlas/styles/051-art-deco-foil/poster.jpg +0 -0
  159. package/skills/aicut-motion/assets/atlas/styles/051-art-deco-foil/style.json +13 -0
  160. package/skills/aicut-motion/assets/atlas/styles/052-radiograph-on-lightbox/code.js +730 -0
  161. package/skills/aicut-motion/assets/atlas/styles/052-radiograph-on-lightbox/poster.jpg +0 -0
  162. package/skills/aicut-motion/assets/atlas/styles/052-radiograph-on-lightbox/style.json +13 -0
  163. package/skills/aicut-motion/assets/atlas/styles/053-vaporwave/code.js +782 -0
  164. package/skills/aicut-motion/assets/atlas/styles/053-vaporwave/poster.jpg +0 -0
  165. package/skills/aicut-motion/assets/atlas/styles/053-vaporwave/style.json +13 -0
  166. package/skills/aicut-motion/assets/atlas/styles/054-ebru-paper-marbling/code.js +504 -0
  167. package/skills/aicut-motion/assets/atlas/styles/054-ebru-paper-marbling/poster.jpg +0 -0
  168. package/skills/aicut-motion/assets/atlas/styles/054-ebru-paper-marbling/style.json +13 -0
  169. package/skills/aicut-motion/assets/atlas/styles/055-isotype-pictograms/code.js +517 -0
  170. package/skills/aicut-motion/assets/atlas/styles/055-isotype-pictograms/poster.jpg +0 -0
  171. package/skills/aicut-motion/assets/atlas/styles/055-isotype-pictograms/style.json +13 -0
  172. package/skills/aicut-motion/assets/atlas/styles/056-soft-3d-clay/code.js +713 -0
  173. package/skills/aicut-motion/assets/atlas/styles/056-soft-3d-clay/poster.jpg +0 -0
  174. package/skills/aicut-motion/assets/atlas/styles/056-soft-3d-clay/style.json +13 -0
  175. package/skills/aicut-motion/assets/atlas/styles/057-cross-stitch-sampler/code.js +717 -0
  176. package/skills/aicut-motion/assets/atlas/styles/057-cross-stitch-sampler/poster.jpg +0 -0
  177. package/skills/aicut-motion/assets/atlas/styles/057-cross-stitch-sampler/style.json +13 -0
  178. package/skills/aicut-motion/assets/atlas/styles/058-constructivist-propaganda/code.js +540 -0
  179. package/skills/aicut-motion/assets/atlas/styles/058-constructivist-propaganda/poster.jpg +0 -0
  180. package/skills/aicut-motion/assets/atlas/styles/058-constructivist-propaganda/style.json +13 -0
  181. package/skills/aicut-motion/assets/atlas/styles/059-pocket-monochrome/code.js +524 -0
  182. package/skills/aicut-motion/assets/atlas/styles/059-pocket-monochrome/poster.jpg +0 -0
  183. package/skills/aicut-motion/assets/atlas/styles/059-pocket-monochrome/style.json +13 -0
  184. package/skills/aicut-motion/assets/atlas/styles/060-botanical-plate/code.js +934 -0
  185. package/skills/aicut-motion/assets/atlas/styles/060-botanical-plate/poster.jpg +0 -0
  186. package/skills/aicut-motion/assets/atlas/styles/060-botanical-plate/style.json +13 -0
  187. package/skills/aicut-motion/assets/atlas/styles/061-kinetic-type/code.js +690 -0
  188. package/skills/aicut-motion/assets/atlas/styles/061-kinetic-type/poster.jpg +0 -0
  189. package/skills/aicut-motion/assets/atlas/styles/061-kinetic-type/style.json +13 -0
  190. package/skills/aicut-motion/assets/atlas/styles/062-byzantine-mosaic/code.js +612 -0
  191. package/skills/aicut-motion/assets/atlas/styles/062-byzantine-mosaic/poster.jpg +0 -0
  192. package/skills/aicut-motion/assets/atlas/styles/062-byzantine-mosaic/style.json +13 -0
  193. package/skills/aicut-motion/assets/atlas/styles/063-y2k-liquid-chrome/code.js +666 -0
  194. package/skills/aicut-motion/assets/atlas/styles/063-y2k-liquid-chrome/poster.jpg +0 -0
  195. package/skills/aicut-motion/assets/atlas/styles/063-y2k-liquid-chrome/style.json +13 -0
  196. package/skills/aicut-motion/assets/atlas/styles/064-sticky-note-wall/code.js +651 -0
  197. package/skills/aicut-motion/assets/atlas/styles/064-sticky-note-wall/poster.jpg +0 -0
  198. package/skills/aicut-motion/assets/atlas/styles/064-sticky-note-wall/style.json +13 -0
  199. package/skills/aicut-motion/assets/atlas/styles/065-vintage-newsprint/code.js +656 -0
  200. package/skills/aicut-motion/assets/atlas/styles/065-vintage-newsprint/poster.jpg +0 -0
  201. package/skills/aicut-motion/assets/atlas/styles/065-vintage-newsprint/style.json +13 -0
  202. package/skills/aicut-motion/assets/atlas/styles/066-hidden-line-wireframe/code.js +672 -0
  203. package/skills/aicut-motion/assets/atlas/styles/066-hidden-line-wireframe/poster.jpg +0 -0
  204. package/skills/aicut-motion/assets/atlas/styles/066-hidden-line-wireframe/style.json +13 -0
  205. package/skills/aicut-motion/assets/atlas/styles/067-memphis-group/code.js +548 -0
  206. package/skills/aicut-motion/assets/atlas/styles/067-memphis-group/poster.jpg +0 -0
  207. package/skills/aicut-motion/assets/atlas/styles/067-memphis-group/style.json +13 -0
  208. package/skills/aicut-motion/assets/atlas/styles/068-ballpoint-notebook/code.js +989 -0
  209. package/skills/aicut-motion/assets/atlas/styles/068-ballpoint-notebook/poster.jpg +0 -0
  210. package/skills/aicut-motion/assets/atlas/styles/068-ballpoint-notebook/style.json +13 -0
  211. package/skills/aicut-motion/assets/atlas/styles/069-op-art-sphere/code.js +440 -0
  212. package/skills/aicut-motion/assets/atlas/styles/069-op-art-sphere/poster.jpg +0 -0
  213. package/skills/aicut-motion/assets/atlas/styles/069-op-art-sphere/style.json +13 -0
  214. package/skills/aicut-motion/assets/atlas/styles/070-topographic-survey/code.js +895 -0
  215. package/skills/aicut-motion/assets/atlas/styles/070-topographic-survey/poster.jpg +0 -0
  216. package/skills/aicut-motion/assets/atlas/styles/070-topographic-survey/style.json +13 -0
  217. package/skills/aicut-motion/assets/atlas/styles/071-pointillist-afternoon/code.js +563 -0
  218. package/skills/aicut-motion/assets/atlas/styles/071-pointillist-afternoon/poster.jpg +0 -0
  219. package/skills/aicut-motion/assets/atlas/styles/071-pointillist-afternoon/style.json +13 -0
  220. package/skills/aicut-motion/assets/atlas/styles/072-vector-arcade-1980/code.js +627 -0
  221. package/skills/aicut-motion/assets/atlas/styles/072-vector-arcade-1980/poster.jpg +0 -0
  222. package/skills/aicut-motion/assets/atlas/styles/072-vector-arcade-1980/style.json +13 -0
  223. package/skills/aicut-motion/assets/atlas/styles/073-patent-drawing/code.js +1096 -0
  224. package/skills/aicut-motion/assets/atlas/styles/073-patent-drawing/poster.jpg +0 -0
  225. package/skills/aicut-motion/assets/atlas/styles/073-patent-drawing/style.json +13 -0
  226. package/skills/aicut-motion/assets/atlas/styles/074-bauhaus-poster/code.js +595 -0
  227. package/skills/aicut-motion/assets/atlas/styles/074-bauhaus-poster/poster.jpg +0 -0
  228. package/skills/aicut-motion/assets/atlas/styles/074-bauhaus-poster/style.json +13 -0
  229. package/skills/aicut-motion/assets/atlas/styles/075-bitmap-paint-doodle/code.js +665 -0
  230. package/skills/aicut-motion/assets/atlas/styles/075-bitmap-paint-doodle/poster.jpg +0 -0
  231. package/skills/aicut-motion/assets/atlas/styles/075-bitmap-paint-doodle/style.json +13 -0
  232. package/skills/aicut-motion/assets/atlas/styles/076-nail-thread-string-art/code.js +645 -0
  233. package/skills/aicut-motion/assets/atlas/styles/076-nail-thread-string-art/poster.jpg +0 -0
  234. package/skills/aicut-motion/assets/atlas/styles/076-nail-thread-string-art/style.json +13 -0
  235. package/skills/aicut-motion/assets/atlas/styles/077-ridgeline/code.js +436 -0
  236. package/skills/aicut-motion/assets/atlas/styles/077-ridgeline/poster.jpg +0 -0
  237. package/skills/aicut-motion/assets/atlas/styles/077-ridgeline/style.json +13 -0
  238. package/skills/aicut-motion/assets/atlas/styles/078-sketchbook-graphite/code.js +1237 -0
  239. package/skills/aicut-motion/assets/atlas/styles/078-sketchbook-graphite/poster.jpg +0 -0
  240. package/skills/aicut-motion/assets/atlas/styles/078-sketchbook-graphite/style.json +13 -0
  241. package/skills/aicut-motion/assets/atlas/styles/079-teletext-page/code.js +622 -0
  242. package/skills/aicut-motion/assets/atlas/styles/079-teletext-page/poster.jpg +0 -0
  243. package/skills/aicut-motion/assets/atlas/styles/079-teletext-page/style.json +13 -0
  244. package/skills/aicut-motion/assets/atlas/styles/080-silkscreen-grid/code.js +524 -0
  245. package/skills/aicut-motion/assets/atlas/styles/080-silkscreen-grid/poster.jpg +0 -0
  246. package/skills/aicut-motion/assets/atlas/styles/080-silkscreen-grid/style.json +13 -0
  247. package/skills/aicut-motion/assets/atlas/styles/081-guilloch-security-print/code.js +689 -0
  248. package/skills/aicut-motion/assets/atlas/styles/081-guilloch-security-print/poster.jpg +0 -0
  249. package/skills/aicut-motion/assets/atlas/styles/081-guilloch-security-print/style.json +13 -0
  250. package/skills/aicut-motion/assets/atlas/styles/082-ascii-demoscene/code.js +574 -0
  251. package/skills/aicut-motion/assets/atlas/styles/082-ascii-demoscene/poster.jpg +0 -0
  252. package/skills/aicut-motion/assets/atlas/styles/082-ascii-demoscene/style.json +13 -0
  253. package/skills/aicut-motion/assets/atlas/styles/083-international-typographic-style/code.js +469 -0
  254. package/skills/aicut-motion/assets/atlas/styles/083-international-typographic-style/poster.jpg +0 -0
  255. package/skills/aicut-motion/assets/atlas/styles/083-international-typographic-style/style.json +13 -0
  256. package/skills/aicut-motion/assets/atlas/styles/084-flow-field/code.js +531 -0
  257. package/skills/aicut-motion/assets/atlas/styles/084-flow-field/poster.jpg +0 -0
  258. package/skills/aicut-motion/assets/atlas/styles/084-flow-field/style.json +13 -0
  259. package/skills/aicut-motion/assets/atlas/styles/085-macpaint-1984/code.js +675 -0
  260. package/skills/aicut-motion/assets/atlas/styles/085-macpaint-1984/poster.jpg +0 -0
  261. package/skills/aicut-motion/assets/atlas/styles/085-macpaint-1984/style.json +13 -0
  262. package/skills/aicut-motion/assets/atlas/styles/086-multi-scale-truchet/code.js +609 -0
  263. package/skills/aicut-motion/assets/atlas/styles/086-multi-scale-truchet/poster.jpg +0 -0
  264. package/skills/aicut-motion/assets/atlas/styles/086-multi-scale-truchet/style.json +13 -0
  265. package/skills/aicut-motion/references/motion-delivery.md +55 -0
  266. package/skills/aicut-motion/references/style-index.json +690 -0
  267. package/skills/aicut-motion/references/style-research.md +73 -0
  268. package/skills/aicut-motion/references/style-selection.md +71 -0
  269. package/skills/aicut-motion/scripts/atlas-viewer.html +195 -0
  270. package/skills/aicut-motion/scripts/atlas.mjs +109 -0
  271. package/studio/server/fetch-github.mjs +14 -3
  272. package/studio/server/server.mjs +40 -3
  273. package/studio/server/skill-summaries.mjs +60 -0
  274. package/studio/server/skills.mjs +121 -7
  275. package/studio/server/styles-store.mjs +235 -0
  276. package/studio/server/template-posters.mjs +2 -2
  277. package/studio/server/templates-page.mjs +93 -93
  278. package/studio/server/templates.mjs +32 -7
  279. package/studio/ui/dist/assets/ExportCenter-DasulhAv.js +1 -0
  280. package/studio/ui/dist/assets/SettingsModal-BZw0Hz2_.js +2 -0
  281. package/studio/ui/dist/assets/es-C8XPZARI.js +1 -0
  282. package/studio/ui/dist/assets/index-BjJVmBzB.js +1623 -0
  283. package/studio/ui/dist/assets/index-C3BfKZFO.css +1 -0
  284. package/studio/ui/dist/assets/ja-BeNkdaEj.js +1 -0
  285. package/studio/ui/dist/assets/ko-DcTVhdzK.js +1 -0
  286. package/studio/ui/dist/assets/zh-CN-Cg51ctbL.js +1 -0
  287. package/studio/ui/dist/index.html +2 -2
  288. package/skills/30x-web-to-video/SKILL.md +0 -421
  289. package/skills/30x-web-to-video/examples/INDEX.md +0 -26
  290. package/skills/30x-web-to-video/references/animations.md +0 -539
  291. package/skills/30x-web-to-video/references/audio.md +0 -256
  292. package/skills/30x-web-to-video/references/components.md +0 -340
  293. package/skills/30x-web-to-video/references/lottie.md +0 -174
  294. package/skills/30x-web-to-video/references/visual-effects.md +0 -157
  295. package/skills/30x-web-to-video/remotion-best-practices/rules/audio.md +0 -169
  296. package/skills/30x-web-to-video/remotion-best-practices/rules/calculate-metadata.md +0 -134
  297. package/skills/30x-web-to-video/remotion-best-practices/rules/charts.md +0 -120
  298. package/skills/30x-web-to-video/remotion-best-practices/rules/compositions.md +0 -154
  299. package/skills/30x-web-to-video/remotion-best-practices/rules/ffmpeg.md +0 -38
  300. package/skills/30x-web-to-video/remotion-best-practices/rules/fonts.md +0 -152
  301. package/skills/3d-asset-generation/SKILL.md +0 -142
  302. package/skills/action-fight-prompt/SKILL.md +0 -136
  303. package/skills/action-fight-prompt/references/camera-and-impact.md +0 -64
  304. package/skills/action-fight-prompt/references/example-15s-duel.md +0 -59
  305. package/skills/action-fight-prompt/references/scene-patterns.md +0 -80
  306. package/skills/ad-creative-video/SKILL.md +0 -205
  307. package/skills/ad-creative-video/references/batch-ad-pipeline.md +0 -289
  308. package/skills/ad-creative-video/references/platform-specs.md +0 -72
  309. package/skills/after-effects/SKILL.md +0 -123
  310. package/skills/after-effects/references/export-recipes.md +0 -168
  311. package/skills/after-effects/references/expression-library.md +0 -184
  312. package/skills/after-effects/references/expressions.md +0 -134
  313. package/skills/after-effects/references/performance-triage.md +0 -138
  314. package/skills/after-effects/references/project-hygiene.md +0 -188
  315. package/skills/ai-media-quality-review/SKILL.md +0 -72
  316. package/skills/ai-product-video/SKILL.md +0 -296
  317. package/skills/ai-product-video/references/aesthetic-rules.md +0 -177
  318. package/skills/ai-product-video/references/final-review.md +0 -110
  319. package/skills/ai-product-video/references/guided-free-creation.md +0 -194
  320. package/skills/ai-product-video/references/music-beat-sync.md +0 -219
  321. package/skills/ai-product-video/references/pipeline.md +0 -392
  322. package/skills/ai-product-video/references/sequences/promo-energy-arc.md +0 -50
  323. package/skills/ai-product-video/references/shots/ATTRIBUTION.md +0 -65
  324. package/skills/ai-product-video/references/shots/camera/basic-3d-scene.md +0 -37
  325. package/skills/ai-product-video/references/shots/camera/crash-zoom-punch.md +0 -39
  326. package/skills/ai-product-video/references/shots/camera/cursor-flyover.md +0 -38
  327. package/skills/ai-product-video/references/shots/camera/depth-layer-moves.md +0 -40
  328. package/skills/ai-product-video/references/shots/camera/graze-face-tour.md +0 -57
  329. package/skills/anidoodle/SKILL.md +0 -185
  330. package/skills/anidoodle/references/anatomy.md +0 -91
  331. package/skills/anidoodle/references/backends-and-adapters.md +0 -82
  332. package/skills/anidoodle/references/camera.md +0 -148
  333. package/skills/anidoodle/references/craft-bar.md +0 -72
  334. package/skills/anidoodle/references/determinism-and-contract.md +0 -46
  335. package/skills/anidoodle/references/formats.md +0 -121
  336. package/skills/anidoodle/references/motion-grammar.md +0 -234
  337. package/skills/anidoodle/references/music/compose.md +0 -388
  338. package/skills/anidoodle/references/music/sound-design.md +0 -245
  339. package/skills/anidoodle/references/music/sounds-licenses.md +0 -69
  340. package/skills/anidoodle/references/music/styles/lofi-electronic.md +0 -112
  341. package/skills/anidoodle/references/music/styles/music-box.md +0 -57
  342. package/skills/animated-component-libraries/SKILL.md +0 -820
  343. package/skills/animated-component-libraries/references/customization_guide.md +0 -699
  344. package/skills/animated-component-libraries/references/magic_ui_components.md +0 -422
  345. package/skills/animated-component-libraries/references/react_bits_components.md +0 -587
  346. package/skills/animated-infographic/SKILL.md +0 -211
  347. package/skills/animated-infographic/references/sequenced-infographic.md +0 -286
  348. package/skills/appshot-core/SKILL.md +0 -872
  349. package/skills/article-highlights/SKILL.md +0 -151
  350. package/skills/avatar-mix/SKILL.md +0 -301
  351. package/skills/bang-motion/SKILL.md +0 -583
  352. package/skills/bang-motion/references/ae-bridge-higgsfield.md +0 -160
  353. package/skills/bang-motion/references/anti-ppt.md +0 -110
  354. package/skills/bang-motion/references/architecture.md +0 -188
  355. package/skills/bang-motion/references/explainer.md +0 -579
  356. package/skills/bang-motion/references/kartun-panggung.md +0 -221
  357. package/skills/bang-motion/references/opener-konsep.md +0 -817
  358. package/skills/bang-motion/references/roadmap.md +0 -85
  359. package/skills/bang-motion/references/techniques.md +0 -690
  360. package/skills/beat-sync-edit/SKILL.md +0 -148
  361. package/skills/book-video-factory/SKILL.md +0 -139
  362. package/skills/book-video-factory/references/first-run.md +0 -50
  363. package/skills/book-video-factory/references/paper-collage-explainer.md +0 -127
  364. package/skills/book-video-factory/references/quality-gates.md +0 -87
  365. package/skills/book-video-production/SKILL.md +0 -211
  366. package/skills/brag/SKILL.md +0 -195
  367. package/skills/brag/references/audio.md +0 -312
  368. package/skills/brag/references/step-1-inspect.md +0 -125
  369. package/skills/brag/references/step-2-plan.md +0 -234
  370. package/skills/brag/references/step-3-compose.md +0 -199
  371. package/skills/brag/references/step-4-deliver.md +0 -141
  372. package/skills/brag/references/tones.md +0 -231
  373. package/skills/brand-setup/SKILL.md +0 -228
  374. package/skills/brewreel/SKILL.md +0 -491
  375. package/skills/brewreel/docs/broll.en.md +0 -252
  376. package/skills/brewreel/docs/broll.md +0 -252
  377. package/skills/brewreel/docs/custom-shot.en.md +0 -66
  378. package/skills/brewreel/docs/custom-shot.md +0 -103
  379. package/skills/brewreel/docs/faq.en.md +0 -90
  380. package/skills/brewreel/docs/faq.md +0 -90
  381. package/skills/brewreel/docs/features.en.md +0 -157
  382. package/skills/brewreel/docs/features.md +0 -157
  383. package/skills/brewreel/docs/gallery.en.md +0 -44
  384. package/skills/brewreel/docs/gallery.md +0 -44
  385. package/skills/brewreel/docs/how-it-works.en.md +0 -64
  386. package/skills/brewreel/docs/how-it-works.md +0 -64
  387. package/skills/caption-animation/SKILL.md +0 -216
  388. package/skills/caption-animation/references/word-timed-captions.md +0 -254
  389. package/skills/cartcut-editing/SKILL.md +0 -615
  390. package/skills/cartcut-editing/references/html-typography.md +0 -277
  391. package/skills/cassette-video-edit/SKILL.md +0 -129
  392. package/skills/ccvideo/SKILL.md +0 -264
  393. package/skills/chekhov-dramaturgy/SKILL.md +0 -367
  394. package/skills/chekhov-dramaturgy/reference.md +0 -375
  395. package/skills/chengfeng-check-updates/SKILL.md +0 -283
  396. package/skills/cinematic-product-promo-skill/SKILL.md +0 -295
  397. package/skills/cinematic-product-promo-skill/references/aesthetic-rules.md +0 -187
  398. package/skills/cinematic-product-promo-skill/references/final-review.md +0 -116
  399. package/skills/cinematic-product-promo-skill/references/guided-free-creation.md +0 -199
  400. package/skills/cinematic-product-promo-skill/references/jianying-export.md +0 -183
  401. package/skills/cinematic-product-promo-skill/references/music-beat-sync.md +0 -257
  402. package/skills/cinematic-product-promo-skill/references/pipeline.md +0 -393
  403. package/skills/cinematic-product-promo-skill/references/sequences/promo-energy-arc.md +0 -50
  404. package/skills/cinematic-product-promo-skill/references/shots/ATTRIBUTION.md +0 -65
  405. package/skills/cinematic-product-promo-skill/references/shots/camera/basic-3d-scene.md +0 -37
  406. package/skills/cinematic-product-promo-skill/references/shots/camera/crash-zoom-punch.md +0 -39
  407. package/skills/cinematic-product-promo-skill/references/shots/camera/cursor-flyover.md +0 -38
  408. package/skills/cinematic-product-promo-skill/references/shots/camera/depth-layer-moves.md +0 -40
  409. package/skills/claude-gif/SKILL.md +0 -211
  410. package/skills/claude-gif/references/gif-optimization.md +0 -209
  411. package/skills/claude-gif/references/perfect-loops.md +0 -295
  412. package/skills/claude-gif/references/platform-specs.md +0 -138
  413. package/skills/claude-gif/references/prompt-engineering.md +0 -211
  414. package/skills/claude-gif/references/remotion-gif.md +0 -560
  415. package/skills/codex-video-pipeline/SKILL.md +0 -213
  416. package/skills/codex-video-pipeline/examples/ai-meeting-notes/INPUT.md +0 -10
  417. package/skills/codex-video-pipeline/examples/ai-meeting-notes/expected/action-list.md +0 -22
  418. package/skills/codex-video-pipeline/references/captions.md +0 -39
  419. package/skills/codex-video-pipeline/references/cover-system.md +0 -72
  420. package/skills/codex-video-pipeline/references/cross-platform.md +0 -77
  421. package/skills/codex-video-pipeline/references/example-run.md +0 -54
  422. package/skills/codex-video-pipeline/references/first-run.md +0 -130
  423. package/skills/codex-video-pipeline/references/project-contract.md +0 -54
  424. package/skills/codex-video-pipeline/references/quality-gates.md +0 -44
  425. package/skills/codex-video-pipeline/references/research-and-script.md +0 -50
  426. package/skills/collage-broll-explainers/SKILL.md +0 -429
  427. package/skills/create-onboarding-video/SKILL.md +0 -233
  428. package/skills/cs-shotcraft-skill/SKILL.md +0 -218
  429. package/skills/cs-shotcraft-skill/references/aesthetic-rules.md +0 -207
  430. package/skills/cs-shotcraft-skill/references/camera-table.md +0 -88
  431. package/skills/cs-shotcraft-skill/references/engineering.md +0 -132
  432. package/skills/cs-shotcraft-skill/references/final-review.md +0 -118
  433. package/skills/cs-shotcraft-skill/references/guided-free-creation.md +0 -199
  434. package/skills/cs-shotcraft-skill/references/jianying-export.md +0 -183
  435. package/skills/cs-shotcraft-skill/references/music-beat-sync.md +0 -257
  436. package/skills/cs-shotcraft-skill/references/pipeline.md +0 -408
  437. package/skills/cs-shotcraft-skill/references/product-machine.md +0 -56
  438. package/skills/cs-shotcraft-skill/references/sequences/promo-energy-arc.md +0 -50
  439. package/skills/cs-shotcraft-skill/references/shots/ATTRIBUTION.md +0 -65
  440. package/skills/cs-shotcraft-skill/references/shots/camera/basic-3d-scene.md +0 -37
  441. package/skills/cut-video/SKILL.md +0 -387
  442. package/skills/cyxj-hyperframes-overlay/SKILL.md +0 -75
  443. package/skills/cyxj-remotion-evolve/SKILL.md +0 -123
  444. package/skills/cyxj-remotion-evolve-vibe-motion/SKILL.md +0 -123
  445. package/skills/demo-video-creation-skill/SKILL.md +0 -152
  446. package/skills/demo-video-creation-skill/references/capture-workflow.md +0 -74
  447. package/skills/demo-video-creation-skill/references/qc-checklist.md +0 -61
  448. package/skills/demo-video-creation-skill/references/remotion-ffmpeg.md +0 -94
  449. package/skills/demo-video-creation-skill/references/storytelling.md +0 -86
  450. package/skills/demo-video-creation-skill/references/visual-system.md +0 -83
  451. package/skills/demoday/SKILL.md +0 -148
  452. package/skills/develop-premiere-pro-mcp/SKILL.md +0 -131
  453. package/skills/diagram-animation/SKILL.md +0 -200
  454. package/skills/diagram-animation/references/diagram-and-chart-recipes.md +0 -218
  455. package/skills/diagram-tour/SKILL.md +0 -287
  456. package/skills/diagram-tour/examples/agent-architecture/agent-architecture-tour.md +0 -78
  457. package/skills/docvideoer/SKILL.md +0 -139
  458. package/skills/draftcut/SKILL.md +0 -104
  459. package/skills/draftcut/docs/agent-bootstrap.md +0 -64
  460. package/skills/draftcut/docs/approvals.md +0 -45
  461. package/skills/draftcut/docs/audio-first-migration.md +0 -35
  462. package/skills/draftcut/docs/configuration.md +0 -54
  463. package/skills/draftcut/docs/getting-started.md +0 -63
  464. package/skills/draftcut/docs/harness-case-study.en.md +0 -23
  465. package/skills/draftcut/docs/harness-case-study.md +0 -47
  466. package/skills/draftcut/references/01-plan.md +0 -30
  467. package/skills/draftcut/references/03-deliver.md +0 -26
  468. package/skills/draftcut/references/04-reference-theme-prompt.md +0 -7
  469. package/skills/draftcut/references/05-social-loudness.md +0 -58
  470. package/skills/draftcut/references/06-modern-components.md +0 -72
  471. package/skills/easyedit/SKILL.md +0 -66
  472. package/skills/erduo-broll-loop-engineering/SKILL.md +0 -136
  473. package/skills/erduo-broll-loop-engineering/references/animation-craft.md +0 -208
  474. package/skills/erduo-broll-loop-engineering/references/first-run-onboarding.md +0 -107
  475. package/skills/erduo-broll-loop-engineering/references/handoff-template.md +0 -70
  476. package/skills/erduo-broll-loop-engineering/references/motion-layout-lint.md +0 -122
  477. package/skills/erduo-broll-loop-engineering/references/parent-review-checklist.md +0 -171
  478. package/skills/erduo-broll-loop-engineering/references/prompt-first-workflow.md +0 -322
  479. package/skills/erduo-broll-loop-engineering/references/remotion-backend.md +0 -334
  480. package/skills/erduo-broll-loop-engineering/references/runtime/remotion-hyperframes-map.md +0 -76
  481. package/skills/erduo-broll-loop-engineering/references/runtime/runtime-contract.md +0 -174
  482. package/skills/erduo-broll-loop-engineering/references/runtime/runtime-selection.md +0 -135
  483. package/skills/erduo-broll-loop-engineering/references/shotcraft/remotion-sources/SOURCE.md +0 -7
  484. package/skills/erduo-broll-loop-engineering/references/shotcraft/upstream-attribution.md +0 -65
  485. package/skills/explainer-assets/SKILL.md +0 -98
  486. package/skills/explainer-video/SKILL.md +0 -146
  487. package/skills/framewright/SKILL.md +0 -324
  488. package/skills/framewright/references/audio.md +0 -230
  489. package/skills/framewright/references/guide.md +0 -276
  490. package/skills/framewright/references/painting.md +0 -425
  491. package/skills/framewright/references/photo.md +0 -75
  492. package/skills/framewright/references/questionnaire.md +0 -115
  493. package/skills/framewright/references/styles.md +0 -388
  494. package/skills/framewright/references/troubleshooting.md +0 -119
  495. package/skills/framewright/references/world.md +0 -215
  496. package/skills/gbro-collage-broll/SKILL.md +0 -435
  497. package/skills/gbro-collage-info/SKILL.md +0 -135
  498. package/skills/gbro-collage-info/references/motion-grammar.md +0 -66
  499. package/skills/gbro-collage-info/references/production.md +0 -67
  500. package/skills/gbro-collage-info/references/style-system.md +0 -38
  501. package/skills/gemini-tts/SKILL.md +0 -208
  502. package/skills/gemini-tts/references/prompting-guide.md +0 -169
  503. package/skills/gen/SKILL.md +0 -282
  504. package/skills/ghost-editor/SKILL.md +0 -437
  505. package/skills/ghost-editor/docs/HOW-IT-WORKS.md +0 -82
  506. package/skills/ghost-editor/docs/PLAYBOOK.md +0 -139
  507. package/skills/ghost-editor/docs/THIRD_PARTY/audio.md +0 -17
  508. package/skills/ghost-editor/docs/THIRD_PARTY/audioqa.md +0 -13
  509. package/skills/ghost-editor/docs/THIRD_PARTY/captions.md +0 -20
  510. package/skills/ghost-editor/docs/THIRD_PARTY/fonts.md +0 -17
  511. package/skills/ghost-editor/docs/THIRD_PARTY/kinetic.md +0 -22
  512. package/skills/ghost-editor/docs/THIRD_PARTY/looks.md +0 -22
  513. package/skills/ghost-editor/docs/THIRD_PARTY/matte.md +0 -20
  514. package/skills/ghost-editor/docs/THIRD_PARTY/models.md +0 -11
  515. package/skills/ghost-editor/docs/THIRD_PARTY/runtime.md +0 -13
  516. package/skills/ghost-editor/docs/THIRD_PARTY/shaders.md +0 -15
  517. package/skills/git-story-film/SKILL.md +0 -220
  518. package/skills/git-story-film/examples/raven-story/FONTS.md +0 -8
  519. package/skills/git-story-film/examples/raven-story/OUTLINE.md +0 -93
  520. package/skills/git-story-film/references/craft.md +0 -148
  521. package/skills/git-story-film/references/directing.md +0 -185
  522. package/skills/git-story-film/references/forms.md +0 -150
  523. package/skills/git-story-film/references/production.md +0 -150
  524. package/skills/git-story-film/references/story.md +0 -137
  525. package/skills/git-story-film/references/text-and-fonts.md +0 -90
  526. package/skills/guizang-product-video-skill/SKILL.md +0 -96
  527. package/skills/guizang-product-video-skill/references/audio-and-qa.md +0 -113
  528. package/skills/guizang-product-video-skill/references/audio-sourcing.md +0 -80
  529. package/skills/guizang-product-video-skill/references/case-study.md +0 -63
  530. package/skills/guizang-product-video-skill/references/component-pipeline.md +0 -86
  531. package/skills/guizang-product-video-skill/references/cover.md +0 -43
  532. package/skills/guizang-product-video-skill/references/direction.md +0 -91
  533. package/skills/guizang-product-video-skill/references/onboarding.md +0 -98
  534. package/skills/guizang-product-video-skill/references/repo-and-style.md +0 -44
  535. package/skills/guizang-product-video-skill/references/review.md +0 -38
  536. package/skills/guizang-product-video-skill/references/starter.md +0 -168
  537. package/skills/guizang-product-video-skill/references/story-and-copy.md +0 -88
  538. package/skills/guizang-product-video-skill/references/visual-vocabulary.md +0 -78
  539. package/skills/guofeng-paper-video/SKILL.md +0 -159
  540. package/skills/guofeng-paper-video/style/design.md +0 -43
  541. package/skills/guofeng-paper-video/style/palette.md +0 -21
  542. package/skills/guofeng-paper-video/style/prompts/01-/345/210/206/351/225/234/350/241/250.md +0 -19
  543. package/skills/guofeng-paper-video/style/prompts/02-/347/224/237/346/210/220/347/272/270/347/211/207.md +0 -37
  544. package/skills/guofeng-paper-video/style/prompts/03-/351/205/215/351/237/263/350/204/232/346/234/254.md +0 -27
  545. package/skills/guofeng-paper-video/style//345/210/206/351/225/234/344/270/216/345/233/276/345/261/202/350/247/204/350/214/203.md +0 -67
  546. package/skills/guofeng-paper-video/style//347/272/270/347/211/207/347/264/240/346/235/220/350/247/204/350/214/203.md +0 -29
  547. package/skills/hand-drawn-explainer-video-nikola/SKILL.md +0 -113
  548. package/skills/hand-drawn-explainer-video-nikola/docs/ARCHITECTURE.md +0 -18
  549. package/skills/hand-drawn-explainer-video-nikola/docs/CONFIGURATION.md +0 -22
  550. package/skills/hand-drawn-explainer-video-nikola/docs/STYLES.md +0 -28
  551. package/skills/hand-drawn-explainer-video-nikola/docs/TROUBLESHOOTING.md +0 -35
  552. package/skills/hand-drawn-explainer-video-nikola/examples/program-animation/skill-demo/DESIGN.md +0 -24
  553. package/skills/hand-drawn-explainer-video-nikola/references/automation-workflow.md +0 -67
  554. package/skills/hand-drawn-explainer-video-nikola/references/output-example.md +0 -79
  555. package/skills/hand-drawn-explainer-video-nikola/references/preflight-and-recovery.md +0 -49
  556. package/skills/hand-drawn-explainer-video-nikola/references/style-guide.md +0 -82
  557. package/skills/hand-drawn-explainer-video-nikola/references/style-selection-and-updates.md +0 -39
  558. package/skills/hand-drawn-explainer-video-nikola/references/upstream-whiteboard-review.md +0 -30
  559. package/skills/hand-drawn-explainer-video-nikola/references/voiceover.md +0 -37
  560. package/skills/hbg-life-simulation/SKILL.md +0 -285
  561. package/skills/hbg-life-simulation/references/image-generation.md +0 -53
  562. package/skills/hbg-life-simulation/references/local-account-api.md +0 -112
  563. package/skills/hbg-life-simulation/references/opening-system.md +0 -45
  564. package/skills/hbg-life-simulation/references/project-spec.md +0 -62
  565. package/skills/hbg-life-simulation/references/render-and-qa.md +0 -107
  566. package/skills/hbg-life-simulation/references/storyboarding.md +0 -69
  567. package/skills/hbg-life-simulation/references/style-system.md +0 -80
  568. package/skills/hbg-life-simulation/references/visual-system.md +0 -44
  569. package/skills/heygen-avatar/SKILL.md +0 -489
  570. package/skills/heygen-avatar/references/asset-routing.md +0 -86
  571. package/skills/heygen-avatar/references/avatar-creation.md +0 -181
  572. package/skills/heygen-avatar/references/troubleshooting.md +0 -137
  573. package/skills/heytea-doodle-poster/SKILL.md +0 -132
  574. package/skills/heytea-doodle-poster/references/desktop-pet-character-modes.md +0 -103
  575. package/skills/heytea-doodle-poster/references/desktop-pet-environment.md +0 -122
  576. package/skills/heytea-doodle-poster/references/desktop-pet-pack.md +0 -106
  577. package/skills/heytea-doodle-poster/references/desktop-pet-workflow.md +0 -264
  578. package/skills/heytea-doodle-poster/references/evaluation.md +0 -246
  579. package/skills/heytea-doodle-poster/references/lettering-guide.md +0 -213
  580. package/skills/heytea-doodle-poster/references/mixed-media-style-guide.md +0 -101
  581. package/skills/heytea-doodle-poster/references/monster-poster-workflow.md +0 -56
  582. package/skills/heytea-doodle-poster/references/style-guide.md +0 -412
  583. package/skills/heytea-doodle-poster-hosted/SKILL.md +0 -132
  584. package/skills/heytea-doodle-poster-hosted/references/desktop-pet-character-modes.md +0 -103
  585. package/skills/heytea-doodle-poster-hosted/references/desktop-pet-environment.md +0 -122
  586. package/skills/heytea-doodle-poster-hosted/references/desktop-pet-pack.md +0 -106
  587. package/skills/heytea-doodle-poster-hosted/references/desktop-pet-workflow.md +0 -264
  588. package/skills/heytea-doodle-poster-hosted/references/evaluation.md +0 -246
  589. package/skills/heytea-doodle-poster-hosted/references/lettering-guide.md +0 -213
  590. package/skills/heytea-doodle-poster-hosted/references/mixed-media-style-guide.md +0 -101
  591. package/skills/heytea-doodle-poster-hosted/references/monster-poster-workflow.md +0 -56
  592. package/skills/heytea-doodle-poster-hosted/references/style-guide.md +0 -412
  593. package/skills/html2video/SKILL.md +0 -290
  594. package/skills/html2video/references/cjk-type.md +0 -173
  595. package/skills/html2video/references/editorial.md +0 -145
  596. package/skills/html2video/references/narration.md +0 -111
  597. package/skills/html2video/references/pitfalls.md +0 -238
  598. package/skills/html2video/references/shots.md +0 -198
  599. package/skills/html2video/references/storyboard.md +0 -323
  600. package/skills/hyperdirector/SKILL.md +0 -202
  601. package/skills/hyperdirector/docs/audio-workflow.md +0 -160
  602. package/skills/hyperdirector/docs/audio-workflow.zh-CN.md +0 -244
  603. package/skills/hyperdirector/docs/brand-kit-setup.md +0 -322
  604. package/skills/hyperdirector/docs/brand-kit-setup.zh-CN.md +0 -277
  605. package/skills/hyperdirector/docs/cursor-development-notes.md +0 -474
  606. package/skills/hyperdirector/docs/faq.md +0 -285
  607. package/skills/hyperdirector/docs/faq.zh-CN.md +0 -198
  608. package/skills/hyperdirector/docs/first-video.md +0 -320
  609. package/skills/hyperdirector/docs/first-video.zh-CN.md +0 -265
  610. package/skills/hyperdirector/docs/installation.md +0 -254
  611. package/skills/hyperdirector/docs/installation.zh-CN.md +0 -222
  612. package/skills/hyperdirector/docs/quickstart.md +0 -203
  613. package/skills/hyperframes/SKILL.md +0 -117
  614. package/skills/hyperframes/references/captions.md +0 -46
  615. package/skills/hyperframes/references/film.md +0 -48
  616. package/skills/hyperframes/references/format.md +0 -158
  617. package/skills/hyperframes/references/look.md +0 -69
  618. package/skills/hyperframes/references/motion.md +0 -95
  619. package/skills/hyperframes/references/overlays.md +0 -39
  620. package/skills/hyperframes/references/review.md +0 -51
  621. package/skills/hyperframes/references/runtimes.md +0 -69
  622. package/skills/hyperframes/references/skill-lifecycle.md +0 -49
  623. package/skills/hyperframes/references/sound.md +0 -43
  624. package/skills/hyperframes/references/spec.md +0 -76
  625. package/skills/hyperframes/references/story.md +0 -103
  626. package/skills/hyperframes-motion-director/SKILL.md +0 -920
  627. package/skills/hyperframes-motion-director/references/asset-choreography-and-render-qa.md +0 -185
  628. package/skills/hyperframes-motion-director/references/audio-sync.md +0 -83
  629. package/skills/hyperframes-motion-director/references/design-engineering.md +0 -156
  630. package/skills/hyperframes-motion-director/references/gsap-choreography.md +0 -202
  631. package/skills/hyperframes-motion-director/references/hyperframes-stability.md +0 -99
  632. package/skills/hyperframes-motion-director/references/imagegen-asset-pipeline.md +0 -227
  633. package/skills/hyperframes-motion-director/references/motion-background-system.md +0 -165
  634. package/skills/hyperframes-motion-director/references/motion-craft.md +0 -182
  635. package/skills/hyperframes-motion-director/references/premium-product-promo.md +0 -287
  636. package/skills/hyperframes-motion-director/references/text-over-background-layout.md +0 -221
  637. package/skills/hyperframes-motion-director/references/visual-standard.md +0 -174
  638. package/skills/hyperframes-motion-director/references/workflow.md +0 -320
  639. package/skills/hypit/SKILL.md +0 -367
  640. package/skills/hypit/references/creation/brief.md +0 -93
  641. package/skills/hypit/references/creation/script-and-time.md +0 -259
  642. package/skills/hypit/references/creation/transformations.md +0 -143
  643. package/skills/hypit/references/playbooks/craft/b-roll.md +0 -94
  644. package/skills/hypit/references/playbooks/craft/caption-tracking.md +0 -126
  645. package/skills/hypit/references/playbooks/craft/captions.md +0 -253
  646. package/skills/hypit/references/playbooks/craft/generated-dependencies.md +0 -38
  647. package/skills/hypit/references/playbooks/craft/graphic-compositions.md +0 -85
  648. package/skills/hypit/references/playbooks/craft/motion-graphics.md +0 -68
  649. package/skills/hypit/references/playbooks/craft/screen-demonstrations.md +0 -51
  650. package/skills/hypit/references/playbooks/craft/sound-mix.md +0 -70
  651. package/skills/hypit/references/playbooks/formats/narration-led-demo.md +0 -87
  652. package/skills/image/SKILL.md +0 -153
  653. package/skills/image/references/characters.md +0 -86
  654. package/skills/image/references/creative-direction.md +0 -137
  655. package/skills/image/references/de-slop.md +0 -95
  656. package/skills/image/references/dimensional.md +0 -88
  657. package/skills/image/references/editing.md +0 -112
  658. package/skills/image/references/golden-rules.md +0 -198
  659. package/skills/image/references/gpt-image.md +0 -228
  660. package/skills/image/references/models.md +0 -78
  661. package/skills/image/references/multi-panel.md +0 -354
  662. package/skills/image/references/nano-banana.md +0 -150
  663. package/skills/image/references/patterns/character-design.md +0 -150
  664. package/skills/image/references/patterns/ecommerce.md +0 -124
  665. package/skills/image-smixs/SKILL.md +0 -153
  666. package/skills/image-smixs/references/characters.md +0 -86
  667. package/skills/image-smixs/references/creative-direction.md +0 -137
  668. package/skills/image-smixs/references/de-slop.md +0 -95
  669. package/skills/image-smixs/references/dimensional.md +0 -88
  670. package/skills/image-smixs/references/editing.md +0 -112
  671. package/skills/image-smixs/references/golden-rules.md +0 -198
  672. package/skills/image-smixs/references/gpt-image.md +0 -228
  673. package/skills/image-smixs/references/models.md +0 -78
  674. package/skills/image-smixs/references/multi-panel.md +0 -354
  675. package/skills/image-smixs/references/nano-banana.md +0 -150
  676. package/skills/image-smixs/references/patterns/character-design.md +0 -150
  677. package/skills/image-smixs/references/patterns/ecommerce.md +0 -124
  678. package/skills/image-story-video-wizard/SKILL.md +0 -148
  679. package/skills/image-story-video-wizard/docs/ARTICLE_ALIGNMENT.md +0 -29
  680. package/skills/image-story-video-wizard/references/host-routing.md +0 -44
  681. package/skills/image-story-video-wizard/references/state-schema.md +0 -79
  682. package/skills/image-story-video-wizard/references/workflow.md +0 -203
  683. package/skills/image-story-video-wizard/references/writing-and-review.md +0 -60
  684. package/skills/ip-as-logo/SKILL.md +0 -151
  685. package/skills/ip-as-logo-s1dashu/SKILL.md +0 -151
  686. package/skills/jtxvideo-skill/SKILL.md +0 -337
  687. package/skills/kinetic-reel/SKILL.md +0 -140
  688. package/skills/kinetic-reel/examples/work-reel-26/STORYBOARD.md +0 -51
  689. package/skills/kinetic-reel/references/sound.md +0 -40
  690. package/skills/kinetic-reel/references/style-guide.md +0 -79
  691. package/skills/knowledge-explainer-skill/SKILL.md +0 -149
  692. package/skills/knowledge-explainer-skill/examples/ai_video_3steps.md +0 -61
  693. package/skills/knowledge-explainer-skill/examples/algorithm_bubble.md +0 -20
  694. package/skills/knowledge-explainer-skill/examples/before_after_demo.md +0 -38
  695. package/skills/knowledge-explainer-skill/examples/cta_outro.md +0 -11
  696. package/skills/knowledge-explainer-skill/examples/double_pendulum.md +0 -20
  697. package/skills/knowledge-explainer-skill/examples/paper_fold.md +0 -20
  698. package/skills/knowledge-explainer-skill/examples/script.md +0 -40
  699. package/skills/lanshu-create-ai-presenter-video/SKILL.md +0 -253
  700. package/skills/lanshu-create-ai-presenter-video/references/editing.md +0 -67
  701. package/skills/lanshu-create-ai-presenter-video/references/generation.md +0 -94
  702. package/skills/lanshu-create-ai-presenter-video/references/qa-recovery.md +0 -83
  703. package/skills/lanshu-create-ai-presenter-video/references/styled-explainer.md +0 -189
  704. package/skills/laoxu-video-script/SKILL.md +0 -117
  705. package/skills/laoxu-video-script/references/cases.md +0 -305
  706. package/skills/laoxu-video-script/references/de-ai.md +0 -32
  707. package/skills/laoxu-video-script/references/diagnostics.md +0 -67
  708. package/skills/laoxu-video-script/references/format.md +0 -62
  709. package/skills/laoxu-video-script/references/formulas.md +0 -43
  710. package/skills/laoxu-video-script/references/method.md +0 -115
  711. package/skills/laoxu-video-script/references/motifs-and-lines.md +0 -829
  712. package/skills/laoxu-video-script/references/persona.md +0 -38
  713. package/skills/laoxu-video-script/references/qihao-path.md +0 -35
  714. package/skills/laoxu-video-script/references/qihao-xinfa.md +0 -39
  715. package/skills/laoxu-video-script/references/redlines.md +0 -26
  716. package/skills/lemo-opuscar/SKILL.md +0 -67
  717. package/skills/lipnardo/SKILL.md +0 -308
  718. package/skills/lipnardo/examples/batch-personalized.md +0 -44
  719. package/skills/lipnardo/examples/photo-to-avatar-pipeline.md +0 -56
  720. package/skills/lipnardo/examples/single-video.md +0 -44
  721. package/skills/lipnardo/references/avatar-types.md +0 -42
  722. package/skills/lipnardo/references/credit-costs.md +0 -39
  723. package/skills/lipnardo/references/error-codes.md +0 -66
  724. package/skills/lipnardo/references/heygen-api-reference.md +0 -416
  725. package/skills/ll-video-decomposer/SKILL.md +0 -105
  726. package/skills/ll-video-decomposer/references/audiovisual-analysis-guide.md +0 -44
  727. package/skills/ll-video-decomposer/references/evidence-and-confidence-rules.md +0 -41
  728. package/skills/ll-video-decomposer/references/multi-video-comparison-template.md +0 -48
  729. package/skills/ll-video-decomposer/references/single-video-report-template.md +0 -47
  730. package/skills/ll-video-decomposer/references/tool-discovery-workflow.md +0 -30
  731. package/skills/ll-video-decomposer/references/transcription-routing.md +0 -65
  732. package/skills/ll-video-decomposer/references/video-acquisition-workflow.md +0 -30
  733. package/skills/ltx2-video/SKILL.md +0 -193
  734. package/skills/ltx2-video/references/mode_ux.md +0 -293
  735. package/skills/make-ai-short/SKILL.md +0 -130
  736. package/skills/make-blender-education-video/SKILL.md +0 -247
  737. package/skills/make-blender-education-video/references/evidence-and-explanation.md +0 -62
  738. package/skills/make-blender-education-video/references/github-workflow-discovery.md +0 -55
  739. package/skills/make-blender-education-video/references/production-workflow.md +0 -62
  740. package/skills/make-blender-education-video/references/story-patterns.md +0 -65
  741. package/skills/make-blender-education-video/references/visual-quality.md +0 -82
  742. package/skills/manage-storyboard-projects/SKILL.md +0 -128
  743. package/skills/manim-composer/SKILL.md +0 -176
  744. package/skills/manim-composer/references/narrative-patterns.md +0 -125
  745. package/skills/manim-composer/references/scene-examples.md +0 -216
  746. package/skills/manim-composer/references/visual-techniques.md +0 -223
  747. package/skills/manim-composer/templates/scenes-template.md +0 -147
  748. package/skills/monet-ai-editor-monet/SKILL.md +0 -367
  749. package/skills/motion-graphics/SKILL.md +0 -206
  750. package/skills/motion-graphics/references/craft.md +0 -136
  751. package/skills/motion-graphics/references/engine.md +0 -130
  752. package/skills/motion-graphics/references/export.md +0 -67
  753. package/skills/motion-graphics/references/physics.md +0 -100
  754. package/skills/motion-graphics/references/verify.md +0 -124
  755. package/skills/motion-video/SKILL.md +0 -133
  756. package/skills/motion-video/references/audio-and-beat-sync.md +0 -109
  757. package/skills/motion-video/references/composition-contract.md +0 -107
  758. package/skills/motion-video/references/production-pipeline.md +0 -147
  759. package/skills/motion-video/references/style-comic-spiderverse.md +0 -87
  760. package/skills/motion-video/references/style-glass-keynote.md +0 -69
  761. package/skills/motion-video-maker/SKILL.md +0 -1452
  762. package/skills/motion-video-maker/reference/components.md +0 -451
  763. package/skills/motion-video-maker/reference/workflow.md +0 -190
  764. package/skills/motioncraft/SKILL.md +0 -221
  765. package/skills/motioncraft/references/animation-system.md +0 -57
  766. package/skills/motioncraft/references/assets-and-licensing.md +0 -21
  767. package/skills/motioncraft/references/customization.md +0 -52
  768. package/skills/motioncraft/references/gpu-cloud-render.md +0 -15
  769. package/skills/motioncraft/references/music.md +0 -43
  770. package/skills/motioncraft/references/phase1-planning-and-preview.md +0 -74
  771. package/skills/motioncraft/references/phase2-timeline-audio.md +0 -33
  772. package/skills/motioncraft/references/phase3-pixel-review.md +0 -13
  773. package/skills/motioncraft/references/phase4-templates.md +0 -30
  774. package/skills/motioncraft/references/preflight.md +0 -27
  775. package/skills/motioncraft/references/qa.md +0 -53
  776. package/skills/motioncraft/references/reference-analysis.md +0 -37
  777. package/skills/narrator-ai-cli/SKILL.md +0 -256
  778. package/skills/narrator-ai-cli/references/magic-video.md +0 -205
  779. package/skills/narrator-ai-cli/references/operations.md +0 -230
  780. package/skills/narrator-ai-cli/references/resources.md +0 -126
  781. package/skills/narrator-ai-cli/references/workflows.md +0 -332
  782. package/skills/newcut-video-clipping/SKILL.md +0 -194
  783. package/skills/newcut-video-clipping/references/examples.md +0 -59
  784. package/skills/newcut-video-clipping/references/provider-config.md +0 -110
  785. package/skills/newcut-video-clipping/references/quality-check.md +0 -35
  786. package/skills/newcut-video-clipping/references/semantic-plan.md +0 -65
  787. package/skills/notes-to-video/SKILL.md +0 -476
  788. package/skills/openchatcut/SKILL.md +0 -100
  789. package/skills/openchatcut/references/editing-workflow.md +0 -54
  790. package/skills/openchatcut/references/getting-started.md +0 -106
  791. package/skills/openchatcut/references/known-errors.md +0 -62
  792. package/skills/openstoryline-install/SKILL.md +0 -228
  793. package/skills/orca-motion/SKILL.md +0 -100
  794. package/skills/orca-motion/references/api.md +0 -100
  795. package/skills/orca-motion/references/integration.md +0 -59
  796. package/skills/orca-motion/references/kinetic-type.md +0 -59
  797. package/skills/orca-motion/references/principles.md +0 -76
  798. package/skills/package-talking-head-video/SKILL.md +0 -90
  799. package/skills/package-talking-head-video/docs/EXAMPLES.md +0 -18
  800. package/skills/package-talking-head-video/docs/TROUBLESHOOTING.md +0 -29
  801. package/skills/package-talking-head-video/docs/USAGE.md +0 -83
  802. package/skills/package-talking-head-video/docs/superpowers/plans/2026-08-08-multicolor-center-speaker.md +0 -144
  803. package/skills/package-talking-head-video/docs/superpowers/plans/2026-08-08-semantic-template-system-v2.md +0 -1099
  804. package/skills/package-talking-head-video/docs/superpowers/specs/2026-08-08-multicolor-center-speaker-design.md +0 -154
  805. package/skills/package-talking-head-video/docs/superpowers/specs/2026-08-08-semantic-template-system-v2-design.md +0 -365
  806. package/skills/package-talking-head-video/examples/auto-editing-0/GATE_A.md +0 -56
  807. package/skills/package-talking-head-video/examples/auto-editing-0/GATE_D.md +0 -8
  808. package/skills/package-talking-head-video/examples/auto-editing-0/QA_REPORT.md +0 -34
  809. package/skills/package-talking-head-video/references/director-rules.md +0 -29
  810. package/skills/package-talking-head-video/references/motion-and-illustration.md +0 -25
  811. package/skills/paper-cut/SKILL.md +0 -164
  812. package/skills/paper-cut/references/asset-spec.md +0 -47
  813. package/skills/paper-cut/references/audio-and-chatcut.md +0 -26
  814. package/skills/paper-cut/references/hyperframes-assembly.md +0 -47
  815. package/skills/paper-cut/references/image-led-production.md +0 -65
  816. package/skills/paper-cut/references/storyboard-schema.md +0 -48
  817. package/skills/paper-cut/references/workflow.md +0 -39
  818. package/skills/personal-ip-brand-intro/SKILL.md +0 -216
  819. package/skills/personal-ip-brand-intro/references/intake-schema.md +0 -79
  820. package/skills/personal-ip-brand-intro/references/music-upload-workflow.md +0 -40
  821. package/skills/personal-ip-brand-intro/references/originality-rules.md +0 -42
  822. package/skills/personal-ip-brand-intro/references/qa-checklist.md +0 -60
  823. package/skills/personal-ip-brand-intro/references/rhythm-routing.md +0 -41
  824. package/skills/personal-ip-brand-intro/references/storyboard-contract.md +0 -42
  825. package/skills/pixel2motion/SKILL.md +0 -279
  826. package/skills/pixel2motion/references/html-delivery-template.md +0 -42
  827. package/skills/pixel2motion/references/motion-personality.md +0 -109
  828. package/skills/pixel2motion/references/reveal-patterns.md +0 -163
  829. package/skills/pixel2motion/references/ribbon-fitting.md +0 -90
  830. package/skills/pixel2motion/references/twelve-principles-for-logos.md +0 -116
  831. package/skills/premiere-batch-delivery/SKILL.md +0 -71
  832. package/skills/premiere-pro-mcp/SKILL.md +0 -161
  833. package/skills/promo-creator-skills/SKILL.md +0 -209
  834. package/skills/promo-creator-skills/references/mureka_prompt_guide.md +0 -251
  835. package/skills/promo-creator-skills/references/product_promo_bgm_prompting.md +0 -100
  836. package/skills/promo-video/SKILL.md +0 -408
  837. package/skills/qisi-video-remix/SKILL.md +0 -134
  838. package/skills/qisi-video-remix/examples/creative-plan.md +0 -133
  839. package/skills/qisi-video-remix/references/delivery-guide.md +0 -63
  840. package/skills/reel-video/SKILL.md +0 -237
  841. package/skills/remotion-ad-video/SKILL.md +0 -252
  842. package/skills/remotion-ad-video/references/ad-aesthetic-qa.md +0 -60
  843. package/skills/remotion-ad-video/references/ad-brief-contract.md +0 -235
  844. package/skills/remotion-ad-video/references/ad-exemplars.md +0 -186
  845. package/skills/remotion-ad-video/references/ad-intake.md +0 -54
  846. package/skills/remotion-ad-video/references/asset-harvest.md +0 -56
  847. package/skills/remotion-ad-video/references/audio-caption-system.md +0 -202
  848. package/skills/remotion-ad-video/references/concept-contract.md +0 -128
  849. package/skills/remotion-ad-video/references/creative-direction.md +0 -146
  850. package/skills/remotion-ad-video/references/fast-test-workflow.md +0 -86
  851. package/skills/remotion-ad-video/references/game-ad-patterns.md +0 -75
  852. package/skills/remotion-ad-video/references/hyperframes-output.md +0 -90
  853. package/skills/remotion-ad-video/references/industry-angle-library.md +0 -71
  854. package/skills/remotion-ads/SKILL.md +0 -278
  855. package/skills/remotion-ads/references/ad-copywriting.md +0 -229
  856. package/skills/remotion-ads/references/animations.md +0 -693
  857. package/skills/remotion-ads/references/brand-config-template.md +0 -355
  858. package/skills/remotion-ads/references/captions.md +0 -529
  859. package/skills/remotion-ads/references/carousels.md +0 -580
  860. package/skills/remotion-ads/references/components.md +0 -897
  861. package/skills/remotion-ads/references/copy-frameworks.md +0 -144
  862. package/skills/remotion-ads/references/formats.md +0 -436
  863. package/skills/remotion-ads/references/gemini-tts.md +0 -473
  864. package/skills/remotion-ads/references/html-in-canvas.md +0 -555
  865. package/skills/remotion-ads/references/local-assets.md +0 -543
  866. package/skills/remotion-ads/references/music.md +0 -656
  867. package/skills/remotion-code-motion-explainer/SKILL.md +0 -178
  868. package/skills/remotion-code-motion-explainer/references/code-motion-design.md +0 -86
  869. package/skills/remotion-code-motion-explainer/references/motion-production-patterns.md +0 -93
  870. package/skills/remotion-code-motion-explainer/references/production-and-qc.md +0 -99
  871. package/skills/remotion-code-motion-explainer/references/reference-reconstruction.md +0 -48
  872. package/skills/remotion-code-motion-explainer/references/ui-motion-shot-library.md +0 -62
  873. package/skills/remotion-motion-graphics/SKILL.md +0 -169
  874. package/skills/remotion-motion-graphics/references/patterns.md +0 -355
  875. package/skills/remotion-motion-graphics/references/polish.md +0 -102
  876. package/skills/remotion-motion-graphics/references/scaffold.md +0 -144
  877. package/skills/remotion-motion-graphics/references/traps.md +0 -152
  878. package/skills/remotion-resemble-ai/SKILL.md +0 -879
  879. package/skills/remotion-resemble-ai/rules/resemble-captions.md +0 -350
  880. package/skills/remotion-resemble-ai/rules/resemble-remotion-integration.md +0 -305
  881. package/skills/remotion-resemble-ai/rules/resemble-setup.md +0 -284
  882. package/skills/remotion-resemble-ai/rules/resemble-streaming-tts.md +0 -225
  883. package/skills/remotion-resemble-ai/rules/resemble-sync-tts.md +0 -239
  884. package/skills/remotion-resemble-ai/rules/resemble-voices.md +0 -213
  885. package/skills/remotion-resemble-ai/rules/visual-animations.md +0 -567
  886. package/skills/riffkit/SKILL.md +0 -196
  887. package/skills/riffkit/examples/any-look-styles.md +0 -11
  888. package/skills/riffkit/examples/faceless-and-auto.md +0 -16
  889. package/skills/riffkit/examples/localize-spanish.md +0 -18
  890. package/skills/riffkit/examples/tiktok-shop-product.md +0 -22
  891. package/skills/riffkit/references/anchor.md +0 -62
  892. package/skills/riffkit/references/api.md +0 -806
  893. package/skills/riffkit/references/details.md +0 -153
  894. package/skills/riffkit/references/errors.md +0 -69
  895. package/skills/riffkit/references/intents.md +0 -29
  896. package/skills/saas-motion-video/SKILL.md +0 -71
  897. package/skills/script-to-video/SKILL.md +0 -2627
  898. package/skills/shorts/SKILL.md +0 -372
  899. package/skills/shorts/references/caption-styles.md +0 -105
  900. package/skills/shorts/references/platform-specs.md +0 -149
  901. package/skills/shorts/references/remotion-patterns.md +0 -180
  902. package/skills/shorts/references/scoring-rubric.md +0 -106
  903. package/skills/smart-video-editor/SKILL.md +0 -327
  904. package/skills/smart-video-editor/docs/FONTS.md +0 -57
  905. package/skills/story-telling/SKILL.md +0 -222
  906. package/skills/story-telling/rules/composition.md +0 -130
  907. package/skills/story-telling/rules/images.md +0 -119
  908. package/skills/story-telling/rules/models.md +0 -98
  909. package/skills/story-telling/rules/narration.md +0 -87
  910. package/skills/story-telling/rules/pitfalls.md +0 -140
  911. package/skills/story-telling/rules/story-formats.md +0 -108
  912. package/skills/story-telling/rules/story-json.md +0 -143
  913. package/skills/story-telling/rules/voices.md +0 -114
  914. package/skills/story-telling/rules/workflow.md +0 -105
  915. package/skills/story-to-handdrawn-video/SKILL.md +0 -216
  916. package/skills/story-to-handdrawn-video/references/asset-workflow.md +0 -24
  917. package/skills/story-to-handdrawn-video/references/reference-style-workflow.md +0 -27
  918. package/skills/su-card-to-video/SKILL.md +0 -103
  919. package/skills/talking-head-video-pipeline/SKILL.md +0 -224
  920. package/skills/talking-head-video-pipeline/examples/prompts.md +0 -217
  921. package/skills/talking-head-video-pipeline/references/asr-adapters.md +0 -51
  922. package/skills/talking-head-video-pipeline/references/caption-workflow.md +0 -53
  923. package/skills/talking-head-video-pipeline/references/export-recipes.md +0 -78
  924. package/skills/talking-head-video-pipeline/references/layout-safety.md +0 -49
  925. package/skills/talking-head-video-pipeline/references/video-use-integration.md +0 -71
  926. package/skills/talking-head-video-pipeline/references/workflows/captions.md +0 -52
  927. package/skills/talking-head-video-pipeline/references/workflows/design.md +0 -77
  928. package/skills/talking-head-video-pipeline/references/workflows/doctor.md +0 -51
  929. package/skills/talking-head-video-pipeline/references/workflows/export.md +0 -50
  930. package/skills/talking-head-video-pipeline/references/workflows/init.md +0 -51
  931. package/skills/talking-head-video-pipeline/references/workflows/learn.md +0 -36
  932. package/skills/text-to-lottie/SKILL.md +0 -202
  933. package/skills/text-to-lottie/references/chapterization-transition-grammar.md +0 -132
  934. package/skills/text-to-lottie/references/design-taste.md +0 -292
  935. package/skills/text-to-lottie/references/lottie-spec-map.md +0 -82
  936. package/skills/text-to-lottie/references/motion-taste.md +0 -260
  937. package/skills/text-to-lottie/references/player-contract.md +0 -325
  938. package/skills/text-to-lottie/references/recipe-camera-scene-motion.md +0 -65
  939. package/skills/text-to-lottie/references/recipe-data-stats.md +0 -104
  940. package/skills/text-to-lottie/references/recipe-diagram-technical.md +0 -106
  941. package/skills/text-to-lottie/references/recipe-loaders-icons.md +0 -70
  942. package/skills/text-to-lottie/references/recipe-logo.md +0 -72
  943. package/skills/text-to-lottie/references/recipe-lower-thirds.md +0 -62
  944. package/skills/text-to-lottie/references/recipe-product-promo.md +0 -99
  945. package/skills/ultrademo/SKILL.md +0 -212
  946. package/skills/video-assemble/SKILL.md +0 -101
  947. package/skills/video-assemble-zenstory-ai/SKILL.md +0 -153
  948. package/skills/video-assemble-zenstory-ai/references/audio-modes.md +0 -63
  949. package/skills/video-assemble-zenstory-ai/references/explicit-audio-mix.md +0 -77
  950. package/skills/video-assemble-zenstory-ai/references/jianying/SOURCE.md +0 -14
  951. package/skills/video-assemble-zenstory-ai/references/narration-adoption.md +0 -103
  952. package/skills/video-assemble-zenstory-ai/references/packaging.md +0 -44
  953. package/skills/video-assemble-zenstory-ai/references/source-score.md +0 -146
  954. package/skills/video-assemble-zenstory-ai/references/subtitle-track.md +0 -202
  955. package/skills/video-editing/SKILL.md +0 -688
  956. package/skills/video-explainer/SKILL.md +0 -163
  957. package/skills/video-explainer/references/brief-to-script.md +0 -56
  958. package/skills/video-explainer/references/errors-and-privacy.md +0 -18
  959. package/skills/video-explainer/references/motion-storyboard.md +0 -82
  960. package/skills/video-explainer/references/render-and-verify.md +0 -62
  961. package/skills/video-explainer/references/review-gate.md +0 -82
  962. package/skills/video-explainer/references/setup-and-doctor.md +0 -33
  963. package/skills/video-script-builder/SKILL.md +0 -329
  964. package/skills/video-script-builder/examples/quick-start-transcript.md +0 -19
  965. package/skills/video-script-builder/references/audio-workflow.md +0 -84
  966. package/skills/video-script-builder/references/caption-components.md +0 -70
  967. package/skills/video-script-builder/references/common-pitfalls.md +0 -80
  968. package/skills/video-script-builder/references/component-catalog.md +0 -197
  969. package/skills/video-script-builder/references/component-recipes.md +0 -165
  970. package/skills/video-script-builder/references/gsap-patterns.md +0 -112
  971. package/skills/video-script-builder/references/pacing-rules.md +0 -78
  972. package/skills/video-script-builder/references/quality-checklist.md +0 -98
  973. package/skills/video-script-builder/references/remotion-patterns.md +0 -211
  974. package/skills/video-script-builder/references/shader-transitions.md +0 -115
  975. package/skills/video-script-builder/references/taste-principles.md +0 -160
  976. package/skills/video-scrub/SKILL.md +0 -216
  977. package/skills/video-scrub/references/profiles.md +0 -89
  978. package/skills/video-scrub/references/residue-map.md +0 -204
  979. package/skills/video-short-maker/SKILL.md +0 -182
  980. package/skills/video-shot-analysis-feishu/SKILL.md +0 -173
  981. package/skills/video-shotcraft/SKILL.md +0 -267
  982. package/skills/video-shotcraft/docs/deepseek-harness.md +0 -69
  983. package/skills/video-shotcraft/references/aesthetic-rules.md +0 -177
  984. package/skills/video-shotcraft/references/final-review.md +0 -112
  985. package/skills/video-shotcraft/references/guided-free-creation.md +0 -199
  986. package/skills/video-shotcraft/references/jianying-export.md +0 -182
  987. package/skills/video-shotcraft/references/music-beat-sync.md +0 -219
  988. package/skills/video-shotcraft/references/pipeline.md +0 -390
  989. package/skills/video-shotcraft/references/sequences/promo-energy-arc.md +0 -50
  990. package/skills/video-shotcraft/references/shots/ATTRIBUTION.md +0 -65
  991. package/skills/video-shotcraft/references/shots/camera/basic-3d-scene.md +0 -37
  992. package/skills/video-shotcraft/references/shots/camera/crash-zoom-punch.md +0 -39
  993. package/skills/video-shotcraft/references/shots/camera/cursor-flyover.md +0 -38
  994. package/skills/video-shotcraft-vincentwei10/SKILL.md +0 -316
  995. package/skills/video-shotcraft-vincentwei10/references/aesthetic-rules.md +0 -187
  996. package/skills/video-shotcraft-vincentwei10/references/final-review.md +0 -116
  997. package/skills/video-shotcraft-vincentwei10/references/guided-free-creation.md +0 -199
  998. package/skills/video-shotcraft-vincentwei10/references/jianying-export.md +0 -183
  999. package/skills/video-shotcraft-vincentwei10/references/music-beat-sync.md +0 -257
  1000. package/skills/video-shotcraft-vincentwei10/references/pipeline.md +0 -401
  1001. package/skills/video-shotcraft-vincentwei10/references/publish-upload-post.md +0 -111
  1002. package/skills/video-shotcraft-vincentwei10/references/sequences/promo-energy-arc.md +0 -50
  1003. package/skills/video-shotcraft-vincentwei10/references/shots/ATTRIBUTION.md +0 -62
  1004. package/skills/video-shotcraft-vincentwei10/references/shots/camera/basic-3d-scene.md +0 -41
  1005. package/skills/video-shotcraft-vincentwei10/references/shots/camera/crash-zoom-punch.md +0 -52
  1006. package/skills/video-shotcraft-vincentwei10/references/shots/camera/cursor-flyover.md +0 -39
  1007. package/skills/video-structure-analyzer/SKILL.md +0 -148
  1008. package/skills/video-structure-analyzer/examples/xhs-rook-time-spend/xhs-rook-time-spend_/346/213/211/347/211/207/346/213/206/350/247/243.md +0 -50
  1009. package/skills/video-structure-analyzer/examples/xhs-smelly-cat/xhs-smelly-cat_/346/213/211/347/211/207/346/213/206/350/247/243.md +0 -19
  1010. package/skills/video-toolkit/SKILL.md +0 -686
  1011. package/skills/videocut/SKILL.md +0 -159
  1012. package/skills/videodb/SKILL.md +0 -497
  1013. package/skills/videodb/reference/api-reference.md +0 -741
  1014. package/skills/videodb/reference/capture-reference.md +0 -399
  1015. package/skills/videodb/reference/capture.md +0 -110
  1016. package/skills/videodb/reference/editor-reference.md +0 -506
  1017. package/skills/videodb/reference/editor.md +0 -389
  1018. package/skills/videodb/reference/generative.md +0 -344
  1019. package/skills/videodb/reference/indexing-reference.md +0 -481
  1020. package/skills/videodb/reference/indexing.md +0 -537
  1021. package/skills/videodb/reference/legacy/index-reference.md +0 -223
  1022. package/skills/videodb/reference/legacy/index.md +0 -241
  1023. package/skills/videodb/reference/legacy/search.md +0 -249
  1024. package/skills/videodb/reference/migration.md +0 -113
  1025. package/skills/vlog-auto-edit/SKILL.md +0 -982
  1026. package/skills/vlog-auto-edit/examples/project_structure.md +0 -84
  1027. package/skills/vox-animated-ad-mcp/SKILL.md +0 -419
  1028. package/skills/vox-director/SKILL.md +0 -351
  1029. package/skills/vox-director/references/beat-layer.md +0 -143
  1030. package/skills/vox-director/references/host-mode.md +0 -120
  1031. package/skills/vox-director/references/local-engine.md +0 -73
  1032. package/skills/vox-director/references/models-and-gotchas.md +0 -91
  1033. package/skills/vox-director/references/prompt-guide.md +0 -275
  1034. package/skills/vox-director/references/voices.md +0 -59
  1035. package/skills/xingchen-vox-collage/SKILL.md +0 -251
  1036. package/skills/xingchen-vox-collage/references/asset-layer-contract.md +0 -98
  1037. package/skills/xingchen-vox-collage/references/creative-exploration.md +0 -19
  1038. package/skills/xingchen-vox-collage/references/learned-branches.md +0 -34
  1039. package/skills/xingchen-vox-collage/references/remotion-scene-contract.md +0 -77
  1040. package/skills/xingchen-vox-collage/references/visual-language.md +0 -74
  1041. package/skills/xingchen-vox-collage/references/visual-qa.md +0 -59
  1042. package/skills/youtube/SKILL.md +0 -147
  1043. package/skills/youtube/references/algorithm-guide.md +0 -59
  1044. package/skills/youtube/references/analytics-benchmarks.md +0 -67
  1045. package/skills/youtube/references/dataforseo-integration.md +0 -51
  1046. package/skills/youtube/references/monetization-guide.md +0 -62
  1047. package/skills/youtube/references/repurposing-guide.md +0 -54
  1048. package/skills/youtube/references/retention-scripting-guide.md +0 -75
  1049. package/skills/youtube/references/seo-playbook.md +0 -77
  1050. package/skills/youtube/references/shorts-playbook.md +0 -64
  1051. package/skills/youtube/references/thumbnail-ctr-guide.md +0 -73
  1052. package/skills/youtube-shorts-factory/SKILL.md +0 -358
  1053. package/skills/youtube-shorts-factory/resources/adaptation-guide.md +0 -133
  1054. package/skills/youtube-shorts-factory/resources/storyboard-template.md +0 -271
  1055. package/skills/youtube-shorts-factory/resources/workflow-steps.md +0 -139
  1056. package/studio/ui/dist/assets/ExportCenter-DEyy1vs_.js +0 -1
  1057. package/studio/ui/dist/assets/SettingsModal-CQmsA2A2.js +0 -2
  1058. package/studio/ui/dist/assets/es-AqUfIkAy.js +0 -1
  1059. package/studio/ui/dist/assets/index-C7moXjTY.css +0 -1
  1060. package/studio/ui/dist/assets/index-DdU5QNpY.js +0 -1623
  1061. package/studio/ui/dist/assets/ja-YwiCB4QQ.js +0 -1
  1062. package/studio/ui/dist/assets/ko-CKtBPDze.js +0 -1
  1063. package/studio/ui/dist/assets/zh-CN-DtNEwKWJ.js +0 -1
@@ -0,0 +1,724 @@
1
+ {
2
+ const fieldNoise = (w, h, seed, cell, oct, sx = 1, sy = 1) => {
3
+ const nz = H.makeNoise(seed), gw = Math.ceil(w / cell) + 2, gh = Math.ceil(h / cell) + 2, g = new Float32Array(gw * gh);
4
+ for (let j = 0; j < gh; j++) for (let i = 0; i < gw; i++) g[j * gw + i] = nz.fbm2(i * 0.35 * sx, j * 0.35 * sy, oct);
5
+ const out = new Float32Array(w * h);
6
+ for (let y = 0; y < h; y++) {
7
+ const fy = y / cell, j = fy | 0, ty = fy - j;
8
+ for (let x = 0; x < w; x++) {
9
+ const fx = x / cell, i = fx | 0, tx = fx - i, k = j * gw + i;
10
+ const a = g[k] + (g[k + 1] - g[k]) * tx, b = g[k + gw] + (g[k + gw + 1] - g[k + gw]) * tx;
11
+ out[y * w + x] = a + (b - a) * ty;
12
+ }
13
+ }
14
+ return out;
15
+ };
16
+
17
+ const C = {
18
+ paper: '#ecdfc2', key: '#1b2236', prussD: '#16304f', pruss: '#24507e', mid: '#4d7ca6', light: '#93b4cc', pale: '#c9d6d6',
19
+ foam: '#f1e8d2', sky: '#e3d2ab', fuji: '#6d84a0', hull: '#7d3f2c', ochre: '#d2a75c', grey: '#9aa8b0', red: '#c4432d', green: '#7a9a6a',
20
+ };
21
+
22
+ // Catmull-Rom sampling of a point list -> dense polyline
23
+ const sample = (pts, per = 14) => {
24
+ const out = [];
25
+ for (let i = 0; i < pts.length - 1; i++) {
26
+ const p0 = pts[Math.max(0, i - 1)], p1 = pts[i], p2 = pts[i + 1], p3 = pts[Math.min(pts.length - 1, i + 2)];
27
+ for (let k = 0; k < per; k++) {
28
+ const t = k / per, t2 = t * t, t3 = t2 * t;
29
+ const f = (a, b, c, d) => 0.5 * (2 * b + (-a + c) * t + (2 * a - 5 * b + 4 * c - d) * t2 + (-a + 3 * b - 3 * c + d) * t3);
30
+ out.push([f(p0[0], p1[0], p2[0], p3[0]), f(p0[1], p1[1], p2[1], p3[1])]);
31
+ }
32
+ }
33
+ out.push(pts[pts.length - 1]);
34
+ return out;
35
+ };
36
+ const normals = (poly) => poly.map((p, i) => {
37
+ const a = poly[Math.max(0, i - 1)], b = poly[Math.min(poly.length - 1, i + 1)];
38
+ let tx = b[0] - a[0], ty = b[1] - a[1]; const l = Math.hypot(tx, ty) || 1; tx /= l; ty /= l;
39
+ return { tx, ty, nx: ty, ny: -tx }; // n = outward (left of travel)
40
+ });
41
+ const pathOf = (poly, close) => { const p = new Path2D(); poly.forEach(([x, y], i) => (i ? p.lineTo(x, y) : p.moveTo(x, y))); if (close) p.closePath(); return p; };
42
+
43
+ // keyblock line: slightly uneven carved stroke
44
+ const keyline = (c, path, w, col = C.key) => {
45
+ c.save(); c.strokeStyle = col; c.lineJoin = 'round'; c.lineCap = 'round';
46
+ c.lineWidth = w; c.stroke(path);
47
+ c.globalAlpha = 0.5; c.lineWidth = w * 0.6; c.translate(0.7, 0.5); c.stroke(path);
48
+ c.restore();
49
+ };
50
+
51
+ // one foam claw: a hooked finger plus smaller fingers
52
+ const claw = (c, x, y, nx, ny, tx, ty, L, r) => {
53
+ const fingers = r.int(3, 4);
54
+ for (let f = 0; f < fingers; f++) {
55
+ const s = L * (1 - f * 0.2) * r.range(0.85, 1.1);
56
+ const off = (f - (fingers - 1) / 2) * L * 0.24;
57
+ const bx = x + tx * off, by = y + ty * off;
58
+ const w = s * 0.22;
59
+ // direction: outward then hooking forward and down (tangent)
60
+ const cx1 = bx + nx * s * 0.9 + tx * s * 0.2, cy1 = by + ny * s * 0.9 + ty * s * 0.2;
61
+ const ex = bx + nx * s * 0.75 + tx * s * 0.75, ey = by + ny * s * 0.75 + ty * s * 0.75;
62
+ const cx2 = bx + nx * s * 0.45 + tx * s * 0.55, cy2 = by + ny * s * 0.45 + ty * s * 0.55;
63
+ const p = new Path2D();
64
+ p.moveTo(bx - tx * w, by - ty * w);
65
+ p.quadraticCurveTo(cx1, cy1, ex, ey);
66
+ p.quadraticCurveTo(cx2, cy2, bx + tx * w, by + ty * w);
67
+ p.closePath();
68
+ c.fillStyle = C.foam; c.fill(p);
69
+ c.lineWidth = 1.6; c.strokeStyle = C.key; c.stroke(p);
70
+ }
71
+ };
72
+
73
+
74
+ // broken, tapering vein lines + alternating lighter bands, following a contour (sign=-1 inward of outward normal)
75
+ const veins = (c, poly, nn, o) => {
76
+ const r = H.rng(o.seed), L = poly.length;
77
+ for (let k = 0; k < o.count; k++) {
78
+ const d = o.d0 + k * o.step + r.range(-3, 3);
79
+ const tk = (o.toK || 0) * k, i0 = Math.floor(L * r.range(o.from[0], o.from[1])), i1 = Math.min(L - 1, Math.floor(L * (r.range(o.to[0], o.to[1]) - tk)));
80
+ if (i1 - i0 < 4) continue;
81
+ const pt = (i) => { const w = d + Math.sin(i * 0.07 + k) * 2.5; return [poly[i][0] + o.sign * nn[i].nx * w, poly[i][1] + o.sign * nn[i].ny * w]; };
82
+ if (o.band && k % 2 === 0) {
83
+ c.strokeStyle = o.band; c.lineWidth = o.step * 0.62; c.lineCap = 'round';
84
+ c.beginPath(); for (let i = i0; i <= i1; i++) { const [x, y] = pt(i); i === i0 ? c.moveTo(x, y) : c.lineTo(x, y); } c.stroke();
85
+ }
86
+ c.strokeStyle = o.line; c.lineCap = 'round';
87
+ const seg = 6;
88
+ for (let a = i0; a < i1; a += seg) {
89
+ const u = (a - i0) / (i1 - i0);
90
+ c.lineWidth = H.lerp(o.w0, o.w1, u) * (u < 0.08 ? u / 0.08 : 1) + 0.3;
91
+ c.beginPath(); for (let i = a; i <= Math.min(i1, a + seg); i++) { const [x, y] = pt(i); i === a ? c.moveTo(x, y) : c.lineTo(x, y); } c.stroke();
92
+ }
93
+ }
94
+ };
95
+
96
+
97
+ // keyblock-only context: key-coloured fills/strokes print; everything else carves the key away (occlusion)
98
+ const keyOnly = (kc) => {
99
+ const P = CanvasRenderingContext2D.prototype;
100
+ const isKey = (st) => typeof st === 'string' && (st.startsWith('#1b2236') || st.startsWith('rgba(27, 34, 54'));
101
+ const wrap = (name, prop) => { kc[name] = function (...a) { if (isKey(this[prop])) return P[name].apply(this, a); const g = this.globalCompositeOperation; this.globalCompositeOperation = 'destination-out'; P[name].apply(this, a); this.globalCompositeOperation = g; }; };
102
+ wrap('fill', 'fillStyle'); wrap('fillRect', 'fillStyle'); wrap('fillText', 'fillStyle'); wrap('stroke', 'strokeStyle');
103
+ };
104
+ // finish-pass noise fields are deterministic -> compute once
105
+ let FIELDS = null;
106
+ const fields = (W, HH) => FIELDS || (FIELDS = { warp: fieldNoise(W, HH, 3, 30, 3), fine: fieldNoise(W, HH, 4, 2, 2, 0.15, 2.2), pap: fieldNoise(W, HH, 6, 3, 2, 2.5, 0.6), blot: fieldNoise(W, HH, 7, 40, 4) });
107
+
108
+ // isometric data cube
109
+ const cube = (c, x, y, s, rot) => {
110
+ c.save(); c.translate(x, y); c.rotate(rot);
111
+ const h = s * 0.58;
112
+ const top = new Path2D(); top.moveTo(0, -s); top.lineTo(s * 0.87, -s + h); top.lineTo(0, -s + 2 * h); top.lineTo(-s * 0.87, -s + h); top.closePath();
113
+ const left = new Path2D(); left.moveTo(-s * 0.87, -s + h); left.lineTo(0, -s + 2 * h); left.lineTo(0, s * 0.9); left.lineTo(-s * 0.87, s * 0.9 - h); left.closePath();
114
+ const right = new Path2D(); right.moveTo(s * 0.87, -s + h); right.lineTo(0, -s + 2 * h); right.lineTo(0, s * 0.9); right.lineTo(s * 0.87, s * 0.9 - h); right.closePath();
115
+ c.fillStyle = C.foam; c.fill(top); c.fillStyle = C.pale; c.fill(left); c.fillStyle = C.light; c.fill(right);
116
+ c.lineWidth = Math.max(1, s * 0.12); c.strokeStyle = C.key; c.lineJoin = 'round';
117
+ c.stroke(top); c.stroke(left); c.stroke(right);
118
+ c.restore();
119
+ };
120
+
121
+ // ===================== EXPLAINER: "How does AI learn?" =====================
122
+ // An emaki handscroll: the camera unrolls the scroll right-to-left, scenes are divided by golden kasumi
123
+ // clouds, flow is shown by currents with claw-foam heads, labels are paper cartouches and tanzaku slips,
124
+ // judgements are vermilion seal stamps.
125
+ const fillKey = (c, path, col, w = 1.8) => { c.save(); c.translate(1.5, 1); c.fillStyle = col; c.fill(path); c.restore(); keyline(c, path, w); };
126
+ const cartouche = (c, txt, x, y, size, p = 1, bg = '#e8d49a', align = 'center', fg = C.key) => {
127
+ if (p <= 0) return; c.save(); c.font = `700 ${size}px "Noto Serif JP"`; c.textBaseline = 'middle';
128
+ const w = c.measureText(txt).width + size * 1.1, h = size * 1.7, x0 = align === 'center' ? x - w / 2 : x;
129
+ c.globalAlpha = Math.min(1, p * 1.5);
130
+ const r = new Path2D(); r.rect(x0, y - h / 2, w, h);
131
+ if (bg[0] === '#' && bg.length === 7) { const v = H.hex(bg), lt = v.map((q) => Math.round(q + (255 - q) * 0.35)), dk = v.map((q) => Math.round(q * 0.93)); c.fillStyle = vbok(c, y - h / 2, y + h / 2, [[0, `rgb(${lt})`], [0.45, bg], [1, `rgb(${dk})`]]); } else c.fillStyle = bg;
132
+ c.fill(r); c.strokeStyle = C.key; c.lineWidth = 2; c.stroke(r); c.lineWidth = 1; c.strokeRect(x0 + 4, y - h / 2 + 4, w - 8, h - 8);
133
+ c.fillStyle = fg; c.textAlign = 'center'; c.fillText(txt, x0 + w / 2, y + 1); c.restore();
134
+ };
135
+ const seal = (c, x, y, s, glyph, p, rot = 0.05) => { // vermilion seal stamped down
136
+ if (p <= 0) return; const k = 1 + (1 - p) * 0.8; c.save(); c.translate(x, y); c.rotate(rot); c.scale(k, k); c.globalAlpha = Math.min(1, p * 2);
137
+ c.fillStyle = C.red; c.fillRect(-s / 2, -s / 2, s, s); c.strokeStyle = '#efe2c6'; c.lineWidth = s * 0.06; c.strokeRect(-s * 0.4, -s * 0.4, s * 0.8, s * 0.8);
138
+ c.fillStyle = '#efe2c6'; c.strokeStyle = '#efe2c6'; c.lineCap = 'square'; c.lineWidth = s * 0.13;
139
+ if (glyph === 'x') { c.beginPath(); c.moveTo(-s * 0.22, -s * 0.22); c.lineTo(s * 0.22, s * 0.22); c.moveTo(s * 0.22, -s * 0.22); c.lineTo(-s * 0.22, s * 0.22); c.stroke(); }
140
+ else if (glyph === 'v') { c.beginPath(); c.moveTo(-s * 0.24, 0); c.lineTo(-s * 0.06, s * 0.18); c.lineTo(s * 0.24, -s * 0.2); c.stroke(); }
141
+ else { c.font = `900 ${s * 0.62}px "Noto Serif JP"`; c.textAlign = 'center'; c.textBaseline = 'middle'; c.fillText(glyph, 0, s * 0.03); }
142
+ c.restore();
143
+ };
144
+ const tanzaku = (c, txt, x, y, p = 1) => { // paper label slip hanging from a cord
145
+ if (p <= 0) return; c.save(); c.globalAlpha = Math.min(1, p * 2); c.strokeStyle = C.key; c.lineWidth = 1.2; c.beginPath(); c.moveTo(x, y - 16); c.lineTo(x, y - 4); c.stroke();
146
+ c.font = '700 28px "Noto Serif JP"'; const w = c.measureText(txt).width + 20; const r = new Path2D(); r.rect(x - w / 2, y - 4, w, 40);
147
+ const g = c.createLinearGradient(0, y - 4, 0, y + 36); g.addColorStop(0, '#f4ecd8'); g.addColorStop(1, '#e9dcbc'); c.fillStyle = g; c.fill(r); keyline(c, r, 1.4);
148
+ c.fillStyle = C.key; c.textAlign = 'center'; c.textBaseline = 'middle'; c.fillText(txt, x, y + 16); c.restore();
149
+ };
150
+ const animal = (c, kind, x, y, s) => { // flat woodblock silhouette: grey cat / ochre shiba
151
+ c.save(); c.translate(x, y); c.scale(s / 100, s / 100);
152
+ const p = new Path2D();
153
+ if (kind === 'cat') {
154
+ p.ellipse(0, 18, 30, 34, 0, 0, 7); p.moveTo(22, -14); p.arc(0, -22, 24, 0, 7);
155
+ const e = new Path2D(); e.moveTo(-22, -32); e.lineTo(-18, -58); e.lineTo(-4, -42); e.closePath(); e.moveTo(22, -32); e.lineTo(18, -58); e.lineTo(4, -42); e.closePath();
156
+ fillKey(c, e, C.grey, 2); fillKey(c, p, C.grey, 2);
157
+ c.strokeStyle = C.key; c.lineWidth = 6; c.lineCap = 'round'; c.beginPath(); c.moveTo(26, 40); c.quadraticCurveTo(58, 40, 50, 6); c.stroke(); c.strokeStyle = C.grey; c.lineWidth = 3; c.stroke();
158
+ c.fillStyle = C.key; c.beginPath(); c.ellipse(-9, -24, 2.5, 4, 0, 0, 7); c.ellipse(9, -24, 2.5, 4, 0, 0, 7); c.fill();
159
+ } else {
160
+ p.ellipse(0, 18, 32, 32, 0, 0, 7); p.moveTo(26, -18); p.arc(0, -20, 26, 0, 7); p.moveTo(10, -6); p.ellipse(0, -8, 14, 10, 0, 0, 7);
161
+ const e = new Path2D(); e.moveTo(-24, -26); e.lineTo(-22, -50); e.lineTo(-6, -40); e.closePath(); e.moveTo(24, -26); e.lineTo(22, -50); e.lineTo(6, -40); e.closePath();
162
+ fillKey(c, e, C.ochre, 2); fillKey(c, p, C.ochre, 2);
163
+ const m = new Path2D(); m.ellipse(0, -6, 12, 8, 0, 0, 7); c.fillStyle = '#f1e8d2'; c.fill(m);
164
+ c.fillStyle = C.key; c.beginPath(); c.arc(-10, -24, 3, 0, 7); c.arc(10, -24, 3, 0, 7); c.arc(0, -10, 3.5, 0, 7); c.fill();
165
+ c.strokeStyle = C.key; c.lineWidth = 6; c.lineCap = 'round'; c.beginPath(); c.arc(32, 0, 12, Math.PI * 0.6, Math.PI * 2.1); c.stroke(); c.strokeStyle = C.ochre; c.lineWidth = 3; c.stroke();
166
+ }
167
+ c.restore();
168
+ };
169
+ const print = (c, kind, x, y, s) => { const r = new Path2D(); r.rect(x - s / 2, y - s / 2, s, s * 1.15); fillKey(c, r, '#f1e8d2', 2); c.strokeStyle = C.key; c.lineWidth = 1; c.strokeRect(x - s / 2 + 5, y - s / 2 + 5, s - 10, s * 1.15 - 10); animal(c, kind, x, y + s * 0.12, s * 0.8); };
170
+ const gear = (c, x, y, r, a, col) => { const p = new Path2D(); for (let i = 0; i < 24; i++) { const rr = i % 2 ? r : r * 1.2, aa = a + i / 24 * Math.PI * 2; p.lineTo(x + Math.cos(aa) * rr, y + Math.sin(aa) * rr); } p.closePath(); p.moveTo(x + r * 0.35, y); p.arc(x, y, r * 0.35, 0, 7, true); fillKey(c, p, col, 1.6); };
171
+ const karakuri = (c, x, y, look, mood, gears, sc = 1.3) => { c.save(); c.translate(x, y); c.scale(sc, sc); karakuri0(c, 0, 0, look, mood, gears); c.restore(); };
172
+ const karakuri0 = (c, x, y, look, mood, gears) => { // Edo automaton doll on a dais, with its gear cabinet (the weights)
173
+ const dais = new Path2D(); dais.rect(x - 130, y + 70, 260, 36); fillKey(c, dais, vbok(c, y + 70, y + 106, [[0, '#94503a'], [1, '#5e2c1e']]));
174
+ const cab = new Path2D(); cab.rect(x - 230, y - 40, 110, 140); fillKey(c, cab, vbok(c, y - 40, y + 100, [[0, '#5a4132'], [0.6, '#3b2a22'], [1, '#2a1d17']]));
175
+ gears.forEach((a, i) => gear(c, x - 175 + (i % 2) * 22, y - 8 + i * 42, 17 - (i % 2) * 3, a, C.ochre));
176
+ const body = new Path2D(); body.moveTo(x - 80, y + 70); body.lineTo(x - 50, y - 30); body.lineTo(x + 50, y - 30); body.lineTo(x + 80, y + 70); body.closePath(); fillKey(c, body, vbok(c, y - 30, y + 70, [[0, '#d65438'], [0.5, C.red], [1, '#a8331f']]));
177
+ c.save(); c.clip(body); c.fillStyle = '#efe2c6'; for (let i = 0; i < 6; i++) for (let j = 0; j < 4; j++) { c.beginPath(); c.arc(x - 70 + i * 28 + (j % 2) * 14, y - 20 + j * 26, 4, 0, 7); c.fill(); } c.restore();
178
+ const obi = new Path2D(); obi.rect(x - 58, y + 6, 116, 18); fillKey(c, obi, C.ochre, 1.4);
179
+ const tray = new Path2D(); tray.rect(x + 20, y + 20, 90, 12); fillKey(c, tray, C.hull, 1.4);
180
+ const head = new Path2D(); head.arc(x, y - 72, 40, 0, 7); fillKey(c, head, vbok(c, y - 112, y - 32, [[0, '#f7f0de'], [1, '#eaddc0']]), 2);
181
+ c.save(); c.globalAlpha = 0.35; c.fillStyle = '#e8a08a'; c.beginPath(); c.ellipse(x - 24, y - 58, 8, 5, 0, 0, 7); c.ellipse(x + 24, y - 58, 8, 5, 0, 0, 7); c.fill(); c.restore();
182
+ const hair = new Path2D(); hair.arc(x, y - 82, 41, Math.PI * 1.02, Math.PI * 1.98); hair.closePath(); hair.moveTo(x + 16, y - 128); hair.arc(x, y - 128, 16, 0, 7); c.fillStyle = C.key; c.fill(hair);
183
+ const dx = (look - 0.5) * 10; c.strokeStyle = C.key; c.lineWidth = 2.5; c.lineCap = 'round';
184
+ c.beginPath(); c.moveTo(x - 20 + dx, y - 70); c.lineTo(x - 8 + dx, y - 70); c.moveTo(x + 8 + dx, y - 70); c.lineTo(x + 20 + dx, y - 70); c.stroke();
185
+ c.fillStyle = C.red; c.beginPath(); if (mood < 0) c.arc(x + dx * 0.5, y - 46, 5, Math.PI, 0); else c.arc(x + dx * 0.5, y - 50, 5, 0, Math.PI); c.fill();
186
+ };
187
+ // vertical bokashi: a colour block wiped darker at one end, as the printer grades the block with a damp cloth
188
+ const vbok = (c, y0, y1, stops) => { const g = c.createLinearGradient(0, y0, 0, y1); stops.forEach(([u, col]) => g.addColorStop(u, col)); return g; };
189
+ // a golden mist mass dividing two scenes: scalloped cloud bank printed as a gold bokashi (deep core wiping out
190
+ // pale toward the scallops), dusted with mica, outlined by a fine keyline. Static per position -> cached.
191
+ const KAS = {};
192
+ const kasumi = (c, x, top, bot) => {
193
+ const key = Math.round(x) + ':' + top + ':' + bot;
194
+ let L = KAS[key];
195
+ if (!L) {
196
+ const r = H.rng(Math.round(x)), bumps = [];
197
+ for (let y = top; y <= bot; y += 60) bumps.push([x - 90 + r.range(-20, 20), y + 30]);
198
+ for (let y = bot; y >= top; y -= 60) bumps.push([x + 90 + r.range(-20, 20), y]);
199
+ const ox = x - 160, oy = top - 50, lw = 320, lh = bot - top + 130;
200
+ L = H.layer(lw, lh); L.ox = ox; L.oy = oy; const k = L.getContext('2d'); k.translate(-ox, -oy);
201
+ const shape = new Path2D(); shape.rect(x - 90, top, 180, bot + 30 - top); bumps.forEach(([bx, by]) => { shape.moveTo(bx + 34, by); shape.arc(bx, by, 34, 0, Math.PI * 2); });
202
+ // outline of the union: stroke every lobe, then fill every lobe over the inner halves
203
+ k.strokeStyle = 'rgba(27,34,54,0.72)'; k.lineWidth = 2.6; k.lineJoin = 'round';
204
+ bumps.forEach(([bx, by]) => { k.beginPath(); k.arc(bx, by, 34, 0, Math.PI * 2); k.stroke(); }); k.strokeRect(x - 90, top, 180, bot + 30 - top);
205
+ const g = k.createLinearGradient(x - 126, 0, x + 126, 0);
206
+ g.addColorStop(0, '#ece0bc'); g.addColorStop(0.2, '#e2cd92'); g.addColorStop(0.5, '#d4b25a'); g.addColorStop(0.8, '#e2cd92'); g.addColorStop(1, '#ece0bc');
207
+ k.save(); k.translate(1.2, 0.8); k.fillStyle = g; k.fill(shape); k.restore();
208
+ k.save(); k.clip(shape);
209
+ // a second, horizontal wipe: the gold deepens toward the top of the bank
210
+ const gv = k.createLinearGradient(0, top - 34, 0, bot + 64); gv.addColorStop(0, 'rgba(176,132,48,0.28)'); gv.addColorStop(0.45, 'rgba(176,132,48,0)'); gv.addColorStop(1, 'rgba(255,248,220,0.18)');
211
+ k.fillStyle = gv; k.fillRect(x - 160, top - 50, 320, lh);
212
+ // inner echo of each scallop (the carved line printed in a darker gold, as on Hiroshige's kasumi)
213
+ k.strokeStyle = 'rgba(160,118,40,0.2)'; k.lineWidth = 1;
214
+ bumps.forEach(([bx, by], i) => { const sgn = i < bumps.length / 2 ? -1 : 1; k.beginPath(); k.arc(bx - sgn * 7, by, 24, sgn < 0 ? Math.PI * 0.62 : -Math.PI * 0.38, sgn < 0 ? Math.PI * 1.38 : Math.PI * 0.38); k.stroke(); });
215
+ // mica dust
216
+ const mr = H.rng(Math.round(x) + 991);
217
+ for (let i = 0; i < 1100; i++) { const px = mr.range(x - 130, x + 130), py = mr.range(top - 34, bot + 64), sz = mr.range(0.6, 1.6); k.fillStyle = mr() < 0.8 ? `rgba(255,248,222,${mr.range(0.35, 0.7)})` : `rgba(150,110,40,${mr.range(0.15, 0.3)})`; k.fillRect(px, py, sz, sz); }
218
+ k.restore();
219
+ KAS[key] = L;
220
+ }
221
+ c.drawImage(L, L.ox, L.oy);
222
+ };
223
+ const current = (c, pts, p, foam = true) => { // a stream line with claw-foam arrowhead
224
+ if (p <= 0) return; const poly = sample(pts, 16), n = Math.max(2, Math.floor(poly.length * p)), part = poly.slice(0, n), nn = normals(part);
225
+ for (const off of [-8, 0, 8]) { c.strokeStyle = off ? C.mid : C.pruss; c.lineWidth = off ? 2 : 5; c.lineCap = 'round'; c.beginPath(); part.forEach(([x, y], i) => { const X = x + nn[i].nx * off, Y = y + nn[i].ny * off; i ? c.lineTo(X, Y) : c.moveTo(X, Y); }); c.stroke(); }
226
+ if (foam) { const e = part[part.length - 1], q = nn[nn.length - 1], r = H.rng(7); claw(c, e[0], e[1], q.tx * 0.6 + q.nx * 0.4, q.ty * 0.6 + q.ny * 0.4, -q.nx, -q.ny, 26, r); }
227
+ };
228
+ const seaBand = (c, x0, x1, y, t) => { // water with wave lines along the foot of the scroll
229
+ const g = c.createLinearGradient(0, y, 0, 720); g.addColorStop(0, C.light); g.addColorStop(0.18, C.mid); g.addColorStop(0.6, C.pruss); g.addColorStop(1, C.prussD); c.fillStyle = g; c.fillRect(x0, y, x1 - x0, 720 - y);
230
+ c.strokeStyle = 'rgba(241,232,210,0.75)'; c.lineWidth = 1.6; for (let i = 0; i < 6; i++) { const yy = y + 14 + i * 18; c.beginPath(); for (let x = x0; x <= x1; x += 8) { const v = yy + Math.sin(x * 0.03 + i * 1.7 + t * 1.2) * 3; x === x0 ? c.moveTo(x, v) : c.lineTo(x, v); } c.stroke(); }
231
+ c.strokeStyle = C.key; c.lineWidth = 2; c.beginPath(); for (let x = x0; x <= x1; x += 8) { const v = y + Math.sin(x * 0.02 + t) * 4; x === x0 ? c.moveTo(x, v) : c.lineTo(x, v); } c.stroke();
232
+ // little foam curls riding the waterline, anchored to the scroll
233
+ for (let k = Math.ceil(x0 / 150); k * 150 <= x1; k++) { const fx = k * 150 + 40 * Math.sin(k * 2.3), fy = y + Math.sin(fx * 0.02 + t) * 4, r = H.rng(1000 + k * 7); claw(c, fx, fy, 0.25, -1, 1, 0.25, 15 + r.range(0, 5), r); }
234
+ };
235
+
236
+ // Fuji's snowcap (panel 0 shape); s scales it to narrower summits
237
+ const fujiCap = (x, sx, sy, s) => { const cap = new Path2D(), P = (a, b) => [x + sx + (a - 905) * s, sy + (b - 400)];
238
+ cap.moveTo(...P(905, 400)); cap.lineTo(...P(960, 398)); cap.lineTo(...P(990, 445)); [[970, 430], [955, 450], [935, 428], [918, 448], [895, 432], [880, 444]].forEach(([a, b]) => cap.lineTo(...P(a, b))); cap.closePath(); return cap; };
239
+ // kozo fibres floating in the sheet (static -> cached)
240
+ let FIB = null;
241
+ const fibres = (W, HH) => { if (FIB) return FIB; FIB = H.layer(W, HH); const c = FIB.getContext('2d'), rf = H.rng(55);
242
+ for (let i = 0; i < 300; i++) { const x = rf.range(0, W), y = rf.range(0, HH), l = rf.range(10, 40), a = rf.range(0, Math.PI * 2);
243
+ c.strokeStyle = rf() < 0.5 ? 'rgba(255,250,235,0.24)' : 'rgba(120,95,60,0.13)'; c.lineWidth = rf.range(0.5, 1.1);
244
+ c.beginPath(); c.moveTo(x, y); c.quadraticCurveTo(x + Math.cos(a) * l * 0.5 + rf.range(-6, 6), y + Math.sin(a) * l * 0.5 + rf.range(-6, 6), x + Math.cos(a) * l, y + Math.sin(a) * l); c.stroke(); }
245
+ return FIB; };
246
+ const explainUkiyo = (c0, W, HH, t) => {
247
+ const E = H.ease, cl = H.clamp, S = (a, b) => cl((t - a) / (b - a), 0, 1);
248
+ const keys = [[0, 0], [2.0, 0], [2.9, 1], [5.7, 1], [6.5, 2], [10.1, 2], [10.8, 3], [12.5, 3], [13.2, 4]];
249
+ let pan = 0; for (let i = 0; i < keys.length - 1; i++) { const [ta, a] = keys[i], [tb, b] = keys[i + 1]; if (t >= ta) pan = t >= tb ? b : H.lerp(a, b, E.inOut((t - ta) / (tb - ta))); }
250
+ const camX = -pan * W; // the scroll unrolls right-to-left: later scenes lie to the left
251
+ const c = c0;
252
+ c.fillStyle = C.paper; c.fillRect(0, 0, W, HH);
253
+ c.save(); c.translate(-camX, 0);
254
+ const vis = (k) => Math.abs(pan - k) < 1.05, PX = (k) => -k * W; // panel k spans [PX(k), PX(k)+W]
255
+ // continuous sky bokashi and top mist band along the whole scroll
256
+ // the ochre sky plate printed over the whole scroll, paling to a light band at the horizon above the sea
257
+ c.fillStyle = vbok(c, 0, 600, [[0, C.sky], [0.2, C.sky], [0.82, '#e7d8b4'], [1, '#efe5cc']]); c.fillRect(-5 * W, 0, 7 * W, 600);
258
+ const sk = c.createLinearGradient(0, 0, 0, 200); sk.addColorStop(0, 'rgba(46,62,84,0.85)'); sk.addColorStop(1, 'rgba(90,100,110,0)'); c.fillStyle = sk; c.fillRect(-5 * W, 0, 7 * W, 200);
259
+ seaBand(c, camX - 50, camX + W + 50, 600, t);
260
+
261
+ // ---------- panel 0: hook ----------
262
+ if (vis(0)) {
263
+ const x = PX(0);
264
+ const sun = new Path2D(); const sy = H.lerp(460, 250, E.out(S(0.1, 1.4))); sun.arc(x + 930, sy, 90, 0, 7); c.save(); c.globalAlpha = 0.95; c.fillStyle = C.red; c.fill(sun); c.restore();
265
+ const fuji = new Path2D(); fuji.moveTo(x + 700, 600); fuji.quadraticCurveTo(x + 840, 520, x + 905, 400); fuji.lineTo(x + 960, 398); fuji.quadraticCurveTo(x + 1020, 520, x + 1170, 600); fuji.closePath(); fillKey(c, fuji, vbok(c, 398, 600, [[0, C.prussD], [0.55, C.fuji], [1, C.light]]));
266
+ const cap = fujiCap(x, 905, 400, 1); fillKey(c, cap, C.foam, 1.4);
267
+ current(c, [[x + 1250, 560], [x + 1000, 540], [x + 700, 560], [x + 420, 530]], E.inOut(S(0.4, 1.6)));
268
+ }
269
+ // ---------- panel 1: data — a river of labelled prints floats to the automaton ----------
270
+ if (vis(1)) {
271
+ const x = PX(1), kx = x + 430, ky = 410, K1 = 1.3;
272
+ karakuri(c, kx, ky, 0.9, 1, [t * 0.5, -t * 0.7, t * 0.4]);
273
+ tanzaku(c, 'model', kx + 150, ky + 150, S(2.6, 2.9));
274
+ // river current (arrow) into the doll's tray
275
+ current(c, [[x + 1250, 520], [x + 950, 490], [x + 720, 520], [x + 580, 470]], E.inOut(S(2.6, 3.3)));
276
+ // boats, each carrying a print with a tanzaku label
277
+ for (let i = 0; i < 9; i++) {
278
+ const u = (t - 2.7 - i * 0.6) * 0.42; if (u < 0 || u > 1) continue;
279
+ const kind = H.rng(i * 17 + 2)() < 0.5 ? 'cat' : 'dog', bx = H.lerp(x + 1330, x + 560, u), by = 500 + Math.sin(u * 9 + i) * 8, sh = 1 - E.in(cl((u - 0.82) / 0.18, 0, 1));
280
+ if (sh < 0.05) continue;
281
+ c.save(); c.translate(bx, by); c.scale(sh * 1.35, sh * 1.35); c.rotate(Math.sin(t * 2 + i) * 0.05);
282
+ const hull = new Path2D(); hull.moveTo(-60, 0); hull.lineTo(60, 0); hull.lineTo(44, 20); hull.lineTo(-48, 20); hull.closePath(); fillKey(c, hull, vbok(c, 0, 20, [[0, '#94503a'], [1, '#5e2c1e']]), 1.6);
283
+ print(c, kind, 0, -52, 70); tanzaku(c, kind, 0, 0, 1);
284
+ c.restore();
285
+ }
286
+ // counter cartouche (numbers re-cut as they climb)
287
+ const cp = S(3.0, 5.4), n = cp < 1 ? Math.pow(cp, 3) * 1e6 : 1e6;
288
+ if (t > 2.9) { cartouche(c, Math.round(n).toLocaleString('en-US'), x + 830, 230, 66, S(2.9, 3.2)); cartouche(c, 'examples · training data', x + 830, 335, 26, S(3.1, 3.4), '#f1e8d2'); }
289
+ }
290
+ // ---------- panel 2: guess, check, adjust — the whirlpool loop ----------
291
+ if (vis(2)) {
292
+ const x = PX(2), kx = x + 430, ky = 410, adj = E.inOut(S(8.3, 9.1)), right = t >= 9.3;
293
+ karakuri(c, kx, ky, 0.95, t < 7.4 ? 0 : right ? 1 : -1, [adj * 4, -adj * 5, adj * 3]);
294
+ tanzaku(c, 'weights', kx - 228, ky + 150, S(6.5, 6.8));
295
+ // new print on a stand
296
+ const st = new Path2D(); st.rect(x + 695, 470, 10, 130); fillKey(c, st, C.hull, 1.4);
297
+ print(c, 'cat', x + 700, 390, 120 * E.out(S(6.4, 6.8)));
298
+ tanzaku(c, 'new picture', x + 700, 512, S(6.7, 7.0));
299
+ // the guess, judged by a seal
300
+ if (!right) {
301
+ cartouche(c, 'dog?', x + 560, 150, 50, S(6.9, 7.1));
302
+ seal(c, x + 675, 148, 70, 'x', S(7.45, 7.6));
303
+ const rp = S(7.55, 7.95); if (rp > 0) { c.strokeStyle = C.red; c.lineWidth = 5; c.lineCap = 'round'; c.beginPath(); c.ellipse(x + 605, 150, 145, 70, -0.05, -1.6, -1.6 + Math.PI * 1.9 * rp); c.stroke(); }
304
+ if (t > 7.8) cartouche(c, 'wrong — it is a cat', x + 600, 250, 26, S(7.8, 8.0), '#f1e8d2', 'center', C.red);
305
+ // ADJUST: the error runs back along a red thread to the gear cabinet
306
+ const ep = S(7.9, 8.5); if (ep > 0) { const pts = sample([[x + 675, 185], [x + 560, 300], [x + 330, 250], [kx - 228, ky - 20]], 16), n = Math.floor(pts.length * ep); c.strokeStyle = C.red; c.lineWidth = 3.5; c.beginPath(); pts.slice(0, Math.max(2, n)).forEach(([a, b], i) => (i ? c.lineTo(a, b) : c.moveTo(a, b))); c.stroke(); if (ep >= 1) cartouche(c, 'error', x + 470, 300, 24, 1, C.red, 'center', '#efe2c6'); }
307
+ } else {
308
+ cartouche(c, 'cat', x + 560, 150, 50, S(9.35, 9.55));
309
+ seal(c, x + 672, 148, 70, 'v', S(9.65, 9.8));
310
+ }
311
+ // whirlpool diagram (the loop)
312
+ const wx = x + 990, wy = 370, rot = t * 0.9;
313
+ const wp = E.out(S(6.6, 7.2));
314
+ if (wp > 0) {
315
+ const disk = new Path2D(); disk.arc(wx, wy, 170 * wp, 0, 7); const dg = c.createRadialGradient(wx, wy, 0, wx, wy, 170 * wp); dg.addColorStop(0, C.prussD); dg.addColorStop(0.45, C.pruss); dg.addColorStop(1, C.mid); fillKey(c, disk, dg, 2);
316
+ c.save(); c.clip(disk); c.strokeStyle = 'rgba(241,232,210,0.85)'; c.lineWidth = 3; c.beginPath(); for (let a = 0; a < 26; a += 0.05) { const r = 162 - a * 6; c.lineTo(wx + Math.cos(a + rot) * r, wy + Math.sin(a + rot) * r); } c.stroke();
317
+ c.strokeStyle = C.pruss; c.lineWidth = 5; c.beginPath(); for (let a = 0; a < 26; a += 0.05) { const r = 155 - a * 6; c.lineTo(wx + Math.cos(a + rot) * r, wy + Math.sin(a + rot) * r); } c.stroke(); c.restore();
318
+ const rc = H.rng(3); for (let i = 0; i < 18; i++) { const a = i / 18 * Math.PI * 2 + rot * 0.5; claw(c, wx + Math.cos(a) * 170 * wp, wy + Math.sin(a) * 170 * wp, Math.cos(a), Math.sin(a), -Math.sin(a), Math.cos(a), 22 * wp, rc); }
319
+ }
320
+ const steps = [['Guess', -Math.PI / 2], ['Check', Math.PI / 6], ['Adjust', Math.PI * 5 / 6]], act = t < 7.45 ? 0 : t < 8.3 ? 1 : t < 9.3 ? 2 : Math.floor((t - 9.3) * 3) % 3;
321
+ steps.forEach(([s, a], i) => cartouche(c, s, wx + Math.cos(a) * 100, wy + Math.sin(a) * 100, 27, S(6.9 + i * 0.15, 7.15 + i * 0.15), i === act && t > 6.9 ? '#e8b07a' : '#e8d49a'));
322
+ // currents chase round the rim from step to step
323
+ const arcPts = (a0, a1) => { const P = []; for (let k = 0; k <= 6; k++) { const a = H.lerp(a0, a1, k / 6); P.push([wx + Math.cos(a) * 212, wy + Math.sin(a) * 212]); } return P; };
324
+ current(c, arcPts(-Math.PI / 2 + 0.45, Math.PI / 6 - 0.45), E.out(S(7.2, 7.5)));
325
+ current(c, arcPts(Math.PI / 6 + 0.45, Math.PI * 5 / 6 - 0.45), E.out(S(7.9, 8.2)));
326
+ current(c, arcPts(Math.PI * 5 / 6 + 0.45, Math.PI * 1.5 - 0.45), E.out(S(9.0, 9.3)));
327
+ // a cube of data rides the whirlpool round the loop
328
+ if (t > 7.0) { const a = -Math.PI / 2 + (t - 7.0) * 2.1; cube(c, wx + Math.cos(a) * 145, wy + Math.sin(a) * 145, 13, 0); }
329
+ }
330
+ // ---------- panel 3: progress — accuracy climbs like a mountain path ----------
331
+ if (vis(3)) {
332
+ const x = PX(3), gx = x + 150, gw = 680, base = 580, prog = E.inOut(S(10.8, 12.0));
333
+ const pts = []; for (let i = 0; i <= 40; i++) { const u = i / 40, acc = 61 + 36 * (1 - Math.pow(1 - u, 2.2)) + Math.sin(i * 1.7) * 1.5 * (1 - u); pts.push([gx + u * gw, base - (acc - 40) / 60 * 420]); }
334
+ const ridge = new Path2D(); ridge.moveTo(gx, base); pts.forEach((p) => ridge.lineTo(...p)); ridge.lineTo(gx + gw, base); ridge.closePath();
335
+ const sunY = H.lerp(520, 150, prog); const sun = new Path2D(); sun.arc(gx + gw * prog, sunY - 40, 42, 0, 7); c.fillStyle = C.red; c.fill(sun);
336
+ c.save(); c.beginPath(); c.rect(gx - 5, 0, gw * prog + 6, HH); c.clip();
337
+ const g = c.createLinearGradient(0, 150, 0, base); g.addColorStop(0, C.green); g.addColorStop(1, C.pruss); c.save(); c.translate(1.5, 1); c.fillStyle = g; c.fill(ridge); c.restore();
338
+ c.strokeStyle = 'rgba(241,232,210,0.7)'; c.lineWidth = 1.5; for (let k = 1; k < 6; k++) { c.beginPath(); pts.forEach(([a, b], i) => (i ? c.lineTo(a, b + k * 26) : c.moveTo(a, b + k * 26))); c.stroke(); }
339
+ keyline(c, ridge, 2.4); c.restore();
340
+ c.strokeStyle = C.key; c.lineWidth = 2; c.beginPath(); c.moveTo(gx, base + 4); c.lineTo(gx + gw, base + 4); c.stroke();
341
+ tanzaku(c, 'training rounds →', gx + gw / 2, base + 20, S(10.8, 11.1));
342
+ const acc = Math.round(H.lerp(61, 97, prog));
343
+ cartouche(c, 'accuracy', x + 990, 148, 30, S(10.7, 11.0));
344
+ cartouche(c, acc + '%', x + 990, 270, 72, S(10.7, 11.0));
345
+ cartouche(c, '61% → 97%', x + 990, 398, 30, S(11.0, 11.3), '#f1e8d2');
346
+ seal(c, x + 1110, 470, 70, '優', S(12.05, 12.2), -0.08); // emphasis: "excellent" seal stamped on 97%
347
+ const rp = S(12.1, 12.45); if (rp > 0) { c.strokeStyle = C.red; c.lineWidth = 5; c.beginPath(); c.ellipse(x + 990, 270, 158, 86, -0.04, -1.5, -1.5 + Math.PI * 1.9 * rp); c.stroke(); }
348
+ }
349
+ // ---------- panel 4: takeaway ----------
350
+ if (vis(4)) {
351
+ const x = PX(4);
352
+ const fuji = new Path2D(); fuji.moveTo(x + 380, 600); fuji.quadraticCurveTo(x + 560, 500, x + 620, 380); fuji.lineTo(x + 660, 378); fuji.quadraticCurveTo(x + 720, 500, x + 900, 600); fuji.closePath(); fillKey(c, fuji, vbok(c, 378, 600, [[0, C.prussD], [0.55, C.fuji], [1, C.light]]));
353
+ fillKey(c, fujiCap(x, 620, 380, 40 / 55), C.foam, 1.4);
354
+ cartouche(c, 'More examples', x + 640, 190, 58, S(12.9, 13.2));
355
+ current(c, [[x + 640, 245], [x + 615, 270], [x + 638, 294]], E.out(S(13.1, 13.4)), true);
356
+ cartouche(c, 'better guesses', x + 640, 365, 58, S(13.2, 13.5));
357
+ seal(c, x + 900, 440, 70, '学', S(13.5, 13.65));
358
+ }
359
+ // ---------- kasumi clouds divide the scenes ----------
360
+ for (let k = 0; k <= 4; k++) { const bx = PX(k) + (k === 0 ? W : 0); if (bx < camX - 200 || bx > camX + W + 200) continue; kasumi(c, bx, 120, 560); }
361
+ // mist bands top and bottom edge of the scroll
362
+ c.fillStyle = vbok(c, 0, 30, [[0, '#cfac55'], [0.55, 'rgba(214,184,104,0.85)'], [1, 'rgba(220,194,122,0)']]); c.fillRect(camX - 10, 0, W + 20, 30);
363
+ c.fillStyle = vbok(c, HH - 28, HH, [[0, 'rgba(220,194,122,0)'], [0.45, 'rgba(214,184,104,0.85)'], [1, '#cfac55']]); c.fillRect(camX - 10, HH - 28, W + 20, 28);
364
+ c.restore();
365
+
366
+ // ---------- pinned title cartouche (the hook shrinks into it) ----------
367
+ const hp = E.inOut(S(1.6, 2.3));
368
+ const tx = H.lerp(560, 1030, hp), ty = H.lerp(300, 58, hp), ts = H.lerp(1, 0.5, hp);
369
+ c.save(); c.translate(tx, ty); c.scale(ts, ts);
370
+ if (t > 0.15) { cartouche(c, 'How does AI learn?', 0, 0, 56, S(0.15, 0.5)); cartouche(c, 'AIはどう学ぶのか', 0, 92, 26 * H.lerp(1, 1.35, hp), S(0.5, 0.8), '#f1e8d2'); }
371
+ c.restore();
372
+ if (hp > 0.9) seal(c, 1250, 54, 30, '学', S(2.3, 2.45));
373
+
374
+ // ---------- woodblock finish ----------
375
+ const img = c.getImageData(0, 0, W, HH), d = img.data, { warp, fine, pap, blot } = fields(W, HH), rg = H.rng(2);
376
+ for (let y = 0, p = 0; y < HH; y++) for (let x = 0; x < W; x++, p++) {
377
+ const i = p * 4, lum = (d[i] * 0.3 + d[i + 1] * 0.55 + d[i + 2] * 0.15) / 255, inked = H.clamp((0.85 - lum) * 1.6, 0, 1), plate = H.clamp((0.94 - lum) * 1.3, 0, 1);
378
+ const grain = Math.sin(y * 0.55 + warp[p] * 26 + x * 0.004) * 0.5 + fine[p] * 0.8;
379
+ // wood grain and uneven take-up show in every printed block, pale plates included
380
+ let s = 1 + grain * (0.07 + 0.07 * inked) * plate; s *= 1 + pap[p] * 0.035 + (rg() - 0.5) * 0.04; s *= 1 - Math.max(0, blot[p]) * 0.12 * plate;
381
+ d[i] = d[i] * s + 6 * (1 - inked); d[i + 1] = d[i + 1] * s; d[i + 2] = d[i + 2] * s * 0.97 - 4 * (1 - inked);
382
+ }
383
+ c.putImageData(img, 0, 0);
384
+ c.drawImage(fibres(W, HH), 0, 0);
385
+ H.vignette(c, W, HH, 0.25, '90,60,30');
386
+ };
387
+
388
+ registerStyle({
389
+ id: 'ukiyo-e',
390
+ name: 'Ukiyo-e Woodblock',
391
+ category: 'Art & Design Movements',
392
+ description: 'An Edo-period woodblock print in the manner of Hokusai: Prussian-blue bokashi gradients, a towering wave with claw-like foam whose spray breaks into data cubes, a cargo ship stacked with server racks in the trough, flat colour blocks with carved keyblock outlines, wood grain and washi fibre, a vertical-text cartouche and vermilion seal.',
393
+ motion: 'Printed like a real woodblock: the black keyblock lands first, then each colour block is pressed in turn (sky ochre, pale blue, mid blue, vermilion, Prussian) and the bokashi sky is wiped on last, while the wave swells, its claws lean and data-cube spray tumbles onto the rolling ship.',
394
+ fonts: ['700 26px "Noto Serif JP"', '400 15px "Noto Serif JP"', '900 22px "Noto Serif JP"'],
395
+ frameT: 5.2,
396
+ duration: 5.5,
397
+ readsPixels: true,
398
+ explainerDuration: 14.5,
399
+ explainerNote: 'An emaki handscroll unrolled right-to-left: golden kasumi clouds divide the scenes, a river of labelled prints floats to an Edo karakuri automaton, flow is drawn as currents with claw-foam heads, the learning loop is a Naruto whirlpool, numbers sit in paper cartouches and every judgement is a vermilion seal stamp.',
400
+ explainer(ctx, W, HH, t) { explainUkiyo(ctx, W, HH, t); },
401
+ // Sound: an emaki handscroll and a woodblock workshop. The scroll unrolls between scenes (paper over a wooden
402
+ // roller), water laps under the whole scroll, currents swish as they flow, counters are a carving chisel, the
403
+ // karakuri's wooden gears ratchet, every judgement is a vermilion seal pressed down, and a koto answers each
404
+ // guess (unresolved for "dog?", bent down for wrong, resolving for right). A taiko lands the 97%.
405
+ // Times copied from explainUkiyo().
406
+ explainerSound(k) {
407
+ const D = 14.5, E = H.ease, cl = H.clamp;
408
+ const S = (t, a, b) => cl((t - a) / (b - a), 0, 1);
409
+ const pan = (px) => cl((px / 1280) * 2 - 1, -1, 1) * 0.7;
410
+ const when = (a, b, ease, u) => { for (let i = 0; i <= 400; i++) if (ease(i / 400) >= u - 1e-6) return a + ((b - a) * i) / 400; return b; };
411
+ const card = (a, b) => a + (b - a) / 1.5; // cartouches fade in fully at 2/3 of their S(a,b)
412
+ // koto pluck: bright attack that darkens, a tiny pitch settle
413
+ const koto = (t, n, g, p, minor, bend) => { const f = k.hz(n);
414
+ k.tone(t, { f: bend ? [[0, f], [0.08, f], [0.5, f * 0.89]] : [[0, f * 1.012], [0.05, f]], type: 'sawtooth', dur: 1.3, gain: 0.05 * g, a: 0.002, filter: 'lowpass', f2: [[0, 2600], [0.25, 900], [1.3, 500]], q: 1.5, pan: p, verb: 0.3, minor });
415
+ k.tone(t, { f, type: 'triangle', dur: 1.0, gain: 0.06 * g, a: 0.002, pan: p, minor }); };
416
+ // seal pressed into the paper: a firm soft thump, the paper giving a little
417
+ const sealP = (t, g, p, minor) => { k.play('stamp', t, { gain: 0.6 * g, pan: p, minor }); k.noise(t + 0.01, { dur: 0.12, color: 'pink', filter: 'bandpass', f: 1100, q: 0.7, gain: 0.08 * g, a: 0.01, pan: p, minor }); };
418
+ // carving chisel knocking out a numeral
419
+ const chisel = (t, g, p) => k.withMinor(() => { k.noise(t, { dur: 0.03, filter: 'bandpass', f: 1600, q: 2, gain: 0.3 * g, a: 0.001, pan: p }); k.tone(t, { f: 240, dur: 0.05, gain: 0.08 * g, pan: p }); });
420
+ // hyoshigi: two dry wooden clappers struck once
421
+ const clack = (t, g, p) => { k.noise(t, { dur: 0.06, filter: 'bandpass', f: 1250, q: 6, gain: 0.5 * g, a: 0.001, pan: p }); k.noise(t, { dur: 0.015, filter: 'highpass', f: 2500, gain: 0.15 * g, pan: p }); };
422
+ // a current of water flowing along
423
+ const swish = (t, dur, g, p) => k.noise(t, { dur: dur + 0.15, color: 'pink', filter: 'bandpass', f: [[0, 400], [dur * 0.6, 1100], [dur + 0.15, 500]], q: 1.1, gain: 0.08 * g, a: dur * 0.5, pan: p, minor: true });
424
+ // the scroll unrolls: paper sliding off the wooden roller
425
+ const unroll = (t, dur) => {
426
+ k.noise(t, { dur, color: 'brown', filter: 'bandpass', f: [[0, 160], [dur * 0.5, 300], [dur, 160]], q: 1, gain: 0.18, a: dur * 0.4 });
427
+ k.play('paper', t + 0.2, { dur: dur - 0.3, gain: 0.75 });
428
+ };
429
+ const IN = ['D4', 'Eb4', 'G4', 'A4', 'Bb4', 'D5'];
430
+
431
+ k.bed('room', 0, D, { gain: 0.3 });
432
+ k.noise(0, { dur: D, color: 'pink', filter: 'lowpass', f: 450, gain: 0.035, a: 1, hold: D - 2, minor: true }); // water under the scroll
433
+
434
+ // ---- panel 0: the sun rises (0.1-1.4), a current flows (0.4-1.6), title cartouches fade in, seal (2.45)
435
+ swish(0.4, 1.2, 1, 0.3);
436
+ koto(card(0.15, 0.5), 'D4', 1, -0.2); koto(card(0.15, 0.5) + 0.12, 'A4', 0.8, -0.1);
437
+ koto(card(0.5, 0.8), 'G4', 0.8, 0.1, true); koto(card(0.5, 0.8) + 0.16, 'D5', 0.6, 0.2, true);
438
+ k.noise(1.6, { dur: 0.7, color: 'pink', filter: 'bandpass', f: [[0, 400], [0.7, 900]], q: 0.7, gain: 0.06, a: 0.3, pan: 0.5, minor: true }); // title slides to the corner
439
+ sealP(2.45, 0.5, 0.9, true);
440
+
441
+ // ---- the scroll unrolls between scenes
442
+ [[2.0, 2.9], [5.7, 6.5], [10.1, 10.8], [12.5, 13.2]].forEach(([a, b]) => unroll(a, b - a));
443
+
444
+ // ---- panel 1: DATA — a river of prints floats to the automaton
445
+ swish(2.6, 0.7, 1, 0.2); // river current
446
+ const boats = []; for (let i = 0; 2.8 + i * 0.6 < 5.6; i++) boats.push(2.8 + i * 0.6);
447
+ boats.forEach((tb) => k.noise(tb, { dur: 0.22, color: 'pink', filter: 'bandpass', f: [[0, 500], [0.22, 300]], q: 1.4, gain: 0.12, a: 0.03, pan: 0.6, minor: true })); // each boat slides in on a lap of water
448
+ k.play('paper', card(2.9, 3.2), { dur: 0.12, gain: 0.25, pan: pan(830), minor: true }); // cartouche
449
+ // counter n = S(3.0,5.4)^3 * 1e6: the chisel re-cuts the numerals, faster as they climb
450
+ for (let t = 3.12; t < 5.32; ) { const s = S(t, 3.0, 5.4); if (!boats.some((b) => t > b - 0.04 && t < b + 0.06)) chisel(t, 0.7 + 0.4 * s, pan(830)); t += 0.16 - 0.075 * s; }
451
+ clack(5.4, 1, pan(830)); k.play('thud', 5.4, { f: 120, gain: 0.3, pan: pan(830) }); // 1,000,000
452
+
453
+ // ---- panel 2: GUESS / CHECK / ADJUST — the whirlpool
454
+ k.noise(6.6, { dur: 0.8, color: 'pink', filter: 'bandpass', f: [[0, 300], [0.35, 900], [0.8, 500]], q: 2, gain: 0.12, a: 0.3, pan: 0.4 }); // whirlpool swirls open
455
+ // the guess: "dog?" (6.9-7.1) — an unresolved koto pair
456
+ koto(card(6.9, 7.1), 'G4', 1, pan(560)); koto(card(6.9, 7.1) + 0.14, 'Eb4', 0.9, pan(560));
457
+ swish(7.2, 0.3, 0.8, 0.5);
458
+ // CHECK: the X seal comes down (7.45 -> 7.6), red ring brushed round (7.55-7.95) — wrong
459
+ sealP(7.6, 1.2, pan(675));
460
+ k.play('thud', 7.6, { f: 75, gain: 0.5, pan: pan(675) });
461
+ koto(7.64, 'Bb3', 1.1, pan(600), false, true); koto(7.64, 'Eb4', 0.8, pan(600), false, true);
462
+ k.play('stroke', 7.62, { material: 'brush', dur: 0.36, gain: 0.7, pan: pan(605), minor: true });
463
+ // ADJUST: the red thread runs back to the gear cabinet (7.9-8.5), "error" cartouche lands, gears ratchet (inOut 8.3-9.1)
464
+ k.play('stroke', 7.92, { material: 'brush', dur: 0.55, gain: 0.8, pan: pan(450), minor: true });
465
+ swish(7.9, 0.3, 0.7, 0.5);
466
+ clack(8.5, 0.5, pan(470));
467
+ for (let i = 1, lt = 8.5; i <= 9; i++) { const t = when(8.3, 9.1, E.inOut, i / 9); if (t - lt < 0.09) continue; lt = t; k.play('tock', t, { f: 380 + (i % 2) * 60, gain: 0.6, pan: pan(200), minor: true }); }
468
+ swish(9.0, 0.3, 0.8, 0.5);
469
+ // the correction: "cat" (9.35-9.55), the tick seal comes down (9.8) — the koto resolves
470
+ koto(card(9.35, 9.55), 'D4', 0.9, pan(560));
471
+ sealP(9.8, 0.9, pan(672));
472
+ ['G4', 'A4', 'D5'].forEach((n, i) => koto(9.82 + i * 0.1, n, 0.9 - i * 0.1, pan(672) - 0.1 * i));
473
+
474
+ // ---- panel 3: PROGRESS — the ridge is printed in as accuracy climbs (inOut 10.8-12.0)
475
+ // baren rubbing the ridge print as it appears
476
+ for (let x = 0; x < 1.15; x += 0.19) k.noise(10.82 + x, { dur: 0.2, color: 'pink', filter: 'bandpass', f: [[0, 500], [0.1, 800], [0.2, 500]], q: 1, gain: 0.06, a: 0.08, pan: pan(200 + x * 500), minor: true });
477
+ for (let t = 10.85, last = 61, lt = -1; t < 11.97; t += 1 / 120) {
478
+ const v = Math.round(H.lerp(61, 97, E.inOut(S(t, 10.8, 12.0))));
479
+ if (v !== last && t - lt >= 1 / 11) { chisel(t, 0.9, pan(990)); last = v; lt = t; }
480
+ }
481
+ // 97%: the 優 seal comes down (12.05 -> 12.2) and the ring is brushed round (12.1-12.45) — the biggest hit, a taiko
482
+ k.play('impact', 12.2, { gain: 1.3, pan: pan(1110) });
483
+ k.play('thud', 12.2, { f: 62, gain: 0.9 });
484
+ sealP(12.2, 1.2, pan(1110));
485
+ ['D3', 'A3', 'D4', 'G4'].forEach((n, i) => koto(12.22 + i * 0.03, n, 1.0, (i - 1.5) * 0.2));
486
+
487
+ // ---- panel 4: TAKEAWAY: More examples (13.1), current, better guesses (13.4), the 学 seal (13.65)
488
+ koto(card(12.9, 13.2), 'A4', 0.7, -0.1, true);
489
+ swish(13.1, 0.3, 0.7, 0);
490
+ koto(card(13.2, 13.5), 'G4', 0.7, 0.1, true);
491
+ sealP(13.65, 0.9, pan(900));
492
+ ['D3', 'A3', 'D4', 'Eb4', 'G4'].forEach((n, i) => koto(13.68 + i * 0.07, n, 0.85 - i * 0.08, (i - 2) * 0.2)); // resolves
493
+ },
494
+ draw(c0, W, HH, t) {
495
+ const swell = Math.sin(t * 0.9) * 6;
496
+ const scene = (c) => {
497
+ // ---------- paper ----------
498
+ c.fillStyle = C.paper; c.fillRect(0, 0, W, HH);
499
+
500
+ // ---------- sky: bokashi from the top ----------
501
+ c.fillStyle = C.sky; c.fillRect(0, 0, W, 560);
502
+ const sk = c.createLinearGradient(0, 0, 0, 230);
503
+ sk.addColorStop(0, 'rgba(46,62,84,0.92)'); sk.addColorStop(0.45, 'rgba(70,86,104,0.45)'); sk.addColorStop(1, 'rgba(90,100,110,0)');
504
+ c.fillStyle = sk; c.fillRect(0, 0, W, 240); // bokashi (separated out and printed last in the build)
505
+ // flat cloud bands
506
+ c.fillStyle = 'rgba(236,224,196,0.85)';
507
+ const cloud = (x, y, w) => { const p = new Path2D(); p.moveTo(x, y); p.bezierCurveTo(x + w * 0.2, y - 18, x + w * 0.45, y - 22, x + w * 0.6, y - 8); p.bezierCurveTo(x + w * 0.75, y - 20, x + w * 0.95, y - 10, x + w, y); p.closePath(); c.fill(p); keyline(c, p, 1.2, 'rgba(27,34,54,0.6)'); };
508
+ cloud(700, 300, 260); cloud(980, 250, 200);
509
+
510
+ // ---------- Mt Fuji (far) ----------
511
+ const fx = 940, fb = 520;
512
+ const fuji = new Path2D();
513
+ fuji.moveTo(fx - 170, fb); fuji.quadraticCurveTo(fx - 70, fb - 40, fx - 22, fb - 104); fuji.lineTo(fx + 22, fb - 106); fuji.quadraticCurveTo(fx + 70, fb - 40, fx + 170, fb); fuji.closePath();
514
+ c.save(); c.translate(1.5, 1); c.fillStyle = C.fuji; c.fill(fuji); c.restore();
515
+ const cap = new Path2D(); cap.moveTo(fx - 22, fb - 104); cap.lineTo(fx + 22, fb - 106); cap.lineTo(fx + 48, fb - 70);
516
+ [[34, -78], [22, -64], [10, -76], [-4, -60], [-16, -74], [-30, -62], [-44, -72]].forEach(([dx, dy]) => cap.lineTo(fx + dx, fb + dy));
517
+ cap.closePath(); c.fillStyle = C.foam; c.fill(cap); keyline(c, cap, 1.2);
518
+ keyline(c, fuji, 1.6);
519
+
520
+ // ---------- distant sea ----------
521
+ const sea = c.createLinearGradient(0, 500, 0, 720);
522
+ sea.addColorStop(0, C.mid); sea.addColorStop(1, C.pruss);
523
+ c.fillStyle = sea; c.fillRect(0, 510, W, 210);
524
+ c.strokeStyle = 'rgba(241,232,210,0.7)'; c.lineWidth = 1.5;
525
+ for (let i = 0; i < 9; i++) { const y = 528 + i * 18; c.beginPath(); for (let x = 600; x < W; x += 6) { const yy = y + Math.sin(x * 0.03 + i + t) * 3; x === 600 ? c.moveTo(x, yy) : c.lineTo(x, yy); } c.stroke(); }
526
+
527
+ // ---------- secondary wave (right foreground, a small Fuji-shaped crest) ----------
528
+ {
529
+ const pts = sample([[760, 720], [820, 640], [920, 590 + swell * 0.5], [1010, 576], [1080, 600], [1100, 630], [1080, 640]]);
530
+ const back = [...pts, [1150, 650], [1300, 640], [1300, 720]];
531
+ const body = pathOf(back, true);
532
+ const g = c.createLinearGradient(0, 580, 0, 720); g.addColorStop(0, C.mid); g.addColorStop(1, C.prussD);
533
+ c.save(); c.translate(1.5, 1); c.fillStyle = g; c.fill(body); c.restore();
534
+ const nn = normals(pts);
535
+ c.save(); c.clip(body);
536
+ veins(c, pts, nn, { count: 6, d0: 14, step: 14, sign: -1, seed: 21, band: 'rgba(147,180,204,0.4)', line: 'rgba(241,232,210,0.9)', from: [0.02, 0.25], to: [0.8, 0.98], w0: 1, w1: 2.4 });
537
+ c.restore();
538
+ keyline(c, body, 2.2);
539
+ const r = H.rng(5);
540
+ for (let i = 20; i < pts.length - 2; i += 5) { const n = nn[i]; claw(c, pts[i][0], pts[i][1], n.nx, n.ny, n.tx, n.ty, 20 + r.range(0, 6), r); }
541
+ }
542
+
543
+ // ---------- the cargo ship of servers (in the trough, under the lip) ----------
544
+ c.save(); c.translate(560, 520 + swell * 0.6); c.rotate(-0.17 + Math.sin(t * 0.9 + 1) * 0.02);
545
+ // container stacks = server racks
546
+ const rk = H.rng(9);
547
+ for (let s = 0; s < 6; s++) {
548
+ const x0 = -170 + s * 52, hgt = rk.int(2, 4);
549
+ for (let k = 0; k < hgt; k++) {
550
+ const p = new Path2D(); p.rect(x0, -28 - k * 26, 46, 24);
551
+ c.fillStyle = [C.grey, C.ochre, C.pale, C.grey][(s + k) % 4]; c.fill(p);
552
+ c.fillStyle = C.key; for (let u = 0; u < 3; u++) c.fillRect(x0 + 5, -28 - k * 26 + 5 + u * 6, 26, 1.6);
553
+ c.fillStyle = (s + k) % 3 ? C.red : C.green; c.fillRect(x0 + 36, -28 - k * 26 + 6, 4, 4);
554
+ keyline(c, p, 1.5);
555
+ }
556
+ }
557
+ // bridge
558
+ const br = new Path2D(); br.rect(150, -78, 44, 52); c.fillStyle = C.paper; c.fill(br); keyline(c, br, 1.5);
559
+ c.fillStyle = C.key; for (let u = 0; u < 3; u++) c.fillRect(156 + u * 13, -70, 8, 8);
560
+ const st = new Path2D(); st.rect(164, -104, 16, 26); c.fillStyle = C.red; c.fill(st); keyline(c, st, 1.4);
561
+ // hull
562
+ const hull = new Path2D(); hull.moveTo(-230, -30); hull.lineTo(230, -30); hull.lineTo(205, 22); hull.lineTo(-190, 22); hull.closePath();
563
+ c.save(); c.translate(1.5, 1); c.fillStyle = C.hull; c.fill(hull); c.restore();
564
+ c.fillStyle = C.ochre; c.fillRect(-222, -22, 446, 6);
565
+ keyline(c, hull, 2);
566
+ c.restore();
567
+
568
+ // ---------- main great wave ----------
569
+ const lean = Math.sin(t * 0.9) * 8;
570
+ const backPts = [[-40, 600], [10, 440], [80, 310], [175, 205], [290, 132], [405, 98 + lean * 0.3], [510, 108], [598, 146 + lean * 0.5], [650, 205 + lean], [655, 262 + lean], [625, 300 + lean], [585, 306 + lean]];
571
+ const back = sample(backPts, 16);
572
+ const facePts = sample([[585, 306 + lean], [548, 284 + lean * 0.8], [505, 268], [470, 285], [452, 340], [462, 420], [500, 500], [560, 560], [650, 600], [760, 622], [800, 720]], 12);
573
+ const body = pathOf([...back, ...facePts.slice(1), [-40, 720]], true);
574
+ const bn = normals(back);
575
+ // body fill with depth gradient
576
+ const g = c.createLinearGradient(0, 90, 300, 640);
577
+ g.addColorStop(0, C.pruss); g.addColorStop(0.5, C.prussD); g.addColorStop(1, '#10243c');
578
+ c.save(); c.translate(2, 1.5); c.fillStyle = g; c.fill(body); c.restore();
579
+ // lighter face inside the curl (bokashi from the face edge inward)
580
+ c.save(); c.clip(body);
581
+ const fg = c.createRadialGradient(560, 330, 20, 560, 330, 230);
582
+ fg.addColorStop(0, C.light); fg.addColorStop(0.55, 'rgba(77,124,166,0.85)'); fg.addColorStop(1, 'rgba(36,80,126,0)');
583
+ c.fillStyle = fg; c.fillRect(300, 100, 500, 560);
584
+ // striations following the back of the wave: lighter bands + broken white veins
585
+ veins(c, back, bn, { count: 13, d0: 30, step: 19, sign: -1, seed: 12, band: 'rgba(77,124,166,0.55)', line: 'rgba(241,232,210,0.92)', from: [0.08, 0.4], to: [0.92, 0.99], toK: 0.04, w0: 1.2, w1: 3.0 });
586
+ // face veins (parallel to the hollow)
587
+ const fnn = normals(facePts);
588
+ veins(c, facePts, fnn, { count: 4, d0: 12, step: 15, sign: 1, seed: 13, band: null, line: 'rgba(241,232,210,0.7)', from: [0.1, 0.18], to: [0.5, 0.7], w0: 2.2, w1: 0.8 });
589
+ c.restore();
590
+ // foam crest band
591
+ const crestStart = Math.floor(back.length * 0.32);
592
+ const band = [];
593
+ for (let i = crestStart; i < back.length; i++) band.push(back[i]);
594
+ for (let i = back.length - 1; i >= crestStart; i--) { const w = 26 * Math.min(1, (i - crestStart) / 18) + Math.abs(Math.sin(i * 0.45)) * 7; band.push([back[i][0] - bn[i].nx * w, back[i][1] - bn[i].ny * w]); }
595
+ const bandP = pathOf(band, true);
596
+ c.fillStyle = C.foam; c.fill(bandP);
597
+ // foam band inner edge carved as a keyline with little scalloped bumps
598
+ { const edge = new Path2D(); let first = true;
599
+ for (let i = crestStart; i < back.length; i++) { const w = 26 * Math.min(1, (i - crestStart) / 18) + Math.abs(Math.sin(i * 0.45)) * 7; const x = back[i][0] - bn[i].nx * w, y = back[i][1] - bn[i].ny * w; first ? edge.moveTo(x, y) : edge.lineTo(x, y); first = false; }
600
+ c.save(); c.clip(body); c.strokeStyle = C.key; c.lineWidth = 1.6; c.stroke(edge); c.restore(); }
601
+ keyline(c, body, 2.6);
602
+ // claws along the crest and lip
603
+ const rc = H.rng(31);
604
+ for (let i = crestStart; i < back.length - 1; i += 7) {
605
+ const n = bn[i], u = (i - crestStart) / (back.length - crestStart);
606
+ const L = H.lerp(26, 52, Math.min(1, u * 1.6)) * rc.range(0.85, 1.1);
607
+ claw(c, back[i][0], back[i][1], n.nx, n.ny, n.tx, n.ty, L, rc);
608
+ }
609
+ // lip-tip claws hanging down over the ship
610
+ for (let k = 0; k < 6; k++) {
611
+ const i = back.length - 1, x = back[i][0] - k * 22 + 8, y = back[i][1] - 4 + Math.sin(k) * 4;
612
+ claw(c, x, y, -0.15, 1, -1, 0.2, 30 + rc.range(-4, 10), rc);
613
+ }
614
+
615
+ // ---------- data-cube spray ----------
616
+ const rs = H.rng(77);
617
+ for (let i = 0; i < 46; i++) {
618
+ const u = rs();
619
+ const sx = H.lerp(300, 820, u) + rs.gauss() * 30;
620
+ const sy0 = H.lerp(70, 190, Math.abs(u - 0.6)) + rs.gauss() * 40;
621
+ const fall = ((t * 0.25 + rs()) % 1) * 60;
622
+ const s = rs.range(5, 14) * (1 - Math.abs(u - 0.55) * 0.6);
623
+ const y = sy0 + fall + (u > 0.6 ? (u - 0.6) * 380 : 0);
624
+ if (y > 470) continue;
625
+ cube(c, sx, y, s, rs.range(-0.4, 0.4) + t * rs.range(-0.5, 0.5));
626
+ }
627
+
628
+ // ---------- foreground water in front of the hull ----------
629
+ {
630
+ const pts = sample([[420, 720], [480, 668], [580, 638 + swell * 0.4], [672, 612], [732, 618], [762, 644], [748, 662]], 12);
631
+ const p = pathOf([...pts, [760, 720]], true);
632
+ const gg = c.createLinearGradient(0, 570, 0, 720); gg.addColorStop(0, C.pruss); gg.addColorStop(1, C.prussD);
633
+ c.save(); c.translate(1.5, 1); c.fillStyle = gg; c.fill(p); c.restore();
634
+ const nn = normals(pts);
635
+ c.save(); c.clip(p);
636
+ veins(c, pts, nn, { count: 5, d0: 12, step: 13, sign: -1, seed: 22, band: 'rgba(147,180,204,0.4)', line: 'rgba(241,232,210,0.88)', from: [0.0, 0.2], to: [0.75, 0.95], w0: 1, w1: 2.2 });
637
+ c.restore();
638
+ keyline(c, p, 2.2);
639
+ const r = H.rng(8);
640
+ for (let i = 10; i < pts.length - 1; i += 6) { const n = nn[i]; claw(c, pts[i][0], pts[i][1], n.nx, n.ny, n.tx, n.ty, 16 + r.range(0, 6), r); }
641
+ }
642
+
643
+ // ---------- cartouche + signature + seal ----------
644
+ const cx = 1150, cy = 40, cw = 52, ch = 228;
645
+ const cart = new Path2D(); cart.rect(cx, cy, cw, ch);
646
+ c.fillStyle = '#e8d49a'; c.fill(cart);
647
+ c.strokeStyle = C.key; c.lineWidth = 2; c.stroke(cart); c.lineWidth = 1; c.strokeRect(cx + 4, cy + 4, cw - 8, ch - 8);
648
+ c.fillStyle = C.key; c.font = '700 26px "Noto Serif JP"'; c.textAlign = 'center'; c.textBaseline = 'middle';
649
+ [...'データの大波'].forEach((chr, i) => { if (chr === 'ー') { c.save(); c.translate(cx + cw / 2, cy + 30 + i * 33); c.rotate(Math.PI / 2); c.fillText(chr, 0, 0); c.restore(); } else c.fillText(chr, cx + cw / 2, cy + 30 + i * 33); });
650
+ // second, smaller cartouche with series title
651
+ const c2 = new Path2D(); c2.rect(cx - 40, cy, 30, 120); c.fillStyle = '#d9c38a'; c.fill(c2); c.strokeStyle = C.key; c.lineWidth = 1.5; c.stroke(c2);
652
+ c.fillStyle = C.key; c.font = '400 15px "Noto Serif JP"';
653
+ [...'電脳百景'].forEach((chr, i) => c.fillText(chr, cx - 25, cy + 20 + i * 26));
654
+ // signature + seal (lower left of cartouche area)
655
+ c.font = '400 15px "Noto Serif JP"';
656
+ [...'雲斎筆'].forEach((chr, i) => c.fillText(chr, cx - 25, cy + 160 + i * 20));
657
+ c.save(); c.translate(cx - 25, cy + 236); c.rotate(0.02);
658
+ c.fillStyle = C.red; c.fillRect(-15, -15, 30, 30);
659
+ c.fillStyle = '#efe2c6'; c.font = '900 22px "Noto Serif JP"'; c.fillText('電', 0, 1);
660
+ c.restore();
661
+
662
+ };
663
+
664
+ // ---------- printing build: keyblock first, then one colour block per impression, bokashi last ----------
665
+ const COL = H.layer(W, HH), cc = COL.getContext('2d', { willReadFrequently: true });
666
+ scene(cc);
667
+ const KEY = H.layer(W, HH), kc = KEY.getContext('2d', { willReadFrequently: true });
668
+ keyOnly(kc); scene(kc);
669
+ const press = (t0) => H.clamp((t - t0) / 0.16, 0, 1); // an impression lands in ~5 frames
670
+ // plates: 0 key, 1 warm (sky/ochre), 2 pale blue, 3 mid blue, 4 vermilion/brown, 5 Prussian
671
+ const prog = [press(0.35), press(1.0), press(1.5), press(2.0), press(2.45), press(2.9)];
672
+ const cd = cc.getImageData(0, 0, W, HH).data, kd = kc.getImageData(0, 0, W, HH).data;
673
+ const out = c0.createImageData(W, HH), od = out.data;
674
+ const PA = H.hex(C.paper), SKY = H.hex(C.sky), SL = [46, 62, 84], BL = Math.hypot(SKY[0] - SL[0], SKY[1] - SL[1], SKY[2] - SL[2]), BD = [(SKY[0] - SL[0]) / BL, (SKY[1] - SL[1]) / BL, (SKY[2] - SL[2]) / BL];
675
+ // shifting registration: each fresh impression lands a couple of px off, then the printer's kento corrects it
676
+ for (let y = 0, p = 0; y < HH; y++) for (let x = 0; x < W; x++, p++) {
677
+ const i = p * 4, r = cd[i], g = cd[i + 1], b = cd[i + 2];
678
+ let pl;
679
+ if (kd[i + 3] > 110) pl = 0;
680
+ else if (Math.abs(r - PA[0]) + Math.abs(g - PA[1]) + Math.abs(b - PA[2]) < 24 || (r > 228 && g > 220 && b > 196)) pl = -1;
681
+ else if (g < r * 0.6 && r > b) pl = 4;
682
+ else if (r >= b) pl = 1;
683
+ else { const lum = (r * 0.3 + g * 0.55 + b * 0.15) / 255; pl = lum > 0.55 ? 2 : lum > 0.36 ? 3 : 5; }
684
+ let R, G, B;
685
+ // bokashi pixels lie on the sky->slate mixing line: print the sky plate, then wipe the gradation on top-down
686
+ const qr = SKY[0] - r, qg = SKY[1] - g, qb = SKY[2] - b, proj = qr * BD[0] + qg * BD[1] + qb * BD[2], tl = proj / BL;
687
+ const perp = Math.hypot(qr - BD[0] * proj, qg - BD[1] * proj, qb - BD[2] * proj);
688
+ if (pl !== 0 && y < 245 && tl > 0.03 && tl < 0.94 && perp < 16) {
689
+ const kb = H.smooth(0, 1, (t - 3.25 - y * 0.0018) / 0.45), ks = prog[1];
690
+ R = PA[0] + (SKY[0] - PA[0]) * ks + (r - SKY[0]) * kb; G = PA[1] + (SKY[1] - PA[1]) * ks + (g - SKY[1]) * kb; B = PA[2] + (SKY[2] - PA[2]) * ks + (b - SKY[2]) * kb;
691
+ } else {
692
+ const k = pl < 0 ? prog[0] : prog[pl];
693
+ R = PA[0] + (r - PA[0]) * k; G = PA[1] + (g - PA[1]) * k; B = PA[2] + (b - PA[2]) * k;
694
+ }
695
+ od[i] = R; od[i + 1] = G; od[i + 2] = B; od[i + 3] = 255;
696
+ }
697
+ c0.putImageData(out, 0, 0);
698
+ const c = c0;
699
+ // ---------- woodblock finish: wood grain in inked areas, fibres, ageing ----------
700
+ const img = c.getImageData(0, 0, W, HH), d = img.data;
701
+ const { warp, fine, pap, blot } = fields(W, HH);
702
+ const rg = H.rng(2);
703
+ for (let y = 0, p = 0; y < HH; y++) for (let x = 0; x < W; x++, p++) {
704
+ const i = p * 4, lum = (d[i] * 0.3 + d[i + 1] * 0.55 + d[i + 2] * 0.15) / 255;
705
+ const inked = H.clamp((0.85 - lum) * 1.6, 0, 1), plate = H.clamp((0.94 - lum) * 1.3, 0, 1);
706
+ const grain = Math.sin(y * 0.55 + warp[p] * 26 + x * 0.004) * 0.5 + fine[p] * 0.8;
707
+ let s = 1 + grain * (0.06 + 0.08 * inked) * plate; // wood grain shows in every printed block, the pale sky plate too
708
+ s *= 1 + pap[p] * 0.035 + (rg() - 0.5) * 0.04; // washi fibre + tooth
709
+ s *= 1 - Math.max(0, blot[p]) * 0.12 * plate; // uneven pigment take-up
710
+ // age: warm the paper, slightly fade blues
711
+ d[i] = d[i] * s * 1.0 + 6 * (1 - inked); d[i + 1] = d[i + 1] * s; d[i + 2] = d[i + 2] * s * 0.97 - 4 * (1 - inked);
712
+ }
713
+ c.putImageData(img, 0, 0);
714
+ // kozo fibres
715
+ const rf = H.rng(55);
716
+ for (let i = 0; i < 260; i++) {
717
+ const x = rf.range(0, W), y = rf.range(0, HH), l = rf.range(10, 40), a = rf.range(0, Math.PI * 2);
718
+ c.strokeStyle = rf() < 0.5 ? 'rgba(255,250,235,0.22)' : 'rgba(120,95,60,0.12)'; c.lineWidth = rf.range(0.5, 1.1);
719
+ c.beginPath(); c.moveTo(x, y); c.quadraticCurveTo(x + Math.cos(a) * l * 0.5 + rf.range(-6, 6), y + Math.sin(a) * l * 0.5 + rf.range(-6, 6), x + Math.cos(a) * l, y + Math.sin(a) * l); c.stroke();
720
+ }
721
+ H.vignette(c, W, HH, 0.25, '90,60,30');
722
+ },
723
+ });
724
+ }