@autoaiai/aicut 0.1.11 → 0.1.13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1063) hide show
  1. package/MANUAL.md +94 -94
  2. package/package.json +1 -1
  3. package/skills/aicut-motion/SKILL.md +69 -3
  4. package/skills/aicut-motion/THIRD_PARTY_NOTICES.md +14 -0
  5. package/skills/aicut-motion/assets/atlas/lib/harness.js +116 -0
  6. package/skills/aicut-motion/assets/atlas/lib/sound.js +274 -0
  7. package/skills/aicut-motion/assets/atlas/styles/001-flat-vector-science/code.js +937 -0
  8. package/skills/aicut-motion/assets/atlas/styles/001-flat-vector-science/poster.jpg +0 -0
  9. package/skills/aicut-motion/assets/atlas/styles/001-flat-vector-science/style.json +13 -0
  10. package/skills/aicut-motion/assets/atlas/styles/002-watercolor-wash/code.js +909 -0
  11. package/skills/aicut-motion/assets/atlas/styles/002-watercolor-wash/poster.jpg +0 -0
  12. package/skills/aicut-motion/assets/atlas/styles/002-watercolor-wash/style.json +13 -0
  13. package/skills/aicut-motion/assets/atlas/styles/003-shadow-puppet-theatre/code.js +881 -0
  14. package/skills/aicut-motion/assets/atlas/styles/003-shadow-puppet-theatre/poster.jpg +0 -0
  15. package/skills/aicut-motion/assets/atlas/styles/003-shadow-puppet-theatre/style.json +13 -0
  16. package/skills/aicut-motion/assets/atlas/styles/004-whiteboard-explainer/code.js +897 -0
  17. package/skills/aicut-motion/assets/atlas/styles/004-whiteboard-explainer/poster.jpg +0 -0
  18. package/skills/aicut-motion/assets/atlas/styles/004-whiteboard-explainer/style.json +13 -0
  19. package/skills/aicut-motion/assets/atlas/styles/005-psychedelic-poster/code.js +814 -0
  20. package/skills/aicut-motion/assets/atlas/styles/005-psychedelic-poster/poster.jpg +0 -0
  21. package/skills/aicut-motion/assets/atlas/styles/005-psychedelic-poster/style.json +13 -0
  22. package/skills/aicut-motion/assets/atlas/styles/006-tech-glow-explainer/code.js +990 -0
  23. package/skills/aicut-motion/assets/atlas/styles/006-tech-glow-explainer/poster.jpg +0 -0
  24. package/skills/aicut-motion/assets/atlas/styles/006-tech-glow-explainer/style.json +13 -0
  25. package/skills/aicut-motion/assets/atlas/styles/007-papercraft-models/code.js +994 -0
  26. package/skills/aicut-motion/assets/atlas/styles/007-papercraft-models/poster.jpg +0 -0
  27. package/skills/aicut-motion/assets/atlas/styles/007-papercraft-models/style.json +13 -0
  28. package/skills/aicut-motion/assets/atlas/styles/008-1940s-film-noir/code.js +792 -0
  29. package/skills/aicut-motion/assets/atlas/styles/008-1940s-film-noir/poster.jpg +0 -0
  30. package/skills/aicut-motion/assets/atlas/styles/008-1940s-film-noir/style.json +13 -0
  31. package/skills/aicut-motion/assets/atlas/styles/009-manim-style-math/code.js +840 -0
  32. package/skills/aicut-motion/assets/atlas/styles/009-manim-style-math/poster.jpg +0 -0
  33. package/skills/aicut-motion/assets/atlas/styles/009-manim-style-math/style.json +13 -0
  34. package/skills/aicut-motion/assets/atlas/styles/010-illuminated-manuscript/code.js +1126 -0
  35. package/skills/aicut-motion/assets/atlas/styles/010-illuminated-manuscript/poster.jpg +0 -0
  36. package/skills/aicut-motion/assets/atlas/styles/010-illuminated-manuscript/style.json +13 -0
  37. package/skills/aicut-motion/assets/atlas/styles/011-editorial-essay-collage/code.js +854 -0
  38. package/skills/aicut-motion/assets/atlas/styles/011-editorial-essay-collage/poster.jpg +0 -0
  39. package/skills/aicut-motion/assets/atlas/styles/011-editorial-essay-collage/style.json +13 -0
  40. package/skills/aicut-motion/assets/atlas/styles/012-bioluminescent-deep-sea/code.js +1124 -0
  41. package/skills/aicut-motion/assets/atlas/styles/012-bioluminescent-deep-sea/poster.jpg +0 -0
  42. package/skills/aicut-motion/assets/atlas/styles/012-bioluminescent-deep-sea/style.json +13 -0
  43. package/skills/aicut-motion/assets/atlas/styles/013-product-launch-reveal/code.js +728 -0
  44. package/skills/aicut-motion/assets/atlas/styles/013-product-launch-reveal/poster.jpg +0 -0
  45. package/skills/aicut-motion/assets/atlas/styles/013-product-launch-reveal/style.json +13 -0
  46. package/skills/aicut-motion/assets/atlas/styles/014-halftone-pop-panel/code.js +664 -0
  47. package/skills/aicut-motion/assets/atlas/styles/014-halftone-pop-panel/poster.jpg +0 -0
  48. package/skills/aicut-motion/assets/atlas/styles/014-halftone-pop-panel/style.json +13 -0
  49. package/skills/aicut-motion/assets/atlas/styles/015-isometric-pastel/code.js +991 -0
  50. package/skills/aicut-motion/assets/atlas/styles/015-isometric-pastel/poster.jpg +0 -0
  51. package/skills/aicut-motion/assets/atlas/styles/015-isometric-pastel/style.json +13 -0
  52. package/skills/aicut-motion/assets/atlas/styles/016-oscilloscope-vector-art/code.js +801 -0
  53. package/skills/aicut-motion/assets/atlas/styles/016-oscilloscope-vector-art/poster.jpg +0 -0
  54. package/skills/aicut-motion/assets/atlas/styles/016-oscilloscope-vector-art/style.json +13 -0
  55. package/skills/aicut-motion/assets/atlas/styles/017-risograph-zine/code.js +692 -0
  56. package/skills/aicut-motion/assets/atlas/styles/017-risograph-zine/poster.jpg +0 -0
  57. package/skills/aicut-motion/assets/atlas/styles/017-risograph-zine/style.json +13 -0
  58. package/skills/aicut-motion/assets/atlas/styles/018-claymation-set/code.js +756 -0
  59. package/skills/aicut-motion/assets/atlas/styles/018-claymation-set/poster.jpg +0 -0
  60. package/skills/aicut-motion/assets/atlas/styles/018-claymation-set/style.json +13 -0
  61. package/skills/aicut-motion/assets/atlas/styles/019-neon-sign-at-night/code.js +922 -0
  62. package/skills/aicut-motion/assets/atlas/styles/019-neon-sign-at-night/poster.jpg +0 -0
  63. package/skills/aicut-motion/assets/atlas/styles/019-neon-sign-at-night/style.json +13 -0
  64. package/skills/aicut-motion/assets/atlas/styles/020-kawaii-anime/code.js +852 -0
  65. package/skills/aicut-motion/assets/atlas/styles/020-kawaii-anime/poster.jpg +0 -0
  66. package/skills/aicut-motion/assets/atlas/styles/020-kawaii-anime/style.json +13 -0
  67. package/skills/aicut-motion/assets/atlas/styles/021-ukiyo-e-woodblock/code.js +724 -0
  68. package/skills/aicut-motion/assets/atlas/styles/021-ukiyo-e-woodblock/poster.jpg +0 -0
  69. package/skills/aicut-motion/assets/atlas/styles/021-ukiyo-e-woodblock/style.json +13 -0
  70. package/skills/aicut-motion/assets/atlas/styles/022-16-bit-pixel-odyssey/code.js +793 -0
  71. package/skills/aicut-motion/assets/atlas/styles/022-16-bit-pixel-odyssey/poster.jpg +0 -0
  72. package/skills/aicut-motion/assets/atlas/styles/022-16-bit-pixel-odyssey/style.json +13 -0
  73. package/skills/aicut-motion/assets/atlas/styles/023-chalkboard-lesson/code.js +846 -0
  74. package/skills/aicut-motion/assets/atlas/styles/023-chalkboard-lesson/poster.jpg +0 -0
  75. package/skills/aicut-motion/assets/atlas/styles/023-chalkboard-lesson/style.json +13 -0
  76. package/skills/aicut-motion/assets/atlas/styles/024-cut-paper-diorama/code.js +1008 -0
  77. package/skills/aicut-motion/assets/atlas/styles/024-cut-paper-diorama/poster.jpg +0 -0
  78. package/skills/aicut-motion/assets/atlas/styles/024-cut-paper-diorama/style.json +13 -0
  79. package/skills/aicut-motion/assets/atlas/styles/025-cathedral-glass/code.js +680 -0
  80. package/skills/aicut-motion/assets/atlas/styles/025-cathedral-glass/poster.jpg +0 -0
  81. package/skills/aicut-motion/assets/atlas/styles/025-cathedral-glass/style.json +13 -0
  82. package/skills/aicut-motion/assets/atlas/styles/026-editorial-chart/code.js +633 -0
  83. package/skills/aicut-motion/assets/atlas/styles/026-editorial-chart/poster.jpg +0 -0
  84. package/skills/aicut-motion/assets/atlas/styles/026-editorial-chart/style.json +13 -0
  85. package/skills/aicut-motion/assets/atlas/styles/027-synthwave-outrun/code.js +757 -0
  86. package/skills/aicut-motion/assets/atlas/styles/027-synthwave-outrun/poster.jpg +0 -0
  87. package/skills/aicut-motion/assets/atlas/styles/027-synthwave-outrun/style.json +13 -0
  88. package/skills/aicut-motion/assets/atlas/styles/028-origami-studio/code.js +828 -0
  89. package/skills/aicut-motion/assets/atlas/styles/028-origami-studio/poster.jpg +0 -0
  90. package/skills/aicut-motion/assets/atlas/styles/028-origami-studio/style.json +13 -0
  91. package/skills/aicut-motion/assets/atlas/styles/029-linocut-relief-print/code.js +697 -0
  92. package/skills/aicut-motion/assets/atlas/styles/029-linocut-relief-print/poster.jpg +0 -0
  93. package/skills/aicut-motion/assets/atlas/styles/029-linocut-relief-print/style.json +13 -0
  94. package/skills/aicut-motion/assets/atlas/styles/030-holographic-foil-card/code.js +687 -0
  95. package/skills/aicut-motion/assets/atlas/styles/030-holographic-foil-card/poster.jpg +0 -0
  96. package/skills/aicut-motion/assets/atlas/styles/030-holographic-foil-card/style.json +13 -0
  97. package/skills/aicut-motion/assets/atlas/styles/031-voxel-diorama/code.js +727 -0
  98. package/skills/aicut-motion/assets/atlas/styles/031-voxel-diorama/poster.jpg +0 -0
  99. package/skills/aicut-motion/assets/atlas/styles/031-voxel-diorama/style.json +13 -0
  100. package/skills/aicut-motion/assets/atlas/styles/032-sumi-e-ink-wash/code.js +903 -0
  101. package/skills/aicut-motion/assets/atlas/styles/032-sumi-e-ink-wash/poster.jpg +0 -0
  102. package/skills/aicut-motion/assets/atlas/styles/032-sumi-e-ink-wash/style.json +13 -0
  103. package/skills/aicut-motion/assets/atlas/styles/033-etch-a-sketch-toy/code.js +662 -0
  104. package/skills/aicut-motion/assets/atlas/styles/033-etch-a-sketch-toy/poster.jpg +0 -0
  105. package/skills/aicut-motion/assets/atlas/styles/033-etch-a-sketch-toy/style.json +13 -0
  106. package/skills/aicut-motion/assets/atlas/styles/034-cosmic-star-chart/code.js +951 -0
  107. package/skills/aicut-motion/assets/atlas/styles/034-cosmic-star-chart/poster.jpg +0 -0
  108. package/skills/aicut-motion/assets/atlas/styles/034-cosmic-star-chart/style.json +13 -0
  109. package/skills/aicut-motion/assets/atlas/styles/035-punk-zine-collage/code.js +759 -0
  110. package/skills/aicut-motion/assets/atlas/styles/035-punk-zine-collage/poster.jpg +0 -0
  111. package/skills/aicut-motion/assets/atlas/styles/035-punk-zine-collage/style.json +13 -0
  112. package/skills/aicut-motion/assets/atlas/styles/036-thermal-camera/code.js +738 -0
  113. package/skills/aicut-motion/assets/atlas/styles/036-thermal-camera/poster.jpg +0 -0
  114. package/skills/aicut-motion/assets/atlas/styles/036-thermal-camera/style.json +13 -0
  115. package/skills/aicut-motion/assets/atlas/styles/037-engineering-blueprint/code.js +793 -0
  116. package/skills/aicut-motion/assets/atlas/styles/037-engineering-blueprint/poster.jpg +0 -0
  117. package/skills/aicut-motion/assets/atlas/styles/037-engineering-blueprint/style.json +13 -0
  118. package/skills/aicut-motion/assets/atlas/styles/038-impasto-night/code.js +673 -0
  119. package/skills/aicut-motion/assets/atlas/styles/038-impasto-night/poster.jpg +0 -0
  120. package/skills/aicut-motion/assets/atlas/styles/038-impasto-night/style.json +13 -0
  121. package/skills/aicut-motion/assets/atlas/styles/039-win95-desktop/code.js +907 -0
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  124. package/skills/aicut-motion/assets/atlas/styles/040-low-poly-faceted/code.js +833 -0
  125. package/skills/aicut-motion/assets/atlas/styles/040-low-poly-faceted/poster.jpg +0 -0
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  127. package/skills/aicut-motion/assets/atlas/styles/041-manga-page/code.js +845 -0
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  130. package/skills/aicut-motion/assets/atlas/styles/042-wood-type-letterpress/code.js +496 -0
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  133. package/skills/aicut-motion/assets/atlas/styles/043-light-painting/code.js +635 -0
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  136. package/skills/aicut-motion/assets/atlas/styles/044-felt-patchwork/code.js +799 -0
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  139. package/skills/aicut-motion/assets/atlas/styles/045-phosphor-terminal/code.js +547 -0
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  142. package/skills/aicut-motion/assets/atlas/styles/046-glassmorphism-ui/code.js +592 -0
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  145. package/skills/aicut-motion/assets/atlas/styles/047-tarot-card/code.js +768 -0
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  148. package/skills/aicut-motion/assets/atlas/styles/048-transit-map/code.js +666 -0
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  157. package/skills/aicut-motion/assets/atlas/styles/051-art-deco-foil/code.js +606 -0
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  1028. package/skills/vox-director/SKILL.md +0 -351
  1029. package/skills/vox-director/references/beat-layer.md +0 -143
  1030. package/skills/vox-director/references/host-mode.md +0 -120
  1031. package/skills/vox-director/references/local-engine.md +0 -73
  1032. package/skills/vox-director/references/models-and-gotchas.md +0 -91
  1033. package/skills/vox-director/references/prompt-guide.md +0 -275
  1034. package/skills/vox-director/references/voices.md +0 -59
  1035. package/skills/xingchen-vox-collage/SKILL.md +0 -251
  1036. package/skills/xingchen-vox-collage/references/asset-layer-contract.md +0 -98
  1037. package/skills/xingchen-vox-collage/references/creative-exploration.md +0 -19
  1038. package/skills/xingchen-vox-collage/references/learned-branches.md +0 -34
  1039. package/skills/xingchen-vox-collage/references/remotion-scene-contract.md +0 -77
  1040. package/skills/xingchen-vox-collage/references/visual-language.md +0 -74
  1041. package/skills/xingchen-vox-collage/references/visual-qa.md +0 -59
  1042. package/skills/youtube/SKILL.md +0 -147
  1043. package/skills/youtube/references/algorithm-guide.md +0 -59
  1044. package/skills/youtube/references/analytics-benchmarks.md +0 -67
  1045. package/skills/youtube/references/dataforseo-integration.md +0 -51
  1046. package/skills/youtube/references/monetization-guide.md +0 -62
  1047. package/skills/youtube/references/repurposing-guide.md +0 -54
  1048. package/skills/youtube/references/retention-scripting-guide.md +0 -75
  1049. package/skills/youtube/references/seo-playbook.md +0 -77
  1050. package/skills/youtube/references/shorts-playbook.md +0 -64
  1051. package/skills/youtube/references/thumbnail-ctr-guide.md +0 -73
  1052. package/skills/youtube-shorts-factory/SKILL.md +0 -358
  1053. package/skills/youtube-shorts-factory/resources/adaptation-guide.md +0 -133
  1054. package/skills/youtube-shorts-factory/resources/storyboard-template.md +0 -271
  1055. package/skills/youtube-shorts-factory/resources/workflow-steps.md +0 -139
  1056. package/studio/ui/dist/assets/ExportCenter-DEyy1vs_.js +0 -1
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@@ -1,73 +0,0 @@
1
- # Thumbnail CTR Guide
2
-
3
- ## What Drives CTR (Data-Backed)
4
-
5
- | Element | CTR Impact | Source |
6
- |---------|-----------|--------|
7
- | Face in thumbnail | +38% | vidIQ, 5M channel dataset |
8
- | Dark background | Higher in tech/tutorial | SERP pattern analysis |
9
- | High contrast text | Readable at small size | A/B testing data |
10
- | Result shown (not process) | Higher than "building" state | Focus Digital, 2025 |
11
- | 2–3 words max | Better than 5+ words | vidIQ analysis |
12
-
13
- ## The Winning Formula (Tutorial / Tech Niche)
14
-
15
- ```
16
- Background: DARK (black or very dark gray — not white, not grey)
17
- Subject: The OUTPUT in its final, revealed state — NOT the Elementor editor
18
- Text: 2–3 words max, bold, high contrast (white or brand accent)
19
- Concept: Viewer instantly sees: "I want that result"
20
- ```
21
-
22
- **What NOT to show**: The Elementor backend while building. Nobody clicks on a screenshot of panel settings. Show the finished website in action.
23
-
24
- ## 3 Proven Thumbnail Archetypes
25
-
26
- ### Type A — Result Showcase
27
- - Full-width finished UI on dark background
28
- - 2–3 word overlay stating the outcome
29
- - Best for: widget demos, design tutorials
30
- - Example: Dark background + the animated side menu in open state + "HOVER MENU"
31
-
32
- ### Type B — Before/After Split
33
- - Left: plain/boring version | Right: polished version
34
- - Visual contrast = instant curiosity
35
- - Best for: comparison, transformation, "fix this" tutorials
36
- - Example: Default Elementor nav | The fancy hover sidebar
37
-
38
- ### Type C — Text-Heavy (Bold Statement)
39
- - Large typography dominates
40
- - For when the words ARE the hook
41
- - Best for: controversial or curiosity-gap titles
42
- - Example: "NOT A POPUP" in huge text
43
-
44
- ## Title-Thumbnail Synergy Check
45
-
46
- Your title and thumbnail must not say the same thing — they should complement each other:
47
-
48
- | Title says | Thumbnail shows |
49
- |-----------|----------------|
50
- | "No Code Needed" | The polished result (implies code-level quality) |
51
- | "Smooth Hover Menu" | Menu in motion / revealed state |
52
- | "NOT Off-Canvas Popup" | The alternative design they'd prefer |
53
-
54
- If both say the same thing, you're wasting one signal. Thumbnail = visual promise, Title = keyword search + hook.
55
-
56
- ## Thumbnail Text Rules
57
-
58
- - Max 3 words (ideally 2)
59
- - Use CAPS for 1–2 power words only
60
- - Don't put the full video title on the thumbnail
61
- - Readable at 120px × 68px (YouTube search size) — test by zooming out
62
-
63
- ## A/B Testing
64
-
65
- YouTube Studio shows title/thumbnail A/B results after ~1,000 impressions.
66
- - Run tests for minimum 7 days before deciding
67
- - Change one variable at a time (thumbnail OR title, not both)
68
- - The winning variant becomes permanent — update within 2 weeks
69
-
70
- ## Sources
71
- - vidIQ 5M-channel thumbnail analysis dataset
72
- - Focus Digital, December 2025
73
- - YouTube Creator Academy A/B test documentation
@@ -1,358 +0,0 @@
1
- ---
2
- name: youtube-shorts-factory
3
- description: "유튜브 레퍼런스 영상 분석 → 벤치마킹 → 30%+ 각색 → 스토리보드 기획 → rfn-video-pipeline용 JSON 생성 → 이미지 생성 → HTML 시각화 → AI 영상 제작까지의 전체 쇼츠 제작 워크플로우. 유튜브 쇼츠 분석, 벤치마킹, 각색, 스토리보드, 레퍼런스 영상, 바이럴 분석, 감정 공학, 쇼츠 팩토리, 영상 기획, 콘텐츠 클론 시 자동 활성화. Runs in AICUT: the film is film.html, a page per shot, drawn by `aicut look` and `aicut render`."
4
- license: MIT
5
- source: "ninestonelee/youtube-shorts-factory"
6
- ---
7
-
8
- # YouTube Shorts Factory — 레퍼런스 기반 AI 쇼츠 제작 스킬
9
-
10
- ## Running it in AICUT
11
-
12
- AICUT's film is `film.html`: it cuts pages, footage, pictures and sound together on tracks. A page is a web page that
13
- sets `window.film = { frame(t) }` and draws that moment — no framework, no build step, no composition object, no
14
- `registerRoot`. Five shots are five pages cut together, not one page that changes scene, so each shot stays trimmable
15
- and replaceable in Studio.
16
-
17
- ```sh
18
- npx -y @autoaiai/aicut@latest # the manual: the format and the commands, always current
19
- npx -y @autoaiai/aicut@latest open . # make this folder a film and print Studio's address
20
- npx -y @autoaiai/aicut@latest look # a contact sheet of the whole film, its sound, and a determinism check
21
- npx -y @autoaiai/aicut@latest look 4.5 # one frame, full size — look at the PNG, not at the code
22
- npx -y @autoaiai/aicut@latest render # the MP4, beside film.html
23
- ```
24
-
25
- Run the manual before the first film: it is authoritative for the format, and this skill is about the method above it.
26
-
27
- Where the words below name another program's part, it becomes this:
28
-
29
- | elsewhere | in AICUT |
30
- |---|---|
31
- | composition, timeline, project file | `film.html`; tracks and clips inside it |
32
- | a scene, a sequence, a slide | a page (`pages/<name>.html`) cut onto a track |
33
- | `useCurrentFrame()`, `interpolate()` | `frame(t)` — the picture depends only on `t`, never on state or `Date.now()` |
34
- | a still, a screengrab | `aicut look <t>` |
35
- | `render` / `build` / `export` | `aicut render` (the person can also export from Studio) |
36
- | a dev server, a preview window | `aicut open` and the Studio address it prints |
37
-
38
- Hard rules that hold whatever the method says: the picture depends only on `t`; every value in the person's prompt is
39
- binding; look at the frames `look` writes before saying a film is done.
40
-
41
-
42
- ## 전체 워크플로우
43
-
44
- ```
45
- Step 1: 유튜브 URL 입력 & 자막 추출
46
- ↓
47
- Step 2: 영상 포렌식 분석 (바이럴 공식 해부)
48
- ↓
49
- Step 3: 30%+ 각색 스토리보드 기획
50
- ↓
51
- Step 4: rfn-video-pipeline용 Story JSON 생성
52
- ↓
53
- Step 5: 이미지 생성 (한국인/K드라마 스타일 고정)
54
- ↓
55
- Step 6: 스토리보드 HTML 시각화
56
- ↓
57
- Step 7: AI 영상 생성 & 자막 추가
58
- ```
59
- ```
60
- ---
61
- ```
62
-
63
- ## Step 1: 유튜브 자막 추출
64
-
65
- ### 방법 A: youtube-transcript 스킬 사용
66
- ```
67
- /youtube-transcript {URL}
68
- ```
69
-
70
- ### 방법 B: Python 직접 추출
71
- ```python
72
- from youtube_transcript_api import YouTubeTranscriptApi
73
-
74
- # Shorts URL에서 ID 추출
75
-
76
- # youtube.com/shorts/1nZRnJVtSew → ID: 1nZRnJVtSew
77
- video_id = "1nZRnJVtSew"
78
- api = YouTubeTranscriptApi()
79
- transcript = api.fetch(video_id, languages=['ko'])
80
- ```
81
- **주의:** Shorts URL(`youtube.com/shorts/`)은 일반 URL과 ID 추출 패턴이 다름. 직접 비디오 ID만 전달할 것.
82
-
83
- ---
84
- ```
85
-
86
- ## Step 2: 영상 포렌식 분석
87
-
88
- ### 분석 프레임워크 (7개 축)
89
-
90
- | 분석 축 | 핵심 질문 |
91
- |---------|----------|
92
- | **Hook 구조** | 첫 1~3초에 어떤 시각적/텍스트 훅을 사용했는가? |
93
- | **내러티브 아크** | 3막 구조(설정→전개→반전)가 어떻게 구성되었는가? |
94
- | **감정 곡선** | 어떤 감정이 어떤 순서로 배치되었는가? |
95
- | **Open Loop** | 시청자가 "다음엔?"이라고 궁금해하게 만드는 장치는? |
96
- | **Silent Hero 패턴** | 대사 없이 행동으로 감동을 전달하는 구조인가? |
97
- | **Payoff 설계** | 마지막 반전/감동의 장치는 무엇인가? |
98
- | **바이럴 계수** | 공유 욕구를 자극하는 요소는? (10점 만점 평가) |
99
-
100
- ### 출력 형식
101
-
102
- ```markdown
103
-
104
- ## 포렌식 분석 결과
105
-
106
- ### 1. Hook 분석
107
- - 시각적 훅: {설명}
108
- - 텍스트 훅: {설명}
109
- - 호기심 갭: {설명}
110
-
111
- ### 2. 내러티브 구조
112
- - Act 1 (설정): 00:00~{mm:ss} — {요약}
113
- - Act 2 (전개): {mm:ss}~{mm:ss} — {요약}
114
- - Act 3 (반전): {mm:ss}~{mm:ss} — {요약}
115
-
116
- ### 3. 감정 엔지니어링
117
- | 타임스탬프 | 감정 | 장치 |
118
- |-----------|------|------|
119
- | 00:00 | {감정} | {장치 설명} |
120
-
121
- ### 4. Open Loop 카운트
122
- - Loop 1: {설명}
123
- - Loop 2: {설명}
124
-
125
- ### 5. 바이럴 계수: {X}/10
126
- - 공유 트리거: {설명}
127
- ```
128
- ---
129
- ```
130
-
131
- ## Step 3: 30%+ 각색
132
-
133
- 각색은 **원본의 감정 공학 공식은 유지**하되, **설정·인물·소품·반전장치를 30% 이상 변경**하는 것.
134
-
135
- ### 각색 체크리스트
136
-
137
- | 요소 | 원본 | 각색 | 변경률 |
138
- |------|------|------|--------|
139
- | 주인공 | {원본} | {각색} | ✅/❌ |
140
- | 관계 | {원본} | {각색} | ✅/❌ |
141
- | 장소 | {원본} | {각색} | ✅/❌ |
142
- | 핵심 소품 | {원본} | {각색} | ✅/❌ |
143
- | Payoff 장치 | {원본} | {각색} | ✅/❌ |
144
- | **총 변경률** | | | **≥30%** |
145
-
146
- ### 각색 원칙
147
- 1. **감정 공식 보존**: Hook → 긴장 → 행동 → 반전의 구조는 그대로 유지
148
- 2. **문화적 공감**: 한국 가정의 현실적 디테일 반영 (예: 약통, 된장찌개, 냉장고 메모)
149
- 3. **소품 교체**: 원본의 핵심 소품을 동일 감정을 유발하는 다른 소품으로 교체
150
- 4. **인물 변환**: 부부→부모자식, 친구→동료 등 관계축 변경
151
-
152
- 상세 가이드: [adaptation-guide.md](resources/adaptation-guide.md)
153
-
154
- ---
155
-
156
- ## Step 4: Story JSON 생성
157
-
158
- rfn-video-pipeline 스킬의 스토리 JSON 스키마 v2.0을 따름.
159
-
160
- ### 필수 구조
161
-
162
- ```json
163
- {
164
- "schema_version": "2.0",
165
- "title": "영상 제목",
166
- "slug": "story_파일명",
167
- "description": "한 줄 설명",
168
- "category": "family|inspiration|humor|drama",
169
- "target_duration_seconds": 60,
170
- "aspect_ratio": "9:16",
171
- "scenes": [
172
- {
173
- "frame": 1,
174
- "timestamp": "00:00",
175
- "act": 1,
176
- "description": "장면 설명 (한글)",
177
- "emotion": "establishing_character",
178
- "prompt": "이미지 프롬프트 (영어, K드라마 스타일 고정)",
179
- "video_prompt": "영상 움직임 프롬프트 (영어)",
180
- "video_duration": 6,
181
- "camera_motion": "slow_push_in",
182
- "video_engine": "veo_fast",
183
- "video_priority": "high",
184
- "subtitle": "화면 자막 (한국어)"
185
- }
186
- ]
187
- }
188
-
189
- ### 감정 → 엔진 자동 매핑
190
-
191
- | 감정 | 엔진 | 비용 |
192
- |------|------|------|
193
- | `emotional_climax`, `sacrifice` | `veo_standard` | $1.20 |
194
- | `suspense`, `warmth`, `joy` | `veo_fast` | $0.45 |
195
- | `action`, `hope`, `determination` | `minimax` | $0.05 |
196
- | `establishing_character`, `reflection` | `ken_burns` | $0.00 |
197
-
198
- ### 비용 확인 (Dry-run)
199
-
200
- ```bash
201
- cd rfn_generator
202
- python scripts/run.py stories/{slug}.json --dry-run
203
- ```
204
- ```
205
- ---
206
- ```
207
-
208
- ## Step 5: 이미지 생성
209
-
210
- ### 스타일 고정값 (필수)
211
-
212
- 모든 이미지 프롬프트에 아래 키워드를 반드시 포함:
213
-
214
- ```
215
- Korean actor/actress, realistic Korean facial features,
216
- Korean drama style, K-drama cinematography, Korean drama lighting,
217
- warm cinematic, 9:16 vertical, hyperrealistic
218
- ```
219
-
220
- ### 생성 전 컨펌 프로세스 (필수)
221
-
222
- 이미지 생성 전에 반드시 아래 테이블을 사용자에게 보여주고 컨펌을 받을 것:
223
-
224
- ```markdown
225
- | Frame | 장면 | 핵심 시각 요소 | 스타일 |
226
- |-------|------|---------------|--------|
227
- | 1 | {장면 설명} | {핵심 요소} | K드라마 |
228
- | 2 | {장면 설명} | {핵심 요소} | K드라마 |
229
- | ... | ... | ... | ... |
230
-
231
- ### 실행
232
-
233
- ```bash
234
- cd rfn_generator
235
- ```
236
-
237
- # 기존 이미지 삭제 후 재생성 (프롬프트 수정 시)
238
- rm output/{slug}/frames/*.png
239
- python scripts/run.py stories/{slug}.json --max-frames 999 --dry-run # 비용 확인
240
- python scripts/run.py stories/{slug}.json # Phase 1만 실행
241
-
242
- ### 이미지 검증
243
-
244
- 생성 후 각 프레임을 반드시 시각적으로 확인하고, 스토리와 불일치하는 프레임은:
245
- 1. 프롬프트에 네거티브 키워드 추가 (`NO face, NO skincare` 등)
246
- 2. 구체적 묘사 강화 (`70s elderly man, eyes closed, lying on sofa`)
247
- 3. 해당 프레임만 삭제 후 재생성
248
-
249
- ---
250
-
251
- ## Step 6: 스토리보드 HTML 시각화
252
-
253
- 생성된 이미지를 스토리보드 HTML에 base64로 주입.
254
-
255
- ### 이미지 주입 패턴
256
-
257
- ```python
258
- import base64, re
259
-
260
- def inject_images(html_path, frames_dir, scene_frame_map):
261
- """
262
- scene_frame_map: {"sc1": [1], "sc2": [2], "sc3": [3,4,5], ...}
263
- """
264
- with open(html_path, 'r') as f:
265
- html = f.read()
266
-
267
- for scene_id, frame_nums in scene_frame_map.items():
268
- for frame_num in frame_nums:
269
- img_path = f"{frames_dir}/frame_{frame_num:04d}.png"
270
- with open(img_path, 'rb') as f:
271
- b64 = base64.b64encode(f.read()).decode()
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- img_tag = f'<img src="data:image/png;base64,{b64}" style="width:100%;border-radius:12px;">'
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- # scene-body-inner 안에 삽입
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- pattern = f'(id="{scene_id}"[^>]*>.*?class="scene-body-inner"[^>]*>)'
275
- html = re.sub(pattern, f'\\1\n{img_tag}', html, flags=re.DOTALL)
276
-
277
- with open(html_path, 'w') as f:
278
- f.write(html)
279
-
280
- ### AI 텍스트 한계 대응
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-
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- AI 이미지 생성기는 한국어 텍스트를 정확히 렌더링하지 못함. 텍스트가 중요한 프레임(메모, 간판 등)은 CSS 오버레이로 보완:
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-
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- ```html
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- <div style="position:relative;">
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- <img src="data:image/png;base64,...">
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- <div style="position:absolute; bottom:20%; left:50%; transform:translateX(-50%);
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- background:rgba(255,255,240,0.92); padding:16px 28px;
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- font-family:'Nanum Pen Script',cursive; font-size:1.5rem;
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- color:#333; border-radius:8px;">
291
- 밥 먹었어.<br>고마워.
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- </div>
293
- </div>
294
- ```
295
- ---
296
- ```
297
-
298
- ## Step 7: AI 영상 생성
299
-
300
- ### Google AI 스택 (권장)
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-
302
- | 단계 | 도구 | 용도 |
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- |------|------|------|
304
- | 영상 생성 | Google Veo 2 (VideoFX) | 이미지→영상 변환 |
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- | 나레이션 | Google Cloud TTS `ko-KR-Journey-D` | 한국어 내레이션 |
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- | BGM | Google MusicFX | AI 배경음악 생성 |
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- | 편집 | Google Vids | 최종 편집 |
308
-
309
- ### rfn-video-pipeline 실행
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-
311
- ```bash
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- cd rfn_generator
313
- ```
314
-
315
- # Phase 2: 영상 생성 (이미지 완료 후)
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- python scripts/run.py stories/{slug}.json --resume
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-
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- # 자막 추가
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- python scripts/add_subtitles.py stories/{slug}.json
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-
321
- ### 출력 구조
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-
323
- ```
324
- rfn_generator/output/{slug}/
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- ├── frames/frame_0001.png # Phase 1 이미지
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- ├── clips/clip_0001.mp4 # Phase 2 영상 클립
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- ├── final.mp4 # Phase 3 조립
328
- └── final_subtitled.mp4 # 자막 burn-in
329
- ```
330
- ```
331
- ---
332
- ```
333
-
334
- ## 빠른 실행 가이드
335
-
336
- 사용자가 유튜브 URL을 제공하면 아래 순서로 진행:
337
-
338
- 1. **자막 추출** → youtube-transcript 스킬 또는 Python API
339
- 2. **포렌식 분석** → 7축 프레임워크로 바이럴 공식 해부
340
- 3. **각색 테이블** → 30%+ 변경 체크리스트 작성 후 사용자 컨펌
341
- 4. **Story JSON** → `rfn_generator/stories/{slug}.json` 생성
342
- 5. **Dry-run** → 비용 확인 후 사용자 컨펌
343
- 6. **이미지 생성** → 스타일 테이블 보여준 후 컨펌 → 생성 → 검증
344
- 7. **HTML 스토리보드** → 이미지 주입한 시각 스토리보드 생성
345
- 8. **영상 제작** → `run.py --resume` + `add_subtitles.py`
346
-
347
- ---
348
-
349
- ## 리소스 파일
350
-
351
- - [워크플로우 단계별 상세](resources/workflow-steps.md)
352
- - [각색 가이드 & 사례](resources/adaptation-guide.md)
353
- - [스토리보드 HTML 템플릿](resources/storyboard-template.md)
354
-
355
- ## Source
356
-
357
- Rewritten for AICUT from [`ninestonelee/youtube-shorts-factory`](https://github.com/ninestonelee/youtube-shorts-factory)
358
- (MIT), SKILL.md. The method is that skill's own; the way it runs is AICUT's.
@@ -1,133 +0,0 @@
1
- # 각색 가이드 & 사례 모음
2
-
3
- ## 각색의 원칙
4
-
5
- ### 30% 규칙
6
-
7
- 저작권 침해 없이 레퍼런스 영상의 성공 공식을 활용하려면 최소 30% 이상 변경이 필요.
8
-
9
- ### 변경 가능 요소 (외피)
10
-
11
- | 요소 | 설명 | 변경 용이도 |
12
- |------|------|-----------|
13
- | 인물 관계 | 부부→부모자식, 친구→동료 | ★★★★★ |
14
- | 장소/배경 | 집→사무실, 도시→시골 | ★★★★☆ |
15
- | 핵심 소품 | 편지→메모, 꽃→음식 | ★★★★☆ |
16
- | 시대/계절 | 현대→과거, 여름→겨울 | ★★★☆☆ |
17
- | Payoff 장치 | 메시지 전달 방식 변경 | ★★★☆☆ |
18
-
19
- ### 보존해야 할 요소 (뼈대)
20
-
21
- | 요소 | 설명 |
22
- |------|------|
23
- | 감정 곡선 | Hook → 긴장 → 행동 → 반전 순서 |
24
- | Silent Hero 패턴 | 대사 없이 행동으로 보여주기 |
25
- | Open Loop 개수 | 원본과 동일한 수의 궁금증 장치 |
26
- | Payoff 타이밍 | 마지막 3~5초에 반전 배치 |
27
- | 페이싱 | 컷 길이와 템포 |
28
-
29
- ---
30
-
31
- ## 각색 사례: "밥 먹었어, 고마워"
32
-
33
- ### 원본 분석
34
-
35
- | 항목 | 원본 |
36
- |------|------|
37
- | 제목 | (남편이 아내를 위해 집안일하는 쇼츠) |
38
- | 관계 | 부부 (남편 → 아내) |
39
- | 상황 | 지친 아내가 잠든 사이 남편이 집안일 |
40
- | 행동 | 세탁, 청소, 요리 |
41
- | Payoff | 아내의 감사 메시지/눈물 |
42
-
43
- ### 각색 결과
44
-
45
- | 항목 | 각색 |
46
- |------|------|
47
- | 제목 | 밥 먹었어, 고마워 |
48
- | 관계 | 부모자식 (성인 자녀 → 노인 아버지) |
49
- | 상황 | 혼자 사시는 아버지 집을 방문, 잠든 아버지 발견 |
50
- | 행동 | 이불 덮기, 설거지, 약통 정리, 된장찌개 |
51
- | Payoff | 냉장고 메모 "밥 먹었어. 고마워." |
52
-
53
- ### 변경률 분석
54
-
55
- | 요소 | 변경 여부 | 설명 |
56
- |------|----------|------|
57
- | 주인공 | ✅ | 남편 → 성인 자녀 |
58
- | 수혜자 | ✅ | 아내 → 노인 아버지 |
59
- | 장소 | ✅ | 신혼집 → 노인 1인 아파트 |
60
- | 소품 1 | ✅ | 세탁기 → 약통 |
61
- | 소품 2 | ✅ | - → 빈 냉장고 (신규) |
62
- | 음식 | ✅ | 일반 요리 → 된장찌개 |
63
- | Payoff | ✅ | 눈물 → 냉장고 메모 |
64
- | **총 변경률** | **7/7** | **100% (외피 완전 교체)** |
65
-
66
- ---
67
-
68
- ## 각색 패턴 라이브러리
69
-
70
- ### 패턴 1: 관계축 전환
71
-
72
- ```
73
- 부부 → 부모자식
74
- 부부 → 조부모-손주
75
- 연인 → 오래된 친구
76
- 상사-부하 → 선배-후배
77
- ```
78
-
79
- ### 패턴 2: 공간축 전환
80
-
81
- ```
82
- 집 → 사무실 (야근하는 동료를 위해)
83
- 집 → 병원 (환자를 위해)
84
- 집 → 군대 (전우를 위해)
85
- 도시 → 시골 (귀향)
86
- ```
87
-
88
- ### 패턴 3: 시간축 전환
89
-
90
- ```
91
- 현재 → 과거 회상 (어린 시절)
92
- 일상 → 특별한 날 (생일, 기일)
93
- 평일 → 명절 (추석, 설)
94
- ```
95
-
96
- ### 패턴 4: Payoff 장치 교체
97
-
98
- ```
99
- 편지 → 냉장고 메모
100
- 직접 말함 → SNS 메시지
101
- 선물 → 조용히 해놓은 행동 발견
102
- 눈물 → 미소 (역전 감정)
103
- ```
104
-
105
- ---
106
-
107
- ## 한국적 디테일 소품 라이브러리
108
-
109
- 감정별로 사용할 수 있는 한국 가정의 소품:
110
-
111
- ### 외로움/그리움
112
- - 빈 냉장고 (혼자 사는 노인)
113
- - 주간 약통 (빈칸 있는)
114
- - 바래진 가족사진
115
- - 작은 TV 앞 혼자 놓인 밥상
116
-
117
- ### 사랑/돌봄
118
- - 된장찌개/김치찌개 끓이는 장면
119
- - 이불 덮어주기
120
- - 약 챙겨놓기
121
- - 반찬통 채워놓기
122
-
123
- ### 반전/감동
124
- - 냉장고 메모 ("밥 먹었어. 고마워.")
125
- - 현관문 앞 놓인 반찬 봉지
126
- - 통장에 찍힌 이체 기록
127
- - 오래된 일기장 한 줄
128
-
129
- ### 시간의 흐름
130
- - 달력의 X표시
131
- - 닳은 슬리퍼
132
- - 색 바랜 커튼
133
- - 벽시계의 째깍소리