@autoaiai/aicut 0.1.11 → 0.1.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/MANUAL.md +94 -94
- package/package.json +1 -1
- package/skills/aicut-motion/SKILL.md +69 -3
- package/skills/aicut-motion/THIRD_PARTY_NOTICES.md +14 -0
- package/skills/aicut-motion/assets/atlas/lib/harness.js +116 -0
- package/skills/aicut-motion/assets/atlas/lib/sound.js +274 -0
- package/skills/aicut-motion/assets/atlas/styles/001-flat-vector-science/code.js +937 -0
- package/skills/aicut-motion/assets/atlas/styles/001-flat-vector-science/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/001-flat-vector-science/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/002-watercolor-wash/code.js +909 -0
- package/skills/aicut-motion/assets/atlas/styles/002-watercolor-wash/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/002-watercolor-wash/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/003-shadow-puppet-theatre/code.js +881 -0
- package/skills/aicut-motion/assets/atlas/styles/003-shadow-puppet-theatre/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/003-shadow-puppet-theatre/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/004-whiteboard-explainer/code.js +897 -0
- package/skills/aicut-motion/assets/atlas/styles/004-whiteboard-explainer/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/004-whiteboard-explainer/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/005-psychedelic-poster/code.js +814 -0
- package/skills/aicut-motion/assets/atlas/styles/005-psychedelic-poster/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/005-psychedelic-poster/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/006-tech-glow-explainer/code.js +990 -0
- package/skills/aicut-motion/assets/atlas/styles/006-tech-glow-explainer/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/006-tech-glow-explainer/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/007-papercraft-models/code.js +994 -0
- package/skills/aicut-motion/assets/atlas/styles/007-papercraft-models/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/007-papercraft-models/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/008-1940s-film-noir/code.js +792 -0
- package/skills/aicut-motion/assets/atlas/styles/008-1940s-film-noir/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/008-1940s-film-noir/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/009-manim-style-math/code.js +840 -0
- package/skills/aicut-motion/assets/atlas/styles/009-manim-style-math/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/009-manim-style-math/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/010-illuminated-manuscript/code.js +1126 -0
- package/skills/aicut-motion/assets/atlas/styles/010-illuminated-manuscript/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/010-illuminated-manuscript/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/011-editorial-essay-collage/code.js +854 -0
- package/skills/aicut-motion/assets/atlas/styles/011-editorial-essay-collage/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/011-editorial-essay-collage/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/012-bioluminescent-deep-sea/code.js +1124 -0
- package/skills/aicut-motion/assets/atlas/styles/012-bioluminescent-deep-sea/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/012-bioluminescent-deep-sea/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/013-product-launch-reveal/code.js +728 -0
- package/skills/aicut-motion/assets/atlas/styles/013-product-launch-reveal/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/013-product-launch-reveal/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/014-halftone-pop-panel/code.js +664 -0
- package/skills/aicut-motion/assets/atlas/styles/014-halftone-pop-panel/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/014-halftone-pop-panel/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/015-isometric-pastel/code.js +991 -0
- package/skills/aicut-motion/assets/atlas/styles/015-isometric-pastel/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/015-isometric-pastel/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/016-oscilloscope-vector-art/code.js +801 -0
- package/skills/aicut-motion/assets/atlas/styles/016-oscilloscope-vector-art/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/016-oscilloscope-vector-art/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/017-risograph-zine/code.js +692 -0
- package/skills/aicut-motion/assets/atlas/styles/017-risograph-zine/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/017-risograph-zine/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/018-claymation-set/code.js +756 -0
- package/skills/aicut-motion/assets/atlas/styles/018-claymation-set/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/018-claymation-set/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/019-neon-sign-at-night/code.js +922 -0
- package/skills/aicut-motion/assets/atlas/styles/019-neon-sign-at-night/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/019-neon-sign-at-night/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/020-kawaii-anime/code.js +852 -0
- package/skills/aicut-motion/assets/atlas/styles/020-kawaii-anime/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/020-kawaii-anime/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/021-ukiyo-e-woodblock/code.js +724 -0
- package/skills/aicut-motion/assets/atlas/styles/021-ukiyo-e-woodblock/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/021-ukiyo-e-woodblock/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/022-16-bit-pixel-odyssey/code.js +793 -0
- package/skills/aicut-motion/assets/atlas/styles/022-16-bit-pixel-odyssey/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/022-16-bit-pixel-odyssey/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/023-chalkboard-lesson/code.js +846 -0
- package/skills/aicut-motion/assets/atlas/styles/023-chalkboard-lesson/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/023-chalkboard-lesson/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/024-cut-paper-diorama/code.js +1008 -0
- package/skills/aicut-motion/assets/atlas/styles/024-cut-paper-diorama/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/024-cut-paper-diorama/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/025-cathedral-glass/code.js +680 -0
- package/skills/aicut-motion/assets/atlas/styles/025-cathedral-glass/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/025-cathedral-glass/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/026-editorial-chart/code.js +633 -0
- package/skills/aicut-motion/assets/atlas/styles/026-editorial-chart/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/026-editorial-chart/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/027-synthwave-outrun/code.js +757 -0
- package/skills/aicut-motion/assets/atlas/styles/027-synthwave-outrun/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/027-synthwave-outrun/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/028-origami-studio/code.js +828 -0
- package/skills/aicut-motion/assets/atlas/styles/028-origami-studio/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/028-origami-studio/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/029-linocut-relief-print/code.js +697 -0
- package/skills/aicut-motion/assets/atlas/styles/029-linocut-relief-print/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/029-linocut-relief-print/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/030-holographic-foil-card/code.js +687 -0
- package/skills/aicut-motion/assets/atlas/styles/030-holographic-foil-card/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/030-holographic-foil-card/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/031-voxel-diorama/code.js +727 -0
- package/skills/aicut-motion/assets/atlas/styles/031-voxel-diorama/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/031-voxel-diorama/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/032-sumi-e-ink-wash/code.js +903 -0
- package/skills/aicut-motion/assets/atlas/styles/032-sumi-e-ink-wash/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/032-sumi-e-ink-wash/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/033-etch-a-sketch-toy/code.js +662 -0
- package/skills/aicut-motion/assets/atlas/styles/033-etch-a-sketch-toy/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/033-etch-a-sketch-toy/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/034-cosmic-star-chart/code.js +951 -0
- package/skills/aicut-motion/assets/atlas/styles/034-cosmic-star-chart/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/034-cosmic-star-chart/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/035-punk-zine-collage/code.js +759 -0
- package/skills/aicut-motion/assets/atlas/styles/035-punk-zine-collage/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/035-punk-zine-collage/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/036-thermal-camera/code.js +738 -0
- package/skills/aicut-motion/assets/atlas/styles/036-thermal-camera/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/036-thermal-camera/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/037-engineering-blueprint/code.js +793 -0
- package/skills/aicut-motion/assets/atlas/styles/037-engineering-blueprint/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/037-engineering-blueprint/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/038-impasto-night/code.js +673 -0
- package/skills/aicut-motion/assets/atlas/styles/038-impasto-night/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/038-impasto-night/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/039-win95-desktop/code.js +907 -0
- package/skills/aicut-motion/assets/atlas/styles/039-win95-desktop/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/039-win95-desktop/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/040-low-poly-faceted/code.js +833 -0
- package/skills/aicut-motion/assets/atlas/styles/040-low-poly-faceted/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/040-low-poly-faceted/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/041-manga-page/code.js +845 -0
- package/skills/aicut-motion/assets/atlas/styles/041-manga-page/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/041-manga-page/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/042-wood-type-letterpress/code.js +496 -0
- package/skills/aicut-motion/assets/atlas/styles/042-wood-type-letterpress/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/042-wood-type-letterpress/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/043-light-painting/code.js +635 -0
- package/skills/aicut-motion/assets/atlas/styles/043-light-painting/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/043-light-painting/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/044-felt-patchwork/code.js +799 -0
- package/skills/aicut-motion/assets/atlas/styles/044-felt-patchwork/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/044-felt-patchwork/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/045-phosphor-terminal/code.js +547 -0
- package/skills/aicut-motion/assets/atlas/styles/045-phosphor-terminal/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/045-phosphor-terminal/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/046-glassmorphism-ui/code.js +592 -0
- package/skills/aicut-motion/assets/atlas/styles/046-glassmorphism-ui/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/046-glassmorphism-ui/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/047-tarot-card/code.js +768 -0
- package/skills/aicut-motion/assets/atlas/styles/047-tarot-card/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/047-tarot-card/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/048-transit-map/code.js +666 -0
- package/skills/aicut-motion/assets/atlas/styles/048-transit-map/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/048-transit-map/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/049-gouache-travel-poster/code.js +559 -0
- package/skills/aicut-motion/assets/atlas/styles/049-gouache-travel-poster/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/049-gouache-travel-poster/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/050-napkin-sketch/code.js +943 -0
- package/skills/aicut-motion/assets/atlas/styles/050-napkin-sketch/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/050-napkin-sketch/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/051-art-deco-foil/code.js +606 -0
- package/skills/aicut-motion/assets/atlas/styles/051-art-deco-foil/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/051-art-deco-foil/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/052-radiograph-on-lightbox/code.js +730 -0
- package/skills/aicut-motion/assets/atlas/styles/052-radiograph-on-lightbox/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/052-radiograph-on-lightbox/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/053-vaporwave/code.js +782 -0
- package/skills/aicut-motion/assets/atlas/styles/053-vaporwave/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/053-vaporwave/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/054-ebru-paper-marbling/code.js +504 -0
- package/skills/aicut-motion/assets/atlas/styles/054-ebru-paper-marbling/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/054-ebru-paper-marbling/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/055-isotype-pictograms/code.js +517 -0
- package/skills/aicut-motion/assets/atlas/styles/055-isotype-pictograms/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/055-isotype-pictograms/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/056-soft-3d-clay/code.js +713 -0
- package/skills/aicut-motion/assets/atlas/styles/056-soft-3d-clay/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/056-soft-3d-clay/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/057-cross-stitch-sampler/code.js +717 -0
- package/skills/aicut-motion/assets/atlas/styles/057-cross-stitch-sampler/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/057-cross-stitch-sampler/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/058-constructivist-propaganda/code.js +540 -0
- package/skills/aicut-motion/assets/atlas/styles/058-constructivist-propaganda/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/058-constructivist-propaganda/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/059-pocket-monochrome/code.js +524 -0
- package/skills/aicut-motion/assets/atlas/styles/059-pocket-monochrome/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/059-pocket-monochrome/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/060-botanical-plate/code.js +934 -0
- package/skills/aicut-motion/assets/atlas/styles/060-botanical-plate/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/060-botanical-plate/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/061-kinetic-type/code.js +690 -0
- package/skills/aicut-motion/assets/atlas/styles/061-kinetic-type/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/061-kinetic-type/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/062-byzantine-mosaic/code.js +612 -0
- package/skills/aicut-motion/assets/atlas/styles/062-byzantine-mosaic/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/062-byzantine-mosaic/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/063-y2k-liquid-chrome/code.js +666 -0
- package/skills/aicut-motion/assets/atlas/styles/063-y2k-liquid-chrome/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/063-y2k-liquid-chrome/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/064-sticky-note-wall/code.js +651 -0
- package/skills/aicut-motion/assets/atlas/styles/064-sticky-note-wall/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/064-sticky-note-wall/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/065-vintage-newsprint/code.js +656 -0
- package/skills/aicut-motion/assets/atlas/styles/065-vintage-newsprint/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/065-vintage-newsprint/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/066-hidden-line-wireframe/code.js +672 -0
- package/skills/aicut-motion/assets/atlas/styles/066-hidden-line-wireframe/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/066-hidden-line-wireframe/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/067-memphis-group/code.js +548 -0
- package/skills/aicut-motion/assets/atlas/styles/067-memphis-group/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/067-memphis-group/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/068-ballpoint-notebook/code.js +989 -0
- package/skills/aicut-motion/assets/atlas/styles/068-ballpoint-notebook/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/068-ballpoint-notebook/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/069-op-art-sphere/code.js +440 -0
- package/skills/aicut-motion/assets/atlas/styles/069-op-art-sphere/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/069-op-art-sphere/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/070-topographic-survey/code.js +895 -0
- package/skills/aicut-motion/assets/atlas/styles/070-topographic-survey/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/070-topographic-survey/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/071-pointillist-afternoon/code.js +563 -0
- package/skills/aicut-motion/assets/atlas/styles/071-pointillist-afternoon/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/071-pointillist-afternoon/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/072-vector-arcade-1980/code.js +627 -0
- package/skills/aicut-motion/assets/atlas/styles/072-vector-arcade-1980/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/072-vector-arcade-1980/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/073-patent-drawing/code.js +1096 -0
- package/skills/aicut-motion/assets/atlas/styles/073-patent-drawing/poster.jpg +0 -0
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Comprehensive guide to writing effective music prompts for Mureka AI.
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## The Golden Rule: DESCRIBE, Don't Command
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❌ "Create an energetic pop song with drums"
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✅ "energetic pop, driving four-on-the-floor drums, bright synth hooks, 128 BPM, female vocal, festival anthem vibe"
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## Design a Dynamic Arc, Not a Static Description
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✅ "sparse and intimate opening → rising tension → full cathartic chorus → stripped-back bridge → bigger final chorus"
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Genre: trip-hop | Era: mid-90s Bristol
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BPM: 85 | Key: D minor
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51
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Mood: melancholic → building tension → cathartic release
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52
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Lead: Rhodes piano, tremolo
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53
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Rhythm: breakbeat, vinyl crackle texture
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Bass: deep sub-bass, Moog-style
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Texture: tape saturation, lo-fi warmth
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Vocals: breathy female, close-mic intimacy
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Structure: Intro(8bars) / Verse / Chorus / Verse / Bridge / Chorus / Outro
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Avoid: auto-tune, bright synths, four-on-the-floor kick
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Reference: Portishead "Roads" (breakbeat texture, Rhodes tone)
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```
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62
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**Note on references**: Only use specific songs as sonic benchmarks when all other parameters are already specified. Different from "sound like [artist]" — use for named production qualities (e.g., "Roads-style breakbeat texture").
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---
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## What Makes Prompts FAIL (Top 7 Mistakes)
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| # | Mistake | Why It Fails | Fix |
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|---|---------|-------------|-----|
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| 1 | **Vague prompts** ("nice pop song") | AI defaults to the statistical average — generic, forgettable | Be ruthlessly specific: sub-genre + era + mood + instruments + BPM |
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| 2 | **Contradictions** ("slow and relaxing, high energy, 160 BPM") | Conflicting signals make the AI unpredictable | Check every descriptor agrees with the mood. Pick one direction |
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| 3 | **"Sound like [famous artist]"** | Copyright risk + AI interprets literally, often misses the point | Describe the *qualities* you like: "warm analog synths, driving bass, 80s production style" |
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| 4 | **Too many words per lyric line** | AI rushes through words → slurred, unnatural vocals | Keep lines ≤10 words. Short lines = better vocal delivery |
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| 5 | **No structure tags in lyrics** | Song has no shape — verse/chorus blur together | Always use [Verse], [Chorus], [Bridge], [Outro] tags |
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| 6 | **Rewriting entire prompt between iterations** | Can never isolate what improved (or worsened) the output | Change ONE element at a time. A/B test systematically |
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| 7 | **Ignoring negative prompts** | Unwanted elements creep in (auto-tune, trap hi-hats, reverb) | Explicitly state what to avoid: "no auto-tune, avoid heavy reverb" |
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---
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## Effective vs Ineffective — Side-by-Side Examples
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82
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### Example 1: Pop Song
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```
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|
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❌ "A pop song about love that sounds good"
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85
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✅ "bright synth-pop, uplifting, 120 BPM, arpeggiated synths, punchy electronic drums, female vocal with light reverb, 2020s clean production, summer anthem feel"
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86
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-
```
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|
87
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88
|
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### Example 2: Lo-Fi Background
|
|
89
|
-
```
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|
90
|
-
❌ "lofi music for studying"
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|
91
|
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✅ "lo-fi hip-hop, warm and mellow, 75 BPM, dusty vinyl crackle, jazzy Rhodes chords, muted boom-bap drums, no vocals, late-night study session atmosphere"
|
|
92
|
-
```
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|
93
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|
94
|
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### Example 3: Cinematic
|
|
95
|
-
```
|
|
96
|
-
❌ "epic movie music"
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|
97
|
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✅ "cinematic orchestral, tension building to triumphant climax, 95 BPM, strings staccato → legato swell, French horns, timpani rolls, choir in final section, Hans Zimmer-style layered percussion"
|
|
98
|
-
```
|
|
99
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-
|
|
100
|
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### Example 4: Rock Song
|
|
101
|
-
```
|
|
102
|
-
❌ "energetic rock song, male vocals, guitar solo"
|
|
103
|
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✅ "alternative rock, energetic and raw, 140 BPM, distorted electric guitar riffs, driving bass line, punchy drums, raspy male vocals, anthemic chorus, guitar solo section, garage rock aesthetic, festival anthem energy"
|
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104
|
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```
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|
105
|
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|
106
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### Example 5: Traditional Chinese
|
|
107
|
-
```
|
|
108
|
-
❌ "Chinese music, sad"
|
|
109
|
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✅ "Chinese traditional guofeng, melancholic and nostalgic, 60 BPM, dizi bamboo flute lead melody, guzheng plucked strings, subtle erhu, misty atmosphere, Jiangnan water town imagery, rain and mist soundscape, instrumental only"
|
|
110
|
-
```
|
|
111
|
-
|
|
112
|
-
---
|
|
113
|
-
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|
114
|
-
## Lyrics Writing: What Separates Good from Bad
|
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115
|
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|
|
116
|
-
### Structure Tags (always use these)
|
|
117
|
-
|
|
118
|
-
```
|
|
119
|
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[Intro]
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|
120
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[Verse]
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|
121
|
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[Pre-Chorus]
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122
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[Chorus]
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123
|
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[Bridge]
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|
124
|
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[Break]
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|
125
|
-
[Outro]
|
|
126
|
-
```
|
|
127
|
-
|
|
128
|
-
**Standard structure order**: Verse → Chorus → Verse → Chorus → Bridge → Final Chorus → Outro. The Bridge always appears after the second chorus — never before the first.
|
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|
-
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|
130
|
-
If your generated bridge sounds like a second verse, regenerate it with:
|
|
131
|
-
```bash
|
|
132
|
-
python generate_lyrics.py extend "<existing lyrics>" "write a contrasting bridge that shifts perspective, strips back to a single instrument, and sets up the final chorus"
|
|
133
|
-
```
|
|
134
|
-
|
|
135
|
-
### Golden Rules for Lyrics That Sing Well
|
|
136
|
-
|
|
137
|
-
1. **Keep lines short** — 6-10 words per line. Long lines get rushed.
|
|
138
|
-
```
|
|
139
|
-
❌ "I've been walking through the streets of this old town thinking about everything we used to do together"
|
|
140
|
-
✅ "Walking through the old town streets\n Thinking of what we used to be"
|
|
141
|
-
```
|
|
142
|
-
|
|
143
|
-
2. **Match syllable count across verse lines** — Creates natural rhythm.
|
|
144
|
-
```
|
|
145
|
-
✅ "Shadows fall on empty streets" (7 syllables)
|
|
146
|
-
"Whispers lost in evening heat" (7 syllables)
|
|
147
|
-
"Dancing lights through window panes" (7 syllables)
|
|
148
|
-
```
|
|
149
|
-
|
|
150
|
-
3. **Use rhyme patterns intentionally** — ABAB or AABB, not random.
|
|
151
|
-
```
|
|
152
|
-
✅ [Verse]
|
|
153
|
-
The city sleeps beneath the stars (A)
|
|
154
|
-
While dreamers chase the fading light (B)
|
|
155
|
-
We trace our names on passing cars (A)
|
|
156
|
-
And disappear into the night (B)
|
|
157
|
-
```
|
|
158
|
-
|
|
159
|
-
4. **Chorus should be simpler and more repetitive than verses** — Fewer words, not more. Whitespace and repetition create impact; repetition IS the melody.
|
|
160
|
-
|
|
161
|
-
5. **Don't over-explain in lyrics** — Imagery > exposition.
|
|
162
|
-
|
|
163
|
-
---
|
|
164
|
-
|
|
165
|
-
## Writing a Memorable Hook
|
|
166
|
-
|
|
167
|
-
The hook is the most important line in your song. Get it right:
|
|
168
|
-
|
|
169
|
-
### 1. Length and singability
|
|
170
|
-
4-8 words, singable on first listen, usually contains the song's title.
|
|
171
|
-
|
|
172
|
-
```
|
|
173
|
-
✅ "I will always love you" — simple, universal, title, singable
|
|
174
|
-
✅ "Rolling in the deep" — 4 words, vivid, singable
|
|
175
|
-
❌ "I feel the way I feel when I think about our story" — too long, too vague
|
|
176
|
-
```
|
|
177
|
-
|
|
178
|
-
### 2. End chorus lines on open vowels
|
|
179
|
-
AI vocals hold the last syllable of each line. Open vowels (oh, ah, ay, ee) sustain beautifully. Closed consonants (mm, th, ff, ss) sound awkward when held.
|
|
180
|
-
|
|
181
|
-
```
|
|
182
|
-
✅ "Let me go" → ends on "oh" — sustains well
|
|
183
|
-
❌ "Let me breathe" → ends on closed "th" sound — awkward to hold
|
|
184
|
-
```
|
|
185
|
-
|
|
186
|
-
### 3. Chorus density
|
|
187
|
-
A chorus should have FEWER words than a verse, not more. The space around the hook gives it impact.
|
|
188
|
-
|
|
189
|
-
```
|
|
190
|
-
❌ "I feel sad because you left me and now I'm alone"
|
|
191
|
-
✅ "Empty chair across the table\n Coffee cold, the morning grey"
|
|
192
|
-
```
|
|
193
|
-
|
|
194
|
-
---
|
|
195
|
-
|
|
196
|
-
## Auto-Generate Lyrics First, Then Refine
|
|
197
|
-
|
|
198
|
-
```bash
|
|
199
|
-
# Generate lyrics from a concept
|
|
200
|
-
python generate_lyrics.py generate "a bittersweet farewell song, two old friends parting ways after summer"
|
|
201
|
-
|
|
202
|
-
# Extend if you need more sections
|
|
203
|
-
python generate_lyrics.py extend "[Verse]\nThe last light paints the pier in gold..."
|
|
204
|
-
```
|
|
205
|
-
|
|
206
|
-
---
|
|
207
|
-
|
|
208
|
-
## Iteration Strategy (How Pros Refine)
|
|
209
|
-
|
|
210
|
-
1. **First generation**: Use your best-guess prompt + n=3
|
|
211
|
-
2. **Listen to all choices**: Note what's good and what's off
|
|
212
|
-
3. **Adjust ONE element**: If rhythm is wrong → change BPM/drums description. If mood is off → change mood descriptors
|
|
213
|
-
4. **Re-generate**: Same lyrics, tweaked prompt
|
|
214
|
-
5. **Compare**: Does the change improve or worsen?
|
|
215
|
-
6. **Repeat** until satisfied
|
|
216
|
-
|
|
217
|
-
### What to Listen For
|
|
218
|
-
|
|
219
|
-
**For vocal songs:**
|
|
220
|
-
| Symptom | Fix |
|
|
221
|
-
|---------|-----|
|
|
222
|
-
| Vocals feel rushed / words swallowed | Shorten lyric lines, reduce syllables per line |
|
|
223
|
-
| No energy build between verse and chorus | Add mood progression arc to prompt (e.g., "sparse → full cathartic release") |
|
|
224
|
-
| Hook doesn't stick | Simplify chorus to 4-8 words, repeat title phrase, check lines end on open vowels |
|
|
225
|
-
| Tempo feels wrong | Adjust BPM ±10 and regenerate |
|
|
226
|
-
| Listed instruments not audible | Verify each instrument is named explicitly in the prompt |
|
|
227
|
-
|
|
228
|
-
**For instrumentals / ambient:**
|
|
229
|
-
| Symptom | Fix |
|
|
230
|
-
|---------|-----|
|
|
231
|
-
| Tempo feels wrong | Adjust BPM ±10 |
|
|
232
|
-
| Mood doesn't match intent | Audit all mood descriptors for internal consistency |
|
|
233
|
-
| Instruments missing | Verify each is named explicitly in the prompt |
|
|
234
|
-
|
|
235
|
-
**Never rewrite the entire prompt at once.** You'll lose track of what works.
|
|
236
|
-
|
|
237
|
-
---
|
|
238
|
-
|
|
239
|
-
## Production Checklist (Before You Generate)
|
|
240
|
-
|
|
241
|
-
Before hitting generate, verify:
|
|
242
|
-
|
|
243
|
-
- [ ] **Genre is specific**: Not just "pop" but "synth-pop, 2020s, clean production"
|
|
244
|
-
- [ ] **Mood is consistent**: No contradictions (slow + energetic = confused AI)
|
|
245
|
-
- [ ] **BPM is set**: Even approximate ("~90 BPM, slow groove") helps
|
|
246
|
-
- [ ] **3-5 instruments listed**: Gives the AI sonic anchors
|
|
247
|
-
- [ ] **Vocal style specified**: Or "no vocals" / "instrumental only"
|
|
248
|
-
- [ ] **Lyrics have structure tags**: [Verse], [Chorus], [Bridge], [Outro]
|
|
249
|
-
- [ ] **Lines are short**: ≤10 words per line
|
|
250
|
-
- [ ] **Avoid list included**: What you DON'T want (auto-tune, trap hi-hats, etc.)
|
|
251
|
-
- [ ] **N > 1**: Generate 2-3 choices and pick the best. Never rely on a single generation
|
|
@@ -1,100 +0,0 @@
|
|
|
1
|
-
# Product Promo BGM Prompting
|
|
2
|
-
|
|
3
|
-
Use this reference when a product promo BGM feels too generic, too ambient, too "AI tech background", or too similar across options.
|
|
4
|
-
|
|
5
|
-
## Core Diagnosis
|
|
6
|
-
|
|
7
|
-
Visual style and music genre are not the same thing.
|
|
8
|
-
|
|
9
|
-
`Apple-style visuals` often means black stage, clean typography, and product focus. It does not always mean ambient pads, glass ticks, no drums, and weak energy. A product launch or product demo BGM usually needs one or more of:
|
|
10
|
-
|
|
11
|
-
- a clear rhythm bed
|
|
12
|
-
- a memorable but non-vocal hook
|
|
13
|
-
- bass movement
|
|
14
|
-
- section contrast
|
|
15
|
-
- commercial polish
|
|
16
|
-
- a satisfying final lift
|
|
17
|
-
|
|
18
|
-
## Anti-Convergence Rule
|
|
19
|
-
|
|
20
|
-
Do not create alternatives by only changing BPM, a few adjectives, or the same instrument family.
|
|
21
|
-
|
|
22
|
-
Each option must differ on at least 4 of these 6 axes:
|
|
23
|
-
|
|
24
|
-
| Axis | Examples |
|
|
25
|
-
|---|---|
|
|
26
|
-
| Genre | electro-pop product launch, indie electronic, corporate cinematic, future garage, synthwave, minimal house |
|
|
27
|
-
| Rhythm | four-on-the-floor, half-time groove, syncopated clicks, breakbeat, no percussion |
|
|
28
|
-
| Bass | warm sub pulse, sidechained synth bass, plucked bass, cinematic low strings |
|
|
29
|
-
| Hook | synth pluck motif, piano motif, marimba/glass motif, string ostinato, bass riff |
|
|
30
|
-
| Energy curve | slow build, early hook, mid-film lift, final drop-out, constant drive |
|
|
31
|
-
| Instrument palette | drums + bass + synth hook, piano + strings, modular synth + percussion, guitar + electronic drums |
|
|
32
|
-
|
|
33
|
-
If two prompts share more than two of genre, rhythm, bass, hook, and instrument palette, they are not valid alternatives.
|
|
34
|
-
|
|
35
|
-
## Better Product Promo Lanes
|
|
36
|
-
|
|
37
|
-
### Validated Default Pair
|
|
38
|
-
|
|
39
|
-
For software product promo videos similar to the WorkBuddy OPC film, start with these two lanes first:
|
|
40
|
-
|
|
41
|
-
1. **Commercial Product Launch**: use when the video should feel like a modern product release ad. This was validated by `promo-v2-commercial-launch-01.mp4`.
|
|
42
|
-
2. **Clean UI Demo Groove**: use when the video should closely support UI screens, cards, workflows, and product operation. This was validated by `promo-v2-ui-groove-02.mp4`.
|
|
43
|
-
|
|
44
|
-
This pair is a better default than ambient tech music because it creates two genuinely different but relevant directions:
|
|
45
|
-
|
|
46
|
-
| Direction | Main job | Sonic identity |
|
|
47
|
-
|---|---|---|
|
|
48
|
-
| Commercial Product Launch | Product ad energy, launch polish, CTA momentum | 118 BPM, tight electronic drums, sidechained synth bass, plucked synth hook |
|
|
49
|
-
| Clean UI Demo Groove | UI timing, cards, workflow motion, clean software feel | 112 BPM, syncopated digital percussion, rubbery synth bass, short glass-pluck motif |
|
|
50
|
-
|
|
51
|
-
When generating first-round BGM options, create this validated pair before trying quieter ambient, cinematic, or emotional lanes.
|
|
52
|
-
|
|
53
|
-
### Lane 1: Commercial Product Launch
|
|
54
|
-
|
|
55
|
-
Use when the user wants something closer to modern product ads, SaaS launch videos, or product showcase reels.
|
|
56
|
-
|
|
57
|
-
```text
|
|
58
|
-
modern commercial product launch music, 118 BPM, instrumental only, polished and confident, tight electronic drums, sidechained synth bass, bright plucked synth hook, warm pads, clean impact hits. Structure: sparse branded intro for 0-6s, groove enters at 6s, short impact at 14s, full product-demo beat from 15-34s, stronger lift from 34-54s, clean final resolve at 54-60s. Designed for software UI, card animations, and product reveal cuts. No vocals, no lyrics, no ambient-only bed, no sleepy pads, no trap, no cinematic trailer booms.
|
|
59
|
-
```
|
|
60
|
-
|
|
61
|
-
### Lane 2: Clean UI Groove
|
|
62
|
-
|
|
63
|
-
Use when the video has UI screens, dashboards, cards, and workflow animations that need momentum.
|
|
64
|
-
|
|
65
|
-
```text
|
|
66
|
-
clean UI demo groove, 112 BPM, instrumental only, precise and upbeat but not loud, muted kick, crisp snare snaps, syncopated digital percussion, rubbery synth bass, short glass-pluck motif, light airy pads. Structure: minimal boot-up intro, groove starts at 6s, UI reveal hit at 15s, card grid rhythm from 24s, tighter workflow pulse from 34s, wider final lift from 44s, quick clean ending. No vocals, no lyrics, no slow ambient wash, no generic corporate piano, no EDM festival drop.
|
|
67
|
-
```
|
|
68
|
-
|
|
69
|
-
### Lane 3: Founder Film With Momentum
|
|
70
|
-
|
|
71
|
-
Use when the story starts with pressure or loneliness but still needs product-commercial energy.
|
|
72
|
-
|
|
73
|
-
```text
|
|
74
|
-
emotional founder-product film score with modern electronic groove, 98 BPM, instrumental only, focused and hopeful, soft piano motif, warm synth bass, brushed electronic drums, subtle strings, glass accents. Structure: lonely sparse intro, tension under founder overload at 6s, product reveal opens harmony at 15s, rhythm becomes organized at 24s, stronger teamwork movement at 34s, warm confident lift at 44s, resolved final phrase at 54s. No vocals, no lyrics, no sad piano ballad, no ambient-only pad, no heavy trailer drums.
|
|
75
|
-
```
|
|
76
|
-
|
|
77
|
-
### Lane 4: Premium Tech Pop Instrumental
|
|
78
|
-
|
|
79
|
-
Use when the visuals are clean but the user wants more of a finished ad-track feel.
|
|
80
|
-
|
|
81
|
-
```text
|
|
82
|
-
premium tech-pop instrumental for a product showcase, 120 BPM, instrumental only, sleek, optimistic, commercially polished, punchy electronic drums, smooth synth bass, catchy plucked synth motif, soft chord stabs, subtle risers. Structure: 0-6s branded intro with filtered hook, 6-15s beat builds, 15-24s product UI groove, 24-34s hook variation for expert cards, 34-44s bigger rhythmic lift for parallel workflow, 44-54s open uplifting section, 54-60s short confident outro. No vocals, no lyrics, no sleepy ambient, no ukulele, no stock corporate jingle, no aggressive EDM.
|
|
83
|
-
```
|
|
84
|
-
|
|
85
|
-
### Lane 5: Executive Cinematic With Beat
|
|
86
|
-
|
|
87
|
-
Use when the brand needs credibility and polish, but not a flat corporate bed.
|
|
88
|
-
|
|
89
|
-
```text
|
|
90
|
-
executive cinematic product score with restrained beat, 102 BPM, instrumental only, premium, serious, forward-moving, low strings, soft piano pulses, tight hybrid percussion, controlled synth bass, clean metallic hits. Structure: serious opening, tension at 6s, brand hit at 14s, credible UI reveal at 15s, measured card rhythm at 24s, stronger process momentum at 34s, broader confident lift at 44s, resolved final cadence at 54s. No vocals, no lyrics, no cheesy corporate piano, no ambient-only bed, no trailer booms, no trap hats.
|
|
91
|
-
```
|
|
92
|
-
|
|
93
|
-
## Prompt Rules For Mureka
|
|
94
|
-
|
|
95
|
-
- Stay under 1024 characters for generation.
|
|
96
|
-
- Put genre, BPM, rhythm, bass, and hook in the first sentence.
|
|
97
|
-
- Include "instrumental only" and "no vocals, no lyrics".
|
|
98
|
-
- Avoid overusing `minimal`, `ambient`, `pads`, `glass`, `ticks`, `Apple`, `premium tech` in every option.
|
|
99
|
-
- For product demos, do not ban drums by default. Ban only the wrong drums: `no trap hats`, `no EDM festival drop`, `no trailer booms`.
|
|
100
|
-
- Use time-coded structure only after the sonic identity is clear.
|