@autoaiai/aicut 0.1.11 → 0.1.13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1063) hide show
  1. package/MANUAL.md +94 -94
  2. package/package.json +1 -1
  3. package/skills/aicut-motion/SKILL.md +69 -3
  4. package/skills/aicut-motion/THIRD_PARTY_NOTICES.md +14 -0
  5. package/skills/aicut-motion/assets/atlas/lib/harness.js +116 -0
  6. package/skills/aicut-motion/assets/atlas/lib/sound.js +274 -0
  7. package/skills/aicut-motion/assets/atlas/styles/001-flat-vector-science/code.js +937 -0
  8. package/skills/aicut-motion/assets/atlas/styles/001-flat-vector-science/poster.jpg +0 -0
  9. package/skills/aicut-motion/assets/atlas/styles/001-flat-vector-science/style.json +13 -0
  10. package/skills/aicut-motion/assets/atlas/styles/002-watercolor-wash/code.js +909 -0
  11. package/skills/aicut-motion/assets/atlas/styles/002-watercolor-wash/poster.jpg +0 -0
  12. package/skills/aicut-motion/assets/atlas/styles/002-watercolor-wash/style.json +13 -0
  13. package/skills/aicut-motion/assets/atlas/styles/003-shadow-puppet-theatre/code.js +881 -0
  14. package/skills/aicut-motion/assets/atlas/styles/003-shadow-puppet-theatre/poster.jpg +0 -0
  15. package/skills/aicut-motion/assets/atlas/styles/003-shadow-puppet-theatre/style.json +13 -0
  16. package/skills/aicut-motion/assets/atlas/styles/004-whiteboard-explainer/code.js +897 -0
  17. package/skills/aicut-motion/assets/atlas/styles/004-whiteboard-explainer/poster.jpg +0 -0
  18. package/skills/aicut-motion/assets/atlas/styles/004-whiteboard-explainer/style.json +13 -0
  19. package/skills/aicut-motion/assets/atlas/styles/005-psychedelic-poster/code.js +814 -0
  20. package/skills/aicut-motion/assets/atlas/styles/005-psychedelic-poster/poster.jpg +0 -0
  21. package/skills/aicut-motion/assets/atlas/styles/005-psychedelic-poster/style.json +13 -0
  22. package/skills/aicut-motion/assets/atlas/styles/006-tech-glow-explainer/code.js +990 -0
  23. package/skills/aicut-motion/assets/atlas/styles/006-tech-glow-explainer/poster.jpg +0 -0
  24. package/skills/aicut-motion/assets/atlas/styles/006-tech-glow-explainer/style.json +13 -0
  25. package/skills/aicut-motion/assets/atlas/styles/007-papercraft-models/code.js +994 -0
  26. package/skills/aicut-motion/assets/atlas/styles/007-papercraft-models/poster.jpg +0 -0
  27. package/skills/aicut-motion/assets/atlas/styles/007-papercraft-models/style.json +13 -0
  28. package/skills/aicut-motion/assets/atlas/styles/008-1940s-film-noir/code.js +792 -0
  29. package/skills/aicut-motion/assets/atlas/styles/008-1940s-film-noir/poster.jpg +0 -0
  30. package/skills/aicut-motion/assets/atlas/styles/008-1940s-film-noir/style.json +13 -0
  31. package/skills/aicut-motion/assets/atlas/styles/009-manim-style-math/code.js +840 -0
  32. package/skills/aicut-motion/assets/atlas/styles/009-manim-style-math/poster.jpg +0 -0
  33. package/skills/aicut-motion/assets/atlas/styles/009-manim-style-math/style.json +13 -0
  34. package/skills/aicut-motion/assets/atlas/styles/010-illuminated-manuscript/code.js +1126 -0
  35. package/skills/aicut-motion/assets/atlas/styles/010-illuminated-manuscript/poster.jpg +0 -0
  36. package/skills/aicut-motion/assets/atlas/styles/010-illuminated-manuscript/style.json +13 -0
  37. package/skills/aicut-motion/assets/atlas/styles/011-editorial-essay-collage/code.js +854 -0
  38. package/skills/aicut-motion/assets/atlas/styles/011-editorial-essay-collage/poster.jpg +0 -0
  39. package/skills/aicut-motion/assets/atlas/styles/011-editorial-essay-collage/style.json +13 -0
  40. package/skills/aicut-motion/assets/atlas/styles/012-bioluminescent-deep-sea/code.js +1124 -0
  41. package/skills/aicut-motion/assets/atlas/styles/012-bioluminescent-deep-sea/poster.jpg +0 -0
  42. package/skills/aicut-motion/assets/atlas/styles/012-bioluminescent-deep-sea/style.json +13 -0
  43. package/skills/aicut-motion/assets/atlas/styles/013-product-launch-reveal/code.js +728 -0
  44. package/skills/aicut-motion/assets/atlas/styles/013-product-launch-reveal/poster.jpg +0 -0
  45. package/skills/aicut-motion/assets/atlas/styles/013-product-launch-reveal/style.json +13 -0
  46. package/skills/aicut-motion/assets/atlas/styles/014-halftone-pop-panel/code.js +664 -0
  47. package/skills/aicut-motion/assets/atlas/styles/014-halftone-pop-panel/poster.jpg +0 -0
  48. package/skills/aicut-motion/assets/atlas/styles/014-halftone-pop-panel/style.json +13 -0
  49. package/skills/aicut-motion/assets/atlas/styles/015-isometric-pastel/code.js +991 -0
  50. package/skills/aicut-motion/assets/atlas/styles/015-isometric-pastel/poster.jpg +0 -0
  51. package/skills/aicut-motion/assets/atlas/styles/015-isometric-pastel/style.json +13 -0
  52. package/skills/aicut-motion/assets/atlas/styles/016-oscilloscope-vector-art/code.js +801 -0
  53. package/skills/aicut-motion/assets/atlas/styles/016-oscilloscope-vector-art/poster.jpg +0 -0
  54. package/skills/aicut-motion/assets/atlas/styles/016-oscilloscope-vector-art/style.json +13 -0
  55. package/skills/aicut-motion/assets/atlas/styles/017-risograph-zine/code.js +692 -0
  56. package/skills/aicut-motion/assets/atlas/styles/017-risograph-zine/poster.jpg +0 -0
  57. package/skills/aicut-motion/assets/atlas/styles/017-risograph-zine/style.json +13 -0
  58. package/skills/aicut-motion/assets/atlas/styles/018-claymation-set/code.js +756 -0
  59. package/skills/aicut-motion/assets/atlas/styles/018-claymation-set/poster.jpg +0 -0
  60. package/skills/aicut-motion/assets/atlas/styles/018-claymation-set/style.json +13 -0
  61. package/skills/aicut-motion/assets/atlas/styles/019-neon-sign-at-night/code.js +922 -0
  62. package/skills/aicut-motion/assets/atlas/styles/019-neon-sign-at-night/poster.jpg +0 -0
  63. package/skills/aicut-motion/assets/atlas/styles/019-neon-sign-at-night/style.json +13 -0
  64. package/skills/aicut-motion/assets/atlas/styles/020-kawaii-anime/code.js +852 -0
  65. package/skills/aicut-motion/assets/atlas/styles/020-kawaii-anime/poster.jpg +0 -0
  66. package/skills/aicut-motion/assets/atlas/styles/020-kawaii-anime/style.json +13 -0
  67. package/skills/aicut-motion/assets/atlas/styles/021-ukiyo-e-woodblock/code.js +724 -0
  68. package/skills/aicut-motion/assets/atlas/styles/021-ukiyo-e-woodblock/poster.jpg +0 -0
  69. package/skills/aicut-motion/assets/atlas/styles/021-ukiyo-e-woodblock/style.json +13 -0
  70. package/skills/aicut-motion/assets/atlas/styles/022-16-bit-pixel-odyssey/code.js +793 -0
  71. package/skills/aicut-motion/assets/atlas/styles/022-16-bit-pixel-odyssey/poster.jpg +0 -0
  72. package/skills/aicut-motion/assets/atlas/styles/022-16-bit-pixel-odyssey/style.json +13 -0
  73. package/skills/aicut-motion/assets/atlas/styles/023-chalkboard-lesson/code.js +846 -0
  74. package/skills/aicut-motion/assets/atlas/styles/023-chalkboard-lesson/poster.jpg +0 -0
  75. package/skills/aicut-motion/assets/atlas/styles/023-chalkboard-lesson/style.json +13 -0
  76. package/skills/aicut-motion/assets/atlas/styles/024-cut-paper-diorama/code.js +1008 -0
  77. package/skills/aicut-motion/assets/atlas/styles/024-cut-paper-diorama/poster.jpg +0 -0
  78. package/skills/aicut-motion/assets/atlas/styles/024-cut-paper-diorama/style.json +13 -0
  79. package/skills/aicut-motion/assets/atlas/styles/025-cathedral-glass/code.js +680 -0
  80. package/skills/aicut-motion/assets/atlas/styles/025-cathedral-glass/poster.jpg +0 -0
  81. package/skills/aicut-motion/assets/atlas/styles/025-cathedral-glass/style.json +13 -0
  82. package/skills/aicut-motion/assets/atlas/styles/026-editorial-chart/code.js +633 -0
  83. package/skills/aicut-motion/assets/atlas/styles/026-editorial-chart/poster.jpg +0 -0
  84. package/skills/aicut-motion/assets/atlas/styles/026-editorial-chart/style.json +13 -0
  85. package/skills/aicut-motion/assets/atlas/styles/027-synthwave-outrun/code.js +757 -0
  86. package/skills/aicut-motion/assets/atlas/styles/027-synthwave-outrun/poster.jpg +0 -0
  87. package/skills/aicut-motion/assets/atlas/styles/027-synthwave-outrun/style.json +13 -0
  88. package/skills/aicut-motion/assets/atlas/styles/028-origami-studio/code.js +828 -0
  89. package/skills/aicut-motion/assets/atlas/styles/028-origami-studio/poster.jpg +0 -0
  90. package/skills/aicut-motion/assets/atlas/styles/028-origami-studio/style.json +13 -0
  91. package/skills/aicut-motion/assets/atlas/styles/029-linocut-relief-print/code.js +697 -0
  92. package/skills/aicut-motion/assets/atlas/styles/029-linocut-relief-print/poster.jpg +0 -0
  93. package/skills/aicut-motion/assets/atlas/styles/029-linocut-relief-print/style.json +13 -0
  94. package/skills/aicut-motion/assets/atlas/styles/030-holographic-foil-card/code.js +687 -0
  95. package/skills/aicut-motion/assets/atlas/styles/030-holographic-foil-card/poster.jpg +0 -0
  96. package/skills/aicut-motion/assets/atlas/styles/030-holographic-foil-card/style.json +13 -0
  97. package/skills/aicut-motion/assets/atlas/styles/031-voxel-diorama/code.js +727 -0
  98. package/skills/aicut-motion/assets/atlas/styles/031-voxel-diorama/poster.jpg +0 -0
  99. package/skills/aicut-motion/assets/atlas/styles/031-voxel-diorama/style.json +13 -0
  100. package/skills/aicut-motion/assets/atlas/styles/032-sumi-e-ink-wash/code.js +903 -0
  101. package/skills/aicut-motion/assets/atlas/styles/032-sumi-e-ink-wash/poster.jpg +0 -0
  102. package/skills/aicut-motion/assets/atlas/styles/032-sumi-e-ink-wash/style.json +13 -0
  103. package/skills/aicut-motion/assets/atlas/styles/033-etch-a-sketch-toy/code.js +662 -0
  104. package/skills/aicut-motion/assets/atlas/styles/033-etch-a-sketch-toy/poster.jpg +0 -0
  105. package/skills/aicut-motion/assets/atlas/styles/033-etch-a-sketch-toy/style.json +13 -0
  106. package/skills/aicut-motion/assets/atlas/styles/034-cosmic-star-chart/code.js +951 -0
  107. package/skills/aicut-motion/assets/atlas/styles/034-cosmic-star-chart/poster.jpg +0 -0
  108. package/skills/aicut-motion/assets/atlas/styles/034-cosmic-star-chart/style.json +13 -0
  109. package/skills/aicut-motion/assets/atlas/styles/035-punk-zine-collage/code.js +759 -0
  110. package/skills/aicut-motion/assets/atlas/styles/035-punk-zine-collage/poster.jpg +0 -0
  111. package/skills/aicut-motion/assets/atlas/styles/035-punk-zine-collage/style.json +13 -0
  112. package/skills/aicut-motion/assets/atlas/styles/036-thermal-camera/code.js +738 -0
  113. package/skills/aicut-motion/assets/atlas/styles/036-thermal-camera/poster.jpg +0 -0
  114. package/skills/aicut-motion/assets/atlas/styles/036-thermal-camera/style.json +13 -0
  115. package/skills/aicut-motion/assets/atlas/styles/037-engineering-blueprint/code.js +793 -0
  116. package/skills/aicut-motion/assets/atlas/styles/037-engineering-blueprint/poster.jpg +0 -0
  117. package/skills/aicut-motion/assets/atlas/styles/037-engineering-blueprint/style.json +13 -0
  118. package/skills/aicut-motion/assets/atlas/styles/038-impasto-night/code.js +673 -0
  119. package/skills/aicut-motion/assets/atlas/styles/038-impasto-night/poster.jpg +0 -0
  120. package/skills/aicut-motion/assets/atlas/styles/038-impasto-night/style.json +13 -0
  121. package/skills/aicut-motion/assets/atlas/styles/039-win95-desktop/code.js +907 -0
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  124. package/skills/aicut-motion/assets/atlas/styles/040-low-poly-faceted/code.js +833 -0
  125. package/skills/aicut-motion/assets/atlas/styles/040-low-poly-faceted/poster.jpg +0 -0
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  127. package/skills/aicut-motion/assets/atlas/styles/041-manga-page/code.js +845 -0
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  130. package/skills/aicut-motion/assets/atlas/styles/042-wood-type-letterpress/code.js +496 -0
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  133. package/skills/aicut-motion/assets/atlas/styles/043-light-painting/code.js +635 -0
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  136. package/skills/aicut-motion/assets/atlas/styles/044-felt-patchwork/code.js +799 -0
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  139. package/skills/aicut-motion/assets/atlas/styles/045-phosphor-terminal/code.js +547 -0
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  142. package/skills/aicut-motion/assets/atlas/styles/046-glassmorphism-ui/code.js +592 -0
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  145. package/skills/aicut-motion/assets/atlas/styles/047-tarot-card/code.js +768 -0
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  148. package/skills/aicut-motion/assets/atlas/styles/048-transit-map/code.js +666 -0
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  157. package/skills/aicut-motion/assets/atlas/styles/051-art-deco-foil/code.js +606 -0
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  1028. package/skills/vox-director/SKILL.md +0 -351
  1029. package/skills/vox-director/references/beat-layer.md +0 -143
  1030. package/skills/vox-director/references/host-mode.md +0 -120
  1031. package/skills/vox-director/references/local-engine.md +0 -73
  1032. package/skills/vox-director/references/models-and-gotchas.md +0 -91
  1033. package/skills/vox-director/references/prompt-guide.md +0 -275
  1034. package/skills/vox-director/references/voices.md +0 -59
  1035. package/skills/xingchen-vox-collage/SKILL.md +0 -251
  1036. package/skills/xingchen-vox-collage/references/asset-layer-contract.md +0 -98
  1037. package/skills/xingchen-vox-collage/references/creative-exploration.md +0 -19
  1038. package/skills/xingchen-vox-collage/references/learned-branches.md +0 -34
  1039. package/skills/xingchen-vox-collage/references/remotion-scene-contract.md +0 -77
  1040. package/skills/xingchen-vox-collage/references/visual-language.md +0 -74
  1041. package/skills/xingchen-vox-collage/references/visual-qa.md +0 -59
  1042. package/skills/youtube/SKILL.md +0 -147
  1043. package/skills/youtube/references/algorithm-guide.md +0 -59
  1044. package/skills/youtube/references/analytics-benchmarks.md +0 -67
  1045. package/skills/youtube/references/dataforseo-integration.md +0 -51
  1046. package/skills/youtube/references/monetization-guide.md +0 -62
  1047. package/skills/youtube/references/repurposing-guide.md +0 -54
  1048. package/skills/youtube/references/retention-scripting-guide.md +0 -75
  1049. package/skills/youtube/references/seo-playbook.md +0 -77
  1050. package/skills/youtube/references/shorts-playbook.md +0 -64
  1051. package/skills/youtube/references/thumbnail-ctr-guide.md +0 -73
  1052. package/skills/youtube-shorts-factory/SKILL.md +0 -358
  1053. package/skills/youtube-shorts-factory/resources/adaptation-guide.md +0 -133
  1054. package/skills/youtube-shorts-factory/resources/storyboard-template.md +0 -271
  1055. package/skills/youtube-shorts-factory/resources/workflow-steps.md +0 -139
  1056. package/studio/ui/dist/assets/ExportCenter-DEyy1vs_.js +0 -1
  1057. package/studio/ui/dist/assets/SettingsModal-CQmsA2A2.js +0 -2
  1058. package/studio/ui/dist/assets/es-AqUfIkAy.js +0 -1
  1059. package/studio/ui/dist/assets/index-C7moXjTY.css +0 -1
  1060. package/studio/ui/dist/assets/index-DdU5QNpY.js +0 -1623
  1061. package/studio/ui/dist/assets/ja-YwiCB4QQ.js +0 -1
  1062. package/studio/ui/dist/assets/ko-CKtBPDze.js +0 -1
  1063. package/studio/ui/dist/assets/zh-CN-DtNEwKWJ.js +0 -1
@@ -0,0 +1,692 @@
1
+ {
2
+ // ---------- Risograph: 3 spot-ink separations, multiplied onto stock ----------
3
+ const INK = { pink: [255, 72, 176], blue: [50, 85, 164], yellow: [255, 226, 0] };
4
+ const PAPER = [242, 237, 224];
5
+
6
+ const hash = (x, y, s) => {
7
+ let h = (Math.imul(x, 374761393) + Math.imul(y, 668265263) + Math.imul(s, 1442695041)) | 0;
8
+ h = Math.imul(h ^ (h >>> 13), 1274126177); h ^= h >>> 16;
9
+ return (h >>> 0) / 4294967296;
10
+ };
11
+
12
+ // smooth low-frequency noise field (3 channels) via upscaled tiny canvas
13
+ const lowField = (W, H_, seed, gw, gh, freq) => {
14
+ const nz = H.makeNoise(seed), s = H.layer(gw, gh), sx = s.getContext('2d');
15
+ const im = sx.createImageData(gw, gh), d = im.data;
16
+ for (let y = 0; y < gh; y++) for (let x = 0; x < gw; x++) {
17
+ const i = (y * gw + x) * 4;
18
+ d[i] = 128 + 127 * H.clamp(nz.fbm2(x * freq, y * freq, 3) * 1.6, -1, 1);
19
+ d[i + 1] = 128 + 127 * H.clamp(nz.fbm2(x * freq + 40, y * freq + 9, 3) * 1.6, -1, 1);
20
+ d[i + 2] = 128 + 127 * H.clamp(nz.fbm2(x * freq + 80, y * freq + 31, 3) * 1.6, -1, 1);
21
+ d[i + 3] = 255;
22
+ }
23
+ sx.putImageData(im, 0, 0);
24
+ const big = H.layer(W, H_), bx = big.getContext('2d');
25
+ bx.imageSmoothingEnabled = true; bx.imageSmoothingQuality = 'high';
26
+ bx.drawImage(s, 0, 0, W, H_);
27
+ return bx.getImageData(0, 0, W, H_).data;
28
+ };
29
+
30
+ const sparkle = (x, cx, cy, r, rot) => {
31
+ x.save(); x.translate(cx, cy); x.rotate(rot); x.beginPath();
32
+ for (let i = 0; i < 4; i++) {
33
+ const a = (i / 4) * Math.PI * 2;
34
+ x.lineTo(Math.cos(a) * r, Math.sin(a) * r);
35
+ const b = a + Math.PI / 4;
36
+ x.lineTo(Math.cos(b) * r * 0.2, Math.sin(b) * r * 0.2);
37
+ }
38
+ x.closePath(); x.fill(); x.restore();
39
+ };
40
+
41
+ // rocket geometry (local coords, nose up)
42
+ const bodyPath = (x) => {
43
+ x.beginPath(); x.moveTo(0, -200);
44
+ x.bezierCurveTo(62, -150, 80, -60, 72, 40);
45
+ x.lineTo(62, 130); x.lineTo(-62, 130); x.lineTo(-72, 40);
46
+ x.bezierCurveTo(-80, -60, -62, -150, 0, -200); x.closePath();
47
+ };
48
+ const finL = (x) => { x.beginPath(); x.moveTo(-68, 20); x.quadraticCurveTo(-150, 90, -138, 188); x.quadraticCurveTo(-104, 150, -62, 132); x.closePath(); };
49
+ const finR = (x) => { x.beginPath(); x.moveTo(68, 20); x.quadraticCurveTo(150, 90, 138, 188); x.quadraticCurveTo(104, 150, 62, 132); x.closePath(); };
50
+ const finC = (x) => { x.beginPath(); x.moveTo(-9, 70); x.lineTo(9, 70); x.lineTo(7, 196); x.lineTo(-7, 196); x.closePath(); };
51
+ const flame = (x, L, w) => {
52
+ x.beginPath(); x.moveTo(-w, 150);
53
+ x.bezierCurveTo(-w * 1.1, 150 + L * 0.35, -w * 0.3, 150 + L * 0.8, 0, 150 + L);
54
+ x.bezierCurveTo(w * 0.3, 150 + L * 0.8, w * 1.1, 150 + L * 0.35, w, 150);
55
+ x.closePath();
56
+ };
57
+
58
+ const clouds = [
59
+ [560, 700, 70], [640, 668, 64], [720, 690, 82], [800, 650, 58], [690, 610, 46], [880, 690, 76], [960, 660, 66],
60
+ [1040, 700, 80], [1120, 670, 70], [1200, 690, 80], [1270, 650, 62], [470, 712, 52], [760, 600, 38], [1000, 625, 40],
61
+ ];
62
+ const cloudPath = (x, grow) => {
63
+ x.beginPath();
64
+ for (const [cx, cy, r] of clouds) { x.moveTo(cx + r + grow, cy); x.arc(cx, cy, r + grow, 0, Math.PI * 2); }
65
+ };
66
+
67
+ // ------ draw one separation (black = ink, grey = tint) ------
68
+ const sepDraw = (x, ink, t) => {
69
+ const K = '#000', tint = (a) => `rgba(0,0,0,${a})`;
70
+ const rx = 905 + (t - 4.6) * 10, ry = 300 - (t - 4.6) * 16, rot = 0.52;
71
+ const flick = 1 + 0.08 * Math.sin(t * 23) + 0.05 * Math.sin(t * 37 + 1);
72
+
73
+ // --- sun ---
74
+ if (ink === 'yellow') { x.fillStyle = K; x.beginPath(); x.arc(935, 305, 248, 0, Math.PI * 2); x.fill(); }
75
+ if (ink === 'pink') {
76
+ x.save(); x.beginPath(); x.arc(935, 305, 248, 0, Math.PI * 2); x.clip();
77
+ const g = x.createLinearGradient(0, 120, 0, 560);
78
+ g.addColorStop(0, tint(0)); g.addColorStop(0.45, tint(0.12)); g.addColorStop(1, tint(0.78));
79
+ x.fillStyle = g; x.fillRect(600, 40, 700, 560);
80
+ // sunset bands knocked out
81
+ x.fillStyle = '#fff';
82
+ for (let i = 0; i < 5; i++) { const yy = 420 + i * 30 + i * i * 2; x.fillRect(600, yy, 700, 4 + i * 2.2); }
83
+ x.restore();
84
+ }
85
+ // ring planet
86
+ if (ink === 'blue') {
87
+ x.save(); x.translate(1150, 120); x.rotate(-0.35);
88
+ x.lineWidth = 6; x.strokeStyle = K;
89
+ x.beginPath(); x.ellipse(0, 0, 70, 16, 0, Math.PI, Math.PI * 2); x.stroke();
90
+ x.fillStyle = tint(0.5); x.beginPath(); x.arc(0, 0, 38, 0, Math.PI * 2); x.fill();
91
+ x.lineWidth = 6; x.beginPath(); x.ellipse(0, 0, 70, 16, 0, 0, Math.PI); x.stroke();
92
+ x.restore();
93
+ }
94
+
95
+ // --- speed lines ---
96
+ if (ink === 'pink') {
97
+ x.save(); x.lineCap = 'round'; x.strokeStyle = K;
98
+ const lines = [[-150, 30, 0.9], [-170, -60, 0.6], [140, 120, 0.7], [-125, 150, 0.45]];
99
+ x.translate(rx, ry); x.rotate(rot);
100
+ for (const [ox, oy, l] of lines) { x.lineWidth = 9; x.beginPath(); x.moveTo(ox, oy); x.lineTo(ox, oy + 220 * l); x.stroke(); }
101
+ x.restore();
102
+ }
103
+
104
+ // --- rocket ---
105
+ x.save(); x.translate(rx, ry); x.rotate(rot);
106
+ if (ink === 'yellow') {
107
+ // knock the sun out under the rocket (trap is thin so misregistration shows paper slivers)
108
+ x.fillStyle = '#fff'; bodyPath(x); x.fill(); finL(x); x.fill(); finR(x); x.fill();
109
+ x.fillRect(-52, 128, 104, 34);
110
+ x.fillStyle = '#fff'; flame(x, 270 * flick + 14, 62); x.fill();
111
+ x.fillStyle = K; flame(x, 270 * flick, 50); x.fill();
112
+ x.beginPath(); x.arc(0, -40, 32, 0, Math.PI * 2); x.fill();
113
+ }
114
+ if (ink === 'pink') {
115
+ x.fillStyle = K;
116
+ finL(x); x.fill(); finR(x); x.fill(); finC(x); x.fill();
117
+ x.save(); bodyPath(x); x.clip(); x.fillRect(-100, -260, 200, 140);
118
+ x.restore();
119
+ flame(x, 175 * flick, 28); x.fill();
120
+ // window glint
121
+ x.fillStyle = tint(0.6); x.beginPath(); x.arc(-8, -50, 14, 0, Math.PI * 2); x.fill();
122
+ }
123
+ if (ink === 'blue') {
124
+ x.save(); bodyPath(x); x.clip();
125
+ const g = x.createLinearGradient(-20, 0, 74, 0);
126
+ g.addColorStop(0, tint(0)); g.addColorStop(0.5, tint(0.28)); g.addColorStop(1, tint(0.72));
127
+ x.fillStyle = g; x.fillRect(-100, -260, 200, 400);
128
+ x.fillStyle = K; x.fillRect(-100, 38, 200, 26);
129
+ x.restore();
130
+ // fins shading
131
+ x.save(); finR(x); x.clip(); x.fillStyle = tint(0.45); x.fillRect(0, 0, 200, 220); x.restore();
132
+ x.save(); finL(x); x.clip(); x.fillStyle = tint(0.12); x.fillRect(-200, 0, 200, 220); x.restore();
133
+ // outline + details
134
+ x.lineJoin = 'round'; x.lineWidth = 6; x.strokeStyle = K; bodyPath(x); x.stroke();
135
+ x.lineWidth = 5; finL(x); x.stroke(); finR(x); x.stroke();
136
+ x.lineWidth = 9; x.beginPath(); x.arc(0, -40, 36, 0, Math.PI * 2); x.stroke();
137
+ x.fillStyle = K;
138
+ x.beginPath(); x.moveTo(-44, 130); x.lineTo(44, 130); x.lineTo(54, 162); x.lineTo(-54, 162); x.closePath(); x.fill();
139
+ for (let i = -3; i <= 3; i++) { x.fillStyle = '#fff'; x.beginPath(); x.arc(i * 17, 51, 3.2, 0, Math.PI * 2); x.fill(); }
140
+ x.fillStyle = K; for (let i = 0; i < 6; i++) { const a = -Math.PI / 2 + (i - 2.5) * 0.35; x.beginPath(); x.arc(Math.cos(a) * 52, -40 + Math.sin(a) * 52 + 4, 2.6, 0, 7); x.fill(); }
141
+ // panel lines
142
+ x.lineWidth = 3; x.beginPath(); x.moveTo(-74, -10); x.quadraticCurveTo(0, 6, 74, -10); x.stroke();
143
+ }
144
+ x.restore();
145
+
146
+ // --- exhaust clouds ---
147
+ if (ink === 'blue') {
148
+ x.save();
149
+ cloudPath(x, 0); x.lineWidth = 11; x.strokeStyle = K; x.stroke();
150
+ x.fillStyle = '#fff'; cloudPath(x, 0); x.fill();
151
+ cloudPath(x, 0); x.clip();
152
+ const g = x.createLinearGradient(0, 590, 0, 720); g.addColorStop(0, tint(0)); g.addColorStop(1, tint(0.42));
153
+ x.fillStyle = g; x.fillRect(400, 540, 900, 200);
154
+ // puff contour strokes
155
+ x.lineWidth = 5; x.lineCap = 'round';
156
+ for (const [cx, cy, r] of clouds) { if (r < 60) continue; x.beginPath(); x.arc(cx + r * 0.1, cy + r * 0.15, r * 0.7, Math.PI * 1.05, Math.PI * 1.35); x.stroke(); }
157
+ x.restore();
158
+ }
159
+ if (ink === 'pink') {
160
+ x.save(); cloudPath(x, 0); x.clip();
161
+ const g = x.createLinearGradient(0, 560, 0, 720); g.addColorStop(0, tint(0)); g.addColorStop(1, tint(0.5));
162
+ x.fillStyle = g; x.fillRect(400, 540, 900, 200); x.restore();
163
+ }
164
+ if (ink === 'yellow') {
165
+ // clouds knock out the sun below them
166
+ x.fillStyle = '#fff'; cloudPath(x, 4); x.fill();
167
+ }
168
+
169
+ // --- sparkles & specks ---
170
+ const r = H.rng(77);
171
+ if (ink === 'yellow') {
172
+ x.fillStyle = K;
173
+ [[612, 96, 34, 0.1], [1220, 470, 26, 0.3], [560, 520, 20, 0.6], [1236, 236, 18, 0], [700, 200, 16, 0.2], [1080, 40, 22, 0.4]].forEach(([a, b, s, ro]) => sparkle(x, a, b, s * (1 + 0.15 * Math.sin(t * 5 + a)), ro));
174
+ }
175
+ if (ink === 'pink') {
176
+ x.fillStyle = K;
177
+ for (let i = 0; i < 22; i++) { const a = r.range(540, 1270), b = r.range(20, 540); x.beginPath(); x.arc(a, b, r.range(2.5, 5.5), 0, 7); x.fill(); }
178
+ }
179
+ if (ink === 'blue') {
180
+ x.strokeStyle = K; x.lineWidth = 4; x.lineCap = 'round';
181
+ [[1180, 330], [760, 70], [598, 330], [1250, 560]].forEach(([a, b]) => { x.beginPath(); x.moveTo(a - 9, b); x.lineTo(a + 9, b); x.moveTo(a, b - 9); x.lineTo(a, b + 9); x.stroke(); });
182
+ }
183
+
184
+ // --- typography ---
185
+ x.textBaseline = 'alphabetic';
186
+ const L = 66;
187
+ if (ink === 'yellow') { x.fillStyle = K; x.fillRect(L - 10, 64, 344, 40); }
188
+ if (ink === 'blue') {
189
+ x.fillStyle = K; x.font = '700 19px "Space Mono"'; x.letterSpacing = '2px';
190
+ x.fillText('ZINE Nº07 · MACHINES', L, 91);
191
+ x.letterSpacing = '0px';
192
+ }
193
+ const title = (dx, dy) => {
194
+ x.font = '400 250px "Archivo Black"'; x.letterSpacing = '-10px'; x.fillText('AI', L - 10 + dx, 330 + dy);
195
+ x.font = '400 112px "Archivo Black"'; x.letterSpacing = '-4px';
196
+ x.fillText('TAKES', L - 4 + dx, 450 + dy); x.fillText('OFF!', L - 4 + dx, 562 + dy);
197
+ x.letterSpacing = '0px';
198
+ };
199
+ if (ink === 'pink') { x.fillStyle = K; title(11, 9); }
200
+ if (ink === 'blue') {
201
+ x.fillStyle = K; title(0, 0);
202
+ x.font = '400 17px "Space Mono"';
203
+ ['a pocket field guide to the', 'machines that learn. print run', 'of 200 — read it, pass it on.'].forEach((s, i) => x.fillText(s, L, 616 + i * 25));
204
+ }
205
+ if (ink === 'pink') {
206
+ x.lineWidth = 5; x.strokeStyle = K; x.beginPath(); x.moveTo(L, 590); x.lineTo(L + 380, 590); x.stroke();
207
+ }
208
+ };
209
+
210
+ // ================= EXPLAINER: "How does AI learn?" printed as a riso zine =================
211
+ const XE = H.ease, cl = H.clamp;
212
+ const seg = (t, a, b) => cl((t - a) / (b - a));
213
+ let RX_CACHE = null;
214
+ const rxStatic = (W, H_) => {
215
+ if (RX_CACHE) return RX_CACHE;
216
+ const mott = lowField(W, H_, 5, 96, 54, 0.11), fine = lowField(W, H_, 9, 320, 180, 0.22);
217
+ const streaks = [11, 22, 33].map((sd) => {
218
+ const a = new Float32Array(W), nz = H.makeNoise(sd + 3), rr = H.rng(sd + 5), lines = [];
219
+ for (let i = 0; i < 6; i++) lines.push([rr.range(0, W), rr.range(1, 4), rr.range(0.15, 0.35)]);
220
+ for (let x = 0; x < W; x++) { let v = 1 - 0.1 * Math.abs(nz.fbm2(x * 0.012, 0.3, 3)) * 2 - 0.05 * (nz.n2(x * 0.09, 3.1) + 1); for (const [lx, lw, ls] of lines) v -= ls * Math.exp(-((x - lx) * (x - lx)) / (lw * lw)); a[x] = v; }
221
+ return a;
222
+ });
223
+ return (RX_CACHE = { mott, fine, streaks });
224
+ };
225
+
226
+ // draw-on quadratic arrow (ink line), u = 0..1 progress
227
+ const qpt = (p0, c, p1, s) => [(1 - s) * (1 - s) * p0[0] + 2 * (1 - s) * s * c[0] + s * s * p1[0], (1 - s) * (1 - s) * p0[1] + 2 * (1 - s) * s * c[1] + s * s * p1[1]];
228
+ const arrowQ = (x, p0, c, p1, u, w, dash) => {
229
+ if (u <= 0) return;
230
+ x.save(); x.lineWidth = w; x.lineCap = 'round'; x.lineJoin = 'round'; if (dash) x.setLineDash(dash);
231
+ x.beginPath(); x.moveTo(p0[0], p0[1]);
232
+ const N = 30; for (let i = 1; i <= N * u; i++) { const q = qpt(p0, c, p1, i / N); x.lineTo(q[0], q[1]); }
233
+ const e = qpt(p0, c, p1, u); x.lineTo(e[0], e[1]); x.stroke(); x.setLineDash([]);
234
+ const b = qpt(p0, c, p1, Math.max(0, u - 0.04)), a = Math.atan2(e[1] - b[1], e[0] - b[0]), hs = w * 3.2;
235
+ x.beginPath(); x.moveTo(e[0] + Math.cos(a) * hs * 0.6, e[1] + Math.sin(a) * hs * 0.6);
236
+ x.lineTo(e[0] + Math.cos(a + 2.5) * hs, e[1] + Math.sin(a + 2.5) * hs); x.lineTo(e[0] + Math.cos(a - 2.5) * hs, e[1] + Math.sin(a - 2.5) * hs); x.closePath(); x.fill();
237
+ x.restore();
238
+ };
239
+ const T = (x, s, font, px, py, align = 'left', ls = 0) => { x.font = font; x.textAlign = align; x.letterSpacing = ls + 'px'; x.fillText(s, px, py); x.letterSpacing = '0px'; };
240
+
241
+ // animal line drawings (blue plate) for cards
242
+ const animal = (x, kind, s) => {
243
+ x.lineWidth = Math.max(2.5, s * 0.045); x.lineCap = 'round'; x.lineJoin = 'round';
244
+ x.beginPath(); x.arc(0, 0, s * 0.3, 0, 7); x.stroke();
245
+ if (kind === 'cat') {
246
+ x.beginPath(); x.moveTo(-s * 0.26, -s * 0.12); x.lineTo(-s * 0.24, -s * 0.42); x.lineTo(-s * 0.06, -s * 0.28); x.moveTo(s * 0.26, -s * 0.12); x.lineTo(s * 0.24, -s * 0.42); x.lineTo(s * 0.06, -s * 0.28); x.stroke();
247
+ x.beginPath(); for (const sg of [-1, 1]) for (const dy of [-0.02, 0.05]) { x.moveTo(sg * s * 0.1, s * 0.08); x.lineTo(sg * s * 0.42, s * (0.06 + dy)); } x.stroke();
248
+ } else {
249
+ for (const sg of [-1, 1]) { x.beginPath(); x.ellipse(sg * s * 0.3, s * 0.0, s * 0.09, s * 0.2, sg * 0.4, 0, 7); x.fill(); }
250
+ x.beginPath(); x.ellipse(0, s * 0.12, s * 0.07, s * 0.05, 0, 0, 7); x.fill();
251
+ }
252
+ x.beginPath(); x.arc(-s * 0.1, -s * 0.04, s * 0.035, 0, 7); x.arc(s * 0.1, -s * 0.04, s * 0.035, 0, 7); x.fill();
253
+ };
254
+ // a labelled training card: yellow photo, blue drawing, pink tag
255
+ const card = (x, ink, cx, cy, s, kind, label, rot) => {
256
+ x.save(); x.translate(cx, cy); x.rotate(rot); x.fillStyle = '#000'; x.strokeStyle = '#000';
257
+ const w = s, h = s * 1.22;
258
+ if (ink !== 'yellow') { x.fillStyle = '#fff'; x.fillRect(-w / 2, -h / 2, w, h); x.fillStyle = '#000'; }
259
+ if (ink === 'yellow') { // tonal photo: lit from the top-left, so it screens from a light dot tint into a solid
260
+ const g = x.createLinearGradient(-w / 2, -h / 2, w / 2, h * 0.2); g.addColorStop(0, 'rgba(0,0,0,0.42)'); g.addColorStop(0.6, 'rgba(0,0,0,0.85)'); g.addColorStop(1, '#000');
261
+ x.fillStyle = g; x.beginPath(); x.roundRect(-w / 2 + 6, -h / 2 + 6, w - 12, h * 0.68, 4); x.fill(); x.fillStyle = '#000'; }
262
+ if (ink === 'blue') {
263
+ x.lineWidth = Math.max(2, s * 0.035); x.beginPath(); x.roundRect(-w / 2, -h / 2, w, h, 6); x.stroke();
264
+ x.save(); x.translate(0, -h * 0.13); animal(x, kind, s * 0.8); x.restore();
265
+ if (label) T(x, label, `700 ${Math.round(s * 0.25)}px "Space Mono"`, 0, h * 0.42, 'center');
266
+ }
267
+ if (ink === 'pink' && label) { const g = x.createLinearGradient(-w / 2, 0, w / 2, 0); g.addColorStop(0, 'rgba(0,0,0,0.8)'); g.addColorStop(1, 'rgba(0,0,0,0.3)'); x.fillStyle = g; x.fillRect(-w / 2 + 6, h * 0.24, w - 12, h * 0.22); }
268
+ x.restore();
269
+ };
270
+ // the model: a chunky machine with a hopper, a screen and three knobs
271
+ const machine = (x, ink, cx, cy, s, knobs, glow) => {
272
+ x.save(); x.translate(cx, cy); x.scale(s, s); x.fillStyle = '#000'; x.strokeStyle = '#000'; x.lineJoin = 'round';
273
+ const body = () => { x.beginPath(); x.roundRect(-150, -110, 300, 230, 22); };
274
+ const hopper = () => { x.beginPath(); x.moveTo(-110, -200); x.lineTo(110, -200); x.lineTo(46, -110); x.lineTo(-46, -110); x.closePath(); };
275
+ if (ink === 'yellow') { // body shaded as a dot gradient (light top-left -> solid bottom-right), like the hero rocket
276
+ const g = x.createLinearGradient(-150, -110, 150, 120); g.addColorStop(0, 'rgba(0,0,0,0.45)'); g.addColorStop(0.5, 'rgba(0,0,0,0.8)'); g.addColorStop(0.85, '#000');
277
+ x.fillStyle = g; body(); x.fill(); x.fillStyle = '#fff'; x.fillRect(-112, -84, 224, 92); x.fillStyle = '#000'; if (glow) { x.globalAlpha = glow; x.fillRect(-112, -84, 224, 92); x.globalAlpha = 1; } }
278
+ if (ink === 'pink') {
279
+ { const g = x.createLinearGradient(0, -200, 0, -110); g.addColorStop(0, 'rgba(0,0,0,0.7)'); g.addColorStop(1, 'rgba(0,0,0,0.22)'); x.fillStyle = g; hopper(); x.fill(); }
280
+ knobs.forEach((a, i) => { // domed knobs: a dotted highlight top-left, solid at the rim
281
+ const kx = -90 + i * 90, g = x.createRadialGradient(kx - 9, 52, 2, kx, 62, 27); g.addColorStop(0, 'rgba(0,0,0,0.35)'); g.addColorStop(0.75, '#000');
282
+ x.fillStyle = g; x.beginPath(); x.arc(kx, 62, 26, 0, 7); x.fill(); });
283
+ x.fillStyle = '#000';
284
+ }
285
+ if (ink === 'blue') {
286
+ x.lineWidth = 8; body(); x.stroke(); x.lineWidth = 6; hopper(); x.stroke();
287
+ // the screen prints as a dotted blue tint with a paper-white glare streak
288
+ { const g = x.createLinearGradient(0, -84, 0, 8); g.addColorStop(0, 'rgba(0,0,0,0.34)'); g.addColorStop(1, 'rgba(0,0,0,0.2)'); x.fillStyle = g; x.fillRect(-112, -84, 224, 92);
289
+ x.fillStyle = '#fff'; x.beginPath(); x.moveTo(-70, -84); x.lineTo(-38, -84); x.lineTo(-84, 8); x.lineTo(-112, 8); x.lineTo(-112, 0); x.closePath(); x.fill(); x.fillStyle = '#000'; }
290
+ x.lineWidth = 6; x.strokeRect(-112, -84, 224, 92);
291
+ x.save(); body(); x.clip(); x.fillStyle = 'rgba(0,0,0,0.3)'; x.fillRect(100, -120, 60, 260); x.restore();
292
+ knobs.forEach((a, i) => {
293
+ const kx = -90 + i * 90; x.lineWidth = 5; x.beginPath(); x.arc(kx, 62, 26, 0, 7); x.stroke();
294
+ x.lineWidth = 7; x.lineCap = 'round'; x.beginPath(); x.moveTo(kx, 62); x.lineTo(kx + Math.cos(a) * 20, 62 + Math.sin(a) * 20); x.stroke();
295
+ });
296
+ T(x, 'MODEL', '700 30px "Space Mono"', 0, 158, 'center', 4);
297
+ }
298
+ x.restore();
299
+ };
300
+ const bubble = (x, ink, cx, cy, w, h) => {
301
+ const path = () => { x.beginPath(); x.roundRect(cx - w / 2, cy - h / 2, w, h, 26); x.moveTo(cx - w * 0.3, cy + h / 2 - 2); x.lineTo(cx - w * 0.42, cy + h / 2 + 34); x.lineTo(cx - w * 0.12, cy + h / 2 - 2); };
302
+ if (ink === 'pink') { x.fillStyle = '#fff'; path(); x.fill(); x.fillStyle = '#000'; }
303
+ if (ink === 'yellow') { const g = x.createLinearGradient(cx - w / 2, cy - h / 2, cx + w / 2, cy + h / 2); g.addColorStop(0, 'rgba(0,0,0,0.05)'); g.addColorStop(1, 'rgba(0,0,0,0.5)'); x.fillStyle = g; path(); x.fill(); x.fillStyle = '#000'; }
304
+ if (ink === 'blue') { x.fillStyle = '#fff'; path(); x.fill(); x.fillStyle = '#000'; x.lineWidth = 7; x.lineJoin = 'round'; path(); x.stroke(); }
305
+ };
306
+ const scribbleCircle = (x, cx, cy, rx, ry, u, w) => {
307
+ if (u <= 0) return;
308
+ x.save(); x.lineWidth = w; x.lineCap = 'round'; x.beginPath();
309
+ const N = 60, turns = 1.15;
310
+ for (let i = 0; i <= N * u; i++) { const a = -2.2 + (i / N) * turns * Math.PI * 2, rr = 1 + 0.06 * Math.sin(i * 0.5); const px = cx + Math.cos(a) * rx * rr, py = cy + Math.sin(a) * ry * rr; i ? x.lineTo(px, py) : x.moveTo(px, py); }
311
+ x.stroke(); x.restore();
312
+ };
313
+ const fmt = (n) => Math.round(n).toLocaleString('en-US');
314
+
315
+ // flowing card stream path for the DATA beat
316
+ const P0 = [130, 460], PC = [430, 120], P1 = [905, 205];
317
+
318
+ const exScene = (x, ink, sc, t) => {
319
+ x.fillStyle = '#000'; x.strokeStyle = '#000';
320
+ if (sc === 0) {
321
+ // --- machine + card stream + counter ---
322
+ const mIn = XE.back(seg(t, 2.2, 2.8));
323
+ if (t > 2.2) machine(x, ink, 1010, 400 + (1 - mIn) * 400, 1.15, [-2.4 + t * 0.5, -0.8, 0.6 - t * 0.3], 0);
324
+ if (ink === 'blue') arrowQ(x, P0, PC, P1, XE.inOut(seg(t, 2.5, 3.1)), 9, [2, 18]);
325
+ // cards: spawn faster and faster
326
+ for (let i = 0, t0 = 2.85; i < 22; i++, t0 += Math.max(0.13, 0.36 - i * 0.02)) {
327
+ const u = seg(t, t0, t0 + 1.25); if (u <= 0 || u >= 1) continue;
328
+ const e = 1 - Math.pow(1 - u, 1.6), q = qpt(P0, PC, P1, e), kind = i % 3 === 1 ? 'dog' : 'cat';
329
+ card(x, ink, q[0], q[1] - 40, 150 * (1 - e * 0.6), kind, kind, Math.sin(i * 2.1) * 0.15 + e * 0.3);
330
+ }
331
+ // counter
332
+ if (t > 2.6) {
333
+ const n = 1e6 * Math.pow(seg(t, 2.7, 5.4), 2.2);
334
+ if (ink === 'blue' || ink === 'pink') { const o = ink === 'pink' ? 5 : 0; T(x, fmt(n), '400 78px "Archivo Black"', 70 + o, 650 + o, 'left', -2); }
335
+ if (ink === 'blue') T(x, 'EXAMPLES SEEN', '700 28px "Space Mono"', 74, 573, 'left', 3);
336
+ if (ink === 'yellow') { const w = 520 * XE.out(seg(t, 2.6, 3.0)); x.fillRect(60, 548, w, 30); }
337
+ if (ink === 'pink' && t > 5.4) { x.lineWidth = 7; x.lineCap = 'round'; x.beginPath(); const u = XE.out(seg(t, 5.4, 5.75)); x.moveTo(70, 676); x.lineTo(70 + 470 * u, 672 + 4 * u); x.stroke(); }
338
+ }
339
+ // hook title travels from centre to header
340
+ if (t < 2.4) {
341
+ const u = XE.inOut(seg(t, 1.5, 2.35)), s = H.lerp(1, 0.3, u), cx = H.lerp(640, 64, u), cy = H.lerp(330, 62, u);
342
+ const al = H.lerp(0.5, 0, u); // anchor: centre -> left
343
+ x.save(); x.translate(cx, cy); x.scale(s, s);
344
+ x.textAlign = 'left';
345
+ x.font = '400 128px "Archivo Black"'; x.letterSpacing = '-4px';
346
+ const w1 = x.measureText('How does').width, w2 = x.measureText('AI learn?').width, wm = Math.max(w1, w2);
347
+ const ox = -wm * al;
348
+ const o = ink === 'pink' ? 9 : 0;
349
+ if (ink === 'blue' || ink === 'pink') { x.fillText('How does', ox + o, -10 + o); x.fillText('AI learn?', ox + o, 120 + o); }
350
+ if (ink === 'yellow') { x.beginPath(); x.arc(ox + wm * 0.82, -60, 120 * (1 - u), 0, 7); x.fill(); }
351
+ x.letterSpacing = '0px'; x.restore();
352
+ }
353
+ }
354
+ if (sc === 1) {
355
+ const lt = t;
356
+ // new photo, no label yet
357
+ const cIn = XE.back(seg(lt, 6.2, 6.6));
358
+ if (cIn > 0) card(x, ink, 190, 380 - (1 - cIn) * 60, 190, 'cat', '?', -0.05);
359
+ const kn = [-2.4 + 6 * 0.5, -0.8, 0.6 - 6 * 0.3];
360
+ const adj = XE.inOut(seg(lt, 8.5, 9.2));
361
+ machine(x, ink, 600, 400, 0.88, [kn[0] + adj * 1.6, kn[1] - adj * 1.2, kn[2] + adj * 2.1], ink === 'yellow' ? 0 : 0);
362
+ // GUESS arrow
363
+ if (ink === 'blue') { arrowQ(x, [300, 300], [420, 230], [500, 285], XE.out(seg(lt, 6.55, 7.0)), 8); if (lt > 6.8) T(x, 'GUESS', '400 30px "Archivo Black"', 400, 228, 'center'); }
364
+ if (ink === 'blue') arrowQ(x, [740, 300], [800, 230], [860, 250], XE.out(seg(lt, 7.0, 7.3)), 8);
365
+ // output bubble: dog? -> cat
366
+ const bIn = XE.back(seg(lt, 7.15, 7.45));
367
+ if (bIn > 0) {
368
+ x.save(); x.translate(1030, 250); x.scale(bIn, bIn); x.translate(-1030, -250);
369
+ bubble(x, ink, 1030, 250, 250, 120);
370
+ const right = lt > 9.4;
371
+ if (ink === 'blue') T(x, right ? 'cat' : 'dog?', '400 64px "Archivo Black"', 1030, 274, 'center');
372
+ x.restore();
373
+ }
374
+ // CHECK: big pink X + circle on the wrong guess
375
+ if (lt > 7.75 && lt < 9.4) {
376
+ const u = XE.out(seg(lt, 7.75, 7.95));
377
+ if (ink === 'pink') { x.save(); x.lineWidth = 16; x.lineCap = 'round'; x.translate(1150, 170); x.scale(u, u); x.beginPath(); x.moveTo(-34, -34); x.lineTo(34, 34); x.moveTo(34, -34); x.lineTo(-34, 34); x.stroke(); x.restore(); }
378
+ if (ink === 'pink') scribbleCircle(x, 1030, 250, 160, 92, seg(lt, 7.8, 8.2), 7);
379
+ if (ink === 'blue' && lt > 7.9) { T(x, 'CHECK', '400 30px "Archivo Black"', 1030, 120, 'center'); T(x, "it's a cat!", '700 28px "Space Mono"', 1030, 404, 'center'); }
380
+ }
381
+ // ADJUST: error travels back along the bottom to the knobs
382
+ if (ink === 'pink') arrowQ(x, [1010, 420], [900, 620], [700, 495], XE.inOut(seg(lt, 8.05, 8.55)), 9, [18, 14]);
383
+ if (lt > 8.2 && ink === 'blue') T(x, 'ADJUST', '400 30px "Archivo Black"', 880, 620, 'center');
384
+ // error pulse dot riding the return arrow
385
+ if (ink === 'pink' && lt > 8.05 && lt < 8.75) { const q = qpt([1010, 420], [900, 620], [700, 495], XE.inOut(seg(lt, 8.05, 8.75))); x.beginPath(); x.arc(q[0], q[1], 16, 0, 7); x.fill(); }
386
+ if (ink === 'yellow' && lt > 8.5 && lt < 9.4) for (let i = 0; i < 3; i++) sparkle(x, 600 - 79 + i * 79 + 30, 455 - 30, 16 * (1 + 0.3 * Math.sin(lt * 20 + i)), lt);
387
+ // CORRECT: tick
388
+ if (lt > 9.4) {
389
+ const u = XE.back(seg(lt, 9.4, 9.65));
390
+ if (ink === 'yellow') { x.beginPath(); x.arc(1160, 170, 44 * u, 0, 7); x.fill(); }
391
+ if (ink === 'blue') { x.save(); x.translate(1160, 170); x.scale(u, u); x.lineWidth = 12; x.lineCap = 'round'; x.lineJoin = 'round'; x.beginPath(); x.moveTo(-22, 2); x.lineTo(-6, 18); x.lineTo(24, -18); x.stroke(); x.restore(); }
392
+ if (ink === 'blue') T(x, 'CHECK', '400 30px "Archivo Black"', 1030, 120, 'center');
393
+ }
394
+ // the loop keeps running: little dots circulating guess -> check -> adjust
395
+ if (lt > 9.6 && ink === 'pink') for (let i = 0; i < 6; i++) { const u = ((lt - 9.6) * 0.9 + i / 6) % 1; const q = qpt([1010, 420], [900, 620], [700, 495], u); x.beginPath(); x.arc(q[0], q[1], 7, 0, 7); x.fill(); }
396
+ }
397
+ if (sc === 2) {
398
+ const lt = t - 10.6;
399
+ // chart frame
400
+ const X0 = 90, Y0 = 560, CW = 640, CHh = 360;
401
+ if (ink === 'blue') {
402
+ x.lineWidth = 7; x.lineCap = 'round'; x.beginPath(); x.moveTo(X0, Y0 - CHh - 10); x.lineTo(X0, Y0); x.lineTo(X0 + CW + 10, Y0); x.stroke();
403
+ T(x, 'TRAINING ROUNDS', '700 28px "Space Mono"', X0 + CW - 48, Y0 + 40, 'right', 1);
404
+ arrowQ(x, [X0 + CW - 38, Y0 + 30], [X0 + CW - 18, Y0 + 30], [X0 + CW + 4, Y0 + 30], 1, 6);
405
+ x.font = '700 24px "Space Mono"'; for (let i = 0; i <= 4; i++) { x.textAlign = 'right'; x.fillText(`${50 + i * 12.5 | 0}`, X0 - 12, Y0 - i * CHh / 4 + 8); }
406
+ }
407
+ const prog = XE.inOut(seg(lt, 0.35, 2.1));
408
+ const acc = (u) => 61 + 36 * (1 - Math.exp(-u * 3.2)) / (1 - Math.exp(-3.2)) + Math.sin(u * 40) * 2.2 * (1 - u);
409
+ const yv = (v) => Y0 - ((v - 50) / 50) * CHh;
410
+ const pts = []; for (let i = 0; i <= 80 * prog; i++) { const u = i / 80; pts.push([X0 + u * CW, yv(acc(u))]); }
411
+ if (pts.length > 1) {
412
+ if (ink === 'blue') { x.fillStyle = 'rgba(0,0,0,0.3)'; x.beginPath(); x.moveTo(X0, Y0); pts.forEach((p) => x.lineTo(p[0], p[1])); x.lineTo(pts[pts.length - 1][0], Y0); x.closePath(); x.fill(); x.fillStyle = '#000'; }
413
+ if (ink === 'pink') { x.lineWidth = 10; x.lineJoin = 'round'; x.lineCap = 'round'; x.beginPath(); pts.forEach((p, i) => (i ? x.lineTo(p[0], p[1]) : x.moveTo(p[0], p[1]))); x.stroke(); const e = pts[pts.length - 1]; x.beginPath(); x.arc(e[0], e[1], 14, 0, 7); x.fill(); }
414
+ }
415
+ // big counter
416
+ const v = Math.round(61 + 36 * prog);
417
+ if (ink === 'blue') T(x, 'ACCURACY', '700 28px "Space Mono"', 990, 222, 'center', 6);
418
+ if (ink === 'pink') T(x, v + '%', '400 150px "Archivo Black"', 990, 400, 'center', -6);
419
+ if (ink === 'blue') { x.font = '400 150px "Archivo Black"'; x.textAlign = 'center'; x.letterSpacing = '-6px'; x.lineWidth = 3; x.lineJoin = 'round'; x.strokeText(v + '%', 990, 400); x.letterSpacing = '0px'; }
420
+ if (ink === 'yellow') { // the sun-disc behind the number: solid core screening out to a dotted rim
421
+ const g = x.createRadialGradient(970, 325, 10, 990, 345, 152); g.addColorStop(0, '#000'); g.addColorStop(0.62, '#000'); g.addColorStop(0.8, 'rgba(0,0,0,0.8)'); g.addColorStop(1, 'rgba(0,0,0,0.5)');
422
+ x.fillStyle = g; x.beginPath(); x.arc(990, 345, 150, 0, 7); x.fill(); x.fillStyle = '#000'; }
423
+ if (ink === 'pink') scribbleCircle(x, 990, 345, 190, 110, seg(lt, 2.1, 2.5), 8);
424
+ if (ink === 'yellow' && lt > 2.2) [[810, 210], [1170, 230], [1180, 470]].forEach(([a, b], i) => sparkle(x, a, b, 24 * XE.back(seg(lt, 2.2 + i * 0.08, 2.5 + i * 0.08)), 0.3));
425
+ // takeaway band prints across the bottom
426
+ const tw = seg(t, 12.85, 13.25);
427
+ if (tw > 0) {
428
+ if (ink === 'yellow') { x.fillRect(0, 600, W_ * XE.out(tw), 100); }
429
+ if (ink === 'blue' || ink === 'yellow' || ink === 'pink') { if (ink !== 'yellow') { x.fillStyle = '#fff'; x.fillRect(0, 600, W_ * XE.out(tw), 100); x.fillStyle = '#000'; } }
430
+ if (ink === 'blue' && t > 13.0) {
431
+ x.font = '400 46px "Archivo Black"'; x.letterSpacing = '-1px';
432
+ const a = 'More examples', b = 'better guesses', wa = x.measureText(a).width, wb = x.measureText(b).width, gap = 90, tot = wa + gap + wb, sx = 640 - tot / 2;
433
+ x.textAlign = 'left'; x.fillText(a, sx, 666); x.fillText(b, sx + wa + gap, 666); x.letterSpacing = '0px';
434
+ arrowQ(x, [sx + wa + 16, 650], [sx + wa + 45, 646], [sx + wa + gap - 20, 650], XE.out(seg(t, 13.1, 13.4)), 7);
435
+ }
436
+ }
437
+ }
438
+ };
439
+ const W_ = 1280;
440
+
441
+ const explainerFn = (ctx, W, H_, t) => {
442
+ const st = rxStatic(W, H_);
443
+ const step = Math.floor(t * 8), jr = H.rng(2000 + step);
444
+ const TR = [6.0, 10.6];
445
+ const base = [
446
+ { k: 'yellow', ink: INK.yellow, dx: -5, dy: 6, ang: 0.26, cell: 5.2 },
447
+ { k: 'pink', ink: INK.pink, dx: 6, dy: -3, ang: 1.31, cell: 5.2 },
448
+ { k: 'blue', ink: INK.blue, dx: 0, dy: 0, ang: 0.79, cell: 5.2 },
449
+ ];
450
+ const seps = base.map((p, k) => {
451
+ // plate re-registration: each drum pass slides the old scene off and the new one in, one ink at a time
452
+ let sc = 0, off = 0;
453
+ for (let j = 0; j < TR.length; j++) {
454
+ const s0 = TR[j] - 0.3 + k * 0.11;
455
+ if (t >= s0) { const u = cl((t - s0) / 0.6); if (u < 0.5) { sc = j; off = -XE.in(u * 2) * 1450; } else { sc = j + 1; off = (1 - XE.out((u - 0.5) * 2)) * 1450; } }
456
+ }
457
+ const intro = 1 - XE.out(seg(t, k * 0.18, k * 0.18 + 0.55));
458
+ p.reveal = t < 1.2 ? seg(t, k * 0.18, k * 0.18 + 0.55) * (H_ + 60) - 30 : 1e9;
459
+ const c = H.layer(W, H_), x = c.getContext('2d', { willReadFrequently: true });
460
+ x.fillStyle = '#fff'; x.fillRect(0, 0, W, H_);
461
+ x.save();
462
+ x.translate(p.dx + jr.range(-1, 1) * (k < 2) + off, p.dy + jr.range(-1, 1) * (k < 2) - intro * 40);
463
+ if (sc === 1) { x.translate(650, 400); x.scale(1.1, 1.1); x.translate(-650, -400); }
464
+ exScene(x, p.k, sc, t);
465
+ x.restore();
466
+ // running header (stays put while scenes swap underneath)
467
+ if (t >= 2.35) {
468
+ x.save(); x.translate(p.dx, p.dy); x.fillStyle = '#000';
469
+ if (p.k === 'blue') { x.font = '400 38px "Archivo Black"'; x.letterSpacing = '-1px'; x.fillText('How does AI learn?', 64, 62); x.letterSpacing = '0px'; }
470
+ if (p.k === 'pink') { x.fillRect(64, 76, 380, 6); }
471
+ x.restore();
472
+ }
473
+ return x.getImageData(0, 0, W, H_).data;
474
+ });
475
+ const { mott, fine, streaks } = st;
476
+ const out = ctx.createImageData(W, H_), o = out.data;
477
+ const cs = base.map((p) => Math.cos(p.ang)), sn = base.map((p) => Math.sin(p.ang));
478
+ for (let y = 0; y < H_; y++) for (let x = 0; x < W; x++) {
479
+ const i = (y * W + x) * 4;
480
+ const pf = (fine[i] - 128) / 128, pg = hash(x, y, 7) - 0.5;
481
+ let r = PAPER[0] * (1 + pf * 0.018 + pg * 0.035), g = PAPER[1] * (1 + pf * 0.018 + pg * 0.035), b = PAPER[2] * (1 + pf * 0.022 + pg * 0.04);
482
+ for (let k = 0; k < 3; k++) {
483
+ const d = 1 - seps[k][i] / 255; if (d < 0.01) continue;
484
+ const p = base[k];
485
+ let edgeF = 1;
486
+ if (p.reveal < 1e8) { const ed = p.reveal + Math.sin(x * 0.031 + k * 2) * 5 - y; if (ed < 0) continue; if (ed < 18) edgeF = ed / 18; }
487
+ let cov;
488
+ if (d > 0.96) cov = 1;
489
+ else {
490
+ const u = (x * cs[k] + y * sn[k]) * (6.2832 / p.cell), v = (-x * sn[k] + y * cs[k]) * (6.2832 / p.cell);
491
+ const thr = (0.5 + 0.25 * (Math.cos(u) + Math.cos(v))) * 0.72 + hash(x, y, 50 + k) * 0.28;
492
+ cov = cl((d * 1.05 - thr) * 5 + 0.5);
493
+ }
494
+ if (cov <= 0) continue;
495
+ const m = (k === 0 ? mott[i + 2] - 128 : k === 1 ? mott[i] - 128 : mott[i + 1] - 128) / 128;
496
+ let dens = 0.88 + m * 0.15 + ((fine[i + k] - 128) / 128) * 0.07 + (hash(x, y, 90 + k + step * 7) - 0.5) * 0.16;
497
+ dens *= streaks[k][x];
498
+ if (hash(x, y, 120 + k) < 0.012 + Math.max(0, -m) * 0.04) dens *= 0.35;
499
+ cov *= cl(dens) * edgeF;
500
+ r *= 1 - cov * (1 - p.ink[0] / 255); g *= 1 - cov * (1 - p.ink[1] / 255); b *= 1 - cov * (1 - p.ink[2] / 255);
501
+ }
502
+ o[i] = r; o[i + 1] = g; o[i + 2] = b; o[i + 3] = 255;
503
+ }
504
+ ctx.putImageData(out, 0, 0);
505
+ };
506
+
507
+ registerStyle({
508
+ id: 'risograph',
509
+ name: 'Risograph Zine',
510
+ category: 'Print',
511
+ description: 'Three fluorescent spot inks (pink, medium blue, yellow) laid down as separate drum passes and multiplied on off-white stock — misregistered plates, grainy patchy solids, dotted tints and roller streaks.',
512
+ motion: 'The sheet goes through the drum three times — yellow, then pink, then blue roll down the page and slide into misregistration — then the print boils at 8 fps while the rocket creeps upward and its flame flickers in the screen.',
513
+ fonts: ['400 250px "Archivo Black"', '700 19px "Space Mono"', '400 17px "Space Mono"'],
514
+ duration: 5,
515
+ frameT: 4.6,
516
+ readsPixels: true,
517
+ explainerDuration: 15,
518
+ explainerNote: 'Scenes change by re-registering the plates — yellow, pink and blue slide off and the next scene\'s plates slide in one drum pass at a time — with dotted blue flow arrows, pink error arrows and scribbled circles, and counters set in big two-plate zine type.',
519
+ explainer(ctx, W, H_, t) { explainerFn(ctx, W, H_, t); },
520
+ // Sound: a riso duplicator. Drum passes = roller + paper feed + one registration clack per plate,
521
+ // dotted arrows tick dot by dot, stamps for the X / tick / 97%, quiet machine hum and room under it.
522
+ // Timings mirror explainerFn/exScene above (TR, plate offsets k*0.11, seg() windows).
523
+ // Voiceover mode (k.vo): beds drop out and everything flagged minor (or inside k.withMinor) plays quieter, so the
524
+ // plate clacks, the title press, 1,000,000 stamp, the X, the correction, the 97% hit and the closing chord lead.
525
+ explainerSound(k) {
526
+ const D = 15, TR = [6.0, 10.6];
527
+ const pan = (px) => H.clamp((px / 1280) * 2 - 1, -1, 1) * 0.7;
528
+ // first time an eased progress over [t0,t1] reaches u
529
+ const when = (t0, t1, ease, u) => { for (let i = 0; i <= 400; i++) { const t = t0 + ((t1 - t0) * i) / 400; if (ease(i / 400) >= u - 1e-6) return t; } return t1; };
530
+ // dotted / dashed arrow: one ink dot per step, following the arrow's ease, panned along it
531
+ // ink dab: one dot of the dotted/dashed arrows (a short damped tap with a little body)
532
+ const dab = (t, f, g, p) => { k.withMinor(() => { k.noise(t, { dur: 0.03, filter: 'bandpass', f, q: 1.1, gain: 0.32 * g, a: 0.001, pan: p }); k.tone(t, { f: f * 0.14, dur: 0.035, gain: 0.1 * g, pan: p }); }); };
533
+ // numbering machine: the counter digits advance with a small metal clack
534
+ const numb = (t, f, g, p) => { k.withMinor(() => { k.noise(t, { dur: 0.025, filter: 'bandpass', f, q: 1.5, gain: 0.34 * g, a: 0.001, pan: p }); k.tone(t, { f: f * 0.22, type: 'triangle', dur: 0.03, gain: 0.08 * g, pan: p }); }); };
535
+ const dots = (t0, t1, ease, n, f, g, pa, pb) => { for (let i = 1; i <= n; i++) dab(when(t0, t1, ease, i / n), f, g, pa + (pb - pa) * (i / n)); };
536
+ // a drum pass: roller under the slide, sheet feed, then a registration clack as each plate lands (Y, P, B)
537
+ const drum = (s0, lands, g) => {
538
+ k.play('roller', s0, { dur: lands[2] - s0 + 0.04, gain: 0.45 * g, minor: true });
539
+ k.play('paper', s0, { dur: 0.3, gain: 0.3 * g, minor: true });
540
+ lands.forEach((tl, i) => k.play('tock', tl, { f: [470, 590, 700][i], gain: 0.6 * g, pan: [-0.2, 0.2, 0][i] }));
541
+ };
542
+
543
+ k.bed('room', 0, D, { gain: 0.2 });
544
+ k.bed('hum', 0, D, { gain: 0.12 }); // the duplicator idling
545
+
546
+ // ---- intro: yellow, pink, blue roll down the sheet (reveal k*0.18 .. +0.55), title prints
547
+ k.play('roller', 0.0, { dur: 0.92, gain: 0.5, minor: true });
548
+ k.play('paper', 0.0, { dur: 0.3, gain: 0.35, minor: true });
549
+ k.play('tock', 0.55, { f: 470, gain: 0.5, pan: -0.2, minor: true });
550
+ k.play('tock', 0.73, { f: 590, gain: 0.5, pan: 0.2, minor: true });
551
+ k.play('press', 0.91, { gain: 0.38 }); // last plate down: "How does AI learn?" is complete
552
+ // title shrinks into the running header (1.5 -> 2.35)
553
+ k.noise(1.5, { dur: 0.5, color: 'pink', filter: 'bandpass', f: [[0, 450], [0.5, 1300]], q: 0.7, gain: 0.1, a: 0.18, minor: true }); // title slides to the corner: a soft sheet slide
554
+
555
+ // ---- scene 0: DATA
556
+ k.play('press', when(2.2, 2.8, XE.back, 1), { gain: 0.38, pan: pan(1010), minor: true }); // machine rises in
557
+ dots(2.5, 3.1, XE.inOut, 8, 2600, 0.9, pan(130), pan(905)); // dotted card stream arrow
558
+ k.play('roller', 2.6, { dur: 0.4, gain: 0.5, pan: pan(320), minor: true }); // yellow bar under the counter
559
+ // cards drop onto the stream, faster and faster (same spawn schedule as exScene)
560
+ for (let i = 0, t0 = 2.85; t0 < 5.4; i++, t0 += Math.max(0.13, 0.36 - i * 0.02))
561
+ k.noise(t0, { dur: 0.05, filter: 'bandpass', f: 2000 + (i % 3) * 300, q: 0.8, gain: 0.2, pan: pan(130), minor: true });
562
+ // EXAMPLES SEEN counter (n = 1e6 * seg(2.7, 5.4)^2.2): throttled ticks speeding up with the count
563
+ for (let t = 2.78; t < 5.34; ) { const s = seg(t, 2.7, 5.4); numb(t, 3800, 0.8 + 0.3 * s, pan(250)); t += 0.17 - 0.087 * s; }
564
+ k.play('stamp', 5.4, { gain: 0.7, pan: pan(250) }); // 1,000,000 lands
565
+ k.play('stroke', 5.42, { material: 'marker', dur: 0.32, gain: 0.45, pan: pan(300), minor: true }); // pink underline
566
+
567
+ // ---- drum pass 1 -> scene 1 (plates leave at TR-0.3+k*0.11, land 0.6 later)
568
+ drum(TR[0] - 0.3, [0, 1, 2].map((p) => TR[0] + 0.3 + p * 0.11), 1);
569
+
570
+ // ---- scene 1: GUESS / CHECK / ADJUST
571
+ k.play('stroke', 6.55, { material: 'brush', dur: 0.32, gain: 1, pan: pan(400), minor: true }); // GUESS arrow
572
+ k.play('tock', 6.8, { f: 820, gain: 0.35, pan: pan(400), minor: true }); // GUESS label
573
+ k.play('stroke', 7.0, { material: 'brush', dur: 0.22, gain: 0.6, pan: pan(800), minor: true });
574
+ k.play('pop', when(7.15, 7.45, XE.back, 1), { f: 520, gain: 0.8, pan: pan(1030), minor: true }); // "dog?" bubble
575
+ k.play('stamp', 7.76, { gain: 0.65, pan: pan(1150) }); // big pink X
576
+ k.play('error', 7.76, { f: 'A3', gain: 0.7, pan: pan(1100) });
577
+ k.play('stroke', 7.82, { material: 'sharpie', dur: 0.38, gain: 0.7, pan: pan(1030), minor: true }); // scribbled circle
578
+ dots(8.05, 8.55, XE.inOut, 7, 1700, 0.95, pan(1010), pan(700)); // dashed error arrow back to the knobs
579
+ for (let i = 1; i <= 6; i++) k.play('click', when(8.5, 9.2, XE.inOut, i / 6), { f: 1300 + i * 60, gain: 1.2, pan: pan(600), minor: true }); // knobs turn
580
+ k.play('stamp', 9.42, { gain: 0.5, pan: pan(1160), minor: true }); // tick printed, bubble reads "cat"
581
+ k.play('success', 9.42, { f: 'C6', gain: 0.8, pan: pan(1100) });
582
+
583
+ // ---- drum pass 2 -> scene 2
584
+ drum(TR[1] - 0.3, [0, 1, 2].map((p) => TR[1] + 0.3 + p * 0.11), 1);
585
+
586
+ // ---- scene 2: ACCURACY
587
+ const c0 = TR[1] + 0.35, c1 = TR[1] + 2.1;
588
+ k.play('stroke', c0, { material: 'brush', dur: c1 - c0, gain: 0.4, pan: pan(400), minor: true }); // pink line inks along
589
+ for (let t = c0, last = 61, lastT = -1; t < c1 + 0.05; t += 1 / 120) {
590
+ const v = Math.round(61 + 36 * XE.inOut(seg(t, c0, c1)));
591
+ if (v !== last && t - lastT >= 1 / 12) { numb(t, 3200 + (v - 61) * 50, 1, pan(990)); last = v; lastT = t; }
592
+ }
593
+ k.play('impact', c1, { gain: 1.25, pan: pan(990) }); // 97% circled: the big hit
594
+ // takeaway band prints across the bottom, arrow inks, then it resolves
595
+ k.play('roller', 12.85, { dur: 0.42, gain: 0.55, minor: true });
596
+ k.play('press', 13.0, { gain: 0.35, minor: true });
597
+ k.play('stroke', 13.1, { material: 'brush', dur: 0.25, gain: 0.7, minor: true });
598
+ ['C5', 'G5', 'E6'].forEach((f, i) => k.play('ding', 13.4 + i * 0.07, { f, gain: 0.42 - i * 0.07, pan: (i - 1) * 0.25 }));
599
+ },
600
+ draw(ctx, W, H_, t) {
601
+ const step = Math.floor(t * 8); // registration "boils" a little per printed frame
602
+ const jr = H.rng(1000 + step);
603
+ const plates = [
604
+ { k: 'yellow', ink: INK.yellow, dx: -5 + jr.range(-1, 1), dy: 6 + jr.range(-1, 1), rot: -0.002, ang: 0.26, cell: 5.2, seed: 11 },
605
+ { k: 'pink', ink: INK.pink, dx: 6 + jr.range(-1, 1), dy: -3 + jr.range(-1, 1), rot: 0.003, ang: 1.31, cell: 5.2, seed: 22 },
606
+ { k: 'blue', ink: INK.blue, dx: 0, dy: 0, rot: 0, ang: 0.79, cell: 5.2, seed: 33 },
607
+ ];
608
+ // each plate prints in turn: the sheet feeds top->bottom while the plate slides into its (mis)registration
609
+ const STARTS = [0.2, 1.0, 1.8], PASS = 0.8;
610
+ plates.forEach((p, k) => {
611
+ const u = H.clamp((t - STARTS[k]) / PASS);
612
+ p.prog = u; p.reveal = u * (H_ + 60) - 30;
613
+ const sl = 1 - H.ease.out(H.clamp((t - STARTS[k]) / 0.6));
614
+ p.dx += sl * [-16, 22, -10][k]; p.dy += sl * -46;
615
+ });
616
+ const seps = plates.map((p) => {
617
+ if (p.prog <= 0) return null;
618
+ const c = H.layer(W, H_), x = c.getContext('2d', { willReadFrequently: true });
619
+ x.fillStyle = '#fff'; x.fillRect(0, 0, W, H_);
620
+ x.translate(W / 2 + p.dx, H_ / 2 + p.dy); x.rotate(p.rot); x.translate(-W / 2, -H_ / 2);
621
+ sepDraw(x, p.k, t);
622
+ return x.getImageData(0, 0, W, H_).data;
623
+ });
624
+ const mott = lowField(W, H_, 5, 96, 54, 0.11);
625
+ const fine = lowField(W, H_, 9, 320, 180, 0.22);
626
+
627
+ // per-plate column streaks from the drum (paper feeds top->bottom)
628
+ const streaks = plates.map((p, k) => {
629
+ const a = new Float32Array(W), nz = H.makeNoise(p.seed + 3), rr = H.rng(p.seed + 5);
630
+ const lines = []; for (let i = 0; i < 6; i++) lines.push([rr.range(0, W), rr.range(1, 4), rr.range(0.15, 0.35)]);
631
+ for (let x = 0; x < W; x++) {
632
+ let v = 1 - 0.1 * Math.abs(nz.fbm2(x * 0.012, 0.3, 3)) * 2 - 0.05 * (nz.n2(x * 0.09, 3.1) + 1);
633
+ for (const [lx, lw, ls] of lines) v -= ls * Math.exp(-((x - lx) * (x - lx)) / (lw * lw));
634
+ a[x] = v;
635
+ }
636
+ return a;
637
+ });
638
+
639
+ const out = ctx.getImageData(0, 0, W, H_), o = out.data;
640
+ const cs = plates.map((p) => Math.cos(p.ang)), sn = plates.map((p) => Math.sin(p.ang));
641
+ for (let y = 0; y < H_; y++) {
642
+ for (let x = 0; x < W; x++) {
643
+ const i = (y * W + x) * 4;
644
+ const pf = (fine[i] - 128) / 128, pm = (mott[i] - 128) / 128;
645
+ const pg = hash(x, y, 7) - 0.5;
646
+ let r = PAPER[0] * (1 + pf * 0.018 + pg * 0.035), g = PAPER[1] * (1 + pf * 0.018 + pg * 0.035), b = PAPER[2] * (1 + pf * 0.022 + pg * 0.04);
647
+ // paper fibre flecks
648
+ if (hash(x >> 1, y, 3) > 0.9985) { r *= 0.9; g *= 0.9; b *= 0.88; }
649
+ for (let k = 0; k < 3; k++) {
650
+ if (!seps[k]) continue;
651
+ let edgeF = 1;
652
+ if (plates[k].prog < 1) {
653
+ const ed = plates[k].reveal + Math.sin(x * 0.031 + k * 2) * 5 + Math.sin(x * 0.11 + k) * 2 - y;
654
+ if (ed < 0) continue;
655
+ if (ed < 18) edgeF = (ed / 18) * (0.6 + 0.4 * hash(x, y, 300 + k));
656
+ }
657
+ const d = 1 - seps[k][i] / 255;
658
+ if (d < 0.01) continue;
659
+ const p = plates[k];
660
+ let cov;
661
+ if (d > 0.96) cov = 1;
662
+ else {
663
+ const u = (x * cs[k] + y * sn[k]) * (6.2832 / p.cell), v = (-x * sn[k] + y * cs[k]) * (6.2832 / p.cell);
664
+ const scr = 0.5 + 0.25 * (Math.cos(u) + Math.cos(v));
665
+ const thr = scr * 0.72 + hash(x, y, 50 + k) * 0.28;
666
+ cov = H.clamp((d * 1.05 - thr) * 5 + 0.5);
667
+ }
668
+ if (cov <= 0) continue;
669
+ // grainy, patchy ink transfer
670
+ const m = (k === 0 ? (mott[i + 2] - 128) : k === 1 ? (mott[i] - 128) : (mott[i + 1] - 128)) / 128;
671
+ const fn = (fine[i + k] - 128) / 128;
672
+ let dens = 0.88 + m * 0.15 + fn * 0.07 + (hash(x, y, 90 + k + step * 7) - 0.5) * 0.16;
673
+ dens *= streaks[k][x];
674
+ dens -= Math.max(0, (y / H_ - 0.55)) * 0.12 * (k === 2 ? 1 : 0.6); // ink starves toward tail of sheet
675
+ if (hash(x, y, 120 + k) < 0.012 + Math.max(0, -m) * 0.04) dens *= 0.35; // pinholes
676
+ cov *= H.clamp(dens) * edgeF;
677
+ const ik = p.ink;
678
+ r *= 1 - cov * (1 - ik[0] / 255);
679
+ g *= 1 - cov * (1 - ik[1] / 255);
680
+ b *= 1 - cov * (1 - ik[2] / 255);
681
+ }
682
+ o[i] = r; o[i + 1] = g; o[i + 2] = b; o[i + 3] = 255;
683
+ }
684
+ }
685
+ ctx.putImageData(out, 0, 0);
686
+ // a trace of drum toner haze along the leading edge
687
+ const gr = ctx.createLinearGradient(0, 0, 0, 30);
688
+ gr.addColorStop(0, 'rgba(50,85,164,0.06)'); gr.addColorStop(1, 'rgba(50,85,164,0)');
689
+ ctx.fillStyle = gr; ctx.fillRect(0, 0, W, 30);
690
+ },
691
+ });
692
+ }