@autoaiai/aicut 0.1.11 → 0.1.13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1063) hide show
  1. package/MANUAL.md +94 -94
  2. package/package.json +1 -1
  3. package/skills/aicut-motion/SKILL.md +69 -3
  4. package/skills/aicut-motion/THIRD_PARTY_NOTICES.md +14 -0
  5. package/skills/aicut-motion/assets/atlas/lib/harness.js +116 -0
  6. package/skills/aicut-motion/assets/atlas/lib/sound.js +274 -0
  7. package/skills/aicut-motion/assets/atlas/styles/001-flat-vector-science/code.js +937 -0
  8. package/skills/aicut-motion/assets/atlas/styles/001-flat-vector-science/poster.jpg +0 -0
  9. package/skills/aicut-motion/assets/atlas/styles/001-flat-vector-science/style.json +13 -0
  10. package/skills/aicut-motion/assets/atlas/styles/002-watercolor-wash/code.js +909 -0
  11. package/skills/aicut-motion/assets/atlas/styles/002-watercolor-wash/poster.jpg +0 -0
  12. package/skills/aicut-motion/assets/atlas/styles/002-watercolor-wash/style.json +13 -0
  13. package/skills/aicut-motion/assets/atlas/styles/003-shadow-puppet-theatre/code.js +881 -0
  14. package/skills/aicut-motion/assets/atlas/styles/003-shadow-puppet-theatre/poster.jpg +0 -0
  15. package/skills/aicut-motion/assets/atlas/styles/003-shadow-puppet-theatre/style.json +13 -0
  16. package/skills/aicut-motion/assets/atlas/styles/004-whiteboard-explainer/code.js +897 -0
  17. package/skills/aicut-motion/assets/atlas/styles/004-whiteboard-explainer/poster.jpg +0 -0
  18. package/skills/aicut-motion/assets/atlas/styles/004-whiteboard-explainer/style.json +13 -0
  19. package/skills/aicut-motion/assets/atlas/styles/005-psychedelic-poster/code.js +814 -0
  20. package/skills/aicut-motion/assets/atlas/styles/005-psychedelic-poster/poster.jpg +0 -0
  21. package/skills/aicut-motion/assets/atlas/styles/005-psychedelic-poster/style.json +13 -0
  22. package/skills/aicut-motion/assets/atlas/styles/006-tech-glow-explainer/code.js +990 -0
  23. package/skills/aicut-motion/assets/atlas/styles/006-tech-glow-explainer/poster.jpg +0 -0
  24. package/skills/aicut-motion/assets/atlas/styles/006-tech-glow-explainer/style.json +13 -0
  25. package/skills/aicut-motion/assets/atlas/styles/007-papercraft-models/code.js +994 -0
  26. package/skills/aicut-motion/assets/atlas/styles/007-papercraft-models/poster.jpg +0 -0
  27. package/skills/aicut-motion/assets/atlas/styles/007-papercraft-models/style.json +13 -0
  28. package/skills/aicut-motion/assets/atlas/styles/008-1940s-film-noir/code.js +792 -0
  29. package/skills/aicut-motion/assets/atlas/styles/008-1940s-film-noir/poster.jpg +0 -0
  30. package/skills/aicut-motion/assets/atlas/styles/008-1940s-film-noir/style.json +13 -0
  31. package/skills/aicut-motion/assets/atlas/styles/009-manim-style-math/code.js +840 -0
  32. package/skills/aicut-motion/assets/atlas/styles/009-manim-style-math/poster.jpg +0 -0
  33. package/skills/aicut-motion/assets/atlas/styles/009-manim-style-math/style.json +13 -0
  34. package/skills/aicut-motion/assets/atlas/styles/010-illuminated-manuscript/code.js +1126 -0
  35. package/skills/aicut-motion/assets/atlas/styles/010-illuminated-manuscript/poster.jpg +0 -0
  36. package/skills/aicut-motion/assets/atlas/styles/010-illuminated-manuscript/style.json +13 -0
  37. package/skills/aicut-motion/assets/atlas/styles/011-editorial-essay-collage/code.js +854 -0
  38. package/skills/aicut-motion/assets/atlas/styles/011-editorial-essay-collage/poster.jpg +0 -0
  39. package/skills/aicut-motion/assets/atlas/styles/011-editorial-essay-collage/style.json +13 -0
  40. package/skills/aicut-motion/assets/atlas/styles/012-bioluminescent-deep-sea/code.js +1124 -0
  41. package/skills/aicut-motion/assets/atlas/styles/012-bioluminescent-deep-sea/poster.jpg +0 -0
  42. package/skills/aicut-motion/assets/atlas/styles/012-bioluminescent-deep-sea/style.json +13 -0
  43. package/skills/aicut-motion/assets/atlas/styles/013-product-launch-reveal/code.js +728 -0
  44. package/skills/aicut-motion/assets/atlas/styles/013-product-launch-reveal/poster.jpg +0 -0
  45. package/skills/aicut-motion/assets/atlas/styles/013-product-launch-reveal/style.json +13 -0
  46. package/skills/aicut-motion/assets/atlas/styles/014-halftone-pop-panel/code.js +664 -0
  47. package/skills/aicut-motion/assets/atlas/styles/014-halftone-pop-panel/poster.jpg +0 -0
  48. package/skills/aicut-motion/assets/atlas/styles/014-halftone-pop-panel/style.json +13 -0
  49. package/skills/aicut-motion/assets/atlas/styles/015-isometric-pastel/code.js +991 -0
  50. package/skills/aicut-motion/assets/atlas/styles/015-isometric-pastel/poster.jpg +0 -0
  51. package/skills/aicut-motion/assets/atlas/styles/015-isometric-pastel/style.json +13 -0
  52. package/skills/aicut-motion/assets/atlas/styles/016-oscilloscope-vector-art/code.js +801 -0
  53. package/skills/aicut-motion/assets/atlas/styles/016-oscilloscope-vector-art/poster.jpg +0 -0
  54. package/skills/aicut-motion/assets/atlas/styles/016-oscilloscope-vector-art/style.json +13 -0
  55. package/skills/aicut-motion/assets/atlas/styles/017-risograph-zine/code.js +692 -0
  56. package/skills/aicut-motion/assets/atlas/styles/017-risograph-zine/poster.jpg +0 -0
  57. package/skills/aicut-motion/assets/atlas/styles/017-risograph-zine/style.json +13 -0
  58. package/skills/aicut-motion/assets/atlas/styles/018-claymation-set/code.js +756 -0
  59. package/skills/aicut-motion/assets/atlas/styles/018-claymation-set/poster.jpg +0 -0
  60. package/skills/aicut-motion/assets/atlas/styles/018-claymation-set/style.json +13 -0
  61. package/skills/aicut-motion/assets/atlas/styles/019-neon-sign-at-night/code.js +922 -0
  62. package/skills/aicut-motion/assets/atlas/styles/019-neon-sign-at-night/poster.jpg +0 -0
  63. package/skills/aicut-motion/assets/atlas/styles/019-neon-sign-at-night/style.json +13 -0
  64. package/skills/aicut-motion/assets/atlas/styles/020-kawaii-anime/code.js +852 -0
  65. package/skills/aicut-motion/assets/atlas/styles/020-kawaii-anime/poster.jpg +0 -0
  66. package/skills/aicut-motion/assets/atlas/styles/020-kawaii-anime/style.json +13 -0
  67. package/skills/aicut-motion/assets/atlas/styles/021-ukiyo-e-woodblock/code.js +724 -0
  68. package/skills/aicut-motion/assets/atlas/styles/021-ukiyo-e-woodblock/poster.jpg +0 -0
  69. package/skills/aicut-motion/assets/atlas/styles/021-ukiyo-e-woodblock/style.json +13 -0
  70. package/skills/aicut-motion/assets/atlas/styles/022-16-bit-pixel-odyssey/code.js +793 -0
  71. package/skills/aicut-motion/assets/atlas/styles/022-16-bit-pixel-odyssey/poster.jpg +0 -0
  72. package/skills/aicut-motion/assets/atlas/styles/022-16-bit-pixel-odyssey/style.json +13 -0
  73. package/skills/aicut-motion/assets/atlas/styles/023-chalkboard-lesson/code.js +846 -0
  74. package/skills/aicut-motion/assets/atlas/styles/023-chalkboard-lesson/poster.jpg +0 -0
  75. package/skills/aicut-motion/assets/atlas/styles/023-chalkboard-lesson/style.json +13 -0
  76. package/skills/aicut-motion/assets/atlas/styles/024-cut-paper-diorama/code.js +1008 -0
  77. package/skills/aicut-motion/assets/atlas/styles/024-cut-paper-diorama/poster.jpg +0 -0
  78. package/skills/aicut-motion/assets/atlas/styles/024-cut-paper-diorama/style.json +13 -0
  79. package/skills/aicut-motion/assets/atlas/styles/025-cathedral-glass/code.js +680 -0
  80. package/skills/aicut-motion/assets/atlas/styles/025-cathedral-glass/poster.jpg +0 -0
  81. package/skills/aicut-motion/assets/atlas/styles/025-cathedral-glass/style.json +13 -0
  82. package/skills/aicut-motion/assets/atlas/styles/026-editorial-chart/code.js +633 -0
  83. package/skills/aicut-motion/assets/atlas/styles/026-editorial-chart/poster.jpg +0 -0
  84. package/skills/aicut-motion/assets/atlas/styles/026-editorial-chart/style.json +13 -0
  85. package/skills/aicut-motion/assets/atlas/styles/027-synthwave-outrun/code.js +757 -0
  86. package/skills/aicut-motion/assets/atlas/styles/027-synthwave-outrun/poster.jpg +0 -0
  87. package/skills/aicut-motion/assets/atlas/styles/027-synthwave-outrun/style.json +13 -0
  88. package/skills/aicut-motion/assets/atlas/styles/028-origami-studio/code.js +828 -0
  89. package/skills/aicut-motion/assets/atlas/styles/028-origami-studio/poster.jpg +0 -0
  90. package/skills/aicut-motion/assets/atlas/styles/028-origami-studio/style.json +13 -0
  91. package/skills/aicut-motion/assets/atlas/styles/029-linocut-relief-print/code.js +697 -0
  92. package/skills/aicut-motion/assets/atlas/styles/029-linocut-relief-print/poster.jpg +0 -0
  93. package/skills/aicut-motion/assets/atlas/styles/029-linocut-relief-print/style.json +13 -0
  94. package/skills/aicut-motion/assets/atlas/styles/030-holographic-foil-card/code.js +687 -0
  95. package/skills/aicut-motion/assets/atlas/styles/030-holographic-foil-card/poster.jpg +0 -0
  96. package/skills/aicut-motion/assets/atlas/styles/030-holographic-foil-card/style.json +13 -0
  97. package/skills/aicut-motion/assets/atlas/styles/031-voxel-diorama/code.js +727 -0
  98. package/skills/aicut-motion/assets/atlas/styles/031-voxel-diorama/poster.jpg +0 -0
  99. package/skills/aicut-motion/assets/atlas/styles/031-voxel-diorama/style.json +13 -0
  100. package/skills/aicut-motion/assets/atlas/styles/032-sumi-e-ink-wash/code.js +903 -0
  101. package/skills/aicut-motion/assets/atlas/styles/032-sumi-e-ink-wash/poster.jpg +0 -0
  102. package/skills/aicut-motion/assets/atlas/styles/032-sumi-e-ink-wash/style.json +13 -0
  103. package/skills/aicut-motion/assets/atlas/styles/033-etch-a-sketch-toy/code.js +662 -0
  104. package/skills/aicut-motion/assets/atlas/styles/033-etch-a-sketch-toy/poster.jpg +0 -0
  105. package/skills/aicut-motion/assets/atlas/styles/033-etch-a-sketch-toy/style.json +13 -0
  106. package/skills/aicut-motion/assets/atlas/styles/034-cosmic-star-chart/code.js +951 -0
  107. package/skills/aicut-motion/assets/atlas/styles/034-cosmic-star-chart/poster.jpg +0 -0
  108. package/skills/aicut-motion/assets/atlas/styles/034-cosmic-star-chart/style.json +13 -0
  109. package/skills/aicut-motion/assets/atlas/styles/035-punk-zine-collage/code.js +759 -0
  110. package/skills/aicut-motion/assets/atlas/styles/035-punk-zine-collage/poster.jpg +0 -0
  111. package/skills/aicut-motion/assets/atlas/styles/035-punk-zine-collage/style.json +13 -0
  112. package/skills/aicut-motion/assets/atlas/styles/036-thermal-camera/code.js +738 -0
  113. package/skills/aicut-motion/assets/atlas/styles/036-thermal-camera/poster.jpg +0 -0
  114. package/skills/aicut-motion/assets/atlas/styles/036-thermal-camera/style.json +13 -0
  115. package/skills/aicut-motion/assets/atlas/styles/037-engineering-blueprint/code.js +793 -0
  116. package/skills/aicut-motion/assets/atlas/styles/037-engineering-blueprint/poster.jpg +0 -0
  117. package/skills/aicut-motion/assets/atlas/styles/037-engineering-blueprint/style.json +13 -0
  118. package/skills/aicut-motion/assets/atlas/styles/038-impasto-night/code.js +673 -0
  119. package/skills/aicut-motion/assets/atlas/styles/038-impasto-night/poster.jpg +0 -0
  120. package/skills/aicut-motion/assets/atlas/styles/038-impasto-night/style.json +13 -0
  121. package/skills/aicut-motion/assets/atlas/styles/039-win95-desktop/code.js +907 -0
  122. package/skills/aicut-motion/assets/atlas/styles/039-win95-desktop/poster.jpg +0 -0
  123. package/skills/aicut-motion/assets/atlas/styles/039-win95-desktop/style.json +13 -0
  124. package/skills/aicut-motion/assets/atlas/styles/040-low-poly-faceted/code.js +833 -0
  125. package/skills/aicut-motion/assets/atlas/styles/040-low-poly-faceted/poster.jpg +0 -0
  126. package/skills/aicut-motion/assets/atlas/styles/040-low-poly-faceted/style.json +13 -0
  127. package/skills/aicut-motion/assets/atlas/styles/041-manga-page/code.js +845 -0
  128. package/skills/aicut-motion/assets/atlas/styles/041-manga-page/poster.jpg +0 -0
  129. package/skills/aicut-motion/assets/atlas/styles/041-manga-page/style.json +13 -0
  130. package/skills/aicut-motion/assets/atlas/styles/042-wood-type-letterpress/code.js +496 -0
  131. package/skills/aicut-motion/assets/atlas/styles/042-wood-type-letterpress/poster.jpg +0 -0
  132. package/skills/aicut-motion/assets/atlas/styles/042-wood-type-letterpress/style.json +13 -0
  133. package/skills/aicut-motion/assets/atlas/styles/043-light-painting/code.js +635 -0
  134. package/skills/aicut-motion/assets/atlas/styles/043-light-painting/poster.jpg +0 -0
  135. package/skills/aicut-motion/assets/atlas/styles/043-light-painting/style.json +13 -0
  136. package/skills/aicut-motion/assets/atlas/styles/044-felt-patchwork/code.js +799 -0
  137. package/skills/aicut-motion/assets/atlas/styles/044-felt-patchwork/poster.jpg +0 -0
  138. package/skills/aicut-motion/assets/atlas/styles/044-felt-patchwork/style.json +13 -0
  139. package/skills/aicut-motion/assets/atlas/styles/045-phosphor-terminal/code.js +547 -0
  140. package/skills/aicut-motion/assets/atlas/styles/045-phosphor-terminal/poster.jpg +0 -0
  141. package/skills/aicut-motion/assets/atlas/styles/045-phosphor-terminal/style.json +13 -0
  142. package/skills/aicut-motion/assets/atlas/styles/046-glassmorphism-ui/code.js +592 -0
  143. package/skills/aicut-motion/assets/atlas/styles/046-glassmorphism-ui/poster.jpg +0 -0
  144. package/skills/aicut-motion/assets/atlas/styles/046-glassmorphism-ui/style.json +13 -0
  145. package/skills/aicut-motion/assets/atlas/styles/047-tarot-card/code.js +768 -0
  146. package/skills/aicut-motion/assets/atlas/styles/047-tarot-card/poster.jpg +0 -0
  147. package/skills/aicut-motion/assets/atlas/styles/047-tarot-card/style.json +13 -0
  148. package/skills/aicut-motion/assets/atlas/styles/048-transit-map/code.js +666 -0
  149. package/skills/aicut-motion/assets/atlas/styles/048-transit-map/poster.jpg +0 -0
  150. package/skills/aicut-motion/assets/atlas/styles/048-transit-map/style.json +13 -0
  151. package/skills/aicut-motion/assets/atlas/styles/049-gouache-travel-poster/code.js +559 -0
  152. package/skills/aicut-motion/assets/atlas/styles/049-gouache-travel-poster/poster.jpg +0 -0
  153. package/skills/aicut-motion/assets/atlas/styles/049-gouache-travel-poster/style.json +13 -0
  154. package/skills/aicut-motion/assets/atlas/styles/050-napkin-sketch/code.js +943 -0
  155. package/skills/aicut-motion/assets/atlas/styles/050-napkin-sketch/poster.jpg +0 -0
  156. package/skills/aicut-motion/assets/atlas/styles/050-napkin-sketch/style.json +13 -0
  157. package/skills/aicut-motion/assets/atlas/styles/051-art-deco-foil/code.js +606 -0
  158. package/skills/aicut-motion/assets/atlas/styles/051-art-deco-foil/poster.jpg +0 -0
  159. package/skills/aicut-motion/assets/atlas/styles/051-art-deco-foil/style.json +13 -0
  160. package/skills/aicut-motion/assets/atlas/styles/052-radiograph-on-lightbox/code.js +730 -0
  161. package/skills/aicut-motion/assets/atlas/styles/052-radiograph-on-lightbox/poster.jpg +0 -0
  162. package/skills/aicut-motion/assets/atlas/styles/052-radiograph-on-lightbox/style.json +13 -0
  163. package/skills/aicut-motion/assets/atlas/styles/053-vaporwave/code.js +782 -0
  164. package/skills/aicut-motion/assets/atlas/styles/053-vaporwave/poster.jpg +0 -0
  165. package/skills/aicut-motion/assets/atlas/styles/053-vaporwave/style.json +13 -0
  166. package/skills/aicut-motion/assets/atlas/styles/054-ebru-paper-marbling/code.js +504 -0
  167. package/skills/aicut-motion/assets/atlas/styles/054-ebru-paper-marbling/poster.jpg +0 -0
  168. package/skills/aicut-motion/assets/atlas/styles/054-ebru-paper-marbling/style.json +13 -0
  169. package/skills/aicut-motion/assets/atlas/styles/055-isotype-pictograms/code.js +517 -0
  170. package/skills/aicut-motion/assets/atlas/styles/055-isotype-pictograms/poster.jpg +0 -0
  171. package/skills/aicut-motion/assets/atlas/styles/055-isotype-pictograms/style.json +13 -0
  172. package/skills/aicut-motion/assets/atlas/styles/056-soft-3d-clay/code.js +713 -0
  173. package/skills/aicut-motion/assets/atlas/styles/056-soft-3d-clay/poster.jpg +0 -0
  174. package/skills/aicut-motion/assets/atlas/styles/056-soft-3d-clay/style.json +13 -0
  175. package/skills/aicut-motion/assets/atlas/styles/057-cross-stitch-sampler/code.js +717 -0
  176. package/skills/aicut-motion/assets/atlas/styles/057-cross-stitch-sampler/poster.jpg +0 -0
  177. package/skills/aicut-motion/assets/atlas/styles/057-cross-stitch-sampler/style.json +13 -0
  178. package/skills/aicut-motion/assets/atlas/styles/058-constructivist-propaganda/code.js +540 -0
  179. package/skills/aicut-motion/assets/atlas/styles/058-constructivist-propaganda/poster.jpg +0 -0
  180. package/skills/aicut-motion/assets/atlas/styles/058-constructivist-propaganda/style.json +13 -0
  181. package/skills/aicut-motion/assets/atlas/styles/059-pocket-monochrome/code.js +524 -0
  182. package/skills/aicut-motion/assets/atlas/styles/059-pocket-monochrome/poster.jpg +0 -0
  183. package/skills/aicut-motion/assets/atlas/styles/059-pocket-monochrome/style.json +13 -0
  184. package/skills/aicut-motion/assets/atlas/styles/060-botanical-plate/code.js +934 -0
  185. package/skills/aicut-motion/assets/atlas/styles/060-botanical-plate/poster.jpg +0 -0
  186. package/skills/aicut-motion/assets/atlas/styles/060-botanical-plate/style.json +13 -0
  187. package/skills/aicut-motion/assets/atlas/styles/061-kinetic-type/code.js +690 -0
  188. package/skills/aicut-motion/assets/atlas/styles/061-kinetic-type/poster.jpg +0 -0
  189. package/skills/aicut-motion/assets/atlas/styles/061-kinetic-type/style.json +13 -0
  190. package/skills/aicut-motion/assets/atlas/styles/062-byzantine-mosaic/code.js +612 -0
  191. package/skills/aicut-motion/assets/atlas/styles/062-byzantine-mosaic/poster.jpg +0 -0
  192. package/skills/aicut-motion/assets/atlas/styles/062-byzantine-mosaic/style.json +13 -0
  193. package/skills/aicut-motion/assets/atlas/styles/063-y2k-liquid-chrome/code.js +666 -0
  194. package/skills/aicut-motion/assets/atlas/styles/063-y2k-liquid-chrome/poster.jpg +0 -0
  195. package/skills/aicut-motion/assets/atlas/styles/063-y2k-liquid-chrome/style.json +13 -0
  196. package/skills/aicut-motion/assets/atlas/styles/064-sticky-note-wall/code.js +651 -0
  197. package/skills/aicut-motion/assets/atlas/styles/064-sticky-note-wall/poster.jpg +0 -0
  198. package/skills/aicut-motion/assets/atlas/styles/064-sticky-note-wall/style.json +13 -0
  199. package/skills/aicut-motion/assets/atlas/styles/065-vintage-newsprint/code.js +656 -0
  200. package/skills/aicut-motion/assets/atlas/styles/065-vintage-newsprint/poster.jpg +0 -0
  201. package/skills/aicut-motion/assets/atlas/styles/065-vintage-newsprint/style.json +13 -0
  202. package/skills/aicut-motion/assets/atlas/styles/066-hidden-line-wireframe/code.js +672 -0
  203. package/skills/aicut-motion/assets/atlas/styles/066-hidden-line-wireframe/poster.jpg +0 -0
  204. package/skills/aicut-motion/assets/atlas/styles/066-hidden-line-wireframe/style.json +13 -0
  205. package/skills/aicut-motion/assets/atlas/styles/067-memphis-group/code.js +548 -0
  206. package/skills/aicut-motion/assets/atlas/styles/067-memphis-group/poster.jpg +0 -0
  207. package/skills/aicut-motion/assets/atlas/styles/067-memphis-group/style.json +13 -0
  208. package/skills/aicut-motion/assets/atlas/styles/068-ballpoint-notebook/code.js +989 -0
  209. package/skills/aicut-motion/assets/atlas/styles/068-ballpoint-notebook/poster.jpg +0 -0
  210. package/skills/aicut-motion/assets/atlas/styles/068-ballpoint-notebook/style.json +13 -0
  211. package/skills/aicut-motion/assets/atlas/styles/069-op-art-sphere/code.js +440 -0
  212. package/skills/aicut-motion/assets/atlas/styles/069-op-art-sphere/poster.jpg +0 -0
  213. package/skills/aicut-motion/assets/atlas/styles/069-op-art-sphere/style.json +13 -0
  214. package/skills/aicut-motion/assets/atlas/styles/070-topographic-survey/code.js +895 -0
  215. package/skills/aicut-motion/assets/atlas/styles/070-topographic-survey/poster.jpg +0 -0
  216. package/skills/aicut-motion/assets/atlas/styles/070-topographic-survey/style.json +13 -0
  217. package/skills/aicut-motion/assets/atlas/styles/071-pointillist-afternoon/code.js +563 -0
  218. package/skills/aicut-motion/assets/atlas/styles/071-pointillist-afternoon/poster.jpg +0 -0
  219. package/skills/aicut-motion/assets/atlas/styles/071-pointillist-afternoon/style.json +13 -0
  220. package/skills/aicut-motion/assets/atlas/styles/072-vector-arcade-1980/code.js +627 -0
  221. package/skills/aicut-motion/assets/atlas/styles/072-vector-arcade-1980/poster.jpg +0 -0
  222. package/skills/aicut-motion/assets/atlas/styles/072-vector-arcade-1980/style.json +13 -0
  223. package/skills/aicut-motion/assets/atlas/styles/073-patent-drawing/code.js +1096 -0
  224. package/skills/aicut-motion/assets/atlas/styles/073-patent-drawing/poster.jpg +0 -0
  225. package/skills/aicut-motion/assets/atlas/styles/073-patent-drawing/style.json +13 -0
  226. package/skills/aicut-motion/assets/atlas/styles/074-bauhaus-poster/code.js +595 -0
  227. package/skills/aicut-motion/assets/atlas/styles/074-bauhaus-poster/poster.jpg +0 -0
  228. package/skills/aicut-motion/assets/atlas/styles/074-bauhaus-poster/style.json +13 -0
  229. package/skills/aicut-motion/assets/atlas/styles/075-bitmap-paint-doodle/code.js +665 -0
  230. package/skills/aicut-motion/assets/atlas/styles/075-bitmap-paint-doodle/poster.jpg +0 -0
  231. package/skills/aicut-motion/assets/atlas/styles/075-bitmap-paint-doodle/style.json +13 -0
  232. package/skills/aicut-motion/assets/atlas/styles/076-nail-thread-string-art/code.js +645 -0
  233. package/skills/aicut-motion/assets/atlas/styles/076-nail-thread-string-art/poster.jpg +0 -0
  234. package/skills/aicut-motion/assets/atlas/styles/076-nail-thread-string-art/style.json +13 -0
  235. package/skills/aicut-motion/assets/atlas/styles/077-ridgeline/code.js +436 -0
  236. package/skills/aicut-motion/assets/atlas/styles/077-ridgeline/poster.jpg +0 -0
  237. package/skills/aicut-motion/assets/atlas/styles/077-ridgeline/style.json +13 -0
  238. package/skills/aicut-motion/assets/atlas/styles/078-sketchbook-graphite/code.js +1237 -0
  239. package/skills/aicut-motion/assets/atlas/styles/078-sketchbook-graphite/poster.jpg +0 -0
  240. package/skills/aicut-motion/assets/atlas/styles/078-sketchbook-graphite/style.json +13 -0
  241. package/skills/aicut-motion/assets/atlas/styles/079-teletext-page/code.js +622 -0
  242. package/skills/aicut-motion/assets/atlas/styles/079-teletext-page/poster.jpg +0 -0
  243. package/skills/aicut-motion/assets/atlas/styles/079-teletext-page/style.json +13 -0
  244. package/skills/aicut-motion/assets/atlas/styles/080-silkscreen-grid/code.js +524 -0
  245. package/skills/aicut-motion/assets/atlas/styles/080-silkscreen-grid/poster.jpg +0 -0
  246. package/skills/aicut-motion/assets/atlas/styles/080-silkscreen-grid/style.json +13 -0
  247. package/skills/aicut-motion/assets/atlas/styles/081-guilloch-security-print/code.js +689 -0
  248. package/skills/aicut-motion/assets/atlas/styles/081-guilloch-security-print/poster.jpg +0 -0
  249. package/skills/aicut-motion/assets/atlas/styles/081-guilloch-security-print/style.json +13 -0
  250. package/skills/aicut-motion/assets/atlas/styles/082-ascii-demoscene/code.js +574 -0
  251. package/skills/aicut-motion/assets/atlas/styles/082-ascii-demoscene/poster.jpg +0 -0
  252. package/skills/aicut-motion/assets/atlas/styles/082-ascii-demoscene/style.json +13 -0
  253. package/skills/aicut-motion/assets/atlas/styles/083-international-typographic-style/code.js +469 -0
  254. package/skills/aicut-motion/assets/atlas/styles/083-international-typographic-style/poster.jpg +0 -0
  255. package/skills/aicut-motion/assets/atlas/styles/083-international-typographic-style/style.json +13 -0
  256. package/skills/aicut-motion/assets/atlas/styles/084-flow-field/code.js +531 -0
  257. package/skills/aicut-motion/assets/atlas/styles/084-flow-field/poster.jpg +0 -0
  258. package/skills/aicut-motion/assets/atlas/styles/084-flow-field/style.json +13 -0
  259. package/skills/aicut-motion/assets/atlas/styles/085-macpaint-1984/code.js +675 -0
  260. package/skills/aicut-motion/assets/atlas/styles/085-macpaint-1984/poster.jpg +0 -0
  261. package/skills/aicut-motion/assets/atlas/styles/085-macpaint-1984/style.json +13 -0
  262. package/skills/aicut-motion/assets/atlas/styles/086-multi-scale-truchet/code.js +609 -0
  263. package/skills/aicut-motion/assets/atlas/styles/086-multi-scale-truchet/poster.jpg +0 -0
  264. package/skills/aicut-motion/assets/atlas/styles/086-multi-scale-truchet/style.json +13 -0
  265. package/skills/aicut-motion/references/motion-delivery.md +55 -0
  266. package/skills/aicut-motion/references/style-index.json +690 -0
  267. package/skills/aicut-motion/references/style-research.md +73 -0
  268. package/skills/aicut-motion/references/style-selection.md +71 -0
  269. package/skills/aicut-motion/scripts/atlas-viewer.html +195 -0
  270. package/skills/aicut-motion/scripts/atlas.mjs +109 -0
  271. package/studio/server/fetch-github.mjs +14 -3
  272. package/studio/server/server.mjs +40 -3
  273. package/studio/server/skill-summaries.mjs +60 -0
  274. package/studio/server/skills.mjs +121 -7
  275. package/studio/server/styles-store.mjs +235 -0
  276. package/studio/server/template-posters.mjs +2 -2
  277. package/studio/server/templates-page.mjs +93 -93
  278. package/studio/server/templates.mjs +32 -7
  279. package/studio/ui/dist/assets/ExportCenter-DasulhAv.js +1 -0
  280. package/studio/ui/dist/assets/SettingsModal-BZw0Hz2_.js +2 -0
  281. package/studio/ui/dist/assets/es-C8XPZARI.js +1 -0
  282. package/studio/ui/dist/assets/index-BjJVmBzB.js +1623 -0
  283. package/studio/ui/dist/assets/index-C3BfKZFO.css +1 -0
  284. package/studio/ui/dist/assets/ja-BeNkdaEj.js +1 -0
  285. package/studio/ui/dist/assets/ko-DcTVhdzK.js +1 -0
  286. package/studio/ui/dist/assets/zh-CN-Cg51ctbL.js +1 -0
  287. package/studio/ui/dist/index.html +2 -2
  288. package/skills/30x-web-to-video/SKILL.md +0 -421
  289. package/skills/30x-web-to-video/examples/INDEX.md +0 -26
  290. package/skills/30x-web-to-video/references/animations.md +0 -539
  291. package/skills/30x-web-to-video/references/audio.md +0 -256
  292. package/skills/30x-web-to-video/references/components.md +0 -340
  293. package/skills/30x-web-to-video/references/lottie.md +0 -174
  294. package/skills/30x-web-to-video/references/visual-effects.md +0 -157
  295. package/skills/30x-web-to-video/remotion-best-practices/rules/audio.md +0 -169
  296. package/skills/30x-web-to-video/remotion-best-practices/rules/calculate-metadata.md +0 -134
  297. package/skills/30x-web-to-video/remotion-best-practices/rules/charts.md +0 -120
  298. package/skills/30x-web-to-video/remotion-best-practices/rules/compositions.md +0 -154
  299. package/skills/30x-web-to-video/remotion-best-practices/rules/ffmpeg.md +0 -38
  300. package/skills/30x-web-to-video/remotion-best-practices/rules/fonts.md +0 -152
  301. package/skills/3d-asset-generation/SKILL.md +0 -142
  302. package/skills/action-fight-prompt/SKILL.md +0 -136
  303. package/skills/action-fight-prompt/references/camera-and-impact.md +0 -64
  304. package/skills/action-fight-prompt/references/example-15s-duel.md +0 -59
  305. package/skills/action-fight-prompt/references/scene-patterns.md +0 -80
  306. package/skills/ad-creative-video/SKILL.md +0 -205
  307. package/skills/ad-creative-video/references/batch-ad-pipeline.md +0 -289
  308. package/skills/ad-creative-video/references/platform-specs.md +0 -72
  309. package/skills/after-effects/SKILL.md +0 -123
  310. package/skills/after-effects/references/export-recipes.md +0 -168
  311. package/skills/after-effects/references/expression-library.md +0 -184
  312. package/skills/after-effects/references/expressions.md +0 -134
  313. package/skills/after-effects/references/performance-triage.md +0 -138
  314. package/skills/after-effects/references/project-hygiene.md +0 -188
  315. package/skills/ai-media-quality-review/SKILL.md +0 -72
  316. package/skills/ai-product-video/SKILL.md +0 -296
  317. package/skills/ai-product-video/references/aesthetic-rules.md +0 -177
  318. package/skills/ai-product-video/references/final-review.md +0 -110
  319. package/skills/ai-product-video/references/guided-free-creation.md +0 -194
  320. package/skills/ai-product-video/references/music-beat-sync.md +0 -219
  321. package/skills/ai-product-video/references/pipeline.md +0 -392
  322. package/skills/ai-product-video/references/sequences/promo-energy-arc.md +0 -50
  323. package/skills/ai-product-video/references/shots/ATTRIBUTION.md +0 -65
  324. package/skills/ai-product-video/references/shots/camera/basic-3d-scene.md +0 -37
  325. package/skills/ai-product-video/references/shots/camera/crash-zoom-punch.md +0 -39
  326. package/skills/ai-product-video/references/shots/camera/cursor-flyover.md +0 -38
  327. package/skills/ai-product-video/references/shots/camera/depth-layer-moves.md +0 -40
  328. package/skills/ai-product-video/references/shots/camera/graze-face-tour.md +0 -57
  329. package/skills/anidoodle/SKILL.md +0 -185
  330. package/skills/anidoodle/references/anatomy.md +0 -91
  331. package/skills/anidoodle/references/backends-and-adapters.md +0 -82
  332. package/skills/anidoodle/references/camera.md +0 -148
  333. package/skills/anidoodle/references/craft-bar.md +0 -72
  334. package/skills/anidoodle/references/determinism-and-contract.md +0 -46
  335. package/skills/anidoodle/references/formats.md +0 -121
  336. package/skills/anidoodle/references/motion-grammar.md +0 -234
  337. package/skills/anidoodle/references/music/compose.md +0 -388
  338. package/skills/anidoodle/references/music/sound-design.md +0 -245
  339. package/skills/anidoodle/references/music/sounds-licenses.md +0 -69
  340. package/skills/anidoodle/references/music/styles/lofi-electronic.md +0 -112
  341. package/skills/anidoodle/references/music/styles/music-box.md +0 -57
  342. package/skills/animated-component-libraries/SKILL.md +0 -820
  343. package/skills/animated-component-libraries/references/customization_guide.md +0 -699
  344. package/skills/animated-component-libraries/references/magic_ui_components.md +0 -422
  345. package/skills/animated-component-libraries/references/react_bits_components.md +0 -587
  346. package/skills/animated-infographic/SKILL.md +0 -211
  347. package/skills/animated-infographic/references/sequenced-infographic.md +0 -286
  348. package/skills/appshot-core/SKILL.md +0 -872
  349. package/skills/article-highlights/SKILL.md +0 -151
  350. package/skills/avatar-mix/SKILL.md +0 -301
  351. package/skills/bang-motion/SKILL.md +0 -583
  352. package/skills/bang-motion/references/ae-bridge-higgsfield.md +0 -160
  353. package/skills/bang-motion/references/anti-ppt.md +0 -110
  354. package/skills/bang-motion/references/architecture.md +0 -188
  355. package/skills/bang-motion/references/explainer.md +0 -579
  356. package/skills/bang-motion/references/kartun-panggung.md +0 -221
  357. package/skills/bang-motion/references/opener-konsep.md +0 -817
  358. package/skills/bang-motion/references/roadmap.md +0 -85
  359. package/skills/bang-motion/references/techniques.md +0 -690
  360. package/skills/beat-sync-edit/SKILL.md +0 -148
  361. package/skills/book-video-factory/SKILL.md +0 -139
  362. package/skills/book-video-factory/references/first-run.md +0 -50
  363. package/skills/book-video-factory/references/paper-collage-explainer.md +0 -127
  364. package/skills/book-video-factory/references/quality-gates.md +0 -87
  365. package/skills/book-video-production/SKILL.md +0 -211
  366. package/skills/brag/SKILL.md +0 -195
  367. package/skills/brag/references/audio.md +0 -312
  368. package/skills/brag/references/step-1-inspect.md +0 -125
  369. package/skills/brag/references/step-2-plan.md +0 -234
  370. package/skills/brag/references/step-3-compose.md +0 -199
  371. package/skills/brag/references/step-4-deliver.md +0 -141
  372. package/skills/brag/references/tones.md +0 -231
  373. package/skills/brand-setup/SKILL.md +0 -228
  374. package/skills/brewreel/SKILL.md +0 -491
  375. package/skills/brewreel/docs/broll.en.md +0 -252
  376. package/skills/brewreel/docs/broll.md +0 -252
  377. package/skills/brewreel/docs/custom-shot.en.md +0 -66
  378. package/skills/brewreel/docs/custom-shot.md +0 -103
  379. package/skills/brewreel/docs/faq.en.md +0 -90
  380. package/skills/brewreel/docs/faq.md +0 -90
  381. package/skills/brewreel/docs/features.en.md +0 -157
  382. package/skills/brewreel/docs/features.md +0 -157
  383. package/skills/brewreel/docs/gallery.en.md +0 -44
  384. package/skills/brewreel/docs/gallery.md +0 -44
  385. package/skills/brewreel/docs/how-it-works.en.md +0 -64
  386. package/skills/brewreel/docs/how-it-works.md +0 -64
  387. package/skills/caption-animation/SKILL.md +0 -216
  388. package/skills/caption-animation/references/word-timed-captions.md +0 -254
  389. package/skills/cartcut-editing/SKILL.md +0 -615
  390. package/skills/cartcut-editing/references/html-typography.md +0 -277
  391. package/skills/cassette-video-edit/SKILL.md +0 -129
  392. package/skills/ccvideo/SKILL.md +0 -264
  393. package/skills/chekhov-dramaturgy/SKILL.md +0 -367
  394. package/skills/chekhov-dramaturgy/reference.md +0 -375
  395. package/skills/chengfeng-check-updates/SKILL.md +0 -283
  396. package/skills/cinematic-product-promo-skill/SKILL.md +0 -295
  397. package/skills/cinematic-product-promo-skill/references/aesthetic-rules.md +0 -187
  398. package/skills/cinematic-product-promo-skill/references/final-review.md +0 -116
  399. package/skills/cinematic-product-promo-skill/references/guided-free-creation.md +0 -199
  400. package/skills/cinematic-product-promo-skill/references/jianying-export.md +0 -183
  401. package/skills/cinematic-product-promo-skill/references/music-beat-sync.md +0 -257
  402. package/skills/cinematic-product-promo-skill/references/pipeline.md +0 -393
  403. package/skills/cinematic-product-promo-skill/references/sequences/promo-energy-arc.md +0 -50
  404. package/skills/cinematic-product-promo-skill/references/shots/ATTRIBUTION.md +0 -65
  405. package/skills/cinematic-product-promo-skill/references/shots/camera/basic-3d-scene.md +0 -37
  406. package/skills/cinematic-product-promo-skill/references/shots/camera/crash-zoom-punch.md +0 -39
  407. package/skills/cinematic-product-promo-skill/references/shots/camera/cursor-flyover.md +0 -38
  408. package/skills/cinematic-product-promo-skill/references/shots/camera/depth-layer-moves.md +0 -40
  409. package/skills/claude-gif/SKILL.md +0 -211
  410. package/skills/claude-gif/references/gif-optimization.md +0 -209
  411. package/skills/claude-gif/references/perfect-loops.md +0 -295
  412. package/skills/claude-gif/references/platform-specs.md +0 -138
  413. package/skills/claude-gif/references/prompt-engineering.md +0 -211
  414. package/skills/claude-gif/references/remotion-gif.md +0 -560
  415. package/skills/codex-video-pipeline/SKILL.md +0 -213
  416. package/skills/codex-video-pipeline/examples/ai-meeting-notes/INPUT.md +0 -10
  417. package/skills/codex-video-pipeline/examples/ai-meeting-notes/expected/action-list.md +0 -22
  418. package/skills/codex-video-pipeline/references/captions.md +0 -39
  419. package/skills/codex-video-pipeline/references/cover-system.md +0 -72
  420. package/skills/codex-video-pipeline/references/cross-platform.md +0 -77
  421. package/skills/codex-video-pipeline/references/example-run.md +0 -54
  422. package/skills/codex-video-pipeline/references/first-run.md +0 -130
  423. package/skills/codex-video-pipeline/references/project-contract.md +0 -54
  424. package/skills/codex-video-pipeline/references/quality-gates.md +0 -44
  425. package/skills/codex-video-pipeline/references/research-and-script.md +0 -50
  426. package/skills/collage-broll-explainers/SKILL.md +0 -429
  427. package/skills/create-onboarding-video/SKILL.md +0 -233
  428. package/skills/cs-shotcraft-skill/SKILL.md +0 -218
  429. package/skills/cs-shotcraft-skill/references/aesthetic-rules.md +0 -207
  430. package/skills/cs-shotcraft-skill/references/camera-table.md +0 -88
  431. package/skills/cs-shotcraft-skill/references/engineering.md +0 -132
  432. package/skills/cs-shotcraft-skill/references/final-review.md +0 -118
  433. package/skills/cs-shotcraft-skill/references/guided-free-creation.md +0 -199
  434. package/skills/cs-shotcraft-skill/references/jianying-export.md +0 -183
  435. package/skills/cs-shotcraft-skill/references/music-beat-sync.md +0 -257
  436. package/skills/cs-shotcraft-skill/references/pipeline.md +0 -408
  437. package/skills/cs-shotcraft-skill/references/product-machine.md +0 -56
  438. package/skills/cs-shotcraft-skill/references/sequences/promo-energy-arc.md +0 -50
  439. package/skills/cs-shotcraft-skill/references/shots/ATTRIBUTION.md +0 -65
  440. package/skills/cs-shotcraft-skill/references/shots/camera/basic-3d-scene.md +0 -37
  441. package/skills/cut-video/SKILL.md +0 -387
  442. package/skills/cyxj-hyperframes-overlay/SKILL.md +0 -75
  443. package/skills/cyxj-remotion-evolve/SKILL.md +0 -123
  444. package/skills/cyxj-remotion-evolve-vibe-motion/SKILL.md +0 -123
  445. package/skills/demo-video-creation-skill/SKILL.md +0 -152
  446. package/skills/demo-video-creation-skill/references/capture-workflow.md +0 -74
  447. package/skills/demo-video-creation-skill/references/qc-checklist.md +0 -61
  448. package/skills/demo-video-creation-skill/references/remotion-ffmpeg.md +0 -94
  449. package/skills/demo-video-creation-skill/references/storytelling.md +0 -86
  450. package/skills/demo-video-creation-skill/references/visual-system.md +0 -83
  451. package/skills/demoday/SKILL.md +0 -148
  452. package/skills/develop-premiere-pro-mcp/SKILL.md +0 -131
  453. package/skills/diagram-animation/SKILL.md +0 -200
  454. package/skills/diagram-animation/references/diagram-and-chart-recipes.md +0 -218
  455. package/skills/diagram-tour/SKILL.md +0 -287
  456. package/skills/diagram-tour/examples/agent-architecture/agent-architecture-tour.md +0 -78
  457. package/skills/docvideoer/SKILL.md +0 -139
  458. package/skills/draftcut/SKILL.md +0 -104
  459. package/skills/draftcut/docs/agent-bootstrap.md +0 -64
  460. package/skills/draftcut/docs/approvals.md +0 -45
  461. package/skills/draftcut/docs/audio-first-migration.md +0 -35
  462. package/skills/draftcut/docs/configuration.md +0 -54
  463. package/skills/draftcut/docs/getting-started.md +0 -63
  464. package/skills/draftcut/docs/harness-case-study.en.md +0 -23
  465. package/skills/draftcut/docs/harness-case-study.md +0 -47
  466. package/skills/draftcut/references/01-plan.md +0 -30
  467. package/skills/draftcut/references/03-deliver.md +0 -26
  468. package/skills/draftcut/references/04-reference-theme-prompt.md +0 -7
  469. package/skills/draftcut/references/05-social-loudness.md +0 -58
  470. package/skills/draftcut/references/06-modern-components.md +0 -72
  471. package/skills/easyedit/SKILL.md +0 -66
  472. package/skills/erduo-broll-loop-engineering/SKILL.md +0 -136
  473. package/skills/erduo-broll-loop-engineering/references/animation-craft.md +0 -208
  474. package/skills/erduo-broll-loop-engineering/references/first-run-onboarding.md +0 -107
  475. package/skills/erduo-broll-loop-engineering/references/handoff-template.md +0 -70
  476. package/skills/erduo-broll-loop-engineering/references/motion-layout-lint.md +0 -122
  477. package/skills/erduo-broll-loop-engineering/references/parent-review-checklist.md +0 -171
  478. package/skills/erduo-broll-loop-engineering/references/prompt-first-workflow.md +0 -322
  479. package/skills/erduo-broll-loop-engineering/references/remotion-backend.md +0 -334
  480. package/skills/erduo-broll-loop-engineering/references/runtime/remotion-hyperframes-map.md +0 -76
  481. package/skills/erduo-broll-loop-engineering/references/runtime/runtime-contract.md +0 -174
  482. package/skills/erduo-broll-loop-engineering/references/runtime/runtime-selection.md +0 -135
  483. package/skills/erduo-broll-loop-engineering/references/shotcraft/remotion-sources/SOURCE.md +0 -7
  484. package/skills/erduo-broll-loop-engineering/references/shotcraft/upstream-attribution.md +0 -65
  485. package/skills/explainer-assets/SKILL.md +0 -98
  486. package/skills/explainer-video/SKILL.md +0 -146
  487. package/skills/framewright/SKILL.md +0 -324
  488. package/skills/framewright/references/audio.md +0 -230
  489. package/skills/framewright/references/guide.md +0 -276
  490. package/skills/framewright/references/painting.md +0 -425
  491. package/skills/framewright/references/photo.md +0 -75
  492. package/skills/framewright/references/questionnaire.md +0 -115
  493. package/skills/framewright/references/styles.md +0 -388
  494. package/skills/framewright/references/troubleshooting.md +0 -119
  495. package/skills/framewright/references/world.md +0 -215
  496. package/skills/gbro-collage-broll/SKILL.md +0 -435
  497. package/skills/gbro-collage-info/SKILL.md +0 -135
  498. package/skills/gbro-collage-info/references/motion-grammar.md +0 -66
  499. package/skills/gbro-collage-info/references/production.md +0 -67
  500. package/skills/gbro-collage-info/references/style-system.md +0 -38
  501. package/skills/gemini-tts/SKILL.md +0 -208
  502. package/skills/gemini-tts/references/prompting-guide.md +0 -169
  503. package/skills/gen/SKILL.md +0 -282
  504. package/skills/ghost-editor/SKILL.md +0 -437
  505. package/skills/ghost-editor/docs/HOW-IT-WORKS.md +0 -82
  506. package/skills/ghost-editor/docs/PLAYBOOK.md +0 -139
  507. package/skills/ghost-editor/docs/THIRD_PARTY/audio.md +0 -17
  508. package/skills/ghost-editor/docs/THIRD_PARTY/audioqa.md +0 -13
  509. package/skills/ghost-editor/docs/THIRD_PARTY/captions.md +0 -20
  510. package/skills/ghost-editor/docs/THIRD_PARTY/fonts.md +0 -17
  511. package/skills/ghost-editor/docs/THIRD_PARTY/kinetic.md +0 -22
  512. package/skills/ghost-editor/docs/THIRD_PARTY/looks.md +0 -22
  513. package/skills/ghost-editor/docs/THIRD_PARTY/matte.md +0 -20
  514. package/skills/ghost-editor/docs/THIRD_PARTY/models.md +0 -11
  515. package/skills/ghost-editor/docs/THIRD_PARTY/runtime.md +0 -13
  516. package/skills/ghost-editor/docs/THIRD_PARTY/shaders.md +0 -15
  517. package/skills/git-story-film/SKILL.md +0 -220
  518. package/skills/git-story-film/examples/raven-story/FONTS.md +0 -8
  519. package/skills/git-story-film/examples/raven-story/OUTLINE.md +0 -93
  520. package/skills/git-story-film/references/craft.md +0 -148
  521. package/skills/git-story-film/references/directing.md +0 -185
  522. package/skills/git-story-film/references/forms.md +0 -150
  523. package/skills/git-story-film/references/production.md +0 -150
  524. package/skills/git-story-film/references/story.md +0 -137
  525. package/skills/git-story-film/references/text-and-fonts.md +0 -90
  526. package/skills/guizang-product-video-skill/SKILL.md +0 -96
  527. package/skills/guizang-product-video-skill/references/audio-and-qa.md +0 -113
  528. package/skills/guizang-product-video-skill/references/audio-sourcing.md +0 -80
  529. package/skills/guizang-product-video-skill/references/case-study.md +0 -63
  530. package/skills/guizang-product-video-skill/references/component-pipeline.md +0 -86
  531. package/skills/guizang-product-video-skill/references/cover.md +0 -43
  532. package/skills/guizang-product-video-skill/references/direction.md +0 -91
  533. package/skills/guizang-product-video-skill/references/onboarding.md +0 -98
  534. package/skills/guizang-product-video-skill/references/repo-and-style.md +0 -44
  535. package/skills/guizang-product-video-skill/references/review.md +0 -38
  536. package/skills/guizang-product-video-skill/references/starter.md +0 -168
  537. package/skills/guizang-product-video-skill/references/story-and-copy.md +0 -88
  538. package/skills/guizang-product-video-skill/references/visual-vocabulary.md +0 -78
  539. package/skills/guofeng-paper-video/SKILL.md +0 -159
  540. package/skills/guofeng-paper-video/style/design.md +0 -43
  541. package/skills/guofeng-paper-video/style/palette.md +0 -21
  542. package/skills/guofeng-paper-video/style/prompts/01-/345/210/206/351/225/234/350/241/250.md +0 -19
  543. package/skills/guofeng-paper-video/style/prompts/02-/347/224/237/346/210/220/347/272/270/347/211/207.md +0 -37
  544. package/skills/guofeng-paper-video/style/prompts/03-/351/205/215/351/237/263/350/204/232/346/234/254.md +0 -27
  545. package/skills/guofeng-paper-video/style//345/210/206/351/225/234/344/270/216/345/233/276/345/261/202/350/247/204/350/214/203.md +0 -67
  546. package/skills/guofeng-paper-video/style//347/272/270/347/211/207/347/264/240/346/235/220/350/247/204/350/214/203.md +0 -29
  547. package/skills/hand-drawn-explainer-video-nikola/SKILL.md +0 -113
  548. package/skills/hand-drawn-explainer-video-nikola/docs/ARCHITECTURE.md +0 -18
  549. package/skills/hand-drawn-explainer-video-nikola/docs/CONFIGURATION.md +0 -22
  550. package/skills/hand-drawn-explainer-video-nikola/docs/STYLES.md +0 -28
  551. package/skills/hand-drawn-explainer-video-nikola/docs/TROUBLESHOOTING.md +0 -35
  552. package/skills/hand-drawn-explainer-video-nikola/examples/program-animation/skill-demo/DESIGN.md +0 -24
  553. package/skills/hand-drawn-explainer-video-nikola/references/automation-workflow.md +0 -67
  554. package/skills/hand-drawn-explainer-video-nikola/references/output-example.md +0 -79
  555. package/skills/hand-drawn-explainer-video-nikola/references/preflight-and-recovery.md +0 -49
  556. package/skills/hand-drawn-explainer-video-nikola/references/style-guide.md +0 -82
  557. package/skills/hand-drawn-explainer-video-nikola/references/style-selection-and-updates.md +0 -39
  558. package/skills/hand-drawn-explainer-video-nikola/references/upstream-whiteboard-review.md +0 -30
  559. package/skills/hand-drawn-explainer-video-nikola/references/voiceover.md +0 -37
  560. package/skills/hbg-life-simulation/SKILL.md +0 -285
  561. package/skills/hbg-life-simulation/references/image-generation.md +0 -53
  562. package/skills/hbg-life-simulation/references/local-account-api.md +0 -112
  563. package/skills/hbg-life-simulation/references/opening-system.md +0 -45
  564. package/skills/hbg-life-simulation/references/project-spec.md +0 -62
  565. package/skills/hbg-life-simulation/references/render-and-qa.md +0 -107
  566. package/skills/hbg-life-simulation/references/storyboarding.md +0 -69
  567. package/skills/hbg-life-simulation/references/style-system.md +0 -80
  568. package/skills/hbg-life-simulation/references/visual-system.md +0 -44
  569. package/skills/heygen-avatar/SKILL.md +0 -489
  570. package/skills/heygen-avatar/references/asset-routing.md +0 -86
  571. package/skills/heygen-avatar/references/avatar-creation.md +0 -181
  572. package/skills/heygen-avatar/references/troubleshooting.md +0 -137
  573. package/skills/heytea-doodle-poster/SKILL.md +0 -132
  574. package/skills/heytea-doodle-poster/references/desktop-pet-character-modes.md +0 -103
  575. package/skills/heytea-doodle-poster/references/desktop-pet-environment.md +0 -122
  576. package/skills/heytea-doodle-poster/references/desktop-pet-pack.md +0 -106
  577. package/skills/heytea-doodle-poster/references/desktop-pet-workflow.md +0 -264
  578. package/skills/heytea-doodle-poster/references/evaluation.md +0 -246
  579. package/skills/heytea-doodle-poster/references/lettering-guide.md +0 -213
  580. package/skills/heytea-doodle-poster/references/mixed-media-style-guide.md +0 -101
  581. package/skills/heytea-doodle-poster/references/monster-poster-workflow.md +0 -56
  582. package/skills/heytea-doodle-poster/references/style-guide.md +0 -412
  583. package/skills/heytea-doodle-poster-hosted/SKILL.md +0 -132
  584. package/skills/heytea-doodle-poster-hosted/references/desktop-pet-character-modes.md +0 -103
  585. package/skills/heytea-doodle-poster-hosted/references/desktop-pet-environment.md +0 -122
  586. package/skills/heytea-doodle-poster-hosted/references/desktop-pet-pack.md +0 -106
  587. package/skills/heytea-doodle-poster-hosted/references/desktop-pet-workflow.md +0 -264
  588. package/skills/heytea-doodle-poster-hosted/references/evaluation.md +0 -246
  589. package/skills/heytea-doodle-poster-hosted/references/lettering-guide.md +0 -213
  590. package/skills/heytea-doodle-poster-hosted/references/mixed-media-style-guide.md +0 -101
  591. package/skills/heytea-doodle-poster-hosted/references/monster-poster-workflow.md +0 -56
  592. package/skills/heytea-doodle-poster-hosted/references/style-guide.md +0 -412
  593. package/skills/html2video/SKILL.md +0 -290
  594. package/skills/html2video/references/cjk-type.md +0 -173
  595. package/skills/html2video/references/editorial.md +0 -145
  596. package/skills/html2video/references/narration.md +0 -111
  597. package/skills/html2video/references/pitfalls.md +0 -238
  598. package/skills/html2video/references/shots.md +0 -198
  599. package/skills/html2video/references/storyboard.md +0 -323
  600. package/skills/hyperdirector/SKILL.md +0 -202
  601. package/skills/hyperdirector/docs/audio-workflow.md +0 -160
  602. package/skills/hyperdirector/docs/audio-workflow.zh-CN.md +0 -244
  603. package/skills/hyperdirector/docs/brand-kit-setup.md +0 -322
  604. package/skills/hyperdirector/docs/brand-kit-setup.zh-CN.md +0 -277
  605. package/skills/hyperdirector/docs/cursor-development-notes.md +0 -474
  606. package/skills/hyperdirector/docs/faq.md +0 -285
  607. package/skills/hyperdirector/docs/faq.zh-CN.md +0 -198
  608. package/skills/hyperdirector/docs/first-video.md +0 -320
  609. package/skills/hyperdirector/docs/first-video.zh-CN.md +0 -265
  610. package/skills/hyperdirector/docs/installation.md +0 -254
  611. package/skills/hyperdirector/docs/installation.zh-CN.md +0 -222
  612. package/skills/hyperdirector/docs/quickstart.md +0 -203
  613. package/skills/hyperframes/SKILL.md +0 -117
  614. package/skills/hyperframes/references/captions.md +0 -46
  615. package/skills/hyperframes/references/film.md +0 -48
  616. package/skills/hyperframes/references/format.md +0 -158
  617. package/skills/hyperframes/references/look.md +0 -69
  618. package/skills/hyperframes/references/motion.md +0 -95
  619. package/skills/hyperframes/references/overlays.md +0 -39
  620. package/skills/hyperframes/references/review.md +0 -51
  621. package/skills/hyperframes/references/runtimes.md +0 -69
  622. package/skills/hyperframes/references/skill-lifecycle.md +0 -49
  623. package/skills/hyperframes/references/sound.md +0 -43
  624. package/skills/hyperframes/references/spec.md +0 -76
  625. package/skills/hyperframes/references/story.md +0 -103
  626. package/skills/hyperframes-motion-director/SKILL.md +0 -920
  627. package/skills/hyperframes-motion-director/references/asset-choreography-and-render-qa.md +0 -185
  628. package/skills/hyperframes-motion-director/references/audio-sync.md +0 -83
  629. package/skills/hyperframes-motion-director/references/design-engineering.md +0 -156
  630. package/skills/hyperframes-motion-director/references/gsap-choreography.md +0 -202
  631. package/skills/hyperframes-motion-director/references/hyperframes-stability.md +0 -99
  632. package/skills/hyperframes-motion-director/references/imagegen-asset-pipeline.md +0 -227
  633. package/skills/hyperframes-motion-director/references/motion-background-system.md +0 -165
  634. package/skills/hyperframes-motion-director/references/motion-craft.md +0 -182
  635. package/skills/hyperframes-motion-director/references/premium-product-promo.md +0 -287
  636. package/skills/hyperframes-motion-director/references/text-over-background-layout.md +0 -221
  637. package/skills/hyperframes-motion-director/references/visual-standard.md +0 -174
  638. package/skills/hyperframes-motion-director/references/workflow.md +0 -320
  639. package/skills/hypit/SKILL.md +0 -367
  640. package/skills/hypit/references/creation/brief.md +0 -93
  641. package/skills/hypit/references/creation/script-and-time.md +0 -259
  642. package/skills/hypit/references/creation/transformations.md +0 -143
  643. package/skills/hypit/references/playbooks/craft/b-roll.md +0 -94
  644. package/skills/hypit/references/playbooks/craft/caption-tracking.md +0 -126
  645. package/skills/hypit/references/playbooks/craft/captions.md +0 -253
  646. package/skills/hypit/references/playbooks/craft/generated-dependencies.md +0 -38
  647. package/skills/hypit/references/playbooks/craft/graphic-compositions.md +0 -85
  648. package/skills/hypit/references/playbooks/craft/motion-graphics.md +0 -68
  649. package/skills/hypit/references/playbooks/craft/screen-demonstrations.md +0 -51
  650. package/skills/hypit/references/playbooks/craft/sound-mix.md +0 -70
  651. package/skills/hypit/references/playbooks/formats/narration-led-demo.md +0 -87
  652. package/skills/image/SKILL.md +0 -153
  653. package/skills/image/references/characters.md +0 -86
  654. package/skills/image/references/creative-direction.md +0 -137
  655. package/skills/image/references/de-slop.md +0 -95
  656. package/skills/image/references/dimensional.md +0 -88
  657. package/skills/image/references/editing.md +0 -112
  658. package/skills/image/references/golden-rules.md +0 -198
  659. package/skills/image/references/gpt-image.md +0 -228
  660. package/skills/image/references/models.md +0 -78
  661. package/skills/image/references/multi-panel.md +0 -354
  662. package/skills/image/references/nano-banana.md +0 -150
  663. package/skills/image/references/patterns/character-design.md +0 -150
  664. package/skills/image/references/patterns/ecommerce.md +0 -124
  665. package/skills/image-smixs/SKILL.md +0 -153
  666. package/skills/image-smixs/references/characters.md +0 -86
  667. package/skills/image-smixs/references/creative-direction.md +0 -137
  668. package/skills/image-smixs/references/de-slop.md +0 -95
  669. package/skills/image-smixs/references/dimensional.md +0 -88
  670. package/skills/image-smixs/references/editing.md +0 -112
  671. package/skills/image-smixs/references/golden-rules.md +0 -198
  672. package/skills/image-smixs/references/gpt-image.md +0 -228
  673. package/skills/image-smixs/references/models.md +0 -78
  674. package/skills/image-smixs/references/multi-panel.md +0 -354
  675. package/skills/image-smixs/references/nano-banana.md +0 -150
  676. package/skills/image-smixs/references/patterns/character-design.md +0 -150
  677. package/skills/image-smixs/references/patterns/ecommerce.md +0 -124
  678. package/skills/image-story-video-wizard/SKILL.md +0 -148
  679. package/skills/image-story-video-wizard/docs/ARTICLE_ALIGNMENT.md +0 -29
  680. package/skills/image-story-video-wizard/references/host-routing.md +0 -44
  681. package/skills/image-story-video-wizard/references/state-schema.md +0 -79
  682. package/skills/image-story-video-wizard/references/workflow.md +0 -203
  683. package/skills/image-story-video-wizard/references/writing-and-review.md +0 -60
  684. package/skills/ip-as-logo/SKILL.md +0 -151
  685. package/skills/ip-as-logo-s1dashu/SKILL.md +0 -151
  686. package/skills/jtxvideo-skill/SKILL.md +0 -337
  687. package/skills/kinetic-reel/SKILL.md +0 -140
  688. package/skills/kinetic-reel/examples/work-reel-26/STORYBOARD.md +0 -51
  689. package/skills/kinetic-reel/references/sound.md +0 -40
  690. package/skills/kinetic-reel/references/style-guide.md +0 -79
  691. package/skills/knowledge-explainer-skill/SKILL.md +0 -149
  692. package/skills/knowledge-explainer-skill/examples/ai_video_3steps.md +0 -61
  693. package/skills/knowledge-explainer-skill/examples/algorithm_bubble.md +0 -20
  694. package/skills/knowledge-explainer-skill/examples/before_after_demo.md +0 -38
  695. package/skills/knowledge-explainer-skill/examples/cta_outro.md +0 -11
  696. package/skills/knowledge-explainer-skill/examples/double_pendulum.md +0 -20
  697. package/skills/knowledge-explainer-skill/examples/paper_fold.md +0 -20
  698. package/skills/knowledge-explainer-skill/examples/script.md +0 -40
  699. package/skills/lanshu-create-ai-presenter-video/SKILL.md +0 -253
  700. package/skills/lanshu-create-ai-presenter-video/references/editing.md +0 -67
  701. package/skills/lanshu-create-ai-presenter-video/references/generation.md +0 -94
  702. package/skills/lanshu-create-ai-presenter-video/references/qa-recovery.md +0 -83
  703. package/skills/lanshu-create-ai-presenter-video/references/styled-explainer.md +0 -189
  704. package/skills/laoxu-video-script/SKILL.md +0 -117
  705. package/skills/laoxu-video-script/references/cases.md +0 -305
  706. package/skills/laoxu-video-script/references/de-ai.md +0 -32
  707. package/skills/laoxu-video-script/references/diagnostics.md +0 -67
  708. package/skills/laoxu-video-script/references/format.md +0 -62
  709. package/skills/laoxu-video-script/references/formulas.md +0 -43
  710. package/skills/laoxu-video-script/references/method.md +0 -115
  711. package/skills/laoxu-video-script/references/motifs-and-lines.md +0 -829
  712. package/skills/laoxu-video-script/references/persona.md +0 -38
  713. package/skills/laoxu-video-script/references/qihao-path.md +0 -35
  714. package/skills/laoxu-video-script/references/qihao-xinfa.md +0 -39
  715. package/skills/laoxu-video-script/references/redlines.md +0 -26
  716. package/skills/lemo-opuscar/SKILL.md +0 -67
  717. package/skills/lipnardo/SKILL.md +0 -308
  718. package/skills/lipnardo/examples/batch-personalized.md +0 -44
  719. package/skills/lipnardo/examples/photo-to-avatar-pipeline.md +0 -56
  720. package/skills/lipnardo/examples/single-video.md +0 -44
  721. package/skills/lipnardo/references/avatar-types.md +0 -42
  722. package/skills/lipnardo/references/credit-costs.md +0 -39
  723. package/skills/lipnardo/references/error-codes.md +0 -66
  724. package/skills/lipnardo/references/heygen-api-reference.md +0 -416
  725. package/skills/ll-video-decomposer/SKILL.md +0 -105
  726. package/skills/ll-video-decomposer/references/audiovisual-analysis-guide.md +0 -44
  727. package/skills/ll-video-decomposer/references/evidence-and-confidence-rules.md +0 -41
  728. package/skills/ll-video-decomposer/references/multi-video-comparison-template.md +0 -48
  729. package/skills/ll-video-decomposer/references/single-video-report-template.md +0 -47
  730. package/skills/ll-video-decomposer/references/tool-discovery-workflow.md +0 -30
  731. package/skills/ll-video-decomposer/references/transcription-routing.md +0 -65
  732. package/skills/ll-video-decomposer/references/video-acquisition-workflow.md +0 -30
  733. package/skills/ltx2-video/SKILL.md +0 -193
  734. package/skills/ltx2-video/references/mode_ux.md +0 -293
  735. package/skills/make-ai-short/SKILL.md +0 -130
  736. package/skills/make-blender-education-video/SKILL.md +0 -247
  737. package/skills/make-blender-education-video/references/evidence-and-explanation.md +0 -62
  738. package/skills/make-blender-education-video/references/github-workflow-discovery.md +0 -55
  739. package/skills/make-blender-education-video/references/production-workflow.md +0 -62
  740. package/skills/make-blender-education-video/references/story-patterns.md +0 -65
  741. package/skills/make-blender-education-video/references/visual-quality.md +0 -82
  742. package/skills/manage-storyboard-projects/SKILL.md +0 -128
  743. package/skills/manim-composer/SKILL.md +0 -176
  744. package/skills/manim-composer/references/narrative-patterns.md +0 -125
  745. package/skills/manim-composer/references/scene-examples.md +0 -216
  746. package/skills/manim-composer/references/visual-techniques.md +0 -223
  747. package/skills/manim-composer/templates/scenes-template.md +0 -147
  748. package/skills/monet-ai-editor-monet/SKILL.md +0 -367
  749. package/skills/motion-graphics/SKILL.md +0 -206
  750. package/skills/motion-graphics/references/craft.md +0 -136
  751. package/skills/motion-graphics/references/engine.md +0 -130
  752. package/skills/motion-graphics/references/export.md +0 -67
  753. package/skills/motion-graphics/references/physics.md +0 -100
  754. package/skills/motion-graphics/references/verify.md +0 -124
  755. package/skills/motion-video/SKILL.md +0 -133
  756. package/skills/motion-video/references/audio-and-beat-sync.md +0 -109
  757. package/skills/motion-video/references/composition-contract.md +0 -107
  758. package/skills/motion-video/references/production-pipeline.md +0 -147
  759. package/skills/motion-video/references/style-comic-spiderverse.md +0 -87
  760. package/skills/motion-video/references/style-glass-keynote.md +0 -69
  761. package/skills/motion-video-maker/SKILL.md +0 -1452
  762. package/skills/motion-video-maker/reference/components.md +0 -451
  763. package/skills/motion-video-maker/reference/workflow.md +0 -190
  764. package/skills/motioncraft/SKILL.md +0 -221
  765. package/skills/motioncraft/references/animation-system.md +0 -57
  766. package/skills/motioncraft/references/assets-and-licensing.md +0 -21
  767. package/skills/motioncraft/references/customization.md +0 -52
  768. package/skills/motioncraft/references/gpu-cloud-render.md +0 -15
  769. package/skills/motioncraft/references/music.md +0 -43
  770. package/skills/motioncraft/references/phase1-planning-and-preview.md +0 -74
  771. package/skills/motioncraft/references/phase2-timeline-audio.md +0 -33
  772. package/skills/motioncraft/references/phase3-pixel-review.md +0 -13
  773. package/skills/motioncraft/references/phase4-templates.md +0 -30
  774. package/skills/motioncraft/references/preflight.md +0 -27
  775. package/skills/motioncraft/references/qa.md +0 -53
  776. package/skills/motioncraft/references/reference-analysis.md +0 -37
  777. package/skills/narrator-ai-cli/SKILL.md +0 -256
  778. package/skills/narrator-ai-cli/references/magic-video.md +0 -205
  779. package/skills/narrator-ai-cli/references/operations.md +0 -230
  780. package/skills/narrator-ai-cli/references/resources.md +0 -126
  781. package/skills/narrator-ai-cli/references/workflows.md +0 -332
  782. package/skills/newcut-video-clipping/SKILL.md +0 -194
  783. package/skills/newcut-video-clipping/references/examples.md +0 -59
  784. package/skills/newcut-video-clipping/references/provider-config.md +0 -110
  785. package/skills/newcut-video-clipping/references/quality-check.md +0 -35
  786. package/skills/newcut-video-clipping/references/semantic-plan.md +0 -65
  787. package/skills/notes-to-video/SKILL.md +0 -476
  788. package/skills/openchatcut/SKILL.md +0 -100
  789. package/skills/openchatcut/references/editing-workflow.md +0 -54
  790. package/skills/openchatcut/references/getting-started.md +0 -106
  791. package/skills/openchatcut/references/known-errors.md +0 -62
  792. package/skills/openstoryline-install/SKILL.md +0 -228
  793. package/skills/orca-motion/SKILL.md +0 -100
  794. package/skills/orca-motion/references/api.md +0 -100
  795. package/skills/orca-motion/references/integration.md +0 -59
  796. package/skills/orca-motion/references/kinetic-type.md +0 -59
  797. package/skills/orca-motion/references/principles.md +0 -76
  798. package/skills/package-talking-head-video/SKILL.md +0 -90
  799. package/skills/package-talking-head-video/docs/EXAMPLES.md +0 -18
  800. package/skills/package-talking-head-video/docs/TROUBLESHOOTING.md +0 -29
  801. package/skills/package-talking-head-video/docs/USAGE.md +0 -83
  802. package/skills/package-talking-head-video/docs/superpowers/plans/2026-08-08-multicolor-center-speaker.md +0 -144
  803. package/skills/package-talking-head-video/docs/superpowers/plans/2026-08-08-semantic-template-system-v2.md +0 -1099
  804. package/skills/package-talking-head-video/docs/superpowers/specs/2026-08-08-multicolor-center-speaker-design.md +0 -154
  805. package/skills/package-talking-head-video/docs/superpowers/specs/2026-08-08-semantic-template-system-v2-design.md +0 -365
  806. package/skills/package-talking-head-video/examples/auto-editing-0/GATE_A.md +0 -56
  807. package/skills/package-talking-head-video/examples/auto-editing-0/GATE_D.md +0 -8
  808. package/skills/package-talking-head-video/examples/auto-editing-0/QA_REPORT.md +0 -34
  809. package/skills/package-talking-head-video/references/director-rules.md +0 -29
  810. package/skills/package-talking-head-video/references/motion-and-illustration.md +0 -25
  811. package/skills/paper-cut/SKILL.md +0 -164
  812. package/skills/paper-cut/references/asset-spec.md +0 -47
  813. package/skills/paper-cut/references/audio-and-chatcut.md +0 -26
  814. package/skills/paper-cut/references/hyperframes-assembly.md +0 -47
  815. package/skills/paper-cut/references/image-led-production.md +0 -65
  816. package/skills/paper-cut/references/storyboard-schema.md +0 -48
  817. package/skills/paper-cut/references/workflow.md +0 -39
  818. package/skills/personal-ip-brand-intro/SKILL.md +0 -216
  819. package/skills/personal-ip-brand-intro/references/intake-schema.md +0 -79
  820. package/skills/personal-ip-brand-intro/references/music-upload-workflow.md +0 -40
  821. package/skills/personal-ip-brand-intro/references/originality-rules.md +0 -42
  822. package/skills/personal-ip-brand-intro/references/qa-checklist.md +0 -60
  823. package/skills/personal-ip-brand-intro/references/rhythm-routing.md +0 -41
  824. package/skills/personal-ip-brand-intro/references/storyboard-contract.md +0 -42
  825. package/skills/pixel2motion/SKILL.md +0 -279
  826. package/skills/pixel2motion/references/html-delivery-template.md +0 -42
  827. package/skills/pixel2motion/references/motion-personality.md +0 -109
  828. package/skills/pixel2motion/references/reveal-patterns.md +0 -163
  829. package/skills/pixel2motion/references/ribbon-fitting.md +0 -90
  830. package/skills/pixel2motion/references/twelve-principles-for-logos.md +0 -116
  831. package/skills/premiere-batch-delivery/SKILL.md +0 -71
  832. package/skills/premiere-pro-mcp/SKILL.md +0 -161
  833. package/skills/promo-creator-skills/SKILL.md +0 -209
  834. package/skills/promo-creator-skills/references/mureka_prompt_guide.md +0 -251
  835. package/skills/promo-creator-skills/references/product_promo_bgm_prompting.md +0 -100
  836. package/skills/promo-video/SKILL.md +0 -408
  837. package/skills/qisi-video-remix/SKILL.md +0 -134
  838. package/skills/qisi-video-remix/examples/creative-plan.md +0 -133
  839. package/skills/qisi-video-remix/references/delivery-guide.md +0 -63
  840. package/skills/reel-video/SKILL.md +0 -237
  841. package/skills/remotion-ad-video/SKILL.md +0 -252
  842. package/skills/remotion-ad-video/references/ad-aesthetic-qa.md +0 -60
  843. package/skills/remotion-ad-video/references/ad-brief-contract.md +0 -235
  844. package/skills/remotion-ad-video/references/ad-exemplars.md +0 -186
  845. package/skills/remotion-ad-video/references/ad-intake.md +0 -54
  846. package/skills/remotion-ad-video/references/asset-harvest.md +0 -56
  847. package/skills/remotion-ad-video/references/audio-caption-system.md +0 -202
  848. package/skills/remotion-ad-video/references/concept-contract.md +0 -128
  849. package/skills/remotion-ad-video/references/creative-direction.md +0 -146
  850. package/skills/remotion-ad-video/references/fast-test-workflow.md +0 -86
  851. package/skills/remotion-ad-video/references/game-ad-patterns.md +0 -75
  852. package/skills/remotion-ad-video/references/hyperframes-output.md +0 -90
  853. package/skills/remotion-ad-video/references/industry-angle-library.md +0 -71
  854. package/skills/remotion-ads/SKILL.md +0 -278
  855. package/skills/remotion-ads/references/ad-copywriting.md +0 -229
  856. package/skills/remotion-ads/references/animations.md +0 -693
  857. package/skills/remotion-ads/references/brand-config-template.md +0 -355
  858. package/skills/remotion-ads/references/captions.md +0 -529
  859. package/skills/remotion-ads/references/carousels.md +0 -580
  860. package/skills/remotion-ads/references/components.md +0 -897
  861. package/skills/remotion-ads/references/copy-frameworks.md +0 -144
  862. package/skills/remotion-ads/references/formats.md +0 -436
  863. package/skills/remotion-ads/references/gemini-tts.md +0 -473
  864. package/skills/remotion-ads/references/html-in-canvas.md +0 -555
  865. package/skills/remotion-ads/references/local-assets.md +0 -543
  866. package/skills/remotion-ads/references/music.md +0 -656
  867. package/skills/remotion-code-motion-explainer/SKILL.md +0 -178
  868. package/skills/remotion-code-motion-explainer/references/code-motion-design.md +0 -86
  869. package/skills/remotion-code-motion-explainer/references/motion-production-patterns.md +0 -93
  870. package/skills/remotion-code-motion-explainer/references/production-and-qc.md +0 -99
  871. package/skills/remotion-code-motion-explainer/references/reference-reconstruction.md +0 -48
  872. package/skills/remotion-code-motion-explainer/references/ui-motion-shot-library.md +0 -62
  873. package/skills/remotion-motion-graphics/SKILL.md +0 -169
  874. package/skills/remotion-motion-graphics/references/patterns.md +0 -355
  875. package/skills/remotion-motion-graphics/references/polish.md +0 -102
  876. package/skills/remotion-motion-graphics/references/scaffold.md +0 -144
  877. package/skills/remotion-motion-graphics/references/traps.md +0 -152
  878. package/skills/remotion-resemble-ai/SKILL.md +0 -879
  879. package/skills/remotion-resemble-ai/rules/resemble-captions.md +0 -350
  880. package/skills/remotion-resemble-ai/rules/resemble-remotion-integration.md +0 -305
  881. package/skills/remotion-resemble-ai/rules/resemble-setup.md +0 -284
  882. package/skills/remotion-resemble-ai/rules/resemble-streaming-tts.md +0 -225
  883. package/skills/remotion-resemble-ai/rules/resemble-sync-tts.md +0 -239
  884. package/skills/remotion-resemble-ai/rules/resemble-voices.md +0 -213
  885. package/skills/remotion-resemble-ai/rules/visual-animations.md +0 -567
  886. package/skills/riffkit/SKILL.md +0 -196
  887. package/skills/riffkit/examples/any-look-styles.md +0 -11
  888. package/skills/riffkit/examples/faceless-and-auto.md +0 -16
  889. package/skills/riffkit/examples/localize-spanish.md +0 -18
  890. package/skills/riffkit/examples/tiktok-shop-product.md +0 -22
  891. package/skills/riffkit/references/anchor.md +0 -62
  892. package/skills/riffkit/references/api.md +0 -806
  893. package/skills/riffkit/references/details.md +0 -153
  894. package/skills/riffkit/references/errors.md +0 -69
  895. package/skills/riffkit/references/intents.md +0 -29
  896. package/skills/saas-motion-video/SKILL.md +0 -71
  897. package/skills/script-to-video/SKILL.md +0 -2627
  898. package/skills/shorts/SKILL.md +0 -372
  899. package/skills/shorts/references/caption-styles.md +0 -105
  900. package/skills/shorts/references/platform-specs.md +0 -149
  901. package/skills/shorts/references/remotion-patterns.md +0 -180
  902. package/skills/shorts/references/scoring-rubric.md +0 -106
  903. package/skills/smart-video-editor/SKILL.md +0 -327
  904. package/skills/smart-video-editor/docs/FONTS.md +0 -57
  905. package/skills/story-telling/SKILL.md +0 -222
  906. package/skills/story-telling/rules/composition.md +0 -130
  907. package/skills/story-telling/rules/images.md +0 -119
  908. package/skills/story-telling/rules/models.md +0 -98
  909. package/skills/story-telling/rules/narration.md +0 -87
  910. package/skills/story-telling/rules/pitfalls.md +0 -140
  911. package/skills/story-telling/rules/story-formats.md +0 -108
  912. package/skills/story-telling/rules/story-json.md +0 -143
  913. package/skills/story-telling/rules/voices.md +0 -114
  914. package/skills/story-telling/rules/workflow.md +0 -105
  915. package/skills/story-to-handdrawn-video/SKILL.md +0 -216
  916. package/skills/story-to-handdrawn-video/references/asset-workflow.md +0 -24
  917. package/skills/story-to-handdrawn-video/references/reference-style-workflow.md +0 -27
  918. package/skills/su-card-to-video/SKILL.md +0 -103
  919. package/skills/talking-head-video-pipeline/SKILL.md +0 -224
  920. package/skills/talking-head-video-pipeline/examples/prompts.md +0 -217
  921. package/skills/talking-head-video-pipeline/references/asr-adapters.md +0 -51
  922. package/skills/talking-head-video-pipeline/references/caption-workflow.md +0 -53
  923. package/skills/talking-head-video-pipeline/references/export-recipes.md +0 -78
  924. package/skills/talking-head-video-pipeline/references/layout-safety.md +0 -49
  925. package/skills/talking-head-video-pipeline/references/video-use-integration.md +0 -71
  926. package/skills/talking-head-video-pipeline/references/workflows/captions.md +0 -52
  927. package/skills/talking-head-video-pipeline/references/workflows/design.md +0 -77
  928. package/skills/talking-head-video-pipeline/references/workflows/doctor.md +0 -51
  929. package/skills/talking-head-video-pipeline/references/workflows/export.md +0 -50
  930. package/skills/talking-head-video-pipeline/references/workflows/init.md +0 -51
  931. package/skills/talking-head-video-pipeline/references/workflows/learn.md +0 -36
  932. package/skills/text-to-lottie/SKILL.md +0 -202
  933. package/skills/text-to-lottie/references/chapterization-transition-grammar.md +0 -132
  934. package/skills/text-to-lottie/references/design-taste.md +0 -292
  935. package/skills/text-to-lottie/references/lottie-spec-map.md +0 -82
  936. package/skills/text-to-lottie/references/motion-taste.md +0 -260
  937. package/skills/text-to-lottie/references/player-contract.md +0 -325
  938. package/skills/text-to-lottie/references/recipe-camera-scene-motion.md +0 -65
  939. package/skills/text-to-lottie/references/recipe-data-stats.md +0 -104
  940. package/skills/text-to-lottie/references/recipe-diagram-technical.md +0 -106
  941. package/skills/text-to-lottie/references/recipe-loaders-icons.md +0 -70
  942. package/skills/text-to-lottie/references/recipe-logo.md +0 -72
  943. package/skills/text-to-lottie/references/recipe-lower-thirds.md +0 -62
  944. package/skills/text-to-lottie/references/recipe-product-promo.md +0 -99
  945. package/skills/ultrademo/SKILL.md +0 -212
  946. package/skills/video-assemble/SKILL.md +0 -101
  947. package/skills/video-assemble-zenstory-ai/SKILL.md +0 -153
  948. package/skills/video-assemble-zenstory-ai/references/audio-modes.md +0 -63
  949. package/skills/video-assemble-zenstory-ai/references/explicit-audio-mix.md +0 -77
  950. package/skills/video-assemble-zenstory-ai/references/jianying/SOURCE.md +0 -14
  951. package/skills/video-assemble-zenstory-ai/references/narration-adoption.md +0 -103
  952. package/skills/video-assemble-zenstory-ai/references/packaging.md +0 -44
  953. package/skills/video-assemble-zenstory-ai/references/source-score.md +0 -146
  954. package/skills/video-assemble-zenstory-ai/references/subtitle-track.md +0 -202
  955. package/skills/video-editing/SKILL.md +0 -688
  956. package/skills/video-explainer/SKILL.md +0 -163
  957. package/skills/video-explainer/references/brief-to-script.md +0 -56
  958. package/skills/video-explainer/references/errors-and-privacy.md +0 -18
  959. package/skills/video-explainer/references/motion-storyboard.md +0 -82
  960. package/skills/video-explainer/references/render-and-verify.md +0 -62
  961. package/skills/video-explainer/references/review-gate.md +0 -82
  962. package/skills/video-explainer/references/setup-and-doctor.md +0 -33
  963. package/skills/video-script-builder/SKILL.md +0 -329
  964. package/skills/video-script-builder/examples/quick-start-transcript.md +0 -19
  965. package/skills/video-script-builder/references/audio-workflow.md +0 -84
  966. package/skills/video-script-builder/references/caption-components.md +0 -70
  967. package/skills/video-script-builder/references/common-pitfalls.md +0 -80
  968. package/skills/video-script-builder/references/component-catalog.md +0 -197
  969. package/skills/video-script-builder/references/component-recipes.md +0 -165
  970. package/skills/video-script-builder/references/gsap-patterns.md +0 -112
  971. package/skills/video-script-builder/references/pacing-rules.md +0 -78
  972. package/skills/video-script-builder/references/quality-checklist.md +0 -98
  973. package/skills/video-script-builder/references/remotion-patterns.md +0 -211
  974. package/skills/video-script-builder/references/shader-transitions.md +0 -115
  975. package/skills/video-script-builder/references/taste-principles.md +0 -160
  976. package/skills/video-scrub/SKILL.md +0 -216
  977. package/skills/video-scrub/references/profiles.md +0 -89
  978. package/skills/video-scrub/references/residue-map.md +0 -204
  979. package/skills/video-short-maker/SKILL.md +0 -182
  980. package/skills/video-shot-analysis-feishu/SKILL.md +0 -173
  981. package/skills/video-shotcraft/SKILL.md +0 -267
  982. package/skills/video-shotcraft/docs/deepseek-harness.md +0 -69
  983. package/skills/video-shotcraft/references/aesthetic-rules.md +0 -177
  984. package/skills/video-shotcraft/references/final-review.md +0 -112
  985. package/skills/video-shotcraft/references/guided-free-creation.md +0 -199
  986. package/skills/video-shotcraft/references/jianying-export.md +0 -182
  987. package/skills/video-shotcraft/references/music-beat-sync.md +0 -219
  988. package/skills/video-shotcraft/references/pipeline.md +0 -390
  989. package/skills/video-shotcraft/references/sequences/promo-energy-arc.md +0 -50
  990. package/skills/video-shotcraft/references/shots/ATTRIBUTION.md +0 -65
  991. package/skills/video-shotcraft/references/shots/camera/basic-3d-scene.md +0 -37
  992. package/skills/video-shotcraft/references/shots/camera/crash-zoom-punch.md +0 -39
  993. package/skills/video-shotcraft/references/shots/camera/cursor-flyover.md +0 -38
  994. package/skills/video-shotcraft-vincentwei10/SKILL.md +0 -316
  995. package/skills/video-shotcraft-vincentwei10/references/aesthetic-rules.md +0 -187
  996. package/skills/video-shotcraft-vincentwei10/references/final-review.md +0 -116
  997. package/skills/video-shotcraft-vincentwei10/references/guided-free-creation.md +0 -199
  998. package/skills/video-shotcraft-vincentwei10/references/jianying-export.md +0 -183
  999. package/skills/video-shotcraft-vincentwei10/references/music-beat-sync.md +0 -257
  1000. package/skills/video-shotcraft-vincentwei10/references/pipeline.md +0 -401
  1001. package/skills/video-shotcraft-vincentwei10/references/publish-upload-post.md +0 -111
  1002. package/skills/video-shotcraft-vincentwei10/references/sequences/promo-energy-arc.md +0 -50
  1003. package/skills/video-shotcraft-vincentwei10/references/shots/ATTRIBUTION.md +0 -62
  1004. package/skills/video-shotcraft-vincentwei10/references/shots/camera/basic-3d-scene.md +0 -41
  1005. package/skills/video-shotcraft-vincentwei10/references/shots/camera/crash-zoom-punch.md +0 -52
  1006. package/skills/video-shotcraft-vincentwei10/references/shots/camera/cursor-flyover.md +0 -39
  1007. package/skills/video-structure-analyzer/SKILL.md +0 -148
  1008. package/skills/video-structure-analyzer/examples/xhs-rook-time-spend/xhs-rook-time-spend_/346/213/211/347/211/207/346/213/206/350/247/243.md +0 -50
  1009. package/skills/video-structure-analyzer/examples/xhs-smelly-cat/xhs-smelly-cat_/346/213/211/347/211/207/346/213/206/350/247/243.md +0 -19
  1010. package/skills/video-toolkit/SKILL.md +0 -686
  1011. package/skills/videocut/SKILL.md +0 -159
  1012. package/skills/videodb/SKILL.md +0 -497
  1013. package/skills/videodb/reference/api-reference.md +0 -741
  1014. package/skills/videodb/reference/capture-reference.md +0 -399
  1015. package/skills/videodb/reference/capture.md +0 -110
  1016. package/skills/videodb/reference/editor-reference.md +0 -506
  1017. package/skills/videodb/reference/editor.md +0 -389
  1018. package/skills/videodb/reference/generative.md +0 -344
  1019. package/skills/videodb/reference/indexing-reference.md +0 -481
  1020. package/skills/videodb/reference/indexing.md +0 -537
  1021. package/skills/videodb/reference/legacy/index-reference.md +0 -223
  1022. package/skills/videodb/reference/legacy/index.md +0 -241
  1023. package/skills/videodb/reference/legacy/search.md +0 -249
  1024. package/skills/videodb/reference/migration.md +0 -113
  1025. package/skills/vlog-auto-edit/SKILL.md +0 -982
  1026. package/skills/vlog-auto-edit/examples/project_structure.md +0 -84
  1027. package/skills/vox-animated-ad-mcp/SKILL.md +0 -419
  1028. package/skills/vox-director/SKILL.md +0 -351
  1029. package/skills/vox-director/references/beat-layer.md +0 -143
  1030. package/skills/vox-director/references/host-mode.md +0 -120
  1031. package/skills/vox-director/references/local-engine.md +0 -73
  1032. package/skills/vox-director/references/models-and-gotchas.md +0 -91
  1033. package/skills/vox-director/references/prompt-guide.md +0 -275
  1034. package/skills/vox-director/references/voices.md +0 -59
  1035. package/skills/xingchen-vox-collage/SKILL.md +0 -251
  1036. package/skills/xingchen-vox-collage/references/asset-layer-contract.md +0 -98
  1037. package/skills/xingchen-vox-collage/references/creative-exploration.md +0 -19
  1038. package/skills/xingchen-vox-collage/references/learned-branches.md +0 -34
  1039. package/skills/xingchen-vox-collage/references/remotion-scene-contract.md +0 -77
  1040. package/skills/xingchen-vox-collage/references/visual-language.md +0 -74
  1041. package/skills/xingchen-vox-collage/references/visual-qa.md +0 -59
  1042. package/skills/youtube/SKILL.md +0 -147
  1043. package/skills/youtube/references/algorithm-guide.md +0 -59
  1044. package/skills/youtube/references/analytics-benchmarks.md +0 -67
  1045. package/skills/youtube/references/dataforseo-integration.md +0 -51
  1046. package/skills/youtube/references/monetization-guide.md +0 -62
  1047. package/skills/youtube/references/repurposing-guide.md +0 -54
  1048. package/skills/youtube/references/retention-scripting-guide.md +0 -75
  1049. package/skills/youtube/references/seo-playbook.md +0 -77
  1050. package/skills/youtube/references/shorts-playbook.md +0 -64
  1051. package/skills/youtube/references/thumbnail-ctr-guide.md +0 -73
  1052. package/skills/youtube-shorts-factory/SKILL.md +0 -358
  1053. package/skills/youtube-shorts-factory/resources/adaptation-guide.md +0 -133
  1054. package/skills/youtube-shorts-factory/resources/storyboard-template.md +0 -271
  1055. package/skills/youtube-shorts-factory/resources/workflow-steps.md +0 -139
  1056. package/studio/ui/dist/assets/ExportCenter-DEyy1vs_.js +0 -1
  1057. package/studio/ui/dist/assets/SettingsModal-CQmsA2A2.js +0 -2
  1058. package/studio/ui/dist/assets/es-AqUfIkAy.js +0 -1
  1059. package/studio/ui/dist/assets/index-C7moXjTY.css +0 -1
  1060. package/studio/ui/dist/assets/index-DdU5QNpY.js +0 -1623
  1061. package/studio/ui/dist/assets/ja-YwiCB4QQ.js +0 -1
  1062. package/studio/ui/dist/assets/ko-CKtBPDze.js +0 -1
  1063. package/studio/ui/dist/assets/zh-CN-DtNEwKWJ.js +0 -1
@@ -1,181 +0,0 @@
1
- # Avatar Creation API Surface
2
-
3
- This guide expands `heygen-avatar` Phase 2 (avatar creation) and Phase 3
4
- (voice selection) with the full API surface, field mappings, and file
5
- input formats. The SKILL.md gives the high-level workflow; this file is
6
- the reference when you need exact arguments, edge cases, or alternative
7
- creation paths.
8
-
9
- For *avatar discovery* (finding an existing avatar at video time), see
10
- [`heygen-video/references/avatar-discovery.md`](https://github.com/heygen-com/skills/blob/master/heygen-video/references/avatar-discovery.md).
11
-
12
- ---
13
-
14
- ## Avatar Creation: Three Types
15
-
16
- `heygen-avatar` Phase 2 supports three creation types. Pick based on what
17
- the user provides:
18
-
19
- | User input | Type | API |
20
- |---|---|---|
21
- | A photo of a real person | `photo` | `create_photo_avatar` |
22
- | A description of an appearance | `prompt` | `create_prompt_avatar` |
23
- | A short video recording of a real person | `digital_twin` | `create_digital_twin` |
24
-
25
- All three accept an optional `avatar_group_id`:
26
- - **Omit it** to create a new character (new group).
27
- - **Include it** to add a new look (variation) to an existing character.
28
-
29
- Always use Mode 2 (with `avatar_group_id`) when the avatar already exists
30
- and you're creating a variant (different outfit, orientation fix, bg
31
- change). Only use Mode 1 (new character) for genuinely new identities.
32
-
33
- ### Photo avatar (from user's photo)
34
-
35
- **MCP:** `create_photo_avatar(name=<name>, file=<file_object>, avatar_group_id=<optional>)`
36
-
37
- **CLI:**
38
- ```bash
39
- heygen avatar create -d '{
40
- "type": "photo",
41
- "name": "My Avatar",
42
- "file": {"type": "url", "url": "https://example.com/headshot.jpg"},
43
- "avatar_group_id": "<optional>"
44
- }'
45
- ```
46
-
47
- Photo requirements:
48
- - JPEG or PNG
49
- - Min 512x512
50
- - Clear front-facing face
51
- - Good lighting
52
-
53
- ### AI-generated avatar (from text prompt)
54
-
55
- **MCP:** `create_prompt_avatar(name=<name>, prompt=<appearance>, avatar_group_id=<optional>)`
56
-
57
- **CLI:**
58
- ```bash
59
- heygen avatar create -d '{
60
- "type": "prompt",
61
- "name": "Tech Presenter",
62
- "prompt": "Young professional woman, modern workspace, confident smile",
63
- "avatar_group_id": "<optional>"
64
- }'
65
- ```
66
-
67
- Prompt limit: 1000 characters (the API spec says 200 but the actual
68
- enforced limit is 1000). Be descriptive — include style, features,
69
- expression, lighting.
70
-
71
- Optional: up to 3 `reference_images` to anchor the generated appearance.
72
-
73
- ### Video avatar / digital twin (from a short recording)
74
-
75
- **MCP:** `create_digital_twin(name=<name>, file=<file_object>, avatar_group_id=<optional>)`
76
-
77
- **CLI:**
78
- ```bash
79
- heygen avatar create -d '{
80
- "type": "digital_twin",
81
- "name": "My Video Avatar",
82
- "file": {"type": "asset_id", "asset_id": "<uploaded_asset_id>"},
83
- "avatar_group_id": "<optional>"
84
- }'
85
- ```
86
-
87
- ---
88
-
89
- ## File Input Formats
90
-
91
- `file` accepts three forms:
92
-
93
- ```jsonc
94
- // Public URL (no auth, no paywall)
95
- { "type": "url", "url": "https://example.com/headshot.jpg" }
96
-
97
- // Pre-uploaded asset (from `heygen asset create --file <path>`)
98
- { "type": "asset_id", "asset_id": "<id>" }
99
-
100
- // Inline base64
101
- { "type": "base64", "data": "<base64>", "media_type": "image/png" }
102
- ```
103
-
104
- For when each is appropriate, see
105
- [`references/asset-routing.md`](asset-routing.md).
106
-
107
- ---
108
-
109
- ## Response Shape
110
-
111
- All three types return:
112
- ```jsonc
113
- {
114
- "data": {
115
- "avatar_item": {
116
- "id": "<look_id>", // ephemeral — the specific look
117
- "group_id": "<group_id>" // stable — the character identity
118
- },
119
- "avatar_group": { /* ... */ }
120
- }
121
- }
122
- ```
123
-
124
- - `id` is the **look_id** — what you pass downstream as `avatar_id` to
125
- `create_video_agent` for video generation.
126
- - `group_id` is the **character identity** — stable across looks. Save
127
- this in the AVATAR-<NAME>.md file. Always resolve fresh look_ids at
128
- video time via `list_avatar_looks(group_id=<id>)` rather than caching
129
- a specific look_id.
130
-
131
- ---
132
-
133
- ## Identity Field → HeyGen Enum Mapping
134
-
135
- When building a prompt-based avatar, map identity attributes to these
136
- HeyGen enums:
137
-
138
- - **age**: Young Adult | Early Middle Age | Late Middle Age | Senior | Unspecified
139
- - **gender**: Man | Woman | Unspecified
140
- - **ethnicity**: White | Black | Asian American | East Asian | South East Asian | South Asian | Middle Eastern | Pacific | Hispanic | Unspecified
141
- - **style**: Realistic | Pixar | Cinematic | Vintage | Noir | Cyberpunk | Unspecified
142
- - **orientation**: square | horizontal | vertical
143
- - **pose**: half_body | close_up | full_body
144
-
145
- ---
146
-
147
- ## Voice Selection (during avatar setup)
148
-
149
- After the avatar look is created, pair it with a voice. Two paths:
150
-
151
- ### Path A — Voice Design (preferred)
152
-
153
- Find matching voices via semantic search using the Voice section from
154
- the AVATAR file. This searches HeyGen's full voice library. No new
155
- voices are generated and no quota is consumed.
156
-
157
- **Language matching:** The voice design prompt should specify the target
158
- language from `user_language`. Example for Japanese: `"A calm, warm
159
- female voice. Professional but approachable. Japanese speaker."` This
160
- ensures semantic search returns voices in the correct language.
161
-
162
- ### Path B — Voice Browse (fallback)
163
-
164
- For manual catalog browsing:
165
-
166
- **MCP:** `list_voices(type=private)` then `list_voices(type=public, language=<lang>, gender=<gender>)`
167
-
168
- **CLI:**
169
- ```bash
170
- heygen voice list --type private --limit 20
171
- heygen voice list --type public --engine starfish --language en --gender female --limit 20
172
- ```
173
-
174
- **ALWAYS show a playable voice preview.** Each voice response includes
175
- `preview_audio_url` — share it before committing.
176
-
177
- **Handling missing/broken previews:** Some voices return bare `s3://`
178
- paths or `null`. When this happens: note "(no preview available)" and
179
- offer to generate a short TTS sample via `create_speech` (MCP) or
180
- `heygen voice speech create --text "<sample>" --voice-id <id>
181
- --input-type text --language en --locale en-US` (CLI).
@@ -1,137 +0,0 @@
1
- # Known Issues & Troubleshooting
2
-
3
- ## Weird Pauses / Unnatural Silence in Videos
4
-
5
- **Symptom:** Video has awkward pauses or breaks between sentences. Narrator stops speaking but video continues with dead air before next line.
6
-
7
- **Root Cause:** When Video Agent receives a script shorter than the target duration, it treats the script as verbatim speech and inserts silence/breaks to stretch it to the exact requested duration. It won't ad-lib or expand — it just pads with dead air.
8
-
9
- **Fix:** Add this directive to EVERY prompt:
10
- > "This script is a concept and theme to convey — not a verbatim transcript. You have full creative freedom to expand, elaborate, add examples, and fill the duration naturally. Do not pad with silence or pauses."
11
-
12
- This tells Video Agent it can expand the script naturally instead of treating it as a fixed speech transcript. Per Jerry Yan: "If you tell it it's not a script to be strictly followed but concept or theme or give it green light to expand the script it will do well."
13
-
14
- **Status:** Skill-side fix (prompt directive). HeyGen is also tuning the default behavior but the explicit directive is the reliable workaround.
15
-
16
- ---
17
-
18
- ## Duration Variance (Expected Behavior)
19
-
20
- Video Agent controls final video timing internally. Duration accuracy ranges from 79-174% of target across testing. This is NOT a bug.
21
-
22
- **Mitigation:** Variable padding multipliers (Script):
23
- - ≤30s target: 1.6x padding
24
- - 31-119s target: 1.4x padding
25
- - ≥120s target: 1.3x padding
26
-
27
- With explicit `avatar_id`: ~97% duration accuracy average.
28
- Without `avatar_id`: ~80% accuracy average.
29
-
30
- ---
31
-
32
- ## Frame Check: Video Agent Not Applying Framing
33
-
34
- If the Video Agent ignores the FRAMING NOTE or BACKGROUND NOTE and produces black bars, letterboxing, or mismatched framing:
35
-
36
- 1. **Ensure the note is appended at the END of the prompt**, after all other content (script, style block, etc.). Video Agent processes instructions sequentially and late-prompt directives have the strongest effect.
37
- 2. **Check that the correction note was actually appended.** Log the final prompt text and verify the FRAMING NOTE / BACKGROUND NOTE block is present.
38
- 3. **photo_avatar does NOT need BACKGROUND NOTE.** Video Agent generates avatar + environment together for photo_avatars. Only append framing notes for orientation mismatches. Background notes are for studio_avatars with transparent/empty backgrounds only.
39
-
40
- ---
41
-
42
- ## Stock Avatar Auto-Selection Unreliable
43
-
44
- When no `avatar_id` is provided, Video Agent uses narrator tags (`{{@narrator_l0ug91}}`) that sometimes fail to resolve during render.
45
-
46
- **Fix:** Always use explicit `avatar_id` from discovery. The only exception is Quick Shot mode where the user explicitly wants speed over reliability.
47
-
48
- ---
49
-
50
- ## HTML URLs in files[] Rejected
51
-
52
- Video Agent rejects `text/html` content type in the `files[]` array. Web pages (blogs, docs sites, articles) must be handled via Path A (contextualize) only.
53
-
54
- **What works in files[]:** Direct file URLs (PDFs, images, videos) — but prefer download→upload→asset_id since CDN/WAF often blocks HeyGen's servers.
55
-
56
- ---
57
-
58
- ## Avatar Not Ready for Video Generation
59
-
60
- **Symptom:** Video generation fails or produces errors immediately after creating a new avatar. The avatar exists in the HeyGen dashboard but videos referencing it fail.
61
-
62
- **Root Cause:** Avatar creation is asynchronous. `heygen avatar create` (and `create_photo_avatar` / `create_prompt_avatar` MCP tools) return success immediately, but the avatar image is still being processed. If you submit a video request before processing completes, it fails.
63
-
64
- **Detection:** Poll with `heygen avatar looks list --group-id <group_id>` (or MCP `list_avatar_looks`). The avatar is NOT ready until:
65
- - `preview_image_url` is non-null
66
- - `image_width` and `image_height` are non-zero
67
-
68
- At the group level (`heygen avatar list`), an unready avatar will have no `preview_image_url` on the group object.
69
-
70
- **Fix:** Poll every 10 seconds after creation, wait for preview URL to appear. Typical: 30-90s for photo avatars, 1-3 min for prompt avatars. Timeout at 5 min.
71
-
72
- **The heygen-avatar skill handles this automatically.** If you bypass the skill, you must implement this polling yourself.
73
-
74
- ---
75
-
76
- ## Interactive Sessions Reliability
77
-
78
- Interactive sessions (created without `--wait` and iterated via `heygen video-agent send`) have known issues:
79
- - Sessions frequently stuck at `processing` status
80
- - `reviewing` state may never be reached
81
- - Follow-up messages fail with timing errors
82
- - Stop command may not trigger video generation
83
-
84
- **Recommendation:** Use one-shot mode for production. Interactive sessions documented for future use once HeyGen stabilizes the API.
85
-
86
- ---
87
-
88
- ## Error Code → Action
89
-
90
- Stable CLI exit codes tell you what to do without parsing messages:
91
-
92
- | Exit | Class | Action |
93
- |------|-------|--------|
94
- | `0` | ok | Continue |
95
- | `1` | API / network | Retry with backoff. If persistent, inspect the structured stderr error envelope and re-run with the relevant `--help`, or contact HeyGen support. |
96
- | `2` | usage | You passed a bad flag. Run `--help` on the command, fix the args, retry. |
97
- | `3` | auth | Re-auth: `heygen auth login` or set `HEYGEN_API_KEY`. Verify with `heygen auth status`. |
98
- | `4` | timeout under `--wait` | Operation still running server-side. stdout contains the last successfully-polled resource (or may be empty if nothing completed yet); a video resource identifies itself as `.data.id`. Prefer the timeout error's `.error.hint` on stderr, which gives the exact resume command (e.g. `heygen video-agent get <id>` or `heygen video get <id>`). Do NOT re-submit. |
99
-
100
- Common API-error hints (surfaced in stderr envelope `{error:{code,message,hint}}`):
101
-
102
- - `402` / insufficient credits → tell the user their HeyGen plan is out of credits.
103
- - `403` / forbidden → the resource is not owned by the caller (wrong `group_id`, private avatar).
104
- - `404` / not found → ID is stale. Re-fetch via `heygen avatar list`, `heygen video-agent get`, etc.
105
-
106
- ---
107
-
108
- ## Polling Cadence
109
-
110
- When `--wait` isn't an option (e.g., you want to return control to the user between polls), use a back-off schedule rather than a fixed interval:
111
-
112
- | Age of job | Poll interval |
113
- |------------|---------------|
114
- | 0–2 min | every 10s |
115
- | 2–5 min | every 30s |
116
- | 5–10 min | every 60s |
117
- | > 10 min | surface "taking longer than usual" once, keep polling at 60s, give up at 15 min |
118
-
119
- If a job is stuck at the same status for >5 min, that's a signal to surface a status update or check the dashboard.
120
-
121
- **Prefer `--wait`** on creation commands. It handles the polling internally and returns the final resource, or exits `4` on timeout with the exact resume command in the error's `.error.hint`.
122
-
123
- ---
124
-
125
- ## Direct Video vs Video Agent — Which Endpoint?
126
-
127
- Two ways to generate a video. Different pricing, different trade-offs.
128
-
129
- | | **Direct Video** | **Video Agent** |
130
- |---|-------------------|-----------------|
131
- | Command / Tool | `heygen video create` / no MCP tool yet | `heygen video-agent create` / `create_video_agent` |
132
- | Input | Full script + avatar + voice + scene JSON | Prompt + optional avatar/voice/style |
133
- | Control | You author every scene | Video Agent plans scenes, pacing, motion |
134
- | Pricing | ~$0.0333/sec | ~$0.10/sec |
135
- | When to use | Deterministic multi-scene videos, tight control, bulk generation | Creative intros, messages, "make a video about X" requests |
136
-
137
- The default in this skill is **Video Agent** — it's what `heygen-video` is built around. Drop to Direct Video only for batch or highly scripted workflows where Agent's autonomy is overhead.
@@ -1,132 +0,0 @@
1
- ---
2
- name: heytea-doodle-poster
3
- description: "Heytea Doodle Poster, Flavor Monster, and Desktop Pet: the method the original skill taught, run as an AICUT film — pages that draw any moment t, cut on tracks. Runs in AICUT: the film is film.html, a page per shot, drawn by `aicut look` and `aicut render`."
4
- license: MIT
5
- source: "Hchen1218/heytea-style"
6
- ---
7
-
8
- # Heytea Doodle Poster, Flavor Monster, and Desktop Pet
9
-
10
- ## Running it in AICUT
11
-
12
- AICUT's film is `film.html`: it cuts pages, footage, pictures and sound together on tracks. A page is a web page that
13
- sets `window.film = { frame(t) }` and draws that moment — no framework, no build step, no composition object, no
14
- `registerRoot`. Five shots are five pages cut together, not one page that changes scene, so each shot stays trimmable
15
- and replaceable in Studio.
16
-
17
- ```sh
18
- npx -y @autoaiai/aicut@latest # the manual: the format and the commands, always current
19
- npx -y @autoaiai/aicut@latest open . # make this folder a film and print Studio's address
20
- npx -y @autoaiai/aicut@latest look # a contact sheet of the whole film, its sound, and a determinism check
21
- npx -y @autoaiai/aicut@latest look 4.5 # one frame, full size — look at the PNG, not at the code
22
- npx -y @autoaiai/aicut@latest render # the MP4, beside film.html
23
- ```
24
-
25
- Run the manual before the first film: it is authoritative for the format, and this skill is about the method above it.
26
-
27
- Where the words below name another program's part, it becomes this:
28
-
29
- | elsewhere | in AICUT |
30
- |---|---|
31
- | composition, timeline, project file | `film.html`; tracks and clips inside it |
32
- | a scene, a sequence, a slide | a page (`pages/<name>.html`) cut onto a track |
33
- | `useCurrentFrame()`, `interpolate()` | `frame(t)` — the picture depends only on `t`, never on state or `Date.now()` |
34
- | a still, a screengrab | `aicut look <t>` |
35
- | `render` / `build` / `export` | `aicut render` (the person can also export from Studio) |
36
- | a dev server, a preview window | `aicut open` and the Studio address it prints |
37
-
38
- Hard rules that hold whatever the method says: the picture depends only on `t`; every value in the person's prompt is
39
- binding; look at the frames `look` writes before saying a film is done.
40
-
41
-
42
- Create unofficial visual work inspired by the playful HEYTEA poster language: rough black marks, awkward handmade shapes, generous white space, and restrained object-led storytelling.
43
-
44
- Do not add official HEYTEA logos, mascots, packaging marks, or claims of affiliation unless the user supplies authorized assets and explicitly requests their use.
45
-
46
- ## Photo entry and routing
47
-
48
- Require and inspect an uploaded image before visual generation. Resolve the subject first:
49
-
50
- - If no usable subject is visible, stop and ask for one sharp, well-lit, unobstructed subject.
51
- - If several independent subjects are visible, give short numbered descriptions and ask which one to use. Do not silently choose.
52
- - Treat a container and its contents as one subject unless the user asks otherwise.
53
-
54
- When the user uploads a usable photo without saying what to make, offer exactly these three choices and do not generate or run environment checks yet:
55
-
56
- 1. 生成带字版海报
57
- 2. 生成不带字海报
58
- 3. 生成一张风味小怪兽
59
-
60
- If the user already asked for a text poster, no-text poster, flavor monster, or both poster versions, enter that workflow directly without repeating the chooser. “两套都出” remains supported but is not a fourth default choice. An explicit 写实卡通桌宠 or `source-faithful` request remains supported but is not shown in the default three choices.
61
-
62
- ## Ordinary poster
63
-
64
- Read `references/style-guide.md`; for `带字版`, also read `references/lettering-guide.md`.
65
-
66
- - Keep the photographed object recognizable and photographic. Do not cartoonize the full image.
67
- - Inspect `private-assets/reference-cutouts/asset-index.json` when it exists.
68
- - A text poster uses separate poster-base, title-construction-sheet, and title-layer steps. Use `scripts/build_title_reference_sheet.py` and `scripts/composite_title_layer.py` when applicable.
69
- - A no-text poster forbids all text and lets one primitive micro-worker action tell the story.
70
- - When making both versions, create two genuinely different concepts and compositions rather than toggling a title on one base image.
71
-
72
- Use `references/evaluation.md` for final review.
73
-
74
- ## Static flavor-monster identity
75
-
76
- Read `references/desktop-pet-character-modes.md`, the identity stages of `references/desktop-pet-workflow.md`, and `references/mixed-media-style-guide.md`. Do not read or run the environment workflow yet.
77
-
78
- Build one best `flavor-monster` identity on white or warm white. Before drawing, complete the four contracts defined in `references/desktop-pet-character-modes.md`: a `source relation map`, `outline construction brief`, `face construction brief`, and `material layer map`. The photo controls those contracts; the public example and study boards may control only their explicitly assigned style or construction axis.
79
-
80
- Keep these identity gates in force:
81
-
82
- - at least one non-color source signal changes the outer body topology while remaining abstract and separate from exactly two black-line arms plus two black-line legs;
83
- - the default face is two clear eyes and one clear friendly mouth below them, using `readability > friendliness > identity distinctiveness > handmade irregularity`; experimental faces require an explicit request;
84
- - the body uses one heavy irregular structural boundary, while broad dry wax-crayon layers preserve source containment, accumulation, overlap, and top-layer position; paper-white is optional and must not sever those relations;
85
- - the public example and reference boards never supply a new silhouette, face layout, limb skeleton, object, text, or anatomical coordinates.
86
-
87
- Follow the mandatory two-stage construction and focused-repair rules in `references/desktop-pet-workflow.md`. Use `contact_sheet_single_pass_rough_line_v1.png` only for the black-line stage and `contact_sheet_crayon_layer_v1.png` only for the line-locked color stage, as defined in `references/mixed-media-style-guide.md` and the asset index.
88
-
89
- Approve the black-line master at full size, a representative 300% crop, and 120–140 px before adding color without changing any accepted black mark. Review the colored identity against `references/evaluation.md`, then ask for explicit identity approval or a focused revision. Do not generate a fusion poster, motion, runtime assets, or a package before approval. Approval establishes the canonical identity shared by later branches.
90
-
91
- After approval, ask whether to:
92
-
93
- 1. 制作融合海报;
94
- 2. 继续制作可运行桌宠;
95
- 3. 两者都做。
96
-
97
- ## Approved-monster fusion poster
98
-
99
- Read `references/monster-poster-workflow.md` plus the ordinary poster references needed for the requested variant. Ask whether the user wants 带字版、无字版或两套都做 unless already stated.
100
-
101
- Use the original uploaded photo and the approved canonical monster. Keep the photographed product unchanged and photographic; lock the monster's identity while adapting only its pose for one clear interaction. Text and no-text versions must use independent compositions.
102
-
103
- This branch never requires desktop-runner preflight. If the user selected both fusion poster and runnable pet, continue the poster branch even when the runner is missing or installation is declined.
104
-
105
- ## Runnable desktop pet
106
-
107
- Read `references/desktop-pet-workflow.md`, `references/desktop-pet-environment.md`, `references/mixed-media-style-guide.md`, and `references/desktop-pet-pack.md`.
108
-
109
- - For an approved `flavor-monster`, run `python3 scripts/desktop_pet.py doctor --json --required-schema 3` only now, before motion generation. The older `scripts/check_desktop_pet_environment.py` entry is a shim for the same command. Do not pass `--probe-registry` unless diagnosing npm connectivity.
110
- - For an explicit `source-faithful` request, first complete its three-candidate identity workflow and obtain explicit canonical-identity approval; then run the same environment gate before motion generation. Source-faithful remains schema v2 and flavor-monster uses schema v3.
111
- - If preflight reports missing or outdated components, explain the exact plan and request consent immediately before installation or upgrade. Never silently install or replace software, bypass operating-system warnings, or enable launch-at-login.
112
- - Continue only after preflight reports `ready`. Then create the mode-specific motion set, request motion approval, and only after approval run `python3 scripts/desktop_pet.py pack <pet-dir>` to build, validate, and write the delivery folder. The older `build_desktop_pet_pack.py` / `validate_desktop_pet_pack.py` scripts remain callable.
113
-
114
- For schema-v1 migration, preserve the original pack, create a new v2 draft, add the four missing states, and require fresh motion approval. Never overwrite or silently activate the v1 pack.
115
-
116
- White backgrounds are for identity and motion review only. Runtime animation files require real alpha transparency.
117
-
118
- ## Output boundary
119
-
120
- - Never describe exploratory image-model output as a finished pet pack.
121
- - Do not fabricate file paths, validation results, or runnable installers.
122
- - If visual generation is unavailable, return the staged prompt packet and state which artifacts remain ungenerated.
123
- - Do not save generation prompts as standalone project documents unless the user explicitly asks for prompt files.
124
- - Treat official-looking marks, private-study-only cutouts, and `quality: avoid-default` records as analysis-only.
125
- - Preserve user files and unrelated working-tree changes.
126
-
127
- Human visual approval is mandatory at both desktop-pet gates; automated validation cannot replace it.
128
-
129
- ## Source
130
-
131
- Rewritten for AICUT from [`Hchen1218/heytea-style`](https://github.com/Hchen1218/heytea-style)
132
- (MIT), SKILL.md. The method is that skill's own; the way it runs is AICUT's.
@@ -1,103 +0,0 @@
1
- # Desktop-Pet Character Modes
2
-
3
- Read this reference for every desktop-pet request after resolving the photo subject and before extracting identity or generating candidates.
4
-
5
- ## Mandatory mode choice
6
-
7
- Desktop-pet mode has two parallel character modes. Neither is a fallback for the other. They share the runtime, approval gates, and delivery format, but deliberately use different public pack protocols.
8
-
9
- If the user has not already selected a mode, stop before visual generation and ask:
10
-
11
- 1. **写实卡通桌宠**:保留照片主体的原始轮廓与关键结构,把主体本身手绘角色化。
12
- 2. **风味小怪兽桌宠**:提取照片的颜色、材质、配料和特征动作,重新设计成独立的小怪兽,不保留容器轮廓。
13
-
14
- Do not choose a default, infer the mode from whether the subject is food or drink, or generate both unless the user explicitly asks for both. If the user names one mode in the request, proceed without asking again.
15
-
16
- Record the chosen value as `source-faithful` or `flavor-monster` and keep it fixed through character approval, motion approval, and packaging. Changing mode requires a fresh character approval; it does not require a different runner.
17
-
18
- ## Mode A: 写实卡通桌宠 (`source-faithful`)
19
-
20
- ### Character identity
21
-
22
- - The photographed subject becomes the character body.
23
- - Preserve its outer silhouette, orientation, major internal divisions, one to three identifying colors, and two to four must-preserve details.
24
- - A container and its contents remain one visible unit by default.
25
- - Simplify photographic texture into the shared hesitant-line and mixed-media grammar, but do not replace the subject with an unrelated animal, mascot, or monster body.
26
- - Candidate differences come from face placement, limb proportions, structural crookedness, and stable temperament—not different source objects or action poses.
27
-
28
- ### Action and behavior identity
29
-
30
- - Base `signature` and `play` on a real property of the subject: bubbles, wobble, crumbs, rolling, steam, melting, light, or another source-specific verb.
31
- - Let rigid objects move through tilt, hinge, roll, or appendage gesture; let liquids and soft foods move through slosh, squash, ripple, bubble, or settle.
32
- - Keep actions subordinate to source recognition. A pose must not redesign the container, label-free package, food shape, or object structure.
33
-
34
- ## Mode B: 风味小怪兽桌宠 (`flavor-monster`)
35
-
36
- ### Source DNA
37
-
38
- The photograph supplies flavor DNA rather than a body template. Separate what the static identity must prove from what later behavior must express.
39
-
40
- Extract visual identity DNA:
41
-
42
- - one to three identifying colors;
43
- - one or two ingredient/material cues, such as fruit cubes, pearls, foam, bubbles, crumbs, glaze, leaves, or transparency;
44
- - one required non-color structural memory from ingredient, material, source shape, or processing trace that can become an abstract silhouette feature. Use at least one and normally one or two ear-like fins, horns, crests, spines, tail buds, antennae, or comparable protrusions; color, texture, spots, and internal marks alone do not satisfy this requirement.
45
-
46
- Also record one source-specific motion verb as behavior DNA for the later action stage. It does not count toward the static identity minimum.
47
-
48
- Before drawing, write a compact internal identity brief. Use no more than three identifying visual source signals, but do not treat them as peers. First build a `source relation map`:
49
-
50
- `source signal → source role → relation → creature role → abstraction method → body attachment or material layer`
51
-
52
- Assign each signal exactly one source role: `primary-matrix`, `embedded-inclusion`, `surface-layer`, `deposit`, or `accent`. Record position and containment separately with `embedded-in`, `sits-on-top-of`, `accumulates-at`, and `overlaps-with`. Preserve hierarchy, containment, and position before abstraction. A color does not become an independent monster zone merely because it is visually distinct. For example, a pink drink with yellow fruit pieces settled inside it and a green topping above it maps to one pink `primary-matrix`, yellow `embedded-inclusion` signals that `accumulates-at` the bottom, and one green `surface-layer` that `sits-on-top-of` the matrix; it does not map to three peer color blocks.
53
-
54
- Use at least two kinds of visual identity DNA chosen from color, ingredient, and material. A generic monster whose only connection to the photo is a replaceable palette fails even when a motion verb has been recorded. Extend the brief with:
55
-
56
- - a source-derived body silhouette and center of gravity that do not copy the public example or retain the literal source object;
57
- - a `DNA → monster structure` map that names at least one non-color source signal, its abstract silhouette feature, how it avoids literal ingredient anatomy, and where it joins the body. The feature must alter the outer contour and remain legible at 120–140 px; a generic disk, dome, or blob with only recoloring or internal decoration fails;
58
- - an `example difference lock` that names the public example's facial-mark system and limb skeleton as discard-only anatomy, then declares a different facial-mark type/count/layout and different arm/leg attachment points, lengths, proportions, and resting geometry for the new identity. The example may guide line quality and cuteness, never anatomical coordinates or skeleton;
59
- - an `outline construction brief` that declares the source-derived body boundary and protrusions, line-weight hierarchy, and specific locations for short flat spots, shallow dents, blunt corners, hesitant bends, pressure jumps, dry breaks, overshoots, or slightly mismatched joins. Treat the boundary as one stroke system at every cross-section; allow only one or two short local retraces and keep continuous parallel travel below roughly ten percent of the complete path. The body boundary is the heaviest system; face and limbs remain thinner but visibly handmade;
60
- - a `face construction brief` that defaults to two unmistakable eyes on a readable eye level and one unmistakable friendly mouth below them. Apply `readability > friendliness > identity distinctiveness > handmade irregularity`. A viewer who has not read the brief must identify both eyes and the mouth at 120–140 px. Use only mild handmade differences in size, tilt, line weight, pressure, or terminals; do not require every face mark to bend, break, or jump pressure. Clear bean eyes, dot eyes, simple smiles, near-centered spacing, and U-like mouths are allowed when they remain hand-drawn rather than copied stock emoji. Single-eyed, mouthless, broken-hook, or otherwise experimental systems require an explicit user request. Reject realistic or shaded eyes, highlights, large chibi eyes, complex facial anatomy, and direct copies of existing emoji or the public example's face;
61
- - a `material layer map` that establishes a continuous primary matrix before assigning embedded inclusions, deposits, surface layers, accents, broad blunt dry wax-crayon travel, optional paper-white breathing space, and selected missed or faded edges. Preserve the `source relation map`: inclusions stay embedded, deposits keep their concentration or position, and surface layers stay spatially distinct while broad dry-wax overlap may create intermediate hues and depth. Paper-white has no minimum count and must not divide related layers into peer blocks. No layer may collapse into transparent marker, dense micro-patterns, smooth digital gradient, or one equal-density fill;
62
- - exactly two arms and two legs, including their black-line attachment points, lengths, proportions, and quiet resting pose. Source-derived ears, fins, horns, crests, spines, tail buds, antennae, or comparable silhouette features remain colored body topology and never count as, replace, or imitate one of the four limbs;
63
- - a cuteness check: the body must read as soft, compact, friendly, and animatable before it reads as strange;
64
- - hard exclusions for fleshy collapse, exposed or realistic tissue, slime, horror tendrils, corpse-like sagging, sharp grotesque anatomy, and other disturbing organic readings;
65
- - a stable floor anchor and source-specific motion verbs reserved for later behavior design;
66
- - a discard list for the complete cup, bottle, bowl, wrapper, rim, lid, straw, container wall, layered-liquid cross-section, pizza slice, mushroom, or other literal source-object silhouette whenever present.
67
-
68
- The brief guides generation; do not save the full generation prompt as a project document unless the user explicitly requests it.
69
-
70
- ### Character identity
71
-
72
- - The first impression must be a cute, friendly, independent doodle creature; source recognition comes second through flavor DNA. A visually unpleasant or uncanny body fails even when its source mapping is accurate.
73
- - Use `examples/desktop-pet/pink-green-flavor-monster-v3/preview.png` only as the positive style anchor for HEYTEA-like cuteness and handmade looseness. Use `contact_sheet_single_pass_rough_line_v1.png`, assembled only from non-lettering HEYTEA source cutouts, for heavy boundary curves and lighter arm/leg curves; it supplies no object, face, text, or anatomy. Construct facial marks from the written face construction brief without any face-mark image board. Reserve `contact_sheet_crayon_layer_v1.png` for broad dry wax-crayon, paper tooth, and optional breathing space during the color stage; it supplies no color-zone structure or required gap count. Do not copy the public example's body topology, protrusion placement, facial-mark type/count/layout, limb attachment points, limb lengths or proportions, resting pose, or anatomical coordinates. A new silhouette with the same face-and-limb skeleton is still a copy and fails.
74
- - Derive the body's soft, compact silhouette and center of gravity from the source brief. Do not preserve a literal pizza slice, cup, mushroom, ingredient, container, or photographed food silhouette, and do not turn irregularity into flesh, slime, horror anatomy, or corpse-like collapse.
75
- - Draw exactly two arms and two legs as separate, open, crooked black doodle strokes. Each stroke must wander or bend along its full length and change pressure or thickness within the same mark, with restrained dry breaks, retracing, overshoots, or open joins. Keep them visibly black, light-to-thin, dry, slightly clumsy, and readable; reject smooth Bézier curves, constant-width monoline, superficial jitter on a clean vector path, colored strokes, tendrils, trailing body material, volumetric paws, mittens, feet, toes, or realistic joints.
76
- - Render the face exactly from the `face construction brief`; do not derive its anatomy from an image board or the public example.
77
- - Convert source colors, ingredients, and materials into crude flat marks, paper gaps, local crayon changes, and at least one contour-changing abstract monster feature. Acceptable roles include an ear-like fin, horn, crest, spine, tail bud, antenna, or another compact protrusion derived from the source; do not turn a mushroom, fruit, pearl, leaf, or topping into a recognizable realistic organ. Reject decorative ears or tails with no traceable source mapping.
78
- - Enclose the source-derived body and its monster protrusions with one semantically complete black structural stroke system. At every cross-section it reads as one mark rather than a parallel band, braid, rope, or outlined strip. It must be heavier than the face and limbs and change the underlying path through flat spots, shallow dents, blunt corners, hesitant bends, pressure jumps, dry breaks, overshoots, or slightly mismatched joins. Allow one or two short local retraces only; continuous parallel travel must stay below roughly ten percent of the complete boundary. Reject smooth equal-width contours, polished sticker borders, whole-loop mechanical doubling, repeated beaded stamps, and a clean vector skeleton with surface jitter.
79
- - Build color from the `material layer map`: lay down a coherent primary matrix, embed inclusions or deposits within it, keep surface layers spatially distinct, and use overlapping broad blunt matte wax-crayon passes to create intermediate hues and depth. Preserve granular drag, paper tooth, broken pressure, ragged ends, selected misses, faded ends, and slight boundary crossings. Paper-white breathing space is optional and has no minimum count; when present, it must support rather than sever the mapped relationships. Transparent marker, watercolor, pastel or oil-pastel smear, smooth digital fill or gradient, uniform noise, dense tiny strokes or loops, short hatching, or crosshatching fails.
80
- - Default to one best identity in a quiet identity-readable resting pose rather than a three-candidate board, but construct it in two locked stages: approve the black-line master at full size, a 300% detail crop, and 120–140 px, then add color behind it without changing any black mark. If one focused repair leaves a multi-track or smooth inherited outline, discard that inherited line skeleton and rebuild a fresh black-line master from the locked topology instead of stacking another edit. Lock the source-derived body, source relation map, heavy boundary, two black-line arms, two black-line legs, black-line face system, material layer map, stable temperament, scale, and ground anchor. Generate multiple directions only when the user explicitly asks for exploration.
81
-
82
- Write both sides of the model instruction: a positive cute flat-doodle definition and hard exclusions for container or literal food anatomy, smooth equal-width or sticker-like enclosing borders, colored or volumetric limbs, missing arms or legs, tendril substitution, realistic facial features, large chibi eyes, fleshy collapse, slime, horror anatomy, official marks, text, polished vector geometry, and glossy 3D treatment. Do not merely attach limbs to the photographed object.
83
-
84
- ### Action identity
85
-
86
- - Use mark-led secondary motion: a crude flat mark, abstract protrusion, paper gap, or local crayon patch reacts before or after the whole body without becoming a literal organ.
87
- - Define 6–10 complete schema-v3 behaviors around the approved graphic identity rather than filling a fixed action-name checklist.
88
- - Include bindings for awake idle, sleep, click, pointer encounter, drag, release, and at least one ambient behavior.
89
- - Sleep must visibly enter, persist in a loop, and wake through an exit; exploration, cursor encounter, held, and drop recovery may also use explicit phases.
90
- - Give each behavior enough amplitude and internal progression to read as one story. Prefer fewer substantial behaviors over many tiny interchangeable gestures.
91
- - Flavor events such as a block-mark hiccup, one bubble, color ripple, or abstract-protrusion shake should arise from an approved mark or internal feature, not a generic prop.
92
- - Drag, fall, impact, rebound, and settle must preserve the monster's graphic identity and connect physically; the approved abstract protrusion or local mark may lag or settle, but the two black-line arms, two black-line legs, and black-line face system must remain stable.
93
-
94
- ## Shared production contract
95
-
96
- Both character modes use:
97
-
98
- - the same environment preflight and installed shared runner, loaded only after canonical identity approval when the user chooses runnable motion;
99
- - the same black-skeleton then locked-color construction; `source-faithful` keeps its existing candidate use, while `flavor-monster` always approves one heavy-boundary line master before the relation-preserving material-layer pass;
100
- - the same explicit character-approval and motion-approval gates;
101
- - the same 120–140 px readability target, transparent runtime strips, version-aware builder and validator, and delivery folder.
102
-
103
- The public formats remain intentionally separate: `source-faithful` uses schema v2 with twelve required actions and optional `fall` / `touch`; `flavor-monster` uses schema v3 with 6–10 reachable behaviors and explicit phases. Both compile to one internal runtime model. Do not migrate existing v2 packs or duplicate the Electron runtime.