@autoaiai/aicut 0.1.11 → 0.1.13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1063) hide show
  1. package/MANUAL.md +94 -94
  2. package/package.json +1 -1
  3. package/skills/aicut-motion/SKILL.md +69 -3
  4. package/skills/aicut-motion/THIRD_PARTY_NOTICES.md +14 -0
  5. package/skills/aicut-motion/assets/atlas/lib/harness.js +116 -0
  6. package/skills/aicut-motion/assets/atlas/lib/sound.js +274 -0
  7. package/skills/aicut-motion/assets/atlas/styles/001-flat-vector-science/code.js +937 -0
  8. package/skills/aicut-motion/assets/atlas/styles/001-flat-vector-science/poster.jpg +0 -0
  9. package/skills/aicut-motion/assets/atlas/styles/001-flat-vector-science/style.json +13 -0
  10. package/skills/aicut-motion/assets/atlas/styles/002-watercolor-wash/code.js +909 -0
  11. package/skills/aicut-motion/assets/atlas/styles/002-watercolor-wash/poster.jpg +0 -0
  12. package/skills/aicut-motion/assets/atlas/styles/002-watercolor-wash/style.json +13 -0
  13. package/skills/aicut-motion/assets/atlas/styles/003-shadow-puppet-theatre/code.js +881 -0
  14. package/skills/aicut-motion/assets/atlas/styles/003-shadow-puppet-theatre/poster.jpg +0 -0
  15. package/skills/aicut-motion/assets/atlas/styles/003-shadow-puppet-theatre/style.json +13 -0
  16. package/skills/aicut-motion/assets/atlas/styles/004-whiteboard-explainer/code.js +897 -0
  17. package/skills/aicut-motion/assets/atlas/styles/004-whiteboard-explainer/poster.jpg +0 -0
  18. package/skills/aicut-motion/assets/atlas/styles/004-whiteboard-explainer/style.json +13 -0
  19. package/skills/aicut-motion/assets/atlas/styles/005-psychedelic-poster/code.js +814 -0
  20. package/skills/aicut-motion/assets/atlas/styles/005-psychedelic-poster/poster.jpg +0 -0
  21. package/skills/aicut-motion/assets/atlas/styles/005-psychedelic-poster/style.json +13 -0
  22. package/skills/aicut-motion/assets/atlas/styles/006-tech-glow-explainer/code.js +990 -0
  23. package/skills/aicut-motion/assets/atlas/styles/006-tech-glow-explainer/poster.jpg +0 -0
  24. package/skills/aicut-motion/assets/atlas/styles/006-tech-glow-explainer/style.json +13 -0
  25. package/skills/aicut-motion/assets/atlas/styles/007-papercraft-models/code.js +994 -0
  26. package/skills/aicut-motion/assets/atlas/styles/007-papercraft-models/poster.jpg +0 -0
  27. package/skills/aicut-motion/assets/atlas/styles/007-papercraft-models/style.json +13 -0
  28. package/skills/aicut-motion/assets/atlas/styles/008-1940s-film-noir/code.js +792 -0
  29. package/skills/aicut-motion/assets/atlas/styles/008-1940s-film-noir/poster.jpg +0 -0
  30. package/skills/aicut-motion/assets/atlas/styles/008-1940s-film-noir/style.json +13 -0
  31. package/skills/aicut-motion/assets/atlas/styles/009-manim-style-math/code.js +840 -0
  32. package/skills/aicut-motion/assets/atlas/styles/009-manim-style-math/poster.jpg +0 -0
  33. package/skills/aicut-motion/assets/atlas/styles/009-manim-style-math/style.json +13 -0
  34. package/skills/aicut-motion/assets/atlas/styles/010-illuminated-manuscript/code.js +1126 -0
  35. package/skills/aicut-motion/assets/atlas/styles/010-illuminated-manuscript/poster.jpg +0 -0
  36. package/skills/aicut-motion/assets/atlas/styles/010-illuminated-manuscript/style.json +13 -0
  37. package/skills/aicut-motion/assets/atlas/styles/011-editorial-essay-collage/code.js +854 -0
  38. package/skills/aicut-motion/assets/atlas/styles/011-editorial-essay-collage/poster.jpg +0 -0
  39. package/skills/aicut-motion/assets/atlas/styles/011-editorial-essay-collage/style.json +13 -0
  40. package/skills/aicut-motion/assets/atlas/styles/012-bioluminescent-deep-sea/code.js +1124 -0
  41. package/skills/aicut-motion/assets/atlas/styles/012-bioluminescent-deep-sea/poster.jpg +0 -0
  42. package/skills/aicut-motion/assets/atlas/styles/012-bioluminescent-deep-sea/style.json +13 -0
  43. package/skills/aicut-motion/assets/atlas/styles/013-product-launch-reveal/code.js +728 -0
  44. package/skills/aicut-motion/assets/atlas/styles/013-product-launch-reveal/poster.jpg +0 -0
  45. package/skills/aicut-motion/assets/atlas/styles/013-product-launch-reveal/style.json +13 -0
  46. package/skills/aicut-motion/assets/atlas/styles/014-halftone-pop-panel/code.js +664 -0
  47. package/skills/aicut-motion/assets/atlas/styles/014-halftone-pop-panel/poster.jpg +0 -0
  48. package/skills/aicut-motion/assets/atlas/styles/014-halftone-pop-panel/style.json +13 -0
  49. package/skills/aicut-motion/assets/atlas/styles/015-isometric-pastel/code.js +991 -0
  50. package/skills/aicut-motion/assets/atlas/styles/015-isometric-pastel/poster.jpg +0 -0
  51. package/skills/aicut-motion/assets/atlas/styles/015-isometric-pastel/style.json +13 -0
  52. package/skills/aicut-motion/assets/atlas/styles/016-oscilloscope-vector-art/code.js +801 -0
  53. package/skills/aicut-motion/assets/atlas/styles/016-oscilloscope-vector-art/poster.jpg +0 -0
  54. package/skills/aicut-motion/assets/atlas/styles/016-oscilloscope-vector-art/style.json +13 -0
  55. package/skills/aicut-motion/assets/atlas/styles/017-risograph-zine/code.js +692 -0
  56. package/skills/aicut-motion/assets/atlas/styles/017-risograph-zine/poster.jpg +0 -0
  57. package/skills/aicut-motion/assets/atlas/styles/017-risograph-zine/style.json +13 -0
  58. package/skills/aicut-motion/assets/atlas/styles/018-claymation-set/code.js +756 -0
  59. package/skills/aicut-motion/assets/atlas/styles/018-claymation-set/poster.jpg +0 -0
  60. package/skills/aicut-motion/assets/atlas/styles/018-claymation-set/style.json +13 -0
  61. package/skills/aicut-motion/assets/atlas/styles/019-neon-sign-at-night/code.js +922 -0
  62. package/skills/aicut-motion/assets/atlas/styles/019-neon-sign-at-night/poster.jpg +0 -0
  63. package/skills/aicut-motion/assets/atlas/styles/019-neon-sign-at-night/style.json +13 -0
  64. package/skills/aicut-motion/assets/atlas/styles/020-kawaii-anime/code.js +852 -0
  65. package/skills/aicut-motion/assets/atlas/styles/020-kawaii-anime/poster.jpg +0 -0
  66. package/skills/aicut-motion/assets/atlas/styles/020-kawaii-anime/style.json +13 -0
  67. package/skills/aicut-motion/assets/atlas/styles/021-ukiyo-e-woodblock/code.js +724 -0
  68. package/skills/aicut-motion/assets/atlas/styles/021-ukiyo-e-woodblock/poster.jpg +0 -0
  69. package/skills/aicut-motion/assets/atlas/styles/021-ukiyo-e-woodblock/style.json +13 -0
  70. package/skills/aicut-motion/assets/atlas/styles/022-16-bit-pixel-odyssey/code.js +793 -0
  71. package/skills/aicut-motion/assets/atlas/styles/022-16-bit-pixel-odyssey/poster.jpg +0 -0
  72. package/skills/aicut-motion/assets/atlas/styles/022-16-bit-pixel-odyssey/style.json +13 -0
  73. package/skills/aicut-motion/assets/atlas/styles/023-chalkboard-lesson/code.js +846 -0
  74. package/skills/aicut-motion/assets/atlas/styles/023-chalkboard-lesson/poster.jpg +0 -0
  75. package/skills/aicut-motion/assets/atlas/styles/023-chalkboard-lesson/style.json +13 -0
  76. package/skills/aicut-motion/assets/atlas/styles/024-cut-paper-diorama/code.js +1008 -0
  77. package/skills/aicut-motion/assets/atlas/styles/024-cut-paper-diorama/poster.jpg +0 -0
  78. package/skills/aicut-motion/assets/atlas/styles/024-cut-paper-diorama/style.json +13 -0
  79. package/skills/aicut-motion/assets/atlas/styles/025-cathedral-glass/code.js +680 -0
  80. package/skills/aicut-motion/assets/atlas/styles/025-cathedral-glass/poster.jpg +0 -0
  81. package/skills/aicut-motion/assets/atlas/styles/025-cathedral-glass/style.json +13 -0
  82. package/skills/aicut-motion/assets/atlas/styles/026-editorial-chart/code.js +633 -0
  83. package/skills/aicut-motion/assets/atlas/styles/026-editorial-chart/poster.jpg +0 -0
  84. package/skills/aicut-motion/assets/atlas/styles/026-editorial-chart/style.json +13 -0
  85. package/skills/aicut-motion/assets/atlas/styles/027-synthwave-outrun/code.js +757 -0
  86. package/skills/aicut-motion/assets/atlas/styles/027-synthwave-outrun/poster.jpg +0 -0
  87. package/skills/aicut-motion/assets/atlas/styles/027-synthwave-outrun/style.json +13 -0
  88. package/skills/aicut-motion/assets/atlas/styles/028-origami-studio/code.js +828 -0
  89. package/skills/aicut-motion/assets/atlas/styles/028-origami-studio/poster.jpg +0 -0
  90. package/skills/aicut-motion/assets/atlas/styles/028-origami-studio/style.json +13 -0
  91. package/skills/aicut-motion/assets/atlas/styles/029-linocut-relief-print/code.js +697 -0
  92. package/skills/aicut-motion/assets/atlas/styles/029-linocut-relief-print/poster.jpg +0 -0
  93. package/skills/aicut-motion/assets/atlas/styles/029-linocut-relief-print/style.json +13 -0
  94. package/skills/aicut-motion/assets/atlas/styles/030-holographic-foil-card/code.js +687 -0
  95. package/skills/aicut-motion/assets/atlas/styles/030-holographic-foil-card/poster.jpg +0 -0
  96. package/skills/aicut-motion/assets/atlas/styles/030-holographic-foil-card/style.json +13 -0
  97. package/skills/aicut-motion/assets/atlas/styles/031-voxel-diorama/code.js +727 -0
  98. package/skills/aicut-motion/assets/atlas/styles/031-voxel-diorama/poster.jpg +0 -0
  99. package/skills/aicut-motion/assets/atlas/styles/031-voxel-diorama/style.json +13 -0
  100. package/skills/aicut-motion/assets/atlas/styles/032-sumi-e-ink-wash/code.js +903 -0
  101. package/skills/aicut-motion/assets/atlas/styles/032-sumi-e-ink-wash/poster.jpg +0 -0
  102. package/skills/aicut-motion/assets/atlas/styles/032-sumi-e-ink-wash/style.json +13 -0
  103. package/skills/aicut-motion/assets/atlas/styles/033-etch-a-sketch-toy/code.js +662 -0
  104. package/skills/aicut-motion/assets/atlas/styles/033-etch-a-sketch-toy/poster.jpg +0 -0
  105. package/skills/aicut-motion/assets/atlas/styles/033-etch-a-sketch-toy/style.json +13 -0
  106. package/skills/aicut-motion/assets/atlas/styles/034-cosmic-star-chart/code.js +951 -0
  107. package/skills/aicut-motion/assets/atlas/styles/034-cosmic-star-chart/poster.jpg +0 -0
  108. package/skills/aicut-motion/assets/atlas/styles/034-cosmic-star-chart/style.json +13 -0
  109. package/skills/aicut-motion/assets/atlas/styles/035-punk-zine-collage/code.js +759 -0
  110. package/skills/aicut-motion/assets/atlas/styles/035-punk-zine-collage/poster.jpg +0 -0
  111. package/skills/aicut-motion/assets/atlas/styles/035-punk-zine-collage/style.json +13 -0
  112. package/skills/aicut-motion/assets/atlas/styles/036-thermal-camera/code.js +738 -0
  113. package/skills/aicut-motion/assets/atlas/styles/036-thermal-camera/poster.jpg +0 -0
  114. package/skills/aicut-motion/assets/atlas/styles/036-thermal-camera/style.json +13 -0
  115. package/skills/aicut-motion/assets/atlas/styles/037-engineering-blueprint/code.js +793 -0
  116. package/skills/aicut-motion/assets/atlas/styles/037-engineering-blueprint/poster.jpg +0 -0
  117. package/skills/aicut-motion/assets/atlas/styles/037-engineering-blueprint/style.json +13 -0
  118. package/skills/aicut-motion/assets/atlas/styles/038-impasto-night/code.js +673 -0
  119. package/skills/aicut-motion/assets/atlas/styles/038-impasto-night/poster.jpg +0 -0
  120. package/skills/aicut-motion/assets/atlas/styles/038-impasto-night/style.json +13 -0
  121. package/skills/aicut-motion/assets/atlas/styles/039-win95-desktop/code.js +907 -0
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  124. package/skills/aicut-motion/assets/atlas/styles/040-low-poly-faceted/code.js +833 -0
  125. package/skills/aicut-motion/assets/atlas/styles/040-low-poly-faceted/poster.jpg +0 -0
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  127. package/skills/aicut-motion/assets/atlas/styles/041-manga-page/code.js +845 -0
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  130. package/skills/aicut-motion/assets/atlas/styles/042-wood-type-letterpress/code.js +496 -0
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  133. package/skills/aicut-motion/assets/atlas/styles/043-light-painting/code.js +635 -0
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  136. package/skills/aicut-motion/assets/atlas/styles/044-felt-patchwork/code.js +799 -0
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  139. package/skills/aicut-motion/assets/atlas/styles/045-phosphor-terminal/code.js +547 -0
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  142. package/skills/aicut-motion/assets/atlas/styles/046-glassmorphism-ui/code.js +592 -0
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  145. package/skills/aicut-motion/assets/atlas/styles/047-tarot-card/code.js +768 -0
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  148. package/skills/aicut-motion/assets/atlas/styles/048-transit-map/code.js +666 -0
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  157. package/skills/aicut-motion/assets/atlas/styles/051-art-deco-foil/code.js +606 -0
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@@ -1,249 +0,0 @@
1
- # Search & Indexing Guide (v1)
2
-
3
- > **LEGACY — do not use for new code.** This page documents the v1 indexing and search API. Every method here **still works in SDK 0.5.0 and is not deprecated** — nothing raises `DeprecationWarning`. The server may attach migration notices to `response.warnings`, surfaced as Python `UserWarning`. Read this only when maintaining existing v1 code.
4
- >
5
- > New code: [../indexing.md](../indexing.md) → [../search.md](../search.md). To port existing code: [../migration.md](../migration.md).
6
- >
7
- > **Routing warning.** In SDK 0.5.0 `video.search()` and `collection.search()` default to **v2**. The calls on this page reach the legacy engine only when you pass a legacy keyword (`search_type=`, `index_type=`, `scene_index_id=`, `result_threshold=`, `namespace=`, and similar) or a positional argument. **`score_threshold=` and `filter=` alone do NOT route to legacy** — they are forwarded to v2. When you mean the legacy engine, call `video.legacy_search(...)` explicitly.
8
-
9
- Search allows you to find specific moments inside videos using natural language queries, exact keywords, or visual scene descriptions.
10
-
11
- ## Contents
12
-
13
- - Prerequisites
14
- - Indexing
15
- - Search Types
16
- - Working with Results
17
- - Cross-Collection Search
18
- - Search + Compile
19
- - Tips
20
-
21
- ## Prerequisites
22
-
23
- Videos **must be indexed** before they can be searched. Indexing is a one-time operation per video per index type.
24
-
25
- ## Indexing
26
-
27
- ### Spoken Word Index
28
-
29
- Index the transcribed speech content of a video for semantic and keyword search:
30
-
31
- ```python
32
- video = coll.get_video(video_id)
33
-
34
- # force=True makes indexing idempotent — skips if already indexed
35
- video.index_spoken_words(force=True)
36
- ```
37
-
38
- This transcribes the audio track and builds a searchable index over the spoken content. Required for semantic search and keyword search.
39
-
40
- **Parameters:**
41
-
42
- | Parameter | Type | Default | Description |
43
- |-----------|------|---------|-------------|
44
- | `language_code` | `str\|None` | `None` | Language code of the video |
45
- | `segmentation_type` | `SegmentationType` | `SegmentationType.sentence` | Segmentation type (`sentence` or `llm`) |
46
- | `force` | `bool` | `False` | Set to `True` to skip if already indexed (avoids "already exists" error) |
47
- | `callback_url` | `str\|None` | `None` | Webhook URL for async notification |
48
-
49
- ### Scene Index
50
-
51
- Index visual content by generating AI descriptions of scenes. Like spoken word indexing, this raises an error if a scene index already exists. Extract the existing `scene_index_id` from the error message.
52
-
53
- ```python
54
- import re
55
- from videodb import SceneExtractionType
56
-
57
- try:
58
- scene_index_id = video.index_scenes(
59
- extraction_type=SceneExtractionType.shot_based,
60
- prompt="Describe the visual content, objects, actions, and setting in this scene.",
61
- )
62
- except Exception as e:
63
- match = re.search(r"id\s+([a-f0-9]+)", str(e))
64
- if match:
65
- scene_index_id = match.group(1)
66
- else:
67
- raise
68
- ```
69
-
70
- **Extraction types:**
71
-
72
- | Type | Description | Best For |
73
- |------|-------------|----------|
74
- | `SceneExtractionType.shot_based` | Splits on visual shot boundaries | General purpose, action content |
75
- | `SceneExtractionType.time_based` | Splits at fixed intervals | Uniform sampling, long static content |
76
- | `SceneExtractionType.transcript` | Splits based on transcript segments | Speech-driven scene boundaries |
77
-
78
- **Parameters for `time_based`:**
79
-
80
- ```python
81
- video.index_scenes(
82
- extraction_type=SceneExtractionType.time_based,
83
- extraction_config={"time": 5, "select_frames": ["first", "last"]},
84
- prompt="Describe what is happening in this scene.",
85
- )
86
- ```
87
-
88
- To read back all scene descriptions (without searching), extract frame images, or manage scene indexes and collections, see [index.md](index.md).
89
-
90
- ## Search Types
91
-
92
- ### Semantic Search
93
-
94
- Natural language queries matched against spoken content:
95
-
96
- ```python
97
- from videodb import SearchType
98
-
99
- results = video.search(
100
- query="explaining the benefits of machine learning",
101
- search_type=SearchType.semantic,
102
- )
103
- ```
104
-
105
- Returns ranked segments where the spoken content semantically matches the query.
106
-
107
- ### Keyword Search
108
-
109
- Exact term matching in transcribed speech:
110
-
111
- ```python
112
- results = video.search(
113
- query="artificial intelligence",
114
- search_type=SearchType.keyword,
115
- )
116
- ```
117
-
118
- Returns segments containing the exact keyword or phrase.
119
-
120
- ### Scene Search
121
-
122
- Visual content queries matched against indexed scene descriptions. Requires a prior `index_scenes()` call.
123
-
124
- `index_scenes()` returns a `scene_index_id`. Pass it to `video.search()` to target a specific scene index (especially important when a video has multiple scene indexes):
125
-
126
- ```python
127
- from videodb import SearchType, IndexType
128
- from videodb.exceptions import InvalidRequestError
129
-
130
- # Search using semantic search against the scene index.
131
- # Use score_threshold to filter low-relevance noise (recommended: 0.3+).
132
- try:
133
- results = video.search(
134
- query="person writing on a whiteboard",
135
- search_type=SearchType.semantic,
136
- index_type=IndexType.scene,
137
- scene_index_id=scene_index_id,
138
- score_threshold=0.3,
139
- )
140
- shots = results.get_shots()
141
- except InvalidRequestError as e:
142
- if "No results found" in str(e):
143
- shots = []
144
- else:
145
- raise
146
- ```
147
-
148
- **Important notes:**
149
-
150
- - Use `SearchType.semantic` with `index_type=IndexType.scene` — this is the most reliable combination and works on all plans.
151
- - `SearchType.scene` exists but may not be available on all plans (e.g. Free tier). Prefer `SearchType.semantic` with `IndexType.scene`.
152
- - Passing `index_type=` or `scene_index_id=` is also what forces `search()` to route to the legacy engine. Without one of them the call goes to v2.
153
- - The `scene_index_id` parameter is optional. If omitted, the search runs against all scene indexes on the video. Pass it to target a specific index.
154
- - You can create multiple scene indexes per video (with different prompts or extraction types) and search them independently using `scene_index_id`.
155
-
156
- ### Scene Search with Metadata Filtering
157
-
158
- When indexing scenes with custom metadata, you can combine semantic search with metadata filters:
159
-
160
- ```python
161
- from videodb import SearchType, IndexType
162
-
163
- results = video.search(
164
- query="a skillful chasing scene",
165
- search_type=SearchType.semantic,
166
- index_type=IndexType.scene,
167
- scene_index_id=scene_index_id,
168
- filter=[{"camera_view": "road_ahead"}, {"action_type": "chasing"}],
169
- )
170
- ```
171
-
172
- See the [scene_level_metadata_indexing cookbook](https://github.com/video-db/videodb-cookbook/blob/main/quickstart/scene_level_metadata_indexing.ipynb) for a full example of custom metadata indexing and filtered search.
173
-
174
- ## Working with Results
175
-
176
- ### Get Shots
177
-
178
- Access individual result segments:
179
-
180
- ```python
181
- results = video.search("your query")
182
-
183
- for shot in results.get_shots():
184
- print(f"Video: {shot.video_id}")
185
- print(f"Start: {shot.start:.2f}s")
186
- print(f"End: {shot.end:.2f}s")
187
- print(f"Text: {shot.text}")
188
- print("---")
189
- ```
190
-
191
- ### Play Compiled Results
192
-
193
- Stream all matching segments as a single compiled video:
194
-
195
- ```python
196
- results = video.search("your query")
197
- stream_url = results.compile()
198
- results.play() # opens compiled stream in browser
199
- ```
200
-
201
- ### Extract Clips
202
-
203
- Download or stream specific result segments:
204
-
205
- ```python
206
- for shot in results.get_shots():
207
- stream_url = shot.generate_stream()
208
- print(f"Clip: {stream_url}")
209
- ```
210
-
211
- ## Cross-Collection Search
212
-
213
- Search across all videos in a collection:
214
-
215
- ```python
216
- coll = conn.get_collection()
217
-
218
- # Search across all videos in the collection
219
- results = coll.search(
220
- query="product demo",
221
- search_type=SearchType.semantic,
222
- )
223
-
224
- for shot in results.get_shots():
225
- print(f"Video: {shot.video_id} [{shot.start:.1f}s - {shot.end:.1f}s]")
226
- ```
227
-
228
- > **Note:** Collection-level search only supports `SearchType.semantic`. Using `SearchType.keyword` or `SearchType.scene` with `coll.search()` will raise `NotImplementedError`. For keyword or scene search, use `video.search()` on individual videos instead.
229
-
230
- ## Search + Compile
231
-
232
- Index, search, and compile matching segments into a single playable stream:
233
-
234
- ```python
235
- video.index_spoken_words(force=True)
236
- results = video.search(query="your query", search_type=SearchType.semantic)
237
- stream_url = results.compile()
238
- print(stream_url)
239
- ```
240
-
241
- ## Tips
242
-
243
- - **Index once, search many times**: Indexing is the expensive operation. Once indexed, searches are fast.
244
- - **Combine index types**: Index both spoken words and scenes to enable all search types on the same video.
245
- - **Refine queries**: Semantic search works best with descriptive, natural language phrases rather than single keywords.
246
- - **Use keyword search for precision**: When you need exact term matches, keyword search avoids semantic drift.
247
- - **Handle "No results found"**: legacy search raises `InvalidRequestError` when no results match. Always wrap legacy search calls in try/except and treat `"No results found"` as an empty result set. v2 search returns an empty response instead of raising.
248
- - **Filter scene search noise**: Semantic scene search can return low-relevance results for vague queries. Use `score_threshold=0.3` (or higher) to filter noise — but only alongside a legacy keyword such as `index_type=`. On its own, `score_threshold=` does not route to legacy, so `video.search(query, score_threshold=0.3)` runs against v2 indexes. Use `video.legacy_search(query, score_threshold=0.3)` when you mean this page's engine.
249
- - **Idempotent indexing**: Use `index_spoken_words(force=True)` to safely re-index. `index_scenes()` has no `force` parameter — wrap it in try/except and extract the existing `scene_index_id` from the error message with `re.search(r"id\s+([a-f0-9]+)", str(e))`.
@@ -1,113 +0,0 @@
1
- # Migration: v1 → v2 Indexing
2
-
3
- SDK 0.5.0 introduced the **understand → index → retrieve** pipeline. This page maps the old API onto the new one and lists what changed behaviour.
4
-
5
- **Nothing was removed.** Every v1 method still exists and works in 0.5.0, and none of them raise `DeprecationWarning`. You are not forced to migrate. New code should use v2 because it can do things v1 cannot — structured filtering, aggregation, grounded answers, and multiple named indexes per video.
6
-
7
- For the v2 pipeline, see [indexing.md](indexing.md) and [search.md](search.md). For the v1 API as it stands, see [legacy/index.md](legacy/index.md) and [legacy/search.md](legacy/search.md).
8
-
9
- ## Contents
10
-
11
- - Breaking changes in 0.5.0 (return type, routing, removed symbols)
12
- - Method mapping (v1 call to v2 equivalent)
13
- - Concept mapping
14
- - What has no v2 equivalent
15
- - Porting recipe
16
-
17
- ## Breaking changes in 0.5.0
18
-
19
- These affect code that calls `search()` today, whether or not you migrate anything else.
20
-
21
- | Change | Symptom | Fix |
22
- |--------|---------|-----|
23
- | `search()` returns `SearchResponse`, not `SearchResult` | `AttributeError: 'SearchResponse' object has no attribute 'stream_url'` — also `player_url`, `collection_id` | Use `results.compile()` for the URL. `get_shots()`, iteration, `len()`, `play()` still work |
24
- | `search()` picks its engine by inspecting keywords | Silent behaviour change | `score_threshold=` and `filter=` do **not** route to legacy. See the routing note below |
25
- | Mixing v1 and v2 keywords in one `search()` call | `ValueError` | Split into two calls, or use `legacy_search()` |
26
- | `index_name` / `index_names` / `index_ids` passed to `search()` | `ValueError` | `search()` selects indexes automatically. Use `semantic_search()` to target them |
27
- | Server migration notices | `UserWarning` at runtime, once per code per process | Read `response.warnings` |
28
-
29
- ### The routing sharp edge
30
-
31
- `video.search(query, score_threshold=0.3)` was a v1 pattern. In 0.5.0 `score_threshold` is in neither the legacy-trigger set nor the v2 keyword set, so the call routes to **v2** and searches v2 indexes — which may not exist yet.
32
-
33
- ```python
34
- # v1 intent, now runs against v2:
35
- video.search(query, score_threshold=0.3)
36
-
37
- # v2:
38
- video.semantic_search(query, score_threshold=0.3)
39
-
40
- # v1, explicitly:
41
- video.legacy_search(query, score_threshold=0.3)
42
- ```
43
-
44
- The same applies to `filter=`. Anything else from the legacy list — `search_type`, `index_type`, `scene_index_id`, `result_threshold`, and so on — does still route to legacy.
45
-
46
- ---
47
-
48
- ## Method mapping
49
-
50
- | v1 (still works) | v2 |
51
- |------------------|-----|
52
- | `video.index_spoken_words(force=True)` | `video.understand(analyzers=[{"type": "spoken_words"}])` → `video.index(source=analyzer)` |
53
- | `video.index_scenes(extraction_type, prompt)` → `scene_index_id` | `video.understand(analyzers=[{"type": "vlm", "config": {"prompt": ...}}])` → `video.index(source=analyzer)` |
54
- | `video.index_visuals(prompt, batch_config)` | a `vlm` analyzer, with run-level `segmentation` and per-analyzer `sampling` |
55
- | `video.index_audio(prompt, batch_config)` | a `spoken_words` analyzer, plus a `vlm` analyzer with `inputs=["transcript"]` when you want reasoning over it |
56
- | `SceneExtractionType.shot_based` | `segmentation={"type": "shot", "threshold": 30}` |
57
- | `SceneExtractionType.time_based`, `extraction_config={"time": 5}` | `segmentation={"type": "time", "seconds": 5}` |
58
- | `extraction_config={"frame_count": 2, "select_frames": [...]}` | `sampling={"strategy": "uniform", "frame_count": 8}` or `{"strategy": "interval", "every": 1}` |
59
- | `model_name="pro"`, `model_config` | analyzer `config={"model": "pro"}` |
60
- | `metadata={...}` on `index_scenes()` | record `metadata`, plus the field in `fields["filter"]` — metadata is filterable now |
61
- | `video.get_scene_index(id)` → `list[dict]` | `index.records(limit=, cursor=)` → `RecordPage`, or `analyzer.get_output()` |
62
- | `video.list_scene_index()` | `video.list_indexes()` and `video.list_understandings()` |
63
- | `video.delete_scene_index(id)` | `video.delete_index(index_id)` or `index.delete()` |
64
- | `video.search(q, search_type=SearchType.semantic)` | `video.search(q)` — note the return type change |
65
- | `video.search(q, index_type=IndexType.scene, scene_index_id=x)` | `video.semantic_search(q, index_names=["scene"])` |
66
- | `video.search(q, score_threshold=0.3)` | `video.semantic_search(q, score_threshold=0.3)` — the v1 form now runs v2 |
67
- | `video.search(q, result_threshold=10)` | `top_k=10` |
68
- | `video.search(q, filter=[...])` | `video.query(index_name=..., filter=[...])`, or `semantic_search(filter=...)` |
69
- | `coll.search(q)` — semantic only | `coll.search`, `coll.ask`, `coll.semantic_search`, `coll.query`, `coll.aggregate` |
70
- | an LLM loop over `get_scene_index()` output | `video.ask(question, include_sources=True)` |
71
- | counting scene records by hand | `video.aggregate(index_name=..., group_by=..., metric="count")` |
72
- | `rtstream.index_visuals(prompt, batch_config)` | `rtstream.understand(...)` → `rtstream.index(source=understanding.outputs["scene"])` |
73
- | `RTStreamSceneIndex.get_scenes()` | `RTStreamIndex.get_records()` |
74
- | `scene_index.create_alert(...)` | `rtstream_index.create_alert(...)` — same signature |
75
- | the `re.search(r"id\s+([a-f0-9]+)", str(e))` "index already exists" workaround | **gone.** `video.index()` is not force-gated. Use `video.get_index(name=...)` to fetch an existing index |
76
-
77
- That last row is the one to internalise. v1 had no way to ask "does this index already exist", so the documented workaround was to call `index_scenes()`, let it fail, and scrape the ID out of the error string. v2 has `get_index(name=...)`. Delete the regex.
78
-
79
- ---
80
-
81
- ## Concept mapping
82
-
83
- | v1 | v2 |
84
- |----|-----|
85
- | `scene_index_id` — an opaque string | `Index` — an object with status, fields, and records |
86
- | One scene index per video, effectively | Many named indexes per video, each with its own capabilities |
87
- | "Descriptions" — one blob of prose per scene | Typed artifact fields, optionally schema-controlled |
88
- | No schema | `index.field_schema`: per-field type, groups, and supported operators |
89
- | Indexing and searching are one step | Understanding, indexing, and retrieval are three, so one artifact can back several indexes |
90
- | Search or nothing | `search`, `ask`, `semantic_search`, `query`, `aggregate` |
91
-
92
- ---
93
-
94
- ## What has no v2 equivalent
95
-
96
- Keep using these:
97
-
98
- - **`video.extract_scenes()` / `get_scene_collection()`** — the only way to get viewable frame image URLs. Scene collections are unchanged and still current.
99
- - **`video.index_spoken_words()` for subtitles and captions.** `video.add_subtitle()` and `CaptionAsset(src="auto")` read the v1 spoken-word index; the SDK warns if you skip it. A v2 `spoken_words` artifact does not substitute here.
100
-
101
- ---
102
-
103
- ## Porting recipe
104
-
105
- 1. **Find the v1 calls.** Grep for `index_scenes`, `index_spoken_words`, `index_visuals`, `index_audio`, `get_scene_index`, `scene_index_id`.
106
- 2. **Collapse the indexing calls into one `understand()`.** Each v1 call becomes one analyzer in the list. `index_spoken_words` → `{"type": "spoken_words"}`; `index_scenes`/`index_visuals` → `{"type": "vlm"}`.
107
- 3. **Move extraction config up to run level.** `extraction_type` and `extraction_config["time"]`/`["threshold"]` become `segmentation`. `frame_count`/`select_frames` become per-analyzer `sampling`.
108
- 4. **Move the prompt and model into analyzer `config`.** Add a `schema` if you want fields you can filter and count on later.
109
- 5. **Delete the try/except regex block.** Replace it with `understanding.wait_until_complete()`, then `video.index(source=analyzer)` per successful analyzer, then `index.wait_until_complete()`.
110
- 6. **Rewrite the searches.** `search(index_type=..., scene_index_id=...)` → `semantic_search(index_names=[...])`. `result_threshold` → `top_k`. Anything reading `.stream_url` off a search result → `.compile()`.
111
- 7. **Verify.** `video.list_indexes()` should show your new indexes with `status == "ready"`; `index.field_schema` shows what you can filter and sort on.
112
-
113
- Keep the v1 indexes until the v2 ones are ready — they coexist without conflict.