@autoaiai/aicut 0.1.11 → 0.1.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/MANUAL.md +94 -94
- package/package.json +1 -1
- package/skills/aicut-motion/SKILL.md +69 -3
- package/skills/aicut-motion/THIRD_PARTY_NOTICES.md +14 -0
- package/skills/aicut-motion/assets/atlas/lib/harness.js +116 -0
- package/skills/aicut-motion/assets/atlas/lib/sound.js +274 -0
- package/skills/aicut-motion/assets/atlas/styles/001-flat-vector-science/code.js +937 -0
- package/skills/aicut-motion/assets/atlas/styles/001-flat-vector-science/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/001-flat-vector-science/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/002-watercolor-wash/code.js +909 -0
- package/skills/aicut-motion/assets/atlas/styles/002-watercolor-wash/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/002-watercolor-wash/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/003-shadow-puppet-theatre/code.js +881 -0
- package/skills/aicut-motion/assets/atlas/styles/003-shadow-puppet-theatre/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/003-shadow-puppet-theatre/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/004-whiteboard-explainer/code.js +897 -0
- package/skills/aicut-motion/assets/atlas/styles/004-whiteboard-explainer/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/004-whiteboard-explainer/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/005-psychedelic-poster/code.js +814 -0
- package/skills/aicut-motion/assets/atlas/styles/005-psychedelic-poster/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/005-psychedelic-poster/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/006-tech-glow-explainer/code.js +990 -0
- package/skills/aicut-motion/assets/atlas/styles/006-tech-glow-explainer/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/006-tech-glow-explainer/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/007-papercraft-models/code.js +994 -0
- package/skills/aicut-motion/assets/atlas/styles/007-papercraft-models/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/007-papercraft-models/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/008-1940s-film-noir/code.js +792 -0
- package/skills/aicut-motion/assets/atlas/styles/008-1940s-film-noir/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/008-1940s-film-noir/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/009-manim-style-math/code.js +840 -0
- package/skills/aicut-motion/assets/atlas/styles/009-manim-style-math/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/009-manim-style-math/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/010-illuminated-manuscript/code.js +1126 -0
- package/skills/aicut-motion/assets/atlas/styles/010-illuminated-manuscript/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/010-illuminated-manuscript/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/011-editorial-essay-collage/code.js +854 -0
- package/skills/aicut-motion/assets/atlas/styles/011-editorial-essay-collage/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/011-editorial-essay-collage/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/012-bioluminescent-deep-sea/code.js +1124 -0
- package/skills/aicut-motion/assets/atlas/styles/012-bioluminescent-deep-sea/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/012-bioluminescent-deep-sea/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/013-product-launch-reveal/code.js +728 -0
- package/skills/aicut-motion/assets/atlas/styles/013-product-launch-reveal/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/013-product-launch-reveal/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/014-halftone-pop-panel/code.js +664 -0
- package/skills/aicut-motion/assets/atlas/styles/014-halftone-pop-panel/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/014-halftone-pop-panel/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/015-isometric-pastel/code.js +991 -0
- package/skills/aicut-motion/assets/atlas/styles/015-isometric-pastel/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/015-isometric-pastel/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/016-oscilloscope-vector-art/code.js +801 -0
- package/skills/aicut-motion/assets/atlas/styles/016-oscilloscope-vector-art/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/016-oscilloscope-vector-art/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/017-risograph-zine/code.js +692 -0
- package/skills/aicut-motion/assets/atlas/styles/017-risograph-zine/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/017-risograph-zine/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/018-claymation-set/code.js +756 -0
- package/skills/aicut-motion/assets/atlas/styles/018-claymation-set/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/018-claymation-set/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/019-neon-sign-at-night/code.js +922 -0
- package/skills/aicut-motion/assets/atlas/styles/019-neon-sign-at-night/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/019-neon-sign-at-night/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/020-kawaii-anime/code.js +852 -0
- package/skills/aicut-motion/assets/atlas/styles/020-kawaii-anime/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/020-kawaii-anime/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/021-ukiyo-e-woodblock/code.js +724 -0
- package/skills/aicut-motion/assets/atlas/styles/021-ukiyo-e-woodblock/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/021-ukiyo-e-woodblock/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/022-16-bit-pixel-odyssey/code.js +793 -0
- package/skills/aicut-motion/assets/atlas/styles/022-16-bit-pixel-odyssey/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/022-16-bit-pixel-odyssey/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/023-chalkboard-lesson/code.js +846 -0
- package/skills/aicut-motion/assets/atlas/styles/023-chalkboard-lesson/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/023-chalkboard-lesson/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/024-cut-paper-diorama/code.js +1008 -0
- package/skills/aicut-motion/assets/atlas/styles/024-cut-paper-diorama/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/024-cut-paper-diorama/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/025-cathedral-glass/code.js +680 -0
- package/skills/aicut-motion/assets/atlas/styles/025-cathedral-glass/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/025-cathedral-glass/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/026-editorial-chart/code.js +633 -0
- package/skills/aicut-motion/assets/atlas/styles/026-editorial-chart/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/026-editorial-chart/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/027-synthwave-outrun/code.js +757 -0
- package/skills/aicut-motion/assets/atlas/styles/027-synthwave-outrun/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/027-synthwave-outrun/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/028-origami-studio/code.js +828 -0
- package/skills/aicut-motion/assets/atlas/styles/028-origami-studio/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/028-origami-studio/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/029-linocut-relief-print/code.js +697 -0
- package/skills/aicut-motion/assets/atlas/styles/029-linocut-relief-print/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/029-linocut-relief-print/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/030-holographic-foil-card/code.js +687 -0
- package/skills/aicut-motion/assets/atlas/styles/030-holographic-foil-card/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/030-holographic-foil-card/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/031-voxel-diorama/code.js +727 -0
- package/skills/aicut-motion/assets/atlas/styles/031-voxel-diorama/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/031-voxel-diorama/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/032-sumi-e-ink-wash/code.js +903 -0
- package/skills/aicut-motion/assets/atlas/styles/032-sumi-e-ink-wash/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/032-sumi-e-ink-wash/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/033-etch-a-sketch-toy/code.js +662 -0
- package/skills/aicut-motion/assets/atlas/styles/033-etch-a-sketch-toy/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/033-etch-a-sketch-toy/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/034-cosmic-star-chart/code.js +951 -0
- package/skills/aicut-motion/assets/atlas/styles/034-cosmic-star-chart/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/034-cosmic-star-chart/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/035-punk-zine-collage/code.js +759 -0
- package/skills/aicut-motion/assets/atlas/styles/035-punk-zine-collage/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/035-punk-zine-collage/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/036-thermal-camera/code.js +738 -0
- package/skills/aicut-motion/assets/atlas/styles/036-thermal-camera/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/036-thermal-camera/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/037-engineering-blueprint/code.js +793 -0
- package/skills/aicut-motion/assets/atlas/styles/037-engineering-blueprint/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/037-engineering-blueprint/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/038-impasto-night/code.js +673 -0
- package/skills/aicut-motion/assets/atlas/styles/038-impasto-night/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/038-impasto-night/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/039-win95-desktop/code.js +907 -0
- package/skills/aicut-motion/assets/atlas/styles/039-win95-desktop/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/039-win95-desktop/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/040-low-poly-faceted/code.js +833 -0
- package/skills/aicut-motion/assets/atlas/styles/040-low-poly-faceted/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/040-low-poly-faceted/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/041-manga-page/code.js +845 -0
- package/skills/aicut-motion/assets/atlas/styles/041-manga-page/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/041-manga-page/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/042-wood-type-letterpress/code.js +496 -0
- package/skills/aicut-motion/assets/atlas/styles/042-wood-type-letterpress/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/042-wood-type-letterpress/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/043-light-painting/code.js +635 -0
- package/skills/aicut-motion/assets/atlas/styles/043-light-painting/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/043-light-painting/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/044-felt-patchwork/code.js +799 -0
- package/skills/aicut-motion/assets/atlas/styles/044-felt-patchwork/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/044-felt-patchwork/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/045-phosphor-terminal/code.js +547 -0
- package/skills/aicut-motion/assets/atlas/styles/045-phosphor-terminal/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/045-phosphor-terminal/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/046-glassmorphism-ui/code.js +592 -0
- package/skills/aicut-motion/assets/atlas/styles/046-glassmorphism-ui/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/046-glassmorphism-ui/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/047-tarot-card/code.js +768 -0
- package/skills/aicut-motion/assets/atlas/styles/047-tarot-card/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/047-tarot-card/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/048-transit-map/code.js +666 -0
- package/skills/aicut-motion/assets/atlas/styles/048-transit-map/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/048-transit-map/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/049-gouache-travel-poster/code.js +559 -0
- package/skills/aicut-motion/assets/atlas/styles/049-gouache-travel-poster/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/049-gouache-travel-poster/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/050-napkin-sketch/code.js +943 -0
- package/skills/aicut-motion/assets/atlas/styles/050-napkin-sketch/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/050-napkin-sketch/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/051-art-deco-foil/code.js +606 -0
- package/skills/aicut-motion/assets/atlas/styles/051-art-deco-foil/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/051-art-deco-foil/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/052-radiograph-on-lightbox/code.js +730 -0
- package/skills/aicut-motion/assets/atlas/styles/052-radiograph-on-lightbox/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/052-radiograph-on-lightbox/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/053-vaporwave/code.js +782 -0
- package/skills/aicut-motion/assets/atlas/styles/053-vaporwave/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/053-vaporwave/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/054-ebru-paper-marbling/code.js +504 -0
- package/skills/aicut-motion/assets/atlas/styles/054-ebru-paper-marbling/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/054-ebru-paper-marbling/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/055-isotype-pictograms/code.js +517 -0
- package/skills/aicut-motion/assets/atlas/styles/055-isotype-pictograms/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/055-isotype-pictograms/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/056-soft-3d-clay/code.js +713 -0
- package/skills/aicut-motion/assets/atlas/styles/056-soft-3d-clay/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/056-soft-3d-clay/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/057-cross-stitch-sampler/code.js +717 -0
- package/skills/aicut-motion/assets/atlas/styles/057-cross-stitch-sampler/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/057-cross-stitch-sampler/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/058-constructivist-propaganda/code.js +540 -0
- package/skills/aicut-motion/assets/atlas/styles/058-constructivist-propaganda/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/058-constructivist-propaganda/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/059-pocket-monochrome/code.js +524 -0
- package/skills/aicut-motion/assets/atlas/styles/059-pocket-monochrome/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/059-pocket-monochrome/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/060-botanical-plate/code.js +934 -0
- package/skills/aicut-motion/assets/atlas/styles/060-botanical-plate/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/060-botanical-plate/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/061-kinetic-type/code.js +690 -0
- package/skills/aicut-motion/assets/atlas/styles/061-kinetic-type/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/061-kinetic-type/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/062-byzantine-mosaic/code.js +612 -0
- package/skills/aicut-motion/assets/atlas/styles/062-byzantine-mosaic/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/062-byzantine-mosaic/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/063-y2k-liquid-chrome/code.js +666 -0
- package/skills/aicut-motion/assets/atlas/styles/063-y2k-liquid-chrome/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/063-y2k-liquid-chrome/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/064-sticky-note-wall/code.js +651 -0
- package/skills/aicut-motion/assets/atlas/styles/064-sticky-note-wall/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/064-sticky-note-wall/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/065-vintage-newsprint/code.js +656 -0
- package/skills/aicut-motion/assets/atlas/styles/065-vintage-newsprint/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/065-vintage-newsprint/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/066-hidden-line-wireframe/code.js +672 -0
- package/skills/aicut-motion/assets/atlas/styles/066-hidden-line-wireframe/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/066-hidden-line-wireframe/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/067-memphis-group/code.js +548 -0
- package/skills/aicut-motion/assets/atlas/styles/067-memphis-group/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/067-memphis-group/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/068-ballpoint-notebook/code.js +989 -0
- package/skills/aicut-motion/assets/atlas/styles/068-ballpoint-notebook/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/068-ballpoint-notebook/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/069-op-art-sphere/code.js +440 -0
- package/skills/aicut-motion/assets/atlas/styles/069-op-art-sphere/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/069-op-art-sphere/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/070-topographic-survey/code.js +895 -0
- package/skills/aicut-motion/assets/atlas/styles/070-topographic-survey/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/070-topographic-survey/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/071-pointillist-afternoon/code.js +563 -0
- package/skills/aicut-motion/assets/atlas/styles/071-pointillist-afternoon/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/071-pointillist-afternoon/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/072-vector-arcade-1980/code.js +627 -0
- package/skills/aicut-motion/assets/atlas/styles/072-vector-arcade-1980/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/072-vector-arcade-1980/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/073-patent-drawing/code.js +1096 -0
- package/skills/aicut-motion/assets/atlas/styles/073-patent-drawing/poster.jpg +0 -0
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Convert this sketch into [STYLE] visualization.
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Example:
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Generate exterior visualization from this elevation.
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Time: [dawn / midday / dusk / night]
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**Interior:**
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Generate interior from this plan.
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View: [living area / kitchen / bedroom]
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Style: [AESTHETIC]
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Props: [furniture / decor / people]
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## Product 2D → 3D
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Convert this flat design into 3D product mockup.
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Material: [plastic / metal / fabric / glass]
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Lighting: [studio / environmental]
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## Quality Levels
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---
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*Author: Serge Shima ([t.me/aimastersme](https://t.me/aimastersme) · [sergeshima.com](https://sergeshima.com) · [aimasters.me](https://aimasters.me)) · License: CC BY 4.0 — attribution required · Source: [smixs/visual-skills](https://github.com/smixs/visual-skills)*
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# Image Editing
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Универсальные паттерны. Логика edit'а различается по моделям:
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- **Nano Banana:** conversational, без масок. «Keep X same, change Y». Хорошо понимает физику и материалы.
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- **GPT Image 2.5:** двухколоночная логика **Change / Preserve / Constraints**. Preserve list повторять каждую итерацию, иначе drift. Опционально `mask_image_url` для точечных edit'ов. Лучшая identity preservation. См. [gpt-image.md](gpt-image.md#editing--двухколоночная-логика).
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Общее правило: **один edit за итерацию**, не пытайся менять всё разом.
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## Object Removal
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```
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Remove [OBJECT] from this image.
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Fill with [LOGICAL REPLACEMENT] matching surroundings.
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Keep [PRESERVED ELEMENTS] exactly the same.
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```
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Examples:
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- "Remove tourists, fill with cobblestones"
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- "Remove car, extend street naturally"
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## Object Addition
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```
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Add [OBJECT] to this image.
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Position: [LOCATION]
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Style: matching existing lighting
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Scale: [RELATIVE SIZE]
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```
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## Lighting Control
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```
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Change lighting to [NEW LIGHTING].
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Keep subject and composition same.
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```
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Vocabulary:
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- Golden hour / sunset / warm backlight
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- Overcast / soft / diffused
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- Night / dramatic / single source
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- Rim lighting / silhouette
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## Seasonal/Weather
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```
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Turn scene into [SEASON/WEATHER].
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Keep architecture exactly same.
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Adjust: [snow/leaves/reflections/sky]
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```
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## Colorization
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**Photo:**
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```
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Colorize this B&W photograph.
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Era-appropriate colors for [DECADE].
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Skin tones: natural, realistic
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```
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**Manga:**
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```
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Colorize this manga panel.
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Style: [vibrant anime / muted realistic]
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Effects: [glowing/neon] for energy elements
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Maintain: line art integrity
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```
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## Restoration
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```
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Restore this damaged photograph.
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Fix: [tears/scratches/fading/stains]
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Enhance: sharpness, contrast
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Preserve: original character and grain
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```
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## Localization
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```
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Translate all [SOURCE] text to [TARGET].
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Keep everything else same.
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Maintain: font style, sizing, position
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```
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Cultural adaptation:
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```
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Localize this [ORIGINAL] ad to [TARGET MARKET].
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Background: [NEW LOCATION]
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Translate: text to [LANGUAGE]
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Keep: brand elements, core composition
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```
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## Physics-Aware
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NBP understands materials:
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```
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Fill this glass with [LIQUID].
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Add: refraction, meniscus, condensation
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Match: existing lighting
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```
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```
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Add [MATERIAL] texture to [SURFACE].
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Properties: [matte/glossy], [rough/smooth]
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```
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## Conversational Refinement
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After initial edit:
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- "Make it warmer"
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- "Increase contrast"
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- "Soften the edges"
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- "Add more detail to shadows"
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---
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*Author: Serge Shima ([t.me/aimastersme](https://t.me/aimastersme) · [sergeshima.com](https://sergeshima.com) · [aimasters.me](https://aimasters.me)) · License: CC BY 4.0 — attribution required · Source: [smixs/visual-skills](https://github.com/smixs/visual-skills)*
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# Golden Rules
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Универсальные принципы. Работают для **обеих** семей моделей (Nano Banana и GPT Image 2.5).
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Для модельной специфики см. [nano-banana.md](nano-banana.md), [gpt-image.md](gpt-image.md).
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## 1. Start with a Verb
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Tell the model the primary operation: "Create", "Generate", "Design", "Transform", "Convert", "Edit". This sets the intent before details.
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## 2. Positive Framing
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Describe what you WANT, not what you don't want. The model understands presence better than absence.
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- ✅ "empty street" → ❌ "street with no cars"
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- ✅ "clean background" → ❌ "no clutter"
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- ✅ "solo portrait" → ❌ "no other people"
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## 3. Edit, Don't Re-roll
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Image 80% correct? Request specific change:
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- "Change lighting to sunset"
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- "Make text neon blue"
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- "Move chart to right third"
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## 4. Natural Language
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❌ Bad: "Cool car, neon, city, night, 8k"
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✅ Good: "A cinematic wide shot of a futuristic sports car speeding through a rainy Tokyo street at night. Neon signs reflect off wet pavement and metallic chassis."
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## 5. Be Specific
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| Element | Vague | Specific |
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|---------|-------|----------|
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| Subject | "a woman" | "sophisticated elderly woman in vintage Chanel-style suit" |
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| Material | "shiny" | "brushed steel with matte finish" |
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| Color | "dark green" | "#0d3d2d deep emerald" |
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| Position | "on the right" | "right third, bleeding off edge" |
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## 6. Provide Context
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Context helps model make logical decisions:
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|
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- "for Brazilian gourmet cookbook" → infers professional plating, shallow DOF
|
|
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|
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- "for executive strategy presentation" → infers corporate aesthetic
|
|
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|
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- "for children's educational app" → infers friendly, colorful style
|
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|
-
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|
46
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## 7. Quote Text Exactly
|
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Any text for rendering goes in quotes:
|
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|
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- "[HEADLINE TEXT]"
|
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|
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- Labels: "[Revenue Growth]", "[Net Income]"
|
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|
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- Specify weight: bold, thin, extra bold
|
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|
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- Specify position: "upper third", "centered"
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## Prompt Template
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```
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|
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Create a [TYPE] for [CONTEXT].
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Background: [Description with hex colors]. [Atmospheric effects].
|
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[HERO ELEMENT]:
|
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[Detailed description - position, lighting, angle]
|
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Typography:
|
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|
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Line 1: "[TEXT]" in [weight], [color], [size], [position]
|
|
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|
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Line 2: "[TEXT]" in [weight], [color], [size], [position]
|
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|
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[ADDITIONAL ELEMENTS]
|
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Mood: [Emotional descriptor]
|
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Format: [ASPECT RATIO]
|
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```
|
|
73
|
-
|
|
74
|
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> **Thinking Mode** (NB only), **`quality: low/medium/high/xhigh/max`** (GPT Image 2.5 only) — см. соответствующие references.
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|
|
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## Cost Optimization (Batch Work)
|
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|
-
|
|
78
|
-
- **Nano Banana:** прогон вариантов на `0.5K` Flash → отбор → переген победителя на `2K`/`4K`.
|
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- **GPT Image 2.5:** прогон на `quality: low` → отбор → переген на `medium` или `high`.
|
|
80
|
-
|
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81
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В обоих случаях: дешёвая разведка → дорогой финал.
|
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|
-
|
|
83
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## Conversational Refinement
|
|
84
|
-
|
|
85
|
-
After generation:
|
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86
|
-
- "Change the headline color to #3b82f6"
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|
87
|
-
- "Add subtle drop shadow to text"
|
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|
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- "Increase contrast, make it more dramatic"
|
|
89
|
-
- "Soften the background, add blur"
|
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|
-
|
|
91
|
-
## Reference Images
|
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-
|
|
93
|
-
Multi-image вход: **NB до 14**, **GPT Image 2.5 до 16**. Индексируй с ролью каждой картинки.
|
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-
|
|
95
|
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Используй для:
|
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96
|
-
|
|
97
|
-
**Вписать в существующий дизайн:**
|
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|
-
```
|
|
99
|
-
[Attach design/layout image]
|
|
100
|
-
Create content following this exact layout and style.
|
|
101
|
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Replace [ELEMENT] with [NEW CONTENT].
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Keep colors, typography, composition.
|
|
103
|
-
```
|
|
104
|
-
|
|
105
|
-
**Лицо/персонаж как референс:**
|
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106
|
-
```
|
|
107
|
-
[Attach portrait]
|
|
108
|
-
Use this person's face. Keep features exactly the same.
|
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|
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Change: [expression/pose/setting]
|
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110
|
-
```
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111
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-
|
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112
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**Продукт/объект как референс:**
|
|
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|
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```
|
|
114
|
-
[Attach product photo]
|
|
115
|
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Place this product in [NEW CONTEXT].
|
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|
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Match lighting and perspective.
|
|
117
|
-
```
|
|
118
|
-
|
|
119
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**Стиль как референс:**
|
|
120
|
-
```
|
|
121
|
-
[Attach style reference]
|
|
122
|
-
Create [NEW CONTENT] in this exact visual style.
|
|
123
|
-
Match colors, textures, mood.
|
|
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|
-
```
|
|
125
|
-
|
|
126
|
-
**Несколько референсов сразу:**
|
|
127
|
-
```
|
|
128
|
-
[Attach Image 1 - face]
|
|
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|
-
[Attach Image 2 - outfit]
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|
-
[Attach Image 3 - background]
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|
-
Combine: face from Image 1, outfit style from Image 2, setting from Image 3.
|
|
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|
-
```
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|
133
|
-
|
|
134
|
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## World Knowledge Anchors
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135
|
-
|
|
136
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-
GPT Image 2.5 обладает глубокими знаниями о культуре, эпохах и визуальных стилях. Вместо описания каждой детали — дай модели культурный/временной/жанровый якорь, и она сама заполнит аутентичные детали.
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|
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138
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-
### Три типа якорей
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|
-
|
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140
|
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**Era anchors** — временной и географический маркер, который вызывает целый визуальный мир:
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141
|
-
- "Bethel, NY, August 1969" → Woodstock aesthetic без необходимости описывать тай-дай, грязь, сцены
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|
-
- "Berlin, November 1989" → падение стены, толпы, граффити, эйфория
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|
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-
- "Tokyo, 1982" → неоновый Shinjuku, аналоговая электроника, ранний cyberpunk
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|
144
|
-
|
|
145
|
-
**Cultural anchors** — перенос визуального языка одного культурного объекта на другой контекст:
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|
146
|
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- "{game_title} in {real_city}" → автоматически применяет визуальный стиль игры к реальной локации (GTA style, Persona style, и т.д.)
|
|
147
|
-
- "Soviet constructivism poster about {modern_topic}" → стиль Родченко/Эль Лисицкого на современную тему
|
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148
|
-
- "Ukiyo-e print of {modern_scene}" → японская гравюра с современным содержанием
|
|
149
|
-
|
|
150
|
-
**Genre anchors** — режиссёр/фотограф/движение как линза:
|
|
151
|
-
- "Peter Lindbergh influence" → сильный Ч/Б, минимальная ретушь, raw editorial
|
|
152
|
-
- "Wes Anderson palette" → симметричный кадр, пастельная палитра, центрированная композиция
|
|
153
|
-
- "Studio Ghibli mood" → мягкое акварельное небо, зелёная листва, тёплый ностальгический свет
|
|
154
|
-
- "Roger Deakins lighting" → натуральный свет, глубокие тени, кинематографичный объём
|
|
155
|
-
|
|
156
|
-
### Правила использования
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157
|
-
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|
158
|
-
1. **Используй как HIGH-LEVEL steering** — якорь задаёт настроение и эстетику, а не заменяет весь промпт
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159
|
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2. **Комбинируй с конкретными визуальными деталями** — якорь устанавливает мир, детали устанавливают специфику
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160
|
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3. **Не стакай несколько genre anchors** — выбери один. "Peter Lindbergh + Wes Anderson" = каша
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161
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4. **Era/cultural anchors работают лучше с GPT Image 2.5** (world knowledge). С Nano Banana результат менее предсказуем — NB больше опирается на явные описания
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Create a fashion editorial portrait with Peter Lindbergh influence.
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> "Peter Lindbergh influence" даёт: мощный Ч/Б (или desaturated), отсутствие ретуши, raw emotional quality. Детали (пляж, блейзер, ветер) конкретизируют кадр.
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*Author: Serge Shima ([t.me/aimastersme](https://t.me/aimastersme) · [sergeshima.com](https://sergeshima.com) · [aimasters.me](https://aimasters.me)) · License: CC BY 4.0 — attribution required · Source: [smixs/visual-skills](https://github.com/smixs/visual-skills)*
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# GPT Image 2.5 — Specific Rules
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Актуальное поколение OpenAI (сентябрь 2026). Две модели, единый API и единые правила промптинга:
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| **GPT Image 2.5 Flare** | `gpt-image-2.5-flare` | Default. Малая модель, оптимизирована на скорость; качество выше GPT Image 2 при ~50% меньшей латентности |
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| **GPT Image 2.5 Sunburst** | `gpt-image-2.5-sunburst` | Базовая модель, оптимизирована на качество: precision-edits, identity preservation, кампейн-креатив, продуктовая съёмка |
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Выбор: рутинная генерация и высокие объёмы → Flare; сложные многошаговые edits, критичное сохранение лиц/продуктов/лейблов → Sunburst. Рабочий паттерн: черновики на Flare, финальные деливераблы прогонять на Sunburst только там, где Flare не дотянул. GPT Image 2 и старше — migration-only, в новых промптах не использовать.
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## Структура промпта — 5 slots
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GPT Image 2.5 сильнее всего реагирует на разделение по секциям. Для сложных запросов пиши лейблами, не сплошным текстом (офф. дока: «organize the prompt as scene, subject, details, and constraints, using labeled sections»). Формат при этом свободный — короткий промпт, параграф, JSON-подобная структура или теги работают одинаково; выбирай тот, который проще читать и обновлять.
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Scene: location, time of day, background, environment
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Subject: primary focus — who or what is central
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Important Details: materials, textures, lighting, camera angle, mood, composition
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Use Case: editorial, product mockup, UI, poster, infographic
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> «The fifth slot is where most mediocre prompts fail silently.» Без явных constraints модель дрейфует.
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### Минимальный пример
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Scene: small Lisbon florist storefront at blue hour, wet cobblestones
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Important Details: warm interior glow spilling onto pavement, 50mm feel,
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soft contact shadows, brushed brass door handle, "Florista" hand-painted sign
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Use Case: editorial photography
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Constraints: no extra signage, no people in background, no text other than the sign
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## Anti-Slop Rules
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GPT Image 2.5 особенно чувствителен к качеству формулировок. Vague praise = деградация результата.
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| ❌ Не пиши | ✅ Пиши |
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| stunning, incredible, epic, gorgeous, masterpiece | overcast daylight, brushed aluminum, chipped paint, 50mm feel |
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| «minimalist brutalist luxury photoreal» (стиль-теги) | «cream background, heavy black sans-serif, asymmetrical type block, one hero object, generous negative space» |
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| «как в Apple-рекламе» | конкретные визуальные факты |
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| мудовый язык, в котором тонут функциональные требования | прямое заявление: «image must contain a transit kiosk» |
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## Quality Settings — пятиступенчатая шкала
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`quality`: `low` · `medium` · `high` · `xhigh` · `max` (+ `auto`). Это **новая шкала**, не переименование трёх старых уровней GPT Image 2 — не переноси настройки один-в-один.
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| `medium` | **Default starting point** |
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| `high` | Маленький/плотный текст, infographics, портреты, identity-sensitive edits, brand assets |
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| `xhigh` | Тонкие текстуры, насыщенные детальные сцены, print-ready ассеты |
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| `max` | Максимальная fidelity модели — только если `xhigh` не закрыл конкретное требование |
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Методика офф. доки: стартуй с `medium`; не хватает — шаг вверх; хватает — проверь шаг вниз ради latency. `xhigh`/`max` только когда они закрывают конкретное невыполненное требование в рамках latency-бюджета. Меняй один параметр за раз: сначала quality, потом переписывание промпта.
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## Размеры
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- Обе стороны: кратны 16
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**Ходовые (из офф. доки):**
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- 2K: 2048×2048, 2048×1152
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**`background`:** `auto` | `opaque` | `transparent` (для transparent — PNG или WebP, проверяй реальный alpha-канал, не «нарисованный» фон).
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> Экстрим вроде 1:8 / 8:1 GPT Image 2.5 НЕ умеет (лимит 3:1) — иди в Nano Banana.
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## Text in Image
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## Editing — двухколоночная логика
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Endpoint: `images.edit` (OpenAI API) или `openai/gpt-image-2.5-flare/edit` · `openai/gpt-image-2.5-sunburst/edit` (fal/wavespeed-провайдеры). Для edit-heavy пайплайнов приоритет Sunburst.
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Change: [single concrete change]
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**Правила edit:**
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- **Surgical edits:** явно перечисли что НЕ трогать (saturation, contrast, layout, arrows, labels, camera angle).
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- Input fidelity всегда high — отдельного параметра нет.
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### Edit-паттерны
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**Virtual try-on:** «Change garments only. Preserve exact face, body shape, pose, hair, expression, background, camera angle. Match lighting/shadows so outfit looks naturally worn.»
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**Lighting/weather swap:** «Change ONLY environmental conditions: lighting direction/quality, shadows, atmosphere, precipitation. Preserve identity, geometry, camera angle, object placement.»
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**Interior swap:** «Swap [furniture]. Preserve camera angle, lighting, shadows, surrounding context. Photorealistic contact shadows.»
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**Translate in place:** «Translate the text in the infographic to [lang]. Do not change any other aspect of the image.» — потом проверь перевод и слова, оставшиеся на исходном языке.
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**Sketch-to-render:** «Turn this drawing into a photorealistic image. Preserve the exact layout, proportions, and perspective. Choose realistic materials and lighting consistent with the sketch intent. Do not add new elements or text.»
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## Multi-Image — до 16 рефов
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Индексируй с **ролью**, не только номером (subject / style / clothing / background):
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Image 1: base scene
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Image 2: jacket reference (apply only the jacket fabric/cut to subject in Image 1)
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## Style Transfer
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Не пиши абстрактно («minimalist», «editorial»). Назови конкретные визуальные свойства референса: палитра, edge treatment, силуэт, обработка теней, plane логика. Референсу — явную роль: «use the palette and texture from the input image».
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## World Knowledge
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GPT Image 2.5 умеет домысливать контекст: «Bethel, NY, August 1969» → выведет Woodstock-эстетику. Используй: дай исторический/культурный анкер, не расписывай каждую деталь — но проверяй одежду, стейджинг и окружение на историческую точность.
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## Iteration Strategy
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- При drift — перечисли invariants заново.
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- Для длинных промптов — labeled sections, не одна простыня.
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- Character consistency в серии: создай character reference одним прогоном, дальше переиспользуй картинку как input и **повторяй defining details персонажа в каждом промпте**.
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## Check the Result (чек-лист офф. доки)
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- Текст точен и читаем? Лейблы и связи на диаграммах корректны?
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- Identity, форма продукта, лейблы, детали референсов не уплыли?
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- Edit изменил только запрошенное?
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- Если нужна прозрачность — в файле реальный alpha-канал, а не закрашенный фон?
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## Use-Case Templates
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### Photoreal Editorial
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```
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Scene: [location, time, weather]
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Subject: [who, action, framing]
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Important Details: [lens feel, light source, surface wear, imperfections, real texture]
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Use Case: editorial photograph, looks like a real photo
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Constraints: no glamorization, no heavy retouching, no studio gloss
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```
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### Product Mockup (Clean Background)
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Subject: [product] centered
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Important Details: crisp silhouette, no halos/fringing, light contact shadow,
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preserve label legibility exactly, preserve geometry
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Use Case: product mockup
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Constraints: no restyling, only background removal + light polish
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```
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### UI Mockup
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Subject: [screen/app name] — describe AS IF IT EXISTS, not concept art
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Important Details: layout, hierarchy, real interface elements, exact copy in quotes,
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typography behavior, spacing, state
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Use Case: shipped product screenshot
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Constraints: no sketch language, no placeholder text, no Lorem Ipsum
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Quality: high (for small UI text)
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```
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### Marketing Creative with Text
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```
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Scene: [environment]
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Subject: [hero element]
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Important Details: [composition, palette, mood]
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Use Case: ad creative for [audience]
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Text: "EXACT HEADLINE" in [font style], [color], [position], exactly once
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"exact subhead" in [font style], [color], [position]
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Constraints: no extra text, no duplicate text, no watermarks, no unrelated logos
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Quality: high
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```
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### Infographic / Diagram
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```
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Title: "[TITLE]"
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Content flow: [step 1] → [step 2] → [step 3]
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Visual format: [layout type — flowchart, pyramid, isometric, etc.]
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Use Case: educational infographic for [audience]
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Constraints: readable labels at all sizes, clear hierarchy, no clutter,
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no decorative noise, ample whitespace
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Quality: high
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Size: 1536×1024
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```
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### Logo (transparent)
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```
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Subject: [brand] logo — [defining shapes], flat design, minimal strokes,
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no gradients unless essential, legible at small and large sizes
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Use Case: reusable brand mark
|
|
213
|
-
Constraints: single centered logo, generous padding, clean alpha edges,
|
|
214
|
-
no solid backdrop, no scenery, no checkerboard, no watermark
|
|
215
|
-
Background: transparent · Format: png
|
|
216
|
-
```
|
|
217
|
-
|
|
218
|
-
## Migration from GPT Image 2 / 1.5 / 1
|
|
219
|
-
|
|
220
|
-
- Промпты, референсы, размеры переносятся как есть — первый прогон делай без изменений и сравни.
|
|
221
|
-
- `quality` не мапится 1:1: шкала новая. Реши, что важнее — та же fidelity (старый `medium` ≈ новый `high`) или то же имя тира дешевле.
|
|
222
|
-
- `input_fidelity` (был в 1.5/1) убрать — high всегда.
|
|
223
|
-
- Стартовая точка: Sunburst для качества → если проходит, проверь Flare ради latency; либо сразу Flare, если GPT Image 2 уже устраивал.
|
|
224
|
-
- Смотри instruction following, identity/product preservation, точность текста, unwanted changes, transparency; повторяй запросы для оценки консистентности. Для editing-пайплайнов тестируй всю цепочку edits, не только шаги по отдельности.
|
|
225
|
-
|
|
226
|
-
---
|
|
227
|
-
|
|
228
|
-
*Author: Serge Shima ([t.me/aimastersme](https://t.me/aimastersme) · [sergeshima.com](https://sergeshima.com) · [aimasters.me](https://aimasters.me)) · License: CC BY 4.0 — attribution required · Source: [smixs/visual-skills](https://github.com/smixs/visual-skills)*
|