@autoaiai/aicut 0.1.11 → 0.1.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/MANUAL.md +94 -94
- package/package.json +1 -1
- package/skills/aicut-motion/SKILL.md +69 -3
- package/skills/aicut-motion/THIRD_PARTY_NOTICES.md +14 -0
- package/skills/aicut-motion/assets/atlas/lib/harness.js +116 -0
- package/skills/aicut-motion/assets/atlas/lib/sound.js +274 -0
- package/skills/aicut-motion/assets/atlas/styles/001-flat-vector-science/code.js +937 -0
- package/skills/aicut-motion/assets/atlas/styles/001-flat-vector-science/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/001-flat-vector-science/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/002-watercolor-wash/code.js +909 -0
- package/skills/aicut-motion/assets/atlas/styles/002-watercolor-wash/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/002-watercolor-wash/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/003-shadow-puppet-theatre/code.js +881 -0
- package/skills/aicut-motion/assets/atlas/styles/003-shadow-puppet-theatre/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/003-shadow-puppet-theatre/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/004-whiteboard-explainer/code.js +897 -0
- package/skills/aicut-motion/assets/atlas/styles/004-whiteboard-explainer/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/004-whiteboard-explainer/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/005-psychedelic-poster/code.js +814 -0
- package/skills/aicut-motion/assets/atlas/styles/005-psychedelic-poster/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/005-psychedelic-poster/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/006-tech-glow-explainer/code.js +990 -0
- package/skills/aicut-motion/assets/atlas/styles/006-tech-glow-explainer/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/006-tech-glow-explainer/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/007-papercraft-models/code.js +994 -0
- package/skills/aicut-motion/assets/atlas/styles/007-papercraft-models/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/007-papercraft-models/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/008-1940s-film-noir/code.js +792 -0
- package/skills/aicut-motion/assets/atlas/styles/008-1940s-film-noir/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/008-1940s-film-noir/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/009-manim-style-math/code.js +840 -0
- package/skills/aicut-motion/assets/atlas/styles/009-manim-style-math/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/009-manim-style-math/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/010-illuminated-manuscript/code.js +1126 -0
- package/skills/aicut-motion/assets/atlas/styles/010-illuminated-manuscript/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/010-illuminated-manuscript/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/011-editorial-essay-collage/code.js +854 -0
- package/skills/aicut-motion/assets/atlas/styles/011-editorial-essay-collage/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/011-editorial-essay-collage/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/012-bioluminescent-deep-sea/code.js +1124 -0
- package/skills/aicut-motion/assets/atlas/styles/012-bioluminescent-deep-sea/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/012-bioluminescent-deep-sea/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/013-product-launch-reveal/code.js +728 -0
- package/skills/aicut-motion/assets/atlas/styles/013-product-launch-reveal/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/013-product-launch-reveal/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/014-halftone-pop-panel/code.js +664 -0
- package/skills/aicut-motion/assets/atlas/styles/014-halftone-pop-panel/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/014-halftone-pop-panel/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/015-isometric-pastel/code.js +991 -0
- package/skills/aicut-motion/assets/atlas/styles/015-isometric-pastel/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/015-isometric-pastel/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/016-oscilloscope-vector-art/code.js +801 -0
- package/skills/aicut-motion/assets/atlas/styles/016-oscilloscope-vector-art/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/016-oscilloscope-vector-art/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/017-risograph-zine/code.js +692 -0
- package/skills/aicut-motion/assets/atlas/styles/017-risograph-zine/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/017-risograph-zine/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/018-claymation-set/code.js +756 -0
- package/skills/aicut-motion/assets/atlas/styles/018-claymation-set/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/018-claymation-set/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/019-neon-sign-at-night/code.js +922 -0
- package/skills/aicut-motion/assets/atlas/styles/019-neon-sign-at-night/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/019-neon-sign-at-night/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/020-kawaii-anime/code.js +852 -0
- package/skills/aicut-motion/assets/atlas/styles/020-kawaii-anime/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/020-kawaii-anime/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/021-ukiyo-e-woodblock/code.js +724 -0
- package/skills/aicut-motion/assets/atlas/styles/021-ukiyo-e-woodblock/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/021-ukiyo-e-woodblock/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/022-16-bit-pixel-odyssey/code.js +793 -0
- package/skills/aicut-motion/assets/atlas/styles/022-16-bit-pixel-odyssey/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/022-16-bit-pixel-odyssey/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/023-chalkboard-lesson/code.js +846 -0
- package/skills/aicut-motion/assets/atlas/styles/023-chalkboard-lesson/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/023-chalkboard-lesson/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/024-cut-paper-diorama/code.js +1008 -0
- package/skills/aicut-motion/assets/atlas/styles/024-cut-paper-diorama/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/024-cut-paper-diorama/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/025-cathedral-glass/code.js +680 -0
- package/skills/aicut-motion/assets/atlas/styles/025-cathedral-glass/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/025-cathedral-glass/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/026-editorial-chart/code.js +633 -0
- package/skills/aicut-motion/assets/atlas/styles/026-editorial-chart/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/026-editorial-chart/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/027-synthwave-outrun/code.js +757 -0
- package/skills/aicut-motion/assets/atlas/styles/027-synthwave-outrun/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/027-synthwave-outrun/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/028-origami-studio/code.js +828 -0
- package/skills/aicut-motion/assets/atlas/styles/028-origami-studio/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/028-origami-studio/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/029-linocut-relief-print/code.js +697 -0
- package/skills/aicut-motion/assets/atlas/styles/029-linocut-relief-print/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/029-linocut-relief-print/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/030-holographic-foil-card/code.js +687 -0
- package/skills/aicut-motion/assets/atlas/styles/030-holographic-foil-card/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/030-holographic-foil-card/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/031-voxel-diorama/code.js +727 -0
- package/skills/aicut-motion/assets/atlas/styles/031-voxel-diorama/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/031-voxel-diorama/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/032-sumi-e-ink-wash/code.js +903 -0
- package/skills/aicut-motion/assets/atlas/styles/032-sumi-e-ink-wash/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/032-sumi-e-ink-wash/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/033-etch-a-sketch-toy/code.js +662 -0
- package/skills/aicut-motion/assets/atlas/styles/033-etch-a-sketch-toy/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/033-etch-a-sketch-toy/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/034-cosmic-star-chart/code.js +951 -0
- package/skills/aicut-motion/assets/atlas/styles/034-cosmic-star-chart/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/034-cosmic-star-chart/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/035-punk-zine-collage/code.js +759 -0
- package/skills/aicut-motion/assets/atlas/styles/035-punk-zine-collage/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/035-punk-zine-collage/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/036-thermal-camera/code.js +738 -0
- package/skills/aicut-motion/assets/atlas/styles/036-thermal-camera/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/036-thermal-camera/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/037-engineering-blueprint/code.js +793 -0
- package/skills/aicut-motion/assets/atlas/styles/037-engineering-blueprint/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/037-engineering-blueprint/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/038-impasto-night/code.js +673 -0
- package/skills/aicut-motion/assets/atlas/styles/038-impasto-night/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/038-impasto-night/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/039-win95-desktop/code.js +907 -0
- package/skills/aicut-motion/assets/atlas/styles/039-win95-desktop/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/039-win95-desktop/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/040-low-poly-faceted/code.js +833 -0
- package/skills/aicut-motion/assets/atlas/styles/040-low-poly-faceted/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/040-low-poly-faceted/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/041-manga-page/code.js +845 -0
- package/skills/aicut-motion/assets/atlas/styles/041-manga-page/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/041-manga-page/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/042-wood-type-letterpress/code.js +496 -0
- package/skills/aicut-motion/assets/atlas/styles/042-wood-type-letterpress/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/042-wood-type-letterpress/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/043-light-painting/code.js +635 -0
- package/skills/aicut-motion/assets/atlas/styles/043-light-painting/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/043-light-painting/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/044-felt-patchwork/code.js +799 -0
- package/skills/aicut-motion/assets/atlas/styles/044-felt-patchwork/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/044-felt-patchwork/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/045-phosphor-terminal/code.js +547 -0
- package/skills/aicut-motion/assets/atlas/styles/045-phosphor-terminal/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/045-phosphor-terminal/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/046-glassmorphism-ui/code.js +592 -0
- package/skills/aicut-motion/assets/atlas/styles/046-glassmorphism-ui/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/046-glassmorphism-ui/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/047-tarot-card/code.js +768 -0
- package/skills/aicut-motion/assets/atlas/styles/047-tarot-card/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/047-tarot-card/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/048-transit-map/code.js +666 -0
- package/skills/aicut-motion/assets/atlas/styles/048-transit-map/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/048-transit-map/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/049-gouache-travel-poster/code.js +559 -0
- package/skills/aicut-motion/assets/atlas/styles/049-gouache-travel-poster/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/049-gouache-travel-poster/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/050-napkin-sketch/code.js +943 -0
- package/skills/aicut-motion/assets/atlas/styles/050-napkin-sketch/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/050-napkin-sketch/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/051-art-deco-foil/code.js +606 -0
- package/skills/aicut-motion/assets/atlas/styles/051-art-deco-foil/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/051-art-deco-foil/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/052-radiograph-on-lightbox/code.js +730 -0
- package/skills/aicut-motion/assets/atlas/styles/052-radiograph-on-lightbox/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/052-radiograph-on-lightbox/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/053-vaporwave/code.js +782 -0
- package/skills/aicut-motion/assets/atlas/styles/053-vaporwave/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/053-vaporwave/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/054-ebru-paper-marbling/code.js +504 -0
- package/skills/aicut-motion/assets/atlas/styles/054-ebru-paper-marbling/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/054-ebru-paper-marbling/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/055-isotype-pictograms/code.js +517 -0
- package/skills/aicut-motion/assets/atlas/styles/055-isotype-pictograms/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/055-isotype-pictograms/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/056-soft-3d-clay/code.js +713 -0
- package/skills/aicut-motion/assets/atlas/styles/056-soft-3d-clay/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/056-soft-3d-clay/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/057-cross-stitch-sampler/code.js +717 -0
- package/skills/aicut-motion/assets/atlas/styles/057-cross-stitch-sampler/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/057-cross-stitch-sampler/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/058-constructivist-propaganda/code.js +540 -0
- package/skills/aicut-motion/assets/atlas/styles/058-constructivist-propaganda/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/058-constructivist-propaganda/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/059-pocket-monochrome/code.js +524 -0
- package/skills/aicut-motion/assets/atlas/styles/059-pocket-monochrome/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/059-pocket-monochrome/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/060-botanical-plate/code.js +934 -0
- package/skills/aicut-motion/assets/atlas/styles/060-botanical-plate/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/060-botanical-plate/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/061-kinetic-type/code.js +690 -0
- package/skills/aicut-motion/assets/atlas/styles/061-kinetic-type/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/061-kinetic-type/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/062-byzantine-mosaic/code.js +612 -0
- package/skills/aicut-motion/assets/atlas/styles/062-byzantine-mosaic/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/062-byzantine-mosaic/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/063-y2k-liquid-chrome/code.js +666 -0
- package/skills/aicut-motion/assets/atlas/styles/063-y2k-liquid-chrome/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/063-y2k-liquid-chrome/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/064-sticky-note-wall/code.js +651 -0
- package/skills/aicut-motion/assets/atlas/styles/064-sticky-note-wall/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/064-sticky-note-wall/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/065-vintage-newsprint/code.js +656 -0
- package/skills/aicut-motion/assets/atlas/styles/065-vintage-newsprint/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/065-vintage-newsprint/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/066-hidden-line-wireframe/code.js +672 -0
- package/skills/aicut-motion/assets/atlas/styles/066-hidden-line-wireframe/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/066-hidden-line-wireframe/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/067-memphis-group/code.js +548 -0
- package/skills/aicut-motion/assets/atlas/styles/067-memphis-group/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/067-memphis-group/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/068-ballpoint-notebook/code.js +989 -0
- package/skills/aicut-motion/assets/atlas/styles/068-ballpoint-notebook/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/068-ballpoint-notebook/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/069-op-art-sphere/code.js +440 -0
- package/skills/aicut-motion/assets/atlas/styles/069-op-art-sphere/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/069-op-art-sphere/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/070-topographic-survey/code.js +895 -0
- package/skills/aicut-motion/assets/atlas/styles/070-topographic-survey/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/070-topographic-survey/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/071-pointillist-afternoon/code.js +563 -0
- package/skills/aicut-motion/assets/atlas/styles/071-pointillist-afternoon/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/071-pointillist-afternoon/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/072-vector-arcade-1980/code.js +627 -0
- package/skills/aicut-motion/assets/atlas/styles/072-vector-arcade-1980/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/072-vector-arcade-1980/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/073-patent-drawing/code.js +1096 -0
- package/skills/aicut-motion/assets/atlas/styles/073-patent-drawing/poster.jpg +0 -0
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name: video-toolkit
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description: "Create professional videos autonomously using claude-code-video-toolkit — AI voiceovers, image generation, music, talking heads, and AICUT rendering. Runs in AICUT: the film is film.html, a page per shot, drawn by `aicut look` and `aicut render`."
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Create professional explainer videos from a text brief. The toolkit uses open-source AI models on cloud GPUs (Modal or RunPod) for voiceover, image generation, music, and talking head animation. Remotion (React) handles composition and rendering.
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## CRITICAL: Toolkit Path
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The toolkit lives at a fixed path. **ALWAYS `cd` here before running any tool command.**
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```bash
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TOOLKIT=~/.openclaw/workspace/claude-code-video-toolkit
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```
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```
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**NEVER run tool commands from inside a project directory.** Tools resolve paths relative to the toolkit root.
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```
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## CRITICAL: Progress Reporting
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**ALWAYS add `--progress json` to every cloud GPU tool command.** This gives you structured JSON Lines on stderr so you can monitor job status, detect stuck jobs, and report progress to the user in real-time.
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# CORRECT — always include --progress json
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uv run tools/music_gen.py --preset corporate-bg --duration 60 --output bg.mp3 --progress json
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# WRONG — no visibility into job status
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uv run tools/music_gen.py --preset corporate-bg --duration 60 --output bg.mp3
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```
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Tools that support `--progress json`: `music_gen.py`, `qwen3_tts.py`, `flux2.py`, `upscale.py`, `sadtalker.py`, `image_edit.py`, `dewatermark.py`, `ltx2.py`, `chain_video.py`.
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See the **Progress Reporting** section below for output format and stage definitions.
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```
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## CRITICAL: Long-Running Tasks — Use yieldMs, Not background:true
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**Any tool command that takes more than 30 seconds MUST use `exec` with `yieldMs` so you can report progress to the user live.** This includes: batch FLUX generation, chain_video, SadTalker, music generation, and any multi-scene pipeline.
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```
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exec command:"cd ~/.openclaw/workspace/claude-code-video-toolkit && uv run tools/chain_video.py --output-dir /path/ --progress json ..." yieldMs:10000
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```
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```
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**The polling loop:**
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1. `exec` with `yieldMs:10000` starts the command and returns control to you every 10 seconds
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2. Read the `--progress json` output — look for `"stage":"item"` (scene complete) or `"stage":"complete"` (all done)
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3. Report progress to the user ("Scene 05/30 complete, 17%")
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4. Poll again: `process action:poll sessionId:<id>`
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5. Repeat until `"stage":"complete"`
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|
-
|
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86
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**Why:** Your agent run ends when you finish responding. If you use `bash background:true`, you lose the ability to report progress — the user sees silence until they nudge you. With `yieldMs`, you stay in the loop.
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**NEVER do this:**
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89
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- `bash background:true command:"long running thing"` then promise to "monitor" — you can't, your run ends
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- Break a batch into individual tool calls across separate messages — your run ends between each one
|
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- Promise to "continue autonomously" — you literally cannot without an external trigger
|
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|
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```
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|
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|
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|
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## Setup
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### Step 1: Check Current State
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```bash
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cd ~/.openclaw/workspace/claude-code-video-toolkit
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uv run tools/verify_setup.py
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```
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```
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If everything shows `[x]`, skip to "Quick Test" below. Otherwise continue setup.
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```
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### Step 2: Install Python Dependencies
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```bash
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cd ~/.openclaw/workspace/claude-code-video-toolkit
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uv sync
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```
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```
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Note: `uv sync` creates its own `.venv/` from the lockfile, so it sidesteps Debian/Ubuntu's managed-Python restrictions (PEP 668) — no `--break-system-packages` needed. If `uv` is missing, install it first: `curl -LsSf https://astral.sh/uv/install.sh | sh`.
|
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```
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|
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### Step 3: Configure Cloud GPU Endpoints
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The toolkit needs cloud GPU endpoint URLs in `.env`. Check if `.env` exists and has Modal endpoints:
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```bash
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cat ~/.openclaw/workspace/claude-code-video-toolkit/.env | grep MODAL
|
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|
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```
|
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```
|
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|
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If Modal endpoints are configured, you're ready. If not, **ask the user to provide Modal endpoint URLs** or set up Modal:
|
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```
|
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```bash
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uv sync --extra modal
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|
-
uv run modal setup # Opens browser for authentication
|
|
129
|
-
```
|
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|
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|
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|
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# Deploy each tool — capture the endpoint URL from output
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cd ~/.openclaw/workspace/claude-code-video-toolkit
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uv run modal deploy docker/modal-qwen3-tts/app.py
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uv run modal deploy docker/modal-flux2/app.py
|
|
135
|
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uv run modal deploy docker/modal-music-gen/app.py
|
|
136
|
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uv run modal deploy docker/modal-sadtalker/app.py
|
|
137
|
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uv run modal deploy docker/modal-image-edit/app.py
|
|
138
|
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uv run modal deploy docker/modal-upscale/app.py
|
|
139
|
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uv run modal deploy docker/modal-propainter/app.py
|
|
140
|
-
uv run modal deploy docker/modal-ltx2/app.py # Requires: uv run modal secret create huggingface-token HF_TOKEN=hf_...
|
|
141
|
-
```
|
|
142
|
-
**LTX-2 prerequisite:** Before deploying LTX-2, create a HuggingFace secret and accept the [Gemma 3 license](https://huggingface.co/google/gemma-3-12b-it-qat-q4_0-unquantized):
|
|
143
|
-
```
|
|
144
|
-
```bash
|
|
145
|
-
uv run modal secret create huggingface-token HF_TOKEN=hf_your_read_access_token
|
|
146
|
-
```
|
|
147
|
-
```
|
|
148
|
-
Add each URL to `.env`:
|
|
149
|
-
```
|
|
150
|
-
```
|
|
151
|
-
ACEMUSIC_API_KEY=... # Free key from acemusic.ai/api-key (best music quality)
|
|
152
|
-
MODAL_QWEN3_TTS_ENDPOINT_URL=https://...modal.run
|
|
153
|
-
MODAL_FLUX2_ENDPOINT_URL=https://...modal.run
|
|
154
|
-
MODAL_MUSIC_GEN_ENDPOINT_URL=https://...modal.run
|
|
155
|
-
MODAL_SADTALKER_ENDPOINT_URL=https://...modal.run
|
|
156
|
-
MODAL_IMAGE_EDIT_ENDPOINT_URL=https://...modal.run
|
|
157
|
-
MODAL_UPSCALE_ENDPOINT_URL=https://...modal.run
|
|
158
|
-
MODAL_DEWATERMARK_ENDPOINT_URL=https://...modal.run
|
|
159
|
-
MODAL_LTX2_ENDPOINT_URL=https://...modal.run
|
|
160
|
-
```
|
|
161
|
-
```
|
|
162
|
-
Optional but recommended — Cloudflare R2 for reliable file transfer:
|
|
163
|
-
```
|
|
164
|
-
```
|
|
165
|
-
R2_ACCOUNT_ID=...
|
|
166
|
-
R2_ACCESS_KEY_ID=...
|
|
167
|
-
R2_SECRET_ACCESS_KEY=...
|
|
168
|
-
R2_BUCKET_NAME=video-toolkit
|
|
169
|
-
```
|
|
170
|
-
|
|
171
|
-
### Step 4: Verify and Quick Test
|
|
172
|
-
|
|
173
|
-
```bash
|
|
174
|
-
cd ~/.openclaw/workspace/claude-code-video-toolkit
|
|
175
|
-
uv run tools/verify_setup.py
|
|
176
|
-
```
|
|
177
|
-
```
|
|
178
|
-
All tools should show `[x]`. Then run a quick test to confirm the GPU pipeline works:
|
|
179
|
-
```
|
|
180
|
-
```bash
|
|
181
|
-
cd ~/.openclaw/workspace/claude-code-video-toolkit
|
|
182
|
-
uv run tools/qwen3_tts.py --text "Hello, this is a test." --speaker Ryan --tone warm --output /tmp/video-toolkit-test.mp3 --cloud modal
|
|
183
|
-
```
|
|
184
|
-
```
|
|
185
|
-
If you get a valid .mp3 file, setup is complete. If it fails, check:
|
|
186
|
-
- `.env` has the correct `MODAL_QWEN3_TTS_ENDPOINT_URL`
|
|
187
|
-
- Run `uv run tools/verify_setup.py --json` and check `modal_tools` for which endpoints are missing
|
|
188
|
-
|
|
189
|
-
**Cost:** Modal includes $30/month free compute. A typical 60s video costs $1-3.
|
|
190
|
-
|
|
191
|
-
---
|
|
192
|
-
```
|
|
193
|
-
|
|
194
|
-
## Creating a Video
|
|
195
|
-
|
|
196
|
-
### Step 1: Create Project
|
|
197
|
-
|
|
198
|
-
```bash
|
|
199
|
-
cd ~/.openclaw/workspace/claude-code-video-toolkit
|
|
200
|
-
cp -r templates/product-demo projects/PROJECT_NAME
|
|
201
|
-
cd projects/PROJECT_NAME
|
|
202
|
-
```
|
|
203
|
-
```
|
|
204
|
-
Templates: `product-demo` (marketing/explainer), `sprint-review`, `sprint-review-v2` (composable scenes).
|
|
205
|
-
```
|
|
206
|
-
|
|
207
|
-
### Step 2: Write Config
|
|
208
|
-
|
|
209
|
-
Edit `projects/PROJECT_NAME/src/config/demo-config.ts`:
|
|
210
|
-
|
|
211
|
-
```typescript
|
|
212
|
-
export const demoConfig: ProductDemoConfig = {
|
|
213
|
-
product: {
|
|
214
|
-
name: 'My Product',
|
|
215
|
-
tagline: 'What it does in one line',
|
|
216
|
-
website: 'example.com',
|
|
217
|
-
},
|
|
218
|
-
scenes: [
|
|
219
|
-
{ type: 'title', durationSeconds: 9, content: { headline: '...', subheadline: '...' } },
|
|
220
|
-
{ type: 'problem', durationSeconds: 14, content: { headline: '...', problems: ['...', '...'] } },
|
|
221
|
-
{ type: 'solution', durationSeconds: 13, content: { headline: '...', highlights: ['...', '...'] } },
|
|
222
|
-
{ type: 'stats', durationSeconds: 12, content: { stats: [{value: '99%', label: '...'}, ...] } },
|
|
223
|
-
{ type: 'cta', durationSeconds: 10, content: { headline: '...', links: ['...'] } },
|
|
224
|
-
],
|
|
225
|
-
audio: {
|
|
226
|
-
backgroundMusicFile: 'audio/bg-music.mp3',
|
|
227
|
-
backgroundMusicVolume: 0.12,
|
|
228
|
-
},
|
|
229
|
-
};
|
|
230
|
-
```
|
|
231
|
-
Scene types: `title`, `problem`, `solution`, `demo`, `feature`, `stats`, `cta`.
|
|
232
|
-
|
|
233
|
-
**Duration rule:** Estimate `durationSeconds` as `ceil(word_count / 2.5) + 2`. You will adjust this after generating audio in Step 4.
|
|
234
|
-
```
|
|
235
|
-
|
|
236
|
-
### Step 3: Write Voiceover Script
|
|
237
|
-
|
|
238
|
-
Create `projects/PROJECT_NAME/VOICEOVER-SCRIPT.md`:
|
|
239
|
-
|
|
240
|
-
```markdown
|
|
241
|
-
|
|
242
|
-
## Scene 1: Title (9s, ~17 words)
|
|
243
|
-
Build videos with AI. The product name toolkit makes it easy.
|
|
244
|
-
|
|
245
|
-
## Scene 2: Problem (14s, ~30 words)
|
|
246
|
-
The problem statement goes here. Keep it punchy and relatable.
|
|
247
|
-
```
|
|
248
|
-
**Word budget per scene:** `(durationSeconds - 2) * 2.5` words. The -2 accounts for 1s audio delay + 1s padding.
|
|
249
|
-
```
|
|
250
|
-
|
|
251
|
-
### Step 4: Generate Assets
|
|
252
|
-
|
|
253
|
-
**CRITICAL: All commands below MUST be run from the toolkit root, not the project directory.**
|
|
254
|
-
|
|
255
|
-
```bash
|
|
256
|
-
cd ~/.openclaw/workspace/claude-code-video-toolkit
|
|
257
|
-
```
|
|
258
|
-
```
|
|
259
|
-
#### 4a. Background Music
|
|
260
|
-
|
|
261
|
-
Default provider is **acemusic** (official cloud API, free key). No GPU required. Falls back to Modal/RunPod for self-hosted.
|
|
262
|
-
```
|
|
263
|
-
```bash
|
|
264
|
-
cd ~/.openclaw/workspace/claude-code-video-toolkit
|
|
265
|
-
```
|
|
266
|
-
|
|
267
|
-
# Using acemusic cloud API (default — best quality, XL Turbo 4B model)
|
|
268
|
-
uv run tools/music_gen.py \
|
|
269
|
-
--preset corporate-bg \
|
|
270
|
-
--duration 90 \
|
|
271
|
-
--output projects/PROJECT_NAME/public/audio/bg-music.mp3 \
|
|
272
|
-
--progress json
|
|
273
|
-
|
|
274
|
-
# Or with custom prompt and thinking mode
|
|
275
|
-
uv run tools/music_gen.py \
|
|
276
|
-
--prompt "Subtle ambient tech, soft synth pads" \
|
|
277
|
-
--duration 90 \
|
|
278
|
-
--output projects/PROJECT_NAME/public/audio/bg-music.mp3 \
|
|
279
|
-
--progress json
|
|
280
|
-
|
|
281
|
-
# Fall back to self-hosted Modal if no acemusic key
|
|
282
|
-
uv run tools/music_gen.py \
|
|
283
|
-
--preset corporate-bg \
|
|
284
|
-
--duration 90 \
|
|
285
|
-
--output projects/PROJECT_NAME/public/audio/bg-music.mp3 \
|
|
286
|
-
--cloud modal --progress json
|
|
287
|
-
```
|
|
288
|
-
Presets: `corporate-bg`, `upbeat-tech`, `ambient`, `dramatic`, `tension`, `hopeful`, `cta`, `lofi`.
|
|
289
|
-
|
|
290
|
-
Setup: `echo "ACEMUSIC_API_KEY=your_key" >> .env` (get free key at acemusic.ai/api-key).
|
|
291
|
-
|
|
292
|
-
#### 4b. Voiceover (per-scene)
|
|
293
|
-
|
|
294
|
-
Generate ONE .mp3 file PER SCENE. Do NOT generate a single voiceover file.
|
|
295
|
-
```
|
|
296
|
-
```bash
|
|
297
|
-
cd ~/.openclaw/workspace/claude-code-video-toolkit
|
|
298
|
-
```
|
|
299
|
-
|
|
300
|
-
# Scene 01
|
|
301
|
-
uv run tools/qwen3_tts.py \
|
|
302
|
-
--text "The voiceover text for scene one." \
|
|
303
|
-
--speaker Ryan --tone warm \
|
|
304
|
-
--output projects/PROJECT_NAME/public/audio/scenes/01.mp3 \
|
|
305
|
-
--cloud modal --progress json
|
|
306
|
-
|
|
307
|
-
# Scene 02
|
|
308
|
-
uv run tools/qwen3_tts.py \
|
|
309
|
-
--text "The voiceover text for scene two." \
|
|
310
|
-
--speaker Ryan --tone warm \
|
|
311
|
-
--output projects/PROJECT_NAME/public/audio/scenes/02.mp3 \
|
|
312
|
-
--cloud modal --progress json
|
|
313
|
-
|
|
314
|
-
# ... repeat for each scene
|
|
315
|
-
```
|
|
316
|
-
**Speakers:** `Ryan`, `Aiden`, `Vivian`, `Serena`, `Uncle_Fu`, `Dylan`, `Eric`, `Ono_Anna`, `Sohee`
|
|
317
|
-
**Tones:** `neutral`, `warm`, `professional`, `excited`, `calm`, `serious`, `storyteller`, `tutorial`
|
|
318
|
-
|
|
319
|
-
For voice cloning (needs a reference recording):
|
|
320
|
-
```
|
|
321
|
-
```bash
|
|
322
|
-
cd ~/.openclaw/workspace/claude-code-video-toolkit
|
|
323
|
-
uv run tools/qwen3_tts.py \
|
|
324
|
-
--text "Text to speak" \
|
|
325
|
-
--ref-audio assets/voices/reference.m4a \
|
|
326
|
-
--ref-text "Exact transcript of the reference audio" \
|
|
327
|
-
--output projects/PROJECT_NAME/public/audio/scenes/01.mp3 \
|
|
328
|
-
--cloud modal --progress json
|
|
329
|
-
```
|
|
330
|
-
```
|
|
331
|
-
#### 4c. Scene Images
|
|
332
|
-
```
|
|
333
|
-
```bash
|
|
334
|
-
cd ~/.openclaw/workspace/claude-code-video-toolkit
|
|
335
|
-
uv run tools/flux2.py \
|
|
336
|
-
--prompt "Dark tech background with blue geometric grid, cinematic lighting" \
|
|
337
|
-
--width 1920 --height 1080 \
|
|
338
|
-
--output projects/PROJECT_NAME/public/images/title-bg.png \
|
|
339
|
-
--cloud modal --progress json
|
|
340
|
-
```
|
|
341
|
-
```
|
|
342
|
-
Image presets (use `--preset` instead of `--prompt --width --height`):
|
|
343
|
-
`title-bg`, `problem`, `solution`, `demo-bg`, `stats-bg`, `cta`, `thumbnail`, `portrait-bg`
|
|
344
|
-
```
|
|
345
|
-
```bash
|
|
346
|
-
cd ~/.openclaw/workspace/claude-code-video-toolkit
|
|
347
|
-
uv run tools/flux2.py \
|
|
348
|
-
--preset title-bg \
|
|
349
|
-
--output projects/PROJECT_NAME/public/images/title-bg.png \
|
|
350
|
-
--cloud modal --progress json
|
|
351
|
-
```
|
|
352
|
-
```
|
|
353
|
-
#### 4d. Video Clips — B-Roll & Animated Backgrounds (optional)
|
|
354
|
-
|
|
355
|
-
Generate AI video clips for b-roll cutaways, animated slide backgrounds, or intro/outro sequences:
|
|
356
|
-
```
|
|
357
|
-
```bash
|
|
358
|
-
cd ~/.openclaw/workspace/claude-code-video-toolkit
|
|
359
|
-
```
|
|
360
|
-
|
|
361
|
-
# B-roll clip from text
|
|
362
|
-
uv run tools/ltx2.py \
|
|
363
|
-
--prompt "Aerial drone shot over a European city at golden hour, cinematic wide angle" \
|
|
364
|
-
--output projects/PROJECT_NAME/public/videos/broll-europe.mp4 \
|
|
365
|
-
--cloud modal --progress json
|
|
366
|
-
|
|
367
|
-
# Animate a slide/screenshot (image-to-video)
|
|
368
|
-
uv run tools/ltx2.py \
|
|
369
|
-
--prompt "Gentle particle effects, soft ambient light shifts, very slight camera drift" \
|
|
370
|
-
--input projects/PROJECT_NAME/public/images/title-bg.png \
|
|
371
|
-
--output projects/PROJECT_NAME/public/videos/animated-title.mp4 \
|
|
372
|
-
--cloud modal --progress json
|
|
373
|
-
|
|
374
|
-
# Abstract intro/outro background
|
|
375
|
-
uv run tools/ltx2.py \
|
|
376
|
-
--prompt "Dark moody abstract background with flowing blue light streaks, bokeh particles, cinematic" \
|
|
377
|
-
--output projects/PROJECT_NAME/public/videos/intro-bg.mp4 \
|
|
378
|
-
--cloud modal --progress json
|
|
379
|
-
```
|
|
380
|
-
Use in Remotion compositions with `<OffthreadVideo>`:
|
|
381
|
-
```
|
|
382
|
-
```tsx
|
|
383
|
-
<OffthreadVideo src={staticFile('videos/broll-europe.mp4')} />
|
|
384
|
-
```
|
|
385
|
-
**LTX-2 rules:**
|
|
386
|
-
- Max ~8 seconds per clip (193 frames at 24fps). Default is ~5s (121 frames).
|
|
387
|
-
- Width/height must be divisible by 64. Default: 768x512.
|
|
388
|
-
- ~$0.20-0.25 per clip, ~2.5 min generation time.
|
|
389
|
-
- Cold start ~60-90s. Subsequent clips on warm GPU are faster.
|
|
390
|
-
- Generated audio is ambient only — use voiceover/music tools for speech and music.
|
|
391
|
-
- ~30% of generations may have training data artifacts (logos/text). Re-run with `--seed` to vary.
|
|
392
|
-
|
|
393
|
-
#### 4d-chain. Chained Video Sequences (visual continuity)
|
|
394
|
-
|
|
395
|
-
Generate a sequence of video clips where each scene flows from the last frame of the previous one. **This runs as a single command** — no manual nudging between scenes.
|
|
396
|
-
```
|
|
397
|
-
```bash
|
|
398
|
-
cd ~/.openclaw/workspace/claude-code-video-toolkit
|
|
399
|
-
```
|
|
400
|
-
|
|
401
|
-
# Chain scenes 1-30 from a directory of FLUX images
|
|
402
|
-
uv run tools/chain_video.py \
|
|
403
|
-
--scenes-dir projects/PROJECT_NAME/public/images/scenes/ \
|
|
404
|
-
--output-dir projects/PROJECT_NAME/public/videos/chain/ \
|
|
405
|
-
--prompt "Cinematic continuation, flowing transition" \
|
|
406
|
-
--start 1 --end 30 \
|
|
407
|
-
--progress json
|
|
408
|
-
|
|
409
|
-
# Resume from scene 10 (skips existing files automatically)
|
|
410
|
-
uv run tools/chain_video.py \
|
|
411
|
-
--scenes-dir projects/PROJECT_NAME/public/images/scenes/ \
|
|
412
|
-
--output-dir projects/PROJECT_NAME/public/videos/chain/ \
|
|
413
|
-
--start 10 --end 30 \
|
|
414
|
-
--progress json
|
|
415
|
-
|
|
416
|
-
# Per-scene prompts from JSON file
|
|
417
|
-
uv run tools/chain_video.py \
|
|
418
|
-
--scenes-dir projects/PROJECT_NAME/public/images/scenes/ \
|
|
419
|
-
--output-dir projects/PROJECT_NAME/public/videos/chain/ \
|
|
420
|
-
--prompts-file projects/PROJECT_NAME/scenes.json \
|
|
421
|
-
--progress json
|
|
422
|
-
|
|
423
|
-
# Chain from an existing clip (no scene images needed)
|
|
424
|
-
uv run tools/chain_video.py \
|
|
425
|
-
--first-clip output/chain-04.mp4 \
|
|
426
|
-
--output-dir output/ \
|
|
427
|
-
--start 5 --end 30 \
|
|
428
|
-
--prompt "Celtic mythology, flowing transition" \
|
|
429
|
-
--progress json
|
|
430
|
-
```
|
|
431
|
-
**Prompts file format** (`scenes.json`):
|
|
432
|
-
```
|
|
433
|
-
```json
|
|
434
|
-
{"1": "Ancient stone circle at dawn", "2": "Celtic spirals emerge from stone", "3": "Portal opens with golden light"}
|
|
435
|
-
```
|
|
436
|
-
**Chain rules:**
|
|
437
|
-
- Extracts last frame from scene N, feeds as `--input` to scene N+1 via LTX-2
|
|
438
|
-
- Skips scenes that already exist on disk (safe to resume)
|
|
439
|
-
- Falls back to scene images from `--scenes-dir` if chaining fails
|
|
440
|
-
- Use `--prefix` to set output filename prefix (default: `chain`)
|
|
441
|
-
- ~2.5 min per scene, ~$0.20-0.25 per clip
|
|
442
|
-
- Extra args (e.g. `--negative-prompt`, `--seed`) are passed through to ltx2.py
|
|
443
|
-
|
|
444
|
-
**CRITICAL: Style drift in chained sequences.** LTX-2 has ~30% training data contamination (anime/Asian content). Generic prompts like "cinematic transition" will drift toward anime aesthetics within 5-10 chained scenes. To prevent this:
|
|
445
|
-
|
|
446
|
-
1. **ALWAYS use `--prompts-file`** with specific per-scene prompts — never a single generic prompt for the whole chain
|
|
447
|
-
2. **ALWAYS add `--negative-prompt`** to exclude unwanted styles:
|
|
448
|
-
```
|
|
449
|
-
```
|
|
450
|
-
--negative-prompt "anime, manga, asian, cartoon, illustration, watermark, text, logo"
|
|
451
|
-
```
|
|
452
|
-
```
|
|
453
|
-
3. Each per-scene prompt should include **strong style anchors** (e.g. "Irish landscape, Celtic knotwork, oil painting style") not just subject descriptions
|
|
454
|
-
|
|
455
|
-
**CRITICAL: Run with `yieldMs` for live progress reporting.** Don't break it into per-scene tool calls — OpenClaw's agent run ends between calls, causing the sequence to stall. Instead, use `exec` with `yieldMs` so you stay in the loop and can relay progress to the user:
|
|
456
|
-
```
|
|
457
|
-
```
|
|
458
|
-
exec command:"cd ~/.openclaw/workspace/claude-code-video-toolkit && uv run tools/chain_video.py --scenes-dir /path/to/images/ --output-dir /path/to/output/ --prompts-file scenes.json --progress json" yieldMs:10000
|
|
459
|
-
```
|
|
460
|
-
```
|
|
461
|
-
**How this works:**
|
|
462
|
-
- `yieldMs:10000` returns control to you every 10 seconds
|
|
463
|
-
- You read the `--progress json` output (JSON Lines on stderr with stage/pct/msg)
|
|
464
|
-
- Report progress to the user ("Scene 05/30 complete, 17%")
|
|
465
|
-
- Then poll again: `process action:poll sessionId:<id>`
|
|
466
|
-
- Repeat until `"stage":"complete"` appears
|
|
467
|
-
|
|
468
|
-
**This is the correct pattern for ALL long-running tool commands** (chain_video, batch flux, batch sadtalker, etc.). Never use `bash background:true` and forget about it — use `exec` + `yieldMs` + `process poll` loop so you can report progress live.
|
|
469
|
-
|
|
470
|
-
#### 4e. Talking Head Narrator (optional)
|
|
471
|
-
|
|
472
|
-
Generate a presenter portrait, then animate per-scene clips:
|
|
473
|
-
```
|
|
474
|
-
```bash
|
|
475
|
-
cd ~/.openclaw/workspace/claude-code-video-toolkit
|
|
476
|
-
```
|
|
477
|
-
|
|
478
|
-
# 1. Generate portrait
|
|
479
|
-
uv run tools/flux2.py \
|
|
480
|
-
--prompt "Professional presenter portrait, clean style, dark background, facing camera, upper body" \
|
|
481
|
-
--width 1024 --height 576 \
|
|
482
|
-
--output projects/PROJECT_NAME/public/images/presenter.png \
|
|
483
|
-
--cloud modal --progress json
|
|
484
|
-
|
|
485
|
-
# 2. Generate per-scene narrator clips (one per scene, NOT one long video)
|
|
486
|
-
uv run tools/sadtalker.py \
|
|
487
|
-
--image projects/PROJECT_NAME/public/images/presenter.png \
|
|
488
|
-
--audio projects/PROJECT_NAME/public/audio/scenes/01.mp3 \
|
|
489
|
-
--preprocess full --still --expression-scale 0.8 \
|
|
490
|
-
--output projects/PROJECT_NAME/public/narrator-01.mp4 \
|
|
491
|
-
--cloud modal --progress json
|
|
492
|
-
|
|
493
|
-
# Repeat for each scene that needs a narrator
|
|
494
|
-
```
|
|
495
|
-
**SadTalker rules — follow these exactly:**
|
|
496
|
-
- **ALWAYS** use `--preprocess full` (default `crop` outputs a square, wrong aspect ratio)
|
|
497
|
-
- **ALWAYS** use `--still` (reduces head movement, looks professional)
|
|
498
|
-
- **ALWAYS** generate per-scene clips (6-15s each), NEVER one long video
|
|
499
|
-
- Processing: ~3-4 min per 10s of audio on Modal A10G
|
|
500
|
-
- `--expression-scale 0.8` keeps expressions subtle (range 0.0-1.5)
|
|
501
|
-
|
|
502
|
-
#### 4e. Image Editing (optional)
|
|
503
|
-
|
|
504
|
-
Create scene variants from existing images:
|
|
505
|
-
```
|
|
506
|
-
```bash
|
|
507
|
-
cd ~/.openclaw/workspace/claude-code-video-toolkit
|
|
508
|
-
uv run tools/image_edit.py \
|
|
509
|
-
--input projects/PROJECT_NAME/public/images/title-bg.png \
|
|
510
|
-
--prompt "Make it darker with red tones, more ominous" \
|
|
511
|
-
--output projects/PROJECT_NAME/public/images/problem-bg.png \
|
|
512
|
-
--cloud modal --progress json
|
|
513
|
-
```
|
|
514
|
-
```
|
|
515
|
-
#### 4f. Upscaling (optional)
|
|
516
|
-
```
|
|
517
|
-
```bash
|
|
518
|
-
cd ~/.openclaw/workspace/claude-code-video-toolkit
|
|
519
|
-
uv run tools/upscale.py \
|
|
520
|
-
--input projects/PROJECT_NAME/public/images/some-image.png \
|
|
521
|
-
--output projects/PROJECT_NAME/public/images/some-image-4x.png \
|
|
522
|
-
--scale 4 --cloud modal --progress json
|
|
523
|
-
```
|
|
524
|
-
|
|
525
|
-
### Step 5: Sync Timing
|
|
526
|
-
|
|
527
|
-
**ALWAYS do this after generating voiceover.** Audio duration differs from estimates.
|
|
528
|
-
|
|
529
|
-
```bash
|
|
530
|
-
cd ~/.openclaw/workspace/claude-code-video-toolkit
|
|
531
|
-
for f in projects/PROJECT_NAME/public/audio/scenes/*.mp3; do
|
|
532
|
-
echo "$(basename $f): $(ffprobe -v error -show_entries format=duration -of csv=p=0 "$f")s"
|
|
533
|
-
done
|
|
534
|
-
```
|
|
535
|
-
```
|
|
536
|
-
Update each scene's `durationSeconds` in `demo-config.ts` to: `ceil(actual_audio_duration + 2)`.
|
|
537
|
-
|
|
538
|
-
Example: if `01.mp3` is 6.8s, set scene 1 `durationSeconds` to `9` (ceil(6.8 + 2) = 9).
|
|
539
|
-
```
|
|
540
|
-
|
|
541
|
-
### Step 6: Review Still Frames
|
|
542
|
-
|
|
543
|
-
```bash
|
|
544
|
-
cd ~/.openclaw/workspace/claude-code-video-toolkit/projects/PROJECT_NAME
|
|
545
|
-
npx -y @autoaiai/aicut@latest look 4.5
|
|
546
|
-
```
|
|
547
|
-
```
|
|
548
|
-
Check: text truncation, animation timing, narrator PiP positioning, background contrast.
|
|
549
|
-
```
|
|
550
|
-
|
|
551
|
-
### Step 7: Render
|
|
552
|
-
|
|
553
|
-
```bash
|
|
554
|
-
cd ~/.openclaw/workspace/claude-code-video-toolkit/projects/PROJECT_NAME
|
|
555
|
-
npm run render
|
|
556
|
-
```
|
|
557
|
-
```
|
|
558
|
-
**Output:** `out/ProductDemo.mp4`
|
|
559
|
-
|
|
560
|
-
---
|
|
561
|
-
```
|
|
562
|
-
|
|
563
|
-
## Composition Patterns
|
|
564
|
-
|
|
565
|
-
### Per-Scene Audio
|
|
566
|
-
|
|
567
|
-
Use per-scene audio with a 1-second delay (`from={30}` = 30 frames = 1s at 30fps):
|
|
568
|
-
|
|
569
|
-
```tsx
|
|
570
|
-
<Sequence from={30}>
|
|
571
|
-
<Audio src={staticFile('audio/scenes/01.mp3')} volume={1} />
|
|
572
|
-
</Sequence>
|
|
573
|
-
|
|
574
|
-
### Per-Scene Narrator PiP
|
|
575
|
-
|
|
576
|
-
```tsx
|
|
577
|
-
<Sequence from={30}>
|
|
578
|
-
<OffthreadVideo
|
|
579
|
-
src={staticFile('narrator-01.mp4')}
|
|
580
|
-
style={{ width: 320, height: 180, objectFit: 'cover' }}
|
|
581
|
-
muted
|
|
582
|
-
/>
|
|
583
|
-
</Sequence>
|
|
584
|
-
```
|
|
585
|
-
**ALWAYS use `<OffthreadVideo>`, NEVER `<video>`.** Remotion requires its own component for frame-accurate rendering.
|
|
586
|
-
```
|
|
587
|
-
|
|
588
|
-
### Transitions
|
|
589
|
-
|
|
590
|
-
```tsx
|
|
591
|
-
import { TransitionSeries, linearTiming } from '@remotion/transitions';
|
|
592
|
-
import { fade } from '@remotion/transitions/fade';
|
|
593
|
-
import { glitch } from '../../../lib/transitions/presentations/glitch';
|
|
594
|
-
import { lightLeak } from '../../../lib/transitions/presentations/light-leak';
|
|
595
|
-
```
|
|
596
|
-
**NEVER import from `lib/transitions` barrel** — import custom transitions from `lib/transitions/presentations/` directly.
|
|
597
|
-
|
|
598
|
-
---
|
|
599
|
-
```
|
|
600
|
-
|
|
601
|
-
## Progress Reporting
|
|
602
|
-
|
|
603
|
-
All cloud GPU tools support structured progress output for automated monitoring.
|
|
604
|
-
|
|
605
|
-
### Usage
|
|
606
|
-
|
|
607
|
-
Add `--progress json` to any tool command to get JSON Lines on stderr:
|
|
608
|
-
|
|
609
|
-
```bash
|
|
610
|
-
cd ~/.openclaw/workspace/claude-code-video-toolkit
|
|
611
|
-
uv run tools/music_gen.py \
|
|
612
|
-
--preset corporate-bg --duration 60 \
|
|
613
|
-
--output projects/PROJECT_NAME/public/audio/bg-music.mp3 \
|
|
614
|
-
--progress json
|
|
615
|
-
```
|
|
616
|
-
|
|
617
|
-
### Output Format
|
|
618
|
-
|
|
619
|
-
Each line on stderr is a JSON object:
|
|
620
|
-
|
|
621
|
-
```json
|
|
622
|
-
{"ts":"14:23:15","stage":"submit","msg":"Sending to acemusic.ai (XL Turbo 4B, thinking: on)...","pct":null,"elapsed":0.0}
|
|
623
|
-
{"ts":"14:23:30","stage":"waiting","msg":"Waiting for acemusic.ai response... (15s)","pct":null,"elapsed":15.0}
|
|
624
|
-
{"ts":"14:23:45","stage":"waiting","msg":"Waiting for acemusic.ai response... (30s)","pct":null,"elapsed":30.0}
|
|
625
|
-
{"ts":"14:24:02","stage":"complete","msg":"Saved: bg-music.mp3 (245 KB, 60.1s)","pct":100,"elapsed":47.3}
|
|
626
|
-
|
|
627
|
-
### Stages
|
|
628
|
-
|
|
629
|
-
| Stage | Meaning |
|
|
630
|
-
|-------|---------|
|
|
631
|
-
| `submit` | Job sent to provider |
|
|
632
|
-
| `queue` | RunPod: waiting for GPU |
|
|
633
|
-
| `processing` | RunPod: GPU processing |
|
|
634
|
-
| `waiting` | Heartbeat during synchronous calls (acemusic, Modal) |
|
|
635
|
-
| `complete` | Job finished successfully |
|
|
636
|
-
| `error` | Something failed — check `msg` for details |
|
|
637
|
-
| `item` | Multi-item progress (e.g., scene 3/7) — `pct` is populated |
|
|
638
|
-
| `cost` | Estimated cost for the operation |
|
|
639
|
-
|
|
640
|
-
### Behaviour by Provider
|
|
641
|
-
|
|
642
|
-
- **acemusic**: Emits `submit` → periodic `waiting` heartbeats (every 15s) → `complete`
|
|
643
|
-
- **RunPod**: Emits `submit` → `queue` → `processing` → `complete` (on each poll)
|
|
644
|
-
- **Modal**: Emits `submit` → periodic `waiting` heartbeats → `complete`
|
|
645
|
-
|
|
646
|
-
Default mode (`--progress human`) shows the same events as colored terminal output — no change to existing behaviour.
|
|
647
|
-
|
|
648
|
-
---
|
|
649
|
-
|
|
650
|
-
## Error Recovery
|
|
651
|
-
|
|
652
|
-
| Problem | Solution |
|
|
653
|
-
|---------|----------|
|
|
654
|
-
| Tool command fails with "No module named..." | Run `uv sync` from toolkit root and invoke tools via `uv run` |
|
|
655
|
-
| "MODAL_*_ENDPOINT_URL not configured" | Check `.env` has the endpoint URL. Run `uv run tools/verify_setup.py` |
|
|
656
|
-
| SadTalker output is square/cropped | You forgot `--preprocess full`. Re-run with that flag |
|
|
657
|
-
| Audio too short/long for scene | Re-run Step 5 (sync timing) and update config |
|
|
658
|
-
| `npm run render` fails | Make sure you're in the project dir, not toolkit root. Run `npm install` first |
|
|
659
|
-
| "Cannot find module" in Remotion | Check import paths. Custom components use `../../../lib/` relative paths |
|
|
660
|
-
| Cold start timeout on Modal | First call after idle takes 30-120s. Retry once — second call uses warm GPU |
|
|
661
|
-
| SadTalker client timeout (long audio) | The client HTTP request can time out before Modal finishes. **Modal still uploads the result to R2.** Check `sadtalker/results/` in the `video-toolkit` R2 bucket for the output. Use `uv run python -c "import boto3; ..."` with the R2 creds from `.env` to list and generate a presigned URL |
|
|
662
|
-
|
|
663
|
-
---
|
|
664
|
-
|
|
665
|
-
## Cost Estimates (Modal)
|
|
666
|
-
|
|
667
|
-
| Tool | Typical Cost | Notes |
|
|
668
|
-
|------|-------------|-------|
|
|
669
|
-
| Qwen3-TTS | ~$0.01/scene | ~20s per scene on warm GPU |
|
|
670
|
-
| FLUX.2 | ~$0.01/image | ~3s warm, ~30s cold |
|
|
671
|
-
| ACE-Step | ~$0.02-0.05 | Depends on duration |
|
|
672
|
-
| SadTalker | ~$0.05-0.20/scene | ~3-4 min per 10s audio |
|
|
673
|
-
| Qwen-Edit | ~$0.03-0.15 | ~8 min cold start (25GB model) |
|
|
674
|
-
| RealESRGAN | ~$0.005/image | Very fast |
|
|
675
|
-
| LTX-2.3 | ~$0.20-0.25/clip | ~2.5 min per 5s clip, A100-80GB |
|
|
676
|
-
|
|
677
|
-
**Total for a 60s video:** ~$1-3 depending on scenes and narrator clips.
|
|
678
|
-
|
|
679
|
-
Modal Starter plan: $30/month free compute. Apps scale to zero when idle.
|
|
680
|
-
|
|
681
|
-
## Source
|
|
682
|
-
|
|
683
|
-
Rewritten for AICUT from [`digitalsamba/claude-code-video-toolkit`](https://github.com/digitalsamba/claude-code-video-toolkit)
|
|
684
|
-
(MIT), skills/openclaw-video-toolkit/SKILL.md. The method is that skill's own; the way it runs is AICUT's.
|
|
685
|
-
|
|
686
|
-
The repository holds 14 skills; this is the one its entry stands for.
|