@hypersoniclabs/helix-cli 0.1.7 → 0.1.24-helix3.438
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +631 -8
- package/assets/bridge/metahuman-eye-baked.png +0 -0
- package/assets/item-def-sounds/Common/A_DryShot.ogg +0 -0
- package/assets/item-def-sounds/Common/A_LMG_CloseCoverA.ogg +0 -0
- package/assets/item-def-sounds/Common/A_LMG_CloseCoverB.ogg +0 -0
- package/assets/item-def-sounds/Common/A_LMG_InsertMag.ogg +0 -0
- package/assets/item-def-sounds/Common/A_LMG_RemoveMag.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_InsertMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_InsertMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_InsertMag_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_InsertMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_InsertMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_InsertMag_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Sniper_ChargingHandle.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_003.ogg +0 -0
- package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_01.ogg +0 -0
- package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_02.ogg +0 -0
- package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_03.ogg +0 -0
- package/assets/item-def-sounds/LMG/A_LWS-32_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/LMG/A_LWS-32_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/LMG/A_LWS-32_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/Pistol/A_Gaston_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/Pistol/A_Gaston_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/Pistol/A_Gaston_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/Rifle/A_KAL_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/Rifle/A_KAL_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/Rifle/A_KAL_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_InsertMag.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_RemoveMag.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/Sniper/A_CS-446_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/Sniper/A_CS-446_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/Sniper/A_CS-446_Shot_003.ogg +0 -0
- package/bridge-plugins/helix.bridge.unreal/bin/unreal-skeletal-mesh-extract.js +812 -0
- package/bridge-plugins/helix.bridge.unreal/bridge-plugin.json +40 -0
- package/bridge-plugins/helix.bridge.unreal/test/exporter.test.js +418 -0
- package/bridge-plugins/helix.bridge.unreal/test/handler.test.js +417 -0
- package/bridge-plugins/helix.bridge.unreal/unreal/export_skeletal_mesh.py +384 -0
- package/bridge-recipes/cyberpunk/cyberpunk-female-bone-map.json +476 -0
- package/bridge-recipes/sims4/README.md +43 -0
- package/bridge-recipes/sims4/sims4-female-bone-map.json +65 -0
- package/bridge-recipes/unreal/character-customizer/README.md +58 -0
- package/bridge-recipes/unreal/character-customizer/all.json +13 -0
- package/bridge-recipes/unreal/character-customizer/base-male-body.json +6 -0
- package/bridge-recipes/unreal/character-customizer/base-male-head.json +6 -0
- package/bridge-recipes/unreal/character-customizer/beard.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/beard.json +6 -0
- package/bridge-recipes/unreal/character-customizer/bottom.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/bottom.json +6 -0
- package/bridge-recipes/unreal/character-customizer/eyewear.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/eyewear.json +6 -0
- package/bridge-recipes/unreal/character-customizer/footwear.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/footwear.json +6 -0
- package/bridge-recipes/unreal/character-customizer/hair.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/hair.json +6 -0
- package/bridge-recipes/unreal/character-customizer/test/recipes.test.js +74 -0
- package/bridge-recipes/unreal/character-customizer/top.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/top.json +6 -0
- package/bridge-recipes/unreal/helix-character-creator-female/README.md +57 -0
- package/bridge-recipes/unreal/helix-character-creator-female/all.json +18 -0
- package/bridge-recipes/unreal/helix-character-creator-female/back.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/back.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/base-female-face.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/base-female.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/bottom.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/bottom.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/eyewear.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/eyewear.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch-hair.json +23 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch-nebula-urbanghost.json +7 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch-singles.json +19 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch5.json +19 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch6.json +19 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch7.json +11 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cap.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cap.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-chain.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-chain.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-maska.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-maska.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-panama.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-panama.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-shorts-b3.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-shorts-b3.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-sterile-gloves.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-sterile-gloves.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-surgeon-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-surgeon-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-swat.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-swat.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-top.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-top.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-topx1.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-topx1.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-urban-ghost-hoodie.addon.json +1 -0
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- package/plugins/beamng-vehicle/lib/palette-contract.mjs +6 -0
- package/plugins/beamng-vehicle/lib/vehicle-qa.mjs +567 -0
- package/plugins/beamng-vehicle/lib/vehicle-source.mjs +247 -0
- package/plugins/beamng-vehicle/profiles/source-compatibility.json +14 -0
- package/plugins/beamng-vehicle/vendor/vehicle-package-v2.mjs +6451 -0
- package/vendor/README.md +63 -0
- package/vendor/ability-manifest.mjs +527 -6
- package/vendor/audits/asset-credits.mjs +96 -0
- package/vendor/audits/check-loaders.mjs +80 -0
- package/vendor/audits/perf-gate.mjs +759 -0
- package/vendor/audits/prove-live.mjs +307 -0
- package/vendor/audits/source-audit.mjs +530 -0
- package/vendor/audits/world-audit.mjs +439 -0
- package/vendor/capture-body.glb +0 -0
- package/vendor/capture-face.glb +0 -0
- package/vendor/installed-index.mjs +1 -1
- package/vendor/vehicle-package-v2.mjs +6451 -0
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"use strict";
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// Readers for the Cities: Skylines II "source-v2" bundle that cs2-bridge emits. Pure library: nothing here reaches the
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// network or the CLI. The format reference these are written against is Docs/Documentation/cs2-bundle-format.md.
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var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
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if (k2 === undefined) k2 = k;
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var desc = Object.getOwnPropertyDescriptor(m, k);
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if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
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desc = { enumerable: true, get: function() { return m[k]; } };
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}
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Object.defineProperty(o, k2, desc);
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}) : (function(o, m, k, k2) {
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if (k2 === undefined) k2 = k;
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o[k2] = m[k];
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}));
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var __exportStar = (this && this.__exportStar) || function(m, exports) {
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for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.TERRAIN_CONFORMANCE_LIFT_METRES = exports.GENERATED_VERTEX_STRIDE = exports.roadKindName = exports.roadFlagNames = exports.readRoadsHeader = exports.readRoadNodes = exports.readEdgeRenderParameters = exports.readCs2RoadBins = exports.readAppliedCompositions = exports.laneAt = exports.iterateRoadEdges = exports.edgeSurfaceAt = exports.curveAt = exports.ROAD_OWNER_KINDS = exports.ROAD_LANE_STRIDE = exports.ROAD_KINDS = exports.ROAD_FLAGS = exports.ROAD_EDGE_SURFACE_STRIDE = exports.ROAD_CURVE_STRIDE = exports.worldToSample = exports.sampleToWorld = exports.readCs2Water = exports.readCs2Terrain = exports.metresPerSampleForRes = exports.loadCs2TerrainSplat = exports.loadCs2TerrainGrid = exports.tileRange = exports.tileBoundsWorld = exports.readCs2Placements = exports.prefabName = exports.iterate = exports.PLACEMENT_TRANSFORM_STRIDE = exports.PLACEMENT_RECORD_STRIDE = exports.PLACEMENT_LOT_SIZE_STRIDE = exports.splitLodBuckets = exports.readCs2MeshDirectory = exports.readCs2Mesh = exports.halfToFloat = exports.decodeCsm2 = exports.computeBounds = exports.CSM2_MAGIC = exports.CSM2_LOD_REDUCED_SHARE = exports.CSM2_HEADER_BYTES = exports.CSM2_GROUP_BYTES = exports.CSM2_GROUPED_HEADER_BYTES = exports.CS2_REPLACEMENT_TREES = exports.replacementTreeRecord = exports.bakeCs2Trees = exports.CSM2_BUILDING_LOD_TARGETS = exports.generateCsm2Lods = void 0;
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exports.CS2_MARKING_DASH_FILL = exports.writeCs2Glb = exports.weldAndSimplify = exports.linearFromSrgbHex = exports.cs2GltfIo = exports.computeVertexNormals = exports.CS2_QUANTIZE_POSITION_BITS = exports.bakeCs2AreaCells = exports.CS2_AREA_TILE_METRES = exports.CS2_AREA_ROUGHNESS = exports.CS2_AREA_EXCLUDED_PREFABS = exports.CS2_AREA_COLOUR = exports.cs2WaterDepth = exports.cs2TerrainPreset = exports.cs2HeightGrid = exports.convertCs2Terrain = exports.applyCs2WaterCut = exports.inspectCs2Bundle = exports.formatCs2BundleReport = exports.treeAt = exports.readCs2LegacyCity = exports.iterateTrees = exports.LEGACY_TREE_STRIDE = exports.tileRectPx = exports.readCs2Impostors = exports.azimuthIndex = exports.textureRoleScore = exports.textureFileBytes = exports.resolveTextureRoles = exports.readCs2MaterialBundle = exports.materialForGroup = exports.isIdentityMap = exports.isDecalShader = exports.distinctTextureFiles = exports.contentKey = exports.bindingKey = exports.IDENTITY_MAP_PURITY = exports.IDENTITY_MAP_CHROMA = exports.triangles = exports.triangleNormal = exports.readCs2Areas = exports.areaRecord = exports.AREA_Y_LIFT_METRES = exports.AREA_RECORD_STRIDE = exports.AREA_POSITION_STRIDE = exports.readCs2RoadPieces = exports.evalTerrainConformance = exports.deformInstance = exports.decodeVertex = exports.TERRAIN_CONFORMANCE_LIMIT_METRES = void 0;
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exports.CS2_TREE_CLEARANCE_ROAD_SLOTS = exports.findCs2TreesOnRoads = exports.bakeCs2Roads = exports.CS2_WORLDSPACE_TILE_METRES = exports.CS2_ROAD_NETWORK_SCHEMA = exports.CS2_MESH_CELLS_SCHEMA = exports.CS2_COLLIDER_MAX_TRIANGLES = exports.CS2_COLLIDER_ERROR_METRES = exports.conformGridToSurfaces = exports.buildSurfaceHeightIndex = exports.TERRAIN_CONFORM_MIN_UP_FACING = exports.TERRAIN_CONFORM_MAX_DEVIATION_METRES = exports.TERRAIN_CONFORM_CLEARANCE_METRES = exports.SURFACE_INDEX_BUCKET_METRES = exports.unpackCompositionParameters = exports.roadSlotFamily = exports.packCompositionParameters = exports.compositionMean = exports.compositionBounds = exports.collectCs2RoadInstances = exports.cellKey = exports.cellIndexAt = exports.bakeCs2RoadCell = exports.CS2_MARKING_SEAT_FAMILIES = exports.CS2_FAMILY_TILE_METRES = exports.CS2_FAMILY_ROUGHNESS = exports.CS2_FAMILY_COLOUR = exports.CS2_ELEVATED_STRUCTURE_METRES = exports.CS2_COLLIDER_FAMILIES = exports.CS2_CELL_SIZE_METRES = exports.markingStations = exports.markingMaterialB = exports.encodeCs2StripeKtx2 = exports.dashIntervals = exports.cubicBezier = exports.collectCs2Markings = exports.buildMarkingCellB = exports.buildMarkingCellA = exports.CS2_MARKING_YIELD_PERIOD_METRES = exports.CS2_MARKING_YIELD_FILL = exports.CS2_MARKING_YELLOW = exports.CS2_MARKING_WHITE = exports.CS2_MARKING_SEGMENTS = exports.CS2_MARKING_SEAT_REACH_METRES = exports.CS2_MARKING_ROAD_LIFT_METRES = exports.CS2_MARKING_LIFT_METRES = exports.CS2_MARKING_DASH_PERIOD_METRES = void 0;
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__exportStar(require("./types"), exports);
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var lods_1 = require("./lods");
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Object.defineProperty(exports, "generateCsm2Lods", { enumerable: true, get: function () { return lods_1.generateCsm2Lods; } });
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Object.defineProperty(exports, "CSM2_BUILDING_LOD_TARGETS", { enumerable: true, get: function () { return lods_1.CSM2_BUILDING_LOD_TARGETS; } });
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var trees_1 = require("./convert/trees");
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Object.defineProperty(exports, "bakeCs2Trees", { enumerable: true, get: function () { return trees_1.bakeCs2Trees; } });
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Object.defineProperty(exports, "replacementTreeRecord", { enumerable: true, get: function () { return trees_1.replacementTreeRecord; } });
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Object.defineProperty(exports, "CS2_REPLACEMENT_TREES", { enumerable: true, get: function () { return trees_1.CS2_REPLACEMENT_TREES; } });
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var csm2_1 = require("./csm2");
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Object.defineProperty(exports, "CSM2_GROUPED_HEADER_BYTES", { enumerable: true, get: function () { return csm2_1.CSM2_GROUPED_HEADER_BYTES; } });
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Object.defineProperty(exports, "CSM2_GROUP_BYTES", { enumerable: true, get: function () { return csm2_1.CSM2_GROUP_BYTES; } });
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Object.defineProperty(exports, "CSM2_HEADER_BYTES", { enumerable: true, get: function () { return csm2_1.CSM2_HEADER_BYTES; } });
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Object.defineProperty(exports, "CSM2_LOD_REDUCED_SHARE", { enumerable: true, get: function () { return csm2_1.CSM2_LOD_REDUCED_SHARE; } });
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Object.defineProperty(exports, "CSM2_MAGIC", { enumerable: true, get: function () { return csm2_1.CSM2_MAGIC; } });
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Object.defineProperty(exports, "computeBounds", { enumerable: true, get: function () { return csm2_1.computeBounds; } });
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Object.defineProperty(exports, "decodeCsm2", { enumerable: true, get: function () { return csm2_1.decodeCsm2; } });
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Object.defineProperty(exports, "halfToFloat", { enumerable: true, get: function () { return csm2_1.halfToFloat; } });
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Object.defineProperty(exports, "readCs2Mesh", { enumerable: true, get: function () { return csm2_1.readCs2Mesh; } });
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Object.defineProperty(exports, "readCs2MeshDirectory", { enumerable: true, get: function () { return csm2_1.readCs2MeshDirectory; } });
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Object.defineProperty(exports, "splitLodBuckets", { enumerable: true, get: function () { return csm2_1.splitLodBuckets; } });
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var placements_1 = require("./placements");
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Object.defineProperty(exports, "PLACEMENT_LOT_SIZE_STRIDE", { enumerable: true, get: function () { return placements_1.PLACEMENT_LOT_SIZE_STRIDE; } });
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Object.defineProperty(exports, "PLACEMENT_RECORD_STRIDE", { enumerable: true, get: function () { return placements_1.PLACEMENT_RECORD_STRIDE; } });
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Object.defineProperty(exports, "PLACEMENT_TRANSFORM_STRIDE", { enumerable: true, get: function () { return placements_1.PLACEMENT_TRANSFORM_STRIDE; } });
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Object.defineProperty(exports, "iterate", { enumerable: true, get: function () { return placements_1.iterate; } });
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Object.defineProperty(exports, "prefabName", { enumerable: true, get: function () { return placements_1.prefabName; } });
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Object.defineProperty(exports, "readCs2Placements", { enumerable: true, get: function () { return placements_1.readCs2Placements; } });
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Object.defineProperty(exports, "tileBoundsWorld", { enumerable: true, get: function () { return placements_1.tileBoundsWorld; } });
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Object.defineProperty(exports, "tileRange", { enumerable: true, get: function () { return placements_1.tileRange; } });
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var terrain_1 = require("./terrain");
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Object.defineProperty(exports, "loadCs2TerrainGrid", { enumerable: true, get: function () { return terrain_1.loadCs2TerrainGrid; } });
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Object.defineProperty(exports, "loadCs2TerrainSplat", { enumerable: true, get: function () { return terrain_1.loadCs2TerrainSplat; } });
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Object.defineProperty(exports, "metresPerSampleForRes", { enumerable: true, get: function () { return terrain_1.metresPerSampleForRes; } });
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Object.defineProperty(exports, "readCs2Terrain", { enumerable: true, get: function () { return terrain_1.readCs2Terrain; } });
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var water_1 = require("./water");
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Object.defineProperty(exports, "readCs2Water", { enumerable: true, get: function () { return water_1.readCs2Water; } });
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Object.defineProperty(exports, "sampleToWorld", { enumerable: true, get: function () { return water_1.sampleToWorld; } });
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Object.defineProperty(exports, "worldToSample", { enumerable: true, get: function () { return water_1.worldToSample; } });
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var roads_1 = require("./roads");
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Object.defineProperty(exports, "ROAD_CURVE_STRIDE", { enumerable: true, get: function () { return roads_1.ROAD_CURVE_STRIDE; } });
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Object.defineProperty(exports, "ROAD_EDGE_SURFACE_STRIDE", { enumerable: true, get: function () { return roads_1.ROAD_EDGE_SURFACE_STRIDE; } });
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Object.defineProperty(exports, "ROAD_FLAGS", { enumerable: true, get: function () { return roads_1.ROAD_FLAGS; } });
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Object.defineProperty(exports, "ROAD_KINDS", { enumerable: true, get: function () { return roads_1.ROAD_KINDS; } });
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Object.defineProperty(exports, "ROAD_LANE_STRIDE", { enumerable: true, get: function () { return roads_1.ROAD_LANE_STRIDE; } });
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Object.defineProperty(exports, "ROAD_OWNER_KINDS", { enumerable: true, get: function () { return roads_1.ROAD_OWNER_KINDS; } });
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Object.defineProperty(exports, "curveAt", { enumerable: true, get: function () { return roads_1.curveAt; } });
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Object.defineProperty(exports, "edgeSurfaceAt", { enumerable: true, get: function () { return roads_1.edgeSurfaceAt; } });
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Object.defineProperty(exports, "iterateRoadEdges", { enumerable: true, get: function () { return roads_1.iterateRoadEdges; } });
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Object.defineProperty(exports, "laneAt", { enumerable: true, get: function () { return roads_1.laneAt; } });
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Object.defineProperty(exports, "readAppliedCompositions", { enumerable: true, get: function () { return roads_1.readAppliedCompositions; } });
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Object.defineProperty(exports, "readCs2RoadBins", { enumerable: true, get: function () { return roads_1.readCs2RoadBins; } });
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Object.defineProperty(exports, "readEdgeRenderParameters", { enumerable: true, get: function () { return roads_1.readEdgeRenderParameters; } });
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Object.defineProperty(exports, "readRoadNodes", { enumerable: true, get: function () { return roads_1.readRoadNodes; } });
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Object.defineProperty(exports, "readRoadsHeader", { enumerable: true, get: function () { return roads_1.readRoadsHeader; } });
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Object.defineProperty(exports, "roadFlagNames", { enumerable: true, get: function () { return roads_1.roadFlagNames; } });
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Object.defineProperty(exports, "roadKindName", { enumerable: true, get: function () { return roads_1.roadKindName; } });
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var roadPieces_1 = require("./roadPieces");
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Object.defineProperty(exports, "GENERATED_VERTEX_STRIDE", { enumerable: true, get: function () { return roadPieces_1.GENERATED_VERTEX_STRIDE; } });
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Object.defineProperty(exports, "TERRAIN_CONFORMANCE_LIFT_METRES", { enumerable: true, get: function () { return roadPieces_1.TERRAIN_CONFORMANCE_LIFT_METRES; } });
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Object.defineProperty(exports, "TERRAIN_CONFORMANCE_LIMIT_METRES", { enumerable: true, get: function () { return roadPieces_1.TERRAIN_CONFORMANCE_LIMIT_METRES; } });
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Object.defineProperty(exports, "decodeVertex", { enumerable: true, get: function () { return roadPieces_1.decodeVertex; } });
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Object.defineProperty(exports, "deformInstance", { enumerable: true, get: function () { return roadPieces_1.deformInstance; } });
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Object.defineProperty(exports, "evalTerrainConformance", { enumerable: true, get: function () { return roadPieces_1.evalTerrainConformance; } });
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Object.defineProperty(exports, "readCs2RoadPieces", { enumerable: true, get: function () { return roadPieces_1.readCs2RoadPieces; } });
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var areas_1 = require("./areas");
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Object.defineProperty(exports, "AREA_POSITION_STRIDE", { enumerable: true, get: function () { return areas_1.AREA_POSITION_STRIDE; } });
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Object.defineProperty(exports, "AREA_RECORD_STRIDE", { enumerable: true, get: function () { return areas_1.AREA_RECORD_STRIDE; } });
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Object.defineProperty(exports, "AREA_Y_LIFT_METRES", { enumerable: true, get: function () { return areas_1.AREA_Y_LIFT_METRES; } });
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Object.defineProperty(exports, "areaRecord", { enumerable: true, get: function () { return areas_1.areaRecord; } });
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Object.defineProperty(exports, "readCs2Areas", { enumerable: true, get: function () { return areas_1.readCs2Areas; } });
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Object.defineProperty(exports, "triangleNormal", { enumerable: true, get: function () { return areas_1.triangleNormal; } });
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Object.defineProperty(exports, "triangles", { enumerable: true, get: function () { return areas_1.triangles; } });
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var materials_1 = require("./materials");
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Object.defineProperty(exports, "IDENTITY_MAP_CHROMA", { enumerable: true, get: function () { return materials_1.IDENTITY_MAP_CHROMA; } });
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Object.defineProperty(exports, "IDENTITY_MAP_PURITY", { enumerable: true, get: function () { return materials_1.IDENTITY_MAP_PURITY; } });
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Object.defineProperty(exports, "bindingKey", { enumerable: true, get: function () { return materials_1.bindingKey; } });
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Object.defineProperty(exports, "contentKey", { enumerable: true, get: function () { return materials_1.contentKey; } });
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Object.defineProperty(exports, "distinctTextureFiles", { enumerable: true, get: function () { return materials_1.distinctTextureFiles; } });
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Object.defineProperty(exports, "isDecalShader", { enumerable: true, get: function () { return materials_1.isDecalShader; } });
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Object.defineProperty(exports, "isIdentityMap", { enumerable: true, get: function () { return materials_1.isIdentityMap; } });
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Object.defineProperty(exports, "materialForGroup", { enumerable: true, get: function () { return materials_1.materialForGroup; } });
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Object.defineProperty(exports, "readCs2MaterialBundle", { enumerable: true, get: function () { return materials_1.readCs2MaterialBundle; } });
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Object.defineProperty(exports, "resolveTextureRoles", { enumerable: true, get: function () { return materials_1.resolveTextureRoles; } });
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Object.defineProperty(exports, "textureFileBytes", { enumerable: true, get: function () { return materials_1.textureFileBytes; } });
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Object.defineProperty(exports, "textureRoleScore", { enumerable: true, get: function () { return materials_1.textureRoleScore; } });
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var impostors_1 = require("./impostors");
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Object.defineProperty(exports, "azimuthIndex", { enumerable: true, get: function () { return impostors_1.azimuthIndex; } });
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Object.defineProperty(exports, "readCs2Impostors", { enumerable: true, get: function () { return impostors_1.readCs2Impostors; } });
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Object.defineProperty(exports, "tileRectPx", { enumerable: true, get: function () { return impostors_1.tileRectPx; } });
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var cityLegacy_1 = require("./cityLegacy");
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Object.defineProperty(exports, "LEGACY_TREE_STRIDE", { enumerable: true, get: function () { return cityLegacy_1.LEGACY_TREE_STRIDE; } });
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Object.defineProperty(exports, "iterateTrees", { enumerable: true, get: function () { return cityLegacy_1.iterateTrees; } });
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Object.defineProperty(exports, "readCs2LegacyCity", { enumerable: true, get: function () { return cityLegacy_1.readCs2LegacyCity; } });
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Object.defineProperty(exports, "treeAt", { enumerable: true, get: function () { return cityLegacy_1.treeAt; } });
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var inspect_1 = require("./inspect");
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Object.defineProperty(exports, "formatCs2BundleReport", { enumerable: true, get: function () { return inspect_1.formatCs2BundleReport; } });
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Object.defineProperty(exports, "inspectCs2Bundle", { enumerable: true, get: function () { return inspect_1.inspectCs2Bundle; } });
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var terrain_2 = require("./convert/terrain");
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Object.defineProperty(exports, "applyCs2WaterCut", { enumerable: true, get: function () { return terrain_2.applyCs2WaterCut; } });
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Object.defineProperty(exports, "convertCs2Terrain", { enumerable: true, get: function () { return terrain_2.convertCs2Terrain; } });
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Object.defineProperty(exports, "cs2HeightGrid", { enumerable: true, get: function () { return terrain_2.cs2HeightGrid; } });
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Object.defineProperty(exports, "cs2TerrainPreset", { enumerable: true, get: function () { return terrain_2.cs2TerrainPreset; } });
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Object.defineProperty(exports, "cs2WaterDepth", { enumerable: true, get: function () { return terrain_2.cs2WaterDepth; } });
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var areas_2 = require("./convert/areas");
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Object.defineProperty(exports, "CS2_AREA_COLOUR", { enumerable: true, get: function () { return areas_2.CS2_AREA_COLOUR; } });
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Object.defineProperty(exports, "CS2_AREA_EXCLUDED_PREFABS", { enumerable: true, get: function () { return areas_2.CS2_AREA_EXCLUDED_PREFABS; } });
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Object.defineProperty(exports, "CS2_AREA_ROUGHNESS", { enumerable: true, get: function () { return areas_2.CS2_AREA_ROUGHNESS; } });
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Object.defineProperty(exports, "CS2_AREA_TILE_METRES", { enumerable: true, get: function () { return areas_2.CS2_AREA_TILE_METRES; } });
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130
|
+
Object.defineProperty(exports, "bakeCs2AreaCells", { enumerable: true, get: function () { return areas_2.bakeCs2AreaCells; } });
|
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131
|
+
var glb_1 = require("./convert/glb");
|
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132
|
+
Object.defineProperty(exports, "CS2_QUANTIZE_POSITION_BITS", { enumerable: true, get: function () { return glb_1.CS2_QUANTIZE_POSITION_BITS; } });
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133
|
+
Object.defineProperty(exports, "computeVertexNormals", { enumerable: true, get: function () { return glb_1.computeVertexNormals; } });
|
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134
|
+
Object.defineProperty(exports, "cs2GltfIo", { enumerable: true, get: function () { return glb_1.cs2GltfIo; } });
|
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135
|
+
Object.defineProperty(exports, "linearFromSrgbHex", { enumerable: true, get: function () { return glb_1.linearFromSrgbHex; } });
|
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136
|
+
Object.defineProperty(exports, "weldAndSimplify", { enumerable: true, get: function () { return glb_1.weldAndSimplify; } });
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137
|
+
Object.defineProperty(exports, "writeCs2Glb", { enumerable: true, get: function () { return glb_1.writeCs2Glb; } });
|
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138
|
+
var markings_1 = require("./convert/markings");
|
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139
|
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Object.defineProperty(exports, "CS2_MARKING_DASH_FILL", { enumerable: true, get: function () { return markings_1.CS2_MARKING_DASH_FILL; } });
|
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140
|
+
Object.defineProperty(exports, "CS2_MARKING_DASH_PERIOD_METRES", { enumerable: true, get: function () { return markings_1.CS2_MARKING_DASH_PERIOD_METRES; } });
|
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141
|
+
Object.defineProperty(exports, "CS2_MARKING_LIFT_METRES", { enumerable: true, get: function () { return markings_1.CS2_MARKING_LIFT_METRES; } });
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142
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+
Object.defineProperty(exports, "CS2_MARKING_ROAD_LIFT_METRES", { enumerable: true, get: function () { return markings_1.CS2_MARKING_ROAD_LIFT_METRES; } });
|
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143
|
+
Object.defineProperty(exports, "CS2_MARKING_SEAT_REACH_METRES", { enumerable: true, get: function () { return markings_1.CS2_MARKING_SEAT_REACH_METRES; } });
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144
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+
Object.defineProperty(exports, "CS2_MARKING_SEGMENTS", { enumerable: true, get: function () { return markings_1.CS2_MARKING_SEGMENTS; } });
|
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145
|
+
Object.defineProperty(exports, "CS2_MARKING_WHITE", { enumerable: true, get: function () { return markings_1.CS2_MARKING_WHITE; } });
|
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146
|
+
Object.defineProperty(exports, "CS2_MARKING_YELLOW", { enumerable: true, get: function () { return markings_1.CS2_MARKING_YELLOW; } });
|
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147
|
+
Object.defineProperty(exports, "CS2_MARKING_YIELD_FILL", { enumerable: true, get: function () { return markings_1.CS2_MARKING_YIELD_FILL; } });
|
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148
|
+
Object.defineProperty(exports, "CS2_MARKING_YIELD_PERIOD_METRES", { enumerable: true, get: function () { return markings_1.CS2_MARKING_YIELD_PERIOD_METRES; } });
|
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149
|
+
Object.defineProperty(exports, "buildMarkingCellA", { enumerable: true, get: function () { return markings_1.buildMarkingCellA; } });
|
|
150
|
+
Object.defineProperty(exports, "buildMarkingCellB", { enumerable: true, get: function () { return markings_1.buildMarkingCellB; } });
|
|
151
|
+
Object.defineProperty(exports, "collectCs2Markings", { enumerable: true, get: function () { return markings_1.collectCs2Markings; } });
|
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152
|
+
Object.defineProperty(exports, "cubicBezier", { enumerable: true, get: function () { return markings_1.cubicBezier; } });
|
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153
|
+
Object.defineProperty(exports, "dashIntervals", { enumerable: true, get: function () { return markings_1.dashIntervals; } });
|
|
154
|
+
Object.defineProperty(exports, "encodeCs2StripeKtx2", { enumerable: true, get: function () { return markings_1.encodeCs2StripeKtx2; } });
|
|
155
|
+
Object.defineProperty(exports, "markingMaterialB", { enumerable: true, get: function () { return markings_1.markingMaterialB; } });
|
|
156
|
+
Object.defineProperty(exports, "markingStations", { enumerable: true, get: function () { return markings_1.markingStations; } });
|
|
157
|
+
var roadBake_1 = require("./convert/roadBake");
|
|
158
|
+
Object.defineProperty(exports, "CS2_CELL_SIZE_METRES", { enumerable: true, get: function () { return roadBake_1.CS2_CELL_SIZE_METRES; } });
|
|
159
|
+
Object.defineProperty(exports, "CS2_COLLIDER_FAMILIES", { enumerable: true, get: function () { return roadBake_1.CS2_COLLIDER_FAMILIES; } });
|
|
160
|
+
Object.defineProperty(exports, "CS2_ELEVATED_STRUCTURE_METRES", { enumerable: true, get: function () { return roadBake_1.CS2_ELEVATED_STRUCTURE_METRES; } });
|
|
161
|
+
Object.defineProperty(exports, "CS2_FAMILY_COLOUR", { enumerable: true, get: function () { return roadBake_1.CS2_FAMILY_COLOUR; } });
|
|
162
|
+
Object.defineProperty(exports, "CS2_FAMILY_ROUGHNESS", { enumerable: true, get: function () { return roadBake_1.CS2_FAMILY_ROUGHNESS; } });
|
|
163
|
+
Object.defineProperty(exports, "CS2_FAMILY_TILE_METRES", { enumerable: true, get: function () { return roadBake_1.CS2_FAMILY_TILE_METRES; } });
|
|
164
|
+
Object.defineProperty(exports, "CS2_MARKING_SEAT_FAMILIES", { enumerable: true, get: function () { return roadBake_1.CS2_MARKING_SEAT_FAMILIES; } });
|
|
165
|
+
Object.defineProperty(exports, "bakeCs2RoadCell", { enumerable: true, get: function () { return roadBake_1.bakeCs2RoadCell; } });
|
|
166
|
+
Object.defineProperty(exports, "cellIndexAt", { enumerable: true, get: function () { return roadBake_1.cellIndexAt; } });
|
|
167
|
+
Object.defineProperty(exports, "cellKey", { enumerable: true, get: function () { return roadBake_1.cellKey; } });
|
|
168
|
+
Object.defineProperty(exports, "collectCs2RoadInstances", { enumerable: true, get: function () { return roadBake_1.collectCs2RoadInstances; } });
|
|
169
|
+
Object.defineProperty(exports, "compositionBounds", { enumerable: true, get: function () { return roadBake_1.compositionBounds; } });
|
|
170
|
+
Object.defineProperty(exports, "compositionMean", { enumerable: true, get: function () { return roadBake_1.compositionMean; } });
|
|
171
|
+
Object.defineProperty(exports, "packCompositionParameters", { enumerable: true, get: function () { return roadBake_1.packCompositionParameters; } });
|
|
172
|
+
Object.defineProperty(exports, "roadSlotFamily", { enumerable: true, get: function () { return roadBake_1.roadSlotFamily; } });
|
|
173
|
+
Object.defineProperty(exports, "unpackCompositionParameters", { enumerable: true, get: function () { return roadBake_1.unpackCompositionParameters; } });
|
|
174
|
+
var terrainConform_1 = require("./convert/terrainConform");
|
|
175
|
+
Object.defineProperty(exports, "SURFACE_INDEX_BUCKET_METRES", { enumerable: true, get: function () { return terrainConform_1.SURFACE_INDEX_BUCKET_METRES; } });
|
|
176
|
+
Object.defineProperty(exports, "TERRAIN_CONFORM_CLEARANCE_METRES", { enumerable: true, get: function () { return terrainConform_1.TERRAIN_CONFORM_CLEARANCE_METRES; } });
|
|
177
|
+
Object.defineProperty(exports, "TERRAIN_CONFORM_MAX_DEVIATION_METRES", { enumerable: true, get: function () { return terrainConform_1.TERRAIN_CONFORM_MAX_DEVIATION_METRES; } });
|
|
178
|
+
Object.defineProperty(exports, "TERRAIN_CONFORM_MIN_UP_FACING", { enumerable: true, get: function () { return terrainConform_1.TERRAIN_CONFORM_MIN_UP_FACING; } });
|
|
179
|
+
Object.defineProperty(exports, "buildSurfaceHeightIndex", { enumerable: true, get: function () { return terrainConform_1.buildSurfaceHeightIndex; } });
|
|
180
|
+
Object.defineProperty(exports, "conformGridToSurfaces", { enumerable: true, get: function () { return terrainConform_1.conformGridToSurfaces; } });
|
|
181
|
+
var roads_2 = require("./convert/roads");
|
|
182
|
+
Object.defineProperty(exports, "CS2_COLLIDER_ERROR_METRES", { enumerable: true, get: function () { return roads_2.CS2_COLLIDER_ERROR_METRES; } });
|
|
183
|
+
Object.defineProperty(exports, "CS2_COLLIDER_MAX_TRIANGLES", { enumerable: true, get: function () { return roads_2.CS2_COLLIDER_MAX_TRIANGLES; } });
|
|
184
|
+
Object.defineProperty(exports, "CS2_MESH_CELLS_SCHEMA", { enumerable: true, get: function () { return roads_2.CS2_MESH_CELLS_SCHEMA; } });
|
|
185
|
+
Object.defineProperty(exports, "CS2_ROAD_NETWORK_SCHEMA", { enumerable: true, get: function () { return roads_2.CS2_ROAD_NETWORK_SCHEMA; } });
|
|
186
|
+
Object.defineProperty(exports, "CS2_WORLDSPACE_TILE_METRES", { enumerable: true, get: function () { return roads_2.CS2_WORLDSPACE_TILE_METRES; } });
|
|
187
|
+
Object.defineProperty(exports, "bakeCs2Roads", { enumerable: true, get: function () { return roads_2.bakeCs2Roads; } });
|
|
188
|
+
var treeRoadClearance_1 = require("./convert/treeRoadClearance");
|
|
189
|
+
Object.defineProperty(exports, "findCs2TreesOnRoads", { enumerable: true, get: function () { return treeRoadClearance_1.findCs2TreesOnRoads; } });
|
|
190
|
+
Object.defineProperty(exports, "CS2_TREE_CLEARANCE_ROAD_SLOTS", { enumerable: true, get: function () { return treeRoadClearance_1.CS2_TREE_CLEARANCE_ROAD_SLOTS; } });
|
|
191
|
+
//# sourceMappingURL=index.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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|
|
@@ -0,0 +1,81 @@
|
|
|
1
|
+
import { type Cs2PlacementCollectionName } from './types';
|
|
2
|
+
export interface Cs2BundleReport {
|
|
3
|
+
root: string;
|
|
4
|
+
/** The `schema` string each layer declares, keyed by layer. Impostors and the legacy city carry none. */
|
|
5
|
+
schemas: Record<string, string>;
|
|
6
|
+
placements: {
|
|
7
|
+
props: number;
|
|
8
|
+
attachedObjects: number;
|
|
9
|
+
buildings: number;
|
|
10
|
+
prefabNames: number;
|
|
11
|
+
tilesByCollection: Record<Cs2PlacementCollectionName, number>;
|
|
12
|
+
/** Distinct `tile_X_Z` ids across all three collections. */
|
|
13
|
+
tiles: number;
|
|
14
|
+
};
|
|
15
|
+
trees: {
|
|
16
|
+
count: number;
|
|
17
|
+
species: number;
|
|
18
|
+
declaredCount: number;
|
|
19
|
+
};
|
|
20
|
+
meshes: {
|
|
21
|
+
entries: number;
|
|
22
|
+
uniqueFiles: number;
|
|
23
|
+
missing: number;
|
|
24
|
+
treeEntries: number;
|
|
25
|
+
};
|
|
26
|
+
materials: {
|
|
27
|
+
materials: number;
|
|
28
|
+
textureRecords: number;
|
|
29
|
+
distinctTextureFiles: number;
|
|
30
|
+
bindings: number;
|
|
31
|
+
treeMaterials: number;
|
|
32
|
+
treeTextureRecords: number;
|
|
33
|
+
roadSlots: number;
|
|
34
|
+
};
|
|
35
|
+
roads: {
|
|
36
|
+
captureId: string;
|
|
37
|
+
lanes: number;
|
|
38
|
+
curves: number;
|
|
39
|
+
edgeSurfaces: number;
|
|
40
|
+
countsByKind: Record<string, number>;
|
|
41
|
+
source: Record<string, number>;
|
|
42
|
+
};
|
|
43
|
+
roadPieces: {
|
|
44
|
+
captureId: string;
|
|
45
|
+
meshes: number;
|
|
46
|
+
vertices: number;
|
|
47
|
+
indices: number;
|
|
48
|
+
};
|
|
49
|
+
areas: {
|
|
50
|
+
records: number;
|
|
51
|
+
positions: number;
|
|
52
|
+
indices: number;
|
|
53
|
+
countsByMaterial: Record<string, number>;
|
|
54
|
+
};
|
|
55
|
+
terrain: {
|
|
56
|
+
sizeMetres: number;
|
|
57
|
+
resolutions: number[];
|
|
58
|
+
metresPerSample: Record<string, number>;
|
|
59
|
+
heightRange: [number, number];
|
|
60
|
+
};
|
|
61
|
+
water: {
|
|
62
|
+
resolution: [number, number];
|
|
63
|
+
sampleCount: number;
|
|
64
|
+
wetCells: number;
|
|
65
|
+
seaLevelMetres: number;
|
|
66
|
+
maxDepthMetres: number;
|
|
67
|
+
};
|
|
68
|
+
impostors: {
|
|
69
|
+
species: number;
|
|
70
|
+
azimuths: number;
|
|
71
|
+
atlas: [number, number];
|
|
72
|
+
};
|
|
73
|
+
surfaceTextures: number;
|
|
74
|
+
warnings: string[];
|
|
75
|
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}
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/**
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* The dry run behind a CS2 import: every count a human can compare with the capture's own handoff, from manifests and
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* `stat` alone. No mesh, texture or grid bytes are read; the declared bin sizes are checked against the files instead.
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*/
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export declare function inspectCs2Bundle(root: string): Promise<Cs2BundleReport>;
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export declare function formatCs2BundleReport(report: Cs2BundleReport): string;
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.inspectCs2Bundle = inspectCs2Bundle;
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exports.formatCs2BundleReport = formatCs2BundleReport;
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const promises_1 = require("node:fs/promises");
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const node_path_1 = require("node:path");
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const areas_1 = require("./areas");
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const binary_1 = require("./binary");
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const csm2_1 = require("./csm2");
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const impostors_1 = require("./impostors");
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const cityLegacy_1 = require("./cityLegacy");
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const materials_1 = require("./materials");
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const placements_1 = require("./placements");
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const roads_1 = require("./roads");
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const terrain_1 = require("./terrain");
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const types_1 = require("./types");
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/**
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* The dry run behind a CS2 import: every count a human can compare with the capture's own handoff, from manifests and
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* `stat` alone. No mesh, texture or grid bytes are read; the declared bin sizes are checked against the files instead.
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*/
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async function inspectCs2Bundle(root) {
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const warnings = [];
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const schemas = {};
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const placementsManifest = await (0, binary_1.readJsonFile)((0, node_path_1.join)(root, 'placements', 'placements.json'), 'inspectCs2Bundle');
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(0, binary_1.assertSchema)(placementsManifest.schema, types_1.CS2_PLACEMENTS_SCHEMA, 'inspectCs2Bundle: placements.json');
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schemas.placements = placementsManifest.schema;
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const tileIds = new Set();
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const tilesByCollection = {};
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for (const name of ['props', 'attachedObjects', 'buildings']) {
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const collection = placementsManifest.collections[name];
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tilesByCollection[name] = collection.tiles.length;
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for (const run of collection.tiles)
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tileIds.add(run.id);
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await checkBin((0, node_path_1.join)(root, 'placements', collection.transforms.bin), collection.count * placements_1.PLACEMENT_TRANSFORM_STRIDE * 4, warnings);
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await checkBin((0, node_path_1.join)(root, 'placements', collection.records.bin), collection.count * placements_1.PLACEMENT_RECORD_STRIDE * 4, warnings);
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if (collection.lotSizes)
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await checkBin((0, node_path_1.join)(root, 'placements', collection.lotSizes.bin), collection.count * placements_1.PLACEMENT_LOT_SIZE_STRIDE * 4, warnings);
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}
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const cityDir = (0, node_path_1.join)(root, 'legacy', 'city');
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const city = await (0, binary_1.readJsonFile)((0, node_path_1.join)(cityDir, 'city.json'), 'inspectCs2Bundle');
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const treeBytes = (await (0, promises_1.stat)((0, node_path_1.join)(cityDir, city.trees.bin))).size;
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const treeCount = treeBytes / (cityLegacy_1.LEGACY_TREE_STRIDE * 4);
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if (!Number.isInteger(treeCount))
|
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warnings.push(`${city.trees.bin} is ${treeBytes} bytes, not a whole number of ${cityLegacy_1.LEGACY_TREE_STRIDE}-float trees`);
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if (treeCount !== city.trees.count)
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warnings.push(`city.json declares ${city.trees.count} trees, the bin holds ${treeCount}`);
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const meshes = await (0, csm2_1.readCs2MeshDirectory)((0, node_path_1.join)(root, 'meshes-v2'));
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const treeMeshes = await (0, csm2_1.readCs2MeshDirectory)((0, node_path_1.join)(root, 'tree-meshes-v2'));
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schemas.meshes = meshes.manifest.schema;
|
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const materialBundle = await (0, materials_1.readCs2MaterialBundle)((0, node_path_1.join)(root, 'meshes-v2', 'materials', 'prefab-materials.json'));
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const treeMaterialBundle = await (0, materials_1.readCs2MaterialBundle)((0, node_path_1.join)(root, 'tree-meshes-v2', 'materials', 'prefab-materials.json'));
|
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const roadMaterialBundle = await (0, materials_1.readCs2MaterialBundle)((0, node_path_1.join)(root, 'road-materials', 'road-materials.json'));
|
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schemas.materials = materialBundle.manifest.schema;
|
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const roads = await (0, roads_1.readRoadsHeader)(root);
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schemas.roads = roads.schema;
|
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await checkBin((0, node_path_1.join)(root, 'roads', roads.curves.bin), roads.curves.count * roads_1.ROAD_CURVE_STRIDE * 4, warnings);
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await checkBin((0, node_path_1.join)(root, 'roads', roads.lanes.bin), roads.lanes.count * roads_1.ROAD_LANE_STRIDE * 4, warnings);
|
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await checkBin((0, node_path_1.join)(root, 'roads', roads.edgeSurfaces.bin), roads.edgeSurfaces.count * roads_1.ROAD_EDGE_SURFACE_STRIDE * 4, warnings);
|
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const generated = await (0, binary_1.readJsonFile)((0, node_path_1.join)(root, 'road-pieces', 'road-composition-generated.json'), 'inspectCs2Bundle');
|
|
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|
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(0, binary_1.assertSchema)(generated.schema, types_1.CS2_ROAD_GENERATED_SCHEMA, 'inspectCs2Bundle: road-composition-generated.json');
|
|
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|
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schemas.roadPieces = generated.schema;
|
|
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if (generated.captureId !== roads.captureId)
|
|
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warnings.push(`captureId mismatch: roads "${roads.captureId}" vs road-pieces "${generated.captureId}"`);
|
|
64
|
+
const areas = await (0, binary_1.readJsonFile)((0, node_path_1.join)(root, 'areas', 'areas.json'), 'inspectCs2Bundle');
|
|
65
|
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(0, binary_1.assertSchema)(areas.schema, types_1.CS2_AREAS_SCHEMA, 'inspectCs2Bundle: areas.json');
|
|
66
|
+
schemas.areas = areas.schema;
|
|
67
|
+
await checkBin((0, node_path_1.join)(root, 'areas', areas.records.bin), areas.records.count * areas_1.AREA_RECORD_STRIDE * 4, warnings);
|
|
68
|
+
await checkBin((0, node_path_1.join)(root, 'areas', areas.positions.bin), areas.positions.count * areas_1.AREA_POSITION_STRIDE * 4, warnings);
|
|
69
|
+
await checkBin((0, node_path_1.join)(root, 'areas', areas.indices.bin), areas.indices.count * 4, warnings);
|
|
70
|
+
const terrain = await (0, terrain_1.readCs2Terrain)(root);
|
|
71
|
+
schemas.terrain = terrain.manifest.schema;
|
|
72
|
+
if (terrain.materials)
|
|
73
|
+
schemas.terrainMaterials = terrain.materials.schema;
|
|
74
|
+
for (const lod of terrain.lods)
|
|
75
|
+
await checkBin((0, node_path_1.join)(terrain.dir, lod.bin), lod.res * lod.res * 4, warnings);
|
|
76
|
+
const water = await (0, binary_1.readJsonFile)((0, node_path_1.join)(root, 'water', 'water.json'), 'inspectCs2Bundle');
|
|
77
|
+
(0, binary_1.assertSchema)(water.schema, types_1.CS2_WATER_SCHEMA, 'inspectCs2Bundle: water.json');
|
|
78
|
+
schemas.water = water.schema;
|
|
79
|
+
await checkBin((0, node_path_1.join)(root, 'water', water.bin), water.sampleCount * 4, warnings);
|
|
80
|
+
const impostors = await (0, impostors_1.readCs2Impostors)(root);
|
|
81
|
+
const surfaceTexturesFile = (0, node_path_1.join)(root, 'surface-textures', 'surface-textures.json');
|
|
82
|
+
const surfaceTextures = await (0, binary_1.readJsonFile)(surfaceTexturesFile, 'inspectCs2Bundle');
|
|
83
|
+
schemas.surfaceTextures = surfaceTextures.schema;
|
|
84
|
+
return {
|
|
85
|
+
root,
|
|
86
|
+
schemas,
|
|
87
|
+
placements: {
|
|
88
|
+
props: placementsManifest.collections.props.count,
|
|
89
|
+
attachedObjects: placementsManifest.collections.attachedObjects.count,
|
|
90
|
+
buildings: placementsManifest.collections.buildings.count,
|
|
91
|
+
prefabNames: placementsManifest.prefabNames.length,
|
|
92
|
+
tilesByCollection,
|
|
93
|
+
tiles: tileIds.size,
|
|
94
|
+
},
|
|
95
|
+
trees: { count: treeCount, species: city.trees.speciesNames.length, declaredCount: city.trees.count },
|
|
96
|
+
meshes: {
|
|
97
|
+
entries: meshes.manifest.entries.length,
|
|
98
|
+
uniqueFiles: meshes.manifest.uniqueMeshFiles,
|
|
99
|
+
missing: meshes.manifest.missing.length,
|
|
100
|
+
treeEntries: treeMeshes.manifest.entries.length,
|
|
101
|
+
},
|
|
102
|
+
materials: {
|
|
103
|
+
materials: materialBundle.manifest.materials.length,
|
|
104
|
+
textureRecords: materialBundle.manifest.textures.length,
|
|
105
|
+
distinctTextureFiles: (0, materials_1.distinctTextureFiles)(materialBundle).size,
|
|
106
|
+
bindings: materialBundle.manifest.entries.reduce((total, entry) => total + entry.bindings.length, 0),
|
|
107
|
+
treeMaterials: treeMaterialBundle.manifest.materials.length,
|
|
108
|
+
treeTextureRecords: treeMaterialBundle.manifest.textures.length,
|
|
109
|
+
roadSlots: roadMaterialBundle.manifest.entries.length,
|
|
110
|
+
},
|
|
111
|
+
roads: {
|
|
112
|
+
captureId: roads.captureId,
|
|
113
|
+
lanes: roads.lanes.count,
|
|
114
|
+
curves: roads.curves.count,
|
|
115
|
+
edgeSurfaces: roads.edgeSurfaces.count,
|
|
116
|
+
countsByKind: roads.countsByKind,
|
|
117
|
+
source: roads.source,
|
|
118
|
+
},
|
|
119
|
+
roadPieces: {
|
|
120
|
+
captureId: generated.captureId,
|
|
121
|
+
meshes: generated.meshes.length,
|
|
122
|
+
vertices: generated.meshes.reduce((total, mesh) => total + mesh.vertexCount, 0),
|
|
123
|
+
indices: generated.meshes.reduce((total, mesh) => total + mesh.indexCount, 0),
|
|
124
|
+
},
|
|
125
|
+
areas: {
|
|
126
|
+
records: areas.records.count,
|
|
127
|
+
positions: areas.positions.count,
|
|
128
|
+
indices: areas.indices.count,
|
|
129
|
+
countsByMaterial: areas.countsByMaterial,
|
|
130
|
+
},
|
|
131
|
+
terrain: {
|
|
132
|
+
sizeMetres: terrain.manifest.world.sizeMetres,
|
|
133
|
+
resolutions: terrain.lods.map((lod) => lod.res),
|
|
134
|
+
metresPerSample: Object.fromEntries(terrain.lods.map((lod) => [String(lod.res), (0, terrain_1.metresPerSampleForRes)(terrain.manifest.world.sizeMetres, lod.res)])),
|
|
135
|
+
heightRange: [terrain.manifest.height.minMetres, terrain.manifest.height.maxMetres],
|
|
136
|
+
},
|
|
137
|
+
water: {
|
|
138
|
+
resolution: [water.resolution.x, water.resolution.z],
|
|
139
|
+
sampleCount: water.sampleCount,
|
|
140
|
+
wetCells: water.wetCellCount,
|
|
141
|
+
seaLevelMetres: water.seaLevelMetres,
|
|
142
|
+
maxDepthMetres: water.maxDepthMetres,
|
|
143
|
+
},
|
|
144
|
+
impostors: { species: impostors.manifest.species.length, azimuths: impostors.azimuths, atlas: [impostors.width, impostors.height] },
|
|
145
|
+
surfaceTextures: surfaceTextures.textures.length,
|
|
146
|
+
warnings,
|
|
147
|
+
};
|
|
148
|
+
}
|
|
149
|
+
function formatCs2BundleReport(report) {
|
|
150
|
+
const number = (value) => value.toLocaleString('en-US');
|
|
151
|
+
const lines = [
|
|
152
|
+
`bundle ${report.root}`,
|
|
153
|
+
`placements ${number(report.placements.buildings)} buildings, ${number(report.placements.props)} props, `
|
|
154
|
+
+ `${number(report.placements.attachedObjects)} attached (${number(report.placements.prefabNames)} prefab names, ${report.placements.tiles} tiles)`,
|
|
155
|
+
`trees ${number(report.trees.count)} in ${report.trees.species} species`,
|
|
156
|
+
`meshes ${number(report.meshes.entries)} entries / ${number(report.meshes.uniqueFiles)} files, `
|
|
157
|
+
+ `${report.meshes.missing} missing, ${report.meshes.treeEntries} tree entries`,
|
|
158
|
+
`materials ${number(report.materials.materials)} materials, ${number(report.materials.bindings)} bindings, `
|
|
159
|
+
+ `${number(report.materials.distinctTextureFiles)} distinct texture files (${number(report.materials.textureRecords)} records)`,
|
|
160
|
+
`roads ${number(report.roads.lanes)} lanes, ${number(report.roads.curves)} curves, ${number(report.roads.edgeSurfaces)} edge surfaces`,
|
|
161
|
+
`road pieces ${number(report.roadPieces.meshes)} generated meshes, `
|
|
162
|
+
+ `${number(report.roadPieces.vertices)} vertices, ${number(report.roadPieces.indices)} indices`,
|
|
163
|
+
`areas ${number(report.areas.records)} records, ${number(report.areas.positions)} positions, ${number(report.areas.indices)} indices`,
|
|
164
|
+
`terrain ${report.terrain.sizeMetres} m, res ${report.terrain.resolutions.join(' / ')} `
|
|
165
|
+
+ `(${report.terrain.resolutions.map((res) => report.terrain.metresPerSample[String(res)].toFixed(2)).join(' / ')} m per sample)`,
|
|
166
|
+
`water ${report.water.resolution[0]} x ${report.water.resolution[1]}, `
|
|
167
|
+
+ `${number(report.water.wetCells)} wet cells, sea ${report.water.seaLevelMetres} m`,
|
|
168
|
+
`impostors ${report.impostors.species} species, ${report.impostors.azimuths} azimuths, ${report.impostors.atlas[0]} x ${report.impostors.atlas[1]}`,
|
|
169
|
+
];
|
|
170
|
+
for (const warning of report.warnings)
|
|
171
|
+
lines.push(`warning ${warning}`);
|
|
172
|
+
return lines.join('\n');
|
|
173
|
+
}
|
|
174
|
+
async function checkBin(file, expectedBytes, warnings) {
|
|
175
|
+
const actual = await (0, promises_1.stat)(file).then((entry) => entry.size).catch(() => -1);
|
|
176
|
+
if (actual < 0)
|
|
177
|
+
warnings.push(`${file} is declared by a manifest but missing`);
|
|
178
|
+
else if (actual !== expectedBytes)
|
|
179
|
+
warnings.push(`${file} is ${actual} bytes, the manifest's counts need ${expectedBytes}`);
|
|
180
|
+
}
|
|
181
|
+
//# sourceMappingURL=inspect.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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@@ -0,0 +1,22 @@
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|
|
1
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+
import type { Csm2Mesh } from './csm2';
|
|
2
|
+
export interface Csm2LodTarget {
|
|
3
|
+
ratio: number;
|
|
4
|
+
relativeError: number;
|
|
5
|
+
maxErrorM: number;
|
|
6
|
+
}
|
|
7
|
+
export interface Csm2GeneratedLod {
|
|
8
|
+
mesh: Csm2Mesh;
|
|
9
|
+
target: Csm2LodTarget | null;
|
|
10
|
+
groups: Array<{
|
|
11
|
+
sourceTriangles: number;
|
|
12
|
+
triangles: number;
|
|
13
|
+
error: number;
|
|
14
|
+
errorLimit: number;
|
|
15
|
+
}>;
|
|
16
|
+
}
|
|
17
|
+
export declare const CSM2_BUILDING_LOD_TARGETS: readonly Csm2LodTarget[];
|
|
18
|
+
/** Generate complete assemblies; mesh/submesh IDs remain material identities, never inferred detail levels.
|
|
19
|
+
* LOD0 and vertex attributes are borrowed unchanged. Lower levels own their index/group arrays.
|
|
20
|
+
* Error is meshoptimizer's approximate combined geometry/attribute metric, not a certified surface distance.
|
|
21
|
+
*/
|
|
22
|
+
export declare function generateCsm2Lods(mesh: Csm2Mesh, targets?: readonly Csm2LodTarget[]): Promise<Csm2GeneratedLod[]>;
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