@hypersoniclabs/helix-cli 0.1.7 → 0.1.24-helix3.438
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +631 -8
- package/assets/bridge/metahuman-eye-baked.png +0 -0
- package/assets/item-def-sounds/Common/A_DryShot.ogg +0 -0
- package/assets/item-def-sounds/Common/A_LMG_CloseCoverA.ogg +0 -0
- package/assets/item-def-sounds/Common/A_LMG_CloseCoverB.ogg +0 -0
- package/assets/item-def-sounds/Common/A_LMG_InsertMag.ogg +0 -0
- package/assets/item-def-sounds/Common/A_LMG_RemoveMag.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_InsertMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_InsertMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_InsertMag_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_InsertMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_InsertMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_InsertMag_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Sniper_ChargingHandle.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_003.ogg +0 -0
- package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_01.ogg +0 -0
- package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_02.ogg +0 -0
- package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_03.ogg +0 -0
- package/assets/item-def-sounds/LMG/A_LWS-32_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/LMG/A_LWS-32_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/LMG/A_LWS-32_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/Pistol/A_Gaston_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/Pistol/A_Gaston_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/Pistol/A_Gaston_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/Rifle/A_KAL_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/Rifle/A_KAL_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/Rifle/A_KAL_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_InsertMag.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_RemoveMag.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/Sniper/A_CS-446_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/Sniper/A_CS-446_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/Sniper/A_CS-446_Shot_003.ogg +0 -0
- package/bridge-plugins/helix.bridge.unreal/bin/unreal-skeletal-mesh-extract.js +812 -0
- package/bridge-plugins/helix.bridge.unreal/bridge-plugin.json +40 -0
- package/bridge-plugins/helix.bridge.unreal/test/exporter.test.js +418 -0
- package/bridge-plugins/helix.bridge.unreal/test/handler.test.js +417 -0
- package/bridge-plugins/helix.bridge.unreal/unreal/export_skeletal_mesh.py +384 -0
- package/bridge-recipes/cyberpunk/cyberpunk-female-bone-map.json +476 -0
- package/bridge-recipes/sims4/README.md +43 -0
- package/bridge-recipes/sims4/sims4-female-bone-map.json +65 -0
- package/bridge-recipes/unreal/character-customizer/README.md +58 -0
- package/bridge-recipes/unreal/character-customizer/all.json +13 -0
- package/bridge-recipes/unreal/character-customizer/base-male-body.json +6 -0
- package/bridge-recipes/unreal/character-customizer/base-male-head.json +6 -0
- package/bridge-recipes/unreal/character-customizer/beard.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/beard.json +6 -0
- package/bridge-recipes/unreal/character-customizer/bottom.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/bottom.json +6 -0
- package/bridge-recipes/unreal/character-customizer/eyewear.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/eyewear.json +6 -0
- package/bridge-recipes/unreal/character-customizer/footwear.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/footwear.json +6 -0
- package/bridge-recipes/unreal/character-customizer/hair.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/hair.json +6 -0
- package/bridge-recipes/unreal/character-customizer/test/recipes.test.js +74 -0
- package/bridge-recipes/unreal/character-customizer/top.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/top.json +6 -0
- package/bridge-recipes/unreal/helix-character-creator-female/README.md +57 -0
- package/bridge-recipes/unreal/helix-character-creator-female/all.json +18 -0
- package/bridge-recipes/unreal/helix-character-creator-female/back.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/back.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/base-female-face.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/base-female.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/bottom.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/bottom.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/eyewear.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/eyewear.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch-hair.json +23 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch-nebula-urbanghost.json +7 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch-singles.json +19 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch5.json +19 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch6.json +19 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch7.json +11 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cap.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cap.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-chain.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-chain.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-maska.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-maska.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-panama.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-panama.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-shorts-b3.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-shorts-b3.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-sterile-gloves.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-sterile-gloves.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-surgeon-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-surgeon-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-swat.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-swat.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-top.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-top.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-topx1.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-topx1.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-urban-ghost-hoodie.addon.json +1 -0
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- package/plugins/beamng-vehicle/lib/material-semantics.mjs +312 -0
- package/plugins/beamng-vehicle/lib/palette-contract.mjs +6 -0
- package/plugins/beamng-vehicle/lib/vehicle-qa.mjs +567 -0
- package/plugins/beamng-vehicle/lib/vehicle-source.mjs +247 -0
- package/plugins/beamng-vehicle/profiles/source-compatibility.json +14 -0
- package/plugins/beamng-vehicle/vendor/vehicle-package-v2.mjs +6451 -0
- package/vendor/README.md +63 -0
- package/vendor/ability-manifest.mjs +527 -6
- package/vendor/audits/asset-credits.mjs +96 -0
- package/vendor/audits/check-loaders.mjs +80 -0
- package/vendor/audits/perf-gate.mjs +759 -0
- package/vendor/audits/prove-live.mjs +307 -0
- package/vendor/audits/source-audit.mjs +530 -0
- package/vendor/audits/world-audit.mjs +439 -0
- package/vendor/capture-body.glb +0 -0
- package/vendor/capture-face.glb +0 -0
- package/vendor/installed-index.mjs +1 -1
- package/vendor/vehicle-package-v2.mjs +6451 -0
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.buildUnrealPackageVersion = buildUnrealPackageVersion;
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exports.buildUnrealPublicationIntent = buildUnrealPublicationIntent;
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const promises_1 = require("node:fs/promises");
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const node_path_1 = require("node:path");
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const helix_manifest_1 = require("@hypersoniclabs/helix-manifest");
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const objectUpload_1 = require("../continuum/objectUpload");
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const release_1 = require("./release");
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/** The descriptor is a small JSON document; a damaged one must never be read whole. */
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const MAX_DESCRIPTOR_BYTES = 4 * 1024 * 1024;
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/**
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* A cooked-role document lists file receipts, never file bytes, so a strict
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* small upper bound is enough to read and validate it before any hash. This is
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* what keeps the role JSON path from ever buffering a cooked UCAS.
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*/
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const MAX_ROLE_DOCUMENT_BYTES = 16 * 1024 * 1024;
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/**
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* Read at most `maxBytes` from a file without ever allocating the whole file
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* first. `stat` is only an early rejection; the read loop enforces the bound.
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*/
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async function readBoundedFile(path, maxBytes) {
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const handle = await (0, promises_1.open)(path, 'r');
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try {
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const stats = await handle.stat();
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if (stats.size > maxBytes) {
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throw new Error(`File ${path} is ${stats.size} bytes, above the ${maxBytes}-byte JSON bound`);
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}
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const buffer = Buffer.allocUnsafe(stats.size);
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let filled = 0;
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while (filled < stats.size) {
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const { bytesRead } = await handle.read(buffer, filled, stats.size - filled, filled);
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if (bytesRead === 0)
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break;
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filled += bytesRead;
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}
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if (filled !== stats.size) {
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throw new Error(`File ${path} changed while being read`);
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}
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return buffer;
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}
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finally {
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await handle.close();
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}
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}
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/**
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* Resolve a role document path: the caller-supplied exact mapping wins, and the
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* SDK's own output layout is the fallback so the builder can derive the closure
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* without a second argument.
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*/
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function cookedRoleDocumentPath(options, role) {
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const fromMap = options.objectPaths?.[role.manifest.cid];
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if (fromMap)
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return fromMap;
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return (0, node_path_1.join)((0, node_path_1.resolve)(options.publishDir), 'continuum', 'roles', `${role.role}.json`);
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}
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/**
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* Read a cooked-role document under a strict bound, prove its raw bytes hash to
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* the pinned CID (not merely its parsed canonical form), and validate it against
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* the real helix-manifest schema for this role.
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*/
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async function loadCookedRoleDocument(options, role) {
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const path = cookedRoleDocumentPath(options, role);
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const bytes = await readBoundedFile(path, MAX_ROLE_DOCUMENT_BYTES);
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if (bytes.byteLength !== role.manifest.bytes) {
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throw new Error(`Role document ${path} is ${bytes.byteLength} bytes but the descriptor pins ${role.manifest.bytes} for ${role.manifest.cid}`);
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}
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const actual = (0, helix_manifest_1.cidFromBytes)(bytes);
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if (actual !== role.manifest.cid) {
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throw new Error(`Role document ${path} hashes to ${actual} but the descriptor pins ${role.manifest.cid}`);
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}
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let parsed;
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try {
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parsed = JSON.parse(bytes.toString('utf8'));
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}
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catch {
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throw new Error(`Role document ${path} is not JSON for ${role.manifest.cid}`);
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}
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const result = (0, helix_manifest_1.validateUnrealCookedRoleManifest)(parsed, {
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expectedRole: role.role,
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});
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if (!result.valid) {
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throw new Error(`The cooked role document ${path} does not satisfy helix-manifest:\n ${result.errors.join('\n ')}`);
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}
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return { role, path, document: result.unrealCookedRole };
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}
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async function buildUnrealPackageVersion(options) {
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const publishDir = (0, node_path_1.resolve)(options.publishDir);
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const descriptorPath = (0, node_path_1.join)(publishDir, 'continuum', 'unreal-world.json');
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let raw;
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try {
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raw = (await readBoundedFile(descriptorPath, MAX_DESCRIPTOR_BYTES)).toString('utf8');
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}
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catch (error) {
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if (error.code === 'ENOENT') {
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throw new Error(`No Continuum descriptor at ${descriptorPath}. Publish with an SDK that emits one ` +
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'(helix-unreal-runtime #55).');
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}
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throw error;
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}
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let descriptor;
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try {
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descriptor = JSON.parse(raw);
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}
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catch {
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throw new Error(`The Continuum descriptor at ${descriptorPath} is not JSON.`);
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}
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// Their validator decides whether the SDK produced a legal descriptor. A
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// package version built on an illegal one would be refused later and further
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// away, with the error naming the package rather than the World.
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const validated = (0, helix_manifest_1.validateUnrealWorldDefinition)(descriptor);
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if (!validated.valid) {
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throw new Error(`The World descriptor does not satisfy helix-manifest:\n ${validated.errors.join('\n ')}`);
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}
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const unrealWorld = validated.unrealWorld;
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// The root CID must BE the canonical descriptor CID -- helix-manifest tests
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// that explicitly ("refuses a root CID that is not the canonical descriptor
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// CID"). The bytes published inline are the canonical bytes that CID names,
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// so a non-canonical on-disk descriptor cannot be staged under a CID its own
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// bytes would not hash to.
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const rootBytes = new Uint8Array((0, helix_manifest_1.canonicalJsonBytes)(unrealWorld));
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const rootCid = (0, helix_manifest_1.canonicalJsonCid)(unrealWorld);
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const variants = unrealWorld.roles.map((role) => ({
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id: role.role === 'windows-client' ? 'win64-client' : 'linux-server',
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runtimeProfileId: release_1.UNREAL_RUNTIME_PROFILE.id,
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object: role.manifest,
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}));
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// The exact closure: the descriptor, one variant per cooked role, the role
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// documents, any descriptor-declared cooked objects, and every cooked file the
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// role documents index. Deduplicated by CID, so a file shared by two roles is
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// one object. The backend's `collectManifestObjectReferences` sees only the
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// descriptor + role documents, so the cooked files are what its sealed
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// closure must also expand from the role documents; declaring the wrong count
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// here is what the backend seal refuses.
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const roleDocuments = await Promise.all(unrealWorld.roles.map((role) => loadCookedRoleDocument(options, role)));
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const closure = new Map();
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closure.set(rootCid, {
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cid: rootCid,
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bytes: rootBytes.byteLength,
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mediaType: helix_manifest_1.CONTINUUM_UNREAL_WORLD_MEDIA_TYPE,
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role: 'unreal-world',
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});
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for (const variant of variants)
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closure.set(variant.object.cid, variant.object);
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for (const role of unrealWorld.roles)
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closure.set(role.manifest.cid, role.manifest);
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for (const declared of unrealWorld.objects ?? [])
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closure.set(declared.cid, declared);
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for (const loaded of roleDocuments) {
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for (const file of loaded.document.files) {
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closure.set(file.object.cid, file.object);
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}
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}
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const pkg = {
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schema: helix_manifest_1.CONTINUUM_PACKAGE_SCHEMA,
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id: options.packageId,
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type: 'unreal-world',
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name: options.name ?? unrealWorld.mountPoint.replace(/^\//, ''),
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};
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const packageVersion = {
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schema: helix_manifest_1.CONTINUUM_PACKAGE_VERSION_SCHEMA,
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package: { id: pkg.id, type: pkg.type },
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version: options.version,
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root: {
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cid: rootCid,
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bytes: rootBytes.byteLength,
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mediaType: helix_manifest_1.CONTINUUM_UNREAL_WORLD_MEDIA_TYPE,
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role: 'unreal-world',
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},
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dependencies: [],
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variants,
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compatibility: { contract: 'helix.continuum/1', requires: [], provides: [] },
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// The World was authored in Unreal and cooked by the SDK; naming the source
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// is what lets a later reader tell a cooked World from an imported one.
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provenance: { kind: 'authored', source: 'helix-unreal-runtime' },
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expectedClosure: {
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objectCount: closure.size,
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totalBytes: [...closure.values()].reduce((sum, reference) => sum + reference.bytes, 0),
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},
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unrealWorld,
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};
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const versionResult = (0, helix_manifest_1.validateContinuumPackageVersion)(packageVersion);
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if (!versionResult.valid) {
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throw new Error(`The Package Version does not satisfy helix-manifest:\n ${versionResult.errors.join('\n ')}`);
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}
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return {
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package: pkg,
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packageVersion: versionResult.manifest,
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roleObjectIsUndefinedUpstream: false,
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};
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}
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async function buildUnrealPublicationIntent(options) {
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const built = await buildUnrealPackageVersion(options);
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const unrealWorld = built.packageVersion.unrealWorld;
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if (!unrealWorld) {
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throw new Error('The Package Version carries no Unreal World definition');
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}
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198
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const audience = options.visibility ?? 'private';
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199
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const pathFor = (reference) => {
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200
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const path = options.objectPaths[reference.cid];
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201
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if (!path) {
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202
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throw new Error(`No local file supplied for descriptor object ${reference.cid} (${reference.mediaType}); ` +
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'the cooked role manifests and their per-file objects must be provided, not adopted');
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}
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return path;
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};
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207
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/** Stream a cooked file and prove its exact size and SHA-256 with bounded memory. */
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208
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const verifyCookedFile = async (reference) => {
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const path = pathFor(reference);
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const { sha256, sizeBytes } = await (0, objectUpload_1.sha256File)(path);
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211
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if (sizeBytes !== reference.bytes) {
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throw new Error(`File ${path} is ${sizeBytes} bytes but the descriptor pins ${reference.bytes} for ${reference.cid}`);
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213
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}
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214
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const actual = `cid:sha256:${sha256}`;
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215
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if (actual !== reference.cid) {
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216
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throw new Error(`File ${path} hashes to ${actual} but the descriptor pins ${reference.cid}`);
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217
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}
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218
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return path;
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219
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};
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220
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const objects = [
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221
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{
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222
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// The descriptor is small and its canonical bytes are exactly what the
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223
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// root CID names, so it goes inline. Its CID is the canonical CID of the
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224
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// document, which is what makes the package root verifiable.
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225
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reference: built.packageVersion.root,
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226
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source: {
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kind: 'inline',
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bytes: (0, helix_manifest_1.canonicalJsonBytes)(unrealWorld),
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229
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filename: 'unreal-world.json',
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audience,
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231
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},
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},
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];
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234
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const seen = new Set([built.packageVersion.root.cid]);
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235
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const pushObject = (object) => {
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236
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if (seen.has(object.reference.cid))
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return;
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238
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seen.add(object.reference.cid);
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239
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objects.push(object);
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240
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};
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241
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for (const role of unrealWorld.roles) {
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242
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const loaded = await loadCookedRoleDocument(options, role);
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243
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const rolePath = pathFor(role.manifest);
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244
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pushObject({
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245
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reference: role.manifest,
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246
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source: {
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247
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kind: 'file',
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248
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path: rolePath,
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249
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filename: (0, node_path_1.basename)(rolePath),
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250
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audience,
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251
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},
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252
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});
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253
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for (const file of loaded.document.files) {
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254
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const path = await verifyCookedFile(file.object);
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255
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pushObject({
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256
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reference: file.object,
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257
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source: { kind: 'file', path, filename: (0, node_path_1.basename)(path), audience },
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258
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});
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259
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}
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260
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}
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261
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const intent = {
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262
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projectId: options.projectId,
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263
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sourceDigest: options.sourceDigest,
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264
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package: built.package,
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265
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packagePublication: { visibility: audience },
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266
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packageVersion: built.packageVersion,
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267
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objects,
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268
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listings: [],
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269
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...(options.world ? { world: options.world } : {}),
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270
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};
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271
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return { intent, roleObjectIsUndefinedUpstream: built.roleObjectIsUndefinedUpstream };
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272
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}
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273
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//# sourceMappingURL=package.js.map
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@@ -0,0 +1 @@
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1
|
+
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@@ -0,0 +1,41 @@
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1
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+
import { type RuntimeProfile, type WorldRelease } from '@hypersoniclabs/helix-manifest';
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2
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+
import { AvatarMode } from './avatarMode';
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3
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+
/**
|
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4
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+
* Builds the Continuum World Release document for a cooked Unreal World.
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5
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+
*
|
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6
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+
* NOTHING HERE IS DESIGNED. Every shape below is read from the contracts the
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7
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* web team already owns in helix-manifest, and the document is handed to their
|
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8
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+
* own `validateWorldRelease` before it is written — if this file disagrees with
|
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9
|
+
* the contract, the command fails rather than emitting something plausible.
|
|
10
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+
*
|
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11
|
+
* The Unreal runtime profile in particular is not invented: helix-manifest
|
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12
|
+
* defines it, comments it in runtime-profile.ts ("the Unreal runtime profile
|
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13
|
+
* ('windows' / 'unreal-5.8') mounts cooked Unreal Worlds and never reads Scene
|
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14
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+
* documents") and exercises it in unreal-world.spec.ts. This ports that exact
|
|
15
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+
* profile rather than choosing one.
|
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16
|
+
*/
|
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17
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+
/** The profile helix-manifest defines for a cooked Unreal World. */
|
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18
|
+
export declare const UNREAL_RUNTIME_PROFILE: RuntimeProfile;
|
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19
|
+
export type UnrealReleaseOptions = {
|
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20
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+
/** A publish output directory: the one holding world-build-manifest.json. */
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21
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+
publishDir: string;
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22
|
+
/** The Continuum package this World's descriptor was published as. */
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23
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+
packageId: string;
|
|
24
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+
packageVersion: string;
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|
25
|
+
/** Release identity. Both are UUIDs in the contract. */
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26
|
+
releaseId: string;
|
|
27
|
+
worldId: string;
|
|
28
|
+
version: string;
|
|
29
|
+
outPath?: string;
|
|
30
|
+
maxPlayers?: number;
|
|
31
|
+
contentRating?: 'everyone' | 'teen' | 'mature';
|
|
32
|
+
/** Avatar appearance policy. Default: 'universal' (absent from the release). */
|
|
33
|
+
avatarMode?: AvatarMode;
|
|
34
|
+
};
|
|
35
|
+
export type UnrealReleaseResult = {
|
|
36
|
+
outPath: string;
|
|
37
|
+
release: WorldRelease;
|
|
38
|
+
/** Artifact CIDs the runtime must have before the World can open. */
|
|
39
|
+
readyCids: string[];
|
|
40
|
+
};
|
|
41
|
+
export declare function buildUnrealWorldRelease(options: UnrealReleaseOptions): Promise<UnrealReleaseResult>;
|
|
@@ -0,0 +1,122 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.UNREAL_RUNTIME_PROFILE = void 0;
|
|
4
|
+
exports.buildUnrealWorldRelease = buildUnrealWorldRelease;
|
|
5
|
+
const promises_1 = require("node:fs/promises");
|
|
6
|
+
const node_path_1 = require("node:path");
|
|
7
|
+
const helix_manifest_1 = require("@hypersoniclabs/helix-manifest");
|
|
8
|
+
const avatarMode_1 = require("./avatarMode");
|
|
9
|
+
/**
|
|
10
|
+
* Builds the Continuum World Release document for a cooked Unreal World.
|
|
11
|
+
*
|
|
12
|
+
* NOTHING HERE IS DESIGNED. Every shape below is read from the contracts the
|
|
13
|
+
* web team already owns in helix-manifest, and the document is handed to their
|
|
14
|
+
* own `validateWorldRelease` before it is written — if this file disagrees with
|
|
15
|
+
* the contract, the command fails rather than emitting something plausible.
|
|
16
|
+
*
|
|
17
|
+
* The Unreal runtime profile in particular is not invented: helix-manifest
|
|
18
|
+
* defines it, comments it in runtime-profile.ts ("the Unreal runtime profile
|
|
19
|
+
* ('windows' / 'unreal-5.8') mounts cooked Unreal Worlds and never reads Scene
|
|
20
|
+
* documents") and exercises it in unreal-world.spec.ts. This ports that exact
|
|
21
|
+
* profile rather than choosing one.
|
|
22
|
+
*/
|
|
23
|
+
/** The profile helix-manifest defines for a cooked Unreal World. */
|
|
24
|
+
exports.UNREAL_RUNTIME_PROFILE = {
|
|
25
|
+
schema: helix_manifest_1.CONTINUUM_RUNTIME_PROFILE_SCHEMA,
|
|
26
|
+
id: 'unreal-5-8-win64',
|
|
27
|
+
platform: 'windows',
|
|
28
|
+
renderer: 'unreal-5.8',
|
|
29
|
+
quality: 'high',
|
|
30
|
+
// scene: 0 is the contract's way of saying this renderer consumes no Scene
|
|
31
|
+
// documents at all. A cooked World mounts its own content.
|
|
32
|
+
contracts: { continuum: 1, scene: 0 },
|
|
33
|
+
capabilities: ['unreal-world'],
|
|
34
|
+
};
|
|
35
|
+
function cidFromSha256(digest, where) {
|
|
36
|
+
if (!/^[a-f0-9]{64}$/.test(digest)) {
|
|
37
|
+
// Uppercase hex is the same content and a different CID string, which is
|
|
38
|
+
// the one failure a content-addressing scheme must never have.
|
|
39
|
+
throw new Error(`${where} is not a lowercase sha256: ${JSON.stringify(digest)}`);
|
|
40
|
+
}
|
|
41
|
+
return `cid:sha256:${digest}`;
|
|
42
|
+
}
|
|
43
|
+
async function buildUnrealWorldRelease(options) {
|
|
44
|
+
const publishDir = (0, node_path_1.resolve)(options.publishDir);
|
|
45
|
+
// The descriptor's CID is written by the publisher beside the descriptor
|
|
46
|
+
// itself (helix-unreal-runtime, HelixContinuumUnrealWorld::WriteDescriptor).
|
|
47
|
+
// Reading it rather than recomputing keeps one producer of that identity.
|
|
48
|
+
const descriptorCidPath = (0, node_path_1.join)(publishDir, 'continuum', 'unreal-world.cid');
|
|
49
|
+
let manifestCid;
|
|
50
|
+
try {
|
|
51
|
+
manifestCid = (await (0, promises_1.readFile)(descriptorCidPath, 'utf8')).trim();
|
|
52
|
+
}
|
|
53
|
+
catch {
|
|
54
|
+
throw new Error(`No Continuum descriptor at ${descriptorCidPath}. Publish with an SDK that emits one ` +
|
|
55
|
+
'(helix-unreal-runtime #55), and check the publish log for why it was skipped.');
|
|
56
|
+
}
|
|
57
|
+
const buildManifestPath = (0, node_path_1.join)(publishDir, 'world-build-manifest.json');
|
|
58
|
+
let build;
|
|
59
|
+
try {
|
|
60
|
+
build = JSON.parse(await (0, promises_1.readFile)(buildManifestPath, 'utf8'));
|
|
61
|
+
}
|
|
62
|
+
catch {
|
|
63
|
+
throw new Error(`No build manifest at ${buildManifestPath}.`);
|
|
64
|
+
}
|
|
65
|
+
// The ready set is what the runtime must hold before the World can open. For
|
|
66
|
+
// a cooked World that is its content artifacts, addressed by the digests the
|
|
67
|
+
// build manifest already verified.
|
|
68
|
+
const readyCids = (build.artifacts ?? [])
|
|
69
|
+
.filter((artifact) => typeof artifact.digest === 'string')
|
|
70
|
+
.map((artifact, index) => cidFromSha256(String(artifact.digest), `artifacts[${index}].digest`));
|
|
71
|
+
if (readyCids.length === 0) {
|
|
72
|
+
throw new Error('The build manifest declares no artifacts, so the World has nothing to mount.');
|
|
73
|
+
}
|
|
74
|
+
const packageReference = {
|
|
75
|
+
packageId: options.packageId,
|
|
76
|
+
version: options.packageVersion,
|
|
77
|
+
manifestCid: manifestCid,
|
|
78
|
+
};
|
|
79
|
+
const avatarMode = (0, avatarMode_1.parseAvatarMode)(options.avatarMode);
|
|
80
|
+
const readyCidsTyped = readyCids;
|
|
81
|
+
const release = {
|
|
82
|
+
schema: helix_manifest_1.CONTINUUM_WORLD_RELEASE_SCHEMA,
|
|
83
|
+
id: options.releaseId,
|
|
84
|
+
worldId: options.worldId,
|
|
85
|
+
version: options.version,
|
|
86
|
+
// rootScene is a Package Version reference and the contract does not
|
|
87
|
+
// require a scene-typed package -- an Unreal World's root IS its
|
|
88
|
+
// unreal-world package, which is why `scene: 0` above is coherent.
|
|
89
|
+
rootScene: packageReference,
|
|
90
|
+
gameplayPackages: [],
|
|
91
|
+
runtimeProfiles: [exports.UNREAL_RUNTIME_PROFILE],
|
|
92
|
+
readySets: [
|
|
93
|
+
{
|
|
94
|
+
schema: helix_manifest_1.CONTINUUM_READY_SET_SCHEMA,
|
|
95
|
+
id: 'unreal-world-content',
|
|
96
|
+
runtimeProfileId: exports.UNREAL_RUNTIME_PROFILE.id,
|
|
97
|
+
phase: 'beforeSpawn',
|
|
98
|
+
cids: readyCidsTyped,
|
|
99
|
+
// A World's own cooked content lives as long as the session that
|
|
100
|
+
// mounted it; it is not system content and not the player's.
|
|
101
|
+
retention: 'world-session',
|
|
102
|
+
},
|
|
103
|
+
],
|
|
104
|
+
runtimePolicy: {
|
|
105
|
+
maxPlayers: options.maxPlayers ?? 1,
|
|
106
|
+
contentRating: options.contentRating ?? 'everyone',
|
|
107
|
+
requiredCapabilities: ['unreal-world'],
|
|
108
|
+
...((0, avatarMode_1.shouldEmitAvatarMode)(avatarMode) ? { avatarMode } : {}),
|
|
109
|
+
},
|
|
110
|
+
};
|
|
111
|
+
// Their validator, not ours. Emitting a document this side believes in and
|
|
112
|
+
// the contract rejects is exactly the failure that costs a cook and an upload.
|
|
113
|
+
const validated = (0, helix_manifest_1.validateWorldRelease)(release);
|
|
114
|
+
if (!validated.valid) {
|
|
115
|
+
throw new Error(`The World Release does not satisfy helix-manifest:\n ${validated.errors.join('\n ')}`);
|
|
116
|
+
}
|
|
117
|
+
const outPath = (0, node_path_1.resolve)(options.outPath ?? (0, node_path_1.join)(publishDir, 'continuum', 'world-release.json'));
|
|
118
|
+
await (0, promises_1.mkdir)((0, node_path_1.dirname)(outPath), { recursive: true });
|
|
119
|
+
await (0, promises_1.writeFile)(outPath, `${JSON.stringify(validated.release, null, 2)}\n`, 'utf8');
|
|
120
|
+
return { outPath, release: validated.release, readyCids };
|
|
121
|
+
}
|
|
122
|
+
//# sourceMappingURL=release.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"release.js","sourceRoot":"","sources":["../../src/unreal/release.ts"],"names":[],"mappings":";;;AAgFA,0DA4FC;AA5KD,+CAA8D;AAC9D,yCAAmD;AAEnD,mEAQwC;AAExC,6CAAiF;AAEjF;;;;;;;;;;;;;GAaG;AAEH,oEAAoE;AACvD,QAAA,sBAAsB,GAAmB;IACpD,MAAM,EAAE,iDAAgC;IACxC,EAAE,EAAE,kBAAkB;IACtB,QAAQ,EAAE,SAAS;IACnB,QAAQ,EAAE,YAAY;IACtB,OAAO,EAAE,MAAM;IACf,2EAA2E;IAC3E,2DAA2D;IAC3D,SAAS,EAAE,EAAE,SAAS,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE;IACrC,YAAY,EAAE,CAAC,cAAc,CAAC;CAC/B,CAAC;AA8BF,SAAS,aAAa,CAAC,MAAc,EAAE,KAAa;IAClD,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,MAAM,CAAC,EAAE,CAAC;QACnC,yEAAyE;QACzE,+DAA+D;QAC/D,MAAM,IAAI,KAAK,CAAC,GAAG,KAAK,+BAA+B,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;IACnF,CAAC;IACD,OAAO,cAAc,MAAM,EAAkB,CAAC;AAChD,CAAC;AAEM,KAAK,UAAU,uBAAuB,CAC3C,OAA6B;IAE7B,MAAM,UAAU,GAAG,IAAA,mBAAO,EAAC,OAAO,CAAC,UAAU,CAAC,CAAC;IAE/C,yEAAyE;IACzE,6EAA6E;IAC7E,0EAA0E;IAC1E,MAAM,iBAAiB,GAAG,IAAA,gBAAI,EAAC,UAAU,EAAE,WAAW,EAAE,kBAAkB,CAAC,CAAC;IAC5E,IAAI,WAAmB,CAAC;IACxB,IAAI,CAAC;QACH,WAAW,GAAG,CAAC,MAAM,IAAA,mBAAQ,EAAC,iBAAiB,EAAE,MAAM,CAAC,CAAC,CAAC,IAAI,EAAE,CAAC;IACnE,CAAC;IAAC,MAAM,CAAC;QACP,MAAM,IAAI,KAAK,CACb,8BAA8B,iBAAiB,uCAAuC;YACpF,+EAA+E,CAClF,CAAC;IACJ,CAAC;IAED,MAAM,iBAAiB,GAAG,IAAA,gBAAI,EAAC,UAAU,EAAE,2BAA2B,CAAC,CAAC;IACxE,IAAI,KAAoB,CAAC;IACzB,IAAI,CAAC;QACH,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,IAAA,mBAAQ,EAAC,iBAAiB,EAAE,MAAM,CAAC,CAAkB,CAAC;IACjF,CAAC;IAAC,MAAM,CAAC;QACP,MAAM,IAAI,KAAK,CAAC,wBAAwB,iBAAiB,GAAG,CAAC,CAAC;IAChE,CAAC;IAED,6EAA6E;IAC7E,6EAA6E;IAC7E,mCAAmC;IACnC,MAAM,SAAS,GAAG,CAAC,KAAK,CAAC,SAAS,IAAI,EAAE,CAAC;SACtC,MAAM,CAAC,CAAC,QAAQ,EAAE,EAAE,CAAC,OAAO,QAAQ,CAAC,MAAM,KAAK,QAAQ,CAAC;SACzD,GAAG,CAAC,CAAC,QAAQ,EAAE,KAAK,EAAE,EAAE,CAAC,aAAa,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,EAAE,aAAa,KAAK,UAAU,CAAC,CAAC,CAAC;IAClG,IAAI,SAAS,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;QAC3B,MAAM,IAAI,KAAK,CAAC,8EAA8E,CAAC,CAAC;IAClG,CAAC;IAED,MAAM,gBAAgB,GAAG;QACvB,SAAS,EAAE,OAAO,CAAC,SAAS;QAC5B,OAAO,EAAE,OAAO,CAAC,cAAc;QAC/B,WAAW,EAAE,WAA2B;KACzC,CAAC;IAEF,MAAM,UAAU,GAAG,IAAA,4BAAe,EAAC,OAAO,CAAC,UAAU,CAAC,CAAC;IAEvD,MAAM,cAAc,GAAG,SAA2B,CAAC;IAEnD,MAAM,OAAO,GAAiB;QAC5B,MAAM,EAAE,+CAA8B;QACtC,EAAE,EAAE,OAAO,CAAC,SAAS;QACrB,OAAO,EAAE,OAAO,CAAC,OAAO;QACxB,OAAO,EAAE,OAAO,CAAC,OAAO;QACxB,qEAAqE;QACrE,iEAAiE;QACjE,mEAAmE;QACnE,SAAS,EAAE,gBAAgB;QAC3B,gBAAgB,EAAE,EAAE;QACpB,eAAe,EAAE,CAAC,8BAAsB,CAAC;QACzC,SAAS,EAAE;YACT;gBACE,MAAM,EAAE,2CAA0B;gBAClC,EAAE,EAAE,sBAAsB;gBAC1B,gBAAgB,EAAE,8BAAsB,CAAC,EAAE;gBAC3C,KAAK,EAAE,aAAa;gBACpB,IAAI,EAAE,cAAc;gBACpB,iEAAiE;gBACjE,6DAA6D;gBAC7D,SAAS,EAAE,eAAe;aAC3B;SACF;QACD,aAAa,EAAE;YACb,UAAU,EAAE,OAAO,CAAC,UAAU,IAAI,CAAC;YACnC,aAAa,EAAE,OAAO,CAAC,aAAa,IAAI,UAAU;YAClD,oBAAoB,EAAE,CAAC,cAAc,CAAC;YACtC,GAAG,CAAC,IAAA,iCAAoB,EAAC,UAAU,CAAC,CAAC,CAAC,CAAC,EAAE,UAAU,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;SAC5D;KACF,CAAC;IAEF,2EAA2E;IAC3E,+EAA+E;IAC/E,MAAM,SAAS,GAAG,IAAA,qCAAoB,EAAC,OAAO,CAAC,CAAC;IAChD,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,CAAC;QACrB,MAAM,IAAI,KAAK,CACb,yDAAyD,SAAS,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,EAAE,CACzF,CAAC;IACJ,CAAC;IAED,MAAM,OAAO,GAAG,IAAA,mBAAO,EAAC,OAAO,CAAC,OAAO,IAAI,IAAA,gBAAI,EAAC,UAAU,EAAE,WAAW,EAAE,oBAAoB,CAAC,CAAC,CAAC;IAChG,MAAM,IAAA,gBAAK,EAAC,IAAA,mBAAO,EAAC,OAAO,CAAC,EAAE,EAAE,SAAS,EAAE,IAAI,EAAE,CAAC,CAAC;IACnD,MAAM,IAAA,oBAAS,EAAC,OAAO,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,OAAO,EAAE,IAAI,EAAE,CAAC,CAAC,IAAI,EAAE,MAAM,CAAC,CAAC;IAEpF,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,SAAS,CAAC,OAAO,EAAE,SAAS,EAAE,CAAC;AAC5D,CAAC"}
|
package/dist/unreal.d.ts
ADDED
|
@@ -0,0 +1,30 @@
|
|
|
1
|
+
import { type UnrealArtifactMode, type UnrealNetworkingMode } from './unrealManifest';
|
|
2
|
+
export { initUnrealManifest, packageUnrealProject, readUnrealManifest, UNREAL_ARTIFACT_MODES, UNREAL_MANIFEST_FILENAME, UNREAL_NETWORKING_MODES, UNREAL_PACKAGE_INDEX_FILENAME, type UnrealArtifactMode, type UnrealNetworkingMode, type UnrealPackageIndex, type UnrealPackageResult, type UnrealProjectManifest, } from './unrealManifest';
|
|
3
|
+
export { AvatarMode, parseAvatarMode, shouldEmitAvatarMode, } from './unreal/avatarMode';
|
|
4
|
+
export declare const HELIX_UNREAL_ENGINE_VERSION: "5.8";
|
|
5
|
+
export declare const HELIX_UNREAL_CONTRACT_VERSION: 21;
|
|
6
|
+
export type UnrealValidationCheck = {
|
|
7
|
+
id: string;
|
|
8
|
+
status: 'pass' | 'fail';
|
|
9
|
+
message: string;
|
|
10
|
+
file?: string;
|
|
11
|
+
};
|
|
12
|
+
export type UnrealProjectValidationReport = {
|
|
13
|
+
schemaVersion: 1;
|
|
14
|
+
ok: boolean;
|
|
15
|
+
projectDir: string;
|
|
16
|
+
projectFile: string | null;
|
|
17
|
+
engineVersion: string | null;
|
|
18
|
+
contractVersion: number | null;
|
|
19
|
+
artifactMode: UnrealArtifactMode | null;
|
|
20
|
+
networking: UnrealNetworkingMode | null;
|
|
21
|
+
checks: UnrealValidationCheck[];
|
|
22
|
+
summary: {
|
|
23
|
+
passed: number;
|
|
24
|
+
failed: number;
|
|
25
|
+
};
|
|
26
|
+
};
|
|
27
|
+
export declare function validateUnrealProject(input?: string, options?: {
|
|
28
|
+
includeMcp?: boolean;
|
|
29
|
+
}): UnrealProjectValidationReport;
|
|
30
|
+
export declare function formatUnrealValidationReport(report: UnrealProjectValidationReport): string;
|