@hypersoniclabs/helix-cli 0.1.7 → 0.1.24-helix3.438

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1715) hide show
  1. package/README.md +631 -8
  2. package/assets/bridge/metahuman-eye-baked.png +0 -0
  3. package/assets/item-def-sounds/Common/A_DryShot.ogg +0 -0
  4. package/assets/item-def-sounds/Common/A_LMG_CloseCoverA.ogg +0 -0
  5. package/assets/item-def-sounds/Common/A_LMG_CloseCoverB.ogg +0 -0
  6. package/assets/item-def-sounds/Common/A_LMG_InsertMag.ogg +0 -0
  7. package/assets/item-def-sounds/Common/A_LMG_RemoveMag.ogg +0 -0
  8. package/assets/item-def-sounds/Common/A_Pistol_InsertMag_001.ogg +0 -0
  9. package/assets/item-def-sounds/Common/A_Pistol_InsertMag_002.ogg +0 -0
  10. package/assets/item-def-sounds/Common/A_Pistol_InsertMag_003.ogg +0 -0
  11. package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_001.ogg +0 -0
  12. package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_002.ogg +0 -0
  13. package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_003.ogg +0 -0
  14. package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_001.ogg +0 -0
  15. package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_002.ogg +0 -0
  16. package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_003.ogg +0 -0
  17. package/assets/item-def-sounds/Common/A_Rifle_InsertMag_001.ogg +0 -0
  18. package/assets/item-def-sounds/Common/A_Rifle_InsertMag_002.ogg +0 -0
  19. package/assets/item-def-sounds/Common/A_Rifle_InsertMag_003.ogg +0 -0
  20. package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_001.ogg +0 -0
  21. package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_002.ogg +0 -0
  22. package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_003.ogg +0 -0
  23. package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_001.ogg +0 -0
  24. package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_002.ogg +0 -0
  25. package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_003.ogg +0 -0
  26. package/assets/item-def-sounds/Common/A_Sniper_ChargingHandle.ogg +0 -0
  27. package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_001.ogg +0 -0
  28. package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_002.ogg +0 -0
  29. package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_003.ogg +0 -0
  30. package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_01.ogg +0 -0
  31. package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_02.ogg +0 -0
  32. package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_03.ogg +0 -0
  33. package/assets/item-def-sounds/LMG/A_LWS-32_Shot_001.ogg +0 -0
  34. package/assets/item-def-sounds/LMG/A_LWS-32_Shot_002.ogg +0 -0
  35. package/assets/item-def-sounds/LMG/A_LWS-32_Shot_003.ogg +0 -0
  36. package/assets/item-def-sounds/Pistol/A_Gaston_Shot_001.ogg +0 -0
  37. package/assets/item-def-sounds/Pistol/A_Gaston_Shot_002.ogg +0 -0
  38. package/assets/item-def-sounds/Pistol/A_Gaston_Shot_003.ogg +0 -0
  39. package/assets/item-def-sounds/Rifle/A_KAL_Shot_001.ogg +0 -0
  40. package/assets/item-def-sounds/Rifle/A_KAL_Shot_002.ogg +0 -0
  41. package/assets/item-def-sounds/Rifle/A_KAL_Shot_003.ogg +0 -0
  42. package/assets/item-def-sounds/SMG/A_Bison_InsertMag.ogg +0 -0
  43. package/assets/item-def-sounds/SMG/A_Bison_RemoveMag.ogg +0 -0
  44. package/assets/item-def-sounds/SMG/A_Bison_Shot_001.ogg +0 -0
  45. package/assets/item-def-sounds/SMG/A_Bison_Shot_002.ogg +0 -0
  46. package/assets/item-def-sounds/SMG/A_Bison_Shot_003.ogg +0 -0
  47. package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_001.ogg +0 -0
  48. package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_002.ogg +0 -0
  49. package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_003.ogg +0 -0
  50. package/assets/item-def-sounds/Sniper/A_CS-446_Shot_001.ogg +0 -0
  51. package/assets/item-def-sounds/Sniper/A_CS-446_Shot_002.ogg +0 -0
  52. package/assets/item-def-sounds/Sniper/A_CS-446_Shot_003.ogg +0 -0
  53. package/bridge-plugins/helix.bridge.unreal/bin/unreal-skeletal-mesh-extract.js +812 -0
  54. package/bridge-plugins/helix.bridge.unreal/bridge-plugin.json +40 -0
  55. package/bridge-plugins/helix.bridge.unreal/test/exporter.test.js +418 -0
  56. package/bridge-plugins/helix.bridge.unreal/test/handler.test.js +417 -0
  57. package/bridge-plugins/helix.bridge.unreal/unreal/export_skeletal_mesh.py +384 -0
  58. package/bridge-recipes/cyberpunk/cyberpunk-female-bone-map.json +476 -0
  59. package/bridge-recipes/sims4/README.md +43 -0
  60. package/bridge-recipes/sims4/sims4-female-bone-map.json +65 -0
  61. package/bridge-recipes/unreal/character-customizer/README.md +58 -0
  62. package/bridge-recipes/unreal/character-customizer/all.json +13 -0
  63. package/bridge-recipes/unreal/character-customizer/base-male-body.json +6 -0
  64. package/bridge-recipes/unreal/character-customizer/base-male-head.json +6 -0
  65. package/bridge-recipes/unreal/character-customizer/beard.addon.json +1 -0
  66. package/bridge-recipes/unreal/character-customizer/beard.json +6 -0
  67. package/bridge-recipes/unreal/character-customizer/bottom.addon.json +1 -0
  68. package/bridge-recipes/unreal/character-customizer/bottom.json +6 -0
  69. package/bridge-recipes/unreal/character-customizer/eyewear.addon.json +1 -0
  70. package/bridge-recipes/unreal/character-customizer/eyewear.json +6 -0
  71. package/bridge-recipes/unreal/character-customizer/footwear.addon.json +1 -0
  72. package/bridge-recipes/unreal/character-customizer/footwear.json +6 -0
  73. package/bridge-recipes/unreal/character-customizer/hair.addon.json +1 -0
  74. package/bridge-recipes/unreal/character-customizer/hair.json +6 -0
  75. package/bridge-recipes/unreal/character-customizer/test/recipes.test.js +74 -0
  76. package/bridge-recipes/unreal/character-customizer/top.addon.json +1 -0
  77. package/bridge-recipes/unreal/character-customizer/top.json +6 -0
  78. package/bridge-recipes/unreal/helix-character-creator-female/README.md +57 -0
  79. package/bridge-recipes/unreal/helix-character-creator-female/all.json +18 -0
  80. package/bridge-recipes/unreal/helix-character-creator-female/back.addon.json +1 -0
  81. package/bridge-recipes/unreal/helix-character-creator-female/back.json +1 -0
  82. package/bridge-recipes/unreal/helix-character-creator-female/base-female-face.json +1 -0
  83. package/bridge-recipes/unreal/helix-character-creator-female/base-female.json +1 -0
  84. package/bridge-recipes/unreal/helix-character-creator-female/bottom.addon.json +1 -0
  85. package/bridge-recipes/unreal/helix-character-creator-female/bottom.json +1 -0
  86. package/bridge-recipes/unreal/helix-character-creator-female/eyewear.addon.json +1 -0
  87. package/bridge-recipes/unreal/helix-character-creator-female/eyewear.json +1 -0
  88. package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.addon.json +1 -0
  89. package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.json +1 -0
  90. package/bridge-recipes/unreal/helix-character-creator-female/female-batch-hair.json +23 -0
  91. package/bridge-recipes/unreal/helix-character-creator-female/female-batch-nebula-urbanghost.json +7 -0
  92. package/bridge-recipes/unreal/helix-character-creator-female/female-batch-singles.json +19 -0
  93. package/bridge-recipes/unreal/helix-character-creator-female/female-batch5.json +19 -0
  94. package/bridge-recipes/unreal/helix-character-creator-female/female-batch6.json +19 -0
  95. package/bridge-recipes/unreal/helix-character-creator-female/female-batch7.json +11 -0
  96. package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.addon.json +1 -0
  97. package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.json +1 -0
  98. package/bridge-recipes/unreal/helix-character-creator-female/female-cap.addon.json +1 -0
  99. package/bridge-recipes/unreal/helix-character-creator-female/female-cap.json +1 -0
  100. package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.addon.json +1 -0
  101. package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.json +1 -0
  102. package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.addon.json +1 -0
  103. package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.json +1 -0
  104. package/bridge-recipes/unreal/helix-character-creator-female/female-chain.addon.json +1 -0
  105. package/bridge-recipes/unreal/helix-character-creator-female/female-chain.json +1 -0
  106. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.addon.json +1 -0
  107. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.json +1 -0
  108. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.addon.json +1 -0
  109. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.json +1 -0
  110. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.addon.json +1 -0
  111. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.json +1 -0
  112. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.addon.json +1 -0
  113. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.json +1 -0
  114. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.addon.json +1 -0
  115. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.json +1 -0
  116. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.addon.json +1 -0
  117. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.json +1 -0
  118. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.addon.json +1 -0
  119. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.json +1 -0
  120. package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.addon.json +1 -0
  121. package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.json +1 -0
  122. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.addon.json +1 -0
  123. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.json +1 -0
  124. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.addon.json +1 -0
  125. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.json +1 -0
  126. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.addon.json +1 -0
  127. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.json +1 -0
  128. package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.addon.json +1 -0
  129. package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.json +1 -0
  130. package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.addon.json +1 -0
  131. package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.json +1 -0
  132. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.addon.json +1 -0
  133. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.json +1 -0
  134. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.addon.json +1 -0
  135. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.json +1 -0
  136. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.addon.json +1 -0
  137. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.json +1 -0
  138. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.addon.json +1 -0
  139. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.json +1 -0
  140. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.addon.json +1 -0
  141. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.json +1 -0
  142. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.addon.json +1 -0
  143. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.json +1 -0
  144. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.addon.json +1 -0
  145. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.json +1 -0
  146. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.addon.json +1 -0
  147. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.json +1 -0
  148. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.addon.json +1 -0
  149. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.json +1 -0
  150. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.addon.json +1 -0
  151. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.json +1 -0
  152. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.addon.json +1 -0
  153. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.json +1 -0
  154. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.addon.json +1 -0
  155. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.json +1 -0
  156. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.addon.json +1 -0
  157. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.json +1 -0
  158. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.addon.json +1 -0
  159. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.json +1 -0
  160. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.addon.json +1 -0
  161. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.json +1 -0
  162. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.addon.json +1 -0
  163. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.json +1 -0
  164. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.addon.json +1 -0
  165. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.json +1 -0
  166. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.addon.json +1 -0
  167. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.json +1 -0
  168. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.addon.json +1 -0
  169. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.json +1 -0
  170. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.addon.json +1 -0
  171. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.json +1 -0
  172. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.addon.json +1 -0
  173. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.json +1 -0
  174. package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.addon.json +1 -0
  175. package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.json +1 -0
  176. package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.addon.json +1 -0
  177. package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.json +1 -0
  178. package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.addon.json +1 -0
  179. package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.json +1 -0
  180. package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.addon.json +1 -0
  181. package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.json +1 -0
  182. package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.addon.json +1 -0
  183. package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.json +1 -0
  184. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.addon.json +1 -0
  185. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.json +1 -0
  186. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.addon.json +1 -0
  187. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.json +1 -0
  188. package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.addon.json +1 -0
  189. package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.json +1 -0
  190. package/bridge-recipes/unreal/helix-character-creator-female/female-maska.addon.json +1 -0
  191. package/bridge-recipes/unreal/helix-character-creator-female/female-maska.json +1 -0
  192. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.addon.json +1 -0
  193. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.json +1 -0
  194. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.addon.json +1 -0
  195. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.json +1 -0
  196. package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.addon.json +1 -0
  197. package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.json +1 -0
  198. package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.addon.json +1 -0
  199. package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.json +1 -0
  200. package/bridge-recipes/unreal/helix-character-creator-female/female-panama.addon.json +1 -0
  201. package/bridge-recipes/unreal/helix-character-creator-female/female-panama.json +1 -0
  202. package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.addon.json +1 -0
  203. package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.json +1 -0
  204. package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.addon.json +1 -0
  205. package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.json +1 -0
  206. package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.addon.json +1 -0
  207. package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.json +1 -0
  208. package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.addon.json +1 -0
  209. package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.json +1 -0
  210. package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.addon.json +1 -0
  211. package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.json +1 -0
  212. package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.addon.json +1 -0
  213. package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.json +1 -0
  214. package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.addon.json +1 -0
  215. package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.json +1 -0
  216. package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.addon.json +1 -0
  217. package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.json +1 -0
  218. package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.addon.json +1 -0
  219. package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.json +1 -0
  220. package/bridge-recipes/unreal/helix-character-creator-female/female-shorts-b3.addon.json +1 -0
  221. package/bridge-recipes/unreal/helix-character-creator-female/female-shorts-b3.json +1 -0
  222. package/bridge-recipes/unreal/helix-character-creator-female/female-sterile-gloves.addon.json +1 -0
  223. package/bridge-recipes/unreal/helix-character-creator-female/female-sterile-gloves.json +1 -0
  224. package/bridge-recipes/unreal/helix-character-creator-female/female-surgeon-mask.addon.json +1 -0
  225. package/bridge-recipes/unreal/helix-character-creator-female/female-surgeon-mask.json +1 -0
  226. package/bridge-recipes/unreal/helix-character-creator-female/female-swat.addon.json +1 -0
  227. package/bridge-recipes/unreal/helix-character-creator-female/female-swat.json +1 -0
  228. package/bridge-recipes/unreal/helix-character-creator-female/female-top.addon.json +1 -0
  229. package/bridge-recipes/unreal/helix-character-creator-female/female-top.json +1 -0
  230. package/bridge-recipes/unreal/helix-character-creator-female/female-topx1.addon.json +1 -0
  231. package/bridge-recipes/unreal/helix-character-creator-female/female-topx1.json +1 -0
  232. package/bridge-recipes/unreal/helix-character-creator-female/female-urban-ghost-hoodie.addon.json +1 -0
  233. package/bridge-recipes/unreal/helix-character-creator-female/female-urban-ghost-hoodie.json +1 -0
  234. package/bridge-recipes/unreal/helix-character-creator-female/female-urban-ghost-mask.addon.json +1 -0
  235. package/bridge-recipes/unreal/helix-character-creator-female/female-urban-ghost-mask.json +1 -0
  236. package/bridge-recipes/unreal/helix-character-creator-female/female-urban-ghost-pants.addon.json +1 -0
  237. package/bridge-recipes/unreal/helix-character-creator-female/female-urban-ghost-pants.json +1 -0
  238. package/bridge-recipes/unreal/helix-character-creator-female/female-warehouse-uniform.addon.json +1 -0
  239. package/bridge-recipes/unreal/helix-character-creator-female/female-warehouse-uniform.json +1 -0
  240. package/bridge-recipes/unreal/helix-character-creator-female/female-wide-top.addon.json +1 -0
  241. package/bridge-recipes/unreal/helix-character-creator-female/female-wide-top.json +1 -0
  242. package/bridge-recipes/unreal/helix-character-creator-female/female-wolf-set.addon.json +1 -0
  243. package/bridge-recipes/unreal/helix-character-creator-female/female-wolf-set.json +1 -0
  244. package/bridge-recipes/unreal/helix-character-creator-female/female-woman-mask-3.addon.json +1 -0
  245. package/bridge-recipes/unreal/helix-character-creator-female/female-woman-mask-3.json +1 -0
  246. package/bridge-recipes/unreal/helix-character-creator-female/female-women-out-2.addon.json +1 -0
  247. package/bridge-recipes/unreal/helix-character-creator-female/female-women-out-2.json +1 -0
  248. package/bridge-recipes/unreal/helix-character-creator-female/footwear.addon.json +1 -0
  249. package/bridge-recipes/unreal/helix-character-creator-female/footwear.json +1 -0
  250. package/bridge-recipes/unreal/helix-character-creator-female/gloves.addon.json +1 -0
  251. package/bridge-recipes/unreal/helix-character-creator-female/gloves.json +1 -0
  252. package/bridge-recipes/unreal/helix-character-creator-female/hair.addon.json +1 -0
  253. package/bridge-recipes/unreal/helix-character-creator-female/hair.json +1 -0
  254. package/bridge-recipes/unreal/helix-character-creator-female/headwear.addon.json +1 -0
  255. package/bridge-recipes/unreal/helix-character-creator-female/headwear.json +1 -0
  256. package/bridge-recipes/unreal/helix-character-creator-female/mask.addon.json +1 -0
  257. package/bridge-recipes/unreal/helix-character-creator-female/mask.json +1 -0
  258. package/bridge-recipes/unreal/helix-character-creator-female/neck.addon.json +1 -0
  259. package/bridge-recipes/unreal/helix-character-creator-female/neck.json +1 -0
  260. package/bridge-recipes/unreal/helix-character-creator-female/outfit.addon.json +1 -0
  261. package/bridge-recipes/unreal/helix-character-creator-female/outfit.json +1 -0
  262. package/bridge-recipes/unreal/helix-character-creator-female/top.addon.json +1 -0
  263. package/bridge-recipes/unreal/helix-character-creator-female/top.json +1 -0
  264. package/bridge-recipes/unreal/helix-character-creator-male/README.md +15 -0
  265. package/bridge-recipes/unreal/helix-character-creator-male/all.json +18 -0
  266. package/bridge-recipes/unreal/helix-character-creator-male/back.addon.json +1 -0
  267. package/bridge-recipes/unreal/helix-character-creator-male/back.json +1 -0
  268. package/bridge-recipes/unreal/helix-character-creator-male/base-male-face.json +6 -0
  269. package/bridge-recipes/unreal/helix-character-creator-male/base-male.json +6 -0
  270. package/bridge-recipes/unreal/helix-character-creator-male/bottom.addon.json +1 -0
  271. package/bridge-recipes/unreal/helix-character-creator-male/bottom.json +1 -0
  272. package/bridge-recipes/unreal/helix-character-creator-male/eyewear.addon.json +1 -0
  273. package/bridge-recipes/unreal/helix-character-creator-male/eyewear.json +1 -0
  274. package/bridge-recipes/unreal/helix-character-creator-male/footwear.addon.json +1 -0
  275. package/bridge-recipes/unreal/helix-character-creator-male/footwear.json +1 -0
  276. package/bridge-recipes/unreal/helix-character-creator-male/gloves.addon.json +1 -0
  277. package/bridge-recipes/unreal/helix-character-creator-male/gloves.json +1 -0
  278. package/bridge-recipes/unreal/helix-character-creator-male/hair.addon.json +1 -0
  279. package/bridge-recipes/unreal/helix-character-creator-male/hair.json +1 -0
  280. package/bridge-recipes/unreal/helix-character-creator-male/headwear.addon.json +1 -0
  281. package/bridge-recipes/unreal/helix-character-creator-male/headwear.json +1 -0
  282. package/bridge-recipes/unreal/helix-character-creator-male/male-batch-hair.json +23 -0
  283. package/bridge-recipes/unreal/helix-character-creator-male/male-batch-nebula-urbanghost.json +7 -0
  284. package/bridge-recipes/unreal/helix-character-creator-male/male-batch-uniforms.json +10 -0
  285. package/bridge-recipes/unreal/helix-character-creator-male/male-batch6-slot2.json +7 -0
  286. package/bridge-recipes/unreal/helix-character-creator-male/male-batch7-slot3.json +6 -0
  287. package/bridge-recipes/unreal/helix-character-creator-male/male-batch8-combined.json +11 -0
  288. package/bridge-recipes/unreal/helix-character-creator-male/male-boots-25.addon.json +1 -0
  289. package/bridge-recipes/unreal/helix-character-creator-male/male-cargo-pants.addon.json +1 -0
  290. package/bridge-recipes/unreal/helix-character-creator-male/male-cargo-pants.json +1 -0
  291. package/bridge-recipes/unreal/helix-character-creator-male/male-carnival-mask-2.addon.json +1 -0
  292. package/bridge-recipes/unreal/helix-character-creator-male/male-carnival-mask-2.json +1 -0
  293. package/bridge-recipes/unreal/helix-character-creator-male/male-carnival-mask-3.addon.json +1 -0
  294. package/bridge-recipes/unreal/helix-character-creator-male/male-carnival-mask-3.json +1 -0
  295. package/bridge-recipes/unreal/helix-character-creator-male/male-clare-pants.addon.json +1 -0
  296. package/bridge-recipes/unreal/helix-character-creator-male/male-clare-pants.json +1 -0
  297. package/bridge-recipes/unreal/helix-character-creator-male/male-clare-shoes.addon.json +1 -0
  298. package/bridge-recipes/unreal/helix-character-creator-male/male-clare-shoes.json +1 -0
  299. package/bridge-recipes/unreal/helix-character-creator-male/male-clare-top.addon.json +1 -0
  300. package/bridge-recipes/unreal/helix-character-creator-male/male-clare-top.json +1 -0
  301. package/bridge-recipes/unreal/helix-character-creator-male/male-diamond-hands.addon.json +1 -0
  302. package/bridge-recipes/unreal/helix-character-creator-male/male-diamond-hands.json +1 -0
  303. package/bridge-recipes/unreal/helix-character-creator-male/male-doctor-outfit.addon.json +1 -0
  304. package/bridge-recipes/unreal/helix-character-creator-male/male-doctor-outfit.json +1 -0
  305. package/bridge-recipes/unreal/helix-character-creator-male/male-eye-hole-mask-2.addon.json +1 -0
  306. package/bridge-recipes/unreal/helix-character-creator-male/male-eye-hole-mask-2.json +1 -0
  307. package/bridge-recipes/unreal/helix-character-creator-male/male-eye-hole-mask.addon.json +1 -0
  308. package/bridge-recipes/unreal/helix-character-creator-male/male-eye-hole-mask.json +1 -0
  309. package/bridge-recipes/unreal/helix-character-creator-male/male-eye-patch.addon.json +1 -0
  310. package/bridge-recipes/unreal/helix-character-creator-male/male-eye-patch.json +1 -0
  311. package/bridge-recipes/unreal/helix-character-creator-male/male-fb-cargo-pants-2.addon.json +1 -0
  312. package/bridge-recipes/unreal/helix-character-creator-male/male-fb-cargo-pants-2.json +1 -0
  313. package/bridge-recipes/unreal/helix-character-creator-male/male-fb-cargo-pants.addon.json +1 -0
  314. package/bridge-recipes/unreal/helix-character-creator-male/male-fb-puffy.addon.json +1 -0
  315. package/bridge-recipes/unreal/helix-character-creator-male/male-fb-puffy.json +1 -0
  316. package/bridge-recipes/unreal/helix-character-creator-male/male-firefight-outfit.addon.json +1 -0
  317. package/bridge-recipes/unreal/helix-character-creator-male/male-firefight-outfit.json +1 -0
  318. package/bridge-recipes/unreal/helix-character-creator-male/male-gamer-mask-2.addon.json +1 -0
  319. package/bridge-recipes/unreal/helix-character-creator-male/male-gamer-mask-2.json +1 -0
  320. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a1.addon.json +1 -0
  321. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a1.json +1 -0
  322. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a10.addon.json +1 -0
  323. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a10.json +1 -0
  324. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a11.addon.json +1 -0
  325. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a11.json +1 -0
  326. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a12.addon.json +1 -0
  327. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a12.json +1 -0
  328. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a13.addon.json +1 -0
  329. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a13.json +1 -0
  330. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a14.addon.json +1 -0
  331. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a14.json +1 -0
  332. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a15.addon.json +1 -0
  333. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a15.json +1 -0
  334. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a16.addon.json +1 -0
  335. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a16.json +1 -0
  336. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a17.addon.json +1 -0
  337. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a17.json +1 -0
  338. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a18.addon.json +1 -0
  339. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a18.json +1 -0
  340. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a19.addon.json +1 -0
  341. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a19.json +1 -0
  342. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a2.addon.json +1 -0
  343. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a2.json +1 -0
  344. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a20.addon.json +1 -0
  345. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a20.json +1 -0
  346. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a21.addon.json +1 -0
  347. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a21.json +1 -0
  348. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a3.addon.json +1 -0
  349. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a3.json +1 -0
  350. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a4.addon.json +1 -0
  351. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a4.json +1 -0
  352. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a5.addon.json +1 -0
  353. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a5.json +1 -0
  354. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a6.addon.json +1 -0
  355. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a6.json +1 -0
  356. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a7.addon.json +1 -0
  357. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a7.json +1 -0
  358. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a8.addon.json +1 -0
  359. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a8.json +1 -0
  360. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a9.addon.json +1 -0
  361. package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a9.json +1 -0
  362. package/bridge-recipes/unreal/helix-character-creator-male/male-kombes-brown-v2.addon.json +1 -0
  363. package/bridge-recipes/unreal/helix-character-creator-male/male-kombes-brown-v2.json +1 -0
  364. package/bridge-recipes/unreal/helix-character-creator-male/male-kombes-brown.addon.json +1 -0
  365. package/bridge-recipes/unreal/helix-character-creator-male/male-man-mask-3.addon.json +1 -0
  366. package/bridge-recipes/unreal/helix-character-creator-male/male-marshmallow-mask.addon.json +1 -0
  367. package/bridge-recipes/unreal/helix-character-creator-male/male-marshmallow-mask.json +1 -0
  368. package/bridge-recipes/unreal/helix-character-creator-male/male-mikejack-jacket.addon.json +1 -0
  369. package/bridge-recipes/unreal/helix-character-creator-male/male-nebula-executive-coat.addon.json +1 -0
  370. package/bridge-recipes/unreal/helix-character-creator-male/male-nebula-executive-coat.json +1 -0
  371. package/bridge-recipes/unreal/helix-character-creator-male/male-nebula-executive-pants.addon.json +1 -0
  372. package/bridge-recipes/unreal/helix-character-creator-male/male-nebula-executive-pants.json +1 -0
  373. package/bridge-recipes/unreal/helix-character-creator-male/male-nebula-executive-shoes.addon.json +1 -0
  374. package/bridge-recipes/unreal/helix-character-creator-male/male-nebula-executive-shoes.json +1 -0
  375. package/bridge-recipes/unreal/helix-character-creator-male/male-neo-arcane-heir-gloves.addon.json +1 -0
  376. package/bridge-recipes/unreal/helix-character-creator-male/male-neo-arcane-heir-gloves.json +1 -0
  377. package/bridge-recipes/unreal/helix-character-creator-male/male-neo-arcane-heir-mantle.addon.json +1 -0
  378. package/bridge-recipes/unreal/helix-character-creator-male/male-neo-arcane-heir-mantle.json +1 -0
  379. package/bridge-recipes/unreal/helix-character-creator-male/male-neo-arcane-heir-tunic.addon.json +1 -0
  380. package/bridge-recipes/unreal/helix-character-creator-male/male-neo-arcane-heir-tunic.json +1 -0
  381. package/bridge-recipes/unreal/helix-character-creator-male/male-orangekombes.addon.json +1 -0
  382. package/bridge-recipes/unreal/helix-character-creator-male/male-orangekombes.json +1 -0
  383. package/bridge-recipes/unreal/helix-character-creator-male/male-out2-boots.addon.json +1 -0
  384. package/bridge-recipes/unreal/helix-character-creator-male/male-out2-boots.json +1 -0
  385. package/bridge-recipes/unreal/helix-character-creator-male/male-panda-bag-2.addon.json +1 -0
  386. package/bridge-recipes/unreal/helix-character-creator-male/male-panda-bag-2.json +1 -0
  387. package/bridge-recipes/unreal/helix-character-creator-male/male-pants-2.addon.json +1 -0
  388. package/bridge-recipes/unreal/helix-character-creator-male/male-pants-2.json +1 -0
  389. package/bridge-recipes/unreal/helix-character-creator-male/male-paper-bag-mask.addon.json +1 -0
  390. package/bridge-recipes/unreal/helix-character-creator-male/male-paper-bag-mask.json +1 -0
  391. package/bridge-recipes/unreal/helix-character-creator-male/male-pig-mask.addon.json +1 -0
  392. package/bridge-recipes/unreal/helix-character-creator-male/male-pig-mask.json +1 -0
  393. package/bridge-recipes/unreal/helix-character-creator-male/male-police-uniform.addon.json +1 -0
  394. package/bridge-recipes/unreal/helix-character-creator-male/male-police-uniform.json +1 -0
  395. package/bridge-recipes/unreal/helix-character-creator-male/male-prison-outfit.addon.json +1 -0
  396. package/bridge-recipes/unreal/helix-character-creator-male/male-prison-outfit.json +1 -0
  397. package/bridge-recipes/unreal/helix-character-creator-male/male-puffer-jacket.addon.json +1 -0
  398. package/bridge-recipes/unreal/helix-character-creator-male/male-puffer-jacket.json +1 -0
  399. package/bridge-recipes/unreal/helix-character-creator-male/male-pullover-hoodie.addon.json +1 -0
  400. package/bridge-recipes/unreal/helix-character-creator-male/male-pullover-hoodie.json +1 -0
  401. package/bridge-recipes/unreal/helix-character-creator-male/male-robber-mask.addon.json +1 -0
  402. package/bridge-recipes/unreal/helix-character-creator-male/male-robber-mask.json +1 -0
  403. package/bridge-recipes/unreal/helix-character-creator-male/male-short-swimming.addon.json +1 -0
  404. package/bridge-recipes/unreal/helix-character-creator-male/male-short-swimming.json +1 -0
  405. package/bridge-recipes/unreal/helix-character-creator-male/male-sinth-ascetic-jacket.addon.json +1 -0
  406. package/bridge-recipes/unreal/helix-character-creator-male/male-sinth-ascetic-jacket.json +1 -0
  407. package/bridge-recipes/unreal/helix-character-creator-male/male-sip-cap.addon.json +1 -0
  408. package/bridge-recipes/unreal/helix-character-creator-male/male-sip-cap.json +1 -0
  409. package/bridge-recipes/unreal/helix-character-creator-male/male-socks.addon.json +1 -0
  410. package/bridge-recipes/unreal/helix-character-creator-male/male-socks.json +1 -0
  411. package/bridge-recipes/unreal/helix-character-creator-male/male-surgeon-mask.addon.json +1 -0
  412. package/bridge-recipes/unreal/helix-character-creator-male/male-surgeon-mask.json +1 -0
  413. package/bridge-recipes/unreal/helix-character-creator-male/male-tech-hoodie.addon.json +1 -0
  414. package/bridge-recipes/unreal/helix-character-creator-male/male-tech-hoodie.json +1 -0
  415. package/bridge-recipes/unreal/helix-character-creator-male/male-urban-ghost-hoodie.addon.json +1 -0
  416. package/bridge-recipes/unreal/helix-character-creator-male/male-urban-ghost-hoodie.json +1 -0
  417. package/bridge-recipes/unreal/helix-character-creator-male/male-urban-ghost-mask.addon.json +1 -0
  418. package/bridge-recipes/unreal/helix-character-creator-male/male-urban-ghost-mask.json +1 -0
  419. package/bridge-recipes/unreal/helix-character-creator-male/male-urban-ghost-pants.addon.json +1 -0
  420. package/bridge-recipes/unreal/helix-character-creator-male/male-urban-ghost-pants.json +1 -0
  421. package/bridge-recipes/unreal/helix-character-creator-male/male-warehouse-uniform.addon.json +1 -0
  422. package/bridge-recipes/unreal/helix-character-creator-male/male-warehouse-uniform.json +1 -0
  423. package/bridge-recipes/unreal/helix-character-creator-male/mask.addon.json +1 -0
  424. package/bridge-recipes/unreal/helix-character-creator-male/mask.json +1 -0
  425. package/bridge-recipes/unreal/helix-character-creator-male/neck.addon.json +1 -0
  426. package/bridge-recipes/unreal/helix-character-creator-male/neck.json +1 -0
  427. package/bridge-recipes/unreal/helix-character-creator-male/outfit.addon.json +1 -0
  428. package/bridge-recipes/unreal/helix-character-creator-male/outfit.json +1 -0
  429. package/bridge-recipes/unreal/helix-character-creator-male/palette-pilot.json +1 -0
  430. package/bridge-recipes/unreal/helix-character-creator-male/test/recipes.test.js +122 -0
  431. package/bridge-recipes/unreal/helix-character-creator-male/top.addon.json +1 -0
  432. package/bridge-recipes/unreal/helix-character-creator-male/top.json +1 -0
  433. package/bridge-recipes/unreal/helix-character-creator-male/variants/bottom-nopalette.addon.json +1 -0
  434. package/bridge-recipes/unreal/helix-character-creator-male/variants/headwear-nopalette.addon.json +1 -0
  435. package/bridge-recipes/unreal/helix-character-creator-male/variants/neck-nopalette.addon.json +1 -0
  436. package/dist/ability.d.ts +2 -2
  437. package/dist/ability.js +6 -5
  438. package/dist/ability.js.map +1 -1
  439. package/dist/achievement.d.ts +123 -0
  440. package/dist/achievement.js +400 -0
  441. package/dist/achievement.js.map +1 -0
  442. package/dist/api.d.ts +19 -1
  443. package/dist/api.js +80 -6
  444. package/dist/api.js.map +1 -1
  445. package/dist/assets.d.ts +595 -0
  446. package/dist/assets.js +1121 -0
  447. package/dist/assets.js.map +1 -0
  448. package/dist/audioCommand.d.ts +65 -0
  449. package/dist/audioCommand.js +181 -0
  450. package/dist/audioCommand.js.map +1 -0
  451. package/dist/bakeBodyRegionsCli.d.ts +19 -0
  452. package/dist/bakeBodyRegionsCli.js +25 -0
  453. package/dist/bakeBodyRegionsCli.js.map +1 -0
  454. package/dist/bakeLighting.d.ts +173 -0
  455. package/dist/bakeLighting.js +452 -0
  456. package/dist/bakeLighting.js.map +1 -0
  457. package/dist/bridge/bridge.testutil.d.ts +105 -0
  458. package/dist/bridge/bridge.testutil.js +259 -0
  459. package/dist/bridge/bridge.testutil.js.map +1 -0
  460. package/dist/bridge/characterAddon.d.ts +47 -0
  461. package/dist/bridge/characterAddon.js +146 -0
  462. package/dist/bridge/characterAddon.js.map +1 -0
  463. package/dist/bridge/detect.d.ts +4 -0
  464. package/dist/bridge/detect.js +154 -0
  465. package/dist/bridge/detect.js.map +1 -0
  466. package/dist/bridge/execute.d.ts +3 -0
  467. package/dist/bridge/execute.js +206 -0
  468. package/dist/bridge/execute.js.map +1 -0
  469. package/dist/bridge/glb.d.ts +60 -0
  470. package/dist/bridge/glb.js +81 -0
  471. package/dist/bridge/glb.js.map +1 -0
  472. package/dist/bridge/hash.d.ts +6 -0
  473. package/dist/bridge/hash.js +40 -0
  474. package/dist/bridge/hash.js.map +1 -0
  475. package/dist/bridge/index.d.ts +11 -0
  476. package/dist/bridge/index.js +28 -0
  477. package/dist/bridge/index.js.map +1 -0
  478. package/dist/bridge/internal/artifacts.d.ts +5 -0
  479. package/dist/bridge/internal/artifacts.js +31 -0
  480. package/dist/bridge/internal/artifacts.js.map +1 -0
  481. package/dist/bridge/internal/builtInExecution.d.ts +4 -0
  482. package/dist/bridge/internal/builtInExecution.js +514 -0
  483. package/dist/bridge/internal/builtInExecution.js.map +1 -0
  484. package/dist/bridge/internal/externalExecution.d.ts +12 -0
  485. package/dist/bridge/internal/externalExecution.js +261 -0
  486. package/dist/bridge/internal/externalExecution.js.map +1 -0
  487. package/dist/bridge/internal/outputReservation.d.ts +13 -0
  488. package/dist/bridge/internal/outputReservation.js +151 -0
  489. package/dist/bridge/internal/outputReservation.js.map +1 -0
  490. package/dist/bridge/internal/snapshots.d.ts +32 -0
  491. package/dist/bridge/internal/snapshots.js +562 -0
  492. package/dist/bridge/internal/snapshots.js.map +1 -0
  493. package/dist/bridge/management.d.ts +40 -0
  494. package/dist/bridge/management.js +333 -0
  495. package/dist/bridge/management.js.map +1 -0
  496. package/dist/bridge/manifest.d.ts +8 -0
  497. package/dist/bridge/manifest.js +192 -0
  498. package/dist/bridge/manifest.js.map +1 -0
  499. package/dist/bridge/metahuman.d.ts +26 -0
  500. package/dist/bridge/metahuman.js +332 -0
  501. package/dist/bridge/metahuman.js.map +1 -0
  502. package/dist/bridge/planner.d.ts +9 -0
  503. package/dist/bridge/planner.js +246 -0
  504. package/dist/bridge/planner.js.map +1 -0
  505. package/dist/bridge/plugins.d.ts +17 -0
  506. package/dist/bridge/plugins.js +307 -0
  507. package/dist/bridge/plugins.js.map +1 -0
  508. package/dist/bridge/resolution.d.ts +8 -0
  509. package/dist/bridge/resolution.js +55 -0
  510. package/dist/bridge/resolution.js.map +1 -0
  511. package/dist/bridge/types.d.ts +247 -0
  512. package/dist/bridge/types.js +60 -0
  513. package/dist/bridge/types.js.map +1 -0
  514. package/dist/bridge/validate.d.ts +12 -0
  515. package/dist/bridge/validate.js +370 -0
  516. package/dist/bridge/validate.js.map +1 -0
  517. package/dist/bridge/zipSource.d.ts +27 -0
  518. package/dist/bridge/zipSource.js +90 -0
  519. package/dist/bridge/zipSource.js.map +1 -0
  520. package/dist/browser/hostSlots.d.ts +57 -0
  521. package/dist/browser/hostSlots.js +371 -0
  522. package/dist/browser/hostSlots.js.map +1 -0
  523. package/dist/browser/launch.d.ts +25 -0
  524. package/dist/browser/launch.js +74 -0
  525. package/dist/browser/launch.js.map +1 -0
  526. package/dist/browser/nonSystemChrome.d.ts +15 -0
  527. package/dist/browser/nonSystemChrome.js +91 -0
  528. package/dist/browser/nonSystemChrome.js.map +1 -0
  529. package/dist/builds/index.d.ts +54 -0
  530. package/dist/builds/index.js +215 -0
  531. package/dist/builds/index.js.map +1 -0
  532. package/dist/bundle.d.ts +35 -2
  533. package/dist/bundle.js +437 -20
  534. package/dist/bundle.js.map +1 -1
  535. package/dist/canary/cli.d.ts +17 -0
  536. package/dist/canary/cli.js +95 -0
  537. package/dist/canary/cli.js.map +1 -0
  538. package/dist/canary/index.d.ts +4 -0
  539. package/dist/canary/index.js +21 -0
  540. package/dist/canary/index.js.map +1 -0
  541. package/dist/canary/inventory.d.ts +46 -0
  542. package/dist/canary/inventory.js +499 -0
  543. package/dist/canary/inventory.js.map +1 -0
  544. package/dist/canary/pacifica.d.ts +51 -0
  545. package/dist/canary/pacifica.js +247 -0
  546. package/dist/canary/pacifica.js.map +1 -0
  547. package/dist/canary/plan.d.ts +115 -0
  548. package/dist/canary/plan.js +479 -0
  549. package/dist/canary/plan.js.map +1 -0
  550. package/dist/character/addonPushOut.d.ts +66 -0
  551. package/dist/character/addonPushOut.js +211 -0
  552. package/dist/character/addonPushOut.js.map +1 -0
  553. package/dist/character/avatarPreflight.d.ts +92 -0
  554. package/dist/character/avatarPreflight.js +261 -0
  555. package/dist/character/avatarPreflight.js.map +1 -0
  556. package/dist/character/bakeBodyRegions.d.ts +80 -0
  557. package/dist/character/bakeBodyRegions.js +190 -0
  558. package/dist/character/bakeBodyRegions.js.map +1 -0
  559. package/dist/character/baseColorGuard.d.ts +62 -0
  560. package/dist/character/baseColorGuard.js +141 -0
  561. package/dist/character/baseColorGuard.js.map +1 -0
  562. package/dist/character/bodyGeometryGuard.d.ts +243 -0
  563. package/dist/character/bodyGeometryGuard.js +417 -0
  564. package/dist/character/bodyGeometryGuard.js.map +1 -0
  565. package/dist/character/bodyRegionHide.d.ts +57 -0
  566. package/dist/character/bodyRegionHide.js +97 -0
  567. package/dist/character/bodyRegionHide.js.map +1 -0
  568. package/dist/character/composeBaseMale.d.ts +25 -0
  569. package/dist/character/composeBaseMale.js +712 -0
  570. package/dist/character/composeBaseMale.js.map +1 -0
  571. package/dist/character/esm.js +3 -1
  572. package/dist/character/esm.js.map +1 -1
  573. package/dist/character/faceManifest.d.ts +53 -0
  574. package/dist/character/faceManifest.js +256 -0
  575. package/dist/character/faceManifest.js.map +1 -0
  576. package/dist/character/fbx.d.ts +70 -0
  577. package/dist/character/fbx.js +396 -0
  578. package/dist/character/fbx.js.map +1 -0
  579. package/dist/character/fitGarmentFile.d.ts +39 -0
  580. package/dist/character/fitGarmentFile.js +53 -0
  581. package/dist/character/fitGarmentFile.js.map +1 -0
  582. package/dist/character/helixPalette.d.ts +68 -0
  583. package/dist/character/helixPalette.js +183 -0
  584. package/dist/character/helixPalette.js.map +1 -0
  585. package/dist/character/hideCoverage.d.ts +135 -0
  586. package/dist/character/hideCoverage.js +450 -0
  587. package/dist/character/hideCoverage.js.map +1 -0
  588. package/dist/character/imageLimits.d.ts +3 -0
  589. package/dist/character/imageLimits.js +7 -0
  590. package/dist/character/imageLimits.js.map +1 -0
  591. package/dist/character/importCharacter.d.ts +188 -10
  592. package/dist/character/importCharacter.js +854 -76
  593. package/dist/character/importCharacter.js.map +1 -1
  594. package/dist/character/importTrust.d.ts +11 -0
  595. package/dist/character/importTrust.js +56 -0
  596. package/dist/character/importTrust.js.map +1 -0
  597. package/dist/character/ktx2Decode.d.ts +11 -0
  598. package/dist/character/ktx2Decode.js +87 -0
  599. package/dist/character/ktx2Decode.js.map +1 -0
  600. package/dist/character/mat4.d.ts +7 -0
  601. package/dist/character/mat4.js +25 -2
  602. package/dist/character/mat4.js.map +1 -1
  603. package/dist/character/meshyToHelixMap.d.ts +14 -0
  604. package/dist/character/meshyToHelixMap.js +155 -3
  605. package/dist/character/meshyToHelixMap.js.map +1 -1
  606. package/dist/character/metahumanToHelixMap.d.ts +2 -0
  607. package/dist/character/metahumanToHelixMap.js +34 -0
  608. package/dist/character/metahumanToHelixMap.js.map +1 -0
  609. package/dist/character/normalMapGuard.d.ts +59 -0
  610. package/dist/character/normalMapGuard.js +139 -0
  611. package/dist/character/normalMapGuard.js.map +1 -0
  612. package/dist/character/quat.js +2 -2
  613. package/dist/character/quat.js.map +1 -1
  614. package/dist/character/reframeSkeletonFile.d.ts +19 -0
  615. package/dist/character/reframeSkeletonFile.js +45 -0
  616. package/dist/character/reframeSkeletonFile.js.map +1 -0
  617. package/dist/character/repairLodSkeletonsFile.d.ts +25 -0
  618. package/dist/character/repairLodSkeletonsFile.js +49 -0
  619. package/dist/character/repairLodSkeletonsFile.js.map +1 -0
  620. package/dist/character/restFrameGuard.d.ts +52 -0
  621. package/dist/character/restFrameGuard.js +90 -0
  622. package/dist/character/restFrameGuard.js.map +1 -0
  623. package/dist/character/slotBudgets.d.ts +37 -0
  624. package/dist/character/slotBudgets.generated.d.ts +15 -0
  625. package/dist/character/slotBudgets.generated.js +110 -0
  626. package/dist/character/slotBudgets.generated.js.map +1 -0
  627. package/dist/character/slotBudgets.js +45 -0
  628. package/dist/character/slotBudgets.js.map +1 -0
  629. package/dist/character/stages/atlasMaterials.d.ts +53 -0
  630. package/dist/character/stages/atlasMaterials.js +246 -0
  631. package/dist/character/stages/atlasMaterials.js.map +1 -0
  632. package/dist/character/stages/bakeTexture.d.ts +28 -7
  633. package/dist/character/stages/bakeTexture.js +586 -108
  634. package/dist/character/stages/bakeTexture.js.map +1 -1
  635. package/dist/character/stages/conform.d.ts +54 -9
  636. package/dist/character/stages/conform.js +686 -113
  637. package/dist/character/stages/conform.js.map +1 -1
  638. package/dist/character/stages/earClearance.d.ts +105 -0
  639. package/dist/character/stages/earClearance.js +480 -0
  640. package/dist/character/stages/earClearance.js.map +1 -0
  641. package/dist/character/stages/faceRegion.d.ts +55 -0
  642. package/dist/character/stages/faceRegion.js +183 -0
  643. package/dist/character/stages/faceRegion.js.map +1 -0
  644. package/dist/character/stages/firstPersonHide.d.ts +42 -0
  645. package/dist/character/stages/firstPersonHide.js +140 -0
  646. package/dist/character/stages/firstPersonHide.js.map +1 -0
  647. package/dist/character/stages/joinPerMesh.d.ts +18 -0
  648. package/dist/character/stages/joinPerMesh.js +46 -0
  649. package/dist/character/stages/joinPerMesh.js.map +1 -0
  650. package/dist/character/stages/ktx2.d.ts +6 -4
  651. package/dist/character/stages/ktx2.js +81 -29
  652. package/dist/character/stages/ktx2.js.map +1 -1
  653. package/dist/character/stages/limbBridge.d.ts +114 -0
  654. package/dist/character/stages/limbBridge.js +1286 -0
  655. package/dist/character/stages/limbBridge.js.map +1 -0
  656. package/dist/character/stages/mergeLods.d.ts +19 -0
  657. package/dist/character/stages/mergeLods.js +58 -2
  658. package/dist/character/stages/mergeLods.js.map +1 -1
  659. package/dist/character/stages/poseAwareFit.d.ts +192 -0
  660. package/dist/character/stages/poseAwareFit.js +417 -0
  661. package/dist/character/stages/poseAwareFit.js.map +1 -0
  662. package/dist/character/stages/poseFit/math.d.ts +141 -0
  663. package/dist/character/stages/poseFit/math.js +514 -0
  664. package/dist/character/stages/poseFit/math.js.map +1 -0
  665. package/dist/character/stages/poseFit/measure.d.ts +88 -0
  666. package/dist/character/stages/poseFit/measure.js +148 -0
  667. package/dist/character/stages/poseFit/measure.js.map +1 -0
  668. package/dist/character/stages/poseFit/model.d.ts +46 -0
  669. package/dist/character/stages/poseFit/model.js +147 -0
  670. package/dist/character/stages/poseFit/model.js.map +1 -0
  671. package/dist/character/stages/poseFit/offsetField.d.ts +76 -0
  672. package/dist/character/stages/poseFit/offsetField.js +249 -0
  673. package/dist/character/stages/poseFit/offsetField.js.map +1 -0
  674. package/dist/character/stages/poseFit/posing.d.ts +52 -0
  675. package/dist/character/stages/poseFit/posing.js +330 -0
  676. package/dist/character/stages/poseFit/posing.js.map +1 -0
  677. package/dist/character/stages/poseFit/testRig.d.ts +31 -0
  678. package/dist/character/stages/poseFit/testRig.js +85 -0
  679. package/dist/character/stages/poseFit/testRig.js.map +1 -0
  680. package/dist/character/stages/reframeSkeletonToHost.d.ts +35 -0
  681. package/dist/character/stages/reframeSkeletonToHost.js +111 -0
  682. package/dist/character/stages/reframeSkeletonToHost.js.map +1 -0
  683. package/dist/character/stages/report.js +0 -2
  684. package/dist/character/stages/report.js.map +1 -1
  685. package/dist/character/stages/resizeTextures.js +4 -4
  686. package/dist/character/stages/resizeTextures.js.map +1 -1
  687. package/dist/character/stages/retarget.d.ts +26 -2
  688. package/dist/character/stages/retarget.js +52 -4
  689. package/dist/character/stages/retarget.js.map +1 -1
  690. package/dist/character/stages/retargetClip.d.ts +6 -2
  691. package/dist/character/stages/retargetClip.js +109 -17
  692. package/dist/character/stages/retargetClip.js.map +1 -1
  693. package/dist/character/stages/sanitizeMaterials.d.ts +39 -0
  694. package/dist/character/stages/sanitizeMaterials.js +136 -0
  695. package/dist/character/stages/sanitizeMaterials.js.map +1 -0
  696. package/dist/character/stages/simplifyMesh.js +6 -3
  697. package/dist/character/stages/simplifyMesh.js.map +1 -1
  698. package/dist/character/stages/splitFacePrimitive.js +0 -2
  699. package/dist/character/stages/splitFacePrimitive.js.map +1 -1
  700. package/dist/character/stages/splitSharedLodSkeletons.d.ts +31 -0
  701. package/dist/character/stages/splitSharedLodSkeletons.js +104 -0
  702. package/dist/character/stages/splitSharedLodSkeletons.js.map +1 -0
  703. package/dist/character/stages/unifyMaterial.d.ts +66 -0
  704. package/dist/character/stages/unifyMaterial.js +136 -0
  705. package/dist/character/stages/unifyMaterial.js.map +1 -0
  706. package/dist/character/stages/vrmDynamics.d.ts +144 -0
  707. package/dist/character/stages/vrmDynamics.js +421 -0
  708. package/dist/character/stages/vrmDynamics.js.map +1 -0
  709. package/dist/character/stages/vrmFace.d.ts +82 -0
  710. package/dist/character/stages/vrmFace.js +280 -0
  711. package/dist/character/stages/vrmFace.js.map +1 -0
  712. package/dist/character/stages/weldedSimplify.d.ts +15 -1
  713. package/dist/character/stages/weldedSimplify.js +90 -9
  714. package/dist/character/stages/weldedSimplify.js.map +1 -1
  715. package/dist/character/testutil/meshyBridgeFixture.d.ts +33 -0
  716. package/dist/character/testutil/meshyBridgeFixture.js +219 -0
  717. package/dist/character/testutil/meshyBridgeFixture.js.map +1 -0
  718. package/dist/character/testutil/meshyHead.d.ts +19 -0
  719. package/dist/character/testutil/meshyHead.js +99 -0
  720. package/dist/character/testutil/meshyHead.js.map +1 -0
  721. package/dist/character/testutil/meshyRig.d.ts +17 -0
  722. package/dist/character/testutil/meshyRig.js +117 -0
  723. package/dist/character/testutil/meshyRig.js.map +1 -0
  724. package/dist/character/testutil/slotBudgetExpectations.d.ts +11 -0
  725. package/dist/character/testutil/slotBudgetExpectations.js +21 -0
  726. package/dist/character/testutil/slotBudgetExpectations.js.map +1 -0
  727. package/dist/character/testutil/syntheticRig.d.ts +12 -1
  728. package/dist/character/testutil/syntheticRig.js +88 -3
  729. package/dist/character/testutil/syntheticRig.js.map +1 -1
  730. package/dist/character/unrealMaterialSidecar.d.ts +94 -0
  731. package/dist/character/unrealMaterialSidecar.js +879 -0
  732. package/dist/character/unrealMaterialSidecar.js.map +1 -0
  733. package/dist/character/untrustedSource.d.ts +54 -0
  734. package/dist/character/untrustedSource.js +181 -0
  735. package/dist/character/untrustedSource.js.map +1 -0
  736. package/dist/character/vrmCharacter.d.ts +156 -0
  737. package/dist/character/vrmCharacter.js +678 -0
  738. package/dist/character/vrmCharacter.js.map +1 -0
  739. package/dist/config.d.ts +5 -0
  740. package/dist/config.js +72 -24
  741. package/dist/config.js.map +1 -1
  742. package/dist/continuum/adminPackagePinCommand.d.ts +14 -0
  743. package/dist/continuum/adminPackagePinCommand.js +46 -0
  744. package/dist/continuum/adminPackagePinCommand.js.map +1 -0
  745. package/dist/continuum/adminPackagePublishCommand.d.ts +13 -0
  746. package/dist/continuum/adminPackagePublishCommand.js +22 -0
  747. package/dist/continuum/adminPackagePublishCommand.js.map +1 -0
  748. package/dist/continuum/authoring.d.ts +52 -0
  749. package/dist/continuum/authoring.js +143 -0
  750. package/dist/continuum/authoring.js.map +1 -0
  751. package/dist/continuum/characterMigrationGenerator.d.ts +17 -0
  752. package/dist/continuum/characterMigrationGenerator.js +242 -0
  753. package/dist/continuum/characterMigrationGenerator.js.map +1 -0
  754. package/dist/continuum/cli.d.ts +69 -0
  755. package/dist/continuum/cli.js +145 -0
  756. package/dist/continuum/cli.js.map +1 -0
  757. package/dist/continuum/cliAuthority.d.ts +17 -0
  758. package/dist/continuum/cliAuthority.js +28 -0
  759. package/dist/continuum/cliAuthority.js.map +1 -0
  760. package/dist/continuum/client.d.ts +103 -0
  761. package/dist/continuum/client.js +190 -0
  762. package/dist/continuum/client.js.map +1 -0
  763. package/dist/continuum/homeScenePackage.d.ts +159 -0
  764. package/dist/continuum/homeScenePackage.js +267 -0
  765. package/dist/continuum/homeScenePackage.js.map +1 -0
  766. package/dist/continuum/homeScenePackageCommand.d.ts +44 -0
  767. package/dist/continuum/homeScenePackageCommand.js +107 -0
  768. package/dist/continuum/homeScenePackageCommand.js.map +1 -0
  769. package/dist/continuum/identity.d.ts +4 -0
  770. package/dist/continuum/identity.js +20 -0
  771. package/dist/continuum/identity.js.map +1 -0
  772. package/dist/continuum/index.d.ts +11 -0
  773. package/dist/continuum/index.js +28 -0
  774. package/dist/continuum/index.js.map +1 -0
  775. package/dist/continuum/missingNormals.d.ts +48 -0
  776. package/dist/continuum/missingNormals.js +99 -0
  777. package/dist/continuum/missingNormals.js.map +1 -0
  778. package/dist/continuum/objectUpload.d.ts +64 -0
  779. package/dist/continuum/objectUpload.js +375 -0
  780. package/dist/continuum/objectUpload.js.map +1 -0
  781. package/dist/continuum/pull.d.ts +22 -0
  782. package/dist/continuum/pull.js +47 -0
  783. package/dist/continuum/pull.js.map +1 -0
  784. package/dist/continuum/sourceBundle.d.ts +18 -0
  785. package/dist/continuum/sourceBundle.js +160 -0
  786. package/dist/continuum/sourceBundle.js.map +1 -0
  787. package/dist/continuum/state.d.ts +41 -0
  788. package/dist/continuum/state.js +198 -0
  789. package/dist/continuum/state.js.map +1 -0
  790. package/dist/continuum/types.d.ts +156 -0
  791. package/dist/continuum/types.js +6 -0
  792. package/dist/continuum/types.js.map +1 -0
  793. package/dist/continuum/workflow.d.ts +62 -0
  794. package/dist/continuum/workflow.js +592 -0
  795. package/dist/continuum/workflow.js.map +1 -0
  796. package/dist/cs2/areas.d.ts +41 -0
  797. package/dist/cs2/areas.js +82 -0
  798. package/dist/cs2/areas.js.map +1 -0
  799. package/dist/cs2/binary.d.ts +10 -0
  800. package/dist/cs2/binary.js +59 -0
  801. package/dist/cs2/binary.js.map +1 -0
  802. package/dist/cs2/cityLegacy.d.ts +29 -0
  803. package/dist/cs2/cityLegacy.js +48 -0
  804. package/dist/cs2/cityLegacy.js.map +1 -0
  805. package/dist/cs2/convert/areas.d.ts +32 -0
  806. package/dist/cs2/convert/areas.js +96 -0
  807. package/dist/cs2/convert/areas.js.map +1 -0
  808. package/dist/cs2/convert/glb.d.ts +48 -0
  809. package/dist/cs2/convert/glb.js +178 -0
  810. package/dist/cs2/convert/glb.js.map +1 -0
  811. package/dist/cs2/convert/markings.d.ts +96 -0
  812. package/dist/cs2/convert/markings.js +329 -0
  813. package/dist/cs2/convert/markings.js.map +1 -0
  814. package/dist/cs2/convert/nodeSeams.d.ts +20 -0
  815. package/dist/cs2/convert/nodeSeams.js +164 -0
  816. package/dist/cs2/convert/nodeSeams.js.map +1 -0
  817. package/dist/cs2/convert/roadBake.d.ts +112 -0
  818. package/dist/cs2/convert/roadBake.js +290 -0
  819. package/dist/cs2/convert/roadBake.js.map +1 -0
  820. package/dist/cs2/convert/roads.d.ts +110 -0
  821. package/dist/cs2/convert/roads.js +419 -0
  822. package/dist/cs2/convert/roads.js.map +1 -0
  823. package/dist/cs2/convert/terrain.d.ts +67 -0
  824. package/dist/cs2/convert/terrain.js +141 -0
  825. package/dist/cs2/convert/terrain.js.map +1 -0
  826. package/dist/cs2/convert/terrainConform.d.ts +58 -0
  827. package/dist/cs2/convert/terrainConform.js +284 -0
  828. package/dist/cs2/convert/terrainConform.js.map +1 -0
  829. package/dist/cs2/convert/treeRoadClearance.d.ts +17 -0
  830. package/dist/cs2/convert/treeRoadClearance.js +78 -0
  831. package/dist/cs2/convert/treeRoadClearance.js.map +1 -0
  832. package/dist/cs2/convert/trees.d.ts +33 -0
  833. package/dist/cs2/convert/trees.js +68 -0
  834. package/dist/cs2/convert/trees.js.map +1 -0
  835. package/dist/cs2/csm2.d.ts +58 -0
  836. package/dist/cs2/csm2.js +188 -0
  837. package/dist/cs2/csm2.js.map +1 -0
  838. package/dist/cs2/fixtures.d.ts +5 -0
  839. package/dist/cs2/fixtures.js +15 -0
  840. package/dist/cs2/fixtures.js.map +1 -0
  841. package/dist/cs2/impostors.d.ts +31 -0
  842. package/dist/cs2/impostors.js +42 -0
  843. package/dist/cs2/impostors.js.map +1 -0
  844. package/dist/cs2/index.d.ts +22 -0
  845. package/dist/cs2/index.js +191 -0
  846. package/dist/cs2/index.js.map +1 -0
  847. package/dist/cs2/inspect.d.ts +81 -0
  848. package/dist/cs2/inspect.js +181 -0
  849. package/dist/cs2/inspect.js.map +1 -0
  850. package/dist/cs2/lods.d.ts +22 -0
  851. package/dist/cs2/lods.js +136 -0
  852. package/dist/cs2/lods.js.map +1 -0
  853. package/dist/cs2/materials.d.ts +43 -0
  854. package/dist/cs2/materials.js +137 -0
  855. package/dist/cs2/materials.js.map +1 -0
  856. package/dist/cs2/placements.d.ts +57 -0
  857. package/dist/cs2/placements.js +116 -0
  858. package/dist/cs2/placements.js.map +1 -0
  859. package/dist/cs2/roadPieces.d.ts +79 -0
  860. package/dist/cs2/roadPieces.js +263 -0
  861. package/dist/cs2/roadPieces.js.map +1 -0
  862. package/dist/cs2/roads.d.ts +92 -0
  863. package/dist/cs2/roads.js +329 -0
  864. package/dist/cs2/roads.js.map +1 -0
  865. package/dist/cs2/terrain.d.ts +37 -0
  866. package/dist/cs2/terrain.js +91 -0
  867. package/dist/cs2/terrain.js.map +1 -0
  868. package/dist/cs2/types.d.ts +444 -0
  869. package/dist/cs2/types.js +22 -0
  870. package/dist/cs2/types.js.map +1 -0
  871. package/dist/cs2/water.d.ts +26 -0
  872. package/dist/cs2/water.js +58 -0
  873. package/dist/cs2/water.js.map +1 -0
  874. package/dist/currency.d.ts +94 -0
  875. package/dist/currency.js +425 -0
  876. package/dist/currency.js.map +1 -0
  877. package/dist/dev/devServer.d.ts +53 -0
  878. package/dist/dev/devServer.js +228 -0
  879. package/dist/dev/devServer.js.map +1 -0
  880. package/dist/dev/shellPage.d.ts +3 -0
  881. package/dist/dev/shellPage.js +297 -0
  882. package/dist/dev/shellPage.js.map +1 -0
  883. package/dist/dev/state.d.ts +84 -0
  884. package/dist/dev/state.js +265 -0
  885. package/dist/dev/state.js.map +1 -0
  886. package/dist/device.d.ts +104 -0
  887. package/dist/device.js +2744 -0
  888. package/dist/device.js.map +1 -0
  889. package/dist/deviceActionValidation.d.ts +21 -0
  890. package/dist/deviceActionValidation.js +460 -0
  891. package/dist/deviceActionValidation.js.map +1 -0
  892. package/dist/distribution.d.ts +69 -0
  893. package/dist/distribution.js +138 -0
  894. package/dist/distribution.js.map +1 -0
  895. package/dist/enginePins.d.ts +45 -0
  896. package/dist/enginePins.js +134 -0
  897. package/dist/enginePins.js.map +1 -0
  898. package/dist/gesture/axisReference.d.ts +22 -0
  899. package/dist/gesture/axisReference.js +32 -0
  900. package/dist/gesture/axisReference.js.map +1 -0
  901. package/dist/gesture/capture.d.ts +84 -0
  902. package/dist/gesture/capture.js +303 -0
  903. package/dist/gesture/capture.js.map +1 -0
  904. package/dist/gesture/harnessPage.d.ts +23 -0
  905. package/dist/gesture/harnessPage.js +153 -0
  906. package/dist/gesture/harnessPage.js.map +1 -0
  907. package/dist/gesture/inspect.d.ts +189 -0
  908. package/dist/gesture/inspect.js +678 -0
  909. package/dist/gesture/inspect.js.map +1 -0
  910. package/dist/gesture/rig.d.ts +12 -0
  911. package/dist/gesture/rig.js +111 -0
  912. package/dist/gesture/rig.js.map +1 -0
  913. package/dist/gesture/worldRuntime.d.ts +65 -0
  914. package/dist/gesture/worldRuntime.js +110 -0
  915. package/dist/gesture/worldRuntime.js.map +1 -0
  916. package/dist/glb/draw-calls.d.ts +60 -0
  917. package/dist/glb/draw-calls.js +160 -0
  918. package/dist/glb/draw-calls.js.map +1 -0
  919. package/dist/glb/glb-summary.d.ts +68 -0
  920. package/dist/glb/glb-summary.js +450 -0
  921. package/dist/glb/glb-summary.js.map +1 -0
  922. package/dist/glb/index.d.ts +12 -0
  923. package/dist/glb/index.js +24 -0
  924. package/dist/glb/index.js.map +1 -0
  925. package/dist/glb/smooth-normals.d.ts +98 -0
  926. package/dist/glb/smooth-normals.js +395 -0
  927. package/dist/glb/smooth-normals.js.map +1 -0
  928. package/dist/index.d.ts +1 -1
  929. package/dist/index.js +6786 -128
  930. package/dist/index.js.map +1 -1
  931. package/dist/init.d.ts +35 -1
  932. package/dist/init.js +1115 -47
  933. package/dist/init.js.map +1 -1
  934. package/dist/install.d.ts +16 -5
  935. package/dist/install.js +123 -23
  936. package/dist/install.js.map +1 -1
  937. package/dist/interactable.d.ts +154 -0
  938. package/dist/interactable.js +1219 -0
  939. package/dist/interactable.js.map +1 -0
  940. package/dist/item.d.ts +217 -0
  941. package/dist/item.js +892 -0
  942. package/dist/item.js.map +1 -0
  943. package/dist/itemDef/distribute.d.ts +17 -0
  944. package/dist/itemDef/distribute.js +29 -0
  945. package/dist/itemDef/distribute.js.map +1 -0
  946. package/dist/itemDef/emoteRules.d.ts +85 -0
  947. package/dist/itemDef/emoteRules.js +368 -0
  948. package/dist/itemDef/emoteRules.js.map +1 -0
  949. package/dist/itemDef/gunConfigRules.d.ts +24 -0
  950. package/dist/itemDef/gunConfigRules.js +300 -0
  951. package/dist/itemDef/gunConfigRules.js.map +1 -0
  952. package/dist/itemDef/inspect.d.ts +19 -0
  953. package/dist/itemDef/inspect.js +144 -0
  954. package/dist/itemDef/inspect.js.map +1 -0
  955. package/dist/itemDef/scaffold.d.ts +41 -0
  956. package/dist/itemDef/scaffold.js +303 -0
  957. package/dist/itemDef/scaffold.js.map +1 -0
  958. package/dist/itemDef/tables.d.ts +81 -0
  959. package/dist/itemDef/tables.js +226 -0
  960. package/dist/itemDef/tables.js.map +1 -0
  961. package/dist/itemDef/validate.d.ts +30 -0
  962. package/dist/itemDef/validate.js +175 -0
  963. package/dist/itemDef/validate.js.map +1 -0
  964. package/dist/itemPublishVersion.d.ts +46 -0
  965. package/dist/itemPublishVersion.js +242 -0
  966. package/dist/itemPublishVersion.js.map +1 -0
  967. package/dist/itemSearch.d.ts +128 -0
  968. package/dist/itemSearch.js +140 -0
  969. package/dist/itemSearch.js.map +1 -0
  970. package/dist/itemSetVersion.d.ts +77 -0
  971. package/dist/itemSetVersion.js +170 -0
  972. package/dist/itemSetVersion.js.map +1 -0
  973. package/dist/itemThumbnail.d.ts +40 -0
  974. package/dist/itemThumbnail.js +116 -0
  975. package/dist/itemThumbnail.js.map +1 -0
  976. package/dist/lib.d.ts +571 -7
  977. package/dist/lib.js +1178 -15
  978. package/dist/lib.js.map +1 -1
  979. package/dist/looks.d.ts +103 -0
  980. package/dist/looks.js +102 -0
  981. package/dist/looks.js.map +1 -0
  982. package/dist/materials/availability.d.ts +8 -0
  983. package/dist/materials/availability.js +22 -0
  984. package/dist/materials/availability.js.map +1 -0
  985. package/dist/materials/identity.d.ts +30 -0
  986. package/dist/materials/identity.js +68 -0
  987. package/dist/materials/identity.js.map +1 -0
  988. package/dist/materials/pins.d.ts +23 -0
  989. package/dist/materials/pins.js +93 -0
  990. package/dist/materials/pins.js.map +1 -0
  991. package/dist/mesh/surfaceBvh.d.ts +13 -0
  992. package/dist/mesh/surfaceBvh.js +197 -0
  993. package/dist/mesh/surfaceBvh.js.map +1 -0
  994. package/dist/module-validation.d.ts +2 -0
  995. package/dist/module-validation.js +24 -0
  996. package/dist/module-validation.js.map +1 -0
  997. package/dist/money.d.ts +183 -0
  998. package/dist/money.js +299 -0
  999. package/dist/money.js.map +1 -0
  1000. package/dist/npc/capture.d.ts +41 -0
  1001. package/dist/npc/capture.js +99 -0
  1002. package/dist/npc/capture.js.map +1 -0
  1003. package/dist/npc/format.d.ts +2 -0
  1004. package/dist/npc/format.js +102 -0
  1005. package/dist/npc/format.js.map +1 -0
  1006. package/dist/npc/inspect.d.ts +23 -0
  1007. package/dist/npc/inspect.js +54 -0
  1008. package/dist/npc/inspect.js.map +1 -0
  1009. package/dist/npc/metrics.d.ts +132 -0
  1010. package/dist/npc/metrics.js +214 -0
  1011. package/dist/npc/metrics.js.map +1 -0
  1012. package/dist/npc/session.d.ts +35 -0
  1013. package/dist/npc/session.js +172 -0
  1014. package/dist/npc/session.js.map +1 -0
  1015. package/dist/pack/locomotionReference.d.ts +40 -0
  1016. package/dist/pack/locomotionReference.js +132 -0
  1017. package/dist/pack/locomotionReference.js.map +1 -0
  1018. package/dist/pack/scaffold.d.ts +15 -0
  1019. package/dist/pack/scaffold.js +144 -0
  1020. package/dist/pack/scaffold.js.map +1 -0
  1021. package/dist/pack/validate.d.ts +67 -0
  1022. package/dist/pack/validate.js +317 -0
  1023. package/dist/pack/validate.js.map +1 -0
  1024. package/dist/package.d.ts +14 -1
  1025. package/dist/package.js +106 -7
  1026. package/dist/package.js.map +1 -1
  1027. package/dist/paletteShowcase.d.ts +183 -0
  1028. package/dist/paletteShowcase.js +454 -0
  1029. package/dist/paletteShowcase.js.map +1 -0
  1030. package/dist/paletteShowcaseProfiles.d.ts +112 -0
  1031. package/dist/paletteShowcaseProfiles.js +121 -0
  1032. package/dist/paletteShowcaseProfiles.js.map +1 -0
  1033. package/dist/paths.d.ts +4 -0
  1034. package/dist/paths.js +11 -0
  1035. package/dist/paths.js.map +1 -0
  1036. package/dist/placementRequest.d.ts +37 -0
  1037. package/dist/placementRequest.js +220 -0
  1038. package/dist/placementRequest.js.map +1 -0
  1039. package/dist/placements/assets.d.ts +7 -0
  1040. package/dist/placements/assets.js +114 -0
  1041. package/dist/placements/assets.js.map +1 -0
  1042. package/dist/placements/attachFoliageLods.d.ts +4 -0
  1043. package/dist/placements/attachFoliageLods.js +70 -0
  1044. package/dist/placements/attachFoliageLods.js.map +1 -0
  1045. package/dist/placements/attachImpostors.d.ts +3 -0
  1046. package/dist/placements/attachImpostors.js +51 -0
  1047. package/dist/placements/attachImpostors.js.map +1 -0
  1048. package/dist/placements/authored.d.ts +11 -0
  1049. package/dist/placements/authored.js +65 -0
  1050. package/dist/placements/authored.js.map +1 -0
  1051. package/dist/placements/bake.d.ts +2 -0
  1052. package/dist/placements/bake.js +235 -0
  1053. package/dist/placements/bake.js.map +1 -0
  1054. package/dist/placements/captureHost.d.ts +4 -0
  1055. package/dist/placements/captureHost.js +125 -0
  1056. package/dist/placements/captureHost.js.map +1 -0
  1057. package/dist/placements/foliageCapture.d.ts +2 -0
  1058. package/dist/placements/foliageCapture.js +98 -0
  1059. package/dist/placements/foliageCapture.js.map +1 -0
  1060. package/dist/placements/foliageCards.d.ts +17 -0
  1061. package/dist/placements/foliageCards.js +120 -0
  1062. package/dist/placements/foliageCards.js.map +1 -0
  1063. package/dist/placements/foliageLods.d.ts +8 -0
  1064. package/dist/placements/foliageLods.js +240 -0
  1065. package/dist/placements/foliageLods.js.map +1 -0
  1066. package/dist/placements/foliageTexture.d.ts +4 -0
  1067. package/dist/placements/foliageTexture.js +91 -0
  1068. package/dist/placements/foliageTexture.js.map +1 -0
  1069. package/dist/placements/impostorCapture.d.ts +2 -0
  1070. package/dist/placements/impostorCapture.js +111 -0
  1071. package/dist/placements/impostorCapture.js.map +1 -0
  1072. package/dist/placements/impostors.d.ts +18 -0
  1073. package/dist/placements/impostors.js +279 -0
  1074. package/dist/placements/impostors.js.map +1 -0
  1075. package/dist/placements/source.d.ts +53 -0
  1076. package/dist/placements/source.js +111 -0
  1077. package/dist/placements/source.js.map +1 -0
  1078. package/dist/product.d.ts +84 -0
  1079. package/dist/product.js +285 -0
  1080. package/dist/product.js.map +1 -0
  1081. package/dist/publications.d.ts +116 -0
  1082. package/dist/publications.js +180 -0
  1083. package/dist/publications.js.map +1 -0
  1084. package/dist/publishDuplicateGuard.d.ts +92 -0
  1085. package/dist/publishDuplicateGuard.js +128 -0
  1086. package/dist/publishDuplicateGuard.js.map +1 -0
  1087. package/dist/realizability.d.ts +36 -0
  1088. package/dist/realizability.js +269 -0
  1089. package/dist/realizability.js.map +1 -0
  1090. package/dist/resolve.d.ts +7 -1
  1091. package/dist/resolve.js +77 -11
  1092. package/dist/resolve.js.map +1 -1
  1093. package/dist/sceneElements/compiler.d.ts +21 -0
  1094. package/dist/sceneElements/compiler.js +976 -0
  1095. package/dist/sceneElements/compiler.js.map +1 -0
  1096. package/dist/sceneElements/continuum.d.ts +54 -0
  1097. package/dist/sceneElements/continuum.js +451 -0
  1098. package/dist/sceneElements/continuum.js.map +1 -0
  1099. package/dist/sceneElements/devices.d.ts +12 -0
  1100. package/dist/sceneElements/devices.js +212 -0
  1101. package/dist/sceneElements/devices.js.map +1 -0
  1102. package/dist/sceneElements/meshCells.d.ts +49 -0
  1103. package/dist/sceneElements/meshCells.js +174 -0
  1104. package/dist/sceneElements/meshCells.js.map +1 -0
  1105. package/dist/sceneElements/types.d.ts +261 -0
  1106. package/dist/sceneElements/types.js +3 -0
  1107. package/dist/sceneElements/types.js.map +1 -0
  1108. package/dist/sceneHlod/approximate.d.ts +23 -0
  1109. package/dist/sceneHlod/approximate.js +171 -0
  1110. package/dist/sceneHlod/approximate.js.map +1 -0
  1111. package/dist/sceneHlod/artifact.d.ts +3 -0
  1112. package/dist/sceneHlod/artifact.js +29 -0
  1113. package/dist/sceneHlod/artifact.js.map +1 -0
  1114. package/dist/sceneHlod/bakeSurface.d.ts +2 -0
  1115. package/dist/sceneHlod/bakeSurface.js +59 -0
  1116. package/dist/sceneHlod/bakeSurface.js.map +1 -0
  1117. package/dist/sceneHlod/basisEncoder.d.ts +3 -0
  1118. package/dist/sceneHlod/basisEncoder.js +68 -0
  1119. package/dist/sceneHlod/basisEncoder.js.map +1 -0
  1120. package/dist/sceneHlod/cellArtifact.d.ts +17 -0
  1121. package/dist/sceneHlod/cellArtifact.js +78 -0
  1122. package/dist/sceneHlod/cellArtifact.js.map +1 -0
  1123. package/dist/sceneHlod/commands.d.ts +2 -0
  1124. package/dist/sceneHlod/commands.js +114 -0
  1125. package/dist/sceneHlod/commands.js.map +1 -0
  1126. package/dist/sceneHlod/complete.d.ts +78 -0
  1127. package/dist/sceneHlod/complete.js +261 -0
  1128. package/dist/sceneHlod/complete.js.map +1 -0
  1129. package/dist/sceneHlod/completePrototype.d.ts +39 -0
  1130. package/dist/sceneHlod/completePrototype.js +121 -0
  1131. package/dist/sceneHlod/completePrototype.js.map +1 -0
  1132. package/dist/sceneHlod/geometry.d.ts +6 -0
  1133. package/dist/sceneHlod/geometry.js +101 -0
  1134. package/dist/sceneHlod/geometry.js.map +1 -0
  1135. package/dist/sceneHlod/imageSampling.d.ts +11 -0
  1136. package/dist/sceneHlod/imageSampling.js +100 -0
  1137. package/dist/sceneHlod/imageSampling.js.map +1 -0
  1138. package/dist/sceneHlod/refinement.d.ts +46 -0
  1139. package/dist/sceneHlod/refinement.js +204 -0
  1140. package/dist/sceneHlod/refinement.js.map +1 -0
  1141. package/dist/sceneHlod/scene.d.ts +80 -0
  1142. package/dist/sceneHlod/scene.js +264 -0
  1143. package/dist/sceneHlod/scene.js.map +1 -0
  1144. package/dist/sceneHlod/sharedAtlas.d.ts +37 -0
  1145. package/dist/sceneHlod/sharedAtlas.js +84 -0
  1146. package/dist/sceneHlod/sharedAtlas.js.map +1 -0
  1147. package/dist/sceneHlod/source.d.ts +17 -0
  1148. package/dist/sceneHlod/source.js +241 -0
  1149. package/dist/sceneHlod/source.js.map +1 -0
  1150. package/dist/sceneHlod/textureCodec.d.ts +4 -0
  1151. package/dist/sceneHlod/textureCodec.js +66 -0
  1152. package/dist/sceneHlod/textureCodec.js.map +1 -0
  1153. package/dist/sceneHlod/transfer.d.ts +8 -0
  1154. package/dist/sceneHlod/transfer.js +147 -0
  1155. package/dist/sceneHlod/transfer.js.map +1 -0
  1156. package/dist/sceneHlod/types.d.ts +69 -0
  1157. package/dist/sceneHlod/types.js +3 -0
  1158. package/dist/sceneHlod/types.js.map +1 -0
  1159. package/dist/sceneImport/archive.d.ts +30 -0
  1160. package/dist/sceneImport/archive.js +336 -0
  1161. package/dist/sceneImport/archive.js.map +1 -0
  1162. package/dist/sceneImport/bistroMaterialBake.d.ts +20 -0
  1163. package/dist/sceneImport/bistroMaterialBake.js +169 -0
  1164. package/dist/sceneImport/bistroMaterialBake.js.map +1 -0
  1165. package/dist/sceneImport/bistroTexturePlan.d.ts +6 -0
  1166. package/dist/sceneImport/bistroTexturePlan.js +23 -0
  1167. package/dist/sceneImport/bistroTexturePlan.js.map +1 -0
  1168. package/dist/sceneImport/compiler.d.ts +36 -0
  1169. package/dist/sceneImport/compiler.js +251 -0
  1170. package/dist/sceneImport/compiler.js.map +1 -0
  1171. package/dist/sceneImport/composeMounts.d.ts +159 -0
  1172. package/dist/sceneImport/composeMounts.js +687 -0
  1173. package/dist/sceneImport/composeMounts.js.map +1 -0
  1174. package/dist/sceneImport/defaultMaterials.d.ts +45 -0
  1175. package/dist/sceneImport/defaultMaterials.js +121 -0
  1176. package/dist/sceneImport/defaultMaterials.js.map +1 -0
  1177. package/dist/sceneImport/externalTextures.d.ts +44 -0
  1178. package/dist/sceneImport/externalTextures.js +146 -0
  1179. package/dist/sceneImport/externalTextures.js.map +1 -0
  1180. package/dist/sceneImport/fbx.d.ts +101 -0
  1181. package/dist/sceneImport/fbx.js +307 -0
  1182. package/dist/sceneImport/fbx.js.map +1 -0
  1183. package/dist/sceneImport/glbSplit.d.ts +24 -0
  1184. package/dist/sceneImport/glbSplit.js +95 -0
  1185. package/dist/sceneImport/glbSplit.js.map +1 -0
  1186. package/dist/sceneImport/gltfIo.d.ts +32 -0
  1187. package/dist/sceneImport/gltfIo.js +39 -0
  1188. package/dist/sceneImport/gltfIo.js.map +1 -0
  1189. package/dist/sceneImport/helsinkiTiles.d.ts +31 -0
  1190. package/dist/sceneImport/helsinkiTiles.js +52 -0
  1191. package/dist/sceneImport/helsinkiTiles.js.map +1 -0
  1192. package/dist/sceneImport/materials/binding.d.ts +16 -0
  1193. package/dist/sceneImport/materials/binding.js +42 -0
  1194. package/dist/sceneImport/materials/binding.js.map +1 -0
  1195. package/dist/sceneImport/materials/catalog.d.ts +36 -0
  1196. package/dist/sceneImport/materials/catalog.js +233 -0
  1197. package/dist/sceneImport/materials/catalog.js.map +1 -0
  1198. package/dist/sceneImport/materials/index.d.ts +4 -0
  1199. package/dist/sceneImport/materials/index.js +21 -0
  1200. package/dist/sceneImport/materials/index.js.map +1 -0
  1201. package/dist/sceneImport/materials/matcher.d.ts +33 -0
  1202. package/dist/sceneImport/materials/matcher.js +127 -0
  1203. package/dist/sceneImport/materials/matcher.js.map +1 -0
  1204. package/dist/sceneImport/materials/recipe.d.ts +30 -0
  1205. package/dist/sceneImport/materials/recipe.js +134 -0
  1206. package/dist/sceneImport/materials/recipe.js.map +1 -0
  1207. package/dist/sceneImport/multiAsset.d.ts +79 -0
  1208. package/dist/sceneImport/multiAsset.js +535 -0
  1209. package/dist/sceneImport/multiAsset.js.map +1 -0
  1210. package/dist/sceneImport/multiAssetSpawn.d.ts +40 -0
  1211. package/dist/sceneImport/multiAssetSpawn.js +98 -0
  1212. package/dist/sceneImport/multiAssetSpawn.js.map +1 -0
  1213. package/dist/sceneImport/obj.d.ts +41 -0
  1214. package/dist/sceneImport/obj.js +276 -0
  1215. package/dist/sceneImport/obj.js.map +1 -0
  1216. package/dist/sceneImport/package.d.ts +104 -0
  1217. package/dist/sceneImport/package.js +1004 -0
  1218. package/dist/sceneImport/package.js.map +1 -0
  1219. package/dist/sceneImport/packageReader.d.ts +10 -0
  1220. package/dist/sceneImport/packageReader.js +250 -0
  1221. package/dist/sceneImport/packageReader.js.map +1 -0
  1222. package/dist/sceneImport/proxy.d.ts +100 -0
  1223. package/dist/sceneImport/proxy.js +334 -0
  1224. package/dist/sceneImport/proxy.js.map +1 -0
  1225. package/dist/sceneImport/publish.d.ts +47 -0
  1226. package/dist/sceneImport/publish.js +98 -0
  1227. package/dist/sceneImport/publish.js.map +1 -0
  1228. package/dist/sceneImport/semantic.d.ts +75 -0
  1229. package/dist/sceneImport/semantic.js +296 -0
  1230. package/dist/sceneImport/semantic.js.map +1 -0
  1231. package/dist/sceneImport/spawnProbe.d.ts +55 -0
  1232. package/dist/sceneImport/spawnProbe.js +159 -0
  1233. package/dist/sceneImport/spawnProbe.js.map +1 -0
  1234. package/dist/sceneImport/streamLayout.d.ts +96 -0
  1235. package/dist/sceneImport/streamLayout.js +203 -0
  1236. package/dist/sceneImport/streamLayout.js.map +1 -0
  1237. package/dist/sceneImport/textureDecode.d.ts +21 -0
  1238. package/dist/sceneImport/textureDecode.js +292 -0
  1239. package/dist/sceneImport/textureDecode.js.map +1 -0
  1240. package/dist/sceneImport/types.d.ts +84 -0
  1241. package/dist/sceneImport/types.js +58 -0
  1242. package/dist/sceneImport/types.js.map +1 -0
  1243. package/dist/scenePerformance.d.ts +162 -0
  1244. package/dist/scenePerformance.js +905 -0
  1245. package/dist/scenePerformance.js.map +1 -0
  1246. package/dist/screenshot/captureScreenshots.d.ts +36 -0
  1247. package/dist/screenshot/captureScreenshots.js +229 -0
  1248. package/dist/screenshot/captureScreenshots.js.map +1 -0
  1249. package/dist/screenshot/encodeImagePreview.d.ts +5 -0
  1250. package/dist/screenshot/encodeImagePreview.js +42 -0
  1251. package/dist/screenshot/encodeImagePreview.js.map +1 -0
  1252. package/dist/screenshot/publishThumbnail.d.ts +4 -0
  1253. package/dist/screenshot/publishThumbnail.js +56 -0
  1254. package/dist/screenshot/publishThumbnail.js.map +1 -0
  1255. package/dist/screenshot/staticServe.d.ts +14 -0
  1256. package/dist/screenshot/staticServe.js +120 -0
  1257. package/dist/screenshot/staticServe.js.map +1 -0
  1258. package/dist/source-archive.d.ts +101 -0
  1259. package/dist/source-archive.js +309 -0
  1260. package/dist/source-archive.js.map +1 -0
  1261. package/dist/stdioBlocking.d.ts +1 -0
  1262. package/dist/stdioBlocking.js +9 -0
  1263. package/dist/stdioBlocking.js.map +1 -0
  1264. package/dist/terrain/bake.d.ts +40 -0
  1265. package/dist/terrain/bake.js +318 -0
  1266. package/dist/terrain/bake.js.map +1 -0
  1267. package/dist/terrain/generate.d.ts +21 -0
  1268. package/dist/terrain/generate.js +239 -0
  1269. package/dist/terrain/generate.js.map +1 -0
  1270. package/dist/terrain/grid.d.ts +48 -0
  1271. package/dist/terrain/grid.js +133 -0
  1272. package/dist/terrain/grid.js.map +1 -0
  1273. package/dist/terrain/import.d.ts +40 -0
  1274. package/dist/terrain/import.js +252 -0
  1275. package/dist/terrain/import.js.map +1 -0
  1276. package/dist/terrain/index.d.ts +11 -0
  1277. package/dist/terrain/index.js +88 -0
  1278. package/dist/terrain/index.js.map +1 -0
  1279. package/dist/terrain/inspect.d.ts +35 -0
  1280. package/dist/terrain/inspect.js +115 -0
  1281. package/dist/terrain/inspect.js.map +1 -0
  1282. package/dist/terrain/island.d.ts +31 -0
  1283. package/dist/terrain/island.js +128 -0
  1284. package/dist/terrain/island.js.map +1 -0
  1285. package/dist/terrain/noise.d.ts +79 -0
  1286. package/dist/terrain/noise.js +162 -0
  1287. package/dist/terrain/noise.js.map +1 -0
  1288. package/dist/terrain/normals.d.ts +21 -0
  1289. package/dist/terrain/normals.js +55 -0
  1290. package/dist/terrain/normals.js.map +1 -0
  1291. package/dist/terrain/presets/alpine.json +20 -0
  1292. package/dist/terrain/presets/coast.json +20 -0
  1293. package/dist/terrain/presets/desert.json +22 -0
  1294. package/dist/terrain/presets/forest.json +20 -0
  1295. package/dist/terrain/presets/meadow.json +20 -0
  1296. package/dist/terrain/presets/volcanic.json +22 -0
  1297. package/dist/terrain/presets.d.ts +29 -0
  1298. package/dist/terrain/presets.js +128 -0
  1299. package/dist/terrain/presets.js.map +1 -0
  1300. package/dist/terrain/source.d.ts +42 -0
  1301. package/dist/terrain/source.js +241 -0
  1302. package/dist/terrain/source.js.map +1 -0
  1303. package/dist/terrain/tile.d.ts +92 -0
  1304. package/dist/terrain/tile.js +268 -0
  1305. package/dist/terrain/tile.js.map +1 -0
  1306. package/dist/textureAudit.d.ts +23 -0
  1307. package/dist/textureAudit.js +192 -0
  1308. package/dist/textureAudit.js.map +1 -0
  1309. package/dist/tsconfig.build.tsbuildinfo +1 -1
  1310. package/dist/unreal/avatarMode.d.ts +21 -0
  1311. package/dist/unreal/avatarMode.js +33 -0
  1312. package/dist/unreal/avatarMode.js.map +1 -0
  1313. package/dist/unreal/delivery.d.ts +46 -0
  1314. package/dist/unreal/delivery.js +89 -0
  1315. package/dist/unreal/delivery.js.map +1 -0
  1316. package/dist/unreal/doctor.d.ts +50 -0
  1317. package/dist/unreal/doctor.js +102 -0
  1318. package/dist/unreal/doctor.js.map +1 -0
  1319. package/dist/unreal/package.d.ts +80 -0
  1320. package/dist/unreal/package.js +273 -0
  1321. package/dist/unreal/package.js.map +1 -0
  1322. package/dist/unreal/release.d.ts +41 -0
  1323. package/dist/unreal/release.js +122 -0
  1324. package/dist/unreal/release.js.map +1 -0
  1325. package/dist/unreal.d.ts +30 -0
  1326. package/dist/unreal.js +362 -0
  1327. package/dist/unreal.js.map +1 -0
  1328. package/dist/unrealCandidate.d.ts +213 -0
  1329. package/dist/unrealCandidate.js +765 -0
  1330. package/dist/unrealCandidate.js.map +1 -0
  1331. package/dist/unrealManifest.d.ts +74 -0
  1332. package/dist/unrealManifest.js +354 -0
  1333. package/dist/unrealManifest.js.map +1 -0
  1334. package/dist/unrealPublish.d.ts +111 -0
  1335. package/dist/unrealPublish.js +331 -0
  1336. package/dist/unrealPublish.js.map +1 -0
  1337. package/dist/vault.d.ts +121 -0
  1338. package/dist/vault.js +136 -0
  1339. package/dist/vault.js.map +1 -0
  1340. package/dist/vehicle/addOnDefinition.d.ts +19 -0
  1341. package/dist/vehicle/addOnDefinition.js +21 -0
  1342. package/dist/vehicle/addOnDefinition.js.map +1 -0
  1343. package/dist/vehicle/addon.d.ts +158 -0
  1344. package/dist/vehicle/addon.js +441 -0
  1345. package/dist/vehicle/addon.js.map +1 -0
  1346. package/dist/vehicle/addonDefinitionGuard.d.ts +53 -0
  1347. package/dist/vehicle/addonDefinitionGuard.js +206 -0
  1348. package/dist/vehicle/addonDefinitionGuard.js.map +1 -0
  1349. package/dist/vehicle/addonPublished.d.ts +80 -0
  1350. package/dist/vehicle/addonPublished.js +221 -0
  1351. package/dist/vehicle/addonPublished.js.map +1 -0
  1352. package/dist/vehicle/audio.d.ts +259 -0
  1353. package/dist/vehicle/audio.js +1069 -0
  1354. package/dist/vehicle/audio.js.map +1 -0
  1355. package/dist/vehicle/audioDefects.d.ts +125 -0
  1356. package/dist/vehicle/audioDefects.js +591 -0
  1357. package/dist/vehicle/audioDefects.js.map +1 -0
  1358. package/dist/vehicle/audioDistinct.d.ts +62 -0
  1359. package/dist/vehicle/audioDistinct.js +479 -0
  1360. package/dist/vehicle/audioDistinct.js.map +1 -0
  1361. package/dist/vehicle/audioImport.d.ts +217 -0
  1362. package/dist/vehicle/audioImport.js +610 -0
  1363. package/dist/vehicle/audioImport.js.map +1 -0
  1364. package/dist/vehicle/audioProvenance.d.ts +47 -0
  1365. package/dist/vehicle/audioProvenance.js +364 -0
  1366. package/dist/vehicle/audioProvenance.js.map +1 -0
  1367. package/dist/vehicle/audioReference.d.ts +36 -0
  1368. package/dist/vehicle/audioReference.js +176 -0
  1369. package/dist/vehicle/audioReference.js.map +1 -0
  1370. package/dist/vehicle/audioSlots.d.ts +27 -0
  1371. package/dist/vehicle/audioSlots.js +43 -0
  1372. package/dist/vehicle/audioSlots.js.map +1 -0
  1373. package/dist/vehicle/audioSpectral.d.ts +71 -0
  1374. package/dist/vehicle/audioSpectral.js +534 -0
  1375. package/dist/vehicle/audioSpectral.js.map +1 -0
  1376. package/dist/vehicle/cabinCheck.d.ts +209 -0
  1377. package/dist/vehicle/cabinCheck.js +799 -0
  1378. package/dist/vehicle/cabinCheck.js.map +1 -0
  1379. package/dist/vehicle/drive.d.ts +66 -0
  1380. package/dist/vehicle/drive.js +228 -0
  1381. package/dist/vehicle/drive.js.map +1 -0
  1382. package/dist/vehicle/enginePolicy.d.ts +68 -0
  1383. package/dist/vehicle/enginePolicy.js +209 -0
  1384. package/dist/vehicle/enginePolicy.js.map +1 -0
  1385. package/dist/vehicle/hostFrame.d.ts +78 -0
  1386. package/dist/vehicle/hostFrame.js +136 -0
  1387. package/dist/vehicle/hostFrame.js.map +1 -0
  1388. package/dist/vehicle/inspectionSheets.d.ts +42 -0
  1389. package/dist/vehicle/inspectionSheets.js +173 -0
  1390. package/dist/vehicle/inspectionSheets.js.map +1 -0
  1391. package/dist/vehicle/keyboardLaunch.d.ts +189 -0
  1392. package/dist/vehicle/keyboardLaunch.js +340 -0
  1393. package/dist/vehicle/keyboardLaunch.js.map +1 -0
  1394. package/dist/vehicle/lampCoverage.d.ts +49 -0
  1395. package/dist/vehicle/lampCoverage.js +252 -0
  1396. package/dist/vehicle/lampCoverage.js.map +1 -0
  1397. package/dist/vehicle/mintAddOn.d.ts +110 -0
  1398. package/dist/vehicle/mintAddOn.js +321 -0
  1399. package/dist/vehicle/mintAddOn.js.map +1 -0
  1400. package/dist/vehicle/mintVehicle.d.ts +189 -0
  1401. package/dist/vehicle/mintVehicle.js +417 -0
  1402. package/dist/vehicle/mintVehicle.js.map +1 -0
  1403. package/dist/vehicle/paintHue.d.ts +89 -0
  1404. package/dist/vehicle/paintHue.js +248 -0
  1405. package/dist/vehicle/paintHue.js.map +1 -0
  1406. package/dist/vehicle/panelCoverage.d.ts +37 -0
  1407. package/dist/vehicle/panelCoverage.js +93 -0
  1408. package/dist/vehicle/panelCoverage.js.map +1 -0
  1409. package/dist/vehicle/platform.d.ts +71 -0
  1410. package/dist/vehicle/platform.js +144 -0
  1411. package/dist/vehicle/platform.js.map +1 -0
  1412. package/dist/vehicle/preview.d.ts +339 -0
  1413. package/dist/vehicle/preview.js +854 -0
  1414. package/dist/vehicle/preview.js.map +1 -0
  1415. package/dist/vehicle/previewAddon.d.ts +197 -0
  1416. package/dist/vehicle/previewAddon.js +520 -0
  1417. package/dist/vehicle/previewAddon.js.map +1 -0
  1418. package/dist/vehicle/previewSeats.d.ts +102 -0
  1419. package/dist/vehicle/previewSeats.js +190 -0
  1420. package/dist/vehicle/previewSeats.js.map +1 -0
  1421. package/dist/vehicle/publish.d.ts +78 -0
  1422. package/dist/vehicle/publish.js +111 -0
  1423. package/dist/vehicle/publish.js.map +1 -0
  1424. package/dist/vehicle/recheckListed.d.ts +87 -0
  1425. package/dist/vehicle/recheckListed.js +200 -0
  1426. package/dist/vehicle/recheckListed.js.map +1 -0
  1427. package/dist/vehicle/renditionManifest.d.ts +10 -0
  1428. package/dist/vehicle/renditionManifest.js +56 -0
  1429. package/dist/vehicle/renditionManifest.js.map +1 -0
  1430. package/dist/vehicle/sealCheck.d.ts +30 -0
  1431. package/dist/vehicle/sealCheck.js +59 -0
  1432. package/dist/vehicle/sealCheck.js.map +1 -0
  1433. package/dist/vehicle/simulate.d.ts +219 -0
  1434. package/dist/vehicle/simulate.js +536 -0
  1435. package/dist/vehicle/simulate.js.map +1 -0
  1436. package/dist/vehicle/simulateRuntime.d.ts +76 -0
  1437. package/dist/vehicle/simulateRuntime.js +252 -0
  1438. package/dist/vehicle/simulateRuntime.js.map +1 -0
  1439. package/dist/vehicle/testutil/sourcedAudio.d.ts +13 -0
  1440. package/dist/vehicle/testutil/sourcedAudio.js +96 -0
  1441. package/dist/vehicle/testutil/sourcedAudio.js.map +1 -0
  1442. package/dist/vehicle/validate.d.ts +225 -0
  1443. package/dist/vehicle/validate.js +956 -0
  1444. package/dist/vehicle/validate.js.map +1 -0
  1445. package/dist/vehicle/wheelDesign.d.ts +98 -0
  1446. package/dist/vehicle/wheelDesign.js +276 -0
  1447. package/dist/vehicle/wheelDesign.js.map +1 -0
  1448. package/dist/verifySubPath.d.ts +69 -0
  1449. package/dist/verifySubPath.js +458 -0
  1450. package/dist/verifySubPath.js.map +1 -0
  1451. package/dist/visualQa/animation.d.ts +57 -0
  1452. package/dist/visualQa/animation.js +503 -0
  1453. package/dist/visualQa/animation.js.map +1 -0
  1454. package/dist/visualQa/avatar.d.ts +3 -0
  1455. package/dist/visualQa/avatar.js +443 -0
  1456. package/dist/visualQa/avatar.js.map +1 -0
  1457. package/dist/visualQa/avatarMath.d.ts +180 -0
  1458. package/dist/visualQa/avatarMath.js +318 -0
  1459. package/dist/visualQa/avatarMath.js.map +1 -0
  1460. package/dist/visualQa/avatarPreview.d.ts +26 -0
  1461. package/dist/visualQa/avatarPreview.js +167 -0
  1462. package/dist/visualQa/avatarPreview.js.map +1 -0
  1463. package/dist/visualQa/avatarPreviewMath.d.ts +189 -0
  1464. package/dist/visualQa/avatarPreviewMath.js +696 -0
  1465. package/dist/visualQa/avatarPreviewMath.js.map +1 -0
  1466. package/dist/visualQa/avatarPreviewProbe.d.ts +7 -0
  1467. package/dist/visualQa/avatarPreviewProbe.js +181 -0
  1468. package/dist/visualQa/avatarPreviewProbe.js.map +1 -0
  1469. package/dist/visualQa/avatarProbe.d.ts +1 -0
  1470. package/dist/visualQa/avatarProbe.js +264 -0
  1471. package/dist/visualQa/avatarProbe.js.map +1 -0
  1472. package/dist/visualQa/browser.d.ts +116 -0
  1473. package/dist/visualQa/browser.js +817 -0
  1474. package/dist/visualQa/browser.js.map +1 -0
  1475. package/dist/visualQa/candidate.d.ts +116 -0
  1476. package/dist/visualQa/candidate.js +265 -0
  1477. package/dist/visualQa/candidate.js.map +1 -0
  1478. package/dist/visualQa/checklists.d.ts +31 -0
  1479. package/dist/visualQa/checklists.js +160 -0
  1480. package/dist/visualQa/checklists.js.map +1 -0
  1481. package/dist/visualQa/command.d.ts +110 -0
  1482. package/dist/visualQa/command.js +521 -0
  1483. package/dist/visualQa/command.js.map +1 -0
  1484. package/dist/visualQa/commonAsserts.d.ts +68 -0
  1485. package/dist/visualQa/commonAsserts.js +239 -0
  1486. package/dist/visualQa/commonAsserts.js.map +1 -0
  1487. package/dist/visualQa/contactSheet.d.ts +32 -0
  1488. package/dist/visualQa/contactSheet.js +153 -0
  1489. package/dist/visualQa/contactSheet.js.map +1 -0
  1490. package/dist/visualQa/critic.d.ts +18 -0
  1491. package/dist/visualQa/critic.js +179 -0
  1492. package/dist/visualQa/critic.js.map +1 -0
  1493. package/dist/visualQa/emotePage.d.ts +10 -0
  1494. package/dist/visualQa/emotePage.js +249 -0
  1495. package/dist/visualQa/emotePage.js.map +1 -0
  1496. package/dist/visualQa/evidenceOverlay.d.ts +74 -0
  1497. package/dist/visualQa/evidenceOverlay.js +268 -0
  1498. package/dist/visualQa/evidenceOverlay.js.map +1 -0
  1499. package/dist/visualQa/harness.d.ts +57 -0
  1500. package/dist/visualQa/harness.js +3 -0
  1501. package/dist/visualQa/harness.js.map +1 -0
  1502. package/dist/visualQa/hosted.d.ts +152 -0
  1503. package/dist/visualQa/hosted.js +367 -0
  1504. package/dist/visualQa/hosted.js.map +1 -0
  1505. package/dist/visualQa/labelLimit.d.ts +12 -0
  1506. package/dist/visualQa/labelLimit.js +31 -0
  1507. package/dist/visualQa/labelLimit.js.map +1 -0
  1508. package/dist/visualQa/mirror.d.ts +36 -0
  1509. package/dist/visualQa/mirror.js +98 -0
  1510. package/dist/visualQa/mirror.js.map +1 -0
  1511. package/dist/visualQa/moveUx.d.ts +44 -0
  1512. package/dist/visualQa/moveUx.js +103 -0
  1513. package/dist/visualQa/moveUx.js.map +1 -0
  1514. package/dist/visualQa/pinnedChrome.d.ts +63 -0
  1515. package/dist/visualQa/pinnedChrome.js +214 -0
  1516. package/dist/visualQa/pinnedChrome.js.map +1 -0
  1517. package/dist/visualQa/resolve.d.ts +88 -0
  1518. package/dist/visualQa/resolve.js +248 -0
  1519. package/dist/visualQa/resolve.js.map +1 -0
  1520. package/dist/visualQa/scene.d.ts +14 -0
  1521. package/dist/visualQa/scene.js +688 -0
  1522. package/dist/visualQa/scene.js.map +1 -0
  1523. package/dist/visualQa/shot.d.ts +2 -0
  1524. package/dist/visualQa/shot.js +27 -0
  1525. package/dist/visualQa/shot.js.map +1 -0
  1526. package/dist/visualQa/signIn.d.ts +35 -0
  1527. package/dist/visualQa/signIn.js +144 -0
  1528. package/dist/visualQa/signIn.js.map +1 -0
  1529. package/dist/visualQa/submitBudget.d.ts +25 -0
  1530. package/dist/visualQa/submitBudget.js +82 -0
  1531. package/dist/visualQa/submitBudget.js.map +1 -0
  1532. package/dist/visualQa/types.d.ts +195 -0
  1533. package/dist/visualQa/types.js +12 -0
  1534. package/dist/visualQa/types.js.map +1 -0
  1535. package/dist/visualQa/vehicle.d.ts +130 -0
  1536. package/dist/visualQa/vehicle.js +2002 -0
  1537. package/dist/visualQa/vehicle.js.map +1 -0
  1538. package/dist/visualQa/vehicleAddonProbe.d.ts +1 -0
  1539. package/dist/visualQa/vehicleAddonProbe.js +115 -0
  1540. package/dist/visualQa/vehicleAddonProbe.js.map +1 -0
  1541. package/dist/visualQa/vehicleCabinFit.d.ts +78 -0
  1542. package/dist/visualQa/vehicleCabinFit.js +55 -0
  1543. package/dist/visualQa/vehicleCabinFit.js.map +1 -0
  1544. package/dist/visualQa/vehicleClearance.d.ts +135 -0
  1545. package/dist/visualQa/vehicleClearance.js +299 -0
  1546. package/dist/visualQa/vehicleClearance.js.map +1 -0
  1547. package/dist/visualQa/vehicleDriveAlive.d.ts +55 -0
  1548. package/dist/visualQa/vehicleDriveAlive.js +103 -0
  1549. package/dist/visualQa/vehicleDriveAlive.js.map +1 -0
  1550. package/dist/visualQa/vehicleGrip.d.ts +156 -0
  1551. package/dist/visualQa/vehicleGrip.js +439 -0
  1552. package/dist/visualQa/vehicleGrip.js.map +1 -0
  1553. package/dist/visualQa/vehicleInspection.d.ts +70 -0
  1554. package/dist/visualQa/vehicleInspection.js +318 -0
  1555. package/dist/visualQa/vehicleInspection.js.map +1 -0
  1556. package/dist/visualQa/vehicleLamps.d.ts +120 -0
  1557. package/dist/visualQa/vehicleLamps.js +377 -0
  1558. package/dist/visualQa/vehicleLamps.js.map +1 -0
  1559. package/dist/visualQa/vehicleMath.d.ts +440 -0
  1560. package/dist/visualQa/vehicleMath.js +967 -0
  1561. package/dist/visualQa/vehicleMath.js.map +1 -0
  1562. package/dist/visualQa/vehicleOccupants.d.ts +66 -0
  1563. package/dist/visualQa/vehicleOccupants.js +448 -0
  1564. package/dist/visualQa/vehicleOccupants.js.map +1 -0
  1565. package/dist/visualQa/vehiclePenetration.d.ts +172 -0
  1566. package/dist/visualQa/vehiclePenetration.js +1157 -0
  1567. package/dist/visualQa/vehiclePenetration.js.map +1 -0
  1568. package/dist/visualQa/vehiclePoses.d.ts +25 -0
  1569. package/dist/visualQa/vehiclePoses.js +56 -0
  1570. package/dist/visualQa/vehiclePoses.js.map +1 -0
  1571. package/dist/visualQa/vehiclePosture.d.ts +78 -0
  1572. package/dist/visualQa/vehiclePosture.js +263 -0
  1573. package/dist/visualQa/vehiclePosture.js.map +1 -0
  1574. package/dist/visualQa/vehiclePreview.d.ts +103 -0
  1575. package/dist/visualQa/vehiclePreview.js +312 -0
  1576. package/dist/visualQa/vehiclePreview.js.map +1 -0
  1577. package/dist/visualQa/vehicleProbe.d.ts +3 -0
  1578. package/dist/visualQa/vehicleProbe.js +670 -0
  1579. package/dist/visualQa/vehicleProbe.js.map +1 -0
  1580. package/dist/visualQa/vehicleStance.d.ts +108 -0
  1581. package/dist/visualQa/vehicleStance.js +200 -0
  1582. package/dist/visualQa/vehicleStance.js.map +1 -0
  1583. package/dist/visualQa/viewer.d.ts +6 -0
  1584. package/dist/visualQa/viewer.js +750 -0
  1585. package/dist/visualQa/viewer.js.map +1 -0
  1586. package/dist/visualQa/viewerGeometry.d.ts +116 -0
  1587. package/dist/visualQa/viewerGeometry.js +476 -0
  1588. package/dist/visualQa/viewerGeometry.js.map +1 -0
  1589. package/dist/visualQa/viewerPage.d.ts +11 -0
  1590. package/dist/visualQa/viewerPage.js +414 -0
  1591. package/dist/visualQa/viewerPage.js.map +1 -0
  1592. package/dist/visualQa/webgpuSelfTest.d.ts +52 -0
  1593. package/dist/visualQa/webgpuSelfTest.js +113 -0
  1594. package/dist/visualQa/webgpuSelfTest.js.map +1 -0
  1595. package/dist/visualQa/winChrome.d.ts +92 -0
  1596. package/dist/visualQa/winChrome.js +445 -0
  1597. package/dist/visualQa/winChrome.js.map +1 -0
  1598. package/dist/visualQa/worldWalk.d.ts +59 -0
  1599. package/dist/visualQa/worldWalk.js +523 -0
  1600. package/dist/visualQa/worldWalk.js.map +1 -0
  1601. package/dist/visualQa/worldWalkMath.d.ts +263 -0
  1602. package/dist/visualQa/worldWalkMath.js +873 -0
  1603. package/dist/visualQa/worldWalkMath.js.map +1 -0
  1604. package/dist/visualQa/worldWalkProbe.d.ts +1 -0
  1605. package/dist/visualQa/worldWalkProbe.js +206 -0
  1606. package/dist/visualQa/worldWalkProbe.js.map +1 -0
  1607. package/dist/visualsConfig.d.ts +65 -0
  1608. package/dist/visualsConfig.js +1333 -0
  1609. package/dist/visualsConfig.js.map +1 -0
  1610. package/dist/voiceCommand.d.ts +11 -0
  1611. package/dist/voiceCommand.js +101 -0
  1612. package/dist/voiceCommand.js.map +1 -0
  1613. package/dist/world/analyze.d.ts +51 -0
  1614. package/dist/world/analyze.js +767 -0
  1615. package/dist/world/analyze.js.map +1 -0
  1616. package/dist/world/baseline.d.ts +33 -0
  1617. package/dist/world/baseline.js +111 -0
  1618. package/dist/world/baseline.js.map +1 -0
  1619. package/dist/world/canonicalize.d.ts +7 -0
  1620. package/dist/world/canonicalize.js +110 -0
  1621. package/dist/world/canonicalize.js.map +1 -0
  1622. package/dist/world/diff.d.ts +18 -0
  1623. package/dist/world/diff.js +58 -0
  1624. package/dist/world/diff.js.map +1 -0
  1625. package/dist/world/focus.d.ts +11 -0
  1626. package/dist/world/focus.js +161 -0
  1627. package/dist/world/focus.js.map +1 -0
  1628. package/dist/world/format.d.ts +6 -0
  1629. package/dist/world/format.js +125 -0
  1630. package/dist/world/format.js.map +1 -0
  1631. package/dist/world/readWorldMetrics.d.ts +10 -0
  1632. package/dist/world/readWorldMetrics.js +31 -0
  1633. package/dist/world/readWorldMetrics.js.map +1 -0
  1634. package/dist/world/snapshotTypes.d.ts +59 -0
  1635. package/dist/world/snapshotTypes.js +8 -0
  1636. package/dist/world/snapshotTypes.js.map +1 -0
  1637. package/dist/world/snapshotWorld.d.ts +16 -0
  1638. package/dist/world/snapshotWorld.js +142 -0
  1639. package/dist/world/snapshotWorld.js.map +1 -0
  1640. package/dist/world/wiring.d.ts +21 -0
  1641. package/dist/world/wiring.js +73 -0
  1642. package/dist/world/wiring.js.map +1 -0
  1643. package/dist/world/zones.d.ts +23 -0
  1644. package/dist/world/zones.js +134 -0
  1645. package/dist/world/zones.js.map +1 -0
  1646. package/docs/bridge.md +304 -0
  1647. package/docs/device-hand-reach.md +44 -0
  1648. package/docs/scene-hlod.md +139 -0
  1649. package/docs/vehicle-audio-import.md +299 -0
  1650. package/docs/vehicle-simulate.md +165 -0
  1651. package/docs/visual-qa-candidate-versions.md +71 -0
  1652. package/docs/visual-qa.md +462 -0
  1653. package/package.json +69 -4
  1654. package/plugins/beamng-vehicle/README.md +129 -0
  1655. package/plugins/beamng-vehicle/bin/__pycache__/beamng_abs.cpython-312.pyc +0 -0
  1656. package/plugins/beamng-vehicle/bin/__pycache__/beamng_audio.cpython-312.pyc +0 -0
  1657. package/plugins/beamng-vehicle/bin/__pycache__/beamng_engine.cpython-312.pyc +0 -0
  1658. package/plugins/beamng-vehicle/bin/__pycache__/beamng_expression.cpython-312.pyc +0 -0
  1659. package/plugins/beamng-vehicle/bin/__pycache__/beamng_jbeam.cpython-312.pyc +0 -0
  1660. package/plugins/beamng-vehicle/bin/__pycache__/beamng_materials.cpython-312.pyc +0 -0
  1661. package/plugins/beamng-vehicle/bin/__pycache__/beamng_stock_events.cpython-312.pyc +0 -0
  1662. package/plugins/beamng-vehicle/bin/__pycache__/fmod_studio.cpython-312.pyc +0 -0
  1663. package/plugins/beamng-vehicle/bin/__pycache__/fsb5.cpython-312.pyc +0 -0
  1664. package/plugins/beamng-vehicle/bin/__pycache__/sim_audio.cpython-312.pyc +0 -0
  1665. package/plugins/beamng-vehicle/bin/__pycache__/sim_audio_ac.cpython-312.pyc +0 -0
  1666. package/plugins/beamng-vehicle/bin/__pycache__/sim_audio_beamng.cpython-312.pyc +0 -0
  1667. package/plugins/beamng-vehicle/bin/__pycache__/sim_audio_fixtures.cpython-312.pyc +0 -0
  1668. package/plugins/beamng-vehicle/bin/__pycache__/test_beamng_engine.cpython-312.pyc +0 -0
  1669. package/plugins/beamng-vehicle/bin/__pycache__/test_sim_audio.cpython-312.pyc +0 -0
  1670. package/plugins/beamng-vehicle/bin/beamng-vehicle.mjs +1295 -0
  1671. package/plugins/beamng-vehicle/bin/beamng_abs.py +408 -0
  1672. package/plugins/beamng-vehicle/bin/beamng_audio.py +394 -0
  1673. package/plugins/beamng-vehicle/bin/beamng_engine.py +184 -0
  1674. package/plugins/beamng-vehicle/bin/beamng_expression.py +373 -0
  1675. package/plugins/beamng-vehicle/bin/beamng_jbeam.py +858 -0
  1676. package/plugins/beamng-vehicle/bin/beamng_materials.py +261 -0
  1677. package/plugins/beamng-vehicle/bin/beamng_stock_events.py +171 -0
  1678. package/plugins/beamng-vehicle/bin/convert-beamng.py +1563 -0
  1679. package/plugins/beamng-vehicle/bin/fmod_studio.py +524 -0
  1680. package/plugins/beamng-vehicle/bin/fsb5.py +304 -0
  1681. package/plugins/beamng-vehicle/bin/index-beamng-common.mjs +16 -0
  1682. package/plugins/beamng-vehicle/bin/index-beamng.py +69 -0
  1683. package/plugins/beamng-vehicle/bin/lower-beamng.py +2399 -0
  1684. package/plugins/beamng-vehicle/bin/sim_audio.py +250 -0
  1685. package/plugins/beamng-vehicle/bin/sim_audio_ac.py +378 -0
  1686. package/plugins/beamng-vehicle/bin/sim_audio_beamng.py +878 -0
  1687. package/plugins/beamng-vehicle/bin/sim_audio_fixtures.py +287 -0
  1688. package/plugins/beamng-vehicle/bin/sim_audio_import.py +135 -0
  1689. package/plugins/beamng-vehicle/bin/test_beamng_engine.py +124 -0
  1690. package/plugins/beamng-vehicle/bin/test_beamng_jbeam.py +383 -0
  1691. package/plugins/beamng-vehicle/bin/test_beamng_precedence.py +134 -0
  1692. package/plugins/beamng-vehicle/bin/test_sim_audio.py +249 -0
  1693. package/plugins/beamng-vehicle/bridge-plugin.json +55 -0
  1694. package/plugins/beamng-vehicle/controller-adapters/beamng-0.39.4-abs.json +52 -0
  1695. package/plugins/beamng-vehicle/lib/common-dependency.mjs +357 -0
  1696. package/plugins/beamng-vehicle/lib/dae-scan.mjs +40 -0
  1697. package/plugins/beamng-vehicle/lib/file-identity.mjs +46 -0
  1698. package/plugins/beamng-vehicle/lib/material-semantics.mjs +312 -0
  1699. package/plugins/beamng-vehicle/lib/palette-contract.mjs +6 -0
  1700. package/plugins/beamng-vehicle/lib/vehicle-qa.mjs +567 -0
  1701. package/plugins/beamng-vehicle/lib/vehicle-source.mjs +247 -0
  1702. package/plugins/beamng-vehicle/profiles/source-compatibility.json +14 -0
  1703. package/plugins/beamng-vehicle/vendor/vehicle-package-v2.mjs +6451 -0
  1704. package/vendor/README.md +63 -0
  1705. package/vendor/ability-manifest.mjs +527 -6
  1706. package/vendor/audits/asset-credits.mjs +96 -0
  1707. package/vendor/audits/check-loaders.mjs +80 -0
  1708. package/vendor/audits/perf-gate.mjs +759 -0
  1709. package/vendor/audits/prove-live.mjs +307 -0
  1710. package/vendor/audits/source-audit.mjs +530 -0
  1711. package/vendor/audits/world-audit.mjs +439 -0
  1712. package/vendor/capture-body.glb +0 -0
  1713. package/vendor/capture-face.glb +0 -0
  1714. package/vendor/installed-index.mjs +1 -1
  1715. package/vendor/vehicle-package-v2.mjs +6451 -0
@@ -0,0 +1,1004 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.SCENE_V2_RESOURCE_MAX_FILES = exports.SCENE_V2_RESOURCE_MAX_BYTES = exports.SCENE_V2_PACKAGE_MAX_BYTES = void 0;
4
+ exports.createSceneV2Package = createSceneV2Package;
5
+ exports.assertStagedPackageMembers = assertStagedPackageMembers;
6
+ exports.assertEmptySceneOutput = assertEmptySceneOutput;
7
+ exports.createSceneV2MultiAssetPackage = createSceneV2MultiAssetPackage;
8
+ const node_crypto_1 = require("node:crypto");
9
+ const promises_1 = require("node:fs/promises");
10
+ const node_path_1 = require("node:path");
11
+ const helix_manifest_1 = require("@hypersoniclabs/helix-manifest");
12
+ const proxy_1 = require("./proxy");
13
+ const types_1 = require("./types");
14
+ const streamLayout_1 = require("./streamLayout");
15
+ const gltfIo_1 = require("./gltfIo");
16
+ const externalTextures_1 = require("./externalTextures");
17
+ /**
18
+ * The World-build endpoint's multipart limits, taken from the shared contract
19
+ * rather than re-typed here: a package can sit under the aggregate cap and
20
+ * still be refused for a single oversized resource, so both are checked before
21
+ * anything is uploaded, and a copied number would let the CLI reject packages
22
+ * the server accepts (or worse, the reverse).
23
+ */
24
+ exports.SCENE_V2_PACKAGE_MAX_BYTES = helix_manifest_1.BUNDLE_MAX_TOTAL_BYTES;
25
+ exports.SCENE_V2_RESOURCE_MAX_BYTES = helix_manifest_1.BUNDLE_MAX_FILE_BYTES;
26
+ /** One member of the bundle is the scene document itself; the rest are resources. */
27
+ exports.SCENE_V2_RESOURCE_MAX_FILES = helix_manifest_1.BUNDLE_MAX_FILES - 1;
28
+ async function createSceneV2Package(input) {
29
+ (0, types_1.assertFiniteVec3)(input.bounds.min, 'scene bounds min');
30
+ (0, types_1.assertFiniteVec3)(input.bounds.max, 'scene bounds max');
31
+ assertSourceReceipt(input.receipt);
32
+ if (input.bounds.min.some((value, axis) => value > input.bounds.max[axis])) {
33
+ throw new Error('scene bounds min must not exceed max');
34
+ }
35
+ if (input.proxy)
36
+ assertArtifact(input.proxy, 'proxy');
37
+ assertArtifact(input.detail, 'detail');
38
+ const totalBytes = (input.proxy?.bytes.length ?? 0) + input.detail.bytes.length;
39
+ if (totalBytes >= exports.SCENE_V2_PACKAGE_MAX_BYTES) {
40
+ throw new Error(`Scene v2 package is ${totalBytes} bytes; current build cap is ${exports.SCENE_V2_PACKAGE_MAX_BYTES}`);
41
+ }
42
+ const stable = (0, node_crypto_1.createHash)('sha256')
43
+ .update(input.sourceId)
44
+ .update(input.proxy?.contentSha256 ?? 'no-proxy')
45
+ .update(input.detail.contentSha256)
46
+ .digest('hex');
47
+ const sceneId = `scene.import.${stable.slice(0, 20)}`;
48
+ const rootId = `scene.root.${stable.slice(0, 12)}`;
49
+ const nodeId = `node.source.${stable.slice(0, 12)}`;
50
+ const groupId = `stream.source.${stable.slice(0, 12)}`;
51
+ const cellId = `cell.source.${stable.slice(0, 12)}`;
52
+ const detailResource = `resource.detail.${stable.slice(0, 12)}`;
53
+ const proxyResource = `resource.proxy.${stable.slice(0, 12)}`;
54
+ const colliderResource = `resource.collider.${stable.slice(0, 12)}`;
55
+ const collisionSetId = `collision.proxy.${stable.slice(0, 12)}`;
56
+ const colliderId = `collider.proxy.${stable.slice(0, 12)}`;
57
+ const sunNodeId = `node.sun.${stable.slice(0, 12)}`;
58
+ const sunId = `light.sun.${stable.slice(0, 12)}`;
59
+ const spawnProbe = (input.proxy ?? input.detail).spawn;
60
+ const spawnPosition = spawnProbe
61
+ ? spawnProbe.position
62
+ : [
63
+ (input.bounds.min[0] + input.bounds.max[0]) / 2,
64
+ input.bounds.max[1] + 1.9,
65
+ (input.bounds.min[2] + input.bounds.max[2]) / 2,
66
+ ];
67
+ const detailPath = `assets/${(0, node_path_1.basename)(input.detail.filename)}`;
68
+ // With no proxy, the collider stands on the detail GLB. A collider resource
69
+ // pointing at a dropped file would dangle, and silently omitting collision
70
+ // would drop the player through the world.
71
+ const colliderPath = input.proxy ? `assets/${(0, node_path_1.basename)(input.proxy.filename)}` : detailPath;
72
+ const maxAbs = Math.max(...input.bounds.min.map(Math.abs), ...input.bounds.max.map(Math.abs));
73
+ // LOD distance is measured from the NODE ORIGIN, not from the geometry the
74
+ // node carries. A whole imported sheet hangs off one node whose origin is a
75
+ // corner of the source cell, so a player standing in the middle of a 250 m
76
+ // sheet is ~180 m from that origin and a naive 100 m detail range hands them
77
+ // the blurred proxy while they are standing on the detailed street. Size the
78
+ // detail range to the cell's own extent so the detail LOD covers everything
79
+ // this node actually represents, and let the proxy serve the approach from
80
+ // outside it.
81
+ const cornerDistanceM = Math.hypot(Math.max(Math.abs(input.bounds.min[0]), Math.abs(input.bounds.max[0])), Math.max(Math.abs(input.bounds.min[1]), Math.abs(input.bounds.max[1])), Math.max(Math.abs(input.bounds.min[2]), Math.abs(input.bounds.max[2])));
82
+ const detailMaxDistanceM = Math.ceil(cornerDistanceM) + 32;
83
+ const estimatedMemoryMiB = Math.max(1, Math.ceil(totalBytes / (1024 * 1024)));
84
+ const scene = {
85
+ format: 'helix.scene',
86
+ version: 2,
87
+ id: sceneId,
88
+ revision: '0'.repeat(16),
89
+ integrity: { sha256: '0'.repeat(64) },
90
+ title: input.title,
91
+ units: 'meters',
92
+ coordinateSystem: { handedness: 'right', up: '+Y', forward: '-Z' },
93
+ profiles: {
94
+ world: {
95
+ scene: rootId,
96
+ kind: 'world',
97
+ persistence: 'session',
98
+ maxPlayers: 1,
99
+ overrideAuthority: 'none',
100
+ runtimePolicy: {
101
+ memoryBudgetMiB: Math.max(64, estimatedMemoryMiB * 3),
102
+ streamRadiusM: Math.max(32, detailMaxDistanceM),
103
+ allowSurfaceOverrides: false,
104
+ allowItemPlacement: false,
105
+ },
106
+ },
107
+ },
108
+ scenes: [{ id: rootId, nodes: [nodeId, sunNodeId], streamGroups: [groupId] }],
109
+ resources: [
110
+ resource(detailResource, detailPath, input.detail),
111
+ ...(input.proxy ? [resource(proxyResource, colliderPath, input.proxy)] : []),
112
+ resource(colliderResource, colliderPath, input.proxy ?? input.detail, 'collider'),
113
+ ],
114
+ nodes: [
115
+ {
116
+ id: nodeId,
117
+ resource: detailResource,
118
+ transform: { position: [0, 0, 0], rotation: [0, 0, 0, 1], scale: [1, 1, 1] },
119
+ streamGroup: groupId,
120
+ // One real level beats two identical ones: with no proxy the node
121
+ // declares `only-available`, which the schema requires to carry exactly
122
+ // one level and the web runtime resolves to that level directly.
123
+ lod: input.proxy
124
+ ? {
125
+ selection: 'distance',
126
+ levels: [
127
+ { level: 0, resource: detailResource, maxDistanceM: detailMaxDistanceM },
128
+ { level: 1, resource: proxyResource },
129
+ ],
130
+ }
131
+ : { selection: 'only-available', levels: [{ level: 0, resource: detailResource }] },
132
+ components: [
133
+ { type: 'render.mesh', castShadow: true, receiveShadow: true },
134
+ { type: 'collision.proxy-set', set: collisionSetId },
135
+ ],
136
+ },
137
+ {
138
+ // An empty anchor whose local -Z is the sun direction: ~50 degrees of
139
+ // elevation off the +X/+Z side. Lights are attached to nodes, and a
140
+ // light with no node anchor is silently dropped by the web runtime.
141
+ id: sunNodeId,
142
+ transform: {
143
+ position: [0, 0, 0],
144
+ rotation: [-0.4030582, 0.272532008, 0.127083762, 0.864361099],
145
+ scale: [1, 1, 1],
146
+ },
147
+ streamGroup: groupId,
148
+ components: [{ type: 'light.attachments', lights: [sunId] }],
149
+ },
150
+ ],
151
+ itemDefinitions: [],
152
+ itemInstances: [],
153
+ terrain: { kind: 'none' },
154
+ environment: {
155
+ background: true,
156
+ intensityScale: 1,
157
+ rotationYDeg: 0,
158
+ exposureEV100: 0,
159
+ fallbackColor: '#8aa4b8',
160
+ required: false,
161
+ },
162
+ lights: [
163
+ {
164
+ id: sunId,
165
+ node: sunNodeId,
166
+ type: 'directional',
167
+ color: '#fff4e0',
168
+ // Named lux by the schema, but the web runtime hands this straight to
169
+ // THREE.DirectionalLight.intensity, which is not in physical units —
170
+ // the shipped Home preset keys at 2.6. Match the reference
171
+ // implementation, not the field name.
172
+ illuminanceLux: 2.4,
173
+ // Photogrammetry and authored source art already carry their own baked
174
+ // shadowing, and a single ortho shadow map cannot usefully cover a
175
+ // kilometre-scale sheet, so a cast shadow here only double-darkens.
176
+ shadow: { enabled: false, mapSize: 1024 },
177
+ required: false,
178
+ fallback: { unsupported: 'unshadowed' },
179
+ },
180
+ ],
181
+ spawns: [
182
+ {
183
+ id: 'spawn.main',
184
+ // The proxy is what backs collision, so the spawn must be probed
185
+ // against the SAME geometry the capsule will stand on. Probing the
186
+ // detail mesh could place a player below the surface they collide with.
187
+ position: spawnPosition,
188
+ rotation: [0, 0, 0, 1],
189
+ profileAccess: ['world'],
190
+ clearanceRadiusM: 0.45,
191
+ clearanceHeightM: 1.9,
192
+ },
193
+ ],
194
+ collision: {
195
+ sets: [
196
+ {
197
+ id: collisionSetId,
198
+ node: nodeId,
199
+ static: [
200
+ {
201
+ id: colliderId,
202
+ shape: 'triangle-mesh',
203
+ resource: colliderResource,
204
+ transform: { position: [0, 0, 0], rotation: [0, 0, 0, 1], scale: [1, 1, 1] },
205
+ },
206
+ ],
207
+ },
208
+ ],
209
+ },
210
+ navigation: {
211
+ walkableSurfaces: [],
212
+ agent: { radiusM: 0.35, heightM: 1.8, stepHeightM: 0.32, maxSlopeDeg: 48 },
213
+ navmesh: null,
214
+ fallback: 'physics-walkability',
215
+ },
216
+ placement: {
217
+ bounds: input.bounds,
218
+ maxItemInstances: 0,
219
+ snapGridM: 0.05,
220
+ allowedProfiles: [],
221
+ },
222
+ surfaces: [],
223
+ materials: [],
224
+ behaviors: [],
225
+ streamGroups: [
226
+ {
227
+ id: groupId,
228
+ mode: 'eager',
229
+ priority: 100,
230
+ cells: [{ id: cellId, bounds: input.bounds, nodes: [nodeId, sunNodeId] }],
231
+ dependencies: [],
232
+ estimatedMemoryMiB,
233
+ },
234
+ ],
235
+ capabilities: { required: ['render.mesh/1'], optional: [] },
236
+ runtimeExtensions: [
237
+ {
238
+ // Without this the web runtime adds NO ambient or hemisphere term, so a
239
+ // scene lit by one directional light renders every surface facing away
240
+ // from it at pure black. Imported source art is graded for daylight, so
241
+ // the sky/ground gradient carries most of the exposure and the sun only
242
+ // supplies direction.
243
+ id: 'ext.web.three-renderer',
244
+ extension: 'web.three-renderer/1',
245
+ runtime: 'web',
246
+ targetNodes: [sunNodeId],
247
+ required: false,
248
+ fallback: 'portable',
249
+ parameters: {
250
+ // Three's MeshStandardMaterial divides incoming irradiance by PI, so
251
+ // a surface only reads at its authored albedo when the ambient and
252
+ // hemisphere terms sum to roughly PI. Source art imported this way is
253
+ // photogrammetry or pre-graded interiors that already carry their own
254
+ // baked shading, so nearly all of the exposure belongs in those flat
255
+ // terms and the sun only supplies direction. Tuned against the live
256
+ // Helsinki sheet: at 0.35/1.1 the streets and tree canopies rendered
257
+ // near-black.
258
+ ambientColor: '#ccd9e8',
259
+ ambientIntensity: 2.0,
260
+ hemisphereSkyColor: '#bcd8f5',
261
+ hemisphereGroundColor: '#7d766a',
262
+ hemisphereIntensity: 1.6,
263
+ pointDecay: 2,
264
+ directionalShadowExtent: 60,
265
+ directionalShadowNear: 0.5,
266
+ directionalShadowFar: 400,
267
+ },
268
+ },
269
+ ],
270
+ adapters: { unreal: helix_manifest_1.HELIX_TO_UNREAL_ADAPTER },
271
+ };
272
+ scene.revision = (0, helix_manifest_1.computeSceneDocumentIntegrity)(scene).slice(0, 16);
273
+ scene.integrity.sha256 = (0, helix_manifest_1.computeSceneDocumentIntegrity)(scene);
274
+ const validation = (0, helix_manifest_1.validateSceneDocument)(scene);
275
+ if (!validation.valid) {
276
+ throw new Error(`generated Scene v2 is invalid: ${validation.errors.join('; ')}`);
277
+ }
278
+ const sceneJson = (0, types_1.serializeSceneDocument)(validation.scene);
279
+ const packageBytes = totalBytes + Buffer.byteLength(sceneJson);
280
+ if (packageBytes > exports.SCENE_V2_PACKAGE_MAX_BYTES) {
281
+ throw new Error(`generated Scene package exceeds the ${exports.SCENE_V2_PACKAGE_MAX_BYTES}-byte build cap`);
282
+ }
283
+ const receiptJson = `${JSON.stringify({
284
+ ...input.receipt,
285
+ rights: { ...input.receipt.rights },
286
+ outputs: {
287
+ proxy: input.proxy ? artifactReceipt(input.proxy, colliderPath) : null,
288
+ detail: artifactReceipt(input.detail, detailPath),
289
+ scene: {
290
+ id: scene.id,
291
+ revision: scene.revision,
292
+ integritySha256: scene.integrity.sha256,
293
+ },
294
+ },
295
+ spawn: {
296
+ position: spawnPosition,
297
+ groundProbe: spawnProbe
298
+ ? {
299
+ source: 'proxy-geometry',
300
+ groundY: spawnProbe.groundY,
301
+ rejectedCandidates: spawnProbe.rejectedCandidates,
302
+ }
303
+ : {
304
+ source: 'bounds-fallback',
305
+ groundY: input.bounds.max[1],
306
+ rejectedCandidates: 0,
307
+ },
308
+ },
309
+ unsupportedCapabilities: ['nested-scenes', 'scene-shards'],
310
+ }, null, 2)}\n`;
311
+ // A Scene package is only meaningful whole: its receipt pins SHA-256 hashes of
312
+ // GLBs the Scene document declares by byte count. Writing members straight
313
+ // into the output directory made a crash, a full disk or a Ctrl-C leave a
314
+ // directory that LOOKS like a package — and because `assertEmptySceneOutput`
315
+ // then refuses to overwrite it, that torn package is sticky, so the next run
316
+ // cannot repair it and an operator can publish it. Stage every member in a
317
+ // sibling directory on the same filesystem, verify the bytes landed, then move
318
+ // the finished package into place with one atomic rename: the output
319
+ // directory contains either nothing or a complete package.
320
+ await assertEmptySceneOutput(input.outputDir);
321
+ const scenePath = (0, node_path_1.join)(input.outputDir, 'scene.helix-scene.json');
322
+ const receiptPath = (0, node_path_1.join)(input.outputDir, 'import-receipt.json');
323
+ await stageSceneV2Package({
324
+ outputDir: input.outputDir,
325
+ members: [
326
+ ...(input.proxy ? [[colliderPath, input.proxy.bytes]] : []),
327
+ [detailPath, input.detail.bytes],
328
+ ['scene.helix-scene.json', sceneJson],
329
+ ['import-receipt.json', receiptJson],
330
+ ],
331
+ });
332
+ return {
333
+ scenePath,
334
+ receiptPath,
335
+ resourcePaths: input.proxy ? [detailPath, colliderPath] : [detailPath],
336
+ totalBytes: packageBytes,
337
+ scene: validation.scene,
338
+ };
339
+ }
340
+ /**
341
+ * Writes one complete Scene v2 package atomically: stage every member in a
342
+ * sibling directory on the same filesystem, verify each landed at its declared
343
+ * size, then promote with a single rename.
344
+ */
345
+ async function stageSceneV2Package(input) {
346
+ const staging = (0, node_path_1.join)((0, node_path_1.dirname)(input.outputDir), `.${(0, node_path_1.basename)(input.outputDir)}.staging-${(0, node_crypto_1.randomBytes)(6).toString('hex')}`);
347
+ try {
348
+ await (0, promises_1.mkdir)((0, node_path_1.join)(staging, 'assets'), { recursive: true });
349
+ await Promise.all(input.members.map(([relative, body]) => (0, promises_1.writeFile)((0, node_path_1.join)(staging, relative), body)));
350
+ await assertStagedPackageMembers(staging, input.members.map(([relative, body]) => [
351
+ relative,
352
+ Buffer.isBuffer(body) ? body.byteLength : Buffer.byteLength(body),
353
+ ]));
354
+ // POSIX renames a directory onto an existing EMPTY directory atomically, and
355
+ // `staging` is a sibling of the target so this can never cross a filesystem.
356
+ await (0, promises_1.rm)(input.outputDir, { recursive: true, force: true });
357
+ await (0, promises_1.rename)(staging, input.outputDir);
358
+ }
359
+ catch (error) {
360
+ await (0, promises_1.rm)(staging, { recursive: true, force: true });
361
+ throw error;
362
+ }
363
+ }
364
+ /**
365
+ * A short write is the realistic partial-failure mode and it does not throw:
366
+ * `writeFile` resolving says nothing about how many bytes reached the disk.
367
+ * Refuse to promote a staged member whose on-disk size disagrees with what the
368
+ * receipt and Scene document already claim about it.
369
+ */
370
+ async function assertStagedPackageMembers(stagingDir, members) {
371
+ await Promise.all(members.map(async ([relative, expected]) => {
372
+ const written = (await (0, promises_1.stat)((0, node_path_1.join)(stagingDir, relative))).size;
373
+ if (written !== expected) {
374
+ throw new Error(`staged Scene package member ${relative} is ${written} bytes, expected ${expected}`);
375
+ }
376
+ }));
377
+ }
378
+ async function assertEmptySceneOutput(outputDir) {
379
+ await (0, promises_1.mkdir)(outputDir, { recursive: true });
380
+ const existingOutput = await (0, promises_1.readdir)(outputDir);
381
+ if (existingOutput.length > 0) {
382
+ throw new Error('Scene v2 output directory must be empty');
383
+ }
384
+ }
385
+ async function createSceneV2MultiAssetPackage(input) {
386
+ assertSourceReceipt(input.receipt);
387
+ if (!input.placements.length)
388
+ throw new Error('a multi-asset Scene requires at least one placement');
389
+ if (!input.resources.size)
390
+ throw new Error('a multi-asset Scene requires at least one compiled mesh');
391
+ // Platform caps, checked here where the offender can still be named before
392
+ // anything is written: HELIX_SCENE_CAPS nodes/cells/groups/resources, and the
393
+ // World-build endpoint's multipart file count.
394
+ if (input.placements.length > streamLayout_1.SCENE_V2_MAX_NODES - streamLayout_1.SCENE_V2_MAX_STREAM_GROUPS - 1) {
395
+ throw new Error(`${input.placements.length} placements exceed the ${streamLayout_1.SCENE_V2_MAX_NODES}-node Scene cap once collision anchors and lighting are added`);
396
+ }
397
+ // Count the files this package will ACTUALLY write, not two per mesh: a mesh
398
+ // with no proxy costs one GLB and two resource declarations (detail + a
399
+ // collider pointing back at that same detail file).
400
+ const meshesWithProxy = [...input.resources.values()].filter((compiled) => compiled.proxy).length;
401
+ // Shared textures are files and resources like any other, and a cap checked
402
+ // before they were counted is a cap that passes and then fails at upload.
403
+ const emittedFiles = input.resources.size + meshesWithProxy;
404
+ const emittedResources = input.resources.size * 2 + meshesWithProxy;
405
+ // The multipart file count is a PUBLISH-time constraint, and `loadSceneV2Package`
406
+ // already enforces it on the bundle list the request will actually carry. This
407
+ // early copy exists to name the offending pack before anything is written.
408
+ // Corrected 2026-09-25 (P6 W2, ADR-0004): this guard used to have a
409
+ // `vaultPinned` bypass, deferring it to publish for a package headed to
410
+ // `world scene-source vault-pin` — that command is gone (recent Worlds
411
+ // publish via continuum_release with zero Vault pins), so the cap is
412
+ // unconditional again. A world too large for it needs a different Scene
413
+ // architecture (composition via `mounts[]`, e.g.), not a Vault pin.
414
+ if (emittedFiles > exports.SCENE_V2_RESOURCE_MAX_FILES) {
415
+ throw new Error(`${input.resources.size} unique meshes produce ${emittedFiles} GLBs; the build endpoint accepts at most ${exports.SCENE_V2_RESOURCE_MAX_FILES} files. Compose the world from smaller mounted Scenes instead (\`world scene-source compose\`).`);
416
+ }
417
+ if (emittedResources > streamLayout_1.SCENE_V2_MAX_RESOURCES) {
418
+ throw new Error(`${input.resources.size} unique meshes declare ${emittedResources} resources; the Scene cap is ${streamLayout_1.SCENE_V2_MAX_RESOURCES}`);
419
+ }
420
+ for (const [key, compiled] of input.resources) {
421
+ assertArtifact(compiled.detail, `detail mesh ${key}`);
422
+ if (compiled.proxy)
423
+ assertArtifact(compiled.proxy, `proxy mesh ${key}`);
424
+ if (compiled.detail.bytes.length >= exports.SCENE_V2_RESOURCE_MAX_BYTES) {
425
+ throw new Error(`detail mesh ${key} exceeds the ${exports.SCENE_V2_RESOURCE_MAX_BYTES}-byte per-file cap`);
426
+ }
427
+ if (compiled.proxy && compiled.proxy.bytes.length >= exports.SCENE_V2_RESOURCE_MAX_BYTES) {
428
+ throw new Error(`proxy mesh ${key} exceeds the ${exports.SCENE_V2_RESOURCE_MAX_BYTES}-byte per-file cap`);
429
+ }
430
+ }
431
+ // Canonicalize by CONTENT hash before declaring anything: two compiler keys
432
+ // whose artifacts are byte-identical (the same prop exported twice, or two
433
+ // different meshes that simplify onto one shared proxy) must share ONE file,
434
+ // ONE assetId, ONE digest — the manifest validator rejects an assetId
435
+ // declared twice under different URIs, and honest dedup is the whole point.
436
+ const canonicalDetail = new Map();
437
+ const canonicalProxy = new Map();
438
+ const detailHashByKey = new Map();
439
+ const proxyHashByKey = new Map();
440
+ for (const [key, compiled] of input.resources) {
441
+ detailHashByKey.set(key, compiled.detail.contentSha256);
442
+ canonicalDetail.set(compiled.detail.contentSha256, compiled.detail);
443
+ if (!compiled.proxy)
444
+ continue;
445
+ proxyHashByKey.set(key, compiled.proxy.contentSha256);
446
+ canonicalProxy.set(compiled.proxy.contentSha256, compiled.proxy);
447
+ }
448
+ for (const placement of [...input.placements].sort((a, b) => a.name.localeCompare(b.name))) {
449
+ (0, types_1.assertFiniteVec3)(placement.transform.position, `placement ${placement.name} position`);
450
+ (0, types_1.assertFiniteVec3)(placement.transform.scale, `placement ${placement.name} scale`);
451
+ (0, types_1.assertFiniteVec3)(placement.worldBounds.min, `placement ${placement.name} bounds min`);
452
+ (0, types_1.assertFiniteVec3)(placement.worldBounds.max, `placement ${placement.name} bounds max`);
453
+ if (!input.resources.has(placement.detailResourceKey)) {
454
+ throw new Error(`placement ${placement.name} references unknown detail mesh ${placement.detailResourceKey}`);
455
+ }
456
+ if (!input.resources.has(placement.proxyResourceKey)) {
457
+ throw new Error(`placement ${placement.name} references unknown proxy mesh ${placement.proxyResourceKey}`);
458
+ }
459
+ }
460
+ const layoutPlacements = input.placements.map((placement) => ({
461
+ ...placement,
462
+ id: placementId(placement),
463
+ }));
464
+ const resourceMiB = new Map();
465
+ for (const key of input.resources.keys()) {
466
+ const compiled = input.resources.get(key);
467
+ const decodedBytes = (await decodedResidencyBytes(compiled.detail, `detail mesh ${key}`)) +
468
+ (compiled.proxy ? await decodedResidencyBytes(compiled.proxy, `proxy mesh ${key}`) : 0);
469
+ resourceMiB.set(key, Math.max(1 / 1024, decodedBytes / (1024 * 1024)));
470
+ }
471
+ const layout = (0, streamLayout_1.planStreamLayout)({
472
+ placements: layoutPlacements,
473
+ resourceMiB,
474
+ ...(input.cellSizeM !== undefined ? { cellSizeM: input.cellSizeM } : {}),
475
+ });
476
+ const stable = (0, node_crypto_1.createHash)('sha256')
477
+ .update(input.sourceId)
478
+ .update([...input.resources.keys()].sort().join('\n'))
479
+ .digest('hex');
480
+ const sceneId = `scene.import.multi.${stable.slice(0, 16)}`;
481
+ const rootId = `scene.root.${stable.slice(0, 12)}`;
482
+ const sunNodeId = `node.sun.${stable.slice(0, 12)}`;
483
+ const sunId = `light.sun.${stable.slice(0, 12)}`;
484
+ const resourceIdFor = (kind, key) => `resource.${kind}.${(0, node_crypto_1.createHash)('sha256').update(kind).update(key).digest('hex').slice(0, 12)}`;
485
+ const meshBaseName = (key) => `mesh-${key.slice(0, 24)}`;
486
+ // Detail hashes whose mesh has no proxy: their collider resource points back
487
+ // at the detail GLB, declared alongside it.
488
+ const detailBackedColliderHashes = new Set([...input.resources.values()]
489
+ .filter((compiled) => !compiled.proxy)
490
+ .map((compiled) => compiled.detail.contentSha256));
491
+ const detailResourceByKey = new Map();
492
+ const proxyResourceByKey = new Map();
493
+ const colliderResourceByKey = new Map();
494
+ const resources = [];
495
+ const members = [];
496
+ let totalResourceBytes = 0;
497
+ const sharedTextures = new Map();
498
+ for (const detailHash of [...canonicalDetail.keys()].sort()) {
499
+ // The FILENAME keeps the pre-lift hash (it is only a name); the declared
500
+ // integrity and byte count come from the artifact that actually ships.
501
+ const compiledDetail = await liftSharedTextures(canonicalDetail.get(detailHash), sharedTextures);
502
+ const detailPath = `assets/${meshBaseName(detailHash)}.detail.glb`;
503
+ const detailResource = resourceIdFor('detail', detailHash);
504
+ resources.push(resource(detailResource, detailPath, compiledDetail));
505
+ if (detailBackedColliderHashes.has(detailHash)) {
506
+ resources.push(resource(resourceIdFor('collider', detailHash), detailPath, compiledDetail, 'collider'));
507
+ }
508
+ members.push([detailPath, compiledDetail.bytes]);
509
+ totalResourceBytes += compiledDetail.bytes.length;
510
+ }
511
+ for (const proxyHash of [...canonicalProxy.keys()].sort()) {
512
+ const compiledProxy = await liftSharedTextures(canonicalProxy.get(proxyHash), sharedTextures);
513
+ const proxyPath = `assets/${meshBaseName(proxyHash)}.proxy.glb`;
514
+ const proxyResource = resourceIdFor('proxy', proxyHash);
515
+ const colliderResource = resourceIdFor('collider', proxyHash);
516
+ resources.push(resource(proxyResource, proxyPath, compiledProxy), resource(colliderResource, proxyPath, compiledProxy, 'collider'));
517
+ members.push([proxyPath, compiledProxy.bytes]);
518
+ totalResourceBytes += compiledProxy.bytes.length;
519
+ }
520
+ // Shared textures. Declared `required: false` because a mesh renders (untextured)
521
+ // without them, so a single failed texture must not fail the whole Scene.
522
+ for (const sha of [...sharedTextures.keys()].sort()) {
523
+ const texture = sharedTextures.get(sha);
524
+ const texturePath = `assets/${texture.filename}`;
525
+ resources.push({
526
+ id: `resource.texture.${sha.slice(0, 12)}`,
527
+ kind: 'texture',
528
+ source: { kind: 'bundle', assetId: `asset.${sha.slice(0, 24)}`, uri: texturePath },
529
+ integrity: { sha256: sha },
530
+ bytes: texture.bytes.length,
531
+ mimeType: 'image/ktx2',
532
+ required: false,
533
+ });
534
+ members.push([texturePath, texture.bytes]);
535
+ totalResourceBytes += texture.bytes.length;
536
+ }
537
+ for (const key of input.resources.keys()) {
538
+ const detailHash = detailHashByKey.get(key);
539
+ detailResourceByKey.set(key, resourceIdFor('detail', detailHash));
540
+ const proxyHash = proxyHashByKey.get(key);
541
+ if (proxyHash === undefined) {
542
+ // No proxy: the collider stands on this mesh's own detail GLB. A collider
543
+ // resource id derived from a proxy that was never written would dangle.
544
+ colliderResourceByKey.set(key, resourceIdFor('collider', detailHash));
545
+ continue;
546
+ }
547
+ proxyResourceByKey.set(key, resourceIdFor('proxy', proxyHash));
548
+ colliderResourceByKey.set(key, resourceIdFor('collider', proxyHash));
549
+ }
550
+ const nodes = [];
551
+ const collisionSets = [];
552
+ const rootNodeIds = [];
553
+ let colliderIndex = 0;
554
+ // Instance node ids grouped by cell id, so each group's collision anchor and
555
+ // the sun join their neighbourhood deterministically.
556
+ const cellNodeIds = new Map();
557
+ for (const placement of layout.placements) {
558
+ const nodeId = `node.asset.${placement.id}`;
559
+ const members = cellNodeIds.get(placement.cellId);
560
+ if (members)
561
+ members.push(nodeId);
562
+ else
563
+ cellNodeIds.set(placement.cellId, [nodeId]);
564
+ }
565
+ layout.groups.forEach((group, groupIndex) => {
566
+ const anchorNodeId = `node.collision.${stable.slice(0, 8)}.${groupIndex}`;
567
+ const setId = `collision.group.${stable.slice(0, 8)}.${groupIndex}`;
568
+ const firstCell = group.cells[0];
569
+ if (!firstCell)
570
+ throw new Error('stream layout produced a group without cells');
571
+ const firstCellNodes = cellNodeIds.get(firstCell.id) ?? [];
572
+ cellNodeIds.set(firstCell.id, firstCellNodes);
573
+ // The group's collision anchor holds every proxy collider for this group's
574
+ // instances at identity, so collider transforms ARE the placement transforms
575
+ // and streamed content always arrives with the geometry it stands on.
576
+ const colliders = layout.placements
577
+ .filter((placement) => placement.groupId === group.id)
578
+ .sort((a, b) => a.id.localeCompare(b.id))
579
+ .map((placement) => ({
580
+ id: `collider.${stable.slice(0, 8)}.${colliderIndex++}`,
581
+ shape: 'triangle-mesh',
582
+ resource: colliderResourceByKey.get(placement.proxyResourceKey),
583
+ transform: placement.transform,
584
+ }));
585
+ collisionSets.push({ id: setId, node: anchorNodeId, static: colliders });
586
+ nodes.push({
587
+ id: anchorNodeId,
588
+ transform: { position: [0, 0, 0], rotation: [0, 0, 0, 1], scale: [1, 1, 1] },
589
+ streamGroup: group.id,
590
+ components: [{ type: 'collision.proxy-set', set: setId }],
591
+ });
592
+ rootNodeIds.push(anchorNodeId);
593
+ firstCellNodes.push(anchorNodeId);
594
+ if (groupIndex === 0) {
595
+ nodes.push({
596
+ id: sunNodeId,
597
+ transform: {
598
+ position: [0, 0, 0],
599
+ rotation: [-0.4030582, 0.272532008, 0.127083762, 0.864361099],
600
+ scale: [1, 1, 1],
601
+ },
602
+ streamGroup: group.id,
603
+ components: [{ type: 'light.attachments', lights: [sunId] }],
604
+ });
605
+ rootNodeIds.push(sunNodeId);
606
+ firstCellNodes.push(sunNodeId);
607
+ }
608
+ for (const placement of layout.placements.filter((candidate) => candidate.groupId === group.id)) {
609
+ const nodeId = `node.asset.${placement.id}`;
610
+ const detailResource = detailResourceByKey.get(placement.detailResourceKey);
611
+ const proxyResource = proxyResourceByKey.get(placement.proxyResourceKey);
612
+ // LOD distance is measured from the NODE ORIGIN — this instance's own
613
+ // transform.position — out to the furthest corner of its own extent, so
614
+ // the range sizes to THAT asset and nothing else. Measuring |worldBounds|
615
+ // instead measures from the WORLD origin, which makes the range grow with
616
+ // how far the pack was authored from (0,0,0): a 2 m prop at (500,0,500)
617
+ // gets a 741 m detail range and its proxy never streams in.
618
+ const cornerDistanceM = Math.hypot(...[0, 1, 2].map((axis) => Math.max(Math.abs(placement.worldBounds.min[axis] - placement.transform.position[axis]), Math.abs(placement.worldBounds.max[axis] - placement.transform.position[axis]))));
619
+ const detailMaxDistanceM = Math.ceil(cornerDistanceM) + 32;
620
+ nodes.push({
621
+ id: nodeId,
622
+ resource: detailResource,
623
+ transform: placement.transform,
624
+ streamGroup: group.id,
625
+ // A mesh whose proxy did not measurably beat its detail declares ONE
626
+ // level: `only-available`. Two identical levels bought nothing but a
627
+ // second file and a flat-grey pop past the detail range.
628
+ lod: proxyResource
629
+ ? {
630
+ selection: 'distance',
631
+ levels: [
632
+ { level: 0, resource: detailResource, maxDistanceM: detailMaxDistanceM },
633
+ { level: 1, resource: proxyResource },
634
+ ],
635
+ }
636
+ : { selection: 'only-available', levels: [{ level: 0, resource: detailResource }] },
637
+ components: [
638
+ { type: 'render.mesh', castShadow: true, receiveShadow: true },
639
+ ],
640
+ });
641
+ rootNodeIds.push(nodeId);
642
+ }
643
+ });
644
+ const streamGroups = layout.groups.map((group) => ({
645
+ id: group.id,
646
+ mode: 'distance',
647
+ priority: group.priority,
648
+ dependencies: [],
649
+ estimatedMemoryMiB: group.estimatedMemoryMiB,
650
+ cells: group.cells.map((cell) => ({
651
+ id: cell.id,
652
+ bounds: cell.bounds,
653
+ nodes: cellNodeIds.get(cell.id) ?? [],
654
+ })),
655
+ }));
656
+ const boundsUnion = layout.placements.reduce((union, placement) => ({
657
+ min: union.min.map((value, axis) => Math.min(value, placement.worldBounds.min[axis])),
658
+ max: union.max.map((value, axis) => Math.max(value, placement.worldBounds.max[axis])),
659
+ }), {
660
+ min: [Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY],
661
+ max: [Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY],
662
+ });
663
+ // Residency honesty: no eager group means the union is just the largest
664
+ // single activation; give the runtime headroom above exactly that number
665
+ // rather than pretending the estimate IS the budget.
666
+ const residencyCommitmentMiB = Math.max(...layout.groups.map((group) => group.estimatedMemoryMiB), 1);
667
+ const memoryBudgetMiB = Math.max(64, Math.ceil(residencyCommitmentMiB * 1.5));
668
+ const spawnPosition = input.spawn?.position ?? [
669
+ (boundsUnion.min[0] + boundsUnion.max[0]) / 2,
670
+ boundsUnion.max[1] + 1.9,
671
+ (boundsUnion.min[2] + boundsUnion.max[2]) / 2,
672
+ ];
673
+ const scene = {
674
+ format: 'helix.scene',
675
+ version: 2,
676
+ id: sceneId,
677
+ revision: '0'.repeat(16),
678
+ integrity: { sha256: '0'.repeat(64) },
679
+ title: input.title,
680
+ units: 'meters',
681
+ coordinateSystem: { handedness: 'right', up: '+Y', forward: '-Z' },
682
+ profiles: {
683
+ world: {
684
+ scene: rootId,
685
+ kind: 'world',
686
+ persistence: 'session',
687
+ maxPlayers: 1,
688
+ overrideAuthority: 'none',
689
+ runtimePolicy: {
690
+ memoryBudgetMiB,
691
+ streamRadiusM: layout.streamRadiusM,
692
+ allowSurfaceOverrides: false,
693
+ allowItemPlacement: false,
694
+ },
695
+ },
696
+ },
697
+ scenes: [{ id: rootId, nodes: rootNodeIds, streamGroups: layout.groups.map((group) => group.id) }],
698
+ resources,
699
+ nodes,
700
+ itemDefinitions: [],
701
+ itemInstances: [],
702
+ terrain: { kind: 'none' },
703
+ environment: {
704
+ background: true,
705
+ intensityScale: 1,
706
+ rotationYDeg: 0,
707
+ exposureEV100: 0,
708
+ fallbackColor: '#8aa4b8',
709
+ required: false,
710
+ },
711
+ lights: [
712
+ {
713
+ id: sunId,
714
+ node: sunNodeId,
715
+ type: 'directional',
716
+ color: '#fff4e0',
717
+ illuminanceLux: 2.4,
718
+ shadow: { enabled: false, mapSize: 1024 },
719
+ required: false,
720
+ fallback: { unsupported: 'unshadowed' },
721
+ },
722
+ ],
723
+ spawns: [
724
+ {
725
+ id: 'spawn.main',
726
+ position: spawnPosition,
727
+ rotation: [0, 0, 0, 1],
728
+ profileAccess: ['world'],
729
+ clearanceRadiusM: 0.45,
730
+ clearanceHeightM: 1.9,
731
+ },
732
+ ],
733
+ collision: { sets: collisionSets },
734
+ navigation: {
735
+ walkableSurfaces: [],
736
+ agent: { radiusM: 0.35, heightM: 1.8, stepHeightM: 0.32, maxSlopeDeg: 48 },
737
+ navmesh: null,
738
+ fallback: 'physics-walkability',
739
+ },
740
+ placement: {
741
+ bounds: boundsUnion,
742
+ maxItemInstances: 0,
743
+ snapGridM: 0.05,
744
+ allowedProfiles: [],
745
+ },
746
+ surfaces: [],
747
+ materials: [],
748
+ behaviors: [],
749
+ streamGroups,
750
+ capabilities: { required: ['render.mesh/1'], optional: [] },
751
+ runtimeExtensions: [
752
+ {
753
+ id: 'ext.web.three-renderer',
754
+ extension: 'web.three-renderer/1',
755
+ runtime: 'web',
756
+ targetNodes: [sunNodeId],
757
+ required: false,
758
+ fallback: 'portable',
759
+ parameters: {
760
+ ambientColor: '#ccd9e8',
761
+ ambientIntensity: 2.0,
762
+ hemisphereSkyColor: '#bcd8f5',
763
+ hemisphereGroundColor: '#7d766a',
764
+ hemisphereIntensity: 1.6,
765
+ pointDecay: 2,
766
+ directionalShadowExtent: 60,
767
+ directionalShadowNear: 0.5,
768
+ directionalShadowFar: 400,
769
+ },
770
+ },
771
+ ],
772
+ adapters: { unreal: helix_manifest_1.HELIX_TO_UNREAL_ADAPTER },
773
+ };
774
+ scene.revision = (0, helix_manifest_1.computeSceneDocumentIntegrity)(scene).slice(0, 16);
775
+ scene.integrity.sha256 = (0, helix_manifest_1.computeSceneDocumentIntegrity)(scene);
776
+ const validation = (0, helix_manifest_1.validateSceneDocument)(scene);
777
+ if (!validation.valid) {
778
+ throw new Error(`generated multi-asset Scene v2 is invalid: ${validation.errors.join('; ')}`);
779
+ }
780
+ const sceneJson = (0, types_1.serializeSceneDocument)(validation.scene);
781
+ const packageBytes = totalResourceBytes + Buffer.byteLength(sceneJson);
782
+ if (packageBytes > exports.SCENE_V2_PACKAGE_MAX_BYTES) {
783
+ throw new Error(`generated Scene package exceeds the ${exports.SCENE_V2_PACKAGE_MAX_BYTES}-byte build cap`);
784
+ }
785
+ const receiptJson = `${JSON.stringify({
786
+ schemaVersion: input.receipt.schemaVersion,
787
+ kind: 'multi-asset-scene-import/1',
788
+ sourceId: input.receipt.sourceId,
789
+ originalSha256: input.receipt.originalSha256,
790
+ attribution: input.receipt.attribution,
791
+ rights: { ...input.receipt.rights },
792
+ conversion: input.receipt.conversion,
793
+ unsupported: input.receipt.unsupported,
794
+ assets: {
795
+ placements: input.placements.length,
796
+ uniqueMeshes: input.resources.size,
797
+ cells: layout.groups.reduce((sum, group) => sum + group.cells.length, 0),
798
+ streamGroups: layout.groups.length,
799
+ cellSizeM: layout.cellSizeM,
800
+ streamRadiusM: layout.streamRadiusM,
801
+ memoryBudgetMiB,
802
+ residencyCommitmentMiB,
803
+ proxiesKept: meshesWithProxy,
804
+ proxiesDropped: input.resources.size - meshesWithProxy,
805
+ resourceFiles: emittedFiles,
806
+ },
807
+ ...(input.proxyReductions
808
+ ? {
809
+ proxyReduction: {
810
+ summary: (0, proxy_1.summarizeProxyReductions)(input.proxyReductions),
811
+ meshes: [...input.proxyReductions].sort((a, b) => a.name.localeCompare(b.name)),
812
+ },
813
+ }
814
+ : {}),
815
+ rights_status_note: 'rights block is declared explicitly by the import profile; licenseClass identifies the license family actually granted by the source',
816
+ outputs: {
817
+ resources: [
818
+ ...[...canonicalDetail.entries()].map(([hash, compiled]) => artifactReceipt(compiled, `assets/${meshBaseName(hash)}.detail.glb`)),
819
+ ...[...canonicalProxy.entries()].map(([hash, compiled]) => artifactReceipt(compiled, `assets/${meshBaseName(hash)}.proxy.glb`)),
820
+ ],
821
+ scene: {
822
+ id: scene.id,
823
+ revision: scene.revision,
824
+ integritySha256: scene.integrity.sha256,
825
+ },
826
+ },
827
+ spawn: {
828
+ position: spawnPosition,
829
+ groundProbe: input.spawn
830
+ ? {
831
+ source: 'placed-proxy-geometry',
832
+ groundY: input.spawn.groundY,
833
+ rejectedCandidates: input.spawn.rejectedCandidates,
834
+ }
835
+ : {
836
+ source: 'bounds-fallback',
837
+ groundY: boundsUnion.max[1],
838
+ rejectedCandidates: 0,
839
+ },
840
+ },
841
+ unsupportedCapabilities: ['nested-scenes', 'scene-shards'],
842
+ }, null, 2)}\n`;
843
+ await assertEmptySceneOutput(input.outputDir);
844
+ const scenePath = (0, node_path_1.join)(input.outputDir, 'scene.helix-scene.json');
845
+ const receiptPath = (0, node_path_1.join)(input.outputDir, 'import-receipt.json');
846
+ await stageSceneV2Package({
847
+ outputDir: input.outputDir,
848
+ members: [...members, ['scene.helix-scene.json', sceneJson], ['import-receipt.json', receiptJson]],
849
+ });
850
+ return {
851
+ scenePath,
852
+ receiptPath,
853
+ resourcePaths: members.map(([relative]) => relative),
854
+ totalBytes: packageBytes,
855
+ scene: validation.scene,
856
+ };
857
+ }
858
+ function placementId(placement) {
859
+ return (0, node_crypto_1.createHash)('sha256')
860
+ .update(placement.name)
861
+ .update(JSON.stringify(placement.transform.position))
862
+ .update(JSON.stringify(placement.transform.rotation))
863
+ .update(JSON.stringify(placement.transform.scale))
864
+ .digest('hex')
865
+ .slice(0, 12);
866
+ }
867
+ function assertSourceReceipt(receipt) {
868
+ if (!/^[a-f0-9]{64}$/.test(receipt.originalSha256)) {
869
+ throw new Error('source receipt original SHA-256 is invalid');
870
+ }
871
+ (0, types_1.assertFiniteVec3)(receipt.sourceOrigin, 'source receipt origin');
872
+ if (receipt.sourceCrs !== null && !/^EPSG:\d+(?:\+\d+)?$/.test(receipt.sourceCrs)) {
873
+ throw new Error('source receipt CRS must be null or a finite EPSG identifier');
874
+ }
875
+ // License-agnostic: Helsinki's CC BY 4.0 is one valid value, not the only
876
+ // one. What is NOT negotiable is that the attribution is complete and the
877
+ // recipient-rights statement is explicit.
878
+ if (!receipt.attribution.license.trim() ||
879
+ !/^https:\/\/\S+$/.test(receipt.attribution.licenseUrl) ||
880
+ !receipt.attribution.creator.trim() ||
881
+ !receipt.attribution.title.trim() ||
882
+ !receipt.attribution.url.trim() ||
883
+ !receipt.attribution.changes.trim()) {
884
+ throw new Error('source receipt must preserve complete license attribution and changes');
885
+ }
886
+ (0, types_1.assertSourceRights)(receipt.rights);
887
+ }
888
+ /**
889
+ * Moves a mesh's embedded KTX2 payloads into `shared`, leaving the mesh
890
+ * referencing them by filename, and returns the rewritten artifact.
891
+ *
892
+ * This is the LAST thing done to a mesh's bytes, and it has to be. gltf-transform
893
+ * cannot read a GLB whose images carry a uri instead of a bufferView -- not to
894
+ * simplify it, not to measure it, not at all ("Missing resource URI or buffer
895
+ * view", verified both with the uri present and with it stripped). So every
896
+ * pass that inspects geometry runs first, on the embedded bytes, and this runs
897
+ * at emit time on the way to disk. Anything added later that re-reads an
898
+ * artifact must run BEFORE this, or it will fail on textured meshes only.
899
+ *
900
+ * Keyed by payload sha256, so a texture on forty meshes becomes one file, one
901
+ * download and one GPU image. The filename IS the content hash, which is what
902
+ * lets separately-published groups resolve to bytes an earlier group fetched.
903
+ */
904
+ async function liftSharedTextures(artifact, shared) {
905
+ if (!artifact.bytes.includes('image/ktx2'))
906
+ return artifact;
907
+ const document = await (0, gltfIo_1.sceneGltfIo)().readBinary(new Uint8Array(artifact.bytes));
908
+ const uriByImageName = new Map();
909
+ for (const texture of document.getRoot().listTextures()) {
910
+ if (texture.getMimeType() !== 'image/ktx2')
911
+ continue;
912
+ const image = texture.getImage();
913
+ if (!image)
914
+ continue;
915
+ const payload = Buffer.from(image);
916
+ const sha = (0, node_crypto_1.createHash)('sha256').update(payload).digest('hex');
917
+ const filename = `tex-${sha.slice(0, 24)}.ktx2`;
918
+ if (!shared.has(sha))
919
+ shared.set(sha, { filename, bytes: payload });
920
+ texture.setName(filename);
921
+ texture.setImage(null);
922
+ texture.setURI(filename);
923
+ uriByImageName.set(filename, filename);
924
+ }
925
+ if (uriByImageName.size === 0)
926
+ return artifact;
927
+ const written = Buffer.from(await (0, gltfIo_1.sceneGltfIo)().writeBinary(document));
928
+ const bytes = Buffer.from((0, externalTextures_1.externalizeGlbTextureUris)(written, uriByImageName));
929
+ return { ...artifact, bytes, contentSha256: (0, node_crypto_1.createHash)('sha256').update(bytes).digest('hex') };
930
+ }
931
+ function resource(id, uri, artifact,
932
+ // 'texture' is in the union so shared textures, which are built inline rather
933
+ // than through this helper, still widen the declared resource type.
934
+ kind = 'model') {
935
+ return {
936
+ id,
937
+ kind,
938
+ source: { kind: 'bundle', assetId: `asset.${artifact.contentSha256.slice(0, 24)}`, uri },
939
+ integrity: { sha256: artifact.contentSha256 },
940
+ bytes: artifact.bytes.length,
941
+ mimeType: 'model/gltf-binary',
942
+ required: true,
943
+ };
944
+ }
945
+ /**
946
+ * What the runtime HOLDS for one compiled GLB, which is not what it downloads.
947
+ * File size is the compressed transfer cost: geometry may be quantized and
948
+ * every texture travels as PNG/JPEG, while residency is decoded attribute and
949
+ * index buffers plus RGBA texture levels. Billing a memory budget at file size
950
+ * therefore understates the exact number the budget exists to protect, and the
951
+ * validator's residency check passes on figures that are simply not true.
952
+ *
953
+ * Shared accessors are counted once; textures are counted as RGBA8 plus the
954
+ * third the mip chain adds. The file's own byte count is a floor, never the
955
+ * answer.
956
+ */
957
+ async function decodedResidencyBytes(artifact, label) {
958
+ let document;
959
+ try {
960
+ document = await (0, gltfIo_1.sceneGltfIo)().readBinary(new Uint8Array(artifact.bytes));
961
+ }
962
+ catch (error) {
963
+ throw new Error(`${label} is not a readable GLB: ${error.message}`);
964
+ }
965
+ let bytes = 0;
966
+ const counted = new Set();
967
+ for (const mesh of document.getRoot().listMeshes()) {
968
+ for (const primitive of mesh.listPrimitives()) {
969
+ for (const accessor of [...primitive.listAttributes(), primitive.getIndices()]) {
970
+ if (!accessor || counted.has(accessor))
971
+ continue;
972
+ counted.add(accessor);
973
+ bytes += accessor.getArray()?.byteLength ?? 0;
974
+ }
975
+ }
976
+ }
977
+ for (const texture of document.getRoot().listTextures()) {
978
+ const size = texture.getSize();
979
+ if (!size)
980
+ continue;
981
+ bytes += Math.ceil(size[0] * size[1] * 4 * (4 / 3));
982
+ }
983
+ return Math.max(bytes, artifact.bytes.length);
984
+ }
985
+ function assertArtifact(artifact, label) {
986
+ if (!artifact.bytes.length)
987
+ throw new Error(`${label} GLB is empty`);
988
+ if (!/^[a-f0-9]{64}$/.test(artifact.contentSha256))
989
+ throw new Error(`${label} content hash is invalid`);
990
+ const actual = (0, node_crypto_1.createHash)('sha256').update(artifact.bytes).digest('hex');
991
+ if (actual !== artifact.contentSha256)
992
+ throw new Error(`${label} content hash does not match its bytes`);
993
+ }
994
+ function artifactReceipt(artifact, path) {
995
+ return {
996
+ path,
997
+ stableId: `asset.${artifact.contentSha256.slice(0, 24)}`,
998
+ contentSha256: artifact.contentSha256,
999
+ bytes: artifact.bytes.length,
1000
+ bounds: artifact.bounds,
1001
+ counts: artifact.summary,
1002
+ };
1003
+ }
1004
+ //# sourceMappingURL=package.js.map