@hypersoniclabs/helix-cli 0.1.7 → 0.1.24-helix3.438
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +631 -8
- package/assets/bridge/metahuman-eye-baked.png +0 -0
- package/assets/item-def-sounds/Common/A_DryShot.ogg +0 -0
- package/assets/item-def-sounds/Common/A_LMG_CloseCoverA.ogg +0 -0
- package/assets/item-def-sounds/Common/A_LMG_CloseCoverB.ogg +0 -0
- package/assets/item-def-sounds/Common/A_LMG_InsertMag.ogg +0 -0
- package/assets/item-def-sounds/Common/A_LMG_RemoveMag.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_InsertMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_InsertMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_InsertMag_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_InsertMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_InsertMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_InsertMag_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Sniper_ChargingHandle.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_003.ogg +0 -0
- package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_01.ogg +0 -0
- package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_02.ogg +0 -0
- package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_03.ogg +0 -0
- package/assets/item-def-sounds/LMG/A_LWS-32_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/LMG/A_LWS-32_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/LMG/A_LWS-32_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/Pistol/A_Gaston_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/Pistol/A_Gaston_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/Pistol/A_Gaston_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/Rifle/A_KAL_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/Rifle/A_KAL_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/Rifle/A_KAL_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_InsertMag.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_RemoveMag.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/Sniper/A_CS-446_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/Sniper/A_CS-446_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/Sniper/A_CS-446_Shot_003.ogg +0 -0
- package/bridge-plugins/helix.bridge.unreal/bin/unreal-skeletal-mesh-extract.js +812 -0
- package/bridge-plugins/helix.bridge.unreal/bridge-plugin.json +40 -0
- package/bridge-plugins/helix.bridge.unreal/test/exporter.test.js +418 -0
- package/bridge-plugins/helix.bridge.unreal/test/handler.test.js +417 -0
- package/bridge-plugins/helix.bridge.unreal/unreal/export_skeletal_mesh.py +384 -0
- package/bridge-recipes/cyberpunk/cyberpunk-female-bone-map.json +476 -0
- package/bridge-recipes/sims4/README.md +43 -0
- package/bridge-recipes/sims4/sims4-female-bone-map.json +65 -0
- package/bridge-recipes/unreal/character-customizer/README.md +58 -0
- package/bridge-recipes/unreal/character-customizer/all.json +13 -0
- package/bridge-recipes/unreal/character-customizer/base-male-body.json +6 -0
- package/bridge-recipes/unreal/character-customizer/base-male-head.json +6 -0
- package/bridge-recipes/unreal/character-customizer/beard.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/beard.json +6 -0
- package/bridge-recipes/unreal/character-customizer/bottom.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/bottom.json +6 -0
- package/bridge-recipes/unreal/character-customizer/eyewear.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/eyewear.json +6 -0
- package/bridge-recipes/unreal/character-customizer/footwear.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/footwear.json +6 -0
- package/bridge-recipes/unreal/character-customizer/hair.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/hair.json +6 -0
- package/bridge-recipes/unreal/character-customizer/test/recipes.test.js +74 -0
- package/bridge-recipes/unreal/character-customizer/top.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/top.json +6 -0
- package/bridge-recipes/unreal/helix-character-creator-female/README.md +57 -0
- package/bridge-recipes/unreal/helix-character-creator-female/all.json +18 -0
- package/bridge-recipes/unreal/helix-character-creator-female/back.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/back.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/base-female-face.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/base-female.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/bottom.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/bottom.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/eyewear.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/eyewear.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch-hair.json +23 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch-nebula-urbanghost.json +7 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch-singles.json +19 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch5.json +19 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch6.json +19 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch7.json +11 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cap.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cap.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-chain.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-chain.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-maska.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-maska.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-panama.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-panama.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-shorts-b3.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-shorts-b3.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-sterile-gloves.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-sterile-gloves.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-surgeon-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-surgeon-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-swat.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-swat.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-top.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-top.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-topx1.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-topx1.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-urban-ghost-hoodie.addon.json +1 -0
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- package/plugins/beamng-vehicle/lib/palette-contract.mjs +6 -0
- package/plugins/beamng-vehicle/lib/vehicle-qa.mjs +567 -0
- package/plugins/beamng-vehicle/lib/vehicle-source.mjs +247 -0
- package/plugins/beamng-vehicle/profiles/source-compatibility.json +14 -0
- package/plugins/beamng-vehicle/vendor/vehicle-package-v2.mjs +6451 -0
- package/vendor/README.md +63 -0
- package/vendor/ability-manifest.mjs +527 -6
- package/vendor/audits/asset-credits.mjs +96 -0
- package/vendor/audits/check-loaders.mjs +80 -0
- package/vendor/audits/perf-gate.mjs +759 -0
- package/vendor/audits/prove-live.mjs +307 -0
- package/vendor/audits/source-audit.mjs +530 -0
- package/vendor/audits/world-audit.mjs +439 -0
- package/vendor/capture-body.glb +0 -0
- package/vendor/capture-face.glb +0 -0
- package/vendor/installed-index.mjs +1 -1
- package/vendor/vehicle-package-v2.mjs +6451 -0
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/**
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* Avatar mode parsing and validation.
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*
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* This is a tiny, focused helper so the CLI option parser (index.ts) and the
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* library function (release.ts) share the exact same validation and defaulting
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* logic — and so it can be unit-tested in isolation.
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*/
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export type AvatarMode = 'universal' | 'world-default';
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/**
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* Parse and validate an avatar mode value from CLI or config.
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*
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* - undefined / 'universal' -> 'universal' (the default, omitted from release)
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* - 'world-default' -> 'world-default' (explicit opt-out)
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* - anything else -> throws
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*/
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export declare function parseAvatarMode(value: string | undefined): AvatarMode;
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/**
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* True when the mode should be emitted in the release document.
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* Only 'world-default' is emitted; 'universal' is the implicit default.
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*/
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export declare function shouldEmitAvatarMode(mode: AvatarMode): boolean;
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"use strict";
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/**
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* Avatar mode parsing and validation.
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*
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* This is a tiny, focused helper so the CLI option parser (index.ts) and the
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* library function (release.ts) share the exact same validation and defaulting
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* logic — and so it can be unit-tested in isolation.
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*/
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.parseAvatarMode = parseAvatarMode;
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exports.shouldEmitAvatarMode = shouldEmitAvatarMode;
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/**
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* Parse and validate an avatar mode value from CLI or config.
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*
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* - undefined / 'universal' -> 'universal' (the default, omitted from release)
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* - 'world-default' -> 'world-default' (explicit opt-out)
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* - anything else -> throws
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*/
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function parseAvatarMode(value) {
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const mode = value ?? 'universal';
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if (mode !== 'universal' && mode !== 'world-default') {
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throw new Error("avatarMode must be 'universal' or 'world-default'");
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}
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return mode;
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}
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/**
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* True when the mode should be emitted in the release document.
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* Only 'world-default' is emitted; 'universal' is the implicit default.
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*/
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function shouldEmitAvatarMode(mode) {
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return mode === 'world-default';
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}
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//# sourceMappingURL=avatarMode.js.map
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{"version":3,"file":"avatarMode.js","sourceRoot":"","sources":["../../src/unreal/avatarMode.ts"],"names":[],"mappings":";AAAA;;;;;;GAMG;;AAWH,0CAMC;AAMD,oDAEC;AArBD;;;;;;GAMG;AACH,SAAgB,eAAe,CAAC,KAAyB;IACvD,MAAM,IAAI,GAAG,KAAK,IAAI,WAAW,CAAC;IAClC,IAAI,IAAI,KAAK,WAAW,IAAI,IAAI,KAAK,eAAe,EAAE,CAAC;QACrD,MAAM,IAAI,KAAK,CAAC,mDAAmD,CAAC,CAAC;IACvE,CAAC;IACD,OAAO,IAAI,CAAC;AACd,CAAC;AAED;;;GAGG;AACH,SAAgB,oBAAoB,CAAC,IAAgB;IACnD,OAAO,IAAI,KAAK,eAAe,CAAC;AAClC,CAAC"}
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import type { CliCredentials } from '../config';
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/**
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* Fetches the signed client-delivery response for a published World build.
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*
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* WHY THIS EXISTS
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*
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* Launching a World is gated on a backend-signed delivery envelope: the desktop
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* shell verifies its ES256 countersignature before a single byte is fetched, and
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* the runtime refuses a launch whose command-line identity does not match it.
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* That is the right design, and it meant the only way to run a published World
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* was for a human to open the client and click. So every question that needs a
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* running World -- does the shader library open, does a UMG widget appear, did a
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* fix actually work -- was answerable only by asking someone to go and look.
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*
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* `HelixDesktop.WorldProbe` already drives the full production join path
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* headlessly, and takes the delivery response as a file. It had no way to get
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* one. This is that way.
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*/
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export type UnrealDeliveryOptions = {
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worldId: string;
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buildId: string;
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outPath: string;
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/**
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* Write the whole HTTP response verbatim instead of the `item` payload.
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*
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* The default is the payload because that is what every consumer wants:
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* `WorldBuildDeliveryVerifier.TryVerify` documents its input as "the raw
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* `item` object from the client delivery response", and WorldProbe hands it
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* the file contents unchanged. Writing the envelope by default would make the
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* command's output fail verification for a reason that reads like a bad
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* signature.
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*/
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raw?: boolean;
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};
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export type UnrealDeliveryResult = {
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worldId: string;
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buildId: string;
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outPath: string;
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bytes: number;
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/** Read from the response for reporting only; never used to alter the file. */
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signingKeyId: string | null;
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buildNumber: number | null;
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networkMode: string | null;
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};
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export declare function deliveryPath(worldId: string, buildId: string): string;
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export declare function fetchUnrealDelivery(creds: CliCredentials, options: UnrealDeliveryOptions): Promise<UnrealDeliveryResult>;
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@@ -0,0 +1,89 @@
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.deliveryPath = deliveryPath;
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exports.fetchUnrealDelivery = fetchUnrealDelivery;
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const promises_1 = require("node:fs/promises");
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const node_path_1 = require("node:path");
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const api_1 = require("../api");
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/** `worlds/{id}/builds/{id}` — ids are path segments, so they are constrained. */
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const ID_PATTERN = /^[A-Za-z0-9][A-Za-z0-9._-]{0,127}$/;
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function deliveryPath(worldId, buildId) {
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return `/api/v1/worlds/${worldId}/builds/${buildId}/delivery/client`;
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}
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/**
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* Reads a value out of the response for the summary line, tolerating a shape
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* this code does not own.
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*
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* Deliberately separate from what gets WRITTEN: the file is the raw bytes, and
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* nothing here may influence them.
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*/
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function peek(json) {
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try {
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const parsed = JSON.parse(json);
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const build = (parsed.item ?? parsed.build ?? parsed);
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const asString = (value) => (typeof value === 'string' ? value : null);
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const asNumber = (value) => typeof value === 'number' && Number.isFinite(value) ? value : null;
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return {
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signingKeyId: asString(build.manifestSigningKeyId ?? parsed.signingKeyId ?? build.signingKeyId),
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buildNumber: asNumber(build.buildNumber ?? build.manifest?.buildNumber),
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networkMode: asString(build.networkMode ?? build.manifest?.networkMode),
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};
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}
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catch {
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// A response this code cannot parse is still a response WorldProbe may be
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// able to verify -- the contract is the backend's, not this summary's.
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return { signingKeyId: null, buildNumber: null, networkMode: null };
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}
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}
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async function fetchUnrealDelivery(creds, options) {
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const { worldId, buildId } = options;
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if (!ID_PATTERN.test(worldId)) {
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throw new Error(`Not a usable world id: ${JSON.stringify(worldId)}`);
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}
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if (!ID_PATTERN.test(buildId)) {
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throw new Error(`Not a usable build id: ${JSON.stringify(buildId)}`);
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}
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const api = api_1.HelixApi.forCredentials(creds);
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// requestBytes, NOT request<T>: this keeps the option of writing exactly what
|
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// the backend sent, and keeps the raw text available for --raw.
|
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const { bytes } = await api.requestBytes(deliveryPath(worldId, buildId));
|
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const text = Buffer.from(bytes).toString('utf8');
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// UNWRAPPING IS SAFE HERE, AND THAT IS A MEASURED CLAIM RATHER THAN A HOPE.
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//
|
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// The signature is not over these bytes. WorldBuildDelivery.cs canonicalises
|
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// the `manifest` object (WorldBuildCanonicalJson.Canonicalize) and hashes THAT
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// before checking the signature, so key order and whitespace in the transport
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// JSON cannot affect verification. Re-serialising the payload is therefore
|
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// lossless as far as the only thing that checks it is concerned.
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//
|
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// If that ever stops being true -- a signature taken over transport bytes --
|
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// this must go back to writing `bytes` and WorldProbe must do the unwrapping.
|
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61
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let payload = text;
|
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if (!options.raw) {
|
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let parsed;
|
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64
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try {
|
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parsed = JSON.parse(text);
|
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}
|
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catch {
|
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throw new Error('The delivery response is not JSON, so its payload cannot be extracted. ' +
|
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'Re-run with --raw to write it unchanged and inspect it.');
|
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}
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const item = parsed?.item;
|
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if (item === undefined) {
|
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throw new Error('The delivery response carries no "item" payload. Re-run with --raw to write ' +
|
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'the whole response unchanged.');
|
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}
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payload = JSON.stringify(item);
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}
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const outPath = (0, node_path_1.resolve)(options.outPath);
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await (0, promises_1.mkdir)((0, node_path_1.dirname)(outPath), { recursive: true });
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80
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await (0, promises_1.writeFile)(outPath, payload, 'utf8');
|
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return {
|
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worldId,
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buildId,
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outPath,
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bytes: Buffer.byteLength(payload),
|
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...peek(text),
|
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};
|
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88
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}
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//# sourceMappingURL=delivery.js.map
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@@ -0,0 +1 @@
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1
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{"version":3,"file":"delivery.js","sourceRoot":"","sources":["../../src/unreal/delivery.ts"],"names":[],"mappings":";;AAuDA,oCAEC;AAgCD,kDA4DC;AArJD,+CAAoD;AACpD,yCAA6C;AAE7C,gCAAkC;AAiDlC,kFAAkF;AAClF,MAAM,UAAU,GAAG,oCAAoC,CAAC;AAExD,SAAgB,YAAY,CAAC,OAAe,EAAE,OAAe;IAC3D,OAAO,kBAAkB,OAAO,WAAW,OAAO,kBAAkB,CAAC;AACvE,CAAC;AAED;;;;;;GAMG;AACH,SAAS,IAAI,CAAC,IAAY;IACxB,IAAI,CAAC;QACH,MAAM,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAA4B,CAAC;QAC3D,MAAM,KAAK,GAAG,CAAC,MAAM,CAAC,IAAI,IAAI,MAAM,CAAC,KAAK,IAAI,MAAM,CAA4B,CAAC;QACjF,MAAM,QAAQ,GAAG,CAAC,KAAc,EAAiB,EAAE,CAAC,CAAC,OAAO,KAAK,KAAK,QAAQ,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC;QAC/F,MAAM,QAAQ,GAAG,CAAC,KAAc,EAAiB,EAAE,CACjD,OAAO,KAAK,KAAK,QAAQ,IAAI,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC;QACrE,OAAO;YACL,YAAY,EAAE,QAAQ,CAAC,KAAK,CAAC,oBAAoB,IAAI,MAAM,CAAC,YAAY,IAAI,KAAK,CAAC,YAAY,CAAC;YAC/F,WAAW,EAAE,QAAQ,CACnB,KAAK,CAAC,WAAW,IAAK,KAAK,CAAC,QAAgD,EAAE,WAAW,CAC1F;YACD,WAAW,EAAE,QAAQ,CACnB,KAAK,CAAC,WAAW,IAAK,KAAK,CAAC,QAAgD,EAAE,WAAW,CAC1F;SACF,CAAC;IACJ,CAAC;IAAC,MAAM,CAAC;QACP,0EAA0E;QAC1E,uEAAuE;QACvE,OAAO,EAAE,YAAY,EAAE,IAAI,EAAE,WAAW,EAAE,IAAI,EAAE,WAAW,EAAE,IAAI,EAAE,CAAC;IACtE,CAAC;AACH,CAAC;AAEM,KAAK,UAAU,mBAAmB,CACvC,KAAqB,EACrB,OAA8B;IAE9B,MAAM,EAAE,OAAO,EAAE,OAAO,EAAE,GAAG,OAAO,CAAC;IACrC,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,OAAO,CAAC,EAAE,CAAC;QAC9B,MAAM,IAAI,KAAK,CAAC,0BAA0B,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,EAAE,CAAC,CAAC;IACvE,CAAC;IACD,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,OAAO,CAAC,EAAE,CAAC;QAC9B,MAAM,IAAI,KAAK,CAAC,0BAA0B,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,EAAE,CAAC,CAAC;IACvE,CAAC;IAED,MAAM,GAAG,GAAG,cAAQ,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC;IAE3C,8EAA8E;IAC9E,gEAAgE;IAChE,MAAM,EAAE,KAAK,EAAE,GAAG,MAAM,GAAG,CAAC,YAAY,CAAC,YAAY,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC,CAAC;IACzE,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;IAEjD,4EAA4E;IAC5E,EAAE;IACF,6EAA6E;IAC7E,+EAA+E;IAC/E,8EAA8E;IAC9E,2EAA2E;IAC3E,iEAAiE;IACjE,EAAE;IACF,6EAA6E;IAC7E,8EAA8E;IAC9E,IAAI,OAAO,GAAG,IAAI,CAAC;IACnB,IAAI,CAAC,OAAO,CAAC,GAAG,EAAE,CAAC;QACjB,IAAI,MAAe,CAAC;QACpB,IAAI,CAAC;YACH,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;QAC5B,CAAC;QAAC,MAAM,CAAC;YACP,MAAM,IAAI,KAAK,CACb,yEAAyE;gBACvE,yDAAyD,CAC5D,CAAC;QACJ,CAAC;QACD,MAAM,IAAI,GAAI,MAA6B,EAAE,IAAI,CAAC;QAClD,IAAI,IAAI,KAAK,SAAS,EAAE,CAAC;YACvB,MAAM,IAAI,KAAK,CACb,8EAA8E;gBAC5E,+BAA+B,CAClC,CAAC;QACJ,CAAC;QACD,OAAO,GAAG,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC;IACjC,CAAC;IAED,MAAM,OAAO,GAAG,IAAA,mBAAO,EAAC,OAAO,CAAC,OAAO,CAAC,CAAC;IACzC,MAAM,IAAA,gBAAK,EAAC,IAAA,mBAAO,EAAC,OAAO,CAAC,EAAE,EAAE,SAAS,EAAE,IAAI,EAAE,CAAC,CAAC;IACnD,MAAM,IAAA,oBAAS,EAAC,OAAO,EAAE,OAAO,EAAE,MAAM,CAAC,CAAC;IAC1C,OAAO;QACL,OAAO;QACP,OAAO;QACP,OAAO;QACP,KAAK,EAAE,MAAM,CAAC,UAAU,CAAC,OAAO,CAAC;QACjC,GAAG,IAAI,CAAC,IAAI,CAAC;KACd,CAAC;AACJ,CAAC"}
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1
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/**
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2
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* `helix unreal doctor` — the CLI face of the HELIX Unreal Project Doctor.
|
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3
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+
*
|
|
4
|
+
* One implementation, three surfaces (ADR-0001 applied to the Unreal lane):
|
|
5
|
+
* the Creator Kit panel, this CLI, and MCP all call the same
|
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6
|
+
* `-run=HelixProjectDoctor` commandlet in the project's own engine install.
|
|
7
|
+
* This module owns none of the diagnosis logic — it locates the editor,
|
|
8
|
+
* drives the commandlet, and returns its machine-readable report verbatim.
|
|
9
|
+
*
|
|
10
|
+
* The commandlet's exit code is ordered by WHO MUST ACT and is part of its
|
|
11
|
+
* contract: 0 pass · 1 fixable · 2 creator action · 3 unsupported. Callers
|
|
12
|
+
* branch on `verdict`, never by parsing log text.
|
|
13
|
+
*/
|
|
14
|
+
export declare const DOCTOR_REPORT_SCHEMA = "helix.project-doctor-report/1";
|
|
15
|
+
export type UnrealDoctorVerdict = 'pass' | 'fixable' | 'creator-action' | 'unsupported';
|
|
16
|
+
export interface UnrealDoctorFinding {
|
|
17
|
+
checkId: string;
|
|
18
|
+
status: UnrealDoctorVerdict;
|
|
19
|
+
message: string;
|
|
20
|
+
fix?: string;
|
|
21
|
+
}
|
|
22
|
+
export interface UnrealDoctorReport {
|
|
23
|
+
schema: typeof DOCTOR_REPORT_SCHEMA;
|
|
24
|
+
projectDir: string;
|
|
25
|
+
verdict: UnrealDoctorVerdict;
|
|
26
|
+
findings: UnrealDoctorFinding[];
|
|
27
|
+
}
|
|
28
|
+
export interface UnrealDoctorResult {
|
|
29
|
+
report: UnrealDoctorReport;
|
|
30
|
+
/** The verdict's who-must-act ordinal (0..3), derived from the REPORT. */
|
|
31
|
+
exitCode: number;
|
|
32
|
+
uproject: string;
|
|
33
|
+
/** Set when the editor process exit disagreed with the report — measured on
|
|
34
|
+
* real projects: the engine pollutes its exit code with error-logged asset
|
|
35
|
+
* loads, so the report file is the only channel the engine cannot touch. */
|
|
36
|
+
processExitMismatch?: number;
|
|
37
|
+
}
|
|
38
|
+
/** How the editor is invoked; injectable so tests never need a real engine. */
|
|
39
|
+
export interface UnrealEditorInvocation {
|
|
40
|
+
command: string;
|
|
41
|
+
prefixArgs: string[];
|
|
42
|
+
}
|
|
43
|
+
export declare function locateEditorCmd(ueRoot?: string | undefined): UnrealEditorInvocation;
|
|
44
|
+
export declare function findUProject(projectDir: string): string;
|
|
45
|
+
export declare function runUnrealDoctor(options: {
|
|
46
|
+
projectDir: string;
|
|
47
|
+
fix?: boolean;
|
|
48
|
+
editor?: UnrealEditorInvocation;
|
|
49
|
+
timeoutMs?: number;
|
|
50
|
+
}): UnrealDoctorResult;
|
|
@@ -0,0 +1,102 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
/**
|
|
3
|
+
* `helix unreal doctor` — the CLI face of the HELIX Unreal Project Doctor.
|
|
4
|
+
*
|
|
5
|
+
* One implementation, three surfaces (ADR-0001 applied to the Unreal lane):
|
|
6
|
+
* the Creator Kit panel, this CLI, and MCP all call the same
|
|
7
|
+
* `-run=HelixProjectDoctor` commandlet in the project's own engine install.
|
|
8
|
+
* This module owns none of the diagnosis logic — it locates the editor,
|
|
9
|
+
* drives the commandlet, and returns its machine-readable report verbatim.
|
|
10
|
+
*
|
|
11
|
+
* The commandlet's exit code is ordered by WHO MUST ACT and is part of its
|
|
12
|
+
* contract: 0 pass · 1 fixable · 2 creator action · 3 unsupported. Callers
|
|
13
|
+
* branch on `verdict`, never by parsing log text.
|
|
14
|
+
*/
|
|
15
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
16
|
+
exports.DOCTOR_REPORT_SCHEMA = void 0;
|
|
17
|
+
exports.locateEditorCmd = locateEditorCmd;
|
|
18
|
+
exports.findUProject = findUProject;
|
|
19
|
+
exports.runUnrealDoctor = runUnrealDoctor;
|
|
20
|
+
const node_child_process_1 = require("node:child_process");
|
|
21
|
+
const node_fs_1 = require("node:fs");
|
|
22
|
+
const node_os_1 = require("node:os");
|
|
23
|
+
const node_path_1 = require("node:path");
|
|
24
|
+
exports.DOCTOR_REPORT_SCHEMA = 'helix.project-doctor-report/1';
|
|
25
|
+
const VERDICT_BY_EXIT = {
|
|
26
|
+
0: 'pass',
|
|
27
|
+
1: 'fixable',
|
|
28
|
+
2: 'creator-action',
|
|
29
|
+
3: 'unsupported',
|
|
30
|
+
};
|
|
31
|
+
const ORDINAL_BY_VERDICT = {
|
|
32
|
+
pass: 0,
|
|
33
|
+
fixable: 1,
|
|
34
|
+
'creator-action': 2,
|
|
35
|
+
unsupported: 3,
|
|
36
|
+
};
|
|
37
|
+
function locateEditorCmd(ueRoot = process.env.UE_ROOT) {
|
|
38
|
+
if (!ueRoot) {
|
|
39
|
+
throw new Error('UE_ROOT is not set. Point it at an Unreal Engine 5.8 installation (the directory containing Engine/).');
|
|
40
|
+
}
|
|
41
|
+
const editor = (0, node_path_1.join)(ueRoot, 'Engine', 'Binaries', 'Win64', 'UnrealEditor-Cmd.exe');
|
|
42
|
+
if (!(0, node_fs_1.existsSync)(editor)) {
|
|
43
|
+
throw new Error(`UnrealEditor-Cmd.exe not found under UE_ROOT (${editor}).`);
|
|
44
|
+
}
|
|
45
|
+
return { command: editor, prefixArgs: [] };
|
|
46
|
+
}
|
|
47
|
+
function findUProject(projectDir) {
|
|
48
|
+
const dir = (0, node_path_1.resolve)(projectDir);
|
|
49
|
+
const projects = (0, node_fs_1.readdirSync)(dir).filter((name) => name.endsWith('.uproject'));
|
|
50
|
+
if (projects.length !== 1) {
|
|
51
|
+
throw new Error(`Expected exactly one .uproject in ${dir}, found ${projects.length}. Pass --project at the directory that holds it.`);
|
|
52
|
+
}
|
|
53
|
+
return (0, node_path_1.join)(dir, projects[0]);
|
|
54
|
+
}
|
|
55
|
+
function runUnrealDoctor(options) {
|
|
56
|
+
const editor = options.editor ?? locateEditorCmd();
|
|
57
|
+
const uproject = findUProject(options.projectDir);
|
|
58
|
+
const reportPath = (0, node_path_1.join)((0, node_fs_1.mkdtempSync)((0, node_path_1.join)((0, node_os_1.tmpdir)(), 'helix-doctor-')), 'doctor-report.json');
|
|
59
|
+
const args = [
|
|
60
|
+
...editor.prefixArgs,
|
|
61
|
+
uproject,
|
|
62
|
+
'-run=HelixProjectDoctor',
|
|
63
|
+
...(options.fix ? ['-Fix'] : []),
|
|
64
|
+
`-Report=${reportPath}`,
|
|
65
|
+
'-NullRHI',
|
|
66
|
+
'-unattended',
|
|
67
|
+
'-nosplash',
|
|
68
|
+
];
|
|
69
|
+
const spawned = (0, node_child_process_1.spawnSync)(editor.command, args, {
|
|
70
|
+
// The editor's own log is the diagnostic of record; the CLI keeps stdio
|
|
71
|
+
// quiet and trusts the JSON report + exit code, the commandlet's contract.
|
|
72
|
+
stdio: 'ignore',
|
|
73
|
+
timeout: options.timeoutMs ?? 10 * 60 * 1000,
|
|
74
|
+
});
|
|
75
|
+
if (spawned.error) {
|
|
76
|
+
throw new Error(`Could not run the Unreal editor: ${spawned.error.message}`);
|
|
77
|
+
}
|
|
78
|
+
const processExit = spawned.status ?? -1;
|
|
79
|
+
if (!(0, node_fs_1.existsSync)(reportPath)) {
|
|
80
|
+
// A missing report is "the doctor did not run", never a verdict — the
|
|
81
|
+
// same absent-must-not-read-as-clean rule the repo's other gates follow.
|
|
82
|
+
throw new Error(`The Doctor produced no report (editor exit ${processExit}). The editor log names the cause; the report was expected at ${reportPath}.`);
|
|
83
|
+
}
|
|
84
|
+
const report = JSON.parse((0, node_fs_1.readFileSync)(reportPath, 'utf8'));
|
|
85
|
+
if (report.schema !== exports.DOCTOR_REPORT_SCHEMA) {
|
|
86
|
+
throw new Error(`Unexpected report schema "${report.schema}" (wanted ${exports.DOCTOR_REPORT_SCHEMA}).`);
|
|
87
|
+
}
|
|
88
|
+
const exitCode = ORDINAL_BY_VERDICT[report.verdict];
|
|
89
|
+
if (exitCode === undefined) {
|
|
90
|
+
throw new Error(`Report carries unknown verdict "${report.verdict}".`);
|
|
91
|
+
}
|
|
92
|
+
// The commandlet returns the same ordinal, but the ENGINE owns the process
|
|
93
|
+
// exit and pollutes it (error-logged asset loads on real projects exit 1
|
|
94
|
+
// under a passing report — measured on the Game Animation Sample). The
|
|
95
|
+
// report is authoritative; a mismatch is surfaced, never fatal.
|
|
96
|
+
const result = { report, exitCode, uproject };
|
|
97
|
+
if (VERDICT_BY_EXIT[processExit] !== report.verdict) {
|
|
98
|
+
result.processExitMismatch = processExit;
|
|
99
|
+
}
|
|
100
|
+
return result;
|
|
101
|
+
}
|
|
102
|
+
//# sourceMappingURL=doctor.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"doctor.js","sourceRoot":"","sources":["../../src/unreal/doctor.ts"],"names":[],"mappings":";AAAA;;;;;;;;;;;;GAYG;;;AAuDH,0CAWC;AAED,oCASC;AAED,0CAuDC;AApID,2DAA+C;AAC/C,qCAA6E;AAC7E,qCAAiC;AACjC,yCAA0C;AAE7B,QAAA,oBAAoB,GAAG,+BAA+B,CAAC;AAmCpE,MAAM,eAAe,GAAwC;IAC3D,CAAC,EAAE,MAAM;IACT,CAAC,EAAE,SAAS;IACZ,CAAC,EAAE,gBAAgB;IACnB,CAAC,EAAE,aAAa;CACjB,CAAC;AACF,MAAM,kBAAkB,GAAwC;IAC9D,IAAI,EAAE,CAAC;IACP,OAAO,EAAE,CAAC;IACV,gBAAgB,EAAE,CAAC;IACnB,WAAW,EAAE,CAAC;CACf,CAAC;AAEF,SAAgB,eAAe,CAAC,MAAM,GAAG,OAAO,CAAC,GAAG,CAAC,OAAO;IAC1D,IAAI,CAAC,MAAM,EAAE,CAAC;QACZ,MAAM,IAAI,KAAK,CACb,uGAAuG,CACxG,CAAC;IACJ,CAAC;IACD,MAAM,MAAM,GAAG,IAAA,gBAAI,EAAC,MAAM,EAAE,QAAQ,EAAE,UAAU,EAAE,OAAO,EAAE,sBAAsB,CAAC,CAAC;IACnF,IAAI,CAAC,IAAA,oBAAU,EAAC,MAAM,CAAC,EAAE,CAAC;QACxB,MAAM,IAAI,KAAK,CAAC,iDAAiD,MAAM,IAAI,CAAC,CAAC;IAC/E,CAAC;IACD,OAAO,EAAE,OAAO,EAAE,MAAM,EAAE,UAAU,EAAE,EAAE,EAAE,CAAC;AAC7C,CAAC;AAED,SAAgB,YAAY,CAAC,UAAkB;IAC7C,MAAM,GAAG,GAAG,IAAA,mBAAO,EAAC,UAAU,CAAC,CAAC;IAChC,MAAM,QAAQ,GAAG,IAAA,qBAAW,EAAC,GAAG,CAAC,CAAC,MAAM,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC,CAAC;IAC/E,IAAI,QAAQ,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;QAC1B,MAAM,IAAI,KAAK,CACb,qCAAqC,GAAG,WAAW,QAAQ,CAAC,MAAM,kDAAkD,CACrH,CAAC;IACJ,CAAC;IACD,OAAO,IAAA,gBAAI,EAAC,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;AAChC,CAAC;AAED,SAAgB,eAAe,CAAC,OAK/B;IACC,MAAM,MAAM,GAAG,OAAO,CAAC,MAAM,IAAI,eAAe,EAAE,CAAC;IACnD,MAAM,QAAQ,GAAG,YAAY,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;IAClD,MAAM,UAAU,GAAG,IAAA,gBAAI,EAAC,IAAA,qBAAW,EAAC,IAAA,gBAAI,EAAC,IAAA,gBAAM,GAAE,EAAE,eAAe,CAAC,CAAC,EAAE,oBAAoB,CAAC,CAAC;IAE5F,MAAM,IAAI,GAAG;QACX,GAAG,MAAM,CAAC,UAAU;QACpB,QAAQ;QACR,yBAAyB;QACzB,GAAG,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;QAChC,WAAW,UAAU,EAAE;QACvB,UAAU;QACV,aAAa;QACb,WAAW;KACZ,CAAC;IACF,MAAM,OAAO,GAAG,IAAA,8BAAS,EAAC,MAAM,CAAC,OAAO,EAAE,IAAI,EAAE;QAC9C,wEAAwE;QACxE,2EAA2E;QAC3E,KAAK,EAAE,QAAQ;QACf,OAAO,EAAE,OAAO,CAAC,SAAS,IAAI,EAAE,GAAG,EAAE,GAAG,IAAI;KAC7C,CAAC,CAAC;IACH,IAAI,OAAO,CAAC,KAAK,EAAE,CAAC;QAClB,MAAM,IAAI,KAAK,CAAC,oCAAoC,OAAO,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC,CAAC;IAC/E,CAAC;IACD,MAAM,WAAW,GAAG,OAAO,CAAC,MAAM,IAAI,CAAC,CAAC,CAAC;IAEzC,IAAI,CAAC,IAAA,oBAAU,EAAC,UAAU,CAAC,EAAE,CAAC;QAC5B,sEAAsE;QACtE,yEAAyE;QACzE,MAAM,IAAI,KAAK,CACb,8CAA8C,WAAW,iEAAiE,UAAU,GAAG,CACxI,CAAC;IACJ,CAAC;IACD,MAAM,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC,IAAA,sBAAY,EAAC,UAAU,EAAE,MAAM,CAAC,CAAuB,CAAC;IAClF,IAAI,MAAM,CAAC,MAAM,KAAK,4BAAoB,EAAE,CAAC;QAC3C,MAAM,IAAI,KAAK,CAAC,6BAA6B,MAAM,CAAC,MAAM,aAAa,4BAAoB,IAAI,CAAC,CAAC;IACnG,CAAC;IACD,MAAM,QAAQ,GAAG,kBAAkB,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;IACpD,IAAI,QAAQ,KAAK,SAAS,EAAE,CAAC;QAC3B,MAAM,IAAI,KAAK,CAAC,mCAAmC,MAAM,CAAC,OAAO,IAAI,CAAC,CAAC;IACzE,CAAC;IACD,2EAA2E;IAC3E,yEAAyE;IACzE,uEAAuE;IACvE,gEAAgE;IAChE,MAAM,MAAM,GAAuB,EAAE,MAAM,EAAE,QAAQ,EAAE,QAAQ,EAAE,CAAC;IAClE,IAAI,eAAe,CAAC,WAAW,CAAC,KAAK,MAAM,CAAC,OAAO,EAAE,CAAC;QACpD,MAAM,CAAC,mBAAmB,GAAG,WAAW,CAAC;IAC3C,CAAC;IACD,OAAO,MAAM,CAAC;AAChB,CAAC"}
|
|
@@ -0,0 +1,80 @@
|
|
|
1
|
+
import { type ContinuumPackage, type ContinuumPackageVersion } from '@hypersoniclabs/helix-manifest';
|
|
2
|
+
import type { ContinuumPublicationIntent } from '../continuum/types';
|
|
3
|
+
import type { WorldRelease } from '@hypersoniclabs/helix-manifest';
|
|
4
|
+
/**
|
|
5
|
+
* Builds the Continuum Package and Package Version for a cooked Unreal World.
|
|
6
|
+
*
|
|
7
|
+
* Ported, not designed: the shape below is the one helix-manifest's own
|
|
8
|
+
* unreal-world.spec.ts builds, and everything is handed to their
|
|
9
|
+
* `validateContinuumPackageVersion` before it leaves this function.
|
|
10
|
+
*
|
|
11
|
+
* The cooked-role document is a real helix-manifest contract
|
|
12
|
+
* (`helix.continuum.unreal-cooked-role/1`): the descriptor's `roles[].manifest`
|
|
13
|
+
* pins the canonical-JSON CID and byte length of a document whose `files[]`
|
|
14
|
+
* entries are the cooked-file object references. There is deliberately no
|
|
15
|
+
* top-level `unrealWorld.objects[]` aggregate, so the exact closure is derived
|
|
16
|
+
* from those documents: `expectedClosure` must name every cooked byte the
|
|
17
|
+
* World owns or the backend seal (and the runtime capability grant) would omit
|
|
18
|
+
* it. The 1.86 GB UCAS is never read here; only the small role documents are.
|
|
19
|
+
*/
|
|
20
|
+
export type UnrealPackageOptions = {
|
|
21
|
+
publishDir: string;
|
|
22
|
+
packageId: string;
|
|
23
|
+
version: string;
|
|
24
|
+
name?: string;
|
|
25
|
+
/**
|
|
26
|
+
* Local file path for every object CID in the descriptor closure. When a
|
|
27
|
+
* cooked-role document's CID is present it is used to derive the exact
|
|
28
|
+
* cooked-file closure; otherwise the SDK layout
|
|
29
|
+
* `continuum/roles/<role>.json` under `publishDir` is used.
|
|
30
|
+
*/
|
|
31
|
+
objectPaths?: Record<string, string>;
|
|
32
|
+
};
|
|
33
|
+
export type UnrealPackageResult = {
|
|
34
|
+
package: ContinuumPackage;
|
|
35
|
+
packageVersion: ContinuumPackageVersion;
|
|
36
|
+
/**
|
|
37
|
+
* Retained for compatibility. The cooked-role document is defined upstream
|
|
38
|
+
* now (`CONTINUUM_UNREAL_COOKED_ROLE_SCHEMA`), so this is always false.
|
|
39
|
+
*/
|
|
40
|
+
roleObjectIsUndefinedUpstream: boolean;
|
|
41
|
+
};
|
|
42
|
+
export declare function buildUnrealPackageVersion(options: UnrealPackageOptions): Promise<UnrealPackageResult>;
|
|
43
|
+
/**
|
|
44
|
+
* Assembles the Continuum publication intent for a cooked Unreal World.
|
|
45
|
+
*
|
|
46
|
+
* The point of this function is that it does NOT publish. `ContinuumPublisher`
|
|
47
|
+
* already owns the job -- objects, package, version, lease, seal, listings and
|
|
48
|
+
* the World Release -- with checkpointing and resume. Reimplementing any of it
|
|
49
|
+
* for Unreal would be the divergence this work exists to avoid, so the Unreal
|
|
50
|
+
* lane's whole contribution is producing a legal intent and handing it over.
|
|
51
|
+
*
|
|
52
|
+
* Every object is published from the ACTUAL file on disk: the canonical cooked
|
|
53
|
+
* role manifest documents and each per-file cooked object derived from each
|
|
54
|
+
* role document's `files[].object`. There is no `instant-world-adoption` here
|
|
55
|
+
* and no `unrealWorld.objects[]` aggregate. Role JSON is read under a strict
|
|
56
|
+
* small bound and must hash, byte for byte, to the CID the sealed descriptor
|
|
57
|
+
* pins; non-JSON cooked files are SHA-256 streamed so a 1.86 GB UCAS is never
|
|
58
|
+
* buffered. A mismatch fails closed rather than publishing bytes under an
|
|
59
|
+
* aggregate digest.
|
|
60
|
+
*/
|
|
61
|
+
export type UnrealIntentOptions = UnrealPackageOptions & {
|
|
62
|
+
projectId: string;
|
|
63
|
+
sourceDigest: string;
|
|
64
|
+
visibility?: 'private' | 'public';
|
|
65
|
+
world?: {
|
|
66
|
+
release: WorldRelease;
|
|
67
|
+
defaultRuntimeProfileId: string;
|
|
68
|
+
};
|
|
69
|
+
/**
|
|
70
|
+
* Local file path for every object CID in the descriptor closure: each
|
|
71
|
+
* `unrealWorld.roles[].manifest` cooked-role document AND every cooked file
|
|
72
|
+
* its `files[].object` references. The bytes are read and their CID is
|
|
73
|
+
* verified against the descriptor.
|
|
74
|
+
*/
|
|
75
|
+
objectPaths: Record<string, string>;
|
|
76
|
+
};
|
|
77
|
+
export declare function buildUnrealPublicationIntent(options: UnrealIntentOptions): Promise<{
|
|
78
|
+
intent: ContinuumPublicationIntent;
|
|
79
|
+
roleObjectIsUndefinedUpstream: boolean;
|
|
80
|
+
}>;
|