@hypersoniclabs/helix-cli 0.1.7 → 0.1.24-helix3.438
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +631 -8
- package/assets/bridge/metahuman-eye-baked.png +0 -0
- package/assets/item-def-sounds/Common/A_DryShot.ogg +0 -0
- package/assets/item-def-sounds/Common/A_LMG_CloseCoverA.ogg +0 -0
- package/assets/item-def-sounds/Common/A_LMG_CloseCoverB.ogg +0 -0
- package/assets/item-def-sounds/Common/A_LMG_InsertMag.ogg +0 -0
- package/assets/item-def-sounds/Common/A_LMG_RemoveMag.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_InsertMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_InsertMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_InsertMag_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_InsertMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_InsertMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_InsertMag_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Sniper_ChargingHandle.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_003.ogg +0 -0
- package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_01.ogg +0 -0
- package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_02.ogg +0 -0
- package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_03.ogg +0 -0
- package/assets/item-def-sounds/LMG/A_LWS-32_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/LMG/A_LWS-32_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/LMG/A_LWS-32_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/Pistol/A_Gaston_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/Pistol/A_Gaston_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/Pistol/A_Gaston_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/Rifle/A_KAL_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/Rifle/A_KAL_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/Rifle/A_KAL_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_InsertMag.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_RemoveMag.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/Sniper/A_CS-446_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/Sniper/A_CS-446_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/Sniper/A_CS-446_Shot_003.ogg +0 -0
- package/bridge-plugins/helix.bridge.unreal/bin/unreal-skeletal-mesh-extract.js +812 -0
- package/bridge-plugins/helix.bridge.unreal/bridge-plugin.json +40 -0
- package/bridge-plugins/helix.bridge.unreal/test/exporter.test.js +418 -0
- package/bridge-plugins/helix.bridge.unreal/test/handler.test.js +417 -0
- package/bridge-plugins/helix.bridge.unreal/unreal/export_skeletal_mesh.py +384 -0
- package/bridge-recipes/cyberpunk/cyberpunk-female-bone-map.json +476 -0
- package/bridge-recipes/sims4/README.md +43 -0
- package/bridge-recipes/sims4/sims4-female-bone-map.json +65 -0
- package/bridge-recipes/unreal/character-customizer/README.md +58 -0
- package/bridge-recipes/unreal/character-customizer/all.json +13 -0
- package/bridge-recipes/unreal/character-customizer/base-male-body.json +6 -0
- package/bridge-recipes/unreal/character-customizer/base-male-head.json +6 -0
- package/bridge-recipes/unreal/character-customizer/beard.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/beard.json +6 -0
- package/bridge-recipes/unreal/character-customizer/bottom.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/bottom.json +6 -0
- package/bridge-recipes/unreal/character-customizer/eyewear.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/eyewear.json +6 -0
- package/bridge-recipes/unreal/character-customizer/footwear.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/footwear.json +6 -0
- package/bridge-recipes/unreal/character-customizer/hair.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/hair.json +6 -0
- package/bridge-recipes/unreal/character-customizer/test/recipes.test.js +74 -0
- package/bridge-recipes/unreal/character-customizer/top.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/top.json +6 -0
- package/bridge-recipes/unreal/helix-character-creator-female/README.md +57 -0
- package/bridge-recipes/unreal/helix-character-creator-female/all.json +18 -0
- package/bridge-recipes/unreal/helix-character-creator-female/back.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/back.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/base-female-face.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/base-female.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/bottom.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/bottom.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/eyewear.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/eyewear.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch-hair.json +23 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch-nebula-urbanghost.json +7 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch-singles.json +19 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch5.json +19 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch6.json +19 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch7.json +11 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cap.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cap.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-chain.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-chain.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-maska.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-maska.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-panama.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-panama.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-shorts-b3.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-shorts-b3.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-sterile-gloves.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-sterile-gloves.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-surgeon-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-surgeon-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-swat.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-swat.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-top.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-top.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-topx1.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-topx1.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-urban-ghost-hoodie.addon.json +1 -0
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- package/plugins/beamng-vehicle/lib/palette-contract.mjs +6 -0
- package/plugins/beamng-vehicle/lib/vehicle-qa.mjs +567 -0
- package/plugins/beamng-vehicle/lib/vehicle-source.mjs +247 -0
- package/plugins/beamng-vehicle/profiles/source-compatibility.json +14 -0
- package/plugins/beamng-vehicle/vendor/vehicle-package-v2.mjs +6451 -0
- package/vendor/README.md +63 -0
- package/vendor/ability-manifest.mjs +527 -6
- package/vendor/audits/asset-credits.mjs +96 -0
- package/vendor/audits/check-loaders.mjs +80 -0
- package/vendor/audits/perf-gate.mjs +759 -0
- package/vendor/audits/prove-live.mjs +307 -0
- package/vendor/audits/source-audit.mjs +530 -0
- package/vendor/audits/world-audit.mjs +439 -0
- package/vendor/capture-body.glb +0 -0
- package/vendor/capture-face.glb +0 -0
- package/vendor/installed-index.mjs +1 -1
- package/vendor/vehicle-package-v2.mjs +6451 -0
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"use strict";
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var __importDefault = (this && this.__importDefault) || function (mod) {
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return (mod && mod.__esModule) ? mod : { "default": mod };
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.bakeFoliageLods = bakeFoliageLods;
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const promises_1 = require("node:fs/promises");
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const node_fs_1 = require("node:fs");
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const node_path_1 = require("node:path");
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const sharp_1 = __importDefault(require("sharp"));
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const helix_manifest_1 = require("@hypersoniclabs/helix-manifest");
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const esm_1 = require("../character/esm");
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const source_1 = require("./source");
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const captureHost_1 = require("./captureHost");
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const foliageCapture_1 = require("./foliageCapture");
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const foliageCards_1 = require("./foliageCards");
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const foliageTexture_1 = require("./foliageTexture");
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/** Rebuild lower tree LOD foliage from LOD0. Trunks, finest models, GI, placement identities and distant pages keep their original pins. */
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async function bakeFoliageLods(directory, output, options = {}) {
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const input = (0, source_1.readPlacementsBake)(directory), size = options.size ?? 1024;
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if (![512, 1024, 2048].includes(size))
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throw new Error('Foliage atlas size must be 512, 1024 or 2048');
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if ((0, node_fs_1.existsSync)((0, node_path_1.resolve)(output, 'placements.json')))
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throw new Error('Foliage output already exists; use a new output folder');
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const trees = input.placements.prototypes.filter(p => p.category === 'tree' && p.families.some(f => f.lods.length > 1));
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if (!trees.length)
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throw new Error('No tree mesh LODs to rebuild');
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const placements = structuredClone(input.placements), sourceFiles = new Map(input.files.map(file => [file.id, file]));
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const files = new Map(sourceFiles), generated = new Map();
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const core = await (0, esm_1.importEsm)('@gltf-transform/core');
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const extensions = await (0, esm_1.importEsm)('@gltf-transform/extensions');
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const functions = await (0, esm_1.importEsm)('@gltf-transform/functions');
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const { MeshoptDecoder, MeshoptEncoder } = await (0, esm_1.importEsm)('meshoptimizer');
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await Promise.all([MeshoptDecoder.ready, MeshoptEncoder.ready]);
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const io = new core.NodeIO().registerExtensions(extensions.ALL_EXTENSIONS)
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.registerDependencies({ 'meshopt.decoder': MeshoptDecoder, 'meshopt.encoder': MeshoptEncoder });
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async function readModel(id, family) {
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const file = sourceFiles.get(id), bytes = await (0, promises_1.readFile)((0, source_1.placementsFilePath)(directory, file.path));
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const length = bytes.readUInt32LE(12), definition = JSON.parse(bytes.subarray(20, 20 + length).toString('utf8'));
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if (bytes.readUInt32LE(24 + length) !== 0x004e4942 || definition.buffers[0].uri)
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throw new Error('Expected embedded foliage geometry');
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definition.buffers[0].uri = '@geometry.bin';
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const json = { json: definition,
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resources: { '@geometry.bin': bytes.subarray(28 + length, 28 + length + bytes.readUInt32LE(20 + length)) } };
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for (const image of json.json.images ?? []) {
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if (!image.uri)
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throw new Error('Foliage models require declared external textures');
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const reference = family.textures.find(t => t.uri === image.uri), source = reference && sourceFiles.get(reference.resource);
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if (!source)
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throw new Error('Foliage texture is outside its declared closure');
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json.resources[image.uri] = await (0, promises_1.readFile)((0, source_1.placementsFilePath)(directory, source.path));
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}
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const document = await io.readJSON(json);
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document.setLogger(new core.Logger(core.Logger.Verbosity.WARN));
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return document;
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}
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function put(data, extension, mimeType) {
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const sha256 = (0, source_1.placementsDigest)(data), id = `placements.${sha256}`;
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files.set(id, { id, sha256, path: `objects/${sha256}.${extension}`, bytes: data.length, mimeType });
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generated.set(id, data);
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return id;
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}
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const report = [];
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await (0, captureHost_1.withPlacementsCapture)(directory, input, foliageCapture_1.FOLIAGE_CAPTURE_SCRIPT, async (page) => {
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for (const prototype of placements.prototypes.filter(p => trees.some(t => t.id === p.id))) {
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const high = prototype.families.find(f => f.id === 'full') ?? prototype.families[0];
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const source = await page.evaluate(async (args) => globalThis.loadFoliage(args), {
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model: `/asset/${high.lods[0].model}`, textures: Object.fromEntries(high.textures.map(t => [`/asset/${t.uri}`, `/asset/${t.resource}`])),
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});
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const captures = new Map();
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for (const family of prototype.families) {
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const documents = await Promise.all(family.lods.slice(1).map(lod => readModel(lod.model, family)));
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const budgets = documents.map(document => {
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const leaves = document.getRoot().listMeshes().flatMap(mesh => mesh.listPrimitives())
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.filter(p => p.getMaterial()?.getAlphaMode() === 'MASK');
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if (leaves.length !== 1)
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throw new Error('Foliage bake requires one cutout primitive per LOD');
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const leaf = leaves[0], count = (leaf.getIndices()?.getCount() ?? leaf.getAttribute('POSITION').getCount()) / 3;
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const authored = leaf.getMaterial().getExtras().helixFoliageCards?.version === 1;
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return authored ? count : Math.floor(count * 0.85);
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});
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// Share one canopy across the mesh LOD chain: density stays stable and an LOD switch needs no second set of atlases.
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const budget = Math.min(384, ...budgets);
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for (let level = 1; level < family.lods.length; level++) {
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const lod = family.lods[level], document = documents[level - 1];
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await document.transform(functions.dequantize(), functions.flatten());
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const primitives = document.getRoot().listMeshes().flatMap(mesh => mesh.listPrimitives());
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const cutouts = primitives.filter(p => p.getMaterial()?.getAlphaMode() === 'MASK');
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if (cutouts.length !== 1)
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throw new Error('Foliage bake requires one cutout primitive per LOD');
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const leaf = cutouts[0], before = (leaf.getIndices()?.getCount() ?? leaf.getAttribute('POSITION').getCount()) / 3;
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// Stay below the old runtime's whole-card thinning cap, with no extra geometry granted to sparse source LODs.
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const cards = (0, foliageCards_1.planFoliageCards)(source.positions, source.indices, budget);
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const atlasSize = family.id === 'small' ? Math.max(512, size / 2) : size;
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options.onProgress?.(`Baking ${prototype.id}/${family.id}/LOD${level}: ${before} leaf triangles -> ${cards.length * 2}`);
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const captureKey = `${budget}:${atlasSize}`;
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let capture = captures.get(captureKey);
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if (!capture) {
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const rectangles = (0, foliageCards_1.packFoliageCards)(cards, atlasSize);
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const captured = await page.evaluate(args => globalThis.captureFoliage(args), { cards, rectangles, size: atlasSize });
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capture = { captured, rectangles, encoded: new Map() };
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captures.set(captureKey, capture);
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}
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const { captured, rectangles } = capture;
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const addedTextures = [];
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const material = leaf.getMaterial().setDoubleSided(true);
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for (const kind of ['color', 'normal']) {
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const raw = Buffer.from(captured[kind], 'base64');
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if (options.previewDirectory) {
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await (0, promises_1.mkdir)(options.previewDirectory, { recursive: true });
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await (0, sharp_1.default)(raw, { raw: { width: atlasSize, height: atlasSize, channels: 4 } }).flip().png()
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.toFile((0, node_path_1.resolve)(options.previewDirectory, `${prototype.id}-${family.id}-${level}-${kind}.png`));
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}
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const textureSize = kind === 'normal' ? Math.min(family.id === 'small' ? 512 : 1024, atlasSize) : atlasSize;
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const pixels = textureSize === atlasSize ? raw : await (0, sharp_1.default)(raw, { raw: { width: atlasSize, height: atlasSize, channels: 4 } })
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.resize(textureSize, textureSize, { kernel: 'lanczos3' }).raw().toBuffer();
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const regions = rectangles.map(r => ({ x: r.x * textureSize / atlasSize, y: r.y * textureSize / atlasSize,
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width: r.width * textureSize / atlasSize, height: r.height * textureSize / atlasSize }));
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const key = `${kind}:${textureSize}`;
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let data = capture.encoded.get(key);
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if (!data) {
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data = await (0, foliageTexture_1.encodeFoliageAtlas)(pixels, textureSize, regions, source.alphaTest, kind === 'normal');
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capture.encoded.set(key, data);
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}
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const resource = put(data, 'ktx2', 'image/ktx2'), uri = `textures/${(0, source_1.placementsDigest)(data)}.ktx2`;
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const texture = document.createTexture().setImage(data).setMimeType('image/ktx2').setURI(uri);
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addedTextures.push({ resource, uri });
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if (kind === 'color')
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material.setBaseColorTexture(texture).setBaseColorFactor(source.baseColor).setAlphaCutoff(source.alphaTest);
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else
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material.setNormalTexture(texture).setNormalScale(1);
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const info = (kind === 'color' ? material.getBaseColorTextureInfo() : material.getNormalTextureInfo());
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info.setTexCoord(0);
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for (const extension of info.listExtensions())
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info.setExtension(extension.extensionName, null);
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}
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material.setExtras({ ...material.getExtras(), helixFoliageCards: { version: 1, source: high.lods[0].model } });
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for (const semantic of leaf.listSemantics())
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leaf.setAttribute(semantic, null);
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// New cards are already in prototype space; move the old opaque primitives there before resetting their nodes.
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for (const node of document.getRoot().listNodes()) {
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if (!node.getMesh())
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continue;
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for (const primitive of node.getMesh().listPrimitives())
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if (primitive !== leaf)
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functions.transformPrimitive(primitive, node.getWorldMatrix());
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node.setTranslation([0, 0, 0]).setRotation([0, 0, 0, 1]).setScale([1, 1, 1]);
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}
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const buffer = document.getRoot().listBuffers()[0] ?? document.createBuffer();
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const attribute = (name, type, data) => leaf.setAttribute(name, document.createAccessor().setType(type).setArray(new Float32Array(data)).setBuffer(buffer));
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attribute('POSITION', 'VEC3', captured.positions);
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attribute('NORMAL', 'VEC3', captured.normals);
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attribute('TEXCOORD_0', 'VEC2', captured.uv);
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attribute('_HELIX_WIND', 'VEC4', new Array(captured.positions.length / 3 * 4).fill(0));
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if (primitives.some(p => p.getAttribute('TANGENT'))) {
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const tangent = cards.flatMap(card => Array.from({ length: 4 }, () => [0, 1, 2].map(a => a === (card.axis + 1) % 3 ? 1 : 0).concat(1)).flat());
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attribute('TANGENT', 'VEC4', tangent);
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}
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leaf.setIndices(document.createAccessor().setType('SCALAR').setArray(new Uint32Array(captured.indices)).setBuffer(buffer));
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await document.transform(functions.prune(), functions.meshopt({ encoder: MeshoptEncoder, level: 'high', quantizePosition: 16, quantizeTexcoord: 14 }), functions.unpartition());
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const json = await io.writeJSON(document, { format: core.Format.GLTF, basename: 'foliage' });
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// External images remain shared immutable resources; only the geometry buffer is embedded in the GLB.
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const binary = Buffer.from(json.resources[json.json.buffers[0].uri]);
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delete json.json.buffers[0].uri;
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const text = Buffer.from(JSON.stringify(json.json)), textPad = Buffer.alloc((-text.length >>> 0) % 4, 32);
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const binPad = Buffer.alloc((-binary.length >>> 0) % 4), header = Buffer.alloc(20), binHeader = Buffer.alloc(8);
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header.writeUInt32LE(0x46546c67);
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header.writeUInt32LE(2, 4);
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header.writeUInt32LE(28 + text.length + textPad.length + binary.length + binPad.length, 8);
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header.writeUInt32LE(text.length + textPad.length, 12);
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header.writeUInt32LE(0x4e4f534a, 16);
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binHeader.writeUInt32LE(binary.length + binPad.length);
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binHeader.writeUInt32LE(0x004e4942, 4);
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const model = put(Buffer.concat([header, text, textPad, binHeader, binary, binPad]), 'glb', 'model/gltf-binary');
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const total = primitives.reduce((sum, p) => sum + (p.getIndices()?.getCount() ?? p.getAttribute('POSITION').getCount()) / 3, 0);
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if (total > lod.triangles - before + budgets[level - 1])
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throw new Error('Generated foliage exceeded the existing triangle cap');
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report.push({ prototype: prototype.id, family: family.id, level, before, foliage: captured.indices.length / 3, total, atlas: atlasSize });
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family.lods[level] = { ...lod, model, triangles: total };
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for (const texture of addedTextures)
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if (!family.textures.some(t => t.uri === texture.uri))
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family.textures.push(texture);
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}
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}
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// Retain only images referenced by this family's LODs (the independent GI model keeps its own family closure below).
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for (const family of prototype.families) {
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const usedUris = new Set();
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for (const lod of family.lods) {
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const data = generated.get(lod.model) ?? await (0, promises_1.readFile)((0, source_1.placementsFilePath)(directory, sourceFiles.get(lod.model).path));
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const view = Buffer.from(data), json = JSON.parse(view.subarray(20, 20 + view.readUInt32LE(12)).toString('utf8'));
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for (const image of json.images ?? [])
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usedUris.add(image.uri);
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}
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// GI may still point at the original model and needs its original image URI resolution.
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if (prototype.giProxy && !family.lods.some(l => l.model === prototype.giProxy)) {
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const data = await (0, promises_1.readFile)((0, source_1.placementsFilePath)(directory, sourceFiles.get(prototype.giProxy).path));
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const json = JSON.parse(data.subarray(20, 20 + data.readUInt32LE(12)).toString('utf8'));
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for (const image of json.images ?? [])
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if (family.textures.some(t => t.uri === image.uri))
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usedUris.add(image.uri);
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}
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family.textures = family.textures.filter(t => usedUris.has(t.uri));
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const totals = { bc7: 0, etc2: 0, astc: 0, rgba8: 0 };
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for (const texture of family.textures) {
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const data = generated.get(texture.resource) ?? await (0, promises_1.readFile)((0, source_1.placementsFilePath)(directory, sourceFiles.get(texture.resource).path));
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const view = new DataView(data.buffer, data.byteOffset, data.byteLength), w = view.getUint32(20, true), h = view.getUint32(24, true);
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for (let width = w, height = h;; width = Math.max(1, width >> 1), height = Math.max(1, height >> 1)) {
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const blocks = Math.ceil(width / 4) * Math.ceil(height / 4) * 16;
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totals.bc7 += blocks;
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totals.etc2 += blocks;
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totals.astc += blocks;
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totals.rgba8 += width * height * 4;
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if (width === 1 && height === 1)
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break;
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}
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}
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family.textureBytes = totals;
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218
|
+
}
|
|
219
|
+
}
|
|
220
|
+
});
|
|
221
|
+
const used = new Set();
|
|
222
|
+
(0, helix_manifest_1.mapPlacementsReferences)(placements, id => { used.add(id); return id; });
|
|
223
|
+
const result = { schema: input.schema, placements, files: [...files.values()].filter(f => used.has(f.id)).sort((a, b) => a.id.localeCompare(b.id)) };
|
|
224
|
+
await (0, promises_1.mkdir)((0, node_path_1.resolve)(output, 'objects'), { recursive: true });
|
|
225
|
+
for (const file of result.files) {
|
|
226
|
+
const destination = (0, node_path_1.resolve)(output, file.path);
|
|
227
|
+
await (0, promises_1.mkdir)((0, node_path_1.dirname)(destination), { recursive: true });
|
|
228
|
+
const data = generated.get(file.id);
|
|
229
|
+
if (data)
|
|
230
|
+
await (0, promises_1.writeFile)(destination, data);
|
|
231
|
+
else
|
|
232
|
+
await (0, promises_1.copyFile)((0, source_1.placementsFilePath)(directory, file.path), destination);
|
|
233
|
+
}
|
|
234
|
+
await (0, promises_1.writeFile)((0, node_path_1.resolve)(output, 'placements.pending.json'), JSON.stringify(result, null, 2) + '\n');
|
|
235
|
+
const checked = (0, source_1.readPlacementsBake)(output, 'placements.pending.json');
|
|
236
|
+
await (0, promises_1.rename)((0, node_path_1.resolve)(output, 'placements.pending.json'), (0, node_path_1.resolve)(output, 'placements.json'));
|
|
237
|
+
await (0, promises_1.writeFile)((0, node_path_1.resolve)(output, 'foliage-report.json'), JSON.stringify(report, null, 2) + '\n');
|
|
238
|
+
return checked;
|
|
239
|
+
}
|
|
240
|
+
//# sourceMappingURL=foliageLods.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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|
|
@@ -0,0 +1,4 @@
|
|
|
1
|
+
import type { FoliageAtlasRect } from './foliageCards';
|
|
2
|
+
export declare function preserveFoliageCoverage(pixels: Uint8Array, cutoff: number, target: number): void;
|
|
3
|
+
/** Dilate tile-local RGB, retain the cutout coverage through the mip chain, then assemble independently encoded UASTC levels. */
|
|
4
|
+
export declare function encodeFoliageAtlas(raw: Uint8Array, size: number, regions: number | FoliageAtlasRect[], cutoff: number, normal?: boolean): Promise<Uint8Array>;
|
|
@@ -0,0 +1,91 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
var __importDefault = (this && this.__importDefault) || function (mod) {
|
|
3
|
+
return (mod && mod.__esModule) ? mod : { "default": mod };
|
|
4
|
+
};
|
|
5
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
6
|
+
exports.preserveFoliageCoverage = preserveFoliageCoverage;
|
|
7
|
+
exports.encodeFoliageAtlas = encodeFoliageAtlas;
|
|
8
|
+
const sharp_1 = __importDefault(require("sharp"));
|
|
9
|
+
const ktx_parse_1 = require("ktx-parse");
|
|
10
|
+
const esm_1 = require("../character/esm");
|
|
11
|
+
function preserveFoliageCoverage(pixels, cutoff, target) {
|
|
12
|
+
const histogram = new Uint32Array(256);
|
|
13
|
+
for (let i = 3; i < pixels.length; i += 4)
|
|
14
|
+
histogram[pixels[i]]++;
|
|
15
|
+
let covered = 0, best = 255, error = Infinity;
|
|
16
|
+
for (let threshold = 255; threshold >= 1; threshold--) {
|
|
17
|
+
covered += histogram[threshold];
|
|
18
|
+
const distance = Math.abs(covered / (pixels.length / 4) - target);
|
|
19
|
+
if (distance < error) {
|
|
20
|
+
error = distance;
|
|
21
|
+
best = threshold;
|
|
22
|
+
}
|
|
23
|
+
}
|
|
24
|
+
const scale = Math.ceil(cutoff * 255) / best;
|
|
25
|
+
for (let i = 3; i < pixels.length; i += 4)
|
|
26
|
+
pixels[i] = Math.min(255, Math.floor(pixels[i] * scale + 1e-6));
|
|
27
|
+
}
|
|
28
|
+
/** Dilate tile-local RGB, retain the cutout coverage through the mip chain, then assemble independently encoded UASTC levels. */
|
|
29
|
+
async function encodeFoliageAtlas(raw, size, regions, cutoff, normal = false) {
|
|
30
|
+
const base = Uint8Array.from(raw), owners = new Uint16Array(size * size);
|
|
31
|
+
const rectangles = typeof regions === 'number' ? Array.from({ length: regions * regions }, (_, i) => ({
|
|
32
|
+
x: i % regions * size / regions, y: Math.floor(i / regions) * size / regions, width: size / regions, height: size / regions
|
|
33
|
+
})) : regions;
|
|
34
|
+
for (const [i, rectangle] of rectangles.entries())
|
|
35
|
+
for (let y = rectangle.y; y < rectangle.y + rectangle.height; y++) {
|
|
36
|
+
owners.fill(i + 1, y * size + rectangle.x, y * size + rectangle.x + rectangle.width);
|
|
37
|
+
}
|
|
38
|
+
for (let step = 0; step < 4; step++) {
|
|
39
|
+
const previous = base.slice();
|
|
40
|
+
for (let y = 0; y < size; y++)
|
|
41
|
+
for (let x = 0; x < size; x++) {
|
|
42
|
+
const i = y * size + x;
|
|
43
|
+
if (previous[i * 4 + 3])
|
|
44
|
+
continue;
|
|
45
|
+
const neighbor = [x ? i - 1 : -1, x < size - 1 ? i + 1 : -1, y ? i - size : -1, y < size - 1 ? i + size : -1]
|
|
46
|
+
.find(n => n >= 0 && owners[i] && owners[i] === owners[n] && previous[n * 4 + 3]);
|
|
47
|
+
if (neighbor === undefined)
|
|
48
|
+
continue;
|
|
49
|
+
for (let c = 0; c < 3; c++)
|
|
50
|
+
base[i * 4 + c] = previous[neighbor * 4 + c];
|
|
51
|
+
// Occupancy is separate from output alpha so propagation never changes the silhouette.
|
|
52
|
+
base[i * 4 + 3] = 1;
|
|
53
|
+
}
|
|
54
|
+
}
|
|
55
|
+
for (let i = 3; i < base.length; i += 4)
|
|
56
|
+
base[i] = raw[i];
|
|
57
|
+
let covered = 0;
|
|
58
|
+
for (let i = 3; i < raw.length; i += 4)
|
|
59
|
+
if (raw[i] / 255 >= cutoff)
|
|
60
|
+
covered++;
|
|
61
|
+
const target = covered / (size * size);
|
|
62
|
+
const { encodeToKTX2 } = await (0, esm_1.importEsm)('ktx2-encoder');
|
|
63
|
+
let output;
|
|
64
|
+
const levels = [];
|
|
65
|
+
for (let width = size; width >= 1; width >>= 1) {
|
|
66
|
+
const pixels = width === size ? Buffer.from(base) : await (0, sharp_1.default)(base, { raw: { width: size, height: size, channels: 4 } })
|
|
67
|
+
.resize(width, width, { kernel: 'lanczos3' }).raw().toBuffer();
|
|
68
|
+
if (!normal && width !== size)
|
|
69
|
+
preserveFoliageCoverage(pixels, cutoff, target);
|
|
70
|
+
if (normal)
|
|
71
|
+
for (let i = 0; i < pixels.length; i += 4) {
|
|
72
|
+
const n = [pixels[i] / 127.5 - 1, pixels[i + 1] / 127.5 - 1, pixels[i + 2] / 127.5 - 1], length = Math.hypot(...n) || 1;
|
|
73
|
+
for (let c = 0; c < 3; c++)
|
|
74
|
+
pixels[i + c] = Math.round((n[c] / length * 0.5 + 0.5) * 255);
|
|
75
|
+
pixels[i + 3] = 255;
|
|
76
|
+
}
|
|
77
|
+
const png = await (0, sharp_1.default)(pixels, { raw: { width, height: width, channels: 4 } }).png().toBuffer();
|
|
78
|
+
const encoded = (0, ktx_parse_1.read)(await encodeToKTX2(png, { isUASTC: true, uastcLDRQualityLevel: 2, needSupercompression: true,
|
|
79
|
+
generateMipmap: false, isKTX2File: true, isPerceptual: !normal, isSetKTX2SRGBTransferFunc: !normal,
|
|
80
|
+
imageDecoder: async (data) => {
|
|
81
|
+
const image = await (0, sharp_1.default)(Buffer.from(data)).ensureAlpha().raw().toBuffer({ resolveWithObject: true });
|
|
82
|
+
return { data: new Uint8Array(image.data), width: image.info.width, height: image.info.height };
|
|
83
|
+
} }));
|
|
84
|
+
output ??= encoded;
|
|
85
|
+
levels.push(encoded.levels[0]);
|
|
86
|
+
}
|
|
87
|
+
output.levels = levels;
|
|
88
|
+
output.levelCount = levels.length;
|
|
89
|
+
return (0, ktx_parse_1.write)(output);
|
|
90
|
+
}
|
|
91
|
+
//# sourceMappingURL=foliageTexture.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"foliageTexture.js","sourceRoot":"","sources":["../../src/placements/foliageTexture.ts"],"names":[],"mappings":";;;;;AAKA,0DAUC;AAGD,gDA6CC;AA/DD,kDAA0B;AAC1B,yCAA4D;AAC5D,0CAA6C;AAG7C,SAAgB,uBAAuB,CAAC,MAAkB,EAAE,MAAc,EAAE,MAAc;IACxF,MAAM,SAAS,GAAG,IAAI,WAAW,CAAC,GAAG,CAAC,CAAC;IACvC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,IAAI,CAAC;QAAE,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;IAClE,IAAI,OAAO,GAAG,CAAC,EAAE,IAAI,GAAG,GAAG,EAAE,KAAK,GAAG,QAAQ,CAAC;IAC9C,KAAK,IAAI,SAAS,GAAG,GAAG,EAAE,SAAS,IAAI,CAAC,EAAE,SAAS,EAAE,EAAE,CAAC;QACtD,OAAO,IAAI,SAAS,CAAC,SAAS,CAAC,CAAC;QAAC,MAAM,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,OAAO,GAAG,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC;QACnG,IAAI,QAAQ,GAAG,KAAK,EAAE,CAAC;YAAC,KAAK,GAAG,QAAQ,CAAC;YAAC,IAAI,GAAG,SAAS,CAAC;QAAC,CAAC;IAC/D,CAAC;IACD,MAAM,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,MAAM,GAAG,GAAG,CAAC,GAAG,IAAI,CAAC;IAC7C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,IAAI,CAAC;QAAE,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,KAAK,GAAG,IAAI,CAAC,CAAC,CAAC;AAC7G,CAAC;AAED,iIAAiI;AAC1H,KAAK,UAAU,kBAAkB,CAAC,GAAe,EAAE,IAAY,EAAE,OAAoC,EAAE,MAAc,EAC1H,MAAM,GAAG,KAAK;IACd,MAAM,IAAI,GAAG,UAAU,CAAC,IAAI,CAAC,GAAG,CAAC,EAAE,MAAM,GAAG,IAAI,WAAW,CAAC,IAAI,GAAG,IAAI,CAAC,CAAC;IACzE,MAAM,UAAU,GAAG,OAAO,OAAO,KAAK,QAAQ,CAAC,CAAC,CAAC,KAAK,CAAC,IAAI,CAAC,EAAE,MAAM,EAAE,OAAO,GAAG,OAAO,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC;QACpG,CAAC,EAAE,CAAC,GAAG,OAAO,GAAG,IAAI,GAAG,OAAO,EAAE,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,OAAO,CAAC,GAAG,IAAI,GAAG,OAAO,EAAE,KAAK,EAAE,IAAI,GAAG,OAAO,EAAE,MAAM,EAAE,IAAI,GAAG,OAAO;KAAE,CAAC,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC;IAC5I,KAAK,MAAM,CAAC,CAAC,EAAE,SAAS,CAAC,IAAI,UAAU,CAAC,OAAO,EAAE;QAAE,KAAK,IAAI,CAAC,GAAG,SAAS,CAAC,CAAC,EAAE,CAAC,GAAG,SAAS,CAAC,CAAC,GAAG,SAAS,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YACrH,MAAM,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,GAAG,SAAS,CAAC,CAAC,EAAE,CAAC,GAAG,IAAI,GAAG,SAAS,CAAC,CAAC,GAAG,SAAS,CAAC,KAAK,CAAC,CAAC;QACvF,CAAC;IACD,KAAK,IAAI,IAAI,GAAG,CAAC,EAAE,IAAI,GAAG,CAAC,EAAE,IAAI,EAAE,EAAE,CAAC;QACpC,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,EAAE,CAAC;QAC9B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,EAAE,CAAC,EAAE;YAAE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,EAAE,CAAC,EAAE,EAAE,CAAC;gBAC7D,MAAM,CAAC,GAAG,CAAC,GAAG,IAAI,GAAG,CAAC,CAAC;gBAAC,IAAI,QAAQ,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;oBAAE,SAAS;gBAC1D,MAAM,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,GAAG,IAAI,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,GAAG,IAAI,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;qBAC1G,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,IAAI,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC,KAAK,MAAM,CAAC,CAAC,CAAC,IAAI,QAAQ,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;gBACpF,IAAI,QAAQ,KAAK,SAAS;oBAAE,SAAS;gBACrC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;oBAAE,IAAI,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,QAAQ,CAAC,QAAQ,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;gBACzE,uFAAuF;gBACvF,IAAI,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;YACtB,CAAC;IACH,CAAC;IACD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,CAAC,IAAI,CAAC;QAAE,IAAI,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC;IAC1D,IAAI,OAAO,GAAG,CAAC,CAAC;IAAC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,CAAC,MAAM,EAAE,CAAC,IAAI,CAAC;QAAE,IAAI,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,IAAI,MAAM;YAAE,OAAO,EAAE,CAAC;IAC/F,MAAM,MAAM,GAAG,OAAO,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC,CAAC;IACvC,MAAM,EAAE,YAAY,EAAE,GAAG,MAAM,IAAA,eAAS,EAAC,cAAc,CAA8E,CAAC;IACtI,IAAI,MAAiC,CAAC;IACtC,MAAM,MAAM,GAA4B,EAAE,CAAC;IAC3C,KAAK,IAAI,KAAK,GAAG,IAAI,EAAE,KAAK,IAAI,CAAC,EAAE,KAAK,KAAK,CAAC,EAAE,CAAC;QAC/C,MAAM,MAAM,GAAG,KAAK,KAAK,IAAI,CAAC,CAAC,CAAC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,MAAM,IAAA,eAAK,EAAC,IAAI,EAAE,EAAE,GAAG,EAAE,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,QAAQ,EAAE,CAAC,EAAE,EAAE,CAAC;aACvH,MAAM,CAAC,KAAK,EAAE,KAAK,EAAE,EAAE,MAAM,EAAE,UAAU,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,QAAQ,EAAE,CAAC;QACjE,IAAI,CAAC,MAAM,IAAI,KAAK,KAAK,IAAI;YAAE,uBAAuB,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;QAC/E,IAAI,MAAM;YAAE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;gBACtD,MAAM,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,KAAK,GAAG,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,KAAK,GAAG,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,KAAK,GAAG,CAAC,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC;gBACxH,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;oBAAE,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,MAAM,GAAG,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG,CAAC,CAAC;gBAC1F,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC;YACtB,CAAC;QACD,MAAM,GAAG,GAAG,MAAM,IAAA,eAAK,EAAC,MAAM,EAAE,EAAE,GAAG,EAAE,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,QAAQ,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,QAAQ,EAAE,CAAC;QACjG,MAAM,OAAO,GAAG,IAAA,gBAAI,EAAC,MAAM,YAAY,CAAC,GAAG,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,oBAAoB,EAAE,CAAC,EAAE,oBAAoB,EAAE,IAAI;YAC/G,cAAc,EAAE,KAAK,EAAE,UAAU,EAAE,IAAI,EAAE,YAAY,EAAE,CAAC,MAAM,EAAE,yBAAyB,EAAE,CAAC,MAAM;YAClG,YAAY,EAAE,KAAK,EAAE,IAAgB,EAAE,EAAE;gBACvC,MAAM,KAAK,GAAG,MAAM,IAAA,eAAK,EAAC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,WAAW,EAAE,CAAC,GAAG,EAAE,CAAC,QAAQ,CAAC,EAAE,iBAAiB,EAAE,IAAI,EAAE,CAAC,CAAC;gBACvG,OAAO,EAAE,IAAI,EAAE,IAAI,UAAU,CAAC,KAAK,CAAC,IAAI,CAAC,EAAE,KAAK,EAAE,KAAK,CAAC,IAAI,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC;YAClG,CAAC,EAAE,CAAC,CAAC,CAAC;QACR,MAAM,KAAK,OAAO,CAAC;QAAC,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;IACrD,CAAC;IACD,MAAO,CAAC,MAAM,GAAG,MAAM,CAAC;IAAC,MAAO,CAAC,UAAU,GAAG,MAAM,CAAC,MAAM,CAAC;IAAC,OAAO,IAAA,iBAAK,EAAC,MAAO,CAAC,CAAC;AACrF,CAAC"}
|
|
@@ -0,0 +1,111 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.IMPOSTOR_CAPTURE_SCRIPT = void 0;
|
|
4
|
+
/** Self-contained browser module served only by the local offline placements baker. */
|
|
5
|
+
exports.IMPOSTOR_CAPTURE_SCRIPT = String.raw `
|
|
6
|
+
import * as THREE from '/three/build/three.module.js';
|
|
7
|
+
import { GLTFLoader } from '/three/examples/jsm/loaders/GLTFLoader.js';
|
|
8
|
+
import { KTX2Loader } from '/three/examples/jsm/loaders/KTX2Loader.js';
|
|
9
|
+
import { MeshoptDecoder } from '/three/examples/jsm/libs/meshopt_decoder.module.js';
|
|
10
|
+
|
|
11
|
+
const renderer = new THREE.WebGLRenderer({ antialias: false, alpha: true, preserveDrawingBuffer: false });
|
|
12
|
+
renderer.setSize(32, 32); renderer.setClearColor(0, 0); renderer.toneMapping = THREE.NoToneMapping;
|
|
13
|
+
const ktx = new KTX2Loader().setTranscoderPath('/three/examples/jsm/libs/basis/').detectSupport(renderer);
|
|
14
|
+
const oct = (x, z) => {
|
|
15
|
+
const direction = new THREE.Vector3(x, 1 - Math.abs(x) - Math.abs(z), z);
|
|
16
|
+
if (direction.y < 0) { direction.x = (1 - Math.abs(z)) * (x >= 0 ? 1 : -1); direction.z = (1 - Math.abs(x)) * (z >= 0 ? 1 : -1); }
|
|
17
|
+
return direction.normalize();
|
|
18
|
+
};
|
|
19
|
+
const base64 = bytes => { let s = ''; for (let i = 0; i < bytes.length; i += 16384) s += String.fromCharCode(...bytes.subarray(i, i + 16384)); return btoa(s); };
|
|
20
|
+
|
|
21
|
+
window.captureTree = async ({ model, textures, size, center, radius, diagnostics }) => {
|
|
22
|
+
const manager = new THREE.LoadingManager();
|
|
23
|
+
manager.setURLModifier(url => textures[new URL(url, location.href).pathname] ?? url);
|
|
24
|
+
ktx.manager = manager;
|
|
25
|
+
const loader = new GLTFLoader(manager).setKTX2Loader(ktx).setMeshoptDecoder(MeshoptDecoder);
|
|
26
|
+
const gltf = await loader.loadAsync(model), scene = new THREE.Scene(); scene.add(gltf.scene); gltf.scene.updateMatrixWorld(true);
|
|
27
|
+
const materials = [], geometries = new Set(), ownedTextures = new Set(), meshes = [];
|
|
28
|
+
gltf.scene.traverse(mesh => {
|
|
29
|
+
if (!mesh.isMesh) return;
|
|
30
|
+
if (mesh.isSkinnedMesh || Array.isArray(mesh.material) || mesh.material.transparent) throw new Error('Impostors require static opaque/cutout primitives');
|
|
31
|
+
const source = mesh.material;
|
|
32
|
+
geometries.add(mesh.geometry); materials.push(source); meshes.push(mesh);
|
|
33
|
+
for (const value of Object.values(source)) if (value?.isTexture) ownedTextures.add(value);
|
|
34
|
+
const color = new THREE.MeshBasicMaterial({ color: source.color, map: source.map, alphaMap: source.alphaMap,
|
|
35
|
+
alphaTest: source.alphaTest, side: source.side, toneMapped: false });
|
|
36
|
+
const normal = new THREE.MeshNormalMaterial({ normalMap: source.normalMap, normalScale: source.normalScale,
|
|
37
|
+
side: source.side, toneMapped: false });
|
|
38
|
+
normal.onBeforeCompile = shader => {
|
|
39
|
+
shader.uniforms.captureColor = { value: source.map }; shader.uniforms.captureAlpha = { value: source.alphaMap };
|
|
40
|
+
shader.uniforms.captureCutoff = { value: source.alphaTest }; shader.uniforms.captureCamera = { value: camera.matrixWorld };
|
|
41
|
+
shader.vertexShader = 'varying vec2 captureUv;\n' + shader.vertexShader;
|
|
42
|
+
shader.vertexShader = shader.vertexShader.replace('#include <begin_vertex>', '#include <begin_vertex>\ncaptureUv = uv;');
|
|
43
|
+
shader.fragmentShader = 'varying vec2 captureUv; uniform sampler2D captureColor; uniform sampler2D captureAlpha;'
|
|
44
|
+
+ 'uniform float captureCutoff; uniform mat4 captureCamera;\n' + shader.fragmentShader;
|
|
45
|
+
shader.fragmentShader = shader.fragmentShader.replace('void main() {', 'void main() {\nfloat captureOpacity = 1.0;'
|
|
46
|
+
+ (source.map ? '\ncaptureOpacity *= texture2D(captureColor, captureUv).a;' : '')
|
|
47
|
+
+ (source.alphaMap ? '\ncaptureOpacity *= texture2D(captureAlpha, captureUv).g;' : '')
|
|
48
|
+
+ '\nif(captureOpacity < captureCutoff) discard;');
|
|
49
|
+
shader.fragmentShader = shader.fragmentShader.replace('vec4( packNormalToRGB( normal ), opacity )',
|
|
50
|
+
'vec4( packNormalToRGB( normalize(mat3(captureCamera) * normal) ), 1.0 )');
|
|
51
|
+
};
|
|
52
|
+
normal.customProgramCacheKey = () => 'capture-normal:' + !!source.map + ':' + !!source.alphaMap;
|
|
53
|
+
materials.push(color, normal); mesh.userData.capture = { color, normal };
|
|
54
|
+
});
|
|
55
|
+
// Match the scene runtime's normalized float geometry before applying the source hierarchy transform.
|
|
56
|
+
for (const mesh of meshes) {
|
|
57
|
+
const geometry = mesh.geometry.clone(); geometries.add(geometry);
|
|
58
|
+
for (const name of ['position', 'normal', 'tangent']) {
|
|
59
|
+
const attribute = geometry.getAttribute(name); if (!attribute) continue;
|
|
60
|
+
const data = new Float32Array(attribute.count * attribute.itemSize);
|
|
61
|
+
for (let i = 0; i < attribute.count; i++) for (let c = 0; c < attribute.itemSize; c++) data[i * attribute.itemSize + c] = attribute.getComponent(i, c);
|
|
62
|
+
geometry.setAttribute(name, new THREE.BufferAttribute(data, attribute.itemSize));
|
|
63
|
+
}
|
|
64
|
+
geometry.applyMatrix4(mesh.matrixWorld); mesh.geometry = geometry;
|
|
65
|
+
mesh.position.set(0, 0, 0); mesh.quaternion.identity(); mesh.scale.set(1, 1, 1); scene.add(mesh); mesh.updateMatrixWorld(true);
|
|
66
|
+
}
|
|
67
|
+
const pivot = new THREE.Vector3().fromArray(center), camera = new THREE.OrthographicCamera(-radius, radius, radius, -radius, 0.01, radius * 6);
|
|
68
|
+
let target;
|
|
69
|
+
const result = {};
|
|
70
|
+
try {
|
|
71
|
+
for (const kind of ['color', 'normal']) {
|
|
72
|
+
for (const mesh of meshes) mesh.material = mesh.userData.capture[kind];
|
|
73
|
+
target?.dispose();
|
|
74
|
+
target = new THREE.WebGLRenderTarget(size, size, { depthBuffer: true, stencilBuffer: false });
|
|
75
|
+
target.texture.colorSpace = kind === 'color' ? THREE.SRGBColorSpace : THREE.NoColorSpace;
|
|
76
|
+
renderer.setRenderTarget(target); renderer.setScissorTest(false); renderer.clear(); renderer.setScissorTest(true);
|
|
77
|
+
const cell = size / 8;
|
|
78
|
+
for (let y = 0; y < 8; y++) for (let x = 0; x < 8; x++) {
|
|
79
|
+
const direction = oct(x / 7 * 2 - 1, y / 7 * 2 - 1);
|
|
80
|
+
camera.position.copy(pivot).addScaledVector(direction, radius * 3);
|
|
81
|
+
camera.up.set(0, 1, 0); if (Math.abs(direction.y) > 0.9999) camera.up.set(0, 0, direction.y > 0 ? -1 : 1);
|
|
82
|
+
camera.lookAt(pivot); camera.updateMatrixWorld(true);
|
|
83
|
+
renderer.setViewport(x * cell, y * cell, cell, cell); renderer.setScissor(x * cell, y * cell, cell, cell);
|
|
84
|
+
renderer.render(scene, camera);
|
|
85
|
+
}
|
|
86
|
+
const pixels = new Uint8Array(size * size * 4); renderer.readRenderTargetPixels(target, 0, 0, size, size, pixels);
|
|
87
|
+
result[kind] = base64(pixels);
|
|
88
|
+
}
|
|
89
|
+
if (diagnostics) {
|
|
90
|
+
result.sources = [];
|
|
91
|
+
for (const mesh of meshes) {
|
|
92
|
+
const source = mesh.userData.capture.color;
|
|
93
|
+
const material = new THREE.MeshBasicMaterial({ map: source.map, toneMapped: false });
|
|
94
|
+
const geometry = new THREE.PlaneGeometry(2, 2), preview = new THREE.Scene(); preview.add(new THREE.Mesh(geometry, material));
|
|
95
|
+
const view = new THREE.OrthographicCamera(-1, 1, 1, -1, 0.1, 10); view.position.z = 1;
|
|
96
|
+
target?.dispose(); target = new THREE.WebGLRenderTarget(256, 256); target.texture.colorSpace = THREE.SRGBColorSpace;
|
|
97
|
+
renderer.setRenderTarget(target); renderer.setScissorTest(false); renderer.setViewport(0, 0, 256, 256); renderer.render(preview, view);
|
|
98
|
+
const pixels = new Uint8Array(256 * 256 * 4); renderer.readRenderTargetPixels(target, 0, 0, 256, 256, pixels);
|
|
99
|
+
result.sources.push({ alphaTest: source.alphaTest, hasMap: !!source.map, flipY: source.map?.flipY, image: base64(pixels) });
|
|
100
|
+
geometry.dispose(); material.dispose();
|
|
101
|
+
}
|
|
102
|
+
}
|
|
103
|
+
return result;
|
|
104
|
+
} finally {
|
|
105
|
+
renderer.setRenderTarget(null); renderer.setScissorTest(false); target?.dispose();
|
|
106
|
+
materials.forEach(m => m.dispose()); geometries.forEach(g => g.dispose()); ownedTextures.forEach(t => t.dispose());
|
|
107
|
+
}
|
|
108
|
+
};
|
|
109
|
+
window.captureReady = true;
|
|
110
|
+
`;
|
|
111
|
+
//# sourceMappingURL=impostorCapture.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"impostorCapture.js","sourceRoot":"","sources":["../../src/placements/impostorCapture.ts"],"names":[],"mappings":";;;AAAA,uFAAuF;AAC1E,QAAA,uBAAuB,GAAG,MAAM,CAAC,GAAG,CAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAyGhD,CAAC"}
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
import { type PlacementRecord } from '@hypersoniclabs/helix-manifest';
|
|
2
|
+
export interface BakeTreeImpostorsOptions {
|
|
3
|
+
/** 512 is the conservative portable starting point; 1024 uses four times the atlas memory. */
|
|
4
|
+
size?: 512 | 1024;
|
|
5
|
+
/** Optional diagnostic atlas PNGs, outside the immutable resource closure. */
|
|
6
|
+
previewDirectory?: string;
|
|
7
|
+
onProgress?: (message: string) => void;
|
|
8
|
+
}
|
|
9
|
+
export declare function partitionDistantTrees(records: PlacementRecord[], treePrototypes: Set<number>): {
|
|
10
|
+
x: number;
|
|
11
|
+
z: number;
|
|
12
|
+
prototype: number;
|
|
13
|
+
records: PlacementRecord[];
|
|
14
|
+
}[];
|
|
15
|
+
/** Dilate RGB within each capture tile while retaining alpha; empty atlas gutters do not become black fringes. */
|
|
16
|
+
export declare function dilateImpostorColors(data: Uint8Array, size: number, steps?: number): Uint8Array;
|
|
17
|
+
/** Reusable offline bake over any validated structural-tree placement inventory; no world-specific assets or paths. */
|
|
18
|
+
export declare function bakeTreeImpostors(directory: string, output: string, options?: BakeTreeImpostorsOptions): Promise<import("./source").PlacementsBake>;
|