@hypersoniclabs/helix-cli 0.1.7 → 0.1.24-helix3.438

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1715) hide show
  1. package/README.md +631 -8
  2. package/assets/bridge/metahuman-eye-baked.png +0 -0
  3. package/assets/item-def-sounds/Common/A_DryShot.ogg +0 -0
  4. package/assets/item-def-sounds/Common/A_LMG_CloseCoverA.ogg +0 -0
  5. package/assets/item-def-sounds/Common/A_LMG_CloseCoverB.ogg +0 -0
  6. package/assets/item-def-sounds/Common/A_LMG_InsertMag.ogg +0 -0
  7. package/assets/item-def-sounds/Common/A_LMG_RemoveMag.ogg +0 -0
  8. package/assets/item-def-sounds/Common/A_Pistol_InsertMag_001.ogg +0 -0
  9. package/assets/item-def-sounds/Common/A_Pistol_InsertMag_002.ogg +0 -0
  10. package/assets/item-def-sounds/Common/A_Pistol_InsertMag_003.ogg +0 -0
  11. package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_001.ogg +0 -0
  12. package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_002.ogg +0 -0
  13. package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_003.ogg +0 -0
  14. package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_001.ogg +0 -0
  15. package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_002.ogg +0 -0
  16. package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_003.ogg +0 -0
  17. package/assets/item-def-sounds/Common/A_Rifle_InsertMag_001.ogg +0 -0
  18. package/assets/item-def-sounds/Common/A_Rifle_InsertMag_002.ogg +0 -0
  19. package/assets/item-def-sounds/Common/A_Rifle_InsertMag_003.ogg +0 -0
  20. package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_001.ogg +0 -0
  21. package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_002.ogg +0 -0
  22. package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_003.ogg +0 -0
  23. package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_001.ogg +0 -0
  24. package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_002.ogg +0 -0
  25. package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_003.ogg +0 -0
  26. package/assets/item-def-sounds/Common/A_Sniper_ChargingHandle.ogg +0 -0
  27. package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_001.ogg +0 -0
  28. package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_002.ogg +0 -0
  29. package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_003.ogg +0 -0
  30. package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_01.ogg +0 -0
  31. package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_02.ogg +0 -0
  32. package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_03.ogg +0 -0
  33. package/assets/item-def-sounds/LMG/A_LWS-32_Shot_001.ogg +0 -0
  34. package/assets/item-def-sounds/LMG/A_LWS-32_Shot_002.ogg +0 -0
  35. package/assets/item-def-sounds/LMG/A_LWS-32_Shot_003.ogg +0 -0
  36. package/assets/item-def-sounds/Pistol/A_Gaston_Shot_001.ogg +0 -0
  37. package/assets/item-def-sounds/Pistol/A_Gaston_Shot_002.ogg +0 -0
  38. package/assets/item-def-sounds/Pistol/A_Gaston_Shot_003.ogg +0 -0
  39. package/assets/item-def-sounds/Rifle/A_KAL_Shot_001.ogg +0 -0
  40. package/assets/item-def-sounds/Rifle/A_KAL_Shot_002.ogg +0 -0
  41. package/assets/item-def-sounds/Rifle/A_KAL_Shot_003.ogg +0 -0
  42. package/assets/item-def-sounds/SMG/A_Bison_InsertMag.ogg +0 -0
  43. package/assets/item-def-sounds/SMG/A_Bison_RemoveMag.ogg +0 -0
  44. package/assets/item-def-sounds/SMG/A_Bison_Shot_001.ogg +0 -0
  45. package/assets/item-def-sounds/SMG/A_Bison_Shot_002.ogg +0 -0
  46. package/assets/item-def-sounds/SMG/A_Bison_Shot_003.ogg +0 -0
  47. package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_001.ogg +0 -0
  48. package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_002.ogg +0 -0
  49. package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_003.ogg +0 -0
  50. package/assets/item-def-sounds/Sniper/A_CS-446_Shot_001.ogg +0 -0
  51. package/assets/item-def-sounds/Sniper/A_CS-446_Shot_002.ogg +0 -0
  52. package/assets/item-def-sounds/Sniper/A_CS-446_Shot_003.ogg +0 -0
  53. package/bridge-plugins/helix.bridge.unreal/bin/unreal-skeletal-mesh-extract.js +812 -0
  54. package/bridge-plugins/helix.bridge.unreal/bridge-plugin.json +40 -0
  55. package/bridge-plugins/helix.bridge.unreal/test/exporter.test.js +418 -0
  56. package/bridge-plugins/helix.bridge.unreal/test/handler.test.js +417 -0
  57. package/bridge-plugins/helix.bridge.unreal/unreal/export_skeletal_mesh.py +384 -0
  58. package/bridge-recipes/cyberpunk/cyberpunk-female-bone-map.json +476 -0
  59. package/bridge-recipes/sims4/README.md +43 -0
  60. package/bridge-recipes/sims4/sims4-female-bone-map.json +65 -0
  61. package/bridge-recipes/unreal/character-customizer/README.md +58 -0
  62. package/bridge-recipes/unreal/character-customizer/all.json +13 -0
  63. package/bridge-recipes/unreal/character-customizer/base-male-body.json +6 -0
  64. package/bridge-recipes/unreal/character-customizer/base-male-head.json +6 -0
  65. package/bridge-recipes/unreal/character-customizer/beard.addon.json +1 -0
  66. package/bridge-recipes/unreal/character-customizer/beard.json +6 -0
  67. package/bridge-recipes/unreal/character-customizer/bottom.addon.json +1 -0
  68. package/bridge-recipes/unreal/character-customizer/bottom.json +6 -0
  69. package/bridge-recipes/unreal/character-customizer/eyewear.addon.json +1 -0
  70. package/bridge-recipes/unreal/character-customizer/eyewear.json +6 -0
  71. package/bridge-recipes/unreal/character-customizer/footwear.addon.json +1 -0
  72. package/bridge-recipes/unreal/character-customizer/footwear.json +6 -0
  73. package/bridge-recipes/unreal/character-customizer/hair.addon.json +1 -0
  74. package/bridge-recipes/unreal/character-customizer/hair.json +6 -0
  75. package/bridge-recipes/unreal/character-customizer/test/recipes.test.js +74 -0
  76. package/bridge-recipes/unreal/character-customizer/top.addon.json +1 -0
  77. package/bridge-recipes/unreal/character-customizer/top.json +6 -0
  78. package/bridge-recipes/unreal/helix-character-creator-female/README.md +57 -0
  79. package/bridge-recipes/unreal/helix-character-creator-female/all.json +18 -0
  80. package/bridge-recipes/unreal/helix-character-creator-female/back.addon.json +1 -0
  81. package/bridge-recipes/unreal/helix-character-creator-female/back.json +1 -0
  82. package/bridge-recipes/unreal/helix-character-creator-female/base-female-face.json +1 -0
  83. package/bridge-recipes/unreal/helix-character-creator-female/base-female.json +1 -0
  84. package/bridge-recipes/unreal/helix-character-creator-female/bottom.addon.json +1 -0
  85. package/bridge-recipes/unreal/helix-character-creator-female/bottom.json +1 -0
  86. package/bridge-recipes/unreal/helix-character-creator-female/eyewear.addon.json +1 -0
  87. package/bridge-recipes/unreal/helix-character-creator-female/eyewear.json +1 -0
  88. package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.addon.json +1 -0
  89. package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.json +1 -0
  90. package/bridge-recipes/unreal/helix-character-creator-female/female-batch-hair.json +23 -0
  91. package/bridge-recipes/unreal/helix-character-creator-female/female-batch-nebula-urbanghost.json +7 -0
  92. package/bridge-recipes/unreal/helix-character-creator-female/female-batch-singles.json +19 -0
  93. package/bridge-recipes/unreal/helix-character-creator-female/female-batch5.json +19 -0
  94. package/bridge-recipes/unreal/helix-character-creator-female/female-batch6.json +19 -0
  95. package/bridge-recipes/unreal/helix-character-creator-female/female-batch7.json +11 -0
  96. package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.addon.json +1 -0
  97. package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.json +1 -0
  98. package/bridge-recipes/unreal/helix-character-creator-female/female-cap.addon.json +1 -0
  99. package/bridge-recipes/unreal/helix-character-creator-female/female-cap.json +1 -0
  100. package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.addon.json +1 -0
  101. package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.json +1 -0
  102. package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.addon.json +1 -0
  103. package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.json +1 -0
  104. package/bridge-recipes/unreal/helix-character-creator-female/female-chain.addon.json +1 -0
  105. package/bridge-recipes/unreal/helix-character-creator-female/female-chain.json +1 -0
  106. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.addon.json +1 -0
  107. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.json +1 -0
  108. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.addon.json +1 -0
  109. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.json +1 -0
  110. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.addon.json +1 -0
  111. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.json +1 -0
  112. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.addon.json +1 -0
  113. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.json +1 -0
  114. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.addon.json +1 -0
  115. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.json +1 -0
  116. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.addon.json +1 -0
  117. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.json +1 -0
  118. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.addon.json +1 -0
  119. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.json +1 -0
  120. package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.addon.json +1 -0
  121. package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.json +1 -0
  122. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.addon.json +1 -0
  123. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.json +1 -0
  124. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.addon.json +1 -0
  125. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.json +1 -0
  126. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.addon.json +1 -0
  127. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.json +1 -0
  128. package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.addon.json +1 -0
  129. package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.json +1 -0
  130. package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.addon.json +1 -0
  131. package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.json +1 -0
  132. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.addon.json +1 -0
  133. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.json +1 -0
  134. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.addon.json +1 -0
  135. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.json +1 -0
  136. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.addon.json +1 -0
  137. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.json +1 -0
  138. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.addon.json +1 -0
  139. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.json +1 -0
  140. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.addon.json +1 -0
  141. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.json +1 -0
  142. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.addon.json +1 -0
  143. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.json +1 -0
  144. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.addon.json +1 -0
  145. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.json +1 -0
  146. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.addon.json +1 -0
  147. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.json +1 -0
  148. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.addon.json +1 -0
  149. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.json +1 -0
  150. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.addon.json +1 -0
  151. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.json +1 -0
  152. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.addon.json +1 -0
  153. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.json +1 -0
  154. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.addon.json +1 -0
  155. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.json +1 -0
  156. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.addon.json +1 -0
  157. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.json +1 -0
  158. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.addon.json +1 -0
  159. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.json +1 -0
  160. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.addon.json +1 -0
  161. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.json +1 -0
  162. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.addon.json +1 -0
  163. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.json +1 -0
  164. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.addon.json +1 -0
  165. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.json +1 -0
  166. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.addon.json +1 -0
  167. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.json +1 -0
  168. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.addon.json +1 -0
  169. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.json +1 -0
  170. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.addon.json +1 -0
  171. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.json +1 -0
  172. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.addon.json +1 -0
  173. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.json +1 -0
  174. package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.addon.json +1 -0
  175. package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.json +1 -0
  176. package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.addon.json +1 -0
  177. package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.json +1 -0
  178. package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.addon.json +1 -0
  179. package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.json +1 -0
  180. package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.addon.json +1 -0
  181. package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.json +1 -0
  182. package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.addon.json +1 -0
  183. package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.json +1 -0
  184. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.addon.json +1 -0
  185. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.json +1 -0
  186. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.addon.json +1 -0
  187. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.json +1 -0
  188. package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.addon.json +1 -0
  189. package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.json +1 -0
  190. package/bridge-recipes/unreal/helix-character-creator-female/female-maska.addon.json +1 -0
  191. package/bridge-recipes/unreal/helix-character-creator-female/female-maska.json +1 -0
  192. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.addon.json +1 -0
  193. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.json +1 -0
  194. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.addon.json +1 -0
  195. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.json +1 -0
  196. package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.addon.json +1 -0
  197. package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.json +1 -0
  198. package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.addon.json +1 -0
  199. package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.json +1 -0
  200. package/bridge-recipes/unreal/helix-character-creator-female/female-panama.addon.json +1 -0
  201. package/bridge-recipes/unreal/helix-character-creator-female/female-panama.json +1 -0
  202. package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.addon.json +1 -0
  203. package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.json +1 -0
  204. package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.addon.json +1 -0
  205. package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.json +1 -0
  206. package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.addon.json +1 -0
  207. package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.json +1 -0
  208. package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.addon.json +1 -0
  209. package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.json +1 -0
  210. package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.addon.json +1 -0
  211. package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.json +1 -0
  212. package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.addon.json +1 -0
  213. package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.json +1 -0
  214. package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.addon.json +1 -0
  215. package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.json +1 -0
  216. package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.addon.json +1 -0
  217. package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.json +1 -0
  218. package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.addon.json +1 -0
  219. package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.json +1 -0
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@@ -0,0 +1,878 @@
1
+ """A BeamNG vehicle mod's whole sound set -> HELIX engine ladders and slots.
2
+
3
+ What a mod can name, and where it comes from:
4
+
5
+ engine ladders ``soundConfig.sampleName`` / ``soundConfigExhaust.sampleName`` -> ``art/sound/blends/<name>.sfxBlend2D.json``
6
+ in the mod (its own recordings), else the game's stock blend in ``content/art_sound.zip`` with its
7
+ FLAC ladder in ``content/audio.zip`` (``--beamng-root``)
8
+ one-shots engine fields (``starterSample``, ``shutOffSampleEngine``, ``instant/sustained/shiftAfterFireSound``),
9
+ ``turbocharger`` (``whineLoopEvent``, ``bovSoundFileName``), gearbox (``gearWhineInputEvent``),
10
+ ``beepLoopName``, ``soundscape`` rows (``horn``, ``indLoop1``, ``handbrakeEngaging`` ...)
11
+ -> a file the mod ships (``vehicles/<id>/sounds/x.ogg``), or a stock FMOD event (``event:>A>B>C``)
12
+ resolved in the game's FMOD banks when ``--beamng-root`` is given
13
+ loose files ``art/sound/**`` and ``vehicles/**/sounds/**`` recordings no field names, classified by file name
14
+
15
+ Only bytes the mod or the game ships are used. A slot nothing provides stays empty with the reason (for a stock event
16
+ that cannot be resolved: exactly which event is needed).
17
+ """
18
+ from __future__ import annotations
19
+
20
+ import hashlib
21
+ import math
22
+ import re
23
+ import shutil
24
+ import zipfile
25
+ from pathlib import Path
26
+ from typing import Any
27
+
28
+ import beamng_audio
29
+ from beamng_engine import derive_cylinders
30
+ from beamng_jbeam import (JBeamDocumentCache, bounded_asset_paths, build_part_catalog, decode_jbeam_table,
31
+ parse_jbeam_text, preselect_configuration, resolve_part_closure)
32
+ from sim_audio import exterior_rank, normalize_wav, sha256_file, slot_for_name, staged_name
33
+
34
+ AUDIO_EXTENSIONS = {".wav", ".ogg", ".flac", ".mp3"}
35
+ MAX_ZIP_MEMBERS = 60_000
36
+ MAX_ZIP_BYTES = 6 * 1024 * 1024 * 1024
37
+ KEEP_IN_ZIP = re.compile(r"\.(jbeam|pc|json|wav|ogg|flac|mp3)$", re.I)
38
+
39
+ # Engine-device / powertrain fields -> (slot, preference: lower wins between fields filling one slot).
40
+ FIELD_SLOTS: dict[str, tuple[str, int]] = {
41
+ "starterSample": ("startup", 0), "starterSampleExhaust": ("startup", 1),
42
+ "shutOffSampleEngine": ("shutdown", 0), "shutOffSampleExhaust": ("shutdown", 1),
43
+ "instantAfterFireSound": ("backfire", 0), "sustainedAfterFireSound": ("backfire", 1),
44
+ "shiftAfterFireSound": ("backfire", 2),
45
+ "bovSoundFileName": ("blowOff", 0),
46
+ "gearWhineInputEvent": ("transmissionWhine", 0), "gearWhineOutputEvent": ("transmissionWhine", 1),
47
+ "beepLoopName": ("reverseBeep", 0),
48
+ }
49
+ # ``whineLoopEvent`` means the turbo whine inside a ``turbocharger`` section; a supercharger whine has no HELIX slot.
50
+ SECTION_FIELDS = {("turbocharger", "whineLoopEvent"): ("turboSpool", 0)}
51
+ UNMAPPED_FIELDS = {"hissLoopEvent": "turbo hiss (the runtime synthesises hiss; no slot carries a recording)",
52
+ "pumpLoopEvent": "no HELIX slot", "whineLoopEvent": "supercharger whine: no HELIX slot"}
53
+ # Coupler/lever/beam fields whose slot depends on the event they name.
54
+ EVENT_FIELDS: dict[str, tuple[tuple[str, str, int], ...]] = {
55
+ "detachSoundEvent": ((r">Latches>Door>|/Latches/Door/", "doorOpen", 0),),
56
+ "attachSoundEvent": ((r">Latches>Door>|/Latches/Door/", "doorClose", 0),),
57
+ "shiftSoundEventSequentialGearUp": ((r".", "shiftUp", 0),),
58
+ "shiftSoundEventSequentialGearDown": ((r".", "shiftDown", 0),),
59
+ "shiftSoundEventHPatternGearIn": ((r".", "shiftUp", 1),),
60
+ "shiftSoundEventHPatternGearOut": ((r".", "shiftDown", 1),),
61
+ "shiftSoundEventSingleAxisLever": ((r".", "shiftUp", 2),),
62
+ "brakeSquealLoop": ((r".", "brakeSqueal", 0),),
63
+ "soundFile": ((r">Suspension>|/Suspension/|spring|suspension", "suspension", 0),),
64
+ }
65
+ # What BeamNG plays when no selected part names a sound (the game's Lua defaults), per slot:
66
+ # (event, prefer sample regex, avoid sample regex, evidence). Used only with --beamng-root.
67
+ BASE_GAME_DEFAULTS: dict[str, tuple[str, str | None, str | None, str]] = {
68
+ "startup": ("event:/Engine/Starter/Old_V2", r"starter_start|_start\d*$", r"loop",
69
+ "lua/vehicle/powertrain/combustionEngine.lua: starterSample or event:>Engine>Starter>Old_V2"),
70
+ "backfire": ("event:/Vehicle/Afterfire/01_Single_EQ1", None, None,
71
+ "lua/vehicle/powertrain/combustionEngineThermals.lua: instantAfterFireSound default"),
72
+ "transmissionWhine": ("event:/Vehicle/Transmission/helical_01/twine_in", None, None,
73
+ "lua/vehicle/powertrain/manualGearbox.lua: gearWhineInputEvent default"),
74
+ "shiftUp": ("event:/Vehicle/Interior/Gearshift/manual_modern_01_in", None, None,
75
+ "lua/vehicle/controller/propAnimation/hPattern.lua: shiftSoundEventHPatternGearIn default"),
76
+ "shiftDown": ("event:/Vehicle/Interior/Gearshift/manual_modern_01_out", None, None,
77
+ "lua/vehicle/controller/propAnimation/hPattern.lua: shiftSoundEventHPatternGearOut default"),
78
+ "brakeSqueal": ("event:/Vehicle/Failures/failure_brakes_normal", None, r"distort",
79
+ "lua/vehicle/wheels.lua: brakeSquealLoop default"),
80
+ "tyreScrub": ("event:/Surfaces/skid_rigid_v2", r"tar_skid_combined_07c$|tar_skid_combined", r"distort|noise|ice|wet",
81
+ "lua/vehicle/sounds.lua: rigidSkid = event:>Surfaces>skid_rigid_v2 (asphalt)"),
82
+ "tyreSpin": ("event:/Surfaces/skid_rigid_v2", r"wheelspin_loop", r"ice|wet",
83
+ "lua/vehicle/sounds.lua: rigidSkid = event:>Surfaces>skid_rigid_v2 (asphalt wheelspin)"),
84
+ "skid": ("event:/Surfaces/skid_rigid_v2", r"tar_skid_brake_sequence", r"ice|wet",
85
+ "lua/vehicle/sounds.lua: rigidSkid = event:>Surfaces>skid_rigid_v2 (asphalt lock-up onset)"),
86
+ "tyreRollSlow": ("event:/Surfaces/roll_rigid_v2", r"tarm_roll_03a?_m_slow|tarm_roll.*slow", r"wet|heavy|ice|treadbig|barrel",
87
+ "lua/vehicle/sounds.lua: rigidRoll = event:>Surfaces>roll_rigid_v2 (asphalt, slow)"),
88
+ "tyreRollFast": ("event:/Surfaces/roll_rigid_v2", r"tarm_roll_03a?_m_fast|tarm_roll.*fast", r"wet|heavy|ice|treadbig|barrel",
89
+ "lua/vehicle/sounds.lua: rigidRoll = event:>Surfaces>roll_rigid_v2 (asphalt, fast)"),
90
+ "impactLight": ("event:/Destruction/Vehicle/vehicle_part_impact", r"_sml", None,
91
+ "lua/vehicle/sounds.lua: impactGenericEvent = event:>Destruction>Vehicle>vehicle_part_impact (small)"),
92
+ "impactMedium": ("event:/Destruction/Vehicle/vehicle_part_impact", r"_med", None,
93
+ "lua/vehicle/sounds.lua: impactGenericEvent (medium)"),
94
+ "impactHeavy": ("event:/Destruction/Vehicle/vehicle_part_impact", r"_lrg", None,
95
+ "lua/vehicle/sounds.lua: impactGenericEvent (large)"),
96
+ "suspension": ("event:/Vehicle/Suspension/car_modn_med_01/spring_compress_01", None, None,
97
+ "no Lua default; BeamNG's modern passenger-car spring set (vehicles/common beamSounds)"),
98
+ "doorOpen": ("event:/Vehicle/Latches/Door/modern_03_open", None, None,
99
+ "vehicles/common door couplers: detachSoundEvent event:>Vehicle>Latches>Door>modern_03_open"),
100
+ "doorClose": ("event:/Vehicle/Latches/Door/modern_03_close", r"high", None,
101
+ "vehicles/common door couplers: attachSoundEvent event:>Vehicle>Latches>Door>modern_03_close"),
102
+ "handbrake": ("event:/Vehicle/Interior/Handbrake_Ratchet/Ratchet_01_Ratchet", None, None,
103
+ "vehicles/common soundscape handbrake ratchet"),
104
+ "indicatorTick": ("event:/Vehicle/Interior/Indicator/AU3_Click", None, None,
105
+ "vehicles/common soundscape.jbeam soundscape_indicator1: indLoop1 event:>Vehicle>Interior>Indicator>AU3_Click"),
106
+ "turboSpool": ("event:/Vehicle/Forced_Induction/Turbo_01/turbo_spin", None, None,
107
+ "turbocharger whineLoopEvent default set (Turbo_01)"),
108
+ "blowOff": ("event:/Vehicle/Forced_Induction/Turbo_01/turbo_bov", None, None,
109
+ "turbocharger bovSoundFileName default set (Turbo_01)"),
110
+ }
111
+ TURBO_ONLY = {"turboSpool", "blowOff"}
112
+ GEARBOX_KINDS = {"manualgearbox": "manual", "automaticgearbox": "automatic", "dctgearbox": "dct",
113
+ "cvtgearbox": "cvt", "sequentialgearbox": "sequential"}
114
+
115
+
116
+ FMOD_PITCH_SEMITONES = 24.0
117
+
118
+
119
+ def automation_ratio(curve: list[tuple[float, float]], x: float) -> float:
120
+ """Playback ratio FMOD applies at parameter value ``x``: the curve's normalised pitch (-1..1 = -24..+24 st)."""
121
+ points = sorted(curve)
122
+ if x <= points[0][0]:
123
+ y = points[0][1]
124
+ elif x >= points[-1][0]:
125
+ y = points[-1][1]
126
+ else:
127
+ y = next(y0 + (y1 - y0) * (x - x0) / (x1 - x0) for (x0, y0), (x1, y1) in zip(points, points[1:]) if x0 <= x <= x1)
128
+ return 2.0 ** (y * FMOD_PITCH_SEMITONES / 12.0)
129
+
130
+
131
+ def event_ladder(stock: Any, event: str, rpms: list[float], staging: Path, name: str, layer: int = 0) -> tuple[dict[str, Any] | None, str | None]:
132
+ """An rpm ladder from a stock FMOD event that plays one loop re-pitched by its RPM parameter (BeamNG's electric
133
+ motors: ``ElectricMotor_02`` -> ``event:/Engine/Bands/Real/electric_eng_02``, a blend with no rung samples).
134
+
135
+ Each rung is the event's own recording played at the rate the event's pitch automation gives it at that rpm
136
+ (``fmod-pitch-automation-varispeed``), so the HELIX ladder sounds as BeamNG plays the event; the runtime
137
+ re-pitches proportionally between rungs. ``layer`` picks one of an event's simultaneous loops (in name order).
138
+ """
139
+ from sim_audio import read_wav_header, sha256_file, staged_name, varispeed
140
+ guid = stock.lower.get(event.lower())
141
+ info = stock.events.get(guid) if guid else None
142
+ if info is None:
143
+ return None, f"BeamNG stock event {event} is not in the game's banks"
144
+ if not info.pitch_curve:
145
+ return None, f"BeamNG stock event {event} carries no RPM pitch automation to build a ladder from"
146
+ takes = sorted(stock.samples(event), key=lambda bs: bs[1].name.lower())
147
+ if layer >= len(takes):
148
+ return None, None
149
+ emitted = stock.extract(event, "engineLadder", f"^{re.escape(takes[layer][1].name)}$")
150
+ if emitted is None:
151
+ return None, f"BeamNG stock event {event} resolves to no recording"
152
+ source = Path(emitted["wav"])
153
+ rows: list[dict[str, Any]] = []
154
+ for rpm in rpms:
155
+ ratio = automation_ratio(info.pitch_curve, rpm)
156
+ target = staging / f"evrung-{layer}-{int(rpm)}.wav"
157
+ transform = varispeed(source, target, ratio)
158
+ transform.update({"kind": "fmod-pitch-automation-varispeed", "rpm": rpm, "parameter": info.pitch_parameter or "RPM",
159
+ "curve": [list(p) for p in info.pitch_curve], "semitoneRange": FMOD_PITCH_SEMITONES})
160
+ final = staging / staged_name(f"{takes[layer][1].name}_{int(rpm)}rpm", sha256_file(target))
161
+ if not final.exists():
162
+ target.replace(final)
163
+ provenance = dict(emitted["provenance"])
164
+ provenance["transforms"] = [*provenance.get("transforms", []), transform]
165
+ provenance["rungRpm"] = rpm
166
+ rows.append({"wav": str(final), "rpm": int(round(rpm)), "provenance": provenance})
167
+ others = [t[1].name for i, t in enumerate(takes) if i != layer]
168
+ ladder = {"name": name, "eventName": event, "rows": [rows, rows], "motor": True,
169
+ "provenance": {**{k: v for k, v in emitted["provenance"].items() if k not in ("transforms",)},
170
+ "pitchAutomation": {"parameter": info.pitch_parameter or "RPM", "curve": [list(p) for p in info.pitch_curve],
171
+ "semitoneRange": FMOD_PITCH_SEMITONES}},
172
+ "note": (f"motor ladder from {event} ('{takes[layer][1].name}'): {len(rows)} rungs {int(rpms[0])}-{int(rpms[-1])} rpm, "
173
+ f"each the recording at the rate the event's {info.pitch_parameter or 'RPM'} pitch automation plays it"
174
+ + (f"; the event's other loop(s) {others} play on the other layer" if others else ""))}
175
+ return ladder, None
176
+
177
+
178
+ # The HELIX audio block's gain / load-mix / muffling fields, read the way lower-beamng.py reads them for a whole car.
179
+ MIX_FIELDS = (("engineGainDb", "sound", "mainGain"), ("exhaustGainDb", "exhaust", "mainGain"),
180
+ ("minLoadMix", "sound", "minLoadMix"), ("maxLoadMix", "sound", "maxLoadMix"), ("muffling", "sound", "intakeMuffling"))
181
+
182
+
183
+ def mix_from_sound_config(sound: dict[str, Any], exhaust: dict[str, Any]) -> dict[str, Any]:
184
+ """``{field: {"value", "from"}}`` for each mix field the selected parts' soundConfig / soundConfigExhaust state."""
185
+ out: dict[str, Any] = {}
186
+ for field, which, key in MIX_FIELDS:
187
+ value = (sound if which == "sound" else exhaust).get(key)
188
+ if isinstance(value, (int, float)) and not isinstance(value, bool) and math.isfinite(float(value)):
189
+ out[field] = {"value": float(value), "from": f"{'soundConfig' if which == 'sound' else 'soundConfigExhaust'}.{key}"}
190
+ return out
191
+
192
+
193
+ def motor_rungs(max_rpm: float, step: float = 2000.0) -> list[float]:
194
+ top = max(2000.0, float(max_rpm))
195
+ rungs = [1000.0, *[float(r) for r in range(2000, int(top), int(step))], top]
196
+ return sorted(set(rungs))
197
+
198
+
199
+ def extract_exact(stock: Any, event: str, slot: str | None, sample: str | None) -> dict[str, Any]:
200
+ """One stock event's take: the named ``sample`` exactly, else the slot's default choice."""
201
+ try:
202
+ if sample:
203
+ names = [s.name for _, s in stock.samples(event)]
204
+ if sample not in names:
205
+ return {"reason": f"BeamNG stock event {event} has no take {sample!r} (it has {', '.join(names[:12])})"}
206
+ emitted = stock.extract(event, slot, f"^{re.escape(sample)}$", None, None)
207
+ else:
208
+ emitted = stock.extract(event, slot)
209
+ except Exception as error: # noqa: BLE001
210
+ return {"reason": f"BeamNG stock event {event}: {error}"}
211
+ if emitted is None:
212
+ return {"reason": f"BeamNG stock event {event} resolves to no recording"}
213
+ emitted["provenance"]["pickedBy"] = "--map"
214
+ return emitted
215
+
216
+
217
+ def base_game_slots(stock: Any, wanted: list[str], traits: dict[str, Any], taken: set[str],
218
+ events: dict[str, str] | None = None) -> tuple[dict[str, Any], dict[str, str]]:
219
+ """Fill ``wanted`` slots with what BeamNG plays by default. ``taken`` = sample names already used (no repeats).
220
+
221
+ ``events`` names a specific stock event per slot (a --map pick: a same-family starter, another door set ...).
222
+ """
223
+ slots: dict[str, Any] = {}
224
+ reasons: dict[str, str] = {}
225
+ for slot, value in (events or {}).items():
226
+ event = stock_event_to_fmod(value)
227
+ try:
228
+ emitted = stock.extract(event, slot, None, None, taken)
229
+ except Exception as error: # noqa: BLE001
230
+ reasons[slot] = f"BeamNG stock event {event}: {error}"
231
+ continue
232
+ if emitted is None:
233
+ reasons[slot] = f"BeamNG stock event {event} resolves to no recording"
234
+ continue
235
+ emitted["provenance"]["pickedBy"] = "--map"
236
+ taken.add(emitted["provenance"]["sample"])
237
+ slots[slot] = emitted
238
+ for slot in wanted:
239
+ if slot in slots:
240
+ continue
241
+ entry = BASE_GAME_DEFAULTS.get(slot)
242
+ if entry is None:
243
+ continue
244
+ if slot in TURBO_ONLY and traits.get("induction") != "turbo":
245
+ continue
246
+ event, prefer, avoid, evidence = entry
247
+ try:
248
+ emitted = stock.extract(event, slot, prefer, avoid, taken)
249
+ except Exception as error: # noqa: BLE001
250
+ reasons[slot] = f"BeamNG base-game default {event}: {error}"
251
+ continue
252
+ if emitted is None:
253
+ reasons[slot] = f"BeamNG base-game default {event} resolves to no recording"
254
+ continue
255
+ emitted["provenance"]["baseGameDefault"] = evidence
256
+ taken.add(emitted["provenance"]["sample"])
257
+ slots[slot] = emitted
258
+ return slots, reasons
259
+
260
+
261
+ SOUNDSCAPE_SLOTS: dict[str, tuple[str, int]] = {
262
+ "horn": ("horn", 0), "indloop1": ("indicatorTick", 0), "indicatorstart": ("indicatorTick", 1),
263
+ "handbrakeengaging": ("handbrake", 0), "handbrakedisengaged": ("handbrake", 1),
264
+ }
265
+
266
+
267
+ def stock_event_to_fmod(value: str) -> str:
268
+ """``event:>Engine>Starter>v8flat_1986_eng`` -> ``event:/Engine/Starter/v8flat_1986_eng``."""
269
+ return "event:/" + value[len("event:>"):].replace(">", "/") if value.startswith("event:>") else value
270
+
271
+
272
+ def safe_extract(archive: Path, target: Path, keep: re.Pattern[str] = KEEP_IN_ZIP) -> None:
273
+ with zipfile.ZipFile(archive) as handle:
274
+ members = handle.infolist()
275
+ if len(members) > MAX_ZIP_MEMBERS:
276
+ raise ValueError(f"{archive.name} has {len(members)} entries (limit {MAX_ZIP_MEMBERS})")
277
+ total = 0
278
+ root = target.resolve()
279
+ for member in members:
280
+ name = member.filename.replace("\\", "/")
281
+ if member.is_dir() or not keep.search(name):
282
+ continue
283
+ destination = (target / name).resolve()
284
+ if root not in destination.parents:
285
+ raise ValueError(f"{archive.name} entry escapes the extraction root: {member.filename}")
286
+ total += member.file_size
287
+ if total > MAX_ZIP_BYTES:
288
+ raise ValueError(f"{archive.name} expands past {MAX_ZIP_BYTES} bytes")
289
+ destination.parent.mkdir(parents=True, exist_ok=True)
290
+ with handle.open(member) as source, destination.open("wb") as out:
291
+ shutil.copyfileobj(source, out)
292
+
293
+
294
+ def _values(node: Any, key: str, depth: int = 0) -> list[Any]:
295
+ if depth > 8:
296
+ return []
297
+ if isinstance(node, dict):
298
+ return [v for k, v in node.items() if k == key] + [x for v in node.values() for x in _values(v, key, depth + 1)]
299
+ if isinstance(node, list):
300
+ return [x for v in node for x in _values(v, key, depth + 1)]
301
+ return []
302
+
303
+
304
+ def mod_root(folder: Path) -> Path:
305
+ """The folder holding ``vehicles/`` — zips often wrap the mod in a folder or two (``unpacked/66487-.../``)."""
306
+ if (folder / "vehicles").is_dir():
307
+ return folder
308
+ frontier = [folder]
309
+ for _ in range(3):
310
+ nxt = []
311
+ for directory in frontier:
312
+ for child in sorted(p for p in directory.iterdir() if p.is_dir() and not p.is_symlink()):
313
+ if (child / "vehicles").is_dir():
314
+ return child
315
+ nxt.append(child)
316
+ frontier = nxt[:200]
317
+ return folder
318
+
319
+
320
+ class BeamngInventory:
321
+ def __init__(self, source: Path, staging: Path, options: dict[str, Any]):
322
+ self.options = options
323
+ self.staging = staging
324
+ self.archive = source if source.is_file() and source.suffix.lower() == ".zip" else None
325
+ if self.archive:
326
+ self.root = staging / "mod"
327
+ safe_extract(self.archive, self.root)
328
+ self.root = mod_root(self.root)
329
+ else:
330
+ self.root = mod_root(source)
331
+ self.source_sha = sha256_file(self.archive) if self.archive else None
332
+ self.mod_name = options.get("modName") or (self.archive.stem if self.archive else source.name)
333
+ self.beamng_root = Path(options["beamngRoot"]) if options.get("beamngRoot") else None
334
+ self.warnings: list[str] = []
335
+ self.notes: list[str] = []
336
+ self._stock = None
337
+ self._stock_error: str | None = None
338
+ self.max_motor_rpm = 0.0
339
+
340
+ # -- vehicle + configuration ----------------------------------------------------------------------------------
341
+ def vehicle_root(self) -> Path:
342
+ vehicles = self.root / "vehicles"
343
+ if not vehicles.is_dir():
344
+ raise ValueError(f"{self.root} has no vehicles/ folder: not a BeamNG vehicle mod")
345
+ wanted = self.options.get("vehicle")
346
+ candidates = sorted(p for p in vehicles.iterdir() if p.is_dir() and p.name != "common"
347
+ and any(p.glob("*.jbeam")))
348
+ if wanted:
349
+ match = next((p for p in candidates if p.name.lower() == wanted.lower()), None)
350
+ if not match:
351
+ raise ValueError(f"--vehicle {wanted}: the mod has {', '.join(p.name for p in candidates) or 'no vehicles'}")
352
+ return match
353
+ if len(candidates) != 1:
354
+ raise ValueError(f"the mod has {len(candidates)} vehicles ({', '.join(p.name for p in candidates)}); pass --vehicle")
355
+ return candidates[0]
356
+
357
+ def common_roots(self) -> list[Path]:
358
+ roots = []
359
+ if self.beamng_root:
360
+ common_zip = self.beamng_root / "content" / "vehicles" / "common.zip"
361
+ if common_zip.is_file():
362
+ target = self.staging / "bng-common"
363
+ if not (target / "vehicles" / "common").is_dir():
364
+ safe_extract(common_zip, target, re.compile(r"\.jbeam$", re.I))
365
+ roots.append(target)
366
+ return roots
367
+
368
+ def selected_parts(self) -> tuple[list[tuple[str, dict[str, Any], str]], dict[str, Any]]:
369
+ vehicle = self.vehicle_root()
370
+ config_arg = self.options.get("config")
371
+ if config_arg:
372
+ config = Path(config_arg)
373
+ if not config.is_absolute():
374
+ config = vehicle / config_arg
375
+ if not config.is_file():
376
+ hits = [p for p in vehicle.glob("*.pc") if p.name.lower() == Path(config_arg).name.lower()]
377
+ if not hits:
378
+ raise ValueError(f"--config {config_arg}: not found in {vehicle} ({', '.join(p.name for p in sorted(vehicle.glob('*.pc')))})")
379
+ config = hits[0]
380
+ else:
381
+ config = preselect_configuration(vehicle, [vehicle.name])
382
+ if config is None:
383
+ info = vehicle / "info.json"
384
+ default = None
385
+ if info.is_file():
386
+ try:
387
+ body, _ = parse_jbeam_text(info.read_text(errors="ignore"))
388
+ default = body.get("default_pc") or body.get("defaultPC")
389
+ except ValueError:
390
+ default = None
391
+ pcs = sorted(vehicle.glob("*.pc"))
392
+ config = next((p for p in pcs if default and p.stem == default), pcs[0] if pcs else None)
393
+ if config is None:
394
+ raise ValueError(f"{vehicle} has no .pc configuration; pass --config")
395
+ dependency = self.common_roots()
396
+ cache = JBeamDocumentCache(self.root, dependency)
397
+ ranked = [(vehicle, 0), (self.root / "vehicles" / "common", 1),
398
+ *((root / "vehicles" / "common", 2) for root in dependency)]
399
+ admitted = [(root, rank) for root, rank in ranked if root.is_dir()]
400
+ catalog, failures = build_part_catalog([r for r, _ in admitted], cache, [k for _, k in admitted])
401
+ if failures:
402
+ self.warnings.extend(f"jbeam parse: {f}" for f in failures[:5])
403
+ configuration, _ = parse_jbeam_text(config.read_text(errors="ignore"))
404
+ parts = configuration.get("parts") if isinstance(configuration.get("parts"), dict) else {}
405
+ main = configuration.get("mainPartName") or configuration.get("model") or vehicle.name
406
+ closure = resolve_part_closure(catalog, parts, main)
407
+ selected = [(p["name"], catalog.body(p["name"]), p["source"]) for p in closure["parts"]]
408
+ meta = {"vehicle": vehicle.name, "config": config.name, "parts": len(selected),
409
+ "missing": [m["partName"] for m in closure["missing"]][:20]}
410
+ return selected, meta
411
+
412
+ # -- references -------------------------------------------------------------------------------------------------
413
+ def references(self, parts: list[tuple[str, dict[str, Any], str]]) -> list[dict[str, Any]]:
414
+ refs: list[dict[str, Any]] = []
415
+
416
+ def visit(node: Any, part: str, section: str, depth: int) -> None:
417
+ if depth > 8:
418
+ return
419
+ if isinstance(node, list):
420
+ for item in node:
421
+ if isinstance(item, (dict, list)):
422
+ visit(item, part, section, depth + 1)
423
+ return
424
+ if isinstance(node, dict):
425
+ for key, value in node.items():
426
+ if isinstance(value, str) and value and key in EVENT_FIELDS:
427
+ rule = next((r for r in EVENT_FIELDS[key] if re.search(r[0], value, re.I)), None)
428
+ refs.append({"field": key, "section": section, "part": part, "value": value,
429
+ "slot": rule[1] if rule else None, "rank": rule[2] if rule else 9,
430
+ **({} if rule else {"why": "no HELIX slot (bonnet/boot/other latch)"})})
431
+ continue
432
+ if isinstance(value, str) and value:
433
+ slot = SECTION_FIELDS.get((section, key)) or FIELD_SLOTS.get(key)
434
+ if slot:
435
+ refs.append({"field": key, "section": section, "part": part, "value": value,
436
+ "slot": slot[0], "rank": slot[1]})
437
+ elif key in UNMAPPED_FIELDS and (value.startswith("event:>") or "." in value):
438
+ refs.append({"field": key, "section": section, "part": part, "value": value,
439
+ "slot": None, "why": UNMAPPED_FIELDS[key]})
440
+ elif key == "soundscape" and isinstance(value, list):
441
+ for row in value:
442
+ if isinstance(row, list) and len(row) >= 2 and isinstance(row[0], str) and isinstance(row[1], str):
443
+ if row[0] in ("name", "src") or row[1] in ("src", "event"):
444
+ continue
445
+ slot = SOUNDSCAPE_SLOTS.get(row[0].lower())
446
+ refs.append({"field": f"soundscape.{row[0]}", "section": "soundscape", "part": part,
447
+ "value": row[1], "slot": slot[0] if slot else None,
448
+ "rank": slot[1] if slot else 9,
449
+ **({} if slot else {"why": "no HELIX slot"})})
450
+ elif isinstance(value, (dict, list)):
451
+ visit(value, part, key if isinstance(value, dict) else section, depth + 1)
452
+
453
+ for name, body, _source in parts:
454
+ visit(body, name, "", 0)
455
+ return refs
456
+
457
+ # -- sources ----------------------------------------------------------------------------------------------------
458
+ def provenance(self, kind: str, source_file: str, sha: str, event: str | None, transforms: list[dict[str, Any]],
459
+ extractor: str, **extra: Any) -> dict[str, Any]:
460
+ row: dict[str, Any] = {"kind": self.options.get("kind") if kind == "sim-mod" and self.options.get("kind") else kind,
461
+ "sim": "beamng", "mod": self.mod_name if kind == "sim-mod" else "BeamNG.drive",
462
+ "sourceFile": source_file, "sourceSha256": sha, "extractor": extractor}
463
+ if kind == "sim-mod" and self.options.get("modUrl"):
464
+ row["modUrl"] = self.options["modUrl"]
465
+ if event:
466
+ row["event"] = event
467
+ if transforms:
468
+ row["transforms"] = transforms
469
+ row.update(extra)
470
+ return row
471
+
472
+ def mod_file(self, value: str) -> Path | None:
473
+ return beamng_audio.confine(self.root.resolve(), value)
474
+
475
+ def stock_resolver(self) -> Any:
476
+ if self._stock is None and self._stock_error is None:
477
+ if not self.beamng_root:
478
+ self._stock_error = "no --beamng-root (or HELIX_BEAMNG_ROOT) was given"
479
+ else:
480
+ try:
481
+ import beamng_stock_events
482
+ self._stock = beamng_stock_events.StockEvents(
483
+ self.beamng_root, self.staging / "bng-stock", self.options.get("vgmstream"),
484
+ Path(self.options["cacheDir"]) if self.options.get("cacheDir") else None)
485
+ except Exception as error: # noqa: BLE001 - reported as the slot reason
486
+ self._stock_error = str(error)
487
+ return self._stock
488
+
489
+ def emit_file(self, path: Path, event: str | None, kind: str, portable: str, sha: str | None = None,
490
+ extractor: str = "helix sim_audio_beamng", **extra: Any) -> dict[str, Any]:
491
+ out = self.staging / f"tmp-{hashlib.sha256(str(path).encode()).hexdigest()[:16]}.wav"
492
+ transforms = normalize_wav(path, out)
493
+ digest = sha256_file(out)
494
+ final = self.staging / staged_name(path.stem, digest)
495
+ if not final.exists():
496
+ shutil.copyfile(out, final)
497
+ return {"wav": str(final), "provenance": self.provenance(kind, portable, sha or sha256_file(path), event,
498
+ transforms, extractor, **extra)}
499
+
500
+ def resolve_value(self, value: str, slot: str | None = None) -> tuple[dict[str, Any] | None, str | None]:
501
+ """A field value -> (emitted sample, None) or (None, reason it stays empty)."""
502
+ if value.startswith("event:>") or value.startswith("event:/"):
503
+ event = stock_event_to_fmod(value)
504
+ stock = self.stock_resolver()
505
+ if stock is None:
506
+ return None, (f"needs BeamNG stock FMOD event {event} ({value}); {self._stock_error} — pass "
507
+ "--beamng-root <BeamNG.drive install> to extract it from content/art_sound.zip")
508
+ try:
509
+ emitted = stock.extract(event, slot)
510
+ except Exception as error: # noqa: BLE001
511
+ return None, f"BeamNG stock FMOD event {event}: {error}"
512
+ if emitted is None:
513
+ return None, f"BeamNG stock FMOD event {event} is not in the game's vehicle banks"
514
+ return emitted, None
515
+ path = self.mod_file(value)
516
+ if path is None or path.suffix.lower() not in AUDIO_EXTENSIONS:
517
+ path = self.find_named_recording(value)
518
+ if path is not None and path.suffix.lower() in AUDIO_EXTENSIONS:
519
+ portable = path.resolve().relative_to(self.root.resolve()).as_posix()
520
+ return self.emit_file(path, None, "sim-mod", portable), None
521
+ return None, f"names {value!r}, which is neither a file the mod ships nor an FMOD event"
522
+
523
+ def find_named_recording(self, value: str) -> Path | None:
524
+ """An extension-less name (``F40_LM_Start``, ``bovf40``): the recording the mod ships under that stem."""
525
+ name = value.replace("\\", "/").rstrip("/").rsplit("/", 1)[-1]
526
+ stem = Path(name).stem if Path(name).suffix.lower() in AUDIO_EXTENSIONS else name
527
+ if not stem:
528
+ return None
529
+ if not hasattr(self, "_recordings"):
530
+ limits = {ext: (5000, 4 * 1024 * 1024 * 1024, 512 * 1024 * 1024) for ext in AUDIO_EXTENSIONS}
531
+ try:
532
+ self._recordings = bounded_asset_paths([self.root], limits)
533
+ except ValueError:
534
+ self._recordings = []
535
+ hits = [p for p in self._recordings if p.stem.lower() == stem.lower()]
536
+ hits.sort(key=lambda p: (["/vehicles/" not in p.as_posix(), p.suffix.lower() != ".wav", len(p.as_posix())]))
537
+ return hits[0] if hits else None
538
+
539
+ def resolve_request(self, req: dict[str, Any], refs: list[dict[str, Any]]) -> dict[str, Any]:
540
+ """A --map pick on a BeamNG mod: a jbeam field / value the selected parts name, a recording the mod ships
541
+ (path or stem), or a stock event (with an exact `sample` among its takes)."""
542
+ slot = req.get("slot")
543
+ sample = req.get("sample") or req.get("field")
544
+ event = req.get("event")
545
+ if event and not str(event).startswith("event:"):
546
+ # The car-lane form {"event": "starterSample", "sample": "<file>"}: event names the jbeam field.
547
+ sample = sample or event
548
+ event = None
549
+ if event:
550
+ stock = self.stock_resolver()
551
+ if stock is None:
552
+ return {"reason": f"needs BeamNG stock FMOD event {stock_event_to_fmod(event)}; {self._stock_error}"}
553
+ return extract_exact(stock, stock_event_to_fmod(event), slot, req.get("sample"))
554
+ if sample:
555
+ for ref in refs:
556
+ value = str(ref["value"])
557
+ if sample in (ref["field"], value) or Path(value.replace("\\", "/")).stem.lower() == Path(str(sample)).stem.lower():
558
+ emitted, reason = self.resolve_value(value, slot)
559
+ if emitted:
560
+ emitted["provenance"].setdefault("jbeam", f"{ref['part']}.{ref['field']}")
561
+ return emitted
562
+ return {"reason": f"{ref['part']}.{ref['field']} {reason}"}
563
+ path = self.mod_file(str(sample))
564
+ if path is None or path.suffix.lower() not in AUDIO_EXTENSIONS:
565
+ path = self.find_named_recording(str(sample))
566
+ if path is not None:
567
+ portable = path.resolve().relative_to(self.root.resolve()).as_posix()
568
+ emitted = self.emit_file(path, None, "sim-mod", portable)
569
+ emitted["provenance"]["pickedBy"] = "--map"
570
+ return emitted
571
+ return {"reason": f"the mod ships no recording {sample!r} and its selected parts name none"}
572
+ return {"reason": "the request names no sample, field or event"}
573
+
574
+ def event_only_blend(self, root: Path, name: str) -> str | None:
575
+ """The FMOD event a stock blend names when it has no rung samples (BeamNG's electric motors), else None."""
576
+ blend = beamng_audio.find_blend(root, name)
577
+ if blend is None:
578
+ return None
579
+ try:
580
+ body, _ = parse_jbeam_text(blend.read_text(errors="ignore"))
581
+ except ValueError:
582
+ return None
583
+ samples = body.get("samples")
584
+ event = body.get("eventName")
585
+ return event if isinstance(event, str) and event.startswith("event:") and not samples else None
586
+
587
+ def motor_ladders(self, event: str, notes: list[str]) -> tuple[dict[str, Any] | None, str | None]:
588
+ stock = self.stock_resolver()
589
+ if stock is None:
590
+ return None, f"needs BeamNG stock FMOD event {event}; {self._stock_error}"
591
+ max_rpm = float(self.options.get("maxRpm") or self.max_motor_rpm or 0) or None
592
+ if max_rpm is None:
593
+ guid = stock.lower.get(event.lower())
594
+ curve = stock.events[guid].pitch_curve if guid in stock.events else []
595
+ max_rpm = max((x for x, _ in curve), default=8000.0)
596
+ notes.append(f"engine: no maxRPM in the selected parts; rungs span the event's pitch automation (to {max_rpm:g} rpm)")
597
+ rpms = [float(r) for r in self.options.get("ladderRpms") or motor_rungs(max_rpm)]
598
+ engine, reason = event_ladder(stock, event, rpms, self.staging, re.sub(r"[^A-Za-z0-9]+", "_", event.rsplit("/", 1)[-1]).upper())
599
+ if engine is None:
600
+ return None, reason
601
+ exhaust, _ = event_ladder(stock, event, rpms, self.staging, engine["name"] + "_L2", layer=1)
602
+ return {"engine": engine, "exhaust": exhaust}, None
603
+
604
+ def shipped_blends(self) -> list[str]:
605
+ blends = self.root / "art" / "sound" / "blends"
606
+ if not blends.is_dir():
607
+ return []
608
+ return sorted(p.name[:-len(beamng_audio.BLEND_SUFFIX)] for p in blends.iterdir()
609
+ if p.name.lower().endswith(beamng_audio.BLEND_SUFFIX.lower()))
610
+
611
+ # -- ladders ----------------------------------------------------------------------------------------------------
612
+ def stock_blend_root(self, name: str) -> Path | None:
613
+ if not self.beamng_root:
614
+ return None
615
+ content = self.beamng_root / "content"
616
+ target = self.staging / "bng-blends"
617
+ blend_member = f"art/sound/blends/{name}.sfxBlend2D.json".lower()
618
+ found = None
619
+ for archive in (content / "art_sound.zip", content / "audio.zip"):
620
+ if not archive.is_file():
621
+ continue
622
+ with zipfile.ZipFile(archive) as handle:
623
+ for member in handle.infolist():
624
+ if member.filename.replace("\\", "/").lower() == blend_member:
625
+ found = member.filename
626
+ safe_extract(archive, target, re.compile(re.escape(member.filename) + "$"))
627
+ break
628
+ if found:
629
+ break
630
+ if not found:
631
+ return None
632
+ try:
633
+ blend = beamng_audio.parse_blend(target / found)
634
+ except beamng_audio.AudioUnavailable:
635
+ return target # an event-only blend (an EV motor): the caller reads its eventName
636
+ wanted = {p.replace("\\", "/").lower() for ladder in blend["ladders"] for p, _ in ladder}
637
+ for archive in (content / "audio.zip", content / "art_sound.zip"):
638
+ if not archive.is_file():
639
+ continue
640
+ with zipfile.ZipFile(archive) as handle:
641
+ names = [m.filename for m in handle.infolist() if m.filename.replace("\\", "/").lower() in wanted]
642
+ if names:
643
+ pattern = re.compile("^(" + "|".join(re.escape(n) for n in names) + ")$")
644
+ safe_extract(archive, target, pattern)
645
+ return target
646
+
647
+ def ladders(self, engine_name: str | None, exhaust_name: str | None) -> tuple[dict[str, Any], list[str]]:
648
+ notes: list[str] = []
649
+ out: dict[str, Any] = {"engine": None, "exhaust": None}
650
+ # --map ladder.blend / ladder.exhaustBlend: a blend the mod ships that no selected part names (an Automation
651
+ # export whose jbeam still names a stale sampleName, an alternative engine set).
652
+ if self.options.get("engineBlend"):
653
+ notes.append(f"engine: blend {self.options['engineBlend']!r} chosen by --map (the selected parts name {engine_name!r})")
654
+ engine_name = self.options["engineBlend"]
655
+ if self.options.get("exhaustBlend"):
656
+ notes.append(f"exhaust: blend {self.options['exhaustBlend']!r} chosen by --map (the selected parts name {exhaust_name!r})")
657
+ exhaust_name = self.options["exhaustBlend"]
658
+ if self.options.get("engineEvent"):
659
+ event = stock_event_to_fmod(str(self.options["engineEvent"]))
660
+ built, reason = self.motor_ladders(event, notes)
661
+ if built:
662
+ return built, notes
663
+ notes.append(f"engine: {reason}")
664
+ return out, notes
665
+ layers = beamng_audio.resolve_layers(self.root, engine_name, exhaust_name)
666
+ roots: dict[str, tuple[Path, str]] = {}
667
+ for layer, info in layers.items():
668
+ if info["state"] == "shipped":
669
+ roots[layer] = (self.root, "sim-mod")
670
+ elif info["state"] == "stock":
671
+ stock_root = self.stock_blend_root(info["name"])
672
+ event_only = self.event_only_blend(stock_root, info["name"]) if stock_root is not None else None
673
+ if event_only and layer == "engine":
674
+ built, reason = self.motor_ladders(stock_event_to_fmod(event_only), notes)
675
+ if built:
676
+ notes.append(f"engine: the stock blend {info['name']} names only the FMOD event {event_only}; "
677
+ "its ladder is built from that event")
678
+ return built, notes
679
+ notes.append(f"engine: {reason}")
680
+ continue
681
+ if stock_root is not None:
682
+ layers[layer] = {"state": "shipped", "name": info["name"],
683
+ "blend": beamng_audio.find_blend(stock_root, info["name"])}
684
+ roots[layer] = (stock_root, "sim-official")
685
+ else:
686
+ notes.append(f"{layer}: {beamng_audio.stock_reason(info['name']).replace(' — platform fallback engine', '')}"
687
+ + ("" if self.beamng_root else "; pass --beamng-root to extract the stock blend"))
688
+ elif not (layer == "exhaust" and layers["engine"]["state"] != "absent"):
689
+ notes.append(f"{layer}: the selected engine declares no {layer} sample (sampleName {info['name']!r})")
690
+ for layer, (root, kind) in roots.items():
691
+ single = {layer: layers[layer], **{other: {"state": "absent", "name": None}
692
+ for other in ("engine", "exhaust") if other != layer}}
693
+ bank_dir = self.staging / f"bank-{layer}"
694
+ try:
695
+ bank = beamng_audio.extract_engine_bank(root, single, bank_dir, beamng_audio.locate_ffmpeg())
696
+ except beamng_audio.AudioUnavailable as error:
697
+ notes.append(f"{layer}: blend {layers[layer]['name']} unusable: {error}")
698
+ continue
699
+ name = layers[layer]["name"]
700
+ blend = bank["blends"][name]
701
+ by_asset = {s["asset"]: s for s in bank["sources"]}
702
+ blend_file = layers[layer]["blend"]
703
+ rel_blend = blend_file.resolve().relative_to(root.resolve()).as_posix()
704
+ rows = []
705
+ for ladder in blend["samples"]:
706
+ row = []
707
+ for asset, rpm in ladder:
708
+ origin = by_asset[asset]
709
+ staged_path = bank_dir / asset
710
+ transforms = [{"kind": "decode", "detail": "-> 16-bit PCM WAV", "tool": "ffmpeg"}] if origin["transcoded"] else []
711
+ transforms += origin.get("transforms", [])
712
+ row.append({"wav": str(staged_path), "rpm": rpm,
713
+ "provenance": self.provenance(kind, origin["sourcePath"] if kind == "sim-mod" else f"content/audio.zip:{origin['sourcePath']}",
714
+ origin["sourceSha256"], blend["eventName"], transforms,
715
+ "helix beamng_audio", blend=rel_blend)})
716
+ rows.append(row)
717
+ if len(rows) == 1:
718
+ rows.append(rows[0])
719
+ notes.append(f"{layer}: blend {name} has one load row; it serves both")
720
+ rungs = [r["rpm"] for r in rows[0]]
721
+ out[layer] = {"name": name, "eventName": blend["eventName"], "rows": rows[:2],
722
+ "sampleRate": bank["sampleRate"],
723
+ "provenance": self.provenance(kind, rel_blend if kind == "sim-mod" else f"content/art_sound.zip:{rel_blend}",
724
+ sha256_file(blend_file), blend["eventName"], [], "helix beamng_audio"),
725
+ "note": (f"{len(rows[0])} rungs {min(rungs):g}-{max(rungs):g} rpm from "
726
+ f"{'the mod' if kind == 'sim-mod' else 'the BeamNG stock'} blend {name}, "
727
+ f"row 0 = off-throttle, row 1 = on-throttle")}
728
+ if not out["engine"]:
729
+ shipped = self.shipped_blends()
730
+ if shipped:
731
+ notes.append(f"the mod ships blend(s) {', '.join(shipped)} that the selected engine does not name; "
732
+ 'pick one with --map {"ladder": {"blend": "<name>"}}')
733
+ if out["engine"] and not out["exhaust"] and layers["exhaust"]["state"] == "absent":
734
+ declared = layers["exhaust"]["name"]
735
+ notes.append(("exhaust: the mod disables the exhaust layer (sampleName "
736
+ f"{declared!r})" if declared else "exhaust: the selected parts declare no exhaust sample")
737
+ + "; its engine recording is one combined engine+exhaust set")
738
+ return out, notes
739
+
740
+ # -- loose recordings -------------------------------------------------------------------------------------------
741
+ def loose_files(self, used: set[str]) -> dict[str, list[Path]]:
742
+ found: dict[str, list[Path]] = {}
743
+ roots = [self.root / "art" / "sound", *self.root.glob("vehicles/*/sounds"), *self.root.glob("vehicles/*/sound")]
744
+ limits = {ext: (2000, 2 * 1024 * 1024 * 1024, 256 * 1024 * 1024) for ext in AUDIO_EXTENSIONS}
745
+ paths = bounded_asset_paths([r for r in roots if r.is_dir()], limits) if any(r.is_dir() for r in roots) else []
746
+ for path in paths:
747
+ rel = path.resolve().relative_to(self.root.resolve()).as_posix()
748
+ if rel.lower() in used or "/engine/" in rel.lower():
749
+ continue
750
+ slot = slot_for_name(path.stem)
751
+ if slot:
752
+ found.setdefault(slot, []).append(path)
753
+ for slot in found:
754
+ found[slot].sort(key=lambda p: (exterior_rank(p.stem), p.name.lower()))
755
+ return found
756
+
757
+ # -- what the car physically has --------------------------------------------------------------------------------
758
+ @staticmethod
759
+ def traits(parts: list[tuple[str, dict[str, Any], str]]) -> dict[str, Any]:
760
+ induction = None
761
+ gearbox = None
762
+ electric = False
763
+ for _, body, _ in parts:
764
+ if isinstance(body.get("turbocharger"), dict):
765
+ induction = "turbo"
766
+ elif isinstance(body.get("supercharger"), dict) and induction is None:
767
+ induction = "supercharger"
768
+ for row in body.get("powertrain", []) if isinstance(body.get("powertrain"), list) else []:
769
+ if isinstance(row, list) and row and isinstance(row[0], str):
770
+ kind = row[0].lower()
771
+ if kind in GEARBOX_KINDS:
772
+ gearbox = GEARBOX_KINDS[kind]
773
+ if "electricmotor" in kind:
774
+ electric = True
775
+ return {"induction": induction, "gearbox": gearbox, "electric": electric}
776
+
777
+ # -- everything -------------------------------------------------------------------------------------------------
778
+ def inventory(self) -> dict[str, Any]:
779
+ parts, meta = self.selected_parts()
780
+ traits = self.traits(parts)
781
+ refs = self.references(parts)
782
+ sound: dict[str, Any] = {}
783
+ exhaust: dict[str, Any] = {}
784
+ for _, body, _ in parts:
785
+ if isinstance(body.get("soundConfig"), dict):
786
+ sound.update(body["soundConfig"])
787
+ for key in ("soundConfigExhaust", "exhaustSoundConfig"):
788
+ if isinstance(body.get(key), dict):
789
+ exhaust.update(body[key])
790
+ try:
791
+ cylinders = derive_cylinders([(n, b) for n, b, _ in parts], sound, exhaust,
792
+ {"cylinders": self.options["cylinders"]} if self.options.get("cylinders") else None)
793
+ except ValueError as error:
794
+ cylinders = {"count": None, "detail": str(error)}
795
+ self.max_motor_rpm = max((float(v) for _, body, _ in parts for v in _values(body, "maxRPM")
796
+ if isinstance(v, (int, float)) and not isinstance(v, bool)), default=0.0)
797
+ ladders, ladder_notes = (({"engine": None, "exhaust": None}, ["--no-ladder"]) if self.options.get("noLadder")
798
+ else self.ladders(sound.get("sampleName"), exhaust.get("sampleName")))
799
+ slots: dict[str, Any] = {}
800
+ reasons: dict[str, str] = {}
801
+ unmapped: list[dict[str, Any]] = []
802
+ used: set[str] = set()
803
+ picks: dict[str, str] = self.options.get("pick") or {}
804
+ by_slot: dict[str, list[dict[str, Any]]] = {}
805
+ for ref in refs:
806
+ if ref.get("slot"):
807
+ by_slot.setdefault(ref["slot"], []).append(ref)
808
+ else:
809
+ unmapped.append({"field": ref["field"], "part": ref["part"], "value": ref["value"], "why": ref.get("why")})
810
+ for slot, candidates in by_slot.items():
811
+ candidates.sort(key=lambda r: r["rank"])
812
+ if slot in picks:
813
+ candidates = [r for r in candidates if picks[slot] in (r["field"], r["value"])] or candidates
814
+ errors = []
815
+ for ref in candidates:
816
+ emitted, reason = self.resolve_value(ref["value"], slot)
817
+ if emitted:
818
+ emitted["provenance"].setdefault("jbeam", f"{ref['part']}.{ref['field']}")
819
+ emitted["alternatives"] = [*emitted.get("alternatives", []),
820
+ *[r["value"] for r in candidates if r is not ref]][:16]
821
+ slots[slot] = emitted
822
+ if not ref["value"].startswith("event:"):
823
+ used.add(ref["value"].replace("\\", "/").lstrip("/").lower())
824
+ break
825
+ errors.append(f"{ref['part']}.{ref['field']} {reason}")
826
+ if slot not in slots:
827
+ reasons[slot] = "; ".join(errors)
828
+ loose = self.loose_files(used)
829
+ for slot, paths in loose.items():
830
+ if slot in slots:
831
+ continue
832
+ chosen = paths[0]
833
+ if slot in picks:
834
+ chosen = next((p for p in paths if p.name == picks[slot] or p.stem == picks[slot]), chosen)
835
+ portable = chosen.resolve().relative_to(self.root.resolve()).as_posix()
836
+ emitted = self.emit_file(chosen, None, "sim-mod", portable)
837
+ emitted["provenance"]["matchedBy"] = "file name"
838
+ emitted["alternatives"] = [p.name for p in paths if p != chosen][:8]
839
+ slots[slot] = emitted
840
+ reasons.pop(slot, None)
841
+ if self.beamng_root and not self.options.get("noBaseGame"):
842
+ stock = self.stock_resolver()
843
+ wanted = [slot for slot in BASE_GAME_DEFAULTS if slot not in slots]
844
+ if stock is not None and wanted:
845
+ taken = {v["provenance"].get("sample") for v in slots.values() if v["provenance"].get("sample")}
846
+ filled, failed = base_game_slots(stock, wanted, traits, taken)
847
+ slots.update(filled)
848
+ for slot in filled:
849
+ reasons.pop(slot, None)
850
+ for slot, reason in failed.items():
851
+ reasons.setdefault(slot, reason)
852
+ requested: dict[str, Any] = {}
853
+ for req in self.options.get("requests") or []:
854
+ if any(req.get(key) for key in ("sample", "field", "event", "file")):
855
+ requested[str(req["id"])] = self.resolve_request(req, refs)
856
+ else:
857
+ # A slot routed to this mod with no pick: what the mod itself provides for it.
858
+ slot = req.get("slot")
859
+ requested[str(req["id"])] = slots.get(slot) or {"reason": reasons.get(slot) or
860
+ f"the mod's selected parts name no {slot} sound and it ships no recording named for it"}
861
+ return {
862
+ "requested": requested,
863
+ "sim": "beamng",
864
+ "traits": traits,
865
+ "source": {"path": str(self.archive or self.root), "name": self.mod_name, "sha256": self.source_sha,
866
+ **meta, "engineSample": sound.get("sampleName"), "exhaustSample": exhaust.get("sampleName")},
867
+ "ladders": ladders,
868
+ "ladderNotes": ladder_notes,
869
+ "slots": slots,
870
+ "reasons": reasons,
871
+ "absentReason": "the mod's selected parts name no {slot} sound and it ships no recording named for it",
872
+ "unmapped": unmapped,
873
+ "warnings": self.warnings,
874
+ "cylinders": cylinders,
875
+ "mix": mix_from_sound_config(sound, exhaust),
876
+ "stockEvents": self._stock.report() if self._stock is not None else
877
+ ({"error": self._stock_error} if self._stock_error else None),
878
+ }