@hypersoniclabs/helix-cli 0.1.7 → 0.1.24-helix3.438
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +631 -8
- package/assets/bridge/metahuman-eye-baked.png +0 -0
- package/assets/item-def-sounds/Common/A_DryShot.ogg +0 -0
- package/assets/item-def-sounds/Common/A_LMG_CloseCoverA.ogg +0 -0
- package/assets/item-def-sounds/Common/A_LMG_CloseCoverB.ogg +0 -0
- package/assets/item-def-sounds/Common/A_LMG_InsertMag.ogg +0 -0
- package/assets/item-def-sounds/Common/A_LMG_RemoveMag.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_InsertMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_InsertMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_InsertMag_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_InsertMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_InsertMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_InsertMag_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Sniper_ChargingHandle.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_003.ogg +0 -0
- package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_01.ogg +0 -0
- package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_02.ogg +0 -0
- package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_03.ogg +0 -0
- package/assets/item-def-sounds/LMG/A_LWS-32_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/LMG/A_LWS-32_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/LMG/A_LWS-32_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/Pistol/A_Gaston_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/Pistol/A_Gaston_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/Pistol/A_Gaston_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/Rifle/A_KAL_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/Rifle/A_KAL_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/Rifle/A_KAL_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_InsertMag.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_RemoveMag.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/Sniper/A_CS-446_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/Sniper/A_CS-446_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/Sniper/A_CS-446_Shot_003.ogg +0 -0
- package/bridge-plugins/helix.bridge.unreal/bin/unreal-skeletal-mesh-extract.js +812 -0
- package/bridge-plugins/helix.bridge.unreal/bridge-plugin.json +40 -0
- package/bridge-plugins/helix.bridge.unreal/test/exporter.test.js +418 -0
- package/bridge-plugins/helix.bridge.unreal/test/handler.test.js +417 -0
- package/bridge-plugins/helix.bridge.unreal/unreal/export_skeletal_mesh.py +384 -0
- package/bridge-recipes/cyberpunk/cyberpunk-female-bone-map.json +476 -0
- package/bridge-recipes/sims4/README.md +43 -0
- package/bridge-recipes/sims4/sims4-female-bone-map.json +65 -0
- package/bridge-recipes/unreal/character-customizer/README.md +58 -0
- package/bridge-recipes/unreal/character-customizer/all.json +13 -0
- package/bridge-recipes/unreal/character-customizer/base-male-body.json +6 -0
- package/bridge-recipes/unreal/character-customizer/base-male-head.json +6 -0
- package/bridge-recipes/unreal/character-customizer/beard.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/beard.json +6 -0
- package/bridge-recipes/unreal/character-customizer/bottom.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/bottom.json +6 -0
- package/bridge-recipes/unreal/character-customizer/eyewear.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/eyewear.json +6 -0
- package/bridge-recipes/unreal/character-customizer/footwear.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/footwear.json +6 -0
- package/bridge-recipes/unreal/character-customizer/hair.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/hair.json +6 -0
- package/bridge-recipes/unreal/character-customizer/test/recipes.test.js +74 -0
- package/bridge-recipes/unreal/character-customizer/top.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/top.json +6 -0
- package/bridge-recipes/unreal/helix-character-creator-female/README.md +57 -0
- package/bridge-recipes/unreal/helix-character-creator-female/all.json +18 -0
- package/bridge-recipes/unreal/helix-character-creator-female/back.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/back.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/base-female-face.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/base-female.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/bottom.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/bottom.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/eyewear.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/eyewear.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch-hair.json +23 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch-nebula-urbanghost.json +7 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch-singles.json +19 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch5.json +19 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch6.json +19 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch7.json +11 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cap.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cap.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-chain.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-chain.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-maska.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-maska.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-panama.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-panama.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-shorts-b3.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-shorts-b3.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-sterile-gloves.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-sterile-gloves.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-surgeon-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-surgeon-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-swat.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-swat.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-top.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-top.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-topx1.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-topx1.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-urban-ghost-hoodie.addon.json +1 -0
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- package/plugins/beamng-vehicle/lib/palette-contract.mjs +6 -0
- package/plugins/beamng-vehicle/lib/vehicle-qa.mjs +567 -0
- package/plugins/beamng-vehicle/lib/vehicle-source.mjs +247 -0
- package/plugins/beamng-vehicle/profiles/source-compatibility.json +14 -0
- package/plugins/beamng-vehicle/vendor/vehicle-package-v2.mjs +6451 -0
- package/vendor/README.md +63 -0
- package/vendor/ability-manifest.mjs +527 -6
- package/vendor/audits/asset-credits.mjs +96 -0
- package/vendor/audits/check-loaders.mjs +80 -0
- package/vendor/audits/perf-gate.mjs +759 -0
- package/vendor/audits/prove-live.mjs +307 -0
- package/vendor/audits/source-audit.mjs +530 -0
- package/vendor/audits/world-audit.mjs +439 -0
- package/vendor/capture-body.glb +0 -0
- package/vendor/capture-face.glb +0 -0
- package/vendor/installed-index.mjs +1 -1
- package/vendor/vehicle-package-v2.mjs +6451 -0
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@@ -0,0 +1,241 @@
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.hlodSourceResourceId = exports.hlodDigest = void 0;
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exports.hlodLocalPath = hlodLocalPath;
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exports.readHlodGlb = readHlodGlb;
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exports.readHlodClusterSource = readHlodClusterSource;
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const promises_1 = require("node:fs/promises");
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const node_path_1 = require("node:path");
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const node_crypto_1 = require("node:crypto");
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const core_1 = require("@gltf-transform/core");
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const extensions_1 = require("@gltf-transform/extensions");
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const meshoptimizer_1 = require("meshoptimizer");
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const three_1 = require("three");
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const textureCodec_1 = require("./textureCodec");
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const hlodDigest = (bytes) => (0, node_crypto_1.createHash)('sha256').update(bytes).digest('hex');
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exports.hlodDigest = hlodDigest;
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const hlodSourceResourceId = (node) => node.hlod?.bakeResource ?? node.lod?.levels.reduce((best, level) => level.level < best.level ? level : best).resource ?? node.resource;
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exports.hlodSourceResourceId = hlodSourceResourceId;
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const extensions = [extensions_1.EXTMeshoptCompression, extensions_1.EXTTextureWebP, extensions_1.KHRMeshQuantization, extensions_1.KHRTextureBasisu, extensions_1.KHRTextureTransform];
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/** Scene bundle input stays inside its real directory, including across symlinks/junctions. No network or credentials. */
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async function hlodLocalPath(root, uri) {
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if (!uri || (0, node_path_1.isAbsolute)(uri) || /[\\:#?\0]/.test(uri) || uri.split('/').some(part => !part || part === '.' || part === '..')) {
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throw new Error(`HLOD requires a relative local bundle URI: ${uri}`);
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}
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const base = await (0, promises_1.realpath)(root), file = await (0, promises_1.realpath)((0, node_path_1.resolve)(base, uri)), rel = (0, node_path_1.relative)(base, file);
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if ((0, node_path_1.isAbsolute)(rel) || rel === '..' || rel.startsWith(`..${node_path_1.sep}`))
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throw new Error('HLOD resource escapes its scene bundle');
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return file;
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}
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async function readHlodGlb(bytes) {
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await meshoptimizer_1.MeshoptDecoder.ready;
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const io = new core_1.NodeIO().registerExtensions(extensions).registerDependencies({ 'meshopt.decoder': meshoptimizer_1.MeshoptDecoder });
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const json = await io.binaryToJSON(bytes);
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const unsupported = (json.json.extensionsUsed ?? []).filter(name => !extensions.some(extension => extension.EXTENSION_NAME === name));
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if (unsupported.length)
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throw new Error(`Unsupported HLOD glTF extensions: ${unsupported.join(', ')}`);
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if (json.json.buffers?.some(buffer => buffer.uri) || json.json.images?.some(image => image.uri)) {
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throw new Error('HLOD source GLBs must embed all buffers and textures so their resource digest covers the complete input');
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}
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if (json.json.animations?.length || json.json.skins?.length)
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throw new Error('HLOD only supports static meshes; exclude animated or skinned objects');
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const decodedBytes = (json.json.accessors ?? []).reduce((sum, a) => sum + a.count * 16 * 4, 0);
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if (decodedBytes > 256 * 1048576)
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throw new Error('HLOD source GLB decoded accessor budget exceeds 256 MiB');
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return io.readJSON(json);
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}
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/** Normalize exactly the selected nodes, with scene ancestry and glTF transforms baked into cluster-local metres. */
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async function readHlodClusterSource(scene, root, ids, origin, signal) {
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const nodes = new Map(scene.nodes.map(node => [node.id, node])), resources = new Map(scene.resources.map(resource => [resource.id, resource]));
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const matrices = new Map(), ancestry = new Set();
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const matrixFor = (id) => {
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const cached = matrices.get(id);
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if (cached)
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return cached;
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if (ancestry.has(id))
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throw new Error('Cyclic HLOD node ancestry');
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const node = nodes.get(id);
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if (!node)
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throw new Error(`Unknown HLOD node: ${id}`);
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ancestry.add(id);
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const t = node.transform, matrix = new three_1.Matrix4().compose(new three_1.Vector3().fromArray(t.position), new three_1.Quaternion().fromArray(t.rotation), new three_1.Vector3().fromArray(t.scale));
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if (node.parent)
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matrix.premultiply(matrixFor(node.parent));
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ancestry.delete(id);
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matrices.set(id, matrix);
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return matrix;
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};
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const positions = [], normals = [], uvs = [], indices = [], triangleMaterials = [];
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const materials = [], bounds = { min: [Infinity, Infinity, Infinity], max: [-Infinity, -Infinity, -Infinity] };
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const tangents = [];
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const decoded = new Map(), materialIds = new Map();
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let textureBytes = 0, sourceBytes = 0, drawCalls = 0;
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const image = async (texture, info) => {
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if (!texture || !info)
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return undefined;
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const transform = info.getExtension('KHR_texture_transform');
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if ((transform?.getTexCoord() ?? info.getTexCoord()) !== 0)
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throw new Error('HLOD currently requires all material maps to use TEXCOORD_0');
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let pixels = decoded.get(texture);
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if (!pixels) {
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const bytes = texture.getImage();
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if (!bytes)
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throw new Error('Missing HLOD texture bytes');
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pixels = await (0, textureCodec_1.decodeHlodImage)(bytes, texture.getMimeType());
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textureBytes += pixels.data.byteLength;
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if (textureBytes > 128 * 1048576)
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throw new Error('HLOD source textures exceed the 128 MiB cluster budget; use smaller cells or textures');
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decoded.set(texture, pixels);
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}
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const scale = transform?.getScale() ?? [1, 1], offset = transform?.getOffset() ?? [0, 0], rotation = transform?.getRotation() ?? 0;
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const c = Math.cos(rotation), s = Math.sin(rotation);
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return { ...pixels, wrapS: info.getWrapS(), wrapT: info.getWrapT(),
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transform: [c * scale[0], s * scale[0], 0, -s * scale[1], c * scale[1], 0, offset[0], offset[1], 1] };
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};
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const materialFor = async (material) => {
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if (material && materialIds.has(material))
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return materialIds.get(material);
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if (material && (material.getAlphaMode() !== 'OPAQUE' || material.getDoubleSided())) {
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throw new Error(`HLOD requires opaque, single-sided PBR materials: ${material.getName()}`);
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}
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const result = material ? { baseColor: material.getBaseColorFactor(), roughness: material.getRoughnessFactor(),
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metalness: material.getMetallicFactor(), normalScale: material.getNormalScale(), occlusionStrength: material.getOcclusionStrength(),
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emissive: material.getEmissiveFactor(), baseColorMap: await image(material.getBaseColorTexture(), material.getBaseColorTextureInfo()),
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normalMap: await image(material.getNormalTexture(), material.getNormalTextureInfo()),
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metallicRoughnessMap: await image(material.getMetallicRoughnessTexture(), material.getMetallicRoughnessTextureInfo()),
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occlusionMap: await image(material.getOcclusionTexture(), material.getOcclusionTextureInfo()),
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emissiveMap: await image(material.getEmissiveTexture(), material.getEmissiveTextureInfo()),
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} : { baseColor: [1, 1, 1, 1], roughness: 1, metalness: 1 };
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const index = materials.length;
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materials.push(result);
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if (material)
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materialIds.set(material, index);
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return index;
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};
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const append = (geometry, matrix, material) => {
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signal?.throwIfAborted();
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if (Math.abs(matrix.determinant()) < 1e-12)
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throw new Error('HLOD source has a singular transform');
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if (!geometry.getAttribute('normal')) {
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if (geometry.index)
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geometry = geometry.toNonIndexed();
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geometry.computeVertexNormals();
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}
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const p = geometry.getAttribute('position'), n = geometry.getAttribute('normal'), uv = geometry.getAttribute('uv'), tangent = geometry.getAttribute('tangent');
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const count = geometry.index?.count ?? p.count, start = positions.length / 3;
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if (count % 3 || indices.length + count > 1_500_000 || start + p.count > 1_500_000) {
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throw new Error('HLOD cluster exceeds 500,000 triangles or 1,500,000 vertices; split the scene distance cell');
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}
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const normalMatrix = new three_1.Matrix3().getNormalMatrix(matrix), point = new three_1.Vector3(), normal = new three_1.Vector3();
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const local = matrix.clone();
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for (let axis = 0; axis < 3; axis++)
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local.elements[12 + axis] -= origin[axis];
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for (let i = 0; i < p.count; i++) {
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point.fromBufferAttribute(p, i).applyMatrix4(local);
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normal.fromBufferAttribute(n, i).applyMatrix3(normalMatrix).normalize();
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for (const [axis, value] of point.toArray().entries()) {
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positions.push(value);
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bounds.min[axis] = Math.min(bounds.min[axis], value + origin[axis]);
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bounds.max[axis] = Math.max(bounds.max[axis], value + origin[axis]);
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}
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normals.push(normal.x, normal.y, normal.z);
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uvs.push(uv?.getX(i) ?? 0, uv?.getY(i) ?? 0);
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if (tangent) {
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normal.fromBufferAttribute(tangent, i).transformDirection(matrix);
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tangents.push(normal.x, normal.y, normal.z, tangent.getW(i) * (matrix.determinant() < 0 ? -1 : 1));
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}
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else
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tangents.push(0, 0, 0, 0);
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}
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const reflected = matrix.determinant() < 0;
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for (let i = 0; i < count; i += 3) {
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for (const offset of reflected ? [0, 2, 1] : [0, 1, 2])
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indices.push(start + (geometry.index?.getX(i + offset) ?? i + offset));
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triangleMaterials.push(material);
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}
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156
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drawCalls++;
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157
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geometry.dispose();
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158
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};
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159
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let currentResource, document;
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160
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// Adjacent uses of a prototype share its parsed source and decoded material textures within this bounded cluster.
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161
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for (const id of [...ids].sort((a, b) => ((0, exports.hlodSourceResourceId)(nodes.get(a)) ?? '').localeCompare((0, exports.hlodSourceResourceId)(nodes.get(b)) ?? '')
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|| a.localeCompare(b))) {
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163
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signal?.throwIfAborted();
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164
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const node = nodes.get(id);
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165
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if (scene.surfaces.some(surface => surface.node === id && (surface.default.kind !== 'source' || surface.overridePolicy.allowed))) {
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166
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throw new Error(`HLOD ${id}: use immutable source materials; authored surface replacements must be baked into the source GLB first`);
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167
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}
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168
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const primitive = node.components?.find(component => component.type === 'render.primitive');
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169
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if (primitive?.type === 'render.primitive') {
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170
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const material = primitive.primitive.material, color = new three_1.Color(material.color);
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171
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const materialId = materials.length;
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materials.push({ baseColor: [color.r, color.g, color.b, 1], roughness: material.roughness, metalness: material.metalness });
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append(new three_1.BoxGeometry(...primitive.primitive.size), matrixFor(id), materialId);
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continue;
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}
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const resource = resources.get((0, exports.hlodSourceResourceId)(node));
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if (!resource || resource.source.kind !== 'bundle' || resource.mimeType !== 'model/gltf-binary') {
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throw new Error(`HLOD ${id}: requires a pinned, local bundle GLB or render.primitive`);
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}
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180
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if (currentResource !== resource.id) {
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181
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const path = await hlodLocalPath(root, resource.source.uri);
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182
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if ((await (0, promises_1.stat)(path)).size > 256 * 1048576)
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183
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throw new Error('HLOD source GLB exceeds 256 MiB');
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184
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const bytes = await (0, promises_1.readFile)(path);
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185
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sourceBytes += bytes.byteLength;
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186
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if ((0, exports.hlodDigest)(bytes) !== resource.integrity.sha256 || resource.bytes !== undefined && bytes.length !== resource.bytes) {
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187
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throw new Error(`HLOD source integrity mismatch: ${resource.id}`);
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188
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}
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189
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document = await readHlodGlb(bytes);
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190
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currentResource = resource.id;
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191
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}
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192
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const assetRoot = document.getRoot(), assetScene = assetRoot.getDefaultScene() ?? (assetRoot.listScenes().length === 1 ? assetRoot.listScenes()[0] : null);
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193
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if (!assetScene)
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194
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throw new Error(`HLOD ${id}: GLB needs an unambiguous default scene`);
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195
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const meshes = [];
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196
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assetScene.traverse(assetNode => {
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const matrix = new three_1.Matrix4().multiplyMatrices(matrixFor(id), new three_1.Matrix4().fromArray(assetNode.getWorldMatrix()));
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198
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for (const part of assetNode.getMesh()?.listPrimitives() ?? [])
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199
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meshes.push({ primitive: part, matrix });
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200
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});
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201
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for (const { primitive: part, matrix } of meshes) {
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202
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if (part.getMode() !== 4 || part.listTargets().length || part.getAttribute('COLOR_0')) {
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203
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throw new Error(`HLOD ${id}: non-triangle, morph or vertex-colored meshes require a supported static source conversion`);
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204
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}
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205
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const p = part.getAttribute('POSITION'), n = part.getAttribute('NORMAL'), uv = part.getAttribute('TEXCOORD_0');
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206
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if (!p)
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207
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throw new Error('HLOD source primitive has no positions');
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208
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const geometry = new three_1.BufferGeometry();
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209
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const array = (accessor) => {
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210
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const result = new Float32Array(accessor.getCount() * accessor.getElementSize()), element = [];
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211
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for (let i = 0; i < accessor.getCount(); i++) {
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212
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accessor.getElement(i, element);
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213
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result.set(element, i * accessor.getElementSize());
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214
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}
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215
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return result;
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216
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};
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217
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geometry.setAttribute('position', new three_1.BufferAttribute(array(p), 3));
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218
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if (n)
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219
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geometry.setAttribute('normal', new three_1.BufferAttribute(array(n), 3));
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220
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if (uv)
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221
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geometry.setAttribute('uv', new three_1.BufferAttribute(array(uv), 2));
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222
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const tangent = part.getAttribute('TANGENT');
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223
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if (tangent)
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224
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geometry.setAttribute('tangent', new three_1.BufferAttribute(array(tangent), 4));
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225
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const index = part.getIndices();
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226
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if (index)
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227
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geometry.setIndex(new three_1.BufferAttribute(new Uint32Array(index.getArray()), 1));
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228
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const materialId = await materialFor(part.getMaterial()), material = materials[materialId];
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229
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if (!uv && [material.baseColorMap, material.normalMap, material.metallicRoughnessMap, material.occlusionMap, material.emissiveMap].some(Boolean)) {
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230
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throw new Error(`HLOD ${id}: textured primitive has no TEXCOORD_0`);
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231
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}
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232
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append(geometry, matrix, materialId);
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233
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}
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234
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}
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235
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if (!indices.length)
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236
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throw new Error('Selected HLOD objects contain no triangles');
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237
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return { surface: { positions: new Float32Array(positions), normals: new Float32Array(normals), uvs: new Float32Array(uvs),
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238
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+
indices: new Uint32Array(indices), materials: new Uint32Array(triangleMaterials), tangents: new Float32Array(tangents) },
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239
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+
materials, bounds, drawCalls, sourceBytes };
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|
240
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+
}
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241
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+
//# sourceMappingURL=source.js.map
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@@ -0,0 +1 @@
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1
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+
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M;QAAE,MAAM,IAAI,KAAK,CAAC,4CAA4C,CAAC,CAAC;IACnF,OAAO,EAAE,OAAO,EAAE,EAAE,SAAS,EAAE,IAAI,YAAY,CAAC,SAAS,CAAC,EAAE,OAAO,EAAE,IAAI,YAAY,CAAC,OAAO,CAAC,EAAE,GAAG,EAAE,IAAI,YAAY,CAAC,GAAG,CAAC;YACxH,OAAO,EAAE,IAAI,WAAW,CAAC,OAAO,CAAC,EAAE,SAAS,EAAE,IAAI,WAAW,CAAC,iBAAiB,CAAC,EAAE,QAAQ,EAAE,IAAI,YAAY,CAAC,QAAQ,CAAC,EAAE;QACxH,SAAS,EAAE,MAAM,EAAE,SAAS,EAAE,WAAW,EAAE,CAAC;AAChD,CAAC"}
|
|
@@ -0,0 +1,4 @@
|
|
|
1
|
+
import type { HlodImage } from './types';
|
|
2
|
+
export declare function decodeHlodImage(bytes: Uint8Array, mime: string): Promise<HlodImage>;
|
|
3
|
+
export declare function encodeHlodImage(data: Uint8Array, size: number, color: boolean, compression: 'png' | 'ktx2'): Promise<Uint8Array>;
|
|
4
|
+
export declare function encodeHlodRectangle(data: Uint8Array, width: number, height: number, color: boolean, compression: 'png' | 'ktx2'): Promise<Uint8Array>;
|
|
@@ -0,0 +1,66 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
var __importDefault = (this && this.__importDefault) || function (mod) {
|
|
3
|
+
return (mod && mod.__esModule) ? mod : { "default": mod };
|
|
4
|
+
};
|
|
5
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
6
|
+
exports.decodeHlodImage = decodeHlodImage;
|
|
7
|
+
exports.encodeHlodImage = encodeHlodImage;
|
|
8
|
+
exports.encodeHlodRectangle = encodeHlodRectangle;
|
|
9
|
+
const promises_1 = require("node:fs/promises");
|
|
10
|
+
const node_path_1 = require("node:path");
|
|
11
|
+
const sharp_1 = __importDefault(require("sharp"));
|
|
12
|
+
const basisEncoder_1 = require("./basisEncoder");
|
|
13
|
+
const MAX_TEXTURE_PIXELS = 4096 * 4096;
|
|
14
|
+
let basis;
|
|
15
|
+
function getBasis() {
|
|
16
|
+
return basis ??= (async () => {
|
|
17
|
+
const file = require.resolve('three/examples/jsm/libs/basis/basis_transcoder.js');
|
|
18
|
+
// The bundled Basis UMD file has no ESM export, although Three's package marks .js as ESM.
|
|
19
|
+
// Load that installed library as CommonJS; no asset-supplied code is evaluated.
|
|
20
|
+
const module = { exports: undefined };
|
|
21
|
+
new Function('module', 'exports', 'require', '__filename', '__dirname', await (0, promises_1.readFile)(file, 'utf8'))(module, {}, require, file, (0, node_path_1.dirname)(file));
|
|
22
|
+
const factory = module.exports;
|
|
23
|
+
const result = await factory({ wasmBinary: await (0, promises_1.readFile)((0, node_path_1.join)((0, node_path_1.dirname)(file), 'basis_transcoder.wasm')) });
|
|
24
|
+
result.initializeBasis();
|
|
25
|
+
return result;
|
|
26
|
+
})();
|
|
27
|
+
}
|
|
28
|
+
async function decodeHlodImage(bytes, mime) {
|
|
29
|
+
if (mime === 'image/ktx2') {
|
|
30
|
+
const module = await getBasis(), file = new module.KTX2File(bytes);
|
|
31
|
+
try {
|
|
32
|
+
const width = file.getWidth(), height = file.getHeight();
|
|
33
|
+
if (!file.isValid() || width <= 0 || height <= 0 || width * height > MAX_TEXTURE_PIXELS || file.getFaces() !== 1 || file.getLayers() > 1) {
|
|
34
|
+
throw new Error('HLOD requires a bounded 2D Basis KTX2 texture (maximum 4096 × 4096)');
|
|
35
|
+
}
|
|
36
|
+
const rgba32 = 13;
|
|
37
|
+
if (!file.startTranscoding() || file.getImageTranscodedSizeInBytes(0, 0, 0, rgba32) !== width * height * 4) {
|
|
38
|
+
throw new Error('Unsupported HLOD KTX2 transcode');
|
|
39
|
+
}
|
|
40
|
+
const data = new Uint8Array(width * height * 4);
|
|
41
|
+
if (!file.transcodeImage(data, 0, 0, 0, rgba32, 0, -1, -1))
|
|
42
|
+
throw new Error('HLOD KTX2 decode failed');
|
|
43
|
+
return { data, width, height };
|
|
44
|
+
}
|
|
45
|
+
finally {
|
|
46
|
+
file.close();
|
|
47
|
+
file.delete();
|
|
48
|
+
}
|
|
49
|
+
}
|
|
50
|
+
if (!['image/png', 'image/jpeg', 'image/webp'].includes(mime))
|
|
51
|
+
throw new Error(`Unsupported HLOD texture format: ${mime}`);
|
|
52
|
+
const result = await (0, sharp_1.default)(Buffer.from(bytes), { limitInputPixels: MAX_TEXTURE_PIXELS }).ensureAlpha().raw().toBuffer({ resolveWithObject: true });
|
|
53
|
+
return { data: result.data, width: result.info.width, height: result.info.height };
|
|
54
|
+
}
|
|
55
|
+
async function encodeHlodImage(data, size, color, compression) {
|
|
56
|
+
return encodeHlodRectangle(data, size, size, color, compression);
|
|
57
|
+
}
|
|
58
|
+
async function encodeHlodRectangle(data, width, height, color, compression) {
|
|
59
|
+
if (!Number.isInteger(width) || !Number.isInteger(height) || width < 1 || height < 1 || width > 4096 || height > 4096
|
|
60
|
+
|| data.byteLength !== width * height * 4)
|
|
61
|
+
throw new Error('Invalid bounded HLOD texture rectangle');
|
|
62
|
+
if (compression === 'png')
|
|
63
|
+
return (0, sharp_1.default)(Buffer.from(data), { raw: { width, height, channels: 4 } }).png().toBuffer();
|
|
64
|
+
return (0, basisEncoder_1.encodeHlodBasis)(data, width, height, color);
|
|
65
|
+
}
|
|
66
|
+
//# sourceMappingURL=textureCodec.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"textureCodec.js","sourceRoot":"","sources":["../../src/sceneHlod/textureCodec.ts"],"names":[],"mappings":";;;;;AA8BA,0CAoBC;AAED,0CAEC;AAED,kDAMC;AA9DD,+CAA4C;AAC5C,yCAA0C;AAC1C,kDAA0B;AAE1B,iDAAiD;AAEjD,MAAM,kBAAkB,GAAG,IAAI,GAAG,IAAI,CAAC;AAQvC,IAAI,KAAuC,CAAC;AAE5C,SAAS,QAAQ;IACf,OAAO,KAAK,KAAK,CAAC,KAAK,IAAI,EAAE;QAC3B,MAAM,IAAI,GAAG,OAAO,CAAC,OAAO,CAAC,mDAAmD,CAAC,CAAC;QAClF,2FAA2F;QAC3F,gFAAgF;QAChF,MAAM,MAAM,GAAG,EAAE,OAAO,EAAE,SAAoB,EAAE,CAAC;QACjD,IAAI,QAAQ,CAAC,QAAQ,EAAE,SAAS,EAAE,SAAS,EAAE,YAAY,EAAE,WAAW,EAAE,MAAM,IAAA,mBAAQ,EAAC,IAAI,EAAE,MAAM,CAAC,CAAC,CAClG,MAAM,EAAE,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,IAAA,mBAAO,EAAC,IAAI,CAAC,CAAC,CAAC;QAC7C,MAAM,OAAO,GAAG,MAAM,CAAC,OAAwE,CAAC;QAChG,MAAM,MAAM,GAAG,MAAM,OAAO,CAAC,EAAE,UAAU,EAAE,MAAM,IAAA,mBAAQ,EAAC,IAAA,gBAAI,EAAC,IAAA,mBAAO,EAAC,IAAI,CAAC,EAAE,uBAAuB,CAAC,CAAC,EAAE,CAAC,CAAC;QAC3G,MAAM,CAAC,eAAe,EAAE,CAAC;QAAC,OAAO,MAAM,CAAC;IAC1C,CAAC,CAAC,EAAE,CAAC;AACP,CAAC;AAEM,KAAK,UAAU,eAAe,CAAC,KAAiB,EAAE,IAAY;IACnE,IAAI,IAAI,KAAK,YAAY,EAAE,CAAC;QAC1B,MAAM,MAAM,GAAG,MAAM,QAAQ,EAAE,EAAE,IAAI,GAAG,IAAI,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;QACnE,IAAI,CAAC;YACH,MAAM,KAAK,GAAG,IAAI,CAAC,QAAQ,EAAE,EAAE,MAAM,GAAG,IAAI,CAAC,SAAS,EAAE,CAAC;YACzD,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,KAAK,IAAI,CAAC,IAAI,MAAM,IAAI,CAAC,IAAI,KAAK,GAAG,MAAM,GAAG,kBAAkB,IAAI,IAAI,CAAC,QAAQ,EAAE,KAAK,CAAC,IAAI,IAAI,CAAC,SAAS,EAAE,GAAG,CAAC,EAAE,CAAC;gBACzI,MAAM,IAAI,KAAK,CAAC,qEAAqE,CAAC,CAAC;YACzF,CAAC;YACD,MAAM,MAAM,GAAG,EAAE,CAAC;YAClB,IAAI,CAAC,IAAI,CAAC,gBAAgB,EAAE,IAAI,IAAI,CAAC,6BAA6B,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,KAAK,KAAK,GAAG,MAAM,GAAG,CAAC,EAAE,CAAC;gBAC3G,MAAM,IAAI,KAAK,CAAC,iCAAiC,CAAC,CAAC;YACrD,CAAC;YACD,MAAM,IAAI,GAAG,IAAI,UAAU,CAAC,KAAK,GAAG,MAAM,GAAG,CAAC,CAAC,CAAC;YAChD,IAAI,CAAC,IAAI,CAAC,cAAc,CAAC,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;gBAAE,MAAM,IAAI,KAAK,CAAC,yBAAyB,CAAC,CAAC;YACvG,OAAO,EAAE,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,CAAC;QACjC,CAAC;gBAAS,CAAC;YAAC,IAAI,CAAC,KAAK,EAAE,CAAC;YAAC,IAAI,CAAC,MAAM,EAAE,CAAC;QAAC,CAAC;IAC5C,CAAC;IACD,IAAI,CAAC,CAAC,WAAW,EAAE,YAAY,EAAE,YAAY,CAAC,CAAC,QAAQ,CAAC,IAAI,CAAC;QAAE,MAAM,IAAI,KAAK,CAAC,oCAAoC,IAAI,EAAE,CAAC,CAAC;IAC3H,MAAM,MAAM,GAAG,MAAM,IAAA,eAAK,EAAC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,EAAE,EAAE,gBAAgB,EAAE,kBAAkB,EAAE,CAAC,CAAC,WAAW,EAAE,CAAC,GAAG,EAAE,CAAC,QAAQ,CAAC,EAAE,iBAAiB,EAAE,IAAI,EAAE,CAAC,CAAC;IACnJ,OAAO,EAAE,IAAI,EAAE,MAAM,CAAC,IAAI,EAAE,KAAK,EAAE,MAAM,CAAC,IAAI,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC;AACrF,CAAC;AAEM,KAAK,UAAU,eAAe,CAAC,IAAgB,EAAE,IAAY,EAAE,KAAc,EAAE,WAA2B;IAC/G,OAAO,mBAAmB,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,KAAK,EAAE,WAAW,CAAC,CAAC;AACnE,CAAC;AAEM,KAAK,UAAU,mBAAmB,CAAC,IAAgB,EAAE,KAAa,EAAE,MAAc,EAAE,KAAc,EACvG,WAA2B;IAC3B,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,MAAM,CAAC,IAAI,KAAK,GAAG,CAAC,IAAI,MAAM,GAAG,CAAC,IAAI,KAAK,GAAG,IAAI,IAAI,MAAM,GAAG,IAAI;WAChH,IAAI,CAAC,UAAU,KAAK,KAAK,GAAG,MAAM,GAAG,CAAC;QAAE,MAAM,IAAI,KAAK,CAAC,wCAAwC,CAAC,CAAC;IACvG,IAAI,WAAW,KAAK,KAAK;QAAE,OAAO,IAAA,eAAK,EAAC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,EAAE,EAAE,GAAG,EAAE,EAAE,KAAK,EAAE,MAAM,EAAE,QAAQ,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,QAAQ,EAAE,CAAC;IACrH,OAAO,IAAA,8BAAe,EAAC,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;AACrD,CAAC"}
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
export { sampleHlodImage } from './imageSampling';
|
|
2
|
+
import type { HlodBakeResult, HlodGeometry, HlodMaterial, HlodSurface } from './types';
|
|
3
|
+
/** Project the original unlit PBR surface onto freshly unwrapped proxy geometry. */
|
|
4
|
+
export declare function transferHlodSurface(source: HlodSurface, materials: HlodMaterial[], target: HlodGeometry, size: number, maxDistanceM: number, signal?: AbortSignal): Pick<HlodBakeResult, 'baseColor' | 'normal' | 'orm' | 'emissive'> & {
|
|
5
|
+
sampled: number;
|
|
6
|
+
misses: number;
|
|
7
|
+
maxDistanceM: number;
|
|
8
|
+
};
|
|
@@ -0,0 +1,147 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.sampleHlodImage = void 0;
|
|
4
|
+
exports.transferHlodSurface = transferHlodSurface;
|
|
5
|
+
const surfaceBvh_1 = require("../mesh/surfaceBvh");
|
|
6
|
+
const imageSampling_1 = require("./imageSampling");
|
|
7
|
+
var imageSampling_2 = require("./imageSampling");
|
|
8
|
+
Object.defineProperty(exports, "sampleHlodImage", { enumerable: true, get: function () { return imageSampling_2.sampleHlodImage; } });
|
|
9
|
+
const clamp = (v) => Math.max(0, Math.min(1, v));
|
|
10
|
+
const srgb = (v) => v <= 0.0031308 ? v * 12.92 : 1.055 * v ** (1 / 2.4) - 0.055;
|
|
11
|
+
const dot = (a, b) => a[0] * b[0] + a[1] * b[1] + a[2] * b[2];
|
|
12
|
+
const cross = (a, b) => [a[1] * b[2] - a[2] * b[1], a[2] * b[0] - a[0] * b[2], a[0] * b[1] - a[1] * b[0]];
|
|
13
|
+
const unit = (a) => { const d = Math.hypot(...a) || 1; return [a[0] / d, a[1] / d, a[2] / d]; };
|
|
14
|
+
function uvPoint(image, u, v) {
|
|
15
|
+
const m = image?.transform;
|
|
16
|
+
return m ? [m[0] * u + m[3] * v + m[6], m[1] * u + m[4] * v + m[7]] : [u, v];
|
|
17
|
+
}
|
|
18
|
+
function tangentFrame(geometry, a, b, c, n, image) {
|
|
19
|
+
const p = geometry.positions, uv = geometry.uvs;
|
|
20
|
+
const [ua, va] = uvPoint(image, uv[a * 2], uv[a * 2 + 1]), [ub, vb] = uvPoint(image, uv[b * 2], uv[b * 2 + 1]);
|
|
21
|
+
const [uc, vc] = uvPoint(image, uv[c * 2], uv[c * 2 + 1]), u1 = ub - ua, v1 = vb - va, u2 = uc - ua, v2 = vc - va;
|
|
22
|
+
const det = u1 * v2 - v1 * u2;
|
|
23
|
+
if (Math.abs(det) < 1e-12) {
|
|
24
|
+
const t = unit(cross(Math.abs(n[1]) < 0.9 ? [0, 1, 0] : [1, 0, 0], n));
|
|
25
|
+
return [t, cross(n, t)];
|
|
26
|
+
}
|
|
27
|
+
const t = [0, 0, 0], b0 = [0, 0, 0];
|
|
28
|
+
for (let k = 0; k < 3; k++) {
|
|
29
|
+
const e1 = p[b * 3 + k] - p[a * 3 + k], e2 = p[c * 3 + k] - p[a * 3 + k];
|
|
30
|
+
t[k] = (e1 * v2 - e2 * v1) / det;
|
|
31
|
+
b0[k] = (e2 * u1 - e1 * u2) / det;
|
|
32
|
+
}
|
|
33
|
+
const d = dot(t, n), tangent = unit([t[0] - n[0] * d, t[1] - n[1] * d, t[2] - n[2] * d]);
|
|
34
|
+
const bitangent = cross(n, tangent), sign = dot(bitangent, b0) < 0 ? -1 : 1;
|
|
35
|
+
return [tangent, [bitangent[0] * sign, bitangent[1] * sign, bitangent[2] * sign]];
|
|
36
|
+
}
|
|
37
|
+
/** Project the original unlit PBR surface onto freshly unwrapped proxy geometry. */
|
|
38
|
+
function transferHlodSurface(source, materials, target, size, maxDistanceM, signal) {
|
|
39
|
+
const bvh = (0, surfaceBvh_1.buildBvh)(source.positions, source.indices), pixels = size * size, sample = (0, imageSampling_1.createHlodImageSampler)(signal);
|
|
40
|
+
const baseColor = new Uint8Array(pixels * 4), normal = new Uint8Array(pixels * 4), orm = new Uint8Array(pixels * 4);
|
|
41
|
+
const emissive = materials.some(m => m.emissive?.some(v => v > 0)) ? new Uint8Array(pixels * 4) : undefined;
|
|
42
|
+
const maps = [baseColor, normal, orm, ...(emissive ? [emissive] : [])], written = new Uint8Array(pixels);
|
|
43
|
+
const bary = { u: 0, v: 0, w: 0 }, p = target.positions, uv = target.uvs;
|
|
44
|
+
let sampled = 0, misses = 0, maxDistance = 0;
|
|
45
|
+
for (let tri = 0; tri < target.indices.length; tri += 3) {
|
|
46
|
+
signal?.throwIfAborted();
|
|
47
|
+
const [a, b, c] = [target.indices[tri], target.indices[tri + 1], target.indices[tri + 2]];
|
|
48
|
+
const ax = uv[a * 2] * size - 0.5, ay = uv[a * 2 + 1] * size - 0.5, bx = uv[b * 2] * size - 0.5, by = uv[b * 2 + 1] * size - 0.5;
|
|
49
|
+
const cx = uv[c * 2] * size - 0.5, cy = uv[c * 2 + 1] * size - 0.5, area = (bx - ax) * (cy - ay) - (by - ay) * (cx - ax);
|
|
50
|
+
if (Math.abs(area) < 1e-12)
|
|
51
|
+
continue;
|
|
52
|
+
const n = (0, surfaceBvh_1.faceNormal)(p, a, b, c);
|
|
53
|
+
const dx = [0, 1, 2].map(k => ((p[b * 3 + k] - p[a * 3 + k]) * (cy - ay) - (p[c * 3 + k] - p[a * 3 + k]) * (by - ay)) / area);
|
|
54
|
+
const dy = [0, 1, 2].map(k => ((p[c * 3 + k] - p[a * 3 + k]) * (bx - ax) - (p[b * 3 + k] - p[a * 3 + k]) * (cx - ax)) / area);
|
|
55
|
+
const x0 = Math.max(0, Math.ceil(Math.min(ax, bx, cx))), x1 = Math.min(size - 1, Math.floor(Math.max(ax, bx, cx)));
|
|
56
|
+
const y0 = Math.max(0, Math.ceil(Math.min(ay, by, cy))), y1 = Math.min(size - 1, Math.floor(Math.max(ay, by, cy)));
|
|
57
|
+
for (let y = y0; y <= y1; y++)
|
|
58
|
+
for (let x = x0; x <= x1; x++) {
|
|
59
|
+
const u = ((bx - x) * (cy - y) - (by - y) * (cx - x)) / area;
|
|
60
|
+
const v = ((cx - x) * (ay - y) - (cy - y) * (ax - x)) / area, w = 1 - u - v;
|
|
61
|
+
if (u < -1e-6 || v < -1e-6 || w < -1e-6)
|
|
62
|
+
continue;
|
|
63
|
+
const px = p[a * 3] * u + p[b * 3] * v + p[c * 3] * w;
|
|
64
|
+
const py = p[a * 3 + 1] * u + p[b * 3 + 1] * v + p[c * 3 + 1] * w;
|
|
65
|
+
const pz = p[a * 3 + 2] * u + p[b * 3 + 2] * v + p[c * 3 + 2] * w;
|
|
66
|
+
const hit = bvh.closest(px, py, pz, ...n, bary), pixel = y * size + x, offset = pixel * 4;
|
|
67
|
+
if (hit < 0 || !Number.isFinite(bary.u + bary.v + bary.w)) {
|
|
68
|
+
misses++;
|
|
69
|
+
continue;
|
|
70
|
+
}
|
|
71
|
+
const distance = Math.sqrt(bvh.lastDistSq);
|
|
72
|
+
maxDistance = Math.max(maxDistance, distance);
|
|
73
|
+
if (distance > maxDistanceM)
|
|
74
|
+
misses++;
|
|
75
|
+
const ia = source.indices[hit * 3], ib = source.indices[hit * 3 + 1], ic = source.indices[hit * 3 + 2];
|
|
76
|
+
const su = source.uvs[ia * 2] * bary.u + source.uvs[ib * 2] * bary.v + source.uvs[ic * 2] * bary.w;
|
|
77
|
+
const sv = source.uvs[ia * 2 + 1] * bary.u + source.uvs[ib * 2 + 1] * bary.v + source.uvs[ic * 2 + 1] * bary.w;
|
|
78
|
+
const footprint = (0, imageSampling_1.sourceUvFootprint)(source, ia, ib, ic, dx, dy);
|
|
79
|
+
const material = materials[source.materials[hit]], color = sample(material.baseColorMap, su, sv, true, footprint);
|
|
80
|
+
for (let k = 0; k < 3; k++)
|
|
81
|
+
baseColor[offset + k] = Math.round(clamp(srgb(color[k] * material.baseColor[k])) * 255);
|
|
82
|
+
baseColor[offset + 3] = 255;
|
|
83
|
+
const mr = sample(material.metallicRoughnessMap, su, sv, false, footprint), ao = sample(material.occlusionMap, su, sv, false, footprint);
|
|
84
|
+
orm[offset] = Math.round(clamp(1 + (material.occlusionStrength ?? 1) * (ao[0] - 1)) * 255);
|
|
85
|
+
orm[offset + 1] = Math.round(clamp(mr[1] * material.roughness) * 255);
|
|
86
|
+
orm[offset + 2] = Math.round(clamp(mr[2] * material.metalness) * 255);
|
|
87
|
+
orm[offset + 3] = 255;
|
|
88
|
+
let sn = [0, 0, 0];
|
|
89
|
+
for (let k = 0; k < 3; k++)
|
|
90
|
+
sn[k] = source.normals[ia * 3 + k] * bary.u + source.normals[ib * 3 + k] * bary.v + source.normals[ic * 3 + k] * bary.w;
|
|
91
|
+
sn = unit(sn);
|
|
92
|
+
if (material.normalMap) {
|
|
93
|
+
let [st, sb] = tangentFrame(source, ia, ib, ic, sn, material.normalMap);
|
|
94
|
+
const tangent = source.tangents;
|
|
95
|
+
if (tangent && tangent[ia * 4 + 3] !== 0) {
|
|
96
|
+
const t = [0, 0, 0];
|
|
97
|
+
for (let k = 0; k < 3; k++)
|
|
98
|
+
t[k] = tangent[ia * 4 + k] * bary.u + tangent[ib * 4 + k] * bary.v + tangent[ic * 4 + k] * bary.w;
|
|
99
|
+
const d = dot(t, sn);
|
|
100
|
+
st = unit([t[0] - sn[0] * d, t[1] - sn[1] * d, t[2] - sn[2] * d]);
|
|
101
|
+
sb = cross(sn, st).map(value => value * tangent[ia * 4 + 3]);
|
|
102
|
+
}
|
|
103
|
+
const tex = sample(material.normalMap, su, sv, false, footprint);
|
|
104
|
+
const mapped = unit([(tex[0] * 2 - 1) * (material.normalScale ?? 1), (tex[1] * 2 - 1) * (material.normalScale ?? 1), tex[2] * 2 - 1]);
|
|
105
|
+
sn = unit([st[0] * mapped[0] + sb[0] * mapped[1] + sn[0] * mapped[2],
|
|
106
|
+
st[1] * mapped[0] + sb[1] * mapped[1] + sn[1] * mapped[2], st[2] * mapped[0] + sb[2] * mapped[1] + sn[2] * mapped[2]]);
|
|
107
|
+
}
|
|
108
|
+
const tn = [0, 0, 0];
|
|
109
|
+
for (let k = 0; k < 3; k++)
|
|
110
|
+
tn[k] = target.normals[a * 3 + k] * u + target.normals[b * 3 + k] * v + target.normals[c * 3 + k] * w;
|
|
111
|
+
const targetNormal = unit(tn), [tangent, bitangent] = tangentFrame(target, a, b, c, targetNormal);
|
|
112
|
+
for (const [k, axis] of [tangent, bitangent, targetNormal].entries())
|
|
113
|
+
normal[offset + k] = Math.round(clamp(dot(sn, axis) * 0.5 + 0.5) * 255);
|
|
114
|
+
normal[offset + 3] = 255;
|
|
115
|
+
if (emissive) {
|
|
116
|
+
const tex = sample(material.emissiveMap, su, sv, true, footprint);
|
|
117
|
+
for (let k = 0; k < 3; k++)
|
|
118
|
+
emissive[offset + k] = Math.round(clamp(srgb(tex[k] * (material.emissive?.[k] ?? 0))) * 255);
|
|
119
|
+
emissive[offset + 3] = 255;
|
|
120
|
+
}
|
|
121
|
+
if (!written[pixel])
|
|
122
|
+
sampled++;
|
|
123
|
+
written[pixel] = 1;
|
|
124
|
+
}
|
|
125
|
+
}
|
|
126
|
+
// Extend real chart samples into padding. Each pass reads the preceding pass, avoiding directional smears.
|
|
127
|
+
for (let pass = 0; pass < 8; pass++) {
|
|
128
|
+
signal?.throwIfAborted();
|
|
129
|
+
const next = [];
|
|
130
|
+
for (let pixel = 0; pixel < pixels; pixel++) {
|
|
131
|
+
if (written[pixel])
|
|
132
|
+
continue;
|
|
133
|
+
const x = pixel % size, y = Math.floor(pixel / size);
|
|
134
|
+
const neighbours = [x > 0 ? pixel - 1 : -1, x + 1 < size ? pixel + 1 : -1, y > 0 ? pixel - size : -1, y + 1 < size ? pixel + size : -1];
|
|
135
|
+
const donor = neighbours.find(i => i >= 0 && written[i] === 1);
|
|
136
|
+
if (donor === undefined)
|
|
137
|
+
continue;
|
|
138
|
+
for (const map of maps)
|
|
139
|
+
map.set(map.subarray(donor * 4, donor * 4 + 4), pixel * 4);
|
|
140
|
+
next.push(pixel);
|
|
141
|
+
}
|
|
142
|
+
for (const pixel of next)
|
|
143
|
+
written[pixel] = 1;
|
|
144
|
+
}
|
|
145
|
+
return { baseColor, normal, orm, emissive, sampled, misses, maxDistanceM: maxDistance };
|
|
146
|
+
}
|
|
147
|
+
//# sourceMappingURL=transfer.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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|
@@ -0,0 +1,69 @@
|
|
|
1
|
+
/** Offline, cluster-local static surface. Source material boundaries survive only in the sampling source. */
|
|
2
|
+
export interface HlodSurface {
|
|
3
|
+
positions: Float32Array;
|
|
4
|
+
normals: Float32Array;
|
|
5
|
+
uvs: Float32Array;
|
|
6
|
+
indices: Uint32Array;
|
|
7
|
+
/** One material index for each triangle. */
|
|
8
|
+
materials: Uint32Array;
|
|
9
|
+
/** Authored tangent xyz + handedness; w=0 requests a UV-derived frame for that vertex. */
|
|
10
|
+
tangents?: Float32Array;
|
|
11
|
+
}
|
|
12
|
+
export interface HlodImage {
|
|
13
|
+
data: Uint8Array;
|
|
14
|
+
width: number;
|
|
15
|
+
height: number;
|
|
16
|
+
wrapS?: number;
|
|
17
|
+
wrapT?: number;
|
|
18
|
+
/** Column-major UV transform; default is identity. */
|
|
19
|
+
transform?: readonly number[];
|
|
20
|
+
}
|
|
21
|
+
export interface HlodMaterial {
|
|
22
|
+
baseColor: readonly [number, number, number, number];
|
|
23
|
+
roughness: number;
|
|
24
|
+
metalness: number;
|
|
25
|
+
baseColorMap?: HlodImage;
|
|
26
|
+
normalMap?: HlodImage;
|
|
27
|
+
normalScale?: number;
|
|
28
|
+
metallicRoughnessMap?: HlodImage;
|
|
29
|
+
occlusionMap?: HlodImage;
|
|
30
|
+
occlusionStrength?: number;
|
|
31
|
+
emissive?: readonly [number, number, number];
|
|
32
|
+
emissiveMap?: HlodImage;
|
|
33
|
+
}
|
|
34
|
+
export interface HlodBakeOptions {
|
|
35
|
+
atlasSize: 128 | 256 | 512 | 1024;
|
|
36
|
+
triangleRatio: number;
|
|
37
|
+
/** Absolute geometric simplification error in cluster coordinates (metres). */
|
|
38
|
+
maxErrorM: number;
|
|
39
|
+
signal?: AbortSignal;
|
|
40
|
+
}
|
|
41
|
+
export interface HlodGeometry {
|
|
42
|
+
positions: Float32Array;
|
|
43
|
+
normals: Float32Array;
|
|
44
|
+
uvs: Float32Array;
|
|
45
|
+
indices: Uint32Array;
|
|
46
|
+
}
|
|
47
|
+
export interface HlodBakeMetrics {
|
|
48
|
+
sourceTriangles: number;
|
|
49
|
+
outputTriangles: number;
|
|
50
|
+
sourceMaterials: number;
|
|
51
|
+
outputMaterials: number;
|
|
52
|
+
simplifyErrorM: number;
|
|
53
|
+
maxProjectionDistanceM: number;
|
|
54
|
+
sampledTexels: number;
|
|
55
|
+
projectionMisses: number;
|
|
56
|
+
simplifyMs: number;
|
|
57
|
+
unwrapMs: number;
|
|
58
|
+
transferMs: number;
|
|
59
|
+
totalMs: number;
|
|
60
|
+
estimatedScratchBytes: number;
|
|
61
|
+
}
|
|
62
|
+
export interface HlodBakeResult {
|
|
63
|
+
geometry: HlodGeometry;
|
|
64
|
+
baseColor: Uint8Array;
|
|
65
|
+
normal: Uint8Array;
|
|
66
|
+
orm: Uint8Array;
|
|
67
|
+
emissive?: Uint8Array;
|
|
68
|
+
metrics: HlodBakeMetrics;
|
|
69
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"types.js","sourceRoot":"","sources":["../../src/sceneHlod/types.ts"],"names":[],"mappings":""}
|