@hypersoniclabs/helix-cli 0.1.7 → 0.1.24-helix3.438
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +631 -8
- package/assets/bridge/metahuman-eye-baked.png +0 -0
- package/assets/item-def-sounds/Common/A_DryShot.ogg +0 -0
- package/assets/item-def-sounds/Common/A_LMG_CloseCoverA.ogg +0 -0
- package/assets/item-def-sounds/Common/A_LMG_CloseCoverB.ogg +0 -0
- package/assets/item-def-sounds/Common/A_LMG_InsertMag.ogg +0 -0
- package/assets/item-def-sounds/Common/A_LMG_RemoveMag.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_InsertMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_InsertMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_InsertMag_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_InsertMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_InsertMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_InsertMag_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Sniper_ChargingHandle.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_003.ogg +0 -0
- package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_01.ogg +0 -0
- package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_02.ogg +0 -0
- package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_03.ogg +0 -0
- package/assets/item-def-sounds/LMG/A_LWS-32_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/LMG/A_LWS-32_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/LMG/A_LWS-32_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/Pistol/A_Gaston_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/Pistol/A_Gaston_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/Pistol/A_Gaston_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/Rifle/A_KAL_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/Rifle/A_KAL_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/Rifle/A_KAL_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_InsertMag.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_RemoveMag.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/Sniper/A_CS-446_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/Sniper/A_CS-446_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/Sniper/A_CS-446_Shot_003.ogg +0 -0
- package/bridge-plugins/helix.bridge.unreal/bin/unreal-skeletal-mesh-extract.js +812 -0
- package/bridge-plugins/helix.bridge.unreal/bridge-plugin.json +40 -0
- package/bridge-plugins/helix.bridge.unreal/test/exporter.test.js +418 -0
- package/bridge-plugins/helix.bridge.unreal/test/handler.test.js +417 -0
- package/bridge-plugins/helix.bridge.unreal/unreal/export_skeletal_mesh.py +384 -0
- package/bridge-recipes/cyberpunk/cyberpunk-female-bone-map.json +476 -0
- package/bridge-recipes/sims4/README.md +43 -0
- package/bridge-recipes/sims4/sims4-female-bone-map.json +65 -0
- package/bridge-recipes/unreal/character-customizer/README.md +58 -0
- package/bridge-recipes/unreal/character-customizer/all.json +13 -0
- package/bridge-recipes/unreal/character-customizer/base-male-body.json +6 -0
- package/bridge-recipes/unreal/character-customizer/base-male-head.json +6 -0
- package/bridge-recipes/unreal/character-customizer/beard.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/beard.json +6 -0
- package/bridge-recipes/unreal/character-customizer/bottom.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/bottom.json +6 -0
- package/bridge-recipes/unreal/character-customizer/eyewear.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/eyewear.json +6 -0
- package/bridge-recipes/unreal/character-customizer/footwear.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/footwear.json +6 -0
- package/bridge-recipes/unreal/character-customizer/hair.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/hair.json +6 -0
- package/bridge-recipes/unreal/character-customizer/test/recipes.test.js +74 -0
- package/bridge-recipes/unreal/character-customizer/top.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/top.json +6 -0
- package/bridge-recipes/unreal/helix-character-creator-female/README.md +57 -0
- package/bridge-recipes/unreal/helix-character-creator-female/all.json +18 -0
- package/bridge-recipes/unreal/helix-character-creator-female/back.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/back.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/base-female-face.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/base-female.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/bottom.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/bottom.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/eyewear.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/eyewear.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch-hair.json +23 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch-nebula-urbanghost.json +7 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch-singles.json +19 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch5.json +19 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch6.json +19 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch7.json +11 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cap.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cap.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-chain.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-chain.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-maska.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-maska.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-panama.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-panama.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-shorts-b3.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-shorts-b3.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-sterile-gloves.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-sterile-gloves.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-surgeon-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-surgeon-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-swat.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-swat.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-top.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-top.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-topx1.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-topx1.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-urban-ghost-hoodie.addon.json +1 -0
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- package/plugins/beamng-vehicle/lib/palette-contract.mjs +6 -0
- package/plugins/beamng-vehicle/lib/vehicle-qa.mjs +567 -0
- package/plugins/beamng-vehicle/lib/vehicle-source.mjs +247 -0
- package/plugins/beamng-vehicle/profiles/source-compatibility.json +14 -0
- package/plugins/beamng-vehicle/vendor/vehicle-package-v2.mjs +6451 -0
- package/vendor/README.md +63 -0
- package/vendor/ability-manifest.mjs +527 -6
- package/vendor/audits/asset-credits.mjs +96 -0
- package/vendor/audits/check-loaders.mjs +80 -0
- package/vendor/audits/perf-gate.mjs +759 -0
- package/vendor/audits/prove-live.mjs +307 -0
- package/vendor/audits/source-audit.mjs +530 -0
- package/vendor/audits/world-audit.mjs +439 -0
- package/vendor/capture-body.glb +0 -0
- package/vendor/capture-face.glb +0 -0
- package/vendor/installed-index.mjs +1 -1
- package/vendor/vehicle-package-v2.mjs +6451 -0
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@@ -0,0 +1,57 @@
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1
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+
/**
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2
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+
* Default body-region `hide` grants for HELIX character add-on slot types.
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3
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+
*
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4
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+
* ── WHY THIS EXISTS ────────────────────────────────────────────────────────────────────────────────────────────
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5
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+
* The platform ALREADY grants every `wearable`-archetype character slot the right to hide the base body's
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6
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+
* skin underneath it (`helix-backend-api/src/add-ons/character-slot-pack.ts`, mirrored at runtime by
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7
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+
* `helix-web-engine-new/systems/humanoid-character/.../core/vehicle/parts/characterBase.ts`) — a
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8
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+
* `character.bottom@1` slot may hide `body_thigh_*`/`body_shin_*`, a `character.top@1` slot may hide
|
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9
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+
* `body_torso`/`body_upperarm_*`, and so on. That grant is a CEILING, not a behaviour: nothing hides until
|
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10
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+
* the add-on's own `ops` carries a `{v: 'hide', nodes: [...]}` entry naming regions within it. Before this
|
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11
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* file, no code path in this CLI ever emitted one — every conformed character add-on shipped `ops: []`
|
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12
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+
* regardless of slot type, so the base body's skin rendered in full under every published garment. That is
|
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13
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+
* the root cause of the Base Female/Sinth Ascetic Pants poke-through: nothing was ever hiding the thigh/shin
|
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14
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* skin the pants sit over.
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15
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*
|
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16
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* This table is the CEILING for a slot, not what a garment hides. Conform (`bridge/internal/builtInExecution.ts`)
|
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17
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* measures the finished garment against the base body (`hideCoverage.ts`) and hides only the granted regions it
|
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* occludes (>= 98 %); a cropped trouser keeps its shins visible, a cap-sleeve top its upper arms. A profile's
|
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19
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* explicit `hideRegions` (or `hideRegions: []` to hide nothing) overrides the measurement. Only when the base
|
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20
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* body cannot be measured does conform fall back to emitting this whole grant — with a warning — because hiding
|
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21
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* the full grant over skin the garment does not cover renders a void, and a hem inside a region seam a sawtooth
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* (the engine drops a triangle when two of its corners are in a hidden region).
|
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*
|
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* The glob strings below are copied VERBATIM from `CHARACTER_SLOT_PACK`'s `hide` arrays, not re-derived —
|
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25
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+
* `bodyRegionHide.spec.ts` locks every entry down, so a platform-side rename is a failing test here rather
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26
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* than a hide op the server rejects as "not covered by fits.requires.nodes".
|
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*/
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/**
|
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* The canonical body-region node vocabulary a HELIX base body's publish-time classifier assigns.
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*
|
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* ── THIS ARRAY'S ORDER IS A WIRE FORMAT, NOT JUST A LIST ──────────────────────────────────────────────────────
|
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32
|
+
* `bakeBodyRegions.ts` bakes each vertex's region as its INDEX INTO THIS ARRAY (a `_REGION` glTF vertex
|
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33
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+
* attribute), and `helix-web-engine-new`'s runtime decodes that index back into a region name through the
|
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34
|
+
* IDENTICAL array (`characterBase.ts`'s `HELIX_BODY_REGIONS`, hand-synced with this one exactly like
|
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35
|
+
* `character-slot-pack.ts`/`characterBase.ts` already are for grants). A body baked under one order and read
|
|
36
|
+
* under another silently mislabels regions — never reorder or remove an entry; only ever append. `body_hip`
|
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37
|
+
* was appended here (not inserted after `body_torso`) for exactly that reason, even though it reads more
|
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38
|
+
* naturally next to `body_torso`.
|
|
39
|
+
*
|
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40
|
+
* `body_hip` (added for the waistband poke-through fix): the pelvis-dominant skin-weight zone — glutes, hip
|
|
41
|
+
* crest, lower abdomen, the ring a garment's waistband sits on — as distinct from `body_torso` (spine-dominant:
|
|
42
|
+
* ribs, chest, upper stomach, materially ABOVE where a waistband ever sits). See `bakeBodyRegions.ts`'s header
|
|
43
|
+
* for exactly why the pelvis/spine skin-weight boundary is the split line, not an authored height threshold.
|
|
44
|
+
*/
|
|
45
|
+
export declare const HELIX_BODY_REGIONS: readonly ["body_head", "body_neck", "body_torso", "body_upperarm_l", "body_upperarm_r", "body_forearm_l", "body_forearm_r", "body_hand_l", "body_hand_r", "body_thigh_l", "body_thigh_r", "body_shin_l", "body_shin_r", "body_foot_l", "body_foot_r", "hair_base", "body_hip"];
|
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46
|
+
export type HelixBodyRegion = (typeof HELIX_BODY_REGIONS)[number];
|
|
47
|
+
/**
|
|
48
|
+
* `character.<slot>@1` -> the region globs that slot type's platform grant permits it to hide, copied
|
|
49
|
+
* verbatim from `CHARACTER_SLOT_PACK` (`helix-backend-api/src/add-ons/character-slot-pack.ts`). A slot type
|
|
50
|
+
* absent here, or mapped to `[]`, hides nothing by default — this matches the platform: accessories,
|
|
51
|
+
* cosmetics, underwear and identity slots (eyewear, neck, earrings, nails, back, held props, shoulder,
|
|
52
|
+
* brows/lashes/facial-hair, underwear, skin/eyes/makeup/tattoo, emote/locomotion/aura/voice, nameplate) are
|
|
53
|
+
* granted no `hide` at all and are expected to layer over the body rather than occlude it.
|
|
54
|
+
*/
|
|
55
|
+
export declare const DEFAULT_HIDE_REGIONS_BY_SLOT_TYPE: Readonly<Record<string, readonly string[]>>;
|
|
56
|
+
/** The default hide-region globs for `slotType`, or `[]` when the platform grants that slot no `hide` at all. */
|
|
57
|
+
export declare function defaultHideRegionsForSlotType(slotType: string): readonly string[];
|
|
@@ -0,0 +1,97 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
/**
|
|
3
|
+
* Default body-region `hide` grants for HELIX character add-on slot types.
|
|
4
|
+
*
|
|
5
|
+
* ── WHY THIS EXISTS ────────────────────────────────────────────────────────────────────────────────────────────
|
|
6
|
+
* The platform ALREADY grants every `wearable`-archetype character slot the right to hide the base body's
|
|
7
|
+
* skin underneath it (`helix-backend-api/src/add-ons/character-slot-pack.ts`, mirrored at runtime by
|
|
8
|
+
* `helix-web-engine-new/systems/humanoid-character/.../core/vehicle/parts/characterBase.ts`) — a
|
|
9
|
+
* `character.bottom@1` slot may hide `body_thigh_*`/`body_shin_*`, a `character.top@1` slot may hide
|
|
10
|
+
* `body_torso`/`body_upperarm_*`, and so on. That grant is a CEILING, not a behaviour: nothing hides until
|
|
11
|
+
* the add-on's own `ops` carries a `{v: 'hide', nodes: [...]}` entry naming regions within it. Before this
|
|
12
|
+
* file, no code path in this CLI ever emitted one — every conformed character add-on shipped `ops: []`
|
|
13
|
+
* regardless of slot type, so the base body's skin rendered in full under every published garment. That is
|
|
14
|
+
* the root cause of the Base Female/Sinth Ascetic Pants poke-through: nothing was ever hiding the thigh/shin
|
|
15
|
+
* skin the pants sit over.
|
|
16
|
+
*
|
|
17
|
+
* This table is the CEILING for a slot, not what a garment hides. Conform (`bridge/internal/builtInExecution.ts`)
|
|
18
|
+
* measures the finished garment against the base body (`hideCoverage.ts`) and hides only the granted regions it
|
|
19
|
+
* occludes (>= 98 %); a cropped trouser keeps its shins visible, a cap-sleeve top its upper arms. A profile's
|
|
20
|
+
* explicit `hideRegions` (or `hideRegions: []` to hide nothing) overrides the measurement. Only when the base
|
|
21
|
+
* body cannot be measured does conform fall back to emitting this whole grant — with a warning — because hiding
|
|
22
|
+
* the full grant over skin the garment does not cover renders a void, and a hem inside a region seam a sawtooth
|
|
23
|
+
* (the engine drops a triangle when two of its corners are in a hidden region).
|
|
24
|
+
*
|
|
25
|
+
* The glob strings below are copied VERBATIM from `CHARACTER_SLOT_PACK`'s `hide` arrays, not re-derived —
|
|
26
|
+
* `bodyRegionHide.spec.ts` locks every entry down, so a platform-side rename is a failing test here rather
|
|
27
|
+
* than a hide op the server rejects as "not covered by fits.requires.nodes".
|
|
28
|
+
*/
|
|
29
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
30
|
+
exports.DEFAULT_HIDE_REGIONS_BY_SLOT_TYPE = exports.HELIX_BODY_REGIONS = void 0;
|
|
31
|
+
exports.defaultHideRegionsForSlotType = defaultHideRegionsForSlotType;
|
|
32
|
+
/**
|
|
33
|
+
* The canonical body-region node vocabulary a HELIX base body's publish-time classifier assigns.
|
|
34
|
+
*
|
|
35
|
+
* ── THIS ARRAY'S ORDER IS A WIRE FORMAT, NOT JUST A LIST ──────────────────────────────────────────────────────
|
|
36
|
+
* `bakeBodyRegions.ts` bakes each vertex's region as its INDEX INTO THIS ARRAY (a `_REGION` glTF vertex
|
|
37
|
+
* attribute), and `helix-web-engine-new`'s runtime decodes that index back into a region name through the
|
|
38
|
+
* IDENTICAL array (`characterBase.ts`'s `HELIX_BODY_REGIONS`, hand-synced with this one exactly like
|
|
39
|
+
* `character-slot-pack.ts`/`characterBase.ts` already are for grants). A body baked under one order and read
|
|
40
|
+
* under another silently mislabels regions — never reorder or remove an entry; only ever append. `body_hip`
|
|
41
|
+
* was appended here (not inserted after `body_torso`) for exactly that reason, even though it reads more
|
|
42
|
+
* naturally next to `body_torso`.
|
|
43
|
+
*
|
|
44
|
+
* `body_hip` (added for the waistband poke-through fix): the pelvis-dominant skin-weight zone — glutes, hip
|
|
45
|
+
* crest, lower abdomen, the ring a garment's waistband sits on — as distinct from `body_torso` (spine-dominant:
|
|
46
|
+
* ribs, chest, upper stomach, materially ABOVE where a waistband ever sits). See `bakeBodyRegions.ts`'s header
|
|
47
|
+
* for exactly why the pelvis/spine skin-weight boundary is the split line, not an authored height threshold.
|
|
48
|
+
*/
|
|
49
|
+
exports.HELIX_BODY_REGIONS = [
|
|
50
|
+
'body_head',
|
|
51
|
+
'body_neck',
|
|
52
|
+
'body_torso',
|
|
53
|
+
'body_upperarm_l',
|
|
54
|
+
'body_upperarm_r',
|
|
55
|
+
'body_forearm_l',
|
|
56
|
+
'body_forearm_r',
|
|
57
|
+
'body_hand_l',
|
|
58
|
+
'body_hand_r',
|
|
59
|
+
'body_thigh_l',
|
|
60
|
+
'body_thigh_r',
|
|
61
|
+
'body_shin_l',
|
|
62
|
+
'body_shin_r',
|
|
63
|
+
'body_foot_l',
|
|
64
|
+
'body_foot_r',
|
|
65
|
+
'hair_base',
|
|
66
|
+
'body_hip',
|
|
67
|
+
];
|
|
68
|
+
/**
|
|
69
|
+
* `character.<slot>@1` -> the region globs that slot type's platform grant permits it to hide, copied
|
|
70
|
+
* verbatim from `CHARACTER_SLOT_PACK` (`helix-backend-api/src/add-ons/character-slot-pack.ts`). A slot type
|
|
71
|
+
* absent here, or mapped to `[]`, hides nothing by default — this matches the platform: accessories,
|
|
72
|
+
* cosmetics, underwear and identity slots (eyewear, neck, earrings, nails, back, held props, shoulder,
|
|
73
|
+
* brows/lashes/facial-hair, underwear, skin/eyes/makeup/tattoo, emote/locomotion/aura/voice, nameplate) are
|
|
74
|
+
* granted no `hide` at all and are expected to layer over the body rather than occlude it.
|
|
75
|
+
*/
|
|
76
|
+
exports.DEFAULT_HIDE_REGIONS_BY_SLOT_TYPE = {
|
|
77
|
+
'character.top@1': ['body_torso', 'body_upperarm_*'],
|
|
78
|
+
'character.bottom@1': ['body_hip', 'body_thigh_*', 'body_shin_*'],
|
|
79
|
+
'character.outfit@1': ['body_torso', 'body_hip', 'body_upperarm_*', 'body_forearm_*', 'body_thigh_*', 'body_shin_*'],
|
|
80
|
+
'character.footwear@1': ['body_foot_*'],
|
|
81
|
+
'character.gloves@1': ['body_hand_*', 'body_forearm_*'],
|
|
82
|
+
'character.socks@1': ['body_shin_*'],
|
|
83
|
+
'character.headwear@1': ['hair_base'],
|
|
84
|
+
'character.mask@1': ['body_head'],
|
|
85
|
+
'character.hair@1': ['hair_base'],
|
|
86
|
+
'character.head@1': ['body_head'],
|
|
87
|
+
// NOTE: 'body_hip' is deliberately NOT included here. character-slot-pack.ts's `look.body` grant was left
|
|
88
|
+
// at its pre-existing hide set (only 'bottom' and 'outfit' were widened for the waistband fix) — adding
|
|
89
|
+
// it to this default without a matching platform grant would emit a hide op the server rejects outright
|
|
90
|
+
// ("not covered by fits.requires.nodes"). If look.body's grant is ever widened, widen this to match.
|
|
91
|
+
'character.look@1': ['body_torso', 'body_upperarm_*', 'body_thigh_*', 'body_shin_*'],
|
|
92
|
+
};
|
|
93
|
+
/** The default hide-region globs for `slotType`, or `[]` when the platform grants that slot no `hide` at all. */
|
|
94
|
+
function defaultHideRegionsForSlotType(slotType) {
|
|
95
|
+
return exports.DEFAULT_HIDE_REGIONS_BY_SLOT_TYPE[slotType] ?? [];
|
|
96
|
+
}
|
|
97
|
+
//# sourceMappingURL=bodyRegionHide.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"bodyRegionHide.js","sourceRoot":"","sources":["../../src/character/bodyRegionHide.ts"],"names":[],"mappings":";AAAA;;;;;;;;;;;;;;;;;;;;;;;;;;GA0BG;;;AAoEH,sEAEC;AApED;;;;;;;;;;;;;;;;GAgBG;AACU,QAAA,kBAAkB,GAAG;IAChC,WAAW;IACX,WAAW;IACX,YAAY;IACZ,iBAAiB;IACjB,iBAAiB;IACjB,gBAAgB;IAChB,gBAAgB;IAChB,aAAa;IACb,aAAa;IACb,cAAc;IACd,cAAc;IACd,aAAa;IACb,aAAa;IACb,aAAa;IACb,aAAa;IACb,WAAW;IACX,UAAU;CACF,CAAC;AAIX;;;;;;;GAOG;AACU,QAAA,iCAAiC,GAAgD;IAC5F,iBAAiB,EAAE,CAAC,YAAY,EAAE,iBAAiB,CAAC;IACpD,oBAAoB,EAAE,CAAC,UAAU,EAAE,cAAc,EAAE,aAAa,CAAC;IACjE,oBAAoB,EAAE,CAAC,YAAY,EAAE,UAAU,EAAE,iBAAiB,EAAE,gBAAgB,EAAE,cAAc,EAAE,aAAa,CAAC;IACpH,sBAAsB,EAAE,CAAC,aAAa,CAAC;IACvC,oBAAoB,EAAE,CAAC,aAAa,EAAE,gBAAgB,CAAC;IACvD,mBAAmB,EAAE,CAAC,aAAa,CAAC;IACpC,sBAAsB,EAAE,CAAC,WAAW,CAAC;IACrC,kBAAkB,EAAE,CAAC,WAAW,CAAC;IACjC,kBAAkB,EAAE,CAAC,WAAW,CAAC;IACjC,kBAAkB,EAAE,CAAC,WAAW,CAAC;IACjC,0GAA0G;IAC1G,wGAAwG;IACxG,wGAAwG;IACxG,qGAAqG;IACrG,kBAAkB,EAAE,CAAC,YAAY,EAAE,iBAAiB,EAAE,cAAc,EAAE,aAAa,CAAC;CACrF,CAAC;AAEF,iHAAiH;AACjH,SAAgB,6BAA6B,CAAC,QAAgB;IAC5D,OAAO,yCAAiC,CAAC,QAAQ,CAAC,IAAI,EAAE,CAAC;AAC3D,CAAC"}
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
export declare const BASE_MALE_FACIAL_ROOT = "FACIAL_C_FacialRoot";
|
|
2
|
+
export declare const MODULAR_CHARACTER_FACIAL_ROOT = "facial_root";
|
|
3
|
+
export interface BaseMaleCompositionReport {
|
|
4
|
+
bytes: number;
|
|
5
|
+
sha256: string;
|
|
6
|
+
scenes: string[];
|
|
7
|
+
meshes: string[];
|
|
8
|
+
materials: string[];
|
|
9
|
+
skins: number;
|
|
10
|
+
jointsPerSkin: number[];
|
|
11
|
+
nodes: number;
|
|
12
|
+
fingerBones: number;
|
|
13
|
+
}
|
|
14
|
+
export interface BaseMaleCompositionResult {
|
|
15
|
+
bytes: Uint8Array;
|
|
16
|
+
report: BaseMaleCompositionReport;
|
|
17
|
+
}
|
|
18
|
+
/**
|
|
19
|
+
* Composes either the published HELIX Base Male's pre-split LOD inputs or a
|
|
20
|
+
* canonical HELIX body with a modular Unreal head containing `_LODn` meshes.
|
|
21
|
+
* Callers must import a raw modular body through the character pipeline first.
|
|
22
|
+
* The legacy route is deliberately unchanged to keep its canonical output
|
|
23
|
+
* byte-for-byte stable.
|
|
24
|
+
*/
|
|
25
|
+
export declare function composeBaseMaleGlb(bodyBytes: Uint8Array, faceBytes: Uint8Array): Promise<BaseMaleCompositionResult>;
|