@hypersoniclabs/helix-cli 0.1.7 → 0.1.24-helix3.438

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1715) hide show
  1. package/README.md +631 -8
  2. package/assets/bridge/metahuman-eye-baked.png +0 -0
  3. package/assets/item-def-sounds/Common/A_DryShot.ogg +0 -0
  4. package/assets/item-def-sounds/Common/A_LMG_CloseCoverA.ogg +0 -0
  5. package/assets/item-def-sounds/Common/A_LMG_CloseCoverB.ogg +0 -0
  6. package/assets/item-def-sounds/Common/A_LMG_InsertMag.ogg +0 -0
  7. package/assets/item-def-sounds/Common/A_LMG_RemoveMag.ogg +0 -0
  8. package/assets/item-def-sounds/Common/A_Pistol_InsertMag_001.ogg +0 -0
  9. package/assets/item-def-sounds/Common/A_Pistol_InsertMag_002.ogg +0 -0
  10. package/assets/item-def-sounds/Common/A_Pistol_InsertMag_003.ogg +0 -0
  11. package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_001.ogg +0 -0
  12. package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_002.ogg +0 -0
  13. package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_003.ogg +0 -0
  14. package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_001.ogg +0 -0
  15. package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_002.ogg +0 -0
  16. package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_003.ogg +0 -0
  17. package/assets/item-def-sounds/Common/A_Rifle_InsertMag_001.ogg +0 -0
  18. package/assets/item-def-sounds/Common/A_Rifle_InsertMag_002.ogg +0 -0
  19. package/assets/item-def-sounds/Common/A_Rifle_InsertMag_003.ogg +0 -0
  20. package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_001.ogg +0 -0
  21. package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_002.ogg +0 -0
  22. package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_003.ogg +0 -0
  23. package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_001.ogg +0 -0
  24. package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_002.ogg +0 -0
  25. package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_003.ogg +0 -0
  26. package/assets/item-def-sounds/Common/A_Sniper_ChargingHandle.ogg +0 -0
  27. package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_001.ogg +0 -0
  28. package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_002.ogg +0 -0
  29. package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_003.ogg +0 -0
  30. package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_01.ogg +0 -0
  31. package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_02.ogg +0 -0
  32. package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_03.ogg +0 -0
  33. package/assets/item-def-sounds/LMG/A_LWS-32_Shot_001.ogg +0 -0
  34. package/assets/item-def-sounds/LMG/A_LWS-32_Shot_002.ogg +0 -0
  35. package/assets/item-def-sounds/LMG/A_LWS-32_Shot_003.ogg +0 -0
  36. package/assets/item-def-sounds/Pistol/A_Gaston_Shot_001.ogg +0 -0
  37. package/assets/item-def-sounds/Pistol/A_Gaston_Shot_002.ogg +0 -0
  38. package/assets/item-def-sounds/Pistol/A_Gaston_Shot_003.ogg +0 -0
  39. package/assets/item-def-sounds/Rifle/A_KAL_Shot_001.ogg +0 -0
  40. package/assets/item-def-sounds/Rifle/A_KAL_Shot_002.ogg +0 -0
  41. package/assets/item-def-sounds/Rifle/A_KAL_Shot_003.ogg +0 -0
  42. package/assets/item-def-sounds/SMG/A_Bison_InsertMag.ogg +0 -0
  43. package/assets/item-def-sounds/SMG/A_Bison_RemoveMag.ogg +0 -0
  44. package/assets/item-def-sounds/SMG/A_Bison_Shot_001.ogg +0 -0
  45. package/assets/item-def-sounds/SMG/A_Bison_Shot_002.ogg +0 -0
  46. package/assets/item-def-sounds/SMG/A_Bison_Shot_003.ogg +0 -0
  47. package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_001.ogg +0 -0
  48. package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_002.ogg +0 -0
  49. package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_003.ogg +0 -0
  50. package/assets/item-def-sounds/Sniper/A_CS-446_Shot_001.ogg +0 -0
  51. package/assets/item-def-sounds/Sniper/A_CS-446_Shot_002.ogg +0 -0
  52. package/assets/item-def-sounds/Sniper/A_CS-446_Shot_003.ogg +0 -0
  53. package/bridge-plugins/helix.bridge.unreal/bin/unreal-skeletal-mesh-extract.js +812 -0
  54. package/bridge-plugins/helix.bridge.unreal/bridge-plugin.json +40 -0
  55. package/bridge-plugins/helix.bridge.unreal/test/exporter.test.js +418 -0
  56. package/bridge-plugins/helix.bridge.unreal/test/handler.test.js +417 -0
  57. package/bridge-plugins/helix.bridge.unreal/unreal/export_skeletal_mesh.py +384 -0
  58. package/bridge-recipes/cyberpunk/cyberpunk-female-bone-map.json +476 -0
  59. package/bridge-recipes/sims4/README.md +43 -0
  60. package/bridge-recipes/sims4/sims4-female-bone-map.json +65 -0
  61. package/bridge-recipes/unreal/character-customizer/README.md +58 -0
  62. package/bridge-recipes/unreal/character-customizer/all.json +13 -0
  63. package/bridge-recipes/unreal/character-customizer/base-male-body.json +6 -0
  64. package/bridge-recipes/unreal/character-customizer/base-male-head.json +6 -0
  65. package/bridge-recipes/unreal/character-customizer/beard.addon.json +1 -0
  66. package/bridge-recipes/unreal/character-customizer/beard.json +6 -0
  67. package/bridge-recipes/unreal/character-customizer/bottom.addon.json +1 -0
  68. package/bridge-recipes/unreal/character-customizer/bottom.json +6 -0
  69. package/bridge-recipes/unreal/character-customizer/eyewear.addon.json +1 -0
  70. package/bridge-recipes/unreal/character-customizer/eyewear.json +6 -0
  71. package/bridge-recipes/unreal/character-customizer/footwear.addon.json +1 -0
  72. package/bridge-recipes/unreal/character-customizer/footwear.json +6 -0
  73. package/bridge-recipes/unreal/character-customizer/hair.addon.json +1 -0
  74. package/bridge-recipes/unreal/character-customizer/hair.json +6 -0
  75. package/bridge-recipes/unreal/character-customizer/test/recipes.test.js +74 -0
  76. package/bridge-recipes/unreal/character-customizer/top.addon.json +1 -0
  77. package/bridge-recipes/unreal/character-customizer/top.json +6 -0
  78. package/bridge-recipes/unreal/helix-character-creator-female/README.md +57 -0
  79. package/bridge-recipes/unreal/helix-character-creator-female/all.json +18 -0
  80. package/bridge-recipes/unreal/helix-character-creator-female/back.addon.json +1 -0
  81. package/bridge-recipes/unreal/helix-character-creator-female/back.json +1 -0
  82. package/bridge-recipes/unreal/helix-character-creator-female/base-female-face.json +1 -0
  83. package/bridge-recipes/unreal/helix-character-creator-female/base-female.json +1 -0
  84. package/bridge-recipes/unreal/helix-character-creator-female/bottom.addon.json +1 -0
  85. package/bridge-recipes/unreal/helix-character-creator-female/bottom.json +1 -0
  86. package/bridge-recipes/unreal/helix-character-creator-female/eyewear.addon.json +1 -0
  87. package/bridge-recipes/unreal/helix-character-creator-female/eyewear.json +1 -0
  88. package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.addon.json +1 -0
  89. package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.json +1 -0
  90. package/bridge-recipes/unreal/helix-character-creator-female/female-batch-hair.json +23 -0
  91. package/bridge-recipes/unreal/helix-character-creator-female/female-batch-nebula-urbanghost.json +7 -0
  92. package/bridge-recipes/unreal/helix-character-creator-female/female-batch-singles.json +19 -0
  93. package/bridge-recipes/unreal/helix-character-creator-female/female-batch5.json +19 -0
  94. package/bridge-recipes/unreal/helix-character-creator-female/female-batch6.json +19 -0
  95. package/bridge-recipes/unreal/helix-character-creator-female/female-batch7.json +11 -0
  96. package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.addon.json +1 -0
  97. package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.json +1 -0
  98. package/bridge-recipes/unreal/helix-character-creator-female/female-cap.addon.json +1 -0
  99. package/bridge-recipes/unreal/helix-character-creator-female/female-cap.json +1 -0
  100. package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.addon.json +1 -0
  101. package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.json +1 -0
  102. package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.addon.json +1 -0
  103. package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.json +1 -0
  104. package/bridge-recipes/unreal/helix-character-creator-female/female-chain.addon.json +1 -0
  105. package/bridge-recipes/unreal/helix-character-creator-female/female-chain.json +1 -0
  106. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.addon.json +1 -0
  107. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.json +1 -0
  108. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.addon.json +1 -0
  109. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.json +1 -0
  110. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.addon.json +1 -0
  111. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.json +1 -0
  112. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.addon.json +1 -0
  113. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.json +1 -0
  114. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.addon.json +1 -0
  115. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.json +1 -0
  116. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.addon.json +1 -0
  117. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.json +1 -0
  118. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.addon.json +1 -0
  119. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.json +1 -0
  120. package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.addon.json +1 -0
  121. package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.json +1 -0
  122. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.addon.json +1 -0
  123. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.json +1 -0
  124. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.addon.json +1 -0
  125. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.json +1 -0
  126. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.addon.json +1 -0
  127. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.json +1 -0
  128. package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.addon.json +1 -0
  129. package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.json +1 -0
  130. package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.addon.json +1 -0
  131. package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.json +1 -0
  132. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.addon.json +1 -0
  133. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.json +1 -0
  134. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.addon.json +1 -0
  135. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.json +1 -0
  136. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.addon.json +1 -0
  137. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.json +1 -0
  138. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.addon.json +1 -0
  139. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.json +1 -0
  140. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.addon.json +1 -0
  141. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.json +1 -0
  142. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.addon.json +1 -0
  143. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.json +1 -0
  144. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.addon.json +1 -0
  145. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.json +1 -0
  146. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.addon.json +1 -0
  147. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.json +1 -0
  148. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.addon.json +1 -0
  149. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.json +1 -0
  150. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.addon.json +1 -0
  151. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.json +1 -0
  152. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.addon.json +1 -0
  153. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.json +1 -0
  154. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.addon.json +1 -0
  155. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.json +1 -0
  156. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.addon.json +1 -0
  157. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.json +1 -0
  158. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.addon.json +1 -0
  159. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.json +1 -0
  160. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.addon.json +1 -0
  161. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.json +1 -0
  162. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.addon.json +1 -0
  163. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.json +1 -0
  164. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.addon.json +1 -0
  165. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.json +1 -0
  166. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.addon.json +1 -0
  167. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.json +1 -0
  168. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.addon.json +1 -0
  169. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.json +1 -0
  170. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.addon.json +1 -0
  171. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.json +1 -0
  172. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.addon.json +1 -0
  173. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.json +1 -0
  174. package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.addon.json +1 -0
  175. package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.json +1 -0
  176. package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.addon.json +1 -0
  177. package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.json +1 -0
  178. package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.addon.json +1 -0
  179. package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.json +1 -0
  180. package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.addon.json +1 -0
  181. package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.json +1 -0
  182. package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.addon.json +1 -0
  183. package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.json +1 -0
  184. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.addon.json +1 -0
  185. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.json +1 -0
  186. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.addon.json +1 -0
  187. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.json +1 -0
  188. package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.addon.json +1 -0
  189. package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.json +1 -0
  190. package/bridge-recipes/unreal/helix-character-creator-female/female-maska.addon.json +1 -0
  191. package/bridge-recipes/unreal/helix-character-creator-female/female-maska.json +1 -0
  192. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.addon.json +1 -0
  193. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.json +1 -0
  194. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.addon.json +1 -0
  195. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.json +1 -0
  196. package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.addon.json +1 -0
  197. package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.json +1 -0
  198. package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.addon.json +1 -0
  199. package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.json +1 -0
  200. package/bridge-recipes/unreal/helix-character-creator-female/female-panama.addon.json +1 -0
  201. package/bridge-recipes/unreal/helix-character-creator-female/female-panama.json +1 -0
  202. package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.addon.json +1 -0
  203. package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.json +1 -0
  204. package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.addon.json +1 -0
  205. package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.json +1 -0
  206. package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.addon.json +1 -0
  207. package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.json +1 -0
  208. package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.addon.json +1 -0
  209. package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.json +1 -0
  210. package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.addon.json +1 -0
  211. package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.json +1 -0
  212. package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.addon.json +1 -0
  213. package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.json +1 -0
  214. package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.addon.json +1 -0
  215. package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.json +1 -0
  216. package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.addon.json +1 -0
  217. package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.json +1 -0
  218. package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.addon.json +1 -0
  219. package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.json +1 -0
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@@ -0,0 +1,6 @@
1
+ import type { WorldSnapshot } from './snapshotTypes';
2
+ import type { AnalysisResult } from './analyze';
3
+ import type { ZoneReport } from './zones';
4
+ export type ReportSection = 'anomalies' | 'roster' | 'colliders' | 'zones';
5
+ export declare const DEFAULT_REPORT: ReportSection[];
6
+ export declare function formatWorldInspection(snapshot: WorldSnapshot, analysis: AnalysisResult, report?: ReportSection[], zones?: ZoneReport[] | null, baselineLine?: string | null): string;
@@ -0,0 +1,125 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.DEFAULT_REPORT = void 0;
4
+ exports.formatWorldInspection = formatWorldInspection;
5
+ exports.DEFAULT_REPORT = ['anomalies'];
6
+ // A genuinely broken world can carry hundreds of findings of one kind; the render caps each rule
7
+ // at the worst N (the list is severity-sorted) with an explicit overflow line — same never-silent
8
+ // principle as the roster truncation. The json output always carries the full list.
9
+ const MAX_FINDINGS_PER_RULE = 10;
10
+ const r1 = (n) => Math.round(n * 10) / 10;
11
+ function formatFinding(f) {
12
+ const measured = f.measured
13
+ ? ` {${Object.entries(f.measured)
14
+ .map(([k, v]) => `${k}: ${v}`)
15
+ .join(', ')}}`
16
+ : '';
17
+ return ` [${f.severity}] ${f.rule} ${f.path} — ${f.detail}${measured}\n method: ${f.method}; confidence: ${f.confidence}`;
18
+ }
19
+ function formatRoster(snapshot) {
20
+ const groups = new Map();
21
+ for (const obj of snapshot.objects) {
22
+ const s = obj.aabb
23
+ ? `${r1(obj.aabb.max.x - obj.aabb.min.x)}×${r1(obj.aabb.max.y - obj.aabb.min.y)}×${r1(obj.aabb.max.z - obj.aabb.min.z)}`
24
+ : 'no-aabb';
25
+ const key = `${obj.type}|${obj.geometry ?? '-'}|${obj.triangles}|${s}|${obj.color ?? '-'}`;
26
+ const existing = groups.get(key);
27
+ if (existing) {
28
+ existing.count++;
29
+ if (obj.aabb) {
30
+ existing.min.x = Math.min(existing.min.x, obj.aabb.min.x);
31
+ existing.min.z = Math.min(existing.min.z, obj.aabb.min.z);
32
+ existing.max.x = Math.max(existing.max.x, obj.aabb.max.x);
33
+ existing.max.z = Math.max(existing.max.z, obj.aabb.max.z);
34
+ }
35
+ }
36
+ else {
37
+ groups.set(key, {
38
+ key,
39
+ label: `${obj.geometry ?? obj.type} tris=${obj.triangles} size=${s}${obj.color ? ` ${obj.color}` : ''}`,
40
+ count: 1,
41
+ min: { x: obj.aabb?.min.x ?? 0, z: obj.aabb?.min.z ?? 0 },
42
+ max: { x: obj.aabb?.max.x ?? 0, z: obj.aabb?.max.z ?? 0 },
43
+ firstPath: obj.path,
44
+ });
45
+ }
46
+ }
47
+ return [...groups.values()]
48
+ .sort((a, b) => b.count - a.count)
49
+ .map((g) => ` ${String(g.count).padStart(3)}× ${g.label} — e.g. ${g.firstPath}` +
50
+ (g.count > 1 ? ` (spread x[${r1(g.min.x)}..${r1(g.max.x)}] z[${r1(g.min.z)}..${r1(g.max.z)}])` : ''));
51
+ }
52
+ function formatColliders(snapshot) {
53
+ if (snapshot.sources.colliders !== 'ok')
54
+ return [` (skipped — sources.colliders: ${snapshot.sources.colliders})`];
55
+ if (snapshot.colliders.length === 0)
56
+ return [' (none)'];
57
+ // Ordinal labels — Rapier handles are opaque f64 bit-packs that print as denormals.
58
+ return snapshot.colliders.map((c, i) => {
59
+ const extent = c.halfExtents
60
+ ? `he ${c.halfExtents.x}×${c.halfExtents.y}×${c.halfExtents.z}`
61
+ : typeof c.radius === 'number'
62
+ ? `r ${c.radius}${typeof c.halfHeight === 'number' ? ` hh ${c.halfHeight}` : ''}`
63
+ : '';
64
+ return ` [${i}] ${c.shape} ${extent} @ (${c.position.x}, ${c.position.y}, ${c.position.z})`;
65
+ });
66
+ }
67
+ function formatWorldInspection(snapshot, analysis, report = exports.DEFAULT_REPORT, zones, baselineLine) {
68
+ const lines = [];
69
+ const spawn = snapshot.spawn ? `(${snapshot.spawn.x}, ${snapshot.spawn.y}, ${snapshot.spawn.z})` : '(not provided)';
70
+ lines.push(`world inspect — ${snapshot.objects.length} objects, ${snapshot.colliders.length} colliders (source: ${snapshot.sources.colliders}), spawn ${spawn}`);
71
+ for (const note of analysis.notes)
72
+ lines.push(`note: ${note}`);
73
+ if (baselineLine)
74
+ lines.push(baselineLine);
75
+ if (report.includes('anomalies')) {
76
+ const counts = { error: 0, warn: 0, info: 0 };
77
+ for (const f of analysis.findings)
78
+ counts[f.severity]++;
79
+ lines.push('');
80
+ lines.push(`anomalies (${counts.error} error, ${counts.warn} warn, ${counts.info} info):`);
81
+ if (analysis.findings.length === 0)
82
+ lines.push(' (none — every placement check passed)');
83
+ else {
84
+ const shownPerRule = new Map();
85
+ const overflow = new Map();
86
+ for (const f of analysis.findings) {
87
+ const shown = shownPerRule.get(f.rule) ?? 0;
88
+ if (shown < MAX_FINDINGS_PER_RULE) {
89
+ shownPerRule.set(f.rule, shown + 1);
90
+ lines.push(formatFinding(f));
91
+ }
92
+ else {
93
+ overflow.set(f.rule, (overflow.get(f.rule) ?? 0) + 1);
94
+ }
95
+ }
96
+ for (const [rule, n] of overflow) {
97
+ lines.push(` … and ${n} more ${rule} finding${n === 1 ? '' : 's'} — the worst ${MAX_FINDINGS_PER_RULE} are shown (severity-sorted); the json output carries the full list`);
98
+ }
99
+ }
100
+ }
101
+ if (report.includes('roster')) {
102
+ lines.push('');
103
+ lines.push('roster (grouped):');
104
+ lines.push(...formatRoster(snapshot));
105
+ }
106
+ if (report.includes('colliders')) {
107
+ lines.push('');
108
+ lines.push('colliders:');
109
+ lines.push(...formatColliders(snapshot));
110
+ }
111
+ if (report.includes('zones')) {
112
+ lines.push('');
113
+ lines.push('zones (from multiplayer.json):');
114
+ if (!zones || zones.length === 0)
115
+ lines.push(' (none declared, or no multiplayer.json beside the bundle)');
116
+ else
117
+ for (const z of zones) {
118
+ lines.push(` ${z.id}: ${z.extent}`);
119
+ lines.push(` rest surfaces: ${z.restSurfaces.length ? z.restSurfaces.slice(0, 6).join(', ') : '(none — mid-air entry only)'}`);
120
+ lines.push(` touches: ${z.touches.length ? z.touches.slice(0, 6).join(', ') : '(no geometry)'}`);
121
+ }
122
+ }
123
+ return lines.join('\n');
124
+ }
125
+ //# sourceMappingURL=format.js.map
@@ -0,0 +1 @@
1
+ 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@@ -0,0 +1,10 @@
1
+ export interface WorldMetricsTable {
2
+ capsule: Record<string, number>;
3
+ traversal: Record<string, number>;
4
+ movement: Record<string, number>;
5
+ derived: Record<string, number>;
6
+ }
7
+ /** Null when the installed system predates WORLD_METRICS (< 0.2.13) — callers degrade with a message. */
8
+ export declare function readWorldMetrics(worldDir: string): Promise<WorldMetricsTable | null>;
9
+ export declare function renderWorldMetrics(metrics: WorldMetricsTable): string;
10
+ export declare const METRICS_UNSUPPORTED_MESSAGE: string;
@@ -0,0 +1,31 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.METRICS_UNSUPPORTED_MESSAGE = void 0;
4
+ exports.readWorldMetrics = readWorldMetrics;
5
+ exports.renderWorldMetrics = renderWorldMetrics;
6
+ // Reads WORLD_METRICS from a world's OWN installed humanoid-character system (the readAxisTable
7
+ // pattern) — version-correct per world, so the table always matches the system the world actually
8
+ // runs. CLI-only: the engine tool reads the workspace package directly.
9
+ const node_url_1 = require("node:url");
10
+ const esm_1 = require("../character/esm");
11
+ const worldRuntime_1 = require("../gesture/worldRuntime");
12
+ /** Null when the installed system predates WORLD_METRICS (< 0.2.13) — callers degrade with a message. */
13
+ async function readWorldMetrics(worldDir) {
14
+ const entry = (0, worldRuntime_1.systemEntry)(worldDir);
15
+ const system = await (0, esm_1.importEsm)((0, node_url_1.pathToFileURL)(entry).href);
16
+ const metrics = system.WORLD_METRICS;
17
+ return metrics ?? null;
18
+ }
19
+ function renderWorldMetrics(metrics) {
20
+ const lines = ['world metrics — system DEFAULTS (worlds may override via config):'];
21
+ for (const [group, values] of Object.entries(metrics)) {
22
+ lines.push(` ${group}:`);
23
+ for (const [k, v] of Object.entries(values))
24
+ lines.push(` ${k}: ${v}`);
25
+ }
26
+ return lines.join('\n');
27
+ }
28
+ exports.METRICS_UNSUPPORTED_MESSAGE = 'the installed humanoid-character does not export WORLD_METRICS — it predates the table (added in 0.2.13).\n' +
29
+ ' Any existing ^0.2 pin already allows it — rerun the install and rebuild:\n' +
30
+ ' MCP: install_world_packages · CLI: helix install (via npx: `npx @hypersoniclabs/helix-cli install` — bare `helix` is an unrelated npm package).';
31
+ //# sourceMappingURL=readWorldMetrics.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"readWorldMetrics.js","sourceRoot":"","sources":["../../src/world/readWorldMetrics.ts"],"names":[],"mappings":";;;AAeA,4CAKC;AAED,gDAOC;AA7BD,gGAAgG;AAChG,kGAAkG;AAClG,wEAAwE;AACxE,uCAAyC;AACzC,0CAA6C;AAC7C,0DAAsD;AAStD,yGAAyG;AAClG,KAAK,UAAU,gBAAgB,CAAC,QAAgB;IACrD,MAAM,KAAK,GAAG,IAAA,0BAAW,EAAC,QAAQ,CAAC,CAAC;IACpC,MAAM,MAAM,GAAG,MAAM,IAAA,eAAS,EAAC,IAAA,wBAAa,EAAC,KAAK,CAAC,CAAC,IAAI,CAAC,CAAC;IAC1D,MAAM,OAAO,GAAG,MAAM,CAAC,aAA8C,CAAC;IACtE,OAAO,OAAO,IAAI,IAAI,CAAC;AACzB,CAAC;AAED,SAAgB,kBAAkB,CAAC,OAA0B;IAC3D,MAAM,KAAK,GAAa,CAAC,mEAAmE,CAAC,CAAC;IAC9F,KAAK,MAAM,CAAC,KAAK,EAAE,MAAM,CAAC,IAAI,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,EAAE,CAAC;QACtD,KAAK,CAAC,IAAI,CAAC,KAAK,KAAK,GAAG,CAAC,CAAC;QAC1B,KAAK,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,IAAI,MAAM,CAAC,OAAO,CAAC,MAAM,CAAC;YAAE,KAAK,CAAC,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC;IAC5E,CAAC;IACD,OAAO,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;AAC1B,CAAC;AAEY,QAAA,2BAA2B,GACtC,6GAA6G;IAC7G,8EAA8E;IAC9E,mJAAmJ,CAAC"}
@@ -0,0 +1,59 @@
1
+ export interface Vec3 {
2
+ x: number;
3
+ y: number;
4
+ z: number;
5
+ }
6
+ export interface Quat {
7
+ x: number;
8
+ y: number;
9
+ z: number;
10
+ w: number;
11
+ }
12
+ export interface ColliderInfo {
13
+ handle: number;
14
+ /** Lowercased Rapier shape name: 'cuboid', 'trimesh', 'ball', 'capsule', … */
15
+ shape: string;
16
+ halfExtents?: Vec3;
17
+ radius?: number;
18
+ halfHeight?: number;
19
+ position: Vec3;
20
+ rotation: Quat;
21
+ }
22
+ export interface SnapshotObject {
23
+ path: string;
24
+ type: string;
25
+ geometry: string | null;
26
+ position: Vec3;
27
+ rotation: Quat;
28
+ scale: Vec3;
29
+ aabb: {
30
+ min: Vec3;
31
+ max: Vec3;
32
+ } | null;
33
+ obb: {
34
+ center: Vec3;
35
+ half: Vec3;
36
+ } | null;
37
+ visible: boolean;
38
+ triangles: number;
39
+ color: string | null;
40
+ nonFinite?: true;
41
+ }
42
+ export type ColliderSource = 'ok' | 'unsupported' | 'absent';
43
+ export interface WorldSnapshot {
44
+ snapshotVersion: 1;
45
+ spawn: Vec3 | null;
46
+ objects: SnapshotObject[];
47
+ colliders: ColliderInfo[];
48
+ sources: {
49
+ scene: true;
50
+ colliders: ColliderSource;
51
+ };
52
+ truncated?: {
53
+ emitted: number;
54
+ total: number;
55
+ };
56
+ }
57
+ export interface SnapshotOptions {
58
+ maxObjects?: number;
59
+ }
@@ -0,0 +1,8 @@
1
+ "use strict";
2
+ // The world-snapshot contract — the JSON a world's in-page inspect helper serializes.
3
+ // PORTED from helix-web-engine-new/systems/engine-core/src/inspect/WorldInspect.ts (the type
4
+ // declarations only) — the source of truth for the snapshot contract. SYNC OBLIGATION: change the
5
+ // shape there first (it is what worlds actually emit, versioned via snapshotVersion), then mirror
6
+ // here; do not diverge.
7
+ Object.defineProperty(exports, "__esModule", { value: true });
8
+ //# sourceMappingURL=snapshotTypes.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"snapshotTypes.js","sourceRoot":"","sources":["../../src/world/snapshotTypes.ts"],"names":[],"mappings":";AAAA,sFAAsF;AACtF,6FAA6F;AAC7F,kGAAkG;AAClG,kGAAkG;AAClG,wBAAwB"}
@@ -0,0 +1,16 @@
1
+ import { type BrowserKey, type HelperTimeoutState } from '../browser/launch';
2
+ import type { WorldSnapshot } from './snapshotTypes';
3
+ export declare function composeInspectTimeoutDiagnosis(state: HelperTimeoutState, errors: string[], engineCoreInstalled?: boolean): string;
4
+ export type SnapshotWorldOptions = {
5
+ directory: string;
6
+ timeoutMs?: number | undefined;
7
+ /** Frames/assets settle time between helper-ready and the snapshot — determinism lever. */
8
+ settleMs?: number | undefined;
9
+ maxObjects?: number | undefined;
10
+ /** Diagnostic override: launch only this candidate, no fallback (default: try the whole chain). */
11
+ browser?: BrowserKey | undefined;
12
+ /** URL-prefix → dir fallbacks (e.g. a shared character-asset tree at /assets, /basis). */
13
+ fallbackMounts?: Record<string, string> | undefined;
14
+ onProgress?: ((message: string) => void) | undefined;
15
+ };
16
+ export declare function snapshotWorld(opts: SnapshotWorldOptions): Promise<WorldSnapshot>;
@@ -0,0 +1,142 @@
1
+ "use strict";
2
+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
+ if (k2 === undefined) k2 = k;
4
+ var desc = Object.getOwnPropertyDescriptor(m, k);
5
+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
+ desc = { enumerable: true, get: function() { return m[k]; } };
7
+ }
8
+ Object.defineProperty(o, k2, desc);
9
+ }) : (function(o, m, k, k2) {
10
+ if (k2 === undefined) k2 = k;
11
+ o[k2] = m[k];
12
+ }));
13
+ var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
14
+ Object.defineProperty(o, "default", { enumerable: true, value: v });
15
+ }) : function(o, v) {
16
+ o["default"] = v;
17
+ });
18
+ var __importStar = (this && this.__importStar) || (function () {
19
+ var ownKeys = function(o) {
20
+ ownKeys = Object.getOwnPropertyNames || function (o) {
21
+ var ar = [];
22
+ for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k;
23
+ return ar;
24
+ };
25
+ return ownKeys(o);
26
+ };
27
+ return function (mod) {
28
+ if (mod && mod.__esModule) return mod;
29
+ var result = {};
30
+ if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]);
31
+ __setModuleDefault(result, mod);
32
+ return result;
33
+ };
34
+ })();
35
+ Object.defineProperty(exports, "__esModule", { value: true });
36
+ exports.composeInspectTimeoutDiagnosis = composeInspectTimeoutDiagnosis;
37
+ exports.snapshotWorld = snapshotWorld;
38
+ const hostSlots_1 = require("../browser/hostSlots");
39
+ const nonSystemChrome_1 = require("../browser/nonSystemChrome");
40
+ // Headless snapshot transport for `helix world inspect`: serves the built bundle, drives the
41
+ // in-page inspect helper (window.__helixInspect) via Playwright, and returns the serialized
42
+ // WorldSnapshot. The helper ships in @helix/engine-core/inspect — this module only speaks its
43
+ // window protocol and never imports the engine.
44
+ // PORTED from helix-web-engine-new/tools/world-inspect/src/snapshotWorld.ts, rewired to the CLI's
45
+ // shared browser harness (full playwright with the bundled-Chromium candidate — the engine tool
46
+ // deliberately runs playwright-core with system channels only). The analysis mirror is strict;
47
+ // this transport divergence is expected and documented on both sides.
48
+ const node_fs_1 = require("node:fs");
49
+ const node_path_1 = require("node:path");
50
+ const launch_1 = require("../browser/launch");
51
+ const staticServe_1 = require("../screenshot/staticServe");
52
+ const MAX_DIAGNOSTIC_LINES = 6;
53
+ const DIAGNOSTIC_LINE_MAX_CHARS = 300;
54
+ const DEFAULT_SETTLE_MS = 750;
55
+ // engineCoreInstalled disambiguates the absent case for INSTALLED worlds (helix_modules/ in the build):
56
+ // true = the module is there and only the world.ready call is missing — leading with pin advice sends
57
+ // readers chasing an already-satisfied pin (a real agent did exactly that).
58
+ function composeInspectTimeoutDiagnosis(state, errors, engineCoreInstalled) {
59
+ const wire = 'wire world.ready({ scene, body, spawn }) at the end of boot (see the MCP world-inspect doc) and rebuild.';
60
+ return (0, launch_1.composeTimeoutDiagnosisWith)(state, errors, {
61
+ absent: engineCoreInstalled === true
62
+ ? `The engine-core inspect module IS in this build (helix_modules/engine-core/inspect) but the world never calls world.ready — ${wire} No pin or install change is needed.`
63
+ : engineCoreInstalled === false
64
+ ? 'This build has installed systems but no engine-core inspect module — pin engine-core ^0.1.2 in helix.json, ' +
65
+ `re-run the install (helix install / install_world_packages), then ${wire}`
66
+ : 'This world does not integrate @helix/engine-core/inspect — add the "engine-core" system pin to helix.json ' +
67
+ "alongside humanoid-character, run helix install, wire world.ready({ scene, body, spawn }) at the end of " +
68
+ 'boot (see the MCP world-inspect doc), and rebuild.',
69
+ present: 'The world loaded the inspect helper but its boot never completed — this looks like a load/boot failure, ' +
70
+ 'not a missing integration. Check that the world runs standalone (missing character assets are the common cause).',
71
+ });
72
+ }
73
+ async function snapshotWorld(opts) {
74
+ const onProgress = opts.onProgress ?? (() => undefined);
75
+ const timeoutMs = opts.timeoutMs ?? 60000;
76
+ const settleMs = opts.settleMs ?? DEFAULT_SETTLE_MS;
77
+ if (!(0, node_fs_1.existsSync)((0, node_path_1.join)(opts.directory, 'index.html'))) {
78
+ throw new Error(`${opts.directory} is not a built world dir (no index.html) — point at the bundle build output (usually <world>/dist).`);
79
+ }
80
+ const playwright = await Promise.resolve().then(() => __importStar(require('playwright')));
81
+ const server = await (0, staticServe_1.startStaticServer)(opts.directory, opts.fallbackMounts ?? {});
82
+ let browser;
83
+ try {
84
+ const attempts = [];
85
+ for (const candidate of (0, launch_1.selectBrowserCandidates)(opts.browser)) {
86
+ try {
87
+ (0, nonSystemChrome_1.assertNotSystemChrome)(candidate.launchOptions.executablePath, candidate.launchOptions.channel);
88
+ browser = await (0, hostSlots_1.launchWithBrowserSlot)(() => playwright.chromium.launch(candidate.launchOptions), 'disconnected', { identity: `world-inspect:${opts.directory}` });
89
+ }
90
+ catch (err) {
91
+ attempts.push({ key: candidate.key, label: candidate.label, message: err instanceof Error ? err.message : String(err) });
92
+ continue;
93
+ }
94
+ onProgress(`using ${candidate.label}`);
95
+ break;
96
+ }
97
+ if (!browser)
98
+ throw new Error((0, launch_1.composeLaunchFailure)(attempts));
99
+ const page = await browser.newPage({ viewport: { width: 1280, height: 720 }, deviceScaleFactor: 1 });
100
+ // Ring buffer of the last few load-time page errors — surfaced in the timeout diagnosis below.
101
+ const pageErrors = [];
102
+ const recordPageError = (line) => {
103
+ const truncated = line.length > DIAGNOSTIC_LINE_MAX_CHARS ? `${line.slice(0, DIAGNOSTIC_LINE_MAX_CHARS)}…` : line;
104
+ pageErrors.push(truncated);
105
+ if (pageErrors.length > MAX_DIAGNOSTIC_LINES)
106
+ pageErrors.shift();
107
+ };
108
+ page.on('pageerror', (err) => recordPageError(err.message));
109
+ page.on('console', (msg) => {
110
+ if (msg.type() === 'error')
111
+ recordPageError(msg.text());
112
+ });
113
+ await page.goto(`http://127.0.0.1:${server.port}/?helixInspect=1`);
114
+ try {
115
+ await page.waitForFunction('window.__helixInspect?.ready === true', undefined, { timeout: timeoutMs });
116
+ }
117
+ catch {
118
+ const helperState = await page.evaluate(() => typeof window.__helixInspect === 'undefined' ? 'absent' : 'present');
119
+ // Only installed worlds carry helix_modules/ in the build — for them we can say WHICH half is
120
+ // missing (the module vs the world.ready call); bare worlds keep the generic advice.
121
+ const engineCoreInstalled = (0, node_fs_1.existsSync)((0, node_path_1.join)(opts.directory, 'helix_modules'))
122
+ ? (0, node_fs_1.existsSync)((0, node_path_1.join)(opts.directory, 'helix_modules', 'engine-core', 'inspect', 'index.js'))
123
+ : undefined;
124
+ throw new Error(`Timed out after ${timeoutMs}ms waiting for the inspect helper (window.__helixInspect) to become ready. ` +
125
+ composeInspectTimeoutDiagnosis(helperState, pageErrors, engineCoreInstalled));
126
+ }
127
+ if (settleMs > 0)
128
+ await page.waitForTimeout(settleMs);
129
+ onProgress(`helper ready — snapshotting after ${settleMs}ms settle`);
130
+ const snapshot = await page.evaluate(({ maxObjects }) => window.__helixInspect.snapshot(maxObjects !== undefined ? { maxObjects } : undefined), { maxObjects: opts.maxObjects });
131
+ return snapshot;
132
+ }
133
+ finally {
134
+ try {
135
+ await browser?.close();
136
+ }
137
+ finally {
138
+ await server.close();
139
+ }
140
+ }
141
+ }
142
+ //# sourceMappingURL=snapshotWorld.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"snapshotWorld.js","sourceRoot":"","sources":["../../src/world/snapshotWorld.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA4BA,wEAgBC;AAeD,sCA0EC;AArID,oDAA6D;AAC7D,gEAAmE;AACnE,6FAA6F;AAC7F,4FAA4F;AAC5F,8FAA8F;AAC9F,gDAAgD;AAChD,kGAAkG;AAClG,gGAAgG;AAChG,+FAA+F;AAC/F,sEAAsE;AACtE,qCAAqC;AACrC,yCAAiC;AAEjC,8CAA6K;AAC7K,2DAA8D;AAG9D,MAAM,oBAAoB,GAAG,CAAC,CAAC;AAC/B,MAAM,yBAAyB,GAAG,GAAG,CAAC;AACtC,MAAM,iBAAiB,GAAG,GAAG,CAAC;AAM9B,wGAAwG;AACxG,sGAAsG;AACtG,4EAA4E;AAC5E,SAAgB,8BAA8B,CAAC,KAAyB,EAAE,MAAgB,EAAE,mBAA6B;IACvH,MAAM,IAAI,GAAG,0GAA0G,CAAC;IACxH,OAAO,IAAA,oCAA2B,EAAC,KAAK,EAAE,MAAM,EAAE;QAChD,MAAM,EACJ,mBAAmB,KAAK,IAAI;YAC1B,CAAC,CAAC,+HAA+H,IAAI,sCAAsC;YAC3K,CAAC,CAAC,mBAAmB,KAAK,KAAK;gBAC7B,CAAC,CAAC,6GAA6G;oBAC7G,qEAAqE,IAAI,EAAE;gBAC7E,CAAC,CAAC,4GAA4G;oBAC5G,0GAA0G;oBAC1G,oDAAoD;QAC5D,OAAO,EACL,0GAA0G;YAC1G,kHAAkH;KACrH,CAAC,CAAC;AACL,CAAC;AAeM,KAAK,UAAU,aAAa,CAAC,IAA0B;IAC5D,MAAM,UAAU,GAAG,IAAI,CAAC,UAAU,IAAI,CAAC,GAAG,EAAE,CAAC,SAAS,CAAC,CAAC;IACxD,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,IAAI,KAAK,CAAC;IAC1C,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ,IAAI,iBAAiB,CAAC;IAEpD,IAAI,CAAC,IAAA,oBAAU,EAAC,IAAA,gBAAI,EAAC,IAAI,CAAC,SAAS,EAAE,YAAY,CAAC,CAAC,EAAE,CAAC;QACpD,MAAM,IAAI,KAAK,CACb,GAAG,IAAI,CAAC,SAAS,sGAAsG,CACxH,CAAC;IACJ,CAAC;IAED,MAAM,UAAU,GAAG,wDAAa,YAAY,GAAC,CAAC;IAC9C,MAAM,MAAM,GAAG,MAAM,IAAA,+BAAiB,EAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,cAAc,IAAI,EAAE,CAAC,CAAC;IAClF,IAAI,OAA4B,CAAC;IAEjC,IAAI,CAAC;QACH,MAAM,QAAQ,GAAoB,EAAE,CAAC;QACrC,KAAK,MAAM,SAAS,IAAI,IAAA,gCAAuB,EAAC,IAAI,CAAC,OAAO,CAAC,EAAE,CAAC;YAC9D,IAAI,CAAC;gBACH,IAAA,uCAAqB,EAAC,SAAS,CAAC,aAAa,CAAC,cAAc,EAAE,SAAS,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC;gBAC/F,OAAO,GAAG,MAAM,IAAA,iCAAqB,EAAC,GAAG,EAAE,CAAC,UAAU,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,aAAa,CAAC,EAAE,cAAc,EAAE,EAAE,QAAQ,EAAE,iBAAiB,IAAI,CAAC,SAAS,EAAE,EAAE,CAAC,CAAC;YACpK,CAAC;YAAC,OAAO,GAAG,EAAE,CAAC;gBACb,QAAQ,CAAC,IAAI,CAAC,EAAE,GAAG,EAAE,SAAS,CAAC,GAAG,EAAE,KAAK,EAAE,SAAS,CAAC,KAAK,EAAE,OAAO,EAAE,GAAG,YAAY,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC;gBACzH,SAAS;YACX,CAAC;YACD,UAAU,CAAC,SAAS,SAAS,CAAC,KAAK,EAAE,CAAC,CAAC;YACvC,MAAM;QACR,CAAC;QACD,IAAI,CAAC,OAAO;YAAE,MAAM,IAAI,KAAK,CAAC,IAAA,6BAAoB,EAAC,QAAQ,CAAC,CAAC,CAAC;QAE9D,MAAM,IAAI,GAAG,MAAM,OAAO,CAAC,OAAO,CAAC,EAAE,QAAQ,EAAE,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,GAAG,EAAE,EAAE,iBAAiB,EAAE,CAAC,EAAE,CAAC,CAAC;QAErG,+FAA+F;QAC/F,MAAM,UAAU,GAAa,EAAE,CAAC;QAChC,MAAM,eAAe,GAAG,CAAC,IAAY,EAAQ,EAAE;YAC7C,MAAM,SAAS,GAAG,IAAI,CAAC,MAAM,GAAG,yBAAyB,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE,yBAAyB,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,CAAC;YAClH,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;YAC3B,IAAI,UAAU,CAAC,MAAM,GAAG,oBAAoB;gBAAE,UAAU,CAAC,KAAK,EAAE,CAAC;QACnE,CAAC,CAAC;QACF,IAAI,CAAC,EAAE,CAAC,WAAW,EAAE,CAAC,GAAG,EAAE,EAAE,CAAC,eAAe,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC,CAAC;QAC5D,IAAI,CAAC,EAAE,CAAC,SAAS,EAAE,CAAC,GAAG,EAAE,EAAE;YACzB,IAAI,GAAG,CAAC,IAAI,EAAE,KAAK,OAAO;gBAAE,eAAe,CAAC,GAAG,CAAC,IAAI,EAAE,CAAC,CAAC;QAC1D,CAAC,CAAC,CAAC;QAEH,MAAM,IAAI,CAAC,IAAI,CAAC,oBAAoB,MAAM,CAAC,IAAI,kBAAkB,CAAC,CAAC;QAEnE,IAAI,CAAC;YACH,MAAM,IAAI,CAAC,eAAe,CAAU,uCAAuC,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,SAAS,EAAE,CAAC,CAAC;QAClH,CAAC;QAAC,MAAM,CAAC;YACP,MAAM,WAAW,GAAG,MAAM,IAAI,CAAC,QAAQ,CAAqB,GAAG,EAAE,CAC/D,OAAO,MAAM,CAAC,cAAc,KAAK,WAAW,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,SAAS,CACpE,CAAC;YACF,8FAA8F;YAC9F,qFAAqF;YACrF,MAAM,mBAAmB,GAAG,IAAA,oBAAU,EAAC,IAAA,gBAAI,EAAC,IAAI,CAAC,SAAS,EAAE,eAAe,CAAC,CAAC;gBAC3E,CAAC,CAAC,IAAA,oBAAU,EAAC,IAAA,gBAAI,EAAC,IAAI,CAAC,SAAS,EAAE,eAAe,EAAE,aAAa,EAAE,SAAS,EAAE,UAAU,CAAC,CAAC;gBACzF,CAAC,CAAC,SAAS,CAAC;YACd,MAAM,IAAI,KAAK,CACb,mBAAmB,SAAS,6EAA6E;gBACvG,8BAA8B,CAAC,WAAW,EAAE,UAAU,EAAE,mBAAmB,CAAC,CAC/E,CAAC;QACJ,CAAC;QAED,IAAI,QAAQ,GAAG,CAAC;YAAE,MAAM,IAAI,CAAC,cAAc,CAAC,QAAQ,CAAC,CAAC;QACtD,UAAU,CAAC,qCAAqC,QAAQ,WAAW,CAAC,CAAC;QAErE,MAAM,QAAQ,GAAG,MAAM,IAAI,CAAC,QAAQ,CAClC,CAAC,EAAE,UAAU,EAAE,EAAE,EAAE,CAAC,MAAM,CAAC,cAAc,CAAC,QAAQ,CAAC,UAAU,KAAK,SAAS,CAAC,CAAC,CAAC,EAAE,UAAU,EAAE,CAAC,CAAC,CAAC,SAAS,CAAC,EACzG,EAAE,UAAU,EAAE,IAAI,CAAC,UAAU,EAAE,CAChC,CAAC;QACF,OAAO,QAAQ,CAAC;IAClB,CAAC;YAAS,CAAC;QACT,IAAI,CAAC;YAAC,MAAM,OAAO,EAAE,KAAK,EAAE,CAAC;QAAC,CAAC;gBAAS,CAAC;YAAC,MAAM,MAAM,CAAC,KAAK,EAAE,CAAC;QAAC,CAAC;IACnE,CAAC;AACH,CAAC"}
@@ -0,0 +1,21 @@
1
+ export interface InspectWiring {
2
+ /** helix.json exists and its systems block pins engine-core. */
3
+ engineCorePinned: boolean;
4
+ /** Some file under src/ calls world.ready(...). 'no-src' — nothing to scan (not a source project). */
5
+ worldReadyCalled: boolean | 'no-src';
6
+ }
7
+ export declare function detectInspectWiring(projectDir: string): InspectWiring;
8
+ export interface NpcWiring {
9
+ /** Some file under src/ names NpcScene — the world builds NPCs. */
10
+ usesNpcScene: boolean;
11
+ /** A world.ready(...) call whose options object carries `npcs`. */
12
+ npcsHandedOver: boolean;
13
+ /** Set when this world builds NPCs the NPC inspect lane cannot see; null when there is nothing to say. */
14
+ warning: string | null;
15
+ }
16
+ /**
17
+ * Can `helix npc inspect` see this world's NPCs? A world can be perfectly inspect-wired and still hand
18
+ * over no NPC pool — the helper then installs no npcSample at all, and the tools fail on a page that
19
+ * looks healthy. Cheaper to say so here, where a fix-up session looks first, than after a boot.
20
+ */
21
+ export declare function detectNpcWiring(projectDir: string): NpcWiring;
@@ -0,0 +1,73 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.detectInspectWiring = detectInspectWiring;
4
+ exports.detectNpcWiring = detectNpcWiring;
5
+ // CLI-native (no engine mirror — currency/upgrade assessment lives here): can `helix world inspect`
6
+ // run on this project at all? Two halves must both hold — the engine-core system pin in helix.json
7
+ // and a world.ready(...) call somewhere in the world's own source. Pre-inspect worlds (the entire
8
+ // catalog scaffolded before engine-core 0.1.2) typically miss the call even after an install, and
9
+ // fix-up sessions on existing repos are where agents hit that wall — this makes check_for_updates
10
+ // say so BEFORE a 60s inspect timeout does. detectNpcWiring below asks the same question for the NPC
11
+ // lane, whose extra half is the `npcs` pool a world.ready call has to carry.
12
+ const fs_1 = require("fs");
13
+ const path_1 = require("path");
14
+ const SOURCE_EXT = /\.(ts|tsx|js|jsx|mjs)$/;
15
+ const SKIP_DIRS = new Set(['node_modules', 'dist', 'public', '.git']);
16
+ /** True when ANY source file under `dir` matches — the shared walk both detectors below scan with. */
17
+ function anySource(dir, depth, test) {
18
+ if (depth > 6)
19
+ return false;
20
+ for (const name of (0, fs_1.readdirSync)(dir)) {
21
+ const full = (0, path_1.join)(dir, name);
22
+ const st = (0, fs_1.statSync)(full);
23
+ if (st.isDirectory()) {
24
+ if (!SKIP_DIRS.has(name) && anySource(full, depth + 1, test))
25
+ return true;
26
+ }
27
+ else if (SOURCE_EXT.test(name) && test((0, fs_1.readFileSync)(full, 'utf8'))) {
28
+ return true;
29
+ }
30
+ }
31
+ return false;
32
+ }
33
+ const scanForWorldReady = (dir, depth) => anySource(dir, depth, (source) => /world\s*\.\s*ready\s*\(/.test(source));
34
+ function detectInspectWiring(projectDir) {
35
+ let engineCorePinned = false;
36
+ const manifestPath = (0, path_1.join)(projectDir, 'public', 'helix.json');
37
+ if ((0, fs_1.existsSync)(manifestPath)) {
38
+ try {
39
+ const manifest = JSON.parse((0, fs_1.readFileSync)(manifestPath, 'utf8'));
40
+ engineCorePinned = typeof manifest.systems?.['engine-core'] === 'string';
41
+ }
42
+ catch {
43
+ // unreadable manifest — report unpinned rather than throw; currency checks surface the parse error elsewhere
44
+ }
45
+ }
46
+ const srcDir = (0, path_1.join)(projectDir, 'src');
47
+ const worldReadyCalled = (0, fs_1.existsSync)(srcDir) ? scanForWorldReady(srcDir, 0) : 'no-src';
48
+ return { engineCorePinned, worldReadyCalled };
49
+ }
50
+ // The `npcs` read is deliberately bounded rather than a full parse: it scans at most a few hundred chars
51
+ // into the world.ready argument object, which is long enough for a nested spawn/config literal and short
52
+ // enough that it cannot wander into unrelated code. Best-effort by design — this only ever WARNS.
53
+ const READY_TAKES_NPCS = /world\s*\.\s*ready\s*\(\s*\{[\s\S]{0,300}?\bnpcs\b/;
54
+ const USES_NPC_SCENE = /\bNpcScene\b/;
55
+ /**
56
+ * Can `helix npc inspect` see this world's NPCs? A world can be perfectly inspect-wired and still hand
57
+ * over no NPC pool — the helper then installs no npcSample at all, and the tools fail on a page that
58
+ * looks healthy. Cheaper to say so here, where a fix-up session looks first, than after a boot.
59
+ */
60
+ function detectNpcWiring(projectDir) {
61
+ const srcDir = (0, path_1.join)(projectDir, 'src');
62
+ if (!(0, fs_1.existsSync)(srcDir))
63
+ return { usesNpcScene: false, npcsHandedOver: false, warning: null };
64
+ const usesNpcScene = anySource(srcDir, 0, (source) => USES_NPC_SCENE.test(source));
65
+ const npcsHandedOver = anySource(srcDir, 0, (source) => READY_TAKES_NPCS.test(source));
66
+ const warning = usesNpcScene && !npcsHandedOver
67
+ ? 'this world builds NPCs (NpcScene) but never passes them to world.ready(...) — inspect_npc and capture_npc ' +
68
+ 'cannot see them. Hand the pool over: world.ready({ scene, body, spawn, npcs, npcState }) (npcs = the NpcScene; ' +
69
+ 'npcState = an optional (id) => your own per-NPC behaviour state), then rebuild.'
70
+ : null;
71
+ return { usesNpcScene, npcsHandedOver, warning };
72
+ }
73
+ //# sourceMappingURL=wiring.js.map
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@@ -0,0 +1,23 @@
1
+ import type { WorldSnapshot } from './snapshotTypes';
2
+ import { type Finding } from './analyze';
3
+ export interface ZoneConfig {
4
+ id: string;
5
+ shape: 'box' | 'sphere';
6
+ center: [number, number, number];
7
+ size?: [number, number, number];
8
+ radius?: number;
9
+ tracks?: string;
10
+ }
11
+ export interface ZoneReport {
12
+ id: string;
13
+ extent: string;
14
+ /** Paths of objects whose AABB intersects the zone volume. */
15
+ touches: string[];
16
+ /** Surfaces a standing player could rest on while inside the zone. */
17
+ restSurfaces: string[];
18
+ }
19
+ export interface ZoneAnalysis {
20
+ findings: Finding[];
21
+ report: ZoneReport[];
22
+ }
23
+ export declare function analyzeZones(zones: ZoneConfig[], snapshot: WorldSnapshot): ZoneAnalysis;