@hypersoniclabs/helix-cli 0.1.7 → 0.1.24-helix3.438
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +631 -8
- package/assets/bridge/metahuman-eye-baked.png +0 -0
- package/assets/item-def-sounds/Common/A_DryShot.ogg +0 -0
- package/assets/item-def-sounds/Common/A_LMG_CloseCoverA.ogg +0 -0
- package/assets/item-def-sounds/Common/A_LMG_CloseCoverB.ogg +0 -0
- package/assets/item-def-sounds/Common/A_LMG_InsertMag.ogg +0 -0
- package/assets/item-def-sounds/Common/A_LMG_RemoveMag.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_InsertMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_InsertMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_InsertMag_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_InsertMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_InsertMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_InsertMag_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_003.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Sniper_ChargingHandle.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_001.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_002.ogg +0 -0
- package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_003.ogg +0 -0
- package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_01.ogg +0 -0
- package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_02.ogg +0 -0
- package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_03.ogg +0 -0
- package/assets/item-def-sounds/LMG/A_LWS-32_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/LMG/A_LWS-32_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/LMG/A_LWS-32_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/Pistol/A_Gaston_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/Pistol/A_Gaston_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/Pistol/A_Gaston_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/Rifle/A_KAL_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/Rifle/A_KAL_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/Rifle/A_KAL_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_InsertMag.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_RemoveMag.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/SMG/A_Bison_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_003.ogg +0 -0
- package/assets/item-def-sounds/Sniper/A_CS-446_Shot_001.ogg +0 -0
- package/assets/item-def-sounds/Sniper/A_CS-446_Shot_002.ogg +0 -0
- package/assets/item-def-sounds/Sniper/A_CS-446_Shot_003.ogg +0 -0
- package/bridge-plugins/helix.bridge.unreal/bin/unreal-skeletal-mesh-extract.js +812 -0
- package/bridge-plugins/helix.bridge.unreal/bridge-plugin.json +40 -0
- package/bridge-plugins/helix.bridge.unreal/test/exporter.test.js +418 -0
- package/bridge-plugins/helix.bridge.unreal/test/handler.test.js +417 -0
- package/bridge-plugins/helix.bridge.unreal/unreal/export_skeletal_mesh.py +384 -0
- package/bridge-recipes/cyberpunk/cyberpunk-female-bone-map.json +476 -0
- package/bridge-recipes/sims4/README.md +43 -0
- package/bridge-recipes/sims4/sims4-female-bone-map.json +65 -0
- package/bridge-recipes/unreal/character-customizer/README.md +58 -0
- package/bridge-recipes/unreal/character-customizer/all.json +13 -0
- package/bridge-recipes/unreal/character-customizer/base-male-body.json +6 -0
- package/bridge-recipes/unreal/character-customizer/base-male-head.json +6 -0
- package/bridge-recipes/unreal/character-customizer/beard.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/beard.json +6 -0
- package/bridge-recipes/unreal/character-customizer/bottom.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/bottom.json +6 -0
- package/bridge-recipes/unreal/character-customizer/eyewear.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/eyewear.json +6 -0
- package/bridge-recipes/unreal/character-customizer/footwear.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/footwear.json +6 -0
- package/bridge-recipes/unreal/character-customizer/hair.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/hair.json +6 -0
- package/bridge-recipes/unreal/character-customizer/test/recipes.test.js +74 -0
- package/bridge-recipes/unreal/character-customizer/top.addon.json +1 -0
- package/bridge-recipes/unreal/character-customizer/top.json +6 -0
- package/bridge-recipes/unreal/helix-character-creator-female/README.md +57 -0
- package/bridge-recipes/unreal/helix-character-creator-female/all.json +18 -0
- package/bridge-recipes/unreal/helix-character-creator-female/back.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/back.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/base-female-face.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/base-female.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/bottom.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/bottom.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/eyewear.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/eyewear.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch-hair.json +23 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch-nebula-urbanghost.json +7 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch-singles.json +19 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch5.json +19 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch6.json +19 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-batch7.json +11 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cap.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cap.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-chain.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-chain.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-maska.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-maska.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-panama.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-panama.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-shorts-b3.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-shorts-b3.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-sterile-gloves.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-sterile-gloves.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-surgeon-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-surgeon-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-swat.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-swat.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-top.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-top.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-topx1.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-topx1.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-urban-ghost-hoodie.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-urban-ghost-hoodie.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-urban-ghost-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-urban-ghost-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-urban-ghost-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-urban-ghost-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-warehouse-uniform.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-warehouse-uniform.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-wide-top.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-wide-top.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-wolf-set.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-wolf-set.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-woman-mask-3.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-woman-mask-3.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-women-out-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/female-women-out-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/footwear.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/footwear.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/gloves.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/gloves.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/hair.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/hair.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/headwear.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/headwear.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/neck.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/neck.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/outfit.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/outfit.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/top.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-female/top.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/README.md +15 -0
- package/bridge-recipes/unreal/helix-character-creator-male/all.json +18 -0
- package/bridge-recipes/unreal/helix-character-creator-male/back.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/back.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/base-male-face.json +6 -0
- package/bridge-recipes/unreal/helix-character-creator-male/base-male.json +6 -0
- package/bridge-recipes/unreal/helix-character-creator-male/bottom.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/bottom.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/eyewear.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/eyewear.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/footwear.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/footwear.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/gloves.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/gloves.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/hair.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/hair.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/headwear.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/headwear.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-batch-hair.json +23 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-batch-nebula-urbanghost.json +7 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-batch-uniforms.json +10 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-batch6-slot2.json +7 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-batch7-slot3.json +6 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-batch8-combined.json +11 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-boots-25.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-cargo-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-cargo-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-carnival-mask-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-carnival-mask-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-carnival-mask-3.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-carnival-mask-3.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-clare-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-clare-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-clare-shoes.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-clare-shoes.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-clare-top.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-clare-top.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-diamond-hands.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-diamond-hands.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-doctor-outfit.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-doctor-outfit.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-eye-hole-mask-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-eye-hole-mask-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-eye-hole-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-eye-hole-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-eye-patch.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-eye-patch.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-fb-cargo-pants-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-fb-cargo-pants-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-fb-cargo-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-fb-puffy.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-fb-puffy.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-firefight-outfit.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-firefight-outfit.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-gamer-mask-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-gamer-mask-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a1.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a1.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a10.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a10.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a11.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a11.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a12.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a12.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a13.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a13.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a14.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a14.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a15.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a15.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a16.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a16.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a17.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a17.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a18.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a18.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a19.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a19.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a20.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a20.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a21.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a21.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a3.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a3.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a4.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a4.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a5.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a5.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a6.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a6.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a7.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a7.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a8.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a8.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a9.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-hair-a9.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-kombes-brown-v2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-kombes-brown-v2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-kombes-brown.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-man-mask-3.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-marshmallow-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-marshmallow-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-mikejack-jacket.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-nebula-executive-coat.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-nebula-executive-coat.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-nebula-executive-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-nebula-executive-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-nebula-executive-shoes.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-nebula-executive-shoes.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-neo-arcane-heir-gloves.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-neo-arcane-heir-gloves.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-neo-arcane-heir-mantle.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-neo-arcane-heir-mantle.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-neo-arcane-heir-tunic.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-neo-arcane-heir-tunic.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-orangekombes.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-orangekombes.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-out2-boots.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-out2-boots.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-panda-bag-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-panda-bag-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-pants-2.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-pants-2.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-paper-bag-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-paper-bag-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-pig-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-pig-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-police-uniform.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-police-uniform.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-prison-outfit.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-prison-outfit.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-puffer-jacket.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-puffer-jacket.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-pullover-hoodie.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-pullover-hoodie.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-robber-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-robber-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-short-swimming.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-short-swimming.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-sinth-ascetic-jacket.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-sinth-ascetic-jacket.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-sip-cap.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-sip-cap.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-socks.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-socks.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-surgeon-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-surgeon-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-tech-hoodie.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-tech-hoodie.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-urban-ghost-hoodie.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-urban-ghost-hoodie.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-urban-ghost-mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-urban-ghost-mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-urban-ghost-pants.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-urban-ghost-pants.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-warehouse-uniform.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/male-warehouse-uniform.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/mask.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/mask.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/neck.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/neck.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/outfit.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/outfit.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/palette-pilot.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/test/recipes.test.js +122 -0
- package/bridge-recipes/unreal/helix-character-creator-male/top.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/top.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/variants/bottom-nopalette.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/variants/headwear-nopalette.addon.json +1 -0
- package/bridge-recipes/unreal/helix-character-creator-male/variants/neck-nopalette.addon.json +1 -0
- package/dist/ability.d.ts +2 -2
- package/dist/ability.js +6 -5
- package/dist/ability.js.map +1 -1
- package/dist/achievement.d.ts +123 -0
- package/dist/achievement.js +400 -0
- package/dist/achievement.js.map +1 -0
- package/dist/api.d.ts +19 -1
- package/dist/api.js +80 -6
- package/dist/api.js.map +1 -1
- package/dist/assets.d.ts +595 -0
- package/dist/assets.js +1121 -0
- package/dist/assets.js.map +1 -0
- package/dist/audioCommand.d.ts +65 -0
- package/dist/audioCommand.js +181 -0
- package/dist/audioCommand.js.map +1 -0
- package/dist/bakeBodyRegionsCli.d.ts +19 -0
- package/dist/bakeBodyRegionsCli.js +25 -0
- package/dist/bakeBodyRegionsCli.js.map +1 -0
- package/dist/bakeLighting.d.ts +173 -0
- package/dist/bakeLighting.js +452 -0
- package/dist/bakeLighting.js.map +1 -0
- package/dist/bridge/bridge.testutil.d.ts +105 -0
- package/dist/bridge/bridge.testutil.js +259 -0
- package/dist/bridge/bridge.testutil.js.map +1 -0
- package/dist/bridge/characterAddon.d.ts +47 -0
- package/dist/bridge/characterAddon.js +146 -0
- package/dist/bridge/characterAddon.js.map +1 -0
- package/dist/bridge/detect.d.ts +4 -0
- package/dist/bridge/detect.js +154 -0
- package/dist/bridge/detect.js.map +1 -0
- package/dist/bridge/execute.d.ts +3 -0
- package/dist/bridge/execute.js +206 -0
- package/dist/bridge/execute.js.map +1 -0
- package/dist/bridge/glb.d.ts +60 -0
- package/dist/bridge/glb.js +81 -0
- package/dist/bridge/glb.js.map +1 -0
- package/dist/bridge/hash.d.ts +6 -0
- package/dist/bridge/hash.js +40 -0
- package/dist/bridge/hash.js.map +1 -0
- package/dist/bridge/index.d.ts +11 -0
- package/dist/bridge/index.js +28 -0
- package/dist/bridge/index.js.map +1 -0
- package/dist/bridge/internal/artifacts.d.ts +5 -0
- package/dist/bridge/internal/artifacts.js +31 -0
- package/dist/bridge/internal/artifacts.js.map +1 -0
- package/dist/bridge/internal/builtInExecution.d.ts +4 -0
- package/dist/bridge/internal/builtInExecution.js +514 -0
- package/dist/bridge/internal/builtInExecution.js.map +1 -0
- package/dist/bridge/internal/externalExecution.d.ts +12 -0
- package/dist/bridge/internal/externalExecution.js +261 -0
- package/dist/bridge/internal/externalExecution.js.map +1 -0
- package/dist/bridge/internal/outputReservation.d.ts +13 -0
- package/dist/bridge/internal/outputReservation.js +151 -0
- package/dist/bridge/internal/outputReservation.js.map +1 -0
- package/dist/bridge/internal/snapshots.d.ts +32 -0
- package/dist/bridge/internal/snapshots.js +562 -0
- package/dist/bridge/internal/snapshots.js.map +1 -0
- package/dist/bridge/management.d.ts +40 -0
- package/dist/bridge/management.js +333 -0
- package/dist/bridge/management.js.map +1 -0
- package/dist/bridge/manifest.d.ts +8 -0
- package/dist/bridge/manifest.js +192 -0
- package/dist/bridge/manifest.js.map +1 -0
- package/dist/bridge/metahuman.d.ts +26 -0
- package/dist/bridge/metahuman.js +332 -0
- package/dist/bridge/metahuman.js.map +1 -0
- package/dist/bridge/planner.d.ts +9 -0
- package/dist/bridge/planner.js +246 -0
- package/dist/bridge/planner.js.map +1 -0
- package/dist/bridge/plugins.d.ts +17 -0
- package/dist/bridge/plugins.js +307 -0
- package/dist/bridge/plugins.js.map +1 -0
- package/dist/bridge/resolution.d.ts +8 -0
- package/dist/bridge/resolution.js +55 -0
- package/dist/bridge/resolution.js.map +1 -0
- package/dist/bridge/types.d.ts +247 -0
- package/dist/bridge/types.js +60 -0
- package/dist/bridge/types.js.map +1 -0
- package/dist/bridge/validate.d.ts +12 -0
- package/dist/bridge/validate.js +370 -0
- package/dist/bridge/validate.js.map +1 -0
- package/dist/bridge/zipSource.d.ts +27 -0
- package/dist/bridge/zipSource.js +90 -0
- package/dist/bridge/zipSource.js.map +1 -0
- package/dist/browser/hostSlots.d.ts +57 -0
- package/dist/browser/hostSlots.js +371 -0
- package/dist/browser/hostSlots.js.map +1 -0
- package/dist/browser/launch.d.ts +25 -0
- package/dist/browser/launch.js +74 -0
- package/dist/browser/launch.js.map +1 -0
- package/dist/browser/nonSystemChrome.d.ts +15 -0
- package/dist/browser/nonSystemChrome.js +91 -0
- package/dist/browser/nonSystemChrome.js.map +1 -0
- package/dist/builds/index.d.ts +54 -0
- package/dist/builds/index.js +215 -0
- package/dist/builds/index.js.map +1 -0
- package/dist/bundle.d.ts +35 -2
- package/dist/bundle.js +437 -20
- package/dist/bundle.js.map +1 -1
- package/dist/canary/cli.d.ts +17 -0
- package/dist/canary/cli.js +95 -0
- package/dist/canary/cli.js.map +1 -0
- package/dist/canary/index.d.ts +4 -0
- package/dist/canary/index.js +21 -0
- package/dist/canary/index.js.map +1 -0
- package/dist/canary/inventory.d.ts +46 -0
- package/dist/canary/inventory.js +499 -0
- package/dist/canary/inventory.js.map +1 -0
- package/dist/canary/pacifica.d.ts +51 -0
- package/dist/canary/pacifica.js +247 -0
- package/dist/canary/pacifica.js.map +1 -0
- package/dist/canary/plan.d.ts +115 -0
- package/dist/canary/plan.js +479 -0
- package/dist/canary/plan.js.map +1 -0
- package/dist/character/addonPushOut.d.ts +66 -0
- package/dist/character/addonPushOut.js +211 -0
- package/dist/character/addonPushOut.js.map +1 -0
- package/dist/character/avatarPreflight.d.ts +92 -0
- package/dist/character/avatarPreflight.js +261 -0
- package/dist/character/avatarPreflight.js.map +1 -0
- package/dist/character/bakeBodyRegions.d.ts +80 -0
- package/dist/character/bakeBodyRegions.js +190 -0
- package/dist/character/bakeBodyRegions.js.map +1 -0
- package/dist/character/baseColorGuard.d.ts +62 -0
- package/dist/character/baseColorGuard.js +141 -0
- package/dist/character/baseColorGuard.js.map +1 -0
- package/dist/character/bodyGeometryGuard.d.ts +243 -0
- package/dist/character/bodyGeometryGuard.js +417 -0
- package/dist/character/bodyGeometryGuard.js.map +1 -0
- package/dist/character/bodyRegionHide.d.ts +57 -0
- package/dist/character/bodyRegionHide.js +97 -0
- package/dist/character/bodyRegionHide.js.map +1 -0
- package/dist/character/composeBaseMale.d.ts +25 -0
- package/dist/character/composeBaseMale.js +712 -0
- package/dist/character/composeBaseMale.js.map +1 -0
- package/dist/character/esm.js +3 -1
- package/dist/character/esm.js.map +1 -1
- package/dist/character/faceManifest.d.ts +53 -0
- package/dist/character/faceManifest.js +256 -0
- package/dist/character/faceManifest.js.map +1 -0
- package/dist/character/fbx.d.ts +70 -0
- package/dist/character/fbx.js +396 -0
- package/dist/character/fbx.js.map +1 -0
- package/dist/character/fitGarmentFile.d.ts +39 -0
- package/dist/character/fitGarmentFile.js +53 -0
- package/dist/character/fitGarmentFile.js.map +1 -0
- package/dist/character/helixPalette.d.ts +68 -0
- package/dist/character/helixPalette.js +183 -0
- package/dist/character/helixPalette.js.map +1 -0
- package/dist/character/hideCoverage.d.ts +135 -0
- package/dist/character/hideCoverage.js +450 -0
- package/dist/character/hideCoverage.js.map +1 -0
- package/dist/character/imageLimits.d.ts +3 -0
- package/dist/character/imageLimits.js +7 -0
- package/dist/character/imageLimits.js.map +1 -0
- package/dist/character/importCharacter.d.ts +188 -10
- package/dist/character/importCharacter.js +854 -76
- package/dist/character/importCharacter.js.map +1 -1
- package/dist/character/importTrust.d.ts +11 -0
- package/dist/character/importTrust.js +56 -0
- package/dist/character/importTrust.js.map +1 -0
- package/dist/character/ktx2Decode.d.ts +11 -0
- package/dist/character/ktx2Decode.js +87 -0
- package/dist/character/ktx2Decode.js.map +1 -0
- package/dist/character/mat4.d.ts +7 -0
- package/dist/character/mat4.js +25 -2
- package/dist/character/mat4.js.map +1 -1
- package/dist/character/meshyToHelixMap.d.ts +14 -0
- package/dist/character/meshyToHelixMap.js +155 -3
- package/dist/character/meshyToHelixMap.js.map +1 -1
- package/dist/character/metahumanToHelixMap.d.ts +2 -0
- package/dist/character/metahumanToHelixMap.js +34 -0
- package/dist/character/metahumanToHelixMap.js.map +1 -0
- package/dist/character/normalMapGuard.d.ts +59 -0
- package/dist/character/normalMapGuard.js +139 -0
- package/dist/character/normalMapGuard.js.map +1 -0
- package/dist/character/quat.js +2 -2
- package/dist/character/quat.js.map +1 -1
- package/dist/character/reframeSkeletonFile.d.ts +19 -0
- package/dist/character/reframeSkeletonFile.js +45 -0
- package/dist/character/reframeSkeletonFile.js.map +1 -0
- package/dist/character/repairLodSkeletonsFile.d.ts +25 -0
- package/dist/character/repairLodSkeletonsFile.js +49 -0
- package/dist/character/repairLodSkeletonsFile.js.map +1 -0
- package/dist/character/restFrameGuard.d.ts +52 -0
- package/dist/character/restFrameGuard.js +90 -0
- package/dist/character/restFrameGuard.js.map +1 -0
- package/dist/character/slotBudgets.d.ts +37 -0
- package/dist/character/slotBudgets.generated.d.ts +15 -0
- package/dist/character/slotBudgets.generated.js +110 -0
- package/dist/character/slotBudgets.generated.js.map +1 -0
- package/dist/character/slotBudgets.js +45 -0
- package/dist/character/slotBudgets.js.map +1 -0
- package/dist/character/stages/atlasMaterials.d.ts +53 -0
- package/dist/character/stages/atlasMaterials.js +246 -0
- package/dist/character/stages/atlasMaterials.js.map +1 -0
- package/dist/character/stages/bakeTexture.d.ts +28 -7
- package/dist/character/stages/bakeTexture.js +586 -108
- package/dist/character/stages/bakeTexture.js.map +1 -1
- package/dist/character/stages/conform.d.ts +54 -9
- package/dist/character/stages/conform.js +686 -113
- package/dist/character/stages/conform.js.map +1 -1
- package/dist/character/stages/earClearance.d.ts +105 -0
- package/dist/character/stages/earClearance.js +480 -0
- package/dist/character/stages/earClearance.js.map +1 -0
- package/dist/character/stages/faceRegion.d.ts +55 -0
- package/dist/character/stages/faceRegion.js +183 -0
- package/dist/character/stages/faceRegion.js.map +1 -0
- package/dist/character/stages/firstPersonHide.d.ts +42 -0
- package/dist/character/stages/firstPersonHide.js +140 -0
- package/dist/character/stages/firstPersonHide.js.map +1 -0
- package/dist/character/stages/joinPerMesh.d.ts +18 -0
- package/dist/character/stages/joinPerMesh.js +46 -0
- package/dist/character/stages/joinPerMesh.js.map +1 -0
- package/dist/character/stages/ktx2.d.ts +6 -4
- package/dist/character/stages/ktx2.js +81 -29
- package/dist/character/stages/ktx2.js.map +1 -1
- package/dist/character/stages/limbBridge.d.ts +114 -0
- package/dist/character/stages/limbBridge.js +1286 -0
- package/dist/character/stages/limbBridge.js.map +1 -0
- package/dist/character/stages/mergeLods.d.ts +19 -0
- package/dist/character/stages/mergeLods.js +58 -2
- package/dist/character/stages/mergeLods.js.map +1 -1
- package/dist/character/stages/poseAwareFit.d.ts +192 -0
- package/dist/character/stages/poseAwareFit.js +417 -0
- package/dist/character/stages/poseAwareFit.js.map +1 -0
- package/dist/character/stages/poseFit/math.d.ts +141 -0
- package/dist/character/stages/poseFit/math.js +514 -0
- package/dist/character/stages/poseFit/math.js.map +1 -0
- package/dist/character/stages/poseFit/measure.d.ts +88 -0
- package/dist/character/stages/poseFit/measure.js +148 -0
- package/dist/character/stages/poseFit/measure.js.map +1 -0
- package/dist/character/stages/poseFit/model.d.ts +46 -0
- package/dist/character/stages/poseFit/model.js +147 -0
- package/dist/character/stages/poseFit/model.js.map +1 -0
- package/dist/character/stages/poseFit/offsetField.d.ts +76 -0
- package/dist/character/stages/poseFit/offsetField.js +249 -0
- package/dist/character/stages/poseFit/offsetField.js.map +1 -0
- package/dist/character/stages/poseFit/posing.d.ts +52 -0
- package/dist/character/stages/poseFit/posing.js +330 -0
- package/dist/character/stages/poseFit/posing.js.map +1 -0
- package/dist/character/stages/poseFit/testRig.d.ts +31 -0
- package/dist/character/stages/poseFit/testRig.js +85 -0
- package/dist/character/stages/poseFit/testRig.js.map +1 -0
- package/dist/character/stages/reframeSkeletonToHost.d.ts +35 -0
- package/dist/character/stages/reframeSkeletonToHost.js +111 -0
- package/dist/character/stages/reframeSkeletonToHost.js.map +1 -0
- package/dist/character/stages/report.js +0 -2
- package/dist/character/stages/report.js.map +1 -1
- package/dist/character/stages/resizeTextures.js +4 -4
- package/dist/character/stages/resizeTextures.js.map +1 -1
- package/dist/character/stages/retarget.d.ts +26 -2
- package/dist/character/stages/retarget.js +52 -4
- package/dist/character/stages/retarget.js.map +1 -1
- package/dist/character/stages/retargetClip.d.ts +6 -2
- package/dist/character/stages/retargetClip.js +109 -17
- package/dist/character/stages/retargetClip.js.map +1 -1
- package/dist/character/stages/sanitizeMaterials.d.ts +39 -0
- package/dist/character/stages/sanitizeMaterials.js +136 -0
- package/dist/character/stages/sanitizeMaterials.js.map +1 -0
- package/dist/character/stages/simplifyMesh.js +6 -3
- package/dist/character/stages/simplifyMesh.js.map +1 -1
- package/dist/character/stages/splitFacePrimitive.js +0 -2
- package/dist/character/stages/splitFacePrimitive.js.map +1 -1
- package/dist/character/stages/splitSharedLodSkeletons.d.ts +31 -0
- package/dist/character/stages/splitSharedLodSkeletons.js +104 -0
- package/dist/character/stages/splitSharedLodSkeletons.js.map +1 -0
- package/dist/character/stages/unifyMaterial.d.ts +66 -0
- package/dist/character/stages/unifyMaterial.js +136 -0
- package/dist/character/stages/unifyMaterial.js.map +1 -0
- package/dist/character/stages/vrmDynamics.d.ts +144 -0
- package/dist/character/stages/vrmDynamics.js +421 -0
- package/dist/character/stages/vrmDynamics.js.map +1 -0
- package/dist/character/stages/vrmFace.d.ts +82 -0
- package/dist/character/stages/vrmFace.js +280 -0
- package/dist/character/stages/vrmFace.js.map +1 -0
- package/dist/character/stages/weldedSimplify.d.ts +15 -1
- package/dist/character/stages/weldedSimplify.js +90 -9
- package/dist/character/stages/weldedSimplify.js.map +1 -1
- package/dist/character/testutil/meshyBridgeFixture.d.ts +33 -0
- package/dist/character/testutil/meshyBridgeFixture.js +219 -0
- package/dist/character/testutil/meshyBridgeFixture.js.map +1 -0
- package/dist/character/testutil/meshyHead.d.ts +19 -0
- package/dist/character/testutil/meshyHead.js +99 -0
- package/dist/character/testutil/meshyHead.js.map +1 -0
- package/dist/character/testutil/meshyRig.d.ts +17 -0
- package/dist/character/testutil/meshyRig.js +117 -0
- package/dist/character/testutil/meshyRig.js.map +1 -0
- package/dist/character/testutil/slotBudgetExpectations.d.ts +11 -0
- package/dist/character/testutil/slotBudgetExpectations.js +21 -0
- package/dist/character/testutil/slotBudgetExpectations.js.map +1 -0
- package/dist/character/testutil/syntheticRig.d.ts +12 -1
- package/dist/character/testutil/syntheticRig.js +88 -3
- package/dist/character/testutil/syntheticRig.js.map +1 -1
- package/dist/character/unrealMaterialSidecar.d.ts +94 -0
- package/dist/character/unrealMaterialSidecar.js +879 -0
- package/dist/character/unrealMaterialSidecar.js.map +1 -0
- package/dist/character/untrustedSource.d.ts +54 -0
- package/dist/character/untrustedSource.js +181 -0
- package/dist/character/untrustedSource.js.map +1 -0
- package/dist/character/vrmCharacter.d.ts +156 -0
- package/dist/character/vrmCharacter.js +678 -0
- package/dist/character/vrmCharacter.js.map +1 -0
- package/dist/config.d.ts +5 -0
- package/dist/config.js +72 -24
- package/dist/config.js.map +1 -1
- package/dist/continuum/adminPackagePinCommand.d.ts +14 -0
- package/dist/continuum/adminPackagePinCommand.js +46 -0
- package/dist/continuum/adminPackagePinCommand.js.map +1 -0
- package/dist/continuum/adminPackagePublishCommand.d.ts +13 -0
- package/dist/continuum/adminPackagePublishCommand.js +22 -0
- package/dist/continuum/adminPackagePublishCommand.js.map +1 -0
- package/dist/continuum/authoring.d.ts +52 -0
- package/dist/continuum/authoring.js +143 -0
- package/dist/continuum/authoring.js.map +1 -0
- package/dist/continuum/characterMigrationGenerator.d.ts +17 -0
- package/dist/continuum/characterMigrationGenerator.js +242 -0
- package/dist/continuum/characterMigrationGenerator.js.map +1 -0
- package/dist/continuum/cli.d.ts +69 -0
- package/dist/continuum/cli.js +145 -0
- package/dist/continuum/cli.js.map +1 -0
- package/dist/continuum/cliAuthority.d.ts +17 -0
- package/dist/continuum/cliAuthority.js +28 -0
- package/dist/continuum/cliAuthority.js.map +1 -0
- package/dist/continuum/client.d.ts +103 -0
- package/dist/continuum/client.js +190 -0
- package/dist/continuum/client.js.map +1 -0
- package/dist/continuum/homeScenePackage.d.ts +159 -0
- package/dist/continuum/homeScenePackage.js +267 -0
- package/dist/continuum/homeScenePackage.js.map +1 -0
- package/dist/continuum/homeScenePackageCommand.d.ts +44 -0
- package/dist/continuum/homeScenePackageCommand.js +107 -0
- package/dist/continuum/homeScenePackageCommand.js.map +1 -0
- package/dist/continuum/identity.d.ts +4 -0
- package/dist/continuum/identity.js +20 -0
- package/dist/continuum/identity.js.map +1 -0
- package/dist/continuum/index.d.ts +11 -0
- package/dist/continuum/index.js +28 -0
- package/dist/continuum/index.js.map +1 -0
- package/dist/continuum/missingNormals.d.ts +48 -0
- package/dist/continuum/missingNormals.js +99 -0
- package/dist/continuum/missingNormals.js.map +1 -0
- package/dist/continuum/objectUpload.d.ts +64 -0
- package/dist/continuum/objectUpload.js +375 -0
- package/dist/continuum/objectUpload.js.map +1 -0
- package/dist/continuum/pull.d.ts +22 -0
- package/dist/continuum/pull.js +47 -0
- package/dist/continuum/pull.js.map +1 -0
- package/dist/continuum/sourceBundle.d.ts +18 -0
- package/dist/continuum/sourceBundle.js +160 -0
- package/dist/continuum/sourceBundle.js.map +1 -0
- package/dist/continuum/state.d.ts +41 -0
- package/dist/continuum/state.js +198 -0
- package/dist/continuum/state.js.map +1 -0
- package/dist/continuum/types.d.ts +156 -0
- package/dist/continuum/types.js +6 -0
- package/dist/continuum/types.js.map +1 -0
- package/dist/continuum/workflow.d.ts +62 -0
- package/dist/continuum/workflow.js +592 -0
- package/dist/continuum/workflow.js.map +1 -0
- package/dist/cs2/areas.d.ts +41 -0
- package/dist/cs2/areas.js +82 -0
- package/dist/cs2/areas.js.map +1 -0
- package/dist/cs2/binary.d.ts +10 -0
- package/dist/cs2/binary.js +59 -0
- package/dist/cs2/binary.js.map +1 -0
- package/dist/cs2/cityLegacy.d.ts +29 -0
- package/dist/cs2/cityLegacy.js +48 -0
- package/dist/cs2/cityLegacy.js.map +1 -0
- package/dist/cs2/convert/areas.d.ts +32 -0
- package/dist/cs2/convert/areas.js +96 -0
- package/dist/cs2/convert/areas.js.map +1 -0
- package/dist/cs2/convert/glb.d.ts +48 -0
- package/dist/cs2/convert/glb.js +178 -0
- package/dist/cs2/convert/glb.js.map +1 -0
- package/dist/cs2/convert/markings.d.ts +96 -0
- package/dist/cs2/convert/markings.js +329 -0
- package/dist/cs2/convert/markings.js.map +1 -0
- package/dist/cs2/convert/nodeSeams.d.ts +20 -0
- package/dist/cs2/convert/nodeSeams.js +164 -0
- package/dist/cs2/convert/nodeSeams.js.map +1 -0
- package/dist/cs2/convert/roadBake.d.ts +112 -0
- package/dist/cs2/convert/roadBake.js +290 -0
- package/dist/cs2/convert/roadBake.js.map +1 -0
- package/dist/cs2/convert/roads.d.ts +110 -0
- package/dist/cs2/convert/roads.js +419 -0
- package/dist/cs2/convert/roads.js.map +1 -0
- package/dist/cs2/convert/terrain.d.ts +67 -0
- package/dist/cs2/convert/terrain.js +141 -0
- package/dist/cs2/convert/terrain.js.map +1 -0
- package/dist/cs2/convert/terrainConform.d.ts +58 -0
- package/dist/cs2/convert/terrainConform.js +284 -0
- package/dist/cs2/convert/terrainConform.js.map +1 -0
- package/dist/cs2/convert/treeRoadClearance.d.ts +17 -0
- package/dist/cs2/convert/treeRoadClearance.js +78 -0
- package/dist/cs2/convert/treeRoadClearance.js.map +1 -0
- package/dist/cs2/convert/trees.d.ts +33 -0
- package/dist/cs2/convert/trees.js +68 -0
- package/dist/cs2/convert/trees.js.map +1 -0
- package/dist/cs2/csm2.d.ts +58 -0
- package/dist/cs2/csm2.js +188 -0
- package/dist/cs2/csm2.js.map +1 -0
- package/dist/cs2/fixtures.d.ts +5 -0
- package/dist/cs2/fixtures.js +15 -0
- package/dist/cs2/fixtures.js.map +1 -0
- package/dist/cs2/impostors.d.ts +31 -0
- package/dist/cs2/impostors.js +42 -0
- package/dist/cs2/impostors.js.map +1 -0
- package/dist/cs2/index.d.ts +22 -0
- package/dist/cs2/index.js +191 -0
- package/dist/cs2/index.js.map +1 -0
- package/dist/cs2/inspect.d.ts +81 -0
- package/dist/cs2/inspect.js +181 -0
- package/dist/cs2/inspect.js.map +1 -0
- package/dist/cs2/lods.d.ts +22 -0
- package/dist/cs2/lods.js +136 -0
- package/dist/cs2/lods.js.map +1 -0
- package/dist/cs2/materials.d.ts +43 -0
- package/dist/cs2/materials.js +137 -0
- package/dist/cs2/materials.js.map +1 -0
- package/dist/cs2/placements.d.ts +57 -0
- package/dist/cs2/placements.js +116 -0
- package/dist/cs2/placements.js.map +1 -0
- package/dist/cs2/roadPieces.d.ts +79 -0
- package/dist/cs2/roadPieces.js +263 -0
- package/dist/cs2/roadPieces.js.map +1 -0
- package/dist/cs2/roads.d.ts +92 -0
- package/dist/cs2/roads.js +329 -0
- package/dist/cs2/roads.js.map +1 -0
- package/dist/cs2/terrain.d.ts +37 -0
- package/dist/cs2/terrain.js +91 -0
- package/dist/cs2/terrain.js.map +1 -0
- package/dist/cs2/types.d.ts +444 -0
- package/dist/cs2/types.js +22 -0
- package/dist/cs2/types.js.map +1 -0
- package/dist/cs2/water.d.ts +26 -0
- package/dist/cs2/water.js +58 -0
- package/dist/cs2/water.js.map +1 -0
- package/dist/currency.d.ts +94 -0
- package/dist/currency.js +425 -0
- package/dist/currency.js.map +1 -0
- package/dist/dev/devServer.d.ts +53 -0
- package/dist/dev/devServer.js +228 -0
- package/dist/dev/devServer.js.map +1 -0
- package/dist/dev/shellPage.d.ts +3 -0
- package/dist/dev/shellPage.js +297 -0
- package/dist/dev/shellPage.js.map +1 -0
- package/dist/dev/state.d.ts +84 -0
- package/dist/dev/state.js +265 -0
- package/dist/dev/state.js.map +1 -0
- package/dist/device.d.ts +104 -0
- package/dist/device.js +2744 -0
- package/dist/device.js.map +1 -0
- package/dist/deviceActionValidation.d.ts +21 -0
- package/dist/deviceActionValidation.js +460 -0
- package/dist/deviceActionValidation.js.map +1 -0
- package/dist/distribution.d.ts +69 -0
- package/dist/distribution.js +138 -0
- package/dist/distribution.js.map +1 -0
- package/dist/enginePins.d.ts +45 -0
- package/dist/enginePins.js +134 -0
- package/dist/enginePins.js.map +1 -0
- package/dist/gesture/axisReference.d.ts +22 -0
- package/dist/gesture/axisReference.js +32 -0
- package/dist/gesture/axisReference.js.map +1 -0
- package/dist/gesture/capture.d.ts +84 -0
- package/dist/gesture/capture.js +303 -0
- package/dist/gesture/capture.js.map +1 -0
- package/dist/gesture/harnessPage.d.ts +23 -0
- package/dist/gesture/harnessPage.js +153 -0
- package/dist/gesture/harnessPage.js.map +1 -0
- package/dist/gesture/inspect.d.ts +189 -0
- package/dist/gesture/inspect.js +678 -0
- package/dist/gesture/inspect.js.map +1 -0
- package/dist/gesture/rig.d.ts +12 -0
- package/dist/gesture/rig.js +111 -0
- package/dist/gesture/rig.js.map +1 -0
- package/dist/gesture/worldRuntime.d.ts +65 -0
- package/dist/gesture/worldRuntime.js +110 -0
- package/dist/gesture/worldRuntime.js.map +1 -0
- package/dist/glb/draw-calls.d.ts +60 -0
- package/dist/glb/draw-calls.js +160 -0
- package/dist/glb/draw-calls.js.map +1 -0
- package/dist/glb/glb-summary.d.ts +68 -0
- package/dist/glb/glb-summary.js +450 -0
- package/dist/glb/glb-summary.js.map +1 -0
- package/dist/glb/index.d.ts +12 -0
- package/dist/glb/index.js +24 -0
- package/dist/glb/index.js.map +1 -0
- package/dist/glb/smooth-normals.d.ts +98 -0
- package/dist/glb/smooth-normals.js +395 -0
- package/dist/glb/smooth-normals.js.map +1 -0
- package/dist/index.d.ts +1 -1
- package/dist/index.js +6786 -128
- package/dist/index.js.map +1 -1
- package/dist/init.d.ts +35 -1
- package/dist/init.js +1115 -47
- package/dist/init.js.map +1 -1
- package/dist/install.d.ts +16 -5
- package/dist/install.js +123 -23
- package/dist/install.js.map +1 -1
- package/dist/interactable.d.ts +154 -0
- package/dist/interactable.js +1219 -0
- package/dist/interactable.js.map +1 -0
- package/dist/item.d.ts +217 -0
- package/dist/item.js +892 -0
- package/dist/item.js.map +1 -0
- package/dist/itemDef/distribute.d.ts +17 -0
- package/dist/itemDef/distribute.js +29 -0
- package/dist/itemDef/distribute.js.map +1 -0
- package/dist/itemDef/emoteRules.d.ts +85 -0
- package/dist/itemDef/emoteRules.js +368 -0
- package/dist/itemDef/emoteRules.js.map +1 -0
- package/dist/itemDef/gunConfigRules.d.ts +24 -0
- package/dist/itemDef/gunConfigRules.js +300 -0
- package/dist/itemDef/gunConfigRules.js.map +1 -0
- package/dist/itemDef/inspect.d.ts +19 -0
- package/dist/itemDef/inspect.js +144 -0
- package/dist/itemDef/inspect.js.map +1 -0
- package/dist/itemDef/scaffold.d.ts +41 -0
- package/dist/itemDef/scaffold.js +303 -0
- package/dist/itemDef/scaffold.js.map +1 -0
- package/dist/itemDef/tables.d.ts +81 -0
- package/dist/itemDef/tables.js +226 -0
- package/dist/itemDef/tables.js.map +1 -0
- package/dist/itemDef/validate.d.ts +30 -0
- package/dist/itemDef/validate.js +175 -0
- package/dist/itemDef/validate.js.map +1 -0
- package/dist/itemPublishVersion.d.ts +46 -0
- package/dist/itemPublishVersion.js +242 -0
- package/dist/itemPublishVersion.js.map +1 -0
- package/dist/itemSearch.d.ts +128 -0
- package/dist/itemSearch.js +140 -0
- package/dist/itemSearch.js.map +1 -0
- package/dist/itemSetVersion.d.ts +77 -0
- package/dist/itemSetVersion.js +170 -0
- package/dist/itemSetVersion.js.map +1 -0
- package/dist/itemThumbnail.d.ts +40 -0
- package/dist/itemThumbnail.js +116 -0
- package/dist/itemThumbnail.js.map +1 -0
- package/dist/lib.d.ts +571 -7
- package/dist/lib.js +1178 -15
- package/dist/lib.js.map +1 -1
- package/dist/looks.d.ts +103 -0
- package/dist/looks.js +102 -0
- package/dist/looks.js.map +1 -0
- package/dist/materials/availability.d.ts +8 -0
- package/dist/materials/availability.js +22 -0
- package/dist/materials/availability.js.map +1 -0
- package/dist/materials/identity.d.ts +30 -0
- package/dist/materials/identity.js +68 -0
- package/dist/materials/identity.js.map +1 -0
- package/dist/materials/pins.d.ts +23 -0
- package/dist/materials/pins.js +93 -0
- package/dist/materials/pins.js.map +1 -0
- package/dist/mesh/surfaceBvh.d.ts +13 -0
- package/dist/mesh/surfaceBvh.js +197 -0
- package/dist/mesh/surfaceBvh.js.map +1 -0
- package/dist/module-validation.d.ts +2 -0
- package/dist/module-validation.js +24 -0
- package/dist/module-validation.js.map +1 -0
- package/dist/money.d.ts +183 -0
- package/dist/money.js +299 -0
- package/dist/money.js.map +1 -0
- package/dist/npc/capture.d.ts +41 -0
- package/dist/npc/capture.js +99 -0
- package/dist/npc/capture.js.map +1 -0
- package/dist/npc/format.d.ts +2 -0
- package/dist/npc/format.js +102 -0
- package/dist/npc/format.js.map +1 -0
- package/dist/npc/inspect.d.ts +23 -0
- package/dist/npc/inspect.js +54 -0
- package/dist/npc/inspect.js.map +1 -0
- package/dist/npc/metrics.d.ts +132 -0
- package/dist/npc/metrics.js +214 -0
- package/dist/npc/metrics.js.map +1 -0
- package/dist/npc/session.d.ts +35 -0
- package/dist/npc/session.js +172 -0
- package/dist/npc/session.js.map +1 -0
- package/dist/pack/locomotionReference.d.ts +40 -0
- package/dist/pack/locomotionReference.js +132 -0
- package/dist/pack/locomotionReference.js.map +1 -0
- package/dist/pack/scaffold.d.ts +15 -0
- package/dist/pack/scaffold.js +144 -0
- package/dist/pack/scaffold.js.map +1 -0
- package/dist/pack/validate.d.ts +67 -0
- package/dist/pack/validate.js +317 -0
- package/dist/pack/validate.js.map +1 -0
- package/dist/package.d.ts +14 -1
- package/dist/package.js +106 -7
- package/dist/package.js.map +1 -1
- package/dist/paletteShowcase.d.ts +183 -0
- package/dist/paletteShowcase.js +454 -0
- package/dist/paletteShowcase.js.map +1 -0
- package/dist/paletteShowcaseProfiles.d.ts +112 -0
- package/dist/paletteShowcaseProfiles.js +121 -0
- package/dist/paletteShowcaseProfiles.js.map +1 -0
- package/dist/paths.d.ts +4 -0
- package/dist/paths.js +11 -0
- package/dist/paths.js.map +1 -0
- package/dist/placementRequest.d.ts +37 -0
- package/dist/placementRequest.js +220 -0
- package/dist/placementRequest.js.map +1 -0
- package/dist/placements/assets.d.ts +7 -0
- package/dist/placements/assets.js +114 -0
- package/dist/placements/assets.js.map +1 -0
- package/dist/placements/attachFoliageLods.d.ts +4 -0
- package/dist/placements/attachFoliageLods.js +70 -0
- package/dist/placements/attachFoliageLods.js.map +1 -0
- package/dist/placements/attachImpostors.d.ts +3 -0
- package/dist/placements/attachImpostors.js +51 -0
- package/dist/placements/attachImpostors.js.map +1 -0
- package/dist/placements/authored.d.ts +11 -0
- package/dist/placements/authored.js +65 -0
- package/dist/placements/authored.js.map +1 -0
- package/dist/placements/bake.d.ts +2 -0
- package/dist/placements/bake.js +235 -0
- package/dist/placements/bake.js.map +1 -0
- package/dist/placements/captureHost.d.ts +4 -0
- package/dist/placements/captureHost.js +125 -0
- package/dist/placements/captureHost.js.map +1 -0
- package/dist/placements/foliageCapture.d.ts +2 -0
- package/dist/placements/foliageCapture.js +98 -0
- package/dist/placements/foliageCapture.js.map +1 -0
- package/dist/placements/foliageCards.d.ts +17 -0
- package/dist/placements/foliageCards.js +120 -0
- package/dist/placements/foliageCards.js.map +1 -0
- package/dist/placements/foliageLods.d.ts +8 -0
- package/dist/placements/foliageLods.js +240 -0
- package/dist/placements/foliageLods.js.map +1 -0
- package/dist/placements/foliageTexture.d.ts +4 -0
- package/dist/placements/foliageTexture.js +91 -0
- package/dist/placements/foliageTexture.js.map +1 -0
- package/dist/placements/impostorCapture.d.ts +2 -0
- package/dist/placements/impostorCapture.js +111 -0
- package/dist/placements/impostorCapture.js.map +1 -0
- package/dist/placements/impostors.d.ts +18 -0
- package/dist/placements/impostors.js +279 -0
- package/dist/placements/impostors.js.map +1 -0
- package/dist/placements/source.d.ts +53 -0
- package/dist/placements/source.js +111 -0
- package/dist/placements/source.js.map +1 -0
- package/dist/product.d.ts +84 -0
- package/dist/product.js +285 -0
- package/dist/product.js.map +1 -0
- package/dist/publications.d.ts +116 -0
- package/dist/publications.js +180 -0
- package/dist/publications.js.map +1 -0
- package/dist/publishDuplicateGuard.d.ts +92 -0
- package/dist/publishDuplicateGuard.js +128 -0
- package/dist/publishDuplicateGuard.js.map +1 -0
- package/dist/realizability.d.ts +36 -0
- package/dist/realizability.js +269 -0
- package/dist/realizability.js.map +1 -0
- package/dist/resolve.d.ts +7 -1
- package/dist/resolve.js +77 -11
- package/dist/resolve.js.map +1 -1
- package/dist/sceneElements/compiler.d.ts +21 -0
- package/dist/sceneElements/compiler.js +976 -0
- package/dist/sceneElements/compiler.js.map +1 -0
- package/dist/sceneElements/continuum.d.ts +54 -0
- package/dist/sceneElements/continuum.js +451 -0
- package/dist/sceneElements/continuum.js.map +1 -0
- package/dist/sceneElements/devices.d.ts +12 -0
- package/dist/sceneElements/devices.js +212 -0
- package/dist/sceneElements/devices.js.map +1 -0
- package/dist/sceneElements/meshCells.d.ts +49 -0
- package/dist/sceneElements/meshCells.js +174 -0
- package/dist/sceneElements/meshCells.js.map +1 -0
- package/dist/sceneElements/types.d.ts +261 -0
- package/dist/sceneElements/types.js +3 -0
- package/dist/sceneElements/types.js.map +1 -0
- package/dist/sceneHlod/approximate.d.ts +23 -0
- package/dist/sceneHlod/approximate.js +171 -0
- package/dist/sceneHlod/approximate.js.map +1 -0
- package/dist/sceneHlod/artifact.d.ts +3 -0
- package/dist/sceneHlod/artifact.js +29 -0
- package/dist/sceneHlod/artifact.js.map +1 -0
- package/dist/sceneHlod/bakeSurface.d.ts +2 -0
- package/dist/sceneHlod/bakeSurface.js +59 -0
- package/dist/sceneHlod/bakeSurface.js.map +1 -0
- package/dist/sceneHlod/basisEncoder.d.ts +3 -0
- package/dist/sceneHlod/basisEncoder.js +68 -0
- package/dist/sceneHlod/basisEncoder.js.map +1 -0
- package/dist/sceneHlod/cellArtifact.d.ts +17 -0
- package/dist/sceneHlod/cellArtifact.js +78 -0
- package/dist/sceneHlod/cellArtifact.js.map +1 -0
- package/dist/sceneHlod/commands.d.ts +2 -0
- package/dist/sceneHlod/commands.js +114 -0
- package/dist/sceneHlod/commands.js.map +1 -0
- package/dist/sceneHlod/complete.d.ts +78 -0
- package/dist/sceneHlod/complete.js +261 -0
- package/dist/sceneHlod/complete.js.map +1 -0
- package/dist/sceneHlod/completePrototype.d.ts +39 -0
- package/dist/sceneHlod/completePrototype.js +121 -0
- package/dist/sceneHlod/completePrototype.js.map +1 -0
- package/dist/sceneHlod/geometry.d.ts +6 -0
- package/dist/sceneHlod/geometry.js +101 -0
- package/dist/sceneHlod/geometry.js.map +1 -0
- package/dist/sceneHlod/imageSampling.d.ts +11 -0
- package/dist/sceneHlod/imageSampling.js +100 -0
- package/dist/sceneHlod/imageSampling.js.map +1 -0
- package/dist/sceneHlod/refinement.d.ts +46 -0
- package/dist/sceneHlod/refinement.js +204 -0
- package/dist/sceneHlod/refinement.js.map +1 -0
- package/dist/sceneHlod/scene.d.ts +80 -0
- package/dist/sceneHlod/scene.js +264 -0
- package/dist/sceneHlod/scene.js.map +1 -0
- package/dist/sceneHlod/sharedAtlas.d.ts +37 -0
- package/dist/sceneHlod/sharedAtlas.js +84 -0
- package/dist/sceneHlod/sharedAtlas.js.map +1 -0
- package/dist/sceneHlod/source.d.ts +17 -0
- package/dist/sceneHlod/source.js +241 -0
- package/dist/sceneHlod/source.js.map +1 -0
- package/dist/sceneHlod/textureCodec.d.ts +4 -0
- package/dist/sceneHlod/textureCodec.js +66 -0
- package/dist/sceneHlod/textureCodec.js.map +1 -0
- package/dist/sceneHlod/transfer.d.ts +8 -0
- package/dist/sceneHlod/transfer.js +147 -0
- package/dist/sceneHlod/transfer.js.map +1 -0
- package/dist/sceneHlod/types.d.ts +69 -0
- package/dist/sceneHlod/types.js +3 -0
- package/dist/sceneHlod/types.js.map +1 -0
- package/dist/sceneImport/archive.d.ts +30 -0
- package/dist/sceneImport/archive.js +336 -0
- package/dist/sceneImport/archive.js.map +1 -0
- package/dist/sceneImport/bistroMaterialBake.d.ts +20 -0
- package/dist/sceneImport/bistroMaterialBake.js +169 -0
- package/dist/sceneImport/bistroMaterialBake.js.map +1 -0
- package/dist/sceneImport/bistroTexturePlan.d.ts +6 -0
- package/dist/sceneImport/bistroTexturePlan.js +23 -0
- package/dist/sceneImport/bistroTexturePlan.js.map +1 -0
- package/dist/sceneImport/compiler.d.ts +36 -0
- package/dist/sceneImport/compiler.js +251 -0
- package/dist/sceneImport/compiler.js.map +1 -0
- package/dist/sceneImport/composeMounts.d.ts +159 -0
- package/dist/sceneImport/composeMounts.js +687 -0
- package/dist/sceneImport/composeMounts.js.map +1 -0
- package/dist/sceneImport/defaultMaterials.d.ts +45 -0
- package/dist/sceneImport/defaultMaterials.js +121 -0
- package/dist/sceneImport/defaultMaterials.js.map +1 -0
- package/dist/sceneImport/externalTextures.d.ts +44 -0
- package/dist/sceneImport/externalTextures.js +146 -0
- package/dist/sceneImport/externalTextures.js.map +1 -0
- package/dist/sceneImport/fbx.d.ts +101 -0
- package/dist/sceneImport/fbx.js +307 -0
- package/dist/sceneImport/fbx.js.map +1 -0
- package/dist/sceneImport/glbSplit.d.ts +24 -0
- package/dist/sceneImport/glbSplit.js +95 -0
- package/dist/sceneImport/glbSplit.js.map +1 -0
- package/dist/sceneImport/gltfIo.d.ts +32 -0
- package/dist/sceneImport/gltfIo.js +39 -0
- package/dist/sceneImport/gltfIo.js.map +1 -0
- package/dist/sceneImport/helsinkiTiles.d.ts +31 -0
- package/dist/sceneImport/helsinkiTiles.js +52 -0
- package/dist/sceneImport/helsinkiTiles.js.map +1 -0
- package/dist/sceneImport/materials/binding.d.ts +16 -0
- package/dist/sceneImport/materials/binding.js +42 -0
- package/dist/sceneImport/materials/binding.js.map +1 -0
- package/dist/sceneImport/materials/catalog.d.ts +36 -0
- package/dist/sceneImport/materials/catalog.js +233 -0
- package/dist/sceneImport/materials/catalog.js.map +1 -0
- package/dist/sceneImport/materials/index.d.ts +4 -0
- package/dist/sceneImport/materials/index.js +21 -0
- package/dist/sceneImport/materials/index.js.map +1 -0
- package/dist/sceneImport/materials/matcher.d.ts +33 -0
- package/dist/sceneImport/materials/matcher.js +127 -0
- package/dist/sceneImport/materials/matcher.js.map +1 -0
- package/dist/sceneImport/materials/recipe.d.ts +30 -0
- package/dist/sceneImport/materials/recipe.js +134 -0
- package/dist/sceneImport/materials/recipe.js.map +1 -0
- package/dist/sceneImport/multiAsset.d.ts +79 -0
- package/dist/sceneImport/multiAsset.js +535 -0
- package/dist/sceneImport/multiAsset.js.map +1 -0
- package/dist/sceneImport/multiAssetSpawn.d.ts +40 -0
- package/dist/sceneImport/multiAssetSpawn.js +98 -0
- package/dist/sceneImport/multiAssetSpawn.js.map +1 -0
- package/dist/sceneImport/obj.d.ts +41 -0
- package/dist/sceneImport/obj.js +276 -0
- package/dist/sceneImport/obj.js.map +1 -0
- package/dist/sceneImport/package.d.ts +104 -0
- package/dist/sceneImport/package.js +1004 -0
- package/dist/sceneImport/package.js.map +1 -0
- package/dist/sceneImport/packageReader.d.ts +10 -0
- package/dist/sceneImport/packageReader.js +250 -0
- package/dist/sceneImport/packageReader.js.map +1 -0
- package/dist/sceneImport/proxy.d.ts +100 -0
- package/dist/sceneImport/proxy.js +334 -0
- package/dist/sceneImport/proxy.js.map +1 -0
- package/dist/sceneImport/publish.d.ts +47 -0
- package/dist/sceneImport/publish.js +98 -0
- package/dist/sceneImport/publish.js.map +1 -0
- package/dist/sceneImport/semantic.d.ts +75 -0
- package/dist/sceneImport/semantic.js +296 -0
- package/dist/sceneImport/semantic.js.map +1 -0
- package/dist/sceneImport/spawnProbe.d.ts +55 -0
- package/dist/sceneImport/spawnProbe.js +159 -0
- package/dist/sceneImport/spawnProbe.js.map +1 -0
- package/dist/sceneImport/streamLayout.d.ts +96 -0
- package/dist/sceneImport/streamLayout.js +203 -0
- package/dist/sceneImport/streamLayout.js.map +1 -0
- package/dist/sceneImport/textureDecode.d.ts +21 -0
- package/dist/sceneImport/textureDecode.js +292 -0
- package/dist/sceneImport/textureDecode.js.map +1 -0
- package/dist/sceneImport/types.d.ts +84 -0
- package/dist/sceneImport/types.js +58 -0
- package/dist/sceneImport/types.js.map +1 -0
- package/dist/scenePerformance.d.ts +162 -0
- package/dist/scenePerformance.js +905 -0
- package/dist/scenePerformance.js.map +1 -0
- package/dist/screenshot/captureScreenshots.d.ts +36 -0
- package/dist/screenshot/captureScreenshots.js +229 -0
- package/dist/screenshot/captureScreenshots.js.map +1 -0
- package/dist/screenshot/encodeImagePreview.d.ts +5 -0
- package/dist/screenshot/encodeImagePreview.js +42 -0
- package/dist/screenshot/encodeImagePreview.js.map +1 -0
- package/dist/screenshot/publishThumbnail.d.ts +4 -0
- package/dist/screenshot/publishThumbnail.js +56 -0
- package/dist/screenshot/publishThumbnail.js.map +1 -0
- package/dist/screenshot/staticServe.d.ts +14 -0
- package/dist/screenshot/staticServe.js +120 -0
- package/dist/screenshot/staticServe.js.map +1 -0
- package/dist/source-archive.d.ts +101 -0
- package/dist/source-archive.js +309 -0
- package/dist/source-archive.js.map +1 -0
- package/dist/stdioBlocking.d.ts +1 -0
- package/dist/stdioBlocking.js +9 -0
- package/dist/stdioBlocking.js.map +1 -0
- package/dist/terrain/bake.d.ts +40 -0
- package/dist/terrain/bake.js +318 -0
- package/dist/terrain/bake.js.map +1 -0
- package/dist/terrain/generate.d.ts +21 -0
- package/dist/terrain/generate.js +239 -0
- package/dist/terrain/generate.js.map +1 -0
- package/dist/terrain/grid.d.ts +48 -0
- package/dist/terrain/grid.js +133 -0
- package/dist/terrain/grid.js.map +1 -0
- package/dist/terrain/import.d.ts +40 -0
- package/dist/terrain/import.js +252 -0
- package/dist/terrain/import.js.map +1 -0
- package/dist/terrain/index.d.ts +11 -0
- package/dist/terrain/index.js +88 -0
- package/dist/terrain/index.js.map +1 -0
- package/dist/terrain/inspect.d.ts +35 -0
- package/dist/terrain/inspect.js +115 -0
- package/dist/terrain/inspect.js.map +1 -0
- package/dist/terrain/island.d.ts +31 -0
- package/dist/terrain/island.js +128 -0
- package/dist/terrain/island.js.map +1 -0
- package/dist/terrain/noise.d.ts +79 -0
- package/dist/terrain/noise.js +162 -0
- package/dist/terrain/noise.js.map +1 -0
- package/dist/terrain/normals.d.ts +21 -0
- package/dist/terrain/normals.js +55 -0
- package/dist/terrain/normals.js.map +1 -0
- package/dist/terrain/presets/alpine.json +20 -0
- package/dist/terrain/presets/coast.json +20 -0
- package/dist/terrain/presets/desert.json +22 -0
- package/dist/terrain/presets/forest.json +20 -0
- package/dist/terrain/presets/meadow.json +20 -0
- package/dist/terrain/presets/volcanic.json +22 -0
- package/dist/terrain/presets.d.ts +29 -0
- package/dist/terrain/presets.js +128 -0
- package/dist/terrain/presets.js.map +1 -0
- package/dist/terrain/source.d.ts +42 -0
- package/dist/terrain/source.js +241 -0
- package/dist/terrain/source.js.map +1 -0
- package/dist/terrain/tile.d.ts +92 -0
- package/dist/terrain/tile.js +268 -0
- package/dist/terrain/tile.js.map +1 -0
- package/dist/textureAudit.d.ts +23 -0
- package/dist/textureAudit.js +192 -0
- package/dist/textureAudit.js.map +1 -0
- package/dist/tsconfig.build.tsbuildinfo +1 -1
- package/dist/unreal/avatarMode.d.ts +21 -0
- package/dist/unreal/avatarMode.js +33 -0
- package/dist/unreal/avatarMode.js.map +1 -0
- package/dist/unreal/delivery.d.ts +46 -0
- package/dist/unreal/delivery.js +89 -0
- package/dist/unreal/delivery.js.map +1 -0
- package/dist/unreal/doctor.d.ts +50 -0
- package/dist/unreal/doctor.js +102 -0
- package/dist/unreal/doctor.js.map +1 -0
- package/dist/unreal/package.d.ts +80 -0
- package/dist/unreal/package.js +273 -0
- package/dist/unreal/package.js.map +1 -0
- package/dist/unreal/release.d.ts +41 -0
- package/dist/unreal/release.js +122 -0
- package/dist/unreal/release.js.map +1 -0
- package/dist/unreal.d.ts +30 -0
- package/dist/unreal.js +362 -0
- package/dist/unreal.js.map +1 -0
- package/dist/unrealCandidate.d.ts +213 -0
- package/dist/unrealCandidate.js +765 -0
- package/dist/unrealCandidate.js.map +1 -0
- package/dist/unrealManifest.d.ts +74 -0
- package/dist/unrealManifest.js +354 -0
- package/dist/unrealManifest.js.map +1 -0
- package/dist/unrealPublish.d.ts +111 -0
- package/dist/unrealPublish.js +331 -0
- package/dist/unrealPublish.js.map +1 -0
- package/dist/vault.d.ts +121 -0
- package/dist/vault.js +136 -0
- package/dist/vault.js.map +1 -0
- package/dist/vehicle/addOnDefinition.d.ts +19 -0
- package/dist/vehicle/addOnDefinition.js +21 -0
- package/dist/vehicle/addOnDefinition.js.map +1 -0
- package/dist/vehicle/addon.d.ts +158 -0
- package/dist/vehicle/addon.js +441 -0
- package/dist/vehicle/addon.js.map +1 -0
- package/dist/vehicle/addonDefinitionGuard.d.ts +53 -0
- package/dist/vehicle/addonDefinitionGuard.js +206 -0
- package/dist/vehicle/addonDefinitionGuard.js.map +1 -0
- package/dist/vehicle/addonPublished.d.ts +80 -0
- package/dist/vehicle/addonPublished.js +221 -0
- package/dist/vehicle/addonPublished.js.map +1 -0
- package/dist/vehicle/audio.d.ts +259 -0
- package/dist/vehicle/audio.js +1069 -0
- package/dist/vehicle/audio.js.map +1 -0
- package/dist/vehicle/audioDefects.d.ts +125 -0
- package/dist/vehicle/audioDefects.js +591 -0
- package/dist/vehicle/audioDefects.js.map +1 -0
- package/dist/vehicle/audioDistinct.d.ts +62 -0
- package/dist/vehicle/audioDistinct.js +479 -0
- package/dist/vehicle/audioDistinct.js.map +1 -0
- package/dist/vehicle/audioImport.d.ts +217 -0
- package/dist/vehicle/audioImport.js +610 -0
- package/dist/vehicle/audioImport.js.map +1 -0
- package/dist/vehicle/audioProvenance.d.ts +47 -0
- package/dist/vehicle/audioProvenance.js +364 -0
- package/dist/vehicle/audioProvenance.js.map +1 -0
- package/dist/vehicle/audioReference.d.ts +36 -0
- package/dist/vehicle/audioReference.js +176 -0
- package/dist/vehicle/audioReference.js.map +1 -0
- package/dist/vehicle/audioSlots.d.ts +27 -0
- package/dist/vehicle/audioSlots.js +43 -0
- package/dist/vehicle/audioSlots.js.map +1 -0
- package/dist/vehicle/audioSpectral.d.ts +71 -0
- package/dist/vehicle/audioSpectral.js +534 -0
- package/dist/vehicle/audioSpectral.js.map +1 -0
- package/dist/vehicle/cabinCheck.d.ts +209 -0
- package/dist/vehicle/cabinCheck.js +799 -0
- package/dist/vehicle/cabinCheck.js.map +1 -0
- package/dist/vehicle/drive.d.ts +66 -0
- package/dist/vehicle/drive.js +228 -0
- package/dist/vehicle/drive.js.map +1 -0
- package/dist/vehicle/enginePolicy.d.ts +68 -0
- package/dist/vehicle/enginePolicy.js +209 -0
- package/dist/vehicle/enginePolicy.js.map +1 -0
- package/dist/vehicle/hostFrame.d.ts +78 -0
- package/dist/vehicle/hostFrame.js +136 -0
- package/dist/vehicle/hostFrame.js.map +1 -0
- package/dist/vehicle/inspectionSheets.d.ts +42 -0
- package/dist/vehicle/inspectionSheets.js +173 -0
- package/dist/vehicle/inspectionSheets.js.map +1 -0
- package/dist/vehicle/keyboardLaunch.d.ts +189 -0
- package/dist/vehicle/keyboardLaunch.js +340 -0
- package/dist/vehicle/keyboardLaunch.js.map +1 -0
- package/dist/vehicle/lampCoverage.d.ts +49 -0
- package/dist/vehicle/lampCoverage.js +252 -0
- package/dist/vehicle/lampCoverage.js.map +1 -0
- package/dist/vehicle/mintAddOn.d.ts +110 -0
- package/dist/vehicle/mintAddOn.js +321 -0
- package/dist/vehicle/mintAddOn.js.map +1 -0
- package/dist/vehicle/mintVehicle.d.ts +189 -0
- package/dist/vehicle/mintVehicle.js +417 -0
- package/dist/vehicle/mintVehicle.js.map +1 -0
- package/dist/vehicle/paintHue.d.ts +89 -0
- package/dist/vehicle/paintHue.js +248 -0
- package/dist/vehicle/paintHue.js.map +1 -0
- package/dist/vehicle/panelCoverage.d.ts +37 -0
- package/dist/vehicle/panelCoverage.js +93 -0
- package/dist/vehicle/panelCoverage.js.map +1 -0
- package/dist/vehicle/platform.d.ts +71 -0
- package/dist/vehicle/platform.js +144 -0
- package/dist/vehicle/platform.js.map +1 -0
- package/dist/vehicle/preview.d.ts +339 -0
- package/dist/vehicle/preview.js +854 -0
- package/dist/vehicle/preview.js.map +1 -0
- package/dist/vehicle/previewAddon.d.ts +197 -0
- package/dist/vehicle/previewAddon.js +520 -0
- package/dist/vehicle/previewAddon.js.map +1 -0
- package/dist/vehicle/previewSeats.d.ts +102 -0
- package/dist/vehicle/previewSeats.js +190 -0
- package/dist/vehicle/previewSeats.js.map +1 -0
- package/dist/vehicle/publish.d.ts +78 -0
- package/dist/vehicle/publish.js +111 -0
- package/dist/vehicle/publish.js.map +1 -0
- package/dist/vehicle/recheckListed.d.ts +87 -0
- package/dist/vehicle/recheckListed.js +200 -0
- package/dist/vehicle/recheckListed.js.map +1 -0
- package/dist/vehicle/renditionManifest.d.ts +10 -0
- package/dist/vehicle/renditionManifest.js +56 -0
- package/dist/vehicle/renditionManifest.js.map +1 -0
- package/dist/vehicle/sealCheck.d.ts +30 -0
- package/dist/vehicle/sealCheck.js +59 -0
- package/dist/vehicle/sealCheck.js.map +1 -0
- package/dist/vehicle/simulate.d.ts +219 -0
- package/dist/vehicle/simulate.js +536 -0
- package/dist/vehicle/simulate.js.map +1 -0
- package/dist/vehicle/simulateRuntime.d.ts +76 -0
- package/dist/vehicle/simulateRuntime.js +252 -0
- package/dist/vehicle/simulateRuntime.js.map +1 -0
- package/dist/vehicle/testutil/sourcedAudio.d.ts +13 -0
- package/dist/vehicle/testutil/sourcedAudio.js +96 -0
- package/dist/vehicle/testutil/sourcedAudio.js.map +1 -0
- package/dist/vehicle/validate.d.ts +225 -0
- package/dist/vehicle/validate.js +956 -0
- package/dist/vehicle/validate.js.map +1 -0
- package/dist/vehicle/wheelDesign.d.ts +98 -0
- package/dist/vehicle/wheelDesign.js +276 -0
- package/dist/vehicle/wheelDesign.js.map +1 -0
- package/dist/verifySubPath.d.ts +69 -0
- package/dist/verifySubPath.js +458 -0
- package/dist/verifySubPath.js.map +1 -0
- package/dist/visualQa/animation.d.ts +57 -0
- package/dist/visualQa/animation.js +503 -0
- package/dist/visualQa/animation.js.map +1 -0
- package/dist/visualQa/avatar.d.ts +3 -0
- package/dist/visualQa/avatar.js +443 -0
- package/dist/visualQa/avatar.js.map +1 -0
- package/dist/visualQa/avatarMath.d.ts +180 -0
- package/dist/visualQa/avatarMath.js +318 -0
- package/dist/visualQa/avatarMath.js.map +1 -0
- package/dist/visualQa/avatarPreview.d.ts +26 -0
- package/dist/visualQa/avatarPreview.js +167 -0
- package/dist/visualQa/avatarPreview.js.map +1 -0
- package/dist/visualQa/avatarPreviewMath.d.ts +189 -0
- package/dist/visualQa/avatarPreviewMath.js +696 -0
- package/dist/visualQa/avatarPreviewMath.js.map +1 -0
- package/dist/visualQa/avatarPreviewProbe.d.ts +7 -0
- package/dist/visualQa/avatarPreviewProbe.js +181 -0
- package/dist/visualQa/avatarPreviewProbe.js.map +1 -0
- package/dist/visualQa/avatarProbe.d.ts +1 -0
- package/dist/visualQa/avatarProbe.js +264 -0
- package/dist/visualQa/avatarProbe.js.map +1 -0
- package/dist/visualQa/browser.d.ts +116 -0
- package/dist/visualQa/browser.js +817 -0
- package/dist/visualQa/browser.js.map +1 -0
- package/dist/visualQa/candidate.d.ts +116 -0
- package/dist/visualQa/candidate.js +265 -0
- package/dist/visualQa/candidate.js.map +1 -0
- package/dist/visualQa/checklists.d.ts +31 -0
- package/dist/visualQa/checklists.js +160 -0
- package/dist/visualQa/checklists.js.map +1 -0
- package/dist/visualQa/command.d.ts +110 -0
- package/dist/visualQa/command.js +521 -0
- package/dist/visualQa/command.js.map +1 -0
- package/dist/visualQa/commonAsserts.d.ts +68 -0
- package/dist/visualQa/commonAsserts.js +239 -0
- package/dist/visualQa/commonAsserts.js.map +1 -0
- package/dist/visualQa/contactSheet.d.ts +32 -0
- package/dist/visualQa/contactSheet.js +153 -0
- package/dist/visualQa/contactSheet.js.map +1 -0
- package/dist/visualQa/critic.d.ts +18 -0
- package/dist/visualQa/critic.js +179 -0
- package/dist/visualQa/critic.js.map +1 -0
- package/dist/visualQa/emotePage.d.ts +10 -0
- package/dist/visualQa/emotePage.js +249 -0
- package/dist/visualQa/emotePage.js.map +1 -0
- package/dist/visualQa/evidenceOverlay.d.ts +74 -0
- package/dist/visualQa/evidenceOverlay.js +268 -0
- package/dist/visualQa/evidenceOverlay.js.map +1 -0
- package/dist/visualQa/harness.d.ts +57 -0
- package/dist/visualQa/harness.js +3 -0
- package/dist/visualQa/harness.js.map +1 -0
- package/dist/visualQa/hosted.d.ts +152 -0
- package/dist/visualQa/hosted.js +367 -0
- package/dist/visualQa/hosted.js.map +1 -0
- package/dist/visualQa/labelLimit.d.ts +12 -0
- package/dist/visualQa/labelLimit.js +31 -0
- package/dist/visualQa/labelLimit.js.map +1 -0
- package/dist/visualQa/mirror.d.ts +36 -0
- package/dist/visualQa/mirror.js +98 -0
- package/dist/visualQa/mirror.js.map +1 -0
- package/dist/visualQa/moveUx.d.ts +44 -0
- package/dist/visualQa/moveUx.js +103 -0
- package/dist/visualQa/moveUx.js.map +1 -0
- package/dist/visualQa/pinnedChrome.d.ts +63 -0
- package/dist/visualQa/pinnedChrome.js +214 -0
- package/dist/visualQa/pinnedChrome.js.map +1 -0
- package/dist/visualQa/resolve.d.ts +88 -0
- package/dist/visualQa/resolve.js +248 -0
- package/dist/visualQa/resolve.js.map +1 -0
- package/dist/visualQa/scene.d.ts +14 -0
- package/dist/visualQa/scene.js +688 -0
- package/dist/visualQa/scene.js.map +1 -0
- package/dist/visualQa/shot.d.ts +2 -0
- package/dist/visualQa/shot.js +27 -0
- package/dist/visualQa/shot.js.map +1 -0
- package/dist/visualQa/signIn.d.ts +35 -0
- package/dist/visualQa/signIn.js +144 -0
- package/dist/visualQa/signIn.js.map +1 -0
- package/dist/visualQa/submitBudget.d.ts +25 -0
- package/dist/visualQa/submitBudget.js +82 -0
- package/dist/visualQa/submitBudget.js.map +1 -0
- package/dist/visualQa/types.d.ts +195 -0
- package/dist/visualQa/types.js +12 -0
- package/dist/visualQa/types.js.map +1 -0
- package/dist/visualQa/vehicle.d.ts +130 -0
- package/dist/visualQa/vehicle.js +2002 -0
- package/dist/visualQa/vehicle.js.map +1 -0
- package/dist/visualQa/vehicleAddonProbe.d.ts +1 -0
- package/dist/visualQa/vehicleAddonProbe.js +115 -0
- package/dist/visualQa/vehicleAddonProbe.js.map +1 -0
- package/dist/visualQa/vehicleCabinFit.d.ts +78 -0
- package/dist/visualQa/vehicleCabinFit.js +55 -0
- package/dist/visualQa/vehicleCabinFit.js.map +1 -0
- package/dist/visualQa/vehicleClearance.d.ts +135 -0
- package/dist/visualQa/vehicleClearance.js +299 -0
- package/dist/visualQa/vehicleClearance.js.map +1 -0
- package/dist/visualQa/vehicleDriveAlive.d.ts +55 -0
- package/dist/visualQa/vehicleDriveAlive.js +103 -0
- package/dist/visualQa/vehicleDriveAlive.js.map +1 -0
- package/dist/visualQa/vehicleGrip.d.ts +156 -0
- package/dist/visualQa/vehicleGrip.js +439 -0
- package/dist/visualQa/vehicleGrip.js.map +1 -0
- package/dist/visualQa/vehicleInspection.d.ts +70 -0
- package/dist/visualQa/vehicleInspection.js +318 -0
- package/dist/visualQa/vehicleInspection.js.map +1 -0
- package/dist/visualQa/vehicleLamps.d.ts +120 -0
- package/dist/visualQa/vehicleLamps.js +377 -0
- package/dist/visualQa/vehicleLamps.js.map +1 -0
- package/dist/visualQa/vehicleMath.d.ts +440 -0
- package/dist/visualQa/vehicleMath.js +967 -0
- package/dist/visualQa/vehicleMath.js.map +1 -0
- package/dist/visualQa/vehicleOccupants.d.ts +66 -0
- package/dist/visualQa/vehicleOccupants.js +448 -0
- package/dist/visualQa/vehicleOccupants.js.map +1 -0
- package/dist/visualQa/vehiclePenetration.d.ts +172 -0
- package/dist/visualQa/vehiclePenetration.js +1157 -0
- package/dist/visualQa/vehiclePenetration.js.map +1 -0
- package/dist/visualQa/vehiclePoses.d.ts +25 -0
- package/dist/visualQa/vehiclePoses.js +56 -0
- package/dist/visualQa/vehiclePoses.js.map +1 -0
- package/dist/visualQa/vehiclePosture.d.ts +78 -0
- package/dist/visualQa/vehiclePosture.js +263 -0
- package/dist/visualQa/vehiclePosture.js.map +1 -0
- package/dist/visualQa/vehiclePreview.d.ts +103 -0
- package/dist/visualQa/vehiclePreview.js +312 -0
- package/dist/visualQa/vehiclePreview.js.map +1 -0
- package/dist/visualQa/vehicleProbe.d.ts +3 -0
- package/dist/visualQa/vehicleProbe.js +670 -0
- package/dist/visualQa/vehicleProbe.js.map +1 -0
- package/dist/visualQa/vehicleStance.d.ts +108 -0
- package/dist/visualQa/vehicleStance.js +200 -0
- package/dist/visualQa/vehicleStance.js.map +1 -0
- package/dist/visualQa/viewer.d.ts +6 -0
- package/dist/visualQa/viewer.js +750 -0
- package/dist/visualQa/viewer.js.map +1 -0
- package/dist/visualQa/viewerGeometry.d.ts +116 -0
- package/dist/visualQa/viewerGeometry.js +476 -0
- package/dist/visualQa/viewerGeometry.js.map +1 -0
- package/dist/visualQa/viewerPage.d.ts +11 -0
- package/dist/visualQa/viewerPage.js +414 -0
- package/dist/visualQa/viewerPage.js.map +1 -0
- package/dist/visualQa/webgpuSelfTest.d.ts +52 -0
- package/dist/visualQa/webgpuSelfTest.js +113 -0
- package/dist/visualQa/webgpuSelfTest.js.map +1 -0
- package/dist/visualQa/winChrome.d.ts +92 -0
- package/dist/visualQa/winChrome.js +445 -0
- package/dist/visualQa/winChrome.js.map +1 -0
- package/dist/visualQa/worldWalk.d.ts +59 -0
- package/dist/visualQa/worldWalk.js +523 -0
- package/dist/visualQa/worldWalk.js.map +1 -0
- package/dist/visualQa/worldWalkMath.d.ts +263 -0
- package/dist/visualQa/worldWalkMath.js +873 -0
- package/dist/visualQa/worldWalkMath.js.map +1 -0
- package/dist/visualQa/worldWalkProbe.d.ts +1 -0
- package/dist/visualQa/worldWalkProbe.js +206 -0
- package/dist/visualQa/worldWalkProbe.js.map +1 -0
- package/dist/visualsConfig.d.ts +65 -0
- package/dist/visualsConfig.js +1333 -0
- package/dist/visualsConfig.js.map +1 -0
- package/dist/voiceCommand.d.ts +11 -0
- package/dist/voiceCommand.js +101 -0
- package/dist/voiceCommand.js.map +1 -0
- package/dist/world/analyze.d.ts +51 -0
- package/dist/world/analyze.js +767 -0
- package/dist/world/analyze.js.map +1 -0
- package/dist/world/baseline.d.ts +33 -0
- package/dist/world/baseline.js +111 -0
- package/dist/world/baseline.js.map +1 -0
- package/dist/world/canonicalize.d.ts +7 -0
- package/dist/world/canonicalize.js +110 -0
- package/dist/world/canonicalize.js.map +1 -0
- package/dist/world/diff.d.ts +18 -0
- package/dist/world/diff.js +58 -0
- package/dist/world/diff.js.map +1 -0
- package/dist/world/focus.d.ts +11 -0
- package/dist/world/focus.js +161 -0
- package/dist/world/focus.js.map +1 -0
- package/dist/world/format.d.ts +6 -0
- package/dist/world/format.js +125 -0
- package/dist/world/format.js.map +1 -0
- package/dist/world/readWorldMetrics.d.ts +10 -0
- package/dist/world/readWorldMetrics.js +31 -0
- package/dist/world/readWorldMetrics.js.map +1 -0
- package/dist/world/snapshotTypes.d.ts +59 -0
- package/dist/world/snapshotTypes.js +8 -0
- package/dist/world/snapshotTypes.js.map +1 -0
- package/dist/world/snapshotWorld.d.ts +16 -0
- package/dist/world/snapshotWorld.js +142 -0
- package/dist/world/snapshotWorld.js.map +1 -0
- package/dist/world/wiring.d.ts +21 -0
- package/dist/world/wiring.js +73 -0
- package/dist/world/wiring.js.map +1 -0
- package/dist/world/zones.d.ts +23 -0
- package/dist/world/zones.js +134 -0
- package/dist/world/zones.js.map +1 -0
- package/docs/bridge.md +304 -0
- package/docs/device-hand-reach.md +44 -0
- package/docs/scene-hlod.md +139 -0
- package/docs/vehicle-audio-import.md +299 -0
- package/docs/vehicle-simulate.md +165 -0
- package/docs/visual-qa-candidate-versions.md +71 -0
- package/docs/visual-qa.md +462 -0
- package/package.json +69 -4
- package/plugins/beamng-vehicle/README.md +129 -0
- package/plugins/beamng-vehicle/bin/__pycache__/beamng_abs.cpython-312.pyc +0 -0
- package/plugins/beamng-vehicle/bin/__pycache__/beamng_audio.cpython-312.pyc +0 -0
- package/plugins/beamng-vehicle/bin/__pycache__/beamng_engine.cpython-312.pyc +0 -0
- package/plugins/beamng-vehicle/bin/__pycache__/beamng_expression.cpython-312.pyc +0 -0
- package/plugins/beamng-vehicle/bin/__pycache__/beamng_jbeam.cpython-312.pyc +0 -0
- package/plugins/beamng-vehicle/bin/__pycache__/beamng_materials.cpython-312.pyc +0 -0
- package/plugins/beamng-vehicle/bin/__pycache__/beamng_stock_events.cpython-312.pyc +0 -0
- package/plugins/beamng-vehicle/bin/__pycache__/fmod_studio.cpython-312.pyc +0 -0
- package/plugins/beamng-vehicle/bin/__pycache__/fsb5.cpython-312.pyc +0 -0
- package/plugins/beamng-vehicle/bin/__pycache__/sim_audio.cpython-312.pyc +0 -0
- package/plugins/beamng-vehicle/bin/__pycache__/sim_audio_ac.cpython-312.pyc +0 -0
- package/plugins/beamng-vehicle/bin/__pycache__/sim_audio_beamng.cpython-312.pyc +0 -0
- package/plugins/beamng-vehicle/bin/__pycache__/sim_audio_fixtures.cpython-312.pyc +0 -0
- package/plugins/beamng-vehicle/bin/__pycache__/test_beamng_engine.cpython-312.pyc +0 -0
- package/plugins/beamng-vehicle/bin/__pycache__/test_sim_audio.cpython-312.pyc +0 -0
- package/plugins/beamng-vehicle/bin/beamng-vehicle.mjs +1295 -0
- package/plugins/beamng-vehicle/bin/beamng_abs.py +408 -0
- package/plugins/beamng-vehicle/bin/beamng_audio.py +394 -0
- package/plugins/beamng-vehicle/bin/beamng_engine.py +184 -0
- package/plugins/beamng-vehicle/bin/beamng_expression.py +373 -0
- package/plugins/beamng-vehicle/bin/beamng_jbeam.py +858 -0
- package/plugins/beamng-vehicle/bin/beamng_materials.py +261 -0
- package/plugins/beamng-vehicle/bin/beamng_stock_events.py +171 -0
- package/plugins/beamng-vehicle/bin/convert-beamng.py +1563 -0
- package/plugins/beamng-vehicle/bin/fmod_studio.py +524 -0
- package/plugins/beamng-vehicle/bin/fsb5.py +304 -0
- package/plugins/beamng-vehicle/bin/index-beamng-common.mjs +16 -0
- package/plugins/beamng-vehicle/bin/index-beamng.py +69 -0
- package/plugins/beamng-vehicle/bin/lower-beamng.py +2399 -0
- package/plugins/beamng-vehicle/bin/sim_audio.py +250 -0
- package/plugins/beamng-vehicle/bin/sim_audio_ac.py +378 -0
- package/plugins/beamng-vehicle/bin/sim_audio_beamng.py +878 -0
- package/plugins/beamng-vehicle/bin/sim_audio_fixtures.py +287 -0
- package/plugins/beamng-vehicle/bin/sim_audio_import.py +135 -0
- package/plugins/beamng-vehicle/bin/test_beamng_engine.py +124 -0
- package/plugins/beamng-vehicle/bin/test_beamng_jbeam.py +383 -0
- package/plugins/beamng-vehicle/bin/test_beamng_precedence.py +134 -0
- package/plugins/beamng-vehicle/bin/test_sim_audio.py +249 -0
- package/plugins/beamng-vehicle/bridge-plugin.json +55 -0
- package/plugins/beamng-vehicle/controller-adapters/beamng-0.39.4-abs.json +52 -0
- package/plugins/beamng-vehicle/lib/common-dependency.mjs +357 -0
- package/plugins/beamng-vehicle/lib/dae-scan.mjs +40 -0
- package/plugins/beamng-vehicle/lib/file-identity.mjs +46 -0
- package/plugins/beamng-vehicle/lib/material-semantics.mjs +312 -0
- package/plugins/beamng-vehicle/lib/palette-contract.mjs +6 -0
- package/plugins/beamng-vehicle/lib/vehicle-qa.mjs +567 -0
- package/plugins/beamng-vehicle/lib/vehicle-source.mjs +247 -0
- package/plugins/beamng-vehicle/profiles/source-compatibility.json +14 -0
- package/plugins/beamng-vehicle/vendor/vehicle-package-v2.mjs +6451 -0
- package/vendor/README.md +63 -0
- package/vendor/ability-manifest.mjs +527 -6
- package/vendor/audits/asset-credits.mjs +96 -0
- package/vendor/audits/check-loaders.mjs +80 -0
- package/vendor/audits/perf-gate.mjs +759 -0
- package/vendor/audits/prove-live.mjs +307 -0
- package/vendor/audits/source-audit.mjs +530 -0
- package/vendor/audits/world-audit.mjs +439 -0
- package/vendor/capture-body.glb +0 -0
- package/vendor/capture-face.glb +0 -0
- package/vendor/installed-index.mjs +1 -1
- package/vendor/vehicle-package-v2.mjs +6451 -0
|
@@ -0,0 +1,1286 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
|
|
3
|
+
if (k2 === undefined) k2 = k;
|
|
4
|
+
var desc = Object.getOwnPropertyDescriptor(m, k);
|
|
5
|
+
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
|
|
6
|
+
desc = { enumerable: true, get: function() { return m[k]; } };
|
|
7
|
+
}
|
|
8
|
+
Object.defineProperty(o, k2, desc);
|
|
9
|
+
}) : (function(o, m, k, k2) {
|
|
10
|
+
if (k2 === undefined) k2 = k;
|
|
11
|
+
o[k2] = m[k];
|
|
12
|
+
}));
|
|
13
|
+
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
|
|
14
|
+
Object.defineProperty(o, "default", { enumerable: true, value: v });
|
|
15
|
+
}) : function(o, v) {
|
|
16
|
+
o["default"] = v;
|
|
17
|
+
});
|
|
18
|
+
var __importStar = (this && this.__importStar) || (function () {
|
|
19
|
+
var ownKeys = function(o) {
|
|
20
|
+
ownKeys = Object.getOwnPropertyNames || function (o) {
|
|
21
|
+
var ar = [];
|
|
22
|
+
for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k;
|
|
23
|
+
return ar;
|
|
24
|
+
};
|
|
25
|
+
return ownKeys(o);
|
|
26
|
+
};
|
|
27
|
+
return function (mod) {
|
|
28
|
+
if (mod && mod.__esModule) return mod;
|
|
29
|
+
var result = {};
|
|
30
|
+
if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]);
|
|
31
|
+
__setModuleDefault(result, mod);
|
|
32
|
+
return result;
|
|
33
|
+
};
|
|
34
|
+
})();
|
|
35
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
36
|
+
exports.limbOfJoint = limbOfJoint;
|
|
37
|
+
exports.stretchedAreaPercent = stretchedAreaPercent;
|
|
38
|
+
exports.limbSegments = limbSegments;
|
|
39
|
+
exports.repairLimbBridges = repairLimbBridges;
|
|
40
|
+
exports.baseColorLumaSamplers = baseColorLumaSamplers;
|
|
41
|
+
exports.describeLimbBridgeReport = describeLimbBridgeReport;
|
|
42
|
+
const mat4_1 = require("../mat4");
|
|
43
|
+
const posing_1 = require("./poseFit/posing");
|
|
44
|
+
const LIMBS = ['arm_l', 'arm_r', 'leg_l', 'leg_r'];
|
|
45
|
+
const isArm = (limb) => limb === 0 || limb === 1;
|
|
46
|
+
const isLeg = (limb) => limb === 2 || limb === 3;
|
|
47
|
+
/** helix-humanoid@1 joint -> limb, or null for torso/head/clavicle/root joints. */
|
|
48
|
+
function limbOfJoint(name) {
|
|
49
|
+
const arm = /^(?:upperarm|lowerarm|hand|thumb|index|middle|ring|pinky)(?:_[a-z0-9]+)*_([lr])$/.exec(name);
|
|
50
|
+
if (arm)
|
|
51
|
+
return arm[1] === 'l' ? 'arm_l' : 'arm_r';
|
|
52
|
+
const leg = /^(?:thigh|calf|foot|ball)(?:_[a-z0-9]+)*_([lr])$/.exec(name);
|
|
53
|
+
if (leg)
|
|
54
|
+
return leg[1] === 'l' ? 'leg_l' : 'leg_r';
|
|
55
|
+
return null;
|
|
56
|
+
}
|
|
57
|
+
function weldPositions(pos, n) {
|
|
58
|
+
const ids = new Map();
|
|
59
|
+
const weld = new Int32Array(n);
|
|
60
|
+
for (let v = 0; v < n; v++) {
|
|
61
|
+
const key = `${pos[v * 3]},${pos[v * 3 + 1]},${pos[v * 3 + 2]}`;
|
|
62
|
+
let id = ids.get(key);
|
|
63
|
+
if (id === undefined) {
|
|
64
|
+
id = ids.size;
|
|
65
|
+
ids.set(key, id);
|
|
66
|
+
}
|
|
67
|
+
weld[v] = id;
|
|
68
|
+
}
|
|
69
|
+
return { weld, welds: ids.size };
|
|
70
|
+
}
|
|
71
|
+
const edgeKey = (a, b) => (a < b ? a * 0x200000 + b : b * 0x200000 + a);
|
|
72
|
+
// ── stride gate ────────────────────────────────────────────────────────────────────────────────────────────
|
|
73
|
+
function rotationAboutX(angle, pivot) {
|
|
74
|
+
const c = Math.cos(angle), s = Math.sin(angle);
|
|
75
|
+
const py = pivot[1], pz = pivot[2];
|
|
76
|
+
// T(p) · Rx · T(-p), column-major: translation = p - Rx·p.
|
|
77
|
+
return [1, 0, 0, 0, 0, c, s, 0, 0, -s, c, 0, 0, py - (c * py - s * pz), pz - (s * py + c * pz), 1];
|
|
78
|
+
}
|
|
79
|
+
/** Skinning matrices for the two gate strides (index 0: left leg forward, 1: right leg forward). */
|
|
80
|
+
function strideMatrices(node, strideDeg) {
|
|
81
|
+
const skin = node.getSkin();
|
|
82
|
+
if (!skin)
|
|
83
|
+
return null;
|
|
84
|
+
const joints = skin.listJoints();
|
|
85
|
+
const ibm = skin.getInverseBindMatrices();
|
|
86
|
+
const swing = [[/^thigh_l$/, 1], [/^thigh_r$/, -1], [/^upperarm_l$/, -0.85], [/^upperarm_r$/, 0.85]];
|
|
87
|
+
const roots = new Map();
|
|
88
|
+
for (const joint of joints)
|
|
89
|
+
for (const [re, sign] of swing)
|
|
90
|
+
if (re.test(joint.getName()))
|
|
91
|
+
roots.set(joint, sign);
|
|
92
|
+
if (roots.size === 0)
|
|
93
|
+
return null;
|
|
94
|
+
const angle = (strideDeg * Math.PI) / 180;
|
|
95
|
+
const build = (phase) => joints.map((joint, i) => {
|
|
96
|
+
let delta = null;
|
|
97
|
+
for (let n = joint; n !== null; n = n.getParentNode()) {
|
|
98
|
+
const sign = roots.get(n);
|
|
99
|
+
if (sign !== undefined) {
|
|
100
|
+
const w = n.getWorldMatrix();
|
|
101
|
+
delta = rotationAboutX(phase * sign * angle, [w[12], w[13], w[14]]);
|
|
102
|
+
break;
|
|
103
|
+
}
|
|
104
|
+
}
|
|
105
|
+
const world = joint.getWorldMatrix();
|
|
106
|
+
const inv = ibm ? ibm.getElement(i, new Array(16).fill(0)) : [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];
|
|
107
|
+
return (0, mat4_1.mul4)(delta ? (0, mat4_1.mul4)(delta, world) : world, inv);
|
|
108
|
+
});
|
|
109
|
+
return [build(1), build(-1)];
|
|
110
|
+
}
|
|
111
|
+
function skinPositions(pos, n, inf, mats) {
|
|
112
|
+
const out = new Float64Array(n * 3);
|
|
113
|
+
for (let v = 0; v < n; v++) {
|
|
114
|
+
const x = pos[v * 3], y = pos[v * 3 + 1], z = pos[v * 3 + 2];
|
|
115
|
+
let sum = 0;
|
|
116
|
+
for (let k = 0; k < 8; k++) {
|
|
117
|
+
const w = inf.weights[v * 8 + k];
|
|
118
|
+
const j = inf.joints[v * 8 + k];
|
|
119
|
+
if (w <= 0 || j < 0)
|
|
120
|
+
continue;
|
|
121
|
+
const m = mats[j];
|
|
122
|
+
sum += w;
|
|
123
|
+
out[v * 3] += w * (m[0] * x + m[4] * y + m[8] * z + m[12]);
|
|
124
|
+
out[v * 3 + 1] += w * (m[1] * x + m[5] * y + m[9] * z + m[13]);
|
|
125
|
+
out[v * 3 + 2] += w * (m[2] * x + m[6] * y + m[10] * z + m[14]);
|
|
126
|
+
}
|
|
127
|
+
if (sum > 0) {
|
|
128
|
+
out[v * 3] /= sum;
|
|
129
|
+
out[v * 3 + 1] /= sum;
|
|
130
|
+
out[v * 3 + 2] /= sum;
|
|
131
|
+
}
|
|
132
|
+
else {
|
|
133
|
+
out[v * 3] = x;
|
|
134
|
+
out[v * 3 + 1] = y;
|
|
135
|
+
out[v * 3 + 2] = z;
|
|
136
|
+
}
|
|
137
|
+
}
|
|
138
|
+
return out;
|
|
139
|
+
}
|
|
140
|
+
/** Percent of triangle area with any edge stretched over 3x between `rest` and `posed`. */
|
|
141
|
+
function stretchedAreaPercent(rest, posed, tris) {
|
|
142
|
+
let total = 0, torn = 0;
|
|
143
|
+
const len = (p, a, b) => Math.hypot(p[a * 3] - p[b * 3], p[a * 3 + 1] - p[b * 3 + 1], p[a * 3 + 2] - p[b * 3 + 2]);
|
|
144
|
+
for (let t = 0; t < tris.length; t += 3) {
|
|
145
|
+
const a = tris[t], b = tris[t + 1], c = tris[t + 2];
|
|
146
|
+
const ux = rest[b * 3] - rest[a * 3], uy = rest[b * 3 + 1] - rest[a * 3 + 1], uz = rest[b * 3 + 2] - rest[a * 3 + 2];
|
|
147
|
+
const vx = rest[c * 3] - rest[a * 3], vy = rest[c * 3 + 1] - rest[a * 3 + 1], vz = rest[c * 3 + 2] - rest[a * 3 + 2];
|
|
148
|
+
const area = 0.5 * Math.hypot(uy * vz - uz * vy, uz * vx - ux * vz, ux * vy - uy * vx);
|
|
149
|
+
total += area;
|
|
150
|
+
let worst = 0;
|
|
151
|
+
for (const [i, j] of [[a, b], [b, c], [c, a]]) {
|
|
152
|
+
const r = len(rest, i, j);
|
|
153
|
+
if (r > 1e-7)
|
|
154
|
+
worst = Math.max(worst, len(posed, i, j) / r);
|
|
155
|
+
}
|
|
156
|
+
if (worst > 3)
|
|
157
|
+
torn += area;
|
|
158
|
+
}
|
|
159
|
+
return total > 0 ? (100 * torn) / total : 0;
|
|
160
|
+
}
|
|
161
|
+
const DEBRIS_TRIS = 8;
|
|
162
|
+
/** A piece only a bridge holds on is re-assigned to the limb it hangs from only when it is hand-sized. */
|
|
163
|
+
const MAX_REASSIGNED_PIECE_M = 0.2;
|
|
164
|
+
/** Bridge triangles (an arm-owned corner and a leg-owned corner), grouped into clusters by shared welded vertices. */
|
|
165
|
+
function detectBridges(index, weld, pos, label) {
|
|
166
|
+
const triCount = index.length / 3;
|
|
167
|
+
const cluster = new Int32Array(triCount).fill(-1);
|
|
168
|
+
const bridge = [];
|
|
169
|
+
for (let t = 0; t < triCount; t++) {
|
|
170
|
+
const ls = [label[index[t * 3]], label[index[t * 3 + 1]], label[index[t * 3 + 2]]];
|
|
171
|
+
if (ls.some(isArm) && ls.some(isLeg))
|
|
172
|
+
bridge.push(t);
|
|
173
|
+
}
|
|
174
|
+
const parent = new Map();
|
|
175
|
+
const find = (x) => { let r = x; while (parent.get(r) !== r)
|
|
176
|
+
r = parent.get(r); parent.set(x, r); return r; };
|
|
177
|
+
const byWeld = new Map();
|
|
178
|
+
for (const t of bridge) {
|
|
179
|
+
parent.set(t, t);
|
|
180
|
+
for (let k = 0; k < 3; k++) {
|
|
181
|
+
const w = weld[index[t * 3 + k]];
|
|
182
|
+
const other = byWeld.get(w);
|
|
183
|
+
if (other === undefined)
|
|
184
|
+
byWeld.set(w, t);
|
|
185
|
+
else
|
|
186
|
+
parent.set(find(t), find(other));
|
|
187
|
+
}
|
|
188
|
+
}
|
|
189
|
+
const ids = new Map();
|
|
190
|
+
const clusters = [];
|
|
191
|
+
const votes = [];
|
|
192
|
+
for (const t of bridge) {
|
|
193
|
+
const root = find(t);
|
|
194
|
+
let id = ids.get(root);
|
|
195
|
+
if (id === undefined) {
|
|
196
|
+
id = clusters.length;
|
|
197
|
+
ids.set(root, id);
|
|
198
|
+
clusters.push({ arm: 'arm_l', leg: 'leg_l', triangles: 0, min: [Infinity, Infinity, Infinity], max: [-Infinity, -Infinity, -Infinity], refused: null });
|
|
199
|
+
votes.push(new Map());
|
|
200
|
+
}
|
|
201
|
+
cluster[t] = id;
|
|
202
|
+
const c = clusters[id];
|
|
203
|
+
c.triangles++;
|
|
204
|
+
const ls = [0, 1, 2].map((k) => label[index[t * 3 + k]]);
|
|
205
|
+
const pair = `${LIMBS[ls.find(isArm)]}|${LIMBS[ls.find(isLeg)]}`;
|
|
206
|
+
votes[id].set(pair, (votes[id].get(pair) ?? 0) + 1);
|
|
207
|
+
for (let k = 0; k < 3; k++) {
|
|
208
|
+
const v = index[t * 3 + k];
|
|
209
|
+
for (let a = 0; a < 3; a++) {
|
|
210
|
+
c.min[a] = Math.min(c.min[a], pos[v * 3 + a]);
|
|
211
|
+
c.max[a] = Math.max(c.max[a], pos[v * 3 + a]);
|
|
212
|
+
}
|
|
213
|
+
}
|
|
214
|
+
}
|
|
215
|
+
clusters.forEach((c, i) => {
|
|
216
|
+
const [arm, leg] = [...votes[i].entries()].sort((a, b) => b[1] - a[1])[0][0].split('|');
|
|
217
|
+
c.arm = arm;
|
|
218
|
+
c.leg = leg;
|
|
219
|
+
c.min = c.min.map((x) => Math.round(x * 1000) / 1000);
|
|
220
|
+
c.max = c.max.map((x) => Math.round(x * 1000) / 1000);
|
|
221
|
+
});
|
|
222
|
+
return { cluster, clusters };
|
|
223
|
+
}
|
|
224
|
+
/** Union-find root per welded vertex over the triangles not in `removed` (null = all). */
|
|
225
|
+
function componentRoots(index, weld, welds, removed) {
|
|
226
|
+
const parent = new Int32Array(welds);
|
|
227
|
+
for (let i = 0; i < welds; i++)
|
|
228
|
+
parent[i] = i;
|
|
229
|
+
const find = (x) => { while (parent[x] !== x) {
|
|
230
|
+
parent[x] = parent[parent[x]];
|
|
231
|
+
x = parent[x];
|
|
232
|
+
} return x; };
|
|
233
|
+
for (let t = 0; t < index.length / 3; t++) {
|
|
234
|
+
if (removed && removed[t])
|
|
235
|
+
continue;
|
|
236
|
+
const a = find(weld[index[t * 3]]), b = find(weld[index[t * 3 + 1]]);
|
|
237
|
+
parent[b] = a;
|
|
238
|
+
const c = find(weld[index[t * 3 + 2]]);
|
|
239
|
+
parent[c] = find(a);
|
|
240
|
+
}
|
|
241
|
+
for (let i = 0; i < welds; i++)
|
|
242
|
+
parent[i] = find(i);
|
|
243
|
+
return parent;
|
|
244
|
+
}
|
|
245
|
+
/** Triangle groups that removing `removed` splits off the component they belonged to (the largest part stays). */
|
|
246
|
+
function detachedPieces(index, weld, welds, removed, baseRoot) {
|
|
247
|
+
const after = componentRoots(index, weld, welds, removed);
|
|
248
|
+
const groups = new Map();
|
|
249
|
+
for (let t = 0; t < index.length / 3; t++) {
|
|
250
|
+
if (removed[t])
|
|
251
|
+
continue;
|
|
252
|
+
const r = after[weld[index[t * 3]]];
|
|
253
|
+
(groups.get(r) ?? groups.set(r, []).get(r)).push(t);
|
|
254
|
+
}
|
|
255
|
+
const byBase = new Map();
|
|
256
|
+
for (const tris of groups.values()) {
|
|
257
|
+
const b = baseRoot[weld[index[tris[0] * 3]]];
|
|
258
|
+
(byBase.get(b) ?? byBase.set(b, []).get(b)).push(tris);
|
|
259
|
+
}
|
|
260
|
+
const pieces = [];
|
|
261
|
+
for (const parts of byBase.values()) {
|
|
262
|
+
if (parts.length < 2)
|
|
263
|
+
continue;
|
|
264
|
+
parts.sort((a, b) => b.length - a.length);
|
|
265
|
+
pieces.push(...parts.slice(1));
|
|
266
|
+
}
|
|
267
|
+
return pieces;
|
|
268
|
+
}
|
|
269
|
+
function extendInfluences(inf, sources) {
|
|
270
|
+
const count = inf.count + sources.length;
|
|
271
|
+
const joints = new Int32Array(count * 8).fill(-1);
|
|
272
|
+
const weights = new Float64Array(count * 8);
|
|
273
|
+
const dominant = new Int32Array(count).fill(-1);
|
|
274
|
+
joints.set(inf.joints);
|
|
275
|
+
weights.set(inf.weights);
|
|
276
|
+
dominant.set(inf.dominant);
|
|
277
|
+
sources.forEach((s, i) => {
|
|
278
|
+
joints.set(inf.joints.subarray(s * 8, s * 8 + 8), (inf.count + i) * 8);
|
|
279
|
+
weights.set(inf.weights.subarray(s * 8, s * 8 + 8), (inf.count + i) * 8);
|
|
280
|
+
dominant[inf.count + i] = inf.dominant[s];
|
|
281
|
+
});
|
|
282
|
+
return { count, joints, weights, dominant };
|
|
283
|
+
}
|
|
284
|
+
/**
|
|
285
|
+
* Ear clipping in the loop's own best-fit plane (Newell normal): only convex ears with no other loop vertex inside
|
|
286
|
+
* are cut, shortest diagonal first, so a cap never folds back over itself (a folded cap faces inward and renders as a
|
|
287
|
+
* dark shard). A loop too twisted to project cleanly falls back to the shortest convex, then shortest, diagonal.
|
|
288
|
+
* Triangles keep the ring's winding.
|
|
289
|
+
*/
|
|
290
|
+
function earClip(loop, P, out) {
|
|
291
|
+
const ring = loop.slice();
|
|
292
|
+
if (ring.length < 3)
|
|
293
|
+
return;
|
|
294
|
+
let nx = 0, ny = 0, nz = 0;
|
|
295
|
+
for (let i = 0; i < ring.length; i++) {
|
|
296
|
+
const a = ring[i], b = ring[(i + 1) % ring.length];
|
|
297
|
+
nx += (P[a * 3 + 1] - P[b * 3 + 1]) * (P[a * 3 + 2] + P[b * 3 + 2]);
|
|
298
|
+
ny += (P[a * 3 + 2] - P[b * 3 + 2]) * (P[a * 3] + P[b * 3]);
|
|
299
|
+
nz += (P[a * 3] - P[b * 3]) * (P[a * 3 + 1] + P[b * 3 + 1]);
|
|
300
|
+
}
|
|
301
|
+
const nl = Math.hypot(nx, ny, nz) || 1;
|
|
302
|
+
nx /= nl;
|
|
303
|
+
ny /= nl;
|
|
304
|
+
nz /= nl;
|
|
305
|
+
// In-plane basis (u, v) with u x v = n, so the ring runs counter-clockwise in (u, v).
|
|
306
|
+
let [ux, uy, uz] = Math.abs(nx) < 0.9 ? [0, -nz, ny] : [-nz, 0, nx];
|
|
307
|
+
const ul = Math.hypot(ux, uy, uz) || 1;
|
|
308
|
+
ux /= ul;
|
|
309
|
+
uy /= ul;
|
|
310
|
+
uz /= ul;
|
|
311
|
+
const vx = ny * uz - nz * uy, vy = nz * ux - nx * uz, vz = nx * uy - ny * ux;
|
|
312
|
+
const U = (v) => P[v * 3] * ux + P[v * 3 + 1] * uy + P[v * 3 + 2] * uz;
|
|
313
|
+
const V = (v) => P[v * 3] * vx + P[v * 3 + 1] * vy + P[v * 3 + 2] * vz;
|
|
314
|
+
const cross = (a, b, c) => (U(b) - U(a)) * (V(c) - V(a)) - (V(b) - V(a)) * (U(c) - U(a));
|
|
315
|
+
const inside = (p, a, b, c) => cross(a, b, p) > 0 && cross(b, c, p) > 0 && cross(c, a, p) > 0;
|
|
316
|
+
const d = (a, b) => Math.hypot(P[a * 3] - P[b * 3], P[a * 3 + 1] - P[b * 3 + 1], P[a * 3 + 2] - P[b * 3 + 2]);
|
|
317
|
+
while (ring.length > 3) {
|
|
318
|
+
let best = -1, bestLen = Infinity, convex = -1, convexLen = Infinity, any = 0, anyLen = Infinity;
|
|
319
|
+
for (let i = 0; i < ring.length; i++) {
|
|
320
|
+
const a = ring[(i + ring.length - 1) % ring.length], b = ring[i], c = ring[(i + 1) % ring.length];
|
|
321
|
+
const l = d(a, c);
|
|
322
|
+
if (l < anyLen) {
|
|
323
|
+
anyLen = l;
|
|
324
|
+
any = i;
|
|
325
|
+
}
|
|
326
|
+
if (cross(a, b, c) <= 0)
|
|
327
|
+
continue;
|
|
328
|
+
if (l < convexLen) {
|
|
329
|
+
convexLen = l;
|
|
330
|
+
convex = i;
|
|
331
|
+
}
|
|
332
|
+
if (l >= bestLen)
|
|
333
|
+
continue;
|
|
334
|
+
let clear = true;
|
|
335
|
+
for (const p of ring)
|
|
336
|
+
if (p !== a && p !== b && p !== c && inside(p, a, b, c)) {
|
|
337
|
+
clear = false;
|
|
338
|
+
break;
|
|
339
|
+
}
|
|
340
|
+
if (clear) {
|
|
341
|
+
bestLen = l;
|
|
342
|
+
best = i;
|
|
343
|
+
}
|
|
344
|
+
}
|
|
345
|
+
const i = best >= 0 ? best : convex >= 0 ? convex : any;
|
|
346
|
+
out.push(ring[(i + ring.length - 1) % ring.length], ring[i], ring[(i + 1) % ring.length]);
|
|
347
|
+
ring.splice(i, 1);
|
|
348
|
+
}
|
|
349
|
+
out.push(ring[0], ring[1], ring[2]);
|
|
350
|
+
}
|
|
351
|
+
function planRepair(surface, index, inf, jointLimb, cluster, accepted, cleanseRadius,
|
|
352
|
+
/** Per vertex: 1 arm side, 2 leg side, 0 neither (from labels, with re-assigned pieces already applied). */
|
|
353
|
+
vertexSide,
|
|
354
|
+
/** Vertices whose whole weight must follow `vertexSide` wherever they are (re-assigned pieces). */
|
|
355
|
+
forced,
|
|
356
|
+
/** Limb label per vertex (index into LIMBS, -1 none). */
|
|
357
|
+
label,
|
|
358
|
+
/** "arm|leg" limb-index pairs of the accepted clusters and re-assigned pieces. */
|
|
359
|
+
pairs,
|
|
360
|
+
/** Base-colour luminance at a vertex's texture coordinate, when the texture could be decoded. */
|
|
361
|
+
lumaOf) {
|
|
362
|
+
const { n, pos } = surface;
|
|
363
|
+
const keep = [];
|
|
364
|
+
const cutWelds = new Set();
|
|
365
|
+
const edgeCluster = new Map();
|
|
366
|
+
for (let t = 0; t < index.length / 3; t++) {
|
|
367
|
+
const c = cluster[t];
|
|
368
|
+
if (c >= 0 && accepted.has(c)) {
|
|
369
|
+
for (let k = 0; k < 3; k++) {
|
|
370
|
+
const a = index[t * 3 + k], b = index[t * 3 + ((k + 1) % 3)];
|
|
371
|
+
cutWelds.add(surface.weld[a]);
|
|
372
|
+
edgeCluster.set(edgeKey(surface.weld[a], surface.weld[b]), c);
|
|
373
|
+
}
|
|
374
|
+
continue;
|
|
375
|
+
}
|
|
376
|
+
keep.push(index[t * 3], index[t * 3 + 1], index[t * 3 + 2]);
|
|
377
|
+
}
|
|
378
|
+
const sideOfVertex = (v) => vertexSide[v];
|
|
379
|
+
// 2. Bow-ties: at each cut position, group the kept triangles around it into edge-connected fans.
|
|
380
|
+
let weld = surface.weld;
|
|
381
|
+
const dups = [];
|
|
382
|
+
const welds0 = surface.welds;
|
|
383
|
+
let nextWeld = welds0;
|
|
384
|
+
const incident = new Map();
|
|
385
|
+
for (let t = 0; t < keep.length / 3; t++)
|
|
386
|
+
for (let k = 0; k < 3; k++) {
|
|
387
|
+
const w = weld[keep[t * 3 + k]];
|
|
388
|
+
if (!cutWelds.has(w))
|
|
389
|
+
continue;
|
|
390
|
+
(incident.get(w) ?? incident.set(w, []).get(w)).push(t);
|
|
391
|
+
}
|
|
392
|
+
const weldOverride = new Map(); // vertex (incl. dups) -> weld id
|
|
393
|
+
const weldOf = (v) => weldOverride.get(v) ?? (v < n ? weld[v] : -1);
|
|
394
|
+
for (const [w, list] of incident) {
|
|
395
|
+
if (list.length < 2)
|
|
396
|
+
continue;
|
|
397
|
+
const parent = list.map((_, i) => i);
|
|
398
|
+
const find = (x) => { while (parent[x] !== x)
|
|
399
|
+
x = parent[x] = parent[parent[x]]; return x; };
|
|
400
|
+
const others = list.map((t) => [0, 1, 2].map((k) => weld[keep[t * 3 + k]]).filter((x) => x !== w));
|
|
401
|
+
for (let i = 0; i < list.length; i++)
|
|
402
|
+
for (let j = i + 1; j < list.length; j++) {
|
|
403
|
+
if (others[i].some((x) => others[j].includes(x)))
|
|
404
|
+
parent[find(j)] = find(i);
|
|
405
|
+
}
|
|
406
|
+
const fans = new Map();
|
|
407
|
+
list.forEach((t, i) => { const r = find(i); (fans.get(r) ?? fans.set(r, []).get(r)).push(t); });
|
|
408
|
+
if (fans.size < 2)
|
|
409
|
+
continue;
|
|
410
|
+
const fanList = [...fans.values()];
|
|
411
|
+
// The fan whose other corners are mostly on one side keeps the original; every other fan gets a copy.
|
|
412
|
+
for (const fan of fanList.slice(1)) {
|
|
413
|
+
const newWeld = nextWeld++;
|
|
414
|
+
const remap = new Map();
|
|
415
|
+
let cx = 0, cy = 0, cz = 0, cnt = 0;
|
|
416
|
+
for (const t of fan)
|
|
417
|
+
for (let k = 0; k < 3; k++) {
|
|
418
|
+
const v = keep[t * 3 + k];
|
|
419
|
+
if (weld[v] === w)
|
|
420
|
+
continue;
|
|
421
|
+
cx += pos[v * 3];
|
|
422
|
+
cy += pos[v * 3 + 1];
|
|
423
|
+
cz += pos[v * 3 + 2];
|
|
424
|
+
cnt++;
|
|
425
|
+
}
|
|
426
|
+
for (const t of fan)
|
|
427
|
+
for (let k = 0; k < 3; k++) {
|
|
428
|
+
const v = keep[t * 3 + k];
|
|
429
|
+
if (v >= n || weld[v] !== w)
|
|
430
|
+
continue;
|
|
431
|
+
let copy = remap.get(v);
|
|
432
|
+
if (copy === undefined) {
|
|
433
|
+
const p = [pos[v * 3], pos[v * 3 + 1], pos[v * 3 + 2]];
|
|
434
|
+
if (cnt > 0) {
|
|
435
|
+
const dx = cx / cnt - p[0], dy = cy / cnt - p[1], dz = cz / cnt - p[2];
|
|
436
|
+
const d = Math.hypot(dx, dy, dz);
|
|
437
|
+
if (d > 0) {
|
|
438
|
+
p[0] += (dx / d) * 1e-4;
|
|
439
|
+
p[1] += (dy / d) * 1e-4;
|
|
440
|
+
p[2] += (dz / d) * 1e-4;
|
|
441
|
+
}
|
|
442
|
+
}
|
|
443
|
+
copy = n + dups.length;
|
|
444
|
+
dups.push({ source: v, pos: p });
|
|
445
|
+
remap.set(v, copy);
|
|
446
|
+
weldOverride.set(copy, newWeld);
|
|
447
|
+
}
|
|
448
|
+
keep[t * 3 + k] = copy;
|
|
449
|
+
}
|
|
450
|
+
}
|
|
451
|
+
}
|
|
452
|
+
let total = n + dups.length;
|
|
453
|
+
let P = new Float32Array(total * 3);
|
|
454
|
+
P.set(pos.subarray(0, n * 3));
|
|
455
|
+
dups.forEach((d, i) => P.set(d.pos, (n + i) * 3));
|
|
456
|
+
let W = new Int32Array(total);
|
|
457
|
+
for (let v = 0; v < total; v++)
|
|
458
|
+
W[v] = weldOf(v);
|
|
459
|
+
weld = W;
|
|
460
|
+
// 3. New boundary loops: directed boundary edges of the kept surface that were interior before the cut.
|
|
461
|
+
const edgeUse = new Map();
|
|
462
|
+
for (let t = 0; t < keep.length; t += 3)
|
|
463
|
+
for (let k = 0; k < 3; k++) {
|
|
464
|
+
const key = edgeKey(weld[keep[t + k]], weld[keep[t + ((k + 1) % 3)]]);
|
|
465
|
+
edgeUse.set(key, (edgeUse.get(key) ?? 0) + 1);
|
|
466
|
+
}
|
|
467
|
+
const origWeldOf = (wid, v) => (wid < welds0 ? wid : surface.weld[v < n ? v : dups[v - n].source]);
|
|
468
|
+
// Hole traversal: a boundary edge a->b of a kept triangle is walked b->a by the hole.
|
|
469
|
+
const next = new Map();
|
|
470
|
+
let failed = -1;
|
|
471
|
+
for (let t = 0; t < keep.length; t += 3)
|
|
472
|
+
for (let k = 0; k < 3; k++) {
|
|
473
|
+
const va = keep[t + k], vb = keep[t + ((k + 1) % 3)];
|
|
474
|
+
const a = weld[va], b = weld[vb];
|
|
475
|
+
if (edgeUse.get(edgeKey(a, b)) !== 1)
|
|
476
|
+
continue;
|
|
477
|
+
const c = edgeCluster.get(edgeKey(origWeldOf(a, va), origWeldOf(b, vb)));
|
|
478
|
+
if (c === undefined)
|
|
479
|
+
continue; // a pre-existing border (cuff, neckline) — never filled
|
|
480
|
+
if (next.has(b)) {
|
|
481
|
+
failed = c;
|
|
482
|
+
continue;
|
|
483
|
+
}
|
|
484
|
+
next.set(b, { to: a, vertex: vb, cluster: c });
|
|
485
|
+
}
|
|
486
|
+
const fill = [];
|
|
487
|
+
let holes = 0;
|
|
488
|
+
const seen = new Set();
|
|
489
|
+
for (const start of next.keys()) {
|
|
490
|
+
if (seen.has(start))
|
|
491
|
+
continue;
|
|
492
|
+
const loop = []; // vertex indices
|
|
493
|
+
let w = start, guard = 0, closed = false, c = -1;
|
|
494
|
+
while (guard++ < 100000) {
|
|
495
|
+
const step = next.get(w);
|
|
496
|
+
if (!step)
|
|
497
|
+
break;
|
|
498
|
+
c = step.cluster;
|
|
499
|
+
seen.add(w);
|
|
500
|
+
loop.push(step.vertex);
|
|
501
|
+
w = step.to;
|
|
502
|
+
if (w === start) {
|
|
503
|
+
closed = true;
|
|
504
|
+
break;
|
|
505
|
+
}
|
|
506
|
+
if (seen.has(w))
|
|
507
|
+
break;
|
|
508
|
+
}
|
|
509
|
+
if (!closed) {
|
|
510
|
+
failed = failed >= 0 ? failed : c;
|
|
511
|
+
continue;
|
|
512
|
+
}
|
|
513
|
+
holes++;
|
|
514
|
+
const holeStart = fill.length;
|
|
515
|
+
// A loop that runs through unowned vertices can carry an arm-owned stretch and a leg-owned stretch: close
|
|
516
|
+
// each owned run against its flanking unowned vertices first, so no fill triangle joins an arm to a leg.
|
|
517
|
+
const cls = (v) => { const l = label[v < n ? v : dups[v - n].source]; return isArm(l) ? 1 : isLeg(l) ? 2 : 0; };
|
|
518
|
+
let ring = loop.slice();
|
|
519
|
+
if (ring.some((v) => cls(v) === 1) && ring.some((v) => cls(v) === 2)) {
|
|
520
|
+
const shift = ring.findIndex((v) => cls(v) === 0);
|
|
521
|
+
ring = [...ring.slice(shift), ...ring.slice(0, shift)];
|
|
522
|
+
const rest = [];
|
|
523
|
+
for (let i = 0; i < ring.length;) {
|
|
524
|
+
if (cls(ring[i]) === 0) {
|
|
525
|
+
rest.push(ring[i]);
|
|
526
|
+
i++;
|
|
527
|
+
continue;
|
|
528
|
+
}
|
|
529
|
+
let j = i;
|
|
530
|
+
while (j < ring.length && cls(ring[j]) !== 0)
|
|
531
|
+
j++;
|
|
532
|
+
earClip([ring[i - 1], ...ring.slice(i, j), ring[j % ring.length]], P, fill);
|
|
533
|
+
i = j;
|
|
534
|
+
}
|
|
535
|
+
ring = rest;
|
|
536
|
+
}
|
|
537
|
+
earClip(ring, P, fill);
|
|
538
|
+
// The fill gets its own copies of the loop vertices (same position, same weld, same weights) that all sample
|
|
539
|
+
// one texel — the loop vertex nearest the hole's centre — instead of interpolating across atlas charts.
|
|
540
|
+
let cx = 0, cy = 0, cz = 0;
|
|
541
|
+
for (const v of loop) {
|
|
542
|
+
cx += P[v * 3];
|
|
543
|
+
cy += P[v * 3 + 1];
|
|
544
|
+
cz += P[v * 3 + 2];
|
|
545
|
+
}
|
|
546
|
+
cx /= loop.length;
|
|
547
|
+
cy /= loop.length;
|
|
548
|
+
cz /= loop.length;
|
|
549
|
+
let rep = loop[0], repD = Infinity;
|
|
550
|
+
for (const v of loop) {
|
|
551
|
+
const dd = Math.hypot(P[v * 3] - cx, P[v * 3 + 1] - cy, P[v * 3 + 2] - cz);
|
|
552
|
+
if (dd < repD) {
|
|
553
|
+
repD = dd;
|
|
554
|
+
rep = v;
|
|
555
|
+
}
|
|
556
|
+
}
|
|
557
|
+
const root = (v) => (v < n ? v : dups[v - n].source);
|
|
558
|
+
if (lumaOf) {
|
|
559
|
+
// With the texture at hand, the patch takes the rim's MEDIAN brightness: a seam line or a baked fold shadow
|
|
560
|
+
// under the nearest vertex would paint the whole cap dark.
|
|
561
|
+
const ranked = loop.map((v) => [v, lumaOf(root(v))]).filter(([, l]) => Number.isFinite(l)).sort((x, y) => x[1] - y[1]);
|
|
562
|
+
if (ranked.length > 0)
|
|
563
|
+
rep = ranked[Math.floor(ranked.length / 2)][0];
|
|
564
|
+
}
|
|
565
|
+
const copies = new Map();
|
|
566
|
+
for (let i = holeStart; i < fill.length; i++) {
|
|
567
|
+
const v = fill[i];
|
|
568
|
+
let copy = copies.get(v);
|
|
569
|
+
if (copy === undefined) {
|
|
570
|
+
copy = n + dups.length;
|
|
571
|
+
dups.push({ source: root(v), pos: [P[v * 3], P[v * 3 + 1], P[v * 3 + 2]], uvFrom: root(rep) });
|
|
572
|
+
weldOverride.set(copy, weld[v]);
|
|
573
|
+
copies.set(v, copy);
|
|
574
|
+
}
|
|
575
|
+
fill[i] = copy;
|
|
576
|
+
}
|
|
577
|
+
}
|
|
578
|
+
total = n + dups.length;
|
|
579
|
+
P = new Float32Array(total * 3);
|
|
580
|
+
P.set(pos.subarray(0, n * 3));
|
|
581
|
+
dups.forEach((d, i) => P.set(d.pos, (n + i) * 3));
|
|
582
|
+
W = new Int32Array(total);
|
|
583
|
+
for (let v = 0; v < total; v++)
|
|
584
|
+
W[v] = weldOf(v);
|
|
585
|
+
weld = W;
|
|
586
|
+
if (failed >= 0)
|
|
587
|
+
return { tris: new Uint32Array(0), dups, inf, fillTris: 0, holes: 0, reweighted: 0, failedCluster: failed };
|
|
588
|
+
const tris = new Uint32Array(keep.length + fill.length);
|
|
589
|
+
tris.set(keep);
|
|
590
|
+
tris.set(fill, keep.length);
|
|
591
|
+
// 4. Cleanse cross-limb weight near the cut: two multi-source Dijkstra fronts over the repaired surface.
|
|
592
|
+
const out = extendInfluences(inf, dups.map((d) => d.source));
|
|
593
|
+
const adj = new Map();
|
|
594
|
+
const link = (a, b) => {
|
|
595
|
+
const wa = weld[a], wb = weld[b];
|
|
596
|
+
if (wa === wb)
|
|
597
|
+
return;
|
|
598
|
+
const l = Math.hypot(P[a * 3] - P[b * 3], P[a * 3 + 1] - P[b * 3 + 1], P[a * 3 + 2] - P[b * 3 + 2]);
|
|
599
|
+
(adj.get(wa) ?? adj.set(wa, new Map()).get(wa)).set(wb, l);
|
|
600
|
+
(adj.get(wb) ?? adj.set(wb, new Map()).get(wb)).set(wa, l);
|
|
601
|
+
};
|
|
602
|
+
for (let t = 0; t < tris.length; t += 3) {
|
|
603
|
+
link(tris[t], tris[t + 1]);
|
|
604
|
+
link(tris[t + 1], tris[t + 2]);
|
|
605
|
+
link(tris[t + 2], tris[t]);
|
|
606
|
+
}
|
|
607
|
+
const weldVerts = new Map();
|
|
608
|
+
for (let v = 0; v < total; v++)
|
|
609
|
+
(weldVerts.get(weld[v]) ?? weldVerts.set(weld[v], []).get(weld[v])).push(v);
|
|
610
|
+
const front = (side) => {
|
|
611
|
+
const dist = new Map();
|
|
612
|
+
const queue = [];
|
|
613
|
+
for (const [wid, vs] of weldVerts) {
|
|
614
|
+
const orig = origWeldOf(wid, vs[0]);
|
|
615
|
+
if (!cutWelds.has(orig))
|
|
616
|
+
continue;
|
|
617
|
+
if (!adj.has(wid))
|
|
618
|
+
continue;
|
|
619
|
+
if (vs.some((v) => sideOfVertex(v < n ? v : dups[v - n].source) === side)) {
|
|
620
|
+
dist.set(wid, 0);
|
|
621
|
+
queue.push([0, wid]);
|
|
622
|
+
}
|
|
623
|
+
}
|
|
624
|
+
// Small graphs: a sorted array queue is enough (the zone is a few thousand vertices).
|
|
625
|
+
while (queue.length > 0) {
|
|
626
|
+
queue.sort((x, y) => y[0] - x[0]);
|
|
627
|
+
const [dw, wid] = queue.pop();
|
|
628
|
+
if (dw > (dist.get(wid) ?? Infinity))
|
|
629
|
+
continue;
|
|
630
|
+
for (const [nb, l] of adj.get(wid) ?? []) {
|
|
631
|
+
const nd = dw + l;
|
|
632
|
+
if (nd > cleanseRadius || nd >= (dist.get(nb) ?? Infinity))
|
|
633
|
+
continue;
|
|
634
|
+
dist.set(nb, nd);
|
|
635
|
+
queue.push([nd, nb]);
|
|
636
|
+
}
|
|
637
|
+
}
|
|
638
|
+
return dist;
|
|
639
|
+
};
|
|
640
|
+
const armDist = front(1), legDist = front(2);
|
|
641
|
+
const zone = new Set([...armDist.keys(), ...legDist.keys()]);
|
|
642
|
+
// Limbs on each side of the accepted cuts: a vertex owned by one of them (anywhere on the mesh) drops the
|
|
643
|
+
// limbs it was cut from; an unowned vertex within the cleanse radius sides with the nearer cut edge.
|
|
644
|
+
const pairedArms = new Set(), pairedLegs = new Set();
|
|
645
|
+
for (const pair of pairs) {
|
|
646
|
+
const [a, l] = pair.split('|').map(Number);
|
|
647
|
+
pairedArms.add(a);
|
|
648
|
+
pairedLegs.add(l);
|
|
649
|
+
}
|
|
650
|
+
let reweighted = 0;
|
|
651
|
+
const orphans = [];
|
|
652
|
+
for (let v = 0; v < total; v++) {
|
|
653
|
+
const src = v < n ? v : dups[v - n].source;
|
|
654
|
+
const own = label[src];
|
|
655
|
+
let side = 0;
|
|
656
|
+
if (forced.has(src))
|
|
657
|
+
side = sideOfVertex(src);
|
|
658
|
+
else if (own >= 0 && (pairedArms.has(own) || pairedLegs.has(own)))
|
|
659
|
+
side = isArm(own) ? 1 : 2;
|
|
660
|
+
else if (zone.has(weld[v])) {
|
|
661
|
+
const da = armDist.get(weld[v]) ?? Infinity, dl = legDist.get(weld[v]) ?? Infinity;
|
|
662
|
+
side = da < dl ? 1 : dl < da ? 2 : sideOfVertex(src);
|
|
663
|
+
}
|
|
664
|
+
if (side === 0)
|
|
665
|
+
continue;
|
|
666
|
+
const drop = side === 1 ? pairedLegs : pairedArms;
|
|
667
|
+
let changed = false, sum = 0;
|
|
668
|
+
for (let k = 0; k < 8; k++) {
|
|
669
|
+
const j = out.joints[v * 8 + k], w = out.weights[v * 8 + k];
|
|
670
|
+
if (j < 0 || w <= 0)
|
|
671
|
+
continue;
|
|
672
|
+
if (drop.has(jointLimb[j])) {
|
|
673
|
+
out.weights[v * 8 + k] = 0;
|
|
674
|
+
out.joints[v * 8 + k] = -1;
|
|
675
|
+
changed = true;
|
|
676
|
+
continue;
|
|
677
|
+
}
|
|
678
|
+
sum += w;
|
|
679
|
+
}
|
|
680
|
+
if (!changed)
|
|
681
|
+
continue;
|
|
682
|
+
reweighted++;
|
|
683
|
+
if (sum < 1e-4) {
|
|
684
|
+
orphans.push(v);
|
|
685
|
+
continue;
|
|
686
|
+
}
|
|
687
|
+
for (let k = 0; k < 8; k++)
|
|
688
|
+
out.weights[v * 8 + k] /= sum;
|
|
689
|
+
}
|
|
690
|
+
// Orphans (a hand vertex that carried only thigh weight) inherit their cleansed neighbours' blend.
|
|
691
|
+
const vertexNeighbours = (v) => [...(adj.get(weld[v])?.keys() ?? [])].flatMap((wid) => weldVerts.get(wid) ?? []);
|
|
692
|
+
let pending = orphans;
|
|
693
|
+
for (let pass = 0; pass < 64 && pending.length > 0; pass++) {
|
|
694
|
+
const stillPending = [];
|
|
695
|
+
const resolved = [];
|
|
696
|
+
const isPending = new Set(pending);
|
|
697
|
+
for (const v of pending) {
|
|
698
|
+
const acc = new Map();
|
|
699
|
+
for (const u of vertexNeighbours(v)) {
|
|
700
|
+
if (isPending.has(u))
|
|
701
|
+
continue;
|
|
702
|
+
for (let k = 0; k < 8; k++) {
|
|
703
|
+
const j = out.joints[u * 8 + k], w = out.weights[u * 8 + k];
|
|
704
|
+
if (j >= 0 && w > 0)
|
|
705
|
+
acc.set(j, (acc.get(j) ?? 0) + w);
|
|
706
|
+
}
|
|
707
|
+
}
|
|
708
|
+
if (acc.size === 0)
|
|
709
|
+
stillPending.push(v);
|
|
710
|
+
else
|
|
711
|
+
resolved.push([v, acc]);
|
|
712
|
+
}
|
|
713
|
+
for (const [v, acc] of resolved) {
|
|
714
|
+
const top = [...acc.entries()].sort((a, b) => b[1] - a[1]).slice(0, 4);
|
|
715
|
+
const s = top.reduce((x, [, w]) => x + w, 0);
|
|
716
|
+
for (let k = 0; k < 8; k++) {
|
|
717
|
+
out.joints[v * 8 + k] = -1;
|
|
718
|
+
out.weights[v * 8 + k] = 0;
|
|
719
|
+
}
|
|
720
|
+
top.forEach(([j, w], k) => { out.joints[v * 8 + k] = j; out.weights[v * 8 + k] = w / s; });
|
|
721
|
+
}
|
|
722
|
+
if (stillPending.length === pending.length)
|
|
723
|
+
break;
|
|
724
|
+
pending = stillPending;
|
|
725
|
+
}
|
|
726
|
+
if (pending.length > 0) {
|
|
727
|
+
// Nothing to inherit from: keep the source blend rather than leave a weightless vertex.
|
|
728
|
+
for (const v of pending) {
|
|
729
|
+
const src = v < n ? v : dups[v - n].source;
|
|
730
|
+
out.joints.set(inf.joints.subarray(src * 8, src * 8 + 8), v * 8);
|
|
731
|
+
out.weights.set(inf.weights.subarray(src * 8, src * 8 + 8), v * 8);
|
|
732
|
+
}
|
|
733
|
+
}
|
|
734
|
+
return { tris, dups, inf: out, fillTris: fill.length / 3, holes, reweighted, failedCluster: -1 };
|
|
735
|
+
}
|
|
736
|
+
function setAccessorArray(prim, semantic, accessor, array) {
|
|
737
|
+
const sharedElsewhere = accessor.listParents().some((p) => p !== prim && p.propertyType !== 'Root');
|
|
738
|
+
if (sharedElsewhere) {
|
|
739
|
+
const copy = accessor.clone().setArray(array);
|
|
740
|
+
if (semantic === '__indices')
|
|
741
|
+
prim.setIndices(copy);
|
|
742
|
+
else
|
|
743
|
+
prim.setAttribute(semantic, copy);
|
|
744
|
+
}
|
|
745
|
+
else
|
|
746
|
+
accessor.setArray(array);
|
|
747
|
+
}
|
|
748
|
+
function appendElements(accessor, sources, overridePos) {
|
|
749
|
+
const src = accessor.getArray();
|
|
750
|
+
const size = accessor.getElementSize();
|
|
751
|
+
const Ctor = src.constructor;
|
|
752
|
+
const out = new Ctor(src.length + sources.length * size);
|
|
753
|
+
out.set(src);
|
|
754
|
+
sources.forEach((s, i) => {
|
|
755
|
+
for (let k = 0; k < size; k++)
|
|
756
|
+
out[(accessor.getCount() + i) * size + k] = overridePos ? overridePos[i][k] : src[s * size + k];
|
|
757
|
+
});
|
|
758
|
+
return out;
|
|
759
|
+
}
|
|
760
|
+
function writeInfluences(prim, inf, total) {
|
|
761
|
+
for (const set of [0, 1]) {
|
|
762
|
+
const ja = prim.getAttribute(`JOINTS_${set}`), wa = prim.getAttribute(`WEIGHTS_${set}`);
|
|
763
|
+
if (!ja || !wa)
|
|
764
|
+
continue;
|
|
765
|
+
const JC = ja.getArray().constructor;
|
|
766
|
+
const WC = wa.getArray().constructor;
|
|
767
|
+
const jarr = new JC(total * 4), warr = new WC(total * 4);
|
|
768
|
+
const normalizedInt = !(warr instanceof Float32Array);
|
|
769
|
+
const scale = warr instanceof Uint8Array ? 255 : warr instanceof Uint16Array ? 65535 : 1;
|
|
770
|
+
for (let v = 0; v < total; v++)
|
|
771
|
+
for (let k = 0; k < 4; k++) {
|
|
772
|
+
const j = inf.joints[v * 8 + set * 4 + k], w = inf.weights[v * 8 + set * 4 + k];
|
|
773
|
+
jarr[v * 4 + k] = j >= 0 && w > 0 ? j : 0;
|
|
774
|
+
warr[v * 4 + k] = j >= 0 && w > 0 ? (normalizedInt ? Math.round(w * scale) : w) : 0;
|
|
775
|
+
}
|
|
776
|
+
setAccessorArray(prim, `JOINTS_${set}`, ja, jarr);
|
|
777
|
+
setAccessorArray(prim, `WEIGHTS_${set}`, wa, warr);
|
|
778
|
+
}
|
|
779
|
+
}
|
|
780
|
+
function limbSegments(node) {
|
|
781
|
+
const skin = node.getSkin();
|
|
782
|
+
const ibm = skin?.getInverseBindMatrices();
|
|
783
|
+
if (!skin || !ibm)
|
|
784
|
+
return null;
|
|
785
|
+
const at = new Map();
|
|
786
|
+
skin.listJoints().forEach((joint, i) => {
|
|
787
|
+
const m = (0, mat4_1.invert4)(ibm.getElement(i, new Array(16).fill(0)));
|
|
788
|
+
at.set(joint.getName(), [m[12], m[13], m[14]]);
|
|
789
|
+
});
|
|
790
|
+
const segs = [[], [], [], []];
|
|
791
|
+
const chain = (limb, names, tipScale) => {
|
|
792
|
+
const pts = names.map((name) => at.get(name));
|
|
793
|
+
for (let i = 0; i + 1 < pts.length; i++)
|
|
794
|
+
if (pts[i] && pts[i + 1])
|
|
795
|
+
segs[limb].push([...pts[i], ...pts[i + 1]]);
|
|
796
|
+
const a = pts[pts.length - 2], b = pts[pts.length - 1];
|
|
797
|
+
if (a && b && tipScale > 0)
|
|
798
|
+
segs[limb].push([...b, b[0] + (b[0] - a[0]) * tipScale, b[1] + (b[1] - a[1]) * tipScale, b[2] + (b[2] - a[2]) * tipScale]);
|
|
799
|
+
};
|
|
800
|
+
for (const [i, s] of [[0, 'l'], [1, 'r']])
|
|
801
|
+
chain(i, [`upperarm_${s}`, `lowerarm_${s}`, `hand_${s}`], 0.45);
|
|
802
|
+
for (const [i, s] of [[2, 'l'], [3, 'r']])
|
|
803
|
+
chain(i, [`thigh_${s}`, `calf_${s}`, `foot_${s}`, `ball_${s}`], 0);
|
|
804
|
+
return segs.every((x) => x.length > 0) ? segs : null;
|
|
805
|
+
}
|
|
806
|
+
/** Unit vector from the nearest point of the limb's segments to p. */
|
|
807
|
+
function radial(p, segs) {
|
|
808
|
+
let best = [0, 0, 0], bestD = Infinity;
|
|
809
|
+
for (const [ax, ay, az, bx, by, bz] of segs) {
|
|
810
|
+
const dx = bx - ax, dy = by - ay, dz = bz - az;
|
|
811
|
+
const len2 = dx * dx + dy * dy + dz * dz;
|
|
812
|
+
const t = len2 > 0 ? Math.max(0, Math.min(1, ((p[0] - ax) * dx + (p[1] - ay) * dy + (p[2] - az) * dz) / len2)) : 0;
|
|
813
|
+
const rx = p[0] - (ax + t * dx), ry = p[1] - (ay + t * dy), rz = p[2] - (az + t * dz);
|
|
814
|
+
const d = Math.hypot(rx, ry, rz);
|
|
815
|
+
if (d < bestD) {
|
|
816
|
+
bestD = d;
|
|
817
|
+
best = d > 0 ? [rx / d, ry / d, rz / d] : [0, 0, 0];
|
|
818
|
+
}
|
|
819
|
+
}
|
|
820
|
+
return best;
|
|
821
|
+
}
|
|
822
|
+
/** Area-weighted vertex normals over welded positions (Meshy's per-copy normals are shredded at seams). */
|
|
823
|
+
function weldedNormals(pos, index, weld, welds) {
|
|
824
|
+
const acc = new Float64Array(welds * 3);
|
|
825
|
+
for (let t = 0; t < index.length; t += 3) {
|
|
826
|
+
const a = index[t], b = index[t + 1], c = index[t + 2];
|
|
827
|
+
const ux = pos[b * 3] - pos[a * 3], uy = pos[b * 3 + 1] - pos[a * 3 + 1], uz = pos[b * 3 + 2] - pos[a * 3 + 2];
|
|
828
|
+
const vx = pos[c * 3] - pos[a * 3], vy = pos[c * 3 + 1] - pos[a * 3 + 1], vz = pos[c * 3 + 2] - pos[a * 3 + 2];
|
|
829
|
+
const nx = uy * vz - uz * vy, ny = uz * vx - ux * vz, nz = ux * vy - uy * vx;
|
|
830
|
+
for (const v of [a, b, c]) {
|
|
831
|
+
const w = weld[v];
|
|
832
|
+
acc[w * 3] += nx;
|
|
833
|
+
acc[w * 3 + 1] += ny;
|
|
834
|
+
acc[w * 3 + 2] += nz;
|
|
835
|
+
}
|
|
836
|
+
}
|
|
837
|
+
for (let w = 0; w < welds; w++) {
|
|
838
|
+
const l = Math.hypot(acc[w * 3], acc[w * 3 + 1], acc[w * 3 + 2]);
|
|
839
|
+
if (l > 0) {
|
|
840
|
+
acc[w * 3] /= l;
|
|
841
|
+
acc[w * 3 + 1] /= l;
|
|
842
|
+
acc[w * 3 + 2] /= l;
|
|
843
|
+
}
|
|
844
|
+
}
|
|
845
|
+
return acc;
|
|
846
|
+
}
|
|
847
|
+
/** A vertex weighted to both an arm and a leg sides with the limb its surface faces away from: on a thigh, the
|
|
848
|
+
* normal points away from the thigh bone and TOWARDS the resting hand's bone; on the hand, the reverse. */
|
|
849
|
+
const FACING_MARGIN = 0.35;
|
|
850
|
+
/** Surface distance from a weight-detected bridge within which contact vertices are sided by facing. */
|
|
851
|
+
const FACING_RADIUS_M = 0.08;
|
|
852
|
+
function runPass(state, jointLimb, settings, segs, lumaOf) {
|
|
853
|
+
const { n, pos, index, inf } = state;
|
|
854
|
+
const { weld, welds } = weldPositions(pos, n);
|
|
855
|
+
const surface = { n, pos, weld, welds };
|
|
856
|
+
const normals = segs ? weldedNormals(pos, index, weld, welds) : null;
|
|
857
|
+
const label = new Int8Array(n).fill(-1);
|
|
858
|
+
const vertexSide = new Int8Array(n);
|
|
859
|
+
for (let v = 0; v < n; v++) {
|
|
860
|
+
const sums = [0, 0, 0, 0];
|
|
861
|
+
for (let k = 0; k < 8; k++) {
|
|
862
|
+
const j = inf.joints[v * 8 + k], w = inf.weights[v * 8 + k];
|
|
863
|
+
if (j >= 0 && w > 0 && jointLimb[j] >= 0)
|
|
864
|
+
sums[jointLimb[j]] += w;
|
|
865
|
+
}
|
|
866
|
+
let best = -1, bw = 0;
|
|
867
|
+
sums.forEach((s, l) => { if (s > bw) {
|
|
868
|
+
bw = s;
|
|
869
|
+
best = l;
|
|
870
|
+
} });
|
|
871
|
+
if (bw >= settings.dominance)
|
|
872
|
+
label[v] = best;
|
|
873
|
+
const arm = sums[0] + sums[1], leg = sums[2] + sums[3];
|
|
874
|
+
vertexSide[v] = arm > leg ? 1 : leg > arm ? 2 : 0;
|
|
875
|
+
}
|
|
876
|
+
// Near a bridge, weights do not say which surface a vertex is on: the rigger spread hand weight over the thigh
|
|
877
|
+
// under the resting hand and thigh weight over the hand. There, a limb-owned vertex sides with the limb whose
|
|
878
|
+
// bone its surface faces away from (the thigh's normal points away from the thigh bone and towards the hand's
|
|
879
|
+
// bone; the hand's the other way round). Nothing outside FACING_RADIUS_M of a weight-detected bridge moves.
|
|
880
|
+
let facingRelabels = 0;
|
|
881
|
+
const seed = detectBridges(index, weld, pos, label);
|
|
882
|
+
if (normals && segs && seed.clusters.length > 0) {
|
|
883
|
+
const adj = new Map();
|
|
884
|
+
const link = (a, b) => {
|
|
885
|
+
const wa = weld[a], wb = weld[b];
|
|
886
|
+
if (wa === wb)
|
|
887
|
+
return;
|
|
888
|
+
const l = Math.hypot(pos[a * 3] - pos[b * 3], pos[a * 3 + 1] - pos[b * 3 + 1], pos[a * 3 + 2] - pos[b * 3 + 2]);
|
|
889
|
+
(adj.get(wa) ?? adj.set(wa, []).get(wa)).push([wb, l]);
|
|
890
|
+
(adj.get(wb) ?? adj.set(wb, []).get(wb)).push([wa, l]);
|
|
891
|
+
};
|
|
892
|
+
for (let t = 0; t < index.length; t += 3) {
|
|
893
|
+
link(index[t], index[t + 1]);
|
|
894
|
+
link(index[t + 1], index[t + 2]);
|
|
895
|
+
link(index[t + 2], index[t]);
|
|
896
|
+
}
|
|
897
|
+
const dist = new Map();
|
|
898
|
+
const queue = [];
|
|
899
|
+
for (let t = 0; t < seed.cluster.length; t++)
|
|
900
|
+
if (seed.cluster[t] >= 0)
|
|
901
|
+
for (let k = 0; k < 3; k++) {
|
|
902
|
+
const w = weld[index[t * 3 + k]];
|
|
903
|
+
if (!dist.has(w)) {
|
|
904
|
+
dist.set(w, 0);
|
|
905
|
+
queue.push([0, w]);
|
|
906
|
+
}
|
|
907
|
+
}
|
|
908
|
+
while (queue.length > 0) {
|
|
909
|
+
queue.sort((x, y) => y[0] - x[0]);
|
|
910
|
+
const [dw, w] = queue.pop();
|
|
911
|
+
if (dw > (dist.get(w) ?? Infinity))
|
|
912
|
+
continue;
|
|
913
|
+
for (const [nb, l] of adj.get(w) ?? []) {
|
|
914
|
+
const nd = dw + l;
|
|
915
|
+
if (nd > FACING_RADIUS_M || nd >= (dist.get(nb) ?? Infinity))
|
|
916
|
+
continue;
|
|
917
|
+
dist.set(nb, nd);
|
|
918
|
+
queue.push([nd, nb]);
|
|
919
|
+
}
|
|
920
|
+
}
|
|
921
|
+
// Facing score per welded position (arm-facing minus leg-facing), smoothed over the surface so the side
|
|
922
|
+
// boundary follows the contact instead of speckling across normal noise.
|
|
923
|
+
const nearest = (p, limbs, sums) => {
|
|
924
|
+
const owned = limbs.filter((l) => sums[l] > 0);
|
|
925
|
+
if (owned.length === 1)
|
|
926
|
+
return owned[0];
|
|
927
|
+
if (owned.length === 2)
|
|
928
|
+
return sums[limbs[0]] >= sums[limbs[1]] ? limbs[0] : limbs[1];
|
|
929
|
+
let best = limbs[0], bd = Infinity;
|
|
930
|
+
for (const l of limbs)
|
|
931
|
+
for (const sg of segs[l]) {
|
|
932
|
+
const d = Math.hypot(p[0] - (sg[0] + sg[3]) / 2, p[1] - (sg[1] + sg[4]) / 2, p[2] - (sg[2] + sg[5]) / 2);
|
|
933
|
+
if (d < bd) {
|
|
934
|
+
bd = d;
|
|
935
|
+
best = l;
|
|
936
|
+
}
|
|
937
|
+
}
|
|
938
|
+
return best;
|
|
939
|
+
};
|
|
940
|
+
const score = new Map();
|
|
941
|
+
const pairOf = new Map();
|
|
942
|
+
for (let v = 0; v < n; v++) {
|
|
943
|
+
const w = weld[v];
|
|
944
|
+
if (!dist.has(w) || score.has(w))
|
|
945
|
+
continue;
|
|
946
|
+
const sums = [0, 0, 0, 0];
|
|
947
|
+
for (let k = 0; k < 8; k++) {
|
|
948
|
+
const j = inf.joints[v * 8 + k], wt = inf.weights[v * 8 + k];
|
|
949
|
+
if (j >= 0 && wt > 0 && jointLimb[j] >= 0)
|
|
950
|
+
sums[jointLimb[j]] += wt;
|
|
951
|
+
}
|
|
952
|
+
if (sums[0] + sums[1] + sums[2] + sums[3] < settings.dominance)
|
|
953
|
+
continue;
|
|
954
|
+
const p = [pos[v * 3], pos[v * 3 + 1], pos[v * 3 + 2]];
|
|
955
|
+
const a = nearest(p, [0, 1], sums), l = nearest(p, [2, 3], sums);
|
|
956
|
+
const nv = [normals[w * 3], normals[w * 3 + 1], normals[w * 3 + 2]];
|
|
957
|
+
const ra = radial(p, segs[a]), rl = radial(p, segs[l]);
|
|
958
|
+
score.set(w, (nv[0] * ra[0] + nv[1] * ra[1] + nv[2] * ra[2]) - (nv[0] * rl[0] + nv[1] * rl[1] + nv[2] * rl[2]));
|
|
959
|
+
pairOf.set(w, [a, l]);
|
|
960
|
+
}
|
|
961
|
+
let smooth = score;
|
|
962
|
+
for (let it = 0; it < 3; it++) {
|
|
963
|
+
const nextScore = new Map();
|
|
964
|
+
for (const [w, sc] of smooth) {
|
|
965
|
+
let sum = sc, cnt = 1;
|
|
966
|
+
for (const [nb] of adj.get(w) ?? []) {
|
|
967
|
+
const x = smooth.get(nb);
|
|
968
|
+
if (x !== undefined) {
|
|
969
|
+
sum += x;
|
|
970
|
+
cnt++;
|
|
971
|
+
}
|
|
972
|
+
}
|
|
973
|
+
nextScore.set(w, sum / cnt);
|
|
974
|
+
}
|
|
975
|
+
smooth = nextScore;
|
|
976
|
+
}
|
|
977
|
+
for (let v = 0; v < n; v++) {
|
|
978
|
+
const w = weld[v];
|
|
979
|
+
const sc = smooth.get(w);
|
|
980
|
+
if (sc === undefined)
|
|
981
|
+
continue;
|
|
982
|
+
const [a, l] = pairOf.get(w);
|
|
983
|
+
const side = sc > FACING_MARGIN ? a : sc < -FACING_MARGIN ? l : -1;
|
|
984
|
+
if (side < 0 || label[v] === side)
|
|
985
|
+
continue;
|
|
986
|
+
facingRelabels++;
|
|
987
|
+
label[v] = side;
|
|
988
|
+
vertexSide[v] = isArm(side) ? 1 : 2;
|
|
989
|
+
}
|
|
990
|
+
}
|
|
991
|
+
const triCount = index.length / 3;
|
|
992
|
+
const baseRoot = componentRoots(index, weld, welds, null);
|
|
993
|
+
const forced = new Set();
|
|
994
|
+
const reassigned = [];
|
|
995
|
+
const reassignedPairs = new Set();
|
|
996
|
+
let found = detectBridges(index, weld, pos, label);
|
|
997
|
+
// A piece that only the bridge holds on is not a second body part: it is either debris trapped between
|
|
998
|
+
// bridge triangles (delete it with them) or part of the limb it hangs from, wrongly weighted to the other
|
|
999
|
+
// limb (re-assign it to that limb and look again). Each piece is re-assigned at most once.
|
|
1000
|
+
for (let round = 0; round < 6; round++) {
|
|
1001
|
+
let relabelled = false;
|
|
1002
|
+
for (let id = 0; id < found.clusters.length; id++) {
|
|
1003
|
+
const removed = new Uint8Array(triCount);
|
|
1004
|
+
for (let t = 0; t < triCount; t++)
|
|
1005
|
+
if (found.cluster[t] === id)
|
|
1006
|
+
removed[t] = 1;
|
|
1007
|
+
for (const piece of detachedPieces(index, weld, welds, removed, baseRoot)) {
|
|
1008
|
+
if (piece.length <= DEBRIS_TRIS) {
|
|
1009
|
+
for (const t of piece)
|
|
1010
|
+
found.cluster[t] = id;
|
|
1011
|
+
found.clusters[id].triangles += piece.length;
|
|
1012
|
+
continue;
|
|
1013
|
+
}
|
|
1014
|
+
const verts = new Set(piece.flatMap((t) => [index[t * 3], index[t * 3 + 1], index[t * 3 + 2]]));
|
|
1015
|
+
if ([...verts].some((v) => forced.has(v)))
|
|
1016
|
+
continue; // re-assigned once already; the final gate refuses the cluster
|
|
1017
|
+
// Only a hand-sized piece is re-assigned; a whole limb hanging by the bridge is left alone and the gate below
|
|
1018
|
+
// refuses its cluster.
|
|
1019
|
+
const lo = [Infinity, Infinity, Infinity], hi = [-Infinity, -Infinity, -Infinity];
|
|
1020
|
+
for (const v of verts)
|
|
1021
|
+
for (let a = 0; a < 3; a++) {
|
|
1022
|
+
lo[a] = Math.min(lo[a], pos[v * 3 + a]);
|
|
1023
|
+
hi[a] = Math.max(hi[a], pos[v * 3 + a]);
|
|
1024
|
+
}
|
|
1025
|
+
if (Math.hypot(hi[0] - lo[0], hi[1] - lo[1], hi[2] - lo[2]) > MAX_REASSIGNED_PIECE_M)
|
|
1026
|
+
continue;
|
|
1027
|
+
let armVotes = 0, legVotes = 0;
|
|
1028
|
+
for (const v of verts) {
|
|
1029
|
+
if (isArm(label[v]))
|
|
1030
|
+
armVotes++;
|
|
1031
|
+
else if (isLeg(label[v]))
|
|
1032
|
+
legVotes++;
|
|
1033
|
+
}
|
|
1034
|
+
const c = found.clusters[id];
|
|
1035
|
+
const to = legVotes >= armVotes ? LIMBS.indexOf(c.arm) : LIMBS.indexOf(c.leg);
|
|
1036
|
+
for (const v of verts) {
|
|
1037
|
+
label[v] = to;
|
|
1038
|
+
vertexSide[v] = isArm(to) ? 1 : 2;
|
|
1039
|
+
forced.add(v);
|
|
1040
|
+
}
|
|
1041
|
+
reassigned.push(`${piece.length} tris -> ${LIMBS[to]}`);
|
|
1042
|
+
reassignedPairs.add(`${LIMBS.indexOf(c.arm)}|${LIMBS.indexOf(c.leg)}`);
|
|
1043
|
+
relabelled = true;
|
|
1044
|
+
}
|
|
1045
|
+
}
|
|
1046
|
+
if (!relabelled)
|
|
1047
|
+
break;
|
|
1048
|
+
found = detectBridges(index, weld, pos, label);
|
|
1049
|
+
}
|
|
1050
|
+
const { cluster, clusters } = found;
|
|
1051
|
+
for (const c of clusters)
|
|
1052
|
+
if (c.triangles > settings.maxClusterTris)
|
|
1053
|
+
c.refused = `larger than ${settings.maxClusterTris} triangles (deliberate geometry?)`;
|
|
1054
|
+
const result = {
|
|
1055
|
+
clusters, reassigned, bridgeTriangles: clusters.reduce((x, c) => x + c.triangles, 0),
|
|
1056
|
+
removedTriangles: 0, fillTriangles: 0, holes: 0, bowties: 0, reweighted: 0, next: null,
|
|
1057
|
+
};
|
|
1058
|
+
if (result.bridgeTriangles === 0 && forced.size === 0)
|
|
1059
|
+
return result;
|
|
1060
|
+
// Structural gate per cluster, after debris and re-assignment: cutting it must not detach geometry.
|
|
1061
|
+
clusters.forEach((c, id) => {
|
|
1062
|
+
if (c.refused)
|
|
1063
|
+
return;
|
|
1064
|
+
const removed = new Uint8Array(triCount);
|
|
1065
|
+
for (let t = 0; t < triCount; t++)
|
|
1066
|
+
if (cluster[t] === id)
|
|
1067
|
+
removed[t] = 1;
|
|
1068
|
+
if (detachedPieces(index, weld, welds, removed, baseRoot).length > 0)
|
|
1069
|
+
c.refused = 'cutting it would detach a piece of the mesh';
|
|
1070
|
+
});
|
|
1071
|
+
const accepted = new Set(clusters.flatMap((c, i) => (c.refused ? [] : [i])));
|
|
1072
|
+
let plan = null;
|
|
1073
|
+
while (accepted.size > 0 || forced.size > 0) {
|
|
1074
|
+
const pairs = new Set([...accepted].map((id) => `${LIMBS.indexOf(clusters[id].arm)}|${LIMBS.indexOf(clusters[id].leg)}`));
|
|
1075
|
+
for (const p of reassignedPairs)
|
|
1076
|
+
pairs.add(p);
|
|
1077
|
+
const p = planRepair(surface, index, inf, jointLimb, cluster, accepted, settings.cleanseRadius, vertexSide, forced, label, pairs, lumaOf ? (v) => lumaOf(state.uvOrigin[v]) : null);
|
|
1078
|
+
if (p.failedCluster < 0) {
|
|
1079
|
+
plan = p;
|
|
1080
|
+
break;
|
|
1081
|
+
}
|
|
1082
|
+
clusters[p.failedCluster].refused = 'the hole it leaves is not a closed loop';
|
|
1083
|
+
accepted.delete(p.failedCluster);
|
|
1084
|
+
}
|
|
1085
|
+
if (!plan) {
|
|
1086
|
+
result.refusedReason = 'every bridge cluster was refused';
|
|
1087
|
+
return result;
|
|
1088
|
+
}
|
|
1089
|
+
const total = n + plan.dups.length;
|
|
1090
|
+
const P = new Float32Array(total * 3);
|
|
1091
|
+
P.set(pos);
|
|
1092
|
+
plan.dups.forEach((d, i) => P.set(d.pos, (n + i) * 3));
|
|
1093
|
+
const origin = new Int32Array(total), uvOrigin = new Int32Array(total);
|
|
1094
|
+
origin.set(state.origin);
|
|
1095
|
+
uvOrigin.set(state.uvOrigin);
|
|
1096
|
+
plan.dups.forEach((d, i) => { origin[n + i] = state.origin[d.source]; uvOrigin[n + i] = state.uvOrigin[d.uvFrom ?? d.source]; });
|
|
1097
|
+
result.removedTriangles = [...accepted].reduce((x, id) => x + clusters[id].triangles, 0);
|
|
1098
|
+
result.fillTriangles = plan.fillTris;
|
|
1099
|
+
result.holes = plan.holes;
|
|
1100
|
+
result.bowties = plan.dups.filter((d) => d.uvFrom === undefined).length;
|
|
1101
|
+
result.reweighted = plan.reweighted;
|
|
1102
|
+
result.next = { n: total, pos: P, index: plan.tris, inf: plan.inf, origin, uvOrigin };
|
|
1103
|
+
return result;
|
|
1104
|
+
}
|
|
1105
|
+
function applyState(prim, state, n0) {
|
|
1106
|
+
const extra = Array.from(state.origin.subarray(n0));
|
|
1107
|
+
if (extra.length > 0) {
|
|
1108
|
+
const extraPos = extra.map((_, i) => [state.pos[(n0 + i) * 3], state.pos[(n0 + i) * 3 + 1], state.pos[(n0 + i) * 3 + 2]]);
|
|
1109
|
+
for (const semantic of prim.listSemantics()) {
|
|
1110
|
+
if (/^(JOINTS|WEIGHTS)_/.test(semantic))
|
|
1111
|
+
continue;
|
|
1112
|
+
const accessor = prim.getAttribute(semantic);
|
|
1113
|
+
const from = /^TEXCOORD_/.test(semantic) ? Array.from(state.uvOrigin.subarray(n0)) : extra;
|
|
1114
|
+
setAccessorArray(prim, semantic, accessor, appendElements(accessor, from, semantic === 'POSITION' ? extraPos : undefined));
|
|
1115
|
+
}
|
|
1116
|
+
for (const target of prim.listTargets()) {
|
|
1117
|
+
for (const semantic of target.listSemantics()) {
|
|
1118
|
+
const accessor = target.getAttribute(semantic);
|
|
1119
|
+
target.setAttribute(semantic, accessor.clone().setArray(appendElements(accessor, extra)));
|
|
1120
|
+
}
|
|
1121
|
+
}
|
|
1122
|
+
}
|
|
1123
|
+
writeInfluences(prim, state.inf, state.n);
|
|
1124
|
+
const indices = prim.getIndices();
|
|
1125
|
+
const arr = state.n > 65535 || indices.getArray() instanceof Uint32Array ? state.index : Uint16Array.from(state.index);
|
|
1126
|
+
setAccessorArray(prim, '__indices', indices, arr);
|
|
1127
|
+
}
|
|
1128
|
+
/** Cuts can expose new arm<->leg triangles (an unowned vertex that sided with the arm next to one that sided
|
|
1129
|
+
* with the leg), so the repair runs in passes until the mesh is clean or a pass stops helping. */
|
|
1130
|
+
const MAX_PASSES = 4;
|
|
1131
|
+
/**
|
|
1132
|
+
* Detect and (by default) repair arm<->leg bridge geometry on every skinned triangle primitive of `document`.
|
|
1133
|
+
* Joint names must already be helix-humanoid@1 (run after retarget/conform).
|
|
1134
|
+
*/
|
|
1135
|
+
function repairLimbBridges(document, options = {}) {
|
|
1136
|
+
const mode = options.mode ?? 'repair';
|
|
1137
|
+
const report = { mode, units: [], removedTriangles: 0, fillTriangles: 0, verticesReweighted: 0 };
|
|
1138
|
+
if (mode === 'off')
|
|
1139
|
+
return report;
|
|
1140
|
+
const settings = {
|
|
1141
|
+
dominance: options.limbDominance ?? 0.5,
|
|
1142
|
+
cleanseRadius: options.cleanseRadiusM ?? 0.06,
|
|
1143
|
+
maxClusterTris: options.maxClusterTris ?? 1500,
|
|
1144
|
+
};
|
|
1145
|
+
const strideDeg = options.strideDeg ?? 35;
|
|
1146
|
+
for (const node of document.getRoot().listNodes()) {
|
|
1147
|
+
const mesh = node.getMesh(), skin = node.getSkin();
|
|
1148
|
+
if (!mesh || !skin)
|
|
1149
|
+
continue;
|
|
1150
|
+
const jointLimb = Int8Array.from(skin.listJoints().map((j) => { const l = limbOfJoint(j.getName()); return l === null ? -1 : LIMBS.indexOf(l); }));
|
|
1151
|
+
if (!LIMBS.every((_, i) => jointLimb.includes(i)))
|
|
1152
|
+
continue; // not a full humanoid: nothing to separate
|
|
1153
|
+
const strides = strideMatrices(node, strideDeg);
|
|
1154
|
+
const restMats = (0, posing_1.jointMatrices)(node);
|
|
1155
|
+
const segs = options.facing === false ? null : limbSegments(node);
|
|
1156
|
+
const measure = (st) => {
|
|
1157
|
+
if (!strides)
|
|
1158
|
+
return [0, 0];
|
|
1159
|
+
const rest = skinPositions(st.pos, st.n, st.inf, restMats);
|
|
1160
|
+
return [
|
|
1161
|
+
stretchedAreaPercent(rest, skinPositions(st.pos, st.n, st.inf, strides[0]), st.index),
|
|
1162
|
+
stretchedAreaPercent(rest, skinPositions(st.pos, st.n, st.inf, strides[1]), st.index),
|
|
1163
|
+
];
|
|
1164
|
+
};
|
|
1165
|
+
const sum = (x) => x[0] + x[1];
|
|
1166
|
+
for (const prim of mesh.listPrimitives()) {
|
|
1167
|
+
const posAcc = prim.getAttribute('POSITION'), idxAcc = prim.getIndices();
|
|
1168
|
+
if (prim.getMode() !== 4 || !posAcc || !idxAcc || !prim.getAttribute('JOINTS_0'))
|
|
1169
|
+
continue;
|
|
1170
|
+
const n0 = posAcc.getCount();
|
|
1171
|
+
const start = {
|
|
1172
|
+
n: n0, pos: Float32Array.from(posAcc.getArray()), index: Uint32Array.from(idxAcc.getArray()),
|
|
1173
|
+
inf: (0, posing_1.readInfluences)(prim, n0), origin: Int32Array.from({ length: n0 }, (_, i) => i),
|
|
1174
|
+
uvOrigin: Int32Array.from({ length: n0 }, (_, i) => i),
|
|
1175
|
+
};
|
|
1176
|
+
const uv = prim.getAttribute('TEXCOORD_0')?.getArray() ?? null;
|
|
1177
|
+
const sample = uv ? options.sampleLuma?.(prim) ?? null : null;
|
|
1178
|
+
const lumaOf = sample && uv ? (v) => sample(uv[v * 2], uv[v * 2 + 1]) : null;
|
|
1179
|
+
const before = measure(start);
|
|
1180
|
+
const unit = {
|
|
1181
|
+
mesh: mesh.getName() || node.getName(), triangles: start.index.length / 3, bridgeTriangles: 0, clusters: [],
|
|
1182
|
+
removedTriangles: 0, fillTriangles: 0, holesClosed: 0, bowtiesSplit: 0, verticesReweighted: 0, reassignedPieces: [],
|
|
1183
|
+
stretchBefore: before.map(round2), stretchAfter: null, outcome: 'clean', passes: 0,
|
|
1184
|
+
};
|
|
1185
|
+
report.units.push(unit);
|
|
1186
|
+
let state = start, current = before;
|
|
1187
|
+
for (let pass = 0; pass < MAX_PASSES; pass++) {
|
|
1188
|
+
const r = runPass(state, jointLimb, settings, segs, lumaOf);
|
|
1189
|
+
if (pass === 0) {
|
|
1190
|
+
unit.bridgeTriangles = r.bridgeTriangles;
|
|
1191
|
+
unit.clusters = r.clusters;
|
|
1192
|
+
}
|
|
1193
|
+
unit.reassignedPieces.push(...r.reassigned);
|
|
1194
|
+
if (!r.next) {
|
|
1195
|
+
if (pass === 0 && r.refusedReason) {
|
|
1196
|
+
unit.outcome = 'refused';
|
|
1197
|
+
unit.reason = r.refusedReason;
|
|
1198
|
+
}
|
|
1199
|
+
break;
|
|
1200
|
+
}
|
|
1201
|
+
const after = measure(r.next);
|
|
1202
|
+
if (strides !== null && !(sum(after) < sum(current))) {
|
|
1203
|
+
if (pass === 0) {
|
|
1204
|
+
unit.outcome = 'no-improvement';
|
|
1205
|
+
unit.reason = 'the stride stretch did not fall';
|
|
1206
|
+
unit.stretchAfter = after.map(round2);
|
|
1207
|
+
}
|
|
1208
|
+
break;
|
|
1209
|
+
}
|
|
1210
|
+
unit.removedTriangles += r.removedTriangles;
|
|
1211
|
+
unit.fillTriangles += r.fillTriangles;
|
|
1212
|
+
unit.holesClosed += r.holes;
|
|
1213
|
+
unit.bowtiesSplit += r.bowties;
|
|
1214
|
+
unit.verticesReweighted += r.reweighted;
|
|
1215
|
+
unit.passes = pass + 1;
|
|
1216
|
+
state = r.next;
|
|
1217
|
+
current = after;
|
|
1218
|
+
}
|
|
1219
|
+
if (state === start)
|
|
1220
|
+
continue;
|
|
1221
|
+
unit.stretchAfter = current.map(round2);
|
|
1222
|
+
// Final gate against the source: lower in the sum of both strides, higher in neither.
|
|
1223
|
+
if (strides !== null && !(sum(current) < sum(before) && current[0] <= before[0] + 1e-9 && current[1] <= before[1] + 1e-9)) {
|
|
1224
|
+
unit.outcome = 'no-improvement';
|
|
1225
|
+
unit.reason = 'the stride stretch did not fall in both strides';
|
|
1226
|
+
continue;
|
|
1227
|
+
}
|
|
1228
|
+
report.removedTriangles += unit.removedTriangles;
|
|
1229
|
+
report.fillTriangles += unit.fillTriangles;
|
|
1230
|
+
report.verticesReweighted += unit.verticesReweighted;
|
|
1231
|
+
if (mode === 'report') {
|
|
1232
|
+
unit.outcome = 'would-repair';
|
|
1233
|
+
continue;
|
|
1234
|
+
}
|
|
1235
|
+
applyState(prim, state, n0);
|
|
1236
|
+
unit.outcome = 'repaired';
|
|
1237
|
+
}
|
|
1238
|
+
}
|
|
1239
|
+
return report;
|
|
1240
|
+
}
|
|
1241
|
+
/** Decodes every base-colour texture once (sharp) and returns a luminance sampler factory for `sampleLuma`. */
|
|
1242
|
+
async function baseColorLumaSamplers(document) {
|
|
1243
|
+
const sharp = (await Promise.resolve().then(() => __importStar(require('sharp')))).default;
|
|
1244
|
+
const decoded = new Map();
|
|
1245
|
+
for (const material of document.getRoot().listMaterials()) {
|
|
1246
|
+
const texture = material.getBaseColorTexture();
|
|
1247
|
+
if (!texture || decoded.has(texture))
|
|
1248
|
+
continue;
|
|
1249
|
+
const image = texture.getImage();
|
|
1250
|
+
try {
|
|
1251
|
+
const raw = image ? await sharp(Buffer.from(image)).ensureAlpha().raw().toBuffer({ resolveWithObject: true }) : null;
|
|
1252
|
+
decoded.set(texture, raw ? { data: raw.data, width: raw.info.width, height: raw.info.height } : null);
|
|
1253
|
+
}
|
|
1254
|
+
catch {
|
|
1255
|
+
decoded.set(texture, null);
|
|
1256
|
+
} // KTX2 or anything sharp cannot read: fall back to the nearest-centre texel
|
|
1257
|
+
}
|
|
1258
|
+
return (prim) => {
|
|
1259
|
+
const img = decoded.get(prim.getMaterial()?.getBaseColorTexture() ?? null) ?? null;
|
|
1260
|
+
if (!img)
|
|
1261
|
+
return null;
|
|
1262
|
+
return (u, v) => {
|
|
1263
|
+
const x = Math.min(img.width - 1, Math.max(0, Math.floor((u - Math.floor(u)) * img.width)));
|
|
1264
|
+
const y = Math.min(img.height - 1, Math.max(0, Math.floor((v - Math.floor(v)) * img.height)));
|
|
1265
|
+
const o = (y * img.width + x) * 4;
|
|
1266
|
+
return 0.2126 * img.data[o] + 0.7152 * img.data[o + 1] + 0.0722 * img.data[o + 2];
|
|
1267
|
+
};
|
|
1268
|
+
};
|
|
1269
|
+
}
|
|
1270
|
+
const round2 = (x) => Math.round(x * 100) / 100;
|
|
1271
|
+
/** One log line per unit that had anything to say. */
|
|
1272
|
+
function describeLimbBridgeReport(report) {
|
|
1273
|
+
const lines = [];
|
|
1274
|
+
for (const u of report.units) {
|
|
1275
|
+
if (u.bridgeTriangles === 0 && u.reassignedPieces.length === 0)
|
|
1276
|
+
continue;
|
|
1277
|
+
const clusters = u.clusters.map((c) => `${c.arm}|${c.leg} ${c.triangles}${c.refused ? ` refused: ${c.refused}` : ''}`).join('; ');
|
|
1278
|
+
const what = u.outcome === 'repaired' || u.outcome === 'would-repair'
|
|
1279
|
+
? `${u.outcome === 'repaired' ? 'cut' : 'would cut'} ${u.removedTriangles} tris, closed ${u.holesClosed} hole(s) with ${u.fillTriangles} tris, split ${u.bowtiesSplit} bow-tie vert(s), reweighted ${u.verticesReweighted} vert(s)${u.reassignedPieces.length > 0 ? `, re-assigned ${u.reassignedPieces.join(', ')}` : ''}`
|
|
1280
|
+
: `${u.outcome}${u.reason ? ` (${u.reason})` : ''}`;
|
|
1281
|
+
const stretch = `stride stretch ${u.stretchBefore.join('/')}%${u.stretchAfter ? ` -> ${u.stretchAfter.join('/')}%` : ''}${u.passes > 1 ? ` (${u.passes} passes)` : ''}`;
|
|
1282
|
+
lines.push(`limb bridges: ${u.mesh}: ${u.bridgeTriangles} arm<->leg tris in ${u.clusters.length} cluster(s) [${clusters}] — ${what}; ${stretch}`);
|
|
1283
|
+
}
|
|
1284
|
+
return lines;
|
|
1285
|
+
}
|
|
1286
|
+
//# sourceMappingURL=limbBridge.js.map
|