@woosh/meep-engine 3.49.0 → 3.50.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bundle-worker-terrain.js +1 -1
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts +11 -0
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -1
- package/editor/particles/effect/ParticleReferenceSimulation.js +28 -0
- package/editor/view/particles/effect/ParticleGraphEditorView.d.ts.map +1 -1
- package/editor/view/particles/effect/ParticleGraphEditorView.js +2 -0
- package/package.json +1 -1
- package/src/core/color/xyz/m3_rgb_to_xyz_from_primaries.d.ts +11 -0
- package/src/core/color/xyz/m3_rgb_to_xyz_from_primaries.d.ts.map +1 -0
- package/src/core/color/xyz/m3_rgb_to_xyz_from_primaries.js +40 -0
- package/src/core/geom/3d/mat4/m4_decompose_rigid_array.d.ts +24 -0
- package/src/core/geom/3d/mat4/m4_decompose_rigid_array.d.ts.map +1 -0
- package/src/core/geom/3d/mat4/m4_decompose_rigid_array.js +80 -0
- package/src/core/geom/3d/shape/PosedShape3D.d.ts +10 -0
- package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/PosedShape3D.js +50 -11
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts +37 -0
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/TransformedShape3D.js +73 -49
- package/src/core/geom/3d/shape/UnionShape3D.d.ts +13 -0
- package/src/core/geom/3d/shape/UnionShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/UnionShape3D.js +17 -4
- package/src/core/geom/3d/shape/record/ShapeRecord.d.ts +65 -0
- package/src/core/geom/3d/shape/record/ShapeRecord.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/ShapeRecord.js +72 -0
- package/src/core/geom/3d/shape/record/ShapeRecordKind.d.ts +13 -0
- package/src/core/geom/3d/shape/record/ShapeRecordKind.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/ShapeRecordKind.js +39 -0
- package/src/core/geom/3d/shape/record/shape_record_local_bounds.d.ts +19 -0
- package/src/core/geom/3d/shape/record/shape_record_local_bounds.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/shape_record_local_bounds.js +61 -0
- package/src/core/geom/3d/shape/record/shape_record_pack.d.ts +88 -0
- package/src/core/geom/3d/shape/record/shape_record_pack.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/shape_record_pack.js +418 -0
- package/src/core/geom/3d/shape/record/shape_record_pack_bounding_box.d.ts +23 -0
- package/src/core/geom/3d/shape/record/shape_record_pack_bounding_box.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/shape_record_pack_bounding_box.js +69 -0
- package/src/core/geom/3d/shape/record/shape_record_signed_distance.d.ts +52 -0
- package/src/core/geom/3d/shape/record/shape_record_signed_distance.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/shape_record_signed_distance.js +135 -0
- package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts +7 -0
- package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_plane.js +7 -0
- package/src/core/geom/3d/shape/util/compute_signed_distance_gradient_by_sampling.d.ts +3 -0
- package/src/core/geom/3d/shape/util/compute_signed_distance_gradient_by_sampling.d.ts.map +1 -1
- package/src/core/geom/3d/shape/util/compute_signed_distance_gradient_by_sampling.js +19 -13
- package/src/core/geom/clipmap/ClipmapWindowSet.d.ts +141 -0
- package/src/core/geom/clipmap/ClipmapWindowSet.d.ts.map +1 -0
- package/src/core/geom/clipmap/ClipmapWindowSet.js +301 -0
- package/src/core/geom/clipmap/clipmap_select_finest.d.ts +20 -0
- package/src/core/geom/clipmap/clipmap_select_finest.d.ts.map +1 -0
- package/src/core/geom/clipmap/clipmap_select_finest.js +53 -0
- package/src/core/geom/clipmap/quantize_hysteretic.d.ts +22 -0
- package/src/core/geom/clipmap/quantize_hysteretic.d.ts.map +1 -0
- package/src/core/geom/clipmap/quantize_hysteretic.js +33 -0
- package/src/core/geom/clipmap/window_scroll_regions.d.ts +25 -0
- package/src/core/geom/clipmap/window_scroll_regions.d.ts.map +1 -0
- package/src/core/geom/clipmap/window_scroll_regions.js +83 -0
- package/src/core/geom/vec3/v3_clamp_to_cone.d.ts +59 -0
- package/src/core/geom/vec3/v3_clamp_to_cone.d.ts.map +1 -0
- package/src/core/geom/vec3/v3_clamp_to_cone.js +197 -0
- package/src/core/math/falloff_quadratic.d.ts +13 -0
- package/src/core/math/falloff_quadratic.d.ts.map +1 -0
- package/src/core/math/falloff_quadratic.js +20 -0
- package/src/core/math/physics/fluid/vortex_swirl.d.ts +40 -0
- package/src/core/math/physics/fluid/vortex_swirl.d.ts.map +1 -0
- package/src/core/math/physics/fluid/vortex_swirl.js +91 -0
- package/src/core/math/physics/kinematics/rigid_velocity_at_point.d.ts +27 -0
- package/src/core/math/physics/kinematics/rigid_velocity_at_point.d.ts.map +1 -0
- package/src/core/math/physics/kinematics/rigid_velocity_at_point.js +40 -0
- package/src/engine/EngineHarness.d.ts.map +1 -1
- package/src/engine/EngineHarness.js +6 -0
- package/src/engine/ecs/EntityComponentDataset.d.ts +48 -4
- package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
- package/src/engine/ecs/EntityComponentDataset.js +120 -11
- package/src/engine/ecs/fow/FogOfWarVisibilityPredicate.d.ts.map +1 -1
- package/src/engine/ecs/fow/FogOfWarVisibilityPredicate.js +1 -3
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +2 -0
- package/src/engine/ecs/terrain/util/obtainTerrain.d.ts.map +1 -1
- package/src/engine/ecs/terrain/util/obtainTerrain.js +5 -0
- package/src/engine/graphics/ecs/water/WaterWaves.d.ts +8 -21
- package/src/engine/graphics/ecs/water/WaterWaves.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/WaterWaves.js +8 -31
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts +4 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.js +5 -5
- package/src/engine/graphics/ecs/water/WaterWavesSerializationUpgrader_1_2.d.ts +9 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationUpgrader_1_2.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationUpgrader_1_2.js +19 -0
- package/src/engine/graphics/texture/3d/scs3d_sample_linear3.d.ts +21 -0
- package/src/engine/graphics/texture/3d/scs3d_sample_linear3.d.ts.map +1 -1
- package/src/engine/graphics/texture/3d/scs3d_sample_linear3.js +78 -0
- package/src/engine/graphics3/GPUFluidSystem.d.ts +266 -0
- package/src/engine/graphics3/GPUFluidSystem.d.ts.map +1 -0
- package/src/engine/graphics3/GPUFluidSystem.js +1613 -0
- package/src/engine/graphics3/ParticipatingMedia.d.ts +6 -0
- package/src/engine/graphics3/ParticipatingMedia.d.ts.map +1 -1
- package/src/engine/graphics3/ParticipatingMedia.js +6 -0
- package/src/engine/graphics3/ParticipatingMediaSystem.d.ts +32 -22
- package/src/engine/graphics3/ParticipatingMediaSystem.d.ts.map +1 -1
- package/src/engine/graphics3/ParticipatingMediaSystem.js +218 -70
- package/src/engine/graphics3/WaterSystem.d.ts +9 -2
- package/src/engine/graphics3/WaterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/WaterSystem.js +53 -15
- package/src/engine/physics/cloth/MEASUREMENTS.md +39 -0
- package/src/engine/physics/cloth/PLAN.md +21 -2
- package/src/engine/physics/cloth/collider/ClothColliderKind.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/ClothColliderKind.js +14 -7
- package/src/engine/physics/cloth/collider/ClothColliderRecord.d.ts +19 -5
- package/src/engine/physics/cloth/collider/ClothColliderRecord.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/ClothColliderRecord.js +28 -5
- package/src/engine/physics/cloth/collider/cloth_collider_pack.d.ts +3 -2
- package/src/engine/physics/cloth/collider/cloth_collider_pack.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/cloth_collider_pack.js +26 -108
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts +6 -5
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.js +18 -28
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts +6 -9
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothInstance.js +6 -9
- package/src/engine/physics/cloth/ecs/ClothSystem.d.ts +3 -2
- package/src/engine/physics/cloth/ecs/ClothSystem.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothSystem.js +3 -2
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts +38 -28
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothWorld.js +136 -28
- package/src/engine/physics/cloth/playground/README.md +8 -4
- package/src/engine/physics/cloth/playground/wind.html +4 -4
- package/src/engine/physics/cloth/playground/wind_build.d.ts +3 -2
- package/src/engine/physics/cloth/playground/wind_build.d.ts.map +1 -1
- package/src/engine/physics/cloth/playground/wind_build.js +4 -3
- package/src/engine/physics/cloth/playground/wind_main.js +58 -19
- package/src/engine/physics/cloth/wind/AbstractClothWind.d.ts +36 -35
- package/src/engine/physics/cloth/wind/AbstractClothWind.d.ts.map +1 -1
- package/src/engine/physics/cloth/wind/AbstractClothWind.js +36 -35
- package/src/engine/physics/cloth/wind/ClothFluidWind.d.ts +46 -25
- package/src/engine/physics/cloth/wind/ClothFluidWind.d.ts.map +1 -1
- package/src/engine/physics/cloth/wind/ClothFluidWind.js +70 -30
- package/src/engine/physics/cloth/wind/ClothGPUFluidWind.d.ts +96 -0
- package/src/engine/physics/cloth/wind/ClothGPUFluidWind.d.ts.map +1 -0
- package/src/engine/physics/cloth/wind/ClothGPUFluidWind.js +441 -0
- package/src/engine/physics/cloth/wind/cloth_sample_air.d.ts +9 -7
- package/src/engine/physics/cloth/wind/cloth_sample_air.d.ts.map +1 -1
- package/src/engine/physics/cloth/wind/cloth_sample_air.js +9 -7
- package/src/engine/physics/ecs/ColliderObserverSystem.d.ts +1 -1
- package/src/engine/physics/ecs/PhysicsSystem.d.ts +1 -1
- package/src/engine/physics/fluid/FluidAtmosphere.d.ts +80 -0
- package/src/engine/physics/fluid/FluidAtmosphere.d.ts.map +1 -0
- package/src/engine/physics/fluid/FluidAtmosphere.js +78 -0
- package/src/engine/physics/fluid/FluidField.d.ts +14 -2
- package/src/engine/physics/fluid/FluidField.d.ts.map +1 -1
- package/src/engine/physics/fluid/FluidField.js +26 -6
- package/src/engine/physics/fluid/FluidSimulator.d.ts +5 -1
- package/src/engine/physics/fluid/FluidSimulator.d.ts.map +1 -1
- package/src/engine/physics/fluid/FluidSimulator.js +13 -2
- package/src/engine/physics/fluid/GPU_FLUID_CASCADES_PROPOSAL_2026_10_16.md +1382 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.d.ts +10 -4
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.js +13 -4
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponentSerializationAdapter.d.ts +47 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponentSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponentSerializationAdapter.js +72 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsSystem.d.ts +67 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsSystem.d.ts.map +1 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsSystem.js +307 -0
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +6 -6
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidSystem.d.ts +24 -13
- package/src/engine/physics/fluid/ecs/FluidSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidSystem.js +79 -15
- package/src/engine/physics/fluid/ecs/FluidWorkerCore.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidWorkerCore.js +17 -5
- package/src/engine/physics/fluid/ecs/GPUFluidComponent.d.ts +82 -0
- package/src/engine/physics/fluid/ecs/GPUFluidComponent.d.ts.map +1 -0
- package/src/engine/physics/fluid/ecs/GPUFluidComponent.js +124 -0
- package/src/engine/physics/fluid/ecs/GPUFluidComponentSerializationAdapter.d.ts +30 -0
- package/src/engine/physics/fluid/ecs/GPUFluidComponentSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/fluid/ecs/GPUFluidComponentSerializationAdapter.js +51 -0
- package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts +19 -10
- package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/WorkerFluidSystem.js +64 -14
- package/src/engine/physics/fluid/ecs/fluid_gather_visible_effectors.d.ts +4 -1
- package/src/engine/physics/fluid/ecs/fluid_gather_visible_effectors.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/fluid_gather_visible_effectors.js +9 -1
- package/src/engine/physics/fluid/ecs/fluid_reanchor_field.d.ts +1 -0
- package/src/engine/physics/fluid/ecs/fluid_reanchor_field.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/fluid_reanchor_field.js +9 -7
- package/src/engine/physics/fluid/ecs/fluid_sync_effectors_from_transform.d.ts +5 -3
- package/src/engine/physics/fluid/ecs/fluid_sync_effectors_from_transform.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/fluid_sync_effectors_from_transform.js +5 -3
- package/src/engine/physics/fluid/ecs/fluid_worker_protocol.d.ts +20 -2
- package/src/engine/physics/fluid/ecs/fluid_worker_protocol.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/fluid_worker_protocol.js +34 -6
- package/src/engine/physics/fluid/effector/AbstractFluidEffector.d.ts +46 -3
- package/src/engine/physics/fluid/effector/AbstractFluidEffector.d.ts.map +1 -1
- package/src/engine/physics/fluid/effector/AbstractFluidEffector.js +53 -3
- package/src/engine/physics/fluid/effector/GlobalFluidEffector.d.ts +73 -13
- package/src/engine/physics/fluid/effector/GlobalFluidEffector.d.ts.map +1 -1
- package/src/engine/physics/fluid/effector/GlobalFluidEffector.js +207 -88
- package/src/engine/physics/fluid/effector/GlobalFluidEffectorSerializationAdapter.d.ts +35 -0
- package/src/engine/physics/fluid/effector/GlobalFluidEffectorSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/GlobalFluidEffectorSerializationAdapter.js +72 -0
- package/src/engine/physics/fluid/effector/ImpulseFluidEffector.d.ts +34 -10
- package/src/engine/physics/fluid/effector/ImpulseFluidEffector.d.ts.map +1 -1
- package/src/engine/physics/fluid/effector/ImpulseFluidEffector.js +139 -150
- package/src/engine/physics/fluid/effector/ImpulseFluidEffectorSerializationAdapter.d.ts +26 -0
- package/src/engine/physics/fluid/effector/ImpulseFluidEffectorSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/ImpulseFluidEffectorSerializationAdapter.js +51 -0
- package/src/engine/physics/fluid/effector/VortexFluidEffector.d.ts +55 -0
- package/src/engine/physics/fluid/effector/VortexFluidEffector.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/VortexFluidEffector.js +255 -0
- package/src/engine/physics/fluid/effector/VortexFluidEffectorSerializationAdapter.d.ts +25 -0
- package/src/engine/physics/fluid/effector/VortexFluidEffectorSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/VortexFluidEffectorSerializationAdapter.js +52 -0
- package/src/engine/physics/fluid/effector/WakeFluidEffector.d.ts +22 -20
- package/src/engine/physics/fluid/effector/WakeFluidEffector.d.ts.map +1 -1
- package/src/engine/physics/fluid/effector/WakeFluidEffector.js +181 -185
- package/src/engine/physics/fluid/effector/WakeFluidEffectorSerializationAdapter.d.ts +31 -0
- package/src/engine/physics/fluid/effector/WakeFluidEffectorSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/WakeFluidEffectorSerializationAdapter.js +56 -0
- package/src/engine/physics/fluid/effector/record/FLUID_EFFECTOR_RECORD_STRUCT.d.ts +52 -0
- package/src/engine/physics/fluid/effector/record/FLUID_EFFECTOR_RECORD_STRUCT.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/record/FLUID_EFFECTOR_RECORD_STRUCT.js +68 -0
- package/src/engine/physics/fluid/effector/record/FluidEffectorRecordKind.d.ts +10 -0
- package/src/engine/physics/fluid/effector/record/FluidEffectorRecordKind.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/record/FluidEffectorRecordKind.js +31 -0
- package/src/engine/physics/fluid/effector/record/chunk_fluid_effector_record_deposit.d.ts +25 -0
- package/src/engine/physics/fluid/effector/record/chunk_fluid_effector_record_deposit.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/record/chunk_fluid_effector_record_deposit.js +105 -0
- package/src/engine/physics/fluid/effector/record/chunk_fluid_effector_record_resolve.d.ts +17 -0
- package/src/engine/physics/fluid/effector/record/chunk_fluid_effector_record_resolve.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/record/chunk_fluid_effector_record_resolve.js +47 -0
- package/src/engine/physics/fluid/effector/record/fluid_effector_record_create.d.ts +54 -0
- package/src/engine/physics/fluid/effector/record/fluid_effector_record_create.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/record/fluid_effector_record_create.js +34 -0
- package/src/engine/physics/fluid/effector/record/fluid_effector_record_deposit.d.ts +98 -0
- package/src/engine/physics/fluid/effector/record/fluid_effector_record_deposit.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/record/fluid_effector_record_deposit.js +409 -0
- package/src/engine/physics/fluid/effector/record/fluid_effector_record_resolve.d.ts +25 -0
- package/src/engine/physics/fluid/effector/record/fluid_effector_record_resolve.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/record/fluid_effector_record_resolve.js +78 -0
- package/src/engine/physics/fluid/effector/record/fluid_record_apply.d.ts +27 -0
- package/src/engine/physics/fluid/effector/record/fluid_record_apply.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/record/fluid_record_apply.js +151 -0
- package/src/engine/physics/fluid/fluid_apply_atmosphere.d.ts +42 -0
- package/src/engine/physics/fluid/fluid_apply_atmosphere.d.ts.map +1 -0
- package/src/engine/physics/fluid/fluid_apply_atmosphere.js +148 -0
- package/src/engine/physics/fluid/fluid_atmosphere_to_grid.d.ts +16 -0
- package/src/engine/physics/fluid/fluid_atmosphere_to_grid.d.ts.map +1 -0
- package/src/engine/physics/fluid/fluid_atmosphere_to_grid.js +47 -0
- package/src/engine/physics/fluid/obstacle/FLUID_OBSTACLE_RECORD_STRUCT.d.ts +32 -0
- package/src/engine/physics/fluid/obstacle/FLUID_OBSTACLE_RECORD_STRUCT.d.ts.map +1 -0
- package/src/engine/physics/fluid/obstacle/FLUID_OBSTACLE_RECORD_STRUCT.js +50 -0
- package/src/engine/physics/fluid/obstacle/chunk_fluid_obstacle_record.d.ts +24 -0
- package/src/engine/physics/fluid/obstacle/chunk_fluid_obstacle_record.d.ts.map +1 -0
- package/src/engine/physics/fluid/obstacle/chunk_fluid_obstacle_record.js +61 -0
- package/src/engine/physics/fluid/obstacle/fluid_obstacle_record_create.d.ts +58 -0
- package/src/engine/physics/fluid/obstacle/fluid_obstacle_record_create.d.ts.map +1 -0
- package/src/engine/physics/fluid/obstacle/fluid_obstacle_record_create.js +35 -0
- package/src/engine/physics/fluid/obstacle/fluid_obstacle_record_evaluate.d.ts +34 -0
- package/src/engine/physics/fluid/obstacle/fluid_obstacle_record_evaluate.d.ts.map +1 -0
- package/src/engine/physics/fluid/obstacle/fluid_obstacle_record_evaluate.js +90 -0
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- package/src/shade/renderer/volumetrics/gi/chunk_volumetrics_froxel_centre_ws.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/gi/chunk_volumetrics_froxel_centre_ws.js +5 -0
- package/src/shade/renderer/volumetrics/gi/chunk_volumetrics_gi.d.ts +7 -9
- package/src/shade/renderer/volumetrics/gi/chunk_volumetrics_gi.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/gi/chunk_volumetrics_gi.js +11 -9
- package/src/shade/renderer/volumetrics/gi/chunk_volumetrics_gi_sample.d.ts +35 -0
- package/src/shade/renderer/volumetrics/gi/chunk_volumetrics_gi_sample.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/gi/chunk_volumetrics_gi_sample.js +105 -0
- package/src/shade/renderer/volumetrics/gi/graph_build_froxel_gi.d.ts +15 -9
- package/src/shade/renderer/volumetrics/gi/graph_build_froxel_gi.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/gi/graph_build_froxel_gi.js +26 -36
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi.d.ts +10 -0
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi.js +51 -0
- package/src/shade/renderer/volumetrics/gi/volumetrics_gi_resources.d.ts +11 -0
- package/src/shade/renderer/volumetrics/gi/volumetrics_gi_resources.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/gi/volumetrics_gi_resources.js +19 -6
- package/src/shade/renderer/volumetrics/graph_build_froxel_irradiance.d.ts +9 -5
- package/src/shade/renderer/volumetrics/graph_build_froxel_irradiance.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/graph_build_froxel_irradiance.js +11 -5
- package/src/shade/renderer/volumetrics/graph_build_volumetrics.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/graph_build_volumetrics.js +25 -12
- package/src/shade/renderer/volumetrics/noise/PARTICIPATING_MEDIA_NOISE.d.ts +35 -0
- package/src/shade/renderer/volumetrics/noise/PARTICIPATING_MEDIA_NOISE.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/noise/PARTICIPATING_MEDIA_NOISE.js +37 -0
- package/src/shade/renderer/volumetrics/noise/bake_volumetrics_noise_tile.d.ts +2 -1
- package/src/shade/renderer/volumetrics/noise/bake_volumetrics_noise_tile.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/noise/bake_volumetrics_noise_tile.js +8 -3
- package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise.d.ts +45 -13
- package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise.js +50 -69
- package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise_carried.d.ts +14 -0
- package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise_carried.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise_carried.js +76 -0
- package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise_scrolled.d.ts +14 -0
- package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise_scrolled.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise_scrolled.js +38 -0
- package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise_tap.d.ts +21 -0
- package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise_tap.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise_tap.js +74 -0
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_irradiance.d.ts +6 -0
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_irradiance.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_irradiance.js +11 -2
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_lighting.d.ts +7 -0
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_lighting.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_lighting.js +14 -4
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_participating_media.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_participating_media.js +17 -3
- package/src/shade/renderer/volumetrics/volumetrics_position_world_to_froxel_uvw.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/volumetrics_position_world_to_froxel_uvw.js +5 -0
- package/src/shade/renderer/water/GPUWaterRenderer.d.ts +1 -2
- package/src/shade/renderer/water/GPUWaterRenderer.d.ts.map +1 -1
- package/src/shade/renderer/water/GPUWaterRenderer.js +15 -24
- package/src/shade/renderer/water/chunk_water_gi.d.ts +10 -2
- package/src/shade/renderer/water/chunk_water_gi.d.ts.map +1 -1
- package/src/shade/renderer/water/chunk_water_gi.js +70 -56
- package/src/shade/renderer/water/optics/chunk_water_inscatter.d.ts +2 -2
- package/src/shade/renderer/water/optics/chunk_water_inscatter.d.ts.map +1 -1
- package/src/shade/renderer/water/optics/chunk_water_inscatter.js +5 -2
- package/src/shade/renderer/water/optics/chunk_water_receiver_downwelling.d.ts +1 -2
- package/src/shade/renderer/water/optics/chunk_water_receiver_downwelling.d.ts.map +1 -1
- package/src/shade/renderer/water/optics/chunk_water_receiver_downwelling.js +4 -2
- package/src/shade/renderer/water/shader_water.d.ts +9 -12
- package/src/shade/renderer/water/shader_water.d.ts.map +1 -1
- package/src/shade/renderer/water/shader_water.js +69 -47
- package/src/shade/renderer/water/surface/GPUWaterSurface.d.ts +4 -1
- package/src/shade/renderer/water/surface/GPUWaterSurface.d.ts.map +1 -1
- package/src/shade/renderer/water/surface/GPUWaterSurface.js +9 -3
- package/src/shade/renderer/water/surface/WATER_SURFACE_RESOURCES.d.ts +15 -0
- package/src/shade/renderer/water/surface/WATER_SURFACE_RESOURCES.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/WATER_SURFACE_RESOURCES.js +27 -0
- package/src/shade/renderer/water/surface/WATER_WAVE_RECORD_STRUCT.d.ts +2 -1
- package/src/shade/renderer/water/surface/WATER_WAVE_RECORD_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/water/surface/WATER_WAVE_RECORD_STRUCT.js +18 -9
- package/src/shade/renderer/water/surface/chunk_water_surface_sample.d.ts +0 -3
- package/src/shade/renderer/water/surface/chunk_water_surface_sample.d.ts.map +1 -1
- package/src/shade/renderer/water/surface/chunk_water_surface_sample.js +15 -3
- package/src/shade/renderer/water/surface/particles/shader_water_particles.js +2 -2
- package/src/shade/renderer/water/surface/shader_water_cull.d.ts +9 -3
- package/src/shade/renderer/water/surface/shader_water_cull.d.ts.map +1 -1
- package/src/shade/renderer/water/surface/shader_water_cull.js +46 -22
- package/src/shade/renderer/water/surface/shader_water_waves_derive.d.ts +26 -1
- package/src/shade/renderer/water/surface/shader_water_waves_derive.d.ts.map +1 -1
- package/src/shade/renderer/water/surface/shader_water_waves_derive.js +73 -9
- package/src/shade/renderer/wind/GPUSceneWind.d.ts +127 -0
- package/src/shade/renderer/wind/GPUSceneWind.d.ts.map +1 -0
- package/src/shade/renderer/wind/GPUSceneWind.js +410 -0
- package/src/shade/renderer/wind/WIND_FIELD.d.ts +53 -0
- package/src/shade/renderer/wind/WIND_FIELD.d.ts.map +1 -0
- package/src/shade/renderer/wind/WIND_FIELD.js +60 -0
- package/src/shade/renderer/wind/WIND_FIELD_STRUCT.d.ts +36 -0
- package/src/shade/renderer/wind/WIND_FIELD_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/wind/WIND_FIELD_STRUCT.js +61 -0
- package/src/shade/renderer/wind/WIND_FIELD_UNIFORM.d.ts +17 -0
- package/src/shade/renderer/wind/WIND_FIELD_UNIFORM.d.ts.map +1 -0
- package/src/shade/renderer/wind/WIND_FIELD_UNIFORM.js +17 -0
- package/src/shade/renderer/wind/chunk_wind_field_sample.d.ts +20 -0
- package/src/shade/renderer/wind/chunk_wind_field_sample.d.ts.map +1 -0
- package/src/shade/renderer/wind/chunk_wind_field_sample.js +26 -0
- package/src/shade/renderer/wind/chunk_wind_field_sample_cascades.d.ts +40 -0
- package/src/shade/renderer/wind/chunk_wind_field_sample_cascades.d.ts.map +1 -0
- package/src/shade/renderer/wind/chunk_wind_field_sample_cascades.js +92 -0
- package/src/shade/renderer/wind/chunk_wind_field_sample_uniform.d.ts +12 -0
- package/src/shade/renderer/wind/chunk_wind_field_sample_uniform.d.ts.map +1 -0
- package/src/shade/renderer/wind/chunk_wind_field_sample_uniform.js +22 -0
- package/src/shade/renderer/wind/wind_field_add_resources.d.ts +15 -0
- package/src/shade/renderer/wind/wind_field_add_resources.d.ts.map +1 -0
- package/src/shade/renderer/wind/wind_field_add_resources.js +22 -0
- package/src/shade/wgsl/emulator/CPUBitmapData.d.ts +5 -2
- package/src/shade/wgsl/emulator/CPUBitmapData.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/CPUBitmapData.js +5 -2
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts +5 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +75 -22
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLLanguageCore.js +90 -22
- package/src/engine/physics/cloth/wind/ClothAmbientWind.d.ts +0 -87
- package/src/engine/physics/cloth/wind/ClothAmbientWind.d.ts.map +0 -1
- package/src/engine/physics/cloth/wind/ClothAmbientWind.js +0 -185
- package/src/shade/renderer/geometry/sdf/chunk_sdf_slot_index_to_texture_offset.d.ts +0 -7
- package/src/shade/renderer/geometry/sdf/chunk_sdf_slot_index_to_texture_offset.d.ts.map +0 -1
- package/src/shade/renderer/geometry/sdf/chunk_sdf_slot_index_to_texture_offset.js +0 -25
- package/src/shade/renderer/global_illumination/clipmap/GPUClipMap3D.d.ts +0 -43
- package/src/shade/renderer/global_illumination/clipmap/GPUClipMap3D.d.ts.map +0 -1
- package/src/shade/renderer/global_illumination/clipmap/GPUClipMap3D.js +0 -207
- package/src/shade/renderer/global_illumination/clipmap/RadianceField.d.ts +0 -21
- package/src/shade/renderer/global_illumination/clipmap/RadianceField.d.ts.map +0 -1
- package/src/shade/renderer/global_illumination/clipmap/RadianceField.js +0 -40
- package/src/shade/renderer/global_illumination/clipmap/chunk_clip_cascade_wrap_coord.d.ts +0 -13
- package/src/shade/renderer/global_illumination/clipmap/chunk_clip_cascade_wrap_coord.d.ts.map +0 -1
- package/src/shade/renderer/global_illumination/clipmap/chunk_clip_cascade_wrap_coord.js +0 -47
- package/src/shade/renderer/global_illumination/clipmap/shader_update_clipmap_cascade.d.ts +0 -7
- package/src/shade/renderer/global_illumination/clipmap/shader_update_clipmap_cascade.d.ts.map +0 -1
- package/src/shade/renderer/global_illumination/clipmap/shader_update_clipmap_cascade.js +0 -115
- package/src/shade/renderer/light/cluster/LIGHT_CLUSTER_LOCAL_LIGHT_LIMIT.d.ts +0 -7
- package/src/shade/renderer/light/cluster/LIGHT_CLUSTER_LOCAL_LIGHT_LIMIT.d.ts.map +0 -1
- package/src/shade/renderer/light/cluster/LIGHT_CLUSTER_LOCAL_LIGHT_LIMIT.js +0 -6
- package/src/shade/renderer/light/cluster/chunk_cluster_keep_smallest.d.ts +0 -21
- package/src/shade/renderer/light/cluster/chunk_cluster_keep_smallest.d.ts.map +0 -1
- package/src/shade/renderer/light/cluster/chunk_cluster_keep_smallest.js +0 -47
- package/src/shade/renderer/postprocess/ssr/resolve/build_ssr_resolve_shader.d.ts +0 -21
- package/src/shade/renderer/postprocess/ssr/resolve/build_ssr_resolve_shader.d.ts.map +0 -1
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_Brick4.d.ts +0 -2
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_Brick4.d.ts.map +0 -1
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_Brick4.js +0 -24
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_IBL.d.ts +0 -2
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_IBL.d.ts.map +0 -1
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_IBL.js +0 -21
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_LPV.d.ts +0 -2
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_LPV.d.ts.map +0 -1
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_LPV.js +0 -34
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_brick4.d.ts +0 -3
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_brick4.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.d.ts +0 -7
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.js +0 -184
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.d.ts +0 -9
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.d.ts +0 -9
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.js +0 -111
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.d.ts +0 -9
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.js +0 -111
- package/src/shade/renderer/shader/chunk/brdf/fresnel/chunk_F_Hauber.d.ts +0 -9
- package/src/shade/renderer/shader/chunk/brdf/fresnel/chunk_F_Hauber.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/brdf/fresnel/chunk_F_Hauber.js +0 -22
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_brick4.d.ts +0 -10
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_brick4.d.ts.map +0 -1
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_brick4.js +0 -55
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_ibl.d.ts +0 -10
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_ibl.d.ts.map +0 -1
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_ibl.js +0 -47
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_lpv.d.ts +0 -10
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_lpv.d.ts.map +0 -1
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_lpv.js +0 -63
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{"version":3,"file":"GPUTileAtlas3D.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/texture/atlas/GPUTileAtlas3D.js"],"names":[],"mappings":"
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{"version":3,"file":"GPUTileAtlas3D.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/texture/atlas/GPUTileAtlas3D.js"],"names":[],"mappings":"AA8lBA;;;;;;;;GAQG;AACH,2CANW,MAAM,WACN,MAAM,WACN,MAAM,OACN,MAAM,EAAE,GAAC,WAAW,GAClB,MAAM,EAAE,GAAC,WAAW,CAchC;AAED;;;;;;;;;;;;;;;;GAgBG;AACH,sDARW,MAAM,WACN,MAAM,eACN,MAAM,eACN,MAAM,iBACN,MAAM,OACN,MAAM,EAAE,GACN,OAAO,CAoCnB;AAED;;;;;;;;;;;;;;;GAeG;AACH,mDATW,UAAU,gBAEV,UAAU,MAAM,CAAC,UACjB,MAAM,mBACN,MAAM,OACN,UAAU,GAER,UAAU,CAkDtB;AAtuBD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA8CG;AACH;IA4FI;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH;QAnB8B,MAAM;QACC,MAAM;QAEd,YAAY,EAA9B,MAAM,EAAE;QAEQ,MAAM,EAAtB,MAAM;QAEU,OAAO,EAAvB,MAAM;QAEU,OAAO,EAAvB,MAAM;QAEU,QAAQ,EAAxB,MAAM;QAEwB,KAAK;QAInB,KAAK,EAArB,MAAM;OA0EhB;IAED;;OAEG;IACH,iCAEC;IAED;;OAEG;IACH,+BAEC;IAED;;OAEG;IACH,8BAEC;IAED;;;OAGG;IACH,sCAEC;IAED;;OAEG;IACH,qBAEC;IAED;;;;OAIG;IACH,mCAEC;IAED;;;OAGG;IACH,sBAEC;IAED;;;OAGG;IACH,sBAEC;IAED;;;OAGG;IACH,sBAEC;IAED;;;OAGG;IACH,uBAEC;IAED;;;;;OAKG;IACH,6BAEC;IAED;;OAEG;IACH,yBAEC;IAED;;;OAGG;IACH,cAHW,MAAM,GACJ,OAAO,CAMnB;IAED;;;;;OAKG;IACH,YAFa,MAAM,CAkBlB;IAED;;OAEG;IACH,WAFW,MAAM,QAOhB;IAED;;;;;;;;OAQG;IACH,kBAJW,MAAM,OACN,MAAM,EAAE,GAAC,WAAW,GAClB,MAAM,EAAE,GAAC,WAAW,CAehC;IAED;;;;;;;OAOG;IACH,YAJW,MAAM,WACN,UAAU,QAiCpB;IAED;;;;;;;;;;;OAWG;IACH,mDANW,MAAM,kCAEN,MAAM,iBACN,MAAM,QA+BhB;IAED,gBAEC;;CAsHJ;kCA1lBiC,yBAAyB"}
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/**
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* One 3-D texture cut into equal tiles, each tile a
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* `border`-texel skirt, handed out one slot at a time.
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* One 3-D texture cut into equal tiles, each tile a block of `content_size[0] × content_size[1] ×
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* content_size[2]` texels wrapped in a `border`-texel skirt, handed out one slot at a time. A tile
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* wants none.
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* opposite edge of the same content, along each axis by that axis's length — so a trilinear tap at
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* {@link tile_atlas_bordered_block} builds that skirt on the host; a producer writing on the device
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* (a compute bake copying in through {@link copy_from_buffer}, or storing into the texture from a
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* shader) writes the whole `tile_size` block, skirt included, itself. One texel of border is what a
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* across a tile), which is why it is a parameter. A consumer that never reads past its tile — loads
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* **Slots are linear, and grow two ways.** Slot `s` sits at grid cell
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* z slowest
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* z slowest, and a cell is one tile along each axis: its texel origin is the cell times
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* {@link tile_size}, per axis ({@link slot_origin}; `chunk_tile_atlas_slot_origin` on the device).
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* When no slot is free, {@link allocate}:
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* doubles (x on a tie, capped at
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* its slot sits under the new footprint ({@link tile_atlas_widened_footprint}). A
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* index and its texels; its *origin* changes. Rare, and as costly as a full copy.
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* - **widens the layer** once z is at the device's `maxTextureDimension3D`: the side narrower in
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* texels doubles (x on a tie, each capped at its own limit), the layers halve, and every tile is
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* copied to where its slot sits under the new footprint ({@link tile_atlas_widened_footprint}). A
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* slot keeps its index and its texels; its *origin* changes. Rare, and as costly as a full copy.
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*
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* {@link capacity_limit} is where both run out:
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* {@link capacity_limit} is where both run out: along every axis, as many tiles of that axis's
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* length as fit under `maxTextureDimension3D`.
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*
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* **Allocation reallocates the texture.** A grow replaces {@link texture}'s `GPUTexture` (the
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* `GPUTextureContext` stays; its views are re-made), and a widen moves every tile. Take the
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*
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* Clients: the volumetrics noise atlas (`r8unorm`, 128³ + 1, sampled) and the per-geometry SDF
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* atlas of `GPUGeometrySDFManager` (`r32float`, 50³ + 0, stored into by its build shader). Built
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* general — format, tile size, border, footprint and usage are all constructor arguments —
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* general — format, tile size per axis, border, footprint and usage are all constructor arguments —
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* so a brick SDF atlas or a published wind field can be another instance rather than another
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* class.
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*/
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export class GPUTileAtlas3D {
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/**
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@@ -65,7 +71,8 @@ export class GPUTileAtlas3D {
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#bytes_per_texel;
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*
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* Texels of content along x, y and z.
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*/
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#content_size;
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#border;
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*
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* @type {readonly number[]}
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#tile_size;
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/**
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* @type {number}
|
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*/
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#limit_x;
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*/
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#limit_y;
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*/
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#limit_z;
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*/
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@@ -124,9 +148,10 @@ export class GPUTileAtlas3D {
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* @param {GPUDevice} options.device
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* @param {GPUTextureFormat} options.format an uncompressed, copyable format — what a 3-D texture
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* allows, and what {@link write} sizes its block by
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* @param {number} options.content_size texels of content along
|
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* @param {number[]} options.content_size texels of content along x, y and z of a tile, three
|
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* positive integers; a cubic tile is `[n, n, n]`. Copied: the array stays the caller's
|
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* @param {number} options.border texels of skirt on each side of the content, at least 1 for a
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* linear filter
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* linear filter, and no more than the shortest axis of the content
|
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* @param {number} options.slots_x tiles along x to start with; it changes only when the atlas
|
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* widens
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* @param {number} options.slots_y tiles along y to start with; it changes only when the atlas
|
|
@@ -142,10 +167,13 @@ export class GPUTileAtlas3D {
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constructor({ device, format, content_size, border, slots_x, slots_y, capacity, usage, label }) {
|
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assert.
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assert.
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assert.isArrayLike(content_size, 'content_size');
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assert.equal(content_size.length, 3, 'content_size is texels along x, y and z');
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assert.isPositiveInteger(content_size[0], 'content_size[0]');
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assert.isPositiveInteger(content_size[1], 'content_size[1]');
|
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assert.isPositiveInteger(content_size[2], 'content_size[2]');
|
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|
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|
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|
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assert.lessThanOrEqual(border, content_size, 'border must not exceed content_size: the skirt is the opposite edge of the content, and there is no more of it');
|
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|
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assert.lessThanOrEqual(border, Math.min(content_size[0], content_size[1], content_size[2]), 'border must not exceed the shortest axis of content_size: the skirt is the opposite edge of the content, and there is no more of it');
|
|
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177
|
assert.isNonNegativeInteger(slots_x, 'slots_x');
|
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|
assert.greaterThan(slots_x, 0, 'slots_x');
|
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|
assert.isNonNegativeInteger(slots_y, 'slots_y');
|
|
@@ -164,9 +192,22 @@ export class GPUTileAtlas3D {
|
|
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|
this.#device = device;
|
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|
this.#format = format;
|
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|
this.#bytes_per_texel = info.bytes_per_block;
|
|
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|
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this.#content_size = content_size;
|
|
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|
+
this.#content_size = Object.freeze([content_size[0], content_size[1], content_size[2]]);
|
|
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|
this.#border = border;
|
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|
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|
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+
|
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|
+
const tile_x = content_size[0] + 2 * border;
|
|
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|
+
const tile_y = content_size[1] + 2 * border;
|
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|
+
const tile_z = content_size[2] + 2 * border;
|
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|
+
|
|
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|
+
this.#tile_size = Object.freeze([tile_x, tile_y, tile_z]);
|
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|
+
|
|
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|
+
// a 3-D texture has the same limit on all three axes; a tile reaches it at its own length
|
|
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|
+
const max_dimension = device.limits.maxTextureDimension3D;
|
|
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|
+
|
|
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|
+
this.#limit_x = Math.floor(max_dimension / tile_x);
|
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|
+
this.#limit_y = Math.floor(max_dimension / tile_y);
|
|
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|
+
this.#limit_z = Math.floor(max_dimension / tile_z);
|
|
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|
+
|
|
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|
this.#slots_x = slots_x;
|
|
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|
this.#slots_y = slots_y;
|
|
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|
this.#label = label;
|
|
@@ -186,15 +227,13 @@ export class GPUTileAtlas3D {
|
|
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|
|
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|
this.#texture = texture;
|
|
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229
|
|
|
189
|
-
|
|
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|
-
|
|
191
|
-
assert.lessThanOrEqual(slots_x, axis_limit, `slots_x ${slots_x} of ${this.#tile_size} texels exceed maxTextureDimension3D ${device.limits.maxTextureDimension3D}`);
|
|
192
|
-
assert.lessThanOrEqual(slots_y, axis_limit, `slots_y ${slots_y} of ${this.#tile_size} texels exceed maxTextureDimension3D ${device.limits.maxTextureDimension3D}`);
|
|
230
|
+
assert.lessThanOrEqual(slots_x, this.#limit_x, `slots_x ${slots_x} of ${tile_x} texels exceed maxTextureDimension3D ${max_dimension}`);
|
|
231
|
+
assert.lessThanOrEqual(slots_y, this.#limit_y, `slots_y ${slots_y} of ${tile_y} texels exceed maxTextureDimension3D ${max_dimension}`);
|
|
193
232
|
|
|
194
233
|
const layers = Math.ceil(capacity / (slots_x * slots_y));
|
|
195
234
|
|
|
196
235
|
// the footprint was declared, so construction does not widen it
|
|
197
|
-
assert.lessThanOrEqual(layers,
|
|
236
|
+
assert.lessThanOrEqual(layers, this.#limit_z, `capacity ${capacity} needs ${layers} layers of ${tile_z} texels; the device allows ${this.#limit_z} (maxTextureDimension3D ${max_dimension})`);
|
|
198
237
|
|
|
199
238
|
this.#set_layers(layers);
|
|
200
239
|
}
|
|
@@ -221,7 +260,8 @@ export class GPUTileAtlas3D {
|
|
|
221
260
|
}
|
|
222
261
|
|
|
223
262
|
/**
|
|
224
|
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*
|
|
263
|
+
* Texels of content along x, y and z of a tile. Frozen: the atlas's own, not a copy.
|
|
264
|
+
* @returns {readonly number[]}
|
|
225
265
|
*/
|
|
226
266
|
get content_size() {
|
|
227
267
|
return this.#content_size;
|
|
@@ -235,8 +275,9 @@ export class GPUTileAtlas3D {
|
|
|
235
275
|
}
|
|
236
276
|
|
|
237
277
|
/**
|
|
238
|
-
* Texels along
|
|
239
|
-
*
|
|
278
|
+
* Texels along x, y and z of a tile, skirt included: the stride between slots along each axis.
|
|
279
|
+
* Frozen: the atlas's own, not a copy.
|
|
280
|
+
* @returns {readonly number[]}
|
|
240
281
|
*/
|
|
241
282
|
get tile_size() {
|
|
242
283
|
return this.#tile_size;
|
|
@@ -275,15 +316,13 @@ export class GPUTileAtlas3D {
|
|
|
275
316
|
}
|
|
276
317
|
|
|
277
318
|
/**
|
|
278
|
-
* The most slots this atlas can ever hold on this device:
|
|
279
|
-
* as fit under `maxTextureDimension3D`, x and y reached by widening.
|
|
280
|
-
* dimensions, not of memory — a device may refuse the texture long before.
|
|
319
|
+
* The most slots this atlas can ever hold on this device: along each of x, y and z, as many
|
|
320
|
+
* tiles of that axis's length as fit under `maxTextureDimension3D`, x and y reached by widening.
|
|
321
|
+
* A limit of texture dimensions, not of memory — a device may refuse the texture long before.
|
|
281
322
|
* @returns {number}
|
|
282
323
|
*/
|
|
283
324
|
get capacity_limit() {
|
|
284
|
-
|
|
285
|
-
|
|
286
|
-
return axis_limit * axis_limit * axis_limit;
|
|
325
|
+
return this.#limit_x * this.#limit_y * this.#limit_z;
|
|
287
326
|
}
|
|
288
327
|
|
|
289
328
|
/**
|
|
@@ -339,7 +378,8 @@ export class GPUTileAtlas3D {
|
|
|
339
378
|
|
|
340
379
|
/**
|
|
341
380
|
* Texel origin of a slot's tile — the corner of its skirt, not of its content — under the
|
|
342
|
-
* footprint as it is now.
|
|
381
|
+
* footprint as it is now: the slot's grid cell times {@link tile_size}, per axis.
|
|
382
|
+
* `chunk_tile_atlas_slot_origin` is the same placement on the device.
|
|
343
383
|
*
|
|
344
384
|
* @param {number} slot
|
|
345
385
|
* @param {number[]|Uint32Array} out receives x, y, z
|
|
@@ -349,13 +389,13 @@ export class GPUTileAtlas3D {
|
|
|
349
389
|
assert.isNonNegativeInteger(slot, 'slot');
|
|
350
390
|
assert.lessThan(slot, this.capacity, 'slot is past the atlas');
|
|
351
391
|
|
|
352
|
-
const
|
|
392
|
+
const tile = this.#tile_size;
|
|
353
393
|
|
|
354
394
|
tile_atlas_slot_cell(slot, this.#slots_x, this.#slots_y, out);
|
|
355
395
|
|
|
356
|
-
out[0] *=
|
|
357
|
-
out[1] *=
|
|
358
|
-
out[2] *=
|
|
396
|
+
out[0] *= tile[0];
|
|
397
|
+
out[1] *= tile[1];
|
|
398
|
+
out[2] *= tile[2];
|
|
359
399
|
|
|
360
400
|
return out;
|
|
361
401
|
}
|
|
@@ -365,7 +405,8 @@ export class GPUTileAtlas3D {
|
|
|
365
405
|
* one `writeTexture`.
|
|
366
406
|
*
|
|
367
407
|
* @param {number} slot a live slot
|
|
368
|
-
* @param {Uint8Array} content `content_size
|
|
408
|
+
* @param {Uint8Array} content `content_size[0] · content_size[1] · content_size[2] ·
|
|
409
|
+
* bytes_per_texel` bytes, x fastest, then y, then z
|
|
369
410
|
*/
|
|
370
411
|
write(slot, content) {
|
|
371
412
|
assert.ok(this.is_live(slot), `slot ${slot} is not allocated`);
|
|
@@ -374,10 +415,14 @@ export class GPUTileAtlas3D {
|
|
|
374
415
|
const n = this.#content_size;
|
|
375
416
|
const bpt = this.#bytes_per_texel;
|
|
376
417
|
|
|
377
|
-
assert.equal(content.length, n * n * n * bpt, `content holds ${content.length} bytes; a tile's content is ${n}
|
|
418
|
+
assert.equal(content.length, n[0] * n[1] * n[2] * bpt, `content holds ${content.length} bytes; a tile's content is ${n[0]}×${n[1]}×${n[2]} texels of ${bpt} bytes`);
|
|
419
|
+
|
|
420
|
+
const tile = this.#tile_size;
|
|
421
|
+
const tx = tile[0];
|
|
422
|
+
const ty = tile[1];
|
|
423
|
+
const tz = tile[2];
|
|
378
424
|
|
|
379
|
-
const
|
|
380
|
-
const block = tile_atlas_bordered_block(content, n, this.#border, bpt, new Uint8Array(t * t * t * bpt));
|
|
425
|
+
const block = tile_atlas_bordered_block(content, n, this.#border, bpt, new Uint8Array(tx * ty * tz * bpt));
|
|
381
426
|
|
|
382
427
|
this.#device.queue.writeTexture(
|
|
383
428
|
{
|
|
@@ -388,24 +433,24 @@ export class GPUTileAtlas3D {
|
|
|
388
433
|
block,
|
|
389
434
|
{
|
|
390
435
|
offset: 0,
|
|
391
|
-
bytesPerRow:
|
|
392
|
-
rowsPerImage:
|
|
436
|
+
bytesPerRow: tx * bpt,
|
|
437
|
+
rowsPerImage: ty,
|
|
393
438
|
},
|
|
394
|
-
[
|
|
439
|
+
[tx, ty, tz]
|
|
395
440
|
);
|
|
396
441
|
}
|
|
397
442
|
|
|
398
443
|
/**
|
|
399
444
|
* Put a whole tile, skirt included, into a slot from a buffer on the device — the way a compute
|
|
400
|
-
* bake lands: it writes the `tile_size
|
|
445
|
+
* bake lands: it writes the `tile_size` block into a storage buffer, rows padded to the copy
|
|
401
446
|
* alignment, and this copies it across in the same command stream.
|
|
402
447
|
*
|
|
403
448
|
* @param {GPUCommandEncoder} encoder
|
|
404
449
|
* @param {number} slot a live slot
|
|
405
450
|
* @param {GPUBuffer} buffer
|
|
406
451
|
* @param {number} byte_offset where the block starts in the buffer
|
|
407
|
-
* @param {number} bytes_per_row stride of a row of `tile_size` texels, a multiple of
|
|
408
|
-
* `COPY_BYTES_PER_ROW_ALIGNMENT`; rows per image is
|
|
452
|
+
* @param {number} bytes_per_row stride of a row of `tile_size[0]` texels, a multiple of
|
|
453
|
+
* `COPY_BYTES_PER_ROW_ALIGNMENT`; rows per image is `tile_size[1]`
|
|
409
454
|
*/
|
|
410
455
|
copy_from_buffer(encoder, slot, buffer, byte_offset, bytes_per_row) {
|
|
411
456
|
assert.defined(encoder, 'encoder');
|
|
@@ -413,23 +458,27 @@ export class GPUTileAtlas3D {
|
|
|
413
458
|
assert.defined(buffer, 'buffer');
|
|
414
459
|
assert.isNonNegativeInteger(byte_offset, 'byte_offset');
|
|
415
460
|
assert.isNonNegativeInteger(bytes_per_row, 'bytes_per_row');
|
|
416
|
-
assert.greaterThanOrEqual(bytes_per_row, this.#tile_size * this.#bytes_per_texel, 'bytes_per_row is shorter than a row of the tile');
|
|
417
461
|
|
|
418
|
-
const
|
|
462
|
+
const tile = this.#tile_size;
|
|
463
|
+
const tx = tile[0];
|
|
464
|
+
const ty = tile[1];
|
|
465
|
+
const tz = tile[2];
|
|
466
|
+
|
|
467
|
+
assert.greaterThanOrEqual(bytes_per_row, tx * this.#bytes_per_texel, 'bytes_per_row is shorter than a row of the tile');
|
|
419
468
|
|
|
420
469
|
encoder.copyBufferToTexture(
|
|
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470
|
{
|
|
422
471
|
buffer,
|
|
423
472
|
offset: byte_offset,
|
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424
473
|
bytesPerRow: bytes_per_row,
|
|
425
|
-
rowsPerImage:
|
|
474
|
+
rowsPerImage: ty,
|
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426
475
|
},
|
|
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476
|
{
|
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428
477
|
texture: this.#texture.gpu_texture,
|
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429
478
|
mipLevel: 0,
|
|
430
479
|
origin: this.slot_origin(slot, [0, 0, 0]),
|
|
431
480
|
},
|
|
432
|
-
[
|
|
481
|
+
[tx, ty, tz]
|
|
433
482
|
);
|
|
434
483
|
}
|
|
435
484
|
|
|
@@ -437,19 +486,11 @@ export class GPUTileAtlas3D {
|
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437
486
|
this.#texture.destroy();
|
|
438
487
|
}
|
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439
488
|
|
|
440
|
-
/**
|
|
441
|
-
* Tiles that fit along any one axis: a 3-D texture has the same limit on all three.
|
|
442
|
-
* @returns {number}
|
|
443
|
-
*/
|
|
444
|
-
#axis_limit() {
|
|
445
|
-
return Math.floor(this.#device.limits.maxTextureDimension3D / this.#tile_size);
|
|
446
|
-
}
|
|
447
|
-
|
|
448
489
|
/**
|
|
449
490
|
* Room for one more slot: a layer while z has room for one, a widen once it does not.
|
|
450
491
|
*/
|
|
451
492
|
#grow() {
|
|
452
|
-
if (this.#slots_z < this.#
|
|
493
|
+
if (this.#slots_z < this.#limit_z) {
|
|
453
494
|
this.#set_layers(this.#slots_z + 1);
|
|
454
495
|
} else {
|
|
455
496
|
this.#widen();
|
|
@@ -462,13 +503,13 @@ export class GPUTileAtlas3D {
|
|
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462
503
|
* @param {number} layers
|
|
463
504
|
*/
|
|
464
505
|
#set_layers(layers) {
|
|
465
|
-
const
|
|
506
|
+
const tile = this.#tile_size;
|
|
466
507
|
|
|
467
508
|
this.#slots_z = layers;
|
|
468
509
|
this.#resize_live();
|
|
469
510
|
|
|
470
511
|
// preserve: a new layer keeps every tile where it was, because x and y do not change
|
|
471
|
-
this.#texture.resize(this.#slots_x *
|
|
512
|
+
this.#texture.resize(this.#slots_x * tile[0], this.#slots_y * tile[1], layers * tile[2], true);
|
|
472
513
|
}
|
|
473
514
|
|
|
474
515
|
/**
|
|
@@ -480,9 +521,14 @@ export class GPUTileAtlas3D {
|
|
|
480
521
|
const sy = this.#slots_y;
|
|
481
522
|
const footprint = [sx, sy];
|
|
482
523
|
|
|
483
|
-
const
|
|
524
|
+
const tile = this.#tile_size;
|
|
525
|
+
const tx = tile[0];
|
|
526
|
+
const ty = tile[1];
|
|
527
|
+
const tz = tile[2];
|
|
484
528
|
|
|
485
|
-
|
|
529
|
+
const widened = tile_atlas_widened_footprint(sx, sy, tx, ty, this.#device.limits.maxTextureDimension3D, footprint);
|
|
530
|
+
|
|
531
|
+
assert.ok(widened, `${this.#label}: full at ${this.capacity} slots — ${sx}×${sy}×${this.#slots_z} tiles of ${tx}×${ty}×${tz} texels reach maxTextureDimension3D ${this.#device.limits.maxTextureDimension3D} on every axis`);
|
|
486
532
|
|
|
487
533
|
const nx = footprint[0];
|
|
488
534
|
const ny = footprint[1];
|
|
@@ -493,11 +539,10 @@ export class GPUTileAtlas3D {
|
|
|
493
539
|
|
|
494
540
|
const device = this.#device;
|
|
495
541
|
const texture = this.#texture;
|
|
496
|
-
const t = this.#tile_size;
|
|
497
542
|
|
|
498
543
|
const source = texture.gpu_texture;
|
|
499
544
|
|
|
500
|
-
texture.descriptor.size = [nx *
|
|
545
|
+
texture.descriptor.size = [nx * tx, ny * ty, layers * tz];
|
|
501
546
|
|
|
502
547
|
const destination = device.createTexture(texture.descriptor);
|
|
503
548
|
|
|
@@ -521,14 +566,14 @@ export class GPUTileAtlas3D {
|
|
|
521
566
|
{
|
|
522
567
|
texture: source,
|
|
523
568
|
mipLevel: 0,
|
|
524
|
-
origin: [from[0] *
|
|
569
|
+
origin: [from[0] * tx, from[1] * ty, from[2] * tz],
|
|
525
570
|
},
|
|
526
571
|
{
|
|
527
572
|
texture: destination,
|
|
528
573
|
mipLevel: 0,
|
|
529
|
-
origin: [to[0] *
|
|
574
|
+
origin: [to[0] * tx, to[1] * ty, to[2] * tz],
|
|
530
575
|
},
|
|
531
|
-
[run *
|
|
576
|
+
[run * tx, ty, tz]
|
|
532
577
|
);
|
|
533
578
|
|
|
534
579
|
slot += run;
|
|
@@ -583,82 +628,113 @@ export function tile_atlas_slot_cell(slot, slots_x, slots_y, out) {
|
|
|
583
628
|
}
|
|
584
629
|
|
|
585
630
|
/**
|
|
586
|
-
* The footprint a full atlas widens to: the
|
|
587
|
-
*
|
|
588
|
-
* full.
|
|
631
|
+
* The footprint a full atlas widens to: the side narrower in texels doubles, x on a tie, each side
|
|
632
|
+
* capped at as many tiles of its own length as fit under `max_dimension`. A side already at its
|
|
633
|
+
* limit leaves the doubling to the other, and the footprint is full only when both are.
|
|
634
|
+
*
|
|
635
|
+
* Texels, not tiles, decide which side is narrower: the device's limit is in texels on every axis,
|
|
636
|
+
* so keeping the layer near square in texels keeps both sides short of it for longer. With a cubic
|
|
637
|
+
* tile the two counts agree.
|
|
589
638
|
*
|
|
590
639
|
* @param {number} slots_x
|
|
591
640
|
* @param {number} slots_y
|
|
592
|
-
* @param {number}
|
|
641
|
+
* @param {number} tile_size_x texels along x of a tile
|
|
642
|
+
* @param {number} tile_size_y texels along y of a tile
|
|
643
|
+
* @param {number} max_dimension the device's `maxTextureDimension3D`
|
|
593
644
|
* @param {number[]} out receives the new slots_x, slots_y
|
|
594
|
-
* @returns {boolean} false when both sides are at
|
|
645
|
+
* @returns {boolean} false when both sides are at their limits, and nothing can widen
|
|
595
646
|
*/
|
|
596
|
-
export function tile_atlas_widened_footprint(slots_x, slots_y,
|
|
647
|
+
export function tile_atlas_widened_footprint(slots_x, slots_y, tile_size_x, tile_size_y, max_dimension, out) {
|
|
597
648
|
assert.isNonNegativeInteger(slots_x, 'slots_x');
|
|
598
649
|
assert.isNonNegativeInteger(slots_y, 'slots_y');
|
|
599
|
-
assert.
|
|
600
|
-
assert.
|
|
601
|
-
assert.
|
|
650
|
+
assert.isPositiveInteger(tile_size_x, 'tile_size_x');
|
|
651
|
+
assert.isPositiveInteger(tile_size_y, 'tile_size_y');
|
|
652
|
+
assert.isNonNegativeInteger(max_dimension, 'max_dimension');
|
|
653
|
+
|
|
654
|
+
const limit_x = Math.floor(max_dimension / tile_size_x);
|
|
655
|
+
const limit_y = Math.floor(max_dimension / tile_size_y);
|
|
656
|
+
|
|
657
|
+
assert.lessThanOrEqual(slots_x, limit_x, 'slots_x');
|
|
658
|
+
assert.lessThanOrEqual(slots_y, limit_y, 'slots_y');
|
|
602
659
|
|
|
603
660
|
out[0] = slots_x;
|
|
604
661
|
out[1] = slots_y;
|
|
605
662
|
|
|
606
|
-
|
|
607
|
-
|
|
608
|
-
|
|
609
|
-
|
|
663
|
+
const x_has_room = slots_x < limit_x;
|
|
664
|
+
const y_has_room = slots_y < limit_y;
|
|
665
|
+
|
|
666
|
+
const x_is_narrower = slots_x * tile_size_x <= slots_y * tile_size_y;
|
|
667
|
+
|
|
668
|
+
if (x_has_room && (x_is_narrower || !y_has_room)) {
|
|
669
|
+
out[0] = Math.min(2 * slots_x, limit_x);
|
|
610
670
|
|
|
611
|
-
|
|
612
|
-
} else {
|
|
613
|
-
out[1] = Math.min(2 * slots_y, axis_limit);
|
|
671
|
+
return true;
|
|
614
672
|
}
|
|
615
673
|
|
|
616
|
-
|
|
674
|
+
if (y_has_room) {
|
|
675
|
+
out[1] = Math.min(2 * slots_y, limit_y);
|
|
676
|
+
|
|
677
|
+
return true;
|
|
678
|
+
}
|
|
679
|
+
|
|
680
|
+
return false;
|
|
617
681
|
}
|
|
618
682
|
|
|
619
683
|
/**
|
|
620
684
|
* A tile's full block from its content: the content in the middle, and around it a skirt of
|
|
621
|
-
* `border` texels holding the content's opposite edge, so the block tiles with
|
|
622
|
-
* linear filter.
|
|
685
|
+
* `border` texels holding the content's opposite edge along each axis, so the block tiles with
|
|
686
|
+
* itself under a linear filter.
|
|
623
687
|
*
|
|
624
688
|
* Pure, and the one place the wrap is defined — a device-side producer has to agree with it.
|
|
625
689
|
*
|
|
626
|
-
* @param {Uint8Array} content `content_size
|
|
627
|
-
*
|
|
628
|
-
* @param {number}
|
|
690
|
+
* @param {Uint8Array} content `content_size[0] · content_size[1] · content_size[2] ·
|
|
691
|
+
* bytes_per_texel` bytes, x fastest
|
|
692
|
+
* @param {ArrayLike<number>} content_size texels of content along x, y and z
|
|
693
|
+
* @param {number} border at most the shortest axis of `content_size`
|
|
629
694
|
* @param {number} bytes_per_texel
|
|
630
|
-
* @param {Uint8Array} out `(content_size + 2·border)
|
|
695
|
+
* @param {Uint8Array} out `(content_size[0] + 2·border) · (content_size[1] + 2·border) ·
|
|
696
|
+
* (content_size[2] + 2·border) · bytes_per_texel` bytes, x fastest
|
|
631
697
|
* @returns {Uint8Array} out
|
|
632
698
|
*/
|
|
633
699
|
export function tile_atlas_bordered_block(content, content_size, border, bytes_per_texel, out) {
|
|
634
700
|
assert.isInstanceOf(content, Uint8Array, 'content');
|
|
635
701
|
assert.isInstanceOf(out, Uint8Array, 'out');
|
|
636
|
-
assert.
|
|
702
|
+
assert.isArrayLike(content_size, 'content_size');
|
|
703
|
+
assert.equal(content_size.length, 3, 'content_size is texels along x, y and z');
|
|
637
704
|
assert.isNonNegativeInteger(border, 'border');
|
|
638
|
-
assert.lessThanOrEqual(border, content_size, 'border');
|
|
639
705
|
assert.isNonNegativeInteger(bytes_per_texel, 'bytes_per_texel');
|
|
640
706
|
|
|
641
|
-
const
|
|
642
|
-
const
|
|
707
|
+
const nx = content_size[0];
|
|
708
|
+
const ny = content_size[1];
|
|
709
|
+
const nz = content_size[2];
|
|
710
|
+
|
|
711
|
+
assert.isPositiveInteger(nx, 'content_size[0]');
|
|
712
|
+
assert.isPositiveInteger(ny, 'content_size[1]');
|
|
713
|
+
assert.isPositiveInteger(nz, 'content_size[2]');
|
|
714
|
+
assert.lessThanOrEqual(border, Math.min(nx, ny, nz), 'border');
|
|
715
|
+
|
|
716
|
+
const tx = nx + 2 * border;
|
|
717
|
+
const ty = ny + 2 * border;
|
|
718
|
+
const tz = nz + 2 * border;
|
|
643
719
|
|
|
644
|
-
assert.equal(content.length,
|
|
645
|
-
assert.equal(out.length,
|
|
720
|
+
assert.equal(content.length, nx * ny * nz * bytes_per_texel, 'content length');
|
|
721
|
+
assert.equal(out.length, tx * ty * tz * bytes_per_texel, 'out length');
|
|
646
722
|
|
|
647
|
-
for (let
|
|
648
|
-
// (
|
|
649
|
-
const cz = (
|
|
723
|
+
for (let bz = 0; bz < tz; bz++) {
|
|
724
|
+
// (bz - border) mod nz, kept non-negative: border <= nz, so one nz is enough
|
|
725
|
+
const cz = (bz - border + nz) % nz;
|
|
650
726
|
|
|
651
|
-
for (let
|
|
652
|
-
const cy = (
|
|
727
|
+
for (let by = 0; by < ty; by++) {
|
|
728
|
+
const cy = (by - border + ny) % ny;
|
|
653
729
|
|
|
654
|
-
const row_out = (
|
|
655
|
-
const row_in = (cz *
|
|
730
|
+
const row_out = (bz * ty + by) * tx;
|
|
731
|
+
const row_in = (cz * ny + cy) * nx;
|
|
656
732
|
|
|
657
|
-
for (let
|
|
658
|
-
const cx = (
|
|
733
|
+
for (let bx = 0; bx < tx; bx++) {
|
|
734
|
+
const cx = (bx - border + nx) % nx;
|
|
659
735
|
|
|
660
736
|
const src = (row_in + cx) * bytes_per_texel;
|
|
661
|
-
const dst = (row_out +
|
|
737
|
+
const dst = (row_out + bx) * bytes_per_texel;
|
|
662
738
|
|
|
663
739
|
for (let b = 0; b < bytes_per_texel; b++) {
|
|
664
740
|
out[dst + b] = content[src + b];
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Texel origin of a slot's tile in a {@link GPUTileAtlas3D} — the corner of its skirt, not of its
|
|
3
|
+
* content — on the device: the WGSL twin of `GPUTileAtlas3D.slot_origin`, and the one place a
|
|
4
|
+
* shader finds a slot.
|
|
5
|
+
*
|
|
6
|
+
* Slot `s` sits at grid cell `index_to_grid3d(s, slots)`, x fastest and z slowest, and a cell is one
|
|
7
|
+
* tile along each axis, so the origin is the cell times `tile_size`, per axis.
|
|
8
|
+
*
|
|
9
|
+
* The footprint is the caller's to supply, as tiles along x and y: a shader that knows the tile
|
|
10
|
+
* size takes it from the texture itself, `textureDimensions(atlas).xy / tile_size.xy`, which is
|
|
11
|
+
* always the footprint the bound texture was built with; one that does not takes the atlas's
|
|
12
|
+
* `slots_x` and `slots_y` from a uniform the host refreshes after its last `allocate`. z is not an
|
|
13
|
+
* argument: the layer is whatever the slot index reaches.
|
|
14
|
+
*
|
|
15
|
+
* @see GPUTileAtlas3D
|
|
16
|
+
* @type {CodeChunk}
|
|
17
|
+
*/
|
|
18
|
+
export const chunk_tile_atlas_slot_origin: CodeChunk;
|
|
19
|
+
import { CodeChunk } from "../../shader/compiler/CodeChunk.js";
|
|
20
|
+
//# sourceMappingURL=chunk_tile_atlas_slot_origin.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"chunk_tile_atlas_slot_origin.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/texture/atlas/chunk_tile_atlas_slot_origin.js"],"names":[],"mappings":"AAGA;;;;;;;;;;;;;;;;GAgBG;AACH,2CAFU,SAAS,CAWjB;0BA5BwB,oCAAoC"}
|
|
@@ -0,0 +1,30 @@
|
|
|
1
|
+
import { chunk_index_to_grid3d } from "../../shader/chunk/grid/chunk_index_to_grid3d.js";
|
|
2
|
+
import { CodeChunk } from "../../shader/compiler/CodeChunk.js";
|
|
3
|
+
|
|
4
|
+
/**
|
|
5
|
+
* Texel origin of a slot's tile in a {@link GPUTileAtlas3D} — the corner of its skirt, not of its
|
|
6
|
+
* content — on the device: the WGSL twin of `GPUTileAtlas3D.slot_origin`, and the one place a
|
|
7
|
+
* shader finds a slot.
|
|
8
|
+
*
|
|
9
|
+
* Slot `s` sits at grid cell `index_to_grid3d(s, slots)`, x fastest and z slowest, and a cell is one
|
|
10
|
+
* tile along each axis, so the origin is the cell times `tile_size`, per axis.
|
|
11
|
+
*
|
|
12
|
+
* The footprint is the caller's to supply, as tiles along x and y: a shader that knows the tile
|
|
13
|
+
* size takes it from the texture itself, `textureDimensions(atlas).xy / tile_size.xy`, which is
|
|
14
|
+
* always the footprint the bound texture was built with; one that does not takes the atlas's
|
|
15
|
+
* `slots_x` and `slots_y` from a uniform the host refreshes after its last `allocate`. z is not an
|
|
16
|
+
* argument: the layer is whatever the slot index reaches.
|
|
17
|
+
*
|
|
18
|
+
* @see GPUTileAtlas3D
|
|
19
|
+
* @type {CodeChunk}
|
|
20
|
+
*/
|
|
21
|
+
export const chunk_tile_atlas_slot_origin = CodeChunk.from(
|
|
22
|
+
//language=WGSL
|
|
23
|
+
`
|
|
24
|
+
fn tile_atlas_slot_origin(slot: u32, slots: vec2<u32>, tile_size: vec3<u32>) -> vec3<u32> {
|
|
25
|
+
return index_to_grid3d(slot, slots) * tile_size;
|
|
26
|
+
}
|
|
27
|
+
`, [
|
|
28
|
+
chunk_index_to_grid3d,
|
|
29
|
+
]
|
|
30
|
+
);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"draw_texture_as_rgba.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/texture/draw_texture_as_rgba.js"],"names":[],"mappings":"AAkFA
|
|
1
|
+
{"version":3,"file":"draw_texture_as_rgba.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/texture/draw_texture_as_rgba.js"],"names":[],"mappings":"AAkFA;;;;;;;;;;;GAWG;AACH;IAP+B,KAAK;IACS,MAAM,EAAxC,MAAM,oBAAkB;IACN,UAAU,EAA5B,MAAM,EAAE;IACS,cAAc,GAA/B,MAAM;IACoB,YAAY;IACpC,MAAM,CA4DlB;AAGD;;;;;;;;GAQG;AACH;IANsC,OAAO;IACd,MAAM;IACT,cAAc,GAA/B,MAAM;IACc,MAAM;IACD,QAAQ;SAyJ3C"}
|