@woosh/meep-engine 3.49.0 → 3.50.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1364) hide show
  1. package/build/bundle-worker-terrain.js +1 -1
  2. package/editor/particles/effect/ParticleReferenceSimulation.d.ts +11 -0
  3. package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -1
  4. package/editor/particles/effect/ParticleReferenceSimulation.js +28 -0
  5. package/editor/view/particles/effect/ParticleGraphEditorView.d.ts.map +1 -1
  6. package/editor/view/particles/effect/ParticleGraphEditorView.js +2 -0
  7. package/package.json +1 -1
  8. package/src/core/color/xyz/m3_rgb_to_xyz_from_primaries.d.ts +11 -0
  9. package/src/core/color/xyz/m3_rgb_to_xyz_from_primaries.d.ts.map +1 -0
  10. package/src/core/color/xyz/m3_rgb_to_xyz_from_primaries.js +40 -0
  11. package/src/core/geom/3d/mat4/m4_decompose_rigid_array.d.ts +24 -0
  12. package/src/core/geom/3d/mat4/m4_decompose_rigid_array.d.ts.map +1 -0
  13. package/src/core/geom/3d/mat4/m4_decompose_rigid_array.js +80 -0
  14. package/src/core/geom/3d/shape/PosedShape3D.d.ts +10 -0
  15. package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
  16. package/src/core/geom/3d/shape/PosedShape3D.js +50 -11
  17. package/src/core/geom/3d/shape/TransformedShape3D.d.ts +37 -0
  18. package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
  19. package/src/core/geom/3d/shape/TransformedShape3D.js +73 -49
  20. package/src/core/geom/3d/shape/UnionShape3D.d.ts +13 -0
  21. package/src/core/geom/3d/shape/UnionShape3D.d.ts.map +1 -1
  22. package/src/core/geom/3d/shape/UnionShape3D.js +17 -4
  23. package/src/core/geom/3d/shape/record/ShapeRecord.d.ts +65 -0
  24. package/src/core/geom/3d/shape/record/ShapeRecord.d.ts.map +1 -0
  25. package/src/core/geom/3d/shape/record/ShapeRecord.js +72 -0
  26. package/src/core/geom/3d/shape/record/ShapeRecordKind.d.ts +13 -0
  27. package/src/core/geom/3d/shape/record/ShapeRecordKind.d.ts.map +1 -0
  28. package/src/core/geom/3d/shape/record/ShapeRecordKind.js +39 -0
  29. package/src/core/geom/3d/shape/record/shape_record_local_bounds.d.ts +19 -0
  30. package/src/core/geom/3d/shape/record/shape_record_local_bounds.d.ts.map +1 -0
  31. package/src/core/geom/3d/shape/record/shape_record_local_bounds.js +61 -0
  32. package/src/core/geom/3d/shape/record/shape_record_pack.d.ts +88 -0
  33. package/src/core/geom/3d/shape/record/shape_record_pack.d.ts.map +1 -0
  34. package/src/core/geom/3d/shape/record/shape_record_pack.js +418 -0
  35. package/src/core/geom/3d/shape/record/shape_record_pack_bounding_box.d.ts +23 -0
  36. package/src/core/geom/3d/shape/record/shape_record_pack_bounding_box.d.ts.map +1 -0
  37. package/src/core/geom/3d/shape/record/shape_record_pack_bounding_box.js +69 -0
  38. package/src/core/geom/3d/shape/record/shape_record_signed_distance.d.ts +52 -0
  39. package/src/core/geom/3d/shape/record/shape_record_signed_distance.d.ts.map +1 -0
  40. package/src/core/geom/3d/shape/record/shape_record_signed_distance.js +135 -0
  41. package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts +7 -0
  42. package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts.map +1 -1
  43. package/src/core/geom/3d/shape/sdf/sdf3_plane.js +7 -0
  44. package/src/core/geom/3d/shape/util/compute_signed_distance_gradient_by_sampling.d.ts +3 -0
  45. package/src/core/geom/3d/shape/util/compute_signed_distance_gradient_by_sampling.d.ts.map +1 -1
  46. package/src/core/geom/3d/shape/util/compute_signed_distance_gradient_by_sampling.js +19 -13
  47. package/src/core/geom/clipmap/ClipmapWindowSet.d.ts +141 -0
  48. package/src/core/geom/clipmap/ClipmapWindowSet.d.ts.map +1 -0
  49. package/src/core/geom/clipmap/ClipmapWindowSet.js +301 -0
  50. package/src/core/geom/clipmap/clipmap_select_finest.d.ts +20 -0
  51. package/src/core/geom/clipmap/clipmap_select_finest.d.ts.map +1 -0
  52. package/src/core/geom/clipmap/clipmap_select_finest.js +53 -0
  53. package/src/core/geom/clipmap/quantize_hysteretic.d.ts +22 -0
  54. package/src/core/geom/clipmap/quantize_hysteretic.d.ts.map +1 -0
  55. package/src/core/geom/clipmap/quantize_hysteretic.js +33 -0
  56. package/src/core/geom/clipmap/window_scroll_regions.d.ts +25 -0
  57. package/src/core/geom/clipmap/window_scroll_regions.d.ts.map +1 -0
  58. package/src/core/geom/clipmap/window_scroll_regions.js +83 -0
  59. package/src/core/geom/vec3/v3_clamp_to_cone.d.ts +59 -0
  60. package/src/core/geom/vec3/v3_clamp_to_cone.d.ts.map +1 -0
  61. package/src/core/geom/vec3/v3_clamp_to_cone.js +197 -0
  62. package/src/core/math/falloff_quadratic.d.ts +13 -0
  63. package/src/core/math/falloff_quadratic.d.ts.map +1 -0
  64. package/src/core/math/falloff_quadratic.js +20 -0
  65. package/src/core/math/physics/fluid/vortex_swirl.d.ts +40 -0
  66. package/src/core/math/physics/fluid/vortex_swirl.d.ts.map +1 -0
  67. package/src/core/math/physics/fluid/vortex_swirl.js +91 -0
  68. package/src/core/math/physics/kinematics/rigid_velocity_at_point.d.ts +27 -0
  69. package/src/core/math/physics/kinematics/rigid_velocity_at_point.d.ts.map +1 -0
  70. package/src/core/math/physics/kinematics/rigid_velocity_at_point.js +40 -0
  71. package/src/engine/EngineHarness.d.ts.map +1 -1
  72. package/src/engine/EngineHarness.js +6 -0
  73. package/src/engine/ecs/EntityComponentDataset.d.ts +48 -4
  74. package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
  75. package/src/engine/ecs/EntityComponentDataset.js +120 -11
  76. package/src/engine/ecs/fow/FogOfWarVisibilityPredicate.d.ts.map +1 -1
  77. package/src/engine/ecs/fow/FogOfWarVisibilityPredicate.js +1 -3
  78. package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
  79. package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +2 -0
  80. package/src/engine/ecs/terrain/util/obtainTerrain.d.ts.map +1 -1
  81. package/src/engine/ecs/terrain/util/obtainTerrain.js +5 -0
  82. package/src/engine/graphics/ecs/water/WaterWaves.d.ts +8 -21
  83. package/src/engine/graphics/ecs/water/WaterWaves.d.ts.map +1 -1
  84. package/src/engine/graphics/ecs/water/WaterWaves.js +8 -31
  85. package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts +4 -0
  86. package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts.map +1 -1
  87. package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.js +5 -5
  88. package/src/engine/graphics/ecs/water/WaterWavesSerializationUpgrader_1_2.d.ts +9 -0
  89. package/src/engine/graphics/ecs/water/WaterWavesSerializationUpgrader_1_2.d.ts.map +1 -0
  90. package/src/engine/graphics/ecs/water/WaterWavesSerializationUpgrader_1_2.js +19 -0
  91. package/src/engine/graphics/texture/3d/scs3d_sample_linear3.d.ts +21 -0
  92. package/src/engine/graphics/texture/3d/scs3d_sample_linear3.d.ts.map +1 -1
  93. package/src/engine/graphics/texture/3d/scs3d_sample_linear3.js +78 -0
  94. package/src/engine/graphics3/GPUFluidSystem.d.ts +266 -0
  95. package/src/engine/graphics3/GPUFluidSystem.d.ts.map +1 -0
  96. package/src/engine/graphics3/GPUFluidSystem.js +1613 -0
  97. package/src/engine/graphics3/ParticipatingMedia.d.ts +6 -0
  98. package/src/engine/graphics3/ParticipatingMedia.d.ts.map +1 -1
  99. package/src/engine/graphics3/ParticipatingMedia.js +6 -0
  100. package/src/engine/graphics3/ParticipatingMediaSystem.d.ts +32 -22
  101. package/src/engine/graphics3/ParticipatingMediaSystem.d.ts.map +1 -1
  102. package/src/engine/graphics3/ParticipatingMediaSystem.js +218 -70
  103. package/src/engine/graphics3/WaterSystem.d.ts +9 -2
  104. package/src/engine/graphics3/WaterSystem.d.ts.map +1 -1
  105. package/src/engine/graphics3/WaterSystem.js +53 -15
  106. package/src/engine/physics/cloth/MEASUREMENTS.md +39 -0
  107. package/src/engine/physics/cloth/PLAN.md +21 -2
  108. package/src/engine/physics/cloth/collider/ClothColliderKind.d.ts.map +1 -1
  109. package/src/engine/physics/cloth/collider/ClothColliderKind.js +14 -7
  110. package/src/engine/physics/cloth/collider/ClothColliderRecord.d.ts +19 -5
  111. package/src/engine/physics/cloth/collider/ClothColliderRecord.d.ts.map +1 -1
  112. package/src/engine/physics/cloth/collider/ClothColliderRecord.js +28 -5
  113. package/src/engine/physics/cloth/collider/cloth_collider_pack.d.ts +3 -2
  114. package/src/engine/physics/cloth/collider/cloth_collider_pack.d.ts.map +1 -1
  115. package/src/engine/physics/cloth/collider/cloth_collider_pack.js +26 -108
  116. package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts +6 -5
  117. package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts.map +1 -1
  118. package/src/engine/physics/cloth/collider/cloth_collider_sdf.js +18 -28
  119. package/src/engine/physics/cloth/ecs/ClothInstance.d.ts +6 -9
  120. package/src/engine/physics/cloth/ecs/ClothInstance.d.ts.map +1 -1
  121. package/src/engine/physics/cloth/ecs/ClothInstance.js +6 -9
  122. package/src/engine/physics/cloth/ecs/ClothSystem.d.ts +3 -2
  123. package/src/engine/physics/cloth/ecs/ClothSystem.d.ts.map +1 -1
  124. package/src/engine/physics/cloth/ecs/ClothSystem.js +3 -2
  125. package/src/engine/physics/cloth/ecs/ClothWorld.d.ts +38 -28
  126. package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -1
  127. package/src/engine/physics/cloth/ecs/ClothWorld.js +136 -28
  128. package/src/engine/physics/cloth/playground/README.md +8 -4
  129. package/src/engine/physics/cloth/playground/wind.html +4 -4
  130. package/src/engine/physics/cloth/playground/wind_build.d.ts +3 -2
  131. package/src/engine/physics/cloth/playground/wind_build.d.ts.map +1 -1
  132. package/src/engine/physics/cloth/playground/wind_build.js +4 -3
  133. package/src/engine/physics/cloth/playground/wind_main.js +58 -19
  134. package/src/engine/physics/cloth/wind/AbstractClothWind.d.ts +36 -35
  135. package/src/engine/physics/cloth/wind/AbstractClothWind.d.ts.map +1 -1
  136. package/src/engine/physics/cloth/wind/AbstractClothWind.js +36 -35
  137. package/src/engine/physics/cloth/wind/ClothFluidWind.d.ts +46 -25
  138. package/src/engine/physics/cloth/wind/ClothFluidWind.d.ts.map +1 -1
  139. package/src/engine/physics/cloth/wind/ClothFluidWind.js +70 -30
  140. package/src/engine/physics/cloth/wind/ClothGPUFluidWind.d.ts +96 -0
  141. package/src/engine/physics/cloth/wind/ClothGPUFluidWind.d.ts.map +1 -0
  142. package/src/engine/physics/cloth/wind/ClothGPUFluidWind.js +441 -0
  143. package/src/engine/physics/cloth/wind/cloth_sample_air.d.ts +9 -7
  144. package/src/engine/physics/cloth/wind/cloth_sample_air.d.ts.map +1 -1
  145. package/src/engine/physics/cloth/wind/cloth_sample_air.js +9 -7
  146. package/src/engine/physics/ecs/ColliderObserverSystem.d.ts +1 -1
  147. package/src/engine/physics/ecs/PhysicsSystem.d.ts +1 -1
  148. package/src/engine/physics/fluid/FluidAtmosphere.d.ts +80 -0
  149. package/src/engine/physics/fluid/FluidAtmosphere.d.ts.map +1 -0
  150. package/src/engine/physics/fluid/FluidAtmosphere.js +78 -0
  151. package/src/engine/physics/fluid/FluidField.d.ts +14 -2
  152. package/src/engine/physics/fluid/FluidField.d.ts.map +1 -1
  153. package/src/engine/physics/fluid/FluidField.js +26 -6
  154. package/src/engine/physics/fluid/FluidSimulator.d.ts +5 -1
  155. package/src/engine/physics/fluid/FluidSimulator.d.ts.map +1 -1
  156. package/src/engine/physics/fluid/FluidSimulator.js +13 -2
  157. package/src/engine/physics/fluid/GPU_FLUID_CASCADES_PROPOSAL_2026_10_16.md +1382 -0
  158. package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.d.ts +10 -4
  159. package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.d.ts.map +1 -1
  160. package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.js +13 -4
  161. package/src/engine/physics/fluid/ecs/FluidEffectorsComponentSerializationAdapter.d.ts +47 -0
  162. package/src/engine/physics/fluid/ecs/FluidEffectorsComponentSerializationAdapter.d.ts.map +1 -0
  163. package/src/engine/physics/fluid/ecs/FluidEffectorsComponentSerializationAdapter.js +72 -0
  164. package/src/engine/physics/fluid/ecs/FluidEffectorsSystem.d.ts +67 -0
  165. package/src/engine/physics/fluid/ecs/FluidEffectorsSystem.d.ts.map +1 -0
  166. package/src/engine/physics/fluid/ecs/FluidEffectorsSystem.js +307 -0
  167. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +6 -6
  168. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts.map +1 -1
  169. package/src/engine/physics/fluid/ecs/FluidSystem.d.ts +24 -13
  170. package/src/engine/physics/fluid/ecs/FluidSystem.d.ts.map +1 -1
  171. package/src/engine/physics/fluid/ecs/FluidSystem.js +79 -15
  172. package/src/engine/physics/fluid/ecs/FluidWorkerCore.d.ts.map +1 -1
  173. package/src/engine/physics/fluid/ecs/FluidWorkerCore.js +17 -5
  174. package/src/engine/physics/fluid/ecs/GPUFluidComponent.d.ts +82 -0
  175. package/src/engine/physics/fluid/ecs/GPUFluidComponent.d.ts.map +1 -0
  176. package/src/engine/physics/fluid/ecs/GPUFluidComponent.js +124 -0
  177. package/src/engine/physics/fluid/ecs/GPUFluidComponentSerializationAdapter.d.ts +30 -0
  178. package/src/engine/physics/fluid/ecs/GPUFluidComponentSerializationAdapter.d.ts.map +1 -0
  179. package/src/engine/physics/fluid/ecs/GPUFluidComponentSerializationAdapter.js +51 -0
  180. package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts +19 -10
  181. package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts.map +1 -1
  182. package/src/engine/physics/fluid/ecs/WorkerFluidSystem.js +64 -14
  183. package/src/engine/physics/fluid/ecs/fluid_gather_visible_effectors.d.ts +4 -1
  184. package/src/engine/physics/fluid/ecs/fluid_gather_visible_effectors.d.ts.map +1 -1
  185. package/src/engine/physics/fluid/ecs/fluid_gather_visible_effectors.js +9 -1
  186. package/src/engine/physics/fluid/ecs/fluid_reanchor_field.d.ts +1 -0
  187. package/src/engine/physics/fluid/ecs/fluid_reanchor_field.d.ts.map +1 -1
  188. package/src/engine/physics/fluid/ecs/fluid_reanchor_field.js +9 -7
  189. package/src/engine/physics/fluid/ecs/fluid_sync_effectors_from_transform.d.ts +5 -3
  190. package/src/engine/physics/fluid/ecs/fluid_sync_effectors_from_transform.d.ts.map +1 -1
  191. package/src/engine/physics/fluid/ecs/fluid_sync_effectors_from_transform.js +5 -3
  192. package/src/engine/physics/fluid/ecs/fluid_worker_protocol.d.ts +20 -2
  193. package/src/engine/physics/fluid/ecs/fluid_worker_protocol.d.ts.map +1 -1
  194. package/src/engine/physics/fluid/ecs/fluid_worker_protocol.js +34 -6
  195. package/src/engine/physics/fluid/effector/AbstractFluidEffector.d.ts +46 -3
  196. package/src/engine/physics/fluid/effector/AbstractFluidEffector.d.ts.map +1 -1
  197. package/src/engine/physics/fluid/effector/AbstractFluidEffector.js +53 -3
  198. package/src/engine/physics/fluid/effector/GlobalFluidEffector.d.ts +73 -13
  199. package/src/engine/physics/fluid/effector/GlobalFluidEffector.d.ts.map +1 -1
  200. package/src/engine/physics/fluid/effector/GlobalFluidEffector.js +207 -88
  201. package/src/engine/physics/fluid/effector/GlobalFluidEffectorSerializationAdapter.d.ts +35 -0
  202. package/src/engine/physics/fluid/effector/GlobalFluidEffectorSerializationAdapter.d.ts.map +1 -0
  203. package/src/engine/physics/fluid/effector/GlobalFluidEffectorSerializationAdapter.js +72 -0
  204. package/src/engine/physics/fluid/effector/ImpulseFluidEffector.d.ts +34 -10
  205. package/src/engine/physics/fluid/effector/ImpulseFluidEffector.d.ts.map +1 -1
  206. package/src/engine/physics/fluid/effector/ImpulseFluidEffector.js +139 -150
  207. package/src/engine/physics/fluid/effector/ImpulseFluidEffectorSerializationAdapter.d.ts +26 -0
  208. package/src/engine/physics/fluid/effector/ImpulseFluidEffectorSerializationAdapter.d.ts.map +1 -0
  209. package/src/engine/physics/fluid/effector/ImpulseFluidEffectorSerializationAdapter.js +51 -0
  210. package/src/engine/physics/fluid/effector/VortexFluidEffector.d.ts +55 -0
  211. package/src/engine/physics/fluid/effector/VortexFluidEffector.d.ts.map +1 -0
  212. package/src/engine/physics/fluid/effector/VortexFluidEffector.js +255 -0
  213. package/src/engine/physics/fluid/effector/VortexFluidEffectorSerializationAdapter.d.ts +25 -0
  214. package/src/engine/physics/fluid/effector/VortexFluidEffectorSerializationAdapter.d.ts.map +1 -0
  215. package/src/engine/physics/fluid/effector/VortexFluidEffectorSerializationAdapter.js +52 -0
  216. package/src/engine/physics/fluid/effector/WakeFluidEffector.d.ts +22 -20
  217. package/src/engine/physics/fluid/effector/WakeFluidEffector.d.ts.map +1 -1
  218. package/src/engine/physics/fluid/effector/WakeFluidEffector.js +181 -185
  219. package/src/engine/physics/fluid/effector/WakeFluidEffectorSerializationAdapter.d.ts +31 -0
  220. package/src/engine/physics/fluid/effector/WakeFluidEffectorSerializationAdapter.d.ts.map +1 -0
  221. package/src/engine/physics/fluid/effector/WakeFluidEffectorSerializationAdapter.js +56 -0
  222. package/src/engine/physics/fluid/effector/record/FLUID_EFFECTOR_RECORD_STRUCT.d.ts +52 -0
  223. package/src/engine/physics/fluid/effector/record/FLUID_EFFECTOR_RECORD_STRUCT.d.ts.map +1 -0
  224. package/src/engine/physics/fluid/effector/record/FLUID_EFFECTOR_RECORD_STRUCT.js +68 -0
  225. package/src/engine/physics/fluid/effector/record/FluidEffectorRecordKind.d.ts +10 -0
  226. package/src/engine/physics/fluid/effector/record/FluidEffectorRecordKind.d.ts.map +1 -0
  227. package/src/engine/physics/fluid/effector/record/FluidEffectorRecordKind.js +31 -0
  228. package/src/engine/physics/fluid/effector/record/chunk_fluid_effector_record_deposit.d.ts +25 -0
  229. package/src/engine/physics/fluid/effector/record/chunk_fluid_effector_record_deposit.d.ts.map +1 -0
  230. package/src/engine/physics/fluid/effector/record/chunk_fluid_effector_record_deposit.js +105 -0
  231. package/src/engine/physics/fluid/effector/record/chunk_fluid_effector_record_resolve.d.ts +17 -0
  232. package/src/engine/physics/fluid/effector/record/chunk_fluid_effector_record_resolve.d.ts.map +1 -0
  233. package/src/engine/physics/fluid/effector/record/chunk_fluid_effector_record_resolve.js +47 -0
  234. package/src/engine/physics/fluid/effector/record/fluid_effector_record_create.d.ts +54 -0
  235. package/src/engine/physics/fluid/effector/record/fluid_effector_record_create.d.ts.map +1 -0
  236. package/src/engine/physics/fluid/effector/record/fluid_effector_record_create.js +34 -0
  237. package/src/engine/physics/fluid/effector/record/fluid_effector_record_deposit.d.ts +98 -0
  238. package/src/engine/physics/fluid/effector/record/fluid_effector_record_deposit.d.ts.map +1 -0
  239. package/src/engine/physics/fluid/effector/record/fluid_effector_record_deposit.js +409 -0
  240. package/src/engine/physics/fluid/effector/record/fluid_effector_record_resolve.d.ts +25 -0
  241. package/src/engine/physics/fluid/effector/record/fluid_effector_record_resolve.d.ts.map +1 -0
  242. package/src/engine/physics/fluid/effector/record/fluid_effector_record_resolve.js +78 -0
  243. package/src/engine/physics/fluid/effector/record/fluid_record_apply.d.ts +27 -0
  244. package/src/engine/physics/fluid/effector/record/fluid_record_apply.d.ts.map +1 -0
  245. package/src/engine/physics/fluid/effector/record/fluid_record_apply.js +151 -0
  246. package/src/engine/physics/fluid/fluid_apply_atmosphere.d.ts +42 -0
  247. package/src/engine/physics/fluid/fluid_apply_atmosphere.d.ts.map +1 -0
  248. package/src/engine/physics/fluid/fluid_apply_atmosphere.js +148 -0
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  1337. package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_LPV.d.ts +0 -2
  1338. package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_LPV.d.ts.map +0 -1
  1339. package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_LPV.js +0 -34
  1340. package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_brick4.d.ts +0 -3
  1341. package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_brick4.d.ts.map +0 -1
  1342. package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.d.ts +0 -7
  1343. package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.d.ts.map +0 -1
  1344. package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.js +0 -184
  1345. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.d.ts +0 -9
  1346. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.d.ts.map +0 -1
  1347. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.d.ts +0 -9
  1348. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.d.ts.map +0 -1
  1349. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.js +0 -111
  1350. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.d.ts +0 -9
  1351. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.d.ts.map +0 -1
  1352. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.js +0 -111
  1353. package/src/shade/renderer/shader/chunk/brdf/fresnel/chunk_F_Hauber.d.ts +0 -9
  1354. package/src/shade/renderer/shader/chunk/brdf/fresnel/chunk_F_Hauber.d.ts.map +0 -1
  1355. package/src/shade/renderer/shader/chunk/brdf/fresnel/chunk_F_Hauber.js +0 -22
  1356. package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_brick4.d.ts +0 -10
  1357. package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_brick4.d.ts.map +0 -1
  1358. package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_brick4.js +0 -55
  1359. package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_ibl.d.ts +0 -10
  1360. package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_ibl.d.ts.map +0 -1
  1361. package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_ibl.js +0 -47
  1362. package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_lpv.d.ts +0 -10
  1363. package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_lpv.d.ts.map +0 -1
  1364. package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_lpv.js +0 -63
@@ -1,246 +1,247 @@
1
- import Vector3 from "../../../core/geom/Vector3.js";
2
- import { PerspectiveCamera } from "../../renderer/camera/PerspectiveCamera.js";
3
- import { Renderer } from "../../renderer/Renderer.js";
4
- import { ShadeIndirectLightingMode } from "../../renderer/ShadeIndirectLightingMode.js";
5
- import { CaptureSSR, FixedProjection } from "./capture.js";
6
- import { create_scene } from "./scene.js";
7
- import { measure_variance } from "./statistics.js";
8
- import { ReflectionReference, reflection_error } from "./reference.js";
9
-
10
- const element = id => document.getElementById(id);
11
- const params = new URLSearchParams(location.search);
12
- const report = text => { element('status').textContent = text; };
13
- function png(canvas) {
14
- const url = canvas.toDataURL('image/png');
15
- return { url, bytes: Uint8Array.from(atob(url.split(',')[1]), c => c.charCodeAt(0)) };
16
- }
17
- function json_download(id, name, value, files) {
18
- const json = JSON.stringify(value, null, 2);
19
- files.set(name, new TextEncoder().encode(json));
20
- element(id).href = `data:application/json;charset=utf-8,${encodeURIComponent(json)}`;
21
- element(id).download = name;
22
- }
23
- function restart(mode) {
24
- const query = new URLSearchParams(Object.fromEntries(['spatial', 'temporal', 'jitter', 'taa'].map(name => [name, element(name).value])));
25
- if (mode) { query.set(mode, ''); }
26
- location.search = query.toString();
27
- }
28
- element('restart').onclick = () => restart();
29
- for (const name of ['spatial', 'temporal', 'jitter', 'taa']) {
30
- element(name).value = name === 'jitter' || name === 'taa' ? (params.get(name) === 'on' ? 'on' : 'off') : (params.get(name) === 'off' ? 'off' : 'on');
31
- element(name).onchange = () => restart();
32
- }
33
-
34
- async function start() {
35
- const canvas = element('view');
36
- const renderer = new Renderer();
37
- await renderer.initialize({ context: canvas.getContext('webgpu'), pixelRatio: 1 });
38
- renderer.feature_ssr_enabled = true;
39
- renderer.indirect_lighting_mode = ShadeIndirectLightingMode.IBL;
40
- for (const name of ['taa', 'ssao', 'bloom', 'sharpening', 'motion_blur', 'automatic_exposure']) {
41
- renderer[`feature_${name}_enabled`] = false;
42
- }
43
- renderer.exposure_compensation = 1;
44
- renderer.feature_taa_enabled = element('taa').value === 'on';
45
- renderer.internal_resolution_scale = 1;
46
- renderer.ssr.spatial_denoising_enabled = element('spatial').value === 'on';
47
- renderer.ssr.reprojection_mode = element('temporal').value === 'off' ? 2 : 0;
48
- const world = await create_scene(renderer);
49
- const camera = new PerspectiveCamera();
50
- camera.near = 0.1; camera.far = 50; camera.fov = 50 * Math.PI / 180;
51
- camera.aspect = canvas.width / canvas.height;
52
- camera.transform.setTranslation(0, 3.2, 7);
53
- camera.transform.lookAt(new Vector3(0, 0.2, -2));
54
- camera.transform.updateMatrix();
55
- renderer.resize(canvas.width, canvas.height);
56
- const device = renderer.graphics.device;
57
- let failure, busy = false, frame_count = 0;
58
- const fail = error => {
59
- failure = error; report(error.message ?? String(error));
60
- element('status').classList.add('error'); console.error(error);
61
- element('step').disabled = element('run').disabled = element('converge').disabled = true;
62
- };
63
- device.addEventListener('uncapturederror', event => fail(event.error));
64
- device.lost.then(info => fail(new Error(`GPU device lost: ${info.message}`)));
65
- const capture = new CaptureSSR(device);
66
- const reference = new ReflectionReference(device);
67
- renderer.add_extension(reference);
68
- if (element('jitter').value === 'off') { renderer.add_extension(new FixedProjection()); }
69
- renderer.add_extension(capture);
70
- const frames = [], files = new Map();
71
- // A run owns hundreds of MB of HDR captures. Release them when navigating
72
- // between controls, including when the browser keeps a page in its back cache.
73
- addEventListener('pagehide', () => {
74
- frames.length = 0; files.clear();
75
- renderer.destroy(); device.destroy();
76
- });
77
- addEventListener('pageshow', event => { if (event.persisted) { location.reload(); } });
78
- async function render_frame(record = false) {
79
- if (failure) { throw failure; }
80
- capture.enabled = record;
81
- const rendered = renderer.render(camera, world.scene, 1 / 60);
82
- if (rendered === false) { throw new Error('Renderer did not submit the requested frame'); }
83
- frame_count++;
84
- if (renderer.frame_count !== frame_count) { throw new Error('Renderer frame count diverged from the experiment'); }
85
- // Snapshot before yielding: the browser may discard the presented canvas after compositing.
86
- let display;
87
- if (record) {
88
- display = document.createElement('canvas'); display.width = canvas.width; display.height = canvas.height;
89
- display.getContext('2d').drawImage(canvas, 0, 0);
90
- }
91
- await device.queue.onSubmittedWorkDone();
92
- if (failure) { throw failure; }
93
- if (record) {
94
- const stages = await capture.read();
95
- const output = png(display);
96
- const frame = { frame: frame_count, ssr_frame_index: renderer.ssr.frame_index, jitter: capture.jitter, stages, png: output.bytes, png_url: output.url };
97
- frames.push(frame);
98
- files.set(`frame-${frame_count}.png`, output.bytes);
99
- for (const [name, data] of Object.entries(stages)) {
100
- // Keep one CPU copy. Hundreds of HDR blobs can exhaust the browser's
101
- // disk-backed Blob quota before a batch exporter gets to read them.
102
- files.set(`frame-${frame_count}-${name}.f32`, data);
103
- }
104
- }
105
- capture.enabled = false;
106
- report(`Frame ${frame_count} · ${frames.length} captures · idle between steps`);
107
- return frame_count;
108
- }
109
- async function exclusive(action) {
110
- if (busy) { throw new Error('A render operation is already running'); }
111
- busy = true;
112
- for (const id of ['step', 'run', 'spatial', 'temporal', 'jitter', 'taa', 'restart', 'converge']) { element(id).disabled = true; }
113
- try { return await action(); }
114
- catch (error) { fail(error); throw error; }
115
- finally {
116
- busy = false;
117
- for (const id of ['step', 'run', 'spatial', 'temporal', 'jitter', 'taa', 'restart', 'converge']) { element(id).disabled = false; }
118
- if (failure) { element('step').disabled = element('run').disabled = element('converge').disabled = true; }
119
- }
120
- }
121
- const step = (n = 1, record = false) => exclusive(async () => {
122
- if (!Number.isSafeInteger(n) || n < 1) { throw new Error('Step count must be a positive integer'); }
123
- for (let i = 0; i < n; i++) { await render_frame(record); }
124
- return frame_count;
125
- });
126
- async function run() {
127
- if (frame_count !== 0) { throw new Error('Restart at frame zero before a measurement run'); }
128
- return exclusive(async () => {
129
- // No initial render, animation loop, or readback-only render is hidden in these counts.
130
- for (let i = 1; i <= 115; i++) { await render_frame(i >= 100); }
131
- const summary = {
132
- width: canvas.width, height: canvas.height, frames: frames.map(f => f.frame),
133
- ssr_frame_indices: frames.map(f => f.ssr_frame_index), dt: 1 / 60,
134
- raster_jitter: frames.map(f => f.jitter),
135
- automatic_exposure: false, exposure_compensation: 1,
136
- roughness: 0.3, metallic: 1, spatial: renderer.ssr.spatial_denoising_enabled,
137
- temporal: renderer.ssr.reprojection_mode !== 2, taa: renderer.feature_taa_enabled,
138
- camera: { position: [0, 3.2, 7], target: [0, 0.2, -2], fov_degrees: 50 },
139
- raw_format: 'Little-endian float32 RGBA, row-major, top-left origin. SSR radiance alpha is internal variance; scene alpha is opacity; mask is ground=1 elsewhere=0.',
140
- variance_definition: 'Per-pixel Rec.709 linear luminance population variance across frames 100–115 (divide by 16). Spatial mean of those variances in each region.',
141
- stages: {},
142
- };
143
- let scene_measurement;
144
- for (const name of Object.keys(frames[0].stages).filter(n => n !== 'mask')) {
145
- const measurement = measure_variance(frames.map(f => f.stages[name]), frames[0].stages.mask, canvas.width, canvas.height);
146
- summary.roi = measurement.roi;
147
- summary.stages[name] = measurement.summary;
148
- files.set(`${name}-mean-luminance.f32`, measurement.mean);
149
- files.set(`${name}-variance.f32`, measurement.variance);
150
- if (name === 'scene') { scene_measurement = measurement; }
151
- const r = measurement.summary.reflection;
152
- const row = document.createElement('tr');
153
- for (const value of [name, r.mean_population_variance.toExponential(5), r.rms_temporal_sigma.toFixed(6), r.p95_temporal_sigma.toFixed(6), r.mean_peak_to_peak.toFixed(6)]) {
154
- const cell = document.createElement('td'); cell.textContent = value; row.append(cell);
155
- }
156
- element('metrics').append(row);
157
- }
158
- const heatmap = element('heatmap'), ctx = heatmap.getContext('2d');
159
- const image = ctx.createImageData(canvas.width, canvas.height);
160
- for (let p = 0; p < scene_measurement.variance.length; p++) {
161
- const v = Math.min(1, Math.sqrt(scene_measurement.variance[p]) / 0.1);
162
- image.data[p * 4] = 255 * Math.min(1, v * 2);
163
- image.data[p * 4 + 1] = 255 * v;
164
- image.data[p * 4 + 2] = 40 * v; image.data[p * 4 + 3] = 255;
165
- }
166
- ctx.putImageData(image, 0, 0);
167
- const roi = summary.roi;
168
- ctx.strokeStyle = '#ff4444'; ctx.strokeRect(roi.x, roi.y, roi.width, roi.height);
169
- files.set('scene-temporal-sigma.png', png(heatmap).bytes);
170
- json_download('download', 'measurements.json', summary, files);
171
- for (const frame of frames) {
172
- const figure = document.createElement('figure'), link = document.createElement('a'), img = document.createElement('img'), caption = document.createElement('figcaption');
173
- img.src = link.href = frame.png_url; img.alt = `Frame ${frame.frame}`;
174
- link.download = `frame-${frame.frame}.png`; link.append(img); caption.textContent = `Frame ${frame.frame}`;
175
- figure.append(link, caption); element('frames').append(figure);
176
- }
177
- element('results').hidden = false;
178
- lab.summary = summary;
179
- report(`Complete · exactly 115 submitted frames · 16 captures (100–115) · renderer stopped`);
180
- return summary;
181
- });
182
- }
183
- async function convergence() {
184
- if (frame_count !== 0) { throw new Error('Restart at frame zero before measuring convergence'); }
185
- if (element('jitter').value !== 'off') {
186
- const message = 'Convergence requires raster jitter off so checkpoints and reference use the same pixel grid.';
187
- report(message);
188
- throw new Error(message);
189
- }
190
- return exclusive(async () => {
191
- const checkpoints = [4, 8, 16, 32, 64, 100, 128, 256, 512];
192
- try {
193
- for (let i = 1; i <= 1536; i++) {
194
- reference.enabled = i > 512;
195
- await render_frame(checkpoints.includes(i));
196
- report(i <= 512 ? `Convergence · frame ${i}/512` : `Building separate reference · ${i - 512}/1024 samples`);
197
- }
198
- } finally { reference.enabled = false; }
199
- const target = await reference.read();
200
- const mask = frames.at(-1).stages.mask;
201
- const summary = { width: canvas.width, height: canvas.height, checkpoints,
202
- ssr_frame_indices: frames.map(f => f.ssr_frame_index), dt: 1 / 60,
203
- reference_frames: [513, 1536], reference_sample_count: reference.count,
204
- automatic_exposure: false, exposure_compensation: 1,
205
- roughness: 0.3, metallic: 1, spatial: renderer.ssr.spatial_denoising_enabled,
206
- temporal: renderer.ssr.reprojection_mode !== 2,
207
- taa: renderer.feature_taa_enabled, raster_jitter: element('jitter').value,
208
- camera: { position: [0, 3.2, 7], target: [0, 0.2, -2], fov_degrees: 50 },
209
- definition: 'Per-pixel linear-luminance error in the reflection ROI against the unrectified float32 mean of pre-temporal samples from later frames. The reference is never fed into SSR.',
210
- samples: frames.map(frame => ({ frame: frame.frame,
211
- input: reflection_error(frame.stages.spatial1, target, mask, canvas.width, canvas.height),
212
- temporal: reflection_error(frame.stages.temporal, target, mask, canvas.width, canvas.height),
213
- spatial: reflection_error(frame.stages.spatial4, target, mask, canvas.width, canvas.height) })),
214
- };
215
- files.set('reference.f32', target);
216
- json_download('convergence-download', 'convergence.json', summary, files);
217
- for (const sample of summary.samples) {
218
- const row = document.createElement('tr');
219
- for (const value of [sample.frame, sample.input.rmse.toFixed(6), sample.temporal.rmse.toFixed(6), sample.spatial.rmse.toFixed(6), sample.temporal.bias.toFixed(6)]) {
220
- const cell = document.createElement('td'); cell.textContent = String(value); row.append(cell);
221
- }
222
- element('convergence-metrics').append(row);
223
- }
224
- element('convergence-results').hidden = false;
225
- lab.summary = summary;
226
- report('Convergence complete · 9 checkpoints · 1,024 later reference samples · frame 1536 · renderer stopped');
227
- return summary;
228
- });
229
- }
230
- const lab = globalThis.ssr_variance_lab = {
231
- renderer, camera, world, step, run, convergence, frames, files, get frame_count() { return frame_count; },
232
- };
233
- element('step').disabled = element('run').disabled = false;
234
- element('converge').disabled = false;
235
- element('converge').onclick = () => frame_count === 0 ? convergence().catch(() => {}) : restart('convergence');
236
- element('step').onclick = () => step().catch(() => {});
237
- element('run').onclick = () => frame_count === 0 ? run().catch(() => {}) : restart('run');
238
- report('Ready · frame 0 · no frames submitted');
239
- if (params.has('convergence')) { await convergence(); }
240
- else if (params.has('run')) { await run(); }
241
- return lab;
242
- }
243
- globalThis.ssr_variance_ready = start().catch(error => {
244
- report(error.message ?? String(error)); element('status').classList.add('error'); console.error(error);
245
- throw error;
246
- });
1
+ import Vector3 from "../../../core/geom/Vector3.js";
2
+ import { PerspectiveCamera } from "../../renderer/camera/PerspectiveCamera.js";
3
+ import { Renderer } from "../../renderer/Renderer.js";
4
+ import { ShadeIndirectLightingMode } from "../../renderer/ShadeIndirectLightingMode.js";
5
+ import { CaptureSSR, FixedProjection } from "./capture.js";
6
+ import { create_scene } from "./scene.js";
7
+ import { measure_variance } from "./statistics.js";
8
+ import { ReflectionReference, reflection_error } from "./reference.js";
9
+ import { submit_frame } from "../submit_frame.js";
10
+
11
+ const element = id => document.getElementById(id);
12
+ const params = new URLSearchParams(location.search);
13
+ const report = text => { element('status').textContent = text; };
14
+ function png(canvas) {
15
+ const url = canvas.toDataURL('image/png');
16
+ return { url, bytes: Uint8Array.from(atob(url.split(',')[1]), c => c.charCodeAt(0)) };
17
+ }
18
+ function json_download(id, name, value, files) {
19
+ const json = JSON.stringify(value, null, 2);
20
+ files.set(name, new TextEncoder().encode(json));
21
+ element(id).href = `data:application/json;charset=utf-8,${encodeURIComponent(json)}`;
22
+ element(id).download = name;
23
+ }
24
+ function restart(mode) {
25
+ const query = new URLSearchParams(Object.fromEntries(['spatial', 'temporal', 'jitter', 'taa'].map(name => [name, element(name).value])));
26
+ if (mode) { query.set(mode, ''); }
27
+ location.search = query.toString();
28
+ }
29
+ element('restart').onclick = () => restart();
30
+ for (const name of ['spatial', 'temporal', 'jitter', 'taa']) {
31
+ element(name).value = name === 'jitter' || name === 'taa' ? (params.get(name) === 'on' ? 'on' : 'off') : (params.get(name) === 'off' ? 'off' : 'on');
32
+ element(name).onchange = () => restart();
33
+ }
34
+
35
+ async function start() {
36
+ const canvas = element('view');
37
+ const renderer = new Renderer();
38
+ await renderer.initialize({ context: canvas.getContext('webgpu'), pixelRatio: 1 });
39
+ renderer.feature_ssr_enabled = true;
40
+ renderer.indirect_lighting_mode = ShadeIndirectLightingMode.IBL;
41
+ for (const name of ['taa', 'ssao', 'bloom', 'sharpening', 'motion_blur', 'automatic_exposure']) {
42
+ renderer[`feature_${name}_enabled`] = false;
43
+ }
44
+ renderer.exposure_compensation = 1;
45
+ renderer.feature_taa_enabled = element('taa').value === 'on';
46
+ renderer.internal_resolution_scale = 1;
47
+ renderer.ssr.spatial_denoising_enabled = element('spatial').value === 'on';
48
+ renderer.ssr.reprojection_mode = element('temporal').value === 'off' ? 2 : 0;
49
+ const world = await create_scene(renderer);
50
+ const camera = new PerspectiveCamera();
51
+ camera.near = 0.1; camera.far = 50; camera.fov = 50 * Math.PI / 180;
52
+ camera.aspect = canvas.width / canvas.height;
53
+ camera.transform.setTranslation(0, 3.2, 7);
54
+ camera.transform.lookAt(new Vector3(0, 0.2, -2));
55
+ camera.transform.updateMatrix();
56
+ renderer.resize(canvas.width, canvas.height);
57
+ const device = renderer.graphics.device;
58
+ let failure, busy = false, frame_count = 0;
59
+ const fail = error => {
60
+ failure = error; report(error.message ?? String(error));
61
+ element('status').classList.add('error'); console.error(error);
62
+ element('step').disabled = element('run').disabled = element('converge').disabled = true;
63
+ };
64
+ device.addEventListener('uncapturederror', event => fail(event.error));
65
+ device.lost.then(info => fail(new Error(`GPU device lost: ${info.message}`)));
66
+ const capture = new CaptureSSR(device);
67
+ const reference = new ReflectionReference(device);
68
+ renderer.add_extension(reference);
69
+ if (element('jitter').value === 'off') { renderer.add_extension(new FixedProjection()); }
70
+ renderer.add_extension(capture);
71
+ const frames = [], files = new Map();
72
+ // A run owns hundreds of MB of HDR captures. Release them when navigating
73
+ // between controls, including when the browser keeps a page in its back cache.
74
+ addEventListener('pagehide', () => {
75
+ frames.length = 0; files.clear();
76
+ renderer.destroy(); device.destroy();
77
+ });
78
+ addEventListener('pageshow', event => { if (event.persisted) { location.reload(); } });
79
+ async function render_frame(record = false) {
80
+ if (failure) { throw failure; }
81
+ capture.enabled = record;
82
+ // Counted once submitted: the first calls are refused while the renderer's prepared pipelines compile.
83
+ await submit_frame(renderer, camera, world.scene, 1 / 60);
84
+ frame_count++;
85
+ if (renderer.frame_count !== frame_count) { throw new Error('Renderer frame count diverged from the experiment'); }
86
+ // Snapshot before yielding: the browser may discard the presented canvas after compositing.
87
+ let display;
88
+ if (record) {
89
+ display = document.createElement('canvas'); display.width = canvas.width; display.height = canvas.height;
90
+ display.getContext('2d').drawImage(canvas, 0, 0);
91
+ }
92
+ await device.queue.onSubmittedWorkDone();
93
+ if (failure) { throw failure; }
94
+ if (record) {
95
+ const stages = await capture.read();
96
+ const output = png(display);
97
+ const frame = { frame: frame_count, ssr_frame_index: renderer.ssr.frame_index, jitter: capture.jitter, stages, png: output.bytes, png_url: output.url };
98
+ frames.push(frame);
99
+ files.set(`frame-${frame_count}.png`, output.bytes);
100
+ for (const [name, data] of Object.entries(stages)) {
101
+ // Keep one CPU copy. Hundreds of HDR blobs can exhaust the browser's
102
+ // disk-backed Blob quota before a batch exporter gets to read them.
103
+ files.set(`frame-${frame_count}-${name}.f32`, data);
104
+ }
105
+ }
106
+ capture.enabled = false;
107
+ report(`Frame ${frame_count} · ${frames.length} captures · idle between steps`);
108
+ return frame_count;
109
+ }
110
+ async function exclusive(action) {
111
+ if (busy) { throw new Error('A render operation is already running'); }
112
+ busy = true;
113
+ for (const id of ['step', 'run', 'spatial', 'temporal', 'jitter', 'taa', 'restart', 'converge']) { element(id).disabled = true; }
114
+ try { return await action(); }
115
+ catch (error) { fail(error); throw error; }
116
+ finally {
117
+ busy = false;
118
+ for (const id of ['step', 'run', 'spatial', 'temporal', 'jitter', 'taa', 'restart', 'converge']) { element(id).disabled = false; }
119
+ if (failure) { element('step').disabled = element('run').disabled = element('converge').disabled = true; }
120
+ }
121
+ }
122
+ const step = (n = 1, record = false) => exclusive(async () => {
123
+ if (!Number.isSafeInteger(n) || n < 1) { throw new Error('Step count must be a positive integer'); }
124
+ for (let i = 0; i < n; i++) { await render_frame(record); }
125
+ return frame_count;
126
+ });
127
+ async function run() {
128
+ if (frame_count !== 0) { throw new Error('Restart at frame zero before a measurement run'); }
129
+ return exclusive(async () => {
130
+ // No initial render, animation loop, or readback-only render is hidden in these counts.
131
+ for (let i = 1; i <= 115; i++) { await render_frame(i >= 100); }
132
+ const summary = {
133
+ width: canvas.width, height: canvas.height, frames: frames.map(f => f.frame),
134
+ ssr_frame_indices: frames.map(f => f.ssr_frame_index), dt: 1 / 60,
135
+ raster_jitter: frames.map(f => f.jitter),
136
+ automatic_exposure: false, exposure_compensation: 1,
137
+ roughness: 0.3, metallic: 1, spatial: renderer.ssr.spatial_denoising_enabled,
138
+ temporal: renderer.ssr.reprojection_mode !== 2, taa: renderer.feature_taa_enabled,
139
+ camera: { position: [0, 3.2, 7], target: [0, 0.2, -2], fov_degrees: 50 },
140
+ raw_format: 'Little-endian float32 RGBA, row-major, top-left origin. SSR radiance alpha is internal variance; scene alpha is opacity; mask is ground=1 elsewhere=0.',
141
+ variance_definition: 'Per-pixel Rec.709 linear luminance population variance across frames 100–115 (divide by 16). Spatial mean of those variances in each region.',
142
+ stages: {},
143
+ };
144
+ let scene_measurement;
145
+ for (const name of Object.keys(frames[0].stages).filter(n => n !== 'mask')) {
146
+ const measurement = measure_variance(frames.map(f => f.stages[name]), frames[0].stages.mask, canvas.width, canvas.height);
147
+ summary.roi = measurement.roi;
148
+ summary.stages[name] = measurement.summary;
149
+ files.set(`${name}-mean-luminance.f32`, measurement.mean);
150
+ files.set(`${name}-variance.f32`, measurement.variance);
151
+ if (name === 'scene') { scene_measurement = measurement; }
152
+ const r = measurement.summary.reflection;
153
+ const row = document.createElement('tr');
154
+ for (const value of [name, r.mean_population_variance.toExponential(5), r.rms_temporal_sigma.toFixed(6), r.p95_temporal_sigma.toFixed(6), r.mean_peak_to_peak.toFixed(6)]) {
155
+ const cell = document.createElement('td'); cell.textContent = value; row.append(cell);
156
+ }
157
+ element('metrics').append(row);
158
+ }
159
+ const heatmap = element('heatmap'), ctx = heatmap.getContext('2d');
160
+ const image = ctx.createImageData(canvas.width, canvas.height);
161
+ for (let p = 0; p < scene_measurement.variance.length; p++) {
162
+ const v = Math.min(1, Math.sqrt(scene_measurement.variance[p]) / 0.1);
163
+ image.data[p * 4] = 255 * Math.min(1, v * 2);
164
+ image.data[p * 4 + 1] = 255 * v;
165
+ image.data[p * 4 + 2] = 40 * v; image.data[p * 4 + 3] = 255;
166
+ }
167
+ ctx.putImageData(image, 0, 0);
168
+ const roi = summary.roi;
169
+ ctx.strokeStyle = '#ff4444'; ctx.strokeRect(roi.x, roi.y, roi.width, roi.height);
170
+ files.set('scene-temporal-sigma.png', png(heatmap).bytes);
171
+ json_download('download', 'measurements.json', summary, files);
172
+ for (const frame of frames) {
173
+ const figure = document.createElement('figure'), link = document.createElement('a'), img = document.createElement('img'), caption = document.createElement('figcaption');
174
+ img.src = link.href = frame.png_url; img.alt = `Frame ${frame.frame}`;
175
+ link.download = `frame-${frame.frame}.png`; link.append(img); caption.textContent = `Frame ${frame.frame}`;
176
+ figure.append(link, caption); element('frames').append(figure);
177
+ }
178
+ element('results').hidden = false;
179
+ lab.summary = summary;
180
+ report(`Complete · exactly 115 submitted frames · 16 captures (100–115) · renderer stopped`);
181
+ return summary;
182
+ });
183
+ }
184
+ async function convergence() {
185
+ if (frame_count !== 0) { throw new Error('Restart at frame zero before measuring convergence'); }
186
+ if (element('jitter').value !== 'off') {
187
+ const message = 'Convergence requires raster jitter off so checkpoints and reference use the same pixel grid.';
188
+ report(message);
189
+ throw new Error(message);
190
+ }
191
+ return exclusive(async () => {
192
+ const checkpoints = [4, 8, 16, 32, 64, 100, 128, 256, 512];
193
+ try {
194
+ for (let i = 1; i <= 1536; i++) {
195
+ reference.enabled = i > 512;
196
+ await render_frame(checkpoints.includes(i));
197
+ report(i <= 512 ? `Convergence · frame ${i}/512` : `Building separate reference · ${i - 512}/1024 samples`);
198
+ }
199
+ } finally { reference.enabled = false; }
200
+ const target = await reference.read();
201
+ const mask = frames.at(-1).stages.mask;
202
+ const summary = { width: canvas.width, height: canvas.height, checkpoints,
203
+ ssr_frame_indices: frames.map(f => f.ssr_frame_index), dt: 1 / 60,
204
+ reference_frames: [513, 1536], reference_sample_count: reference.count,
205
+ automatic_exposure: false, exposure_compensation: 1,
206
+ roughness: 0.3, metallic: 1, spatial: renderer.ssr.spatial_denoising_enabled,
207
+ temporal: renderer.ssr.reprojection_mode !== 2,
208
+ taa: renderer.feature_taa_enabled, raster_jitter: element('jitter').value,
209
+ camera: { position: [0, 3.2, 7], target: [0, 0.2, -2], fov_degrees: 50 },
210
+ definition: 'Per-pixel linear-luminance error in the reflection ROI against the unrectified float32 mean of pre-temporal samples from later frames. The reference is never fed into SSR.',
211
+ samples: frames.map(frame => ({ frame: frame.frame,
212
+ input: reflection_error(frame.stages.spatial1, target, mask, canvas.width, canvas.height),
213
+ temporal: reflection_error(frame.stages.temporal, target, mask, canvas.width, canvas.height),
214
+ spatial: reflection_error(frame.stages.spatial4, target, mask, canvas.width, canvas.height) })),
215
+ };
216
+ files.set('reference.f32', target);
217
+ json_download('convergence-download', 'convergence.json', summary, files);
218
+ for (const sample of summary.samples) {
219
+ const row = document.createElement('tr');
220
+ for (const value of [sample.frame, sample.input.rmse.toFixed(6), sample.temporal.rmse.toFixed(6), sample.spatial.rmse.toFixed(6), sample.temporal.bias.toFixed(6)]) {
221
+ const cell = document.createElement('td'); cell.textContent = String(value); row.append(cell);
222
+ }
223
+ element('convergence-metrics').append(row);
224
+ }
225
+ element('convergence-results').hidden = false;
226
+ lab.summary = summary;
227
+ report('Convergence complete · 9 checkpoints · 1,024 later reference samples · frame 1536 · renderer stopped');
228
+ return summary;
229
+ });
230
+ }
231
+ const lab = globalThis.ssr_variance_lab = {
232
+ renderer, camera, world, step, run, convergence, frames, files, get frame_count() { return frame_count; },
233
+ };
234
+ element('step').disabled = element('run').disabled = false;
235
+ element('converge').disabled = false;
236
+ element('converge').onclick = () => frame_count === 0 ? convergence().catch(() => {}) : restart('convergence');
237
+ element('step').onclick = () => step().catch(() => {});
238
+ element('run').onclick = () => frame_count === 0 ? run().catch(() => {}) : restart('run');
239
+ report('Ready · frame 0 · no frames submitted');
240
+ if (params.has('convergence')) { await convergence(); }
241
+ else if (params.has('run')) { await run(); }
242
+ return lab;
243
+ }
244
+ globalThis.ssr_variance_ready = start().catch(error => {
245
+ report(error.message ?? String(error)); element('status').classList.add('error'); console.error(error);
246
+ throw error;
247
+ });
@@ -0,0 +1,25 @@
1
+ /**
2
+ * Draw one frame, and resolve once the renderer has submitted it — not once the GPU has finished it.
3
+ * What a page does when it counts frames exactly, or reads the canvas back before yielding.
4
+ *
5
+ * **A call is not a frame.** `Renderer.render` encodes nothing and answers `false` while the
6
+ * pipelines prepared ahead of use are still compiling — the ones `initialize` asked for, a few
7
+ * seconds on a cold profile. A page that treats `false` as a failure stops on its first frame; one
8
+ * that ignores it counts a frame that flushed no rows, ran no pass and captured nothing.
9
+ *
10
+ * A refused frame is tried again on the next task, which is when a compile's promise can land. A
11
+ * refusal with nothing compiling is a renderer that cannot draw at all — its device lost, or the
12
+ * renderer destroyed — and throws rather than waiting for ever.
13
+ *
14
+ * The frame that is finally submitted is drawn by a `render` call that returned `true` in the same
15
+ * task this resolves in, so a caller continuing straight from the `await` still sees that frame's
16
+ * canvas: no task, and so no compositing, comes between them.
17
+ *
18
+ * @param {Renderer} renderer
19
+ * @param {PerspectiveCamera} camera
20
+ * @param {Scene} scene
21
+ * @param {number} [dt] simulation seconds the frame advances by
22
+ * @returns {Promise<void>}
23
+ */
24
+ export function submit_frame(renderer: Renderer, camera: PerspectiveCamera, scene: Scene, dt?: number): Promise<void>;
25
+ //# sourceMappingURL=submit_frame.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"submit_frame.d.ts","sourceRoot":"","sources":["../../../../src/shade/playground/submit_frame.js"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,+FAHW,MAAM,GACJ,QAAQ,IAAI,CAAC,CAczB"}
@@ -0,0 +1,36 @@
1
+ /**
2
+ * Draw one frame, and resolve once the renderer has submitted it — not once the GPU has finished it.
3
+ * What a page does when it counts frames exactly, or reads the canvas back before yielding.
4
+ *
5
+ * **A call is not a frame.** `Renderer.render` encodes nothing and answers `false` while the
6
+ * pipelines prepared ahead of use are still compiling — the ones `initialize` asked for, a few
7
+ * seconds on a cold profile. A page that treats `false` as a failure stops on its first frame; one
8
+ * that ignores it counts a frame that flushed no rows, ran no pass and captured nothing.
9
+ *
10
+ * A refused frame is tried again on the next task, which is when a compile's promise can land. A
11
+ * refusal with nothing compiling is a renderer that cannot draw at all — its device lost, or the
12
+ * renderer destroyed — and throws rather than waiting for ever.
13
+ *
14
+ * The frame that is finally submitted is drawn by a `render` call that returned `true` in the same
15
+ * task this resolves in, so a caller continuing straight from the `await` still sees that frame's
16
+ * canvas: no task, and so no compositing, comes between them.
17
+ *
18
+ * @param {Renderer} renderer
19
+ * @param {PerspectiveCamera} camera
20
+ * @param {Scene} scene
21
+ * @param {number} [dt] simulation seconds the frame advances by
22
+ * @returns {Promise<void>}
23
+ */
24
+ export async function submit_frame(renderer, camera, scene, dt = 1 / 60) {
25
+ const graphics = renderer.graphics;
26
+
27
+ while (!renderer.render(camera, scene, dt)) {
28
+ if (graphics.render_pipelines.pending_count === 0 && graphics.compute_pipelines.pending_count === 0) {
29
+ throw new Error(
30
+ `the renderer refused a frame with no pipeline compiling — its device is lost, or it was destroyed`
31
+ );
32
+ }
33
+
34
+ await new Promise(resolve => setTimeout(resolve, 0));
35
+ }
36
+ }
@@ -14,7 +14,7 @@ tonemapper was given:
14
14
  | | operator | source |
15
15
  |---|---|---|
16
16
  | 1 | GT7, Polyphony's sample | `chunk_tonemap_gt7_sdr_reference.js` beside this page: the sample code's `initializeAsSDR()`, SDR only |
17
- | 2 | GT7, engine | `tonemap_gt7(c, PAPER_WHITE_NITS · peak, PAPER_WHITE_NITS)`, what `ShadeToneMappingMode.GT7` runs |
17
+ | 2 | GT7, engine | `tonemap_gt7_rec2020` at `PAPER_WHITE_NITS · peak` and `PAPER_WHITE_NITS`, back in Rec.709, what `ShadeToneMappingMode.GT7` runs |
18
18
  | 3 | PBR Neutral, engine | `tonemap_khronos_pbr(c, peak)`, what `ShadeToneMappingMode.PBR_NEUTRAL` runs; at peak 1 the Khronos specification |
19
19
 
20
20
  All of them see the same input. Exposure is the page's own and fixed per scene, with the engine's automatic exposure off.
@@ -1 +1 @@
1
- {"version":3,"file":"ToneMapCompare.d.ts","sourceRoot":"","sources":["../../../../../src/shade/playground/tonemap_sdr/ToneMapCompare.js"],"names":[],"mappings":";;;;;;8BA6BU,MAAM;;;;;;AAiBhB,+CAIE;AAEF;;;;;;GAMG;AACH,4BAFU,MAAM,EAAE,CAEoC;;;;4BAK5C,MAAM;;;;;;AAiQhB;;;;;;GAMG;AACH;IACI;;;OAGG;IACH,SAFU,OAAO,CAEF;IAEf;;OAEG;IACH,QAFU,aAAa,CAEK;IAE5B;;;OAGG;IACH,UAFU,eAAe,CAEa;IAEtC;;;;;;;OAOG;IACH,UAFU,MAAM,CAEH;IAEb;;;OAGG;IACH,aAFU,MAAM,CAEA;IAEhB;;;OAGG;IACH,gBAFU,OAAO,CAEM;IAEvB;;;;;OAKG;IACH,eAFU,OAAO,CAEI;IAGjB,yDAA+E;CAEtF;AAhJD;;GAEG;AACH;IAUI;;OAEG;IACH,mBAFW,cAAc,EAMxB;IAED,yBAMC;;CACJ;AAED;;GAEG;AACH;IAUI;;OAEG;IACH,mBAFW,cAAc,EAMxB;IAED,yBA8BC;;CACJ;gCA5T+B,6CAA6C"}
1
+ {"version":3,"file":"ToneMapCompare.d.ts","sourceRoot":"","sources":["../../../../../src/shade/playground/tonemap_sdr/ToneMapCompare.js"],"names":[],"mappings":";;;;;;8BA8BU,MAAM;;;;;;AAiBhB,+CAIE;AAEF;;;;;;GAMG;AACH,4BAFU,MAAM,EAAE,CAEoC;;;;4BAK5C,MAAM;;;;;;AAyQhB;;;;;;GAMG;AACH;IACI;;;OAGG;IACH,SAFU,OAAO,CAEF;IAEf;;OAEG;IACH,QAFU,aAAa,CAEK;IAE5B;;;OAGG;IACH,UAFU,eAAe,CAEa;IAEtC;;;;;;;OAOG;IACH,UAFU,MAAM,CAEH;IAEb;;;OAGG;IACH,aAFU,MAAM,CAEA;IAEhB;;;OAGG;IACH,gBAFU,OAAO,CAEM;IAEvB;;;;;OAKG;IACH,eAFU,OAAO,CAEI;IAGjB,yDAA+E;CAEtF;AAhJD;;GAEG;AACH;IAUI;;OAEG;IACH,mBAFW,cAAc,EAMxB;IAED,yBAMC;;CACJ;AAED;;GAEG;AACH;IAUI;;OAEG;IACH,mBAFW,cAAc,EAMxB;IAED,yBA8BC;;CACJ;gCArU+B,6CAA6C"}