@woosh/meep-engine 3.49.0 → 3.50.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bundle-worker-terrain.js +1 -1
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts +11 -0
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -1
- package/editor/particles/effect/ParticleReferenceSimulation.js +28 -0
- package/editor/view/particles/effect/ParticleGraphEditorView.d.ts.map +1 -1
- package/editor/view/particles/effect/ParticleGraphEditorView.js +2 -0
- package/package.json +1 -1
- package/src/core/color/xyz/m3_rgb_to_xyz_from_primaries.d.ts +11 -0
- package/src/core/color/xyz/m3_rgb_to_xyz_from_primaries.d.ts.map +1 -0
- package/src/core/color/xyz/m3_rgb_to_xyz_from_primaries.js +40 -0
- package/src/core/geom/3d/mat4/m4_decompose_rigid_array.d.ts +24 -0
- package/src/core/geom/3d/mat4/m4_decompose_rigid_array.d.ts.map +1 -0
- package/src/core/geom/3d/mat4/m4_decompose_rigid_array.js +80 -0
- package/src/core/geom/3d/shape/PosedShape3D.d.ts +10 -0
- package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/PosedShape3D.js +50 -11
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts +37 -0
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/TransformedShape3D.js +73 -49
- package/src/core/geom/3d/shape/UnionShape3D.d.ts +13 -0
- package/src/core/geom/3d/shape/UnionShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/UnionShape3D.js +17 -4
- package/src/core/geom/3d/shape/record/ShapeRecord.d.ts +65 -0
- package/src/core/geom/3d/shape/record/ShapeRecord.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/ShapeRecord.js +72 -0
- package/src/core/geom/3d/shape/record/ShapeRecordKind.d.ts +13 -0
- package/src/core/geom/3d/shape/record/ShapeRecordKind.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/ShapeRecordKind.js +39 -0
- package/src/core/geom/3d/shape/record/shape_record_local_bounds.d.ts +19 -0
- package/src/core/geom/3d/shape/record/shape_record_local_bounds.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/shape_record_local_bounds.js +61 -0
- package/src/core/geom/3d/shape/record/shape_record_pack.d.ts +88 -0
- package/src/core/geom/3d/shape/record/shape_record_pack.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/shape_record_pack.js +418 -0
- package/src/core/geom/3d/shape/record/shape_record_pack_bounding_box.d.ts +23 -0
- package/src/core/geom/3d/shape/record/shape_record_pack_bounding_box.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/shape_record_pack_bounding_box.js +69 -0
- package/src/core/geom/3d/shape/record/shape_record_signed_distance.d.ts +52 -0
- package/src/core/geom/3d/shape/record/shape_record_signed_distance.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/shape_record_signed_distance.js +135 -0
- package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts +7 -0
- package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_plane.js +7 -0
- package/src/core/geom/3d/shape/util/compute_signed_distance_gradient_by_sampling.d.ts +3 -0
- package/src/core/geom/3d/shape/util/compute_signed_distance_gradient_by_sampling.d.ts.map +1 -1
- package/src/core/geom/3d/shape/util/compute_signed_distance_gradient_by_sampling.js +19 -13
- package/src/core/geom/clipmap/ClipmapWindowSet.d.ts +141 -0
- package/src/core/geom/clipmap/ClipmapWindowSet.d.ts.map +1 -0
- package/src/core/geom/clipmap/ClipmapWindowSet.js +301 -0
- package/src/core/geom/clipmap/clipmap_select_finest.d.ts +20 -0
- package/src/core/geom/clipmap/clipmap_select_finest.d.ts.map +1 -0
- package/src/core/geom/clipmap/clipmap_select_finest.js +53 -0
- package/src/core/geom/clipmap/quantize_hysteretic.d.ts +22 -0
- package/src/core/geom/clipmap/quantize_hysteretic.d.ts.map +1 -0
- package/src/core/geom/clipmap/quantize_hysteretic.js +33 -0
- package/src/core/geom/clipmap/window_scroll_regions.d.ts +25 -0
- package/src/core/geom/clipmap/window_scroll_regions.d.ts.map +1 -0
- package/src/core/geom/clipmap/window_scroll_regions.js +83 -0
- package/src/core/geom/vec3/v3_clamp_to_cone.d.ts +59 -0
- package/src/core/geom/vec3/v3_clamp_to_cone.d.ts.map +1 -0
- package/src/core/geom/vec3/v3_clamp_to_cone.js +197 -0
- package/src/core/math/falloff_quadratic.d.ts +13 -0
- package/src/core/math/falloff_quadratic.d.ts.map +1 -0
- package/src/core/math/falloff_quadratic.js +20 -0
- package/src/core/math/physics/fluid/vortex_swirl.d.ts +40 -0
- package/src/core/math/physics/fluid/vortex_swirl.d.ts.map +1 -0
- package/src/core/math/physics/fluid/vortex_swirl.js +91 -0
- package/src/core/math/physics/kinematics/rigid_velocity_at_point.d.ts +27 -0
- package/src/core/math/physics/kinematics/rigid_velocity_at_point.d.ts.map +1 -0
- package/src/core/math/physics/kinematics/rigid_velocity_at_point.js +40 -0
- package/src/engine/EngineHarness.d.ts.map +1 -1
- package/src/engine/EngineHarness.js +6 -0
- package/src/engine/ecs/EntityComponentDataset.d.ts +48 -4
- package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
- package/src/engine/ecs/EntityComponentDataset.js +120 -11
- package/src/engine/ecs/fow/FogOfWarVisibilityPredicate.d.ts.map +1 -1
- package/src/engine/ecs/fow/FogOfWarVisibilityPredicate.js +1 -3
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +2 -0
- package/src/engine/ecs/terrain/util/obtainTerrain.d.ts.map +1 -1
- package/src/engine/ecs/terrain/util/obtainTerrain.js +5 -0
- package/src/engine/graphics/ecs/water/WaterWaves.d.ts +8 -21
- package/src/engine/graphics/ecs/water/WaterWaves.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/WaterWaves.js +8 -31
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts +4 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.js +5 -5
- package/src/engine/graphics/ecs/water/WaterWavesSerializationUpgrader_1_2.d.ts +9 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationUpgrader_1_2.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationUpgrader_1_2.js +19 -0
- package/src/engine/graphics/texture/3d/scs3d_sample_linear3.d.ts +21 -0
- package/src/engine/graphics/texture/3d/scs3d_sample_linear3.d.ts.map +1 -1
- package/src/engine/graphics/texture/3d/scs3d_sample_linear3.js +78 -0
- package/src/engine/graphics3/GPUFluidSystem.d.ts +266 -0
- package/src/engine/graphics3/GPUFluidSystem.d.ts.map +1 -0
- package/src/engine/graphics3/GPUFluidSystem.js +1613 -0
- package/src/engine/graphics3/ParticipatingMedia.d.ts +6 -0
- package/src/engine/graphics3/ParticipatingMedia.d.ts.map +1 -1
- package/src/engine/graphics3/ParticipatingMedia.js +6 -0
- package/src/engine/graphics3/ParticipatingMediaSystem.d.ts +32 -22
- package/src/engine/graphics3/ParticipatingMediaSystem.d.ts.map +1 -1
- package/src/engine/graphics3/ParticipatingMediaSystem.js +218 -70
- package/src/engine/graphics3/WaterSystem.d.ts +9 -2
- package/src/engine/graphics3/WaterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/WaterSystem.js +53 -15
- package/src/engine/physics/cloth/MEASUREMENTS.md +39 -0
- package/src/engine/physics/cloth/PLAN.md +21 -2
- package/src/engine/physics/cloth/collider/ClothColliderKind.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/ClothColliderKind.js +14 -7
- package/src/engine/physics/cloth/collider/ClothColliderRecord.d.ts +19 -5
- package/src/engine/physics/cloth/collider/ClothColliderRecord.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/ClothColliderRecord.js +28 -5
- package/src/engine/physics/cloth/collider/cloth_collider_pack.d.ts +3 -2
- package/src/engine/physics/cloth/collider/cloth_collider_pack.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/cloth_collider_pack.js +26 -108
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts +6 -5
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.js +18 -28
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts +6 -9
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothInstance.js +6 -9
- package/src/engine/physics/cloth/ecs/ClothSystem.d.ts +3 -2
- package/src/engine/physics/cloth/ecs/ClothSystem.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothSystem.js +3 -2
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts +38 -28
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothWorld.js +136 -28
- package/src/engine/physics/cloth/playground/README.md +8 -4
- package/src/engine/physics/cloth/playground/wind.html +4 -4
- package/src/engine/physics/cloth/playground/wind_build.d.ts +3 -2
- package/src/engine/physics/cloth/playground/wind_build.d.ts.map +1 -1
- package/src/engine/physics/cloth/playground/wind_build.js +4 -3
- package/src/engine/physics/cloth/playground/wind_main.js +58 -19
- package/src/engine/physics/cloth/wind/AbstractClothWind.d.ts +36 -35
- package/src/engine/physics/cloth/wind/AbstractClothWind.d.ts.map +1 -1
- package/src/engine/physics/cloth/wind/AbstractClothWind.js +36 -35
- package/src/engine/physics/cloth/wind/ClothFluidWind.d.ts +46 -25
- package/src/engine/physics/cloth/wind/ClothFluidWind.d.ts.map +1 -1
- package/src/engine/physics/cloth/wind/ClothFluidWind.js +70 -30
- package/src/engine/physics/cloth/wind/ClothGPUFluidWind.d.ts +96 -0
- package/src/engine/physics/cloth/wind/ClothGPUFluidWind.d.ts.map +1 -0
- package/src/engine/physics/cloth/wind/ClothGPUFluidWind.js +441 -0
- package/src/engine/physics/cloth/wind/cloth_sample_air.d.ts +9 -7
- package/src/engine/physics/cloth/wind/cloth_sample_air.d.ts.map +1 -1
- package/src/engine/physics/cloth/wind/cloth_sample_air.js +9 -7
- package/src/engine/physics/ecs/ColliderObserverSystem.d.ts +1 -1
- package/src/engine/physics/ecs/PhysicsSystem.d.ts +1 -1
- package/src/engine/physics/fluid/FluidAtmosphere.d.ts +80 -0
- package/src/engine/physics/fluid/FluidAtmosphere.d.ts.map +1 -0
- package/src/engine/physics/fluid/FluidAtmosphere.js +78 -0
- package/src/engine/physics/fluid/FluidField.d.ts +14 -2
- package/src/engine/physics/fluid/FluidField.d.ts.map +1 -1
- package/src/engine/physics/fluid/FluidField.js +26 -6
- package/src/engine/physics/fluid/FluidSimulator.d.ts +5 -1
- package/src/engine/physics/fluid/FluidSimulator.d.ts.map +1 -1
- package/src/engine/physics/fluid/FluidSimulator.js +13 -2
- package/src/engine/physics/fluid/GPU_FLUID_CASCADES_PROPOSAL_2026_10_16.md +1382 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.d.ts +10 -4
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.js +13 -4
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponentSerializationAdapter.d.ts +47 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponentSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponentSerializationAdapter.js +72 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsSystem.d.ts +67 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsSystem.d.ts.map +1 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsSystem.js +307 -0
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +6 -6
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidSystem.d.ts +24 -13
- package/src/engine/physics/fluid/ecs/FluidSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidSystem.js +79 -15
- package/src/engine/physics/fluid/ecs/FluidWorkerCore.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidWorkerCore.js +17 -5
- package/src/engine/physics/fluid/ecs/GPUFluidComponent.d.ts +82 -0
- package/src/engine/physics/fluid/ecs/GPUFluidComponent.d.ts.map +1 -0
- package/src/engine/physics/fluid/ecs/GPUFluidComponent.js +124 -0
- package/src/engine/physics/fluid/ecs/GPUFluidComponentSerializationAdapter.d.ts +30 -0
- package/src/engine/physics/fluid/ecs/GPUFluidComponentSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/fluid/ecs/GPUFluidComponentSerializationAdapter.js +51 -0
- package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts +19 -10
- package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/WorkerFluidSystem.js +64 -14
- package/src/engine/physics/fluid/ecs/fluid_gather_visible_effectors.d.ts +4 -1
- package/src/engine/physics/fluid/ecs/fluid_gather_visible_effectors.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/fluid_gather_visible_effectors.js +9 -1
- package/src/engine/physics/fluid/ecs/fluid_reanchor_field.d.ts +1 -0
- package/src/engine/physics/fluid/ecs/fluid_reanchor_field.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/fluid_reanchor_field.js +9 -7
- package/src/engine/physics/fluid/ecs/fluid_sync_effectors_from_transform.d.ts +5 -3
- package/src/engine/physics/fluid/ecs/fluid_sync_effectors_from_transform.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/fluid_sync_effectors_from_transform.js +5 -3
- package/src/engine/physics/fluid/ecs/fluid_worker_protocol.d.ts +20 -2
- package/src/engine/physics/fluid/ecs/fluid_worker_protocol.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/fluid_worker_protocol.js +34 -6
- package/src/engine/physics/fluid/effector/AbstractFluidEffector.d.ts +46 -3
- package/src/engine/physics/fluid/effector/AbstractFluidEffector.d.ts.map +1 -1
- package/src/engine/physics/fluid/effector/AbstractFluidEffector.js +53 -3
- package/src/engine/physics/fluid/effector/GlobalFluidEffector.d.ts +73 -13
- package/src/engine/physics/fluid/effector/GlobalFluidEffector.d.ts.map +1 -1
- package/src/engine/physics/fluid/effector/GlobalFluidEffector.js +207 -88
- package/src/engine/physics/fluid/effector/GlobalFluidEffectorSerializationAdapter.d.ts +35 -0
- package/src/engine/physics/fluid/effector/GlobalFluidEffectorSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/GlobalFluidEffectorSerializationAdapter.js +72 -0
- package/src/engine/physics/fluid/effector/ImpulseFluidEffector.d.ts +34 -10
- package/src/engine/physics/fluid/effector/ImpulseFluidEffector.d.ts.map +1 -1
- package/src/engine/physics/fluid/effector/ImpulseFluidEffector.js +139 -150
- package/src/engine/physics/fluid/effector/ImpulseFluidEffectorSerializationAdapter.d.ts +26 -0
- package/src/engine/physics/fluid/effector/ImpulseFluidEffectorSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/ImpulseFluidEffectorSerializationAdapter.js +51 -0
- package/src/engine/physics/fluid/effector/VortexFluidEffector.d.ts +55 -0
- package/src/engine/physics/fluid/effector/VortexFluidEffector.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/VortexFluidEffector.js +255 -0
- package/src/engine/physics/fluid/effector/VortexFluidEffectorSerializationAdapter.d.ts +25 -0
- package/src/engine/physics/fluid/effector/VortexFluidEffectorSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/VortexFluidEffectorSerializationAdapter.js +52 -0
- package/src/engine/physics/fluid/effector/WakeFluidEffector.d.ts +22 -20
- package/src/engine/physics/fluid/effector/WakeFluidEffector.d.ts.map +1 -1
- package/src/engine/physics/fluid/effector/WakeFluidEffector.js +181 -185
- package/src/engine/physics/fluid/effector/WakeFluidEffectorSerializationAdapter.d.ts +31 -0
- package/src/engine/physics/fluid/effector/WakeFluidEffectorSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/WakeFluidEffectorSerializationAdapter.js +56 -0
- package/src/engine/physics/fluid/effector/record/FLUID_EFFECTOR_RECORD_STRUCT.d.ts +52 -0
- package/src/engine/physics/fluid/effector/record/FLUID_EFFECTOR_RECORD_STRUCT.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/record/FLUID_EFFECTOR_RECORD_STRUCT.js +68 -0
- package/src/engine/physics/fluid/effector/record/FluidEffectorRecordKind.d.ts +10 -0
- package/src/engine/physics/fluid/effector/record/FluidEffectorRecordKind.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/record/FluidEffectorRecordKind.js +31 -0
- package/src/engine/physics/fluid/effector/record/chunk_fluid_effector_record_deposit.d.ts +25 -0
- package/src/engine/physics/fluid/effector/record/chunk_fluid_effector_record_deposit.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/record/chunk_fluid_effector_record_deposit.js +105 -0
- package/src/engine/physics/fluid/effector/record/chunk_fluid_effector_record_resolve.d.ts +17 -0
- package/src/engine/physics/fluid/effector/record/chunk_fluid_effector_record_resolve.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/record/chunk_fluid_effector_record_resolve.js +47 -0
- package/src/engine/physics/fluid/effector/record/fluid_effector_record_create.d.ts +54 -0
- package/src/engine/physics/fluid/effector/record/fluid_effector_record_create.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/record/fluid_effector_record_create.js +34 -0
- package/src/engine/physics/fluid/effector/record/fluid_effector_record_deposit.d.ts +98 -0
- package/src/engine/physics/fluid/effector/record/fluid_effector_record_deposit.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/record/fluid_effector_record_deposit.js +409 -0
- package/src/engine/physics/fluid/effector/record/fluid_effector_record_resolve.d.ts +25 -0
- package/src/engine/physics/fluid/effector/record/fluid_effector_record_resolve.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/record/fluid_effector_record_resolve.js +78 -0
- package/src/engine/physics/fluid/effector/record/fluid_record_apply.d.ts +27 -0
- package/src/engine/physics/fluid/effector/record/fluid_record_apply.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/record/fluid_record_apply.js +151 -0
- package/src/engine/physics/fluid/fluid_apply_atmosphere.d.ts +42 -0
- package/src/engine/physics/fluid/fluid_apply_atmosphere.d.ts.map +1 -0
- package/src/engine/physics/fluid/fluid_apply_atmosphere.js +148 -0
- package/src/engine/physics/fluid/fluid_atmosphere_to_grid.d.ts +16 -0
- package/src/engine/physics/fluid/fluid_atmosphere_to_grid.d.ts.map +1 -0
- package/src/engine/physics/fluid/fluid_atmosphere_to_grid.js +47 -0
- package/src/engine/physics/fluid/obstacle/FLUID_OBSTACLE_RECORD_STRUCT.d.ts +32 -0
- package/src/engine/physics/fluid/obstacle/FLUID_OBSTACLE_RECORD_STRUCT.d.ts.map +1 -0
- package/src/engine/physics/fluid/obstacle/FLUID_OBSTACLE_RECORD_STRUCT.js +50 -0
- package/src/engine/physics/fluid/obstacle/chunk_fluid_obstacle_record.d.ts +24 -0
- package/src/engine/physics/fluid/obstacle/chunk_fluid_obstacle_record.d.ts.map +1 -0
- package/src/engine/physics/fluid/obstacle/chunk_fluid_obstacle_record.js +61 -0
- package/src/engine/physics/fluid/obstacle/fluid_obstacle_record_create.d.ts +58 -0
- package/src/engine/physics/fluid/obstacle/fluid_obstacle_record_create.d.ts.map +1 -0
- package/src/engine/physics/fluid/obstacle/fluid_obstacle_record_create.js +35 -0
- package/src/engine/physics/fluid/obstacle/fluid_obstacle_record_evaluate.d.ts +34 -0
- package/src/engine/physics/fluid/obstacle/fluid_obstacle_record_evaluate.d.ts.map +1 -0
- package/src/engine/physics/fluid/obstacle/fluid_obstacle_record_evaluate.js +90 -0
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- package/src/shade/renderer/volumetrics/gi/chunk_volumetrics_froxel_centre_ws.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/gi/chunk_volumetrics_froxel_centre_ws.js +5 -0
- package/src/shade/renderer/volumetrics/gi/chunk_volumetrics_gi.d.ts +7 -9
- package/src/shade/renderer/volumetrics/gi/chunk_volumetrics_gi.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/gi/chunk_volumetrics_gi.js +11 -9
- package/src/shade/renderer/volumetrics/gi/chunk_volumetrics_gi_sample.d.ts +35 -0
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- package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise_carried.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise_carried.js +76 -0
- package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise_scrolled.d.ts +14 -0
- package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise_scrolled.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise_scrolled.js +38 -0
- package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise_tap.d.ts +21 -0
- package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise_tap.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise_tap.js +74 -0
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- package/src/shade/renderer/volumetrics/shader_volumetrics_build_irradiance.d.ts.map +1 -1
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- package/src/shade/renderer/water/GPUWaterRenderer.d.ts.map +1 -1
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- package/src/shade/renderer/water/chunk_water_gi.js +70 -56
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- package/src/shade/renderer/water/optics/chunk_water_inscatter.d.ts.map +1 -1
- package/src/shade/renderer/water/optics/chunk_water_inscatter.js +5 -2
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- package/src/shade/renderer/water/surface/GPUWaterSurface.d.ts.map +1 -1
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- package/src/shade/renderer/water/surface/WATER_SURFACE_RESOURCES.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/WATER_SURFACE_RESOURCES.js +27 -0
- package/src/shade/renderer/water/surface/WATER_WAVE_RECORD_STRUCT.d.ts +2 -1
- package/src/shade/renderer/water/surface/WATER_WAVE_RECORD_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/water/surface/WATER_WAVE_RECORD_STRUCT.js +18 -9
- package/src/shade/renderer/water/surface/chunk_water_surface_sample.d.ts +0 -3
- package/src/shade/renderer/water/surface/chunk_water_surface_sample.d.ts.map +1 -1
- package/src/shade/renderer/water/surface/chunk_water_surface_sample.js +15 -3
- package/src/shade/renderer/water/surface/particles/shader_water_particles.js +2 -2
- package/src/shade/renderer/water/surface/shader_water_cull.d.ts +9 -3
- package/src/shade/renderer/water/surface/shader_water_cull.d.ts.map +1 -1
- package/src/shade/renderer/water/surface/shader_water_cull.js +46 -22
- package/src/shade/renderer/water/surface/shader_water_waves_derive.d.ts +26 -1
- package/src/shade/renderer/water/surface/shader_water_waves_derive.d.ts.map +1 -1
- package/src/shade/renderer/water/surface/shader_water_waves_derive.js +73 -9
- package/src/shade/renderer/wind/GPUSceneWind.d.ts +127 -0
- package/src/shade/renderer/wind/GPUSceneWind.d.ts.map +1 -0
- package/src/shade/renderer/wind/GPUSceneWind.js +410 -0
- package/src/shade/renderer/wind/WIND_FIELD.d.ts +53 -0
- package/src/shade/renderer/wind/WIND_FIELD.d.ts.map +1 -0
- package/src/shade/renderer/wind/WIND_FIELD.js +60 -0
- package/src/shade/renderer/wind/WIND_FIELD_STRUCT.d.ts +36 -0
- package/src/shade/renderer/wind/WIND_FIELD_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/wind/WIND_FIELD_STRUCT.js +61 -0
- package/src/shade/renderer/wind/WIND_FIELD_UNIFORM.d.ts +17 -0
- package/src/shade/renderer/wind/WIND_FIELD_UNIFORM.d.ts.map +1 -0
- package/src/shade/renderer/wind/WIND_FIELD_UNIFORM.js +17 -0
- package/src/shade/renderer/wind/chunk_wind_field_sample.d.ts +20 -0
- package/src/shade/renderer/wind/chunk_wind_field_sample.d.ts.map +1 -0
- package/src/shade/renderer/wind/chunk_wind_field_sample.js +26 -0
- package/src/shade/renderer/wind/chunk_wind_field_sample_cascades.d.ts +40 -0
- package/src/shade/renderer/wind/chunk_wind_field_sample_cascades.d.ts.map +1 -0
- package/src/shade/renderer/wind/chunk_wind_field_sample_cascades.js +92 -0
- package/src/shade/renderer/wind/chunk_wind_field_sample_uniform.d.ts +12 -0
- package/src/shade/renderer/wind/chunk_wind_field_sample_uniform.d.ts.map +1 -0
- package/src/shade/renderer/wind/chunk_wind_field_sample_uniform.js +22 -0
- package/src/shade/renderer/wind/wind_field_add_resources.d.ts +15 -0
- package/src/shade/renderer/wind/wind_field_add_resources.d.ts.map +1 -0
- package/src/shade/renderer/wind/wind_field_add_resources.js +22 -0
- package/src/shade/wgsl/emulator/CPUBitmapData.d.ts +5 -2
- package/src/shade/wgsl/emulator/CPUBitmapData.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/CPUBitmapData.js +5 -2
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts +5 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +75 -22
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLLanguageCore.js +90 -22
- package/src/engine/physics/cloth/wind/ClothAmbientWind.d.ts +0 -87
- package/src/engine/physics/cloth/wind/ClothAmbientWind.d.ts.map +0 -1
- package/src/engine/physics/cloth/wind/ClothAmbientWind.js +0 -185
- package/src/shade/renderer/geometry/sdf/chunk_sdf_slot_index_to_texture_offset.d.ts +0 -7
- package/src/shade/renderer/geometry/sdf/chunk_sdf_slot_index_to_texture_offset.d.ts.map +0 -1
- package/src/shade/renderer/geometry/sdf/chunk_sdf_slot_index_to_texture_offset.js +0 -25
- package/src/shade/renderer/global_illumination/clipmap/GPUClipMap3D.d.ts +0 -43
- package/src/shade/renderer/global_illumination/clipmap/GPUClipMap3D.d.ts.map +0 -1
- package/src/shade/renderer/global_illumination/clipmap/GPUClipMap3D.js +0 -207
- package/src/shade/renderer/global_illumination/clipmap/RadianceField.d.ts +0 -21
- package/src/shade/renderer/global_illumination/clipmap/RadianceField.d.ts.map +0 -1
- package/src/shade/renderer/global_illumination/clipmap/RadianceField.js +0 -40
- package/src/shade/renderer/global_illumination/clipmap/chunk_clip_cascade_wrap_coord.d.ts +0 -13
- package/src/shade/renderer/global_illumination/clipmap/chunk_clip_cascade_wrap_coord.d.ts.map +0 -1
- package/src/shade/renderer/global_illumination/clipmap/chunk_clip_cascade_wrap_coord.js +0 -47
- package/src/shade/renderer/global_illumination/clipmap/shader_update_clipmap_cascade.d.ts +0 -7
- package/src/shade/renderer/global_illumination/clipmap/shader_update_clipmap_cascade.d.ts.map +0 -1
- package/src/shade/renderer/global_illumination/clipmap/shader_update_clipmap_cascade.js +0 -115
- package/src/shade/renderer/light/cluster/LIGHT_CLUSTER_LOCAL_LIGHT_LIMIT.d.ts +0 -7
- package/src/shade/renderer/light/cluster/LIGHT_CLUSTER_LOCAL_LIGHT_LIMIT.d.ts.map +0 -1
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- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_Brick4.d.ts +0 -2
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- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_Brick4.js +0 -24
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_IBL.d.ts +0 -2
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_IBL.d.ts.map +0 -1
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- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_LPV.d.ts +0 -2
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_LPV.d.ts.map +0 -1
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_LPV.js +0 -34
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- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.d.ts +0 -7
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- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_lpv.d.ts +0 -10
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class StagingSlot {
|
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67
|
+
/** @type {Float32Array} */
|
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68
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+
floats = new Float32Array(0);
|
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69
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+
|
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70
|
+
/** @type {Uint8Array} */
|
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71
|
+
bytes = new Uint8Array(0);
|
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72
|
+
|
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73
|
+
/** Requests of the slot's frame not yet settled. */
|
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74
|
+
live = 0;
|
|
75
|
+
}
|
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76
|
+
|
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77
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+
/**
|
|
78
|
+
* @param {Uint32Array|Float64Array|Uint8Array} array
|
|
79
|
+
* @param {number} length
|
|
80
|
+
* @returns {Uint32Array|Float64Array|Uint8Array} `array`, or a copy of it at least `length` long
|
|
81
|
+
*/
|
|
82
|
+
function fit(array, length) {
|
|
83
|
+
if (array.length >= length) {
|
|
84
|
+
return array;
|
|
85
|
+
}
|
|
86
|
+
|
|
87
|
+
const grown = new array.constructor(Math.max(length, 2 * array.length));
|
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88
|
+
|
|
89
|
+
grown.set(array);
|
|
90
|
+
|
|
91
|
+
return grown;
|
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92
|
+
}
|
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93
|
+
|
|
94
|
+
/**
|
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95
|
+
* # The GPU fluid read API, on the device
|
|
96
|
+
*
|
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97
|
+
* GPU_FLUID_CASCADES_PROPOSAL_2026_10_16.md §12: lattices of the published wind field, read back to
|
|
98
|
+
* the CPU. The device half of `GPUFluidSystem#request`; the system keeps the handles and statuses
|
|
99
|
+
* its callers read, and hands each request in here tagged with its handle.
|
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100
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+
*
|
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101
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+
* ## A frame
|
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102
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+
*
|
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103
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+
* request(box, counts, target, target_offset, tag) ×n, at FrameStart, before
|
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104
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+
* record({ graph, wind }) the frame's requests become rows and a pass
|
|
105
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+
* ...
|
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106
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+
* apply() at the system's apply point, once a frame:
|
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+
* settled_tag(i), settled_status(i) what settled, for i < settled_count
|
|
108
|
+
*
|
|
109
|
+
* - **Rows.** {@link record} makes each request a `fluid_query` row and a run of `fluid_query_sample`
|
|
110
|
+
* rows, one a lattice point ({@link FLUID_QUERY_DATABASE_SPEC}), and asks the readback for the run
|
|
111
|
+
* (`GPUDatabaseReadback#request_run`, all or nothing).
|
|
112
|
+
* - **The pass**, recorded after the frame's publish of the wind field: the database's upload, then
|
|
113
|
+
* the gather (`shader_fluid_query_gather`), which evaluates `wind_field_sample` at every lattice
|
|
114
|
+
* point into the runs, then `readback.encode` — right after the gather, in the same pass.
|
|
115
|
+
* - **Delivery** is the readback's: in order, a batch a frame, at most `max_in_flight` (4) batches
|
|
116
|
+
* in flight, a frame's requests past it dropped with a status. A delivered lattice is copied into
|
|
117
|
+
* its target at {@link apply}; a delivered or dropped request's rows are freed there.
|
|
118
|
+
*
|
|
119
|
+
* Nothing is allocated per request at steady state: requests and their rows are integer stores into
|
|
120
|
+
* retained arrays and tables, a frame's lattices share one pooled staging array, and the pass reuses
|
|
121
|
+
* its record and bindings.
|
|
122
|
+
*/
|
|
123
|
+
export class GPUFluidQueries {
|
|
124
|
+
|
|
125
|
+
/**
|
|
126
|
+
* Offer the pipelines the read API dispatches — see {@link PipelineEnquiry}.
|
|
127
|
+
*
|
|
128
|
+
* @param {PipelineEnquiry} enquiry
|
|
129
|
+
*/
|
|
130
|
+
static enquirePipelines(enquiry) {
|
|
131
|
+
GPUDatabase.enquirePipelines(enquiry);
|
|
132
|
+
enquiry.compute.push(shader_fluid_query_gather.pipeline);
|
|
133
|
+
// a frame of many requests crosses the readback's gather threshold
|
|
134
|
+
enquiry.compute.push(gpu_table_gather_shader.pipeline);
|
|
135
|
+
}
|
|
136
|
+
|
|
137
|
+
/** @type {GPUDatabase} */
|
|
138
|
+
#database;
|
|
139
|
+
|
|
140
|
+
/** @type {GPUDatabaseReadback} */
|
|
141
|
+
#readback;
|
|
142
|
+
|
|
143
|
+
/** The sample table's readback handle. */
|
|
144
|
+
#samples;
|
|
145
|
+
|
|
146
|
+
/** @type {import("../../buffer/table/GPUTypedTable.js").GPUTypedTable} */
|
|
147
|
+
#query_table;
|
|
148
|
+
|
|
149
|
+
/** @type {import("../../buffer/table/GPUTypedTable.js").GPUTypedTable} */
|
|
150
|
+
#sample_table;
|
|
151
|
+
|
|
152
|
+
/** The staging record a request's row is written from. */
|
|
153
|
+
#query_record = {
|
|
154
|
+
low: new Float32Array(3),
|
|
155
|
+
first_sample: 0,
|
|
156
|
+
high: new Float32Array(3),
|
|
157
|
+
count_x: 0,
|
|
158
|
+
count_y: 0,
|
|
159
|
+
count_z: 0,
|
|
160
|
+
};
|
|
161
|
+
|
|
162
|
+
/** What a sample row holds until the gather writes it. */
|
|
163
|
+
#empty_sample = { velocity: new Float32Array(4) };
|
|
164
|
+
|
|
165
|
+
/*
|
|
166
|
+
Requests asked for and not yet recorded.
|
|
167
|
+
*/
|
|
168
|
+
#asked_box = new Float64Array(6 * INITIAL_CAPACITY);
|
|
169
|
+
#asked_counts = new Uint32Array(3 * INITIAL_CAPACITY);
|
|
170
|
+
#asked_offsets = new Uint32Array(INITIAL_CAPACITY);
|
|
171
|
+
#asked_tags = new Uint32Array(INITIAL_CAPACITY);
|
|
172
|
+
/** @type {(Float32Array|null)[]} */
|
|
173
|
+
#asked_targets = [];
|
|
174
|
+
#asked_count = 0;
|
|
175
|
+
|
|
176
|
+
/*
|
|
177
|
+
Requests recorded and not yet settled, in the order they were recorded: FLIGHT_WORDS words each,
|
|
178
|
+
and the target beside them.
|
|
179
|
+
*/
|
|
180
|
+
#flight = new Uint32Array(FLIGHT_WORDS * INITIAL_CAPACITY);
|
|
181
|
+
/** @type {(Float32Array|null)[]} */
|
|
182
|
+
#flight_targets = [];
|
|
183
|
+
#flight_count = 0;
|
|
184
|
+
|
|
185
|
+
/*
|
|
186
|
+
What the last apply settled, in the order the requests were recorded.
|
|
187
|
+
*/
|
|
188
|
+
#settled_tags = new Uint32Array(INITIAL_CAPACITY);
|
|
189
|
+
#settled_status = new Uint8Array(INITIAL_CAPACITY);
|
|
190
|
+
#settled_count = 0;
|
|
191
|
+
|
|
192
|
+
/** @type {StagingSlot[]} */
|
|
193
|
+
#slots = [];
|
|
194
|
+
|
|
195
|
+
/** Pass records not in a graph. */
|
|
196
|
+
#free_passes = [];
|
|
197
|
+
|
|
198
|
+
/** The gather's settings, rewritten for every dispatch. */
|
|
199
|
+
#settings = { query_count: 0, sample_count: 0, row_width: ROW_WIDTH };
|
|
200
|
+
|
|
201
|
+
/** Bindings of the gather, rebound for every dispatch. */
|
|
202
|
+
#dispatch = {
|
|
203
|
+
encoder: null,
|
|
204
|
+
thread_count_x: 0,
|
|
205
|
+
thread_count_y: 1,
|
|
206
|
+
thread_count_z: 1,
|
|
207
|
+
bindings: { settings: null, database: null, list: null, wind_field: null, wind_field_atlas: null },
|
|
208
|
+
};
|
|
209
|
+
|
|
210
|
+
#destroyed = false;
|
|
211
|
+
|
|
212
|
+
/**
|
|
213
|
+
* @param {object} options
|
|
214
|
+
* @param {GPUDevice} options.device
|
|
215
|
+
*/
|
|
216
|
+
constructor({ device }) {
|
|
217
|
+
assert.defined(device, 'device');
|
|
218
|
+
|
|
219
|
+
this.#database = new GPUDatabase({
|
|
220
|
+
device,
|
|
221
|
+
definition: FLUID_QUERY_DATABASE_SPEC,
|
|
222
|
+
label: 'Fluid / query',
|
|
223
|
+
initial_data_size_bytes: FLUID_QUERY_DATABASE_INITIAL_SIZE,
|
|
224
|
+
});
|
|
225
|
+
|
|
226
|
+
// its own, not the database's `readback`: the database's is applied and encoded by its
|
|
227
|
+
// update, which runs before the gather has written the rows
|
|
228
|
+
this.#readback = new GPUDatabaseReadback({
|
|
229
|
+
database: this.#database,
|
|
230
|
+
device,
|
|
231
|
+
label: 'Fluid / query / readback',
|
|
232
|
+
});
|
|
233
|
+
|
|
234
|
+
this.#samples = this.#readback.table(FLUID_QUERY_SAMPLE_TABLE);
|
|
235
|
+
|
|
236
|
+
this.#query_table = this.#database.get(FLUID_QUERY_TABLE);
|
|
237
|
+
this.#sample_table = this.#database.get(FLUID_QUERY_SAMPLE_TABLE);
|
|
238
|
+
|
|
239
|
+
// Every row is freed a frame or two after it was taken, so the occupancy's high bit falls and
|
|
240
|
+
// rises frame after frame: left to shrink, it reallocated its words on the way down and
|
|
241
|
+
// again on the way up (~70 bytes a request, measured). Its working set is a few frames of
|
|
242
|
+
// requests; it keeps it.
|
|
243
|
+
this.#query_table.occupancy.preventShrink();
|
|
244
|
+
this.#sample_table.occupancy.preventShrink();
|
|
245
|
+
}
|
|
246
|
+
|
|
247
|
+
/**
|
|
248
|
+
* The read API's database. For inspection.
|
|
249
|
+
* @returns {GPUDatabase}
|
|
250
|
+
*/
|
|
251
|
+
get database() {
|
|
252
|
+
return this.#database;
|
|
253
|
+
}
|
|
254
|
+
|
|
255
|
+
/**
|
|
256
|
+
* The readback the lattices travel through: its `in_flight_count`, `delivered_count`,
|
|
257
|
+
* `dropped_count` and `stalled_count`. For inspection.
|
|
258
|
+
* @returns {GPUDatabaseReadback}
|
|
259
|
+
*/
|
|
260
|
+
get readback() {
|
|
261
|
+
return this.#readback;
|
|
262
|
+
}
|
|
263
|
+
|
|
264
|
+
/**
|
|
265
|
+
* Requests holding rows: recorded and not yet delivered or dropped.
|
|
266
|
+
* @returns {number}
|
|
267
|
+
*/
|
|
268
|
+
get in_flight_count() {
|
|
269
|
+
return this.#flight_count;
|
|
270
|
+
}
|
|
271
|
+
|
|
272
|
+
/**
|
|
273
|
+
* Rows of `fluid_query`: one per request in flight.
|
|
274
|
+
* @returns {number}
|
|
275
|
+
*/
|
|
276
|
+
get query_count() {
|
|
277
|
+
return this.#query_table.count;
|
|
278
|
+
}
|
|
279
|
+
|
|
280
|
+
/**
|
|
281
|
+
* Rows of `fluid_query_sample`: the lattice points of every request in flight.
|
|
282
|
+
* @returns {number}
|
|
283
|
+
*/
|
|
284
|
+
get sample_count() {
|
|
285
|
+
return this.#sample_table.count;
|
|
286
|
+
}
|
|
287
|
+
|
|
288
|
+
/**
|
|
289
|
+
* Requests the last {@link apply} (or {@link destroy}) settled.
|
|
290
|
+
* @returns {number}
|
|
291
|
+
*/
|
|
292
|
+
get settled_count() {
|
|
293
|
+
return this.#settled_count;
|
|
294
|
+
}
|
|
295
|
+
|
|
296
|
+
/**
|
|
297
|
+
* @param {number} index below {@link settled_count}
|
|
298
|
+
* @returns {number} the tag the settled request was asked with
|
|
299
|
+
*/
|
|
300
|
+
settled_tag(index) {
|
|
301
|
+
return this.#settled_tags[index];
|
|
302
|
+
}
|
|
303
|
+
|
|
304
|
+
/**
|
|
305
|
+
* @param {number} index below {@link settled_count}
|
|
306
|
+
* @returns {number} a {@link GPUReadbackStatus}: `Delivered`, its lattice now in its target, or
|
|
307
|
+
* `Dropped`
|
|
308
|
+
*/
|
|
309
|
+
settled_status(index) {
|
|
310
|
+
return this.#settled_status[index];
|
|
311
|
+
}
|
|
312
|
+
|
|
313
|
+
/**
|
|
314
|
+
* Ask for the lattice of `counts` samples over a box, for the frame {@link record} records next.
|
|
315
|
+
* Its samples land in `target` from `target_offset`, {@link FLUID_QUERY_SAMPLE_FLOATS} floats a
|
|
316
|
+
* point, x fastest, at the {@link apply} that settles it Delivered.
|
|
317
|
+
*
|
|
318
|
+
* @param {number} min_x world metres
|
|
319
|
+
* @param {number} min_y
|
|
320
|
+
* @param {number} min_z
|
|
321
|
+
* @param {number} max_x
|
|
322
|
+
* @param {number} max_y
|
|
323
|
+
* @param {number} max_z
|
|
324
|
+
* @param {number} count_x samples along x, at least 1
|
|
325
|
+
* @param {number} count_y
|
|
326
|
+
* @param {number} count_z
|
|
327
|
+
* @param {Float32Array} target
|
|
328
|
+
* @param {number} target_offset in floats
|
|
329
|
+
* @param {number} tag the caller's, a u32, reported back when the request settles
|
|
330
|
+
*/
|
|
331
|
+
request(min_x, min_y, min_z, max_x, max_y, max_z, count_x, count_y, count_z, target, target_offset, tag) {
|
|
332
|
+
assert.notOk(this.#destroyed, 'destroyed');
|
|
333
|
+
|
|
334
|
+
const i = this.#asked_count;
|
|
335
|
+
|
|
336
|
+
if (6 * (i + 1) > this.#asked_box.length) {
|
|
337
|
+
this.#asked_box = fit(this.#asked_box, 6 * (i + 1));
|
|
338
|
+
this.#asked_counts = fit(this.#asked_counts, 3 * (i + 1));
|
|
339
|
+
this.#asked_offsets = fit(this.#asked_offsets, i + 1);
|
|
340
|
+
this.#asked_tags = fit(this.#asked_tags, i + 1);
|
|
341
|
+
}
|
|
342
|
+
|
|
343
|
+
const box = this.#asked_box;
|
|
344
|
+
|
|
345
|
+
box[6 * i] = min_x;
|
|
346
|
+
box[6 * i + 1] = min_y;
|
|
347
|
+
box[6 * i + 2] = min_z;
|
|
348
|
+
box[6 * i + 3] = max_x;
|
|
349
|
+
box[6 * i + 4] = max_y;
|
|
350
|
+
box[6 * i + 5] = max_z;
|
|
351
|
+
|
|
352
|
+
const counts = this.#asked_counts;
|
|
353
|
+
|
|
354
|
+
counts[3 * i] = count_x;
|
|
355
|
+
counts[3 * i + 1] = count_y;
|
|
356
|
+
counts[3 * i + 2] = count_z;
|
|
357
|
+
|
|
358
|
+
this.#asked_offsets[i] = target_offset;
|
|
359
|
+
this.#asked_tags[i] = tag;
|
|
360
|
+
this.#asked_targets[i] = target;
|
|
361
|
+
|
|
362
|
+
this.#asked_count = i + 1;
|
|
363
|
+
}
|
|
364
|
+
|
|
365
|
+
/**
|
|
366
|
+
* A staging slot free to take `floats` floats.
|
|
367
|
+
*
|
|
368
|
+
* @param {number} floats
|
|
369
|
+
* @returns {number} its index
|
|
370
|
+
*/
|
|
371
|
+
#take_slot(floats) {
|
|
372
|
+
const slots = this.#slots;
|
|
373
|
+
|
|
374
|
+
let index = -1;
|
|
375
|
+
|
|
376
|
+
for (let i = 0; i < slots.length; i++) {
|
|
377
|
+
if (slots[i].live !== 0) {
|
|
378
|
+
continue;
|
|
379
|
+
}
|
|
380
|
+
|
|
381
|
+
if (slots[i].floats.length >= floats) {
|
|
382
|
+
index = i;
|
|
383
|
+
break;
|
|
384
|
+
}
|
|
385
|
+
|
|
386
|
+
if (index === -1) {
|
|
387
|
+
index = i;
|
|
388
|
+
}
|
|
389
|
+
}
|
|
390
|
+
|
|
391
|
+
if (index === -1) {
|
|
392
|
+
index = slots.length;
|
|
393
|
+
slots.push(new StagingSlot());
|
|
394
|
+
}
|
|
395
|
+
|
|
396
|
+
const slot = slots[index];
|
|
397
|
+
|
|
398
|
+
if (slot.floats.length < floats) {
|
|
399
|
+
slot.floats = new Float32Array(Math.max(floats, 2 * slot.floats.length));
|
|
400
|
+
slot.bytes = new Uint8Array(slot.floats.buffer);
|
|
401
|
+
}
|
|
402
|
+
|
|
403
|
+
return index;
|
|
404
|
+
}
|
|
405
|
+
|
|
406
|
+
/**
|
|
407
|
+
* Make the frame's requests rows and record their pass into `graph`: the database's upload, the
|
|
408
|
+
* gather, and the readback's encode. After the frame's publish of `wind`, which the gather reads.
|
|
409
|
+
* Nothing is recorded with no request asked since the last call.
|
|
410
|
+
*
|
|
411
|
+
* @param {object} options
|
|
412
|
+
* @param {FrameGraph} options.graph
|
|
413
|
+
* @param {GPUSceneWind} options.wind the scene's published wind field
|
|
414
|
+
* @returns {boolean} whether a pass was recorded
|
|
415
|
+
*/
|
|
416
|
+
record({ graph, wind }) {
|
|
417
|
+
assert.notOk(this.#destroyed, 'destroyed');
|
|
418
|
+
assert.defined(graph, 'graph');
|
|
419
|
+
assert.defined(wind, 'wind');
|
|
420
|
+
|
|
421
|
+
const count = this.#asked_count;
|
|
422
|
+
|
|
423
|
+
if (count === 0) {
|
|
424
|
+
return false;
|
|
425
|
+
}
|
|
426
|
+
|
|
427
|
+
const counts = this.#asked_counts;
|
|
428
|
+
|
|
429
|
+
let total = 0;
|
|
430
|
+
|
|
431
|
+
for (let i = 0; i < count; i++) {
|
|
432
|
+
total += counts[3 * i] * counts[3 * i + 1] * counts[3 * i + 2];
|
|
433
|
+
}
|
|
434
|
+
|
|
435
|
+
const slot_index = this.#take_slot(FLUID_QUERY_SAMPLE_FLOATS * total);
|
|
436
|
+
const slot = this.#slots[slot_index];
|
|
437
|
+
|
|
438
|
+
const pass = this.#free_passes.pop() ?? { queries: this, wind: null, list: new Uint32Array(0), query_count: 0, sample_count: 0 };
|
|
439
|
+
|
|
440
|
+
pass.list = fit(pass.list, FLUID_QUERY_GATHER_ENTRY_WORDS * count);
|
|
441
|
+
|
|
442
|
+
const flight_end = this.#flight_count + count;
|
|
443
|
+
|
|
444
|
+
this.#flight = fit(this.#flight, FLIGHT_WORDS * flight_end);
|
|
445
|
+
|
|
446
|
+
const box = this.#asked_box;
|
|
447
|
+
const record = this.#query_record;
|
|
448
|
+
const query_table = this.#query_table;
|
|
449
|
+
const sample_table = this.#sample_table;
|
|
450
|
+
const readback = this.#readback;
|
|
451
|
+
const list = pass.list;
|
|
452
|
+
const flight = this.#flight;
|
|
453
|
+
|
|
454
|
+
let first_of_frame = 0;
|
|
455
|
+
|
|
456
|
+
for (let i = 0; i < count; i++) {
|
|
457
|
+
const count_x = counts[3 * i];
|
|
458
|
+
const count_y = counts[3 * i + 1];
|
|
459
|
+
const count_z = counts[3 * i + 2];
|
|
460
|
+
|
|
461
|
+
const samples = count_x * count_y * count_z;
|
|
462
|
+
|
|
463
|
+
const first_sample = sample_table.add_run_filled(samples, this.#empty_sample, SAMPLE_WRITER);
|
|
464
|
+
|
|
465
|
+
record.low[0] = box[6 * i];
|
|
466
|
+
record.low[1] = box[6 * i + 1];
|
|
467
|
+
record.low[2] = box[6 * i + 2];
|
|
468
|
+
record.high[0] = box[6 * i + 3];
|
|
469
|
+
record.high[1] = box[6 * i + 4];
|
|
470
|
+
record.high[2] = box[6 * i + 5];
|
|
471
|
+
record.first_sample = first_sample;
|
|
472
|
+
record.count_x = count_x;
|
|
473
|
+
record.count_y = count_y;
|
|
474
|
+
record.count_z = count_z;
|
|
475
|
+
|
|
476
|
+
const query_row = query_table.add_record(record, QUERY_WRITER);
|
|
477
|
+
|
|
478
|
+
const handle = readback.request_run(this.#samples, first_sample, samples, 0, SAMPLE_BYTES, slot.bytes, first_of_frame * SAMPLE_BYTES);
|
|
479
|
+
|
|
480
|
+
const f = this.#flight_count * FLIGHT_WORDS;
|
|
481
|
+
|
|
482
|
+
flight[f + F_HANDLE] = handle;
|
|
483
|
+
flight[f + F_TAG] = this.#asked_tags[i];
|
|
484
|
+
flight[f + F_QUERY_ROW] = query_row;
|
|
485
|
+
flight[f + F_FIRST_SAMPLE] = first_sample;
|
|
486
|
+
flight[f + F_SAMPLE_COUNT] = samples;
|
|
487
|
+
flight[f + F_SLOT] = slot_index;
|
|
488
|
+
flight[f + F_SLOT_OFFSET] = FLUID_QUERY_SAMPLE_FLOATS * first_of_frame;
|
|
489
|
+
flight[f + F_TARGET_OFFSET] = this.#asked_offsets[i];
|
|
490
|
+
|
|
491
|
+
this.#flight_targets[this.#flight_count] = this.#asked_targets[i];
|
|
492
|
+
this.#flight_count++;
|
|
493
|
+
|
|
494
|
+
this.#asked_targets[i] = null;
|
|
495
|
+
|
|
496
|
+
list[FLUID_QUERY_GATHER_ENTRY_WORDS * i] = query_row;
|
|
497
|
+
list[FLUID_QUERY_GATHER_ENTRY_WORDS * i + 1] = first_of_frame;
|
|
498
|
+
|
|
499
|
+
first_of_frame += samples;
|
|
500
|
+
}
|
|
501
|
+
|
|
502
|
+
slot.live += count;
|
|
503
|
+
|
|
504
|
+
this.#asked_count = 0;
|
|
505
|
+
|
|
506
|
+
pass.wind = wind;
|
|
507
|
+
pass.query_count = count;
|
|
508
|
+
pass.sample_count = total;
|
|
509
|
+
|
|
510
|
+
// it uploads the database and writes the readback's buffers, none of them the graph's
|
|
511
|
+
graph.add('Fluid / query / gather', pass, GPUFluidQueries.#execute).make_side_effect();
|
|
512
|
+
|
|
513
|
+
return true;
|
|
514
|
+
}
|
|
515
|
+
|
|
516
|
+
/**
|
|
517
|
+
* @param {object} pass
|
|
518
|
+
* @param {import("../../../../engine/graphics/render/frame_graph/FramePassResources.js").FramePassResources} resources
|
|
519
|
+
* @param {{encoder: import("../../../device/ShadeGPUCommandContext.js").ShadeGPUCommandContext}} context
|
|
520
|
+
*/
|
|
521
|
+
static #execute(pass, resources, context) {
|
|
522
|
+
const queries = pass.queries;
|
|
523
|
+
|
|
524
|
+
try {
|
|
525
|
+
if (!queries.#destroyed) {
|
|
526
|
+
queries.#encode(context.encoder, pass);
|
|
527
|
+
}
|
|
528
|
+
} finally {
|
|
529
|
+
pass.wind = null;
|
|
530
|
+
queries.#free_passes.push(pass);
|
|
531
|
+
}
|
|
532
|
+
}
|
|
533
|
+
|
|
534
|
+
/**
|
|
535
|
+
* @param {import("../../../device/ShadeGPUCommandContext.js").ShadeGPUCommandContext} encoder
|
|
536
|
+
* @param {object} pass
|
|
537
|
+
*/
|
|
538
|
+
#encode(encoder, pass) {
|
|
539
|
+
const database = this.#database;
|
|
540
|
+
|
|
541
|
+
// the rows first: the gather reads the requests and writes their runs
|
|
542
|
+
if (database.has_pending_upload) {
|
|
543
|
+
database.update(encoder);
|
|
544
|
+
}
|
|
545
|
+
|
|
546
|
+
const settings = this.#settings;
|
|
547
|
+
const sample_count = pass.sample_count;
|
|
548
|
+
|
|
549
|
+
settings.query_count = pass.query_count;
|
|
550
|
+
settings.sample_count = sample_count;
|
|
551
|
+
|
|
552
|
+
const dispatch = this.#dispatch;
|
|
553
|
+
const b = dispatch.bindings;
|
|
554
|
+
|
|
555
|
+
b.settings = settings;
|
|
556
|
+
b.database = database.buffer;
|
|
557
|
+
b.list = encoder.allocateTransientBufferAndLoad(pass.list.buffer, GPUBufferUsage.STORAGE, 0, 4 * FLUID_QUERY_GATHER_ENTRY_WORDS * pass.query_count);
|
|
558
|
+
|
|
559
|
+
pass.wind.bind(b);
|
|
560
|
+
|
|
561
|
+
dispatch.encoder = encoder;
|
|
562
|
+
dispatch.thread_count_x = sample_count < ROW_WIDTH ? sample_count : ROW_WIDTH;
|
|
563
|
+
dispatch.thread_count_y = Math.ceil(sample_count / ROW_WIDTH);
|
|
564
|
+
|
|
565
|
+
shader_fluid_query_gather.dispatchThreads(dispatch);
|
|
566
|
+
|
|
567
|
+
dispatch.encoder = null;
|
|
568
|
+
b.settings = b.database = b.list = b.wind_field = b.wind_field_atlas = null;
|
|
569
|
+
|
|
570
|
+
// right after the gather: the copy reads what it wrote
|
|
571
|
+
this.#readback.encode(encoder);
|
|
572
|
+
}
|
|
573
|
+
|
|
574
|
+
/**
|
|
575
|
+
* The apply point, once a frame (`GPUFluidSystem#update`): the readback delivers every batch
|
|
576
|
+
* whose mapping has landed, oldest first, and starts the maps of the frames submitted since.
|
|
577
|
+
* What settled is reported in {@link settled_count}: a delivered lattice copied into its target,
|
|
578
|
+
* a dropped one leaving its target as it was; either way its rows are freed.
|
|
579
|
+
*/
|
|
580
|
+
apply() {
|
|
581
|
+
this.#settled_count = 0;
|
|
582
|
+
|
|
583
|
+
if (this.#destroyed) {
|
|
584
|
+
return;
|
|
585
|
+
}
|
|
586
|
+
|
|
587
|
+
// a frame's requests the pipeline refused were dropped at its encode, and the readback
|
|
588
|
+
// recycles their handles at the apply that follows: settle them before it does
|
|
589
|
+
this.#settle();
|
|
590
|
+
|
|
591
|
+
this.#readback.apply();
|
|
592
|
+
|
|
593
|
+
this.#settle();
|
|
594
|
+
}
|
|
595
|
+
|
|
596
|
+
/**
|
|
597
|
+
* Settle every request in flight whose handle the readback has answered, keeping the rest in
|
|
598
|
+
* order.
|
|
599
|
+
*/
|
|
600
|
+
#settle() {
|
|
601
|
+
const status = this.#readback.status;
|
|
602
|
+
const flight = this.#flight;
|
|
603
|
+
const targets = this.#flight_targets;
|
|
604
|
+
const slots = this.#slots;
|
|
605
|
+
const count = this.#flight_count;
|
|
606
|
+
|
|
607
|
+
let kept = 0;
|
|
608
|
+
|
|
609
|
+
for (let i = 0; i < count; i++) {
|
|
610
|
+
const f = i * FLIGHT_WORDS;
|
|
611
|
+
const outcome = status[flight[f + F_HANDLE]];
|
|
612
|
+
|
|
613
|
+
if (outcome !== GPUReadbackStatus.Delivered && outcome !== GPUReadbackStatus.Dropped) {
|
|
614
|
+
if (kept !== i) {
|
|
615
|
+
flight.copyWithin(kept * FLIGHT_WORDS, f, f + FLIGHT_WORDS);
|
|
616
|
+
targets[kept] = targets[i];
|
|
617
|
+
}
|
|
618
|
+
|
|
619
|
+
kept++;
|
|
620
|
+
|
|
621
|
+
continue;
|
|
622
|
+
}
|
|
623
|
+
|
|
624
|
+
const samples = flight[f + F_SAMPLE_COUNT];
|
|
625
|
+
const slot = slots[flight[f + F_SLOT]];
|
|
626
|
+
|
|
627
|
+
if (outcome === GPUReadbackStatus.Delivered) {
|
|
628
|
+
const source = slot.floats;
|
|
629
|
+
const target = targets[i];
|
|
630
|
+
const from = flight[f + F_SLOT_OFFSET];
|
|
631
|
+
const to = flight[f + F_TARGET_OFFSET];
|
|
632
|
+
const length = FLUID_QUERY_SAMPLE_FLOATS * samples;
|
|
633
|
+
|
|
634
|
+
for (let k = 0; k < length; k++) {
|
|
635
|
+
target[to + k] = source[from + k];
|
|
636
|
+
}
|
|
637
|
+
}
|
|
638
|
+
|
|
639
|
+
this.#push_settled(flight[f + F_TAG], outcome);
|
|
640
|
+
|
|
641
|
+
this.#query_table.remove(flight[f + F_QUERY_ROW]);
|
|
642
|
+
|
|
643
|
+
const first = flight[f + F_FIRST_SAMPLE];
|
|
644
|
+
const sample_table = this.#sample_table;
|
|
645
|
+
|
|
646
|
+
for (let k = 0; k < samples; k++) {
|
|
647
|
+
sample_table.remove(first + k);
|
|
648
|
+
}
|
|
649
|
+
|
|
650
|
+
slot.live--;
|
|
651
|
+
}
|
|
652
|
+
|
|
653
|
+
for (let i = kept; i < count; i++) {
|
|
654
|
+
targets[i] = null;
|
|
655
|
+
}
|
|
656
|
+
|
|
657
|
+
this.#flight_count = kept;
|
|
658
|
+
}
|
|
659
|
+
|
|
660
|
+
/**
|
|
661
|
+
* @param {number} tag
|
|
662
|
+
* @param {number} status
|
|
663
|
+
*/
|
|
664
|
+
#push_settled(tag, status) {
|
|
665
|
+
const i = this.#settled_count;
|
|
666
|
+
|
|
667
|
+
if (i === this.#settled_tags.length) {
|
|
668
|
+
this.#settled_tags = fit(this.#settled_tags, i + 1);
|
|
669
|
+
this.#settled_status = fit(this.#settled_status, i + 1);
|
|
670
|
+
}
|
|
671
|
+
|
|
672
|
+
this.#settled_tags[i] = tag;
|
|
673
|
+
this.#settled_status[i] = status;
|
|
674
|
+
|
|
675
|
+
this.#settled_count = i + 1;
|
|
676
|
+
}
|
|
677
|
+
|
|
678
|
+
/**
|
|
679
|
+
* Release the database and the readback, discarding any mapping still out. Every request asked
|
|
680
|
+
* or in flight settles `Dropped`, reported in {@link settled_count} as an {@link apply} would.
|
|
681
|
+
* Passes recorded into a graph that has not run yet encode nothing. Safe to call twice.
|
|
682
|
+
*/
|
|
683
|
+
destroy() {
|
|
684
|
+
if (this.#destroyed) {
|
|
685
|
+
return;
|
|
686
|
+
}
|
|
687
|
+
|
|
688
|
+
this.#destroyed = true;
|
|
689
|
+
this.#settled_count = 0;
|
|
690
|
+
|
|
691
|
+
const flight = this.#flight;
|
|
692
|
+
|
|
693
|
+
for (let i = 0; i < this.#flight_count; i++) {
|
|
694
|
+
this.#push_settled(flight[i * FLIGHT_WORDS + F_TAG], GPUReadbackStatus.Dropped);
|
|
695
|
+
this.#flight_targets[i] = null;
|
|
696
|
+
}
|
|
697
|
+
|
|
698
|
+
for (let i = 0; i < this.#asked_count; i++) {
|
|
699
|
+
this.#push_settled(this.#asked_tags[i], GPUReadbackStatus.Dropped);
|
|
700
|
+
this.#asked_targets[i] = null;
|
|
701
|
+
}
|
|
702
|
+
|
|
703
|
+
this.#flight_count = 0;
|
|
704
|
+
this.#asked_count = 0;
|
|
705
|
+
|
|
706
|
+
this.#readback.destroy();
|
|
707
|
+
this.#database.destroy();
|
|
708
|
+
}
|
|
709
|
+
}
|