@woosh/meep-engine 3.49.0 → 3.50.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bundle-worker-terrain.js +1 -1
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts +11 -0
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -1
- package/editor/particles/effect/ParticleReferenceSimulation.js +28 -0
- package/editor/view/particles/effect/ParticleGraphEditorView.d.ts.map +1 -1
- package/editor/view/particles/effect/ParticleGraphEditorView.js +2 -0
- package/package.json +1 -1
- package/src/core/color/xyz/m3_rgb_to_xyz_from_primaries.d.ts +11 -0
- package/src/core/color/xyz/m3_rgb_to_xyz_from_primaries.d.ts.map +1 -0
- package/src/core/color/xyz/m3_rgb_to_xyz_from_primaries.js +40 -0
- package/src/core/geom/3d/mat4/m4_decompose_rigid_array.d.ts +24 -0
- package/src/core/geom/3d/mat4/m4_decompose_rigid_array.d.ts.map +1 -0
- package/src/core/geom/3d/mat4/m4_decompose_rigid_array.js +80 -0
- package/src/core/geom/3d/shape/PosedShape3D.d.ts +10 -0
- package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/PosedShape3D.js +50 -11
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts +37 -0
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/TransformedShape3D.js +73 -49
- package/src/core/geom/3d/shape/UnionShape3D.d.ts +13 -0
- package/src/core/geom/3d/shape/UnionShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/UnionShape3D.js +17 -4
- package/src/core/geom/3d/shape/record/ShapeRecord.d.ts +65 -0
- package/src/core/geom/3d/shape/record/ShapeRecord.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/ShapeRecord.js +72 -0
- package/src/core/geom/3d/shape/record/ShapeRecordKind.d.ts +13 -0
- package/src/core/geom/3d/shape/record/ShapeRecordKind.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/ShapeRecordKind.js +39 -0
- package/src/core/geom/3d/shape/record/shape_record_local_bounds.d.ts +19 -0
- package/src/core/geom/3d/shape/record/shape_record_local_bounds.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/shape_record_local_bounds.js +61 -0
- package/src/core/geom/3d/shape/record/shape_record_pack.d.ts +88 -0
- package/src/core/geom/3d/shape/record/shape_record_pack.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/shape_record_pack.js +418 -0
- package/src/core/geom/3d/shape/record/shape_record_pack_bounding_box.d.ts +23 -0
- package/src/core/geom/3d/shape/record/shape_record_pack_bounding_box.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/shape_record_pack_bounding_box.js +69 -0
- package/src/core/geom/3d/shape/record/shape_record_signed_distance.d.ts +52 -0
- package/src/core/geom/3d/shape/record/shape_record_signed_distance.d.ts.map +1 -0
- package/src/core/geom/3d/shape/record/shape_record_signed_distance.js +135 -0
- package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts +7 -0
- package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_plane.js +7 -0
- package/src/core/geom/3d/shape/util/compute_signed_distance_gradient_by_sampling.d.ts +3 -0
- package/src/core/geom/3d/shape/util/compute_signed_distance_gradient_by_sampling.d.ts.map +1 -1
- package/src/core/geom/3d/shape/util/compute_signed_distance_gradient_by_sampling.js +19 -13
- package/src/core/geom/clipmap/ClipmapWindowSet.d.ts +141 -0
- package/src/core/geom/clipmap/ClipmapWindowSet.d.ts.map +1 -0
- package/src/core/geom/clipmap/ClipmapWindowSet.js +301 -0
- package/src/core/geom/clipmap/clipmap_select_finest.d.ts +20 -0
- package/src/core/geom/clipmap/clipmap_select_finest.d.ts.map +1 -0
- package/src/core/geom/clipmap/clipmap_select_finest.js +53 -0
- package/src/core/geom/clipmap/quantize_hysteretic.d.ts +22 -0
- package/src/core/geom/clipmap/quantize_hysteretic.d.ts.map +1 -0
- package/src/core/geom/clipmap/quantize_hysteretic.js +33 -0
- package/src/core/geom/clipmap/window_scroll_regions.d.ts +25 -0
- package/src/core/geom/clipmap/window_scroll_regions.d.ts.map +1 -0
- package/src/core/geom/clipmap/window_scroll_regions.js +83 -0
- package/src/core/geom/vec3/v3_clamp_to_cone.d.ts +59 -0
- package/src/core/geom/vec3/v3_clamp_to_cone.d.ts.map +1 -0
- package/src/core/geom/vec3/v3_clamp_to_cone.js +197 -0
- package/src/core/math/falloff_quadratic.d.ts +13 -0
- package/src/core/math/falloff_quadratic.d.ts.map +1 -0
- package/src/core/math/falloff_quadratic.js +20 -0
- package/src/core/math/physics/fluid/vortex_swirl.d.ts +40 -0
- package/src/core/math/physics/fluid/vortex_swirl.d.ts.map +1 -0
- package/src/core/math/physics/fluid/vortex_swirl.js +91 -0
- package/src/core/math/physics/kinematics/rigid_velocity_at_point.d.ts +27 -0
- package/src/core/math/physics/kinematics/rigid_velocity_at_point.d.ts.map +1 -0
- package/src/core/math/physics/kinematics/rigid_velocity_at_point.js +40 -0
- package/src/engine/EngineHarness.d.ts.map +1 -1
- package/src/engine/EngineHarness.js +6 -0
- package/src/engine/ecs/EntityComponentDataset.d.ts +48 -4
- package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
- package/src/engine/ecs/EntityComponentDataset.js +120 -11
- package/src/engine/ecs/fow/FogOfWarVisibilityPredicate.d.ts.map +1 -1
- package/src/engine/ecs/fow/FogOfWarVisibilityPredicate.js +1 -3
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +2 -0
- package/src/engine/ecs/terrain/util/obtainTerrain.d.ts.map +1 -1
- package/src/engine/ecs/terrain/util/obtainTerrain.js +5 -0
- package/src/engine/graphics/ecs/water/WaterWaves.d.ts +8 -21
- package/src/engine/graphics/ecs/water/WaterWaves.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/WaterWaves.js +8 -31
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts +4 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.js +5 -5
- package/src/engine/graphics/ecs/water/WaterWavesSerializationUpgrader_1_2.d.ts +9 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationUpgrader_1_2.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationUpgrader_1_2.js +19 -0
- package/src/engine/graphics/texture/3d/scs3d_sample_linear3.d.ts +21 -0
- package/src/engine/graphics/texture/3d/scs3d_sample_linear3.d.ts.map +1 -1
- package/src/engine/graphics/texture/3d/scs3d_sample_linear3.js +78 -0
- package/src/engine/graphics3/GPUFluidSystem.d.ts +266 -0
- package/src/engine/graphics3/GPUFluidSystem.d.ts.map +1 -0
- package/src/engine/graphics3/GPUFluidSystem.js +1613 -0
- package/src/engine/graphics3/ParticipatingMedia.d.ts +6 -0
- package/src/engine/graphics3/ParticipatingMedia.d.ts.map +1 -1
- package/src/engine/graphics3/ParticipatingMedia.js +6 -0
- package/src/engine/graphics3/ParticipatingMediaSystem.d.ts +32 -22
- package/src/engine/graphics3/ParticipatingMediaSystem.d.ts.map +1 -1
- package/src/engine/graphics3/ParticipatingMediaSystem.js +218 -70
- package/src/engine/graphics3/WaterSystem.d.ts +9 -2
- package/src/engine/graphics3/WaterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/WaterSystem.js +53 -15
- package/src/engine/physics/cloth/MEASUREMENTS.md +39 -0
- package/src/engine/physics/cloth/PLAN.md +21 -2
- package/src/engine/physics/cloth/collider/ClothColliderKind.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/ClothColliderKind.js +14 -7
- package/src/engine/physics/cloth/collider/ClothColliderRecord.d.ts +19 -5
- package/src/engine/physics/cloth/collider/ClothColliderRecord.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/ClothColliderRecord.js +28 -5
- package/src/engine/physics/cloth/collider/cloth_collider_pack.d.ts +3 -2
- package/src/engine/physics/cloth/collider/cloth_collider_pack.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/cloth_collider_pack.js +26 -108
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts +6 -5
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.js +18 -28
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts +6 -9
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothInstance.js +6 -9
- package/src/engine/physics/cloth/ecs/ClothSystem.d.ts +3 -2
- package/src/engine/physics/cloth/ecs/ClothSystem.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothSystem.js +3 -2
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts +38 -28
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothWorld.js +136 -28
- package/src/engine/physics/cloth/playground/README.md +8 -4
- package/src/engine/physics/cloth/playground/wind.html +4 -4
- package/src/engine/physics/cloth/playground/wind_build.d.ts +3 -2
- package/src/engine/physics/cloth/playground/wind_build.d.ts.map +1 -1
- package/src/engine/physics/cloth/playground/wind_build.js +4 -3
- package/src/engine/physics/cloth/playground/wind_main.js +58 -19
- package/src/engine/physics/cloth/wind/AbstractClothWind.d.ts +36 -35
- package/src/engine/physics/cloth/wind/AbstractClothWind.d.ts.map +1 -1
- package/src/engine/physics/cloth/wind/AbstractClothWind.js +36 -35
- package/src/engine/physics/cloth/wind/ClothFluidWind.d.ts +46 -25
- package/src/engine/physics/cloth/wind/ClothFluidWind.d.ts.map +1 -1
- package/src/engine/physics/cloth/wind/ClothFluidWind.js +70 -30
- package/src/engine/physics/cloth/wind/ClothGPUFluidWind.d.ts +96 -0
- package/src/engine/physics/cloth/wind/ClothGPUFluidWind.d.ts.map +1 -0
- package/src/engine/physics/cloth/wind/ClothGPUFluidWind.js +441 -0
- package/src/engine/physics/cloth/wind/cloth_sample_air.d.ts +9 -7
- package/src/engine/physics/cloth/wind/cloth_sample_air.d.ts.map +1 -1
- package/src/engine/physics/cloth/wind/cloth_sample_air.js +9 -7
- package/src/engine/physics/ecs/ColliderObserverSystem.d.ts +1 -1
- package/src/engine/physics/ecs/PhysicsSystem.d.ts +1 -1
- package/src/engine/physics/fluid/FluidAtmosphere.d.ts +80 -0
- package/src/engine/physics/fluid/FluidAtmosphere.d.ts.map +1 -0
- package/src/engine/physics/fluid/FluidAtmosphere.js +78 -0
- package/src/engine/physics/fluid/FluidField.d.ts +14 -2
- package/src/engine/physics/fluid/FluidField.d.ts.map +1 -1
- package/src/engine/physics/fluid/FluidField.js +26 -6
- package/src/engine/physics/fluid/FluidSimulator.d.ts +5 -1
- package/src/engine/physics/fluid/FluidSimulator.d.ts.map +1 -1
- package/src/engine/physics/fluid/FluidSimulator.js +13 -2
- package/src/engine/physics/fluid/GPU_FLUID_CASCADES_PROPOSAL_2026_10_16.md +1382 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.d.ts +10 -4
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.js +13 -4
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponentSerializationAdapter.d.ts +47 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponentSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsComponentSerializationAdapter.js +72 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsSystem.d.ts +67 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsSystem.d.ts.map +1 -0
- package/src/engine/physics/fluid/ecs/FluidEffectorsSystem.js +307 -0
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +6 -6
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidSystem.d.ts +24 -13
- package/src/engine/physics/fluid/ecs/FluidSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidSystem.js +79 -15
- package/src/engine/physics/fluid/ecs/FluidWorkerCore.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidWorkerCore.js +17 -5
- package/src/engine/physics/fluid/ecs/GPUFluidComponent.d.ts +82 -0
- package/src/engine/physics/fluid/ecs/GPUFluidComponent.d.ts.map +1 -0
- package/src/engine/physics/fluid/ecs/GPUFluidComponent.js +124 -0
- package/src/engine/physics/fluid/ecs/GPUFluidComponentSerializationAdapter.d.ts +30 -0
- package/src/engine/physics/fluid/ecs/GPUFluidComponentSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/fluid/ecs/GPUFluidComponentSerializationAdapter.js +51 -0
- package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts +19 -10
- package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/WorkerFluidSystem.js +64 -14
- package/src/engine/physics/fluid/ecs/fluid_gather_visible_effectors.d.ts +4 -1
- package/src/engine/physics/fluid/ecs/fluid_gather_visible_effectors.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/fluid_gather_visible_effectors.js +9 -1
- package/src/engine/physics/fluid/ecs/fluid_reanchor_field.d.ts +1 -0
- package/src/engine/physics/fluid/ecs/fluid_reanchor_field.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/fluid_reanchor_field.js +9 -7
- package/src/engine/physics/fluid/ecs/fluid_sync_effectors_from_transform.d.ts +5 -3
- package/src/engine/physics/fluid/ecs/fluid_sync_effectors_from_transform.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/fluid_sync_effectors_from_transform.js +5 -3
- package/src/engine/physics/fluid/ecs/fluid_worker_protocol.d.ts +20 -2
- package/src/engine/physics/fluid/ecs/fluid_worker_protocol.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/fluid_worker_protocol.js +34 -6
- package/src/engine/physics/fluid/effector/AbstractFluidEffector.d.ts +46 -3
- package/src/engine/physics/fluid/effector/AbstractFluidEffector.d.ts.map +1 -1
- package/src/engine/physics/fluid/effector/AbstractFluidEffector.js +53 -3
- package/src/engine/physics/fluid/effector/GlobalFluidEffector.d.ts +73 -13
- package/src/engine/physics/fluid/effector/GlobalFluidEffector.d.ts.map +1 -1
- package/src/engine/physics/fluid/effector/GlobalFluidEffector.js +207 -88
- package/src/engine/physics/fluid/effector/GlobalFluidEffectorSerializationAdapter.d.ts +35 -0
- package/src/engine/physics/fluid/effector/GlobalFluidEffectorSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/GlobalFluidEffectorSerializationAdapter.js +72 -0
- package/src/engine/physics/fluid/effector/ImpulseFluidEffector.d.ts +34 -10
- package/src/engine/physics/fluid/effector/ImpulseFluidEffector.d.ts.map +1 -1
- package/src/engine/physics/fluid/effector/ImpulseFluidEffector.js +139 -150
- package/src/engine/physics/fluid/effector/ImpulseFluidEffectorSerializationAdapter.d.ts +26 -0
- package/src/engine/physics/fluid/effector/ImpulseFluidEffectorSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/ImpulseFluidEffectorSerializationAdapter.js +51 -0
- package/src/engine/physics/fluid/effector/VortexFluidEffector.d.ts +55 -0
- package/src/engine/physics/fluid/effector/VortexFluidEffector.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/VortexFluidEffector.js +255 -0
- package/src/engine/physics/fluid/effector/VortexFluidEffectorSerializationAdapter.d.ts +25 -0
- package/src/engine/physics/fluid/effector/VortexFluidEffectorSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/VortexFluidEffectorSerializationAdapter.js +52 -0
- package/src/engine/physics/fluid/effector/WakeFluidEffector.d.ts +22 -20
- package/src/engine/physics/fluid/effector/WakeFluidEffector.d.ts.map +1 -1
- package/src/engine/physics/fluid/effector/WakeFluidEffector.js +181 -185
- package/src/engine/physics/fluid/effector/WakeFluidEffectorSerializationAdapter.d.ts +31 -0
- package/src/engine/physics/fluid/effector/WakeFluidEffectorSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/WakeFluidEffectorSerializationAdapter.js +56 -0
- package/src/engine/physics/fluid/effector/record/FLUID_EFFECTOR_RECORD_STRUCT.d.ts +52 -0
- package/src/engine/physics/fluid/effector/record/FLUID_EFFECTOR_RECORD_STRUCT.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/record/FLUID_EFFECTOR_RECORD_STRUCT.js +68 -0
- package/src/engine/physics/fluid/effector/record/FluidEffectorRecordKind.d.ts +10 -0
- package/src/engine/physics/fluid/effector/record/FluidEffectorRecordKind.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/record/FluidEffectorRecordKind.js +31 -0
- package/src/engine/physics/fluid/effector/record/chunk_fluid_effector_record_deposit.d.ts +25 -0
- package/src/engine/physics/fluid/effector/record/chunk_fluid_effector_record_deposit.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/record/chunk_fluid_effector_record_deposit.js +105 -0
- package/src/engine/physics/fluid/effector/record/chunk_fluid_effector_record_resolve.d.ts +17 -0
- package/src/engine/physics/fluid/effector/record/chunk_fluid_effector_record_resolve.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/record/chunk_fluid_effector_record_resolve.js +47 -0
- package/src/engine/physics/fluid/effector/record/fluid_effector_record_create.d.ts +54 -0
- package/src/engine/physics/fluid/effector/record/fluid_effector_record_create.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/record/fluid_effector_record_create.js +34 -0
- package/src/engine/physics/fluid/effector/record/fluid_effector_record_deposit.d.ts +98 -0
- package/src/engine/physics/fluid/effector/record/fluid_effector_record_deposit.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/record/fluid_effector_record_deposit.js +409 -0
- package/src/engine/physics/fluid/effector/record/fluid_effector_record_resolve.d.ts +25 -0
- package/src/engine/physics/fluid/effector/record/fluid_effector_record_resolve.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/record/fluid_effector_record_resolve.js +78 -0
- package/src/engine/physics/fluid/effector/record/fluid_record_apply.d.ts +27 -0
- package/src/engine/physics/fluid/effector/record/fluid_record_apply.d.ts.map +1 -0
- package/src/engine/physics/fluid/effector/record/fluid_record_apply.js +151 -0
- package/src/engine/physics/fluid/fluid_apply_atmosphere.d.ts +42 -0
- package/src/engine/physics/fluid/fluid_apply_atmosphere.d.ts.map +1 -0
- package/src/engine/physics/fluid/fluid_apply_atmosphere.js +148 -0
- package/src/engine/physics/fluid/fluid_atmosphere_to_grid.d.ts +16 -0
- package/src/engine/physics/fluid/fluid_atmosphere_to_grid.d.ts.map +1 -0
- package/src/engine/physics/fluid/fluid_atmosphere_to_grid.js +47 -0
- package/src/engine/physics/fluid/obstacle/FLUID_OBSTACLE_RECORD_STRUCT.d.ts +32 -0
- package/src/engine/physics/fluid/obstacle/FLUID_OBSTACLE_RECORD_STRUCT.d.ts.map +1 -0
- package/src/engine/physics/fluid/obstacle/FLUID_OBSTACLE_RECORD_STRUCT.js +50 -0
- package/src/engine/physics/fluid/obstacle/chunk_fluid_obstacle_record.d.ts +24 -0
- package/src/engine/physics/fluid/obstacle/chunk_fluid_obstacle_record.d.ts.map +1 -0
- package/src/engine/physics/fluid/obstacle/chunk_fluid_obstacle_record.js +61 -0
- package/src/engine/physics/fluid/obstacle/fluid_obstacle_record_create.d.ts +58 -0
- package/src/engine/physics/fluid/obstacle/fluid_obstacle_record_create.d.ts.map +1 -0
- package/src/engine/physics/fluid/obstacle/fluid_obstacle_record_create.js +35 -0
- package/src/engine/physics/fluid/obstacle/fluid_obstacle_record_evaluate.d.ts +34 -0
- package/src/engine/physics/fluid/obstacle/fluid_obstacle_record_evaluate.d.ts.map +1 -0
- package/src/engine/physics/fluid/obstacle/fluid_obstacle_record_evaluate.js +90 -0
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- package/src/shade/renderer/volumetrics/gi/chunk_volumetrics_froxel_centre_ws.js +5 -0
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- package/src/shade/renderer/water/surface/particles/shader_water_particles.js +2 -2
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- package/src/shade/renderer/wind/WIND_FIELD.d.ts.map +1 -0
- package/src/shade/renderer/wind/WIND_FIELD.js +60 -0
- package/src/shade/renderer/wind/WIND_FIELD_STRUCT.d.ts +36 -0
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- package/src/shade/renderer/wind/WIND_FIELD_STRUCT.js +61 -0
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- package/src/shade/renderer/wind/chunk_wind_field_sample.d.ts +20 -0
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- package/src/shade/renderer/wind/chunk_wind_field_sample.js +26 -0
- package/src/shade/renderer/wind/chunk_wind_field_sample_cascades.d.ts +40 -0
- package/src/shade/renderer/wind/chunk_wind_field_sample_cascades.d.ts.map +1 -0
- package/src/shade/renderer/wind/chunk_wind_field_sample_cascades.js +92 -0
- package/src/shade/renderer/wind/chunk_wind_field_sample_uniform.d.ts +12 -0
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- package/src/shade/renderer/wind/chunk_wind_field_sample_uniform.js +22 -0
- package/src/shade/renderer/wind/wind_field_add_resources.d.ts +15 -0
- package/src/shade/renderer/wind/wind_field_add_resources.d.ts.map +1 -0
- package/src/shade/renderer/wind/wind_field_add_resources.js +22 -0
- package/src/shade/wgsl/emulator/CPUBitmapData.d.ts +5 -2
- package/src/shade/wgsl/emulator/CPUBitmapData.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/CPUBitmapData.js +5 -2
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts +5 -1
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- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
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- package/src/engine/physics/cloth/wind/ClothAmbientWind.d.ts +0 -87
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- package/src/shade/renderer/global_illumination/clipmap/GPUClipMap3D.js +0 -207
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- package/src/shade/renderer/global_illumination/clipmap/shader_update_clipmap_cascade.d.ts +0 -7
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* @param {FluidField} field
|
|
71
|
+
* @param {number} dt
|
|
72
|
+
* @param {Float32Array|number[]} world_to_grid Column-major 4×4 affine from world
|
|
73
|
+
* to the target field's grid space.
|
|
74
|
+
*/
|
|
75
|
+
apply(field, dt, world_to_grid) {
|
|
76
|
+
if (dt <= 0) {
|
|
77
|
+
return;
|
|
78
|
+
}
|
|
79
|
+
|
|
80
|
+
const record = scratch_record;
|
|
81
|
+
|
|
82
|
+
record.node = NODE3D_SCENE_ID;
|
|
83
|
+
this.write_gpu_record(record);
|
|
84
|
+
|
|
85
|
+
fluid_record_apply(field, dt, world_to_grid, record);
|
|
86
|
+
}
|
|
87
|
+
|
|
88
|
+
/**
|
|
89
|
+
* The segment starts at the entity's position and runs along its local +Y.
|
|
90
|
+
*
|
|
91
|
+
* @param {Transform64} transform
|
|
92
|
+
*/
|
|
93
|
+
syncFromTransform(transform) {
|
|
94
|
+
this.position[0] = transform.translation_x;
|
|
95
|
+
this.position[1] = transform.translation_y;
|
|
96
|
+
this.position[2] = transform.translation_z;
|
|
97
|
+
|
|
98
|
+
const x = transform.rotation_x;
|
|
99
|
+
const y = transform.rotation_y;
|
|
100
|
+
const z = transform.rotation_z;
|
|
101
|
+
const w = transform.rotation_w;
|
|
102
|
+
|
|
103
|
+
// the rotation applied to +Y
|
|
104
|
+
this.axis[0] = 2 * (x * y - w * z);
|
|
105
|
+
this.axis[1] = 1 - 2 * (x * x + z * z);
|
|
106
|
+
this.axis[2] = 2 * (y * z + w * x);
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
/**
|
|
110
|
+
* A `SWIRL`: the segment's start (the node's origin, or `position` at node 0), the axis (the
|
|
111
|
+
* node's local +Y, or `axis` at node 0), `length`, `radius` and `strength`.
|
|
112
|
+
*
|
|
113
|
+
* @param {FluidEffectorRecord} record `node` already set
|
|
114
|
+
* @returns {boolean} whether any field changed
|
|
115
|
+
*/
|
|
116
|
+
write_gpu_record(record) {
|
|
117
|
+
const world = record.node === NODE3D_SCENE_ID;
|
|
118
|
+
|
|
119
|
+
let changed = false;
|
|
120
|
+
|
|
121
|
+
if (record.kind !== FluidEffectorRecordKind.SWIRL) {
|
|
122
|
+
record.kind = FluidEffectorRecordKind.SWIRL;
|
|
123
|
+
changed = true;
|
|
124
|
+
}
|
|
125
|
+
|
|
126
|
+
const position = record.position;
|
|
127
|
+
|
|
128
|
+
const p_x = world ? Math.fround(this.position[0]) : 0;
|
|
129
|
+
const p_y = world ? Math.fround(this.position[1]) : 0;
|
|
130
|
+
const p_z = world ? Math.fround(this.position[2]) : 0;
|
|
131
|
+
|
|
132
|
+
if (position[0] !== p_x || position[1] !== p_y || position[2] !== p_z) {
|
|
133
|
+
position[0] = p_x;
|
|
134
|
+
position[1] = p_y;
|
|
135
|
+
position[2] = p_z;
|
|
136
|
+
changed = true;
|
|
137
|
+
}
|
|
138
|
+
|
|
139
|
+
const radius = Math.fround(this.radius);
|
|
140
|
+
|
|
141
|
+
if (record.radius !== radius) {
|
|
142
|
+
record.radius = radius;
|
|
143
|
+
changed = true;
|
|
144
|
+
}
|
|
145
|
+
|
|
146
|
+
const vector = record.vector;
|
|
147
|
+
|
|
148
|
+
const a_x = world ? Math.fround(this.axis[0]) : 0;
|
|
149
|
+
const a_y = world ? Math.fround(this.axis[1]) : 1;
|
|
150
|
+
const a_z = world ? Math.fround(this.axis[2]) : 0;
|
|
151
|
+
|
|
152
|
+
if (vector[0] !== a_x || vector[1] !== a_y || vector[2] !== a_z) {
|
|
153
|
+
vector[0] = a_x;
|
|
154
|
+
vector[1] = a_y;
|
|
155
|
+
vector[2] = a_z;
|
|
156
|
+
changed = true;
|
|
157
|
+
}
|
|
158
|
+
|
|
159
|
+
const strength = Math.fround(this.strength);
|
|
160
|
+
|
|
161
|
+
if (record.parameter !== strength) {
|
|
162
|
+
record.parameter = strength;
|
|
163
|
+
changed = true;
|
|
164
|
+
}
|
|
165
|
+
|
|
166
|
+
const length = Math.fround(this.length);
|
|
167
|
+
|
|
168
|
+
if (record.length !== length) {
|
|
169
|
+
record.length = length;
|
|
170
|
+
changed = true;
|
|
171
|
+
}
|
|
172
|
+
|
|
173
|
+
return changed;
|
|
174
|
+
}
|
|
175
|
+
|
|
176
|
+
/**
|
|
177
|
+
* @param {AbstractFluidEffector} other
|
|
178
|
+
* @return {boolean}
|
|
179
|
+
*/
|
|
180
|
+
equals(other) {
|
|
181
|
+
if (other === this) {
|
|
182
|
+
return true;
|
|
183
|
+
}
|
|
184
|
+
if (!(other instanceof VortexFluidEffector)) {
|
|
185
|
+
return false;
|
|
186
|
+
}
|
|
187
|
+
return this.length === other.length
|
|
188
|
+
&& this.radius === other.radius
|
|
189
|
+
&& this.strength === other.strength
|
|
190
|
+
&& this.position[0] === other.position[0]
|
|
191
|
+
&& this.position[1] === other.position[1]
|
|
192
|
+
&& this.position[2] === other.position[2]
|
|
193
|
+
&& this.axis[0] === other.axis[0]
|
|
194
|
+
&& this.axis[1] === other.axis[1]
|
|
195
|
+
&& this.axis[2] === other.axis[2];
|
|
196
|
+
}
|
|
197
|
+
|
|
198
|
+
/**
|
|
199
|
+
* @return {number}
|
|
200
|
+
*/
|
|
201
|
+
hash() {
|
|
202
|
+
return hash_mix3(
|
|
203
|
+
hash_mix3(
|
|
204
|
+
hash_mix3(
|
|
205
|
+
computeHashFloat(this.position[0]),
|
|
206
|
+
computeHashFloat(this.position[1]),
|
|
207
|
+
computeHashFloat(this.position[2])
|
|
208
|
+
),
|
|
209
|
+
hash_mix3(
|
|
210
|
+
computeHashFloat(this.axis[0]),
|
|
211
|
+
computeHashFloat(this.axis[1]),
|
|
212
|
+
computeHashFloat(this.axis[2])
|
|
213
|
+
),
|
|
214
|
+
computeHashFloat(this.length)
|
|
215
|
+
),
|
|
216
|
+
computeHashFloat(this.radius),
|
|
217
|
+
computeHashFloat(this.strength)
|
|
218
|
+
);
|
|
219
|
+
}
|
|
220
|
+
|
|
221
|
+
/**
|
|
222
|
+
* World-space AABB of the segment, grown by `radius`. Uses the user-supplied radius, not the
|
|
223
|
+
* kernel floor a coarse field evaluates it at.
|
|
224
|
+
*
|
|
225
|
+
* @param {AABB3} out
|
|
226
|
+
*/
|
|
227
|
+
getBoundingBox(out) {
|
|
228
|
+
const r = this.radius;
|
|
229
|
+
|
|
230
|
+
const a_x = this.position[0];
|
|
231
|
+
const a_y = this.position[1];
|
|
232
|
+
const a_z = this.position[2];
|
|
233
|
+
|
|
234
|
+
const b_x = a_x + this.axis[0] * this.length;
|
|
235
|
+
const b_y = a_y + this.axis[1] * this.length;
|
|
236
|
+
const b_z = a_z + this.axis[2] * this.length;
|
|
237
|
+
|
|
238
|
+
out.setBounds(
|
|
239
|
+
Math.min(a_x, b_x) - r,
|
|
240
|
+
Math.min(a_y, b_y) - r,
|
|
241
|
+
Math.min(a_z, b_z) - r,
|
|
242
|
+
Math.max(a_x, b_x) + r,
|
|
243
|
+
Math.max(a_y, b_y) + r,
|
|
244
|
+
Math.max(a_z, b_z) + r
|
|
245
|
+
);
|
|
246
|
+
}
|
|
247
|
+
}
|
|
248
|
+
|
|
249
|
+
/**
|
|
250
|
+
* @readonly
|
|
251
|
+
* @type {string}
|
|
252
|
+
*/
|
|
253
|
+
VortexFluidEffector.typeName = "VortexFluidEffector";
|
|
254
|
+
|
|
255
|
+
VortexFluidEffector.prototype.has_gpu_record = true;
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Binary serialization for {@link VortexFluidEffector}: `position`, `axis`, `length`, `radius` and
|
|
3
|
+
* `strength`, f64. Version 0; see {@link GlobalFluidEffectorSerializationAdapter} for what a field
|
|
4
|
+
* added later costs.
|
|
5
|
+
*
|
|
6
|
+
* @author Alex Goldring
|
|
7
|
+
* @copyright Company Named Limited (c) 2026
|
|
8
|
+
*/
|
|
9
|
+
export class VortexFluidEffectorSerializationAdapter extends BinaryClassSerializationAdapter<any> {
|
|
10
|
+
constructor();
|
|
11
|
+
klass: typeof VortexFluidEffector;
|
|
12
|
+
/**
|
|
13
|
+
* @param {BinaryBuffer} buffer
|
|
14
|
+
* @param {VortexFluidEffector} value
|
|
15
|
+
*/
|
|
16
|
+
serialize(buffer: BinaryBuffer, value: VortexFluidEffector): void;
|
|
17
|
+
/**
|
|
18
|
+
* @param {BinaryBuffer} buffer
|
|
19
|
+
* @param {VortexFluidEffector} value
|
|
20
|
+
*/
|
|
21
|
+
deserialize(buffer: BinaryBuffer, value: VortexFluidEffector): void;
|
|
22
|
+
}
|
|
23
|
+
import { BinaryClassSerializationAdapter } from "../../../ecs/storage/binary/BinaryClassSerializationAdapter.js";
|
|
24
|
+
import { VortexFluidEffector } from "./VortexFluidEffector.js";
|
|
25
|
+
//# sourceMappingURL=VortexFluidEffectorSerializationAdapter.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"VortexFluidEffectorSerializationAdapter.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/physics/fluid/effector/VortexFluidEffectorSerializationAdapter.js"],"names":[],"mappings":"AAGA;;;;;;;GAOG;AACH;;IAEI,kCAA4B;IAG5B;;;OAGG;IACH,uCAFW,mBAAmB,QAc7B;IAED;;;OAGG;IACH,yCAFW,mBAAmB,QAc7B;CACJ;gDAnD+C,gEAAgE;oCAC5E,0BAA0B"}
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
import { BinaryClassSerializationAdapter } from "../../../ecs/storage/binary/BinaryClassSerializationAdapter.js";
|
|
2
|
+
import { VortexFluidEffector } from "./VortexFluidEffector.js";
|
|
3
|
+
|
|
4
|
+
/**
|
|
5
|
+
* Binary serialization for {@link VortexFluidEffector}: `position`, `axis`, `length`, `radius` and
|
|
6
|
+
* `strength`, f64. Version 0; see {@link GlobalFluidEffectorSerializationAdapter} for what a field
|
|
7
|
+
* added later costs.
|
|
8
|
+
*
|
|
9
|
+
* @author Alex Goldring
|
|
10
|
+
* @copyright Company Named Limited (c) 2026
|
|
11
|
+
*/
|
|
12
|
+
export class VortexFluidEffectorSerializationAdapter extends BinaryClassSerializationAdapter {
|
|
13
|
+
|
|
14
|
+
klass = VortexFluidEffector;
|
|
15
|
+
version = 0;
|
|
16
|
+
|
|
17
|
+
/**
|
|
18
|
+
* @param {BinaryBuffer} buffer
|
|
19
|
+
* @param {VortexFluidEffector} value
|
|
20
|
+
*/
|
|
21
|
+
serialize(buffer, value) {
|
|
22
|
+
buffer.writeFloat64(value.position[0]);
|
|
23
|
+
buffer.writeFloat64(value.position[1]);
|
|
24
|
+
buffer.writeFloat64(value.position[2]);
|
|
25
|
+
|
|
26
|
+
buffer.writeFloat64(value.axis[0]);
|
|
27
|
+
buffer.writeFloat64(value.axis[1]);
|
|
28
|
+
buffer.writeFloat64(value.axis[2]);
|
|
29
|
+
|
|
30
|
+
buffer.writeFloat64(value.length);
|
|
31
|
+
buffer.writeFloat64(value.radius);
|
|
32
|
+
buffer.writeFloat64(value.strength);
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
/**
|
|
36
|
+
* @param {BinaryBuffer} buffer
|
|
37
|
+
* @param {VortexFluidEffector} value
|
|
38
|
+
*/
|
|
39
|
+
deserialize(buffer, value) {
|
|
40
|
+
value.position[0] = buffer.readFloat64();
|
|
41
|
+
value.position[1] = buffer.readFloat64();
|
|
42
|
+
value.position[2] = buffer.readFloat64();
|
|
43
|
+
|
|
44
|
+
value.axis[0] = buffer.readFloat64();
|
|
45
|
+
value.axis[1] = buffer.readFloat64();
|
|
46
|
+
value.axis[2] = buffer.readFloat64();
|
|
47
|
+
|
|
48
|
+
value.length = buffer.readFloat64();
|
|
49
|
+
value.radius = buffer.readFloat64();
|
|
50
|
+
value.strength = buffer.readFloat64();
|
|
51
|
+
}
|
|
52
|
+
}
|
|
@@ -3,17 +3,19 @@
|
|
|
3
3
|
* left by an agent passing through air or water.
|
|
4
4
|
*
|
|
5
5
|
* Each call to {@link apply} treats the segment from {@link previous_position} to
|
|
6
|
-
* {@link position} (both in WORLD coordinates) as a swept tube
|
|
7
|
-
* `
|
|
8
|
-
*
|
|
9
|
-
*
|
|
10
|
-
* `
|
|
6
|
+
* {@link position} (both in WORLD coordinates) as a swept tube and deposits along the
|
|
7
|
+
* source's velocity over it, `v = (position − previous_position) / dt`, weighted by a smooth
|
|
8
|
+
* `(1 − d/R)²` falloff. The deposit is the effector's GPU record evaluated through
|
|
9
|
+
* `fluid_record_apply`, so the CPU and GPU fluids deposit the same momentum: a step carries
|
|
10
|
+
* `v·strength·πR²·|v|·dt`, the volume the source's disc swept taking `v·strength`, so a wake's
|
|
11
|
+
* momentum per second is `|v|·v·strength·πR²` whatever the step and the cell size. The peak on
|
|
12
|
+
* the segment is then `v·strength·L/(L/6 + 2R/15)` for a sweep `L = |v|·dt`, not `v·strength`.
|
|
11
13
|
*
|
|
12
14
|
* Trail advancement (copying `position` into `previous_position`) depends on who
|
|
13
15
|
* drives the effector:
|
|
14
16
|
*
|
|
15
|
-
* - **Transform64-managed** (entity has a `Transform64`; {@link
|
|
16
|
-
* {@link syncFromTransform} once per fixed update): the trail advances inside
|
|
17
|
+
* - **Transform64-managed** (entity has a `Transform64`; {@link FluidEffectorsSystem}
|
|
18
|
+
* calls {@link syncFromTransform} once per fixed update): the trail advances inside
|
|
17
19
|
* the sync, NOT inside {@link apply}. The segment is "movement since the last
|
|
18
20
|
* tick", and `apply` is a pure read — the same instance can be applied to any
|
|
19
21
|
* number of overlapping fluid fields in one step and every field receives the
|
|
@@ -27,15 +29,13 @@
|
|
|
27
29
|
* {@link syncFromTransform}-style bookkeeping yourself by resetting
|
|
28
30
|
* {@link previous_position} between steps.
|
|
29
31
|
*
|
|
30
|
-
* Works at any user-supplied {@link radius}, including sub-cell
|
|
31
|
-
*
|
|
32
|
-
*
|
|
33
|
-
*
|
|
34
|
-
* effector picks the smallest physically meaningful footprint when the converted
|
|
35
|
-
* radius is below one cell.
|
|
32
|
+
* Works at any user-supplied {@link radius}, including sub-cell: a tube narrower than two
|
|
33
|
+
* of the field's cells is evaluated two cells wide, carrying the momentum the normalisation
|
|
34
|
+
* gives it (the record's kernel floor) — small radii (bullets, arrows) still push the air,
|
|
35
|
+
* by as much as their swept disc does.
|
|
36
36
|
*
|
|
37
37
|
* When the entity carrying a {@link FluidEffectorsComponent} also has a Transform64,
|
|
38
|
-
* {@link
|
|
38
|
+
* {@link FluidEffectorsSystem} calls {@link syncFromTransform} on this effector each step —
|
|
39
39
|
* which pulls the latest world-space position off the transform. On the very first
|
|
40
40
|
* sync `previous_position` is seeded equal to `position` to suppress the spurious
|
|
41
41
|
* wake from `[0, 0, 0]`.
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@@ -61,16 +61,14 @@ export class WakeFluidEffector extends AbstractFluidEffector {
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*/
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previous_position: [number, number, number];
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/**
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* Influence radius of the swept tube, in WORLD units.
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* the
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* cell so sub-cell world-radii still hit cells (see class docstring).
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* Influence radius of the swept tube, in WORLD units. Below two of a field's cells
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* the tube is evaluated two cells wide, its momentum kept (see class docstring).
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* @type {number}
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*/
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radius: number;
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/**
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* Multiplier on the imparted
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*
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* wake; `> 1` exaggerates it.
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* Multiplier on the imparted momentum: the swept volume takes `v·strength` (see the
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* class docstring). `< 1` softens the wake; `> 1` exaggerates it.
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* @type {number}
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*/
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strength: number;
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@@ -81,7 +79,11 @@ export class WakeFluidEffector extends AbstractFluidEffector {
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* across the jump.
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*/
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reset_trail(): void;
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has_gpu_record: boolean;
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#private;
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}
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export namespace WakeFluidEffector {
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let typeName: string;
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}
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import { AbstractFluidEffector } from "./AbstractFluidEffector.js";
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//# sourceMappingURL=WakeFluidEffector.d.ts.map
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"WakeFluidEffector.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/physics/fluid/effector/WakeFluidEffector.js"],"names":[],"mappings":"
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1
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{"version":3,"file":"WakeFluidEffector.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/physics/fluid/effector/WakeFluidEffector.js"],"names":[],"mappings":"AAeA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6CG;AACH;IAEI;;;;;OAKG;IACH,UAFU,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAEb;IAErB;;;;;;OAMG;IACH,mBAFU,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAEJ;IAE9B;;;;OAIG;IACH,QAFU,MAAM,CAEL;IAEX;;;;OAIG;IACH,UAFU,MAAM,CAEH;IAmCb;;;;;OAKG;IACH,oBAUC;IA0QL,wBAA0C;;CARzC;;kBAIS,MAAM;;sCAjZsB,4BAA4B"}
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