@needle-tools/three 0.145.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +84 -0
- package/build/three.cjs +36042 -0
- package/build/three.js +36048 -0
- package/build/three.min.js +6 -0
- package/build/three.module.js +49769 -0
- package/examples/fonts/LICENSE +13 -0
- package/examples/fonts/README.md +11 -0
- package/examples/fonts/droid/NOTICE +190 -0
- package/examples/fonts/droid/README.txt +18 -0
- package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
- package/examples/fonts/gentilis_bold.typeface.json +1 -0
- package/examples/fonts/gentilis_regular.typeface.json +1 -0
- package/examples/fonts/helvetiker_bold.typeface.json +1 -0
- package/examples/fonts/helvetiker_regular.typeface.json +1 -0
- package/examples/fonts/open-sans/open-sans-v15-cyrillic-ext_greek_greek-ext_cyrillic_latin_latin-ext_vietnamese-regular.woff +0 -0
- package/examples/fonts/open-sans/open-sans-v15-cyrillic-ext_greek_greek-ext_cyrillic_latin_latin-ext_vietnamese-regular.woff2 +0 -0
- package/examples/fonts/open-sans/open-sans.css +9 -0
- package/examples/fonts/optimer_bold.typeface.json +1 -0
- package/examples/fonts/optimer_regular.typeface.json +1 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.eot +0 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.svg +3966 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.ttf +0 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.woff +0 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.woff2 +0 -0
- package/examples/fonts/tabler-icons/tabler-icons.min.css +4 -0
- package/examples/fonts/ttf/README.md +9 -0
- package/examples/fonts/ttf/kenpixel.ttf +0 -0
- package/examples/js/animation/AnimationClipCreator.js +97 -0
- package/examples/js/animation/CCDIKSolver.js +433 -0
- package/examples/js/animation/MMDAnimationHelper.js +1117 -0
- package/examples/js/animation/MMDPhysics.js +1238 -0
- package/examples/js/cameras/CinematicCamera.js +157 -0
- package/examples/js/controls/ArcballControls.js +3037 -0
- package/examples/js/controls/DragControls.js +230 -0
- package/examples/js/controls/FirstPersonControls.js +334 -0
- package/examples/js/controls/FlyControls.js +347 -0
- package/examples/js/controls/OrbitControls.js +1075 -0
- package/examples/js/controls/PointerLockControls.js +153 -0
- package/examples/js/controls/TrackballControls.js +782 -0
- package/examples/js/controls/TransformControls.js +1386 -0
- package/examples/js/csm/CSM.js +382 -0
- package/examples/js/csm/CSMFrustum.js +133 -0
- package/examples/js/csm/CSMHelper.js +145 -0
- package/examples/js/csm/CSMShader.js +257 -0
- package/examples/js/curves/CurveExtras.js +348 -0
- package/examples/js/curves/NURBSCurve.js +75 -0
- package/examples/js/curves/NURBSSurface.js +54 -0
- package/examples/js/curves/NURBSUtils.js +476 -0
- package/examples/js/effects/AnaglyphEffect.js +100 -0
- package/examples/js/effects/AsciiEffect.js +259 -0
- package/examples/js/effects/OutlineEffect.js +454 -0
- package/examples/js/effects/ParallaxBarrierEffect.js +75 -0
- package/examples/js/effects/PeppersGhostEffect.js +166 -0
- package/examples/js/effects/StereoEffect.js +50 -0
- package/examples/js/environments/DebugEnvironment.js +53 -0
- package/examples/js/environments/RoomEnvironment.js +122 -0
- package/examples/js/exporters/ColladaExporter.js +504 -0
- package/examples/js/exporters/DRACOExporter.js +212 -0
- package/examples/js/exporters/EXRExporter.js +458 -0
- package/examples/js/exporters/GLTFExporter.js +2543 -0
- package/examples/js/exporters/MMDExporter.js +194 -0
- package/examples/js/exporters/OBJExporter.js +251 -0
- package/examples/js/exporters/PLYExporter.js +422 -0
- package/examples/js/exporters/STLExporter.js +190 -0
- package/examples/js/exporters/USDZExporter.js +523 -0
- package/examples/js/geometries/BoxLineGeometry.js +60 -0
- package/examples/js/geometries/ConvexGeometry.js +48 -0
- package/examples/js/geometries/DecalGeometry.js +291 -0
- package/examples/js/geometries/LightningStrike.js +874 -0
- package/examples/js/geometries/ParametricGeometries.js +215 -0
- package/examples/js/geometries/ParametricGeometry.js +108 -0
- package/examples/js/geometries/RoundedBoxGeometry.js +140 -0
- package/examples/js/geometries/TeapotGeometry.js +331 -0
- package/examples/js/geometries/TextGeometry.js +51 -0
- package/examples/js/helpers/LightProbeHelper.js +49 -0
- package/examples/js/helpers/OctreeHelper.js +74 -0
- package/examples/js/helpers/PositionalAudioHelper.js +89 -0
- package/examples/js/helpers/RectAreaLightHelper.js +74 -0
- package/examples/js/helpers/VertexNormalsHelper.js +72 -0
- package/examples/js/helpers/VertexTangentsHelper.js +62 -0
- package/examples/js/helpers/ViewHelper.js +266 -0
- package/examples/js/interactive/HTMLMesh.js +508 -0
- package/examples/js/interactive/InteractiveGroup.js +101 -0
- package/examples/js/interactive/SelectionBox.js +262 -0
- package/examples/js/interactive/SelectionHelper.js +91 -0
- package/examples/js/libs/ammo.wasm.js +822 -0
- package/examples/js/libs/ammo.wasm.wasm +0 -0
- package/examples/js/libs/basis/README.md +46 -0
- package/examples/js/libs/basis/basis_transcoder.js +21 -0
- package/examples/js/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/js/libs/chevrotain.min.js +3 -0
- package/examples/js/libs/draco/README.md +32 -0
- package/examples/js/libs/draco/draco_decoder.js +52 -0
- package/examples/js/libs/draco/draco_decoder.wasm +0 -0
- package/examples/js/libs/draco/draco_encoder.js +33 -0
- package/examples/js/libs/draco/draco_wasm_wrapper.js +104 -0
- package/examples/js/libs/draco/gltf/draco_decoder.js +48 -0
- package/examples/js/libs/draco/gltf/draco_decoder.wasm +0 -0
- package/examples/js/libs/draco/gltf/draco_encoder.js +33 -0
- package/examples/js/libs/draco/gltf/draco_wasm_wrapper.js +104 -0
- package/examples/js/libs/fflate.min.js +7 -0
- package/examples/js/libs/ktx-parse.umd.js +1 -0
- package/examples/js/libs/lottie_canvas.js +12751 -0
- package/examples/js/libs/meshopt_decoder.js +188 -0
- package/examples/js/libs/opentype.min.js +1 -0
- package/examples/js/libs/stats.min.js +5 -0
- package/examples/js/lights/LightProbeGenerator.js +228 -0
- package/examples/js/lights/RectAreaLightUniformsLib.js +56 -0
- package/examples/js/lines/Line2.js +19 -0
- package/examples/js/lines/LineGeometry.js +71 -0
- package/examples/js/lines/LineMaterial.js +642 -0
- package/examples/js/lines/LineSegments2.js +362 -0
- package/examples/js/lines/LineSegmentsGeometry.js +219 -0
- package/examples/js/lines/Wireframe.js +52 -0
- package/examples/js/lines/WireframeGeometry2.js +18 -0
- package/examples/js/loaders/3DMLoader.js +1370 -0
- package/examples/js/loaders/3MFLoader.js +1340 -0
- package/examples/js/loaders/AMFLoader.js +529 -0
- package/examples/js/loaders/BVHLoader.js +394 -0
- package/examples/js/loaders/BasisTextureLoader.js +736 -0
- package/examples/js/loaders/ColladaLoader.js +3821 -0
- package/examples/js/loaders/DDSLoader.js +245 -0
- package/examples/js/loaders/DRACOLoader.js +548 -0
- package/examples/js/loaders/EXRLoader.js +2136 -0
- package/examples/js/loaders/FBXLoader.js +3835 -0
- package/examples/js/loaders/FontLoader.js +169 -0
- package/examples/js/loaders/GCodeLoader.js +256 -0
- package/examples/js/loaders/GLTFLoader.js +4159 -0
- package/examples/js/loaders/HDRCubeTextureLoader.js +93 -0
- package/examples/js/loaders/KMZLoader.js +125 -0
- package/examples/js/loaders/KTXLoader.js +177 -0
- package/examples/js/loaders/LDrawLoader.js +2374 -0
- package/examples/js/loaders/LUT3dlLoader.js +139 -0
- package/examples/js/loaders/LUTCubeLoader.js +140 -0
- package/examples/js/loaders/LWOLoader.js +966 -0
- package/examples/js/loaders/LogLuvLoader.js +765 -0
- package/examples/js/loaders/LottieLoader.js +62 -0
- package/examples/js/loaders/MD2Loader.js +249 -0
- package/examples/js/loaders/MDDLoader.js +95 -0
- package/examples/js/loaders/MMDLoader.js +1924 -0
- package/examples/js/loaders/MTLLoader.js +501 -0
- package/examples/js/loaders/NRRDLoader.js +649 -0
- package/examples/js/loaders/OBJLoader.js +804 -0
- package/examples/js/loaders/PCDLoader.js +408 -0
- package/examples/js/loaders/PDBLoader.js +313 -0
- package/examples/js/loaders/PLYLoader.js +562 -0
- package/examples/js/loaders/PRWMLoader.js +260 -0
- package/examples/js/loaders/PVRLoader.js +227 -0
- package/examples/js/loaders/RGBELoader.js +467 -0
- package/examples/js/loaders/RGBMLoader.js +1415 -0
- package/examples/js/loaders/STLLoader.js +371 -0
- package/examples/js/loaders/SVGLoader.js +2655 -0
- package/examples/js/loaders/TDSLoader.js +1029 -0
- package/examples/js/loaders/TGALoader.js +486 -0
- package/examples/js/loaders/TIFFLoader.js +31 -0
- package/examples/js/loaders/TTFLoader.js +211 -0
- package/examples/js/loaders/TiltLoader.js +460 -0
- package/examples/js/loaders/VOXLoader.js +248 -0
- package/examples/js/loaders/VRMLLoader.js +3237 -0
- package/examples/js/loaders/VTKLoader.js +1095 -0
- package/examples/js/loaders/XYZLoader.js +91 -0
- package/examples/js/loaders/lwo/IFFParser.js +1148 -0
- package/examples/js/loaders/lwo/LWO2Parser.js +448 -0
- package/examples/js/loaders/lwo/LWO3Parser.js +402 -0
- package/examples/js/materials/MeshGouraudMaterial.js +385 -0
- package/examples/js/math/Capsule.js +120 -0
- package/examples/js/math/ColorConverter.js +33 -0
- package/examples/js/math/ConvexHull.js +1110 -0
- package/examples/js/math/ImprovedNoise.js +66 -0
- package/examples/js/math/Lut.js +171 -0
- package/examples/js/math/MeshSurfaceSampler.js +193 -0
- package/examples/js/math/OBB.js +341 -0
- package/examples/js/math/Octree.js +465 -0
- package/examples/js/math/SimplexNoise.js +459 -0
- package/examples/js/misc/ConvexObjectBreaker.js +485 -0
- package/examples/js/misc/GPUComputationRenderer.js +397 -0
- package/examples/js/misc/Gyroscope.js +60 -0
- package/examples/js/misc/MD2Character.js +244 -0
- package/examples/js/misc/MD2CharacterComplex.js +494 -0
- package/examples/js/misc/MorphAnimMesh.js +69 -0
- package/examples/js/misc/MorphBlendMesh.js +292 -0
- package/examples/js/misc/ProgressiveLightMap.js +331 -0
- package/examples/js/misc/RollerCoaster.js +437 -0
- package/examples/js/misc/TubePainter.js +161 -0
- package/examples/js/misc/Volume.js +466 -0
- package/examples/js/misc/VolumeSlice.js +224 -0
- package/examples/js/modifiers/CurveModifier.js +311 -0
- package/examples/js/modifiers/EdgeSplitModifier.js +258 -0
- package/examples/js/modifiers/SimplifyModifier.js +468 -0
- package/examples/js/modifiers/TessellateModifier.js +283 -0
- package/examples/js/objects/GroundProjectedEnv.js +193 -0
- package/examples/js/objects/Lensflare.js +347 -0
- package/examples/js/objects/LightningStorm.js +209 -0
- package/examples/js/objects/MarchingCubes.js +738 -0
- package/examples/js/objects/Reflector.js +214 -0
- package/examples/js/objects/ReflectorForSSRPass.js +319 -0
- package/examples/js/objects/Refractor.js +261 -0
- package/examples/js/objects/ShadowMesh.js +60 -0
- package/examples/js/objects/Sky.js +223 -0
- package/examples/js/objects/Water.js +287 -0
- package/examples/js/objects/Water2.js +306 -0
- package/examples/js/physics/AmmoPhysics.js +256 -0
- package/examples/js/physics/OimoPhysics.js +215 -0
- package/examples/js/postprocessing/AdaptiveToneMappingPass.js +342 -0
- package/examples/js/postprocessing/AfterimagePass.js +70 -0
- package/examples/js/postprocessing/BloomPass.js +114 -0
- package/examples/js/postprocessing/BokehPass.js +103 -0
- package/examples/js/postprocessing/ClearPass.js +44 -0
- package/examples/js/postprocessing/CubeTexturePass.js +57 -0
- package/examples/js/postprocessing/DotScreenPass.js +49 -0
- package/examples/js/postprocessing/EffectComposer.js +279 -0
- package/examples/js/postprocessing/FilmPass.js +50 -0
- package/examples/js/postprocessing/GlitchPass.js +105 -0
- package/examples/js/postprocessing/HalftonePass.js +75 -0
- package/examples/js/postprocessing/LUTPass.js +184 -0
- package/examples/js/postprocessing/MaskPass.js +92 -0
- package/examples/js/postprocessing/OutlinePass.js +589 -0
- package/examples/js/postprocessing/Pass.js +75 -0
- package/examples/js/postprocessing/RenderPass.js +74 -0
- package/examples/js/postprocessing/SAOPass.js +366 -0
- package/examples/js/postprocessing/SMAAPass.js +153 -0
- package/examples/js/postprocessing/SSAARenderPass.js +156 -0
- package/examples/js/postprocessing/SSAOPass.js +351 -0
- package/examples/js/postprocessing/SSRPass.js +550 -0
- package/examples/js/postprocessing/SavePass.js +51 -0
- package/examples/js/postprocessing/ShaderPass.js +63 -0
- package/examples/js/postprocessing/TAARenderPass.js +128 -0
- package/examples/js/postprocessing/TexturePass.js +46 -0
- package/examples/js/postprocessing/UnrealBloomPass.js +357 -0
- package/examples/js/renderers/CSS2DRenderer.js +197 -0
- package/examples/js/renderers/CSS3DRenderer.js +258 -0
- package/examples/js/renderers/Projector.js +874 -0
- package/examples/js/renderers/SVGRenderer.js +537 -0
- package/examples/js/shaders/ACESFilmicToneMappingShader.js +92 -0
- package/examples/js/shaders/AfterimageShader.js +63 -0
- package/examples/js/shaders/BasicShader.js +30 -0
- package/examples/js/shaders/BleachBypassShader.js +65 -0
- package/examples/js/shaders/BlendShader.js +57 -0
- package/examples/js/shaders/BokehShader.js +159 -0
- package/examples/js/shaders/BokehShader2.js +428 -0
- package/examples/js/shaders/BrightnessContrastShader.js +61 -0
- package/examples/js/shaders/ColorCorrectionShader.js +56 -0
- package/examples/js/shaders/ColorifyShader.js +51 -0
- package/examples/js/shaders/ConvolutionShader.js +97 -0
- package/examples/js/shaders/CopyShader.js +48 -0
- package/examples/js/shaders/DOFMipMapShader.js +63 -0
- package/examples/js/shaders/DepthLimitedBlurShader.js +180 -0
- package/examples/js/shaders/DigitalGlitch.js +130 -0
- package/examples/js/shaders/DotScreenShader.js +76 -0
- package/examples/js/shaders/FXAAShader.js +286 -0
- package/examples/js/shaders/FilmShader.js +113 -0
- package/examples/js/shaders/FocusShader.js +98 -0
- package/examples/js/shaders/FreiChenShader.js +97 -0
- package/examples/js/shaders/GammaCorrectionShader.js +44 -0
- package/examples/js/shaders/GodRaysShader.js +297 -0
- package/examples/js/shaders/HalftoneShader.js +339 -0
- package/examples/js/shaders/HorizontalBlurShader.js +62 -0
- package/examples/js/shaders/HorizontalTiltShiftShader.js +68 -0
- package/examples/js/shaders/HueSaturationShader.js +72 -0
- package/examples/js/shaders/KaleidoShader.js +63 -0
- package/examples/js/shaders/LuminosityHighPassShader.js +71 -0
- package/examples/js/shaders/LuminosityShader.js +49 -0
- package/examples/js/shaders/MMDToonShader.js +100 -0
- package/examples/js/shaders/MirrorShader.js +59 -0
- package/examples/js/shaders/NormalMapShader.js +59 -0
- package/examples/js/shaders/PixelShader.js +51 -0
- package/examples/js/shaders/RGBShiftShader.js +59 -0
- package/examples/js/shaders/SAOShader.js +213 -0
- package/examples/js/shaders/SMAAShader.js +466 -0
- package/examples/js/shaders/SSAOShader.js +299 -0
- package/examples/js/shaders/SSRShader.js +393 -0
- package/examples/js/shaders/SepiaShader.js +55 -0
- package/examples/js/shaders/SobelOperatorShader.js +92 -0
- package/examples/js/shaders/SubsurfaceScatteringShader.js +49 -0
- package/examples/js/shaders/TechnicolorShader.js +46 -0
- package/examples/js/shaders/ToneMapShader.js +87 -0
- package/examples/js/shaders/ToonShader.js +351 -0
- package/examples/js/shaders/TriangleBlurShader.js +74 -0
- package/examples/js/shaders/UnpackDepthRGBAShader.js +50 -0
- package/examples/js/shaders/VerticalBlurShader.js +62 -0
- package/examples/js/shaders/VerticalTiltShiftShader.js +68 -0
- package/examples/js/shaders/VignetteShader.js +56 -0
- package/examples/js/shaders/VolumeShader.js +300 -0
- package/examples/js/shaders/WaterRefractionShader.js +88 -0
- package/examples/js/textures/FlakesTexture.js +41 -0
- package/examples/js/utils/BufferGeometryUtils.js +1094 -0
- package/examples/js/utils/CameraUtils.js +86 -0
- package/examples/js/utils/GPUStatsPanel.js +134 -0
- package/examples/js/utils/GeometryCompressionUtils.js +574 -0
- package/examples/js/utils/GeometryUtils.js +173 -0
- package/examples/js/utils/LDrawUtils.js +182 -0
- package/examples/js/utils/PackedPhongMaterial.js +107 -0
- package/examples/js/utils/SceneUtils.js +103 -0
- package/examples/js/utils/ShadowMapViewer.js +180 -0
- package/examples/js/utils/SkeletonUtils.js +507 -0
- package/examples/js/utils/UVsDebug.js +135 -0
- package/examples/js/utils/WorkerPool.js +115 -0
- package/examples/jsm/animation/AnimationClipCreator.js +114 -0
- package/examples/jsm/animation/CCDIKSolver.js +482 -0
- package/examples/jsm/animation/MMDAnimationHelper.js +1207 -0
- package/examples/jsm/animation/MMDPhysics.js +1406 -0
- package/examples/jsm/cameras/CinematicCamera.js +209 -0
- package/examples/jsm/capabilities/WebGL.js +91 -0
- package/examples/jsm/capabilities/WebGPU.js +39 -0
- package/examples/jsm/controls/ArcballControls.js +3216 -0
- package/examples/jsm/controls/DragControls.js +220 -0
- package/examples/jsm/controls/FirstPersonControls.js +325 -0
- package/examples/jsm/controls/FlyControls.js +284 -0
- package/examples/jsm/controls/OrbitControls.js +1249 -0
- package/examples/jsm/controls/PointerLockControls.js +157 -0
- package/examples/jsm/controls/TrackballControls.js +814 -0
- package/examples/jsm/controls/TransformControls.js +1558 -0
- package/examples/jsm/csm/CSM.js +378 -0
- package/examples/jsm/csm/CSMFrustum.js +152 -0
- package/examples/jsm/csm/CSMHelper.js +193 -0
- package/examples/jsm/csm/CSMShader.js +251 -0
- package/examples/jsm/curves/CurveExtras.js +422 -0
- package/examples/jsm/curves/NURBSCurve.js +80 -0
- package/examples/jsm/curves/NURBSSurface.js +52 -0
- package/examples/jsm/curves/NURBSUtils.js +487 -0
- package/examples/jsm/effects/AnaglyphEffect.js +168 -0
- package/examples/jsm/effects/AsciiEffect.js +266 -0
- package/examples/jsm/effects/OutlineEffect.js +553 -0
- package/examples/jsm/effects/ParallaxBarrierEffect.js +116 -0
- package/examples/jsm/effects/PeppersGhostEffect.js +153 -0
- package/examples/jsm/effects/StereoEffect.js +55 -0
- package/examples/jsm/environments/DebugEnvironment.js +52 -0
- package/examples/jsm/environments/RoomEnvironment.js +144 -0
- package/examples/jsm/exporters/ColladaExporter.js +713 -0
- package/examples/jsm/exporters/DRACOExporter.js +225 -0
- package/examples/jsm/exporters/EXRExporter.js +507 -0
- package/examples/jsm/exporters/GLTFExporter.js +2870 -0
- package/examples/jsm/exporters/KTX2Exporter.js +281 -0
- package/examples/jsm/exporters/MMDExporter.js +217 -0
- package/examples/jsm/exporters/OBJExporter.js +284 -0
- package/examples/jsm/exporters/PLYExporter.js +521 -0
- package/examples/jsm/exporters/STLExporter.js +195 -0
- package/examples/jsm/exporters/USDZExporter.js +1112 -0
- package/examples/jsm/geometries/BoxLineGeometry.js +69 -0
- package/examples/jsm/geometries/ConvexGeometry.js +59 -0
- package/examples/jsm/geometries/DecalGeometry.js +356 -0
- package/examples/jsm/geometries/LightningStrike.js +1017 -0
- package/examples/jsm/geometries/ParametricGeometries.js +254 -0
- package/examples/jsm/geometries/ParametricGeometry.js +129 -0
- package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -0
- package/examples/jsm/geometries/TeapotGeometry.js +704 -0
- package/examples/jsm/geometries/TextGeometry.js +57 -0
- package/examples/jsm/helpers/LightProbeHelper.js +130 -0
- package/examples/jsm/helpers/OctreeHelper.js +72 -0
- package/examples/jsm/helpers/PositionalAudioHelper.js +109 -0
- package/examples/jsm/helpers/RectAreaLightHelper.js +85 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +96 -0
- package/examples/jsm/helpers/VertexTangentsHelper.js +88 -0
- package/examples/jsm/helpers/ViewHelper.js +319 -0
- package/examples/jsm/interactive/HTMLMesh.js +550 -0
- package/examples/jsm/interactive/InteractiveGroup.js +116 -0
- package/examples/jsm/interactive/SelectionBox.js +227 -0
- package/examples/jsm/interactive/SelectionHelper.js +97 -0
- package/examples/jsm/libs/OimoPhysics/OimoPhysics.js +37071 -0
- package/examples/jsm/libs/OimoPhysics/index.js +43 -0
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- package/src/renderers/shaders/ShaderChunk/roughnessmap_pars_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +321 -0
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +68 -0
- package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +63 -0
- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +66 -0
- package/src/renderers/shaders/ShaderChunk/skinbase_vertex.glsl.js +10 -0
- package/src/renderers/shaders/ShaderChunk/skinning_pars_vertex.glsl.js +33 -0
- package/src/renderers/shaders/ShaderChunk/skinning_vertex.glsl.js +15 -0
- package/src/renderers/shaders/ShaderChunk/skinnormal_vertex.glsl.js +20 -0
- package/src/renderers/shaders/ShaderChunk/specularmap_fragment.glsl.js +14 -0
- package/src/renderers/shaders/ShaderChunk/specularmap_pars_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/tonemapping_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +77 -0
- package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +36 -0
- package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +116 -0
- package/src/renderers/shaders/ShaderChunk/uv2_pars_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/uv2_pars_vertex.glsl.js +10 -0
- package/src/renderers/shaders/ShaderChunk/uv2_vertex.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/uv_pars_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/uv_pars_vertex.glsl.js +17 -0
- package/src/renderers/shaders/ShaderChunk/uv_vertex.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/worldpos_vertex.glsl.js +15 -0
- package/src/renderers/shaders/ShaderChunk.js +265 -0
- package/src/renderers/shaders/ShaderLib/background.glsl.js +35 -0
- package/src/renderers/shaders/ShaderLib/cube.glsl.js +38 -0
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +92 -0
- package/src/renderers/shaders/ShaderLib/distanceRGBA.glsl.js +73 -0
- package/src/renderers/shaders/ShaderLib/equirect.glsl.js +35 -0
- package/src/renderers/shaders/ShaderLib/linedashed.glsl.js +70 -0
- package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +115 -0
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +123 -0
- package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +107 -0
- package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +82 -0
- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +125 -0
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +216 -0
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +117 -0
- package/src/renderers/shaders/ShaderLib/points.glsl.js +71 -0
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +49 -0
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +79 -0
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +53 -0
- package/src/renderers/shaders/ShaderLib.js +331 -0
- package/src/renderers/shaders/UniformsLib.js +218 -0
- package/src/renderers/shaders/UniformsUtils.js +80 -0
- package/src/renderers/webgl/WebGLAnimation.js +53 -0
- package/src/renderers/webgl/WebGLAttributes.js +193 -0
- package/src/renderers/webgl/WebGLBackground.js +228 -0
- package/src/renderers/webgl/WebGLBindingStates.js +623 -0
- package/src/renderers/webgl/WebGLBufferRenderer.js +61 -0
- package/src/renderers/webgl/WebGLCapabilities.js +121 -0
- package/src/renderers/webgl/WebGLClipping.js +167 -0
- package/src/renderers/webgl/WebGLCubeMaps.js +99 -0
- package/src/renderers/webgl/WebGLCubeUVMaps.js +130 -0
- package/src/renderers/webgl/WebGLExtensions.js +96 -0
- package/src/renderers/webgl/WebGLGeometries.js +195 -0
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +71 -0
- package/src/renderers/webgl/WebGLInfo.js +72 -0
- package/src/renderers/webgl/WebGLLights.js +574 -0
- package/src/renderers/webgl/WebGLMaterials.js +677 -0
- package/src/renderers/webgl/WebGLMorphtargets.js +300 -0
- package/src/renderers/webgl/WebGLObjects.js +72 -0
- package/src/renderers/webgl/WebGLProgram.js +901 -0
- package/src/renderers/webgl/WebGLPrograms.js +542 -0
- package/src/renderers/webgl/WebGLProperties.js +48 -0
- package/src/renderers/webgl/WebGLRenderLists.js +238 -0
- package/src/renderers/webgl/WebGLRenderStates.js +107 -0
- package/src/renderers/webgl/WebGLShader.js +12 -0
- package/src/renderers/webgl/WebGLShaderCache.js +124 -0
- package/src/renderers/webgl/WebGLShadowMap.js +374 -0
- package/src/renderers/webgl/WebGLState.js +1263 -0
- package/src/renderers/webgl/WebGLTextures.js +1944 -0
- package/src/renderers/webgl/WebGLUniforms.js +1050 -0
- package/src/renderers/webgl/WebGLUniformsGroups.js +372 -0
- package/src/renderers/webgl/WebGLUtils.js +266 -0
- package/src/renderers/webxr/WebXRController.js +307 -0
- package/src/renderers/webxr/WebXRManager.js +731 -0
- package/src/scenes/Fog.js +37 -0
- package/src/scenes/FogExp2.js +34 -0
- package/src/scenes/Scene.js +71 -0
- package/src/textures/CanvasTexture.js +17 -0
- package/src/textures/CompressedTexture.js +28 -0
- package/src/textures/CubeTexture.js +33 -0
- package/src/textures/Data3DTexture.js +35 -0
- package/src/textures/DataArrayTexture.js +27 -0
- package/src/textures/DataTexture.js +22 -0
- package/src/textures/DepthTexture.js +36 -0
- package/src/textures/FramebufferTexture.js +25 -0
- package/src/textures/Source.js +123 -0
- package/src/textures/Texture.js +308 -0
- package/src/textures/VideoTexture.js +55 -0
- package/src/utils.js +71 -0
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( function () {
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class TiltLoader extends THREE.Loader {
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load( url, onLoad, onProgress, onError ) {
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const scope = this;
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const loader = new THREE.FileLoader( this.manager );
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loader.setPath( this.path );
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loader.setResponseType( 'arraybuffer' );
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loader.setWithCredentials( this.withCredentials );
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loader.load( url, function ( buffer ) {
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try {
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onLoad( scope.parse( buffer ) );
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} catch ( e ) {
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if ( onError ) {
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onError( e );
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} else {
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console.error( e );
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}
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scope.manager.itemError( url );
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}
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}, onProgress, onError );
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}
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parse( buffer ) {
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const group = new THREE.Group(); // https://docs.google.com/document/d/11ZsHozYn9FnWG7y3s3WAyKIACfbfwb4PbaS8cZ_xjvo/edit#
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const zip = fflate.unzipSync( new Uint8Array( buffer.slice( 16 ) ) );
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/*
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const thumbnail = zip[ 'thumbnail.png' ].buffer;
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const img = document.createElement( 'img' );
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img.src = URL.createObjectURL( new Blob( [ thumbnail ] ) );
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document.body.appendChild( img );
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*/
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const metadata = JSON.parse( fflate.strFromU8( zip[ 'metadata.json' ] ) );
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/*
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const blob = new Blob( [ zip[ 'data.sketch' ].buffer ], { type: 'application/octet-stream' } );
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window.open( URL.createObjectURL( blob ) );
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*/
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const data = new DataView( zip[ 'data.sketch' ].buffer );
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const num_strokes = data.getInt32( 16, true );
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const brushes = {};
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let offset = 20;
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for ( let i = 0; i < num_strokes; i ++ ) {
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const brush_index = data.getInt32( offset, true );
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const brush_color = [ data.getFloat32( offset + 4, true ), data.getFloat32( offset + 8, true ), data.getFloat32( offset + 12, true ), data.getFloat32( offset + 16, true ) ];
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const brush_size = data.getFloat32( offset + 20, true );
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const stroke_mask = data.getUint32( offset + 24, true );
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const controlpoint_mask = data.getUint32( offset + 28, true );
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let offset_stroke_mask = 0;
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let offset_controlpoint_mask = 0;
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for ( let j = 0; j < 4; j ++ ) {
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// TOFIX: I don't understand these masks yet
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const byte = 1 << j;
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if ( ( stroke_mask & byte ) > 0 ) offset_stroke_mask += 4;
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if ( ( controlpoint_mask & byte ) > 0 ) offset_controlpoint_mask += 4;
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} // console.log( { brush_index, brush_color, brush_size, stroke_mask, controlpoint_mask } );
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offset = offset + 28 + offset_stroke_mask + 4; // TOFIX: This is wrong
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const num_control_points = data.getInt32( offset, true ); // console.log( { num_control_points } );
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const positions = new Float32Array( num_control_points * 3 );
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const quaternions = new Float32Array( num_control_points * 4 );
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offset = offset + 4;
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for ( let j = 0, k = 0; j < positions.length; j += 3, k += 4 ) {
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positions[ j + 0 ] = data.getFloat32( offset + 0, true );
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positions[ j + 1 ] = data.getFloat32( offset + 4, true );
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positions[ j + 2 ] = data.getFloat32( offset + 8, true );
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quaternions[ k + 0 ] = data.getFloat32( offset + 12, true );
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quaternions[ k + 1 ] = data.getFloat32( offset + 16, true );
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quaternions[ k + 2 ] = data.getFloat32( offset + 20, true );
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quaternions[ k + 3 ] = data.getFloat32( offset + 24, true );
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offset = offset + 28 + offset_controlpoint_mask; // TOFIX: This is wrong
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}
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if ( brush_index in brushes === false ) {
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brushes[ brush_index ] = [];
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}
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brushes[ brush_index ].push( [ positions, quaternions, brush_size, brush_color ] );
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}
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for ( const brush_index in brushes ) {
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const geometry = new StrokeGeometry( brushes[ brush_index ] );
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const material = getMaterial( metadata.BrushIndex[ brush_index ] );
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group.add( new THREE.Mesh( geometry, material ) );
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}
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return group;
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}
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}
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class StrokeGeometry extends THREE.BufferGeometry {
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constructor( strokes ) {
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super();
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const vertices = [];
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const colors = [];
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const uvs = [];
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const position = new THREE.Vector3();
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const prevPosition = new THREE.Vector3();
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const quaternion = new THREE.Quaternion();
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const prevQuaternion = new THREE.Quaternion();
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const vector1 = new THREE.Vector3();
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const vector2 = new THREE.Vector3();
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const vector3 = new THREE.Vector3();
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const vector4 = new THREE.Vector3(); // size = size / 2;
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for ( const k in strokes ) {
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const stroke = strokes[ k ];
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const positions = stroke[ 0 ];
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const quaternions = stroke[ 1 ];
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const size = stroke[ 2 ];
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const color = stroke[ 3 ];
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prevPosition.fromArray( positions, 0 );
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prevQuaternion.fromArray( quaternions, 0 );
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for ( let i = 3, j = 4, l = positions.length; i < l; i += 3, j += 4 ) {
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position.fromArray( positions, i );
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quaternion.fromArray( quaternions, j );
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vector1.set( - size, 0, 0 );
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vector1.applyQuaternion( quaternion );
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vector1.add( position );
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vector2.set( size, 0, 0 );
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vector2.applyQuaternion( quaternion );
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vector2.add( position );
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vector3.set( size, 0, 0 );
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vector3.applyQuaternion( prevQuaternion );
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vector3.add( prevPosition );
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vector4.set( - size, 0, 0 );
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vector4.applyQuaternion( prevQuaternion );
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vector4.add( prevPosition );
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vertices.push( vector1.x, vector1.y, - vector1.z );
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vertices.push( vector2.x, vector2.y, - vector2.z );
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vertices.push( vector4.x, vector4.y, - vector4.z );
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vertices.push( vector2.x, vector2.y, - vector2.z );
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vertices.push( vector3.x, vector3.y, - vector3.z );
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vertices.push( vector4.x, vector4.y, - vector4.z );
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prevPosition.copy( position );
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prevQuaternion.copy( quaternion );
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colors.push( ...color );
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colors.push( ...color );
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colors.push( ...color );
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colors.push( ...color );
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colors.push( ...color );
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colors.push( ...color );
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const p1 = i / l;
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const p2 = ( i - 3 ) / l;
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uvs.push( p1, 0 );
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uvs.push( p1, 1 );
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uvs.push( p2, 0 );
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uvs.push( p1, 1 );
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uvs.push( p2, 1 );
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uvs.push( p2, 0 );
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}
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}
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this.setAttribute( 'position', new THREE.BufferAttribute( new Float32Array( vertices ), 3 ) );
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this.setAttribute( 'color', new THREE.BufferAttribute( new Float32Array( colors ), 4 ) );
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this.setAttribute( 'uv', new THREE.BufferAttribute( new Float32Array( uvs ), 2 ) );
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}
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}
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const BRUSH_LIST_ARRAY = {
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'89d104cd-d012-426b-b5b3-bbaee63ac43c': 'Bubbles',
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'700f3aa8-9a7c-2384-8b8a-ea028905dd8c': 'CelVinyl',
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'0f0ff7b2-a677-45eb-a7d6-0cd7206f4816': 'ChromaticWave',
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'1161af82-50cf-47db-9706-0c3576d43c43': 'CoarseBristles',
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'79168f10-6961-464a-8be1-57ed364c5600': 'CoarseBristlesSingleSided',
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'1caa6d7d-f015-3f54-3a4b-8b5354d39f81': 'Comet',
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'c8313697-2563-47fc-832e-290f4c04b901': 'DiamondHull',
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'4391aaaa-df73-4396-9e33-31e4e4930b27': 'Disco',
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'd1d991f2-e7a0-4cf1-b328-f57e915e6260': 'DotMarker',
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'6a1cf9f9-032c-45ec-9b1d-a6680bee30f7': 'Dots',
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'0d3889f3-3ede-470c-8af4-f44813306126': 'DoubleTaperedFlat',
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'0d3889f3-3ede-470c-8af4-de4813306126': 'DoubleTaperedMarker',
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'd0262945-853c-4481-9cbd-88586bed93cb': 'DuctTape',
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'3ca16e2f-bdcd-4da2-8631-dcef342f40f1': 'DuctTapeSingleSided',
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|
+
'f6e85de3-6dcc-4e7f-87fd-cee8c3d25d51': 'Electricity',
|
|
221
|
+
'02ffb866-7fb2-4d15-b761-1012cefb1360': 'Embers',
|
|
222
|
+
'cb92b597-94ca-4255-b017-0e3f42f12f9e': 'Fire',
|
|
223
|
+
'2d35bcf0-e4d8-452c-97b1-3311be063130': 'Flat',
|
|
224
|
+
'55303bc4-c749-4a72-98d9-d23e68e76e18': 'FlatDeprecated',
|
|
225
|
+
'280c0a7a-aad8-416c-a7d2-df63d129ca70': 'FlatSingleSided',
|
|
226
|
+
'cf019139-d41c-4eb0-a1d0-5cf54b0a42f3': 'Highlighter',
|
|
227
|
+
'6a1cf9f9-032c-45ec-9b6e-a6680bee32e9': 'HyperGrid',
|
|
228
|
+
'dce872c2-7b49-4684-b59b-c45387949c5c': 'Hypercolor',
|
|
229
|
+
'e8ef32b1-baa8-460a-9c2c-9cf8506794f5': 'HypercolorSingleSided',
|
|
230
|
+
'2f212815-f4d3-c1a4-681a-feeaf9c6dc37': 'Icing',
|
|
231
|
+
'f5c336cf-5108-4b40-ade9-c687504385ab': 'Ink',
|
|
232
|
+
'c0012095-3ffd-4040-8ee1-fc180d346eaa': 'InkSingleSided',
|
|
233
|
+
'4a76a27a-44d8-4bfe-9a8c-713749a499b0': 'Leaves',
|
|
234
|
+
'ea19de07-d0c0-4484-9198-18489a3c1487': 'LeavesSingleSided',
|
|
235
|
+
'2241cd32-8ba2-48a5-9ee7-2caef7e9ed62': 'Light',
|
|
236
|
+
'4391aaaa-df81-4396-9e33-31e4e4930b27': 'LightWire',
|
|
237
|
+
'd381e0f5-3def-4a0d-8853-31e9200bcbda': 'Lofted',
|
|
238
|
+
'429ed64a-4e97-4466-84d3-145a861ef684': 'Marker',
|
|
239
|
+
'79348357-432d-4746-8e29-0e25c112e3aa': 'MatteHull',
|
|
240
|
+
'b2ffef01-eaaa-4ab5-aa64-95a2c4f5dbc6': 'NeonPulse',
|
|
241
|
+
'f72ec0e7-a844-4e38-82e3-140c44772699': 'OilPaint',
|
|
242
|
+
'c515dad7-4393-4681-81ad-162ef052241b': 'OilPaintSingleSided',
|
|
243
|
+
'f1114e2e-eb8d-4fde-915a-6e653b54e9f5': 'Paper',
|
|
244
|
+
'759f1ebd-20cd-4720-8d41-234e0da63716': 'PaperSingleSided',
|
|
245
|
+
'e0abbc80-0f80-e854-4970-8924a0863dcc': 'Petal',
|
|
246
|
+
'c33714d1-b2f9-412e-bd50-1884c9d46336': 'Plasma',
|
|
247
|
+
'ad1ad437-76e2-450d-a23a-e17f8310b960': 'Rainbow',
|
|
248
|
+
'faaa4d44-fcfb-4177-96be-753ac0421ba3': 'ShinyHull',
|
|
249
|
+
'70d79cca-b159-4f35-990c-f02193947fe8': 'Smoke',
|
|
250
|
+
'd902ed8b-d0d1-476c-a8de-878a79e3a34c': 'Snow',
|
|
251
|
+
'accb32f5-4509-454f-93f8-1df3fd31df1b': 'SoftHighlighter',
|
|
252
|
+
'cf7f0059-7aeb-53a4-2b67-c83d863a9ffa': 'Spikes',
|
|
253
|
+
'8dc4a70c-d558-4efd-a5ed-d4e860f40dc3': 'Splatter',
|
|
254
|
+
'7a1c8107-50c5-4b70-9a39-421576d6617e': 'SplatterSingleSided',
|
|
255
|
+
'0eb4db27-3f82-408d-b5a1-19ebd7d5b711': 'Stars',
|
|
256
|
+
'44bb800a-fbc3-4592-8426-94ecb05ddec3': 'Streamers',
|
|
257
|
+
'0077f88c-d93a-42f3-b59b-b31c50cdb414': 'Taffy',
|
|
258
|
+
'b468c1fb-f254-41ed-8ec9-57030bc5660c': 'TaperedFlat',
|
|
259
|
+
'c8ccb53d-ae13-45ef-8afb-b730d81394eb': 'TaperedFlatSingleSided',
|
|
260
|
+
'd90c6ad8-af0f-4b54-b422-e0f92abe1b3c': 'TaperedMarker',
|
|
261
|
+
'1a26b8c0-8a07-4f8a-9fac-d2ef36e0cad0': 'TaperedMarker_Flat',
|
|
262
|
+
'75b32cf0-fdd6-4d89-a64b-e2a00b247b0f': 'ThickPaint',
|
|
263
|
+
'fdf0326a-c0d1-4fed-b101-9db0ff6d071f': 'ThickPaintSingleSided',
|
|
264
|
+
'4391385a-df73-4396-9e33-31e4e4930b27': 'Toon',
|
|
265
|
+
'a8fea537-da7c-4d4b-817f-24f074725d6d': 'UnlitHull',
|
|
266
|
+
'd229d335-c334-495a-a801-660ac8a87360': 'VelvetInk',
|
|
267
|
+
'10201aa3-ebc2-42d8-84b7-2e63f6eeb8ab': 'Waveform',
|
|
268
|
+
'b67c0e81-ce6d-40a8-aeb0-ef036b081aa3': 'WetPaint',
|
|
269
|
+
'dea67637-cd1a-27e4-c9b1-52f4bbcb84e5': 'WetPaintSingleSided',
|
|
270
|
+
'5347acf0-a8e2-47b6-8346-30c70719d763': 'WigglyGraphite',
|
|
271
|
+
'e814fef1-97fd-7194-4a2f-50c2bb918be2': 'WigglyGraphiteSingleSided',
|
|
272
|
+
'4391385a-cf83-4396-9e33-31e4e4930b27': 'Wire'
|
|
273
|
+
};
|
|
274
|
+
const common = {
|
|
275
|
+
'colors': {
|
|
276
|
+
'BloomColor': `
|
|
277
|
+
vec3 BloomColor(vec3 color, float gain) {
|
|
278
|
+
// Guarantee that there's at least a little bit of all 3 channels.
|
|
279
|
+
// This makes fully-saturated strokes (which only have 2 non-zero
|
|
280
|
+
// color channels) eventually clip to white rather than to a secondary.
|
|
281
|
+
float cmin = length(color.rgb) * .05;
|
|
282
|
+
color.rgb = max(color.rgb, vec3(cmin, cmin, cmin));
|
|
283
|
+
// If we try to remove this pow() from .a, it brightens up
|
|
284
|
+
// pressure-sensitive strokes; looks better as-is.
|
|
285
|
+
color = pow(color, vec3(2.2));
|
|
286
|
+
color.rgb *= 2. * exp(gain * 10.);
|
|
287
|
+
return color;
|
|
288
|
+
}
|
|
289
|
+
`,
|
|
290
|
+
'LinearToSrgb': `
|
|
291
|
+
vec3 LinearToSrgb(vec3 color) {
|
|
292
|
+
// Approximation http://chilliant.blogspot.com/2012/08/srgb-approximations-for-hlsl.html
|
|
293
|
+
vec3 linearColor = color.rgb;
|
|
294
|
+
vec3 S1 = sqrt(linearColor);
|
|
295
|
+
vec3 S2 = sqrt(S1);
|
|
296
|
+
vec3 S3 = sqrt(S2);
|
|
297
|
+
color.rgb = 0.662002687 * S1 + 0.684122060 * S2 - 0.323583601 * S3 - 0.0225411470 * linearColor;
|
|
298
|
+
return color;
|
|
299
|
+
}
|
|
300
|
+
`,
|
|
301
|
+
'hsv': `
|
|
302
|
+
// uniform sampler2D lookupTex;
|
|
303
|
+
vec4 lookup(vec4 textureColor) {
|
|
304
|
+
return textureColor;
|
|
305
|
+
}
|
|
306
|
+
|
|
307
|
+
vec3 lookup(vec3 textureColor) {
|
|
308
|
+
return textureColor;
|
|
309
|
+
}
|
|
310
|
+
|
|
311
|
+
vec3 hsv2rgb( vec3 hsv ) {
|
|
312
|
+
vec3 rgb = clamp( abs(mod(hsv.x*6.0+vec3(0.0,4.0,2.0),6.0)-3.0)-1.0, 0.0, 1.0 );
|
|
313
|
+
return hsv.z * mix( vec3(1.0), rgb, hsv.y);
|
|
314
|
+
}
|
|
315
|
+
|
|
316
|
+
vec3 rgb2hsv( vec3 rgb ) {
|
|
317
|
+
vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);
|
|
318
|
+
vec4 p = mix(vec4(rgb.bg, K.wz), vec4(rgb.gb, K.xy), step(rgb.b, rgb.g));
|
|
319
|
+
vec4 q = mix(vec4(p.xyw, rgb.r), vec4(rgb.r, p.yzx), step(p.x, rgb.r));
|
|
320
|
+
|
|
321
|
+
float d = q.x - min(q.w, q.y);
|
|
322
|
+
float e = 1.0e-10;
|
|
323
|
+
|
|
324
|
+
return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x);
|
|
325
|
+
}
|
|
326
|
+
`,
|
|
327
|
+
'SrgbToLinear': `
|
|
328
|
+
vec3 SrgbToLinear(vec3 color) {
|
|
329
|
+
// Approximation http://chilliant.blogspot.com/2012/08/srgb-approximations-for-hlsl.html
|
|
330
|
+
vec3 sRGB = color.rgb;
|
|
331
|
+
color.rgb = sRGB * (sRGB * (sRGB * 0.305306011 + 0.682171111) + 0.012522878);
|
|
332
|
+
return color;
|
|
333
|
+
}
|
|
334
|
+
`
|
|
335
|
+
}
|
|
336
|
+
};
|
|
337
|
+
let shaders = null;
|
|
338
|
+
|
|
339
|
+
function getShaders() {
|
|
340
|
+
|
|
341
|
+
if ( shaders === null ) {
|
|
342
|
+
|
|
343
|
+
const loader = new THREE.TextureLoader().setPath( './textures/tiltbrush/' );
|
|
344
|
+
shaders = {
|
|
345
|
+
'Light': {
|
|
346
|
+
uniforms: {
|
|
347
|
+
mainTex: {
|
|
348
|
+
value: loader.load( 'Light.webp' )
|
|
349
|
+
},
|
|
350
|
+
alphaTest: {
|
|
351
|
+
value: 0.067
|
|
352
|
+
},
|
|
353
|
+
emission_gain: {
|
|
354
|
+
value: 0.45
|
|
355
|
+
},
|
|
356
|
+
alpha: {
|
|
357
|
+
value: 1
|
|
358
|
+
}
|
|
359
|
+
},
|
|
360
|
+
vertexShader: `
|
|
361
|
+
precision highp float;
|
|
362
|
+
precision highp int;
|
|
363
|
+
|
|
364
|
+
attribute vec2 uv;
|
|
365
|
+
attribute vec4 color;
|
|
366
|
+
attribute vec3 position;
|
|
367
|
+
|
|
368
|
+
uniform mat4 modelMatrix;
|
|
369
|
+
uniform mat4 modelViewMatrix;
|
|
370
|
+
uniform mat4 projectionMatrix;
|
|
371
|
+
uniform mat4 viewMatrix;
|
|
372
|
+
uniform mat3 normalMatrix;
|
|
373
|
+
uniform vec3 cameraPosition;
|
|
374
|
+
|
|
375
|
+
varying vec2 vUv;
|
|
376
|
+
varying vec3 vColor;
|
|
377
|
+
|
|
378
|
+
${common.colors.LinearToSrgb}
|
|
379
|
+
${common.colors.hsv}
|
|
380
|
+
|
|
381
|
+
void main() {
|
|
382
|
+
|
|
383
|
+
vUv = uv;
|
|
384
|
+
|
|
385
|
+
vColor = lookup(color.rgb);
|
|
386
|
+
|
|
387
|
+
vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );
|
|
388
|
+
|
|
389
|
+
gl_Position = projectionMatrix * mvPosition;
|
|
390
|
+
|
|
391
|
+
}
|
|
392
|
+
`,
|
|
393
|
+
fragmentShader: `
|
|
394
|
+
precision highp float;
|
|
395
|
+
precision highp int;
|
|
396
|
+
|
|
397
|
+
uniform float emission_gain;
|
|
398
|
+
|
|
399
|
+
uniform sampler2D mainTex;
|
|
400
|
+
uniform float alphaTest;
|
|
401
|
+
|
|
402
|
+
varying vec2 vUv;
|
|
403
|
+
varying vec3 vColor;
|
|
404
|
+
|
|
405
|
+
${common.colors.BloomColor}
|
|
406
|
+
${common.colors.SrgbToLinear}
|
|
407
|
+
|
|
408
|
+
void main(){
|
|
409
|
+
vec4 col = texture2D(mainTex, vUv);
|
|
410
|
+
vec3 color = vColor;
|
|
411
|
+
color = BloomColor(color, emission_gain);
|
|
412
|
+
color = color * col.rgb;
|
|
413
|
+
color = color * col.a;
|
|
414
|
+
color = SrgbToLinear(color);
|
|
415
|
+
gl_FragColor = vec4(color, 1.0);
|
|
416
|
+
}
|
|
417
|
+
`,
|
|
418
|
+
side: 2,
|
|
419
|
+
transparent: true,
|
|
420
|
+
depthFunc: 2,
|
|
421
|
+
depthWrite: true,
|
|
422
|
+
depthTest: false,
|
|
423
|
+
blending: 5,
|
|
424
|
+
blendDst: 201,
|
|
425
|
+
blendDstAlpha: 201,
|
|
426
|
+
blendEquation: 100,
|
|
427
|
+
blendEquationAlpha: 100,
|
|
428
|
+
blendSrc: 201,
|
|
429
|
+
blendSrcAlpha: 201
|
|
430
|
+
}
|
|
431
|
+
};
|
|
432
|
+
|
|
433
|
+
}
|
|
434
|
+
|
|
435
|
+
return shaders;
|
|
436
|
+
|
|
437
|
+
}
|
|
438
|
+
|
|
439
|
+
function getMaterial( GUID ) {
|
|
440
|
+
|
|
441
|
+
const name = BRUSH_LIST_ARRAY[ GUID ];
|
|
442
|
+
|
|
443
|
+
switch ( name ) {
|
|
444
|
+
|
|
445
|
+
case 'Light':
|
|
446
|
+
return new THREE.RawShaderMaterial( getShaders().Light );
|
|
447
|
+
|
|
448
|
+
default:
|
|
449
|
+
return new THREE.MeshBasicMaterial( {
|
|
450
|
+
vertexColors: true,
|
|
451
|
+
side: THREE.DoubleSide
|
|
452
|
+
} );
|
|
453
|
+
|
|
454
|
+
}
|
|
455
|
+
|
|
456
|
+
}
|
|
457
|
+
|
|
458
|
+
THREE.TiltLoader = TiltLoader;
|
|
459
|
+
|
|
460
|
+
} )();
|
|
@@ -0,0 +1,248 @@
|
|
|
1
|
+
( function () {
|
|
2
|
+
|
|
3
|
+
class VOXLoader extends THREE.Loader {
|
|
4
|
+
|
|
5
|
+
load( url, onLoad, onProgress, onError ) {
|
|
6
|
+
|
|
7
|
+
const scope = this;
|
|
8
|
+
const loader = new THREE.FileLoader( scope.manager );
|
|
9
|
+
loader.setPath( scope.path );
|
|
10
|
+
loader.setResponseType( 'arraybuffer' );
|
|
11
|
+
loader.setRequestHeader( scope.requestHeader );
|
|
12
|
+
loader.load( url, function ( buffer ) {
|
|
13
|
+
|
|
14
|
+
try {
|
|
15
|
+
|
|
16
|
+
onLoad( scope.parse( buffer ) );
|
|
17
|
+
|
|
18
|
+
} catch ( e ) {
|
|
19
|
+
|
|
20
|
+
if ( onError ) {
|
|
21
|
+
|
|
22
|
+
onError( e );
|
|
23
|
+
|
|
24
|
+
} else {
|
|
25
|
+
|
|
26
|
+
console.error( e );
|
|
27
|
+
|
|
28
|
+
}
|
|
29
|
+
|
|
30
|
+
scope.manager.itemError( url );
|
|
31
|
+
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
}, onProgress, onError );
|
|
35
|
+
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
parse( buffer ) {
|
|
39
|
+
|
|
40
|
+
const data = new DataView( buffer );
|
|
41
|
+
const id = data.getUint32( 0, true );
|
|
42
|
+
const version = data.getUint32( 4, true );
|
|
43
|
+
|
|
44
|
+
if ( id !== 542658390 || version !== 150 ) {
|
|
45
|
+
|
|
46
|
+
console.error( 'Not a valid VOX file' );
|
|
47
|
+
return;
|
|
48
|
+
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
const DEFAULT_PALETTE = [ 0x00000000, 0xffffffff, 0xffccffff, 0xff99ffff, 0xff66ffff, 0xff33ffff, 0xff00ffff, 0xffffccff, 0xffccccff, 0xff99ccff, 0xff66ccff, 0xff33ccff, 0xff00ccff, 0xffff99ff, 0xffcc99ff, 0xff9999ff, 0xff6699ff, 0xff3399ff, 0xff0099ff, 0xffff66ff, 0xffcc66ff, 0xff9966ff, 0xff6666ff, 0xff3366ff, 0xff0066ff, 0xffff33ff, 0xffcc33ff, 0xff9933ff, 0xff6633ff, 0xff3333ff, 0xff0033ff, 0xffff00ff, 0xffcc00ff, 0xff9900ff, 0xff6600ff, 0xff3300ff, 0xff0000ff, 0xffffffcc, 0xffccffcc, 0xff99ffcc, 0xff66ffcc, 0xff33ffcc, 0xff00ffcc, 0xffffcccc, 0xffcccccc, 0xff99cccc, 0xff66cccc, 0xff33cccc, 0xff00cccc, 0xffff99cc, 0xffcc99cc, 0xff9999cc, 0xff6699cc, 0xff3399cc, 0xff0099cc, 0xffff66cc, 0xffcc66cc, 0xff9966cc, 0xff6666cc, 0xff3366cc, 0xff0066cc, 0xffff33cc, 0xffcc33cc, 0xff9933cc, 0xff6633cc, 0xff3333cc, 0xff0033cc, 0xffff00cc, 0xffcc00cc, 0xff9900cc, 0xff6600cc, 0xff3300cc, 0xff0000cc, 0xffffff99, 0xffccff99, 0xff99ff99, 0xff66ff99, 0xff33ff99, 0xff00ff99, 0xffffcc99, 0xffcccc99, 0xff99cc99, 0xff66cc99, 0xff33cc99, 0xff00cc99, 0xffff9999, 0xffcc9999, 0xff999999, 0xff669999, 0xff339999, 0xff009999, 0xffff6699, 0xffcc6699, 0xff996699, 0xff666699, 0xff336699, 0xff006699, 0xffff3399, 0xffcc3399, 0xff993399, 0xff663399, 0xff333399, 0xff003399, 0xffff0099, 0xffcc0099, 0xff990099, 0xff660099, 0xff330099, 0xff000099, 0xffffff66, 0xffccff66, 0xff99ff66, 0xff66ff66, 0xff33ff66, 0xff00ff66, 0xffffcc66, 0xffcccc66, 0xff99cc66, 0xff66cc66, 0xff33cc66, 0xff00cc66, 0xffff9966, 0xffcc9966, 0xff999966, 0xff669966, 0xff339966, 0xff009966, 0xffff6666, 0xffcc6666, 0xff996666, 0xff666666, 0xff336666, 0xff006666, 0xffff3366, 0xffcc3366, 0xff993366, 0xff663366, 0xff333366, 0xff003366, 0xffff0066, 0xffcc0066, 0xff990066, 0xff660066, 0xff330066, 0xff000066, 0xffffff33, 0xffccff33, 0xff99ff33, 0xff66ff33, 0xff33ff33, 0xff00ff33, 0xffffcc33, 0xffcccc33, 0xff99cc33, 0xff66cc33, 0xff33cc33, 0xff00cc33, 0xffff9933, 0xffcc9933, 0xff999933, 0xff669933, 0xff339933, 0xff009933, 0xffff6633, 0xffcc6633, 0xff996633, 0xff666633, 0xff336633, 0xff006633, 0xffff3333, 0xffcc3333, 0xff993333, 0xff663333, 0xff333333, 0xff003333, 0xffff0033, 0xffcc0033, 0xff990033, 0xff660033, 0xff330033, 0xff000033, 0xffffff00, 0xffccff00, 0xff99ff00, 0xff66ff00, 0xff33ff00, 0xff00ff00, 0xffffcc00, 0xffcccc00, 0xff99cc00, 0xff66cc00, 0xff33cc00, 0xff00cc00, 0xffff9900, 0xffcc9900, 0xff999900, 0xff669900, 0xff339900, 0xff009900, 0xffff6600, 0xffcc6600, 0xff996600, 0xff666600, 0xff336600, 0xff006600, 0xffff3300, 0xffcc3300, 0xff993300, 0xff663300, 0xff333300, 0xff003300, 0xffff0000, 0xffcc0000, 0xff990000, 0xff660000, 0xff330000, 0xff0000ee, 0xff0000dd, 0xff0000bb, 0xff0000aa, 0xff000088, 0xff000077, 0xff000055, 0xff000044, 0xff000022, 0xff000011, 0xff00ee00, 0xff00dd00, 0xff00bb00, 0xff00aa00, 0xff008800, 0xff007700, 0xff005500, 0xff004400, 0xff002200, 0xff001100, 0xffee0000, 0xffdd0000, 0xffbb0000, 0xffaa0000, 0xff880000, 0xff770000, 0xff550000, 0xff440000, 0xff220000, 0xff110000, 0xffeeeeee, 0xffdddddd, 0xffbbbbbb, 0xffaaaaaa, 0xff888888, 0xff777777, 0xff555555, 0xff444444, 0xff222222, 0xff111111 ];
|
|
52
|
+
let i = 8;
|
|
53
|
+
let chunk;
|
|
54
|
+
const chunks = [];
|
|
55
|
+
|
|
56
|
+
while ( i < data.byteLength ) {
|
|
57
|
+
|
|
58
|
+
let id = '';
|
|
59
|
+
|
|
60
|
+
for ( let j = 0; j < 4; j ++ ) {
|
|
61
|
+
|
|
62
|
+
id += String.fromCharCode( data.getUint8( i ++ ) );
|
|
63
|
+
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
const chunkSize = data.getUint32( i, true );
|
|
67
|
+
i += 4;
|
|
68
|
+
i += 4; // childChunks
|
|
69
|
+
|
|
70
|
+
if ( id === 'SIZE' ) {
|
|
71
|
+
|
|
72
|
+
const x = data.getUint32( i, true );
|
|
73
|
+
i += 4;
|
|
74
|
+
const y = data.getUint32( i, true );
|
|
75
|
+
i += 4;
|
|
76
|
+
const z = data.getUint32( i, true );
|
|
77
|
+
i += 4;
|
|
78
|
+
chunk = {
|
|
79
|
+
palette: DEFAULT_PALETTE,
|
|
80
|
+
size: {
|
|
81
|
+
x: x,
|
|
82
|
+
y: y,
|
|
83
|
+
z: z
|
|
84
|
+
}
|
|
85
|
+
};
|
|
86
|
+
chunks.push( chunk );
|
|
87
|
+
i += chunkSize - 3 * 4;
|
|
88
|
+
|
|
89
|
+
} else if ( id === 'XYZI' ) {
|
|
90
|
+
|
|
91
|
+
const numVoxels = data.getUint32( i, true );
|
|
92
|
+
i += 4;
|
|
93
|
+
chunk.data = new Uint8Array( buffer, i, numVoxels * 4 );
|
|
94
|
+
i += numVoxels * 4;
|
|
95
|
+
|
|
96
|
+
} else if ( id === 'RGBA' ) {
|
|
97
|
+
|
|
98
|
+
const palette = [ 0 ];
|
|
99
|
+
|
|
100
|
+
for ( let j = 0; j < 256; j ++ ) {
|
|
101
|
+
|
|
102
|
+
palette[ j + 1 ] = data.getUint32( i, true );
|
|
103
|
+
i += 4;
|
|
104
|
+
|
|
105
|
+
}
|
|
106
|
+
|
|
107
|
+
chunk.palette = palette;
|
|
108
|
+
|
|
109
|
+
} else {
|
|
110
|
+
|
|
111
|
+
// console.log( id, chunkSize, childChunks );
|
|
112
|
+
i += chunkSize;
|
|
113
|
+
|
|
114
|
+
}
|
|
115
|
+
|
|
116
|
+
}
|
|
117
|
+
|
|
118
|
+
return chunks;
|
|
119
|
+
|
|
120
|
+
}
|
|
121
|
+
|
|
122
|
+
}
|
|
123
|
+
|
|
124
|
+
class VOXMesh extends THREE.Mesh {
|
|
125
|
+
|
|
126
|
+
constructor( chunk ) {
|
|
127
|
+
|
|
128
|
+
const data = chunk.data;
|
|
129
|
+
const size = chunk.size;
|
|
130
|
+
const palette = chunk.palette; //
|
|
131
|
+
|
|
132
|
+
const vertices = [];
|
|
133
|
+
const colors = [];
|
|
134
|
+
const nx = [ 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 1, 0, 1, 0, 0, 0, 1 ];
|
|
135
|
+
const px = [ 1, 0, 0, 1, 1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0 ];
|
|
136
|
+
const py = [ 0, 0, 1, 1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1 ];
|
|
137
|
+
const ny = [ 0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 1, 0, 1, 0, 0, 0, 1, 0 ];
|
|
138
|
+
const nz = [ 0, 0, 1, 0, 0, 0, 1, 0, 1, 1, 0, 0, 1, 0, 1, 0, 0, 0 ];
|
|
139
|
+
const pz = [ 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 1, 0, 0, 1, 0, 1, 1, 1 ];
|
|
140
|
+
|
|
141
|
+
function add( tile, x, y, z, r, g, b ) {
|
|
142
|
+
|
|
143
|
+
x -= size.x / 2;
|
|
144
|
+
y -= size.z / 2;
|
|
145
|
+
z += size.y / 2;
|
|
146
|
+
|
|
147
|
+
for ( let i = 0; i < 18; i += 3 ) {
|
|
148
|
+
|
|
149
|
+
vertices.push( tile[ i + 0 ] + x, tile[ i + 1 ] + y, tile[ i + 2 ] + z );
|
|
150
|
+
colors.push( r, g, b );
|
|
151
|
+
|
|
152
|
+
}
|
|
153
|
+
|
|
154
|
+
} // Store data in a volume for sampling
|
|
155
|
+
|
|
156
|
+
|
|
157
|
+
const offsety = size.x;
|
|
158
|
+
const offsetz = size.x * size.y;
|
|
159
|
+
const array = new Uint8Array( size.x * size.y * size.z );
|
|
160
|
+
|
|
161
|
+
for ( let j = 0; j < data.length; j += 4 ) {
|
|
162
|
+
|
|
163
|
+
const x = data[ j + 0 ];
|
|
164
|
+
const y = data[ j + 1 ];
|
|
165
|
+
const z = data[ j + 2 ];
|
|
166
|
+
const index = x + y * offsety + z * offsetz;
|
|
167
|
+
array[ index ] = 255;
|
|
168
|
+
|
|
169
|
+
} // Construct geometry
|
|
170
|
+
|
|
171
|
+
|
|
172
|
+
let hasColors = false;
|
|
173
|
+
|
|
174
|
+
for ( let j = 0; j < data.length; j += 4 ) {
|
|
175
|
+
|
|
176
|
+
const x = data[ j + 0 ];
|
|
177
|
+
const y = data[ j + 1 ];
|
|
178
|
+
const z = data[ j + 2 ];
|
|
179
|
+
const c = data[ j + 3 ];
|
|
180
|
+
const hex = palette[ c ];
|
|
181
|
+
const r = ( hex >> 0 & 0xff ) / 0xff;
|
|
182
|
+
const g = ( hex >> 8 & 0xff ) / 0xff;
|
|
183
|
+
const b = ( hex >> 16 & 0xff ) / 0xff;
|
|
184
|
+
if ( r > 0 || g > 0 || b > 0 ) hasColors = true;
|
|
185
|
+
const index = x + y * offsety + z * offsetz;
|
|
186
|
+
if ( array[ index + 1 ] === 0 || x === size.x - 1 ) add( px, x, z, - y, r, g, b );
|
|
187
|
+
if ( array[ index - 1 ] === 0 || x === 0 ) add( nx, x, z, - y, r, g, b );
|
|
188
|
+
if ( array[ index + offsety ] === 0 || y === size.y - 1 ) add( ny, x, z, - y, r, g, b );
|
|
189
|
+
if ( array[ index - offsety ] === 0 || y === 0 ) add( py, x, z, - y, r, g, b );
|
|
190
|
+
if ( array[ index + offsetz ] === 0 || z === size.z - 1 ) add( pz, x, z, - y, r, g, b );
|
|
191
|
+
if ( array[ index - offsetz ] === 0 || z === 0 ) add( nz, x, z, - y, r, g, b );
|
|
192
|
+
|
|
193
|
+
}
|
|
194
|
+
|
|
195
|
+
const geometry = new THREE.BufferGeometry();
|
|
196
|
+
geometry.setAttribute( 'position', new THREE.Float32BufferAttribute( vertices, 3 ) );
|
|
197
|
+
geometry.computeVertexNormals();
|
|
198
|
+
const material = new THREE.MeshStandardMaterial();
|
|
199
|
+
|
|
200
|
+
if ( hasColors ) {
|
|
201
|
+
|
|
202
|
+
geometry.setAttribute( 'color', new THREE.Float32BufferAttribute( colors, 3 ) );
|
|
203
|
+
material.vertexColors = true;
|
|
204
|
+
|
|
205
|
+
}
|
|
206
|
+
|
|
207
|
+
super( geometry, material );
|
|
208
|
+
|
|
209
|
+
}
|
|
210
|
+
|
|
211
|
+
}
|
|
212
|
+
|
|
213
|
+
class VOXData3DTexture extends THREE.Data3DTexture {
|
|
214
|
+
|
|
215
|
+
constructor( chunk ) {
|
|
216
|
+
|
|
217
|
+
const data = chunk.data;
|
|
218
|
+
const size = chunk.size;
|
|
219
|
+
const offsety = size.x;
|
|
220
|
+
const offsetz = size.x * size.y;
|
|
221
|
+
const array = new Uint8Array( size.x * size.y * size.z );
|
|
222
|
+
|
|
223
|
+
for ( let j = 0; j < data.length; j += 4 ) {
|
|
224
|
+
|
|
225
|
+
const x = data[ j + 0 ];
|
|
226
|
+
const y = data[ j + 1 ];
|
|
227
|
+
const z = data[ j + 2 ];
|
|
228
|
+
const index = x + y * offsety + z * offsetz;
|
|
229
|
+
array[ index ] = 255;
|
|
230
|
+
|
|
231
|
+
}
|
|
232
|
+
|
|
233
|
+
super( array, size.x, size.y, size.z );
|
|
234
|
+
this.format = THREE.RedFormat;
|
|
235
|
+
this.minFilter = THREE.NearestFilter;
|
|
236
|
+
this.magFilter = THREE.LinearFilter;
|
|
237
|
+
this.unpackAlignment = 1;
|
|
238
|
+
this.needsUpdate = true;
|
|
239
|
+
|
|
240
|
+
}
|
|
241
|
+
|
|
242
|
+
}
|
|
243
|
+
|
|
244
|
+
THREE.VOXData3DTexture = VOXData3DTexture;
|
|
245
|
+
THREE.VOXLoader = VOXLoader;
|
|
246
|
+
THREE.VOXMesh = VOXMesh;
|
|
247
|
+
|
|
248
|
+
} )();
|