@needle-tools/three 0.145.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +84 -0
- package/build/three.cjs +36042 -0
- package/build/three.js +36048 -0
- package/build/three.min.js +6 -0
- package/build/three.module.js +49769 -0
- package/examples/fonts/LICENSE +13 -0
- package/examples/fonts/README.md +11 -0
- package/examples/fonts/droid/NOTICE +190 -0
- package/examples/fonts/droid/README.txt +18 -0
- package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
- package/examples/fonts/gentilis_bold.typeface.json +1 -0
- package/examples/fonts/gentilis_regular.typeface.json +1 -0
- package/examples/fonts/helvetiker_bold.typeface.json +1 -0
- package/examples/fonts/helvetiker_regular.typeface.json +1 -0
- package/examples/fonts/open-sans/open-sans-v15-cyrillic-ext_greek_greek-ext_cyrillic_latin_latin-ext_vietnamese-regular.woff +0 -0
- package/examples/fonts/open-sans/open-sans-v15-cyrillic-ext_greek_greek-ext_cyrillic_latin_latin-ext_vietnamese-regular.woff2 +0 -0
- package/examples/fonts/open-sans/open-sans.css +9 -0
- package/examples/fonts/optimer_bold.typeface.json +1 -0
- package/examples/fonts/optimer_regular.typeface.json +1 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.eot +0 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.svg +3966 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.ttf +0 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.woff +0 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.woff2 +0 -0
- package/examples/fonts/tabler-icons/tabler-icons.min.css +4 -0
- package/examples/fonts/ttf/README.md +9 -0
- package/examples/fonts/ttf/kenpixel.ttf +0 -0
- package/examples/js/animation/AnimationClipCreator.js +97 -0
- package/examples/js/animation/CCDIKSolver.js +433 -0
- package/examples/js/animation/MMDAnimationHelper.js +1117 -0
- package/examples/js/animation/MMDPhysics.js +1238 -0
- package/examples/js/cameras/CinematicCamera.js +157 -0
- package/examples/js/controls/ArcballControls.js +3037 -0
- package/examples/js/controls/DragControls.js +230 -0
- package/examples/js/controls/FirstPersonControls.js +334 -0
- package/examples/js/controls/FlyControls.js +347 -0
- package/examples/js/controls/OrbitControls.js +1075 -0
- package/examples/js/controls/PointerLockControls.js +153 -0
- package/examples/js/controls/TrackballControls.js +782 -0
- package/examples/js/controls/TransformControls.js +1386 -0
- package/examples/js/csm/CSM.js +382 -0
- package/examples/js/csm/CSMFrustum.js +133 -0
- package/examples/js/csm/CSMHelper.js +145 -0
- package/examples/js/csm/CSMShader.js +257 -0
- package/examples/js/curves/CurveExtras.js +348 -0
- package/examples/js/curves/NURBSCurve.js +75 -0
- package/examples/js/curves/NURBSSurface.js +54 -0
- package/examples/js/curves/NURBSUtils.js +476 -0
- package/examples/js/effects/AnaglyphEffect.js +100 -0
- package/examples/js/effects/AsciiEffect.js +259 -0
- package/examples/js/effects/OutlineEffect.js +454 -0
- package/examples/js/effects/ParallaxBarrierEffect.js +75 -0
- package/examples/js/effects/PeppersGhostEffect.js +166 -0
- package/examples/js/effects/StereoEffect.js +50 -0
- package/examples/js/environments/DebugEnvironment.js +53 -0
- package/examples/js/environments/RoomEnvironment.js +122 -0
- package/examples/js/exporters/ColladaExporter.js +504 -0
- package/examples/js/exporters/DRACOExporter.js +212 -0
- package/examples/js/exporters/EXRExporter.js +458 -0
- package/examples/js/exporters/GLTFExporter.js +2543 -0
- package/examples/js/exporters/MMDExporter.js +194 -0
- package/examples/js/exporters/OBJExporter.js +251 -0
- package/examples/js/exporters/PLYExporter.js +422 -0
- package/examples/js/exporters/STLExporter.js +190 -0
- package/examples/js/exporters/USDZExporter.js +523 -0
- package/examples/js/geometries/BoxLineGeometry.js +60 -0
- package/examples/js/geometries/ConvexGeometry.js +48 -0
- package/examples/js/geometries/DecalGeometry.js +291 -0
- package/examples/js/geometries/LightningStrike.js +874 -0
- package/examples/js/geometries/ParametricGeometries.js +215 -0
- package/examples/js/geometries/ParametricGeometry.js +108 -0
- package/examples/js/geometries/RoundedBoxGeometry.js +140 -0
- package/examples/js/geometries/TeapotGeometry.js +331 -0
- package/examples/js/geometries/TextGeometry.js +51 -0
- package/examples/js/helpers/LightProbeHelper.js +49 -0
- package/examples/js/helpers/OctreeHelper.js +74 -0
- package/examples/js/helpers/PositionalAudioHelper.js +89 -0
- package/examples/js/helpers/RectAreaLightHelper.js +74 -0
- package/examples/js/helpers/VertexNormalsHelper.js +72 -0
- package/examples/js/helpers/VertexTangentsHelper.js +62 -0
- package/examples/js/helpers/ViewHelper.js +266 -0
- package/examples/js/interactive/HTMLMesh.js +508 -0
- package/examples/js/interactive/InteractiveGroup.js +101 -0
- package/examples/js/interactive/SelectionBox.js +262 -0
- package/examples/js/interactive/SelectionHelper.js +91 -0
- package/examples/js/libs/ammo.wasm.js +822 -0
- package/examples/js/libs/ammo.wasm.wasm +0 -0
- package/examples/js/libs/basis/README.md +46 -0
- package/examples/js/libs/basis/basis_transcoder.js +21 -0
- package/examples/js/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/js/libs/chevrotain.min.js +3 -0
- package/examples/js/libs/draco/README.md +32 -0
- package/examples/js/libs/draco/draco_decoder.js +52 -0
- package/examples/js/libs/draco/draco_decoder.wasm +0 -0
- package/examples/js/libs/draco/draco_encoder.js +33 -0
- package/examples/js/libs/draco/draco_wasm_wrapper.js +104 -0
- package/examples/js/libs/draco/gltf/draco_decoder.js +48 -0
- package/examples/js/libs/draco/gltf/draco_decoder.wasm +0 -0
- package/examples/js/libs/draco/gltf/draco_encoder.js +33 -0
- package/examples/js/libs/draco/gltf/draco_wasm_wrapper.js +104 -0
- package/examples/js/libs/fflate.min.js +7 -0
- package/examples/js/libs/ktx-parse.umd.js +1 -0
- package/examples/js/libs/lottie_canvas.js +12751 -0
- package/examples/js/libs/meshopt_decoder.js +188 -0
- package/examples/js/libs/opentype.min.js +1 -0
- package/examples/js/libs/stats.min.js +5 -0
- package/examples/js/lights/LightProbeGenerator.js +228 -0
- package/examples/js/lights/RectAreaLightUniformsLib.js +56 -0
- package/examples/js/lines/Line2.js +19 -0
- package/examples/js/lines/LineGeometry.js +71 -0
- package/examples/js/lines/LineMaterial.js +642 -0
- package/examples/js/lines/LineSegments2.js +362 -0
- package/examples/js/lines/LineSegmentsGeometry.js +219 -0
- package/examples/js/lines/Wireframe.js +52 -0
- package/examples/js/lines/WireframeGeometry2.js +18 -0
- package/examples/js/loaders/3DMLoader.js +1370 -0
- package/examples/js/loaders/3MFLoader.js +1340 -0
- package/examples/js/loaders/AMFLoader.js +529 -0
- package/examples/js/loaders/BVHLoader.js +394 -0
- package/examples/js/loaders/BasisTextureLoader.js +736 -0
- package/examples/js/loaders/ColladaLoader.js +3821 -0
- package/examples/js/loaders/DDSLoader.js +245 -0
- package/examples/js/loaders/DRACOLoader.js +548 -0
- package/examples/js/loaders/EXRLoader.js +2136 -0
- package/examples/js/loaders/FBXLoader.js +3835 -0
- package/examples/js/loaders/FontLoader.js +169 -0
- package/examples/js/loaders/GCodeLoader.js +256 -0
- package/examples/js/loaders/GLTFLoader.js +4159 -0
- package/examples/js/loaders/HDRCubeTextureLoader.js +93 -0
- package/examples/js/loaders/KMZLoader.js +125 -0
- package/examples/js/loaders/KTXLoader.js +177 -0
- package/examples/js/loaders/LDrawLoader.js +2374 -0
- package/examples/js/loaders/LUT3dlLoader.js +139 -0
- package/examples/js/loaders/LUTCubeLoader.js +140 -0
- package/examples/js/loaders/LWOLoader.js +966 -0
- package/examples/js/loaders/LogLuvLoader.js +765 -0
- package/examples/js/loaders/LottieLoader.js +62 -0
- package/examples/js/loaders/MD2Loader.js +249 -0
- package/examples/js/loaders/MDDLoader.js +95 -0
- package/examples/js/loaders/MMDLoader.js +1924 -0
- package/examples/js/loaders/MTLLoader.js +501 -0
- package/examples/js/loaders/NRRDLoader.js +649 -0
- package/examples/js/loaders/OBJLoader.js +804 -0
- package/examples/js/loaders/PCDLoader.js +408 -0
- package/examples/js/loaders/PDBLoader.js +313 -0
- package/examples/js/loaders/PLYLoader.js +562 -0
- package/examples/js/loaders/PRWMLoader.js +260 -0
- package/examples/js/loaders/PVRLoader.js +227 -0
- package/examples/js/loaders/RGBELoader.js +467 -0
- package/examples/js/loaders/RGBMLoader.js +1415 -0
- package/examples/js/loaders/STLLoader.js +371 -0
- package/examples/js/loaders/SVGLoader.js +2655 -0
- package/examples/js/loaders/TDSLoader.js +1029 -0
- package/examples/js/loaders/TGALoader.js +486 -0
- package/examples/js/loaders/TIFFLoader.js +31 -0
- package/examples/js/loaders/TTFLoader.js +211 -0
- package/examples/js/loaders/TiltLoader.js +460 -0
- package/examples/js/loaders/VOXLoader.js +248 -0
- package/examples/js/loaders/VRMLLoader.js +3237 -0
- package/examples/js/loaders/VTKLoader.js +1095 -0
- package/examples/js/loaders/XYZLoader.js +91 -0
- package/examples/js/loaders/lwo/IFFParser.js +1148 -0
- package/examples/js/loaders/lwo/LWO2Parser.js +448 -0
- package/examples/js/loaders/lwo/LWO3Parser.js +402 -0
- package/examples/js/materials/MeshGouraudMaterial.js +385 -0
- package/examples/js/math/Capsule.js +120 -0
- package/examples/js/math/ColorConverter.js +33 -0
- package/examples/js/math/ConvexHull.js +1110 -0
- package/examples/js/math/ImprovedNoise.js +66 -0
- package/examples/js/math/Lut.js +171 -0
- package/examples/js/math/MeshSurfaceSampler.js +193 -0
- package/examples/js/math/OBB.js +341 -0
- package/examples/js/math/Octree.js +465 -0
- package/examples/js/math/SimplexNoise.js +459 -0
- package/examples/js/misc/ConvexObjectBreaker.js +485 -0
- package/examples/js/misc/GPUComputationRenderer.js +397 -0
- package/examples/js/misc/Gyroscope.js +60 -0
- package/examples/js/misc/MD2Character.js +244 -0
- package/examples/js/misc/MD2CharacterComplex.js +494 -0
- package/examples/js/misc/MorphAnimMesh.js +69 -0
- package/examples/js/misc/MorphBlendMesh.js +292 -0
- package/examples/js/misc/ProgressiveLightMap.js +331 -0
- package/examples/js/misc/RollerCoaster.js +437 -0
- package/examples/js/misc/TubePainter.js +161 -0
- package/examples/js/misc/Volume.js +466 -0
- package/examples/js/misc/VolumeSlice.js +224 -0
- package/examples/js/modifiers/CurveModifier.js +311 -0
- package/examples/js/modifiers/EdgeSplitModifier.js +258 -0
- package/examples/js/modifiers/SimplifyModifier.js +468 -0
- package/examples/js/modifiers/TessellateModifier.js +283 -0
- package/examples/js/objects/GroundProjectedEnv.js +193 -0
- package/examples/js/objects/Lensflare.js +347 -0
- package/examples/js/objects/LightningStorm.js +209 -0
- package/examples/js/objects/MarchingCubes.js +738 -0
- package/examples/js/objects/Reflector.js +214 -0
- package/examples/js/objects/ReflectorForSSRPass.js +319 -0
- package/examples/js/objects/Refractor.js +261 -0
- package/examples/js/objects/ShadowMesh.js +60 -0
- package/examples/js/objects/Sky.js +223 -0
- package/examples/js/objects/Water.js +287 -0
- package/examples/js/objects/Water2.js +306 -0
- package/examples/js/physics/AmmoPhysics.js +256 -0
- package/examples/js/physics/OimoPhysics.js +215 -0
- package/examples/js/postprocessing/AdaptiveToneMappingPass.js +342 -0
- package/examples/js/postprocessing/AfterimagePass.js +70 -0
- package/examples/js/postprocessing/BloomPass.js +114 -0
- package/examples/js/postprocessing/BokehPass.js +103 -0
- package/examples/js/postprocessing/ClearPass.js +44 -0
- package/examples/js/postprocessing/CubeTexturePass.js +57 -0
- package/examples/js/postprocessing/DotScreenPass.js +49 -0
- package/examples/js/postprocessing/EffectComposer.js +279 -0
- package/examples/js/postprocessing/FilmPass.js +50 -0
- package/examples/js/postprocessing/GlitchPass.js +105 -0
- package/examples/js/postprocessing/HalftonePass.js +75 -0
- package/examples/js/postprocessing/LUTPass.js +184 -0
- package/examples/js/postprocessing/MaskPass.js +92 -0
- package/examples/js/postprocessing/OutlinePass.js +589 -0
- package/examples/js/postprocessing/Pass.js +75 -0
- package/examples/js/postprocessing/RenderPass.js +74 -0
- package/examples/js/postprocessing/SAOPass.js +366 -0
- package/examples/js/postprocessing/SMAAPass.js +153 -0
- package/examples/js/postprocessing/SSAARenderPass.js +156 -0
- package/examples/js/postprocessing/SSAOPass.js +351 -0
- package/examples/js/postprocessing/SSRPass.js +550 -0
- package/examples/js/postprocessing/SavePass.js +51 -0
- package/examples/js/postprocessing/ShaderPass.js +63 -0
- package/examples/js/postprocessing/TAARenderPass.js +128 -0
- package/examples/js/postprocessing/TexturePass.js +46 -0
- package/examples/js/postprocessing/UnrealBloomPass.js +357 -0
- package/examples/js/renderers/CSS2DRenderer.js +197 -0
- package/examples/js/renderers/CSS3DRenderer.js +258 -0
- package/examples/js/renderers/Projector.js +874 -0
- package/examples/js/renderers/SVGRenderer.js +537 -0
- package/examples/js/shaders/ACESFilmicToneMappingShader.js +92 -0
- package/examples/js/shaders/AfterimageShader.js +63 -0
- package/examples/js/shaders/BasicShader.js +30 -0
- package/examples/js/shaders/BleachBypassShader.js +65 -0
- package/examples/js/shaders/BlendShader.js +57 -0
- package/examples/js/shaders/BokehShader.js +159 -0
- package/examples/js/shaders/BokehShader2.js +428 -0
- package/examples/js/shaders/BrightnessContrastShader.js +61 -0
- package/examples/js/shaders/ColorCorrectionShader.js +56 -0
- package/examples/js/shaders/ColorifyShader.js +51 -0
- package/examples/js/shaders/ConvolutionShader.js +97 -0
- package/examples/js/shaders/CopyShader.js +48 -0
- package/examples/js/shaders/DOFMipMapShader.js +63 -0
- package/examples/js/shaders/DepthLimitedBlurShader.js +180 -0
- package/examples/js/shaders/DigitalGlitch.js +130 -0
- package/examples/js/shaders/DotScreenShader.js +76 -0
- package/examples/js/shaders/FXAAShader.js +286 -0
- package/examples/js/shaders/FilmShader.js +113 -0
- package/examples/js/shaders/FocusShader.js +98 -0
- package/examples/js/shaders/FreiChenShader.js +97 -0
- package/examples/js/shaders/GammaCorrectionShader.js +44 -0
- package/examples/js/shaders/GodRaysShader.js +297 -0
- package/examples/js/shaders/HalftoneShader.js +339 -0
- package/examples/js/shaders/HorizontalBlurShader.js +62 -0
- package/examples/js/shaders/HorizontalTiltShiftShader.js +68 -0
- package/examples/js/shaders/HueSaturationShader.js +72 -0
- package/examples/js/shaders/KaleidoShader.js +63 -0
- package/examples/js/shaders/LuminosityHighPassShader.js +71 -0
- package/examples/js/shaders/LuminosityShader.js +49 -0
- package/examples/js/shaders/MMDToonShader.js +100 -0
- package/examples/js/shaders/MirrorShader.js +59 -0
- package/examples/js/shaders/NormalMapShader.js +59 -0
- package/examples/js/shaders/PixelShader.js +51 -0
- package/examples/js/shaders/RGBShiftShader.js +59 -0
- package/examples/js/shaders/SAOShader.js +213 -0
- package/examples/js/shaders/SMAAShader.js +466 -0
- package/examples/js/shaders/SSAOShader.js +299 -0
- package/examples/js/shaders/SSRShader.js +393 -0
- package/examples/js/shaders/SepiaShader.js +55 -0
- package/examples/js/shaders/SobelOperatorShader.js +92 -0
- package/examples/js/shaders/SubsurfaceScatteringShader.js +49 -0
- package/examples/js/shaders/TechnicolorShader.js +46 -0
- package/examples/js/shaders/ToneMapShader.js +87 -0
- package/examples/js/shaders/ToonShader.js +351 -0
- package/examples/js/shaders/TriangleBlurShader.js +74 -0
- package/examples/js/shaders/UnpackDepthRGBAShader.js +50 -0
- package/examples/js/shaders/VerticalBlurShader.js +62 -0
- package/examples/js/shaders/VerticalTiltShiftShader.js +68 -0
- package/examples/js/shaders/VignetteShader.js +56 -0
- package/examples/js/shaders/VolumeShader.js +300 -0
- package/examples/js/shaders/WaterRefractionShader.js +88 -0
- package/examples/js/textures/FlakesTexture.js +41 -0
- package/examples/js/utils/BufferGeometryUtils.js +1094 -0
- package/examples/js/utils/CameraUtils.js +86 -0
- package/examples/js/utils/GPUStatsPanel.js +134 -0
- package/examples/js/utils/GeometryCompressionUtils.js +574 -0
- package/examples/js/utils/GeometryUtils.js +173 -0
- package/examples/js/utils/LDrawUtils.js +182 -0
- package/examples/js/utils/PackedPhongMaterial.js +107 -0
- package/examples/js/utils/SceneUtils.js +103 -0
- package/examples/js/utils/ShadowMapViewer.js +180 -0
- package/examples/js/utils/SkeletonUtils.js +507 -0
- package/examples/js/utils/UVsDebug.js +135 -0
- package/examples/js/utils/WorkerPool.js +115 -0
- package/examples/jsm/animation/AnimationClipCreator.js +114 -0
- package/examples/jsm/animation/CCDIKSolver.js +482 -0
- package/examples/jsm/animation/MMDAnimationHelper.js +1207 -0
- package/examples/jsm/animation/MMDPhysics.js +1406 -0
- package/examples/jsm/cameras/CinematicCamera.js +209 -0
- package/examples/jsm/capabilities/WebGL.js +91 -0
- package/examples/jsm/capabilities/WebGPU.js +39 -0
- package/examples/jsm/controls/ArcballControls.js +3216 -0
- package/examples/jsm/controls/DragControls.js +220 -0
- package/examples/jsm/controls/FirstPersonControls.js +325 -0
- package/examples/jsm/controls/FlyControls.js +284 -0
- package/examples/jsm/controls/OrbitControls.js +1249 -0
- package/examples/jsm/controls/PointerLockControls.js +157 -0
- package/examples/jsm/controls/TrackballControls.js +814 -0
- package/examples/jsm/controls/TransformControls.js +1558 -0
- package/examples/jsm/csm/CSM.js +378 -0
- package/examples/jsm/csm/CSMFrustum.js +152 -0
- package/examples/jsm/csm/CSMHelper.js +193 -0
- package/examples/jsm/csm/CSMShader.js +251 -0
- package/examples/jsm/curves/CurveExtras.js +422 -0
- package/examples/jsm/curves/NURBSCurve.js +80 -0
- package/examples/jsm/curves/NURBSSurface.js +52 -0
- package/examples/jsm/curves/NURBSUtils.js +487 -0
- package/examples/jsm/effects/AnaglyphEffect.js +168 -0
- package/examples/jsm/effects/AsciiEffect.js +266 -0
- package/examples/jsm/effects/OutlineEffect.js +553 -0
- package/examples/jsm/effects/ParallaxBarrierEffect.js +116 -0
- package/examples/jsm/effects/PeppersGhostEffect.js +153 -0
- package/examples/jsm/effects/StereoEffect.js +55 -0
- package/examples/jsm/environments/DebugEnvironment.js +52 -0
- package/examples/jsm/environments/RoomEnvironment.js +144 -0
- package/examples/jsm/exporters/ColladaExporter.js +713 -0
- package/examples/jsm/exporters/DRACOExporter.js +225 -0
- package/examples/jsm/exporters/EXRExporter.js +507 -0
- package/examples/jsm/exporters/GLTFExporter.js +2870 -0
- package/examples/jsm/exporters/KTX2Exporter.js +281 -0
- package/examples/jsm/exporters/MMDExporter.js +217 -0
- package/examples/jsm/exporters/OBJExporter.js +284 -0
- package/examples/jsm/exporters/PLYExporter.js +521 -0
- package/examples/jsm/exporters/STLExporter.js +195 -0
- package/examples/jsm/exporters/USDZExporter.js +1112 -0
- package/examples/jsm/geometries/BoxLineGeometry.js +69 -0
- package/examples/jsm/geometries/ConvexGeometry.js +59 -0
- package/examples/jsm/geometries/DecalGeometry.js +356 -0
- package/examples/jsm/geometries/LightningStrike.js +1017 -0
- package/examples/jsm/geometries/ParametricGeometries.js +254 -0
- package/examples/jsm/geometries/ParametricGeometry.js +129 -0
- package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -0
- package/examples/jsm/geometries/TeapotGeometry.js +704 -0
- package/examples/jsm/geometries/TextGeometry.js +57 -0
- package/examples/jsm/helpers/LightProbeHelper.js +130 -0
- package/examples/jsm/helpers/OctreeHelper.js +72 -0
- package/examples/jsm/helpers/PositionalAudioHelper.js +109 -0
- package/examples/jsm/helpers/RectAreaLightHelper.js +85 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +96 -0
- package/examples/jsm/helpers/VertexTangentsHelper.js +88 -0
- package/examples/jsm/helpers/ViewHelper.js +319 -0
- package/examples/jsm/interactive/HTMLMesh.js +550 -0
- package/examples/jsm/interactive/InteractiveGroup.js +116 -0
- package/examples/jsm/interactive/SelectionBox.js +227 -0
- package/examples/jsm/interactive/SelectionHelper.js +97 -0
- package/examples/jsm/libs/OimoPhysics/OimoPhysics.js +37071 -0
- package/examples/jsm/libs/OimoPhysics/index.js +43 -0
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- package/src/renderers/shaders/ShaderChunk/roughnessmap_pars_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +321 -0
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +68 -0
- package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +63 -0
- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +66 -0
- package/src/renderers/shaders/ShaderChunk/skinbase_vertex.glsl.js +10 -0
- package/src/renderers/shaders/ShaderChunk/skinning_pars_vertex.glsl.js +33 -0
- package/src/renderers/shaders/ShaderChunk/skinning_vertex.glsl.js +15 -0
- package/src/renderers/shaders/ShaderChunk/skinnormal_vertex.glsl.js +20 -0
- package/src/renderers/shaders/ShaderChunk/specularmap_fragment.glsl.js +14 -0
- package/src/renderers/shaders/ShaderChunk/specularmap_pars_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/tonemapping_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +77 -0
- package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +36 -0
- package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +116 -0
- package/src/renderers/shaders/ShaderChunk/uv2_pars_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/uv2_pars_vertex.glsl.js +10 -0
- package/src/renderers/shaders/ShaderChunk/uv2_vertex.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/uv_pars_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/uv_pars_vertex.glsl.js +17 -0
- package/src/renderers/shaders/ShaderChunk/uv_vertex.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/worldpos_vertex.glsl.js +15 -0
- package/src/renderers/shaders/ShaderChunk.js +265 -0
- package/src/renderers/shaders/ShaderLib/background.glsl.js +35 -0
- package/src/renderers/shaders/ShaderLib/cube.glsl.js +38 -0
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +92 -0
- package/src/renderers/shaders/ShaderLib/distanceRGBA.glsl.js +73 -0
- package/src/renderers/shaders/ShaderLib/equirect.glsl.js +35 -0
- package/src/renderers/shaders/ShaderLib/linedashed.glsl.js +70 -0
- package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +115 -0
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +123 -0
- package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +107 -0
- package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +82 -0
- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +125 -0
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +216 -0
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +117 -0
- package/src/renderers/shaders/ShaderLib/points.glsl.js +71 -0
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +49 -0
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +79 -0
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +53 -0
- package/src/renderers/shaders/ShaderLib.js +331 -0
- package/src/renderers/shaders/UniformsLib.js +218 -0
- package/src/renderers/shaders/UniformsUtils.js +80 -0
- package/src/renderers/webgl/WebGLAnimation.js +53 -0
- package/src/renderers/webgl/WebGLAttributes.js +193 -0
- package/src/renderers/webgl/WebGLBackground.js +228 -0
- package/src/renderers/webgl/WebGLBindingStates.js +623 -0
- package/src/renderers/webgl/WebGLBufferRenderer.js +61 -0
- package/src/renderers/webgl/WebGLCapabilities.js +121 -0
- package/src/renderers/webgl/WebGLClipping.js +167 -0
- package/src/renderers/webgl/WebGLCubeMaps.js +99 -0
- package/src/renderers/webgl/WebGLCubeUVMaps.js +130 -0
- package/src/renderers/webgl/WebGLExtensions.js +96 -0
- package/src/renderers/webgl/WebGLGeometries.js +195 -0
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +71 -0
- package/src/renderers/webgl/WebGLInfo.js +72 -0
- package/src/renderers/webgl/WebGLLights.js +574 -0
- package/src/renderers/webgl/WebGLMaterials.js +677 -0
- package/src/renderers/webgl/WebGLMorphtargets.js +300 -0
- package/src/renderers/webgl/WebGLObjects.js +72 -0
- package/src/renderers/webgl/WebGLProgram.js +901 -0
- package/src/renderers/webgl/WebGLPrograms.js +542 -0
- package/src/renderers/webgl/WebGLProperties.js +48 -0
- package/src/renderers/webgl/WebGLRenderLists.js +238 -0
- package/src/renderers/webgl/WebGLRenderStates.js +107 -0
- package/src/renderers/webgl/WebGLShader.js +12 -0
- package/src/renderers/webgl/WebGLShaderCache.js +124 -0
- package/src/renderers/webgl/WebGLShadowMap.js +374 -0
- package/src/renderers/webgl/WebGLState.js +1263 -0
- package/src/renderers/webgl/WebGLTextures.js +1944 -0
- package/src/renderers/webgl/WebGLUniforms.js +1050 -0
- package/src/renderers/webgl/WebGLUniformsGroups.js +372 -0
- package/src/renderers/webgl/WebGLUtils.js +266 -0
- package/src/renderers/webxr/WebXRController.js +307 -0
- package/src/renderers/webxr/WebXRManager.js +731 -0
- package/src/scenes/Fog.js +37 -0
- package/src/scenes/FogExp2.js +34 -0
- package/src/scenes/Scene.js +71 -0
- package/src/textures/CanvasTexture.js +17 -0
- package/src/textures/CompressedTexture.js +28 -0
- package/src/textures/CubeTexture.js +33 -0
- package/src/textures/Data3DTexture.js +35 -0
- package/src/textures/DataArrayTexture.js +27 -0
- package/src/textures/DataTexture.js +22 -0
- package/src/textures/DepthTexture.js +36 -0
- package/src/textures/FramebufferTexture.js +25 -0
- package/src/textures/Source.js +123 -0
- package/src/textures/Texture.js +308 -0
- package/src/textures/VideoTexture.js +55 -0
- package/src/utils.js +71 -0
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import { LineSegments } from '../objects/LineSegments.js';
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import { LineBasicMaterial } from '../materials/LineBasicMaterial.js';
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import { BufferAttribute } from '../core/BufferAttribute.js';
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import { Float32BufferAttribute } from '../core/BufferAttribute.js';
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import { BufferGeometry } from '../core/BufferGeometry.js';
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class Box3Helper extends LineSegments {
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constructor( box, color = 0xffff00 ) {
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const indices = new Uint16Array( [ 0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7 ] );
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const positions = [ 1, 1, 1, - 1, 1, 1, - 1, - 1, 1, 1, - 1, 1, 1, 1, - 1, - 1, 1, - 1, - 1, - 1, - 1, 1, - 1, - 1 ];
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const geometry = new BufferGeometry();
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geometry.setIndex( new BufferAttribute( indices, 1 ) );
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geometry.setAttribute( 'position', new Float32BufferAttribute( positions, 3 ) );
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super( geometry, new LineBasicMaterial( { color: color, toneMapped: false } ) );
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this.box = box;
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this.type = 'Box3Helper';
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this.geometry.computeBoundingSphere();
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}
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updateMatrixWorld( force ) {
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const box = this.box;
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if ( box.isEmpty() ) return;
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box.getCenter( this.position );
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box.getSize( this.scale );
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this.scale.multiplyScalar( 0.5 );
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super.updateMatrixWorld( force );
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}
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dispose() {
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this.geometry.dispose();
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this.material.dispose();
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}
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}
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export { Box3Helper };
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import { Box3 } from '../math/Box3.js';
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import { LineSegments } from '../objects/LineSegments.js';
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import { LineBasicMaterial } from '../materials/LineBasicMaterial.js';
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import { BufferAttribute } from '../core/BufferAttribute.js';
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import { BufferGeometry } from '../core/BufferGeometry.js';
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const _box = /*@__PURE__*/ new Box3();
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class BoxHelper extends LineSegments {
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constructor( object, color = 0xffff00 ) {
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const indices = new Uint16Array( [ 0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7 ] );
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const positions = new Float32Array( 8 * 3 );
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const geometry = new BufferGeometry();
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geometry.setIndex( new BufferAttribute( indices, 1 ) );
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geometry.setAttribute( 'position', new BufferAttribute( positions, 3 ) );
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super( geometry, new LineBasicMaterial( { color: color, toneMapped: false } ) );
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this.object = object;
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this.type = 'BoxHelper';
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this.matrixAutoUpdate = false;
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this.update();
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}
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update( object ) {
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if ( object !== undefined ) {
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console.warn( 'THREE.BoxHelper: .update() has no longer arguments.' );
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}
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if ( this.object !== undefined ) {
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_box.setFromObject( this.object );
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}
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if ( _box.isEmpty() ) return;
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const min = _box.min;
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const max = _box.max;
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/*
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5____4
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0: max.x, max.y, max.z
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1: min.x, max.y, max.z
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2: min.x, min.y, max.z
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3: max.x, min.y, max.z
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4: max.x, max.y, min.z
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5: min.x, max.y, min.z
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6: min.x, min.y, min.z
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7: max.x, min.y, min.z
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*/
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const position = this.geometry.attributes.position;
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const array = position.array;
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array[ 0 ] = max.x; array[ 1 ] = max.y; array[ 2 ] = max.z;
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array[ 3 ] = min.x; array[ 4 ] = max.y; array[ 5 ] = max.z;
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array[ 6 ] = min.x; array[ 7 ] = min.y; array[ 8 ] = max.z;
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array[ 9 ] = max.x; array[ 10 ] = min.y; array[ 11 ] = max.z;
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array[ 12 ] = max.x; array[ 13 ] = max.y; array[ 14 ] = min.z;
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array[ 15 ] = min.x; array[ 16 ] = max.y; array[ 17 ] = min.z;
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array[ 18 ] = min.x; array[ 19 ] = min.y; array[ 20 ] = min.z;
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array[ 21 ] = max.x; array[ 22 ] = min.y; array[ 23 ] = min.z;
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position.needsUpdate = true;
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this.geometry.computeBoundingSphere();
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}
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setFromObject( object ) {
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this.object = object;
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this.update();
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return this;
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}
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copy( source, recursive ) {
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super.copy( source, recursive );
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this.object = source.object;
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return this;
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}
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dispose() {
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this.geometry.dispose();
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this.material.dispose();
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}
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}
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export { BoxHelper };
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import { Camera } from '../cameras/Camera.js';
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import { Vector3 } from '../math/Vector3.js';
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import { LineSegments } from '../objects/LineSegments.js';
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import { Color } from '../math/Color.js';
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import { LineBasicMaterial } from '../materials/LineBasicMaterial.js';
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import { BufferGeometry } from '../core/BufferGeometry.js';
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import { Float32BufferAttribute } from '../core/BufferAttribute.js';
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const _vector = /*@__PURE__*/ new Vector3();
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const _camera = /*@__PURE__*/ new Camera();
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/**
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* - shows frustum, line of sight and up of the camera
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* - suitable for fast updates
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* - based on frustum visualization in lightgl.js shadowmap example
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* https://github.com/evanw/lightgl.js/blob/master/tests/shadowmap.html
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*/
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class CameraHelper extends LineSegments {
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constructor( camera ) {
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const geometry = new BufferGeometry();
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const material = new LineBasicMaterial( { color: 0xffffff, vertexColors: true, toneMapped: false } );
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const vertices = [];
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const colors = [];
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const pointMap = {};
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// near
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addLine( 'n1', 'n2' );
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addLine( 'n2', 'n4' );
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addLine( 'n4', 'n3' );
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addLine( 'n3', 'n1' );
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// far
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addLine( 'f1', 'f2' );
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addLine( 'f2', 'f4' );
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addLine( 'f4', 'f3' );
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addLine( 'f3', 'f1' );
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// sides
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addLine( 'n1', 'f1' );
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addLine( 'n2', 'f2' );
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addLine( 'n3', 'f3' );
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addLine( 'n4', 'f4' );
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// cone
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addLine( 'p', 'n1' );
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addLine( 'p', 'n2' );
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addLine( 'p', 'n3' );
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addLine( 'p', 'n4' );
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// up
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addLine( 'u1', 'u2' );
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addLine( 'u2', 'u3' );
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addLine( 'u3', 'u1' );
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// target
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addLine( 'c', 't' );
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addLine( 'p', 'c' );
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// cross
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addLine( 'cn1', 'cn2' );
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addLine( 'cn3', 'cn4' );
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addLine( 'cf1', 'cf2' );
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addLine( 'cf3', 'cf4' );
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function addLine( a, b ) {
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addPoint( a );
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addPoint( b );
|
|
82
|
+
|
|
83
|
+
}
|
|
84
|
+
|
|
85
|
+
function addPoint( id ) {
|
|
86
|
+
|
|
87
|
+
vertices.push( 0, 0, 0 );
|
|
88
|
+
colors.push( 0, 0, 0 );
|
|
89
|
+
|
|
90
|
+
if ( pointMap[ id ] === undefined ) {
|
|
91
|
+
|
|
92
|
+
pointMap[ id ] = [];
|
|
93
|
+
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
pointMap[ id ].push( ( vertices.length / 3 ) - 1 );
|
|
97
|
+
|
|
98
|
+
}
|
|
99
|
+
|
|
100
|
+
geometry.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );
|
|
101
|
+
geometry.setAttribute( 'color', new Float32BufferAttribute( colors, 3 ) );
|
|
102
|
+
|
|
103
|
+
super( geometry, material );
|
|
104
|
+
|
|
105
|
+
this.type = 'CameraHelper';
|
|
106
|
+
|
|
107
|
+
this.camera = camera;
|
|
108
|
+
if ( this.camera.updateProjectionMatrix ) this.camera.updateProjectionMatrix();
|
|
109
|
+
|
|
110
|
+
this.matrix = camera.matrixWorld;
|
|
111
|
+
this.matrixAutoUpdate = false;
|
|
112
|
+
|
|
113
|
+
this.pointMap = pointMap;
|
|
114
|
+
|
|
115
|
+
this.update();
|
|
116
|
+
|
|
117
|
+
// colors
|
|
118
|
+
|
|
119
|
+
const colorFrustum = new Color( 0xffaa00 );
|
|
120
|
+
const colorCone = new Color( 0xff0000 );
|
|
121
|
+
const colorUp = new Color( 0x00aaff );
|
|
122
|
+
const colorTarget = new Color( 0xffffff );
|
|
123
|
+
const colorCross = new Color( 0x333333 );
|
|
124
|
+
|
|
125
|
+
this.setColors( colorFrustum, colorCone, colorUp, colorTarget, colorCross );
|
|
126
|
+
|
|
127
|
+
}
|
|
128
|
+
|
|
129
|
+
setColors( frustum, cone, up, target, cross ) {
|
|
130
|
+
|
|
131
|
+
const geometry = this.geometry;
|
|
132
|
+
|
|
133
|
+
const colorAttribute = geometry.getAttribute( 'color' );
|
|
134
|
+
|
|
135
|
+
// near
|
|
136
|
+
|
|
137
|
+
colorAttribute.setXYZ( 0, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 1, frustum.r, frustum.g, frustum.b ); // n1, n2
|
|
138
|
+
colorAttribute.setXYZ( 2, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 3, frustum.r, frustum.g, frustum.b ); // n2, n4
|
|
139
|
+
colorAttribute.setXYZ( 4, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 5, frustum.r, frustum.g, frustum.b ); // n4, n3
|
|
140
|
+
colorAttribute.setXYZ( 6, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 7, frustum.r, frustum.g, frustum.b ); // n3, n1
|
|
141
|
+
|
|
142
|
+
// far
|
|
143
|
+
|
|
144
|
+
colorAttribute.setXYZ( 8, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 9, frustum.r, frustum.g, frustum.b ); // f1, f2
|
|
145
|
+
colorAttribute.setXYZ( 10, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 11, frustum.r, frustum.g, frustum.b ); // f2, f4
|
|
146
|
+
colorAttribute.setXYZ( 12, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 13, frustum.r, frustum.g, frustum.b ); // f4, f3
|
|
147
|
+
colorAttribute.setXYZ( 14, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 15, frustum.r, frustum.g, frustum.b ); // f3, f1
|
|
148
|
+
|
|
149
|
+
// sides
|
|
150
|
+
|
|
151
|
+
colorAttribute.setXYZ( 16, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 17, frustum.r, frustum.g, frustum.b ); // n1, f1
|
|
152
|
+
colorAttribute.setXYZ( 18, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 19, frustum.r, frustum.g, frustum.b ); // n2, f2
|
|
153
|
+
colorAttribute.setXYZ( 20, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 21, frustum.r, frustum.g, frustum.b ); // n3, f3
|
|
154
|
+
colorAttribute.setXYZ( 22, frustum.r, frustum.g, frustum.b ); colorAttribute.setXYZ( 23, frustum.r, frustum.g, frustum.b ); // n4, f4
|
|
155
|
+
|
|
156
|
+
// cone
|
|
157
|
+
|
|
158
|
+
colorAttribute.setXYZ( 24, cone.r, cone.g, cone.b ); colorAttribute.setXYZ( 25, cone.r, cone.g, cone.b ); // p, n1
|
|
159
|
+
colorAttribute.setXYZ( 26, cone.r, cone.g, cone.b ); colorAttribute.setXYZ( 27, cone.r, cone.g, cone.b ); // p, n2
|
|
160
|
+
colorAttribute.setXYZ( 28, cone.r, cone.g, cone.b ); colorAttribute.setXYZ( 29, cone.r, cone.g, cone.b ); // p, n3
|
|
161
|
+
colorAttribute.setXYZ( 30, cone.r, cone.g, cone.b ); colorAttribute.setXYZ( 31, cone.r, cone.g, cone.b ); // p, n4
|
|
162
|
+
|
|
163
|
+
// up
|
|
164
|
+
|
|
165
|
+
colorAttribute.setXYZ( 32, up.r, up.g, up.b ); colorAttribute.setXYZ( 33, up.r, up.g, up.b ); // u1, u2
|
|
166
|
+
colorAttribute.setXYZ( 34, up.r, up.g, up.b ); colorAttribute.setXYZ( 35, up.r, up.g, up.b ); // u2, u3
|
|
167
|
+
colorAttribute.setXYZ( 36, up.r, up.g, up.b ); colorAttribute.setXYZ( 37, up.r, up.g, up.b ); // u3, u1
|
|
168
|
+
|
|
169
|
+
// target
|
|
170
|
+
|
|
171
|
+
colorAttribute.setXYZ( 38, target.r, target.g, target.b ); colorAttribute.setXYZ( 39, target.r, target.g, target.b ); // c, t
|
|
172
|
+
colorAttribute.setXYZ( 40, cross.r, cross.g, cross.b ); colorAttribute.setXYZ( 41, cross.r, cross.g, cross.b ); // p, c
|
|
173
|
+
|
|
174
|
+
// cross
|
|
175
|
+
|
|
176
|
+
colorAttribute.setXYZ( 42, cross.r, cross.g, cross.b ); colorAttribute.setXYZ( 43, cross.r, cross.g, cross.b ); // cn1, cn2
|
|
177
|
+
colorAttribute.setXYZ( 44, cross.r, cross.g, cross.b ); colorAttribute.setXYZ( 45, cross.r, cross.g, cross.b ); // cn3, cn4
|
|
178
|
+
|
|
179
|
+
colorAttribute.setXYZ( 46, cross.r, cross.g, cross.b ); colorAttribute.setXYZ( 47, cross.r, cross.g, cross.b ); // cf1, cf2
|
|
180
|
+
colorAttribute.setXYZ( 48, cross.r, cross.g, cross.b ); colorAttribute.setXYZ( 49, cross.r, cross.g, cross.b ); // cf3, cf4
|
|
181
|
+
|
|
182
|
+
colorAttribute.needsUpdate = true;
|
|
183
|
+
|
|
184
|
+
}
|
|
185
|
+
|
|
186
|
+
update() {
|
|
187
|
+
|
|
188
|
+
const geometry = this.geometry;
|
|
189
|
+
const pointMap = this.pointMap;
|
|
190
|
+
|
|
191
|
+
const w = 1, h = 1;
|
|
192
|
+
|
|
193
|
+
// we need just camera projection matrix inverse
|
|
194
|
+
// world matrix must be identity
|
|
195
|
+
|
|
196
|
+
_camera.projectionMatrixInverse.copy( this.camera.projectionMatrixInverse );
|
|
197
|
+
|
|
198
|
+
// center / target
|
|
199
|
+
|
|
200
|
+
setPoint( 'c', pointMap, geometry, _camera, 0, 0, - 1 );
|
|
201
|
+
setPoint( 't', pointMap, geometry, _camera, 0, 0, 1 );
|
|
202
|
+
|
|
203
|
+
// near
|
|
204
|
+
|
|
205
|
+
setPoint( 'n1', pointMap, geometry, _camera, - w, - h, - 1 );
|
|
206
|
+
setPoint( 'n2', pointMap, geometry, _camera, w, - h, - 1 );
|
|
207
|
+
setPoint( 'n3', pointMap, geometry, _camera, - w, h, - 1 );
|
|
208
|
+
setPoint( 'n4', pointMap, geometry, _camera, w, h, - 1 );
|
|
209
|
+
|
|
210
|
+
// far
|
|
211
|
+
|
|
212
|
+
setPoint( 'f1', pointMap, geometry, _camera, - w, - h, 1 );
|
|
213
|
+
setPoint( 'f2', pointMap, geometry, _camera, w, - h, 1 );
|
|
214
|
+
setPoint( 'f3', pointMap, geometry, _camera, - w, h, 1 );
|
|
215
|
+
setPoint( 'f4', pointMap, geometry, _camera, w, h, 1 );
|
|
216
|
+
|
|
217
|
+
// up
|
|
218
|
+
|
|
219
|
+
setPoint( 'u1', pointMap, geometry, _camera, w * 0.7, h * 1.1, - 1 );
|
|
220
|
+
setPoint( 'u2', pointMap, geometry, _camera, - w * 0.7, h * 1.1, - 1 );
|
|
221
|
+
setPoint( 'u3', pointMap, geometry, _camera, 0, h * 2, - 1 );
|
|
222
|
+
|
|
223
|
+
// cross
|
|
224
|
+
|
|
225
|
+
setPoint( 'cf1', pointMap, geometry, _camera, - w, 0, 1 );
|
|
226
|
+
setPoint( 'cf2', pointMap, geometry, _camera, w, 0, 1 );
|
|
227
|
+
setPoint( 'cf3', pointMap, geometry, _camera, 0, - h, 1 );
|
|
228
|
+
setPoint( 'cf4', pointMap, geometry, _camera, 0, h, 1 );
|
|
229
|
+
|
|
230
|
+
setPoint( 'cn1', pointMap, geometry, _camera, - w, 0, - 1 );
|
|
231
|
+
setPoint( 'cn2', pointMap, geometry, _camera, w, 0, - 1 );
|
|
232
|
+
setPoint( 'cn3', pointMap, geometry, _camera, 0, - h, - 1 );
|
|
233
|
+
setPoint( 'cn4', pointMap, geometry, _camera, 0, h, - 1 );
|
|
234
|
+
|
|
235
|
+
geometry.getAttribute( 'position' ).needsUpdate = true;
|
|
236
|
+
|
|
237
|
+
}
|
|
238
|
+
|
|
239
|
+
dispose() {
|
|
240
|
+
|
|
241
|
+
this.geometry.dispose();
|
|
242
|
+
this.material.dispose();
|
|
243
|
+
|
|
244
|
+
}
|
|
245
|
+
|
|
246
|
+
}
|
|
247
|
+
|
|
248
|
+
|
|
249
|
+
function setPoint( point, pointMap, geometry, camera, x, y, z ) {
|
|
250
|
+
|
|
251
|
+
_vector.set( x, y, z ).unproject( camera );
|
|
252
|
+
|
|
253
|
+
const points = pointMap[ point ];
|
|
254
|
+
|
|
255
|
+
if ( points !== undefined ) {
|
|
256
|
+
|
|
257
|
+
const position = geometry.getAttribute( 'position' );
|
|
258
|
+
|
|
259
|
+
for ( let i = 0, l = points.length; i < l; i ++ ) {
|
|
260
|
+
|
|
261
|
+
position.setXYZ( points[ i ], _vector.x, _vector.y, _vector.z );
|
|
262
|
+
|
|
263
|
+
}
|
|
264
|
+
|
|
265
|
+
}
|
|
266
|
+
|
|
267
|
+
}
|
|
268
|
+
|
|
269
|
+
export { CameraHelper };
|
|
@@ -0,0 +1,89 @@
|
|
|
1
|
+
import { Vector3 } from '../math/Vector3.js';
|
|
2
|
+
import { Object3D } from '../core/Object3D.js';
|
|
3
|
+
import { Line } from '../objects/Line.js';
|
|
4
|
+
import { Float32BufferAttribute } from '../core/BufferAttribute.js';
|
|
5
|
+
import { BufferGeometry } from '../core/BufferGeometry.js';
|
|
6
|
+
import { LineBasicMaterial } from '../materials/LineBasicMaterial.js';
|
|
7
|
+
|
|
8
|
+
const _v1 = /*@__PURE__*/ new Vector3();
|
|
9
|
+
const _v2 = /*@__PURE__*/ new Vector3();
|
|
10
|
+
const _v3 = /*@__PURE__*/ new Vector3();
|
|
11
|
+
|
|
12
|
+
class DirectionalLightHelper extends Object3D {
|
|
13
|
+
|
|
14
|
+
constructor( light, size, color ) {
|
|
15
|
+
|
|
16
|
+
super();
|
|
17
|
+
|
|
18
|
+
this.light = light;
|
|
19
|
+
this.light.updateMatrixWorld();
|
|
20
|
+
|
|
21
|
+
this.matrix = light.matrixWorld;
|
|
22
|
+
this.matrixAutoUpdate = false;
|
|
23
|
+
|
|
24
|
+
this.color = color;
|
|
25
|
+
|
|
26
|
+
if ( size === undefined ) size = 1;
|
|
27
|
+
|
|
28
|
+
let geometry = new BufferGeometry();
|
|
29
|
+
geometry.setAttribute( 'position', new Float32BufferAttribute( [
|
|
30
|
+
- size, size, 0,
|
|
31
|
+
size, size, 0,
|
|
32
|
+
size, - size, 0,
|
|
33
|
+
- size, - size, 0,
|
|
34
|
+
- size, size, 0
|
|
35
|
+
], 3 ) );
|
|
36
|
+
|
|
37
|
+
const material = new LineBasicMaterial( { fog: false, toneMapped: false } );
|
|
38
|
+
|
|
39
|
+
this.lightPlane = new Line( geometry, material );
|
|
40
|
+
this.add( this.lightPlane );
|
|
41
|
+
|
|
42
|
+
geometry = new BufferGeometry();
|
|
43
|
+
geometry.setAttribute( 'position', new Float32BufferAttribute( [ 0, 0, 0, 0, 0, 1 ], 3 ) );
|
|
44
|
+
|
|
45
|
+
this.targetLine = new Line( geometry, material );
|
|
46
|
+
this.add( this.targetLine );
|
|
47
|
+
|
|
48
|
+
this.update();
|
|
49
|
+
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
dispose() {
|
|
53
|
+
|
|
54
|
+
this.lightPlane.geometry.dispose();
|
|
55
|
+
this.lightPlane.material.dispose();
|
|
56
|
+
this.targetLine.geometry.dispose();
|
|
57
|
+
this.targetLine.material.dispose();
|
|
58
|
+
|
|
59
|
+
}
|
|
60
|
+
|
|
61
|
+
update() {
|
|
62
|
+
|
|
63
|
+
_v1.setFromMatrixPosition( this.light.matrixWorld );
|
|
64
|
+
_v2.setFromMatrixPosition( this.light.target.matrixWorld );
|
|
65
|
+
_v3.subVectors( _v2, _v1 );
|
|
66
|
+
|
|
67
|
+
this.lightPlane.lookAt( _v2 );
|
|
68
|
+
|
|
69
|
+
if ( this.color !== undefined ) {
|
|
70
|
+
|
|
71
|
+
this.lightPlane.material.color.set( this.color );
|
|
72
|
+
this.targetLine.material.color.set( this.color );
|
|
73
|
+
|
|
74
|
+
} else {
|
|
75
|
+
|
|
76
|
+
this.lightPlane.material.color.copy( this.light.color );
|
|
77
|
+
this.targetLine.material.color.copy( this.light.color );
|
|
78
|
+
|
|
79
|
+
}
|
|
80
|
+
|
|
81
|
+
this.targetLine.lookAt( _v2 );
|
|
82
|
+
this.targetLine.scale.z = _v3.length();
|
|
83
|
+
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
}
|
|
87
|
+
|
|
88
|
+
|
|
89
|
+
export { DirectionalLightHelper };
|
|
@@ -0,0 +1,56 @@
|
|
|
1
|
+
import { LineSegments } from '../objects/LineSegments.js';
|
|
2
|
+
import { LineBasicMaterial } from '../materials/LineBasicMaterial.js';
|
|
3
|
+
import { Float32BufferAttribute } from '../core/BufferAttribute.js';
|
|
4
|
+
import { BufferGeometry } from '../core/BufferGeometry.js';
|
|
5
|
+
import { Color } from '../math/Color.js';
|
|
6
|
+
|
|
7
|
+
class GridHelper extends LineSegments {
|
|
8
|
+
|
|
9
|
+
constructor( size = 10, divisions = 10, color1 = 0x444444, color2 = 0x888888 ) {
|
|
10
|
+
|
|
11
|
+
color1 = new Color( color1 );
|
|
12
|
+
color2 = new Color( color2 );
|
|
13
|
+
|
|
14
|
+
const center = divisions / 2;
|
|
15
|
+
const step = size / divisions;
|
|
16
|
+
const halfSize = size / 2;
|
|
17
|
+
|
|
18
|
+
const vertices = [], colors = [];
|
|
19
|
+
|
|
20
|
+
for ( let i = 0, j = 0, k = - halfSize; i <= divisions; i ++, k += step ) {
|
|
21
|
+
|
|
22
|
+
vertices.push( - halfSize, 0, k, halfSize, 0, k );
|
|
23
|
+
vertices.push( k, 0, - halfSize, k, 0, halfSize );
|
|
24
|
+
|
|
25
|
+
const color = i === center ? color1 : color2;
|
|
26
|
+
|
|
27
|
+
color.toArray( colors, j ); j += 3;
|
|
28
|
+
color.toArray( colors, j ); j += 3;
|
|
29
|
+
color.toArray( colors, j ); j += 3;
|
|
30
|
+
color.toArray( colors, j ); j += 3;
|
|
31
|
+
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
const geometry = new BufferGeometry();
|
|
35
|
+
geometry.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );
|
|
36
|
+
geometry.setAttribute( 'color', new Float32BufferAttribute( colors, 3 ) );
|
|
37
|
+
|
|
38
|
+
const material = new LineBasicMaterial( { vertexColors: true, toneMapped: false } );
|
|
39
|
+
|
|
40
|
+
super( geometry, material );
|
|
41
|
+
|
|
42
|
+
this.type = 'GridHelper';
|
|
43
|
+
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
dispose() {
|
|
47
|
+
|
|
48
|
+
this.geometry.dispose();
|
|
49
|
+
this.material.dispose();
|
|
50
|
+
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
}
|
|
54
|
+
|
|
55
|
+
|
|
56
|
+
export { GridHelper };
|
|
@@ -0,0 +1,85 @@
|
|
|
1
|
+
import { Vector3 } from '../math/Vector3.js';
|
|
2
|
+
import { Color } from '../math/Color.js';
|
|
3
|
+
import { Object3D } from '../core/Object3D.js';
|
|
4
|
+
import { Mesh } from '../objects/Mesh.js';
|
|
5
|
+
import { MeshBasicMaterial } from '../materials/MeshBasicMaterial.js';
|
|
6
|
+
import { OctahedronGeometry } from '../geometries/OctahedronGeometry.js';
|
|
7
|
+
import { BufferAttribute } from '../core/BufferAttribute.js';
|
|
8
|
+
|
|
9
|
+
const _vector = /*@__PURE__*/ new Vector3();
|
|
10
|
+
const _color1 = /*@__PURE__*/ new Color();
|
|
11
|
+
const _color2 = /*@__PURE__*/ new Color();
|
|
12
|
+
|
|
13
|
+
class HemisphereLightHelper extends Object3D {
|
|
14
|
+
|
|
15
|
+
constructor( light, size, color ) {
|
|
16
|
+
|
|
17
|
+
super();
|
|
18
|
+
|
|
19
|
+
this.light = light;
|
|
20
|
+
this.light.updateMatrixWorld();
|
|
21
|
+
|
|
22
|
+
this.matrix = light.matrixWorld;
|
|
23
|
+
this.matrixAutoUpdate = false;
|
|
24
|
+
|
|
25
|
+
this.color = color;
|
|
26
|
+
|
|
27
|
+
const geometry = new OctahedronGeometry( size );
|
|
28
|
+
geometry.rotateY( Math.PI * 0.5 );
|
|
29
|
+
|
|
30
|
+
this.material = new MeshBasicMaterial( { wireframe: true, fog: false, toneMapped: false } );
|
|
31
|
+
if ( this.color === undefined ) this.material.vertexColors = true;
|
|
32
|
+
|
|
33
|
+
const position = geometry.getAttribute( 'position' );
|
|
34
|
+
const colors = new Float32Array( position.count * 3 );
|
|
35
|
+
|
|
36
|
+
geometry.setAttribute( 'color', new BufferAttribute( colors, 3 ) );
|
|
37
|
+
|
|
38
|
+
this.add( new Mesh( geometry, this.material ) );
|
|
39
|
+
|
|
40
|
+
this.update();
|
|
41
|
+
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
dispose() {
|
|
45
|
+
|
|
46
|
+
this.children[ 0 ].geometry.dispose();
|
|
47
|
+
this.children[ 0 ].material.dispose();
|
|
48
|
+
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
update() {
|
|
52
|
+
|
|
53
|
+
const mesh = this.children[ 0 ];
|
|
54
|
+
|
|
55
|
+
if ( this.color !== undefined ) {
|
|
56
|
+
|
|
57
|
+
this.material.color.set( this.color );
|
|
58
|
+
|
|
59
|
+
} else {
|
|
60
|
+
|
|
61
|
+
const colors = mesh.geometry.getAttribute( 'color' );
|
|
62
|
+
|
|
63
|
+
_color1.copy( this.light.color );
|
|
64
|
+
_color2.copy( this.light.groundColor );
|
|
65
|
+
|
|
66
|
+
for ( let i = 0, l = colors.count; i < l; i ++ ) {
|
|
67
|
+
|
|
68
|
+
const color = ( i < ( l / 2 ) ) ? _color1 : _color2;
|
|
69
|
+
|
|
70
|
+
colors.setXYZ( i, color.r, color.g, color.b );
|
|
71
|
+
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
colors.needsUpdate = true;
|
|
75
|
+
|
|
76
|
+
}
|
|
77
|
+
|
|
78
|
+
mesh.lookAt( _vector.setFromMatrixPosition( this.light.matrixWorld ).negate() );
|
|
79
|
+
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
|
|
85
|
+
export { HemisphereLightHelper };
|