@needle-tools/three 0.145.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +84 -0
- package/build/three.cjs +36042 -0
- package/build/three.js +36048 -0
- package/build/three.min.js +6 -0
- package/build/three.module.js +49769 -0
- package/examples/fonts/LICENSE +13 -0
- package/examples/fonts/README.md +11 -0
- package/examples/fonts/droid/NOTICE +190 -0
- package/examples/fonts/droid/README.txt +18 -0
- package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
- package/examples/fonts/gentilis_bold.typeface.json +1 -0
- package/examples/fonts/gentilis_regular.typeface.json +1 -0
- package/examples/fonts/helvetiker_bold.typeface.json +1 -0
- package/examples/fonts/helvetiker_regular.typeface.json +1 -0
- package/examples/fonts/open-sans/open-sans-v15-cyrillic-ext_greek_greek-ext_cyrillic_latin_latin-ext_vietnamese-regular.woff +0 -0
- package/examples/fonts/open-sans/open-sans-v15-cyrillic-ext_greek_greek-ext_cyrillic_latin_latin-ext_vietnamese-regular.woff2 +0 -0
- package/examples/fonts/open-sans/open-sans.css +9 -0
- package/examples/fonts/optimer_bold.typeface.json +1 -0
- package/examples/fonts/optimer_regular.typeface.json +1 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.eot +0 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.svg +3966 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.ttf +0 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.woff +0 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.woff2 +0 -0
- package/examples/fonts/tabler-icons/tabler-icons.min.css +4 -0
- package/examples/fonts/ttf/README.md +9 -0
- package/examples/fonts/ttf/kenpixel.ttf +0 -0
- package/examples/js/animation/AnimationClipCreator.js +97 -0
- package/examples/js/animation/CCDIKSolver.js +433 -0
- package/examples/js/animation/MMDAnimationHelper.js +1117 -0
- package/examples/js/animation/MMDPhysics.js +1238 -0
- package/examples/js/cameras/CinematicCamera.js +157 -0
- package/examples/js/controls/ArcballControls.js +3037 -0
- package/examples/js/controls/DragControls.js +230 -0
- package/examples/js/controls/FirstPersonControls.js +334 -0
- package/examples/js/controls/FlyControls.js +347 -0
- package/examples/js/controls/OrbitControls.js +1075 -0
- package/examples/js/controls/PointerLockControls.js +153 -0
- package/examples/js/controls/TrackballControls.js +782 -0
- package/examples/js/controls/TransformControls.js +1386 -0
- package/examples/js/csm/CSM.js +382 -0
- package/examples/js/csm/CSMFrustum.js +133 -0
- package/examples/js/csm/CSMHelper.js +145 -0
- package/examples/js/csm/CSMShader.js +257 -0
- package/examples/js/curves/CurveExtras.js +348 -0
- package/examples/js/curves/NURBSCurve.js +75 -0
- package/examples/js/curves/NURBSSurface.js +54 -0
- package/examples/js/curves/NURBSUtils.js +476 -0
- package/examples/js/effects/AnaglyphEffect.js +100 -0
- package/examples/js/effects/AsciiEffect.js +259 -0
- package/examples/js/effects/OutlineEffect.js +454 -0
- package/examples/js/effects/ParallaxBarrierEffect.js +75 -0
- package/examples/js/effects/PeppersGhostEffect.js +166 -0
- package/examples/js/effects/StereoEffect.js +50 -0
- package/examples/js/environments/DebugEnvironment.js +53 -0
- package/examples/js/environments/RoomEnvironment.js +122 -0
- package/examples/js/exporters/ColladaExporter.js +504 -0
- package/examples/js/exporters/DRACOExporter.js +212 -0
- package/examples/js/exporters/EXRExporter.js +458 -0
- package/examples/js/exporters/GLTFExporter.js +2543 -0
- package/examples/js/exporters/MMDExporter.js +194 -0
- package/examples/js/exporters/OBJExporter.js +251 -0
- package/examples/js/exporters/PLYExporter.js +422 -0
- package/examples/js/exporters/STLExporter.js +190 -0
- package/examples/js/exporters/USDZExporter.js +523 -0
- package/examples/js/geometries/BoxLineGeometry.js +60 -0
- package/examples/js/geometries/ConvexGeometry.js +48 -0
- package/examples/js/geometries/DecalGeometry.js +291 -0
- package/examples/js/geometries/LightningStrike.js +874 -0
- package/examples/js/geometries/ParametricGeometries.js +215 -0
- package/examples/js/geometries/ParametricGeometry.js +108 -0
- package/examples/js/geometries/RoundedBoxGeometry.js +140 -0
- package/examples/js/geometries/TeapotGeometry.js +331 -0
- package/examples/js/geometries/TextGeometry.js +51 -0
- package/examples/js/helpers/LightProbeHelper.js +49 -0
- package/examples/js/helpers/OctreeHelper.js +74 -0
- package/examples/js/helpers/PositionalAudioHelper.js +89 -0
- package/examples/js/helpers/RectAreaLightHelper.js +74 -0
- package/examples/js/helpers/VertexNormalsHelper.js +72 -0
- package/examples/js/helpers/VertexTangentsHelper.js +62 -0
- package/examples/js/helpers/ViewHelper.js +266 -0
- package/examples/js/interactive/HTMLMesh.js +508 -0
- package/examples/js/interactive/InteractiveGroup.js +101 -0
- package/examples/js/interactive/SelectionBox.js +262 -0
- package/examples/js/interactive/SelectionHelper.js +91 -0
- package/examples/js/libs/ammo.wasm.js +822 -0
- package/examples/js/libs/ammo.wasm.wasm +0 -0
- package/examples/js/libs/basis/README.md +46 -0
- package/examples/js/libs/basis/basis_transcoder.js +21 -0
- package/examples/js/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/js/libs/chevrotain.min.js +3 -0
- package/examples/js/libs/draco/README.md +32 -0
- package/examples/js/libs/draco/draco_decoder.js +52 -0
- package/examples/js/libs/draco/draco_decoder.wasm +0 -0
- package/examples/js/libs/draco/draco_encoder.js +33 -0
- package/examples/js/libs/draco/draco_wasm_wrapper.js +104 -0
- package/examples/js/libs/draco/gltf/draco_decoder.js +48 -0
- package/examples/js/libs/draco/gltf/draco_decoder.wasm +0 -0
- package/examples/js/libs/draco/gltf/draco_encoder.js +33 -0
- package/examples/js/libs/draco/gltf/draco_wasm_wrapper.js +104 -0
- package/examples/js/libs/fflate.min.js +7 -0
- package/examples/js/libs/ktx-parse.umd.js +1 -0
- package/examples/js/libs/lottie_canvas.js +12751 -0
- package/examples/js/libs/meshopt_decoder.js +188 -0
- package/examples/js/libs/opentype.min.js +1 -0
- package/examples/js/libs/stats.min.js +5 -0
- package/examples/js/lights/LightProbeGenerator.js +228 -0
- package/examples/js/lights/RectAreaLightUniformsLib.js +56 -0
- package/examples/js/lines/Line2.js +19 -0
- package/examples/js/lines/LineGeometry.js +71 -0
- package/examples/js/lines/LineMaterial.js +642 -0
- package/examples/js/lines/LineSegments2.js +362 -0
- package/examples/js/lines/LineSegmentsGeometry.js +219 -0
- package/examples/js/lines/Wireframe.js +52 -0
- package/examples/js/lines/WireframeGeometry2.js +18 -0
- package/examples/js/loaders/3DMLoader.js +1370 -0
- package/examples/js/loaders/3MFLoader.js +1340 -0
- package/examples/js/loaders/AMFLoader.js +529 -0
- package/examples/js/loaders/BVHLoader.js +394 -0
- package/examples/js/loaders/BasisTextureLoader.js +736 -0
- package/examples/js/loaders/ColladaLoader.js +3821 -0
- package/examples/js/loaders/DDSLoader.js +245 -0
- package/examples/js/loaders/DRACOLoader.js +548 -0
- package/examples/js/loaders/EXRLoader.js +2136 -0
- package/examples/js/loaders/FBXLoader.js +3835 -0
- package/examples/js/loaders/FontLoader.js +169 -0
- package/examples/js/loaders/GCodeLoader.js +256 -0
- package/examples/js/loaders/GLTFLoader.js +4159 -0
- package/examples/js/loaders/HDRCubeTextureLoader.js +93 -0
- package/examples/js/loaders/KMZLoader.js +125 -0
- package/examples/js/loaders/KTXLoader.js +177 -0
- package/examples/js/loaders/LDrawLoader.js +2374 -0
- package/examples/js/loaders/LUT3dlLoader.js +139 -0
- package/examples/js/loaders/LUTCubeLoader.js +140 -0
- package/examples/js/loaders/LWOLoader.js +966 -0
- package/examples/js/loaders/LogLuvLoader.js +765 -0
- package/examples/js/loaders/LottieLoader.js +62 -0
- package/examples/js/loaders/MD2Loader.js +249 -0
- package/examples/js/loaders/MDDLoader.js +95 -0
- package/examples/js/loaders/MMDLoader.js +1924 -0
- package/examples/js/loaders/MTLLoader.js +501 -0
- package/examples/js/loaders/NRRDLoader.js +649 -0
- package/examples/js/loaders/OBJLoader.js +804 -0
- package/examples/js/loaders/PCDLoader.js +408 -0
- package/examples/js/loaders/PDBLoader.js +313 -0
- package/examples/js/loaders/PLYLoader.js +562 -0
- package/examples/js/loaders/PRWMLoader.js +260 -0
- package/examples/js/loaders/PVRLoader.js +227 -0
- package/examples/js/loaders/RGBELoader.js +467 -0
- package/examples/js/loaders/RGBMLoader.js +1415 -0
- package/examples/js/loaders/STLLoader.js +371 -0
- package/examples/js/loaders/SVGLoader.js +2655 -0
- package/examples/js/loaders/TDSLoader.js +1029 -0
- package/examples/js/loaders/TGALoader.js +486 -0
- package/examples/js/loaders/TIFFLoader.js +31 -0
- package/examples/js/loaders/TTFLoader.js +211 -0
- package/examples/js/loaders/TiltLoader.js +460 -0
- package/examples/js/loaders/VOXLoader.js +248 -0
- package/examples/js/loaders/VRMLLoader.js +3237 -0
- package/examples/js/loaders/VTKLoader.js +1095 -0
- package/examples/js/loaders/XYZLoader.js +91 -0
- package/examples/js/loaders/lwo/IFFParser.js +1148 -0
- package/examples/js/loaders/lwo/LWO2Parser.js +448 -0
- package/examples/js/loaders/lwo/LWO3Parser.js +402 -0
- package/examples/js/materials/MeshGouraudMaterial.js +385 -0
- package/examples/js/math/Capsule.js +120 -0
- package/examples/js/math/ColorConverter.js +33 -0
- package/examples/js/math/ConvexHull.js +1110 -0
- package/examples/js/math/ImprovedNoise.js +66 -0
- package/examples/js/math/Lut.js +171 -0
- package/examples/js/math/MeshSurfaceSampler.js +193 -0
- package/examples/js/math/OBB.js +341 -0
- package/examples/js/math/Octree.js +465 -0
- package/examples/js/math/SimplexNoise.js +459 -0
- package/examples/js/misc/ConvexObjectBreaker.js +485 -0
- package/examples/js/misc/GPUComputationRenderer.js +397 -0
- package/examples/js/misc/Gyroscope.js +60 -0
- package/examples/js/misc/MD2Character.js +244 -0
- package/examples/js/misc/MD2CharacterComplex.js +494 -0
- package/examples/js/misc/MorphAnimMesh.js +69 -0
- package/examples/js/misc/MorphBlendMesh.js +292 -0
- package/examples/js/misc/ProgressiveLightMap.js +331 -0
- package/examples/js/misc/RollerCoaster.js +437 -0
- package/examples/js/misc/TubePainter.js +161 -0
- package/examples/js/misc/Volume.js +466 -0
- package/examples/js/misc/VolumeSlice.js +224 -0
- package/examples/js/modifiers/CurveModifier.js +311 -0
- package/examples/js/modifiers/EdgeSplitModifier.js +258 -0
- package/examples/js/modifiers/SimplifyModifier.js +468 -0
- package/examples/js/modifiers/TessellateModifier.js +283 -0
- package/examples/js/objects/GroundProjectedEnv.js +193 -0
- package/examples/js/objects/Lensflare.js +347 -0
- package/examples/js/objects/LightningStorm.js +209 -0
- package/examples/js/objects/MarchingCubes.js +738 -0
- package/examples/js/objects/Reflector.js +214 -0
- package/examples/js/objects/ReflectorForSSRPass.js +319 -0
- package/examples/js/objects/Refractor.js +261 -0
- package/examples/js/objects/ShadowMesh.js +60 -0
- package/examples/js/objects/Sky.js +223 -0
- package/examples/js/objects/Water.js +287 -0
- package/examples/js/objects/Water2.js +306 -0
- package/examples/js/physics/AmmoPhysics.js +256 -0
- package/examples/js/physics/OimoPhysics.js +215 -0
- package/examples/js/postprocessing/AdaptiveToneMappingPass.js +342 -0
- package/examples/js/postprocessing/AfterimagePass.js +70 -0
- package/examples/js/postprocessing/BloomPass.js +114 -0
- package/examples/js/postprocessing/BokehPass.js +103 -0
- package/examples/js/postprocessing/ClearPass.js +44 -0
- package/examples/js/postprocessing/CubeTexturePass.js +57 -0
- package/examples/js/postprocessing/DotScreenPass.js +49 -0
- package/examples/js/postprocessing/EffectComposer.js +279 -0
- package/examples/js/postprocessing/FilmPass.js +50 -0
- package/examples/js/postprocessing/GlitchPass.js +105 -0
- package/examples/js/postprocessing/HalftonePass.js +75 -0
- package/examples/js/postprocessing/LUTPass.js +184 -0
- package/examples/js/postprocessing/MaskPass.js +92 -0
- package/examples/js/postprocessing/OutlinePass.js +589 -0
- package/examples/js/postprocessing/Pass.js +75 -0
- package/examples/js/postprocessing/RenderPass.js +74 -0
- package/examples/js/postprocessing/SAOPass.js +366 -0
- package/examples/js/postprocessing/SMAAPass.js +153 -0
- package/examples/js/postprocessing/SSAARenderPass.js +156 -0
- package/examples/js/postprocessing/SSAOPass.js +351 -0
- package/examples/js/postprocessing/SSRPass.js +550 -0
- package/examples/js/postprocessing/SavePass.js +51 -0
- package/examples/js/postprocessing/ShaderPass.js +63 -0
- package/examples/js/postprocessing/TAARenderPass.js +128 -0
- package/examples/js/postprocessing/TexturePass.js +46 -0
- package/examples/js/postprocessing/UnrealBloomPass.js +357 -0
- package/examples/js/renderers/CSS2DRenderer.js +197 -0
- package/examples/js/renderers/CSS3DRenderer.js +258 -0
- package/examples/js/renderers/Projector.js +874 -0
- package/examples/js/renderers/SVGRenderer.js +537 -0
- package/examples/js/shaders/ACESFilmicToneMappingShader.js +92 -0
- package/examples/js/shaders/AfterimageShader.js +63 -0
- package/examples/js/shaders/BasicShader.js +30 -0
- package/examples/js/shaders/BleachBypassShader.js +65 -0
- package/examples/js/shaders/BlendShader.js +57 -0
- package/examples/js/shaders/BokehShader.js +159 -0
- package/examples/js/shaders/BokehShader2.js +428 -0
- package/examples/js/shaders/BrightnessContrastShader.js +61 -0
- package/examples/js/shaders/ColorCorrectionShader.js +56 -0
- package/examples/js/shaders/ColorifyShader.js +51 -0
- package/examples/js/shaders/ConvolutionShader.js +97 -0
- package/examples/js/shaders/CopyShader.js +48 -0
- package/examples/js/shaders/DOFMipMapShader.js +63 -0
- package/examples/js/shaders/DepthLimitedBlurShader.js +180 -0
- package/examples/js/shaders/DigitalGlitch.js +130 -0
- package/examples/js/shaders/DotScreenShader.js +76 -0
- package/examples/js/shaders/FXAAShader.js +286 -0
- package/examples/js/shaders/FilmShader.js +113 -0
- package/examples/js/shaders/FocusShader.js +98 -0
- package/examples/js/shaders/FreiChenShader.js +97 -0
- package/examples/js/shaders/GammaCorrectionShader.js +44 -0
- package/examples/js/shaders/GodRaysShader.js +297 -0
- package/examples/js/shaders/HalftoneShader.js +339 -0
- package/examples/js/shaders/HorizontalBlurShader.js +62 -0
- package/examples/js/shaders/HorizontalTiltShiftShader.js +68 -0
- package/examples/js/shaders/HueSaturationShader.js +72 -0
- package/examples/js/shaders/KaleidoShader.js +63 -0
- package/examples/js/shaders/LuminosityHighPassShader.js +71 -0
- package/examples/js/shaders/LuminosityShader.js +49 -0
- package/examples/js/shaders/MMDToonShader.js +100 -0
- package/examples/js/shaders/MirrorShader.js +59 -0
- package/examples/js/shaders/NormalMapShader.js +59 -0
- package/examples/js/shaders/PixelShader.js +51 -0
- package/examples/js/shaders/RGBShiftShader.js +59 -0
- package/examples/js/shaders/SAOShader.js +213 -0
- package/examples/js/shaders/SMAAShader.js +466 -0
- package/examples/js/shaders/SSAOShader.js +299 -0
- package/examples/js/shaders/SSRShader.js +393 -0
- package/examples/js/shaders/SepiaShader.js +55 -0
- package/examples/js/shaders/SobelOperatorShader.js +92 -0
- package/examples/js/shaders/SubsurfaceScatteringShader.js +49 -0
- package/examples/js/shaders/TechnicolorShader.js +46 -0
- package/examples/js/shaders/ToneMapShader.js +87 -0
- package/examples/js/shaders/ToonShader.js +351 -0
- package/examples/js/shaders/TriangleBlurShader.js +74 -0
- package/examples/js/shaders/UnpackDepthRGBAShader.js +50 -0
- package/examples/js/shaders/VerticalBlurShader.js +62 -0
- package/examples/js/shaders/VerticalTiltShiftShader.js +68 -0
- package/examples/js/shaders/VignetteShader.js +56 -0
- package/examples/js/shaders/VolumeShader.js +300 -0
- package/examples/js/shaders/WaterRefractionShader.js +88 -0
- package/examples/js/textures/FlakesTexture.js +41 -0
- package/examples/js/utils/BufferGeometryUtils.js +1094 -0
- package/examples/js/utils/CameraUtils.js +86 -0
- package/examples/js/utils/GPUStatsPanel.js +134 -0
- package/examples/js/utils/GeometryCompressionUtils.js +574 -0
- package/examples/js/utils/GeometryUtils.js +173 -0
- package/examples/js/utils/LDrawUtils.js +182 -0
- package/examples/js/utils/PackedPhongMaterial.js +107 -0
- package/examples/js/utils/SceneUtils.js +103 -0
- package/examples/js/utils/ShadowMapViewer.js +180 -0
- package/examples/js/utils/SkeletonUtils.js +507 -0
- package/examples/js/utils/UVsDebug.js +135 -0
- package/examples/js/utils/WorkerPool.js +115 -0
- package/examples/jsm/animation/AnimationClipCreator.js +114 -0
- package/examples/jsm/animation/CCDIKSolver.js +482 -0
- package/examples/jsm/animation/MMDAnimationHelper.js +1207 -0
- package/examples/jsm/animation/MMDPhysics.js +1406 -0
- package/examples/jsm/cameras/CinematicCamera.js +209 -0
- package/examples/jsm/capabilities/WebGL.js +91 -0
- package/examples/jsm/capabilities/WebGPU.js +39 -0
- package/examples/jsm/controls/ArcballControls.js +3216 -0
- package/examples/jsm/controls/DragControls.js +220 -0
- package/examples/jsm/controls/FirstPersonControls.js +325 -0
- package/examples/jsm/controls/FlyControls.js +284 -0
- package/examples/jsm/controls/OrbitControls.js +1249 -0
- package/examples/jsm/controls/PointerLockControls.js +157 -0
- package/examples/jsm/controls/TrackballControls.js +814 -0
- package/examples/jsm/controls/TransformControls.js +1558 -0
- package/examples/jsm/csm/CSM.js +378 -0
- package/examples/jsm/csm/CSMFrustum.js +152 -0
- package/examples/jsm/csm/CSMHelper.js +193 -0
- package/examples/jsm/csm/CSMShader.js +251 -0
- package/examples/jsm/curves/CurveExtras.js +422 -0
- package/examples/jsm/curves/NURBSCurve.js +80 -0
- package/examples/jsm/curves/NURBSSurface.js +52 -0
- package/examples/jsm/curves/NURBSUtils.js +487 -0
- package/examples/jsm/effects/AnaglyphEffect.js +168 -0
- package/examples/jsm/effects/AsciiEffect.js +266 -0
- package/examples/jsm/effects/OutlineEffect.js +553 -0
- package/examples/jsm/effects/ParallaxBarrierEffect.js +116 -0
- package/examples/jsm/effects/PeppersGhostEffect.js +153 -0
- package/examples/jsm/effects/StereoEffect.js +55 -0
- package/examples/jsm/environments/DebugEnvironment.js +52 -0
- package/examples/jsm/environments/RoomEnvironment.js +144 -0
- package/examples/jsm/exporters/ColladaExporter.js +713 -0
- package/examples/jsm/exporters/DRACOExporter.js +225 -0
- package/examples/jsm/exporters/EXRExporter.js +507 -0
- package/examples/jsm/exporters/GLTFExporter.js +2870 -0
- package/examples/jsm/exporters/KTX2Exporter.js +281 -0
- package/examples/jsm/exporters/MMDExporter.js +217 -0
- package/examples/jsm/exporters/OBJExporter.js +284 -0
- package/examples/jsm/exporters/PLYExporter.js +521 -0
- package/examples/jsm/exporters/STLExporter.js +195 -0
- package/examples/jsm/exporters/USDZExporter.js +1112 -0
- package/examples/jsm/geometries/BoxLineGeometry.js +69 -0
- package/examples/jsm/geometries/ConvexGeometry.js +59 -0
- package/examples/jsm/geometries/DecalGeometry.js +356 -0
- package/examples/jsm/geometries/LightningStrike.js +1017 -0
- package/examples/jsm/geometries/ParametricGeometries.js +254 -0
- package/examples/jsm/geometries/ParametricGeometry.js +129 -0
- package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -0
- package/examples/jsm/geometries/TeapotGeometry.js +704 -0
- package/examples/jsm/geometries/TextGeometry.js +57 -0
- package/examples/jsm/helpers/LightProbeHelper.js +130 -0
- package/examples/jsm/helpers/OctreeHelper.js +72 -0
- package/examples/jsm/helpers/PositionalAudioHelper.js +109 -0
- package/examples/jsm/helpers/RectAreaLightHelper.js +85 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +96 -0
- package/examples/jsm/helpers/VertexTangentsHelper.js +88 -0
- package/examples/jsm/helpers/ViewHelper.js +319 -0
- package/examples/jsm/interactive/HTMLMesh.js +550 -0
- package/examples/jsm/interactive/InteractiveGroup.js +116 -0
- package/examples/jsm/interactive/SelectionBox.js +227 -0
- package/examples/jsm/interactive/SelectionHelper.js +97 -0
- package/examples/jsm/libs/OimoPhysics/OimoPhysics.js +37071 -0
- package/examples/jsm/libs/OimoPhysics/index.js +43 -0
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- package/src/renderers/shaders/ShaderChunk/roughnessmap_pars_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +321 -0
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +68 -0
- package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +63 -0
- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +66 -0
- package/src/renderers/shaders/ShaderChunk/skinbase_vertex.glsl.js +10 -0
- package/src/renderers/shaders/ShaderChunk/skinning_pars_vertex.glsl.js +33 -0
- package/src/renderers/shaders/ShaderChunk/skinning_vertex.glsl.js +15 -0
- package/src/renderers/shaders/ShaderChunk/skinnormal_vertex.glsl.js +20 -0
- package/src/renderers/shaders/ShaderChunk/specularmap_fragment.glsl.js +14 -0
- package/src/renderers/shaders/ShaderChunk/specularmap_pars_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/tonemapping_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +77 -0
- package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +36 -0
- package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +116 -0
- package/src/renderers/shaders/ShaderChunk/uv2_pars_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/uv2_pars_vertex.glsl.js +10 -0
- package/src/renderers/shaders/ShaderChunk/uv2_vertex.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/uv_pars_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/uv_pars_vertex.glsl.js +17 -0
- package/src/renderers/shaders/ShaderChunk/uv_vertex.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/worldpos_vertex.glsl.js +15 -0
- package/src/renderers/shaders/ShaderChunk.js +265 -0
- package/src/renderers/shaders/ShaderLib/background.glsl.js +35 -0
- package/src/renderers/shaders/ShaderLib/cube.glsl.js +38 -0
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +92 -0
- package/src/renderers/shaders/ShaderLib/distanceRGBA.glsl.js +73 -0
- package/src/renderers/shaders/ShaderLib/equirect.glsl.js +35 -0
- package/src/renderers/shaders/ShaderLib/linedashed.glsl.js +70 -0
- package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +115 -0
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +123 -0
- package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +107 -0
- package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +82 -0
- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +125 -0
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +216 -0
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +117 -0
- package/src/renderers/shaders/ShaderLib/points.glsl.js +71 -0
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +49 -0
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +79 -0
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +53 -0
- package/src/renderers/shaders/ShaderLib.js +331 -0
- package/src/renderers/shaders/UniformsLib.js +218 -0
- package/src/renderers/shaders/UniformsUtils.js +80 -0
- package/src/renderers/webgl/WebGLAnimation.js +53 -0
- package/src/renderers/webgl/WebGLAttributes.js +193 -0
- package/src/renderers/webgl/WebGLBackground.js +228 -0
- package/src/renderers/webgl/WebGLBindingStates.js +623 -0
- package/src/renderers/webgl/WebGLBufferRenderer.js +61 -0
- package/src/renderers/webgl/WebGLCapabilities.js +121 -0
- package/src/renderers/webgl/WebGLClipping.js +167 -0
- package/src/renderers/webgl/WebGLCubeMaps.js +99 -0
- package/src/renderers/webgl/WebGLCubeUVMaps.js +130 -0
- package/src/renderers/webgl/WebGLExtensions.js +96 -0
- package/src/renderers/webgl/WebGLGeometries.js +195 -0
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +71 -0
- package/src/renderers/webgl/WebGLInfo.js +72 -0
- package/src/renderers/webgl/WebGLLights.js +574 -0
- package/src/renderers/webgl/WebGLMaterials.js +677 -0
- package/src/renderers/webgl/WebGLMorphtargets.js +300 -0
- package/src/renderers/webgl/WebGLObjects.js +72 -0
- package/src/renderers/webgl/WebGLProgram.js +901 -0
- package/src/renderers/webgl/WebGLPrograms.js +542 -0
- package/src/renderers/webgl/WebGLProperties.js +48 -0
- package/src/renderers/webgl/WebGLRenderLists.js +238 -0
- package/src/renderers/webgl/WebGLRenderStates.js +107 -0
- package/src/renderers/webgl/WebGLShader.js +12 -0
- package/src/renderers/webgl/WebGLShaderCache.js +124 -0
- package/src/renderers/webgl/WebGLShadowMap.js +374 -0
- package/src/renderers/webgl/WebGLState.js +1263 -0
- package/src/renderers/webgl/WebGLTextures.js +1944 -0
- package/src/renderers/webgl/WebGLUniforms.js +1050 -0
- package/src/renderers/webgl/WebGLUniformsGroups.js +372 -0
- package/src/renderers/webgl/WebGLUtils.js +266 -0
- package/src/renderers/webxr/WebXRController.js +307 -0
- package/src/renderers/webxr/WebXRManager.js +731 -0
- package/src/scenes/Fog.js +37 -0
- package/src/scenes/FogExp2.js +34 -0
- package/src/scenes/Scene.js +71 -0
- package/src/textures/CanvasTexture.js +17 -0
- package/src/textures/CompressedTexture.js +28 -0
- package/src/textures/CubeTexture.js +33 -0
- package/src/textures/Data3DTexture.js +35 -0
- package/src/textures/DataArrayTexture.js +27 -0
- package/src/textures/DataTexture.js +22 -0
- package/src/textures/DepthTexture.js +36 -0
- package/src/textures/FramebufferTexture.js +25 -0
- package/src/textures/Source.js +123 -0
- package/src/textures/Texture.js +308 -0
- package/src/textures/VideoTexture.js +55 -0
- package/src/utils.js +71 -0
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function WebGLUniformsGroups( gl, info, capabilities, state ) {
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let buffers = {};
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let updateList = {};
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let allocatedBindingPoints = [];
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const maxBindingPoints = ( capabilities.isWebGL2 ) ? gl.getParameter( gl.MAX_UNIFORM_BUFFER_BINDINGS ) : 0; // binding points are global whereas block indices are per shader program
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function bind( uniformsGroup, program ) {
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const webglProgram = program.program;
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state.uniformBlockBinding( uniformsGroup, webglProgram );
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}
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function update( uniformsGroup, program ) {
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let buffer = buffers[ uniformsGroup.id ];
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if ( buffer === undefined ) {
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prepareUniformsGroup( uniformsGroup );
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buffer = createBuffer( uniformsGroup );
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buffers[ uniformsGroup.id ] = buffer;
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uniformsGroup.addEventListener( 'dispose', onUniformsGroupsDispose );
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}
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// ensure to update the binding points/block indices mapping for this program
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const webglProgram = program.program;
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state.updateUBOMapping( uniformsGroup, webglProgram );
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// update UBO once per frame
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const frame = info.render.frame;
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if ( updateList[ uniformsGroup.id ] !== frame ) {
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updateBufferData( uniformsGroup );
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updateList[ uniformsGroup.id ] = frame;
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}
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}
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function createBuffer( uniformsGroup ) {
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// the setup of an UBO is independent of a particular shader program but global
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const bindingPointIndex = allocateBindingPointIndex();
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uniformsGroup.__bindingPointIndex = bindingPointIndex;
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const buffer = gl.createBuffer();
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const size = uniformsGroup.__size;
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const usage = uniformsGroup.usage;
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gl.bindBuffer( gl.UNIFORM_BUFFER, buffer );
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gl.bufferData( gl.UNIFORM_BUFFER, size, usage );
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gl.bindBuffer( gl.UNIFORM_BUFFER, null );
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gl.bindBufferBase( gl.UNIFORM_BUFFER, bindingPointIndex, buffer );
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return buffer;
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}
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function allocateBindingPointIndex() {
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for ( let i = 0; i < maxBindingPoints; i ++ ) {
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if ( allocatedBindingPoints.indexOf( i ) === - 1 ) {
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allocatedBindingPoints.push( i );
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return i;
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}
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}
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console.error( 'THREE.WebGLRenderer: Maximum number of simultaneously usable uniforms groups reached.' );
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return 0;
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}
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function updateBufferData( uniformsGroup ) {
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const buffer = buffers[ uniformsGroup.id ];
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const uniforms = uniformsGroup.uniforms;
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const cache = uniformsGroup.__cache;
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gl.bindBuffer( gl.UNIFORM_BUFFER, buffer );
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for ( let i = 0, il = uniforms.length; i < il; i ++ ) {
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const uniform = uniforms[ i ];
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// partly update the buffer if necessary
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if ( hasUniformChanged( uniform, i, cache ) === true ) {
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const value = uniform.value;
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const offset = uniform.__offset;
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if ( typeof value === 'number' ) {
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uniform.__data[ 0 ] = value;
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gl.bufferSubData( gl.UNIFORM_BUFFER, offset, uniform.__data );
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} else {
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if ( uniform.value.isMatrix3 ) {
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// manually converting 3x3 to 3x4
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uniform.__data[ 0 ] = uniform.value.elements[ 0 ];
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uniform.__data[ 1 ] = uniform.value.elements[ 1 ];
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uniform.__data[ 2 ] = uniform.value.elements[ 2 ];
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uniform.__data[ 3 ] = uniform.value.elements[ 0 ];
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uniform.__data[ 4 ] = uniform.value.elements[ 3 ];
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uniform.__data[ 5 ] = uniform.value.elements[ 4 ];
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uniform.__data[ 6 ] = uniform.value.elements[ 5 ];
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uniform.__data[ 7 ] = uniform.value.elements[ 0 ];
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uniform.__data[ 8 ] = uniform.value.elements[ 6 ];
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uniform.__data[ 9 ] = uniform.value.elements[ 7 ];
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uniform.__data[ 10 ] = uniform.value.elements[ 8 ];
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uniform.__data[ 11 ] = uniform.value.elements[ 0 ];
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} else {
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value.toArray( uniform.__data );
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}
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gl.bufferSubData( gl.UNIFORM_BUFFER, offset, uniform.__data );
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}
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}
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}
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gl.bindBuffer( gl.UNIFORM_BUFFER, null );
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}
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function hasUniformChanged( uniform, index, cache ) {
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const value = uniform.value;
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if ( cache[ index ] === undefined ) {
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// cache entry does not exist so far
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if ( typeof value === 'number' ) {
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cache[ index ] = value;
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} else {
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cache[ index ] = value.clone();
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}
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return true;
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} else {
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// compare current value with cached entry
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if ( typeof value === 'number' ) {
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if ( cache[ index ] !== value ) {
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cache[ index ] = value;
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return true;
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}
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} else {
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const cachedObject = cache[ index ];
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if ( cachedObject.equals( value ) === false ) {
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cachedObject.copy( value );
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return true;
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}
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}
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}
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return false;
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}
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function prepareUniformsGroup( uniformsGroup ) {
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// determine total buffer size according to the STD140 layout
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// Hint: STD140 is the only supported layout in WebGL 2
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const uniforms = uniformsGroup.uniforms;
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let offset = 0; // global buffer offset in bytes
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const chunkSize = 16; // size of a chunk in bytes
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let chunkOffset = 0; // offset within a single chunk in bytes
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for ( let i = 0, l = uniforms.length; i < l; i ++ ) {
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const uniform = uniforms[ i ];
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const info = getUniformSize( uniform );
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// the following two properties will be used for partial buffer updates
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uniform.__data = new Float32Array( info.storage / Float32Array.BYTES_PER_ELEMENT );
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uniform.__offset = offset;
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//
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if ( i > 0 ) {
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chunkOffset = offset % chunkSize;
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const remainingSizeInChunk = chunkSize - chunkOffset;
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// check for chunk overflow
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if ( chunkOffset !== 0 && ( remainingSizeInChunk - info.boundary ) < 0 ) {
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// add padding and adjust offset
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offset += ( chunkSize - chunkOffset );
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uniform.__offset = offset;
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}
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}
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offset += info.storage;
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}
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// ensure correct final padding
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chunkOffset = offset % chunkSize;
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if ( chunkOffset > 0 ) offset += ( chunkSize - chunkOffset );
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//
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uniformsGroup.__size = offset;
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uniformsGroup.__cache = {};
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return this;
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}
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function getUniformSize( uniform ) {
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const value = uniform.value;
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const info = {
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boundary: 0, // bytes
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storage: 0 // bytes
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};
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// determine sizes according to STD140
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if ( typeof value === 'number' ) {
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// float/int
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info.boundary = 4;
|
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|
+
info.storage = 4;
|
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280
|
+
|
|
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|
+
} else if ( value.isVector2 ) {
|
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|
+
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283
|
+
// vec2
|
|
284
|
+
|
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285
|
+
info.boundary = 8;
|
|
286
|
+
info.storage = 8;
|
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|
+
|
|
288
|
+
} else if ( value.isVector3 || value.isColor ) {
|
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|
+
|
|
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|
+
// vec3
|
|
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|
+
|
|
292
|
+
info.boundary = 16;
|
|
293
|
+
info.storage = 12; // evil: vec3 must start on a 16-byte boundary but it only consumes 12 bytes
|
|
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|
+
|
|
295
|
+
} else if ( value.isVector4 ) {
|
|
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|
+
|
|
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|
+
// vec4
|
|
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|
+
|
|
299
|
+
info.boundary = 16;
|
|
300
|
+
info.storage = 16;
|
|
301
|
+
|
|
302
|
+
} else if ( value.isMatrix3 ) {
|
|
303
|
+
|
|
304
|
+
// mat3 (in STD140 a 3x3 matrix is represented as 3x4)
|
|
305
|
+
|
|
306
|
+
info.boundary = 48;
|
|
307
|
+
info.storage = 48;
|
|
308
|
+
|
|
309
|
+
} else if ( value.isMatrix4 ) {
|
|
310
|
+
|
|
311
|
+
// mat4
|
|
312
|
+
|
|
313
|
+
info.boundary = 64;
|
|
314
|
+
info.storage = 64;
|
|
315
|
+
|
|
316
|
+
} else if ( value.isTexture ) {
|
|
317
|
+
|
|
318
|
+
console.warn( 'THREE.WebGLRenderer: Texture samplers can not be part of an uniforms group.' );
|
|
319
|
+
|
|
320
|
+
} else {
|
|
321
|
+
|
|
322
|
+
console.warn( 'THREE.WebGLRenderer: Unsupported uniform value type.', value );
|
|
323
|
+
|
|
324
|
+
}
|
|
325
|
+
|
|
326
|
+
return info;
|
|
327
|
+
|
|
328
|
+
}
|
|
329
|
+
|
|
330
|
+
function onUniformsGroupsDispose( event ) {
|
|
331
|
+
|
|
332
|
+
const uniformsGroup = event.target;
|
|
333
|
+
|
|
334
|
+
uniformsGroup.removeEventListener( 'dispose', onUniformsGroupsDispose );
|
|
335
|
+
|
|
336
|
+
const index = allocatedBindingPoints.indexOf( uniformsGroup.__bindingPointIndex );
|
|
337
|
+
allocatedBindingPoints.splice( index, 1 );
|
|
338
|
+
|
|
339
|
+
gl.deleteBuffer( buffers[ uniformsGroup.id ] );
|
|
340
|
+
|
|
341
|
+
delete buffers[ uniformsGroup.id ];
|
|
342
|
+
delete updateList[ uniformsGroup.id ];
|
|
343
|
+
|
|
344
|
+
}
|
|
345
|
+
|
|
346
|
+
function dispose() {
|
|
347
|
+
|
|
348
|
+
for ( const id in buffers ) {
|
|
349
|
+
|
|
350
|
+
gl.deleteBuffer( buffers[ id ] );
|
|
351
|
+
|
|
352
|
+
}
|
|
353
|
+
|
|
354
|
+
allocatedBindingPoints = [];
|
|
355
|
+
buffers = {};
|
|
356
|
+
updateList = {};
|
|
357
|
+
|
|
358
|
+
}
|
|
359
|
+
|
|
360
|
+
return {
|
|
361
|
+
|
|
362
|
+
bind: bind,
|
|
363
|
+
update: update,
|
|
364
|
+
|
|
365
|
+
dispose: dispose
|
|
366
|
+
|
|
367
|
+
};
|
|
368
|
+
|
|
369
|
+
}
|
|
370
|
+
|
|
371
|
+
|
|
372
|
+
export { WebGLUniformsGroups };
|
|
@@ -0,0 +1,266 @@
|
|
|
1
|
+
import { RGBA_ASTC_4x4_Format, RGBA_ASTC_5x4_Format, RGBA_ASTC_5x5_Format, RGBA_ASTC_6x5_Format, RGBA_ASTC_6x6_Format, RGBA_ASTC_8x5_Format, RGBA_ASTC_8x6_Format, RGBA_ASTC_8x8_Format, RGBA_ASTC_10x5_Format, RGBA_ASTC_10x6_Format, RGBA_ASTC_10x8_Format, RGBA_ASTC_10x10_Format, RGBA_ASTC_12x10_Format, RGBA_ASTC_12x12_Format, RGB_ETC1_Format, RGB_ETC2_Format, RGBA_ETC2_EAC_Format, RGBA_PVRTC_2BPPV1_Format, RGBA_PVRTC_4BPPV1_Format, RGB_PVRTC_2BPPV1_Format, RGB_PVRTC_4BPPV1_Format, RGBA_S3TC_DXT5_Format, RGBA_S3TC_DXT3_Format, RGBA_S3TC_DXT1_Format, RGB_S3TC_DXT1_Format, DepthFormat, DepthStencilFormat, LuminanceAlphaFormat, LuminanceFormat, RedFormat, RGBFormat, RGBAFormat, AlphaFormat, RedIntegerFormat, RGFormat, RGIntegerFormat, RGBAIntegerFormat, HalfFloatType, FloatType, UnsignedIntType, IntType, UnsignedShortType, ShortType, ByteType, UnsignedInt248Type, UnsignedShort5551Type, UnsignedShort4444Type, UnsignedByteType, RGBA_BPTC_Format, sRGBEncoding, _SRGBAFormat } from '../../constants.js';
|
|
2
|
+
|
|
3
|
+
function WebGLUtils( gl, extensions, capabilities ) {
|
|
4
|
+
|
|
5
|
+
const isWebGL2 = capabilities.isWebGL2;
|
|
6
|
+
|
|
7
|
+
function convert( p, encoding = null ) {
|
|
8
|
+
|
|
9
|
+
let extension;
|
|
10
|
+
|
|
11
|
+
if ( p === UnsignedByteType ) return gl.UNSIGNED_BYTE;
|
|
12
|
+
if ( p === UnsignedShort4444Type ) return gl.UNSIGNED_SHORT_4_4_4_4;
|
|
13
|
+
if ( p === UnsignedShort5551Type ) return gl.UNSIGNED_SHORT_5_5_5_1;
|
|
14
|
+
|
|
15
|
+
if ( p === ByteType ) return gl.BYTE;
|
|
16
|
+
if ( p === ShortType ) return gl.SHORT;
|
|
17
|
+
if ( p === UnsignedShortType ) return gl.UNSIGNED_SHORT;
|
|
18
|
+
if ( p === IntType ) return gl.INT;
|
|
19
|
+
if ( p === UnsignedIntType ) return gl.UNSIGNED_INT;
|
|
20
|
+
if ( p === FloatType ) return gl.FLOAT;
|
|
21
|
+
|
|
22
|
+
if ( p === HalfFloatType ) {
|
|
23
|
+
|
|
24
|
+
if ( isWebGL2 ) return gl.HALF_FLOAT;
|
|
25
|
+
|
|
26
|
+
extension = extensions.get( 'OES_texture_half_float' );
|
|
27
|
+
|
|
28
|
+
if ( extension !== null ) {
|
|
29
|
+
|
|
30
|
+
return extension.HALF_FLOAT_OES;
|
|
31
|
+
|
|
32
|
+
} else {
|
|
33
|
+
|
|
34
|
+
return null;
|
|
35
|
+
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
if ( p === AlphaFormat ) return gl.ALPHA;
|
|
41
|
+
if ( p === RGBAFormat ) return gl.RGBA;
|
|
42
|
+
if ( p === LuminanceFormat ) return gl.LUMINANCE;
|
|
43
|
+
if ( p === LuminanceAlphaFormat ) return gl.LUMINANCE_ALPHA;
|
|
44
|
+
if ( p === DepthFormat ) return gl.DEPTH_COMPONENT;
|
|
45
|
+
if ( p === DepthStencilFormat ) return gl.DEPTH_STENCIL;
|
|
46
|
+
if ( p === RedFormat ) return gl.RED;
|
|
47
|
+
|
|
48
|
+
// @deprecated since r137
|
|
49
|
+
|
|
50
|
+
if ( p === RGBFormat ) {
|
|
51
|
+
|
|
52
|
+
console.warn( 'THREE.WebGLRenderer: THREE.RGBFormat has been removed. Use THREE.RGBAFormat instead. https://github.com/mrdoob/three.js/pull/23228' );
|
|
53
|
+
return gl.RGBA;
|
|
54
|
+
|
|
55
|
+
}
|
|
56
|
+
|
|
57
|
+
// WebGL 1 sRGB fallback
|
|
58
|
+
|
|
59
|
+
if ( p === _SRGBAFormat ) {
|
|
60
|
+
|
|
61
|
+
extension = extensions.get( 'EXT_sRGB' );
|
|
62
|
+
|
|
63
|
+
if ( extension !== null ) {
|
|
64
|
+
|
|
65
|
+
return extension.SRGB_ALPHA_EXT;
|
|
66
|
+
|
|
67
|
+
} else {
|
|
68
|
+
|
|
69
|
+
return null;
|
|
70
|
+
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
// WebGL2 formats.
|
|
76
|
+
|
|
77
|
+
if ( p === RedIntegerFormat ) return gl.RED_INTEGER;
|
|
78
|
+
if ( p === RGFormat ) return gl.RG;
|
|
79
|
+
if ( p === RGIntegerFormat ) return gl.RG_INTEGER;
|
|
80
|
+
if ( p === RGBAIntegerFormat ) return gl.RGBA_INTEGER;
|
|
81
|
+
|
|
82
|
+
// S3TC
|
|
83
|
+
|
|
84
|
+
if ( p === RGB_S3TC_DXT1_Format || p === RGBA_S3TC_DXT1_Format || p === RGBA_S3TC_DXT3_Format || p === RGBA_S3TC_DXT5_Format ) {
|
|
85
|
+
|
|
86
|
+
if ( encoding === sRGBEncoding ) {
|
|
87
|
+
|
|
88
|
+
extension = extensions.get( 'WEBGL_compressed_texture_s3tc_srgb' );
|
|
89
|
+
|
|
90
|
+
if ( extension !== null ) {
|
|
91
|
+
|
|
92
|
+
if ( p === RGB_S3TC_DXT1_Format ) return extension.COMPRESSED_SRGB_S3TC_DXT1_EXT;
|
|
93
|
+
if ( p === RGBA_S3TC_DXT1_Format ) return extension.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;
|
|
94
|
+
if ( p === RGBA_S3TC_DXT3_Format ) return extension.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;
|
|
95
|
+
if ( p === RGBA_S3TC_DXT5_Format ) return extension.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT;
|
|
96
|
+
|
|
97
|
+
} else {
|
|
98
|
+
|
|
99
|
+
return null;
|
|
100
|
+
|
|
101
|
+
}
|
|
102
|
+
|
|
103
|
+
} else {
|
|
104
|
+
|
|
105
|
+
extension = extensions.get( 'WEBGL_compressed_texture_s3tc' );
|
|
106
|
+
|
|
107
|
+
if ( extension !== null ) {
|
|
108
|
+
|
|
109
|
+
if ( p === RGB_S3TC_DXT1_Format ) return extension.COMPRESSED_RGB_S3TC_DXT1_EXT;
|
|
110
|
+
if ( p === RGBA_S3TC_DXT1_Format ) return extension.COMPRESSED_RGBA_S3TC_DXT1_EXT;
|
|
111
|
+
if ( p === RGBA_S3TC_DXT3_Format ) return extension.COMPRESSED_RGBA_S3TC_DXT3_EXT;
|
|
112
|
+
if ( p === RGBA_S3TC_DXT5_Format ) return extension.COMPRESSED_RGBA_S3TC_DXT5_EXT;
|
|
113
|
+
|
|
114
|
+
} else {
|
|
115
|
+
|
|
116
|
+
return null;
|
|
117
|
+
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
}
|
|
121
|
+
|
|
122
|
+
}
|
|
123
|
+
|
|
124
|
+
// PVRTC
|
|
125
|
+
|
|
126
|
+
if ( p === RGB_PVRTC_4BPPV1_Format || p === RGB_PVRTC_2BPPV1_Format || p === RGBA_PVRTC_4BPPV1_Format || p === RGBA_PVRTC_2BPPV1_Format ) {
|
|
127
|
+
|
|
128
|
+
extension = extensions.get( 'WEBGL_compressed_texture_pvrtc' );
|
|
129
|
+
|
|
130
|
+
if ( extension !== null ) {
|
|
131
|
+
|
|
132
|
+
if ( p === RGB_PVRTC_4BPPV1_Format ) return extension.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
|
|
133
|
+
if ( p === RGB_PVRTC_2BPPV1_Format ) return extension.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
|
|
134
|
+
if ( p === RGBA_PVRTC_4BPPV1_Format ) return extension.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
|
|
135
|
+
if ( p === RGBA_PVRTC_2BPPV1_Format ) return extension.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG;
|
|
136
|
+
|
|
137
|
+
} else {
|
|
138
|
+
|
|
139
|
+
return null;
|
|
140
|
+
|
|
141
|
+
}
|
|
142
|
+
|
|
143
|
+
}
|
|
144
|
+
|
|
145
|
+
// ETC1
|
|
146
|
+
|
|
147
|
+
if ( p === RGB_ETC1_Format ) {
|
|
148
|
+
|
|
149
|
+
extension = extensions.get( 'WEBGL_compressed_texture_etc1' );
|
|
150
|
+
|
|
151
|
+
if ( extension !== null ) {
|
|
152
|
+
|
|
153
|
+
return extension.COMPRESSED_RGB_ETC1_WEBGL;
|
|
154
|
+
|
|
155
|
+
} else {
|
|
156
|
+
|
|
157
|
+
return null;
|
|
158
|
+
|
|
159
|
+
}
|
|
160
|
+
|
|
161
|
+
}
|
|
162
|
+
|
|
163
|
+
// ETC2
|
|
164
|
+
|
|
165
|
+
if ( p === RGB_ETC2_Format || p === RGBA_ETC2_EAC_Format ) {
|
|
166
|
+
|
|
167
|
+
extension = extensions.get( 'WEBGL_compressed_texture_etc' );
|
|
168
|
+
|
|
169
|
+
if ( extension !== null ) {
|
|
170
|
+
|
|
171
|
+
if ( p === RGB_ETC2_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ETC2 : extension.COMPRESSED_RGB8_ETC2;
|
|
172
|
+
if ( p === RGBA_ETC2_EAC_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC : extension.COMPRESSED_RGBA8_ETC2_EAC;
|
|
173
|
+
|
|
174
|
+
} else {
|
|
175
|
+
|
|
176
|
+
return null;
|
|
177
|
+
|
|
178
|
+
}
|
|
179
|
+
|
|
180
|
+
}
|
|
181
|
+
|
|
182
|
+
// ASTC
|
|
183
|
+
|
|
184
|
+
if ( p === RGBA_ASTC_4x4_Format || p === RGBA_ASTC_5x4_Format || p === RGBA_ASTC_5x5_Format ||
|
|
185
|
+
p === RGBA_ASTC_6x5_Format || p === RGBA_ASTC_6x6_Format || p === RGBA_ASTC_8x5_Format ||
|
|
186
|
+
p === RGBA_ASTC_8x6_Format || p === RGBA_ASTC_8x8_Format || p === RGBA_ASTC_10x5_Format ||
|
|
187
|
+
p === RGBA_ASTC_10x6_Format || p === RGBA_ASTC_10x8_Format || p === RGBA_ASTC_10x10_Format ||
|
|
188
|
+
p === RGBA_ASTC_12x10_Format || p === RGBA_ASTC_12x12_Format ) {
|
|
189
|
+
|
|
190
|
+
extension = extensions.get( 'WEBGL_compressed_texture_astc' );
|
|
191
|
+
|
|
192
|
+
if ( extension !== null ) {
|
|
193
|
+
|
|
194
|
+
if ( p === RGBA_ASTC_4x4_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR : extension.COMPRESSED_RGBA_ASTC_4x4_KHR;
|
|
195
|
+
if ( p === RGBA_ASTC_5x4_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR : extension.COMPRESSED_RGBA_ASTC_5x4_KHR;
|
|
196
|
+
if ( p === RGBA_ASTC_5x5_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR : extension.COMPRESSED_RGBA_ASTC_5x5_KHR;
|
|
197
|
+
if ( p === RGBA_ASTC_6x5_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR : extension.COMPRESSED_RGBA_ASTC_6x5_KHR;
|
|
198
|
+
if ( p === RGBA_ASTC_6x6_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR : extension.COMPRESSED_RGBA_ASTC_6x6_KHR;
|
|
199
|
+
if ( p === RGBA_ASTC_8x5_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR : extension.COMPRESSED_RGBA_ASTC_8x5_KHR;
|
|
200
|
+
if ( p === RGBA_ASTC_8x6_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR : extension.COMPRESSED_RGBA_ASTC_8x6_KHR;
|
|
201
|
+
if ( p === RGBA_ASTC_8x8_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR : extension.COMPRESSED_RGBA_ASTC_8x8_KHR;
|
|
202
|
+
if ( p === RGBA_ASTC_10x5_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR : extension.COMPRESSED_RGBA_ASTC_10x5_KHR;
|
|
203
|
+
if ( p === RGBA_ASTC_10x6_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR : extension.COMPRESSED_RGBA_ASTC_10x6_KHR;
|
|
204
|
+
if ( p === RGBA_ASTC_10x8_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR : extension.COMPRESSED_RGBA_ASTC_10x8_KHR;
|
|
205
|
+
if ( p === RGBA_ASTC_10x10_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR : extension.COMPRESSED_RGBA_ASTC_10x10_KHR;
|
|
206
|
+
if ( p === RGBA_ASTC_12x10_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR : extension.COMPRESSED_RGBA_ASTC_12x10_KHR;
|
|
207
|
+
if ( p === RGBA_ASTC_12x12_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR : extension.COMPRESSED_RGBA_ASTC_12x12_KHR;
|
|
208
|
+
|
|
209
|
+
} else {
|
|
210
|
+
|
|
211
|
+
return null;
|
|
212
|
+
|
|
213
|
+
}
|
|
214
|
+
|
|
215
|
+
}
|
|
216
|
+
|
|
217
|
+
// BPTC
|
|
218
|
+
|
|
219
|
+
if ( p === RGBA_BPTC_Format ) {
|
|
220
|
+
|
|
221
|
+
extension = extensions.get( 'EXT_texture_compression_bptc' );
|
|
222
|
+
|
|
223
|
+
if ( extension !== null ) {
|
|
224
|
+
|
|
225
|
+
if ( p === RGBA_BPTC_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT : extension.COMPRESSED_RGBA_BPTC_UNORM_EXT;
|
|
226
|
+
|
|
227
|
+
} else {
|
|
228
|
+
|
|
229
|
+
return null;
|
|
230
|
+
|
|
231
|
+
}
|
|
232
|
+
|
|
233
|
+
}
|
|
234
|
+
|
|
235
|
+
//
|
|
236
|
+
|
|
237
|
+
if ( p === UnsignedInt248Type ) {
|
|
238
|
+
|
|
239
|
+
if ( isWebGL2 ) return gl.UNSIGNED_INT_24_8;
|
|
240
|
+
|
|
241
|
+
extension = extensions.get( 'WEBGL_depth_texture' );
|
|
242
|
+
|
|
243
|
+
if ( extension !== null ) {
|
|
244
|
+
|
|
245
|
+
return extension.UNSIGNED_INT_24_8_WEBGL;
|
|
246
|
+
|
|
247
|
+
} else {
|
|
248
|
+
|
|
249
|
+
return null;
|
|
250
|
+
|
|
251
|
+
}
|
|
252
|
+
|
|
253
|
+
}
|
|
254
|
+
|
|
255
|
+
// if "p" can't be resolved, assume the user defines a WebGL constant as a string (fallback/workaround for packed RGB formats)
|
|
256
|
+
|
|
257
|
+
return ( gl[ p ] !== undefined ) ? gl[ p ] : null;
|
|
258
|
+
|
|
259
|
+
}
|
|
260
|
+
|
|
261
|
+
return { convert: convert };
|
|
262
|
+
|
|
263
|
+
}
|
|
264
|
+
|
|
265
|
+
|
|
266
|
+
export { WebGLUtils };
|