@needle-tools/three 0.145.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +84 -0
- package/build/three.cjs +36042 -0
- package/build/three.js +36048 -0
- package/build/three.min.js +6 -0
- package/build/three.module.js +49769 -0
- package/examples/fonts/LICENSE +13 -0
- package/examples/fonts/README.md +11 -0
- package/examples/fonts/droid/NOTICE +190 -0
- package/examples/fonts/droid/README.txt +18 -0
- package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
- package/examples/fonts/gentilis_bold.typeface.json +1 -0
- package/examples/fonts/gentilis_regular.typeface.json +1 -0
- package/examples/fonts/helvetiker_bold.typeface.json +1 -0
- package/examples/fonts/helvetiker_regular.typeface.json +1 -0
- package/examples/fonts/open-sans/open-sans-v15-cyrillic-ext_greek_greek-ext_cyrillic_latin_latin-ext_vietnamese-regular.woff +0 -0
- package/examples/fonts/open-sans/open-sans-v15-cyrillic-ext_greek_greek-ext_cyrillic_latin_latin-ext_vietnamese-regular.woff2 +0 -0
- package/examples/fonts/open-sans/open-sans.css +9 -0
- package/examples/fonts/optimer_bold.typeface.json +1 -0
- package/examples/fonts/optimer_regular.typeface.json +1 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.eot +0 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.svg +3966 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.ttf +0 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.woff +0 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.woff2 +0 -0
- package/examples/fonts/tabler-icons/tabler-icons.min.css +4 -0
- package/examples/fonts/ttf/README.md +9 -0
- package/examples/fonts/ttf/kenpixel.ttf +0 -0
- package/examples/js/animation/AnimationClipCreator.js +97 -0
- package/examples/js/animation/CCDIKSolver.js +433 -0
- package/examples/js/animation/MMDAnimationHelper.js +1117 -0
- package/examples/js/animation/MMDPhysics.js +1238 -0
- package/examples/js/cameras/CinematicCamera.js +157 -0
- package/examples/js/controls/ArcballControls.js +3037 -0
- package/examples/js/controls/DragControls.js +230 -0
- package/examples/js/controls/FirstPersonControls.js +334 -0
- package/examples/js/controls/FlyControls.js +347 -0
- package/examples/js/controls/OrbitControls.js +1075 -0
- package/examples/js/controls/PointerLockControls.js +153 -0
- package/examples/js/controls/TrackballControls.js +782 -0
- package/examples/js/controls/TransformControls.js +1386 -0
- package/examples/js/csm/CSM.js +382 -0
- package/examples/js/csm/CSMFrustum.js +133 -0
- package/examples/js/csm/CSMHelper.js +145 -0
- package/examples/js/csm/CSMShader.js +257 -0
- package/examples/js/curves/CurveExtras.js +348 -0
- package/examples/js/curves/NURBSCurve.js +75 -0
- package/examples/js/curves/NURBSSurface.js +54 -0
- package/examples/js/curves/NURBSUtils.js +476 -0
- package/examples/js/effects/AnaglyphEffect.js +100 -0
- package/examples/js/effects/AsciiEffect.js +259 -0
- package/examples/js/effects/OutlineEffect.js +454 -0
- package/examples/js/effects/ParallaxBarrierEffect.js +75 -0
- package/examples/js/effects/PeppersGhostEffect.js +166 -0
- package/examples/js/effects/StereoEffect.js +50 -0
- package/examples/js/environments/DebugEnvironment.js +53 -0
- package/examples/js/environments/RoomEnvironment.js +122 -0
- package/examples/js/exporters/ColladaExporter.js +504 -0
- package/examples/js/exporters/DRACOExporter.js +212 -0
- package/examples/js/exporters/EXRExporter.js +458 -0
- package/examples/js/exporters/GLTFExporter.js +2543 -0
- package/examples/js/exporters/MMDExporter.js +194 -0
- package/examples/js/exporters/OBJExporter.js +251 -0
- package/examples/js/exporters/PLYExporter.js +422 -0
- package/examples/js/exporters/STLExporter.js +190 -0
- package/examples/js/exporters/USDZExporter.js +523 -0
- package/examples/js/geometries/BoxLineGeometry.js +60 -0
- package/examples/js/geometries/ConvexGeometry.js +48 -0
- package/examples/js/geometries/DecalGeometry.js +291 -0
- package/examples/js/geometries/LightningStrike.js +874 -0
- package/examples/js/geometries/ParametricGeometries.js +215 -0
- package/examples/js/geometries/ParametricGeometry.js +108 -0
- package/examples/js/geometries/RoundedBoxGeometry.js +140 -0
- package/examples/js/geometries/TeapotGeometry.js +331 -0
- package/examples/js/geometries/TextGeometry.js +51 -0
- package/examples/js/helpers/LightProbeHelper.js +49 -0
- package/examples/js/helpers/OctreeHelper.js +74 -0
- package/examples/js/helpers/PositionalAudioHelper.js +89 -0
- package/examples/js/helpers/RectAreaLightHelper.js +74 -0
- package/examples/js/helpers/VertexNormalsHelper.js +72 -0
- package/examples/js/helpers/VertexTangentsHelper.js +62 -0
- package/examples/js/helpers/ViewHelper.js +266 -0
- package/examples/js/interactive/HTMLMesh.js +508 -0
- package/examples/js/interactive/InteractiveGroup.js +101 -0
- package/examples/js/interactive/SelectionBox.js +262 -0
- package/examples/js/interactive/SelectionHelper.js +91 -0
- package/examples/js/libs/ammo.wasm.js +822 -0
- package/examples/js/libs/ammo.wasm.wasm +0 -0
- package/examples/js/libs/basis/README.md +46 -0
- package/examples/js/libs/basis/basis_transcoder.js +21 -0
- package/examples/js/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/js/libs/chevrotain.min.js +3 -0
- package/examples/js/libs/draco/README.md +32 -0
- package/examples/js/libs/draco/draco_decoder.js +52 -0
- package/examples/js/libs/draco/draco_decoder.wasm +0 -0
- package/examples/js/libs/draco/draco_encoder.js +33 -0
- package/examples/js/libs/draco/draco_wasm_wrapper.js +104 -0
- package/examples/js/libs/draco/gltf/draco_decoder.js +48 -0
- package/examples/js/libs/draco/gltf/draco_decoder.wasm +0 -0
- package/examples/js/libs/draco/gltf/draco_encoder.js +33 -0
- package/examples/js/libs/draco/gltf/draco_wasm_wrapper.js +104 -0
- package/examples/js/libs/fflate.min.js +7 -0
- package/examples/js/libs/ktx-parse.umd.js +1 -0
- package/examples/js/libs/lottie_canvas.js +12751 -0
- package/examples/js/libs/meshopt_decoder.js +188 -0
- package/examples/js/libs/opentype.min.js +1 -0
- package/examples/js/libs/stats.min.js +5 -0
- package/examples/js/lights/LightProbeGenerator.js +228 -0
- package/examples/js/lights/RectAreaLightUniformsLib.js +56 -0
- package/examples/js/lines/Line2.js +19 -0
- package/examples/js/lines/LineGeometry.js +71 -0
- package/examples/js/lines/LineMaterial.js +642 -0
- package/examples/js/lines/LineSegments2.js +362 -0
- package/examples/js/lines/LineSegmentsGeometry.js +219 -0
- package/examples/js/lines/Wireframe.js +52 -0
- package/examples/js/lines/WireframeGeometry2.js +18 -0
- package/examples/js/loaders/3DMLoader.js +1370 -0
- package/examples/js/loaders/3MFLoader.js +1340 -0
- package/examples/js/loaders/AMFLoader.js +529 -0
- package/examples/js/loaders/BVHLoader.js +394 -0
- package/examples/js/loaders/BasisTextureLoader.js +736 -0
- package/examples/js/loaders/ColladaLoader.js +3821 -0
- package/examples/js/loaders/DDSLoader.js +245 -0
- package/examples/js/loaders/DRACOLoader.js +548 -0
- package/examples/js/loaders/EXRLoader.js +2136 -0
- package/examples/js/loaders/FBXLoader.js +3835 -0
- package/examples/js/loaders/FontLoader.js +169 -0
- package/examples/js/loaders/GCodeLoader.js +256 -0
- package/examples/js/loaders/GLTFLoader.js +4159 -0
- package/examples/js/loaders/HDRCubeTextureLoader.js +93 -0
- package/examples/js/loaders/KMZLoader.js +125 -0
- package/examples/js/loaders/KTXLoader.js +177 -0
- package/examples/js/loaders/LDrawLoader.js +2374 -0
- package/examples/js/loaders/LUT3dlLoader.js +139 -0
- package/examples/js/loaders/LUTCubeLoader.js +140 -0
- package/examples/js/loaders/LWOLoader.js +966 -0
- package/examples/js/loaders/LogLuvLoader.js +765 -0
- package/examples/js/loaders/LottieLoader.js +62 -0
- package/examples/js/loaders/MD2Loader.js +249 -0
- package/examples/js/loaders/MDDLoader.js +95 -0
- package/examples/js/loaders/MMDLoader.js +1924 -0
- package/examples/js/loaders/MTLLoader.js +501 -0
- package/examples/js/loaders/NRRDLoader.js +649 -0
- package/examples/js/loaders/OBJLoader.js +804 -0
- package/examples/js/loaders/PCDLoader.js +408 -0
- package/examples/js/loaders/PDBLoader.js +313 -0
- package/examples/js/loaders/PLYLoader.js +562 -0
- package/examples/js/loaders/PRWMLoader.js +260 -0
- package/examples/js/loaders/PVRLoader.js +227 -0
- package/examples/js/loaders/RGBELoader.js +467 -0
- package/examples/js/loaders/RGBMLoader.js +1415 -0
- package/examples/js/loaders/STLLoader.js +371 -0
- package/examples/js/loaders/SVGLoader.js +2655 -0
- package/examples/js/loaders/TDSLoader.js +1029 -0
- package/examples/js/loaders/TGALoader.js +486 -0
- package/examples/js/loaders/TIFFLoader.js +31 -0
- package/examples/js/loaders/TTFLoader.js +211 -0
- package/examples/js/loaders/TiltLoader.js +460 -0
- package/examples/js/loaders/VOXLoader.js +248 -0
- package/examples/js/loaders/VRMLLoader.js +3237 -0
- package/examples/js/loaders/VTKLoader.js +1095 -0
- package/examples/js/loaders/XYZLoader.js +91 -0
- package/examples/js/loaders/lwo/IFFParser.js +1148 -0
- package/examples/js/loaders/lwo/LWO2Parser.js +448 -0
- package/examples/js/loaders/lwo/LWO3Parser.js +402 -0
- package/examples/js/materials/MeshGouraudMaterial.js +385 -0
- package/examples/js/math/Capsule.js +120 -0
- package/examples/js/math/ColorConverter.js +33 -0
- package/examples/js/math/ConvexHull.js +1110 -0
- package/examples/js/math/ImprovedNoise.js +66 -0
- package/examples/js/math/Lut.js +171 -0
- package/examples/js/math/MeshSurfaceSampler.js +193 -0
- package/examples/js/math/OBB.js +341 -0
- package/examples/js/math/Octree.js +465 -0
- package/examples/js/math/SimplexNoise.js +459 -0
- package/examples/js/misc/ConvexObjectBreaker.js +485 -0
- package/examples/js/misc/GPUComputationRenderer.js +397 -0
- package/examples/js/misc/Gyroscope.js +60 -0
- package/examples/js/misc/MD2Character.js +244 -0
- package/examples/js/misc/MD2CharacterComplex.js +494 -0
- package/examples/js/misc/MorphAnimMesh.js +69 -0
- package/examples/js/misc/MorphBlendMesh.js +292 -0
- package/examples/js/misc/ProgressiveLightMap.js +331 -0
- package/examples/js/misc/RollerCoaster.js +437 -0
- package/examples/js/misc/TubePainter.js +161 -0
- package/examples/js/misc/Volume.js +466 -0
- package/examples/js/misc/VolumeSlice.js +224 -0
- package/examples/js/modifiers/CurveModifier.js +311 -0
- package/examples/js/modifiers/EdgeSplitModifier.js +258 -0
- package/examples/js/modifiers/SimplifyModifier.js +468 -0
- package/examples/js/modifiers/TessellateModifier.js +283 -0
- package/examples/js/objects/GroundProjectedEnv.js +193 -0
- package/examples/js/objects/Lensflare.js +347 -0
- package/examples/js/objects/LightningStorm.js +209 -0
- package/examples/js/objects/MarchingCubes.js +738 -0
- package/examples/js/objects/Reflector.js +214 -0
- package/examples/js/objects/ReflectorForSSRPass.js +319 -0
- package/examples/js/objects/Refractor.js +261 -0
- package/examples/js/objects/ShadowMesh.js +60 -0
- package/examples/js/objects/Sky.js +223 -0
- package/examples/js/objects/Water.js +287 -0
- package/examples/js/objects/Water2.js +306 -0
- package/examples/js/physics/AmmoPhysics.js +256 -0
- package/examples/js/physics/OimoPhysics.js +215 -0
- package/examples/js/postprocessing/AdaptiveToneMappingPass.js +342 -0
- package/examples/js/postprocessing/AfterimagePass.js +70 -0
- package/examples/js/postprocessing/BloomPass.js +114 -0
- package/examples/js/postprocessing/BokehPass.js +103 -0
- package/examples/js/postprocessing/ClearPass.js +44 -0
- package/examples/js/postprocessing/CubeTexturePass.js +57 -0
- package/examples/js/postprocessing/DotScreenPass.js +49 -0
- package/examples/js/postprocessing/EffectComposer.js +279 -0
- package/examples/js/postprocessing/FilmPass.js +50 -0
- package/examples/js/postprocessing/GlitchPass.js +105 -0
- package/examples/js/postprocessing/HalftonePass.js +75 -0
- package/examples/js/postprocessing/LUTPass.js +184 -0
- package/examples/js/postprocessing/MaskPass.js +92 -0
- package/examples/js/postprocessing/OutlinePass.js +589 -0
- package/examples/js/postprocessing/Pass.js +75 -0
- package/examples/js/postprocessing/RenderPass.js +74 -0
- package/examples/js/postprocessing/SAOPass.js +366 -0
- package/examples/js/postprocessing/SMAAPass.js +153 -0
- package/examples/js/postprocessing/SSAARenderPass.js +156 -0
- package/examples/js/postprocessing/SSAOPass.js +351 -0
- package/examples/js/postprocessing/SSRPass.js +550 -0
- package/examples/js/postprocessing/SavePass.js +51 -0
- package/examples/js/postprocessing/ShaderPass.js +63 -0
- package/examples/js/postprocessing/TAARenderPass.js +128 -0
- package/examples/js/postprocessing/TexturePass.js +46 -0
- package/examples/js/postprocessing/UnrealBloomPass.js +357 -0
- package/examples/js/renderers/CSS2DRenderer.js +197 -0
- package/examples/js/renderers/CSS3DRenderer.js +258 -0
- package/examples/js/renderers/Projector.js +874 -0
- package/examples/js/renderers/SVGRenderer.js +537 -0
- package/examples/js/shaders/ACESFilmicToneMappingShader.js +92 -0
- package/examples/js/shaders/AfterimageShader.js +63 -0
- package/examples/js/shaders/BasicShader.js +30 -0
- package/examples/js/shaders/BleachBypassShader.js +65 -0
- package/examples/js/shaders/BlendShader.js +57 -0
- package/examples/js/shaders/BokehShader.js +159 -0
- package/examples/js/shaders/BokehShader2.js +428 -0
- package/examples/js/shaders/BrightnessContrastShader.js +61 -0
- package/examples/js/shaders/ColorCorrectionShader.js +56 -0
- package/examples/js/shaders/ColorifyShader.js +51 -0
- package/examples/js/shaders/ConvolutionShader.js +97 -0
- package/examples/js/shaders/CopyShader.js +48 -0
- package/examples/js/shaders/DOFMipMapShader.js +63 -0
- package/examples/js/shaders/DepthLimitedBlurShader.js +180 -0
- package/examples/js/shaders/DigitalGlitch.js +130 -0
- package/examples/js/shaders/DotScreenShader.js +76 -0
- package/examples/js/shaders/FXAAShader.js +286 -0
- package/examples/js/shaders/FilmShader.js +113 -0
- package/examples/js/shaders/FocusShader.js +98 -0
- package/examples/js/shaders/FreiChenShader.js +97 -0
- package/examples/js/shaders/GammaCorrectionShader.js +44 -0
- package/examples/js/shaders/GodRaysShader.js +297 -0
- package/examples/js/shaders/HalftoneShader.js +339 -0
- package/examples/js/shaders/HorizontalBlurShader.js +62 -0
- package/examples/js/shaders/HorizontalTiltShiftShader.js +68 -0
- package/examples/js/shaders/HueSaturationShader.js +72 -0
- package/examples/js/shaders/KaleidoShader.js +63 -0
- package/examples/js/shaders/LuminosityHighPassShader.js +71 -0
- package/examples/js/shaders/LuminosityShader.js +49 -0
- package/examples/js/shaders/MMDToonShader.js +100 -0
- package/examples/js/shaders/MirrorShader.js +59 -0
- package/examples/js/shaders/NormalMapShader.js +59 -0
- package/examples/js/shaders/PixelShader.js +51 -0
- package/examples/js/shaders/RGBShiftShader.js +59 -0
- package/examples/js/shaders/SAOShader.js +213 -0
- package/examples/js/shaders/SMAAShader.js +466 -0
- package/examples/js/shaders/SSAOShader.js +299 -0
- package/examples/js/shaders/SSRShader.js +393 -0
- package/examples/js/shaders/SepiaShader.js +55 -0
- package/examples/js/shaders/SobelOperatorShader.js +92 -0
- package/examples/js/shaders/SubsurfaceScatteringShader.js +49 -0
- package/examples/js/shaders/TechnicolorShader.js +46 -0
- package/examples/js/shaders/ToneMapShader.js +87 -0
- package/examples/js/shaders/ToonShader.js +351 -0
- package/examples/js/shaders/TriangleBlurShader.js +74 -0
- package/examples/js/shaders/UnpackDepthRGBAShader.js +50 -0
- package/examples/js/shaders/VerticalBlurShader.js +62 -0
- package/examples/js/shaders/VerticalTiltShiftShader.js +68 -0
- package/examples/js/shaders/VignetteShader.js +56 -0
- package/examples/js/shaders/VolumeShader.js +300 -0
- package/examples/js/shaders/WaterRefractionShader.js +88 -0
- package/examples/js/textures/FlakesTexture.js +41 -0
- package/examples/js/utils/BufferGeometryUtils.js +1094 -0
- package/examples/js/utils/CameraUtils.js +86 -0
- package/examples/js/utils/GPUStatsPanel.js +134 -0
- package/examples/js/utils/GeometryCompressionUtils.js +574 -0
- package/examples/js/utils/GeometryUtils.js +173 -0
- package/examples/js/utils/LDrawUtils.js +182 -0
- package/examples/js/utils/PackedPhongMaterial.js +107 -0
- package/examples/js/utils/SceneUtils.js +103 -0
- package/examples/js/utils/ShadowMapViewer.js +180 -0
- package/examples/js/utils/SkeletonUtils.js +507 -0
- package/examples/js/utils/UVsDebug.js +135 -0
- package/examples/js/utils/WorkerPool.js +115 -0
- package/examples/jsm/animation/AnimationClipCreator.js +114 -0
- package/examples/jsm/animation/CCDIKSolver.js +482 -0
- package/examples/jsm/animation/MMDAnimationHelper.js +1207 -0
- package/examples/jsm/animation/MMDPhysics.js +1406 -0
- package/examples/jsm/cameras/CinematicCamera.js +209 -0
- package/examples/jsm/capabilities/WebGL.js +91 -0
- package/examples/jsm/capabilities/WebGPU.js +39 -0
- package/examples/jsm/controls/ArcballControls.js +3216 -0
- package/examples/jsm/controls/DragControls.js +220 -0
- package/examples/jsm/controls/FirstPersonControls.js +325 -0
- package/examples/jsm/controls/FlyControls.js +284 -0
- package/examples/jsm/controls/OrbitControls.js +1249 -0
- package/examples/jsm/controls/PointerLockControls.js +157 -0
- package/examples/jsm/controls/TrackballControls.js +814 -0
- package/examples/jsm/controls/TransformControls.js +1558 -0
- package/examples/jsm/csm/CSM.js +378 -0
- package/examples/jsm/csm/CSMFrustum.js +152 -0
- package/examples/jsm/csm/CSMHelper.js +193 -0
- package/examples/jsm/csm/CSMShader.js +251 -0
- package/examples/jsm/curves/CurveExtras.js +422 -0
- package/examples/jsm/curves/NURBSCurve.js +80 -0
- package/examples/jsm/curves/NURBSSurface.js +52 -0
- package/examples/jsm/curves/NURBSUtils.js +487 -0
- package/examples/jsm/effects/AnaglyphEffect.js +168 -0
- package/examples/jsm/effects/AsciiEffect.js +266 -0
- package/examples/jsm/effects/OutlineEffect.js +553 -0
- package/examples/jsm/effects/ParallaxBarrierEffect.js +116 -0
- package/examples/jsm/effects/PeppersGhostEffect.js +153 -0
- package/examples/jsm/effects/StereoEffect.js +55 -0
- package/examples/jsm/environments/DebugEnvironment.js +52 -0
- package/examples/jsm/environments/RoomEnvironment.js +144 -0
- package/examples/jsm/exporters/ColladaExporter.js +713 -0
- package/examples/jsm/exporters/DRACOExporter.js +225 -0
- package/examples/jsm/exporters/EXRExporter.js +507 -0
- package/examples/jsm/exporters/GLTFExporter.js +2870 -0
- package/examples/jsm/exporters/KTX2Exporter.js +281 -0
- package/examples/jsm/exporters/MMDExporter.js +217 -0
- package/examples/jsm/exporters/OBJExporter.js +284 -0
- package/examples/jsm/exporters/PLYExporter.js +521 -0
- package/examples/jsm/exporters/STLExporter.js +195 -0
- package/examples/jsm/exporters/USDZExporter.js +1112 -0
- package/examples/jsm/geometries/BoxLineGeometry.js +69 -0
- package/examples/jsm/geometries/ConvexGeometry.js +59 -0
- package/examples/jsm/geometries/DecalGeometry.js +356 -0
- package/examples/jsm/geometries/LightningStrike.js +1017 -0
- package/examples/jsm/geometries/ParametricGeometries.js +254 -0
- package/examples/jsm/geometries/ParametricGeometry.js +129 -0
- package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -0
- package/examples/jsm/geometries/TeapotGeometry.js +704 -0
- package/examples/jsm/geometries/TextGeometry.js +57 -0
- package/examples/jsm/helpers/LightProbeHelper.js +130 -0
- package/examples/jsm/helpers/OctreeHelper.js +72 -0
- package/examples/jsm/helpers/PositionalAudioHelper.js +109 -0
- package/examples/jsm/helpers/RectAreaLightHelper.js +85 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +96 -0
- package/examples/jsm/helpers/VertexTangentsHelper.js +88 -0
- package/examples/jsm/helpers/ViewHelper.js +319 -0
- package/examples/jsm/interactive/HTMLMesh.js +550 -0
- package/examples/jsm/interactive/InteractiveGroup.js +116 -0
- package/examples/jsm/interactive/SelectionBox.js +227 -0
- package/examples/jsm/interactive/SelectionHelper.js +97 -0
- package/examples/jsm/libs/OimoPhysics/OimoPhysics.js +37071 -0
- package/examples/jsm/libs/OimoPhysics/index.js +43 -0
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- package/src/renderers/shaders/ShaderChunk/roughnessmap_pars_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +321 -0
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +68 -0
- package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +63 -0
- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +66 -0
- package/src/renderers/shaders/ShaderChunk/skinbase_vertex.glsl.js +10 -0
- package/src/renderers/shaders/ShaderChunk/skinning_pars_vertex.glsl.js +33 -0
- package/src/renderers/shaders/ShaderChunk/skinning_vertex.glsl.js +15 -0
- package/src/renderers/shaders/ShaderChunk/skinnormal_vertex.glsl.js +20 -0
- package/src/renderers/shaders/ShaderChunk/specularmap_fragment.glsl.js +14 -0
- package/src/renderers/shaders/ShaderChunk/specularmap_pars_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/tonemapping_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +77 -0
- package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +36 -0
- package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +116 -0
- package/src/renderers/shaders/ShaderChunk/uv2_pars_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/uv2_pars_vertex.glsl.js +10 -0
- package/src/renderers/shaders/ShaderChunk/uv2_vertex.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/uv_pars_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/uv_pars_vertex.glsl.js +17 -0
- package/src/renderers/shaders/ShaderChunk/uv_vertex.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/worldpos_vertex.glsl.js +15 -0
- package/src/renderers/shaders/ShaderChunk.js +265 -0
- package/src/renderers/shaders/ShaderLib/background.glsl.js +35 -0
- package/src/renderers/shaders/ShaderLib/cube.glsl.js +38 -0
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +92 -0
- package/src/renderers/shaders/ShaderLib/distanceRGBA.glsl.js +73 -0
- package/src/renderers/shaders/ShaderLib/equirect.glsl.js +35 -0
- package/src/renderers/shaders/ShaderLib/linedashed.glsl.js +70 -0
- package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +115 -0
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +123 -0
- package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +107 -0
- package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +82 -0
- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +125 -0
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +216 -0
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +117 -0
- package/src/renderers/shaders/ShaderLib/points.glsl.js +71 -0
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +49 -0
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +79 -0
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +53 -0
- package/src/renderers/shaders/ShaderLib.js +331 -0
- package/src/renderers/shaders/UniformsLib.js +218 -0
- package/src/renderers/shaders/UniformsUtils.js +80 -0
- package/src/renderers/webgl/WebGLAnimation.js +53 -0
- package/src/renderers/webgl/WebGLAttributes.js +193 -0
- package/src/renderers/webgl/WebGLBackground.js +228 -0
- package/src/renderers/webgl/WebGLBindingStates.js +623 -0
- package/src/renderers/webgl/WebGLBufferRenderer.js +61 -0
- package/src/renderers/webgl/WebGLCapabilities.js +121 -0
- package/src/renderers/webgl/WebGLClipping.js +167 -0
- package/src/renderers/webgl/WebGLCubeMaps.js +99 -0
- package/src/renderers/webgl/WebGLCubeUVMaps.js +130 -0
- package/src/renderers/webgl/WebGLExtensions.js +96 -0
- package/src/renderers/webgl/WebGLGeometries.js +195 -0
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +71 -0
- package/src/renderers/webgl/WebGLInfo.js +72 -0
- package/src/renderers/webgl/WebGLLights.js +574 -0
- package/src/renderers/webgl/WebGLMaterials.js +677 -0
- package/src/renderers/webgl/WebGLMorphtargets.js +300 -0
- package/src/renderers/webgl/WebGLObjects.js +72 -0
- package/src/renderers/webgl/WebGLProgram.js +901 -0
- package/src/renderers/webgl/WebGLPrograms.js +542 -0
- package/src/renderers/webgl/WebGLProperties.js +48 -0
- package/src/renderers/webgl/WebGLRenderLists.js +238 -0
- package/src/renderers/webgl/WebGLRenderStates.js +107 -0
- package/src/renderers/webgl/WebGLShader.js +12 -0
- package/src/renderers/webgl/WebGLShaderCache.js +124 -0
- package/src/renderers/webgl/WebGLShadowMap.js +374 -0
- package/src/renderers/webgl/WebGLState.js +1263 -0
- package/src/renderers/webgl/WebGLTextures.js +1944 -0
- package/src/renderers/webgl/WebGLUniforms.js +1050 -0
- package/src/renderers/webgl/WebGLUniformsGroups.js +372 -0
- package/src/renderers/webgl/WebGLUtils.js +266 -0
- package/src/renderers/webxr/WebXRController.js +307 -0
- package/src/renderers/webxr/WebXRManager.js +731 -0
- package/src/scenes/Fog.js +37 -0
- package/src/scenes/FogExp2.js +34 -0
- package/src/scenes/Scene.js +71 -0
- package/src/textures/CanvasTexture.js +17 -0
- package/src/textures/CompressedTexture.js +28 -0
- package/src/textures/CubeTexture.js +33 -0
- package/src/textures/Data3DTexture.js +35 -0
- package/src/textures/DataArrayTexture.js +27 -0
- package/src/textures/DataTexture.js +22 -0
- package/src/textures/DepthTexture.js +36 -0
- package/src/textures/FramebufferTexture.js +25 -0
- package/src/textures/Source.js +123 -0
- package/src/textures/Texture.js +308 -0
- package/src/textures/VideoTexture.js +55 -0
- package/src/utils.js +71 -0
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import { ArrayCamera } from '../../cameras/ArrayCamera.js';
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import { EventDispatcher } from '../../core/EventDispatcher.js';
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import { PerspectiveCamera } from '../../cameras/PerspectiveCamera.js';
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import { Vector3 } from '../../math/Vector3.js';
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import { Vector4 } from '../../math/Vector4.js';
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import { WebGLAnimation } from '../webgl/WebGLAnimation.js';
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import { WebGLRenderTarget } from '../WebGLRenderTarget.js';
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import { WebXRController } from './WebXRController.js';
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import { DepthTexture } from '../../textures/DepthTexture.js';
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import {
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DepthFormat,
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DepthStencilFormat,
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RGBAFormat,
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UnsignedByteType,
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UnsignedIntType,
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UnsignedInt248Type,
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} from '../../constants.js';
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class WebXRManager extends EventDispatcher {
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constructor( renderer, gl ) {
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super();
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const scope = this;
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let session = null;
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let framebufferScaleFactor = 1.0;
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let referenceSpace = null;
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let referenceSpaceType = 'local-floor';
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let customReferenceSpace = null;
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let pose = null;
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let glBinding = null;
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let glProjLayer = null;
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let glBaseLayer = null;
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let xrFrame = null;
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const attributes = gl.getContextAttributes();
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let initialRenderTarget = null;
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let newRenderTarget = null;
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const controllers = [];
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const controllerInputSources = [];
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//
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const cameraL = new PerspectiveCamera();
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cameraL.layers.enable( 1 );
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cameraL.viewport = new Vector4();
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const cameraR = new PerspectiveCamera();
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cameraR.layers.enable( 2 );
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cameraR.viewport = new Vector4();
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const cameras = [ cameraL, cameraR ];
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const cameraVR = new ArrayCamera();
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cameraVR.layers.enable( 1 );
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cameraVR.layers.enable( 2 );
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let _currentDepthNear = null;
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let _currentDepthFar = null;
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//
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this.cameraAutoUpdate = true;
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this.enabled = false;
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this.isPresenting = false;
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this.getController = function ( index ) {
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let controller = controllers[ index ];
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if ( controller === undefined ) {
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controller = new WebXRController();
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controllers[ index ] = controller;
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}
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return controller.getTargetRaySpace();
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};
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this.getControllerGrip = function ( index ) {
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let controller = controllers[ index ];
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if ( controller === undefined ) {
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controller = new WebXRController();
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controllers[ index ] = controller;
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}
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return controller.getGripSpace();
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};
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this.getHand = function ( index ) {
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let controller = controllers[ index ];
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if ( controller === undefined ) {
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controller = new WebXRController();
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controllers[ index ] = controller;
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}
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return controller.getHandSpace();
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};
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//
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function onSessionEvent( event ) {
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const controllerIndex = controllerInputSources.indexOf( event.inputSource );
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if ( controllerIndex === - 1 ) {
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return;
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}
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const controller = controllers[ controllerIndex ];
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if ( controller !== undefined ) {
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controller.dispatchEvent( { type: event.type, data: event.inputSource } );
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}
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}
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function onSessionEnd() {
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session.removeEventListener( 'select', onSessionEvent );
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session.removeEventListener( 'selectstart', onSessionEvent );
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session.removeEventListener( 'selectend', onSessionEvent );
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session.removeEventListener( 'squeeze', onSessionEvent );
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session.removeEventListener( 'squeezestart', onSessionEvent );
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session.removeEventListener( 'squeezeend', onSessionEvent );
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session.removeEventListener( 'end', onSessionEnd );
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session.removeEventListener( 'inputsourceschange', onInputSourcesChange );
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for ( let i = 0; i < controllers.length; i ++ ) {
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const inputSource = controllerInputSources[ i ];
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if ( inputSource === null ) continue;
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controllerInputSources[ i ] = null;
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controllers[ i ].disconnect( inputSource );
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}
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_currentDepthNear = null;
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_currentDepthFar = null;
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// restore framebuffer/rendering state
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renderer.setRenderTarget( initialRenderTarget );
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glBaseLayer = null;
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glProjLayer = null;
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glBinding = null;
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session = null;
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newRenderTarget = null;
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//
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animation.stop();
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scope.isPresenting = false;
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scope.dispatchEvent( { type: 'sessionend' } );
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}
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this.setFramebufferScaleFactor = function ( value ) {
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framebufferScaleFactor = value;
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if ( scope.isPresenting === true ) {
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console.warn( 'THREE.WebXRManager: Cannot change framebuffer scale while presenting.' );
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}
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};
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this.setReferenceSpaceType = function ( value ) {
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referenceSpaceType = value;
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if ( scope.isPresenting === true ) {
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console.warn( 'THREE.WebXRManager: Cannot change reference space type while presenting.' );
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}
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};
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this.getReferenceSpace = function () {
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return customReferenceSpace || referenceSpace;
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};
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this.setReferenceSpace = function ( space ) {
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customReferenceSpace = space;
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};
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this.getBaseLayer = function () {
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return glProjLayer !== null ? glProjLayer : glBaseLayer;
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};
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this.getBinding = function () {
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return glBinding;
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};
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this.getFrame = function () {
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return xrFrame;
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};
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this.getSession = function () {
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return session;
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};
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this.setSession = async function ( value ) {
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session = value;
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if ( session !== null ) {
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initialRenderTarget = renderer.getRenderTarget();
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session.addEventListener( 'select', onSessionEvent );
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session.addEventListener( 'selectstart', onSessionEvent );
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session.addEventListener( 'selectend', onSessionEvent );
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session.addEventListener( 'squeeze', onSessionEvent );
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session.addEventListener( 'squeezestart', onSessionEvent );
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session.addEventListener( 'squeezeend', onSessionEvent );
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session.addEventListener( 'end', onSessionEnd );
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session.addEventListener( 'inputsourceschange', onInputSourcesChange );
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if ( attributes.xrCompatible !== true ) {
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await gl.makeXRCompatible();
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}
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if ( ( session.renderState.layers === undefined ) || ( renderer.capabilities.isWebGL2 === false ) ) {
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const layerInit = {
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antialias: ( session.renderState.layers === undefined ) ? attributes.antialias : true,
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alpha: attributes.alpha,
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depth: attributes.depth,
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stencil: attributes.stencil,
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framebufferScaleFactor: framebufferScaleFactor
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};
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glBaseLayer = new XRWebGLLayer( session, gl, layerInit );
|
|
279
|
+
|
|
280
|
+
session.updateRenderState( { baseLayer: glBaseLayer } );
|
|
281
|
+
|
|
282
|
+
newRenderTarget = new WebGLRenderTarget(
|
|
283
|
+
glBaseLayer.framebufferWidth,
|
|
284
|
+
glBaseLayer.framebufferHeight,
|
|
285
|
+
{
|
|
286
|
+
format: RGBAFormat,
|
|
287
|
+
type: UnsignedByteType,
|
|
288
|
+
encoding: renderer.outputEncoding,
|
|
289
|
+
stencilBuffer: attributes.stencil
|
|
290
|
+
}
|
|
291
|
+
);
|
|
292
|
+
|
|
293
|
+
} else {
|
|
294
|
+
|
|
295
|
+
let depthFormat = null;
|
|
296
|
+
let depthType = null;
|
|
297
|
+
let glDepthFormat = null;
|
|
298
|
+
|
|
299
|
+
if ( attributes.depth ) {
|
|
300
|
+
|
|
301
|
+
glDepthFormat = attributes.stencil ? gl.DEPTH24_STENCIL8 : gl.DEPTH_COMPONENT24;
|
|
302
|
+
depthFormat = attributes.stencil ? DepthStencilFormat : DepthFormat;
|
|
303
|
+
depthType = attributes.stencil ? UnsignedInt248Type : UnsignedIntType;
|
|
304
|
+
|
|
305
|
+
}
|
|
306
|
+
|
|
307
|
+
const projectionlayerInit = {
|
|
308
|
+
colorFormat: gl.RGBA8,
|
|
309
|
+
depthFormat: glDepthFormat,
|
|
310
|
+
scaleFactor: framebufferScaleFactor
|
|
311
|
+
};
|
|
312
|
+
|
|
313
|
+
glBinding = new XRWebGLBinding( session, gl );
|
|
314
|
+
|
|
315
|
+
glProjLayer = glBinding.createProjectionLayer( projectionlayerInit );
|
|
316
|
+
|
|
317
|
+
session.updateRenderState( { layers: [ glProjLayer ] } );
|
|
318
|
+
|
|
319
|
+
newRenderTarget = new WebGLRenderTarget(
|
|
320
|
+
glProjLayer.textureWidth,
|
|
321
|
+
glProjLayer.textureHeight,
|
|
322
|
+
{
|
|
323
|
+
format: RGBAFormat,
|
|
324
|
+
type: UnsignedByteType,
|
|
325
|
+
depthTexture: new DepthTexture( glProjLayer.textureWidth, glProjLayer.textureHeight, depthType, undefined, undefined, undefined, undefined, undefined, undefined, depthFormat ),
|
|
326
|
+
stencilBuffer: attributes.stencil,
|
|
327
|
+
encoding: renderer.outputEncoding,
|
|
328
|
+
samples: attributes.antialias ? 4 : 0
|
|
329
|
+
} );
|
|
330
|
+
|
|
331
|
+
const renderTargetProperties = renderer.properties.get( newRenderTarget );
|
|
332
|
+
renderTargetProperties.__ignoreDepthValues = glProjLayer.ignoreDepthValues;
|
|
333
|
+
|
|
334
|
+
}
|
|
335
|
+
|
|
336
|
+
newRenderTarget.isXRRenderTarget = true; // TODO Remove this when possible, see #23278
|
|
337
|
+
|
|
338
|
+
// Set foveation to maximum.
|
|
339
|
+
this.setFoveation( 1.0 );
|
|
340
|
+
|
|
341
|
+
customReferenceSpace = null;
|
|
342
|
+
referenceSpace = await session.requestReferenceSpace( referenceSpaceType );
|
|
343
|
+
|
|
344
|
+
animation.setContext( session );
|
|
345
|
+
animation.start();
|
|
346
|
+
|
|
347
|
+
scope.isPresenting = true;
|
|
348
|
+
|
|
349
|
+
scope.dispatchEvent( { type: 'sessionstart' } );
|
|
350
|
+
|
|
351
|
+
}
|
|
352
|
+
|
|
353
|
+
};
|
|
354
|
+
|
|
355
|
+
function onInputSourcesChange( event ) {
|
|
356
|
+
|
|
357
|
+
// Notify disconnected
|
|
358
|
+
|
|
359
|
+
for ( let i = 0; i < event.removed.length; i ++ ) {
|
|
360
|
+
|
|
361
|
+
const inputSource = event.removed[ i ];
|
|
362
|
+
const index = controllerInputSources.indexOf( inputSource );
|
|
363
|
+
|
|
364
|
+
if ( index >= 0 ) {
|
|
365
|
+
|
|
366
|
+
controllerInputSources[ index ] = null;
|
|
367
|
+
controllers[ index ].dispatchEvent( { type: 'disconnected', data: inputSource } );
|
|
368
|
+
|
|
369
|
+
}
|
|
370
|
+
|
|
371
|
+
}
|
|
372
|
+
|
|
373
|
+
// Notify connected
|
|
374
|
+
|
|
375
|
+
for ( let i = 0; i < event.added.length; i ++ ) {
|
|
376
|
+
|
|
377
|
+
const inputSource = event.added[ i ];
|
|
378
|
+
|
|
379
|
+
let controllerIndex = controllerInputSources.indexOf( inputSource );
|
|
380
|
+
|
|
381
|
+
if ( controllerIndex === - 1 ) {
|
|
382
|
+
|
|
383
|
+
// Assign input source a controller that currently has no input source
|
|
384
|
+
|
|
385
|
+
for ( let i = 0; i < controllers.length; i ++ ) {
|
|
386
|
+
|
|
387
|
+
if ( i >= controllerInputSources.length ) {
|
|
388
|
+
|
|
389
|
+
controllerInputSources.push( inputSource );
|
|
390
|
+
controllerIndex = i;
|
|
391
|
+
break;
|
|
392
|
+
|
|
393
|
+
} else if ( controllerInputSources[ i ] === null ) {
|
|
394
|
+
|
|
395
|
+
controllerInputSources[ i ] = inputSource;
|
|
396
|
+
controllerIndex = i;
|
|
397
|
+
break;
|
|
398
|
+
|
|
399
|
+
}
|
|
400
|
+
|
|
401
|
+
}
|
|
402
|
+
|
|
403
|
+
// If all controllers do currently receive input we ignore new ones
|
|
404
|
+
|
|
405
|
+
if ( controllerIndex === - 1 ) break;
|
|
406
|
+
|
|
407
|
+
}
|
|
408
|
+
|
|
409
|
+
const controller = controllers[ controllerIndex ];
|
|
410
|
+
|
|
411
|
+
if ( controller ) {
|
|
412
|
+
|
|
413
|
+
controller.dispatchEvent( { type: 'connected', data: inputSource } );
|
|
414
|
+
|
|
415
|
+
}
|
|
416
|
+
|
|
417
|
+
}
|
|
418
|
+
|
|
419
|
+
}
|
|
420
|
+
|
|
421
|
+
//
|
|
422
|
+
|
|
423
|
+
const cameraLPos = new Vector3();
|
|
424
|
+
const cameraRPos = new Vector3();
|
|
425
|
+
|
|
426
|
+
/**
|
|
427
|
+
* Assumes 2 cameras that are parallel and share an X-axis, and that
|
|
428
|
+
* the cameras' projection and world matrices have already been set.
|
|
429
|
+
* And that near and far planes are identical for both cameras.
|
|
430
|
+
* Visualization of this technique: https://computergraphics.stackexchange.com/a/4765
|
|
431
|
+
*/
|
|
432
|
+
function setProjectionFromUnion( camera, cameraL, cameraR ) {
|
|
433
|
+
|
|
434
|
+
cameraLPos.setFromMatrixPosition( cameraL.matrixWorld );
|
|
435
|
+
cameraRPos.setFromMatrixPosition( cameraR.matrixWorld );
|
|
436
|
+
|
|
437
|
+
const ipd = cameraLPos.distanceTo( cameraRPos );
|
|
438
|
+
|
|
439
|
+
const projL = cameraL.projectionMatrix.elements;
|
|
440
|
+
const projR = cameraR.projectionMatrix.elements;
|
|
441
|
+
|
|
442
|
+
// VR systems will have identical far and near planes, and
|
|
443
|
+
// most likely identical top and bottom frustum extents.
|
|
444
|
+
// Use the left camera for these values.
|
|
445
|
+
const near = projL[ 14 ] / ( projL[ 10 ] - 1 );
|
|
446
|
+
const far = projL[ 14 ] / ( projL[ 10 ] + 1 );
|
|
447
|
+
const topFov = ( projL[ 9 ] + 1 ) / projL[ 5 ];
|
|
448
|
+
const bottomFov = ( projL[ 9 ] - 1 ) / projL[ 5 ];
|
|
449
|
+
|
|
450
|
+
const leftFov = ( projL[ 8 ] - 1 ) / projL[ 0 ];
|
|
451
|
+
const rightFov = ( projR[ 8 ] + 1 ) / projR[ 0 ];
|
|
452
|
+
const left = near * leftFov;
|
|
453
|
+
const right = near * rightFov;
|
|
454
|
+
|
|
455
|
+
// Calculate the new camera's position offset from the
|
|
456
|
+
// left camera. xOffset should be roughly half `ipd`.
|
|
457
|
+
const zOffset = ipd / ( - leftFov + rightFov );
|
|
458
|
+
const xOffset = zOffset * - leftFov;
|
|
459
|
+
|
|
460
|
+
// TODO: Better way to apply this offset?
|
|
461
|
+
cameraL.matrixWorld.decompose( camera.position, camera.quaternion, camera.scale );
|
|
462
|
+
camera.translateX( xOffset );
|
|
463
|
+
camera.translateZ( zOffset );
|
|
464
|
+
camera.matrixWorld.compose( camera.position, camera.quaternion, camera.scale );
|
|
465
|
+
camera.matrixWorldInverse.copy( camera.matrixWorld ).invert();
|
|
466
|
+
|
|
467
|
+
// Find the union of the frustum values of the cameras and scale
|
|
468
|
+
// the values so that the near plane's position does not change in world space,
|
|
469
|
+
// although must now be relative to the new union camera.
|
|
470
|
+
const near2 = near + zOffset;
|
|
471
|
+
const far2 = far + zOffset;
|
|
472
|
+
const left2 = left - xOffset;
|
|
473
|
+
const right2 = right + ( ipd - xOffset );
|
|
474
|
+
const top2 = topFov * far / far2 * near2;
|
|
475
|
+
const bottom2 = bottomFov * far / far2 * near2;
|
|
476
|
+
|
|
477
|
+
camera.projectionMatrix.makePerspective( left2, right2, top2, bottom2, near2, far2 );
|
|
478
|
+
|
|
479
|
+
}
|
|
480
|
+
|
|
481
|
+
function updateCamera( camera, parent ) {
|
|
482
|
+
|
|
483
|
+
if ( parent === null ) {
|
|
484
|
+
|
|
485
|
+
camera.matrixWorld.copy( camera.matrix );
|
|
486
|
+
|
|
487
|
+
} else {
|
|
488
|
+
|
|
489
|
+
camera.matrixWorld.multiplyMatrices( parent.matrixWorld, camera.matrix );
|
|
490
|
+
|
|
491
|
+
}
|
|
492
|
+
|
|
493
|
+
camera.matrixWorldInverse.copy( camera.matrixWorld ).invert();
|
|
494
|
+
|
|
495
|
+
}
|
|
496
|
+
|
|
497
|
+
this.updateCamera = function ( camera ) {
|
|
498
|
+
|
|
499
|
+
if ( session === null ) return;
|
|
500
|
+
|
|
501
|
+
cameraVR.near = cameraR.near = cameraL.near = camera.near;
|
|
502
|
+
cameraVR.far = cameraR.far = cameraL.far = camera.far;
|
|
503
|
+
|
|
504
|
+
if ( _currentDepthNear !== cameraVR.near || _currentDepthFar !== cameraVR.far ) {
|
|
505
|
+
|
|
506
|
+
// Note that the new renderState won't apply until the next frame. See #18320
|
|
507
|
+
|
|
508
|
+
session.updateRenderState( {
|
|
509
|
+
depthNear: cameraVR.near,
|
|
510
|
+
depthFar: cameraVR.far
|
|
511
|
+
} );
|
|
512
|
+
|
|
513
|
+
_currentDepthNear = cameraVR.near;
|
|
514
|
+
_currentDepthFar = cameraVR.far;
|
|
515
|
+
|
|
516
|
+
}
|
|
517
|
+
|
|
518
|
+
const parent = camera.parent;
|
|
519
|
+
const cameras = cameraVR.cameras;
|
|
520
|
+
|
|
521
|
+
updateCamera( cameraVR, parent );
|
|
522
|
+
|
|
523
|
+
for ( let i = 0; i < cameras.length; i ++ ) {
|
|
524
|
+
|
|
525
|
+
updateCamera( cameras[ i ], parent );
|
|
526
|
+
|
|
527
|
+
}
|
|
528
|
+
|
|
529
|
+
cameraVR.matrixWorld.decompose( cameraVR.position, cameraVR.quaternion, cameraVR.scale );
|
|
530
|
+
|
|
531
|
+
// update user camera and its children
|
|
532
|
+
|
|
533
|
+
camera.matrix.copy( cameraVR.matrix );
|
|
534
|
+
camera.matrix.decompose( camera.position, camera.quaternion, camera.scale );
|
|
535
|
+
|
|
536
|
+
const children = camera.children;
|
|
537
|
+
|
|
538
|
+
for ( let i = 0, l = children.length; i < l; i ++ ) {
|
|
539
|
+
|
|
540
|
+
children[ i ].updateMatrixWorld( true );
|
|
541
|
+
|
|
542
|
+
}
|
|
543
|
+
|
|
544
|
+
// update projection matrix for proper view frustum culling
|
|
545
|
+
|
|
546
|
+
if ( cameras.length === 2 ) {
|
|
547
|
+
|
|
548
|
+
setProjectionFromUnion( cameraVR, cameraL, cameraR );
|
|
549
|
+
|
|
550
|
+
} else {
|
|
551
|
+
|
|
552
|
+
// assume single camera setup (AR)
|
|
553
|
+
|
|
554
|
+
cameraVR.projectionMatrix.copy( cameraL.projectionMatrix );
|
|
555
|
+
|
|
556
|
+
}
|
|
557
|
+
|
|
558
|
+
};
|
|
559
|
+
|
|
560
|
+
this.getCamera = function () {
|
|
561
|
+
|
|
562
|
+
return cameraVR;
|
|
563
|
+
|
|
564
|
+
};
|
|
565
|
+
|
|
566
|
+
this.getFoveation = function () {
|
|
567
|
+
|
|
568
|
+
if ( glProjLayer !== null ) {
|
|
569
|
+
|
|
570
|
+
return glProjLayer.fixedFoveation;
|
|
571
|
+
|
|
572
|
+
}
|
|
573
|
+
|
|
574
|
+
if ( glBaseLayer !== null ) {
|
|
575
|
+
|
|
576
|
+
return glBaseLayer.fixedFoveation;
|
|
577
|
+
|
|
578
|
+
}
|
|
579
|
+
|
|
580
|
+
return undefined;
|
|
581
|
+
|
|
582
|
+
};
|
|
583
|
+
|
|
584
|
+
this.setFoveation = function ( foveation ) {
|
|
585
|
+
|
|
586
|
+
// 0 = no foveation = full resolution
|
|
587
|
+
// 1 = maximum foveation = the edges render at lower resolution
|
|
588
|
+
|
|
589
|
+
if ( glProjLayer !== null ) {
|
|
590
|
+
|
|
591
|
+
glProjLayer.fixedFoveation = foveation;
|
|
592
|
+
|
|
593
|
+
}
|
|
594
|
+
|
|
595
|
+
if ( glBaseLayer !== null && glBaseLayer.fixedFoveation !== undefined ) {
|
|
596
|
+
|
|
597
|
+
glBaseLayer.fixedFoveation = foveation;
|
|
598
|
+
|
|
599
|
+
}
|
|
600
|
+
|
|
601
|
+
};
|
|
602
|
+
|
|
603
|
+
// Animation Loop
|
|
604
|
+
|
|
605
|
+
let onAnimationFrameCallback = null;
|
|
606
|
+
|
|
607
|
+
function onAnimationFrame( time, frame ) {
|
|
608
|
+
|
|
609
|
+
pose = frame.getViewerPose( customReferenceSpace || referenceSpace );
|
|
610
|
+
xrFrame = frame;
|
|
611
|
+
|
|
612
|
+
if ( pose !== null ) {
|
|
613
|
+
|
|
614
|
+
const views = pose.views;
|
|
615
|
+
|
|
616
|
+
if ( glBaseLayer !== null ) {
|
|
617
|
+
|
|
618
|
+
renderer.setRenderTargetFramebuffer( newRenderTarget, glBaseLayer.framebuffer );
|
|
619
|
+
renderer.setRenderTarget( newRenderTarget );
|
|
620
|
+
|
|
621
|
+
}
|
|
622
|
+
|
|
623
|
+
let cameraVRNeedsUpdate = false;
|
|
624
|
+
|
|
625
|
+
// check if it's necessary to rebuild cameraVR's camera list
|
|
626
|
+
|
|
627
|
+
if ( views.length !== cameraVR.cameras.length ) {
|
|
628
|
+
|
|
629
|
+
cameraVR.cameras.length = 0;
|
|
630
|
+
cameraVRNeedsUpdate = true;
|
|
631
|
+
|
|
632
|
+
}
|
|
633
|
+
|
|
634
|
+
for ( let i = 0; i < views.length; i ++ ) {
|
|
635
|
+
|
|
636
|
+
const view = views[ i ];
|
|
637
|
+
|
|
638
|
+
let viewport = null;
|
|
639
|
+
|
|
640
|
+
if ( glBaseLayer !== null ) {
|
|
641
|
+
|
|
642
|
+
viewport = glBaseLayer.getViewport( view );
|
|
643
|
+
|
|
644
|
+
} else {
|
|
645
|
+
|
|
646
|
+
const glSubImage = glBinding.getViewSubImage( glProjLayer, view );
|
|
647
|
+
viewport = glSubImage.viewport;
|
|
648
|
+
|
|
649
|
+
// For side-by-side projection, we only produce a single texture for both eyes.
|
|
650
|
+
if ( i === 0 ) {
|
|
651
|
+
|
|
652
|
+
renderer.setRenderTargetTextures(
|
|
653
|
+
newRenderTarget,
|
|
654
|
+
glSubImage.colorTexture,
|
|
655
|
+
glProjLayer.ignoreDepthValues ? undefined : glSubImage.depthStencilTexture );
|
|
656
|
+
|
|
657
|
+
renderer.setRenderTarget( newRenderTarget );
|
|
658
|
+
|
|
659
|
+
}
|
|
660
|
+
|
|
661
|
+
}
|
|
662
|
+
|
|
663
|
+
let camera = cameras[ i ];
|
|
664
|
+
|
|
665
|
+
if ( camera === undefined ) {
|
|
666
|
+
|
|
667
|
+
camera = new PerspectiveCamera();
|
|
668
|
+
camera.layers.enable( i );
|
|
669
|
+
camera.viewport = new Vector4();
|
|
670
|
+
cameras[ i ] = camera;
|
|
671
|
+
|
|
672
|
+
}
|
|
673
|
+
|
|
674
|
+
camera.matrix.fromArray( view.transform.matrix );
|
|
675
|
+
camera.projectionMatrix.fromArray( view.projectionMatrix );
|
|
676
|
+
camera.viewport.set( viewport.x, viewport.y, viewport.width, viewport.height );
|
|
677
|
+
|
|
678
|
+
if ( i === 0 ) {
|
|
679
|
+
|
|
680
|
+
cameraVR.matrix.copy( camera.matrix );
|
|
681
|
+
|
|
682
|
+
}
|
|
683
|
+
|
|
684
|
+
if ( cameraVRNeedsUpdate === true ) {
|
|
685
|
+
|
|
686
|
+
cameraVR.cameras.push( camera );
|
|
687
|
+
|
|
688
|
+
}
|
|
689
|
+
|
|
690
|
+
}
|
|
691
|
+
|
|
692
|
+
}
|
|
693
|
+
|
|
694
|
+
//
|
|
695
|
+
|
|
696
|
+
for ( let i = 0; i < controllers.length; i ++ ) {
|
|
697
|
+
|
|
698
|
+
const inputSource = controllerInputSources[ i ];
|
|
699
|
+
const controller = controllers[ i ];
|
|
700
|
+
|
|
701
|
+
if ( inputSource !== null && controller !== undefined ) {
|
|
702
|
+
|
|
703
|
+
controller.update( inputSource, frame, customReferenceSpace || referenceSpace );
|
|
704
|
+
|
|
705
|
+
}
|
|
706
|
+
|
|
707
|
+
}
|
|
708
|
+
|
|
709
|
+
if ( onAnimationFrameCallback ) onAnimationFrameCallback( time, frame );
|
|
710
|
+
|
|
711
|
+
xrFrame = null;
|
|
712
|
+
|
|
713
|
+
}
|
|
714
|
+
|
|
715
|
+
const animation = new WebGLAnimation();
|
|
716
|
+
|
|
717
|
+
animation.setAnimationLoop( onAnimationFrame );
|
|
718
|
+
|
|
719
|
+
this.setAnimationLoop = function ( callback ) {
|
|
720
|
+
|
|
721
|
+
onAnimationFrameCallback = callback;
|
|
722
|
+
|
|
723
|
+
};
|
|
724
|
+
|
|
725
|
+
this.dispose = function () {};
|
|
726
|
+
|
|
727
|
+
}
|
|
728
|
+
|
|
729
|
+
}
|
|
730
|
+
|
|
731
|
+
export { WebXRManager };
|