@needle-tools/three 0.145.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +84 -0
- package/build/three.cjs +36042 -0
- package/build/three.js +36048 -0
- package/build/three.min.js +6 -0
- package/build/three.module.js +49769 -0
- package/examples/fonts/LICENSE +13 -0
- package/examples/fonts/README.md +11 -0
- package/examples/fonts/droid/NOTICE +190 -0
- package/examples/fonts/droid/README.txt +18 -0
- package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
- package/examples/fonts/gentilis_bold.typeface.json +1 -0
- package/examples/fonts/gentilis_regular.typeface.json +1 -0
- package/examples/fonts/helvetiker_bold.typeface.json +1 -0
- package/examples/fonts/helvetiker_regular.typeface.json +1 -0
- package/examples/fonts/open-sans/open-sans-v15-cyrillic-ext_greek_greek-ext_cyrillic_latin_latin-ext_vietnamese-regular.woff +0 -0
- package/examples/fonts/open-sans/open-sans-v15-cyrillic-ext_greek_greek-ext_cyrillic_latin_latin-ext_vietnamese-regular.woff2 +0 -0
- package/examples/fonts/open-sans/open-sans.css +9 -0
- package/examples/fonts/optimer_bold.typeface.json +1 -0
- package/examples/fonts/optimer_regular.typeface.json +1 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.eot +0 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.svg +3966 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.ttf +0 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.woff +0 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.woff2 +0 -0
- package/examples/fonts/tabler-icons/tabler-icons.min.css +4 -0
- package/examples/fonts/ttf/README.md +9 -0
- package/examples/fonts/ttf/kenpixel.ttf +0 -0
- package/examples/js/animation/AnimationClipCreator.js +97 -0
- package/examples/js/animation/CCDIKSolver.js +433 -0
- package/examples/js/animation/MMDAnimationHelper.js +1117 -0
- package/examples/js/animation/MMDPhysics.js +1238 -0
- package/examples/js/cameras/CinematicCamera.js +157 -0
- package/examples/js/controls/ArcballControls.js +3037 -0
- package/examples/js/controls/DragControls.js +230 -0
- package/examples/js/controls/FirstPersonControls.js +334 -0
- package/examples/js/controls/FlyControls.js +347 -0
- package/examples/js/controls/OrbitControls.js +1075 -0
- package/examples/js/controls/PointerLockControls.js +153 -0
- package/examples/js/controls/TrackballControls.js +782 -0
- package/examples/js/controls/TransformControls.js +1386 -0
- package/examples/js/csm/CSM.js +382 -0
- package/examples/js/csm/CSMFrustum.js +133 -0
- package/examples/js/csm/CSMHelper.js +145 -0
- package/examples/js/csm/CSMShader.js +257 -0
- package/examples/js/curves/CurveExtras.js +348 -0
- package/examples/js/curves/NURBSCurve.js +75 -0
- package/examples/js/curves/NURBSSurface.js +54 -0
- package/examples/js/curves/NURBSUtils.js +476 -0
- package/examples/js/effects/AnaglyphEffect.js +100 -0
- package/examples/js/effects/AsciiEffect.js +259 -0
- package/examples/js/effects/OutlineEffect.js +454 -0
- package/examples/js/effects/ParallaxBarrierEffect.js +75 -0
- package/examples/js/effects/PeppersGhostEffect.js +166 -0
- package/examples/js/effects/StereoEffect.js +50 -0
- package/examples/js/environments/DebugEnvironment.js +53 -0
- package/examples/js/environments/RoomEnvironment.js +122 -0
- package/examples/js/exporters/ColladaExporter.js +504 -0
- package/examples/js/exporters/DRACOExporter.js +212 -0
- package/examples/js/exporters/EXRExporter.js +458 -0
- package/examples/js/exporters/GLTFExporter.js +2543 -0
- package/examples/js/exporters/MMDExporter.js +194 -0
- package/examples/js/exporters/OBJExporter.js +251 -0
- package/examples/js/exporters/PLYExporter.js +422 -0
- package/examples/js/exporters/STLExporter.js +190 -0
- package/examples/js/exporters/USDZExporter.js +523 -0
- package/examples/js/geometries/BoxLineGeometry.js +60 -0
- package/examples/js/geometries/ConvexGeometry.js +48 -0
- package/examples/js/geometries/DecalGeometry.js +291 -0
- package/examples/js/geometries/LightningStrike.js +874 -0
- package/examples/js/geometries/ParametricGeometries.js +215 -0
- package/examples/js/geometries/ParametricGeometry.js +108 -0
- package/examples/js/geometries/RoundedBoxGeometry.js +140 -0
- package/examples/js/geometries/TeapotGeometry.js +331 -0
- package/examples/js/geometries/TextGeometry.js +51 -0
- package/examples/js/helpers/LightProbeHelper.js +49 -0
- package/examples/js/helpers/OctreeHelper.js +74 -0
- package/examples/js/helpers/PositionalAudioHelper.js +89 -0
- package/examples/js/helpers/RectAreaLightHelper.js +74 -0
- package/examples/js/helpers/VertexNormalsHelper.js +72 -0
- package/examples/js/helpers/VertexTangentsHelper.js +62 -0
- package/examples/js/helpers/ViewHelper.js +266 -0
- package/examples/js/interactive/HTMLMesh.js +508 -0
- package/examples/js/interactive/InteractiveGroup.js +101 -0
- package/examples/js/interactive/SelectionBox.js +262 -0
- package/examples/js/interactive/SelectionHelper.js +91 -0
- package/examples/js/libs/ammo.wasm.js +822 -0
- package/examples/js/libs/ammo.wasm.wasm +0 -0
- package/examples/js/libs/basis/README.md +46 -0
- package/examples/js/libs/basis/basis_transcoder.js +21 -0
- package/examples/js/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/js/libs/chevrotain.min.js +3 -0
- package/examples/js/libs/draco/README.md +32 -0
- package/examples/js/libs/draco/draco_decoder.js +52 -0
- package/examples/js/libs/draco/draco_decoder.wasm +0 -0
- package/examples/js/libs/draco/draco_encoder.js +33 -0
- package/examples/js/libs/draco/draco_wasm_wrapper.js +104 -0
- package/examples/js/libs/draco/gltf/draco_decoder.js +48 -0
- package/examples/js/libs/draco/gltf/draco_decoder.wasm +0 -0
- package/examples/js/libs/draco/gltf/draco_encoder.js +33 -0
- package/examples/js/libs/draco/gltf/draco_wasm_wrapper.js +104 -0
- package/examples/js/libs/fflate.min.js +7 -0
- package/examples/js/libs/ktx-parse.umd.js +1 -0
- package/examples/js/libs/lottie_canvas.js +12751 -0
- package/examples/js/libs/meshopt_decoder.js +188 -0
- package/examples/js/libs/opentype.min.js +1 -0
- package/examples/js/libs/stats.min.js +5 -0
- package/examples/js/lights/LightProbeGenerator.js +228 -0
- package/examples/js/lights/RectAreaLightUniformsLib.js +56 -0
- package/examples/js/lines/Line2.js +19 -0
- package/examples/js/lines/LineGeometry.js +71 -0
- package/examples/js/lines/LineMaterial.js +642 -0
- package/examples/js/lines/LineSegments2.js +362 -0
- package/examples/js/lines/LineSegmentsGeometry.js +219 -0
- package/examples/js/lines/Wireframe.js +52 -0
- package/examples/js/lines/WireframeGeometry2.js +18 -0
- package/examples/js/loaders/3DMLoader.js +1370 -0
- package/examples/js/loaders/3MFLoader.js +1340 -0
- package/examples/js/loaders/AMFLoader.js +529 -0
- package/examples/js/loaders/BVHLoader.js +394 -0
- package/examples/js/loaders/BasisTextureLoader.js +736 -0
- package/examples/js/loaders/ColladaLoader.js +3821 -0
- package/examples/js/loaders/DDSLoader.js +245 -0
- package/examples/js/loaders/DRACOLoader.js +548 -0
- package/examples/js/loaders/EXRLoader.js +2136 -0
- package/examples/js/loaders/FBXLoader.js +3835 -0
- package/examples/js/loaders/FontLoader.js +169 -0
- package/examples/js/loaders/GCodeLoader.js +256 -0
- package/examples/js/loaders/GLTFLoader.js +4159 -0
- package/examples/js/loaders/HDRCubeTextureLoader.js +93 -0
- package/examples/js/loaders/KMZLoader.js +125 -0
- package/examples/js/loaders/KTXLoader.js +177 -0
- package/examples/js/loaders/LDrawLoader.js +2374 -0
- package/examples/js/loaders/LUT3dlLoader.js +139 -0
- package/examples/js/loaders/LUTCubeLoader.js +140 -0
- package/examples/js/loaders/LWOLoader.js +966 -0
- package/examples/js/loaders/LogLuvLoader.js +765 -0
- package/examples/js/loaders/LottieLoader.js +62 -0
- package/examples/js/loaders/MD2Loader.js +249 -0
- package/examples/js/loaders/MDDLoader.js +95 -0
- package/examples/js/loaders/MMDLoader.js +1924 -0
- package/examples/js/loaders/MTLLoader.js +501 -0
- package/examples/js/loaders/NRRDLoader.js +649 -0
- package/examples/js/loaders/OBJLoader.js +804 -0
- package/examples/js/loaders/PCDLoader.js +408 -0
- package/examples/js/loaders/PDBLoader.js +313 -0
- package/examples/js/loaders/PLYLoader.js +562 -0
- package/examples/js/loaders/PRWMLoader.js +260 -0
- package/examples/js/loaders/PVRLoader.js +227 -0
- package/examples/js/loaders/RGBELoader.js +467 -0
- package/examples/js/loaders/RGBMLoader.js +1415 -0
- package/examples/js/loaders/STLLoader.js +371 -0
- package/examples/js/loaders/SVGLoader.js +2655 -0
- package/examples/js/loaders/TDSLoader.js +1029 -0
- package/examples/js/loaders/TGALoader.js +486 -0
- package/examples/js/loaders/TIFFLoader.js +31 -0
- package/examples/js/loaders/TTFLoader.js +211 -0
- package/examples/js/loaders/TiltLoader.js +460 -0
- package/examples/js/loaders/VOXLoader.js +248 -0
- package/examples/js/loaders/VRMLLoader.js +3237 -0
- package/examples/js/loaders/VTKLoader.js +1095 -0
- package/examples/js/loaders/XYZLoader.js +91 -0
- package/examples/js/loaders/lwo/IFFParser.js +1148 -0
- package/examples/js/loaders/lwo/LWO2Parser.js +448 -0
- package/examples/js/loaders/lwo/LWO3Parser.js +402 -0
- package/examples/js/materials/MeshGouraudMaterial.js +385 -0
- package/examples/js/math/Capsule.js +120 -0
- package/examples/js/math/ColorConverter.js +33 -0
- package/examples/js/math/ConvexHull.js +1110 -0
- package/examples/js/math/ImprovedNoise.js +66 -0
- package/examples/js/math/Lut.js +171 -0
- package/examples/js/math/MeshSurfaceSampler.js +193 -0
- package/examples/js/math/OBB.js +341 -0
- package/examples/js/math/Octree.js +465 -0
- package/examples/js/math/SimplexNoise.js +459 -0
- package/examples/js/misc/ConvexObjectBreaker.js +485 -0
- package/examples/js/misc/GPUComputationRenderer.js +397 -0
- package/examples/js/misc/Gyroscope.js +60 -0
- package/examples/js/misc/MD2Character.js +244 -0
- package/examples/js/misc/MD2CharacterComplex.js +494 -0
- package/examples/js/misc/MorphAnimMesh.js +69 -0
- package/examples/js/misc/MorphBlendMesh.js +292 -0
- package/examples/js/misc/ProgressiveLightMap.js +331 -0
- package/examples/js/misc/RollerCoaster.js +437 -0
- package/examples/js/misc/TubePainter.js +161 -0
- package/examples/js/misc/Volume.js +466 -0
- package/examples/js/misc/VolumeSlice.js +224 -0
- package/examples/js/modifiers/CurveModifier.js +311 -0
- package/examples/js/modifiers/EdgeSplitModifier.js +258 -0
- package/examples/js/modifiers/SimplifyModifier.js +468 -0
- package/examples/js/modifiers/TessellateModifier.js +283 -0
- package/examples/js/objects/GroundProjectedEnv.js +193 -0
- package/examples/js/objects/Lensflare.js +347 -0
- package/examples/js/objects/LightningStorm.js +209 -0
- package/examples/js/objects/MarchingCubes.js +738 -0
- package/examples/js/objects/Reflector.js +214 -0
- package/examples/js/objects/ReflectorForSSRPass.js +319 -0
- package/examples/js/objects/Refractor.js +261 -0
- package/examples/js/objects/ShadowMesh.js +60 -0
- package/examples/js/objects/Sky.js +223 -0
- package/examples/js/objects/Water.js +287 -0
- package/examples/js/objects/Water2.js +306 -0
- package/examples/js/physics/AmmoPhysics.js +256 -0
- package/examples/js/physics/OimoPhysics.js +215 -0
- package/examples/js/postprocessing/AdaptiveToneMappingPass.js +342 -0
- package/examples/js/postprocessing/AfterimagePass.js +70 -0
- package/examples/js/postprocessing/BloomPass.js +114 -0
- package/examples/js/postprocessing/BokehPass.js +103 -0
- package/examples/js/postprocessing/ClearPass.js +44 -0
- package/examples/js/postprocessing/CubeTexturePass.js +57 -0
- package/examples/js/postprocessing/DotScreenPass.js +49 -0
- package/examples/js/postprocessing/EffectComposer.js +279 -0
- package/examples/js/postprocessing/FilmPass.js +50 -0
- package/examples/js/postprocessing/GlitchPass.js +105 -0
- package/examples/js/postprocessing/HalftonePass.js +75 -0
- package/examples/js/postprocessing/LUTPass.js +184 -0
- package/examples/js/postprocessing/MaskPass.js +92 -0
- package/examples/js/postprocessing/OutlinePass.js +589 -0
- package/examples/js/postprocessing/Pass.js +75 -0
- package/examples/js/postprocessing/RenderPass.js +74 -0
- package/examples/js/postprocessing/SAOPass.js +366 -0
- package/examples/js/postprocessing/SMAAPass.js +153 -0
- package/examples/js/postprocessing/SSAARenderPass.js +156 -0
- package/examples/js/postprocessing/SSAOPass.js +351 -0
- package/examples/js/postprocessing/SSRPass.js +550 -0
- package/examples/js/postprocessing/SavePass.js +51 -0
- package/examples/js/postprocessing/ShaderPass.js +63 -0
- package/examples/js/postprocessing/TAARenderPass.js +128 -0
- package/examples/js/postprocessing/TexturePass.js +46 -0
- package/examples/js/postprocessing/UnrealBloomPass.js +357 -0
- package/examples/js/renderers/CSS2DRenderer.js +197 -0
- package/examples/js/renderers/CSS3DRenderer.js +258 -0
- package/examples/js/renderers/Projector.js +874 -0
- package/examples/js/renderers/SVGRenderer.js +537 -0
- package/examples/js/shaders/ACESFilmicToneMappingShader.js +92 -0
- package/examples/js/shaders/AfterimageShader.js +63 -0
- package/examples/js/shaders/BasicShader.js +30 -0
- package/examples/js/shaders/BleachBypassShader.js +65 -0
- package/examples/js/shaders/BlendShader.js +57 -0
- package/examples/js/shaders/BokehShader.js +159 -0
- package/examples/js/shaders/BokehShader2.js +428 -0
- package/examples/js/shaders/BrightnessContrastShader.js +61 -0
- package/examples/js/shaders/ColorCorrectionShader.js +56 -0
- package/examples/js/shaders/ColorifyShader.js +51 -0
- package/examples/js/shaders/ConvolutionShader.js +97 -0
- package/examples/js/shaders/CopyShader.js +48 -0
- package/examples/js/shaders/DOFMipMapShader.js +63 -0
- package/examples/js/shaders/DepthLimitedBlurShader.js +180 -0
- package/examples/js/shaders/DigitalGlitch.js +130 -0
- package/examples/js/shaders/DotScreenShader.js +76 -0
- package/examples/js/shaders/FXAAShader.js +286 -0
- package/examples/js/shaders/FilmShader.js +113 -0
- package/examples/js/shaders/FocusShader.js +98 -0
- package/examples/js/shaders/FreiChenShader.js +97 -0
- package/examples/js/shaders/GammaCorrectionShader.js +44 -0
- package/examples/js/shaders/GodRaysShader.js +297 -0
- package/examples/js/shaders/HalftoneShader.js +339 -0
- package/examples/js/shaders/HorizontalBlurShader.js +62 -0
- package/examples/js/shaders/HorizontalTiltShiftShader.js +68 -0
- package/examples/js/shaders/HueSaturationShader.js +72 -0
- package/examples/js/shaders/KaleidoShader.js +63 -0
- package/examples/js/shaders/LuminosityHighPassShader.js +71 -0
- package/examples/js/shaders/LuminosityShader.js +49 -0
- package/examples/js/shaders/MMDToonShader.js +100 -0
- package/examples/js/shaders/MirrorShader.js +59 -0
- package/examples/js/shaders/NormalMapShader.js +59 -0
- package/examples/js/shaders/PixelShader.js +51 -0
- package/examples/js/shaders/RGBShiftShader.js +59 -0
- package/examples/js/shaders/SAOShader.js +213 -0
- package/examples/js/shaders/SMAAShader.js +466 -0
- package/examples/js/shaders/SSAOShader.js +299 -0
- package/examples/js/shaders/SSRShader.js +393 -0
- package/examples/js/shaders/SepiaShader.js +55 -0
- package/examples/js/shaders/SobelOperatorShader.js +92 -0
- package/examples/js/shaders/SubsurfaceScatteringShader.js +49 -0
- package/examples/js/shaders/TechnicolorShader.js +46 -0
- package/examples/js/shaders/ToneMapShader.js +87 -0
- package/examples/js/shaders/ToonShader.js +351 -0
- package/examples/js/shaders/TriangleBlurShader.js +74 -0
- package/examples/js/shaders/UnpackDepthRGBAShader.js +50 -0
- package/examples/js/shaders/VerticalBlurShader.js +62 -0
- package/examples/js/shaders/VerticalTiltShiftShader.js +68 -0
- package/examples/js/shaders/VignetteShader.js +56 -0
- package/examples/js/shaders/VolumeShader.js +300 -0
- package/examples/js/shaders/WaterRefractionShader.js +88 -0
- package/examples/js/textures/FlakesTexture.js +41 -0
- package/examples/js/utils/BufferGeometryUtils.js +1094 -0
- package/examples/js/utils/CameraUtils.js +86 -0
- package/examples/js/utils/GPUStatsPanel.js +134 -0
- package/examples/js/utils/GeometryCompressionUtils.js +574 -0
- package/examples/js/utils/GeometryUtils.js +173 -0
- package/examples/js/utils/LDrawUtils.js +182 -0
- package/examples/js/utils/PackedPhongMaterial.js +107 -0
- package/examples/js/utils/SceneUtils.js +103 -0
- package/examples/js/utils/ShadowMapViewer.js +180 -0
- package/examples/js/utils/SkeletonUtils.js +507 -0
- package/examples/js/utils/UVsDebug.js +135 -0
- package/examples/js/utils/WorkerPool.js +115 -0
- package/examples/jsm/animation/AnimationClipCreator.js +114 -0
- package/examples/jsm/animation/CCDIKSolver.js +482 -0
- package/examples/jsm/animation/MMDAnimationHelper.js +1207 -0
- package/examples/jsm/animation/MMDPhysics.js +1406 -0
- package/examples/jsm/cameras/CinematicCamera.js +209 -0
- package/examples/jsm/capabilities/WebGL.js +91 -0
- package/examples/jsm/capabilities/WebGPU.js +39 -0
- package/examples/jsm/controls/ArcballControls.js +3216 -0
- package/examples/jsm/controls/DragControls.js +220 -0
- package/examples/jsm/controls/FirstPersonControls.js +325 -0
- package/examples/jsm/controls/FlyControls.js +284 -0
- package/examples/jsm/controls/OrbitControls.js +1249 -0
- package/examples/jsm/controls/PointerLockControls.js +157 -0
- package/examples/jsm/controls/TrackballControls.js +814 -0
- package/examples/jsm/controls/TransformControls.js +1558 -0
- package/examples/jsm/csm/CSM.js +378 -0
- package/examples/jsm/csm/CSMFrustum.js +152 -0
- package/examples/jsm/csm/CSMHelper.js +193 -0
- package/examples/jsm/csm/CSMShader.js +251 -0
- package/examples/jsm/curves/CurveExtras.js +422 -0
- package/examples/jsm/curves/NURBSCurve.js +80 -0
- package/examples/jsm/curves/NURBSSurface.js +52 -0
- package/examples/jsm/curves/NURBSUtils.js +487 -0
- package/examples/jsm/effects/AnaglyphEffect.js +168 -0
- package/examples/jsm/effects/AsciiEffect.js +266 -0
- package/examples/jsm/effects/OutlineEffect.js +553 -0
- package/examples/jsm/effects/ParallaxBarrierEffect.js +116 -0
- package/examples/jsm/effects/PeppersGhostEffect.js +153 -0
- package/examples/jsm/effects/StereoEffect.js +55 -0
- package/examples/jsm/environments/DebugEnvironment.js +52 -0
- package/examples/jsm/environments/RoomEnvironment.js +144 -0
- package/examples/jsm/exporters/ColladaExporter.js +713 -0
- package/examples/jsm/exporters/DRACOExporter.js +225 -0
- package/examples/jsm/exporters/EXRExporter.js +507 -0
- package/examples/jsm/exporters/GLTFExporter.js +2870 -0
- package/examples/jsm/exporters/KTX2Exporter.js +281 -0
- package/examples/jsm/exporters/MMDExporter.js +217 -0
- package/examples/jsm/exporters/OBJExporter.js +284 -0
- package/examples/jsm/exporters/PLYExporter.js +521 -0
- package/examples/jsm/exporters/STLExporter.js +195 -0
- package/examples/jsm/exporters/USDZExporter.js +1112 -0
- package/examples/jsm/geometries/BoxLineGeometry.js +69 -0
- package/examples/jsm/geometries/ConvexGeometry.js +59 -0
- package/examples/jsm/geometries/DecalGeometry.js +356 -0
- package/examples/jsm/geometries/LightningStrike.js +1017 -0
- package/examples/jsm/geometries/ParametricGeometries.js +254 -0
- package/examples/jsm/geometries/ParametricGeometry.js +129 -0
- package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -0
- package/examples/jsm/geometries/TeapotGeometry.js +704 -0
- package/examples/jsm/geometries/TextGeometry.js +57 -0
- package/examples/jsm/helpers/LightProbeHelper.js +130 -0
- package/examples/jsm/helpers/OctreeHelper.js +72 -0
- package/examples/jsm/helpers/PositionalAudioHelper.js +109 -0
- package/examples/jsm/helpers/RectAreaLightHelper.js +85 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +96 -0
- package/examples/jsm/helpers/VertexTangentsHelper.js +88 -0
- package/examples/jsm/helpers/ViewHelper.js +319 -0
- package/examples/jsm/interactive/HTMLMesh.js +550 -0
- package/examples/jsm/interactive/InteractiveGroup.js +116 -0
- package/examples/jsm/interactive/SelectionBox.js +227 -0
- package/examples/jsm/interactive/SelectionHelper.js +97 -0
- package/examples/jsm/libs/OimoPhysics/OimoPhysics.js +37071 -0
- package/examples/jsm/libs/OimoPhysics/index.js +43 -0
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- package/src/renderers/shaders/ShaderChunk/roughnessmap_pars_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +321 -0
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +68 -0
- package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +63 -0
- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +66 -0
- package/src/renderers/shaders/ShaderChunk/skinbase_vertex.glsl.js +10 -0
- package/src/renderers/shaders/ShaderChunk/skinning_pars_vertex.glsl.js +33 -0
- package/src/renderers/shaders/ShaderChunk/skinning_vertex.glsl.js +15 -0
- package/src/renderers/shaders/ShaderChunk/skinnormal_vertex.glsl.js +20 -0
- package/src/renderers/shaders/ShaderChunk/specularmap_fragment.glsl.js +14 -0
- package/src/renderers/shaders/ShaderChunk/specularmap_pars_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/tonemapping_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +77 -0
- package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +36 -0
- package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +116 -0
- package/src/renderers/shaders/ShaderChunk/uv2_pars_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/uv2_pars_vertex.glsl.js +10 -0
- package/src/renderers/shaders/ShaderChunk/uv2_vertex.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/uv_pars_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/uv_pars_vertex.glsl.js +17 -0
- package/src/renderers/shaders/ShaderChunk/uv_vertex.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/worldpos_vertex.glsl.js +15 -0
- package/src/renderers/shaders/ShaderChunk.js +265 -0
- package/src/renderers/shaders/ShaderLib/background.glsl.js +35 -0
- package/src/renderers/shaders/ShaderLib/cube.glsl.js +38 -0
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +92 -0
- package/src/renderers/shaders/ShaderLib/distanceRGBA.glsl.js +73 -0
- package/src/renderers/shaders/ShaderLib/equirect.glsl.js +35 -0
- package/src/renderers/shaders/ShaderLib/linedashed.glsl.js +70 -0
- package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +115 -0
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +123 -0
- package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +107 -0
- package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +82 -0
- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +125 -0
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +216 -0
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +117 -0
- package/src/renderers/shaders/ShaderLib/points.glsl.js +71 -0
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +49 -0
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +79 -0
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +53 -0
- package/src/renderers/shaders/ShaderLib.js +331 -0
- package/src/renderers/shaders/UniformsLib.js +218 -0
- package/src/renderers/shaders/UniformsUtils.js +80 -0
- package/src/renderers/webgl/WebGLAnimation.js +53 -0
- package/src/renderers/webgl/WebGLAttributes.js +193 -0
- package/src/renderers/webgl/WebGLBackground.js +228 -0
- package/src/renderers/webgl/WebGLBindingStates.js +623 -0
- package/src/renderers/webgl/WebGLBufferRenderer.js +61 -0
- package/src/renderers/webgl/WebGLCapabilities.js +121 -0
- package/src/renderers/webgl/WebGLClipping.js +167 -0
- package/src/renderers/webgl/WebGLCubeMaps.js +99 -0
- package/src/renderers/webgl/WebGLCubeUVMaps.js +130 -0
- package/src/renderers/webgl/WebGLExtensions.js +96 -0
- package/src/renderers/webgl/WebGLGeometries.js +195 -0
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +71 -0
- package/src/renderers/webgl/WebGLInfo.js +72 -0
- package/src/renderers/webgl/WebGLLights.js +574 -0
- package/src/renderers/webgl/WebGLMaterials.js +677 -0
- package/src/renderers/webgl/WebGLMorphtargets.js +300 -0
- package/src/renderers/webgl/WebGLObjects.js +72 -0
- package/src/renderers/webgl/WebGLProgram.js +901 -0
- package/src/renderers/webgl/WebGLPrograms.js +542 -0
- package/src/renderers/webgl/WebGLProperties.js +48 -0
- package/src/renderers/webgl/WebGLRenderLists.js +238 -0
- package/src/renderers/webgl/WebGLRenderStates.js +107 -0
- package/src/renderers/webgl/WebGLShader.js +12 -0
- package/src/renderers/webgl/WebGLShaderCache.js +124 -0
- package/src/renderers/webgl/WebGLShadowMap.js +374 -0
- package/src/renderers/webgl/WebGLState.js +1263 -0
- package/src/renderers/webgl/WebGLTextures.js +1944 -0
- package/src/renderers/webgl/WebGLUniforms.js +1050 -0
- package/src/renderers/webgl/WebGLUniformsGroups.js +372 -0
- package/src/renderers/webgl/WebGLUtils.js +266 -0
- package/src/renderers/webxr/WebXRController.js +307 -0
- package/src/renderers/webxr/WebXRManager.js +731 -0
- package/src/scenes/Fog.js +37 -0
- package/src/scenes/FogExp2.js +34 -0
- package/src/scenes/Scene.js +71 -0
- package/src/textures/CanvasTexture.js +17 -0
- package/src/textures/CompressedTexture.js +28 -0
- package/src/textures/CubeTexture.js +33 -0
- package/src/textures/Data3DTexture.js +35 -0
- package/src/textures/DataArrayTexture.js +27 -0
- package/src/textures/DataTexture.js +22 -0
- package/src/textures/DepthTexture.js +36 -0
- package/src/textures/FramebufferTexture.js +25 -0
- package/src/textures/Source.js +123 -0
- package/src/textures/Texture.js +308 -0
- package/src/textures/VideoTexture.js +55 -0
- package/src/utils.js +71 -0
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( function () {
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const _object_pattern = /^[og]\s*(.+)?/; // mtllib file_reference
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const _material_library_pattern = /^mtllib /; // usemtl material_name
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const _material_use_pattern = /^usemtl /; // usemap map_name
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const _map_use_pattern = /^usemap /;
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const _face_vertex_data_separator_pattern = /\s+/;
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const _vA = new THREE.Vector3();
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const _vB = new THREE.Vector3();
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const _vC = new THREE.Vector3();
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const _ab = new THREE.Vector3();
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const _cb = new THREE.Vector3();
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const _color = new THREE.Color();
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function ParserState() {
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const state = {
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objects: [],
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object: {},
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vertices: [],
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normals: [],
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colors: [],
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uvs: [],
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materials: {},
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materialLibraries: [],
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startObject: function ( name, fromDeclaration ) {
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// If the current object (initial from reset) is not from a g/o declaration in the parsed
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// file. We need to use it for the first parsed g/o to keep things in sync.
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if ( this.object && this.object.fromDeclaration === false ) {
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this.object.name = name;
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this.object.fromDeclaration = fromDeclaration !== false;
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return;
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}
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const previousMaterial = this.object && typeof this.object.currentMaterial === 'function' ? this.object.currentMaterial() : undefined;
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if ( this.object && typeof this.object._finalize === 'function' ) {
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this.object._finalize( true );
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}
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this.object = {
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name: name || '',
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fromDeclaration: fromDeclaration !== false,
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geometry: {
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vertices: [],
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normals: [],
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colors: [],
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uvs: [],
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hasUVIndices: false
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},
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materials: [],
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smooth: true,
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startMaterial: function ( name, libraries ) {
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const previous = this._finalize( false ); // New usemtl declaration overwrites an inherited material, except if faces were declared
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// after the material, then it must be preserved for proper MultiMaterial continuation.
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if ( previous && ( previous.inherited || previous.groupCount <= 0 ) ) {
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this.materials.splice( previous.index, 1 );
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}
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const material = {
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index: this.materials.length,
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name: name || '',
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mtllib: Array.isArray( libraries ) && libraries.length > 0 ? libraries[ libraries.length - 1 ] : '',
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smooth: previous !== undefined ? previous.smooth : this.smooth,
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groupStart: previous !== undefined ? previous.groupEnd : 0,
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groupEnd: - 1,
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groupCount: - 1,
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inherited: false,
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clone: function ( index ) {
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const cloned = {
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index: typeof index === 'number' ? index : this.index,
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name: this.name,
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mtllib: this.mtllib,
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smooth: this.smooth,
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groupStart: 0,
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groupEnd: - 1,
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groupCount: - 1,
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inherited: false
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};
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cloned.clone = this.clone.bind( cloned );
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return cloned;
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}
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};
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this.materials.push( material );
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return material;
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},
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currentMaterial: function () {
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if ( this.materials.length > 0 ) {
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}
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return undefined;
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},
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_finalize: function ( end ) {
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const lastMultiMaterial = this.currentMaterial();
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if ( lastMultiMaterial && lastMultiMaterial.groupEnd === - 1 ) {
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lastMultiMaterial.groupEnd = this.geometry.vertices.length / 3;
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lastMultiMaterial.groupCount = lastMultiMaterial.groupEnd - lastMultiMaterial.groupStart;
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lastMultiMaterial.inherited = false;
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} // Ignore objects tail materials if no face declarations followed them before a new o/g started.
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if ( end && this.materials.length > 1 ) {
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for ( let mi = this.materials.length - 1; mi >= 0; mi -- ) {
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if ( this.materials[ mi ].groupCount <= 0 ) {
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}
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}
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} // Guarantee at least one empty material, this makes the creation later more straight forward.
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if ( end && this.materials.length === 0 ) {
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this.materials.push( {
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name: '',
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} );
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}
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return lastMultiMaterial;
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}
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}; // Inherit previous objects material.
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// Spec tells us that a declared material must be set to all objects until a new material is declared.
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// If a usemtl declaration is encountered while this new object is being parsed, it will
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// overwrite the inherited material. Exception being that there was already face declarations
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// to the inherited material, then it will be preserved for proper MultiMaterial continuation.
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if ( previousMaterial && previousMaterial.name && typeof previousMaterial.clone === 'function' ) {
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const declared = previousMaterial.clone( 0 );
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declared.inherited = true;
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this.object.materials.push( declared );
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}
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this.objects.push( this.object );
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},
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finalize: function () {
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if ( this.object && typeof this.object._finalize === 'function' ) {
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}
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},
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parseVertexIndex: function ( value, len ) {
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const index = parseInt( value, 10 );
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return ( index >= 0 ? index - 1 : index + len / 3 ) * 3;
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},
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parseNormalIndex: function ( value, len ) {
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const index = parseInt( value, 10 );
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return ( index >= 0 ? index - 1 : index + len / 3 ) * 3;
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},
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parseUVIndex: function ( value, len ) {
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const index = parseInt( value, 10 );
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return ( index >= 0 ? index - 1 : index + len / 2 ) * 2;
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},
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addVertex: function ( a, b, c ) {
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const src = this.vertices;
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const dst = this.object.geometry.vertices;
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dst.push( src[ a + 0 ], src[ a + 1 ], src[ a + 2 ] );
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dst.push( src[ b + 0 ], src[ b + 1 ], src[ b + 2 ] );
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dst.push( src[ c + 0 ], src[ c + 1 ], src[ c + 2 ] );
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},
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addVertexPoint: function ( a ) {
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const src = this.vertices;
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const dst = this.object.geometry.vertices;
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dst.push( src[ a + 0 ], src[ a + 1 ], src[ a + 2 ] );
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},
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addVertexLine: function ( a ) {
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const src = this.vertices;
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const dst = this.object.geometry.vertices;
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dst.push( src[ a + 0 ], src[ a + 1 ], src[ a + 2 ] );
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},
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addNormal: function ( a, b, c ) {
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const src = this.normals;
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const dst = this.object.geometry.normals;
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dst.push( src[ a + 0 ], src[ a + 1 ], src[ a + 2 ] );
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dst.push( src[ b + 0 ], src[ b + 1 ], src[ b + 2 ] );
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dst.push( src[ c + 0 ], src[ c + 1 ], src[ c + 2 ] );
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},
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addFaceNormal: function ( a, b, c ) {
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const src = this.vertices;
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const dst = this.object.geometry.normals;
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_vA.fromArray( src, a );
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_vB.fromArray( src, b );
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_vC.fromArray( src, c );
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_cb.subVectors( _vC, _vB );
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_ab.subVectors( _vA, _vB );
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_cb.cross( _ab );
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_cb.normalize();
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dst.push( _cb.x, _cb.y, _cb.z );
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dst.push( _cb.x, _cb.y, _cb.z );
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257
|
+
dst.push( _cb.x, _cb.y, _cb.z );
|
|
258
|
+
|
|
259
|
+
},
|
|
260
|
+
addColor: function ( a, b, c ) {
|
|
261
|
+
|
|
262
|
+
const src = this.colors;
|
|
263
|
+
const dst = this.object.geometry.colors;
|
|
264
|
+
if ( src[ a ] !== undefined ) dst.push( src[ a + 0 ], src[ a + 1 ], src[ a + 2 ] );
|
|
265
|
+
if ( src[ b ] !== undefined ) dst.push( src[ b + 0 ], src[ b + 1 ], src[ b + 2 ] );
|
|
266
|
+
if ( src[ c ] !== undefined ) dst.push( src[ c + 0 ], src[ c + 1 ], src[ c + 2 ] );
|
|
267
|
+
|
|
268
|
+
},
|
|
269
|
+
addUV: function ( a, b, c ) {
|
|
270
|
+
|
|
271
|
+
const src = this.uvs;
|
|
272
|
+
const dst = this.object.geometry.uvs;
|
|
273
|
+
dst.push( src[ a + 0 ], src[ a + 1 ] );
|
|
274
|
+
dst.push( src[ b + 0 ], src[ b + 1 ] );
|
|
275
|
+
dst.push( src[ c + 0 ], src[ c + 1 ] );
|
|
276
|
+
|
|
277
|
+
},
|
|
278
|
+
addDefaultUV: function () {
|
|
279
|
+
|
|
280
|
+
const dst = this.object.geometry.uvs;
|
|
281
|
+
dst.push( 0, 0 );
|
|
282
|
+
dst.push( 0, 0 );
|
|
283
|
+
dst.push( 0, 0 );
|
|
284
|
+
|
|
285
|
+
},
|
|
286
|
+
addUVLine: function ( a ) {
|
|
287
|
+
|
|
288
|
+
const src = this.uvs;
|
|
289
|
+
const dst = this.object.geometry.uvs;
|
|
290
|
+
dst.push( src[ a + 0 ], src[ a + 1 ] );
|
|
291
|
+
|
|
292
|
+
},
|
|
293
|
+
addFace: function ( a, b, c, ua, ub, uc, na, nb, nc ) {
|
|
294
|
+
|
|
295
|
+
const vLen = this.vertices.length;
|
|
296
|
+
let ia = this.parseVertexIndex( a, vLen );
|
|
297
|
+
let ib = this.parseVertexIndex( b, vLen );
|
|
298
|
+
let ic = this.parseVertexIndex( c, vLen );
|
|
299
|
+
this.addVertex( ia, ib, ic );
|
|
300
|
+
this.addColor( ia, ib, ic ); // normals
|
|
301
|
+
|
|
302
|
+
if ( na !== undefined && na !== '' ) {
|
|
303
|
+
|
|
304
|
+
const nLen = this.normals.length;
|
|
305
|
+
ia = this.parseNormalIndex( na, nLen );
|
|
306
|
+
ib = this.parseNormalIndex( nb, nLen );
|
|
307
|
+
ic = this.parseNormalIndex( nc, nLen );
|
|
308
|
+
this.addNormal( ia, ib, ic );
|
|
309
|
+
|
|
310
|
+
} else {
|
|
311
|
+
|
|
312
|
+
this.addFaceNormal( ia, ib, ic );
|
|
313
|
+
|
|
314
|
+
} // uvs
|
|
315
|
+
|
|
316
|
+
|
|
317
|
+
if ( ua !== undefined && ua !== '' ) {
|
|
318
|
+
|
|
319
|
+
const uvLen = this.uvs.length;
|
|
320
|
+
ia = this.parseUVIndex( ua, uvLen );
|
|
321
|
+
ib = this.parseUVIndex( ub, uvLen );
|
|
322
|
+
ic = this.parseUVIndex( uc, uvLen );
|
|
323
|
+
this.addUV( ia, ib, ic );
|
|
324
|
+
this.object.geometry.hasUVIndices = true;
|
|
325
|
+
|
|
326
|
+
} else {
|
|
327
|
+
|
|
328
|
+
// add placeholder values (for inconsistent face definitions)
|
|
329
|
+
this.addDefaultUV();
|
|
330
|
+
|
|
331
|
+
}
|
|
332
|
+
|
|
333
|
+
},
|
|
334
|
+
addPointGeometry: function ( vertices ) {
|
|
335
|
+
|
|
336
|
+
this.object.geometry.type = 'Points';
|
|
337
|
+
const vLen = this.vertices.length;
|
|
338
|
+
|
|
339
|
+
for ( let vi = 0, l = vertices.length; vi < l; vi ++ ) {
|
|
340
|
+
|
|
341
|
+
const index = this.parseVertexIndex( vertices[ vi ], vLen );
|
|
342
|
+
this.addVertexPoint( index );
|
|
343
|
+
this.addColor( index );
|
|
344
|
+
|
|
345
|
+
}
|
|
346
|
+
|
|
347
|
+
},
|
|
348
|
+
addLineGeometry: function ( vertices, uvs ) {
|
|
349
|
+
|
|
350
|
+
this.object.geometry.type = 'Line';
|
|
351
|
+
const vLen = this.vertices.length;
|
|
352
|
+
const uvLen = this.uvs.length;
|
|
353
|
+
|
|
354
|
+
for ( let vi = 0, l = vertices.length; vi < l; vi ++ ) {
|
|
355
|
+
|
|
356
|
+
this.addVertexLine( this.parseVertexIndex( vertices[ vi ], vLen ) );
|
|
357
|
+
|
|
358
|
+
}
|
|
359
|
+
|
|
360
|
+
for ( let uvi = 0, l = uvs.length; uvi < l; uvi ++ ) {
|
|
361
|
+
|
|
362
|
+
this.addUVLine( this.parseUVIndex( uvs[ uvi ], uvLen ) );
|
|
363
|
+
|
|
364
|
+
}
|
|
365
|
+
|
|
366
|
+
}
|
|
367
|
+
};
|
|
368
|
+
state.startObject( '', false );
|
|
369
|
+
return state;
|
|
370
|
+
|
|
371
|
+
} //
|
|
372
|
+
|
|
373
|
+
|
|
374
|
+
class OBJLoader extends THREE.Loader {
|
|
375
|
+
|
|
376
|
+
constructor( manager ) {
|
|
377
|
+
|
|
378
|
+
super( manager );
|
|
379
|
+
this.materials = null;
|
|
380
|
+
|
|
381
|
+
}
|
|
382
|
+
|
|
383
|
+
load( url, onLoad, onProgress, onError ) {
|
|
384
|
+
|
|
385
|
+
const scope = this;
|
|
386
|
+
const loader = new THREE.FileLoader( this.manager );
|
|
387
|
+
loader.setPath( this.path );
|
|
388
|
+
loader.setRequestHeader( this.requestHeader );
|
|
389
|
+
loader.setWithCredentials( this.withCredentials );
|
|
390
|
+
loader.load( url, function ( text ) {
|
|
391
|
+
|
|
392
|
+
try {
|
|
393
|
+
|
|
394
|
+
onLoad( scope.parse( text ) );
|
|
395
|
+
|
|
396
|
+
} catch ( e ) {
|
|
397
|
+
|
|
398
|
+
if ( onError ) {
|
|
399
|
+
|
|
400
|
+
onError( e );
|
|
401
|
+
|
|
402
|
+
} else {
|
|
403
|
+
|
|
404
|
+
console.error( e );
|
|
405
|
+
|
|
406
|
+
}
|
|
407
|
+
|
|
408
|
+
scope.manager.itemError( url );
|
|
409
|
+
|
|
410
|
+
}
|
|
411
|
+
|
|
412
|
+
}, onProgress, onError );
|
|
413
|
+
|
|
414
|
+
}
|
|
415
|
+
|
|
416
|
+
setMaterials( materials ) {
|
|
417
|
+
|
|
418
|
+
this.materials = materials;
|
|
419
|
+
return this;
|
|
420
|
+
|
|
421
|
+
}
|
|
422
|
+
|
|
423
|
+
parse( text ) {
|
|
424
|
+
|
|
425
|
+
const state = new ParserState();
|
|
426
|
+
|
|
427
|
+
if ( text.indexOf( '\r\n' ) !== - 1 ) {
|
|
428
|
+
|
|
429
|
+
// This is faster than String.split with regex that splits on both
|
|
430
|
+
text = text.replace( /\r\n/g, '\n' );
|
|
431
|
+
|
|
432
|
+
}
|
|
433
|
+
|
|
434
|
+
if ( text.indexOf( '\\\n' ) !== - 1 ) {
|
|
435
|
+
|
|
436
|
+
// join lines separated by a line continuation character (\)
|
|
437
|
+
text = text.replace( /\\\n/g, '' );
|
|
438
|
+
|
|
439
|
+
}
|
|
440
|
+
|
|
441
|
+
const lines = text.split( '\n' );
|
|
442
|
+
let result = [];
|
|
443
|
+
|
|
444
|
+
for ( let i = 0, l = lines.length; i < l; i ++ ) {
|
|
445
|
+
|
|
446
|
+
const line = lines[ i ].trimStart();
|
|
447
|
+
if ( line.length === 0 ) continue;
|
|
448
|
+
const lineFirstChar = line.charAt( 0 ); // @todo invoke passed in handler if any
|
|
449
|
+
|
|
450
|
+
if ( lineFirstChar === '#' ) continue;
|
|
451
|
+
|
|
452
|
+
if ( lineFirstChar === 'v' ) {
|
|
453
|
+
|
|
454
|
+
const data = line.split( _face_vertex_data_separator_pattern );
|
|
455
|
+
|
|
456
|
+
switch ( data[ 0 ] ) {
|
|
457
|
+
|
|
458
|
+
case 'v':
|
|
459
|
+
state.vertices.push( parseFloat( data[ 1 ] ), parseFloat( data[ 2 ] ), parseFloat( data[ 3 ] ) );
|
|
460
|
+
|
|
461
|
+
if ( data.length >= 7 ) {
|
|
462
|
+
|
|
463
|
+
_color.setRGB( parseFloat( data[ 4 ] ), parseFloat( data[ 5 ] ), parseFloat( data[ 6 ] ) ).convertSRGBToLinear();
|
|
464
|
+
|
|
465
|
+
state.colors.push( _color.r, _color.g, _color.b );
|
|
466
|
+
|
|
467
|
+
} else {
|
|
468
|
+
|
|
469
|
+
// if no colors are defined, add placeholders so color and vertex indices match
|
|
470
|
+
state.colors.push( undefined, undefined, undefined );
|
|
471
|
+
|
|
472
|
+
}
|
|
473
|
+
|
|
474
|
+
break;
|
|
475
|
+
|
|
476
|
+
case 'vn':
|
|
477
|
+
state.normals.push( parseFloat( data[ 1 ] ), parseFloat( data[ 2 ] ), parseFloat( data[ 3 ] ) );
|
|
478
|
+
break;
|
|
479
|
+
|
|
480
|
+
case 'vt':
|
|
481
|
+
state.uvs.push( parseFloat( data[ 1 ] ), parseFloat( data[ 2 ] ) );
|
|
482
|
+
break;
|
|
483
|
+
|
|
484
|
+
}
|
|
485
|
+
|
|
486
|
+
} else if ( lineFirstChar === 'f' ) {
|
|
487
|
+
|
|
488
|
+
const lineData = line.slice( 1 ).trim();
|
|
489
|
+
const vertexData = lineData.split( _face_vertex_data_separator_pattern );
|
|
490
|
+
const faceVertices = []; // Parse the face vertex data into an easy to work with format
|
|
491
|
+
|
|
492
|
+
for ( let j = 0, jl = vertexData.length; j < jl; j ++ ) {
|
|
493
|
+
|
|
494
|
+
const vertex = vertexData[ j ];
|
|
495
|
+
|
|
496
|
+
if ( vertex.length > 0 ) {
|
|
497
|
+
|
|
498
|
+
const vertexParts = vertex.split( '/' );
|
|
499
|
+
faceVertices.push( vertexParts );
|
|
500
|
+
|
|
501
|
+
}
|
|
502
|
+
|
|
503
|
+
} // Draw an edge between the first vertex and all subsequent vertices to form an n-gon
|
|
504
|
+
|
|
505
|
+
|
|
506
|
+
const v1 = faceVertices[ 0 ];
|
|
507
|
+
|
|
508
|
+
for ( let j = 1, jl = faceVertices.length - 1; j < jl; j ++ ) {
|
|
509
|
+
|
|
510
|
+
const v2 = faceVertices[ j ];
|
|
511
|
+
const v3 = faceVertices[ j + 1 ];
|
|
512
|
+
state.addFace( v1[ 0 ], v2[ 0 ], v3[ 0 ], v1[ 1 ], v2[ 1 ], v3[ 1 ], v1[ 2 ], v2[ 2 ], v3[ 2 ] );
|
|
513
|
+
|
|
514
|
+
}
|
|
515
|
+
|
|
516
|
+
} else if ( lineFirstChar === 'l' ) {
|
|
517
|
+
|
|
518
|
+
const lineParts = line.substring( 1 ).trim().split( ' ' );
|
|
519
|
+
let lineVertices = [];
|
|
520
|
+
const lineUVs = [];
|
|
521
|
+
|
|
522
|
+
if ( line.indexOf( '/' ) === - 1 ) {
|
|
523
|
+
|
|
524
|
+
lineVertices = lineParts;
|
|
525
|
+
|
|
526
|
+
} else {
|
|
527
|
+
|
|
528
|
+
for ( let li = 0, llen = lineParts.length; li < llen; li ++ ) {
|
|
529
|
+
|
|
530
|
+
const parts = lineParts[ li ].split( '/' );
|
|
531
|
+
if ( parts[ 0 ] !== '' ) lineVertices.push( parts[ 0 ] );
|
|
532
|
+
if ( parts[ 1 ] !== '' ) lineUVs.push( parts[ 1 ] );
|
|
533
|
+
|
|
534
|
+
}
|
|
535
|
+
|
|
536
|
+
}
|
|
537
|
+
|
|
538
|
+
state.addLineGeometry( lineVertices, lineUVs );
|
|
539
|
+
|
|
540
|
+
} else if ( lineFirstChar === 'p' ) {
|
|
541
|
+
|
|
542
|
+
const lineData = line.slice( 1 ).trim();
|
|
543
|
+
const pointData = lineData.split( ' ' );
|
|
544
|
+
state.addPointGeometry( pointData );
|
|
545
|
+
|
|
546
|
+
} else if ( ( result = _object_pattern.exec( line ) ) !== null ) {
|
|
547
|
+
|
|
548
|
+
// o object_name
|
|
549
|
+
// or
|
|
550
|
+
// g group_name
|
|
551
|
+
// WORKAROUND: https://bugs.chromium.org/p/v8/issues/detail?id=2869
|
|
552
|
+
// let name = result[ 0 ].slice( 1 ).trim();
|
|
553
|
+
const name = ( ' ' + result[ 0 ].slice( 1 ).trim() ).slice( 1 );
|
|
554
|
+
state.startObject( name );
|
|
555
|
+
|
|
556
|
+
} else if ( _material_use_pattern.test( line ) ) {
|
|
557
|
+
|
|
558
|
+
// material
|
|
559
|
+
state.object.startMaterial( line.substring( 7 ).trim(), state.materialLibraries );
|
|
560
|
+
|
|
561
|
+
} else if ( _material_library_pattern.test( line ) ) {
|
|
562
|
+
|
|
563
|
+
// mtl file
|
|
564
|
+
state.materialLibraries.push( line.substring( 7 ).trim() );
|
|
565
|
+
|
|
566
|
+
} else if ( _map_use_pattern.test( line ) ) {
|
|
567
|
+
|
|
568
|
+
// the line is parsed but ignored since the loader assumes textures are defined MTL files
|
|
569
|
+
// (according to https://www.okino.com/conv/imp_wave.htm, 'usemap' is the old-style Wavefront texture reference method)
|
|
570
|
+
console.warn( 'THREE.OBJLoader: Rendering identifier "usemap" not supported. Textures must be defined in MTL files.' );
|
|
571
|
+
|
|
572
|
+
} else if ( lineFirstChar === 's' ) {
|
|
573
|
+
|
|
574
|
+
result = line.split( ' ' ); // smooth shading
|
|
575
|
+
// @todo Handle files that have varying smooth values for a set of faces inside one geometry,
|
|
576
|
+
// but does not define a usemtl for each face set.
|
|
577
|
+
// This should be detected and a dummy material created (later MultiMaterial and geometry groups).
|
|
578
|
+
// This requires some care to not create extra material on each smooth value for "normal" obj files.
|
|
579
|
+
// where explicit usemtl defines geometry groups.
|
|
580
|
+
// Example asset: examples/models/obj/cerberus/Cerberus.obj
|
|
581
|
+
|
|
582
|
+
/*
|
|
583
|
+
* http://paulbourke.net/dataformats/obj/
|
|
584
|
+
*
|
|
585
|
+
* From chapter "Grouping" Syntax explanation "s group_number":
|
|
586
|
+
* "group_number is the smoothing group number. To turn off smoothing groups, use a value of 0 or off.
|
|
587
|
+
* Polygonal elements use group numbers to put elements in different smoothing groups. For free-form
|
|
588
|
+
* surfaces, smoothing groups are either turned on or off; there is no difference between values greater
|
|
589
|
+
* than 0."
|
|
590
|
+
*/
|
|
591
|
+
|
|
592
|
+
if ( result.length > 1 ) {
|
|
593
|
+
|
|
594
|
+
const value = result[ 1 ].trim().toLowerCase();
|
|
595
|
+
state.object.smooth = value !== '0' && value !== 'off';
|
|
596
|
+
|
|
597
|
+
} else {
|
|
598
|
+
|
|
599
|
+
// ZBrush can produce "s" lines #11707
|
|
600
|
+
state.object.smooth = true;
|
|
601
|
+
|
|
602
|
+
}
|
|
603
|
+
|
|
604
|
+
const material = state.object.currentMaterial();
|
|
605
|
+
if ( material ) material.smooth = state.object.smooth;
|
|
606
|
+
|
|
607
|
+
} else {
|
|
608
|
+
|
|
609
|
+
// Handle null terminated files without exception
|
|
610
|
+
if ( line === '\0' ) continue;
|
|
611
|
+
console.warn( 'THREE.OBJLoader: Unexpected line: "' + line + '"' );
|
|
612
|
+
|
|
613
|
+
}
|
|
614
|
+
|
|
615
|
+
}
|
|
616
|
+
|
|
617
|
+
state.finalize();
|
|
618
|
+
const container = new THREE.Group();
|
|
619
|
+
container.materialLibraries = [].concat( state.materialLibraries );
|
|
620
|
+
const hasPrimitives = ! ( state.objects.length === 1 && state.objects[ 0 ].geometry.vertices.length === 0 );
|
|
621
|
+
|
|
622
|
+
if ( hasPrimitives === true ) {
|
|
623
|
+
|
|
624
|
+
for ( let i = 0, l = state.objects.length; i < l; i ++ ) {
|
|
625
|
+
|
|
626
|
+
const object = state.objects[ i ];
|
|
627
|
+
const geometry = object.geometry;
|
|
628
|
+
const materials = object.materials;
|
|
629
|
+
const isLine = geometry.type === 'Line';
|
|
630
|
+
const isPoints = geometry.type === 'Points';
|
|
631
|
+
let hasVertexColors = false; // Skip o/g line declarations that did not follow with any faces
|
|
632
|
+
|
|
633
|
+
if ( geometry.vertices.length === 0 ) continue;
|
|
634
|
+
const buffergeometry = new THREE.BufferGeometry();
|
|
635
|
+
buffergeometry.setAttribute( 'position', new THREE.Float32BufferAttribute( geometry.vertices, 3 ) );
|
|
636
|
+
|
|
637
|
+
if ( geometry.normals.length > 0 ) {
|
|
638
|
+
|
|
639
|
+
buffergeometry.setAttribute( 'normal', new THREE.Float32BufferAttribute( geometry.normals, 3 ) );
|
|
640
|
+
|
|
641
|
+
}
|
|
642
|
+
|
|
643
|
+
if ( geometry.colors.length > 0 ) {
|
|
644
|
+
|
|
645
|
+
hasVertexColors = true;
|
|
646
|
+
buffergeometry.setAttribute( 'color', new THREE.Float32BufferAttribute( geometry.colors, 3 ) );
|
|
647
|
+
|
|
648
|
+
}
|
|
649
|
+
|
|
650
|
+
if ( geometry.hasUVIndices === true ) {
|
|
651
|
+
|
|
652
|
+
buffergeometry.setAttribute( 'uv', new THREE.Float32BufferAttribute( geometry.uvs, 2 ) );
|
|
653
|
+
|
|
654
|
+
} // Create materials
|
|
655
|
+
|
|
656
|
+
|
|
657
|
+
const createdMaterials = [];
|
|
658
|
+
|
|
659
|
+
for ( let mi = 0, miLen = materials.length; mi < miLen; mi ++ ) {
|
|
660
|
+
|
|
661
|
+
const sourceMaterial = materials[ mi ];
|
|
662
|
+
const materialHash = sourceMaterial.name + '_' + sourceMaterial.smooth + '_' + hasVertexColors;
|
|
663
|
+
let material = state.materials[ materialHash ];
|
|
664
|
+
|
|
665
|
+
if ( this.materials !== null ) {
|
|
666
|
+
|
|
667
|
+
material = this.materials.create( sourceMaterial.name ); // mtl etc. loaders probably can't create line materials correctly, copy properties to a line material.
|
|
668
|
+
|
|
669
|
+
if ( isLine && material && ! ( material instanceof THREE.LineBasicMaterial ) ) {
|
|
670
|
+
|
|
671
|
+
const materialLine = new THREE.LineBasicMaterial();
|
|
672
|
+
THREE.Material.prototype.copy.call( materialLine, material );
|
|
673
|
+
materialLine.color.copy( material.color );
|
|
674
|
+
material = materialLine;
|
|
675
|
+
|
|
676
|
+
} else if ( isPoints && material && ! ( material instanceof THREE.PointsMaterial ) ) {
|
|
677
|
+
|
|
678
|
+
const materialPoints = new THREE.PointsMaterial( {
|
|
679
|
+
size: 10,
|
|
680
|
+
sizeAttenuation: false
|
|
681
|
+
} );
|
|
682
|
+
THREE.Material.prototype.copy.call( materialPoints, material );
|
|
683
|
+
materialPoints.color.copy( material.color );
|
|
684
|
+
materialPoints.map = material.map;
|
|
685
|
+
material = materialPoints;
|
|
686
|
+
|
|
687
|
+
}
|
|
688
|
+
|
|
689
|
+
}
|
|
690
|
+
|
|
691
|
+
if ( material === undefined ) {
|
|
692
|
+
|
|
693
|
+
if ( isLine ) {
|
|
694
|
+
|
|
695
|
+
material = new THREE.LineBasicMaterial();
|
|
696
|
+
|
|
697
|
+
} else if ( isPoints ) {
|
|
698
|
+
|
|
699
|
+
material = new THREE.PointsMaterial( {
|
|
700
|
+
size: 1,
|
|
701
|
+
sizeAttenuation: false
|
|
702
|
+
} );
|
|
703
|
+
|
|
704
|
+
} else {
|
|
705
|
+
|
|
706
|
+
material = new THREE.MeshPhongMaterial();
|
|
707
|
+
|
|
708
|
+
}
|
|
709
|
+
|
|
710
|
+
material.name = sourceMaterial.name;
|
|
711
|
+
material.flatShading = sourceMaterial.smooth ? false : true;
|
|
712
|
+
material.vertexColors = hasVertexColors;
|
|
713
|
+
state.materials[ materialHash ] = material;
|
|
714
|
+
|
|
715
|
+
}
|
|
716
|
+
|
|
717
|
+
createdMaterials.push( material );
|
|
718
|
+
|
|
719
|
+
} // Create mesh
|
|
720
|
+
|
|
721
|
+
|
|
722
|
+
let mesh;
|
|
723
|
+
|
|
724
|
+
if ( createdMaterials.length > 1 ) {
|
|
725
|
+
|
|
726
|
+
for ( let mi = 0, miLen = materials.length; mi < miLen; mi ++ ) {
|
|
727
|
+
|
|
728
|
+
const sourceMaterial = materials[ mi ];
|
|
729
|
+
buffergeometry.addGroup( sourceMaterial.groupStart, sourceMaterial.groupCount, mi );
|
|
730
|
+
|
|
731
|
+
}
|
|
732
|
+
|
|
733
|
+
if ( isLine ) {
|
|
734
|
+
|
|
735
|
+
mesh = new THREE.LineSegments( buffergeometry, createdMaterials );
|
|
736
|
+
|
|
737
|
+
} else if ( isPoints ) {
|
|
738
|
+
|
|
739
|
+
mesh = new THREE.Points( buffergeometry, createdMaterials );
|
|
740
|
+
|
|
741
|
+
} else {
|
|
742
|
+
|
|
743
|
+
mesh = new THREE.Mesh( buffergeometry, createdMaterials );
|
|
744
|
+
|
|
745
|
+
}
|
|
746
|
+
|
|
747
|
+
} else {
|
|
748
|
+
|
|
749
|
+
if ( isLine ) {
|
|
750
|
+
|
|
751
|
+
mesh = new THREE.LineSegments( buffergeometry, createdMaterials[ 0 ] );
|
|
752
|
+
|
|
753
|
+
} else if ( isPoints ) {
|
|
754
|
+
|
|
755
|
+
mesh = new THREE.Points( buffergeometry, createdMaterials[ 0 ] );
|
|
756
|
+
|
|
757
|
+
} else {
|
|
758
|
+
|
|
759
|
+
mesh = new THREE.Mesh( buffergeometry, createdMaterials[ 0 ] );
|
|
760
|
+
|
|
761
|
+
}
|
|
762
|
+
|
|
763
|
+
}
|
|
764
|
+
|
|
765
|
+
mesh.name = object.name;
|
|
766
|
+
container.add( mesh );
|
|
767
|
+
|
|
768
|
+
}
|
|
769
|
+
|
|
770
|
+
} else {
|
|
771
|
+
|
|
772
|
+
// if there is only the default parser state object with no geometry data, interpret data as point cloud
|
|
773
|
+
if ( state.vertices.length > 0 ) {
|
|
774
|
+
|
|
775
|
+
const material = new THREE.PointsMaterial( {
|
|
776
|
+
size: 1,
|
|
777
|
+
sizeAttenuation: false
|
|
778
|
+
} );
|
|
779
|
+
const buffergeometry = new THREE.BufferGeometry();
|
|
780
|
+
buffergeometry.setAttribute( 'position', new THREE.Float32BufferAttribute( state.vertices, 3 ) );
|
|
781
|
+
|
|
782
|
+
if ( state.colors.length > 0 && state.colors[ 0 ] !== undefined ) {
|
|
783
|
+
|
|
784
|
+
buffergeometry.setAttribute( 'color', new THREE.Float32BufferAttribute( state.colors, 3 ) );
|
|
785
|
+
material.vertexColors = true;
|
|
786
|
+
|
|
787
|
+
}
|
|
788
|
+
|
|
789
|
+
const points = new THREE.Points( buffergeometry, material );
|
|
790
|
+
container.add( points );
|
|
791
|
+
|
|
792
|
+
}
|
|
793
|
+
|
|
794
|
+
}
|
|
795
|
+
|
|
796
|
+
return container;
|
|
797
|
+
|
|
798
|
+
}
|
|
799
|
+
|
|
800
|
+
}
|
|
801
|
+
|
|
802
|
+
THREE.OBJLoader = OBJLoader;
|
|
803
|
+
|
|
804
|
+
} )();
|