@needle-tools/three 0.145.0

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Files changed (1160) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +84 -0
  3. package/build/three.cjs +36042 -0
  4. package/build/three.js +36048 -0
  5. package/build/three.min.js +6 -0
  6. package/build/three.module.js +49769 -0
  7. package/examples/fonts/LICENSE +13 -0
  8. package/examples/fonts/README.md +11 -0
  9. package/examples/fonts/droid/NOTICE +190 -0
  10. package/examples/fonts/droid/README.txt +18 -0
  11. package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
  12. package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
  13. package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
  14. package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
  15. package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
  16. package/examples/fonts/gentilis_bold.typeface.json +1 -0
  17. package/examples/fonts/gentilis_regular.typeface.json +1 -0
  18. package/examples/fonts/helvetiker_bold.typeface.json +1 -0
  19. package/examples/fonts/helvetiker_regular.typeface.json +1 -0
  20. package/examples/fonts/open-sans/open-sans-v15-cyrillic-ext_greek_greek-ext_cyrillic_latin_latin-ext_vietnamese-regular.woff +0 -0
  21. package/examples/fonts/open-sans/open-sans-v15-cyrillic-ext_greek_greek-ext_cyrillic_latin_latin-ext_vietnamese-regular.woff2 +0 -0
  22. package/examples/fonts/open-sans/open-sans.css +9 -0
  23. package/examples/fonts/optimer_bold.typeface.json +1 -0
  24. package/examples/fonts/optimer_regular.typeface.json +1 -0
  25. package/examples/fonts/tabler-icons/fonts/tabler-icons.eot +0 -0
  26. package/examples/fonts/tabler-icons/fonts/tabler-icons.svg +3966 -0
  27. package/examples/fonts/tabler-icons/fonts/tabler-icons.ttf +0 -0
  28. package/examples/fonts/tabler-icons/fonts/tabler-icons.woff +0 -0
  29. package/examples/fonts/tabler-icons/fonts/tabler-icons.woff2 +0 -0
  30. package/examples/fonts/tabler-icons/tabler-icons.min.css +4 -0
  31. package/examples/fonts/ttf/README.md +9 -0
  32. package/examples/fonts/ttf/kenpixel.ttf +0 -0
  33. package/examples/js/animation/AnimationClipCreator.js +97 -0
  34. package/examples/js/animation/CCDIKSolver.js +433 -0
  35. package/examples/js/animation/MMDAnimationHelper.js +1117 -0
  36. package/examples/js/animation/MMDPhysics.js +1238 -0
  37. package/examples/js/cameras/CinematicCamera.js +157 -0
  38. package/examples/js/controls/ArcballControls.js +3037 -0
  39. package/examples/js/controls/DragControls.js +230 -0
  40. package/examples/js/controls/FirstPersonControls.js +334 -0
  41. package/examples/js/controls/FlyControls.js +347 -0
  42. package/examples/js/controls/OrbitControls.js +1075 -0
  43. package/examples/js/controls/PointerLockControls.js +153 -0
  44. package/examples/js/controls/TrackballControls.js +782 -0
  45. package/examples/js/controls/TransformControls.js +1386 -0
  46. package/examples/js/csm/CSM.js +382 -0
  47. package/examples/js/csm/CSMFrustum.js +133 -0
  48. package/examples/js/csm/CSMHelper.js +145 -0
  49. package/examples/js/csm/CSMShader.js +257 -0
  50. package/examples/js/curves/CurveExtras.js +348 -0
  51. package/examples/js/curves/NURBSCurve.js +75 -0
  52. package/examples/js/curves/NURBSSurface.js +54 -0
  53. package/examples/js/curves/NURBSUtils.js +476 -0
  54. package/examples/js/effects/AnaglyphEffect.js +100 -0
  55. package/examples/js/effects/AsciiEffect.js +259 -0
  56. package/examples/js/effects/OutlineEffect.js +454 -0
  57. package/examples/js/effects/ParallaxBarrierEffect.js +75 -0
  58. package/examples/js/effects/PeppersGhostEffect.js +166 -0
  59. package/examples/js/effects/StereoEffect.js +50 -0
  60. package/examples/js/environments/DebugEnvironment.js +53 -0
  61. package/examples/js/environments/RoomEnvironment.js +122 -0
  62. package/examples/js/exporters/ColladaExporter.js +504 -0
  63. package/examples/js/exporters/DRACOExporter.js +212 -0
  64. package/examples/js/exporters/EXRExporter.js +458 -0
  65. package/examples/js/exporters/GLTFExporter.js +2543 -0
  66. package/examples/js/exporters/MMDExporter.js +194 -0
  67. package/examples/js/exporters/OBJExporter.js +251 -0
  68. package/examples/js/exporters/PLYExporter.js +422 -0
  69. package/examples/js/exporters/STLExporter.js +190 -0
  70. package/examples/js/exporters/USDZExporter.js +523 -0
  71. package/examples/js/geometries/BoxLineGeometry.js +60 -0
  72. package/examples/js/geometries/ConvexGeometry.js +48 -0
  73. package/examples/js/geometries/DecalGeometry.js +291 -0
  74. package/examples/js/geometries/LightningStrike.js +874 -0
  75. package/examples/js/geometries/ParametricGeometries.js +215 -0
  76. package/examples/js/geometries/ParametricGeometry.js +108 -0
  77. package/examples/js/geometries/RoundedBoxGeometry.js +140 -0
  78. package/examples/js/geometries/TeapotGeometry.js +331 -0
  79. package/examples/js/geometries/TextGeometry.js +51 -0
  80. package/examples/js/helpers/LightProbeHelper.js +49 -0
  81. package/examples/js/helpers/OctreeHelper.js +74 -0
  82. package/examples/js/helpers/PositionalAudioHelper.js +89 -0
  83. package/examples/js/helpers/RectAreaLightHelper.js +74 -0
  84. package/examples/js/helpers/VertexNormalsHelper.js +72 -0
  85. package/examples/js/helpers/VertexTangentsHelper.js +62 -0
  86. package/examples/js/helpers/ViewHelper.js +266 -0
  87. package/examples/js/interactive/HTMLMesh.js +508 -0
  88. package/examples/js/interactive/InteractiveGroup.js +101 -0
  89. package/examples/js/interactive/SelectionBox.js +262 -0
  90. package/examples/js/interactive/SelectionHelper.js +91 -0
  91. package/examples/js/libs/ammo.wasm.js +822 -0
  92. package/examples/js/libs/ammo.wasm.wasm +0 -0
  93. package/examples/js/libs/basis/README.md +46 -0
  94. package/examples/js/libs/basis/basis_transcoder.js +21 -0
  95. package/examples/js/libs/basis/basis_transcoder.wasm +0 -0
  96. package/examples/js/libs/chevrotain.min.js +3 -0
  97. package/examples/js/libs/draco/README.md +32 -0
  98. package/examples/js/libs/draco/draco_decoder.js +52 -0
  99. package/examples/js/libs/draco/draco_decoder.wasm +0 -0
  100. package/examples/js/libs/draco/draco_encoder.js +33 -0
  101. package/examples/js/libs/draco/draco_wasm_wrapper.js +104 -0
  102. package/examples/js/libs/draco/gltf/draco_decoder.js +48 -0
  103. package/examples/js/libs/draco/gltf/draco_decoder.wasm +0 -0
  104. package/examples/js/libs/draco/gltf/draco_encoder.js +33 -0
  105. package/examples/js/libs/draco/gltf/draco_wasm_wrapper.js +104 -0
  106. package/examples/js/libs/fflate.min.js +7 -0
  107. package/examples/js/libs/ktx-parse.umd.js +1 -0
  108. package/examples/js/libs/lottie_canvas.js +12751 -0
  109. package/examples/js/libs/meshopt_decoder.js +188 -0
  110. package/examples/js/libs/opentype.min.js +1 -0
  111. package/examples/js/libs/stats.min.js +5 -0
  112. package/examples/js/lights/LightProbeGenerator.js +228 -0
  113. package/examples/js/lights/RectAreaLightUniformsLib.js +56 -0
  114. package/examples/js/lines/Line2.js +19 -0
  115. package/examples/js/lines/LineGeometry.js +71 -0
  116. package/examples/js/lines/LineMaterial.js +642 -0
  117. package/examples/js/lines/LineSegments2.js +362 -0
  118. package/examples/js/lines/LineSegmentsGeometry.js +219 -0
  119. package/examples/js/lines/Wireframe.js +52 -0
  120. package/examples/js/lines/WireframeGeometry2.js +18 -0
  121. package/examples/js/loaders/3DMLoader.js +1370 -0
  122. package/examples/js/loaders/3MFLoader.js +1340 -0
  123. package/examples/js/loaders/AMFLoader.js +529 -0
  124. package/examples/js/loaders/BVHLoader.js +394 -0
  125. package/examples/js/loaders/BasisTextureLoader.js +736 -0
  126. package/examples/js/loaders/ColladaLoader.js +3821 -0
  127. package/examples/js/loaders/DDSLoader.js +245 -0
  128. package/examples/js/loaders/DRACOLoader.js +548 -0
  129. package/examples/js/loaders/EXRLoader.js +2136 -0
  130. package/examples/js/loaders/FBXLoader.js +3835 -0
  131. package/examples/js/loaders/FontLoader.js +169 -0
  132. package/examples/js/loaders/GCodeLoader.js +256 -0
  133. package/examples/js/loaders/GLTFLoader.js +4159 -0
  134. package/examples/js/loaders/HDRCubeTextureLoader.js +93 -0
  135. package/examples/js/loaders/KMZLoader.js +125 -0
  136. package/examples/js/loaders/KTXLoader.js +177 -0
  137. package/examples/js/loaders/LDrawLoader.js +2374 -0
  138. package/examples/js/loaders/LUT3dlLoader.js +139 -0
  139. package/examples/js/loaders/LUTCubeLoader.js +140 -0
  140. package/examples/js/loaders/LWOLoader.js +966 -0
  141. package/examples/js/loaders/LogLuvLoader.js +765 -0
  142. package/examples/js/loaders/LottieLoader.js +62 -0
  143. package/examples/js/loaders/MD2Loader.js +249 -0
  144. package/examples/js/loaders/MDDLoader.js +95 -0
  145. package/examples/js/loaders/MMDLoader.js +1924 -0
  146. package/examples/js/loaders/MTLLoader.js +501 -0
  147. package/examples/js/loaders/NRRDLoader.js +649 -0
  148. package/examples/js/loaders/OBJLoader.js +804 -0
  149. package/examples/js/loaders/PCDLoader.js +408 -0
  150. package/examples/js/loaders/PDBLoader.js +313 -0
  151. package/examples/js/loaders/PLYLoader.js +562 -0
  152. package/examples/js/loaders/PRWMLoader.js +260 -0
  153. package/examples/js/loaders/PVRLoader.js +227 -0
  154. package/examples/js/loaders/RGBELoader.js +467 -0
  155. package/examples/js/loaders/RGBMLoader.js +1415 -0
  156. package/examples/js/loaders/STLLoader.js +371 -0
  157. package/examples/js/loaders/SVGLoader.js +2655 -0
  158. package/examples/js/loaders/TDSLoader.js +1029 -0
  159. package/examples/js/loaders/TGALoader.js +486 -0
  160. package/examples/js/loaders/TIFFLoader.js +31 -0
  161. package/examples/js/loaders/TTFLoader.js +211 -0
  162. package/examples/js/loaders/TiltLoader.js +460 -0
  163. package/examples/js/loaders/VOXLoader.js +248 -0
  164. package/examples/js/loaders/VRMLLoader.js +3237 -0
  165. package/examples/js/loaders/VTKLoader.js +1095 -0
  166. package/examples/js/loaders/XYZLoader.js +91 -0
  167. package/examples/js/loaders/lwo/IFFParser.js +1148 -0
  168. package/examples/js/loaders/lwo/LWO2Parser.js +448 -0
  169. package/examples/js/loaders/lwo/LWO3Parser.js +402 -0
  170. package/examples/js/materials/MeshGouraudMaterial.js +385 -0
  171. package/examples/js/math/Capsule.js +120 -0
  172. package/examples/js/math/ColorConverter.js +33 -0
  173. package/examples/js/math/ConvexHull.js +1110 -0
  174. package/examples/js/math/ImprovedNoise.js +66 -0
  175. package/examples/js/math/Lut.js +171 -0
  176. package/examples/js/math/MeshSurfaceSampler.js +193 -0
  177. package/examples/js/math/OBB.js +341 -0
  178. package/examples/js/math/Octree.js +465 -0
  179. package/examples/js/math/SimplexNoise.js +459 -0
  180. package/examples/js/misc/ConvexObjectBreaker.js +485 -0
  181. package/examples/js/misc/GPUComputationRenderer.js +397 -0
  182. package/examples/js/misc/Gyroscope.js +60 -0
  183. package/examples/js/misc/MD2Character.js +244 -0
  184. package/examples/js/misc/MD2CharacterComplex.js +494 -0
  185. package/examples/js/misc/MorphAnimMesh.js +69 -0
  186. package/examples/js/misc/MorphBlendMesh.js +292 -0
  187. package/examples/js/misc/ProgressiveLightMap.js +331 -0
  188. package/examples/js/misc/RollerCoaster.js +437 -0
  189. package/examples/js/misc/TubePainter.js +161 -0
  190. package/examples/js/misc/Volume.js +466 -0
  191. package/examples/js/misc/VolumeSlice.js +224 -0
  192. package/examples/js/modifiers/CurveModifier.js +311 -0
  193. package/examples/js/modifiers/EdgeSplitModifier.js +258 -0
  194. package/examples/js/modifiers/SimplifyModifier.js +468 -0
  195. package/examples/js/modifiers/TessellateModifier.js +283 -0
  196. package/examples/js/objects/GroundProjectedEnv.js +193 -0
  197. package/examples/js/objects/Lensflare.js +347 -0
  198. package/examples/js/objects/LightningStorm.js +209 -0
  199. package/examples/js/objects/MarchingCubes.js +738 -0
  200. package/examples/js/objects/Reflector.js +214 -0
  201. package/examples/js/objects/ReflectorForSSRPass.js +319 -0
  202. package/examples/js/objects/Refractor.js +261 -0
  203. package/examples/js/objects/ShadowMesh.js +60 -0
  204. package/examples/js/objects/Sky.js +223 -0
  205. package/examples/js/objects/Water.js +287 -0
  206. package/examples/js/objects/Water2.js +306 -0
  207. package/examples/js/physics/AmmoPhysics.js +256 -0
  208. package/examples/js/physics/OimoPhysics.js +215 -0
  209. package/examples/js/postprocessing/AdaptiveToneMappingPass.js +342 -0
  210. package/examples/js/postprocessing/AfterimagePass.js +70 -0
  211. package/examples/js/postprocessing/BloomPass.js +114 -0
  212. package/examples/js/postprocessing/BokehPass.js +103 -0
  213. package/examples/js/postprocessing/ClearPass.js +44 -0
  214. package/examples/js/postprocessing/CubeTexturePass.js +57 -0
  215. package/examples/js/postprocessing/DotScreenPass.js +49 -0
  216. package/examples/js/postprocessing/EffectComposer.js +279 -0
  217. package/examples/js/postprocessing/FilmPass.js +50 -0
  218. package/examples/js/postprocessing/GlitchPass.js +105 -0
  219. package/examples/js/postprocessing/HalftonePass.js +75 -0
  220. package/examples/js/postprocessing/LUTPass.js +184 -0
  221. package/examples/js/postprocessing/MaskPass.js +92 -0
  222. package/examples/js/postprocessing/OutlinePass.js +589 -0
  223. package/examples/js/postprocessing/Pass.js +75 -0
  224. package/examples/js/postprocessing/RenderPass.js +74 -0
  225. package/examples/js/postprocessing/SAOPass.js +366 -0
  226. package/examples/js/postprocessing/SMAAPass.js +153 -0
  227. package/examples/js/postprocessing/SSAARenderPass.js +156 -0
  228. package/examples/js/postprocessing/SSAOPass.js +351 -0
  229. package/examples/js/postprocessing/SSRPass.js +550 -0
  230. package/examples/js/postprocessing/SavePass.js +51 -0
  231. package/examples/js/postprocessing/ShaderPass.js +63 -0
  232. package/examples/js/postprocessing/TAARenderPass.js +128 -0
  233. package/examples/js/postprocessing/TexturePass.js +46 -0
  234. package/examples/js/postprocessing/UnrealBloomPass.js +357 -0
  235. package/examples/js/renderers/CSS2DRenderer.js +197 -0
  236. package/examples/js/renderers/CSS3DRenderer.js +258 -0
  237. package/examples/js/renderers/Projector.js +874 -0
  238. package/examples/js/renderers/SVGRenderer.js +537 -0
  239. package/examples/js/shaders/ACESFilmicToneMappingShader.js +92 -0
  240. package/examples/js/shaders/AfterimageShader.js +63 -0
  241. package/examples/js/shaders/BasicShader.js +30 -0
  242. package/examples/js/shaders/BleachBypassShader.js +65 -0
  243. package/examples/js/shaders/BlendShader.js +57 -0
  244. package/examples/js/shaders/BokehShader.js +159 -0
  245. package/examples/js/shaders/BokehShader2.js +428 -0
  246. package/examples/js/shaders/BrightnessContrastShader.js +61 -0
  247. package/examples/js/shaders/ColorCorrectionShader.js +56 -0
  248. package/examples/js/shaders/ColorifyShader.js +51 -0
  249. package/examples/js/shaders/ConvolutionShader.js +97 -0
  250. package/examples/js/shaders/CopyShader.js +48 -0
  251. package/examples/js/shaders/DOFMipMapShader.js +63 -0
  252. package/examples/js/shaders/DepthLimitedBlurShader.js +180 -0
  253. package/examples/js/shaders/DigitalGlitch.js +130 -0
  254. package/examples/js/shaders/DotScreenShader.js +76 -0
  255. package/examples/js/shaders/FXAAShader.js +286 -0
  256. package/examples/js/shaders/FilmShader.js +113 -0
  257. package/examples/js/shaders/FocusShader.js +98 -0
  258. package/examples/js/shaders/FreiChenShader.js +97 -0
  259. package/examples/js/shaders/GammaCorrectionShader.js +44 -0
  260. package/examples/js/shaders/GodRaysShader.js +297 -0
  261. package/examples/js/shaders/HalftoneShader.js +339 -0
  262. package/examples/js/shaders/HorizontalBlurShader.js +62 -0
  263. package/examples/js/shaders/HorizontalTiltShiftShader.js +68 -0
  264. package/examples/js/shaders/HueSaturationShader.js +72 -0
  265. package/examples/js/shaders/KaleidoShader.js +63 -0
  266. package/examples/js/shaders/LuminosityHighPassShader.js +71 -0
  267. package/examples/js/shaders/LuminosityShader.js +49 -0
  268. package/examples/js/shaders/MMDToonShader.js +100 -0
  269. package/examples/js/shaders/MirrorShader.js +59 -0
  270. package/examples/js/shaders/NormalMapShader.js +59 -0
  271. package/examples/js/shaders/PixelShader.js +51 -0
  272. package/examples/js/shaders/RGBShiftShader.js +59 -0
  273. package/examples/js/shaders/SAOShader.js +213 -0
  274. package/examples/js/shaders/SMAAShader.js +466 -0
  275. package/examples/js/shaders/SSAOShader.js +299 -0
  276. package/examples/js/shaders/SSRShader.js +393 -0
  277. package/examples/js/shaders/SepiaShader.js +55 -0
  278. package/examples/js/shaders/SobelOperatorShader.js +92 -0
  279. package/examples/js/shaders/SubsurfaceScatteringShader.js +49 -0
  280. package/examples/js/shaders/TechnicolorShader.js +46 -0
  281. package/examples/js/shaders/ToneMapShader.js +87 -0
  282. package/examples/js/shaders/ToonShader.js +351 -0
  283. package/examples/js/shaders/TriangleBlurShader.js +74 -0
  284. package/examples/js/shaders/UnpackDepthRGBAShader.js +50 -0
  285. package/examples/js/shaders/VerticalBlurShader.js +62 -0
  286. package/examples/js/shaders/VerticalTiltShiftShader.js +68 -0
  287. package/examples/js/shaders/VignetteShader.js +56 -0
  288. package/examples/js/shaders/VolumeShader.js +300 -0
  289. package/examples/js/shaders/WaterRefractionShader.js +88 -0
  290. package/examples/js/textures/FlakesTexture.js +41 -0
  291. package/examples/js/utils/BufferGeometryUtils.js +1094 -0
  292. package/examples/js/utils/CameraUtils.js +86 -0
  293. package/examples/js/utils/GPUStatsPanel.js +134 -0
  294. package/examples/js/utils/GeometryCompressionUtils.js +574 -0
  295. package/examples/js/utils/GeometryUtils.js +173 -0
  296. package/examples/js/utils/LDrawUtils.js +182 -0
  297. package/examples/js/utils/PackedPhongMaterial.js +107 -0
  298. package/examples/js/utils/SceneUtils.js +103 -0
  299. package/examples/js/utils/ShadowMapViewer.js +180 -0
  300. package/examples/js/utils/SkeletonUtils.js +507 -0
  301. package/examples/js/utils/UVsDebug.js +135 -0
  302. package/examples/js/utils/WorkerPool.js +115 -0
  303. package/examples/jsm/animation/AnimationClipCreator.js +114 -0
  304. package/examples/jsm/animation/CCDIKSolver.js +482 -0
  305. package/examples/jsm/animation/MMDAnimationHelper.js +1207 -0
  306. package/examples/jsm/animation/MMDPhysics.js +1406 -0
  307. package/examples/jsm/cameras/CinematicCamera.js +209 -0
  308. package/examples/jsm/capabilities/WebGL.js +91 -0
  309. package/examples/jsm/capabilities/WebGPU.js +39 -0
  310. package/examples/jsm/controls/ArcballControls.js +3216 -0
  311. package/examples/jsm/controls/DragControls.js +220 -0
  312. package/examples/jsm/controls/FirstPersonControls.js +325 -0
  313. package/examples/jsm/controls/FlyControls.js +284 -0
  314. package/examples/jsm/controls/OrbitControls.js +1249 -0
  315. package/examples/jsm/controls/PointerLockControls.js +157 -0
  316. package/examples/jsm/controls/TrackballControls.js +814 -0
  317. package/examples/jsm/controls/TransformControls.js +1558 -0
  318. package/examples/jsm/csm/CSM.js +378 -0
  319. package/examples/jsm/csm/CSMFrustum.js +152 -0
  320. package/examples/jsm/csm/CSMHelper.js +193 -0
  321. package/examples/jsm/csm/CSMShader.js +251 -0
  322. package/examples/jsm/curves/CurveExtras.js +422 -0
  323. package/examples/jsm/curves/NURBSCurve.js +80 -0
  324. package/examples/jsm/curves/NURBSSurface.js +52 -0
  325. package/examples/jsm/curves/NURBSUtils.js +487 -0
  326. package/examples/jsm/effects/AnaglyphEffect.js +168 -0
  327. package/examples/jsm/effects/AsciiEffect.js +266 -0
  328. package/examples/jsm/effects/OutlineEffect.js +553 -0
  329. package/examples/jsm/effects/ParallaxBarrierEffect.js +116 -0
  330. package/examples/jsm/effects/PeppersGhostEffect.js +153 -0
  331. package/examples/jsm/effects/StereoEffect.js +55 -0
  332. package/examples/jsm/environments/DebugEnvironment.js +52 -0
  333. package/examples/jsm/environments/RoomEnvironment.js +144 -0
  334. package/examples/jsm/exporters/ColladaExporter.js +713 -0
  335. package/examples/jsm/exporters/DRACOExporter.js +225 -0
  336. package/examples/jsm/exporters/EXRExporter.js +507 -0
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  1001. package/src/renderers/shaders/ShaderChunk/clipping_planes_vertex.glsl.js +7 -0
  1002. package/src/renderers/shaders/ShaderChunk/color_fragment.glsl.js +11 -0
  1003. package/src/renderers/shaders/ShaderChunk/color_pars_fragment.glsl.js +11 -0
  1004. package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +11 -0
  1005. package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +23 -0
  1006. package/src/renderers/shaders/ShaderChunk/common.glsl.js +118 -0
  1007. package/src/renderers/shaders/ShaderChunk/cube_uv_reflection_fragment.glsl.js +191 -0
  1008. package/src/renderers/shaders/ShaderChunk/default_fragment.glsl.js +5 -0
  1009. package/src/renderers/shaders/ShaderChunk/default_vertex.glsl.js +5 -0
  1010. package/src/renderers/shaders/ShaderChunk/defaultnormal_vertex.glsl.js +36 -0
  1011. package/src/renderers/shaders/ShaderChunk/displacementmap_pars_vertex.glsl.js +9 -0
  1012. package/src/renderers/shaders/ShaderChunk/displacementmap_vertex.glsl.js +7 -0
  1013. package/src/renderers/shaders/ShaderChunk/dithering_fragment.glsl.js +7 -0
  1014. package/src/renderers/shaders/ShaderChunk/dithering_pars_fragment.glsl.js +20 -0
  1015. package/src/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js +9 -0
  1016. package/src/renderers/shaders/ShaderChunk/emissivemap_pars_fragment.glsl.js +7 -0
  1017. package/src/renderers/shaders/ShaderChunk/encodings_fragment.glsl.js +3 -0
  1018. package/src/renderers/shaders/ShaderChunk/encodings_pars_fragment.glsl.js +11 -0
  1019. package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +14 -0
  1020. package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +66 -0
  1021. package/src/renderers/shaders/ShaderChunk/envmap_pars_fragment.glsl.js +21 -0
  1022. package/src/renderers/shaders/ShaderChunk/envmap_pars_vertex.glsl.js +22 -0
  1023. package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +46 -0
  1024. package/src/renderers/shaders/ShaderChunk/envmap_vertex.glsl.js +37 -0
  1025. package/src/renderers/shaders/ShaderChunk/fog_fragment.glsl.js +17 -0
  1026. package/src/renderers/shaders/ShaderChunk/fog_pars_fragment.glsl.js +19 -0
  1027. package/src/renderers/shaders/ShaderChunk/fog_pars_vertex.glsl.js +7 -0
  1028. package/src/renderers/shaders/ShaderChunk/fog_vertex.glsl.js +7 -0
  1029. package/src/renderers/shaders/ShaderChunk/gradientmap_pars_fragment.glsl.js +27 -0
  1030. package/src/renderers/shaders/ShaderChunk/iridescence_fragment.glsl.js +121 -0
  1031. package/src/renderers/shaders/ShaderChunk/iridescence_pars_fragment.glsl.js +14 -0
  1032. package/src/renderers/shaders/ShaderChunk/lightmap_fragment.glsl.js +10 -0
  1033. package/src/renderers/shaders/ShaderChunk/lightmap_pars_fragment.glsl.js +8 -0
  1034. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +199 -0
  1035. package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +13 -0
  1036. package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +32 -0
  1037. package/src/renderers/shaders/ShaderChunk/lights_lambert_fragment.glsl.js +5 -0
  1038. package/src/renderers/shaders/ShaderChunk/lights_lambert_pars_fragment.glsl.js +30 -0
  1039. package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +223 -0
  1040. package/src/renderers/shaders/ShaderChunk/lights_phong_fragment.glsl.js +7 -0
  1041. package/src/renderers/shaders/ShaderChunk/lights_phong_pars_fragment.glsl.js +34 -0
  1042. package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +120 -0
  1043. package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +264 -0
  1044. package/src/renderers/shaders/ShaderChunk/lights_toon_fragment.glsl.js +4 -0
  1045. package/src/renderers/shaders/ShaderChunk/lights_toon_pars_fragment.glsl.js +28 -0
  1046. package/src/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl.js +9 -0
  1047. package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl.js +9 -0
  1048. package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl.js +16 -0
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  1050. package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +17 -0
  1051. package/src/renderers/shaders/ShaderChunk/map_pars_fragment.glsl.js +7 -0
  1052. package/src/renderers/shaders/ShaderChunk/map_particle_fragment.glsl.js +19 -0
  1053. package/src/renderers/shaders/ShaderChunk/map_particle_pars_fragment.glsl.js +19 -0
  1054. package/src/renderers/shaders/ShaderChunk/metalnessmap_fragment.glsl.js +12 -0
  1055. package/src/renderers/shaders/ShaderChunk/metalnessmap_pars_fragment.glsl.js +7 -0
  1056. package/src/renderers/shaders/ShaderChunk/morphcolor_vertex.glsl.js +24 -0
  1057. package/src/renderers/shaders/ShaderChunk/morphnormal_vertex.glsl.js +27 -0
  1058. package/src/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl.js +38 -0
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  1066. package/src/renderers/shaders/ShaderChunk/output_fragment.glsl.js +12 -0
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  1103. package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +82 -0
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  1113. package/src/renderers/shaders/UniformsUtils.js +80 -0
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  1158. package/src/textures/Texture.js +308 -0
  1159. package/src/textures/VideoTexture.js +55 -0
  1160. package/src/utils.js +71 -0
@@ -0,0 +1,790 @@
1
+ import {
2
+ CompressedTexture,
3
+ FileLoader,
4
+ LinearFilter,
5
+ LinearMipmapLinearFilter,
6
+ Loader,
7
+ RGBAFormat,
8
+ RGBA_ASTC_4x4_Format,
9
+ RGBA_BPTC_Format,
10
+ RGBA_ETC2_EAC_Format,
11
+ RGBA_PVRTC_4BPPV1_Format,
12
+ RGBA_S3TC_DXT5_Format,
13
+ RGB_ETC1_Format,
14
+ RGB_ETC2_Format,
15
+ RGB_PVRTC_4BPPV1_Format,
16
+ RGB_S3TC_DXT1_Format,
17
+ UnsignedByteType
18
+ } from 'three';
19
+
20
+ /**
21
+ * Loader for Basis Universal GPU Texture Codec.
22
+ *
23
+ * Basis Universal is a "supercompressed" GPU texture and texture video
24
+ * compression system that outputs a highly compressed intermediate file format
25
+ * (.basis) that can be quickly transcoded to a wide variety of GPU texture
26
+ * compression formats.
27
+ *
28
+ * This loader parallelizes the transcoding process across a configurable number
29
+ * of web workers, before transferring the transcoded compressed texture back
30
+ * to the main thread.
31
+ */
32
+
33
+ const _taskCache = new WeakMap();
34
+
35
+ class BasisTextureLoader extends Loader {
36
+
37
+ constructor( manager ) {
38
+
39
+ super( manager );
40
+
41
+ this.transcoderPath = '';
42
+ this.transcoderBinary = null;
43
+ this.transcoderPending = null;
44
+
45
+ this.workerLimit = 4;
46
+ this.workerPool = [];
47
+ this.workerNextTaskID = 1;
48
+ this.workerSourceURL = '';
49
+ this.workerConfig = null;
50
+
51
+ console.warn(
52
+
53
+ 'THREE.BasisTextureLoader: This loader is deprecated, and will be removed in a future release. '
54
+ + 'Instead, use Basis Universal compression in KTX2 (.ktx2) files with THREE.KTX2Loader.'
55
+
56
+ );
57
+
58
+ }
59
+
60
+ setTranscoderPath( path ) {
61
+
62
+ this.transcoderPath = path;
63
+
64
+ return this;
65
+
66
+ }
67
+
68
+ setWorkerLimit( workerLimit ) {
69
+
70
+ this.workerLimit = workerLimit;
71
+
72
+ return this;
73
+
74
+ }
75
+
76
+ detectSupport( renderer ) {
77
+
78
+ this.workerConfig = {
79
+ astcSupported: renderer.extensions.has( 'WEBGL_compressed_texture_astc' ),
80
+ etc1Supported: renderer.extensions.has( 'WEBGL_compressed_texture_etc1' ),
81
+ etc2Supported: renderer.extensions.has( 'WEBGL_compressed_texture_etc' ),
82
+ dxtSupported: renderer.extensions.has( 'WEBGL_compressed_texture_s3tc' ),
83
+ bptcSupported: renderer.extensions.has( 'EXT_texture_compression_bptc' ),
84
+ pvrtcSupported: renderer.extensions.has( 'WEBGL_compressed_texture_pvrtc' )
85
+ || renderer.extensions.has( 'WEBKIT_WEBGL_compressed_texture_pvrtc' )
86
+ };
87
+
88
+ return this;
89
+
90
+ }
91
+
92
+ load( url, onLoad, onProgress, onError ) {
93
+
94
+ const loader = new FileLoader( this.manager );
95
+
96
+ loader.setResponseType( 'arraybuffer' );
97
+ loader.setWithCredentials( this.withCredentials );
98
+
99
+ const texture = new CompressedTexture();
100
+
101
+ loader.load( url, ( buffer ) => {
102
+
103
+ // Check for an existing task using this buffer. A transferred buffer cannot be transferred
104
+ // again from this thread.
105
+ if ( _taskCache.has( buffer ) ) {
106
+
107
+ const cachedTask = _taskCache.get( buffer );
108
+
109
+ return cachedTask.promise.then( onLoad ).catch( onError );
110
+
111
+ }
112
+
113
+ this._createTexture( [ buffer ] )
114
+ .then( function ( _texture ) {
115
+
116
+ texture.copy( _texture );
117
+ texture.needsUpdate = true;
118
+
119
+ if ( onLoad ) onLoad( texture );
120
+
121
+ } )
122
+ .catch( onError );
123
+
124
+ }, onProgress, onError );
125
+
126
+ return texture;
127
+
128
+ }
129
+
130
+ /** Low-level transcoding API, exposed for use by KTX2Loader. */
131
+ parseInternalAsync( options ) {
132
+
133
+ const { levels } = options;
134
+
135
+ const buffers = new Set();
136
+
137
+ for ( let i = 0; i < levels.length; i ++ ) {
138
+
139
+ buffers.add( levels[ i ].data.buffer );
140
+
141
+ }
142
+
143
+ return this._createTexture( Array.from( buffers ), { ...options, lowLevel: true } );
144
+
145
+ }
146
+
147
+ /**
148
+ * @param {ArrayBuffer[]} buffers
149
+ * @param {object?} config
150
+ * @return {Promise<CompressedTexture>}
151
+ */
152
+ _createTexture( buffers, config = {} ) {
153
+
154
+ let worker;
155
+ let taskID;
156
+
157
+ const taskConfig = config;
158
+ let taskCost = 0;
159
+
160
+ for ( let i = 0; i < buffers.length; i ++ ) {
161
+
162
+ taskCost += buffers[ i ].byteLength;
163
+
164
+ }
165
+
166
+ const texturePending = this._allocateWorker( taskCost )
167
+ .then( ( _worker ) => {
168
+
169
+ worker = _worker;
170
+ taskID = this.workerNextTaskID ++;
171
+
172
+ return new Promise( ( resolve, reject ) => {
173
+
174
+ worker._callbacks[ taskID ] = { resolve, reject };
175
+
176
+ worker.postMessage( { type: 'transcode', id: taskID, buffers: buffers, taskConfig: taskConfig }, buffers );
177
+
178
+ } );
179
+
180
+ } )
181
+ .then( ( message ) => {
182
+
183
+ const { mipmaps, width, height, format } = message;
184
+
185
+ const texture = new CompressedTexture( mipmaps, width, height, format, UnsignedByteType );
186
+ texture.minFilter = mipmaps.length === 1 ? LinearFilter : LinearMipmapLinearFilter;
187
+ texture.magFilter = LinearFilter;
188
+ texture.generateMipmaps = false;
189
+ texture.needsUpdate = true;
190
+
191
+ return texture;
192
+
193
+ } );
194
+
195
+ // Note: replaced '.finally()' with '.catch().then()' block - iOS 11 support (#19416)
196
+ texturePending
197
+ .catch( () => true )
198
+ .then( () => {
199
+
200
+ if ( worker && taskID ) {
201
+
202
+ worker._taskLoad -= taskCost;
203
+ delete worker._callbacks[ taskID ];
204
+
205
+ }
206
+
207
+ } );
208
+
209
+ // Cache the task result.
210
+ _taskCache.set( buffers[ 0 ], { promise: texturePending } );
211
+
212
+ return texturePending;
213
+
214
+ }
215
+
216
+ _initTranscoder() {
217
+
218
+ if ( ! this.transcoderPending ) {
219
+
220
+ // Load transcoder wrapper.
221
+ const jsLoader = new FileLoader( this.manager );
222
+ jsLoader.setPath( this.transcoderPath );
223
+ jsLoader.setWithCredentials( this.withCredentials );
224
+ const jsContent = new Promise( ( resolve, reject ) => {
225
+
226
+ jsLoader.load( 'basis_transcoder.js', resolve, undefined, reject );
227
+
228
+ } );
229
+
230
+ // Load transcoder WASM binary.
231
+ const binaryLoader = new FileLoader( this.manager );
232
+ binaryLoader.setPath( this.transcoderPath );
233
+ binaryLoader.setResponseType( 'arraybuffer' );
234
+ binaryLoader.setWithCredentials( this.withCredentials );
235
+ const binaryContent = new Promise( ( resolve, reject ) => {
236
+
237
+ binaryLoader.load( 'basis_transcoder.wasm', resolve, undefined, reject );
238
+
239
+ } );
240
+
241
+ this.transcoderPending = Promise.all( [ jsContent, binaryContent ] )
242
+ .then( ( [ jsContent, binaryContent ] ) => {
243
+
244
+ const fn = BasisTextureLoader.BasisWorker.toString();
245
+
246
+ const body = [
247
+ '/* constants */',
248
+ 'let _EngineFormat = ' + JSON.stringify( BasisTextureLoader.EngineFormat ),
249
+ 'let _TranscoderFormat = ' + JSON.stringify( BasisTextureLoader.TranscoderFormat ),
250
+ 'let _BasisFormat = ' + JSON.stringify( BasisTextureLoader.BasisFormat ),
251
+ '/* basis_transcoder.js */',
252
+ jsContent,
253
+ '/* worker */',
254
+ fn.substring( fn.indexOf( '{' ) + 1, fn.lastIndexOf( '}' ) )
255
+ ].join( '\n' );
256
+
257
+ this.workerSourceURL = URL.createObjectURL( new Blob( [ body ] ) );
258
+ this.transcoderBinary = binaryContent;
259
+
260
+ } );
261
+
262
+ }
263
+
264
+ return this.transcoderPending;
265
+
266
+ }
267
+
268
+ _allocateWorker( taskCost ) {
269
+
270
+ return this._initTranscoder().then( () => {
271
+
272
+ if ( this.workerPool.length < this.workerLimit ) {
273
+
274
+ const worker = new Worker( this.workerSourceURL );
275
+
276
+ worker._callbacks = {};
277
+ worker._taskLoad = 0;
278
+
279
+ worker.postMessage( {
280
+ type: 'init',
281
+ config: this.workerConfig,
282
+ transcoderBinary: this.transcoderBinary,
283
+ } );
284
+
285
+ worker.onmessage = function ( e ) {
286
+
287
+ const message = e.data;
288
+
289
+ switch ( message.type ) {
290
+
291
+ case 'transcode':
292
+ worker._callbacks[ message.id ].resolve( message );
293
+ break;
294
+
295
+ case 'error':
296
+ worker._callbacks[ message.id ].reject( message );
297
+ break;
298
+
299
+ default:
300
+ console.error( 'THREE.BasisTextureLoader: Unexpected message, "' + message.type + '"' );
301
+
302
+ }
303
+
304
+ };
305
+
306
+ this.workerPool.push( worker );
307
+
308
+ } else {
309
+
310
+ this.workerPool.sort( function ( a, b ) {
311
+
312
+ return a._taskLoad > b._taskLoad ? - 1 : 1;
313
+
314
+ } );
315
+
316
+ }
317
+
318
+ const worker = this.workerPool[ this.workerPool.length - 1 ];
319
+
320
+ worker._taskLoad += taskCost;
321
+
322
+ return worker;
323
+
324
+ } );
325
+
326
+ }
327
+
328
+ dispose() {
329
+
330
+ for ( let i = 0; i < this.workerPool.length; i ++ ) {
331
+
332
+ this.workerPool[ i ].terminate();
333
+
334
+ }
335
+
336
+ this.workerPool.length = 0;
337
+
338
+ return this;
339
+
340
+ }
341
+
342
+ }
343
+
344
+ /* CONSTANTS */
345
+
346
+ BasisTextureLoader.BasisFormat = {
347
+ ETC1S: 0,
348
+ UASTC_4x4: 1,
349
+ };
350
+
351
+ BasisTextureLoader.TranscoderFormat = {
352
+ ETC1: 0,
353
+ ETC2: 1,
354
+ BC1: 2,
355
+ BC3: 3,
356
+ BC4: 4,
357
+ BC5: 5,
358
+ BC7_M6_OPAQUE_ONLY: 6,
359
+ BC7_M5: 7,
360
+ PVRTC1_4_RGB: 8,
361
+ PVRTC1_4_RGBA: 9,
362
+ ASTC_4x4: 10,
363
+ ATC_RGB: 11,
364
+ ATC_RGBA_INTERPOLATED_ALPHA: 12,
365
+ RGBA32: 13,
366
+ RGB565: 14,
367
+ BGR565: 15,
368
+ RGBA4444: 16,
369
+ };
370
+
371
+ BasisTextureLoader.EngineFormat = {
372
+ RGBAFormat: RGBAFormat,
373
+ RGBA_ASTC_4x4_Format: RGBA_ASTC_4x4_Format,
374
+ RGBA_BPTC_Format: RGBA_BPTC_Format,
375
+ RGBA_ETC2_EAC_Format: RGBA_ETC2_EAC_Format,
376
+ RGBA_PVRTC_4BPPV1_Format: RGBA_PVRTC_4BPPV1_Format,
377
+ RGBA_S3TC_DXT5_Format: RGBA_S3TC_DXT5_Format,
378
+ RGB_ETC1_Format: RGB_ETC1_Format,
379
+ RGB_ETC2_Format: RGB_ETC2_Format,
380
+ RGB_PVRTC_4BPPV1_Format: RGB_PVRTC_4BPPV1_Format,
381
+ RGB_S3TC_DXT1_Format: RGB_S3TC_DXT1_Format,
382
+ };
383
+
384
+
385
+ /* WEB WORKER */
386
+
387
+ BasisTextureLoader.BasisWorker = function () {
388
+
389
+ let config;
390
+ let transcoderPending;
391
+ let BasisModule;
392
+
393
+ const EngineFormat = _EngineFormat; // eslint-disable-line no-undef
394
+ const TranscoderFormat = _TranscoderFormat; // eslint-disable-line no-undef
395
+ const BasisFormat = _BasisFormat; // eslint-disable-line no-undef
396
+
397
+ onmessage = function ( e ) {
398
+
399
+ const message = e.data;
400
+
401
+ switch ( message.type ) {
402
+
403
+ case 'init':
404
+ config = message.config;
405
+ init( message.transcoderBinary );
406
+ break;
407
+
408
+ case 'transcode':
409
+ transcoderPending.then( () => {
410
+
411
+ try {
412
+
413
+ const { width, height, hasAlpha, mipmaps, format } = message.taskConfig.lowLevel
414
+ ? transcodeLowLevel( message.taskConfig )
415
+ : transcode( message.buffers[ 0 ] );
416
+
417
+ const buffers = [];
418
+
419
+ for ( let i = 0; i < mipmaps.length; ++ i ) {
420
+
421
+ buffers.push( mipmaps[ i ].data.buffer );
422
+
423
+ }
424
+
425
+ self.postMessage( { type: 'transcode', id: message.id, width, height, hasAlpha, mipmaps, format }, buffers );
426
+
427
+ } catch ( error ) {
428
+
429
+ console.error( error );
430
+
431
+ self.postMessage( { type: 'error', id: message.id, error: error.message } );
432
+
433
+ }
434
+
435
+ } );
436
+ break;
437
+
438
+ }
439
+
440
+ };
441
+
442
+ function init( wasmBinary ) {
443
+
444
+ transcoderPending = new Promise( ( resolve ) => {
445
+
446
+ BasisModule = { wasmBinary, onRuntimeInitialized: resolve };
447
+ BASIS( BasisModule ); // eslint-disable-line no-undef
448
+
449
+ } ).then( () => {
450
+
451
+ BasisModule.initializeBasis();
452
+
453
+ } );
454
+
455
+ }
456
+
457
+ function transcodeLowLevel( taskConfig ) {
458
+
459
+ const { basisFormat, width, height, hasAlpha } = taskConfig;
460
+
461
+ const { transcoderFormat, engineFormat } = getTranscoderFormat( basisFormat, width, height, hasAlpha );
462
+
463
+ const blockByteLength = BasisModule.getBytesPerBlockOrPixel( transcoderFormat );
464
+
465
+ assert( BasisModule.isFormatSupported( transcoderFormat ), 'THREE.BasisTextureLoader: Unsupported format.' );
466
+
467
+ const mipmaps = [];
468
+
469
+ if ( basisFormat === BasisFormat.ETC1S ) {
470
+
471
+ const transcoder = new BasisModule.LowLevelETC1SImageTranscoder();
472
+
473
+ const { endpointCount, endpointsData, selectorCount, selectorsData, tablesData } = taskConfig.globalData;
474
+
475
+ try {
476
+
477
+ let ok;
478
+
479
+ ok = transcoder.decodePalettes( endpointCount, endpointsData, selectorCount, selectorsData );
480
+
481
+ assert( ok, 'THREE.BasisTextureLoader: decodePalettes() failed.' );
482
+
483
+ ok = transcoder.decodeTables( tablesData );
484
+
485
+ assert( ok, 'THREE.BasisTextureLoader: decodeTables() failed.' );
486
+
487
+ for ( let i = 0; i < taskConfig.levels.length; i ++ ) {
488
+
489
+ const level = taskConfig.levels[ i ];
490
+ const imageDesc = taskConfig.globalData.imageDescs[ i ];
491
+
492
+ const dstByteLength = getTranscodedImageByteLength( transcoderFormat, level.width, level.height );
493
+ const dst = new Uint8Array( dstByteLength );
494
+
495
+ ok = transcoder.transcodeImage(
496
+ transcoderFormat,
497
+ dst, dstByteLength / blockByteLength,
498
+ level.data,
499
+ getWidthInBlocks( transcoderFormat, level.width ),
500
+ getHeightInBlocks( transcoderFormat, level.height ),
501
+ level.width, level.height, level.index,
502
+ imageDesc.rgbSliceByteOffset, imageDesc.rgbSliceByteLength,
503
+ imageDesc.alphaSliceByteOffset, imageDesc.alphaSliceByteLength,
504
+ imageDesc.imageFlags,
505
+ hasAlpha,
506
+ false,
507
+ 0, 0
508
+ );
509
+
510
+ assert( ok, 'THREE.BasisTextureLoader: transcodeImage() failed for level ' + level.index + '.' );
511
+
512
+ mipmaps.push( { data: dst, width: level.width, height: level.height } );
513
+
514
+ }
515
+
516
+ } finally {
517
+
518
+ transcoder.delete();
519
+
520
+ }
521
+
522
+ } else {
523
+
524
+ for ( let i = 0; i < taskConfig.levels.length; i ++ ) {
525
+
526
+ const level = taskConfig.levels[ i ];
527
+
528
+ const dstByteLength = getTranscodedImageByteLength( transcoderFormat, level.width, level.height );
529
+ const dst = new Uint8Array( dstByteLength );
530
+
531
+ const ok = BasisModule.transcodeUASTCImage(
532
+ transcoderFormat,
533
+ dst, dstByteLength / blockByteLength,
534
+ level.data,
535
+ getWidthInBlocks( transcoderFormat, level.width ),
536
+ getHeightInBlocks( transcoderFormat, level.height ),
537
+ level.width, level.height, level.index,
538
+ 0,
539
+ level.data.byteLength,
540
+ 0,
541
+ hasAlpha,
542
+ false,
543
+ 0, 0,
544
+ - 1, - 1
545
+ );
546
+
547
+ assert( ok, 'THREE.BasisTextureLoader: transcodeUASTCImage() failed for level ' + level.index + '.' );
548
+
549
+ mipmaps.push( { data: dst, width: level.width, height: level.height } );
550
+
551
+ }
552
+
553
+ }
554
+
555
+ return { width, height, hasAlpha, mipmaps, format: engineFormat };
556
+
557
+ }
558
+
559
+ function transcode( buffer ) {
560
+
561
+ const basisFile = new BasisModule.BasisFile( new Uint8Array( buffer ) );
562
+
563
+ const basisFormat = basisFile.isUASTC() ? BasisFormat.UASTC_4x4 : BasisFormat.ETC1S;
564
+ const width = basisFile.getImageWidth( 0, 0 );
565
+ const height = basisFile.getImageHeight( 0, 0 );
566
+ const levels = basisFile.getNumLevels( 0 );
567
+ const hasAlpha = basisFile.getHasAlpha();
568
+
569
+ function cleanup() {
570
+
571
+ basisFile.close();
572
+ basisFile.delete();
573
+
574
+ }
575
+
576
+ const { transcoderFormat, engineFormat } = getTranscoderFormat( basisFormat, width, height, hasAlpha );
577
+
578
+ if ( ! width || ! height || ! levels ) {
579
+
580
+ cleanup();
581
+ throw new Error( 'THREE.BasisTextureLoader: Invalid texture' );
582
+
583
+ }
584
+
585
+ if ( ! basisFile.startTranscoding() ) {
586
+
587
+ cleanup();
588
+ throw new Error( 'THREE.BasisTextureLoader: .startTranscoding failed' );
589
+
590
+ }
591
+
592
+ const mipmaps = [];
593
+
594
+ for ( let mip = 0; mip < levels; mip ++ ) {
595
+
596
+ const mipWidth = basisFile.getImageWidth( 0, mip );
597
+ const mipHeight = basisFile.getImageHeight( 0, mip );
598
+ const dst = new Uint8Array( basisFile.getImageTranscodedSizeInBytes( 0, mip, transcoderFormat ) );
599
+
600
+ const status = basisFile.transcodeImage(
601
+ dst,
602
+ 0,
603
+ mip,
604
+ transcoderFormat,
605
+ 0,
606
+ hasAlpha
607
+ );
608
+
609
+ if ( ! status ) {
610
+
611
+ cleanup();
612
+ throw new Error( 'THREE.BasisTextureLoader: .transcodeImage failed.' );
613
+
614
+ }
615
+
616
+ mipmaps.push( { data: dst, width: mipWidth, height: mipHeight } );
617
+
618
+ }
619
+
620
+ cleanup();
621
+
622
+ return { width, height, hasAlpha, mipmaps, format: engineFormat };
623
+
624
+ }
625
+
626
+ //
627
+
628
+ // Optimal choice of a transcoder target format depends on the Basis format (ETC1S or UASTC),
629
+ // device capabilities, and texture dimensions. The list below ranks the formats separately
630
+ // for ETC1S and UASTC.
631
+ //
632
+ // In some cases, transcoding UASTC to RGBA32 might be preferred for higher quality (at
633
+ // significant memory cost) compared to ETC1/2, BC1/3, and PVRTC. The transcoder currently
634
+ // chooses RGBA32 only as a last resort and does not expose that option to the caller.
635
+ const FORMAT_OPTIONS = [
636
+ {
637
+ if: 'astcSupported',
638
+ basisFormat: [ BasisFormat.UASTC_4x4 ],
639
+ transcoderFormat: [ TranscoderFormat.ASTC_4x4, TranscoderFormat.ASTC_4x4 ],
640
+ engineFormat: [ EngineFormat.RGBA_ASTC_4x4_Format, EngineFormat.RGBA_ASTC_4x4_Format ],
641
+ priorityETC1S: Infinity,
642
+ priorityUASTC: 1,
643
+ needsPowerOfTwo: false,
644
+ },
645
+ {
646
+ if: 'bptcSupported',
647
+ basisFormat: [ BasisFormat.ETC1S, BasisFormat.UASTC_4x4 ],
648
+ transcoderFormat: [ TranscoderFormat.BC7_M5, TranscoderFormat.BC7_M5 ],
649
+ engineFormat: [ EngineFormat.RGBA_BPTC_Format, EngineFormat.RGBA_BPTC_Format ],
650
+ priorityETC1S: 3,
651
+ priorityUASTC: 2,
652
+ needsPowerOfTwo: false,
653
+ },
654
+ {
655
+ if: 'dxtSupported',
656
+ basisFormat: [ BasisFormat.ETC1S, BasisFormat.UASTC_4x4 ],
657
+ transcoderFormat: [ TranscoderFormat.BC1, TranscoderFormat.BC3 ],
658
+ engineFormat: [ EngineFormat.RGB_S3TC_DXT1_Format, EngineFormat.RGBA_S3TC_DXT5_Format ],
659
+ priorityETC1S: 4,
660
+ priorityUASTC: 5,
661
+ needsPowerOfTwo: false,
662
+ },
663
+ {
664
+ if: 'etc2Supported',
665
+ basisFormat: [ BasisFormat.ETC1S, BasisFormat.UASTC_4x4 ],
666
+ transcoderFormat: [ TranscoderFormat.ETC1, TranscoderFormat.ETC2 ],
667
+ engineFormat: [ EngineFormat.RGB_ETC2_Format, EngineFormat.RGBA_ETC2_EAC_Format ],
668
+ priorityETC1S: 1,
669
+ priorityUASTC: 3,
670
+ needsPowerOfTwo: false,
671
+ },
672
+ {
673
+ if: 'etc1Supported',
674
+ basisFormat: [ BasisFormat.ETC1S, BasisFormat.UASTC_4x4 ],
675
+ transcoderFormat: [ TranscoderFormat.ETC1, TranscoderFormat.ETC1 ],
676
+ engineFormat: [ EngineFormat.RGB_ETC1_Format, EngineFormat.RGB_ETC1_Format ],
677
+ priorityETC1S: 2,
678
+ priorityUASTC: 4,
679
+ needsPowerOfTwo: false,
680
+ },
681
+ {
682
+ if: 'pvrtcSupported',
683
+ basisFormat: [ BasisFormat.ETC1S, BasisFormat.UASTC_4x4 ],
684
+ transcoderFormat: [ TranscoderFormat.PVRTC1_4_RGB, TranscoderFormat.PVRTC1_4_RGBA ],
685
+ engineFormat: [ EngineFormat.RGB_PVRTC_4BPPV1_Format, EngineFormat.RGBA_PVRTC_4BPPV1_Format ],
686
+ priorityETC1S: 5,
687
+ priorityUASTC: 6,
688
+ needsPowerOfTwo: true,
689
+ },
690
+ ];
691
+
692
+ const ETC1S_OPTIONS = FORMAT_OPTIONS.sort( function ( a, b ) {
693
+
694
+ return a.priorityETC1S - b.priorityETC1S;
695
+
696
+ } );
697
+ const UASTC_OPTIONS = FORMAT_OPTIONS.sort( function ( a, b ) {
698
+
699
+ return a.priorityUASTC - b.priorityUASTC;
700
+
701
+ } );
702
+
703
+ function getTranscoderFormat( basisFormat, width, height, hasAlpha ) {
704
+
705
+ let transcoderFormat;
706
+ let engineFormat;
707
+
708
+ const options = basisFormat === BasisFormat.ETC1S ? ETC1S_OPTIONS : UASTC_OPTIONS;
709
+
710
+ for ( let i = 0; i < options.length; i ++ ) {
711
+
712
+ const opt = options[ i ];
713
+
714
+ if ( ! config[ opt.if ] ) continue;
715
+ if ( ! opt.basisFormat.includes( basisFormat ) ) continue;
716
+ if ( opt.needsPowerOfTwo && ! ( isPowerOfTwo( width ) && isPowerOfTwo( height ) ) ) continue;
717
+
718
+ transcoderFormat = opt.transcoderFormat[ hasAlpha ? 1 : 0 ];
719
+ engineFormat = opt.engineFormat[ hasAlpha ? 1 : 0 ];
720
+
721
+ return { transcoderFormat, engineFormat };
722
+
723
+ }
724
+
725
+ console.warn( 'THREE.BasisTextureLoader: No suitable compressed texture format found. Decoding to RGBA32.' );
726
+
727
+ transcoderFormat = TranscoderFormat.RGBA32;
728
+ engineFormat = EngineFormat.RGBAFormat;
729
+
730
+ return { transcoderFormat, engineFormat };
731
+
732
+ }
733
+
734
+ function assert( ok, message ) {
735
+
736
+ if ( ! ok ) throw new Error( message );
737
+
738
+ }
739
+
740
+ function getWidthInBlocks( transcoderFormat, width ) {
741
+
742
+ return Math.ceil( width / BasisModule.getFormatBlockWidth( transcoderFormat ) );
743
+
744
+ }
745
+
746
+ function getHeightInBlocks( transcoderFormat, height ) {
747
+
748
+ return Math.ceil( height / BasisModule.getFormatBlockHeight( transcoderFormat ) );
749
+
750
+ }
751
+
752
+ function getTranscodedImageByteLength( transcoderFormat, width, height ) {
753
+
754
+ const blockByteLength = BasisModule.getBytesPerBlockOrPixel( transcoderFormat );
755
+
756
+ if ( BasisModule.formatIsUncompressed( transcoderFormat ) ) {
757
+
758
+ return width * height * blockByteLength;
759
+
760
+ }
761
+
762
+ if ( transcoderFormat === TranscoderFormat.PVRTC1_4_RGB
763
+ || transcoderFormat === TranscoderFormat.PVRTC1_4_RGBA ) {
764
+
765
+ // GL requires extra padding for very small textures:
766
+ // https://www.khronos.org/registry/OpenGL/extensions/IMG/IMG_texture_compression_pvrtc.txt
767
+ const paddedWidth = ( width + 3 ) & ~ 3;
768
+ const paddedHeight = ( height + 3 ) & ~ 3;
769
+
770
+ return ( Math.max( 8, paddedWidth ) * Math.max( 8, paddedHeight ) * 4 + 7 ) / 8;
771
+
772
+ }
773
+
774
+ return ( getWidthInBlocks( transcoderFormat, width )
775
+ * getHeightInBlocks( transcoderFormat, height )
776
+ * blockByteLength );
777
+
778
+ }
779
+
780
+ function isPowerOfTwo( value ) {
781
+
782
+ if ( value <= 2 ) return true;
783
+
784
+ return ( value & ( value - 1 ) ) === 0 && value !== 0;
785
+
786
+ }
787
+
788
+ };
789
+
790
+ export { BasisTextureLoader };