@downdraft/engine 0.0.0 → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +33 -0
- package/app/src/index.ts +10 -0
- package/app/src/renderer/bootstrap.ts +271 -0
- package/app/src/renderer/downdraft-base.css +93 -0
- package/app/src/renderer/feature-log.ts +200 -0
- package/app/src/renderer/game-module.ts +923 -0
- package/app/src/renderer/hooks.ts +88 -0
- package/app/src/renderer/hot-reload.ts +178 -0
- package/app/src/renderer/import-cache.ts +88 -0
- package/app/src/renderer/index.ts +206 -0
- package/app/src/renderer/mcp-harness.ts +144 -0
- package/app/src/renderer/save-store-factory.ts +239 -0
- package/app/src/renderer/sim-bridge.ts +183 -0
- package/app/src/renderer/standard-automation-tools.ts +771 -0
- package/app/src/shared/feature-log.ts +71 -0
- package/app/src/shared/gpu-info.ts +82 -0
- package/app/src/shared/import-cache-store.ts +142 -0
- package/app/src/shared/index.ts +6 -0
- package/app/src/shared/mcp-discovery.ts +47 -0
- package/app/src/shared/mcp-proxy.ts +82 -0
- package/app/src/shared/types.ts +324 -0
- package/asset-bake/src/bake-audio.ts +119 -0
- package/asset-bake/src/bake-gltf.ts +172 -0
- package/asset-bake/src/bake.ts +78 -0
- package/asset-bake/src/cache.ts +188 -0
- package/asset-bake/src/config.ts +186 -0
- package/asset-bake/src/index.ts +36 -0
- package/core/src/animation/animation-event.ts +41 -0
- package/core/src/animation/bone-mask.ts +122 -0
- package/core/src/animation/clip.ts +252 -0
- package/core/src/animation/index.ts +22 -0
- package/core/src/animation/mixamo.ts +113 -0
- package/core/src/animation/morph-target.ts +69 -0
- package/core/src/animation/player.ts +697 -0
- package/core/src/animation/retarget.ts +158 -0
- package/core/src/animation/skeleton-animator.ts +1399 -0
- package/core/src/animation/skeleton.ts +214 -0
- package/core/src/animation/state-machine.ts +280 -0
- package/core/src/assets/blob-store.ts +66 -0
- package/core/src/assets/cache.ts +186 -0
- package/core/src/assets/cubemap-converter.ts +155 -0
- package/core/src/assets/environment-manager.ts +121 -0
- package/core/src/assets/import-cache.ts +65 -0
- package/core/src/assets/import-settings.ts +72 -0
- package/core/src/assets/importer.ts +108 -0
- package/core/src/assets/index.ts +74 -0
- package/core/src/assets/irradiance-generator.ts +198 -0
- package/core/src/assets/loader-audio.ts +86 -0
- package/core/src/assets/loader-cubemap.ts +211 -0
- package/core/src/assets/loader-dds.ts +236 -0
- package/core/src/assets/loader-hdr.ts +474 -0
- package/core/src/assets/loader-mesh.ts +143 -0
- package/core/src/assets/loader-shader.ts +73 -0
- package/core/src/assets/loader-texture.ts +349 -0
- package/core/src/assets/lod.ts +198 -0
- package/core/src/assets/manager.ts +480 -0
- package/core/src/assets/manifest.ts +81 -0
- package/core/src/assets/material-bridge.ts +186 -0
- package/core/src/assets/model-importer.ts +72 -0
- package/core/src/assets/model-normalizer.ts +248 -0
- package/core/src/assets/model-to-gpu.ts +70 -0
- package/core/src/assets/model-to-mesh.ts +237 -0
- package/core/src/assets/prefilter-generator.ts +250 -0
- package/core/src/audio/engine.ts +177 -0
- package/core/src/audio/interface.ts +130 -0
- package/core/src/audio/listener.ts +32 -0
- package/core/src/audio/mixer.ts +141 -0
- package/core/src/audio/registry.ts +52 -0
- package/core/src/audio/sab.ts +87 -0
- package/core/src/audio/source.ts +89 -0
- package/core/src/change-detection/atomics.ts +1 -0
- package/core/src/change-detection/tracker.ts +47 -0
- package/core/src/debug-draw/lines.ts +64 -0
- package/core/src/debug-draw/points.ts +17 -0
- package/core/src/debug-draw/queue.ts +124 -0
- package/core/src/debug-draw/text.ts +25 -0
- package/core/src/ecs/archetype.ts +323 -0
- package/core/src/ecs/component.ts +188 -0
- package/core/src/ecs/entity.ts +25 -0
- package/core/src/ecs/events.ts +93 -0
- package/core/src/ecs/hierarchy.ts +124 -0
- package/core/src/ecs/hmr-swap-registry.ts +22 -0
- package/core/src/ecs/index.ts +25 -0
- package/core/src/ecs/query.ts +141 -0
- package/core/src/ecs/resource.ts +8 -0
- package/core/src/ecs/schedule.ts +181 -0
- package/core/src/ecs/system-params.ts +99 -0
- package/core/src/ecs/system.ts +42 -0
- package/core/src/ecs/world.ts +348 -0
- package/core/src/index.ts +352 -0
- package/core/src/input/context.ts +73 -0
- package/core/src/input/dom-handler.ts +380 -0
- package/core/src/input/local-player-manager.ts +218 -0
- package/core/src/input/mapping.ts +40 -0
- package/core/src/input/multi-sab-bridge.ts +276 -0
- package/core/src/input/multi-state.ts +54 -0
- package/core/src/input/sab-bridge.ts +71 -0
- package/core/src/input/state.ts +132 -0
- package/core/src/input/ui-router.ts +87 -0
- package/core/src/library/host.ts +317 -0
- package/core/src/library/index.ts +16 -0
- package/core/src/library/library.ts +292 -0
- package/core/src/material/compiler.ts +80 -0
- package/core/src/material/graph-bridge.ts +172 -0
- package/core/src/material/index.ts +9 -0
- package/core/src/material/library.ts +442 -0
- package/core/src/material/material.ts +156 -0
- package/core/src/material/variants.ts +61 -0
- package/core/src/math/mat4.ts +202 -0
- package/core/src/math/perlin-noise-2d.ts +77 -0
- package/core/src/math/perlin-noise-3d.ts +110 -0
- package/core/src/math/quat.ts +33 -0
- package/core/src/math/rng.ts +29 -0
- package/core/src/math/trig.ts +47 -0
- package/core/src/math/value-noise.ts +67 -0
- package/core/src/mesh/builder.ts +177 -0
- package/core/src/mesh/csg.ts +312 -0
- package/core/src/mesh/greased-line.ts +145 -0
- package/core/src/mesh/mesh.ts +17 -0
- package/core/src/mesh/parametric.ts +501 -0
- package/core/src/mesh/skinning.ts +67 -0
- package/core/src/mesh/vertex-layout.ts +91 -0
- package/core/src/module/cross-thread.ts +163 -0
- package/core/src/module/diagnostics.ts +123 -0
- package/core/src/module/host.ts +451 -0
- package/core/src/module/index.ts +22 -0
- package/core/src/module/module.ts +109 -0
- package/core/src/module/registry.ts +94 -0
- package/core/src/module/renderer-module.ts +247 -0
- package/core/src/module/ts-loader.ts +26 -0
- package/core/src/particles/compute-pass.ts +378 -0
- package/core/src/particles/emitter.ts +156 -0
- package/core/src/particles/index.ts +11 -0
- package/core/src/particles/particle-data.ts +47 -0
- package/core/src/particles/render-pass.ts +365 -0
- package/core/src/particles/simulator.ts +264 -0
- package/core/src/particles/system.ts +193 -0
- package/core/src/physics/body.ts +59 -0
- package/core/src/physics/ccd-heuristic.ts +55 -0
- package/core/src/physics/character.ts +282 -0
- package/core/src/physics/collider.ts +55 -0
- package/core/src/physics/collision-system.ts +91 -0
- package/core/src/physics/events.ts +133 -0
- package/core/src/physics/index.ts +34 -0
- package/core/src/physics/interface.ts +473 -0
- package/core/src/physics/interpolation-buffer.ts +192 -0
- package/core/src/physics/lifecycle.ts +87 -0
- package/core/src/physics/load-shedder.ts +164 -0
- package/core/src/physics/physics-accumulator.ts +101 -0
- package/core/src/physics/physics-system.ts +240 -0
- package/core/src/physics/ragdoll-presets.ts +272 -0
- package/core/src/physics/ragdoll-system.ts +220 -0
- package/core/src/physics/ragdoll.ts +182 -0
- package/core/src/physics/raycast.ts +143 -0
- package/core/src/physics/realm-manager.ts +499 -0
- package/core/src/physics/realm-worker-pool.ts +191 -0
- package/core/src/physics/realm-worker.ts +102 -0
- package/core/src/physics/realm.ts +189 -0
- package/core/src/physics/registry.ts +52 -0
- package/core/src/physics/safety.ts +247 -0
- package/core/src/physics/snapshot-manager.ts +141 -0
- package/core/src/physics/worker-protocol.ts +30 -0
- package/core/src/platform/bun-preload.ts +169 -0
- package/core/src/platform/css-stub.ts +4 -0
- package/core/src/platform/glob-polyfill.ts +124 -0
- package/core/src/platform/hidpi.ts +57 -0
- package/core/src/platform/render-surface.ts +77 -0
- package/core/src/platform/rpc.ts +98 -0
- package/core/src/platform/runtime.ts +132 -0
- package/core/src/plugin/context.ts +364 -0
- package/core/src/plugin/diagnostics.ts +61 -0
- package/core/src/plugin/discovery.ts +186 -0
- package/core/src/plugin/extension-loaders.ts +172 -0
- package/core/src/plugin/host.ts +659 -0
- package/core/src/plugin/index.ts +106 -0
- package/core/src/plugin/loader-asset.ts +124 -0
- package/core/src/plugin/loader-quickjs.ts +84 -0
- package/core/src/plugin/loader-wasm.ts +411 -0
- package/core/src/plugin/loader-worker.ts +261 -0
- package/core/src/plugin/manifest.ts +653 -0
- package/core/src/plugin/material-registry.ts +65 -0
- package/core/src/plugin/mcp-tools.ts +165 -0
- package/core/src/plugin/permissions.ts +175 -0
- package/core/src/plugin/quickjs-bridge.ts +294 -0
- package/core/src/plugin/registry.ts +107 -0
- package/core/src/plugin/sandbox-shim.ts +86 -0
- package/core/src/plugin/sandbox-worker.ts +215 -0
- package/core/src/plugin/wasm-abi.ts +152 -0
- package/core/src/plugin/wasm-worker.ts +229 -0
- package/core/src/plugin/workshop.ts +169 -0
- package/core/src/profiling/event-loop.ts +180 -0
- package/core/src/profiling/index.ts +69 -0
- package/core/src/profiling/iops/idb-patch.ts +242 -0
- package/core/src/profiling/iops/opfs-patch.ts +276 -0
- package/core/src/profiling/profiling-sab.ts +839 -0
- package/core/src/profiling/task-latency.ts +134 -0
- package/core/src/profiling/thread-metrics.ts +126 -0
- package/core/src/profiling/trace-event-writer.ts +205 -0
- package/core/src/profiling/warnings.ts +423 -0
- package/core/src/profiling/worker-prelude.ts +376 -0
- package/core/src/render/bind-group.ts +38 -0
- package/core/src/render/bindless/bindless-struct.ts +42 -0
- package/core/src/render/bindless/bindless.wgsl.ts +167 -0
- package/core/src/render/bindless/frame-bindings.ts +176 -0
- package/core/src/render/bindless/index.ts +10 -0
- package/core/src/render/bindless/material-manager.ts +257 -0
- package/core/src/render/bindless/texture-registry.ts +609 -0
- package/core/src/render/buffer.ts +82 -0
- package/core/src/render/camera-2d.ts +217 -0
- package/core/src/render/camera-controller.ts +440 -0
- package/core/src/render/camera.ts +409 -0
- package/core/src/render/canvas-resize-watcher.ts +46 -0
- package/core/src/render/compute-kernel.ts +172 -0
- package/core/src/render/constants.ts +2 -0
- package/core/src/render/device.ts +111 -0
- package/core/src/render/frame-graph.ts +768 -0
- package/core/src/render/frustum.ts +185 -0
- package/core/src/render/fullscreen-vs.ts +25 -0
- package/core/src/render/g-buffer.ts +186 -0
- package/core/src/render/game-renderer.ts +1452 -0
- package/core/src/render/gpu-driven/cull-pass.ts +394 -0
- package/core/src/render/gpu-driven/hzb.ts +215 -0
- package/core/src/render/gpu-driven/index.ts +7 -0
- package/core/src/render/gpu-driven/indirect-draw-pass.ts +324 -0
- package/core/src/render/gpu-driven/instance-buffer.ts +178 -0
- package/core/src/render/gpu-driven/mesh-table.ts +175 -0
- package/core/src/render/gpu-driven/passes/hzb-build-pass.ts +47 -0
- package/core/src/render/gpu-utils.ts +96 -0
- package/core/src/render/hdr.ts +88 -0
- package/core/src/render/hot-reload.ts +295 -0
- package/core/src/render/ibl-bind-group.ts +266 -0
- package/core/src/render/ibl.ts +180 -0
- package/core/src/render/index.ts +163 -0
- package/core/src/render/input-manager.ts +259 -0
- package/core/src/render/lighting/area-light.ts +196 -0
- package/core/src/render/lighting/cluster-grid.ts +288 -0
- package/core/src/render/lighting/cluster-types.ts +193 -0
- package/core/src/render/lighting/ies-parser.ts +162 -0
- package/core/src/render/lighting.ts +454 -0
- package/core/src/render/material-types/depth.wgsl +44 -0
- package/core/src/render/material-types/line.wgsl +50 -0
- package/core/src/render/material-types/matcap.wgsl +51 -0
- package/core/src/render/material-types/normal.wgsl +41 -0
- package/core/src/render/material-types/physical.wgsl +152 -0
- package/core/src/render/material-types/sprite.wgsl +46 -0
- package/core/src/render/material-types/sss.wgsl +79 -0
- package/core/src/render/material-types/toon.wgsl +79 -0
- package/core/src/render/passes/README.md +121 -0
- package/core/src/render/passes/atmosphere.ts +152 -0
- package/core/src/render/passes/cluster-lighting-pass.ts +476 -0
- package/core/src/render/passes/csm.ts +408 -0
- package/core/src/render/passes/cubemap-capture.ts +114 -0
- package/core/src/render/passes/debug-viz.ts +278 -0
- package/core/src/render/passes/debug.ts +538 -0
- package/core/src/render/passes/decal-mesh.ts +111 -0
- package/core/src/render/passes/decal-pass.ts +377 -0
- package/core/src/render/passes/deferred-lighting.ts +434 -0
- package/core/src/render/passes/depth-prepass.ts +163 -0
- package/core/src/render/passes/dome-360.ts +83 -0
- package/core/src/render/passes/fluid-render.ts +137 -0
- package/core/src/render/passes/gi-types.ts +118 -0
- package/core/src/render/passes/graph-compute.ts +300 -0
- package/core/src/render/passes/greased-line-pass.ts +232 -0
- package/core/src/render/passes/morph-target.ts +40 -0
- package/core/src/render/passes/opaque.ts +1028 -0
- package/core/src/render/passes/point-light-shadow.ts +266 -0
- package/core/src/render/passes/procedural-texture.ts +185 -0
- package/core/src/render/passes/reflection-probe.ts +140 -0
- package/core/src/render/passes/rsm-pass.ts +248 -0
- package/core/src/render/passes/sdf-text.ts +155 -0
- package/core/src/render/passes/shadow-map.ts +163 -0
- package/core/src/render/passes/shadow.ts +220 -0
- package/core/src/render/passes/skinning-vs.ts +121 -0
- package/core/src/render/passes/skinning.ts +326 -0
- package/core/src/render/passes/sky-dome.ts +404 -0
- package/core/src/render/passes/skybox.ts +162 -0
- package/core/src/render/passes/spot-light-shadow.ts +273 -0
- package/core/src/render/passes/terrain.ts +326 -0
- package/core/src/render/passes/transparent.ts +353 -0
- package/core/src/render/passes/underwater-fog.ts +185 -0
- package/core/src/render/passes/video-texture.ts +79 -0
- package/core/src/render/passes/volumetric-pass.ts +312 -0
- package/core/src/render/passes/volumetric-types.ts +171 -0
- package/core/src/render/passes/water.ts +753 -0
- package/core/src/render/pbr.ts +296 -0
- package/core/src/render/pipeline.ts +52 -0
- package/core/src/render/render-pass.ts +30 -0
- package/core/src/render/renderer-input-bus.ts +220 -0
- package/core/src/render/renderer-module-host.ts +623 -0
- package/core/src/render/resource-tracker.ts +67 -0
- package/core/src/render/sab-canvas-overlay.ts +122 -0
- package/core/src/render/shader-validator.ts +200 -0
- package/core/src/render/shaders/debug/debug-line.wgsl +27 -0
- package/core/src/render/shaders/debug/debug-point.wgsl +30 -0
- package/core/src/render/shaders/debug/debug-text.wgsl +42 -0
- package/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
- package/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
- package/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
- package/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
- package/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
- package/core/src/render/shaders/shadow-chunks.ts +135 -0
- package/core/src/render/skybox.ts +146 -0
- package/core/src/render/splitscreen.ts +85 -0
- package/core/src/render/surface.ts +78 -0
- package/core/src/render/tonemap.ts +180 -0
- package/core/src/render/tracked-render-pass.ts +158 -0
- package/core/src/render/viewport.ts +109 -0
- package/core/src/render/wgsl-hmr.ts +70 -0
- package/core/src/sab/core-input-channel.ts +23 -0
- package/core/src/sab/define.ts +239 -0
- package/core/src/sab/errors.ts +76 -0
- package/core/src/sab/game-input.ts +343 -0
- package/core/src/sab/gamepad-devices.ts +259 -0
- package/core/src/sab/grid-buffer.ts +117 -0
- package/core/src/sab/input.ts +55 -0
- package/core/src/sab/layout.ts +219 -0
- package/core/src/sab/multi-input-channel.ts +50 -0
- package/core/src/sab/record-buffer.ts +155 -0
- package/core/src/sab/sab-polyfill.ts +56 -0
- package/core/src/sab/sim-channel.ts +453 -0
- package/core/src/sab/slot-buffer.ts +190 -0
- package/core/src/sab/types.ts +158 -0
- package/core/src/safety/bounds.ts +76 -0
- package/core/src/safety/json.ts +80 -0
- package/core/src/safety/path.ts +167 -0
- package/core/src/save/binary-format.ts +117 -0
- package/core/src/save/game-save-system.ts +161 -0
- package/core/src/save/grid-save-system.ts +158 -0
- package/core/src/save/migrate.ts +44 -0
- package/core/src/save/migration-registry.ts +94 -0
- package/core/src/save/persist-types.ts +208 -0
- package/core/src/save/schema.ts +46 -0
- package/core/src/save/serializer.ts +180 -0
- package/core/src/scene/builder.ts +65 -0
- package/core/src/scene/camera.ts +142 -0
- package/core/src/scene/checkpoint.ts +109 -0
- package/core/src/scene/game-loop.ts +198 -0
- package/core/src/scene/index.ts +24 -0
- package/core/src/scene/layer.ts +6 -0
- package/core/src/scene/prefab.ts +145 -0
- package/core/src/scene/scene-manager.ts +157 -0
- package/core/src/scene/scene.ts +192 -0
- package/core/src/scene/sky.ts +256 -0
- package/core/src/scene/spatial-grid.ts +176 -0
- package/core/src/scene/streaming.ts +304 -0
- package/core/src/scene/vegetation.ts +163 -0
- package/core/src/scene/world.ts +89 -0
- package/core/src/scripting/binding.ts +129 -0
- package/core/src/scripting/hot-reload.ts +144 -0
- package/core/src/scripting/script.ts +99 -0
- package/core/src/sim/hot-reload-pipeline.ts +49 -0
- package/core/src/sim/sim-state-helper.ts +47 -0
- package/core/src/sim/transient-state-registry.ts +77 -0
- package/core/src/sim/types.ts +113 -0
- package/core/src/sim/worker-loop.ts +222 -0
- package/core/src/stores/game-store.ts +158 -0
- package/core/src/stores/hot-reload-store.ts +44 -0
- package/core/src/telemetry/collector.ts +410 -0
- package/core/src/telemetry/gc-controller.ts +453 -0
- package/core/src/telemetry/gc-profiler.ts +126 -0
- package/core/src/telemetry/gc-tracker.ts +69 -0
- package/core/src/telemetry/gpu-profiler.ts +703 -0
- package/core/src/telemetry/gpu-resource-tracker.ts +285 -0
- package/core/src/telemetry/gpu-timer-pool.ts +234 -0
- package/core/src/telemetry/gpu-timer.ts +123 -0
- package/core/src/telemetry/gpu-timestamp-gate.ts +21 -0
- package/core/src/telemetry/reporter.ts +62 -0
- package/core/src/types/engine-types.ts +129 -0
- package/core/src/ui-font-scale.ts +112 -0
- package/core/src/util/broad-phase-grid.ts +82 -0
- package/core/src/util/feature-log.ts +220 -0
- package/core/src/util/index.ts +17 -0
- package/core/src/util/logger.ts +604 -0
- package/core/src/webgpu-destroy-augmentation.d.ts +25 -0
- package/core/src/worker/base-worker-host.ts +183 -0
- package/core/src/worker/buffer-sync.ts +550 -0
- package/core/src/worker/crash-recovery.ts +201 -0
- package/core/src/worker/entity-sim-worker-host.ts +190 -0
- package/core/src/worker/instrumented-worker-host.ts +171 -0
- package/core/src/worker/rpc.ts +253 -0
- package/core/src/worker/sim-worker-base.ts +913 -0
- package/core/src/worker/sim-worker-host.ts +358 -0
- package/core/src/worker/task-pool.ts +256 -0
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- package/libraries/stickman/src/skeleton.ts +197 -0
- package/libraries/stickman/src/stickman-pass.ts +255 -0
- package/libraries/stickman/src/thick-line.ts +123 -0
- package/libraries/surface-nets/README.md +25 -0
- package/libraries/surface-nets/src/chunked-field.ts +14 -0
- package/libraries/surface-nets/src/deformation.ts +45 -0
- package/libraries/surface-nets/src/index.ts +36 -0
- package/libraries/surface-nets/src/library.ts +59 -0
- package/libraries/surface-nets/src/lod.ts +7 -0
- package/libraries/surface-nets/src/sab.ts +4 -0
- package/libraries/surface-nets/src/streaming-config.ts +5 -0
- package/libraries/surface-nets/src/streaming-manager.ts +15 -0
- package/libraries/surface-nets/src/surface-nets.ts +334 -0
- package/libraries/surface-nets/src/types.ts +23 -0
- package/libraries/water/README.md +25 -0
- package/libraries/water/src/buoyancy.ts +103 -0
- package/libraries/water/src/index.ts +43 -0
- package/libraries/water/src/library.ts +85 -0
- package/libraries/water/src/shore-damping.ts +93 -0
- package/libraries/water/src/water-buffer.ts +89 -0
- package/libraries/water/src/water-chunks.ts +13 -0
- package/libraries/water/src/water-physics.ts +376 -0
- package/libraries/water/src/water-renderer.ts +809 -0
- package/libraries/water/src/water-sab.ts +161 -0
- package/libraries/water/src/wave-sources.ts +84 -0
- package/libraries/weather/README.md +20 -0
- package/libraries/weather/src/index.ts +9 -0
- package/libraries/weather/src/library.ts +72 -0
- package/libraries/weather/src/types.ts +64 -0
- package/libraries/weather/src/weather-blend.ts +112 -0
- package/libraries/weather/src/weather-system.ts +271 -0
- package/libraries/weatherfx/README.md +24 -0
- package/libraries/weatherfx/src/cloud-provider.ts +31 -0
- package/libraries/weatherfx/src/cloud-system.ts +372 -0
- package/libraries/weatherfx/src/index.ts +9 -0
- package/libraries/weatherfx/src/library.ts +58 -0
- package/libraries/weatherfx/src/particle-system.ts +434 -0
- package/libraries/weatherfx/src/shaders/cloud.wgsl +111 -0
- package/libraries/weatherfx/src/shaders/particle-compute.wgsl +187 -0
- package/libraries/weatherfx/src/shaders/particle-render.wgsl +95 -0
- package/lint-plugin.mjs +41 -0
- package/mcp/src/client.ts +703 -0
- package/mcp/src/engine-context.ts +186 -0
- package/mcp/src/http-transport.ts +471 -0
- package/mcp/src/index.ts +13 -0
- package/mcp/src/prompts/add-entity.ts +42 -0
- package/mcp/src/prompts/create-scene.ts +44 -0
- package/mcp/src/prompts/debug-frame.ts +39 -0
- package/mcp/src/prompts/index.ts +12 -0
- package/mcp/src/resources/asset-list.ts +32 -0
- package/mcp/src/resources/checkpoint-list.ts +33 -0
- package/mcp/src/resources/entity-state.ts +55 -0
- package/mcp/src/resources/gpu-info.ts +103 -0
- package/mcp/src/resources/index.ts +57 -0
- package/mcp/src/resources/performance.ts +37 -0
- package/mcp/src/resources/scene-tree.ts +43 -0
- package/mcp/src/server.ts +375 -0
- package/mcp/src/tools/animation.ts +118 -0
- package/mcp/src/tools/asset.ts +161 -0
- package/mcp/src/tools/audio.ts +96 -0
- package/mcp/src/tools/build.ts +143 -0
- package/mcp/src/tools/camera.ts +167 -0
- package/mcp/src/tools/checkpoint.ts +100 -0
- package/mcp/src/tools/component.ts +199 -0
- package/mcp/src/tools/debug.ts +300 -0
- package/mcp/src/tools/entity.ts +361 -0
- package/mcp/src/tools/inspect.ts +210 -0
- package/mcp/src/tools/lighting.ts +263 -0
- package/mcp/src/tools/material.ts +243 -0
- package/mcp/src/tools/mesh.ts +239 -0
- package/mcp/src/tools/physics.ts +266 -0
- package/mcp/src/tools/scene.ts +153 -0
- package/mcp/src/tools/script.ts +122 -0
- package/mcp/src/types.ts +92 -0
- package/mcp/src/undo-redo.ts +77 -0
- package/modules/camera-controls/README.md +20 -0
- package/modules/camera-controls/src/index.ts +161 -0
- package/modules/controller-ui/src/index.ts +164 -0
- package/modules/devtools/README.md +25 -0
- package/modules/devtools/src/api.ts +461 -0
- package/modules/devtools/src/asset-utils.ts +105 -0
- package/modules/devtools/src/bind-debug-store.ts +48 -0
- package/modules/devtools/src/data-bridge.ts +286 -0
- package/modules/devtools/src/debug-overlay.ts +238 -0
- package/modules/devtools/src/debug-raycast.ts +328 -0
- package/modules/devtools/src/debug-store.ts +92 -0
- package/modules/devtools/src/debug-view-descriptors.ts +59 -0
- package/modules/devtools/src/doctor-panel.ts +182 -0
- package/modules/devtools/src/gizmo-module.ts +136 -0
- package/modules/devtools/src/graph-model.ts +509 -0
- package/modules/devtools/src/grid-renderer.ts +157 -0
- package/modules/devtools/src/height-ruler-renderer.ts +216 -0
- package/modules/devtools/src/index.ts +81 -0
- package/modules/devtools/src/init.ts +261 -0
- package/modules/devtools/src/label-overlay.ts +154 -0
- package/modules/devtools/src/material-stats-panel.ts +188 -0
- package/modules/devtools/src/profiling-bridge.ts +377 -0
- package/modules/devtools/src/profiling-hooks.ts +98 -0
- package/modules/devtools/src/renderer-adapter.ts +76 -0
- package/modules/devtools/src/scene-inspector.ts +637 -0
- package/modules/devtools/src/scene-store.ts +320 -0
- package/modules/devtools/src/scene-sync.ts +116 -0
- package/modules/devtools/src/shaders/transform-gizmo.wgsl +38 -0
- package/modules/devtools/src/sim-stats-panel.ts +272 -0
- package/modules/devtools/src/sim-stats-provider.ts +105 -0
- package/modules/devtools/src/skeleton-renderer.ts +351 -0
- package/modules/devtools/src/transform-gizmo.ts +928 -0
- package/modules/devtools/src/types.ts +290 -0
- package/modules/devtools/src/worker-expose.ts +67 -0
- package/modules/devtools/src/worker-sync.ts +137 -0
- package/modules/editor/src/commands/component.ts +156 -0
- package/modules/editor/src/commands/entity.ts +287 -0
- package/modules/editor/src/commands/hierarchy.ts +83 -0
- package/modules/editor/src/commands/index.ts +61 -0
- package/modules/editor/src/commands/prefab.ts +163 -0
- package/modules/editor/src/commands/registry.ts +331 -0
- package/modules/editor/src/commands/scene-io.ts +211 -0
- package/modules/editor/src/commands/selection.ts +73 -0
- package/modules/editor/src/commands/transform.ts +91 -0
- package/modules/editor/src/ddscene.ts +267 -0
- package/modules/editor/src/document.ts +123 -0
- package/modules/editor/src/editor-context.ts +172 -0
- package/modules/editor/src/index.ts +41 -0
- package/modules/editor/src/mcp.ts +103 -0
- package/modules/editor/src/module.ts +148 -0
- package/modules/editor/src/selection.ts +70 -0
- package/modules/editor/src/shell.ts +456 -0
- package/modules/editor/src/viewport.ts +199 -0
- package/modules/html-ui/src/composite.ts +135 -0
- package/modules/html-ui/src/create-html-ui.ts +188 -0
- package/modules/html-ui/src/doc-backend.ts +343 -0
- package/modules/html-ui/src/host.ts +646 -0
- package/modules/html-ui/src/index.ts +13 -0
- package/modules/html-ui/src/jsx-dev-runtime.ts +12 -0
- package/modules/html-ui/src/jsx-runtime.ts +126 -0
- package/modules/html-ui/src/protocol.ts +88 -0
- package/modules/html-ui/src/ui-worker.ts +16 -0
- package/modules/mcp/README.md +18 -0
- package/modules/mcp/src/index.ts +27 -0
- package/modules/movement-2d/README.md +19 -0
- package/modules/movement-2d/src/grid-character.ts +455 -0
- package/modules/movement-2d/src/index.ts +45 -0
- package/modules/movement-3d/README.md +21 -0
- package/modules/movement-3d/src/character-motor.ts +230 -0
- package/modules/movement-3d/src/index.ts +46 -0
- package/modules/native-osr/src/index.ts +22 -0
- package/modules/native-osr/src/input-router.ts +401 -0
- package/modules/native-osr/src/native-osr-manager.ts +247 -0
- package/modules/native-osr/src/native-texture-source.ts +86 -0
- package/modules/native-osr/src/types.ts +112 -0
- package/modules/native-osr/src/world-space-ui-pass.ts +351 -0
- package/modules/sailing/README.md +18 -0
- package/modules/sailing/src/index.ts +51 -0
- package/modules/terrain/README.md +18 -0
- package/modules/terrain/src/index.ts +78 -0
- package/modules/vitals/README.md +17 -0
- package/modules/vitals/src/index.ts +43 -0
- package/modules/vitals/src/vitals.ts +265 -0
- package/modules/xr/README.md +25 -0
- package/modules/xr/src/camera-rig.ts +146 -0
- package/modules/xr/src/debug.ts +59 -0
- package/modules/xr/src/frame-loop.ts +197 -0
- package/modules/xr/src/index.ts +16 -0
- package/modules/xr/src/input.ts +208 -0
- package/modules/xr/src/layer.ts +140 -0
- package/modules/xr/src/session.ts +156 -0
- package/modules/xr/src/sim-module.ts +23 -0
- package/modules/xr/src/types.ts +32 -0
- package/modules/xr/src/webxr.d.ts +182 -0
- package/modules/xr/src/xr-module.ts +179 -0
- package/package.json +232 -3
- package/shader-graph/src/chunks.ts +349 -0
- package/shader-graph/src/compiler.ts +732 -0
- package/shader-graph/src/compute-compiler.ts +453 -0
- package/shader-graph/src/compute-graph.ts +112 -0
- package/shader-graph/src/compute-profiles.ts +54 -0
- package/shader-graph/src/graph.ts +52 -0
- package/shader-graph/src/index.ts +53 -0
- package/shader-graph/src/profiles.ts +407 -0
- package/shader-graph/src/validator.ts +48 -0
- package/shader-graph/src/wgsl-binding-validator.ts +143 -0
- package/shader-graph/src/wgsl-struct-validator.ts +245 -0
- package/shader-graph/src/wgsl-struct.ts +397 -0
- package/test/src/index.ts +7 -0
- package/test/src/vision-test.ts +369 -0
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export interface ITrackedRenderPass {
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resetStats(): void;
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setPipeline(pipeline: GPURenderPipeline | unknown): void;
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setBindGroup(index: number, group: GPUBindGroup | unknown, dynamicOffsets?: number[]): void;
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setVertexBuffer(slot: number, buffer: GPUBuffer | unknown, offset?: number): void;
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setIndexBuffer(buffer: GPUBuffer | unknown, format: GPUIndexFormat | unknown, offset?: number): void;
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draw(vertexCount: number, instanceCount?: number, firstVertex?: number, firstInstance?: number): void;
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drawIndexed(indexCount: number, instanceCount?: number, firstIndex?: number, baseVertex?: number, firstInstance?: number): void;
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drawIndirect(indirectBuffer: GPUBuffer | unknown, indirectOffset?: number): void;
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drawIndexedIndirect(indirectBuffer: GPUBuffer | unknown, indirectOffset?: number): void;
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export class TrackedRenderPass implements ITrackedRenderPass {
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vertexBuffers: Map<number, GPUBuffer>;
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setVertexBuffer(slot: number, buffer: GPUBuffer, offset: number = 0): void {
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setIndexBuffer(buffer: GPUBuffer, format: GPUIndexFormat, offset: number = 0): void {
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}
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draw(vertexCount: number, instanceCount: number = 1, firstVertex: number = 0, firstInstance: number = 0): void {
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this.pass.draw(vertexCount, instanceCount, firstVertex, firstInstance);
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}
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drawIndexed(indexCount: number, instanceCount: number = 1, firstIndex: number = 0, baseVertex: number = 0, firstInstance: number = 0): void {
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this.pass.drawIndexed(indexCount, instanceCount, firstIndex, baseVertex, firstInstance);
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}
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drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: number = 0): void {
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}
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drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: number = 0): void {
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this.pass.drawIndexedIndirect(indirectBuffer, indirectOffset);
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// Indirect arg counts are on the GPU; triangle count is not available synchronously.
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}
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end(): void {
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this.pass.end();
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}
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getRawPass(): GPURenderPassEncoder {
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return this.pass;
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}
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}
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export interface ViewportRect {
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x: number;
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y: number;
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w: number;
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h: number;
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}
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export type ViewportMode = "split" | "shared";
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export class ViewportLayout {
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static compute(
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playerCount: number,
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screenW: number,
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screenH: number,
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+
mode: ViewportMode = "split",
|
|
16
|
+
): ViewportRect[] {
|
|
17
|
+
if (playerCount <= 0) return [];
|
|
18
|
+
if (mode === "shared" || playerCount === 1) {
|
|
19
|
+
return fullScreen(playerCount);
|
|
20
|
+
}
|
|
21
|
+
|
|
22
|
+
if (playerCount === 2) {
|
|
23
|
+
return split2(screenW, screenH);
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
if (playerCount <= 4) {
|
|
27
|
+
return grid4(screenW, screenH, playerCount);
|
|
28
|
+
}
|
|
29
|
+
|
|
30
|
+
return gridDynamic(screenW, screenH, playerCount);
|
|
31
|
+
}
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
function fullScreen(count: number): ViewportRect[] {
|
|
35
|
+
const rects: ViewportRect[] = [];
|
|
36
|
+
for (let i = 0; i < count; i++) {
|
|
37
|
+
rects.push({ x: 0, y: 0, w: 1, h: 1 });
|
|
38
|
+
}
|
|
39
|
+
return rects;
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
function split2(w: number, h: number): ViewportRect[] {
|
|
43
|
+
if (w >= h) {
|
|
44
|
+
return [
|
|
45
|
+
{ x: 0, y: 0, w: 0.5, h: 1 },
|
|
46
|
+
{ x: 0.5, y: 0, w: 0.5, h: 1 },
|
|
47
|
+
];
|
|
48
|
+
}
|
|
49
|
+
return [
|
|
50
|
+
{ x: 0, y: 0, w: 1, h: 0.5 },
|
|
51
|
+
{ x: 0, y: 0.5, w: 1, h: 0.5 },
|
|
52
|
+
];
|
|
53
|
+
}
|
|
54
|
+
|
|
55
|
+
function grid4(w: number, h: number, count: number): ViewportRect[] {
|
|
56
|
+
const rects: ViewportRect[] = [];
|
|
57
|
+
const halfW = 0.5;
|
|
58
|
+
const halfH = 0.5;
|
|
59
|
+
|
|
60
|
+
const positions = [
|
|
61
|
+
{ x: 0, y: 0 },
|
|
62
|
+
{ x: halfW, y: 0 },
|
|
63
|
+
{ x: 0, y: halfH },
|
|
64
|
+
{ x: halfW, y: halfH },
|
|
65
|
+
];
|
|
66
|
+
|
|
67
|
+
for (let i = 0; i < count; i++) {
|
|
68
|
+
rects.push({
|
|
69
|
+
x: positions[i].x,
|
|
70
|
+
y: positions[i].y,
|
|
71
|
+
w: halfW,
|
|
72
|
+
h: halfH,
|
|
73
|
+
});
|
|
74
|
+
}
|
|
75
|
+
return rects;
|
|
76
|
+
}
|
|
77
|
+
|
|
78
|
+
function gridDynamic(w: number, h: number, count: number): ViewportRect[] {
|
|
79
|
+
const cols = Math.ceil(Math.sqrt(count));
|
|
80
|
+
const rows = Math.ceil(count / cols);
|
|
81
|
+
const cellW = 1 / cols;
|
|
82
|
+
const cellH = 1 / rows;
|
|
83
|
+
|
|
84
|
+
const rects: ViewportRect[] = [];
|
|
85
|
+
for (let i = 0; i < count; i++) {
|
|
86
|
+
const col = i % cols;
|
|
87
|
+
const row = Math.floor(i / cols);
|
|
88
|
+
rects.push({
|
|
89
|
+
x: col * cellW,
|
|
90
|
+
y: row * cellH,
|
|
91
|
+
w: cellW,
|
|
92
|
+
h: cellH,
|
|
93
|
+
});
|
|
94
|
+
}
|
|
95
|
+
return rects;
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
export function viewportRectToPixels(
|
|
99
|
+
rect: ViewportRect,
|
|
100
|
+
screenW: number,
|
|
101
|
+
screenH: number,
|
|
102
|
+
): { x: number; y: number; w: number; h: number } {
|
|
103
|
+
return {
|
|
104
|
+
x: Math.floor(rect.x * screenW),
|
|
105
|
+
y: Math.floor(rect.y * screenH),
|
|
106
|
+
w: Math.floor(rect.w * screenW),
|
|
107
|
+
h: Math.floor(rect.h * screenH),
|
|
108
|
+
};
|
|
109
|
+
}
|
|
@@ -0,0 +1,70 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// wgslHotReload — shader source registry for fine-grained WGSL HMR
|
|
3
|
+
// ============================================================================
|
|
4
|
+
//
|
|
5
|
+
// Zero-dependency module (no imports) to avoid circular dependency concerns.
|
|
6
|
+
// The wgslHmrPlugin (vite) registers shader sources at module-load time and
|
|
7
|
+
// calls reload() when a `*.wgsl?raw` module is hot-updated. Consumers
|
|
8
|
+
// (MaterialLibrary, game pass classes, entity-shaders) subscribe to be
|
|
9
|
+
// notified of changes so they can rebuild GPU pipelines without a full page
|
|
10
|
+
// reload. When there are no subscribers for a given shader, reload() falls
|
|
11
|
+
// back to a full page reload so edits always take effect.
|
|
12
|
+
//
|
|
13
|
+
// In production builds this registry is inert: register() still runs (harmless
|
|
14
|
+
// Map insert) but reload() is never called because import.meta.hot is absent.
|
|
15
|
+
|
|
16
|
+
export type WgslReloadFn = (newSource: string) => void;
|
|
17
|
+
|
|
18
|
+
class WgslHotReloadRegistry {
|
|
19
|
+
private sources = new Map<string, string>();
|
|
20
|
+
private listeners = new Map<string, Set<WgslReloadFn>>();
|
|
21
|
+
|
|
22
|
+
/** Register a shader source by its absolute file path. */
|
|
23
|
+
register(id: string, source: string): void {
|
|
24
|
+
this.sources.set(id, source);
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
/** Get the most recently registered source for a shader. */
|
|
28
|
+
get(id: string): string | undefined {
|
|
29
|
+
return this.sources.get(id);
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
/**
|
|
33
|
+
* Subscribe to reload notifications for a shader id.
|
|
34
|
+
* Returns an unsubscribe function.
|
|
35
|
+
*/
|
|
36
|
+
subscribe(id: string, fn: WgslReloadFn): () => void {
|
|
37
|
+
let set = this.listeners.get(id);
|
|
38
|
+
if (!set) {
|
|
39
|
+
set = new Set();
|
|
40
|
+
this.listeners.set(id, set);
|
|
41
|
+
}
|
|
42
|
+
set.add(fn);
|
|
43
|
+
return () => {
|
|
44
|
+
set!.delete(fn);
|
|
45
|
+
if (set!.size === 0) this.listeners.delete(id);
|
|
46
|
+
};
|
|
47
|
+
}
|
|
48
|
+
|
|
49
|
+
/**
|
|
50
|
+
* Notify subscribers that a shader was reloaded. If there are no
|
|
51
|
+
* subscribers, fall back to a full page reload so the edit always
|
|
52
|
+
* takes effect.
|
|
53
|
+
*/
|
|
54
|
+
reload(id: string, newSource: string): void {
|
|
55
|
+
this.sources.set(id, newSource);
|
|
56
|
+
const set = this.listeners.get(id);
|
|
57
|
+
if (set && set.size > 0) {
|
|
58
|
+
set.forEach((fn) => fn(newSource));
|
|
59
|
+
} else {
|
|
60
|
+
// No fine-grained subscriber — restart so the change is visible. The
|
|
61
|
+
// host's requestRestart handles native (self-respawn); DOM hosts
|
|
62
|
+
// fall back to a page reload.
|
|
63
|
+
const req = (globalThis as any).downdraft?.requestRestart;
|
|
64
|
+
if (typeof req === "function" && req("WGSL reload — no subscriber")) return;
|
|
65
|
+
if (typeof window !== "undefined") window.location.reload();
|
|
66
|
+
}
|
|
67
|
+
}
|
|
68
|
+
}
|
|
69
|
+
|
|
70
|
+
export const wgslHotReload = new WgslHotReloadRegistry();
|
|
@@ -0,0 +1,23 @@
|
|
|
1
|
+
import { defineChannel } from "./define";
|
|
2
|
+
|
|
3
|
+
export const CoreInputChannel = defineChannel({
|
|
4
|
+
name: "core-input",
|
|
5
|
+
magic: 0x434f4950,
|
|
6
|
+
// v2: gamepadButtons → u32 bitmask pair [lo, hi] (W3C standard order,
|
|
7
|
+
// GP_BTN_* in gamepad-devices.ts); gamepadAxes → 8 (lx ly rx ry lt rt
|
|
8
|
+
// dpadX dpadY). Mirrors the multi-input v2 upgrade.
|
|
9
|
+
version: 2,
|
|
10
|
+
mode: "record",
|
|
11
|
+
header: { size: 64, fields: {} },
|
|
12
|
+
fields: {
|
|
13
|
+
keys: { type: "i32", count: 8 },
|
|
14
|
+
mouseX: { type: "f32" },
|
|
15
|
+
mouseY: { type: "f32" },
|
|
16
|
+
mouseDeltaX: { type: "f32" },
|
|
17
|
+
mouseDeltaY: { type: "f32" },
|
|
18
|
+
mouseButtons: { type: "i32", count: 3 },
|
|
19
|
+
wheelDelta: { type: "f32" },
|
|
20
|
+
gamepadButtons: { type: "u32", count: 2 },
|
|
21
|
+
gamepadAxes: { type: "f32", count: 8 },
|
|
22
|
+
},
|
|
23
|
+
});
|
|
@@ -0,0 +1,239 @@
|
|
|
1
|
+
import { GridReader, GridWriter } from "./grid-buffer";
|
|
2
|
+
import { computeLayout } from "./layout";
|
|
3
|
+
import { RecordReader, RecordWriter } from "./record-buffer";
|
|
4
|
+
import { SlotReader, SlotWriter } from "./slot-buffer";
|
|
5
|
+
import type {
|
|
6
|
+
ChannelDef,
|
|
7
|
+
ChannelInstance,
|
|
8
|
+
ChannelLayout,
|
|
9
|
+
ChannelReader,
|
|
10
|
+
ChannelWriter,
|
|
11
|
+
FieldMap,
|
|
12
|
+
SlotSectionDef,
|
|
13
|
+
} from "./types";
|
|
14
|
+
|
|
15
|
+
// ============================================================================
|
|
16
|
+
// Single-writer constraint
|
|
17
|
+
// ============================================================================
|
|
18
|
+
//
|
|
19
|
+
// All SAB channels in the Downdraft engine follow a single-writer-per-region
|
|
20
|
+
// constraint: each buffer region (header, slots, records, grids, input, stats,
|
|
21
|
+
// board) has exactly ONE thread that writes to it. The other thread only reads.
|
|
22
|
+
//
|
|
23
|
+
// This constraint is critical for the SAB polyfill (sab-polyfill.ts), which
|
|
24
|
+
// replaces SharedArrayBuffer with an ArrayBuffer subclass when it is unavailable.
|
|
25
|
+
// The polyfill uses a copy-based buffer-sync protocol (buffer-sync.ts) that
|
|
26
|
+
// copies each side's written regions to the other side via postMessage. If
|
|
27
|
+
// both sides write to the same region, the sync will overwrite one side's
|
|
28
|
+
// writes with stale data from the other, causing unpredictable behavior.
|
|
29
|
+
//
|
|
30
|
+
// When adding a new channel or buffer region:
|
|
31
|
+
// 1. Document which thread writes (sim worker vs main/renderer).
|
|
32
|
+
// 2. Ensure the other thread only reads (use Reader classes, not Writer).
|
|
33
|
+
// 3. Declare the region in the BufferSyncConfig (see buffer-sync.ts).
|
|
34
|
+
//
|
|
35
|
+
// Current channel ownership:
|
|
36
|
+
// - SimChannel: worker writes (entities, players, header), main reads
|
|
37
|
+
// - InputChannel: main writes (input), worker reads
|
|
38
|
+
// - WaterChannel: worker writes, renderer reads
|
|
39
|
+
// - BoatChannel: worker writes, renderer reads
|
|
40
|
+
// - GridSimBuffer (sand): worker writes (grid, fields, stats, board),
|
|
41
|
+
// main writes (input region only — embedded at INPUT_OFFSET)
|
|
42
|
+
//
|
|
43
|
+
// ============================================================================
|
|
44
|
+
|
|
45
|
+
// --- Type-level inference helpers ---
|
|
46
|
+
|
|
47
|
+
type HeaderOffsets<Def extends ChannelDef> = {
|
|
48
|
+
magic: number;
|
|
49
|
+
version: number;
|
|
50
|
+
sequence: number;
|
|
51
|
+
} & {
|
|
52
|
+
[K in keyof Def["header"]["fields"] & string]: number;
|
|
53
|
+
};
|
|
54
|
+
|
|
55
|
+
type SectionFieldOffsets<S extends SlotSectionDef> = {
|
|
56
|
+
[K in keyof S["fields"] & string]: number;
|
|
57
|
+
};
|
|
58
|
+
|
|
59
|
+
type SectionsOffsets<Def extends ChannelDef> =
|
|
60
|
+
Def extends { sections: infer S extends SlotSectionDef[] }
|
|
61
|
+
? {
|
|
62
|
+
[Section in S[number] as Section["name"]]: {
|
|
63
|
+
sectionByteOffset: number;
|
|
64
|
+
slotStride: number;
|
|
65
|
+
fields: SectionFieldOffsets<Section>;
|
|
66
|
+
};
|
|
67
|
+
}
|
|
68
|
+
: never;
|
|
69
|
+
|
|
70
|
+
type GridLayerOffsets<Def extends ChannelDef> =
|
|
71
|
+
Def extends { grid: { layers: infer L } }
|
|
72
|
+
? { [K in keyof L & string]: { byteOffset: number; length: number } }
|
|
73
|
+
: never;
|
|
74
|
+
|
|
75
|
+
type RecordFieldOffsets<Def extends ChannelDef> =
|
|
76
|
+
Def extends { fields: infer F extends FieldMap }
|
|
77
|
+
? { [K in keyof F & string]: number }
|
|
78
|
+
: never;
|
|
79
|
+
|
|
80
|
+
export type ChannelOffsets<Def extends ChannelDef> = {
|
|
81
|
+
header: HeaderOffsets<Def>;
|
|
82
|
+
} & (Def["mode"] extends "record" ? { fields: RecordFieldOffsets<Def> } : {}) &
|
|
83
|
+
(Def["mode"] extends "slots" ? { sections: SectionsOffsets<Def> } : {}) &
|
|
84
|
+
(Def["mode"] extends "grid" ? { grid: GridLayerOffsets<Def> } : {});
|
|
85
|
+
|
|
86
|
+
type TypedReader<Def extends ChannelDef> = Omit<ChannelReader, "sections" | "layers" | "fields"> &
|
|
87
|
+
(Def["mode"] extends "slots" ? { sections: Record<string, import("./types").SlotAccessor> } : {}) &
|
|
88
|
+
(Def["mode"] extends "grid" ? { layers: Record<string, Float32Array | Int32Array | Uint32Array | Float64Array> } : {}) &
|
|
89
|
+
(Def["mode"] extends "record" ? { fields: Record<string, Float32Array | Int32Array | Uint32Array | Float64Array> } : {});
|
|
90
|
+
|
|
91
|
+
type TypedWriter<Def extends ChannelDef> = Omit<ChannelWriter, "sections" | "layers" | "fields"> &
|
|
92
|
+
(Def["mode"] extends "slots" ? { sections: Record<string, import("./types").SlotAccessor> } : {}) &
|
|
93
|
+
(Def["mode"] extends "grid" ? { layers: Record<string, Float32Array | Int32Array | Uint32Array | Float64Array> } : {}) &
|
|
94
|
+
(Def["mode"] extends "record" ? { fields: Record<string, Float32Array | Int32Array | Uint32Array | Float64Array> } : {});
|
|
95
|
+
|
|
96
|
+
export interface ChannelInstanceTyped<Def extends ChannelDef> extends ChannelInstance {
|
|
97
|
+
offsets: ChannelOffsets<Def>;
|
|
98
|
+
reader(sab: SharedArrayBuffer): TypedReader<Def>;
|
|
99
|
+
writer(sab: SharedArrayBuffer): TypedWriter<Def>;
|
|
100
|
+
}
|
|
101
|
+
|
|
102
|
+
// --- Runtime implementation ---
|
|
103
|
+
|
|
104
|
+
function buildOffsets(layout: ChannelLayout): Record<string, unknown> {
|
|
105
|
+
const headerOffsets: Record<string, number> = {
|
|
106
|
+
magic: layout.header.magicIndex,
|
|
107
|
+
version: layout.header.versionIndex,
|
|
108
|
+
sequence: layout.header.sequenceIndex,
|
|
109
|
+
};
|
|
110
|
+
for (const [name, field] of Object.entries(layout.header.fields)) {
|
|
111
|
+
if (name === "magic" || name === "version" || name === "sequence") continue;
|
|
112
|
+
headerOffsets[name] = field.index;
|
|
113
|
+
}
|
|
114
|
+
|
|
115
|
+
if (layout.mode === "record" && layout.fields) {
|
|
116
|
+
const fieldOffsets: Record<string, number> = {};
|
|
117
|
+
for (const [name, field] of Object.entries(layout.fields)) {
|
|
118
|
+
fieldOffsets[name] = field.index;
|
|
119
|
+
}
|
|
120
|
+
return { header: headerOffsets, fields: fieldOffsets };
|
|
121
|
+
}
|
|
122
|
+
|
|
123
|
+
if (layout.mode === "slots" && layout.sections) {
|
|
124
|
+
const sections: Record<string, unknown> = {};
|
|
125
|
+
layout.sections.forEach((section) => {
|
|
126
|
+
const fieldOffsets: Record<string, number> = {};
|
|
127
|
+
for (const [name, field] of Object.entries(section.fields)) {
|
|
128
|
+
fieldOffsets[name] = field.index;
|
|
129
|
+
}
|
|
130
|
+
sections[section.name] = {
|
|
131
|
+
sectionByteOffset: section.byteOffset,
|
|
132
|
+
slotStride: section.slotStride,
|
|
133
|
+
fields: fieldOffsets,
|
|
134
|
+
};
|
|
135
|
+
});
|
|
136
|
+
return { header: headerOffsets, sections };
|
|
137
|
+
}
|
|
138
|
+
|
|
139
|
+
if (layout.mode === "grid" && layout.grid) {
|
|
140
|
+
const grid: Record<string, { byteOffset: number; length: number }> = {};
|
|
141
|
+
for (const [name, layer] of Object.entries(layout.grid.layers)) {
|
|
142
|
+
grid[name] = { byteOffset: layer.byteOffset, length: layer.length };
|
|
143
|
+
}
|
|
144
|
+
return { header: headerOffsets, grid };
|
|
145
|
+
}
|
|
146
|
+
|
|
147
|
+
return { header: headerOffsets };
|
|
148
|
+
}
|
|
149
|
+
|
|
150
|
+
function createReader(sab: SharedArrayBuffer, layout: ChannelLayout): ChannelReader {
|
|
151
|
+
switch (layout.mode) {
|
|
152
|
+
case "record": return new RecordReader(sab, layout);
|
|
153
|
+
case "slots": return new SlotReader(sab, layout);
|
|
154
|
+
case "grid": return new GridReader(sab, layout);
|
|
155
|
+
}
|
|
156
|
+
}
|
|
157
|
+
|
|
158
|
+
function createWriter(sab: SharedArrayBuffer, layout: ChannelLayout): ChannelWriter {
|
|
159
|
+
switch (layout.mode) {
|
|
160
|
+
case "record": {
|
|
161
|
+
const w = new RecordWriter(sab, layout);
|
|
162
|
+
w.init();
|
|
163
|
+
return w;
|
|
164
|
+
}
|
|
165
|
+
case "slots": {
|
|
166
|
+
const w = new SlotWriter(sab, layout);
|
|
167
|
+
w.init();
|
|
168
|
+
return w;
|
|
169
|
+
}
|
|
170
|
+
case "grid": {
|
|
171
|
+
const w = new GridWriter(sab, layout);
|
|
172
|
+
w.init();
|
|
173
|
+
return w;
|
|
174
|
+
}
|
|
175
|
+
}
|
|
176
|
+
}
|
|
177
|
+
|
|
178
|
+
export function defineChannel<const Def extends ChannelDef>(def: Def): ChannelInstanceTyped<Def> {
|
|
179
|
+
const layout = computeLayout(def);
|
|
180
|
+
const offsets = buildOffsets(layout);
|
|
181
|
+
|
|
182
|
+
const instance: ChannelInstance = {
|
|
183
|
+
def,
|
|
184
|
+
layout,
|
|
185
|
+
byteLength: layout.byteLength,
|
|
186
|
+
offsets,
|
|
187
|
+
allocate(): SharedArrayBuffer {
|
|
188
|
+
const sab = new SharedArrayBuffer(layout.byteLength);
|
|
189
|
+
const u32 = new Uint32Array(sab);
|
|
190
|
+
u32[layout.header.magicIndex] = layout.magic;
|
|
191
|
+
u32[layout.header.versionIndex] = layout.version;
|
|
192
|
+
return sab;
|
|
193
|
+
},
|
|
194
|
+
reader(sab: SharedArrayBuffer): ChannelReader {
|
|
195
|
+
return createReader(sab, layout);
|
|
196
|
+
},
|
|
197
|
+
writer(sab: SharedArrayBuffer): ChannelWriter {
|
|
198
|
+
return createWriter(sab, layout);
|
|
199
|
+
},
|
|
200
|
+
};
|
|
201
|
+
|
|
202
|
+
return instance as ChannelInstanceTyped<Def>;
|
|
203
|
+
}
|
|
204
|
+
|
|
205
|
+
// --- Manifest ---
|
|
206
|
+
|
|
207
|
+
export function defineManifest<const M extends Record<string, ChannelInstance>>(
|
|
208
|
+
channels: M,
|
|
209
|
+
): import("./types").ManifestInstance {
|
|
210
|
+
return {
|
|
211
|
+
channels: channels as Record<string, ChannelInstance>,
|
|
212
|
+
allocate(): Record<string, SharedArrayBuffer> {
|
|
213
|
+
const buffers: Record<string, SharedArrayBuffer> = {};
|
|
214
|
+
for (const [name, ch] of Object.entries(channels)) {
|
|
215
|
+
buffers[name] = ch.allocate();
|
|
216
|
+
}
|
|
217
|
+
return buffers;
|
|
218
|
+
},
|
|
219
|
+
attach(buffers: Record<string, SharedArrayBuffer>): Record<string, { reader: ChannelReader; writer: ChannelWriter }> {
|
|
220
|
+
const result: Record<string, { reader: ChannelReader; writer: ChannelWriter }> = {};
|
|
221
|
+
for (const [name, ch] of Object.entries(channels)) {
|
|
222
|
+
const sab = buffers[name];
|
|
223
|
+
if (!sab) {
|
|
224
|
+
throw new Error(`[SAB] Manifest attach: no buffer provided for channel "${name}"`);
|
|
225
|
+
}
|
|
226
|
+
if (sab.byteLength < ch.byteLength) {
|
|
227
|
+
throw new Error(
|
|
228
|
+
`[SAB] Manifest attach: buffer for channel "${name}" is ${sab.byteLength} bytes, need ${ch.byteLength}`,
|
|
229
|
+
);
|
|
230
|
+
}
|
|
231
|
+
result[name] = {
|
|
232
|
+
reader: ch.reader(sab),
|
|
233
|
+
writer: ch.writer(sab),
|
|
234
|
+
};
|
|
235
|
+
}
|
|
236
|
+
return result;
|
|
237
|
+
},
|
|
238
|
+
};
|
|
239
|
+
}
|
|
@@ -0,0 +1,76 @@
|
|
|
1
|
+
import { createLogger } from "../util/logger";
|
|
2
|
+
|
|
3
|
+
const log = createLogger();
|
|
4
|
+
|
|
5
|
+
const warned = new Set<string>();
|
|
6
|
+
|
|
7
|
+
let debugMode = false;
|
|
8
|
+
|
|
9
|
+
export function setDebug(enabled: boolean): void {
|
|
10
|
+
debugMode = enabled;
|
|
11
|
+
}
|
|
12
|
+
|
|
13
|
+
export function isDebug(): boolean {
|
|
14
|
+
return debugMode;
|
|
15
|
+
}
|
|
16
|
+
|
|
17
|
+
export function warnOnce(key: string, msg: string): void {
|
|
18
|
+
if (warned.has(key)) return;
|
|
19
|
+
warned.add(key);
|
|
20
|
+
log.warn("SAB", msg);
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
export function resetWarnings(): void {
|
|
24
|
+
warned.clear();
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
export class ValidationError extends Error {
|
|
28
|
+
constructor(message: string) {
|
|
29
|
+
super(`[SAB] ${message}`);
|
|
30
|
+
this.name = "ValidationError";
|
|
31
|
+
}
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
/**
|
|
35
|
+
* Human-readable reason a SAB header fails validation, or `null` when valid.
|
|
36
|
+
* Distinguishes "not stamped yet" (readiness) from layout drift — callers
|
|
37
|
+
* polling `isValid()` would otherwise wait forever on a mismatched buffer.
|
|
38
|
+
*/
|
|
39
|
+
export function describeHeaderValidation(
|
|
40
|
+
u32: Uint32Array,
|
|
41
|
+
magicIndex: number,
|
|
42
|
+
versionIndex: number,
|
|
43
|
+
expectedMagic: number,
|
|
44
|
+
expectedVersion: number,
|
|
45
|
+
): string | null {
|
|
46
|
+
const magic = u32[magicIndex];
|
|
47
|
+
const version = u32[versionIndex];
|
|
48
|
+
if (magic === 0) return "buffer not initialized (writer has not stamped the header)";
|
|
49
|
+
if (magic !== expectedMagic) {
|
|
50
|
+
return `bad magic 0x${magic.toString(16)} (expected 0x${expectedMagic.toString(16)})`;
|
|
51
|
+
}
|
|
52
|
+
if (version !== expectedVersion) {
|
|
53
|
+
return `version mismatch (got ${version}, expected ${expectedVersion})`;
|
|
54
|
+
}
|
|
55
|
+
return null;
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
const TYPE_SIZES: Record<string, number> = {
|
|
59
|
+
f32: 4,
|
|
60
|
+
f64: 8,
|
|
61
|
+
i32: 4,
|
|
62
|
+
u32: 4,
|
|
63
|
+
bool: 4,
|
|
64
|
+
};
|
|
65
|
+
|
|
66
|
+
export function typeSize(type: string): number {
|
|
67
|
+
const size = TYPE_SIZES[type];
|
|
68
|
+
if (size === undefined) {
|
|
69
|
+
throw new ValidationError(`Unknown field type: "${type}"`);
|
|
70
|
+
}
|
|
71
|
+
return size;
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
export function alignUp(offset: number, alignment: number): number {
|
|
75
|
+
return (offset + alignment - 1) & ~(alignment - 1);
|
|
76
|
+
}
|