@downdraft/engine 0.0.0 → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +33 -0
- package/app/src/index.ts +10 -0
- package/app/src/renderer/bootstrap.ts +271 -0
- package/app/src/renderer/downdraft-base.css +93 -0
- package/app/src/renderer/feature-log.ts +200 -0
- package/app/src/renderer/game-module.ts +923 -0
- package/app/src/renderer/hooks.ts +88 -0
- package/app/src/renderer/hot-reload.ts +178 -0
- package/app/src/renderer/import-cache.ts +88 -0
- package/app/src/renderer/index.ts +206 -0
- package/app/src/renderer/mcp-harness.ts +144 -0
- package/app/src/renderer/save-store-factory.ts +239 -0
- package/app/src/renderer/sim-bridge.ts +183 -0
- package/app/src/renderer/standard-automation-tools.ts +771 -0
- package/app/src/shared/feature-log.ts +71 -0
- package/app/src/shared/gpu-info.ts +82 -0
- package/app/src/shared/import-cache-store.ts +142 -0
- package/app/src/shared/index.ts +6 -0
- package/app/src/shared/mcp-discovery.ts +47 -0
- package/app/src/shared/mcp-proxy.ts +82 -0
- package/app/src/shared/types.ts +324 -0
- package/asset-bake/src/bake-audio.ts +119 -0
- package/asset-bake/src/bake-gltf.ts +172 -0
- package/asset-bake/src/bake.ts +78 -0
- package/asset-bake/src/cache.ts +188 -0
- package/asset-bake/src/config.ts +186 -0
- package/asset-bake/src/index.ts +36 -0
- package/core/src/animation/animation-event.ts +41 -0
- package/core/src/animation/bone-mask.ts +122 -0
- package/core/src/animation/clip.ts +252 -0
- package/core/src/animation/index.ts +22 -0
- package/core/src/animation/mixamo.ts +113 -0
- package/core/src/animation/morph-target.ts +69 -0
- package/core/src/animation/player.ts +697 -0
- package/core/src/animation/retarget.ts +158 -0
- package/core/src/animation/skeleton-animator.ts +1399 -0
- package/core/src/animation/skeleton.ts +214 -0
- package/core/src/animation/state-machine.ts +280 -0
- package/core/src/assets/blob-store.ts +66 -0
- package/core/src/assets/cache.ts +186 -0
- package/core/src/assets/cubemap-converter.ts +155 -0
- package/core/src/assets/environment-manager.ts +121 -0
- package/core/src/assets/import-cache.ts +65 -0
- package/core/src/assets/import-settings.ts +72 -0
- package/core/src/assets/importer.ts +108 -0
- package/core/src/assets/index.ts +74 -0
- package/core/src/assets/irradiance-generator.ts +198 -0
- package/core/src/assets/loader-audio.ts +86 -0
- package/core/src/assets/loader-cubemap.ts +211 -0
- package/core/src/assets/loader-dds.ts +236 -0
- package/core/src/assets/loader-hdr.ts +474 -0
- package/core/src/assets/loader-mesh.ts +143 -0
- package/core/src/assets/loader-shader.ts +73 -0
- package/core/src/assets/loader-texture.ts +349 -0
- package/core/src/assets/lod.ts +198 -0
- package/core/src/assets/manager.ts +480 -0
- package/core/src/assets/manifest.ts +81 -0
- package/core/src/assets/material-bridge.ts +186 -0
- package/core/src/assets/model-importer.ts +72 -0
- package/core/src/assets/model-normalizer.ts +248 -0
- package/core/src/assets/model-to-gpu.ts +70 -0
- package/core/src/assets/model-to-mesh.ts +237 -0
- package/core/src/assets/prefilter-generator.ts +250 -0
- package/core/src/audio/engine.ts +177 -0
- package/core/src/audio/interface.ts +130 -0
- package/core/src/audio/listener.ts +32 -0
- package/core/src/audio/mixer.ts +141 -0
- package/core/src/audio/registry.ts +52 -0
- package/core/src/audio/sab.ts +87 -0
- package/core/src/audio/source.ts +89 -0
- package/core/src/change-detection/atomics.ts +1 -0
- package/core/src/change-detection/tracker.ts +47 -0
- package/core/src/debug-draw/lines.ts +64 -0
- package/core/src/debug-draw/points.ts +17 -0
- package/core/src/debug-draw/queue.ts +124 -0
- package/core/src/debug-draw/text.ts +25 -0
- package/core/src/ecs/archetype.ts +323 -0
- package/core/src/ecs/component.ts +188 -0
- package/core/src/ecs/entity.ts +25 -0
- package/core/src/ecs/events.ts +93 -0
- package/core/src/ecs/hierarchy.ts +124 -0
- package/core/src/ecs/hmr-swap-registry.ts +22 -0
- package/core/src/ecs/index.ts +25 -0
- package/core/src/ecs/query.ts +141 -0
- package/core/src/ecs/resource.ts +8 -0
- package/core/src/ecs/schedule.ts +181 -0
- package/core/src/ecs/system-params.ts +99 -0
- package/core/src/ecs/system.ts +42 -0
- package/core/src/ecs/world.ts +348 -0
- package/core/src/index.ts +352 -0
- package/core/src/input/context.ts +73 -0
- package/core/src/input/dom-handler.ts +380 -0
- package/core/src/input/local-player-manager.ts +218 -0
- package/core/src/input/mapping.ts +40 -0
- package/core/src/input/multi-sab-bridge.ts +276 -0
- package/core/src/input/multi-state.ts +54 -0
- package/core/src/input/sab-bridge.ts +71 -0
- package/core/src/input/state.ts +132 -0
- package/core/src/input/ui-router.ts +87 -0
- package/core/src/library/host.ts +317 -0
- package/core/src/library/index.ts +16 -0
- package/core/src/library/library.ts +292 -0
- package/core/src/material/compiler.ts +80 -0
- package/core/src/material/graph-bridge.ts +172 -0
- package/core/src/material/index.ts +9 -0
- package/core/src/material/library.ts +442 -0
- package/core/src/material/material.ts +156 -0
- package/core/src/material/variants.ts +61 -0
- package/core/src/math/mat4.ts +202 -0
- package/core/src/math/perlin-noise-2d.ts +77 -0
- package/core/src/math/perlin-noise-3d.ts +110 -0
- package/core/src/math/quat.ts +33 -0
- package/core/src/math/rng.ts +29 -0
- package/core/src/math/trig.ts +47 -0
- package/core/src/math/value-noise.ts +67 -0
- package/core/src/mesh/builder.ts +177 -0
- package/core/src/mesh/csg.ts +312 -0
- package/core/src/mesh/greased-line.ts +145 -0
- package/core/src/mesh/mesh.ts +17 -0
- package/core/src/mesh/parametric.ts +501 -0
- package/core/src/mesh/skinning.ts +67 -0
- package/core/src/mesh/vertex-layout.ts +91 -0
- package/core/src/module/cross-thread.ts +163 -0
- package/core/src/module/diagnostics.ts +123 -0
- package/core/src/module/host.ts +451 -0
- package/core/src/module/index.ts +22 -0
- package/core/src/module/module.ts +109 -0
- package/core/src/module/registry.ts +94 -0
- package/core/src/module/renderer-module.ts +247 -0
- package/core/src/module/ts-loader.ts +26 -0
- package/core/src/particles/compute-pass.ts +378 -0
- package/core/src/particles/emitter.ts +156 -0
- package/core/src/particles/index.ts +11 -0
- package/core/src/particles/particle-data.ts +47 -0
- package/core/src/particles/render-pass.ts +365 -0
- package/core/src/particles/simulator.ts +264 -0
- package/core/src/particles/system.ts +193 -0
- package/core/src/physics/body.ts +59 -0
- package/core/src/physics/ccd-heuristic.ts +55 -0
- package/core/src/physics/character.ts +282 -0
- package/core/src/physics/collider.ts +55 -0
- package/core/src/physics/collision-system.ts +91 -0
- package/core/src/physics/events.ts +133 -0
- package/core/src/physics/index.ts +34 -0
- package/core/src/physics/interface.ts +473 -0
- package/core/src/physics/interpolation-buffer.ts +192 -0
- package/core/src/physics/lifecycle.ts +87 -0
- package/core/src/physics/load-shedder.ts +164 -0
- package/core/src/physics/physics-accumulator.ts +101 -0
- package/core/src/physics/physics-system.ts +240 -0
- package/core/src/physics/ragdoll-presets.ts +272 -0
- package/core/src/physics/ragdoll-system.ts +220 -0
- package/core/src/physics/ragdoll.ts +182 -0
- package/core/src/physics/raycast.ts +143 -0
- package/core/src/physics/realm-manager.ts +499 -0
- package/core/src/physics/realm-worker-pool.ts +191 -0
- package/core/src/physics/realm-worker.ts +102 -0
- package/core/src/physics/realm.ts +189 -0
- package/core/src/physics/registry.ts +52 -0
- package/core/src/physics/safety.ts +247 -0
- package/core/src/physics/snapshot-manager.ts +141 -0
- package/core/src/physics/worker-protocol.ts +30 -0
- package/core/src/platform/bun-preload.ts +169 -0
- package/core/src/platform/css-stub.ts +4 -0
- package/core/src/platform/glob-polyfill.ts +124 -0
- package/core/src/platform/hidpi.ts +57 -0
- package/core/src/platform/render-surface.ts +77 -0
- package/core/src/platform/rpc.ts +98 -0
- package/core/src/platform/runtime.ts +132 -0
- package/core/src/plugin/context.ts +364 -0
- package/core/src/plugin/diagnostics.ts +61 -0
- package/core/src/plugin/discovery.ts +186 -0
- package/core/src/plugin/extension-loaders.ts +172 -0
- package/core/src/plugin/host.ts +659 -0
- package/core/src/plugin/index.ts +106 -0
- package/core/src/plugin/loader-asset.ts +124 -0
- package/core/src/plugin/loader-quickjs.ts +84 -0
- package/core/src/plugin/loader-wasm.ts +411 -0
- package/core/src/plugin/loader-worker.ts +261 -0
- package/core/src/plugin/manifest.ts +653 -0
- package/core/src/plugin/material-registry.ts +65 -0
- package/core/src/plugin/mcp-tools.ts +165 -0
- package/core/src/plugin/permissions.ts +175 -0
- package/core/src/plugin/quickjs-bridge.ts +294 -0
- package/core/src/plugin/registry.ts +107 -0
- package/core/src/plugin/sandbox-shim.ts +86 -0
- package/core/src/plugin/sandbox-worker.ts +215 -0
- package/core/src/plugin/wasm-abi.ts +152 -0
- package/core/src/plugin/wasm-worker.ts +229 -0
- package/core/src/plugin/workshop.ts +169 -0
- package/core/src/profiling/event-loop.ts +180 -0
- package/core/src/profiling/index.ts +69 -0
- package/core/src/profiling/iops/idb-patch.ts +242 -0
- package/core/src/profiling/iops/opfs-patch.ts +276 -0
- package/core/src/profiling/profiling-sab.ts +839 -0
- package/core/src/profiling/task-latency.ts +134 -0
- package/core/src/profiling/thread-metrics.ts +126 -0
- package/core/src/profiling/trace-event-writer.ts +205 -0
- package/core/src/profiling/warnings.ts +423 -0
- package/core/src/profiling/worker-prelude.ts +376 -0
- package/core/src/render/bind-group.ts +38 -0
- package/core/src/render/bindless/bindless-struct.ts +42 -0
- package/core/src/render/bindless/bindless.wgsl.ts +167 -0
- package/core/src/render/bindless/frame-bindings.ts +176 -0
- package/core/src/render/bindless/index.ts +10 -0
- package/core/src/render/bindless/material-manager.ts +257 -0
- package/core/src/render/bindless/texture-registry.ts +609 -0
- package/core/src/render/buffer.ts +82 -0
- package/core/src/render/camera-2d.ts +217 -0
- package/core/src/render/camera-controller.ts +440 -0
- package/core/src/render/camera.ts +409 -0
- package/core/src/render/canvas-resize-watcher.ts +46 -0
- package/core/src/render/compute-kernel.ts +172 -0
- package/core/src/render/constants.ts +2 -0
- package/core/src/render/device.ts +111 -0
- package/core/src/render/frame-graph.ts +768 -0
- package/core/src/render/frustum.ts +185 -0
- package/core/src/render/fullscreen-vs.ts +25 -0
- package/core/src/render/g-buffer.ts +186 -0
- package/core/src/render/game-renderer.ts +1452 -0
- package/core/src/render/gpu-driven/cull-pass.ts +394 -0
- package/core/src/render/gpu-driven/hzb.ts +215 -0
- package/core/src/render/gpu-driven/index.ts +7 -0
- package/core/src/render/gpu-driven/indirect-draw-pass.ts +324 -0
- package/core/src/render/gpu-driven/instance-buffer.ts +178 -0
- package/core/src/render/gpu-driven/mesh-table.ts +175 -0
- package/core/src/render/gpu-driven/passes/hzb-build-pass.ts +47 -0
- package/core/src/render/gpu-utils.ts +96 -0
- package/core/src/render/hdr.ts +88 -0
- package/core/src/render/hot-reload.ts +295 -0
- package/core/src/render/ibl-bind-group.ts +266 -0
- package/core/src/render/ibl.ts +180 -0
- package/core/src/render/index.ts +163 -0
- package/core/src/render/input-manager.ts +259 -0
- package/core/src/render/lighting/area-light.ts +196 -0
- package/core/src/render/lighting/cluster-grid.ts +288 -0
- package/core/src/render/lighting/cluster-types.ts +193 -0
- package/core/src/render/lighting/ies-parser.ts +162 -0
- package/core/src/render/lighting.ts +454 -0
- package/core/src/render/material-types/depth.wgsl +44 -0
- package/core/src/render/material-types/line.wgsl +50 -0
- package/core/src/render/material-types/matcap.wgsl +51 -0
- package/core/src/render/material-types/normal.wgsl +41 -0
- package/core/src/render/material-types/physical.wgsl +152 -0
- package/core/src/render/material-types/sprite.wgsl +46 -0
- package/core/src/render/material-types/sss.wgsl +79 -0
- package/core/src/render/material-types/toon.wgsl +79 -0
- package/core/src/render/passes/README.md +121 -0
- package/core/src/render/passes/atmosphere.ts +152 -0
- package/core/src/render/passes/cluster-lighting-pass.ts +476 -0
- package/core/src/render/passes/csm.ts +408 -0
- package/core/src/render/passes/cubemap-capture.ts +114 -0
- package/core/src/render/passes/debug-viz.ts +278 -0
- package/core/src/render/passes/debug.ts +538 -0
- package/core/src/render/passes/decal-mesh.ts +111 -0
- package/core/src/render/passes/decal-pass.ts +377 -0
- package/core/src/render/passes/deferred-lighting.ts +434 -0
- package/core/src/render/passes/depth-prepass.ts +163 -0
- package/core/src/render/passes/dome-360.ts +83 -0
- package/core/src/render/passes/fluid-render.ts +137 -0
- package/core/src/render/passes/gi-types.ts +118 -0
- package/core/src/render/passes/graph-compute.ts +300 -0
- package/core/src/render/passes/greased-line-pass.ts +232 -0
- package/core/src/render/passes/morph-target.ts +40 -0
- package/core/src/render/passes/opaque.ts +1028 -0
- package/core/src/render/passes/point-light-shadow.ts +266 -0
- package/core/src/render/passes/procedural-texture.ts +185 -0
- package/core/src/render/passes/reflection-probe.ts +140 -0
- package/core/src/render/passes/rsm-pass.ts +248 -0
- package/core/src/render/passes/sdf-text.ts +155 -0
- package/core/src/render/passes/shadow-map.ts +163 -0
- package/core/src/render/passes/shadow.ts +220 -0
- package/core/src/render/passes/skinning-vs.ts +121 -0
- package/core/src/render/passes/skinning.ts +326 -0
- package/core/src/render/passes/sky-dome.ts +404 -0
- package/core/src/render/passes/skybox.ts +162 -0
- package/core/src/render/passes/spot-light-shadow.ts +273 -0
- package/core/src/render/passes/terrain.ts +326 -0
- package/core/src/render/passes/transparent.ts +353 -0
- package/core/src/render/passes/underwater-fog.ts +185 -0
- package/core/src/render/passes/video-texture.ts +79 -0
- package/core/src/render/passes/volumetric-pass.ts +312 -0
- package/core/src/render/passes/volumetric-types.ts +171 -0
- package/core/src/render/passes/water.ts +753 -0
- package/core/src/render/pbr.ts +296 -0
- package/core/src/render/pipeline.ts +52 -0
- package/core/src/render/render-pass.ts +30 -0
- package/core/src/render/renderer-input-bus.ts +220 -0
- package/core/src/render/renderer-module-host.ts +623 -0
- package/core/src/render/resource-tracker.ts +67 -0
- package/core/src/render/sab-canvas-overlay.ts +122 -0
- package/core/src/render/shader-validator.ts +200 -0
- package/core/src/render/shaders/debug/debug-line.wgsl +27 -0
- package/core/src/render/shaders/debug/debug-point.wgsl +30 -0
- package/core/src/render/shaders/debug/debug-text.wgsl +42 -0
- package/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
- package/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
- package/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
- package/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
- package/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
- package/core/src/render/shaders/shadow-chunks.ts +135 -0
- package/core/src/render/skybox.ts +146 -0
- package/core/src/render/splitscreen.ts +85 -0
- package/core/src/render/surface.ts +78 -0
- package/core/src/render/tonemap.ts +180 -0
- package/core/src/render/tracked-render-pass.ts +158 -0
- package/core/src/render/viewport.ts +109 -0
- package/core/src/render/wgsl-hmr.ts +70 -0
- package/core/src/sab/core-input-channel.ts +23 -0
- package/core/src/sab/define.ts +239 -0
- package/core/src/sab/errors.ts +76 -0
- package/core/src/sab/game-input.ts +343 -0
- package/core/src/sab/gamepad-devices.ts +259 -0
- package/core/src/sab/grid-buffer.ts +117 -0
- package/core/src/sab/input.ts +55 -0
- package/core/src/sab/layout.ts +219 -0
- package/core/src/sab/multi-input-channel.ts +50 -0
- package/core/src/sab/record-buffer.ts +155 -0
- package/core/src/sab/sab-polyfill.ts +56 -0
- package/core/src/sab/sim-channel.ts +453 -0
- package/core/src/sab/slot-buffer.ts +190 -0
- package/core/src/sab/types.ts +158 -0
- package/core/src/safety/bounds.ts +76 -0
- package/core/src/safety/json.ts +80 -0
- package/core/src/safety/path.ts +167 -0
- package/core/src/save/binary-format.ts +117 -0
- package/core/src/save/game-save-system.ts +161 -0
- package/core/src/save/grid-save-system.ts +158 -0
- package/core/src/save/migrate.ts +44 -0
- package/core/src/save/migration-registry.ts +94 -0
- package/core/src/save/persist-types.ts +208 -0
- package/core/src/save/schema.ts +46 -0
- package/core/src/save/serializer.ts +180 -0
- package/core/src/scene/builder.ts +65 -0
- package/core/src/scene/camera.ts +142 -0
- package/core/src/scene/checkpoint.ts +109 -0
- package/core/src/scene/game-loop.ts +198 -0
- package/core/src/scene/index.ts +24 -0
- package/core/src/scene/layer.ts +6 -0
- package/core/src/scene/prefab.ts +145 -0
- package/core/src/scene/scene-manager.ts +157 -0
- package/core/src/scene/scene.ts +192 -0
- package/core/src/scene/sky.ts +256 -0
- package/core/src/scene/spatial-grid.ts +176 -0
- package/core/src/scene/streaming.ts +304 -0
- package/core/src/scene/vegetation.ts +163 -0
- package/core/src/scene/world.ts +89 -0
- package/core/src/scripting/binding.ts +129 -0
- package/core/src/scripting/hot-reload.ts +144 -0
- package/core/src/scripting/script.ts +99 -0
- package/core/src/sim/hot-reload-pipeline.ts +49 -0
- package/core/src/sim/sim-state-helper.ts +47 -0
- package/core/src/sim/transient-state-registry.ts +77 -0
- package/core/src/sim/types.ts +113 -0
- package/core/src/sim/worker-loop.ts +222 -0
- package/core/src/stores/game-store.ts +158 -0
- package/core/src/stores/hot-reload-store.ts +44 -0
- package/core/src/telemetry/collector.ts +410 -0
- package/core/src/telemetry/gc-controller.ts +453 -0
- package/core/src/telemetry/gc-profiler.ts +126 -0
- package/core/src/telemetry/gc-tracker.ts +69 -0
- package/core/src/telemetry/gpu-profiler.ts +703 -0
- package/core/src/telemetry/gpu-resource-tracker.ts +285 -0
- package/core/src/telemetry/gpu-timer-pool.ts +234 -0
- package/core/src/telemetry/gpu-timer.ts +123 -0
- package/core/src/telemetry/gpu-timestamp-gate.ts +21 -0
- package/core/src/telemetry/reporter.ts +62 -0
- package/core/src/types/engine-types.ts +129 -0
- package/core/src/ui-font-scale.ts +112 -0
- package/core/src/util/broad-phase-grid.ts +82 -0
- package/core/src/util/feature-log.ts +220 -0
- package/core/src/util/index.ts +17 -0
- package/core/src/util/logger.ts +604 -0
- package/core/src/webgpu-destroy-augmentation.d.ts +25 -0
- package/core/src/worker/base-worker-host.ts +183 -0
- package/core/src/worker/buffer-sync.ts +550 -0
- package/core/src/worker/crash-recovery.ts +201 -0
- package/core/src/worker/entity-sim-worker-host.ts +190 -0
- package/core/src/worker/instrumented-worker-host.ts +171 -0
- package/core/src/worker/rpc.ts +253 -0
- package/core/src/worker/sim-worker-base.ts +913 -0
- package/core/src/worker/sim-worker-host.ts +358 -0
- package/core/src/worker/task-pool.ts +256 -0
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- package/libraries/stickman/src/skeleton.ts +197 -0
- package/libraries/stickman/src/stickman-pass.ts +255 -0
- package/libraries/stickman/src/thick-line.ts +123 -0
- package/libraries/surface-nets/README.md +25 -0
- package/libraries/surface-nets/src/chunked-field.ts +14 -0
- package/libraries/surface-nets/src/deformation.ts +45 -0
- package/libraries/surface-nets/src/index.ts +36 -0
- package/libraries/surface-nets/src/library.ts +59 -0
- package/libraries/surface-nets/src/lod.ts +7 -0
- package/libraries/surface-nets/src/sab.ts +4 -0
- package/libraries/surface-nets/src/streaming-config.ts +5 -0
- package/libraries/surface-nets/src/streaming-manager.ts +15 -0
- package/libraries/surface-nets/src/surface-nets.ts +334 -0
- package/libraries/surface-nets/src/types.ts +23 -0
- package/libraries/water/README.md +25 -0
- package/libraries/water/src/buoyancy.ts +103 -0
- package/libraries/water/src/index.ts +43 -0
- package/libraries/water/src/library.ts +85 -0
- package/libraries/water/src/shore-damping.ts +93 -0
- package/libraries/water/src/water-buffer.ts +89 -0
- package/libraries/water/src/water-chunks.ts +13 -0
- package/libraries/water/src/water-physics.ts +376 -0
- package/libraries/water/src/water-renderer.ts +809 -0
- package/libraries/water/src/water-sab.ts +161 -0
- package/libraries/water/src/wave-sources.ts +84 -0
- package/libraries/weather/README.md +20 -0
- package/libraries/weather/src/index.ts +9 -0
- package/libraries/weather/src/library.ts +72 -0
- package/libraries/weather/src/types.ts +64 -0
- package/libraries/weather/src/weather-blend.ts +112 -0
- package/libraries/weather/src/weather-system.ts +271 -0
- package/libraries/weatherfx/README.md +24 -0
- package/libraries/weatherfx/src/cloud-provider.ts +31 -0
- package/libraries/weatherfx/src/cloud-system.ts +372 -0
- package/libraries/weatherfx/src/index.ts +9 -0
- package/libraries/weatherfx/src/library.ts +58 -0
- package/libraries/weatherfx/src/particle-system.ts +434 -0
- package/libraries/weatherfx/src/shaders/cloud.wgsl +111 -0
- package/libraries/weatherfx/src/shaders/particle-compute.wgsl +187 -0
- package/libraries/weatherfx/src/shaders/particle-render.wgsl +95 -0
- package/lint-plugin.mjs +41 -0
- package/mcp/src/client.ts +703 -0
- package/mcp/src/engine-context.ts +186 -0
- package/mcp/src/http-transport.ts +471 -0
- package/mcp/src/index.ts +13 -0
- package/mcp/src/prompts/add-entity.ts +42 -0
- package/mcp/src/prompts/create-scene.ts +44 -0
- package/mcp/src/prompts/debug-frame.ts +39 -0
- package/mcp/src/prompts/index.ts +12 -0
- package/mcp/src/resources/asset-list.ts +32 -0
- package/mcp/src/resources/checkpoint-list.ts +33 -0
- package/mcp/src/resources/entity-state.ts +55 -0
- package/mcp/src/resources/gpu-info.ts +103 -0
- package/mcp/src/resources/index.ts +57 -0
- package/mcp/src/resources/performance.ts +37 -0
- package/mcp/src/resources/scene-tree.ts +43 -0
- package/mcp/src/server.ts +375 -0
- package/mcp/src/tools/animation.ts +118 -0
- package/mcp/src/tools/asset.ts +161 -0
- package/mcp/src/tools/audio.ts +96 -0
- package/mcp/src/tools/build.ts +143 -0
- package/mcp/src/tools/camera.ts +167 -0
- package/mcp/src/tools/checkpoint.ts +100 -0
- package/mcp/src/tools/component.ts +199 -0
- package/mcp/src/tools/debug.ts +300 -0
- package/mcp/src/tools/entity.ts +361 -0
- package/mcp/src/tools/inspect.ts +210 -0
- package/mcp/src/tools/lighting.ts +263 -0
- package/mcp/src/tools/material.ts +243 -0
- package/mcp/src/tools/mesh.ts +239 -0
- package/mcp/src/tools/physics.ts +266 -0
- package/mcp/src/tools/scene.ts +153 -0
- package/mcp/src/tools/script.ts +122 -0
- package/mcp/src/types.ts +92 -0
- package/mcp/src/undo-redo.ts +77 -0
- package/modules/camera-controls/README.md +20 -0
- package/modules/camera-controls/src/index.ts +161 -0
- package/modules/controller-ui/src/index.ts +164 -0
- package/modules/devtools/README.md +25 -0
- package/modules/devtools/src/api.ts +461 -0
- package/modules/devtools/src/asset-utils.ts +105 -0
- package/modules/devtools/src/bind-debug-store.ts +48 -0
- package/modules/devtools/src/data-bridge.ts +286 -0
- package/modules/devtools/src/debug-overlay.ts +238 -0
- package/modules/devtools/src/debug-raycast.ts +328 -0
- package/modules/devtools/src/debug-store.ts +92 -0
- package/modules/devtools/src/debug-view-descriptors.ts +59 -0
- package/modules/devtools/src/doctor-panel.ts +182 -0
- package/modules/devtools/src/gizmo-module.ts +136 -0
- package/modules/devtools/src/graph-model.ts +509 -0
- package/modules/devtools/src/grid-renderer.ts +157 -0
- package/modules/devtools/src/height-ruler-renderer.ts +216 -0
- package/modules/devtools/src/index.ts +81 -0
- package/modules/devtools/src/init.ts +261 -0
- package/modules/devtools/src/label-overlay.ts +154 -0
- package/modules/devtools/src/material-stats-panel.ts +188 -0
- package/modules/devtools/src/profiling-bridge.ts +377 -0
- package/modules/devtools/src/profiling-hooks.ts +98 -0
- package/modules/devtools/src/renderer-adapter.ts +76 -0
- package/modules/devtools/src/scene-inspector.ts +637 -0
- package/modules/devtools/src/scene-store.ts +320 -0
- package/modules/devtools/src/scene-sync.ts +116 -0
- package/modules/devtools/src/shaders/transform-gizmo.wgsl +38 -0
- package/modules/devtools/src/sim-stats-panel.ts +272 -0
- package/modules/devtools/src/sim-stats-provider.ts +105 -0
- package/modules/devtools/src/skeleton-renderer.ts +351 -0
- package/modules/devtools/src/transform-gizmo.ts +928 -0
- package/modules/devtools/src/types.ts +290 -0
- package/modules/devtools/src/worker-expose.ts +67 -0
- package/modules/devtools/src/worker-sync.ts +137 -0
- package/modules/editor/src/commands/component.ts +156 -0
- package/modules/editor/src/commands/entity.ts +287 -0
- package/modules/editor/src/commands/hierarchy.ts +83 -0
- package/modules/editor/src/commands/index.ts +61 -0
- package/modules/editor/src/commands/prefab.ts +163 -0
- package/modules/editor/src/commands/registry.ts +331 -0
- package/modules/editor/src/commands/scene-io.ts +211 -0
- package/modules/editor/src/commands/selection.ts +73 -0
- package/modules/editor/src/commands/transform.ts +91 -0
- package/modules/editor/src/ddscene.ts +267 -0
- package/modules/editor/src/document.ts +123 -0
- package/modules/editor/src/editor-context.ts +172 -0
- package/modules/editor/src/index.ts +41 -0
- package/modules/editor/src/mcp.ts +103 -0
- package/modules/editor/src/module.ts +148 -0
- package/modules/editor/src/selection.ts +70 -0
- package/modules/editor/src/shell.ts +456 -0
- package/modules/editor/src/viewport.ts +199 -0
- package/modules/html-ui/src/composite.ts +135 -0
- package/modules/html-ui/src/create-html-ui.ts +188 -0
- package/modules/html-ui/src/doc-backend.ts +343 -0
- package/modules/html-ui/src/host.ts +646 -0
- package/modules/html-ui/src/index.ts +13 -0
- package/modules/html-ui/src/jsx-dev-runtime.ts +12 -0
- package/modules/html-ui/src/jsx-runtime.ts +126 -0
- package/modules/html-ui/src/protocol.ts +88 -0
- package/modules/html-ui/src/ui-worker.ts +16 -0
- package/modules/mcp/README.md +18 -0
- package/modules/mcp/src/index.ts +27 -0
- package/modules/movement-2d/README.md +19 -0
- package/modules/movement-2d/src/grid-character.ts +455 -0
- package/modules/movement-2d/src/index.ts +45 -0
- package/modules/movement-3d/README.md +21 -0
- package/modules/movement-3d/src/character-motor.ts +230 -0
- package/modules/movement-3d/src/index.ts +46 -0
- package/modules/native-osr/src/index.ts +22 -0
- package/modules/native-osr/src/input-router.ts +401 -0
- package/modules/native-osr/src/native-osr-manager.ts +247 -0
- package/modules/native-osr/src/native-texture-source.ts +86 -0
- package/modules/native-osr/src/types.ts +112 -0
- package/modules/native-osr/src/world-space-ui-pass.ts +351 -0
- package/modules/sailing/README.md +18 -0
- package/modules/sailing/src/index.ts +51 -0
- package/modules/terrain/README.md +18 -0
- package/modules/terrain/src/index.ts +78 -0
- package/modules/vitals/README.md +17 -0
- package/modules/vitals/src/index.ts +43 -0
- package/modules/vitals/src/vitals.ts +265 -0
- package/modules/xr/README.md +25 -0
- package/modules/xr/src/camera-rig.ts +146 -0
- package/modules/xr/src/debug.ts +59 -0
- package/modules/xr/src/frame-loop.ts +197 -0
- package/modules/xr/src/index.ts +16 -0
- package/modules/xr/src/input.ts +208 -0
- package/modules/xr/src/layer.ts +140 -0
- package/modules/xr/src/session.ts +156 -0
- package/modules/xr/src/sim-module.ts +23 -0
- package/modules/xr/src/types.ts +32 -0
- package/modules/xr/src/webxr.d.ts +182 -0
- package/modules/xr/src/xr-module.ts +179 -0
- package/package.json +232 -3
- package/shader-graph/src/chunks.ts +349 -0
- package/shader-graph/src/compiler.ts +732 -0
- package/shader-graph/src/compute-compiler.ts +453 -0
- package/shader-graph/src/compute-graph.ts +112 -0
- package/shader-graph/src/compute-profiles.ts +54 -0
- package/shader-graph/src/graph.ts +52 -0
- package/shader-graph/src/index.ts +53 -0
- package/shader-graph/src/profiles.ts +407 -0
- package/shader-graph/src/validator.ts +48 -0
- package/shader-graph/src/wgsl-binding-validator.ts +143 -0
- package/shader-graph/src/wgsl-struct-validator.ts +245 -0
- package/shader-graph/src/wgsl-struct.ts +397 -0
- package/test/src/index.ts +7 -0
- package/test/src/vision-test.ts +369 -0
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// ============================================================================
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// ComputeGraphCompiler — compiles a ComputeGraph to WGSL @compute shader
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// Mirrors GraphCompiler but emits compute-specific constructs: storage/uniform
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// buffer declarations, @compute @workgroup_size entry point, buffer_store
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// output nodes, atomic operations, workgroup shared memory, and barriers.
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// ============================================================================
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import { getChunk } from "./chunks";
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import type { ComputeGraph, StructField } from "./compute-graph";
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import type { ComputeProfile } from "./compute-profiles";
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import type { GraphNode } from "./graph";
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interface Connection {
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from: string;
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fromPort: string;
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to: string;
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toPort: string;
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}
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interface NodeContext {
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profile: ComputeProfile;
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}
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type ComputeNodeGenerator = (node: GraphNode, inputs: string[], ctx: NodeContext) => string;
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// ── Compute-specific node generators ────────────────────────────────────────
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// Math nodes (multiply, add, sin, etc.) are shared with the material compiler
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// since they produce the same WGSL expressions. Compute-specific nodes handle
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// built-ins, buffer I/O, atomics, and synchronization.
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const COMPUTE_NODE_WGSL: Record<string, ComputeNodeGenerator> = {
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constant: (node) => {
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return `f32(${v})`;
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},
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u32_constant: (node) => {
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const v = node.properties.value ?? 0;
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return `u32(${v})u`;
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},
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vec3_constant: (node) => {
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const v = node.properties.value ?? [0, 0, 0];
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const arr = Array.isArray(v) ? v : [0, 0, 0];
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return `vec3<f32>(${arr[0]}, ${arr[1]}, ${arr[2]})`;
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},
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vec4_constant: (node) => {
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const v = node.properties.value ?? [0, 0, 0, 1];
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const arr = Array.isArray(v) ? v : [0, 0, 0, 1];
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return `vec4<f32>(${arr[0]}, ${arr[1]}, ${arr[2]}, ${arr[3]})`;
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},
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// --- Compute built-in inputs ---
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global_id: (node) => {
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return `gid.${comp}`;
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global_id_vec: () => "gid",
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local_id: (node) => {
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local_id_vec: () => "lid",
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workgroup_id: (node) => {
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num_workgroups: (node) => {
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const field = node.properties.field ?? "value";
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const idx = inputs[0] ?? "0u";
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return `${bufferName}[${idx}].${field}`;
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},
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buffer_store: (_node, inputs) => {
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// Output node — handled specially in compile loop (returns the store statement)
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// The generator returns the value expression; the compile loop wraps it in a store.
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return inputs[0] ?? "vec4<f32>(0.0)";
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},
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buffer_load_element: (node, inputs) => {
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// Direct array element access (no struct field)
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const idx = inputs[0] ?? "0u";
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return `${bufferName}[${idx}]`;
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},
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// --- Atomics ---
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atomic_add: (node, inputs) => {
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const bufferName = node.properties.buffer ?? "buffer0";
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const field = node.properties.field ?? "value";
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const idx = inputs[0] ?? "0u";
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const value = inputs[1] ?? "1u";
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return `atomicAdd(&${bufferName}[${idx}].${field}, ${value})`;
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},
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atomic_sub: (node, inputs) => {
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const field = node.properties.field ?? "value";
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const idx = inputs[0] ?? "0u";
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const value = inputs[1] ?? "1u";
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return `atomicSub(&${bufferName}[${idx}].${field}, ${value})`;
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},
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atomic_min: (node, inputs) => {
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const bufferName = node.properties.buffer ?? "buffer0";
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const field = node.properties.field ?? "value";
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const idx = inputs[0] ?? "0u";
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const value = inputs[1] ?? "0u";
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return `atomicMin(&${bufferName}[${idx}].${field}, ${value})`;
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},
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atomic_max: (node, inputs) => {
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const bufferName = node.properties.buffer ?? "buffer0";
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const field = node.properties.field ?? "value";
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const idx = inputs[0] ?? "0u";
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const value = inputs[1] ?? "0u";
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return `atomicMax(&${bufferName}[${idx}].${field}, ${value})`;
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},
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atomic_exchange: (node, inputs) => {
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const bufferName = node.properties.buffer ?? "buffer0";
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const field = node.properties.field ?? "value";
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const idx = inputs[0] ?? "0u";
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const value = inputs[1] ?? "0u";
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return `atomicExchange(&${bufferName}[${idx}].${field}, ${value})`;
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},
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// --- Barriers ---
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workgroup_barrier: () => "workgroupBarrier()",
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storage_barrier: () => "storageBarrier()",
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all_barrier: () => "workgroupBarrier(); storageBarrier()",
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// --- Math ops (shared with material compiler — same WGSL) ---
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multiply: (_n, inputs) => `(${inputs[0] ?? "vec4<f32>(1.0)"} * ${inputs[1] ?? "vec4<f32>(1.0)"})`,
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add: (_n, inputs) => `(${inputs[0] ?? "vec4<f32>(0.0)"} + ${inputs[1] ?? "vec4<f32>(0.0)"})`,
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135
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subtract: (_n, inputs) => `(${inputs[0] ?? "vec4<f32>(0.0)"} - ${inputs[1] ?? "vec4<f32>(0.0)"})`,
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lerp: (_n, inputs) => `mix(${inputs[0] ?? "vec4<f32>(0.0)"}, ${inputs[1] ?? "vec4<f32>(1.0)"}, ${inputs[2] ?? "0.0"})`,
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normalize: (_n, inputs) => `normalize(${inputs[0] ?? "vec3<f32>(0.0, 1.0, 0.0)"})`,
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138
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dot: (_n, inputs) => `dot(${inputs[0] ?? "vec3<f32>(0.0)"}, ${inputs[1] ?? "vec3<f32>(0.0)"})`,
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cross: (_n, inputs) => `cross(${inputs[0] ?? "vec3<f32>(1.0, 0.0, 0.0)"}, ${inputs[1] ?? "vec3<f32>(0.0, 1.0, 0.0)"})`,
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140
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power: (_n, inputs) => `pow(${inputs[0] ?? "1.0"}, ${inputs[1] ?? "1.0"})`,
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141
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saturate: (_n, inputs) => `clamp(${inputs[0] ?? "0.0"}, 0.0, 1.0)`,
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max: (_n, inputs) => `max(${inputs[0] ?? "0.0"}, ${inputs[1] ?? "0.0"})`,
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143
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min: (_n, inputs) => `min(${inputs[0] ?? "0.0"}, ${inputs[1] ?? "0.0"})`,
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144
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abs: (_n, inputs) => `abs(${inputs[0] ?? "0.0"})`,
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145
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+
sin: (_n, inputs) => `sin(${inputs[0] ?? "0.0"})`,
|
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146
|
+
cos: (_n, inputs) => `cos(${inputs[0] ?? "0.0"})`,
|
|
147
|
+
fract: (_n, inputs) => `fract(${inputs[0] ?? "0.0"})`,
|
|
148
|
+
floor: (_n, inputs) => `floor(${inputs[0] ?? "0.0"})`,
|
|
149
|
+
smoothstep: (_n, inputs) => `smoothstep(${inputs[0] ?? "0.0"}, ${inputs[1] ?? "1.0"}, ${inputs[2] ?? "0.0"})`,
|
|
150
|
+
mix3: (_n, inputs) => `mix(${inputs[0] ?? "vec3<f32>(0.0)"}, ${inputs[1] ?? "vec3<f32>(1.0)"}, ${inputs[2] ?? "0.5"})`,
|
|
151
|
+
swizzle_xyz: (_n, inputs) => `(${inputs[0] ?? "vec4<f32>(0.0)"}).xyz`,
|
|
152
|
+
swizzle_rgb: (_n, inputs) => `(${inputs[0] ?? "vec4<f32>(0.0)"}).rgb`,
|
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153
|
+
vec3_from_xy: (_n, inputs) => `vec3<f32>(${inputs[0] ?? "0.0"}, ${inputs[1] ?? "0.0"}, ${inputs[2] ?? "0.0"})`,
|
|
154
|
+
vec4_from_xyzw: (_n, inputs) => `vec4<f32>(${inputs[0] ?? "0.0"}, ${inputs[1] ?? "0.0"}, ${inputs[2] ?? "0.0"}, ${inputs[3] ?? "1.0"})`,
|
|
155
|
+
length: (_n, inputs) => `length(${inputs[0] ?? "vec3<f32>(0.0)"})`,
|
|
156
|
+
exp: (_n, inputs) => `exp(${inputs[0] ?? "0.0"})`,
|
|
157
|
+
|
|
158
|
+
// --- Noise (shared) ---
|
|
159
|
+
value_noise: (_n, inputs) => `valueNoise3D(${inputs[0] ?? "vec3<f32>(0.0)"})`,
|
|
160
|
+
fbm: (_n, inputs) => {
|
|
161
|
+
const p = inputs[0] ?? "vec3<f32>(0.0)";
|
|
162
|
+
const octaves = inputs[1] ?? "4u";
|
|
163
|
+
return `fbm3D(${p}, ${octaves})`;
|
|
164
|
+
},
|
|
165
|
+
|
|
166
|
+
// --- Input/Output pass-through (for graph connectivity) ---
|
|
167
|
+
input: (_n, inputs) => inputs[0] ?? "vec4<f32>(0.0)",
|
|
168
|
+
};
|
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169
|
+
|
|
170
|
+
export interface ComputeCompileResult {
|
|
171
|
+
wgsl: string;
|
|
172
|
+
errors: string[];
|
|
173
|
+
}
|
|
174
|
+
|
|
175
|
+
export interface ComputeCompileOptions {
|
|
176
|
+
profile?: ComputeProfile;
|
|
177
|
+
}
|
|
178
|
+
|
|
179
|
+
export class ComputeGraphCompiler {
|
|
180
|
+
compile(graph: ComputeGraph, options?: ComputeCompileOptions): string {
|
|
181
|
+
return this.compileDetailed(graph, options).wgsl;
|
|
182
|
+
}
|
|
183
|
+
|
|
184
|
+
compileDetailed(graph: ComputeGraph, options?: ComputeCompileOptions): ComputeCompileResult {
|
|
185
|
+
const profile = options?.profile;
|
|
186
|
+
const errors: string[] = [];
|
|
187
|
+
const nodes = graph.getNodes();
|
|
188
|
+
const connections = graph.getConnections();
|
|
189
|
+
|
|
190
|
+
const nodeMap = new Map<string, GraphNode>();
|
|
191
|
+
nodes.forEach((n) => { nodeMap.set(n.id, n);; });
|
|
192
|
+
|
|
193
|
+
const inputConnections = new Map<string, Map<string, Connection>>();
|
|
194
|
+
connections.forEach((conn) => {
|
|
195
|
+
if (!inputConnections.has(conn.to)) inputConnections.set(conn.to, new Map());
|
|
196
|
+
inputConnections.get(conn.to)!.set(conn.toPort, conn);
|
|
197
|
+
});
|
|
198
|
+
|
|
199
|
+
// Output nodes are buffer_store nodes — they produce side-effect writes.
|
|
200
|
+
const outputNodes = nodes.filter((n) => n.type === "buffer_store");
|
|
201
|
+
const visited = new Set<string>();
|
|
202
|
+
const visiting = new Set<string>();
|
|
203
|
+
const statements: string[] = [];
|
|
204
|
+
const ctx: NodeContext = { profile: profile ?? { name: "default", chunks: [], workgroupSize: [64, 1, 1] } };
|
|
205
|
+
|
|
206
|
+
const compileNode = (nodeId: string): string => {
|
|
207
|
+
if (visited.has(nodeId)) return `var_${nodeId}`;
|
|
208
|
+
if (visiting.has(nodeId)) {
|
|
209
|
+
errors.push(`Cycle detected at node: ${nodeId}`);
|
|
210
|
+
return "vec4<f32>(1.0, 0.0, 1.0, 1.0)";
|
|
211
|
+
}
|
|
212
|
+
visiting.add(nodeId);
|
|
213
|
+
|
|
214
|
+
const node = nodeMap.get(nodeId);
|
|
215
|
+
if (!node) {
|
|
216
|
+
errors.push(`Unknown node: ${nodeId}`);
|
|
217
|
+
return "vec4<f32>(0.0)";
|
|
218
|
+
}
|
|
219
|
+
|
|
220
|
+
const portOrder = this.getPortOrder(node);
|
|
221
|
+
const inputExprs: string[] = portOrder.map((portName) => {
|
|
222
|
+
const conns = inputConnections.get(nodeId);
|
|
223
|
+
const conn = conns?.get(portName);
|
|
224
|
+
if (conn) return compileNode(conn.from);
|
|
225
|
+
return this.defaultInput(portName, node);
|
|
226
|
+
});
|
|
227
|
+
|
|
228
|
+
visiting.delete(nodeId);
|
|
229
|
+
visited.add(nodeId);
|
|
230
|
+
|
|
231
|
+
// buffer_store is an output node — emit a store statement.
|
|
232
|
+
if (node.type === "buffer_store") {
|
|
233
|
+
const bufferName = node.properties.buffer ?? "buffer0";
|
|
234
|
+
const field = node.properties.field ?? "value";
|
|
235
|
+
const idx = inputExprs[0] ?? "0u";
|
|
236
|
+
const value = inputExprs[1] ?? "vec4<f32>(0.0)";
|
|
237
|
+
statements.push(`${bufferName}[${idx}].${field} = ${value};`);
|
|
238
|
+
return value;
|
|
239
|
+
}
|
|
240
|
+
|
|
241
|
+
const generator = COMPUTE_NODE_WGSL[node.type];
|
|
242
|
+
if (!generator) {
|
|
243
|
+
if (node.type === "input") return inputExprs[0] ?? "vec4<f32>(0.0)";
|
|
244
|
+
if (node.type === "output") {
|
|
245
|
+
const expr = inputExprs[0] ?? "vec4<f32>(0.0)";
|
|
246
|
+
statements.push(`// output: ${expr}`);
|
|
247
|
+
return expr;
|
|
248
|
+
}
|
|
249
|
+
errors.push(`Unknown node type: ${node.type}`);
|
|
250
|
+
return "vec4<f32>(0.0)";
|
|
251
|
+
}
|
|
252
|
+
|
|
253
|
+
const expr = generator(node, inputExprs, ctx);
|
|
254
|
+
|
|
255
|
+
// Barrier and atomic nodes produce side-effect statements, not just expressions.
|
|
256
|
+
const sideEffectTypes = [
|
|
257
|
+
"workgroup_barrier", "storage_barrier", "all_barrier",
|
|
258
|
+
"atomic_add", "atomic_sub", "atomic_min", "atomic_max", "atomic_exchange",
|
|
259
|
+
];
|
|
260
|
+
if (sideEffectTypes.includes(node.type)) {
|
|
261
|
+
statements.push(`${expr};`);
|
|
262
|
+
}
|
|
263
|
+
|
|
264
|
+
return expr;
|
|
265
|
+
};
|
|
266
|
+
|
|
267
|
+
outputNodes.forEach((outNode) => {
|
|
268
|
+
compileNode(outNode.id);
|
|
269
|
+
});
|
|
270
|
+
|
|
271
|
+
// Also compile any standalone side-effect nodes (barriers, atomics) not
|
|
272
|
+
// connected to a buffer_store output.
|
|
273
|
+
nodes.forEach((node) => {
|
|
274
|
+
const sideEffectTypes = [
|
|
275
|
+
"workgroup_barrier", "storage_barrier", "all_barrier",
|
|
276
|
+
"atomic_add", "atomic_sub", "atomic_min", "atomic_max", "atomic_exchange",
|
|
277
|
+
];
|
|
278
|
+
if (sideEffectTypes.includes(node.type) && !visited.has(node.id)) {
|
|
279
|
+
compileNode(node.id);
|
|
280
|
+
}
|
|
281
|
+
});
|
|
282
|
+
|
|
283
|
+
const wgsl = this.buildComputeShader(graph, profile, statements, errors);
|
|
284
|
+
return { wgsl, errors };
|
|
285
|
+
}
|
|
286
|
+
|
|
287
|
+
private getPortOrder(node: GraphNode): string[] {
|
|
288
|
+
const known: Record<string, string[]> = {
|
|
289
|
+
buffer_load: ["index"],
|
|
290
|
+
buffer_load_element: ["index"],
|
|
291
|
+
buffer_store: ["index", "value"],
|
|
292
|
+
atomic_add: ["index", "value"],
|
|
293
|
+
atomic_sub: ["index", "value"],
|
|
294
|
+
atomic_min: ["index", "value"],
|
|
295
|
+
atomic_max: ["index", "value"],
|
|
296
|
+
atomic_exchange: ["index", "value"],
|
|
297
|
+
multiply: ["a", "b"],
|
|
298
|
+
add: ["a", "b"],
|
|
299
|
+
subtract: ["a", "b"],
|
|
300
|
+
lerp: ["a", "b", "t"],
|
|
301
|
+
normalize: ["v"],
|
|
302
|
+
dot: ["a", "b"],
|
|
303
|
+
cross: ["a", "b"],
|
|
304
|
+
power: ["base", "exp"],
|
|
305
|
+
saturate: ["v"],
|
|
306
|
+
max: ["a", "b"],
|
|
307
|
+
min: ["a", "b"],
|
|
308
|
+
abs: ["v"],
|
|
309
|
+
sin: ["v"],
|
|
310
|
+
cos: ["v"],
|
|
311
|
+
fract: ["v"],
|
|
312
|
+
floor: ["v"],
|
|
313
|
+
smoothstep: ["edge0", "edge1", "x"],
|
|
314
|
+
mix3: ["a", "b", "t"],
|
|
315
|
+
swizzle_xyz: ["v"],
|
|
316
|
+
swizzle_rgb: ["v"],
|
|
317
|
+
vec3_from_xy: ["x", "y", "z"],
|
|
318
|
+
vec4_from_xyzw: ["x", "y", "z", "w"],
|
|
319
|
+
length: ["v"],
|
|
320
|
+
exp: ["v"],
|
|
321
|
+
value_noise: ["p"],
|
|
322
|
+
fbm: ["p", "octaves"],
|
|
323
|
+
input: ["value"],
|
|
324
|
+
output: ["value"],
|
|
325
|
+
};
|
|
326
|
+
return known[node.type] ?? [];
|
|
327
|
+
}
|
|
328
|
+
|
|
329
|
+
private defaultInput(portName: string, _node: GraphNode): string {
|
|
330
|
+
const defaults: Record<string, string> = {
|
|
331
|
+
index: "0u",
|
|
332
|
+
value: "vec4<f32>(0.0)",
|
|
333
|
+
a: "vec4<f32>(1.0)",
|
|
334
|
+
b: "vec4<f32>(1.0)",
|
|
335
|
+
t: "0.5",
|
|
336
|
+
v: "vec3<f32>(0.0, 1.0, 0.0)",
|
|
337
|
+
base: "1.0",
|
|
338
|
+
exp: "1.0",
|
|
339
|
+
p: "vec3<f32>(0.0)",
|
|
340
|
+
octaves: "4u",
|
|
341
|
+
edge0: "0.0",
|
|
342
|
+
edge1: "1.0",
|
|
343
|
+
x: "0.0",
|
|
344
|
+
y: "0.0",
|
|
345
|
+
z: "0.0",
|
|
346
|
+
w: "1.0",
|
|
347
|
+
};
|
|
348
|
+
return defaults[portName] ?? "vec4<f32>(0.0)";
|
|
349
|
+
}
|
|
350
|
+
|
|
351
|
+
private buildComputeShader(
|
|
352
|
+
graph: ComputeGraph,
|
|
353
|
+
profile: ComputeProfile | undefined,
|
|
354
|
+
statements: string[],
|
|
355
|
+
errors: string[],
|
|
356
|
+
): string {
|
|
357
|
+
const chunks = (profile?.chunks ?? []).map((c) => getChunk(c)).filter((c) => c.length > 0).join("\n\n");
|
|
358
|
+
const structDecls = this.buildStructDeclarations(graph);
|
|
359
|
+
const bufferDecls = this.buildBufferDeclarations(graph);
|
|
360
|
+
const sharedVarDecls = this.buildSharedVarDeclarations(graph);
|
|
361
|
+
const workgroupSize = profile?.workgroupSize ?? graph.getDispatchConfig().workgroupSize;
|
|
362
|
+
const entryPoint = graph.getEntryPoint();
|
|
363
|
+
const body = statements.length > 0 ? statements.join("\n ") : "// no buffer stores in graph";
|
|
364
|
+
|
|
365
|
+
const errorComments = errors.length > 0
|
|
366
|
+
? `\n// COMPILATION ERRORS:\n// ${errors.join("\n// ")}\n`
|
|
367
|
+
: "";
|
|
368
|
+
|
|
369
|
+
return `// Auto-generated WGSL from compute graph${profile ? ` (profile: ${profile.name})` : ""}
|
|
370
|
+
${errorComments}
|
|
371
|
+
${chunks}
|
|
372
|
+
|
|
373
|
+
${structDecls}
|
|
374
|
+
|
|
375
|
+
${bufferDecls}
|
|
376
|
+
|
|
377
|
+
${sharedVarDecls}
|
|
378
|
+
|
|
379
|
+
@compute @workgroup_size(${workgroupSize[0]}, ${workgroupSize[1]}, ${workgroupSize[2]})
|
|
380
|
+
fn ${entryPoint}(
|
|
381
|
+
@builtin(global_invocation_id) gid: vec3<u32>,
|
|
382
|
+
@builtin(local_invocation_id) lid: vec3<u32>,
|
|
383
|
+
@builtin(workgroup_id) wid: vec3<u32>,
|
|
384
|
+
@builtin(num_workgroups) numWorkgroups: vec3<u32>,
|
|
385
|
+
) {
|
|
386
|
+
${body}
|
|
387
|
+
}`;
|
|
388
|
+
}
|
|
389
|
+
|
|
390
|
+
private buildStructDeclarations(graph: ComputeGraph): string {
|
|
391
|
+
const decls: string[] = [];
|
|
392
|
+
const seen = new Set<string>();
|
|
393
|
+
|
|
394
|
+
for (const sb of graph.getStorageBuffers()) {
|
|
395
|
+
if (seen.has(sb.structName)) continue;
|
|
396
|
+
seen.add(sb.structName);
|
|
397
|
+
decls.push(this.buildStruct(sb.structName, sb.structFields));
|
|
398
|
+
}
|
|
399
|
+
|
|
400
|
+
for (const ub of graph.getUniformBuffers()) {
|
|
401
|
+
if (seen.has(ub.structName)) continue;
|
|
402
|
+
seen.add(ub.structName);
|
|
403
|
+
decls.push(this.buildStruct(ub.structName, ub.structFields));
|
|
404
|
+
}
|
|
405
|
+
|
|
406
|
+
return decls.join("\n\n");
|
|
407
|
+
}
|
|
408
|
+
|
|
409
|
+
private buildStruct(name: string, fields: StructField[]): string {
|
|
410
|
+
const fieldLines = fields.map((f) => ` ${f.name}: ${f.type},`).join("\n");
|
|
411
|
+
return `struct ${name} {
|
|
412
|
+
${fieldLines}
|
|
413
|
+
};`;
|
|
414
|
+
}
|
|
415
|
+
|
|
416
|
+
private buildBufferDeclarations(graph: ComputeGraph): string {
|
|
417
|
+
const lines: string[] = [];
|
|
418
|
+
|
|
419
|
+
for (const sb of graph.getStorageBuffers()) {
|
|
420
|
+
const accessStr = sb.access === "read" ? "read" : sb.access === "write" ? "write" : "read_write";
|
|
421
|
+
const arrayType = sb.elementCount !== undefined
|
|
422
|
+
? `array<${sb.structName}, ${sb.elementCount}>`
|
|
423
|
+
: `array<${sb.structName}>`;
|
|
424
|
+
lines.push(
|
|
425
|
+
`@group(${sb.group}) @binding(${sb.binding}) var<storage, ${accessStr}> ${sb.name}: ${arrayType};`,
|
|
426
|
+
);
|
|
427
|
+
}
|
|
428
|
+
|
|
429
|
+
for (const ub of graph.getUniformBuffers()) {
|
|
430
|
+
lines.push(
|
|
431
|
+
`@group(${ub.group}) @binding(${ub.binding}) var<uniform> ${ub.name}: ${ub.structName};`,
|
|
432
|
+
);
|
|
433
|
+
}
|
|
434
|
+
|
|
435
|
+
return lines.join("\n");
|
|
436
|
+
}
|
|
437
|
+
|
|
438
|
+
private buildSharedVarDeclarations(graph: ComputeGraph): string {
|
|
439
|
+
// Workgroup shared memory declarations from node properties.
|
|
440
|
+
// Nodes of type "shared_var" are not in the generator (they're declarations,
|
|
441
|
+
// not expressions). We scan for them here.
|
|
442
|
+
const lines: string[] = [];
|
|
443
|
+
for (const node of graph.getNodes()) {
|
|
444
|
+
if (node.type === "shared_var") {
|
|
445
|
+
const name = node.properties.name ?? "shared";
|
|
446
|
+
const elemType = node.properties.elemType ?? "f32";
|
|
447
|
+
const count = node.properties.count ?? 64;
|
|
448
|
+
lines.push(`var<workgroup> ${name}: array<${elemType}, ${count}>;`);
|
|
449
|
+
}
|
|
450
|
+
}
|
|
451
|
+
return lines.join("\n");
|
|
452
|
+
}
|
|
453
|
+
}
|
|
@@ -0,0 +1,112 @@
|
|
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1
|
+
// ============================================================================
|
|
2
|
+
// ComputeGraph — node-based compute kernel authoring
|
|
3
|
+
// Separate from MaterialGraph: compute shaders have storage/uniform buffer
|
|
4
|
+
// declarations, workgroup dispatch config, and buffer-store output semantics
|
|
5
|
+
// that don't fit the vertex/fragment material pipeline.
|
|
6
|
+
// ============================================================================
|
|
7
|
+
|
|
8
|
+
import type { GraphNode } from "./graph";
|
|
9
|
+
|
|
10
|
+
export interface StructField {
|
|
11
|
+
name: string;
|
|
12
|
+
type: string;
|
|
13
|
+
}
|
|
14
|
+
|
|
15
|
+
export interface StorageBufferDecl {
|
|
16
|
+
name: string;
|
|
17
|
+
binding: number;
|
|
18
|
+
group: number;
|
|
19
|
+
access: "read" | "write" | "read_write";
|
|
20
|
+
structName: string;
|
|
21
|
+
structFields: StructField[];
|
|
22
|
+
/** Fixed element count for `array<Struct, N>`. If undefined, runtime-sized `array<Struct>`. */
|
|
23
|
+
elementCount?: number;
|
|
24
|
+
/** Default allocation size in bytes when auto-allocated by GraphComputePass (runtime-sized only). */
|
|
25
|
+
defaultSize?: number;
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
export interface UniformBufferDecl {
|
|
29
|
+
name: string;
|
|
30
|
+
binding: number;
|
|
31
|
+
group: number;
|
|
32
|
+
structName: string;
|
|
33
|
+
structFields: StructField[];
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
export interface ComputeDispatchConfig {
|
|
37
|
+
/** `@workgroup_size(x, y, z)` — threads per workgroup. */
|
|
38
|
+
workgroupSize: [number, number, number];
|
|
39
|
+
/** Number of workgroups to dispatch. Use "runtime" for indirect dispatch. */
|
|
40
|
+
dispatchCount: [number, number, number] | "runtime";
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
export interface ComputeGraphConnection {
|
|
44
|
+
from: string;
|
|
45
|
+
fromPort: string;
|
|
46
|
+
to: string;
|
|
47
|
+
toPort: string;
|
|
48
|
+
}
|
|
49
|
+
|
|
50
|
+
export class ComputeGraph {
|
|
51
|
+
private nodes: Map<string, GraphNode> = new Map();
|
|
52
|
+
private connections: ComputeGraphConnection[] = [];
|
|
53
|
+
private storageBuffers: StorageBufferDecl[] = [];
|
|
54
|
+
private uniformBuffers: UniformBufferDecl[] = [];
|
|
55
|
+
private dispatch: ComputeDispatchConfig = {
|
|
56
|
+
workgroupSize: [64, 1, 1],
|
|
57
|
+
dispatchCount: [1, 1, 1],
|
|
58
|
+
};
|
|
59
|
+
private entryPoint: string = "cs_main";
|
|
60
|
+
|
|
61
|
+
// ── Node management (mirrors MaterialGraph API) ──────────────────────────
|
|
62
|
+
|
|
63
|
+
addNode(node: GraphNode): void {
|
|
64
|
+
this.nodes.set(node.id, node);
|
|
65
|
+
}
|
|
66
|
+
|
|
67
|
+
connect(from: string, fromPort: string, to: string, toPort: string): void {
|
|
68
|
+
this.connections.push({ from, fromPort, to, toPort });
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
getNodes(): GraphNode[] {
|
|
72
|
+
return [...this.nodes.values()];
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
getConnections(): ComputeGraphConnection[] {
|
|
76
|
+
return [...this.connections];
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
// ── Compute-specific declarations ────────────────────────────────────────
|
|
80
|
+
|
|
81
|
+
addStorageBuffer(decl: StorageBufferDecl): void {
|
|
82
|
+
this.storageBuffers.push(decl);
|
|
83
|
+
}
|
|
84
|
+
|
|
85
|
+
addUniformBuffer(decl: UniformBufferDecl): void {
|
|
86
|
+
this.uniformBuffers.push(decl);
|
|
87
|
+
}
|
|
88
|
+
|
|
89
|
+
getStorageBuffers(): StorageBufferDecl[] {
|
|
90
|
+
return [...this.storageBuffers];
|
|
91
|
+
}
|
|
92
|
+
|
|
93
|
+
getUniformBuffers(): UniformBufferDecl[] {
|
|
94
|
+
return [...this.uniformBuffers];
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
setDispatchConfig(config: ComputeDispatchConfig): void {
|
|
98
|
+
this.dispatch = config;
|
|
99
|
+
}
|
|
100
|
+
|
|
101
|
+
getDispatchConfig(): ComputeDispatchConfig {
|
|
102
|
+
return this.dispatch;
|
|
103
|
+
}
|
|
104
|
+
|
|
105
|
+
getEntryPoint(): string {
|
|
106
|
+
return this.entryPoint;
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
setEntryPoint(name: string): void {
|
|
110
|
+
this.entryPoint = name;
|
|
111
|
+
}
|
|
112
|
+
}
|
|
@@ -0,0 +1,54 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// ComputeProfile — configures the ComputeGraphCompiler for a specific
|
|
3
|
+
// compute workload type. Simpler than ShaderGraphProfile: no vertex layout,
|
|
4
|
+
// no output formats, no blend. Just chunks + workgroup size.
|
|
5
|
+
// ============================================================================
|
|
6
|
+
|
|
7
|
+
export interface ComputeProfile {
|
|
8
|
+
name: string;
|
|
9
|
+
/** WGSL chunks to inject at the top of the shader (e.g. noise functions). */
|
|
10
|
+
chunks: string[];
|
|
11
|
+
/** `@workgroup_size(x, y, z)` — threads per workgroup. */
|
|
12
|
+
workgroupSize: [number, number, number];
|
|
13
|
+
}
|
|
14
|
+
|
|
15
|
+
// --- Built-in compute profiles ---
|
|
16
|
+
|
|
17
|
+
/** General-purpose 1D compute — 64 threads per workgroup along X. */
|
|
18
|
+
export const SIMPLE_COMPUTE_PROFILE: ComputeProfile = {
|
|
19
|
+
name: "simple-compute",
|
|
20
|
+
chunks: [],
|
|
21
|
+
workgroupSize: [64, 1, 1],
|
|
22
|
+
};
|
|
23
|
+
|
|
24
|
+
/** Particle simulation — 64 threads, includes hash/random helpers. */
|
|
25
|
+
export const PARTICLE_COMPUTE_PROFILE: ComputeProfile = {
|
|
26
|
+
name: "particle-compute",
|
|
27
|
+
chunks: [],
|
|
28
|
+
workgroupSize: [64, 1, 1],
|
|
29
|
+
};
|
|
30
|
+
|
|
31
|
+
/** 2D texture/image processing — 8x8 threads per workgroup. */
|
|
32
|
+
export const TEXTURE_COMPUTE_PROFILE: ComputeProfile = {
|
|
33
|
+
name: "texture-compute",
|
|
34
|
+
chunks: [],
|
|
35
|
+
workgroupSize: [8, 8, 1],
|
|
36
|
+
};
|
|
37
|
+
|
|
38
|
+
/** 3D volumetric compute — 4x4x4 threads per workgroup. */
|
|
39
|
+
export const VOLUMETRIC_COMPUTE_PROFILE: ComputeProfile = {
|
|
40
|
+
name: "volumetric-compute",
|
|
41
|
+
chunks: [],
|
|
42
|
+
workgroupSize: [4, 4, 4],
|
|
43
|
+
};
|
|
44
|
+
|
|
45
|
+
export const COMPUTE_PROFILE_REGISTRY: Record<string, ComputeProfile> = {
|
|
46
|
+
"simple-compute": SIMPLE_COMPUTE_PROFILE,
|
|
47
|
+
"particle-compute": PARTICLE_COMPUTE_PROFILE,
|
|
48
|
+
"texture-compute": TEXTURE_COMPUTE_PROFILE,
|
|
49
|
+
"volumetric-compute": VOLUMETRIC_COMPUTE_PROFILE,
|
|
50
|
+
};
|
|
51
|
+
|
|
52
|
+
export function getComputeProfile(name: string): ComputeProfile | undefined {
|
|
53
|
+
return COMPUTE_PROFILE_REGISTRY[name];
|
|
54
|
+
}
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
export interface GraphNode {
|
|
2
|
+
id: string;
|
|
3
|
+
type: string;
|
|
4
|
+
inputs: Record<string, string>;
|
|
5
|
+
outputs: Record<string, string>;
|
|
6
|
+
properties: Record<string, unknown>;
|
|
7
|
+
}
|
|
8
|
+
|
|
9
|
+
export class MaterialGraph {
|
|
10
|
+
private nodes: Map<string, GraphNode> = new Map();
|
|
11
|
+
private connections: Array<{ from: string; fromPort: string; to: string; toPort: string }> = [];
|
|
12
|
+
|
|
13
|
+
addNode(node: GraphNode): void {
|
|
14
|
+
this.nodes.set(node.id, node);
|
|
15
|
+
}
|
|
16
|
+
|
|
17
|
+
connect(from: string, fromPort: string, to: string, toPort: string): void {
|
|
18
|
+
this.connections.push({ from, fromPort, to, toPort });
|
|
19
|
+
}
|
|
20
|
+
|
|
21
|
+
getNodes(): GraphNode[] {
|
|
22
|
+
return [...this.nodes.values()];
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
getConnections(): Array<{ from: string; fromPort: string; to: string; toPort: string }> {
|
|
26
|
+
return [...this.connections];
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
input(name: string, type: string): string {
|
|
30
|
+
const id = `input_${name}`;
|
|
31
|
+
this.addNode({
|
|
32
|
+
id,
|
|
33
|
+
type: "input",
|
|
34
|
+
inputs: {},
|
|
35
|
+
outputs: { value: type },
|
|
36
|
+
properties: { name, type },
|
|
37
|
+
});
|
|
38
|
+
return id;
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
output(name: string, fromNode: string, fromPort: string = "value"): void {
|
|
42
|
+
const id = `output_${name}`;
|
|
43
|
+
this.addNode({
|
|
44
|
+
id,
|
|
45
|
+
type: "output",
|
|
46
|
+
inputs: { value: "" },
|
|
47
|
+
outputs: {},
|
|
48
|
+
properties: { name },
|
|
49
|
+
});
|
|
50
|
+
this.connect(fromNode, fromPort, id, "value");
|
|
51
|
+
}
|
|
52
|
+
}
|