@downdraft/engine 0.0.0 → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +33 -0
- package/app/src/index.ts +10 -0
- package/app/src/renderer/bootstrap.ts +271 -0
- package/app/src/renderer/downdraft-base.css +93 -0
- package/app/src/renderer/feature-log.ts +200 -0
- package/app/src/renderer/game-module.ts +923 -0
- package/app/src/renderer/hooks.ts +88 -0
- package/app/src/renderer/hot-reload.ts +178 -0
- package/app/src/renderer/import-cache.ts +88 -0
- package/app/src/renderer/index.ts +206 -0
- package/app/src/renderer/mcp-harness.ts +144 -0
- package/app/src/renderer/save-store-factory.ts +239 -0
- package/app/src/renderer/sim-bridge.ts +183 -0
- package/app/src/renderer/standard-automation-tools.ts +771 -0
- package/app/src/shared/feature-log.ts +71 -0
- package/app/src/shared/gpu-info.ts +82 -0
- package/app/src/shared/import-cache-store.ts +142 -0
- package/app/src/shared/index.ts +6 -0
- package/app/src/shared/mcp-discovery.ts +47 -0
- package/app/src/shared/mcp-proxy.ts +82 -0
- package/app/src/shared/types.ts +324 -0
- package/asset-bake/src/bake-audio.ts +119 -0
- package/asset-bake/src/bake-gltf.ts +172 -0
- package/asset-bake/src/bake.ts +78 -0
- package/asset-bake/src/cache.ts +188 -0
- package/asset-bake/src/config.ts +186 -0
- package/asset-bake/src/index.ts +36 -0
- package/core/src/animation/animation-event.ts +41 -0
- package/core/src/animation/bone-mask.ts +122 -0
- package/core/src/animation/clip.ts +252 -0
- package/core/src/animation/index.ts +22 -0
- package/core/src/animation/mixamo.ts +113 -0
- package/core/src/animation/morph-target.ts +69 -0
- package/core/src/animation/player.ts +697 -0
- package/core/src/animation/retarget.ts +158 -0
- package/core/src/animation/skeleton-animator.ts +1399 -0
- package/core/src/animation/skeleton.ts +214 -0
- package/core/src/animation/state-machine.ts +280 -0
- package/core/src/assets/blob-store.ts +66 -0
- package/core/src/assets/cache.ts +186 -0
- package/core/src/assets/cubemap-converter.ts +155 -0
- package/core/src/assets/environment-manager.ts +121 -0
- package/core/src/assets/import-cache.ts +65 -0
- package/core/src/assets/import-settings.ts +72 -0
- package/core/src/assets/importer.ts +108 -0
- package/core/src/assets/index.ts +74 -0
- package/core/src/assets/irradiance-generator.ts +198 -0
- package/core/src/assets/loader-audio.ts +86 -0
- package/core/src/assets/loader-cubemap.ts +211 -0
- package/core/src/assets/loader-dds.ts +236 -0
- package/core/src/assets/loader-hdr.ts +474 -0
- package/core/src/assets/loader-mesh.ts +143 -0
- package/core/src/assets/loader-shader.ts +73 -0
- package/core/src/assets/loader-texture.ts +349 -0
- package/core/src/assets/lod.ts +198 -0
- package/core/src/assets/manager.ts +480 -0
- package/core/src/assets/manifest.ts +81 -0
- package/core/src/assets/material-bridge.ts +186 -0
- package/core/src/assets/model-importer.ts +72 -0
- package/core/src/assets/model-normalizer.ts +248 -0
- package/core/src/assets/model-to-gpu.ts +70 -0
- package/core/src/assets/model-to-mesh.ts +237 -0
- package/core/src/assets/prefilter-generator.ts +250 -0
- package/core/src/audio/engine.ts +177 -0
- package/core/src/audio/interface.ts +130 -0
- package/core/src/audio/listener.ts +32 -0
- package/core/src/audio/mixer.ts +141 -0
- package/core/src/audio/registry.ts +52 -0
- package/core/src/audio/sab.ts +87 -0
- package/core/src/audio/source.ts +89 -0
- package/core/src/change-detection/atomics.ts +1 -0
- package/core/src/change-detection/tracker.ts +47 -0
- package/core/src/debug-draw/lines.ts +64 -0
- package/core/src/debug-draw/points.ts +17 -0
- package/core/src/debug-draw/queue.ts +124 -0
- package/core/src/debug-draw/text.ts +25 -0
- package/core/src/ecs/archetype.ts +323 -0
- package/core/src/ecs/component.ts +188 -0
- package/core/src/ecs/entity.ts +25 -0
- package/core/src/ecs/events.ts +93 -0
- package/core/src/ecs/hierarchy.ts +124 -0
- package/core/src/ecs/hmr-swap-registry.ts +22 -0
- package/core/src/ecs/index.ts +25 -0
- package/core/src/ecs/query.ts +141 -0
- package/core/src/ecs/resource.ts +8 -0
- package/core/src/ecs/schedule.ts +181 -0
- package/core/src/ecs/system-params.ts +99 -0
- package/core/src/ecs/system.ts +42 -0
- package/core/src/ecs/world.ts +348 -0
- package/core/src/index.ts +352 -0
- package/core/src/input/context.ts +73 -0
- package/core/src/input/dom-handler.ts +380 -0
- package/core/src/input/local-player-manager.ts +218 -0
- package/core/src/input/mapping.ts +40 -0
- package/core/src/input/multi-sab-bridge.ts +276 -0
- package/core/src/input/multi-state.ts +54 -0
- package/core/src/input/sab-bridge.ts +71 -0
- package/core/src/input/state.ts +132 -0
- package/core/src/input/ui-router.ts +87 -0
- package/core/src/library/host.ts +317 -0
- package/core/src/library/index.ts +16 -0
- package/core/src/library/library.ts +292 -0
- package/core/src/material/compiler.ts +80 -0
- package/core/src/material/graph-bridge.ts +172 -0
- package/core/src/material/index.ts +9 -0
- package/core/src/material/library.ts +442 -0
- package/core/src/material/material.ts +156 -0
- package/core/src/material/variants.ts +61 -0
- package/core/src/math/mat4.ts +202 -0
- package/core/src/math/perlin-noise-2d.ts +77 -0
- package/core/src/math/perlin-noise-3d.ts +110 -0
- package/core/src/math/quat.ts +33 -0
- package/core/src/math/rng.ts +29 -0
- package/core/src/math/trig.ts +47 -0
- package/core/src/math/value-noise.ts +67 -0
- package/core/src/mesh/builder.ts +177 -0
- package/core/src/mesh/csg.ts +312 -0
- package/core/src/mesh/greased-line.ts +145 -0
- package/core/src/mesh/mesh.ts +17 -0
- package/core/src/mesh/parametric.ts +501 -0
- package/core/src/mesh/skinning.ts +67 -0
- package/core/src/mesh/vertex-layout.ts +91 -0
- package/core/src/module/cross-thread.ts +163 -0
- package/core/src/module/diagnostics.ts +123 -0
- package/core/src/module/host.ts +451 -0
- package/core/src/module/index.ts +22 -0
- package/core/src/module/module.ts +109 -0
- package/core/src/module/registry.ts +94 -0
- package/core/src/module/renderer-module.ts +247 -0
- package/core/src/module/ts-loader.ts +26 -0
- package/core/src/particles/compute-pass.ts +378 -0
- package/core/src/particles/emitter.ts +156 -0
- package/core/src/particles/index.ts +11 -0
- package/core/src/particles/particle-data.ts +47 -0
- package/core/src/particles/render-pass.ts +365 -0
- package/core/src/particles/simulator.ts +264 -0
- package/core/src/particles/system.ts +193 -0
- package/core/src/physics/body.ts +59 -0
- package/core/src/physics/ccd-heuristic.ts +55 -0
- package/core/src/physics/character.ts +282 -0
- package/core/src/physics/collider.ts +55 -0
- package/core/src/physics/collision-system.ts +91 -0
- package/core/src/physics/events.ts +133 -0
- package/core/src/physics/index.ts +34 -0
- package/core/src/physics/interface.ts +473 -0
- package/core/src/physics/interpolation-buffer.ts +192 -0
- package/core/src/physics/lifecycle.ts +87 -0
- package/core/src/physics/load-shedder.ts +164 -0
- package/core/src/physics/physics-accumulator.ts +101 -0
- package/core/src/physics/physics-system.ts +240 -0
- package/core/src/physics/ragdoll-presets.ts +272 -0
- package/core/src/physics/ragdoll-system.ts +220 -0
- package/core/src/physics/ragdoll.ts +182 -0
- package/core/src/physics/raycast.ts +143 -0
- package/core/src/physics/realm-manager.ts +499 -0
- package/core/src/physics/realm-worker-pool.ts +191 -0
- package/core/src/physics/realm-worker.ts +102 -0
- package/core/src/physics/realm.ts +189 -0
- package/core/src/physics/registry.ts +52 -0
- package/core/src/physics/safety.ts +247 -0
- package/core/src/physics/snapshot-manager.ts +141 -0
- package/core/src/physics/worker-protocol.ts +30 -0
- package/core/src/platform/bun-preload.ts +169 -0
- package/core/src/platform/css-stub.ts +4 -0
- package/core/src/platform/glob-polyfill.ts +124 -0
- package/core/src/platform/hidpi.ts +57 -0
- package/core/src/platform/render-surface.ts +77 -0
- package/core/src/platform/rpc.ts +98 -0
- package/core/src/platform/runtime.ts +132 -0
- package/core/src/plugin/context.ts +364 -0
- package/core/src/plugin/diagnostics.ts +61 -0
- package/core/src/plugin/discovery.ts +186 -0
- package/core/src/plugin/extension-loaders.ts +172 -0
- package/core/src/plugin/host.ts +659 -0
- package/core/src/plugin/index.ts +106 -0
- package/core/src/plugin/loader-asset.ts +124 -0
- package/core/src/plugin/loader-quickjs.ts +84 -0
- package/core/src/plugin/loader-wasm.ts +411 -0
- package/core/src/plugin/loader-worker.ts +261 -0
- package/core/src/plugin/manifest.ts +653 -0
- package/core/src/plugin/material-registry.ts +65 -0
- package/core/src/plugin/mcp-tools.ts +165 -0
- package/core/src/plugin/permissions.ts +175 -0
- package/core/src/plugin/quickjs-bridge.ts +294 -0
- package/core/src/plugin/registry.ts +107 -0
- package/core/src/plugin/sandbox-shim.ts +86 -0
- package/core/src/plugin/sandbox-worker.ts +215 -0
- package/core/src/plugin/wasm-abi.ts +152 -0
- package/core/src/plugin/wasm-worker.ts +229 -0
- package/core/src/plugin/workshop.ts +169 -0
- package/core/src/profiling/event-loop.ts +180 -0
- package/core/src/profiling/index.ts +69 -0
- package/core/src/profiling/iops/idb-patch.ts +242 -0
- package/core/src/profiling/iops/opfs-patch.ts +276 -0
- package/core/src/profiling/profiling-sab.ts +839 -0
- package/core/src/profiling/task-latency.ts +134 -0
- package/core/src/profiling/thread-metrics.ts +126 -0
- package/core/src/profiling/trace-event-writer.ts +205 -0
- package/core/src/profiling/warnings.ts +423 -0
- package/core/src/profiling/worker-prelude.ts +376 -0
- package/core/src/render/bind-group.ts +38 -0
- package/core/src/render/bindless/bindless-struct.ts +42 -0
- package/core/src/render/bindless/bindless.wgsl.ts +167 -0
- package/core/src/render/bindless/frame-bindings.ts +176 -0
- package/core/src/render/bindless/index.ts +10 -0
- package/core/src/render/bindless/material-manager.ts +257 -0
- package/core/src/render/bindless/texture-registry.ts +609 -0
- package/core/src/render/buffer.ts +82 -0
- package/core/src/render/camera-2d.ts +217 -0
- package/core/src/render/camera-controller.ts +440 -0
- package/core/src/render/camera.ts +409 -0
- package/core/src/render/canvas-resize-watcher.ts +46 -0
- package/core/src/render/compute-kernel.ts +172 -0
- package/core/src/render/constants.ts +2 -0
- package/core/src/render/device.ts +111 -0
- package/core/src/render/frame-graph.ts +768 -0
- package/core/src/render/frustum.ts +185 -0
- package/core/src/render/fullscreen-vs.ts +25 -0
- package/core/src/render/g-buffer.ts +186 -0
- package/core/src/render/game-renderer.ts +1452 -0
- package/core/src/render/gpu-driven/cull-pass.ts +394 -0
- package/core/src/render/gpu-driven/hzb.ts +215 -0
- package/core/src/render/gpu-driven/index.ts +7 -0
- package/core/src/render/gpu-driven/indirect-draw-pass.ts +324 -0
- package/core/src/render/gpu-driven/instance-buffer.ts +178 -0
- package/core/src/render/gpu-driven/mesh-table.ts +175 -0
- package/core/src/render/gpu-driven/passes/hzb-build-pass.ts +47 -0
- package/core/src/render/gpu-utils.ts +96 -0
- package/core/src/render/hdr.ts +88 -0
- package/core/src/render/hot-reload.ts +295 -0
- package/core/src/render/ibl-bind-group.ts +266 -0
- package/core/src/render/ibl.ts +180 -0
- package/core/src/render/index.ts +163 -0
- package/core/src/render/input-manager.ts +259 -0
- package/core/src/render/lighting/area-light.ts +196 -0
- package/core/src/render/lighting/cluster-grid.ts +288 -0
- package/core/src/render/lighting/cluster-types.ts +193 -0
- package/core/src/render/lighting/ies-parser.ts +162 -0
- package/core/src/render/lighting.ts +454 -0
- package/core/src/render/material-types/depth.wgsl +44 -0
- package/core/src/render/material-types/line.wgsl +50 -0
- package/core/src/render/material-types/matcap.wgsl +51 -0
- package/core/src/render/material-types/normal.wgsl +41 -0
- package/core/src/render/material-types/physical.wgsl +152 -0
- package/core/src/render/material-types/sprite.wgsl +46 -0
- package/core/src/render/material-types/sss.wgsl +79 -0
- package/core/src/render/material-types/toon.wgsl +79 -0
- package/core/src/render/passes/README.md +121 -0
- package/core/src/render/passes/atmosphere.ts +152 -0
- package/core/src/render/passes/cluster-lighting-pass.ts +476 -0
- package/core/src/render/passes/csm.ts +408 -0
- package/core/src/render/passes/cubemap-capture.ts +114 -0
- package/core/src/render/passes/debug-viz.ts +278 -0
- package/core/src/render/passes/debug.ts +538 -0
- package/core/src/render/passes/decal-mesh.ts +111 -0
- package/core/src/render/passes/decal-pass.ts +377 -0
- package/core/src/render/passes/deferred-lighting.ts +434 -0
- package/core/src/render/passes/depth-prepass.ts +163 -0
- package/core/src/render/passes/dome-360.ts +83 -0
- package/core/src/render/passes/fluid-render.ts +137 -0
- package/core/src/render/passes/gi-types.ts +118 -0
- package/core/src/render/passes/graph-compute.ts +300 -0
- package/core/src/render/passes/greased-line-pass.ts +232 -0
- package/core/src/render/passes/morph-target.ts +40 -0
- package/core/src/render/passes/opaque.ts +1028 -0
- package/core/src/render/passes/point-light-shadow.ts +266 -0
- package/core/src/render/passes/procedural-texture.ts +185 -0
- package/core/src/render/passes/reflection-probe.ts +140 -0
- package/core/src/render/passes/rsm-pass.ts +248 -0
- package/core/src/render/passes/sdf-text.ts +155 -0
- package/core/src/render/passes/shadow-map.ts +163 -0
- package/core/src/render/passes/shadow.ts +220 -0
- package/core/src/render/passes/skinning-vs.ts +121 -0
- package/core/src/render/passes/skinning.ts +326 -0
- package/core/src/render/passes/sky-dome.ts +404 -0
- package/core/src/render/passes/skybox.ts +162 -0
- package/core/src/render/passes/spot-light-shadow.ts +273 -0
- package/core/src/render/passes/terrain.ts +326 -0
- package/core/src/render/passes/transparent.ts +353 -0
- package/core/src/render/passes/underwater-fog.ts +185 -0
- package/core/src/render/passes/video-texture.ts +79 -0
- package/core/src/render/passes/volumetric-pass.ts +312 -0
- package/core/src/render/passes/volumetric-types.ts +171 -0
- package/core/src/render/passes/water.ts +753 -0
- package/core/src/render/pbr.ts +296 -0
- package/core/src/render/pipeline.ts +52 -0
- package/core/src/render/render-pass.ts +30 -0
- package/core/src/render/renderer-input-bus.ts +220 -0
- package/core/src/render/renderer-module-host.ts +623 -0
- package/core/src/render/resource-tracker.ts +67 -0
- package/core/src/render/sab-canvas-overlay.ts +122 -0
- package/core/src/render/shader-validator.ts +200 -0
- package/core/src/render/shaders/debug/debug-line.wgsl +27 -0
- package/core/src/render/shaders/debug/debug-point.wgsl +30 -0
- package/core/src/render/shaders/debug/debug-text.wgsl +42 -0
- package/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
- package/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
- package/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
- package/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
- package/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
- package/core/src/render/shaders/shadow-chunks.ts +135 -0
- package/core/src/render/skybox.ts +146 -0
- package/core/src/render/splitscreen.ts +85 -0
- package/core/src/render/surface.ts +78 -0
- package/core/src/render/tonemap.ts +180 -0
- package/core/src/render/tracked-render-pass.ts +158 -0
- package/core/src/render/viewport.ts +109 -0
- package/core/src/render/wgsl-hmr.ts +70 -0
- package/core/src/sab/core-input-channel.ts +23 -0
- package/core/src/sab/define.ts +239 -0
- package/core/src/sab/errors.ts +76 -0
- package/core/src/sab/game-input.ts +343 -0
- package/core/src/sab/gamepad-devices.ts +259 -0
- package/core/src/sab/grid-buffer.ts +117 -0
- package/core/src/sab/input.ts +55 -0
- package/core/src/sab/layout.ts +219 -0
- package/core/src/sab/multi-input-channel.ts +50 -0
- package/core/src/sab/record-buffer.ts +155 -0
- package/core/src/sab/sab-polyfill.ts +56 -0
- package/core/src/sab/sim-channel.ts +453 -0
- package/core/src/sab/slot-buffer.ts +190 -0
- package/core/src/sab/types.ts +158 -0
- package/core/src/safety/bounds.ts +76 -0
- package/core/src/safety/json.ts +80 -0
- package/core/src/safety/path.ts +167 -0
- package/core/src/save/binary-format.ts +117 -0
- package/core/src/save/game-save-system.ts +161 -0
- package/core/src/save/grid-save-system.ts +158 -0
- package/core/src/save/migrate.ts +44 -0
- package/core/src/save/migration-registry.ts +94 -0
- package/core/src/save/persist-types.ts +208 -0
- package/core/src/save/schema.ts +46 -0
- package/core/src/save/serializer.ts +180 -0
- package/core/src/scene/builder.ts +65 -0
- package/core/src/scene/camera.ts +142 -0
- package/core/src/scene/checkpoint.ts +109 -0
- package/core/src/scene/game-loop.ts +198 -0
- package/core/src/scene/index.ts +24 -0
- package/core/src/scene/layer.ts +6 -0
- package/core/src/scene/prefab.ts +145 -0
- package/core/src/scene/scene-manager.ts +157 -0
- package/core/src/scene/scene.ts +192 -0
- package/core/src/scene/sky.ts +256 -0
- package/core/src/scene/spatial-grid.ts +176 -0
- package/core/src/scene/streaming.ts +304 -0
- package/core/src/scene/vegetation.ts +163 -0
- package/core/src/scene/world.ts +89 -0
- package/core/src/scripting/binding.ts +129 -0
- package/core/src/scripting/hot-reload.ts +144 -0
- package/core/src/scripting/script.ts +99 -0
- package/core/src/sim/hot-reload-pipeline.ts +49 -0
- package/core/src/sim/sim-state-helper.ts +47 -0
- package/core/src/sim/transient-state-registry.ts +77 -0
- package/core/src/sim/types.ts +113 -0
- package/core/src/sim/worker-loop.ts +222 -0
- package/core/src/stores/game-store.ts +158 -0
- package/core/src/stores/hot-reload-store.ts +44 -0
- package/core/src/telemetry/collector.ts +410 -0
- package/core/src/telemetry/gc-controller.ts +453 -0
- package/core/src/telemetry/gc-profiler.ts +126 -0
- package/core/src/telemetry/gc-tracker.ts +69 -0
- package/core/src/telemetry/gpu-profiler.ts +703 -0
- package/core/src/telemetry/gpu-resource-tracker.ts +285 -0
- package/core/src/telemetry/gpu-timer-pool.ts +234 -0
- package/core/src/telemetry/gpu-timer.ts +123 -0
- package/core/src/telemetry/gpu-timestamp-gate.ts +21 -0
- package/core/src/telemetry/reporter.ts +62 -0
- package/core/src/types/engine-types.ts +129 -0
- package/core/src/ui-font-scale.ts +112 -0
- package/core/src/util/broad-phase-grid.ts +82 -0
- package/core/src/util/feature-log.ts +220 -0
- package/core/src/util/index.ts +17 -0
- package/core/src/util/logger.ts +604 -0
- package/core/src/webgpu-destroy-augmentation.d.ts +25 -0
- package/core/src/worker/base-worker-host.ts +183 -0
- package/core/src/worker/buffer-sync.ts +550 -0
- package/core/src/worker/crash-recovery.ts +201 -0
- package/core/src/worker/entity-sim-worker-host.ts +190 -0
- package/core/src/worker/instrumented-worker-host.ts +171 -0
- package/core/src/worker/rpc.ts +253 -0
- package/core/src/worker/sim-worker-base.ts +913 -0
- package/core/src/worker/sim-worker-host.ts +358 -0
- package/core/src/worker/task-pool.ts +256 -0
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- package/libraries/stickman/src/skeleton.ts +197 -0
- package/libraries/stickman/src/stickman-pass.ts +255 -0
- package/libraries/stickman/src/thick-line.ts +123 -0
- package/libraries/surface-nets/README.md +25 -0
- package/libraries/surface-nets/src/chunked-field.ts +14 -0
- package/libraries/surface-nets/src/deformation.ts +45 -0
- package/libraries/surface-nets/src/index.ts +36 -0
- package/libraries/surface-nets/src/library.ts +59 -0
- package/libraries/surface-nets/src/lod.ts +7 -0
- package/libraries/surface-nets/src/sab.ts +4 -0
- package/libraries/surface-nets/src/streaming-config.ts +5 -0
- package/libraries/surface-nets/src/streaming-manager.ts +15 -0
- package/libraries/surface-nets/src/surface-nets.ts +334 -0
- package/libraries/surface-nets/src/types.ts +23 -0
- package/libraries/water/README.md +25 -0
- package/libraries/water/src/buoyancy.ts +103 -0
- package/libraries/water/src/index.ts +43 -0
- package/libraries/water/src/library.ts +85 -0
- package/libraries/water/src/shore-damping.ts +93 -0
- package/libraries/water/src/water-buffer.ts +89 -0
- package/libraries/water/src/water-chunks.ts +13 -0
- package/libraries/water/src/water-physics.ts +376 -0
- package/libraries/water/src/water-renderer.ts +809 -0
- package/libraries/water/src/water-sab.ts +161 -0
- package/libraries/water/src/wave-sources.ts +84 -0
- package/libraries/weather/README.md +20 -0
- package/libraries/weather/src/index.ts +9 -0
- package/libraries/weather/src/library.ts +72 -0
- package/libraries/weather/src/types.ts +64 -0
- package/libraries/weather/src/weather-blend.ts +112 -0
- package/libraries/weather/src/weather-system.ts +271 -0
- package/libraries/weatherfx/README.md +24 -0
- package/libraries/weatherfx/src/cloud-provider.ts +31 -0
- package/libraries/weatherfx/src/cloud-system.ts +372 -0
- package/libraries/weatherfx/src/index.ts +9 -0
- package/libraries/weatherfx/src/library.ts +58 -0
- package/libraries/weatherfx/src/particle-system.ts +434 -0
- package/libraries/weatherfx/src/shaders/cloud.wgsl +111 -0
- package/libraries/weatherfx/src/shaders/particle-compute.wgsl +187 -0
- package/libraries/weatherfx/src/shaders/particle-render.wgsl +95 -0
- package/lint-plugin.mjs +41 -0
- package/mcp/src/client.ts +703 -0
- package/mcp/src/engine-context.ts +186 -0
- package/mcp/src/http-transport.ts +471 -0
- package/mcp/src/index.ts +13 -0
- package/mcp/src/prompts/add-entity.ts +42 -0
- package/mcp/src/prompts/create-scene.ts +44 -0
- package/mcp/src/prompts/debug-frame.ts +39 -0
- package/mcp/src/prompts/index.ts +12 -0
- package/mcp/src/resources/asset-list.ts +32 -0
- package/mcp/src/resources/checkpoint-list.ts +33 -0
- package/mcp/src/resources/entity-state.ts +55 -0
- package/mcp/src/resources/gpu-info.ts +103 -0
- package/mcp/src/resources/index.ts +57 -0
- package/mcp/src/resources/performance.ts +37 -0
- package/mcp/src/resources/scene-tree.ts +43 -0
- package/mcp/src/server.ts +375 -0
- package/mcp/src/tools/animation.ts +118 -0
- package/mcp/src/tools/asset.ts +161 -0
- package/mcp/src/tools/audio.ts +96 -0
- package/mcp/src/tools/build.ts +143 -0
- package/mcp/src/tools/camera.ts +167 -0
- package/mcp/src/tools/checkpoint.ts +100 -0
- package/mcp/src/tools/component.ts +199 -0
- package/mcp/src/tools/debug.ts +300 -0
- package/mcp/src/tools/entity.ts +361 -0
- package/mcp/src/tools/inspect.ts +210 -0
- package/mcp/src/tools/lighting.ts +263 -0
- package/mcp/src/tools/material.ts +243 -0
- package/mcp/src/tools/mesh.ts +239 -0
- package/mcp/src/tools/physics.ts +266 -0
- package/mcp/src/tools/scene.ts +153 -0
- package/mcp/src/tools/script.ts +122 -0
- package/mcp/src/types.ts +92 -0
- package/mcp/src/undo-redo.ts +77 -0
- package/modules/camera-controls/README.md +20 -0
- package/modules/camera-controls/src/index.ts +161 -0
- package/modules/controller-ui/src/index.ts +164 -0
- package/modules/devtools/README.md +25 -0
- package/modules/devtools/src/api.ts +461 -0
- package/modules/devtools/src/asset-utils.ts +105 -0
- package/modules/devtools/src/bind-debug-store.ts +48 -0
- package/modules/devtools/src/data-bridge.ts +286 -0
- package/modules/devtools/src/debug-overlay.ts +238 -0
- package/modules/devtools/src/debug-raycast.ts +328 -0
- package/modules/devtools/src/debug-store.ts +92 -0
- package/modules/devtools/src/debug-view-descriptors.ts +59 -0
- package/modules/devtools/src/doctor-panel.ts +182 -0
- package/modules/devtools/src/gizmo-module.ts +136 -0
- package/modules/devtools/src/graph-model.ts +509 -0
- package/modules/devtools/src/grid-renderer.ts +157 -0
- package/modules/devtools/src/height-ruler-renderer.ts +216 -0
- package/modules/devtools/src/index.ts +81 -0
- package/modules/devtools/src/init.ts +261 -0
- package/modules/devtools/src/label-overlay.ts +154 -0
- package/modules/devtools/src/material-stats-panel.ts +188 -0
- package/modules/devtools/src/profiling-bridge.ts +377 -0
- package/modules/devtools/src/profiling-hooks.ts +98 -0
- package/modules/devtools/src/renderer-adapter.ts +76 -0
- package/modules/devtools/src/scene-inspector.ts +637 -0
- package/modules/devtools/src/scene-store.ts +320 -0
- package/modules/devtools/src/scene-sync.ts +116 -0
- package/modules/devtools/src/shaders/transform-gizmo.wgsl +38 -0
- package/modules/devtools/src/sim-stats-panel.ts +272 -0
- package/modules/devtools/src/sim-stats-provider.ts +105 -0
- package/modules/devtools/src/skeleton-renderer.ts +351 -0
- package/modules/devtools/src/transform-gizmo.ts +928 -0
- package/modules/devtools/src/types.ts +290 -0
- package/modules/devtools/src/worker-expose.ts +67 -0
- package/modules/devtools/src/worker-sync.ts +137 -0
- package/modules/editor/src/commands/component.ts +156 -0
- package/modules/editor/src/commands/entity.ts +287 -0
- package/modules/editor/src/commands/hierarchy.ts +83 -0
- package/modules/editor/src/commands/index.ts +61 -0
- package/modules/editor/src/commands/prefab.ts +163 -0
- package/modules/editor/src/commands/registry.ts +331 -0
- package/modules/editor/src/commands/scene-io.ts +211 -0
- package/modules/editor/src/commands/selection.ts +73 -0
- package/modules/editor/src/commands/transform.ts +91 -0
- package/modules/editor/src/ddscene.ts +267 -0
- package/modules/editor/src/document.ts +123 -0
- package/modules/editor/src/editor-context.ts +172 -0
- package/modules/editor/src/index.ts +41 -0
- package/modules/editor/src/mcp.ts +103 -0
- package/modules/editor/src/module.ts +148 -0
- package/modules/editor/src/selection.ts +70 -0
- package/modules/editor/src/shell.ts +456 -0
- package/modules/editor/src/viewport.ts +199 -0
- package/modules/html-ui/src/composite.ts +135 -0
- package/modules/html-ui/src/create-html-ui.ts +188 -0
- package/modules/html-ui/src/doc-backend.ts +343 -0
- package/modules/html-ui/src/host.ts +646 -0
- package/modules/html-ui/src/index.ts +13 -0
- package/modules/html-ui/src/jsx-dev-runtime.ts +12 -0
- package/modules/html-ui/src/jsx-runtime.ts +126 -0
- package/modules/html-ui/src/protocol.ts +88 -0
- package/modules/html-ui/src/ui-worker.ts +16 -0
- package/modules/mcp/README.md +18 -0
- package/modules/mcp/src/index.ts +27 -0
- package/modules/movement-2d/README.md +19 -0
- package/modules/movement-2d/src/grid-character.ts +455 -0
- package/modules/movement-2d/src/index.ts +45 -0
- package/modules/movement-3d/README.md +21 -0
- package/modules/movement-3d/src/character-motor.ts +230 -0
- package/modules/movement-3d/src/index.ts +46 -0
- package/modules/native-osr/src/index.ts +22 -0
- package/modules/native-osr/src/input-router.ts +401 -0
- package/modules/native-osr/src/native-osr-manager.ts +247 -0
- package/modules/native-osr/src/native-texture-source.ts +86 -0
- package/modules/native-osr/src/types.ts +112 -0
- package/modules/native-osr/src/world-space-ui-pass.ts +351 -0
- package/modules/sailing/README.md +18 -0
- package/modules/sailing/src/index.ts +51 -0
- package/modules/terrain/README.md +18 -0
- package/modules/terrain/src/index.ts +78 -0
- package/modules/vitals/README.md +17 -0
- package/modules/vitals/src/index.ts +43 -0
- package/modules/vitals/src/vitals.ts +265 -0
- package/modules/xr/README.md +25 -0
- package/modules/xr/src/camera-rig.ts +146 -0
- package/modules/xr/src/debug.ts +59 -0
- package/modules/xr/src/frame-loop.ts +197 -0
- package/modules/xr/src/index.ts +16 -0
- package/modules/xr/src/input.ts +208 -0
- package/modules/xr/src/layer.ts +140 -0
- package/modules/xr/src/session.ts +156 -0
- package/modules/xr/src/sim-module.ts +23 -0
- package/modules/xr/src/types.ts +32 -0
- package/modules/xr/src/webxr.d.ts +182 -0
- package/modules/xr/src/xr-module.ts +179 -0
- package/package.json +232 -3
- package/shader-graph/src/chunks.ts +349 -0
- package/shader-graph/src/compiler.ts +732 -0
- package/shader-graph/src/compute-compiler.ts +453 -0
- package/shader-graph/src/compute-graph.ts +112 -0
- package/shader-graph/src/compute-profiles.ts +54 -0
- package/shader-graph/src/graph.ts +52 -0
- package/shader-graph/src/index.ts +53 -0
- package/shader-graph/src/profiles.ts +407 -0
- package/shader-graph/src/validator.ts +48 -0
- package/shader-graph/src/wgsl-binding-validator.ts +143 -0
- package/shader-graph/src/wgsl-struct-validator.ts +245 -0
- package/shader-graph/src/wgsl-struct.ts +397 -0
- package/test/src/index.ts +7 -0
- package/test/src/vision-test.ts +369 -0
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export interface GPUCacheEntry {
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resource: GPUTexture | GPUBuffer;
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export class GPUResourceCache {
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private buffers: Map<string, GPUCacheEntry> = new Map();
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private device: GPUDevice | null = null;
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setDevice(device: GPUDevice): void {
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getTexture(key: string): GPUTexture | null {
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cacheTexture(key: string, texture: GPUTexture): void {
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resource,
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const sorted = [...this.genericResources.entries()].sort(
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(a, b) => a[1].lastUsed - b[1].lastUsed,
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);
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getStats(): { textureCount: number; bufferCount: number; totalRefs: number } {
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let totalRefs = 0;
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for (const entry of this.textures.values()) totalRefs += entry.refCount;
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return {
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totalRefs,
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for (const entry of this.genericResources.values()) {
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if (entry.cleanup) entry.cleanup();
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}
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this.textures.clear();
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this.buffers.clear();
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this.genericResources.clear();
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}
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}
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@@ -0,0 +1,155 @@
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1
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2
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+
import { createValidatedShaderModule } from "../render/shader-validator";
|
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3
|
+
const EQUIRECT_TO_CUBEMAP_SHADER = /* wgsl */ `
|
|
4
|
+
struct Uniforms {
|
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5
|
+
faceSize: u32,
|
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6
|
+
_pad: u32,
|
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7
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+
srcWidth: u32,
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8
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srcHeight: u32,
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9
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};
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+
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11
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+
@group(0) @binding(0) var srcTex: texture_2d<f32>;
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+
@group(0) @binding(1) var dstTex: texture_storage_2d_array<rgba16float, write>;
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+
@group(0) @binding(2) var<uniform> uniforms: Uniforms;
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+
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15
|
+
const PI: f32 = 3.141592653589793;
|
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+
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17
|
+
fn faceDirToUV(face: u32, u: f32, v: f32) -> vec3<f32> {
|
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+
let a = u * 2.0 - 1.0;
|
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+
let b = v * 2.0 - 1.0;
|
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+
switch face {
|
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+
case 0u: { return vec3<f32>( 1.0, -b, -a); } // +X
|
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22
|
+
case 1u: { return vec3<f32>(-1.0, -b, a); } // -X
|
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23
|
+
case 2u: { return vec3<f32>( a, 1.0, b); } // +Y
|
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24
|
+
case 3u: { return vec3<f32>( a, -1.0, -b); } // -Y
|
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25
|
+
case 4u: { return vec3<f32>( a, -b, 1.0); } // +Z
|
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26
|
+
case 5u: { return vec3<f32>(-a, -b, -1.0); } // -Z
|
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|
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default: { return vec3<f32>(0.0, 0.0, 0.0); }
|
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}
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}
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+
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|
+
fn dirToEquirect(dir: vec3<f32>, srcW: u32, srcH: u32) -> vec2<u32> {
|
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32
|
+
let phi = atan2(dir.z, dir.x);
|
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33
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+
let theta = acos(clamp(dir.y, -1.0, 1.0));
|
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+
let u = (phi / (2.0 * PI) + 0.5);
|
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35
|
+
let v = theta / PI;
|
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+
return vec2<u32>(u32(u * f32(srcW)), u32(v * f32(srcH)));
|
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}
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+
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39
|
+
@compute @workgroup_size(8, 8, 1)
|
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|
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fn cs_main(@builtin(global_invocation_id) gid: vec3<u32>) {
|
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|
+
let faceSize = uniforms.faceSize;
|
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|
+
if (gid.x >= faceSize || gid.y >= faceSize) {
|
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|
+
return;
|
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|
+
}
|
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45
|
+
|
|
46
|
+
let face = gid.z;
|
|
47
|
+
let u = (f32(gid.x) + 0.5) / f32(faceSize);
|
|
48
|
+
let v = (f32(gid.y) + 0.5) / f32(faceSize);
|
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49
|
+
|
|
50
|
+
let dir = normalize(faceDirToUV(face, u, v));
|
|
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|
+
let srcCoord = dirToEquirect(dir, uniforms.srcWidth, uniforms.srcHeight);
|
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52
|
+
|
|
53
|
+
let color = textureLoad(srcTex, srcCoord, 0);
|
|
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|
+
textureStore(dstTex, vec2<i32>(i32(gid.x), i32(gid.y)), i32(face), color);
|
|
55
|
+
}
|
|
56
|
+
`;
|
|
57
|
+
|
|
58
|
+
export interface EquirectToCubemapOptions {
|
|
59
|
+
faceSize: number;
|
|
60
|
+
srcFormat?: GPUTextureFormat;
|
|
61
|
+
dstFormat?: GPUTextureFormat;
|
|
62
|
+
}
|
|
63
|
+
|
|
64
|
+
export class EquirectToCubemapConverter {
|
|
65
|
+
private device: GPUDevice;
|
|
66
|
+
private pipeline: GPUComputePipeline | null = null;
|
|
67
|
+
private bindGroupLayout: GPUBindGroupLayout | null = null;
|
|
68
|
+
private uniformBuffer: GPUBuffer | null = null;
|
|
69
|
+
|
|
70
|
+
constructor(device: GPUDevice) {
|
|
71
|
+
this.device = device;
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
private ensurePipeline(): void {
|
|
75
|
+
if (this.pipeline) return;
|
|
76
|
+
|
|
77
|
+
this.bindGroupLayout = this.device.createBindGroupLayout({
|
|
78
|
+
entries: [
|
|
79
|
+
{ binding: 0, visibility: GPUShaderStage.COMPUTE, texture: { sampleType: "float" } },
|
|
80
|
+
{ binding: 1, visibility: GPUShaderStage.COMPUTE, storageTexture: { access: "write-only", format: "rgba16float", viewDimension: "2d-array" } },
|
|
81
|
+
{ binding: 2, visibility: GPUShaderStage.COMPUTE, buffer: { type: "uniform" } },
|
|
82
|
+
],
|
|
83
|
+
});
|
|
84
|
+
|
|
85
|
+
const shaderModule = createValidatedShaderModule(this.device, { code: EQUIRECT_TO_CUBEMAP_SHADER, label: "CubemapConverter" });
|
|
86
|
+
|
|
87
|
+
const pipelineLayout = this.device.createPipelineLayout({
|
|
88
|
+
bindGroupLayouts: [this.bindGroupLayout],
|
|
89
|
+
});
|
|
90
|
+
|
|
91
|
+
this.pipeline = this.device.createComputePipeline({
|
|
92
|
+
layout: pipelineLayout,
|
|
93
|
+
compute: { module: shaderModule, entryPoint: "cs_main" },
|
|
94
|
+
});
|
|
95
|
+
|
|
96
|
+
this.uniformBuffer = this.device.createBuffer({
|
|
97
|
+
size: 16,
|
|
98
|
+
usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST,
|
|
99
|
+
});
|
|
100
|
+
}
|
|
101
|
+
|
|
102
|
+
convert(
|
|
103
|
+
srcTexture: GPUTexture,
|
|
104
|
+
options: EquirectToCubemapOptions,
|
|
105
|
+
): GPUTexture {
|
|
106
|
+
this.ensurePipeline();
|
|
107
|
+
|
|
108
|
+
const faceSize = options.faceSize;
|
|
109
|
+
const dstFormat = options.dstFormat ?? "rgba16float";
|
|
110
|
+
|
|
111
|
+
const dstTexture = this.device.createTexture({
|
|
112
|
+
size: [faceSize, faceSize, 6],
|
|
113
|
+
format: dstFormat,
|
|
114
|
+
usage: GPUTextureUsage.STORAGE_BINDING |
|
|
115
|
+
GPUTextureUsage.TEXTURE_BINDING |
|
|
116
|
+
GPUTextureUsage.COPY_SRC,
|
|
117
|
+
});
|
|
118
|
+
|
|
119
|
+
const srcView = srcTexture.createView({
|
|
120
|
+
dimension: "2d",
|
|
121
|
+
});
|
|
122
|
+
|
|
123
|
+
const dstView = dstTexture.createView({
|
|
124
|
+
dimension: "2d-array",
|
|
125
|
+
});
|
|
126
|
+
|
|
127
|
+
const uniformData = new Uint32Array(4);
|
|
128
|
+
uniformData[0] = faceSize;
|
|
129
|
+
uniformData[1] = 0;
|
|
130
|
+
uniformData[2] = srcTexture.width;
|
|
131
|
+
uniformData[3] = srcTexture.height;
|
|
132
|
+
this.device!.queue.writeBuffer(this.uniformBuffer!, 0, uniformData);
|
|
133
|
+
|
|
134
|
+
const bindGroup = this.device.createBindGroup({
|
|
135
|
+
layout: this.bindGroupLayout!,
|
|
136
|
+
entries: [
|
|
137
|
+
{ binding: 0, resource: srcView },
|
|
138
|
+
{ binding: 1, resource: dstView },
|
|
139
|
+
{ binding: 2, resource: { buffer: this.uniformBuffer! } },
|
|
140
|
+
],
|
|
141
|
+
});
|
|
142
|
+
|
|
143
|
+
const encoder = this.device.createCommandEncoder();
|
|
144
|
+
const pass = encoder.beginComputePass();
|
|
145
|
+
pass.setPipeline(this.pipeline!);
|
|
146
|
+
pass.setBindGroup(0, bindGroup);
|
|
147
|
+
const workgroupsX = Math.ceil(faceSize / 8);
|
|
148
|
+
const workgroupsY = Math.ceil(faceSize / 8);
|
|
149
|
+
pass.dispatchWorkgroups(workgroupsX, workgroupsY, 6);
|
|
150
|
+
pass.end();
|
|
151
|
+
this.device.queue.submit([encoder.finish()]);
|
|
152
|
+
|
|
153
|
+
return dstTexture;
|
|
154
|
+
}
|
|
155
|
+
}
|
|
@@ -0,0 +1,121 @@
|
|
|
1
|
+
import { EquirectToCubemapConverter } from "./cubemap-converter";
|
|
2
|
+
import { IrradianceGenerator } from "./irradiance-generator";
|
|
3
|
+
import { createEquirectangularGPUTexture, createGPUCubemap, loadCubemapFromFiles } from "./loader-cubemap";
|
|
4
|
+
import { loadHDRFile } from "./loader-hdr";
|
|
5
|
+
import type { TextureData } from "./loader-texture";
|
|
6
|
+
import { PrefilteredSpecularGenerator } from "./prefilter-generator";
|
|
7
|
+
|
|
8
|
+
export interface EnvironmentMap {
|
|
9
|
+
cubemap: GPUTexture;
|
|
10
|
+
irradiance: GPUTexture;
|
|
11
|
+
prefilteredSpecular: GPUTexture[];
|
|
12
|
+
prefilteredMaxMip: number;
|
|
13
|
+
brdfLUT: GPUTexture | null;
|
|
14
|
+
faceSize: number;
|
|
15
|
+
}
|
|
16
|
+
|
|
17
|
+
export interface EnvironmentManagerOptions {
|
|
18
|
+
device: GPUDevice;
|
|
19
|
+
faceSize?: number;
|
|
20
|
+
prefilterLevels?: number;
|
|
21
|
+
prefilterSamples?: number;
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
export class EnvironmentManager {
|
|
25
|
+
private device: GPUDevice;
|
|
26
|
+
private equirectConverter: EquirectToCubemapConverter;
|
|
27
|
+
private irradianceGen: IrradianceGenerator;
|
|
28
|
+
private prefilterGen: PrefilteredSpecularGenerator;
|
|
29
|
+
private faceSize: number;
|
|
30
|
+
private prefilterLevels: number;
|
|
31
|
+
private prefilterSamples: number;
|
|
32
|
+
private currentEnv: EnvironmentMap | null = null;
|
|
33
|
+
|
|
34
|
+
constructor(options: EnvironmentManagerOptions) {
|
|
35
|
+
this.device = options.device;
|
|
36
|
+
this.equirectConverter = new EquirectToCubemapConverter(this.device);
|
|
37
|
+
this.irradianceGen = new IrradianceGenerator(this.device);
|
|
38
|
+
this.prefilterGen = new PrefilteredSpecularGenerator(this.device);
|
|
39
|
+
this.faceSize = options.faceSize ?? 256;
|
|
40
|
+
this.prefilterLevels = options.prefilterLevels ?? 5;
|
|
41
|
+
this.prefilterSamples = options.prefilterSamples ?? 512;
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
async loadFromEquirectangular(uri: string): Promise<EnvironmentMap> {
|
|
45
|
+
const texData = await loadHDRFile(uri);
|
|
46
|
+
if (!texData) throw new Error(`Failed to load HDR file: ${uri}`);
|
|
47
|
+
const equirectTex = createEquirectangularGPUTexture(this.device, texData, "rgba16float");
|
|
48
|
+
|
|
49
|
+
const cubemap = this.equirectConverter.convert(equirectTex, {
|
|
50
|
+
faceSize: this.faceSize,
|
|
51
|
+
});
|
|
52
|
+
|
|
53
|
+
equirectTex.destroy();
|
|
54
|
+
|
|
55
|
+
return this.generateIBLMaps(cubemap);
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
async loadFromCubemapFiles(
|
|
59
|
+
faceUris: [string, string, string, string, string, string],
|
|
60
|
+
): Promise<EnvironmentMap> {
|
|
61
|
+
const cubemapData = await loadCubemapFromFiles(faceUris);
|
|
62
|
+
const cubemap = createGPUCubemap(this.device, cubemapData, "rgba16float");
|
|
63
|
+
return this.generateIBLMaps(cubemap);
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
async loadFromHDRData(texData: TextureData): Promise<EnvironmentMap> {
|
|
67
|
+
const equirectTex = createEquirectangularGPUTexture(this.device, texData, "rgba16float");
|
|
68
|
+
const cubemap = this.equirectConverter.convert(equirectTex, {
|
|
69
|
+
faceSize: this.faceSize,
|
|
70
|
+
});
|
|
71
|
+
equirectTex.destroy();
|
|
72
|
+
return this.generateIBLMaps(cubemap);
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
private generateIBLMaps(cubemap: GPUTexture): EnvironmentMap {
|
|
76
|
+
const irradiance = this.irradianceGen.generate(cubemap, {
|
|
77
|
+
faceSize: 32,
|
|
78
|
+
});
|
|
79
|
+
|
|
80
|
+
const prefilteredSpecular = this.prefilterGen.generateMipmapChain(
|
|
81
|
+
cubemap,
|
|
82
|
+
this.faceSize,
|
|
83
|
+
this.prefilterLevels,
|
|
84
|
+
this.prefilterSamples,
|
|
85
|
+
);
|
|
86
|
+
|
|
87
|
+
const envMap: EnvironmentMap = {
|
|
88
|
+
cubemap,
|
|
89
|
+
irradiance,
|
|
90
|
+
prefilteredSpecular,
|
|
91
|
+
prefilteredMaxMip: this.prefilterLevels - 1,
|
|
92
|
+
brdfLUT: null,
|
|
93
|
+
faceSize: this.faceSize,
|
|
94
|
+
};
|
|
95
|
+
|
|
96
|
+
this.currentEnv = envMap;
|
|
97
|
+
return envMap;
|
|
98
|
+
}
|
|
99
|
+
|
|
100
|
+
getCurrentEnvironment(): EnvironmentMap | null {
|
|
101
|
+
return this.currentEnv;
|
|
102
|
+
}
|
|
103
|
+
|
|
104
|
+
setBRDFLUT(lut: GPUTexture): void {
|
|
105
|
+
if (this.currentEnv) {
|
|
106
|
+
// Destroy the previous BRDF LUT texture before overwriting to avoid a leak.
|
|
107
|
+
this.currentEnv.brdfLUT?.destroy();
|
|
108
|
+
this.currentEnv.brdfLUT = lut;
|
|
109
|
+
}
|
|
110
|
+
}
|
|
111
|
+
|
|
112
|
+
destroy(): void {
|
|
113
|
+
if (!this.currentEnv) return;
|
|
114
|
+
this.currentEnv.cubemap.destroy();
|
|
115
|
+
this.currentEnv.irradiance.destroy();
|
|
116
|
+
this.currentEnv.prefilteredSpecular.forEach((tex) => {
|
|
117
|
+
tex.destroy();
|
|
118
|
+
});
|
|
119
|
+
this.currentEnv = null;
|
|
120
|
+
}
|
|
121
|
+
}
|
|
@@ -0,0 +1,65 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// Import Cache — caches resolved ImportSettings keyed by model path
|
|
3
|
+
// ============================================================================
|
|
4
|
+
// The cache eliminates repeated sidecar resolution + HTTP requests on
|
|
5
|
+
// subsequent loads of the same model. Two implementations:
|
|
6
|
+
// - MemoryImportCache: in-process Map, used in browser-only mode
|
|
7
|
+
// - SQLiteImportCache: persistent, used on the native host
|
|
8
|
+
//
|
|
9
|
+
// The cache is keyed by model file path. Entries are invalidated when the
|
|
10
|
+
// source file or sidecar mtime changes.
|
|
11
|
+
//
|
|
12
|
+
|
|
13
|
+
import type { ImportSettings } from "./import-settings";
|
|
14
|
+
|
|
15
|
+
export interface CacheEntry {
|
|
16
|
+
settings: ImportSettings;
|
|
17
|
+
/** mtime (ms) of the model file when this entry was created. */
|
|
18
|
+
sourceMtime: number;
|
|
19
|
+
/** mtime (ms) of the sidecar file (0 if no sidecar). */
|
|
20
|
+
sidecarMtime: number;
|
|
21
|
+
/** When this entry was last updated (ms epoch). */
|
|
22
|
+
updatedAt: number;
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
export interface ImportCache {
|
|
26
|
+
get(modelPath: string): CacheEntry | null;
|
|
27
|
+
set(modelPath: string, entry: CacheEntry): void;
|
|
28
|
+
invalidate(modelPath: string): void;
|
|
29
|
+
close(): void;
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
/**
|
|
33
|
+
* In-memory import cache. Used when no host cache store is available or as
|
|
34
|
+
* a fallback when SQLite is unavailable. Does not persist across restarts.
|
|
35
|
+
*/
|
|
36
|
+
export class MemoryImportCache implements ImportCache {
|
|
37
|
+
private cache = new Map<string, CacheEntry>();
|
|
38
|
+
|
|
39
|
+
get(modelPath: string): CacheEntry | null {
|
|
40
|
+
return this.cache.get(modelPath) ?? null;
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
set(modelPath: string, entry: CacheEntry): void {
|
|
44
|
+
this.cache.set(modelPath, entry);
|
|
45
|
+
}
|
|
46
|
+
|
|
47
|
+
invalidate(modelPath: string): void {
|
|
48
|
+
this.cache.delete(modelPath);
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
close(): void {
|
|
52
|
+
this.cache.clear();
|
|
53
|
+
}
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
/**
|
|
57
|
+
* Check if a cache entry is still valid given current file mtimes.
|
|
58
|
+
*/
|
|
59
|
+
export function isCacheEntryValid(
|
|
60
|
+
entry: CacheEntry,
|
|
61
|
+
sourceMtime: number,
|
|
62
|
+
sidecarMtime: number,
|
|
63
|
+
): boolean {
|
|
64
|
+
return entry.sourceMtime === sourceMtime && entry.sidecarMtime === sidecarMtime;
|
|
65
|
+
}
|
|
@@ -0,0 +1,72 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// Import Settings — per-model normalization configuration (core types)
|
|
3
|
+
// ============================================================================
|
|
4
|
+
// These settings control how a model is normalized at import time:
|
|
5
|
+
// up-axis conversion, unit scaling, node-transform baking, centering, auto-fit.
|
|
6
|
+
//
|
|
7
|
+
// Defined in core (not plugin-models) so the ImportCache can store them
|
|
8
|
+
// without a cross-package dependency. Module-models re-exports these.
|
|
9
|
+
//
|
|
10
|
+
|
|
11
|
+
export type UpAxis = "y" | "z";
|
|
12
|
+
|
|
13
|
+
export type UnitSystem = "meters" | "centimeters" | "inches" | "millimeters" | "units";
|
|
14
|
+
|
|
15
|
+
export type SettingsSource = "ddmeta" | "unity" | "godot" | "blender" | "parser" | "default";
|
|
16
|
+
|
|
17
|
+
export interface ImportSettings {
|
|
18
|
+
/** Source up-axis. The engine is Y-up. If the source is Z-up, vertices and
|
|
19
|
+
* normals are rotated -90° around X: (x, y, z) → (x, z, -y). */
|
|
20
|
+
upAxis: UpAxis;
|
|
21
|
+
/** Source unit system. Positions are scaled to meters: cm→0.01, inch→0.0254,
|
|
22
|
+
* mm→0.001, units→1.0 (unknown, no conversion). */
|
|
23
|
+
units: UnitSystem;
|
|
24
|
+
/** Additional user scale multiplier, applied after unit conversion. Default: 1.0 */
|
|
25
|
+
scale: number;
|
|
26
|
+
/** Optional quaternion pre-rotation [x, y, z, w] applied to the root. Default: [0,0,0,1] */
|
|
27
|
+
rotation: [number, number, number, number];
|
|
28
|
+
/** Subtract bounding-box center to place the model at the origin. Default: false */
|
|
29
|
+
centerToOrigin: boolean;
|
|
30
|
+
/** Auto-fit: null = off, or target max-dimension in meters. When set, the model
|
|
31
|
+
* is uniformly scaled so its largest dimension equals this value. */
|
|
32
|
+
autoFit: number | null;
|
|
33
|
+
/** Node transform handling: "apply" = bake the node hierarchy transforms into
|
|
34
|
+
* mesh vertices, "ignore" = use raw mesh data only. Default: "apply" */
|
|
35
|
+
nodeTransforms: "apply" | "ignore";
|
|
36
|
+
/** Where these settings came from (for debugging / UI display). */
|
|
37
|
+
source: SettingsSource;
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
export function createDefaultImportSettings(
|
|
41
|
+
parserUpAxis?: UpAxis,
|
|
42
|
+
parserUnits?: UnitSystem,
|
|
43
|
+
): ImportSettings {
|
|
44
|
+
return {
|
|
45
|
+
upAxis: parserUpAxis ?? "y",
|
|
46
|
+
units: parserUnits ?? "meters",
|
|
47
|
+
scale: 1.0,
|
|
48
|
+
rotation: [0, 0, 0, 1],
|
|
49
|
+
centerToOrigin: false,
|
|
50
|
+
autoFit: null,
|
|
51
|
+
nodeTransforms: "apply",
|
|
52
|
+
source: "default",
|
|
53
|
+
};
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
/** Merge two ImportSettings, with `override` taking priority on non-undefined fields. */
|
|
57
|
+
export function mergeImportSettings(
|
|
58
|
+
base: ImportSettings,
|
|
59
|
+
override: Partial<ImportSettings>,
|
|
60
|
+
source: SettingsSource,
|
|
61
|
+
): ImportSettings {
|
|
62
|
+
return {
|
|
63
|
+
upAxis: override.upAxis ?? base.upAxis,
|
|
64
|
+
units: override.units ?? base.units,
|
|
65
|
+
scale: override.scale ?? base.scale,
|
|
66
|
+
rotation: override.rotation ?? base.rotation,
|
|
67
|
+
centerToOrigin: override.centerToOrigin ?? base.centerToOrigin,
|
|
68
|
+
autoFit: override.autoFit ?? base.autoFit,
|
|
69
|
+
nodeTransforms: override.nodeTransforms ?? base.nodeTransforms,
|
|
70
|
+
source,
|
|
71
|
+
};
|
|
72
|
+
}
|
|
@@ -0,0 +1,108 @@
|
|
|
1
|
+
import type { GLBLoader, GLTFDocument } from "./loader-mesh";
|
|
2
|
+
|
|
3
|
+
export interface ImportOptions {
|
|
4
|
+
format: "gltf" | "glb";
|
|
5
|
+
generateNormals?: boolean;
|
|
6
|
+
generateTangents?: boolean;
|
|
7
|
+
flipY?: boolean;
|
|
8
|
+
scale?: number;
|
|
9
|
+
}
|
|
10
|
+
|
|
11
|
+
export interface ImportResult {
|
|
12
|
+
document: GLTFDocument;
|
|
13
|
+
/** Parsed model data (plugin ModelData shape) with meshes, materials, etc. */
|
|
14
|
+
model?: unknown;
|
|
15
|
+
binaryBuffer: Uint8Array | null;
|
|
16
|
+
warnings: string[];
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
export class AssetImporter {
|
|
20
|
+
private loader: GLBLoader;
|
|
21
|
+
|
|
22
|
+
constructor(loader: GLBLoader) {
|
|
23
|
+
this.loader = loader;
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
async importGLB(data: ArrayBuffer, options?: ImportOptions): Promise<ImportResult> {
|
|
27
|
+
const warnings: string[] = [];
|
|
28
|
+
const { meshes, nodes } = await this.loader.parseGLB(data);
|
|
29
|
+
|
|
30
|
+
// Apply scale: bake into vertex positions (uniform scale).
|
|
31
|
+
let processedMeshes = meshes;
|
|
32
|
+
if (options?.scale && options.scale !== 1) {
|
|
33
|
+
const s = options.scale;
|
|
34
|
+
processedMeshes.forEach((mesh) => {
|
|
35
|
+
const verts = mesh.vertices;
|
|
36
|
+
// Engine MeshData vertices are interleaved; position is at offset 0
|
|
37
|
+
// per vertex. The stride depends on the layout. We use the layout
|
|
38
|
+
// stride to find position offsets.
|
|
39
|
+
const stride = mesh.layout.stride / 4; // floats per vertex
|
|
40
|
+
for (let i = 0; i < mesh.vertexCount; i++) {
|
|
41
|
+
const base = i * stride;
|
|
42
|
+
verts[base + 0] *= s;
|
|
43
|
+
verts[base + 1] *= s;
|
|
44
|
+
verts[base + 2] *= s;
|
|
45
|
+
}
|
|
46
|
+
});
|
|
47
|
+
}
|
|
48
|
+
|
|
49
|
+
// Apply flipY: when flipY === false, flip UV V coordinate (1 - v).
|
|
50
|
+
// Default (flipY true/undefined) leaves UVs as-is (glTF convention).
|
|
51
|
+
if (options?.flipY === false) {
|
|
52
|
+
// UVs are not stored separately in engine MeshData; they're interleaved
|
|
53
|
+
// at offset 6-7 per vertex. Flip the V component.
|
|
54
|
+
processedMeshes.forEach((mesh) => {
|
|
55
|
+
const verts = mesh.vertices;
|
|
56
|
+
const stride = mesh.layout.stride / 4;
|
|
57
|
+
for (let i = 0; i < mesh.vertexCount; i++) {
|
|
58
|
+
const base = i * stride;
|
|
59
|
+
verts[base + 7] = 1 - verts[base + 7];
|
|
60
|
+
}
|
|
61
|
+
});
|
|
62
|
+
}
|
|
63
|
+
|
|
64
|
+
// Build a GLTFDocument-shaped object that retains mesh/node counts.
|
|
65
|
+
const document = {
|
|
66
|
+
asset: { version: "2.0" },
|
|
67
|
+
meshes: processedMeshes.map((m, i) => ({
|
|
68
|
+
name: `mesh_${i}`,
|
|
69
|
+
primitives: [{ attributes: {}, mode: 4 }],
|
|
70
|
+
})),
|
|
71
|
+
nodes,
|
|
72
|
+
} as unknown as GLTFDocument;
|
|
73
|
+
|
|
74
|
+
return {
|
|
75
|
+
document,
|
|
76
|
+
model: { meshes: processedMeshes, nodes, name: "imported", format: "glb" },
|
|
77
|
+
binaryBuffer: null,
|
|
78
|
+
warnings,
|
|
79
|
+
};
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
async importGLTF(json: object, binaryData?: ArrayBuffer): Promise<ImportResult> {
|
|
83
|
+
const warnings: string[] = [];
|
|
84
|
+
const doc = json as unknown as GLTFDocument;
|
|
85
|
+
|
|
86
|
+
if (!doc.asset || !doc.asset.version) {
|
|
87
|
+
warnings.push("Missing asset.version in GLTF document.");
|
|
88
|
+
}
|
|
89
|
+
|
|
90
|
+
if (doc.asset?.version && !doc.asset.version.startsWith("2.")) {
|
|
91
|
+
warnings.push(`GLTF version ${doc.asset.version} — only 2.x is fully supported.`);
|
|
92
|
+
}
|
|
93
|
+
|
|
94
|
+
const { meshes, nodes } = await this.loader.parseGLTFJSON(doc);
|
|
95
|
+
|
|
96
|
+
return {
|
|
97
|
+
document: doc,
|
|
98
|
+
model: { meshes, nodes, name: "imported", format: "gltf" },
|
|
99
|
+
binaryBuffer: binaryData ? new Uint8Array(binaryData) : null,
|
|
100
|
+
warnings,
|
|
101
|
+
};
|
|
102
|
+
}
|
|
103
|
+
|
|
104
|
+
supportsFormat(extension: string): boolean {
|
|
105
|
+
const ext = extension.toLowerCase().replace(".", "");
|
|
106
|
+
return ext === "glb" || ext === "gltf";
|
|
107
|
+
}
|
|
108
|
+
}
|