@downdraft/engine 0.0.0 → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +33 -0
- package/app/src/index.ts +10 -0
- package/app/src/renderer/bootstrap.ts +271 -0
- package/app/src/renderer/downdraft-base.css +93 -0
- package/app/src/renderer/feature-log.ts +200 -0
- package/app/src/renderer/game-module.ts +923 -0
- package/app/src/renderer/hooks.ts +88 -0
- package/app/src/renderer/hot-reload.ts +178 -0
- package/app/src/renderer/import-cache.ts +88 -0
- package/app/src/renderer/index.ts +206 -0
- package/app/src/renderer/mcp-harness.ts +144 -0
- package/app/src/renderer/save-store-factory.ts +239 -0
- package/app/src/renderer/sim-bridge.ts +183 -0
- package/app/src/renderer/standard-automation-tools.ts +771 -0
- package/app/src/shared/feature-log.ts +71 -0
- package/app/src/shared/gpu-info.ts +82 -0
- package/app/src/shared/import-cache-store.ts +142 -0
- package/app/src/shared/index.ts +6 -0
- package/app/src/shared/mcp-discovery.ts +47 -0
- package/app/src/shared/mcp-proxy.ts +82 -0
- package/app/src/shared/types.ts +324 -0
- package/asset-bake/src/bake-audio.ts +119 -0
- package/asset-bake/src/bake-gltf.ts +172 -0
- package/asset-bake/src/bake.ts +78 -0
- package/asset-bake/src/cache.ts +188 -0
- package/asset-bake/src/config.ts +186 -0
- package/asset-bake/src/index.ts +36 -0
- package/core/src/animation/animation-event.ts +41 -0
- package/core/src/animation/bone-mask.ts +122 -0
- package/core/src/animation/clip.ts +252 -0
- package/core/src/animation/index.ts +22 -0
- package/core/src/animation/mixamo.ts +113 -0
- package/core/src/animation/morph-target.ts +69 -0
- package/core/src/animation/player.ts +697 -0
- package/core/src/animation/retarget.ts +158 -0
- package/core/src/animation/skeleton-animator.ts +1399 -0
- package/core/src/animation/skeleton.ts +214 -0
- package/core/src/animation/state-machine.ts +280 -0
- package/core/src/assets/blob-store.ts +66 -0
- package/core/src/assets/cache.ts +186 -0
- package/core/src/assets/cubemap-converter.ts +155 -0
- package/core/src/assets/environment-manager.ts +121 -0
- package/core/src/assets/import-cache.ts +65 -0
- package/core/src/assets/import-settings.ts +72 -0
- package/core/src/assets/importer.ts +108 -0
- package/core/src/assets/index.ts +74 -0
- package/core/src/assets/irradiance-generator.ts +198 -0
- package/core/src/assets/loader-audio.ts +86 -0
- package/core/src/assets/loader-cubemap.ts +211 -0
- package/core/src/assets/loader-dds.ts +236 -0
- package/core/src/assets/loader-hdr.ts +474 -0
- package/core/src/assets/loader-mesh.ts +143 -0
- package/core/src/assets/loader-shader.ts +73 -0
- package/core/src/assets/loader-texture.ts +349 -0
- package/core/src/assets/lod.ts +198 -0
- package/core/src/assets/manager.ts +480 -0
- package/core/src/assets/manifest.ts +81 -0
- package/core/src/assets/material-bridge.ts +186 -0
- package/core/src/assets/model-importer.ts +72 -0
- package/core/src/assets/model-normalizer.ts +248 -0
- package/core/src/assets/model-to-gpu.ts +70 -0
- package/core/src/assets/model-to-mesh.ts +237 -0
- package/core/src/assets/prefilter-generator.ts +250 -0
- package/core/src/audio/engine.ts +177 -0
- package/core/src/audio/interface.ts +130 -0
- package/core/src/audio/listener.ts +32 -0
- package/core/src/audio/mixer.ts +141 -0
- package/core/src/audio/registry.ts +52 -0
- package/core/src/audio/sab.ts +87 -0
- package/core/src/audio/source.ts +89 -0
- package/core/src/change-detection/atomics.ts +1 -0
- package/core/src/change-detection/tracker.ts +47 -0
- package/core/src/debug-draw/lines.ts +64 -0
- package/core/src/debug-draw/points.ts +17 -0
- package/core/src/debug-draw/queue.ts +124 -0
- package/core/src/debug-draw/text.ts +25 -0
- package/core/src/ecs/archetype.ts +323 -0
- package/core/src/ecs/component.ts +188 -0
- package/core/src/ecs/entity.ts +25 -0
- package/core/src/ecs/events.ts +93 -0
- package/core/src/ecs/hierarchy.ts +124 -0
- package/core/src/ecs/hmr-swap-registry.ts +22 -0
- package/core/src/ecs/index.ts +25 -0
- package/core/src/ecs/query.ts +141 -0
- package/core/src/ecs/resource.ts +8 -0
- package/core/src/ecs/schedule.ts +181 -0
- package/core/src/ecs/system-params.ts +99 -0
- package/core/src/ecs/system.ts +42 -0
- package/core/src/ecs/world.ts +348 -0
- package/core/src/index.ts +352 -0
- package/core/src/input/context.ts +73 -0
- package/core/src/input/dom-handler.ts +380 -0
- package/core/src/input/local-player-manager.ts +218 -0
- package/core/src/input/mapping.ts +40 -0
- package/core/src/input/multi-sab-bridge.ts +276 -0
- package/core/src/input/multi-state.ts +54 -0
- package/core/src/input/sab-bridge.ts +71 -0
- package/core/src/input/state.ts +132 -0
- package/core/src/input/ui-router.ts +87 -0
- package/core/src/library/host.ts +317 -0
- package/core/src/library/index.ts +16 -0
- package/core/src/library/library.ts +292 -0
- package/core/src/material/compiler.ts +80 -0
- package/core/src/material/graph-bridge.ts +172 -0
- package/core/src/material/index.ts +9 -0
- package/core/src/material/library.ts +442 -0
- package/core/src/material/material.ts +156 -0
- package/core/src/material/variants.ts +61 -0
- package/core/src/math/mat4.ts +202 -0
- package/core/src/math/perlin-noise-2d.ts +77 -0
- package/core/src/math/perlin-noise-3d.ts +110 -0
- package/core/src/math/quat.ts +33 -0
- package/core/src/math/rng.ts +29 -0
- package/core/src/math/trig.ts +47 -0
- package/core/src/math/value-noise.ts +67 -0
- package/core/src/mesh/builder.ts +177 -0
- package/core/src/mesh/csg.ts +312 -0
- package/core/src/mesh/greased-line.ts +145 -0
- package/core/src/mesh/mesh.ts +17 -0
- package/core/src/mesh/parametric.ts +501 -0
- package/core/src/mesh/skinning.ts +67 -0
- package/core/src/mesh/vertex-layout.ts +91 -0
- package/core/src/module/cross-thread.ts +163 -0
- package/core/src/module/diagnostics.ts +123 -0
- package/core/src/module/host.ts +451 -0
- package/core/src/module/index.ts +22 -0
- package/core/src/module/module.ts +109 -0
- package/core/src/module/registry.ts +94 -0
- package/core/src/module/renderer-module.ts +247 -0
- package/core/src/module/ts-loader.ts +26 -0
- package/core/src/particles/compute-pass.ts +378 -0
- package/core/src/particles/emitter.ts +156 -0
- package/core/src/particles/index.ts +11 -0
- package/core/src/particles/particle-data.ts +47 -0
- package/core/src/particles/render-pass.ts +365 -0
- package/core/src/particles/simulator.ts +264 -0
- package/core/src/particles/system.ts +193 -0
- package/core/src/physics/body.ts +59 -0
- package/core/src/physics/ccd-heuristic.ts +55 -0
- package/core/src/physics/character.ts +282 -0
- package/core/src/physics/collider.ts +55 -0
- package/core/src/physics/collision-system.ts +91 -0
- package/core/src/physics/events.ts +133 -0
- package/core/src/physics/index.ts +34 -0
- package/core/src/physics/interface.ts +473 -0
- package/core/src/physics/interpolation-buffer.ts +192 -0
- package/core/src/physics/lifecycle.ts +87 -0
- package/core/src/physics/load-shedder.ts +164 -0
- package/core/src/physics/physics-accumulator.ts +101 -0
- package/core/src/physics/physics-system.ts +240 -0
- package/core/src/physics/ragdoll-presets.ts +272 -0
- package/core/src/physics/ragdoll-system.ts +220 -0
- package/core/src/physics/ragdoll.ts +182 -0
- package/core/src/physics/raycast.ts +143 -0
- package/core/src/physics/realm-manager.ts +499 -0
- package/core/src/physics/realm-worker-pool.ts +191 -0
- package/core/src/physics/realm-worker.ts +102 -0
- package/core/src/physics/realm.ts +189 -0
- package/core/src/physics/registry.ts +52 -0
- package/core/src/physics/safety.ts +247 -0
- package/core/src/physics/snapshot-manager.ts +141 -0
- package/core/src/physics/worker-protocol.ts +30 -0
- package/core/src/platform/bun-preload.ts +169 -0
- package/core/src/platform/css-stub.ts +4 -0
- package/core/src/platform/glob-polyfill.ts +124 -0
- package/core/src/platform/hidpi.ts +57 -0
- package/core/src/platform/render-surface.ts +77 -0
- package/core/src/platform/rpc.ts +98 -0
- package/core/src/platform/runtime.ts +132 -0
- package/core/src/plugin/context.ts +364 -0
- package/core/src/plugin/diagnostics.ts +61 -0
- package/core/src/plugin/discovery.ts +186 -0
- package/core/src/plugin/extension-loaders.ts +172 -0
- package/core/src/plugin/host.ts +659 -0
- package/core/src/plugin/index.ts +106 -0
- package/core/src/plugin/loader-asset.ts +124 -0
- package/core/src/plugin/loader-quickjs.ts +84 -0
- package/core/src/plugin/loader-wasm.ts +411 -0
- package/core/src/plugin/loader-worker.ts +261 -0
- package/core/src/plugin/manifest.ts +653 -0
- package/core/src/plugin/material-registry.ts +65 -0
- package/core/src/plugin/mcp-tools.ts +165 -0
- package/core/src/plugin/permissions.ts +175 -0
- package/core/src/plugin/quickjs-bridge.ts +294 -0
- package/core/src/plugin/registry.ts +107 -0
- package/core/src/plugin/sandbox-shim.ts +86 -0
- package/core/src/plugin/sandbox-worker.ts +215 -0
- package/core/src/plugin/wasm-abi.ts +152 -0
- package/core/src/plugin/wasm-worker.ts +229 -0
- package/core/src/plugin/workshop.ts +169 -0
- package/core/src/profiling/event-loop.ts +180 -0
- package/core/src/profiling/index.ts +69 -0
- package/core/src/profiling/iops/idb-patch.ts +242 -0
- package/core/src/profiling/iops/opfs-patch.ts +276 -0
- package/core/src/profiling/profiling-sab.ts +839 -0
- package/core/src/profiling/task-latency.ts +134 -0
- package/core/src/profiling/thread-metrics.ts +126 -0
- package/core/src/profiling/trace-event-writer.ts +205 -0
- package/core/src/profiling/warnings.ts +423 -0
- package/core/src/profiling/worker-prelude.ts +376 -0
- package/core/src/render/bind-group.ts +38 -0
- package/core/src/render/bindless/bindless-struct.ts +42 -0
- package/core/src/render/bindless/bindless.wgsl.ts +167 -0
- package/core/src/render/bindless/frame-bindings.ts +176 -0
- package/core/src/render/bindless/index.ts +10 -0
- package/core/src/render/bindless/material-manager.ts +257 -0
- package/core/src/render/bindless/texture-registry.ts +609 -0
- package/core/src/render/buffer.ts +82 -0
- package/core/src/render/camera-2d.ts +217 -0
- package/core/src/render/camera-controller.ts +440 -0
- package/core/src/render/camera.ts +409 -0
- package/core/src/render/canvas-resize-watcher.ts +46 -0
- package/core/src/render/compute-kernel.ts +172 -0
- package/core/src/render/constants.ts +2 -0
- package/core/src/render/device.ts +111 -0
- package/core/src/render/frame-graph.ts +768 -0
- package/core/src/render/frustum.ts +185 -0
- package/core/src/render/fullscreen-vs.ts +25 -0
- package/core/src/render/g-buffer.ts +186 -0
- package/core/src/render/game-renderer.ts +1452 -0
- package/core/src/render/gpu-driven/cull-pass.ts +394 -0
- package/core/src/render/gpu-driven/hzb.ts +215 -0
- package/core/src/render/gpu-driven/index.ts +7 -0
- package/core/src/render/gpu-driven/indirect-draw-pass.ts +324 -0
- package/core/src/render/gpu-driven/instance-buffer.ts +178 -0
- package/core/src/render/gpu-driven/mesh-table.ts +175 -0
- package/core/src/render/gpu-driven/passes/hzb-build-pass.ts +47 -0
- package/core/src/render/gpu-utils.ts +96 -0
- package/core/src/render/hdr.ts +88 -0
- package/core/src/render/hot-reload.ts +295 -0
- package/core/src/render/ibl-bind-group.ts +266 -0
- package/core/src/render/ibl.ts +180 -0
- package/core/src/render/index.ts +163 -0
- package/core/src/render/input-manager.ts +259 -0
- package/core/src/render/lighting/area-light.ts +196 -0
- package/core/src/render/lighting/cluster-grid.ts +288 -0
- package/core/src/render/lighting/cluster-types.ts +193 -0
- package/core/src/render/lighting/ies-parser.ts +162 -0
- package/core/src/render/lighting.ts +454 -0
- package/core/src/render/material-types/depth.wgsl +44 -0
- package/core/src/render/material-types/line.wgsl +50 -0
- package/core/src/render/material-types/matcap.wgsl +51 -0
- package/core/src/render/material-types/normal.wgsl +41 -0
- package/core/src/render/material-types/physical.wgsl +152 -0
- package/core/src/render/material-types/sprite.wgsl +46 -0
- package/core/src/render/material-types/sss.wgsl +79 -0
- package/core/src/render/material-types/toon.wgsl +79 -0
- package/core/src/render/passes/README.md +121 -0
- package/core/src/render/passes/atmosphere.ts +152 -0
- package/core/src/render/passes/cluster-lighting-pass.ts +476 -0
- package/core/src/render/passes/csm.ts +408 -0
- package/core/src/render/passes/cubemap-capture.ts +114 -0
- package/core/src/render/passes/debug-viz.ts +278 -0
- package/core/src/render/passes/debug.ts +538 -0
- package/core/src/render/passes/decal-mesh.ts +111 -0
- package/core/src/render/passes/decal-pass.ts +377 -0
- package/core/src/render/passes/deferred-lighting.ts +434 -0
- package/core/src/render/passes/depth-prepass.ts +163 -0
- package/core/src/render/passes/dome-360.ts +83 -0
- package/core/src/render/passes/fluid-render.ts +137 -0
- package/core/src/render/passes/gi-types.ts +118 -0
- package/core/src/render/passes/graph-compute.ts +300 -0
- package/core/src/render/passes/greased-line-pass.ts +232 -0
- package/core/src/render/passes/morph-target.ts +40 -0
- package/core/src/render/passes/opaque.ts +1028 -0
- package/core/src/render/passes/point-light-shadow.ts +266 -0
- package/core/src/render/passes/procedural-texture.ts +185 -0
- package/core/src/render/passes/reflection-probe.ts +140 -0
- package/core/src/render/passes/rsm-pass.ts +248 -0
- package/core/src/render/passes/sdf-text.ts +155 -0
- package/core/src/render/passes/shadow-map.ts +163 -0
- package/core/src/render/passes/shadow.ts +220 -0
- package/core/src/render/passes/skinning-vs.ts +121 -0
- package/core/src/render/passes/skinning.ts +326 -0
- package/core/src/render/passes/sky-dome.ts +404 -0
- package/core/src/render/passes/skybox.ts +162 -0
- package/core/src/render/passes/spot-light-shadow.ts +273 -0
- package/core/src/render/passes/terrain.ts +326 -0
- package/core/src/render/passes/transparent.ts +353 -0
- package/core/src/render/passes/underwater-fog.ts +185 -0
- package/core/src/render/passes/video-texture.ts +79 -0
- package/core/src/render/passes/volumetric-pass.ts +312 -0
- package/core/src/render/passes/volumetric-types.ts +171 -0
- package/core/src/render/passes/water.ts +753 -0
- package/core/src/render/pbr.ts +296 -0
- package/core/src/render/pipeline.ts +52 -0
- package/core/src/render/render-pass.ts +30 -0
- package/core/src/render/renderer-input-bus.ts +220 -0
- package/core/src/render/renderer-module-host.ts +623 -0
- package/core/src/render/resource-tracker.ts +67 -0
- package/core/src/render/sab-canvas-overlay.ts +122 -0
- package/core/src/render/shader-validator.ts +200 -0
- package/core/src/render/shaders/debug/debug-line.wgsl +27 -0
- package/core/src/render/shaders/debug/debug-point.wgsl +30 -0
- package/core/src/render/shaders/debug/debug-text.wgsl +42 -0
- package/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
- package/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
- package/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
- package/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
- package/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
- package/core/src/render/shaders/shadow-chunks.ts +135 -0
- package/core/src/render/skybox.ts +146 -0
- package/core/src/render/splitscreen.ts +85 -0
- package/core/src/render/surface.ts +78 -0
- package/core/src/render/tonemap.ts +180 -0
- package/core/src/render/tracked-render-pass.ts +158 -0
- package/core/src/render/viewport.ts +109 -0
- package/core/src/render/wgsl-hmr.ts +70 -0
- package/core/src/sab/core-input-channel.ts +23 -0
- package/core/src/sab/define.ts +239 -0
- package/core/src/sab/errors.ts +76 -0
- package/core/src/sab/game-input.ts +343 -0
- package/core/src/sab/gamepad-devices.ts +259 -0
- package/core/src/sab/grid-buffer.ts +117 -0
- package/core/src/sab/input.ts +55 -0
- package/core/src/sab/layout.ts +219 -0
- package/core/src/sab/multi-input-channel.ts +50 -0
- package/core/src/sab/record-buffer.ts +155 -0
- package/core/src/sab/sab-polyfill.ts +56 -0
- package/core/src/sab/sim-channel.ts +453 -0
- package/core/src/sab/slot-buffer.ts +190 -0
- package/core/src/sab/types.ts +158 -0
- package/core/src/safety/bounds.ts +76 -0
- package/core/src/safety/json.ts +80 -0
- package/core/src/safety/path.ts +167 -0
- package/core/src/save/binary-format.ts +117 -0
- package/core/src/save/game-save-system.ts +161 -0
- package/core/src/save/grid-save-system.ts +158 -0
- package/core/src/save/migrate.ts +44 -0
- package/core/src/save/migration-registry.ts +94 -0
- package/core/src/save/persist-types.ts +208 -0
- package/core/src/save/schema.ts +46 -0
- package/core/src/save/serializer.ts +180 -0
- package/core/src/scene/builder.ts +65 -0
- package/core/src/scene/camera.ts +142 -0
- package/core/src/scene/checkpoint.ts +109 -0
- package/core/src/scene/game-loop.ts +198 -0
- package/core/src/scene/index.ts +24 -0
- package/core/src/scene/layer.ts +6 -0
- package/core/src/scene/prefab.ts +145 -0
- package/core/src/scene/scene-manager.ts +157 -0
- package/core/src/scene/scene.ts +192 -0
- package/core/src/scene/sky.ts +256 -0
- package/core/src/scene/spatial-grid.ts +176 -0
- package/core/src/scene/streaming.ts +304 -0
- package/core/src/scene/vegetation.ts +163 -0
- package/core/src/scene/world.ts +89 -0
- package/core/src/scripting/binding.ts +129 -0
- package/core/src/scripting/hot-reload.ts +144 -0
- package/core/src/scripting/script.ts +99 -0
- package/core/src/sim/hot-reload-pipeline.ts +49 -0
- package/core/src/sim/sim-state-helper.ts +47 -0
- package/core/src/sim/transient-state-registry.ts +77 -0
- package/core/src/sim/types.ts +113 -0
- package/core/src/sim/worker-loop.ts +222 -0
- package/core/src/stores/game-store.ts +158 -0
- package/core/src/stores/hot-reload-store.ts +44 -0
- package/core/src/telemetry/collector.ts +410 -0
- package/core/src/telemetry/gc-controller.ts +453 -0
- package/core/src/telemetry/gc-profiler.ts +126 -0
- package/core/src/telemetry/gc-tracker.ts +69 -0
- package/core/src/telemetry/gpu-profiler.ts +703 -0
- package/core/src/telemetry/gpu-resource-tracker.ts +285 -0
- package/core/src/telemetry/gpu-timer-pool.ts +234 -0
- package/core/src/telemetry/gpu-timer.ts +123 -0
- package/core/src/telemetry/gpu-timestamp-gate.ts +21 -0
- package/core/src/telemetry/reporter.ts +62 -0
- package/core/src/types/engine-types.ts +129 -0
- package/core/src/ui-font-scale.ts +112 -0
- package/core/src/util/broad-phase-grid.ts +82 -0
- package/core/src/util/feature-log.ts +220 -0
- package/core/src/util/index.ts +17 -0
- package/core/src/util/logger.ts +604 -0
- package/core/src/webgpu-destroy-augmentation.d.ts +25 -0
- package/core/src/worker/base-worker-host.ts +183 -0
- package/core/src/worker/buffer-sync.ts +550 -0
- package/core/src/worker/crash-recovery.ts +201 -0
- package/core/src/worker/entity-sim-worker-host.ts +190 -0
- package/core/src/worker/instrumented-worker-host.ts +171 -0
- package/core/src/worker/rpc.ts +253 -0
- package/core/src/worker/sim-worker-base.ts +913 -0
- package/core/src/worker/sim-worker-host.ts +358 -0
- package/core/src/worker/task-pool.ts +256 -0
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- package/libraries/water/src/water-buffer.ts +89 -0
- package/libraries/water/src/water-chunks.ts +13 -0
- package/libraries/water/src/water-physics.ts +376 -0
- package/libraries/water/src/water-renderer.ts +809 -0
- package/libraries/water/src/water-sab.ts +161 -0
- package/libraries/water/src/wave-sources.ts +84 -0
- package/libraries/weather/README.md +20 -0
- package/libraries/weather/src/index.ts +9 -0
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- package/libraries/weather/src/types.ts +64 -0
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- package/libraries/weather/src/weather-system.ts +271 -0
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- package/libraries/weatherfx/src/cloud-provider.ts +31 -0
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- package/libraries/weatherfx/src/index.ts +9 -0
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- package/libraries/weatherfx/src/shaders/particle-render.wgsl +95 -0
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- package/mcp/src/client.ts +703 -0
- package/mcp/src/engine-context.ts +186 -0
- package/mcp/src/http-transport.ts +471 -0
- package/mcp/src/index.ts +13 -0
- package/mcp/src/prompts/add-entity.ts +42 -0
- package/mcp/src/prompts/create-scene.ts +44 -0
- package/mcp/src/prompts/debug-frame.ts +39 -0
- package/mcp/src/prompts/index.ts +12 -0
- package/mcp/src/resources/asset-list.ts +32 -0
- package/mcp/src/resources/checkpoint-list.ts +33 -0
- package/mcp/src/resources/entity-state.ts +55 -0
- package/mcp/src/resources/gpu-info.ts +103 -0
- package/mcp/src/resources/index.ts +57 -0
- package/mcp/src/resources/performance.ts +37 -0
- package/mcp/src/resources/scene-tree.ts +43 -0
- package/mcp/src/server.ts +375 -0
- package/mcp/src/tools/animation.ts +118 -0
- package/mcp/src/tools/asset.ts +161 -0
- package/mcp/src/tools/audio.ts +96 -0
- package/mcp/src/tools/build.ts +143 -0
- package/mcp/src/tools/camera.ts +167 -0
- package/mcp/src/tools/checkpoint.ts +100 -0
- package/mcp/src/tools/component.ts +199 -0
- package/mcp/src/tools/debug.ts +300 -0
- package/mcp/src/tools/entity.ts +361 -0
- package/mcp/src/tools/inspect.ts +210 -0
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- package/mcp/src/tools/material.ts +243 -0
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- package/mcp/src/tools/physics.ts +266 -0
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- package/mcp/src/tools/script.ts +122 -0
- package/mcp/src/types.ts +92 -0
- package/mcp/src/undo-redo.ts +77 -0
- package/modules/camera-controls/README.md +20 -0
- package/modules/camera-controls/src/index.ts +161 -0
- package/modules/controller-ui/src/index.ts +164 -0
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- package/modules/devtools/src/api.ts +461 -0
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- package/modules/devtools/src/debug-store.ts +92 -0
- package/modules/devtools/src/debug-view-descriptors.ts +59 -0
- package/modules/devtools/src/doctor-panel.ts +182 -0
- package/modules/devtools/src/gizmo-module.ts +136 -0
- package/modules/devtools/src/graph-model.ts +509 -0
- package/modules/devtools/src/grid-renderer.ts +157 -0
- package/modules/devtools/src/height-ruler-renderer.ts +216 -0
- package/modules/devtools/src/index.ts +81 -0
- package/modules/devtools/src/init.ts +261 -0
- package/modules/devtools/src/label-overlay.ts +154 -0
- package/modules/devtools/src/material-stats-panel.ts +188 -0
- package/modules/devtools/src/profiling-bridge.ts +377 -0
- package/modules/devtools/src/profiling-hooks.ts +98 -0
- package/modules/devtools/src/renderer-adapter.ts +76 -0
- package/modules/devtools/src/scene-inspector.ts +637 -0
- package/modules/devtools/src/scene-store.ts +320 -0
- package/modules/devtools/src/scene-sync.ts +116 -0
- package/modules/devtools/src/shaders/transform-gizmo.wgsl +38 -0
- package/modules/devtools/src/sim-stats-panel.ts +272 -0
- package/modules/devtools/src/sim-stats-provider.ts +105 -0
- package/modules/devtools/src/skeleton-renderer.ts +351 -0
- package/modules/devtools/src/transform-gizmo.ts +928 -0
- package/modules/devtools/src/types.ts +290 -0
- package/modules/devtools/src/worker-expose.ts +67 -0
- package/modules/devtools/src/worker-sync.ts +137 -0
- package/modules/editor/src/commands/component.ts +156 -0
- package/modules/editor/src/commands/entity.ts +287 -0
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- package/modules/editor/src/commands/index.ts +61 -0
- package/modules/editor/src/commands/prefab.ts +163 -0
- package/modules/editor/src/commands/registry.ts +331 -0
- package/modules/editor/src/commands/scene-io.ts +211 -0
- package/modules/editor/src/commands/selection.ts +73 -0
- package/modules/editor/src/commands/transform.ts +91 -0
- package/modules/editor/src/ddscene.ts +267 -0
- package/modules/editor/src/document.ts +123 -0
- package/modules/editor/src/editor-context.ts +172 -0
- package/modules/editor/src/index.ts +41 -0
- package/modules/editor/src/mcp.ts +103 -0
- package/modules/editor/src/module.ts +148 -0
- package/modules/editor/src/selection.ts +70 -0
- package/modules/editor/src/shell.ts +456 -0
- package/modules/editor/src/viewport.ts +199 -0
- package/modules/html-ui/src/composite.ts +135 -0
- package/modules/html-ui/src/create-html-ui.ts +188 -0
- package/modules/html-ui/src/doc-backend.ts +343 -0
- package/modules/html-ui/src/host.ts +646 -0
- package/modules/html-ui/src/index.ts +13 -0
- package/modules/html-ui/src/jsx-dev-runtime.ts +12 -0
- package/modules/html-ui/src/jsx-runtime.ts +126 -0
- package/modules/html-ui/src/protocol.ts +88 -0
- package/modules/html-ui/src/ui-worker.ts +16 -0
- package/modules/mcp/README.md +18 -0
- package/modules/mcp/src/index.ts +27 -0
- package/modules/movement-2d/README.md +19 -0
- package/modules/movement-2d/src/grid-character.ts +455 -0
- package/modules/movement-2d/src/index.ts +45 -0
- package/modules/movement-3d/README.md +21 -0
- package/modules/movement-3d/src/character-motor.ts +230 -0
- package/modules/movement-3d/src/index.ts +46 -0
- package/modules/native-osr/src/index.ts +22 -0
- package/modules/native-osr/src/input-router.ts +401 -0
- package/modules/native-osr/src/native-osr-manager.ts +247 -0
- package/modules/native-osr/src/native-texture-source.ts +86 -0
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- package/modules/native-osr/src/world-space-ui-pass.ts +351 -0
- package/modules/sailing/README.md +18 -0
- package/modules/sailing/src/index.ts +51 -0
- package/modules/terrain/README.md +18 -0
- package/modules/terrain/src/index.ts +78 -0
- package/modules/vitals/README.md +17 -0
- package/modules/vitals/src/index.ts +43 -0
- package/modules/vitals/src/vitals.ts +265 -0
- package/modules/xr/README.md +25 -0
- package/modules/xr/src/camera-rig.ts +146 -0
- package/modules/xr/src/debug.ts +59 -0
- package/modules/xr/src/frame-loop.ts +197 -0
- package/modules/xr/src/index.ts +16 -0
- package/modules/xr/src/input.ts +208 -0
- package/modules/xr/src/layer.ts +140 -0
- package/modules/xr/src/session.ts +156 -0
- package/modules/xr/src/sim-module.ts +23 -0
- package/modules/xr/src/types.ts +32 -0
- package/modules/xr/src/webxr.d.ts +182 -0
- package/modules/xr/src/xr-module.ts +179 -0
- package/package.json +232 -3
- package/shader-graph/src/chunks.ts +349 -0
- package/shader-graph/src/compiler.ts +732 -0
- package/shader-graph/src/compute-compiler.ts +453 -0
- package/shader-graph/src/compute-graph.ts +112 -0
- package/shader-graph/src/compute-profiles.ts +54 -0
- package/shader-graph/src/graph.ts +52 -0
- package/shader-graph/src/index.ts +53 -0
- package/shader-graph/src/profiles.ts +407 -0
- package/shader-graph/src/validator.ts +48 -0
- package/shader-graph/src/wgsl-binding-validator.ts +143 -0
- package/shader-graph/src/wgsl-struct-validator.ts +245 -0
- package/shader-graph/src/wgsl-struct.ts +397 -0
- package/test/src/index.ts +7 -0
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export function devtoolsMouseButton(h: DevtoolsHandle, button: number, pressed: boolean): void {
|
|
146
|
+
symbols.dd_devtools_mouse_button(h, button, pressed ? 1 : 0);
|
|
147
|
+
}
|
|
148
|
+
|
|
149
|
+
export function devtoolsSetWheel(h: DevtoolsHandle, deltaY: number): void {
|
|
150
|
+
symbols.dd_devtools_set_wheel(h, deltaY);
|
|
151
|
+
}
|
|
152
|
+
|
|
153
|
+
export function devtoolsSetModifiers(h: DevtoolsHandle, alt: boolean, ctrl: boolean, shift: boolean): void {
|
|
154
|
+
symbols.dd_devtools_set_modifiers(h, alt ? 1 : 0, ctrl ? 1 : 0, shift ? 1 : 0);
|
|
155
|
+
}
|
|
156
|
+
|
|
157
|
+
export function devtoolsKeyDown(h: DevtoolsHandle, keyName: string): void {
|
|
158
|
+
symbols.dd_devtools_key_down(h, Buffer.from(keyName + "\0"));
|
|
159
|
+
}
|
|
160
|
+
|
|
161
|
+
export function devtoolsTextInput(h: DevtoolsHandle, text: string): void {
|
|
162
|
+
symbols.dd_devtools_text_input(h, Buffer.from(text + "\0"));
|
|
163
|
+
}
|
|
164
|
+
|
|
165
|
+
// ── Data mirror helpers ──
|
|
166
|
+
|
|
167
|
+
/** Push a console entry into Rust. */
|
|
168
|
+
export function devtoolsPushConsole(
|
|
169
|
+
h: DevtoolsHandle,
|
|
170
|
+
text: string,
|
|
171
|
+
severity: number,
|
|
172
|
+
thread: string,
|
|
173
|
+
timestamp: number,
|
|
174
|
+
hasStack: boolean,
|
|
175
|
+
): void {
|
|
176
|
+
const textBuf = Buffer.from(text, "utf8");
|
|
177
|
+
const threadBuf = Buffer.from(thread, "utf8");
|
|
178
|
+
symbols.dd_devtools_push_console(
|
|
179
|
+
h,
|
|
180
|
+
ptr(textBuf),
|
|
181
|
+
BigInt(textBuf.length),
|
|
182
|
+
severity,
|
|
183
|
+
ptr(threadBuf),
|
|
184
|
+
BigInt(threadBuf.length),
|
|
185
|
+
timestamp,
|
|
186
|
+
hasStack ? 1 : 0,
|
|
187
|
+
);
|
|
188
|
+
}
|
|
189
|
+
|
|
190
|
+
/** Push a REPL eval result into Rust (rendered as a console entry). */
|
|
191
|
+
export function devtoolsPushReplResult(
|
|
192
|
+
h: DevtoolsHandle,
|
|
193
|
+
text: string,
|
|
194
|
+
isError: boolean,
|
|
195
|
+
timestamp: number,
|
|
196
|
+
): void {
|
|
197
|
+
const textBuf = Buffer.from(text, "utf8");
|
|
198
|
+
symbols.dd_devtools_push_repl_result(h, ptr(textBuf), BigInt(textBuf.length), isError ? 1 : 0, timestamp);
|
|
199
|
+
}
|
|
200
|
+
|
|
201
|
+
export function devtoolsClearConsole(h: DevtoolsHandle): void {
|
|
202
|
+
symbols.dd_devtools_clear_console(h);
|
|
203
|
+
}
|
|
204
|
+
|
|
205
|
+
/** Push a flat threads buffer (encoded by encodeThreads()). */
|
|
206
|
+
export function devtoolsSetThreads(h: DevtoolsHandle, buf: Uint8Array): void {
|
|
207
|
+
symbols.dd_devtools_set_threads(h, ptr(buf), BigInt(buf.length));
|
|
208
|
+
}
|
|
209
|
+
|
|
210
|
+
export function devtoolsSetSceneTree(h: DevtoolsHandle, buf: Uint8Array): void {
|
|
211
|
+
symbols.dd_devtools_set_scene_tree(h, ptr(buf), BigInt(buf.length));
|
|
212
|
+
}
|
|
213
|
+
|
|
214
|
+
export function devtoolsSetDomTree(h: DevtoolsHandle, buf: Uint8Array): void {
|
|
215
|
+
symbols.dd_devtools_set_dom_tree(h, ptr(buf), BigInt(buf.length));
|
|
216
|
+
}
|
|
217
|
+
|
|
218
|
+
export function devtoolsSetGpuInfo(h: DevtoolsHandle, buf: Uint8Array): void {
|
|
219
|
+
symbols.dd_devtools_set_gpu_info(h, ptr(buf), BigInt(buf.length));
|
|
220
|
+
}
|
|
221
|
+
|
|
222
|
+
export function devtoolsSetProfile(h: DevtoolsHandle, buf: Uint8Array): void {
|
|
223
|
+
symbols.dd_devtools_set_profile(h, ptr(buf), BigInt(buf.length));
|
|
224
|
+
}
|
|
225
|
+
|
|
226
|
+
export function devtoolsSetMetrics(h: DevtoolsHandle, buf: Uint8Array): void {
|
|
227
|
+
symbols.dd_devtools_set_metrics(h, ptr(buf), BigInt(buf.length));
|
|
228
|
+
}
|
|
229
|
+
|
|
230
|
+
// ── Generic snapshots + command channel ──
|
|
231
|
+
|
|
232
|
+
/** Push a generic panel snapshot (encoded by encodeSnapshot()) into `slot`. */
|
|
233
|
+
export function devtoolsSetSnapshot(h: DevtoolsHandle, slot: number, buf: Uint8Array): void {
|
|
234
|
+
symbols.dd_devtools_set_snapshot(h, slot, ptr(buf), BigInt(buf.length));
|
|
235
|
+
}
|
|
236
|
+
|
|
237
|
+
export interface DevtoolsCommand {
|
|
238
|
+
panel: number;
|
|
239
|
+
action: string;
|
|
240
|
+
payload: string;
|
|
241
|
+
}
|
|
242
|
+
|
|
243
|
+
/** Take the next queued UI command from Rust (or null). */
|
|
244
|
+
export function devtoolsTakeCommand(h: DevtoolsHandle): DevtoolsCommand | null {
|
|
245
|
+
// Reused scratch buffer — commands are small; 64KB is generous.
|
|
246
|
+
const buf = commandScratch;
|
|
247
|
+
const n = Number(symbols.dd_devtools_take_command(h, ptr(buf), BigInt(buf.length)) as unknown as bigint);
|
|
248
|
+
if (n === 0) return null;
|
|
249
|
+
const view = new DataView(buf.buffer, buf.byteOffset, n);
|
|
250
|
+
const panel = view.getUint8(0);
|
|
251
|
+
const alen = view.getUint16(1, true);
|
|
252
|
+
const action = Buffer.from(buf.buffer, buf.byteOffset + 3, alen).toString("utf8");
|
|
253
|
+
const pOff = 3 + alen;
|
|
254
|
+
const plen = view.getUint16(pOff, true);
|
|
255
|
+
const payload = Buffer.from(buf.buffer, buf.byteOffset + pOff + 2, plen).toString("utf8");
|
|
256
|
+
return { panel, action, payload };
|
|
257
|
+
}
|
|
258
|
+
|
|
259
|
+
const commandScratch = new Uint8Array(64 * 1024);
|
|
260
|
+
|
|
261
|
+
// ── Eval round-trip ──
|
|
262
|
+
|
|
263
|
+
export interface EvalRequest {
|
|
264
|
+
requestId: number;
|
|
265
|
+
threadId: string;
|
|
266
|
+
expr: string;
|
|
267
|
+
}
|
|
268
|
+
|
|
269
|
+
/** Take the next pending eval request from Rust (or null). */
|
|
270
|
+
export function devtoolsTakeEvalRequest(h: DevtoolsHandle): EvalRequest | null {
|
|
271
|
+
const reqIdBuf = new BigUint64Array(1);
|
|
272
|
+
const threadBuf = Buffer.alloc(128);
|
|
273
|
+
const exprBuf = Buffer.alloc(4096);
|
|
274
|
+
const exprLenBig = symbols.dd_devtools_take_eval_request(
|
|
275
|
+
h,
|
|
276
|
+
ptr(reqIdBuf),
|
|
277
|
+
ptr(threadBuf),
|
|
278
|
+
BigInt(threadBuf.length),
|
|
279
|
+
ptr(exprBuf),
|
|
280
|
+
BigInt(exprBuf.length),
|
|
281
|
+
) as unknown as bigint;
|
|
282
|
+
const exprLen = Number(exprLenBig);
|
|
283
|
+
if (exprLen === 0 && reqIdBuf[0] === 0n) return null;
|
|
284
|
+
const requestId = Number(reqIdBuf[0]);
|
|
285
|
+
const threadEnd = threadBuf.indexOf(0);
|
|
286
|
+
const threadId = threadBuf.toString("utf8", 0, threadEnd < 0 ? threadBuf.length : threadEnd) || "main";
|
|
287
|
+
const expr = exprBuf.subarray(0, exprLen).toString("utf8");
|
|
288
|
+
return { requestId, threadId, expr };
|
|
289
|
+
}
|
|
290
|
+
|
|
291
|
+
export function devtoolsPushEvalResult(
|
|
292
|
+
h: DevtoolsHandle,
|
|
293
|
+
requestId: number,
|
|
294
|
+
text: string,
|
|
295
|
+
isError: boolean,
|
|
296
|
+
): void {
|
|
297
|
+
const textBuf = Buffer.from(text, "utf8");
|
|
298
|
+
symbols.dd_devtools_push_eval_result(
|
|
299
|
+
h,
|
|
300
|
+
BigInt(requestId),
|
|
301
|
+
ptr(textBuf),
|
|
302
|
+
BigInt(textBuf.length),
|
|
303
|
+
isError ? 1 : 0,
|
|
304
|
+
);
|
|
305
|
+
}
|
|
306
|
+
|
|
307
|
+
// ── Refresh requests ──
|
|
308
|
+
|
|
309
|
+
export const REFRESH_SCENE = 1;
|
|
310
|
+
export const REFRESH_DOM = 2;
|
|
311
|
+
export const REFRESH_GPU = 4;
|
|
312
|
+
export const REFRESH_METRICS = 8;
|
|
313
|
+
export const REFRESH_PERF_RECORD = 16;
|
|
314
|
+
export const REFRESH_PERF_STOP = 32;
|
|
315
|
+
|
|
316
|
+
export function devtoolsTakeRefreshRequests(h: DevtoolsHandle): number {
|
|
317
|
+
return symbols.dd_devtools_take_refresh_requests(h) as unknown as number;
|
|
318
|
+
}
|
|
319
|
+
|
|
320
|
+
export function devtoolsGetDomTreeMode(h: DevtoolsHandle): number {
|
|
321
|
+
return symbols.dd_devtools_get_dom_tree_mode(h) as unknown as number;
|
|
322
|
+
}
|
|
323
|
+
|
|
324
|
+
// ── wants_text_input ──
|
|
325
|
+
|
|
326
|
+
export function devtoolsWantsTextInput(h: DevtoolsHandle): boolean {
|
|
327
|
+
return (symbols.dd_devtools_wants_text_input(h) as unknown as number) !== 0;
|
|
328
|
+
}
|
|
329
|
+
|
|
330
|
+
// ── Update: run egui, deserialize PaintJobs ──
|
|
331
|
+
|
|
332
|
+
export interface PaintVertex {
|
|
333
|
+
x: number; y: number; u: number; v: number; r: number; g: number; b: number; a: number;
|
|
334
|
+
}
|
|
335
|
+
export interface PaintMesh {
|
|
336
|
+
clipX: number; clipY: number; clipW: number; clipH: number;
|
|
337
|
+
textureId: number;
|
|
338
|
+
vertices: Float32Array; // packed: x,y,u,v,rgba(4 bytes as f32 bits? no — we store as Float32 for GPU upload)
|
|
339
|
+
indices: Uint32Array;
|
|
340
|
+
}
|
|
341
|
+
export interface TextureSet {
|
|
342
|
+
id: number;
|
|
343
|
+
posX: number; posY: number; // -1 = full texture
|
|
344
|
+
width: number; height: number;
|
|
345
|
+
pixels: Uint8Array; // RGBA
|
|
346
|
+
}
|
|
347
|
+
export interface PaintJobs {
|
|
348
|
+
frameId: number;
|
|
349
|
+
pixelsPerPoint: number;
|
|
350
|
+
texturesSet: TextureSet[];
|
|
351
|
+
texturesFree: number[];
|
|
352
|
+
meshes: PaintMesh[];
|
|
353
|
+
}
|
|
354
|
+
|
|
355
|
+
const MAGIC = 0xdddd0001;
|
|
356
|
+
|
|
357
|
+
/**
|
|
358
|
+
* Run egui for one frame and deserialize the PaintJobs.
|
|
359
|
+
* Allocates a scratch buffer of `scratchSize` bytes (grows if needed).
|
|
360
|
+
*/
|
|
361
|
+
export function devtoolsUpdate(
|
|
362
|
+
h: DevtoolsHandle,
|
|
363
|
+
scratch: { buf: Uint8Array },
|
|
364
|
+
): PaintJobs | null {
|
|
365
|
+
// Try with the current scratch buffer; if Rust reports overflow (usize::MAX),
|
|
366
|
+
// grow the buffer and retry.
|
|
367
|
+
for (let attempt = 0; attempt < 3; attempt++) {
|
|
368
|
+
const writtenBig = symbols.dd_devtools_update(h, ptr(scratch.buf), BigInt(scratch.buf.length)) as unknown as bigint;
|
|
369
|
+
const written = Number(writtenBig);
|
|
370
|
+
// usize::MAX means overflow.
|
|
371
|
+
if (written === 0xffffffff || written > 0xffffffff) {
|
|
372
|
+
// Grow scratch to 2x and retry.
|
|
373
|
+
scratch.buf = new Uint8Array(scratch.buf.length * 2);
|
|
374
|
+
continue;
|
|
375
|
+
}
|
|
376
|
+
if (written === 0) return null;
|
|
377
|
+
const view = new DataView(scratch.buf.buffer, scratch.buf.byteOffset, written);
|
|
378
|
+
return deserializePaintJobs(view);
|
|
379
|
+
}
|
|
380
|
+
return null;
|
|
381
|
+
}
|
|
382
|
+
|
|
383
|
+
function deserializePaintJobs(view: DataView): PaintJobs {
|
|
384
|
+
let off = 0;
|
|
385
|
+
const magic = view.getUint32(off, true); off += 4;
|
|
386
|
+
if (magic !== MAGIC) throw new Error(`egui-ffi: bad magic 0x${magic.toString(16)}`);
|
|
387
|
+
const numClips = view.getUint32(off, true); off += 4;
|
|
388
|
+
const numTexSet = view.getUint32(off, true); off += 4;
|
|
389
|
+
const numTexFree = view.getUint32(off, true); off += 4;
|
|
390
|
+
const pixelsPerPoint = view.getFloat32(off, true); off += 4;
|
|
391
|
+
const frameId = view.getUint32(off, true); off += 4;
|
|
392
|
+
|
|
393
|
+
// Texture sets
|
|
394
|
+
const texturesSet: TextureSet[] = [];
|
|
395
|
+
for (let i = 0; i < numTexSet; i++) {
|
|
396
|
+
const id = Number(view.getBigUint64(off, true)); off += 8;
|
|
397
|
+
const posX = view.getInt32(off, true); off += 4;
|
|
398
|
+
const posY = view.getInt32(off, true); off += 4;
|
|
399
|
+
const width = view.getUint32(off, true); off += 4;
|
|
400
|
+
const height = view.getUint32(off, true); off += 4;
|
|
401
|
+
const pixelLen = width * height * 4;
|
|
402
|
+
// Copy pixels into a fresh Uint8Array (the scratch buffer is reused).
|
|
403
|
+
const pixels = new Uint8Array(pixelLen);
|
|
404
|
+
pixels.set(new Uint8Array(view.buffer, view.byteOffset + off, pixelLen));
|
|
405
|
+
off += pixelLen;
|
|
406
|
+
texturesSet.push({ id, posX, posY, width, height, pixels });
|
|
407
|
+
}
|
|
408
|
+
|
|
409
|
+
// Texture frees
|
|
410
|
+
const texturesFree: number[] = [];
|
|
411
|
+
for (let i = 0; i < numTexFree; i++) {
|
|
412
|
+
texturesFree.push(Number(view.getBigUint64(off, true)));
|
|
413
|
+
off += 8;
|
|
414
|
+
}
|
|
415
|
+
|
|
416
|
+
// Clips / meshes
|
|
417
|
+
const meshes: PaintMesh[] = [];
|
|
418
|
+
for (let i = 0; i < numClips; i++) {
|
|
419
|
+
const clipX = view.getFloat32(off, true); off += 4;
|
|
420
|
+
const clipY = view.getFloat32(off, true); off += 4;
|
|
421
|
+
const clipW = view.getFloat32(off, true); off += 4;
|
|
422
|
+
const clipH = view.getFloat32(off, true); off += 4;
|
|
423
|
+
const textureId = Number(view.getBigUint64(off, true)); off += 8;
|
|
424
|
+
const vertexCount = view.getUint32(off, true); off += 4;
|
|
425
|
+
const indexCount = view.getUint32(off, true); off += 4;
|
|
426
|
+
|
|
427
|
+
// Vertex layout: f32 x, f32 y, f32 u, f32 v, u8 r, u8 g, u8 b, u8 a (20 bytes).
|
|
428
|
+
// We pack into a Float32Array for GPU upload: x, y, u, v, and color as a
|
|
429
|
+
// single f32 (the bit pattern of the packed RGBA). The shader unpacks it.
|
|
430
|
+
// Use a Float32Array for positions/UVs but write the color as a raw u32
|
|
431
|
+
// via a Uint32Array view over the same buffer. f32 can only represent
|
|
432
|
+
// integers up to 2^24 exactly — storing the packed RGBA (which can be
|
|
433
|
+
// up to 2^32-1) as f32 corrupts the bit pattern, causing color errors.
|
|
434
|
+
const vertices = new Float32Array(vertexCount * 5);
|
|
435
|
+
const verticesU32 = new Uint32Array(vertices.buffer);
|
|
436
|
+
for (let v = 0; v < vertexCount; v++) {
|
|
437
|
+
vertices[v * 5 + 0] = view.getFloat32(off, true);
|
|
438
|
+
vertices[v * 5 + 1] = view.getFloat32(off + 4, true);
|
|
439
|
+
vertices[v * 5 + 2] = view.getFloat32(off + 8, true);
|
|
440
|
+
vertices[v * 5 + 3] = view.getFloat32(off + 12, true);
|
|
441
|
+
const r = view.getUint8(off + 16);
|
|
442
|
+
const g = view.getUint8(off + 17);
|
|
443
|
+
const b = view.getUint8(off + 18);
|
|
444
|
+
const a = view.getUint8(off + 19);
|
|
445
|
+
// Pack as 0xAABBGGRR (little-endian → shader reads rgba via unpack)
|
|
446
|
+
verticesU32[v * 5 + 4] = ((a << 24) | (b << 16) | (g << 8) | r) >>> 0;
|
|
447
|
+
off += 20;
|
|
448
|
+
}
|
|
449
|
+
|
|
450
|
+
const indices = new Uint32Array(indexCount);
|
|
451
|
+
for (let idx = 0; idx < indexCount; idx++) {
|
|
452
|
+
indices[idx] = view.getUint32(off, true);
|
|
453
|
+
off += 4;
|
|
454
|
+
}
|
|
455
|
+
|
|
456
|
+
meshes.push({ clipX, clipY, clipW, clipH, textureId, vertices, indices });
|
|
457
|
+
}
|
|
458
|
+
|
|
459
|
+
return { frameId, pixelsPerPoint, texturesSet, texturesFree, meshes };
|
|
460
|
+
}
|
|
461
|
+
|
|
462
|
+
// ── Encoders (TS → Rust flat formats) ──
|
|
463
|
+
|
|
464
|
+
/** Encode threads: u32 count, then per thread: u8 kind, u16 id_len, id bytes, u16 name_len, name bytes. */
|
|
465
|
+
export function encodeThreads(threads: { id: string; name: string; kind: number }[]): Uint8Array {
|
|
466
|
+
let size = 4;
|
|
467
|
+
threads.forEach((t) => {
|
|
468
|
+
size += 1 + 2 + Buffer.byteLength(t.id) + 2 + Buffer.byteLength(t.name);
|
|
469
|
+
});
|
|
470
|
+
const buf = Buffer.alloc(size);
|
|
471
|
+
let off = 0;
|
|
472
|
+
buf.writeUInt32LE(threads.length, off); off += 4;
|
|
473
|
+
threads.forEach((t) => {
|
|
474
|
+
buf.writeUInt8(t.kind, off); off += 1;
|
|
475
|
+
const idBytes = Buffer.from(t.id, "utf8");
|
|
476
|
+
buf.writeUInt16LE(idBytes.length, off); off += 2;
|
|
477
|
+
idBytes.copy(buf, off); off += idBytes.length;
|
|
478
|
+
const nameBytes = Buffer.from(t.name, "utf8");
|
|
479
|
+
buf.writeUInt16LE(nameBytes.length, off); off += 2;
|
|
480
|
+
nameBytes.copy(buf, off); off += nameBytes.length;
|
|
481
|
+
});
|
|
482
|
+
return new Uint8Array(buf.buffer, buf.byteOffset, buf.length);
|
|
483
|
+
}
|
|
484
|
+
|
|
485
|
+
/** Encode a tree: u32 count, then per node: u32 id, i32 parent, u16 depth, u32 childCount, u8 kind, u16 labelLen, label, u16 detailLen, detail. */
|
|
486
|
+
export function encodeTree(
|
|
487
|
+
nodes: { id: number; parentId: number; depth: number; childCount: number; kind: number; label: string; detail: string }[],
|
|
488
|
+
): Uint8Array {
|
|
489
|
+
let size = 4;
|
|
490
|
+
nodes.forEach((n) => {
|
|
491
|
+
size += 4 + 4 + 2 + 4 + 1 + 2 + Buffer.byteLength(n.label) + 2 + Buffer.byteLength(n.detail);
|
|
492
|
+
});
|
|
493
|
+
const buf = Buffer.alloc(size);
|
|
494
|
+
let off = 0;
|
|
495
|
+
buf.writeUInt32LE(nodes.length, off); off += 4;
|
|
496
|
+
nodes.forEach((n) => {
|
|
497
|
+
buf.writeUInt32LE(n.id, off); off += 4;
|
|
498
|
+
buf.writeInt32LE(n.parentId, off); off += 4;
|
|
499
|
+
buf.writeUInt16LE(n.depth, off); off += 2;
|
|
500
|
+
buf.writeUInt32LE(n.childCount, off); off += 4;
|
|
501
|
+
buf.writeUInt8(n.kind, off); off += 1;
|
|
502
|
+
const labelBytes = Buffer.from(n.label, "utf8");
|
|
503
|
+
buf.writeUInt16LE(labelBytes.length, off); off += 2;
|
|
504
|
+
labelBytes.copy(buf, off); off += labelBytes.length;
|
|
505
|
+
const detailBytes = Buffer.from(n.detail, "utf8");
|
|
506
|
+
buf.writeUInt16LE(detailBytes.length, off); off += 2;
|
|
507
|
+
detailBytes.copy(buf, off); off += detailBytes.length;
|
|
508
|
+
});
|
|
509
|
+
return new Uint8Array(buf.buffer, buf.byteOffset, buf.length);
|
|
510
|
+
}
|
|
511
|
+
|
|
512
|
+
/** Encode GPU info: u32 entryCount, per entry: u8 isHeader, u16 keyLen, key, u16 valLen, val. Then u32 ftCount, per: f32 cpu, f32 gpu. Then u32 memCount, per: f64. */
|
|
513
|
+
export function encodeGpuInfo(
|
|
514
|
+
entries: { key: string; value: string; isHeader: boolean }[],
|
|
515
|
+
frameTimes: [number, number][],
|
|
516
|
+
memHistory: number[],
|
|
517
|
+
): Uint8Array {
|
|
518
|
+
let size = 4;
|
|
519
|
+
entries.forEach((e) => {
|
|
520
|
+
size += 1 + 2 + Buffer.byteLength(e.key) + 2 + Buffer.byteLength(e.value);
|
|
521
|
+
});
|
|
522
|
+
size += 4 + frameTimes.length * 8;
|
|
523
|
+
size += 4 + memHistory.length * 8;
|
|
524
|
+
const buf = Buffer.alloc(size);
|
|
525
|
+
let off = 0;
|
|
526
|
+
buf.writeUInt32LE(entries.length, off); off += 4;
|
|
527
|
+
entries.forEach((e) => {
|
|
528
|
+
buf.writeUInt8(e.isHeader ? 1 : 0, off); off += 1;
|
|
529
|
+
const keyBytes = Buffer.from(e.key, "utf8");
|
|
530
|
+
buf.writeUInt16LE(keyBytes.length, off); off += 2;
|
|
531
|
+
keyBytes.copy(buf, off); off += keyBytes.length;
|
|
532
|
+
const valBytes = Buffer.from(e.value, "utf8");
|
|
533
|
+
buf.writeUInt16LE(valBytes.length, off); off += 2;
|
|
534
|
+
valBytes.copy(buf, off); off += valBytes.length;
|
|
535
|
+
});
|
|
536
|
+
buf.writeUInt32LE(frameTimes.length, off); off += 4;
|
|
537
|
+
frameTimes.forEach(([cpu, gpu]) => {
|
|
538
|
+
buf.writeFloatLE(cpu, off); off += 4;
|
|
539
|
+
buf.writeFloatLE(gpu, off); off += 4;
|
|
540
|
+
});
|
|
541
|
+
buf.writeUInt32LE(memHistory.length, off); off += 4;
|
|
542
|
+
memHistory.forEach((m) => {
|
|
543
|
+
buf.writeDoubleLE(m, off); off += 8;
|
|
544
|
+
});
|
|
545
|
+
return new Uint8Array(buf.buffer, buf.byteOffset, buf.length);
|
|
546
|
+
}
|
|
547
|
+
|
|
548
|
+
/** Encode a CDP profile. */
|
|
549
|
+
export function encodeProfile(profile: {
|
|
550
|
+
nodes: { id: number; hitCount: number; callFrame: string; url: string; line: number; children: number[] }[];
|
|
551
|
+
startUs: number;
|
|
552
|
+
endUs: number;
|
|
553
|
+
samples: number[];
|
|
554
|
+
timeDeltasUs: number[];
|
|
555
|
+
}): Uint8Array {
|
|
556
|
+
let size = 4;
|
|
557
|
+
profile.nodes.forEach((n) => {
|
|
558
|
+
size += 4 + 4 + 2 + Buffer.byteLength(n.callFrame) + 2 + Buffer.byteLength(n.url) + 4 + 4;
|
|
559
|
+
n.children.forEach((_) => { size += 4;; });
|
|
560
|
+
});
|
|
561
|
+
size += 8 + 8;
|
|
562
|
+
size += 4 + profile.samples.length * 4;
|
|
563
|
+
size += 4 + profile.timeDeltasUs.length * 8;
|
|
564
|
+
const buf = Buffer.alloc(size);
|
|
565
|
+
let off = 0;
|
|
566
|
+
buf.writeUInt32LE(profile.nodes.length, off); off += 4;
|
|
567
|
+
profile.nodes.forEach((n) => {
|
|
568
|
+
buf.writeUInt32LE(Math.max(0, n.id) >>> 0, off); off += 4;
|
|
569
|
+
buf.writeUInt32LE(Math.max(0, n.hitCount) >>> 0, off); off += 4;
|
|
570
|
+
const cf = Buffer.from(n.callFrame, "utf8");
|
|
571
|
+
buf.writeUInt16LE(cf.length, off); off += 2;
|
|
572
|
+
cf.copy(buf, off); off += cf.length;
|
|
573
|
+
const url = Buffer.from(n.url, "utf8");
|
|
574
|
+
buf.writeUInt16LE(url.length, off); off += 2;
|
|
575
|
+
url.copy(buf, off); off += url.length;
|
|
576
|
+
buf.writeUInt32LE(Math.max(0, n.line) >>> 0, off); off += 4;
|
|
577
|
+
buf.writeUInt32LE(n.children.length, off); off += 4;
|
|
578
|
+
n.children.forEach((c) => {
|
|
579
|
+
buf.writeUInt32LE(Math.max(0, c) >>> 0, off); off += 4;
|
|
580
|
+
});
|
|
581
|
+
});
|
|
582
|
+
buf.writeDoubleLE(profile.startUs, off); off += 8;
|
|
583
|
+
buf.writeDoubleLE(profile.endUs, off); off += 8;
|
|
584
|
+
buf.writeUInt32LE(profile.samples.length, off); off += 4;
|
|
585
|
+
profile.samples.forEach((s) => {
|
|
586
|
+
buf.writeUInt32LE(Math.max(0, s) >>> 0, off); off += 4;
|
|
587
|
+
});
|
|
588
|
+
buf.writeUInt32LE(profile.timeDeltasUs.length, off); off += 4;
|
|
589
|
+
profile.timeDeltasUs.forEach((d) => {
|
|
590
|
+
buf.writeDoubleLE(d, off); off += 8;
|
|
591
|
+
});
|
|
592
|
+
return new Uint8Array(buf.buffer, buf.byteOffset, buf.length);
|
|
593
|
+
}
|
|
594
|
+
|
|
595
|
+
/** Encode per-thread metrics. */
|
|
596
|
+
export function encodeMetrics(
|
|
597
|
+
slots: {
|
|
598
|
+
slotIndex: number;
|
|
599
|
+
name: string;
|
|
600
|
+
runtime: number;
|
|
601
|
+
history: { cpuPercent: number; heapUsed: number; heapTotal: number; gcPauseMaxUs: number; taskLatencyP95Us: number }[];
|
|
602
|
+
}[],
|
|
603
|
+
): Uint8Array {
|
|
604
|
+
let size = 4;
|
|
605
|
+
slots.forEach((s) => {
|
|
606
|
+
size += 4 + 1 + 2 + Buffer.byteLength(s.name) + 4 + s.history.length * (4 + 8 + 8 + 8 + 8);
|
|
607
|
+
});
|
|
608
|
+
const buf = Buffer.alloc(size);
|
|
609
|
+
let off = 0;
|
|
610
|
+
buf.writeUInt32LE(slots.length, off); off += 4;
|
|
611
|
+
slots.forEach((s) => {
|
|
612
|
+
buf.writeUInt32LE(s.slotIndex, off); off += 4;
|
|
613
|
+
buf.writeUInt8(s.runtime, off); off += 1;
|
|
614
|
+
const nameBytes = Buffer.from(s.name, "utf8");
|
|
615
|
+
buf.writeUInt16LE(nameBytes.length, off); off += 2;
|
|
616
|
+
nameBytes.copy(buf, off); off += nameBytes.length;
|
|
617
|
+
buf.writeUInt32LE(s.history.length, off); off += 4;
|
|
618
|
+
s.history.forEach((h) => {
|
|
619
|
+
buf.writeFloatLE(h.cpuPercent, off); off += 4;
|
|
620
|
+
buf.writeDoubleLE(h.heapUsed, off); off += 8;
|
|
621
|
+
buf.writeDoubleLE(h.heapTotal, off); off += 8;
|
|
622
|
+
buf.writeDoubleLE(h.gcPauseMaxUs, off); off += 8;
|
|
623
|
+
buf.writeDoubleLE(h.taskLatencyP95Us, off); off += 8;
|
|
624
|
+
});
|
|
625
|
+
});
|
|
626
|
+
return new Uint8Array(buf.buffer, buf.byteOffset, buf.length);
|
|
627
|
+
}
|
|
628
|
+
|
|
629
|
+
// ── Generic snapshot encoder (must match decode_snapshot in lib.rs) ──
|
|
630
|
+
|
|
631
|
+
export const SNAP_STATUS = { ok: 0, loading: 1, unsupported: 2, error: 3 } as const;
|
|
632
|
+
export type SnapshotStatus = keyof typeof SNAP_STATUS;
|
|
633
|
+
|
|
634
|
+
/** Row/line flag bits (must match state.rs). */
|
|
635
|
+
export const SNAP_FLAG = { header: 1, warn: 2, error: 4 } as const;
|
|
636
|
+
|
|
637
|
+
export interface SnapshotKvRow { key: string; value: string; flags?: number }
|
|
638
|
+
export interface SnapshotSeries { name: string; values: number[] | Float32Array }
|
|
639
|
+
export interface SnapshotLine { text: string; flags?: number }
|
|
640
|
+
|
|
641
|
+
export type SnapshotControl =
|
|
642
|
+
| { type: "button"; id: string; label: string; payload?: string }
|
|
643
|
+
| { type: "checkbox"; id: string; label: string; checked: boolean }
|
|
644
|
+
| { type: "slider"; id: string; label: string; value: number; min: number; max: number };
|
|
645
|
+
|
|
646
|
+
export type SnapshotSection =
|
|
647
|
+
| { kind: "kv"; name: string; rows: SnapshotKvRow[] }
|
|
648
|
+
| { kind: "table"; name: string; cols: string[]; rows: string[][] }
|
|
649
|
+
| { kind: "series"; name: string; series: SnapshotSeries[] }
|
|
650
|
+
| { kind: "lines"; name: string; lines: SnapshotLine[] }
|
|
651
|
+
| { kind: "controls"; name: string; controls: SnapshotControl[] };
|
|
652
|
+
|
|
653
|
+
export interface PanelSnapshot {
|
|
654
|
+
status?: SnapshotStatus;
|
|
655
|
+
statusMsg?: string;
|
|
656
|
+
sections: SnapshotSection[];
|
|
657
|
+
}
|
|
658
|
+
|
|
659
|
+
/**
|
|
660
|
+
* Encode a generic panel snapshot into the flat wire format consumed by
|
|
661
|
+
* `decode_snapshot` in the Rust crate:
|
|
662
|
+
* u8 status, str16 statusMsg, u32 sectionCount
|
|
663
|
+
* per section: str16 name, u8 kind, kind-specific payload.
|
|
664
|
+
*/
|
|
665
|
+
export function encodeSnapshot(snap: PanelSnapshot): Uint8Array {
|
|
666
|
+
const sections = snap.sections ?? [];
|
|
667
|
+
const status = SNAP_STATUS[snap.status ?? "ok"];
|
|
668
|
+
const statusMsg = snap.statusMsg ?? "";
|
|
669
|
+
|
|
670
|
+
let size = 1 + 2 + Buffer.byteLength(statusMsg) + 4;
|
|
671
|
+
sections.forEach((s) => {
|
|
672
|
+
size += 2 + Buffer.byteLength(s.name) + 1;
|
|
673
|
+
switch (s.kind) {
|
|
674
|
+
case "kv":
|
|
675
|
+
size += 4;
|
|
676
|
+
s.rows.forEach((r) => { size += 1 + 2 + Buffer.byteLength(r.key) + 2 + Buffer.byteLength(r.value);; });
|
|
677
|
+
break;
|
|
678
|
+
case "table":
|
|
679
|
+
size += 2;
|
|
680
|
+
s.cols.forEach((c) => { size += 2 + Buffer.byteLength(c);; });
|
|
681
|
+
size += 4;
|
|
682
|
+
s.rows.forEach((row) => { row.forEach((cell) => { size += 2 + Buffer.byteLength(cell);; });; });
|
|
683
|
+
break;
|
|
684
|
+
case "series":
|
|
685
|
+
size += 2;
|
|
686
|
+
s.series.forEach((ser) => { size += 2 + Buffer.byteLength(ser.name) + 4 + ser.values.length * 4;; });
|
|
687
|
+
break;
|
|
688
|
+
case "lines":
|
|
689
|
+
size += 4;
|
|
690
|
+
s.lines.forEach((l) => { size += 1 + 2 + Buffer.byteLength(l.text);; });
|
|
691
|
+
break;
|
|
692
|
+
case "controls":
|
|
693
|
+
size += 2;
|
|
694
|
+
s.controls.forEach((c) => {
|
|
695
|
+
size += 1 + 2 + Buffer.byteLength(c.id) + 2 + Buffer.byteLength(c.label);
|
|
696
|
+
if (c.type === "button") size += 2 + Buffer.byteLength(c.payload ?? "");
|
|
697
|
+
else if (c.type === "checkbox") size += 1;
|
|
698
|
+
else size += 12;
|
|
699
|
+
});
|
|
700
|
+
break;
|
|
701
|
+
}
|
|
702
|
+
});
|
|
703
|
+
|
|
704
|
+
const buf = Buffer.alloc(size);
|
|
705
|
+
let off = 0;
|
|
706
|
+
const w16 = (s: string) => {
|
|
707
|
+
const b = Buffer.from(s, "utf8");
|
|
708
|
+
buf.writeUInt16LE(b.length, off); off += 2;
|
|
709
|
+
b.copy(buf, off); off += b.length;
|
|
710
|
+
};
|
|
711
|
+
|
|
712
|
+
buf.writeUInt8(status, off); off += 1;
|
|
713
|
+
w16(statusMsg);
|
|
714
|
+
buf.writeUInt32LE(sections.length, off); off += 4;
|
|
715
|
+
|
|
716
|
+
sections.forEach((s) => {
|
|
717
|
+
w16(s.name);
|
|
718
|
+
switch (s.kind) {
|
|
719
|
+
case "kv": {
|
|
720
|
+
buf.writeUInt8(0, off); off += 1;
|
|
721
|
+
buf.writeUInt32LE(s.rows.length, off); off += 4;
|
|
722
|
+
s.rows.forEach((r) => {
|
|
723
|
+
buf.writeUInt8(r.flags ?? 0, off); off += 1;
|
|
724
|
+
w16(r.key);
|
|
725
|
+
w16(r.value);
|
|
726
|
+
});
|
|
727
|
+
break;
|
|
728
|
+
}
|
|
729
|
+
case "table": {
|
|
730
|
+
buf.writeUInt8(1, off); off += 1;
|
|
731
|
+
buf.writeUInt16LE(s.cols.length, off); off += 2;
|
|
732
|
+
s.cols.forEach((c) => { w16(c);; });
|
|
733
|
+
buf.writeUInt32LE(s.rows.length, off); off += 4;
|
|
734
|
+
s.rows.forEach((row) => { row.forEach((cell) => { w16(cell);; });; });
|
|
735
|
+
break;
|
|
736
|
+
}
|
|
737
|
+
case "series": {
|
|
738
|
+
buf.writeUInt8(2, off); off += 1;
|
|
739
|
+
buf.writeUInt16LE(s.series.length, off); off += 2;
|
|
740
|
+
s.series.forEach((ser) => {
|
|
741
|
+
w16(ser.name);
|
|
742
|
+
buf.writeUInt32LE(ser.values.length, off); off += 4;
|
|
743
|
+
ser.values.forEach((v) => {
|
|
744
|
+
buf.writeFloatLE(v, off); off += 4;
|
|
745
|
+
});
|
|
746
|
+
});
|
|
747
|
+
break;
|
|
748
|
+
}
|
|
749
|
+
case "lines": {
|
|
750
|
+
buf.writeUInt8(3, off); off += 1;
|
|
751
|
+
buf.writeUInt32LE(s.lines.length, off); off += 4;
|
|
752
|
+
s.lines.forEach((l) => {
|
|
753
|
+
buf.writeUInt8(l.flags ?? 0, off); off += 1;
|
|
754
|
+
w16(l.text);
|
|
755
|
+
});
|
|
756
|
+
break;
|
|
757
|
+
}
|
|
758
|
+
case "controls": {
|
|
759
|
+
buf.writeUInt8(4, off); off += 1;
|
|
760
|
+
buf.writeUInt16LE(s.controls.length, off); off += 2;
|
|
761
|
+
s.controls.forEach((c) => {
|
|
762
|
+
if (c.type === "button") {
|
|
763
|
+
buf.writeUInt8(0, off); off += 1;
|
|
764
|
+
w16(c.id); w16(c.label); w16(c.payload ?? "");
|
|
765
|
+
} else if (c.type === "checkbox") {
|
|
766
|
+
buf.writeUInt8(1, off); off += 1;
|
|
767
|
+
w16(c.id); w16(c.label);
|
|
768
|
+
buf.writeUInt8(c.checked ? 1 : 0, off); off += 1;
|
|
769
|
+
} else {
|
|
770
|
+
buf.writeUInt8(2, off); off += 1;
|
|
771
|
+
w16(c.id); w16(c.label);
|
|
772
|
+
buf.writeFloatLE(c.value, off); off += 4;
|
|
773
|
+
buf.writeFloatLE(c.min, off); off += 4;
|
|
774
|
+
buf.writeFloatLE(c.max, off); off += 4;
|
|
775
|
+
}
|
|
776
|
+
});
|
|
777
|
+
break;
|
|
778
|
+
}
|
|
779
|
+
}
|
|
780
|
+
});
|
|
781
|
+
return new Uint8Array(buf.buffer, buf.byteOffset, buf.length);
|
|
782
|
+
}
|
|
783
|
+
|
|
784
|
+
// ── Panel slot ids (must match PanelId in state.rs) ──
|
|
785
|
+
|
|
786
|
+
export const PANEL = {
|
|
787
|
+
console: 0,
|
|
788
|
+
scene: 1,
|
|
789
|
+
gpu: 2,
|
|
790
|
+
"perf-recorder": 3,
|
|
791
|
+
"perf-metrics": 4,
|
|
792
|
+
"dom-tree": 5,
|
|
793
|
+
sim: 6,
|
|
794
|
+
memory: 7,
|
|
795
|
+
"render-graph": 8,
|
|
796
|
+
materials: 9,
|
|
797
|
+
doctor: 10,
|
|
798
|
+
workers: 11,
|
|
799
|
+
input: 12,
|
|
800
|
+
postfx: 13,
|
|
801
|
+
assets: 14,
|
|
802
|
+
game: 15,
|
|
803
|
+
} as const;
|
|
804
|
+
export type PanelName = keyof typeof PANEL;
|