@downdraft/engine 0.0.0 → 0.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (908) hide show
  1. package/README.md +33 -0
  2. package/app/src/index.ts +10 -0
  3. package/app/src/renderer/bootstrap.ts +271 -0
  4. package/app/src/renderer/downdraft-base.css +93 -0
  5. package/app/src/renderer/feature-log.ts +200 -0
  6. package/app/src/renderer/game-module.ts +923 -0
  7. package/app/src/renderer/hooks.ts +88 -0
  8. package/app/src/renderer/hot-reload.ts +178 -0
  9. package/app/src/renderer/import-cache.ts +88 -0
  10. package/app/src/renderer/index.ts +206 -0
  11. package/app/src/renderer/mcp-harness.ts +144 -0
  12. package/app/src/renderer/save-store-factory.ts +239 -0
  13. package/app/src/renderer/sim-bridge.ts +183 -0
  14. package/app/src/renderer/standard-automation-tools.ts +771 -0
  15. package/app/src/shared/feature-log.ts +71 -0
  16. package/app/src/shared/gpu-info.ts +82 -0
  17. package/app/src/shared/import-cache-store.ts +142 -0
  18. package/app/src/shared/index.ts +6 -0
  19. package/app/src/shared/mcp-discovery.ts +47 -0
  20. package/app/src/shared/mcp-proxy.ts +82 -0
  21. package/app/src/shared/types.ts +324 -0
  22. package/asset-bake/src/bake-audio.ts +119 -0
  23. package/asset-bake/src/bake-gltf.ts +172 -0
  24. package/asset-bake/src/bake.ts +78 -0
  25. package/asset-bake/src/cache.ts +188 -0
  26. package/asset-bake/src/config.ts +186 -0
  27. package/asset-bake/src/index.ts +36 -0
  28. package/core/src/animation/animation-event.ts +41 -0
  29. package/core/src/animation/bone-mask.ts +122 -0
  30. package/core/src/animation/clip.ts +252 -0
  31. package/core/src/animation/index.ts +22 -0
  32. package/core/src/animation/mixamo.ts +113 -0
  33. package/core/src/animation/morph-target.ts +69 -0
  34. package/core/src/animation/player.ts +697 -0
  35. package/core/src/animation/retarget.ts +158 -0
  36. package/core/src/animation/skeleton-animator.ts +1399 -0
  37. package/core/src/animation/skeleton.ts +214 -0
  38. package/core/src/animation/state-machine.ts +280 -0
  39. package/core/src/assets/blob-store.ts +66 -0
  40. package/core/src/assets/cache.ts +186 -0
  41. package/core/src/assets/cubemap-converter.ts +155 -0
  42. package/core/src/assets/environment-manager.ts +121 -0
  43. package/core/src/assets/import-cache.ts +65 -0
  44. package/core/src/assets/import-settings.ts +72 -0
  45. package/core/src/assets/importer.ts +108 -0
  46. package/core/src/assets/index.ts +74 -0
  47. package/core/src/assets/irradiance-generator.ts +198 -0
  48. package/core/src/assets/loader-audio.ts +86 -0
  49. package/core/src/assets/loader-cubemap.ts +211 -0
  50. package/core/src/assets/loader-dds.ts +236 -0
  51. package/core/src/assets/loader-hdr.ts +474 -0
  52. package/core/src/assets/loader-mesh.ts +143 -0
  53. package/core/src/assets/loader-shader.ts +73 -0
  54. package/core/src/assets/loader-texture.ts +349 -0
  55. package/core/src/assets/lod.ts +198 -0
  56. package/core/src/assets/manager.ts +480 -0
  57. package/core/src/assets/manifest.ts +81 -0
  58. package/core/src/assets/material-bridge.ts +186 -0
  59. package/core/src/assets/model-importer.ts +72 -0
  60. package/core/src/assets/model-normalizer.ts +248 -0
  61. package/core/src/assets/model-to-gpu.ts +70 -0
  62. package/core/src/assets/model-to-mesh.ts +237 -0
  63. package/core/src/assets/prefilter-generator.ts +250 -0
  64. package/core/src/audio/engine.ts +177 -0
  65. package/core/src/audio/interface.ts +130 -0
  66. package/core/src/audio/listener.ts +32 -0
  67. package/core/src/audio/mixer.ts +141 -0
  68. package/core/src/audio/registry.ts +52 -0
  69. package/core/src/audio/sab.ts +87 -0
  70. package/core/src/audio/source.ts +89 -0
  71. package/core/src/change-detection/atomics.ts +1 -0
  72. package/core/src/change-detection/tracker.ts +47 -0
  73. package/core/src/debug-draw/lines.ts +64 -0
  74. package/core/src/debug-draw/points.ts +17 -0
  75. package/core/src/debug-draw/queue.ts +124 -0
  76. package/core/src/debug-draw/text.ts +25 -0
  77. package/core/src/ecs/archetype.ts +323 -0
  78. package/core/src/ecs/component.ts +188 -0
  79. package/core/src/ecs/entity.ts +25 -0
  80. package/core/src/ecs/events.ts +93 -0
  81. package/core/src/ecs/hierarchy.ts +124 -0
  82. package/core/src/ecs/hmr-swap-registry.ts +22 -0
  83. package/core/src/ecs/index.ts +25 -0
  84. package/core/src/ecs/query.ts +141 -0
  85. package/core/src/ecs/resource.ts +8 -0
  86. package/core/src/ecs/schedule.ts +181 -0
  87. package/core/src/ecs/system-params.ts +99 -0
  88. package/core/src/ecs/system.ts +42 -0
  89. package/core/src/ecs/world.ts +348 -0
  90. package/core/src/index.ts +352 -0
  91. package/core/src/input/context.ts +73 -0
  92. package/core/src/input/dom-handler.ts +380 -0
  93. package/core/src/input/local-player-manager.ts +218 -0
  94. package/core/src/input/mapping.ts +40 -0
  95. package/core/src/input/multi-sab-bridge.ts +276 -0
  96. package/core/src/input/multi-state.ts +54 -0
  97. package/core/src/input/sab-bridge.ts +71 -0
  98. package/core/src/input/state.ts +132 -0
  99. package/core/src/input/ui-router.ts +87 -0
  100. package/core/src/library/host.ts +317 -0
  101. package/core/src/library/index.ts +16 -0
  102. package/core/src/library/library.ts +292 -0
  103. package/core/src/material/compiler.ts +80 -0
  104. package/core/src/material/graph-bridge.ts +172 -0
  105. package/core/src/material/index.ts +9 -0
  106. package/core/src/material/library.ts +442 -0
  107. package/core/src/material/material.ts +156 -0
  108. package/core/src/material/variants.ts +61 -0
  109. package/core/src/math/mat4.ts +202 -0
  110. package/core/src/math/perlin-noise-2d.ts +77 -0
  111. package/core/src/math/perlin-noise-3d.ts +110 -0
  112. package/core/src/math/quat.ts +33 -0
  113. package/core/src/math/rng.ts +29 -0
  114. package/core/src/math/trig.ts +47 -0
  115. package/core/src/math/value-noise.ts +67 -0
  116. package/core/src/mesh/builder.ts +177 -0
  117. package/core/src/mesh/csg.ts +312 -0
  118. package/core/src/mesh/greased-line.ts +145 -0
  119. package/core/src/mesh/mesh.ts +17 -0
  120. package/core/src/mesh/parametric.ts +501 -0
  121. package/core/src/mesh/skinning.ts +67 -0
  122. package/core/src/mesh/vertex-layout.ts +91 -0
  123. package/core/src/module/cross-thread.ts +163 -0
  124. package/core/src/module/diagnostics.ts +123 -0
  125. package/core/src/module/host.ts +451 -0
  126. package/core/src/module/index.ts +22 -0
  127. package/core/src/module/module.ts +109 -0
  128. package/core/src/module/registry.ts +94 -0
  129. package/core/src/module/renderer-module.ts +247 -0
  130. package/core/src/module/ts-loader.ts +26 -0
  131. package/core/src/particles/compute-pass.ts +378 -0
  132. package/core/src/particles/emitter.ts +156 -0
  133. package/core/src/particles/index.ts +11 -0
  134. package/core/src/particles/particle-data.ts +47 -0
  135. package/core/src/particles/render-pass.ts +365 -0
  136. package/core/src/particles/simulator.ts +264 -0
  137. package/core/src/particles/system.ts +193 -0
  138. package/core/src/physics/body.ts +59 -0
  139. package/core/src/physics/ccd-heuristic.ts +55 -0
  140. package/core/src/physics/character.ts +282 -0
  141. package/core/src/physics/collider.ts +55 -0
  142. package/core/src/physics/collision-system.ts +91 -0
  143. package/core/src/physics/events.ts +133 -0
  144. package/core/src/physics/index.ts +34 -0
  145. package/core/src/physics/interface.ts +473 -0
  146. package/core/src/physics/interpolation-buffer.ts +192 -0
  147. package/core/src/physics/lifecycle.ts +87 -0
  148. package/core/src/physics/load-shedder.ts +164 -0
  149. package/core/src/physics/physics-accumulator.ts +101 -0
  150. package/core/src/physics/physics-system.ts +240 -0
  151. package/core/src/physics/ragdoll-presets.ts +272 -0
  152. package/core/src/physics/ragdoll-system.ts +220 -0
  153. package/core/src/physics/ragdoll.ts +182 -0
  154. package/core/src/physics/raycast.ts +143 -0
  155. package/core/src/physics/realm-manager.ts +499 -0
  156. package/core/src/physics/realm-worker-pool.ts +191 -0
  157. package/core/src/physics/realm-worker.ts +102 -0
  158. package/core/src/physics/realm.ts +189 -0
  159. package/core/src/physics/registry.ts +52 -0
  160. package/core/src/physics/safety.ts +247 -0
  161. package/core/src/physics/snapshot-manager.ts +141 -0
  162. package/core/src/physics/worker-protocol.ts +30 -0
  163. package/core/src/platform/bun-preload.ts +169 -0
  164. package/core/src/platform/css-stub.ts +4 -0
  165. package/core/src/platform/glob-polyfill.ts +124 -0
  166. package/core/src/platform/hidpi.ts +57 -0
  167. package/core/src/platform/render-surface.ts +77 -0
  168. package/core/src/platform/rpc.ts +98 -0
  169. package/core/src/platform/runtime.ts +132 -0
  170. package/core/src/plugin/context.ts +364 -0
  171. package/core/src/plugin/diagnostics.ts +61 -0
  172. package/core/src/plugin/discovery.ts +186 -0
  173. package/core/src/plugin/extension-loaders.ts +172 -0
  174. package/core/src/plugin/host.ts +659 -0
  175. package/core/src/plugin/index.ts +106 -0
  176. package/core/src/plugin/loader-asset.ts +124 -0
  177. package/core/src/plugin/loader-quickjs.ts +84 -0
  178. package/core/src/plugin/loader-wasm.ts +411 -0
  179. package/core/src/plugin/loader-worker.ts +261 -0
  180. package/core/src/plugin/manifest.ts +653 -0
  181. package/core/src/plugin/material-registry.ts +65 -0
  182. package/core/src/plugin/mcp-tools.ts +165 -0
  183. package/core/src/plugin/permissions.ts +175 -0
  184. package/core/src/plugin/quickjs-bridge.ts +294 -0
  185. package/core/src/plugin/registry.ts +107 -0
  186. package/core/src/plugin/sandbox-shim.ts +86 -0
  187. package/core/src/plugin/sandbox-worker.ts +215 -0
  188. package/core/src/plugin/wasm-abi.ts +152 -0
  189. package/core/src/plugin/wasm-worker.ts +229 -0
  190. package/core/src/plugin/workshop.ts +169 -0
  191. package/core/src/profiling/event-loop.ts +180 -0
  192. package/core/src/profiling/index.ts +69 -0
  193. package/core/src/profiling/iops/idb-patch.ts +242 -0
  194. package/core/src/profiling/iops/opfs-patch.ts +276 -0
  195. package/core/src/profiling/profiling-sab.ts +839 -0
  196. package/core/src/profiling/task-latency.ts +134 -0
  197. package/core/src/profiling/thread-metrics.ts +126 -0
  198. package/core/src/profiling/trace-event-writer.ts +205 -0
  199. package/core/src/profiling/warnings.ts +423 -0
  200. package/core/src/profiling/worker-prelude.ts +376 -0
  201. package/core/src/render/bind-group.ts +38 -0
  202. package/core/src/render/bindless/bindless-struct.ts +42 -0
  203. package/core/src/render/bindless/bindless.wgsl.ts +167 -0
  204. package/core/src/render/bindless/frame-bindings.ts +176 -0
  205. package/core/src/render/bindless/index.ts +10 -0
  206. package/core/src/render/bindless/material-manager.ts +257 -0
  207. package/core/src/render/bindless/texture-registry.ts +609 -0
  208. package/core/src/render/buffer.ts +82 -0
  209. package/core/src/render/camera-2d.ts +217 -0
  210. package/core/src/render/camera-controller.ts +440 -0
  211. package/core/src/render/camera.ts +409 -0
  212. package/core/src/render/canvas-resize-watcher.ts +46 -0
  213. package/core/src/render/compute-kernel.ts +172 -0
  214. package/core/src/render/constants.ts +2 -0
  215. package/core/src/render/device.ts +111 -0
  216. package/core/src/render/frame-graph.ts +768 -0
  217. package/core/src/render/frustum.ts +185 -0
  218. package/core/src/render/fullscreen-vs.ts +25 -0
  219. package/core/src/render/g-buffer.ts +186 -0
  220. package/core/src/render/game-renderer.ts +1452 -0
  221. package/core/src/render/gpu-driven/cull-pass.ts +394 -0
  222. package/core/src/render/gpu-driven/hzb.ts +215 -0
  223. package/core/src/render/gpu-driven/index.ts +7 -0
  224. package/core/src/render/gpu-driven/indirect-draw-pass.ts +324 -0
  225. package/core/src/render/gpu-driven/instance-buffer.ts +178 -0
  226. package/core/src/render/gpu-driven/mesh-table.ts +175 -0
  227. package/core/src/render/gpu-driven/passes/hzb-build-pass.ts +47 -0
  228. package/core/src/render/gpu-utils.ts +96 -0
  229. package/core/src/render/hdr.ts +88 -0
  230. package/core/src/render/hot-reload.ts +295 -0
  231. package/core/src/render/ibl-bind-group.ts +266 -0
  232. package/core/src/render/ibl.ts +180 -0
  233. package/core/src/render/index.ts +163 -0
  234. package/core/src/render/input-manager.ts +259 -0
  235. package/core/src/render/lighting/area-light.ts +196 -0
  236. package/core/src/render/lighting/cluster-grid.ts +288 -0
  237. package/core/src/render/lighting/cluster-types.ts +193 -0
  238. package/core/src/render/lighting/ies-parser.ts +162 -0
  239. package/core/src/render/lighting.ts +454 -0
  240. package/core/src/render/material-types/depth.wgsl +44 -0
  241. package/core/src/render/material-types/line.wgsl +50 -0
  242. package/core/src/render/material-types/matcap.wgsl +51 -0
  243. package/core/src/render/material-types/normal.wgsl +41 -0
  244. package/core/src/render/material-types/physical.wgsl +152 -0
  245. package/core/src/render/material-types/sprite.wgsl +46 -0
  246. package/core/src/render/material-types/sss.wgsl +79 -0
  247. package/core/src/render/material-types/toon.wgsl +79 -0
  248. package/core/src/render/passes/README.md +121 -0
  249. package/core/src/render/passes/atmosphere.ts +152 -0
  250. package/core/src/render/passes/cluster-lighting-pass.ts +476 -0
  251. package/core/src/render/passes/csm.ts +408 -0
  252. package/core/src/render/passes/cubemap-capture.ts +114 -0
  253. package/core/src/render/passes/debug-viz.ts +278 -0
  254. package/core/src/render/passes/debug.ts +538 -0
  255. package/core/src/render/passes/decal-mesh.ts +111 -0
  256. package/core/src/render/passes/decal-pass.ts +377 -0
  257. package/core/src/render/passes/deferred-lighting.ts +434 -0
  258. package/core/src/render/passes/depth-prepass.ts +163 -0
  259. package/core/src/render/passes/dome-360.ts +83 -0
  260. package/core/src/render/passes/fluid-render.ts +137 -0
  261. package/core/src/render/passes/gi-types.ts +118 -0
  262. package/core/src/render/passes/graph-compute.ts +300 -0
  263. package/core/src/render/passes/greased-line-pass.ts +232 -0
  264. package/core/src/render/passes/morph-target.ts +40 -0
  265. package/core/src/render/passes/opaque.ts +1028 -0
  266. package/core/src/render/passes/point-light-shadow.ts +266 -0
  267. package/core/src/render/passes/procedural-texture.ts +185 -0
  268. package/core/src/render/passes/reflection-probe.ts +140 -0
  269. package/core/src/render/passes/rsm-pass.ts +248 -0
  270. package/core/src/render/passes/sdf-text.ts +155 -0
  271. package/core/src/render/passes/shadow-map.ts +163 -0
  272. package/core/src/render/passes/shadow.ts +220 -0
  273. package/core/src/render/passes/skinning-vs.ts +121 -0
  274. package/core/src/render/passes/skinning.ts +326 -0
  275. package/core/src/render/passes/sky-dome.ts +404 -0
  276. package/core/src/render/passes/skybox.ts +162 -0
  277. package/core/src/render/passes/spot-light-shadow.ts +273 -0
  278. package/core/src/render/passes/terrain.ts +326 -0
  279. package/core/src/render/passes/transparent.ts +353 -0
  280. package/core/src/render/passes/underwater-fog.ts +185 -0
  281. package/core/src/render/passes/video-texture.ts +79 -0
  282. package/core/src/render/passes/volumetric-pass.ts +312 -0
  283. package/core/src/render/passes/volumetric-types.ts +171 -0
  284. package/core/src/render/passes/water.ts +753 -0
  285. package/core/src/render/pbr.ts +296 -0
  286. package/core/src/render/pipeline.ts +52 -0
  287. package/core/src/render/render-pass.ts +30 -0
  288. package/core/src/render/renderer-input-bus.ts +220 -0
  289. package/core/src/render/renderer-module-host.ts +623 -0
  290. package/core/src/render/resource-tracker.ts +67 -0
  291. package/core/src/render/sab-canvas-overlay.ts +122 -0
  292. package/core/src/render/shader-validator.ts +200 -0
  293. package/core/src/render/shaders/debug/debug-line.wgsl +27 -0
  294. package/core/src/render/shaders/debug/debug-point.wgsl +30 -0
  295. package/core/src/render/shaders/debug/debug-text.wgsl +42 -0
  296. package/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
  297. package/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
  298. package/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
  299. package/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
  300. package/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
  301. package/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
  302. package/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
  303. package/core/src/render/shaders/shadow-chunks.ts +135 -0
  304. package/core/src/render/skybox.ts +146 -0
  305. package/core/src/render/splitscreen.ts +85 -0
  306. package/core/src/render/surface.ts +78 -0
  307. package/core/src/render/tonemap.ts +180 -0
  308. package/core/src/render/tracked-render-pass.ts +158 -0
  309. package/core/src/render/viewport.ts +109 -0
  310. package/core/src/render/wgsl-hmr.ts +70 -0
  311. package/core/src/sab/core-input-channel.ts +23 -0
  312. package/core/src/sab/define.ts +239 -0
  313. package/core/src/sab/errors.ts +76 -0
  314. package/core/src/sab/game-input.ts +343 -0
  315. package/core/src/sab/gamepad-devices.ts +259 -0
  316. package/core/src/sab/grid-buffer.ts +117 -0
  317. package/core/src/sab/input.ts +55 -0
  318. package/core/src/sab/layout.ts +219 -0
  319. package/core/src/sab/multi-input-channel.ts +50 -0
  320. package/core/src/sab/record-buffer.ts +155 -0
  321. package/core/src/sab/sab-polyfill.ts +56 -0
  322. package/core/src/sab/sim-channel.ts +453 -0
  323. package/core/src/sab/slot-buffer.ts +190 -0
  324. package/core/src/sab/types.ts +158 -0
  325. package/core/src/safety/bounds.ts +76 -0
  326. package/core/src/safety/json.ts +80 -0
  327. package/core/src/safety/path.ts +167 -0
  328. package/core/src/save/binary-format.ts +117 -0
  329. package/core/src/save/game-save-system.ts +161 -0
  330. package/core/src/save/grid-save-system.ts +158 -0
  331. package/core/src/save/migrate.ts +44 -0
  332. package/core/src/save/migration-registry.ts +94 -0
  333. package/core/src/save/persist-types.ts +208 -0
  334. package/core/src/save/schema.ts +46 -0
  335. package/core/src/save/serializer.ts +180 -0
  336. package/core/src/scene/builder.ts +65 -0
  337. package/core/src/scene/camera.ts +142 -0
  338. package/core/src/scene/checkpoint.ts +109 -0
  339. package/core/src/scene/game-loop.ts +198 -0
  340. package/core/src/scene/index.ts +24 -0
  341. package/core/src/scene/layer.ts +6 -0
  342. package/core/src/scene/prefab.ts +145 -0
  343. package/core/src/scene/scene-manager.ts +157 -0
  344. package/core/src/scene/scene.ts +192 -0
  345. package/core/src/scene/sky.ts +256 -0
  346. package/core/src/scene/spatial-grid.ts +176 -0
  347. package/core/src/scene/streaming.ts +304 -0
  348. package/core/src/scene/vegetation.ts +163 -0
  349. package/core/src/scene/world.ts +89 -0
  350. package/core/src/scripting/binding.ts +129 -0
  351. package/core/src/scripting/hot-reload.ts +144 -0
  352. package/core/src/scripting/script.ts +99 -0
  353. package/core/src/sim/hot-reload-pipeline.ts +49 -0
  354. package/core/src/sim/sim-state-helper.ts +47 -0
  355. package/core/src/sim/transient-state-registry.ts +77 -0
  356. package/core/src/sim/types.ts +113 -0
  357. package/core/src/sim/worker-loop.ts +222 -0
  358. package/core/src/stores/game-store.ts +158 -0
  359. package/core/src/stores/hot-reload-store.ts +44 -0
  360. package/core/src/telemetry/collector.ts +410 -0
  361. package/core/src/telemetry/gc-controller.ts +453 -0
  362. package/core/src/telemetry/gc-profiler.ts +126 -0
  363. package/core/src/telemetry/gc-tracker.ts +69 -0
  364. package/core/src/telemetry/gpu-profiler.ts +703 -0
  365. package/core/src/telemetry/gpu-resource-tracker.ts +285 -0
  366. package/core/src/telemetry/gpu-timer-pool.ts +234 -0
  367. package/core/src/telemetry/gpu-timer.ts +123 -0
  368. package/core/src/telemetry/gpu-timestamp-gate.ts +21 -0
  369. package/core/src/telemetry/reporter.ts +62 -0
  370. package/core/src/types/engine-types.ts +129 -0
  371. package/core/src/ui-font-scale.ts +112 -0
  372. package/core/src/util/broad-phase-grid.ts +82 -0
  373. package/core/src/util/feature-log.ts +220 -0
  374. package/core/src/util/index.ts +17 -0
  375. package/core/src/util/logger.ts +604 -0
  376. package/core/src/webgpu-destroy-augmentation.d.ts +25 -0
  377. package/core/src/worker/base-worker-host.ts +183 -0
  378. package/core/src/worker/buffer-sync.ts +550 -0
  379. package/core/src/worker/crash-recovery.ts +201 -0
  380. package/core/src/worker/entity-sim-worker-host.ts +190 -0
  381. package/core/src/worker/instrumented-worker-host.ts +171 -0
  382. package/core/src/worker/rpc.ts +253 -0
  383. package/core/src/worker/sim-worker-base.ts +913 -0
  384. package/core/src/worker/sim-worker-host.ts +358 -0
  385. package/core/src/worker/task-pool.ts +256 -0
  386. package/core/src/worker/task-worker.ts +83 -0
  387. package/libraries/asset-browser/src/index.ts +11 -0
  388. package/libraries/asset-browser/src/software-thumbnails.ts +949 -0
  389. package/libraries/audio-kira/README.md +17 -0
  390. package/libraries/audio-kira/native/Cargo.toml +14 -0
  391. package/libraries/audio-kira/native/src/engine.rs +27 -0
  392. package/libraries/audio-kira/native/src/lib.rs +185 -0
  393. package/libraries/audio-kira/native/src/mixer.rs +11 -0
  394. package/libraries/audio-kira/native/src/source.rs +80 -0
  395. package/libraries/audio-kira/src/backend.ts +469 -0
  396. package/libraries/audio-kira/src/index.ts +8 -0
  397. package/libraries/audio-kira/src/library.ts +82 -0
  398. package/libraries/blitz-ui/native/Cargo.toml +33 -0
  399. package/libraries/blitz-ui/native/assets/DejaVuSans.woff2 +0 -0
  400. package/libraries/blitz-ui/native/src/bridge.rs +100 -0
  401. package/libraries/blitz-ui/native/src/fonts.rs +20 -0
  402. package/libraries/blitz-ui/native/src/input.rs +80 -0
  403. package/libraries/blitz-ui/native/src/lib.rs +96 -0
  404. package/libraries/blitz-ui/native/src/shell.rs +301 -0
  405. package/libraries/blitz-ui/native-osr/Cargo.toml +24 -0
  406. package/libraries/blitz-ui/native-osr/src/events.rs +237 -0
  407. package/libraries/blitz-ui/native-osr/src/lib.rs +846 -0
  408. package/libraries/blitz-ui/native-osr/src/mutate.rs +385 -0
  409. package/libraries/blitz-ui/native-osr/src/resources.rs +45 -0
  410. package/libraries/blitz-ui/native-osr-spike.ts +70 -0
  411. package/libraries/blitz-ui/src/index.ts +15 -0
  412. package/libraries/blitz-ui/src/native-module.ts +221 -0
  413. package/libraries/blitz-ui/src/native-osr-ffi.ts +423 -0
  414. package/libraries/blitz-ui/src/router.ts +101 -0
  415. package/libraries/blitz-ui/src/shaders/ui-blit.wgsl.ts +35 -0
  416. package/libraries/blitz-ui/src/ui-blit-pass.ts +116 -0
  417. package/libraries/character/README.md +25 -0
  418. package/libraries/character/src/character-animator.ts +374 -0
  419. package/libraries/character/src/index.ts +24 -0
  420. package/libraries/character/src/loader.ts +375 -0
  421. package/libraries/character/src/locomotion.ts +124 -0
  422. package/libraries/character/src/preview.ts +287 -0
  423. package/libraries/devtools/README.md +51 -0
  424. package/libraries/devtools/native/Cargo.toml +12 -0
  425. package/libraries/devtools/native/src/lib.rs +1646 -0
  426. package/libraries/devtools/native/src/panels/console.rs +338 -0
  427. package/libraries/devtools/native/src/panels/dom_tree.rs +47 -0
  428. package/libraries/devtools/native/src/panels/generic.rs +317 -0
  429. package/libraries/devtools/native/src/panels/gpu.rs +107 -0
  430. package/libraries/devtools/native/src/panels/input.rs +88 -0
  431. package/libraries/devtools/native/src/panels/mod.rs +154 -0
  432. package/libraries/devtools/native/src/panels/perf_metrics.rs +91 -0
  433. package/libraries/devtools/native/src/panels/perf_recorder.rs +158 -0
  434. package/libraries/devtools/native/src/panels/scene.rs +72 -0
  435. package/libraries/devtools/native/src/state.rs +394 -0
  436. package/libraries/devtools/src/cdp-bridge.ts +349 -0
  437. package/libraries/devtools/src/collectors.ts +346 -0
  438. package/libraries/devtools/src/egui-ffi.ts +804 -0
  439. package/libraries/devtools/src/egui-renderer.ts +407 -0
  440. package/libraries/devtools/src/host.ts +363 -0
  441. package/libraries/devtools/src/index.ts +40 -0
  442. package/libraries/devtools/src/mirror.ts +794 -0
  443. package/libraries/devtools/src/native-providers.ts +744 -0
  444. package/libraries/devtools/src/verify.ts +167 -0
  445. package/libraries/devtools/src/web/browser.ts +102 -0
  446. package/libraries/devtools/src/web/host.ts +212 -0
  447. package/libraries/devtools/src/web/mirror.ts +430 -0
  448. package/libraries/devtools/src/web/server.ts +198 -0
  449. package/libraries/entities/README.md +17 -0
  450. package/libraries/entities/src/index.ts +4 -0
  451. package/libraries/entities/src/library.ts +64 -0
  452. package/libraries/entities/src/model-renderer.ts +1345 -0
  453. package/libraries/entities/src/shaders/model.wgsl +375 -0
  454. package/libraries/gamepad/src/feed-input.ts +83 -0
  455. package/libraries/gamepad/src/filters.ts +49 -0
  456. package/libraries/gamepad/src/glyphs.ts +93 -0
  457. package/libraries/gamepad/src/hub.ts +206 -0
  458. package/libraries/gamepad/src/index.ts +22 -0
  459. package/libraries/gamepad/src/library.ts +68 -0
  460. package/libraries/gamepad/src/source-sab.ts +70 -0
  461. package/libraries/gamepad/src/sysfs-enrich.ts +138 -0
  462. package/libraries/gaussian-splats/README.md +25 -0
  463. package/libraries/gaussian-splats/src/gpu-sort.ts +595 -0
  464. package/libraries/gaussian-splats/src/index.ts +31 -0
  465. package/libraries/gaussian-splats/src/library.ts +60 -0
  466. package/libraries/gaussian-splats/src/parser.ts +382 -0
  467. package/libraries/gaussian-splats/src/renderer.ts +427 -0
  468. package/libraries/gaussian-splats/src/sh-eval.ts +211 -0
  469. package/libraries/gaussian-splats/src/sorter.ts +110 -0
  470. package/libraries/gaussian-splats/src/tile-raster.ts +473 -0
  471. package/libraries/gpu-kernels/README.md +154 -0
  472. package/libraries/gpu-kernels/src/index.ts +11 -0
  473. package/libraries/gpu-kernels/src/kernel.ts +696 -0
  474. package/libraries/gpu-kernels/src/transpile.ts +958 -0
  475. package/libraries/html-ui-kit/src/behaviors.ts +250 -0
  476. package/libraries/html-ui-kit/src/components.ts +309 -0
  477. package/libraries/html-ui-kit/src/index.ts +30 -0
  478. package/libraries/html-ui-kit/src/nav/nav-controller.ts +238 -0
  479. package/libraries/html-ui-kit/src/nav/nav-input.ts +145 -0
  480. package/libraries/html-ui-kit/src/nav/osk.ts +153 -0
  481. package/libraries/html-ui-kit/src/nav/router.ts +167 -0
  482. package/libraries/html-ui-kit/src/nav/vcursor.ts +203 -0
  483. package/libraries/html-ui-kit/src/ten-foot.ts +182 -0
  484. package/libraries/html-ui-kit/src/theme.ts +238 -0
  485. package/libraries/lighting/README.md +20 -0
  486. package/libraries/lighting/src/index.ts +5 -0
  487. package/libraries/lighting/src/library.ts +66 -0
  488. package/libraries/lighting/src/light-system.ts +452 -0
  489. package/libraries/lighting/src/lighting-system.ts +68 -0
  490. package/libraries/lighting/src/shaders/light-debug.wgsl +30 -0
  491. package/libraries/marching-cubes/README.md +25 -0
  492. package/libraries/marching-cubes/src/chunked-field.ts +177 -0
  493. package/libraries/marching-cubes/src/deformation.ts +63 -0
  494. package/libraries/marching-cubes/src/generator.ts +407 -0
  495. package/libraries/marching-cubes/src/index.ts +32 -0
  496. package/libraries/marching-cubes/src/library.ts +80 -0
  497. package/libraries/marching-cubes/src/lod.ts +122 -0
  498. package/libraries/marching-cubes/src/marching-tetrahedra.ts +252 -0
  499. package/libraries/marching-cubes/src/sab.ts +45 -0
  500. package/libraries/marching-cubes/src/streaming-config.ts +48 -0
  501. package/libraries/marching-cubes/src/streaming-manager.ts +686 -0
  502. package/libraries/marching-cubes/src/tables.ts +323 -0
  503. package/libraries/marching-cubes/src/types.ts +18 -0
  504. package/libraries/models/README.md +25 -0
  505. package/libraries/models/src/bake-node-transforms.ts +171 -0
  506. package/libraries/models/src/codecs/basisu-codec.ts +180 -0
  507. package/libraries/models/src/codecs/draco-codec.ts +372 -0
  508. package/libraries/models/src/codecs/draco3dgltf.d.ts +40 -0
  509. package/libraries/models/src/codecs/index.ts +22 -0
  510. package/libraries/models/src/codecs/meshopt-codec.ts +91 -0
  511. package/libraries/models/src/codecs/registry.ts +221 -0
  512. package/libraries/models/src/dae.ts +753 -0
  513. package/libraries/models/src/default-part-selection.ts +56 -0
  514. package/libraries/models/src/dxf.ts +200 -0
  515. package/libraries/models/src/fbx/index.ts +457 -0
  516. package/libraries/models/src/fbx/interpreter/animation.ts +431 -0
  517. package/libraries/models/src/fbx/interpreter/blend-shapes.ts +323 -0
  518. package/libraries/models/src/fbx/interpreter/connections.ts +166 -0
  519. package/libraries/models/src/fbx/interpreter/diagnostics.ts +65 -0
  520. package/libraries/models/src/fbx/interpreter/geometry.ts +535 -0
  521. package/libraries/models/src/fbx/interpreter/global-settings.ts +92 -0
  522. package/libraries/models/src/fbx/interpreter/materials.ts +265 -0
  523. package/libraries/models/src/fbx/interpreter/nodes.ts +197 -0
  524. package/libraries/models/src/fbx/interpreter/skeleton.ts +476 -0
  525. package/libraries/models/src/fbx/parsers/binary-parser.ts +244 -0
  526. package/libraries/models/src/fbx/types.ts +119 -0
  527. package/libraries/models/src/gltf-extensions.ts +196 -0
  528. package/libraries/models/src/gltf.ts +935 -0
  529. package/libraries/models/src/index.ts +87 -0
  530. package/libraries/models/src/library.ts +75 -0
  531. package/libraries/models/src/loader.ts +265 -0
  532. package/libraries/models/src/material-adapter.ts +108 -0
  533. package/libraries/models/src/mini-xml.ts +174 -0
  534. package/libraries/models/src/normalize.ts +216 -0
  535. package/libraries/models/src/obj.ts +264 -0
  536. package/libraries/models/src/off.ts +95 -0
  537. package/libraries/models/src/ply.ts +348 -0
  538. package/libraries/models/src/pose-sampler.ts +219 -0
  539. package/libraries/models/src/sidecar/blender-extras.ts +37 -0
  540. package/libraries/models/src/sidecar/ddmeta.ts +114 -0
  541. package/libraries/models/src/sidecar/godot-import.ts +86 -0
  542. package/libraries/models/src/sidecar/resolver.ts +145 -0
  543. package/libraries/models/src/sidecar/types.ts +11 -0
  544. package/libraries/models/src/sidecar/unity-meta.ts +61 -0
  545. package/libraries/models/src/skeleton-synthesis.ts +132 -0
  546. package/libraries/models/src/stl.ts +149 -0
  547. package/libraries/models/src/threeds.ts +363 -0
  548. package/libraries/models/src/threemf.ts +201 -0
  549. package/libraries/models/src/types.ts +188 -0
  550. package/libraries/models/src/vtk.ts +218 -0
  551. package/libraries/models/test-fixtures/fbx/LICENSE-notice.txt +24 -0
  552. package/libraries/models/test-fixtures/fbx/README.md +46 -0
  553. package/libraries/models/test-fixtures/fbx/m01_cube_phong.fbx +0 -0
  554. package/libraries/models/test-fixtures/fbx/m02_geo_ngons.fbx +0 -0
  555. package/libraries/models/test-fixtures/fbx/m03_normals.fbx +0 -0
  556. package/libraries/models/test-fixtures/fbx/m04_material_properties.fbx +0 -0
  557. package/libraries/models/test-fixtures/fbx/m05_external_diffuse.png +0 -0
  558. package/libraries/models/test-fixtures/fbx/m05_textures.fbx +0 -0
  559. package/libraries/models/test-fixtures/fbx/m06_uv_transform.fbx +0 -0
  560. package/libraries/models/test-fixtures/fbx/m07_multimaterial.fbx +0 -0
  561. package/libraries/models/test-fixtures/fbx/m08_transforms.fbx +0 -0
  562. package/libraries/models/test-fixtures/fbx/m09_skinning.fbx +0 -0
  563. package/libraries/models/test-fixtures/fbx/m10_morph.fbx +0 -0
  564. package/libraries/models/test-fixtures/fbx/m11_node_anim.fbx +0 -0
  565. package/libraries/models/test-fixtures/fbx/m12_skeletal_anim.fbx +0 -0
  566. package/libraries/models/test-fixtures/fbx/m13_morph_anim.fbx +0 -0
  567. package/libraries/models/test-fixtures/fbx/m14_multiclip.fbx +0 -0
  568. package/libraries/models/test-fixtures/fbx/m15_camera_lights.fbx +0 -0
  569. package/libraries/models/test-fixtures/fbx/m16_axis_yup.fbx +0 -0
  570. package/libraries/models/test-fixtures/fbx/m16_axis_zup.fbx +0 -0
  571. package/libraries/models/test-fixtures/fbx/m16_units_254.fbx +0 -0
  572. package/libraries/navmesh/README.md +23 -0
  573. package/libraries/navmesh/src/crowd-system.ts +240 -0
  574. package/libraries/navmesh/src/debug-viz.ts +74 -0
  575. package/libraries/navmesh/src/index.ts +15 -0
  576. package/libraries/navmesh/src/library.ts +64 -0
  577. package/libraries/navmesh/src/navmesh-generator.ts +407 -0
  578. package/libraries/navmesh/src/navmesh.ts +159 -0
  579. package/libraries/navmesh/src/pathfinder.ts +252 -0
  580. package/libraries/navmesh/src/types.ts +63 -0
  581. package/libraries/networking/README.md +25 -0
  582. package/libraries/networking/src/authority.ts +121 -0
  583. package/libraries/networking/src/connection.ts +139 -0
  584. package/libraries/networking/src/discovery.ts +373 -0
  585. package/libraries/networking/src/enhanced-replication.ts +355 -0
  586. package/libraries/networking/src/epic-adapter.ts +129 -0
  587. package/libraries/networking/src/index.ts +45 -0
  588. package/libraries/networking/src/library.ts +69 -0
  589. package/libraries/networking/src/lobby.ts +108 -0
  590. package/libraries/networking/src/platform-adapter.ts +163 -0
  591. package/libraries/networking/src/rcs-adapter.ts +127 -0
  592. package/libraries/networking/src/remote-input.ts +188 -0
  593. package/libraries/networking/src/replication.ts +327 -0
  594. package/libraries/networking/src/rpc.ts +188 -0
  595. package/libraries/networking/src/session.ts +173 -0
  596. package/libraries/networking/src/transport.ts +201 -0
  597. package/libraries/networking/src/webrtc.ts +323 -0
  598. package/libraries/pathfinding-2d/README.md +15 -0
  599. package/libraries/pathfinding-2d/src/astar-grid.ts +312 -0
  600. package/libraries/pathfinding-2d/src/index.ts +11 -0
  601. package/libraries/persistence/README.md +25 -0
  602. package/libraries/persistence/src/autosave-manager.ts +112 -0
  603. package/libraries/persistence/src/binary-record-store.ts +244 -0
  604. package/libraries/persistence/src/browser.ts +51 -0
  605. package/libraries/persistence/src/file-save-store.ts +553 -0
  606. package/libraries/persistence/src/hash-utils.ts +59 -0
  607. package/libraries/persistence/src/index.ts +57 -0
  608. package/libraries/persistence/src/library.ts +74 -0
  609. package/libraries/persistence/src/mock-opfs.ts +141 -0
  610. package/libraries/persistence/src/node-fs-directory-handle.ts +161 -0
  611. package/libraries/persistence/src/opfs-save-store.ts +745 -0
  612. package/libraries/persistence/src/save-worker-proxy.ts +127 -0
  613. package/libraries/persistence/src/save-worker.ts +99 -0
  614. package/libraries/persistence/src/xxh3-ts.d.ts +10 -0
  615. package/libraries/physics-native/README.md +21 -0
  616. package/libraries/physics-native/native/Cargo.toml +11 -0
  617. package/libraries/physics-native/native/src/body.rs +403 -0
  618. package/libraries/physics-native/native/src/character.rs +226 -0
  619. package/libraries/physics-native/native/src/collider.rs +299 -0
  620. package/libraries/physics-native/native/src/joint.rs +81 -0
  621. package/libraries/physics-native/native/src/lib.rs +830 -0
  622. package/libraries/physics-native/native/src/query.rs +261 -0
  623. package/libraries/physics-native/native/src/realm.rs +33 -0
  624. package/libraries/physics-native/native/src/step.rs +54 -0
  625. package/libraries/physics-native/native/src/world.rs +148 -0
  626. package/libraries/physics-native/src/backend.ts +1046 -0
  627. package/libraries/physics-native/src/broadphase.ts +101 -0
  628. package/libraries/physics-native/src/ffi-spike-worker.ts +71 -0
  629. package/libraries/physics-native/src/index.ts +11 -0
  630. package/libraries/physics-native/src/library.ts +79 -0
  631. package/libraries/physics-native/src/narrowphase-shapes.ts +420 -0
  632. package/libraries/physics-native/src/narrowphase.ts +123 -0
  633. package/libraries/physics-native/src/solver.ts +141 -0
  634. package/libraries/physics-native/src/types.ts +76 -0
  635. package/libraries/physics-rapier/README.md +21 -0
  636. package/libraries/physics-rapier/bench/ffi-bench.ts +79 -0
  637. package/libraries/physics-rapier/bench/wasm-baseline.ts +90 -0
  638. package/libraries/physics-rapier/src/api.ts +452 -0
  639. package/libraries/physics-rapier/src/auto-backend.ts +59 -0
  640. package/libraries/physics-rapier/src/backend.ts +1207 -0
  641. package/libraries/physics-rapier/src/bulk-ops.ts +68 -0
  642. package/libraries/physics-rapier/src/ffi-backend.ts +21 -0
  643. package/libraries/physics-rapier/src/ffi-lib.ts +597 -0
  644. package/libraries/physics-rapier/src/index.ts +12 -0
  645. package/libraries/physics-rapier/src/library.ts +107 -0
  646. package/libraries/physics-rapier/src/rapier-backend.ts +1052 -0
  647. package/libraries/physics-rapier/src/realm-worker-script.ts +237 -0
  648. package/libraries/postfx/README.md +17 -0
  649. package/libraries/postfx/src/index.ts +19 -0
  650. package/libraries/postfx/src/library.ts +337 -0
  651. package/libraries/postfx/src/post-process-stack.ts +1752 -0
  652. package/libraries/postfx/src/shaders/post-process/afterimage.wgsl +14 -0
  653. package/libraries/postfx/src/shaders/post-process/ascii.wgsl +24 -0
  654. package/libraries/postfx/src/shaders/post-process/blit.wgsl +12 -0
  655. package/libraries/postfx/src/shaders/post-process/bloom-blur.wgsl +21 -0
  656. package/libraries/postfx/src/shaders/post-process/bloom-bright.wgsl +15 -0
  657. package/libraries/postfx/src/shaders/post-process/bloom-composite.wgsl +14 -0
  658. package/libraries/postfx/src/shaders/post-process/bloom-downsample.wgsl +60 -0
  659. package/libraries/postfx/src/shaders/post-process/bloom-soft.wgsl +46 -0
  660. package/libraries/postfx/src/shaders/post-process/bloom-upsample.wgsl +51 -0
  661. package/libraries/postfx/src/shaders/post-process/channel-mixer.wgsl +36 -0
  662. package/libraries/postfx/src/shaders/post-process/chromatic-aberration.wgsl +37 -0
  663. package/libraries/postfx/src/shaders/post-process/dithering.wgsl +64 -0
  664. package/libraries/postfx/src/shaders/post-process/dof.wgsl +131 -0
  665. package/libraries/postfx/src/shaders/post-process/edges.wgsl +45 -0
  666. package/libraries/postfx/src/shaders/post-process/fullscreen-vs.wgsl +15 -0
  667. package/libraries/postfx/src/shaders/post-process/fxaa.wgsl +102 -0
  668. package/libraries/postfx/src/shaders/post-process/gaussian-blur.wgsl +37 -0
  669. package/libraries/postfx/src/shaders/post-process/glow-blur.wgsl +33 -0
  670. package/libraries/postfx/src/shaders/post-process/glow-composite.wgsl +25 -0
  671. package/libraries/postfx/src/shaders/post-process/grain.wgsl +37 -0
  672. package/libraries/postfx/src/shaders/post-process/halftone.wgsl +80 -0
  673. package/libraries/postfx/src/shaders/post-process/highlight-blur.wgsl +33 -0
  674. package/libraries/postfx/src/shaders/post-process/highlight-composite.wgsl +32 -0
  675. package/libraries/postfx/src/shaders/post-process/lens-distortion.wgsl +43 -0
  676. package/libraries/postfx/src/shaders/post-process/lens-flare.wgsl +68 -0
  677. package/libraries/postfx/src/shaders/post-process/lut.wgsl +30 -0
  678. package/libraries/postfx/src/shaders/post-process/motion-blur.wgsl +55 -0
  679. package/libraries/postfx/src/shaders/post-process/occluder-chunk.wgsl +28 -0
  680. package/libraries/postfx/src/shaders/post-process/outline.wgsl +51 -0
  681. package/libraries/postfx/src/shaders/post-process/pixelation.wgsl +47 -0
  682. package/libraries/postfx/src/shaders/post-process/sharpen.wgsl +32 -0
  683. package/libraries/postfx/src/shaders/post-process/sobel.wgsl +26 -0
  684. package/libraries/postfx/src/shaders/post-process/split-tone.wgsl +36 -0
  685. package/libraries/postfx/src/shaders/post-process/ssao-blur.wgsl +38 -0
  686. package/libraries/postfx/src/shaders/post-process/ssao-composite.wgsl +25 -0
  687. package/libraries/postfx/src/shaders/post-process/ssao.wgsl +147 -0
  688. package/libraries/postfx/src/shaders/post-process/ssr.wgsl +155 -0
  689. package/libraries/postfx/src/shaders/post-process/taa.wgsl +98 -0
  690. package/libraries/postfx/src/shaders/post-process/tonemap.wgsl +40 -0
  691. package/libraries/postfx/src/shaders/post-process/watercolor.wgsl +82 -0
  692. package/libraries/postfx/src/shaders/post-process/white-balance.wgsl +41 -0
  693. package/libraries/recast/README.md +21 -0
  694. package/libraries/recast/src/backend.ts +150 -0
  695. package/libraries/recast/src/crowd-system.ts +352 -0
  696. package/libraries/recast/src/index.ts +12 -0
  697. package/libraries/recast/src/library.ts +91 -0
  698. package/libraries/recast/src/types.ts +86 -0
  699. package/libraries/sand/README.md +25 -0
  700. package/libraries/sand/src/cell.ts +43 -0
  701. package/libraries/sand/src/fields.ts +29 -0
  702. package/libraries/sand/src/fluid-grid.ts +261 -0
  703. package/libraries/sand/src/grid-dims.ts +74 -0
  704. package/libraries/sand/src/grid-sim-buffer.ts +271 -0
  705. package/libraries/sand/src/index.ts +81 -0
  706. package/libraries/sand/src/library.ts +92 -0
  707. package/libraries/sand/src/materials.ts +492 -0
  708. package/libraries/sand/src/palette.ts +93 -0
  709. package/libraries/sand/src/particles.ts +185 -0
  710. package/libraries/sand/src/render/sand-grid-pass.ts +430 -0
  711. package/libraries/sand/src/rng.ts +51 -0
  712. package/libraries/sand/src/rules/builtin-rules.ts +132 -0
  713. package/libraries/sand/src/rules/rule-compiler.ts +162 -0
  714. package/libraries/sand/src/rules/rule-engine.ts +231 -0
  715. package/libraries/sand/src/rules/rule-types.ts +87 -0
  716. package/libraries/sand/src/sand-step-pool.ts +484 -0
  717. package/libraries/sand/src/sand-step-worker.ts +97 -0
  718. package/libraries/sand/src/sand-world.ts +3227 -0
  719. package/libraries/stickman/README.md +25 -0
  720. package/libraries/stickman/src/index.ts +25 -0
  721. package/libraries/stickman/src/library.ts +61 -0
  722. package/libraries/stickman/src/proportions.ts +45 -0
  723. package/libraries/stickman/src/shader.ts +117 -0
  724. package/libraries/stickman/src/skeleton.ts +197 -0
  725. package/libraries/stickman/src/stickman-pass.ts +255 -0
  726. package/libraries/stickman/src/thick-line.ts +123 -0
  727. package/libraries/surface-nets/README.md +25 -0
  728. package/libraries/surface-nets/src/chunked-field.ts +14 -0
  729. package/libraries/surface-nets/src/deformation.ts +45 -0
  730. package/libraries/surface-nets/src/index.ts +36 -0
  731. package/libraries/surface-nets/src/library.ts +59 -0
  732. package/libraries/surface-nets/src/lod.ts +7 -0
  733. package/libraries/surface-nets/src/sab.ts +4 -0
  734. package/libraries/surface-nets/src/streaming-config.ts +5 -0
  735. package/libraries/surface-nets/src/streaming-manager.ts +15 -0
  736. package/libraries/surface-nets/src/surface-nets.ts +334 -0
  737. package/libraries/surface-nets/src/types.ts +23 -0
  738. package/libraries/water/README.md +25 -0
  739. package/libraries/water/src/buoyancy.ts +103 -0
  740. package/libraries/water/src/index.ts +43 -0
  741. package/libraries/water/src/library.ts +85 -0
  742. package/libraries/water/src/shore-damping.ts +93 -0
  743. package/libraries/water/src/water-buffer.ts +89 -0
  744. package/libraries/water/src/water-chunks.ts +13 -0
  745. package/libraries/water/src/water-physics.ts +376 -0
  746. package/libraries/water/src/water-renderer.ts +809 -0
  747. package/libraries/water/src/water-sab.ts +161 -0
  748. package/libraries/water/src/wave-sources.ts +84 -0
  749. package/libraries/weather/README.md +20 -0
  750. package/libraries/weather/src/index.ts +9 -0
  751. package/libraries/weather/src/library.ts +72 -0
  752. package/libraries/weather/src/types.ts +64 -0
  753. package/libraries/weather/src/weather-blend.ts +112 -0
  754. package/libraries/weather/src/weather-system.ts +271 -0
  755. package/libraries/weatherfx/README.md +24 -0
  756. package/libraries/weatherfx/src/cloud-provider.ts +31 -0
  757. package/libraries/weatherfx/src/cloud-system.ts +372 -0
  758. package/libraries/weatherfx/src/index.ts +9 -0
  759. package/libraries/weatherfx/src/library.ts +58 -0
  760. package/libraries/weatherfx/src/particle-system.ts +434 -0
  761. package/libraries/weatherfx/src/shaders/cloud.wgsl +111 -0
  762. package/libraries/weatherfx/src/shaders/particle-compute.wgsl +187 -0
  763. package/libraries/weatherfx/src/shaders/particle-render.wgsl +95 -0
  764. package/lint-plugin.mjs +41 -0
  765. package/mcp/src/client.ts +703 -0
  766. package/mcp/src/engine-context.ts +186 -0
  767. package/mcp/src/http-transport.ts +471 -0
  768. package/mcp/src/index.ts +13 -0
  769. package/mcp/src/prompts/add-entity.ts +42 -0
  770. package/mcp/src/prompts/create-scene.ts +44 -0
  771. package/mcp/src/prompts/debug-frame.ts +39 -0
  772. package/mcp/src/prompts/index.ts +12 -0
  773. package/mcp/src/resources/asset-list.ts +32 -0
  774. package/mcp/src/resources/checkpoint-list.ts +33 -0
  775. package/mcp/src/resources/entity-state.ts +55 -0
  776. package/mcp/src/resources/gpu-info.ts +103 -0
  777. package/mcp/src/resources/index.ts +57 -0
  778. package/mcp/src/resources/performance.ts +37 -0
  779. package/mcp/src/resources/scene-tree.ts +43 -0
  780. package/mcp/src/server.ts +375 -0
  781. package/mcp/src/tools/animation.ts +118 -0
  782. package/mcp/src/tools/asset.ts +161 -0
  783. package/mcp/src/tools/audio.ts +96 -0
  784. package/mcp/src/tools/build.ts +143 -0
  785. package/mcp/src/tools/camera.ts +167 -0
  786. package/mcp/src/tools/checkpoint.ts +100 -0
  787. package/mcp/src/tools/component.ts +199 -0
  788. package/mcp/src/tools/debug.ts +300 -0
  789. package/mcp/src/tools/entity.ts +361 -0
  790. package/mcp/src/tools/inspect.ts +210 -0
  791. package/mcp/src/tools/lighting.ts +263 -0
  792. package/mcp/src/tools/material.ts +243 -0
  793. package/mcp/src/tools/mesh.ts +239 -0
  794. package/mcp/src/tools/physics.ts +266 -0
  795. package/mcp/src/tools/scene.ts +153 -0
  796. package/mcp/src/tools/script.ts +122 -0
  797. package/mcp/src/types.ts +92 -0
  798. package/mcp/src/undo-redo.ts +77 -0
  799. package/modules/camera-controls/README.md +20 -0
  800. package/modules/camera-controls/src/index.ts +161 -0
  801. package/modules/controller-ui/src/index.ts +164 -0
  802. package/modules/devtools/README.md +25 -0
  803. package/modules/devtools/src/api.ts +461 -0
  804. package/modules/devtools/src/asset-utils.ts +105 -0
  805. package/modules/devtools/src/bind-debug-store.ts +48 -0
  806. package/modules/devtools/src/data-bridge.ts +286 -0
  807. package/modules/devtools/src/debug-overlay.ts +238 -0
  808. package/modules/devtools/src/debug-raycast.ts +328 -0
  809. package/modules/devtools/src/debug-store.ts +92 -0
  810. package/modules/devtools/src/debug-view-descriptors.ts +59 -0
  811. package/modules/devtools/src/doctor-panel.ts +182 -0
  812. package/modules/devtools/src/gizmo-module.ts +136 -0
  813. package/modules/devtools/src/graph-model.ts +509 -0
  814. package/modules/devtools/src/grid-renderer.ts +157 -0
  815. package/modules/devtools/src/height-ruler-renderer.ts +216 -0
  816. package/modules/devtools/src/index.ts +81 -0
  817. package/modules/devtools/src/init.ts +261 -0
  818. package/modules/devtools/src/label-overlay.ts +154 -0
  819. package/modules/devtools/src/material-stats-panel.ts +188 -0
  820. package/modules/devtools/src/profiling-bridge.ts +377 -0
  821. package/modules/devtools/src/profiling-hooks.ts +98 -0
  822. package/modules/devtools/src/renderer-adapter.ts +76 -0
  823. package/modules/devtools/src/scene-inspector.ts +637 -0
  824. package/modules/devtools/src/scene-store.ts +320 -0
  825. package/modules/devtools/src/scene-sync.ts +116 -0
  826. package/modules/devtools/src/shaders/transform-gizmo.wgsl +38 -0
  827. package/modules/devtools/src/sim-stats-panel.ts +272 -0
  828. package/modules/devtools/src/sim-stats-provider.ts +105 -0
  829. package/modules/devtools/src/skeleton-renderer.ts +351 -0
  830. package/modules/devtools/src/transform-gizmo.ts +928 -0
  831. package/modules/devtools/src/types.ts +290 -0
  832. package/modules/devtools/src/worker-expose.ts +67 -0
  833. package/modules/devtools/src/worker-sync.ts +137 -0
  834. package/modules/editor/src/commands/component.ts +156 -0
  835. package/modules/editor/src/commands/entity.ts +287 -0
  836. package/modules/editor/src/commands/hierarchy.ts +83 -0
  837. package/modules/editor/src/commands/index.ts +61 -0
  838. package/modules/editor/src/commands/prefab.ts +163 -0
  839. package/modules/editor/src/commands/registry.ts +331 -0
  840. package/modules/editor/src/commands/scene-io.ts +211 -0
  841. package/modules/editor/src/commands/selection.ts +73 -0
  842. package/modules/editor/src/commands/transform.ts +91 -0
  843. package/modules/editor/src/ddscene.ts +267 -0
  844. package/modules/editor/src/document.ts +123 -0
  845. package/modules/editor/src/editor-context.ts +172 -0
  846. package/modules/editor/src/index.ts +41 -0
  847. package/modules/editor/src/mcp.ts +103 -0
  848. package/modules/editor/src/module.ts +148 -0
  849. package/modules/editor/src/selection.ts +70 -0
  850. package/modules/editor/src/shell.ts +456 -0
  851. package/modules/editor/src/viewport.ts +199 -0
  852. package/modules/html-ui/src/composite.ts +135 -0
  853. package/modules/html-ui/src/create-html-ui.ts +188 -0
  854. package/modules/html-ui/src/doc-backend.ts +343 -0
  855. package/modules/html-ui/src/host.ts +646 -0
  856. package/modules/html-ui/src/index.ts +13 -0
  857. package/modules/html-ui/src/jsx-dev-runtime.ts +12 -0
  858. package/modules/html-ui/src/jsx-runtime.ts +126 -0
  859. package/modules/html-ui/src/protocol.ts +88 -0
  860. package/modules/html-ui/src/ui-worker.ts +16 -0
  861. package/modules/mcp/README.md +18 -0
  862. package/modules/mcp/src/index.ts +27 -0
  863. package/modules/movement-2d/README.md +19 -0
  864. package/modules/movement-2d/src/grid-character.ts +455 -0
  865. package/modules/movement-2d/src/index.ts +45 -0
  866. package/modules/movement-3d/README.md +21 -0
  867. package/modules/movement-3d/src/character-motor.ts +230 -0
  868. package/modules/movement-3d/src/index.ts +46 -0
  869. package/modules/native-osr/src/index.ts +22 -0
  870. package/modules/native-osr/src/input-router.ts +401 -0
  871. package/modules/native-osr/src/native-osr-manager.ts +247 -0
  872. package/modules/native-osr/src/native-texture-source.ts +86 -0
  873. package/modules/native-osr/src/types.ts +112 -0
  874. package/modules/native-osr/src/world-space-ui-pass.ts +351 -0
  875. package/modules/sailing/README.md +18 -0
  876. package/modules/sailing/src/index.ts +51 -0
  877. package/modules/terrain/README.md +18 -0
  878. package/modules/terrain/src/index.ts +78 -0
  879. package/modules/vitals/README.md +17 -0
  880. package/modules/vitals/src/index.ts +43 -0
  881. package/modules/vitals/src/vitals.ts +265 -0
  882. package/modules/xr/README.md +25 -0
  883. package/modules/xr/src/camera-rig.ts +146 -0
  884. package/modules/xr/src/debug.ts +59 -0
  885. package/modules/xr/src/frame-loop.ts +197 -0
  886. package/modules/xr/src/index.ts +16 -0
  887. package/modules/xr/src/input.ts +208 -0
  888. package/modules/xr/src/layer.ts +140 -0
  889. package/modules/xr/src/session.ts +156 -0
  890. package/modules/xr/src/sim-module.ts +23 -0
  891. package/modules/xr/src/types.ts +32 -0
  892. package/modules/xr/src/webxr.d.ts +182 -0
  893. package/modules/xr/src/xr-module.ts +179 -0
  894. package/package.json +232 -3
  895. package/shader-graph/src/chunks.ts +349 -0
  896. package/shader-graph/src/compiler.ts +732 -0
  897. package/shader-graph/src/compute-compiler.ts +453 -0
  898. package/shader-graph/src/compute-graph.ts +112 -0
  899. package/shader-graph/src/compute-profiles.ts +54 -0
  900. package/shader-graph/src/graph.ts +52 -0
  901. package/shader-graph/src/index.ts +53 -0
  902. package/shader-graph/src/profiles.ts +407 -0
  903. package/shader-graph/src/validator.ts +48 -0
  904. package/shader-graph/src/wgsl-binding-validator.ts +143 -0
  905. package/shader-graph/src/wgsl-struct-validator.ts +245 -0
  906. package/shader-graph/src/wgsl-struct.ts +397 -0
  907. package/test/src/index.ts +7 -0
  908. package/test/src/vision-test.ts +369 -0
@@ -0,0 +1,197 @@
1
+ // ============================================================================
2
+ // XRFrameLoop — drives the XR render loop through the RendererModuleContext
3
+ //
4
+ // Installs XR-specific overrides on the RendererModuleContext:
5
+ // - XR rAF source (session.requestAnimationFrame instead of window.rAF)
6
+ // - XR render target provider (per-eye XRGPULayer textures)
7
+ // - Viewport camera provider (per-eye stereo cameras)
8
+ // - Stereo viewport count (2)
9
+ // - beforeFrame hook (XR input mapping)
10
+ //
11
+ // On stop(), all overrides are cleared and the desktop render loop resumes.
12
+ // ============================================================================
13
+
14
+ import type {
15
+ CameraViewportInfo,
16
+ InputState,
17
+ RendererModuleContext,
18
+ RenderSurface,
19
+ RenderTargetProvider,
20
+ ViewportRect,
21
+ } from "@downdraft/engine";
22
+ import type { XRCameraRig } from "./camera-rig";
23
+ import type { XRInputMapper } from "./input";
24
+ import type { XRLayerManager } from "./layer";
25
+ import type { XRSessionManager } from "./session";
26
+
27
+ const DEFAULT_VIEWPORT: ViewportRect = { x: 0, y: 0, w: 1, h: 1 };
28
+
29
+ class XRRenderTargetProvider implements RenderTargetProvider {
30
+ private layerManager: XRLayerManager;
31
+
32
+ constructor(layerManager: XRLayerManager) {
33
+ this.layerManager = layerManager;
34
+ }
35
+
36
+ getColorView(viewportIdx: number): GPUTextureView {
37
+ const eye = viewportIdx === 0 ? "left" : "right";
38
+ return this.layerManager.getColorTextureView(eye);
39
+ }
40
+
41
+ getDepthView(viewportIdx: number, _w: number, _h: number): GPUTextureView {
42
+ const eye = viewportIdx === 0 ? "left" : "right";
43
+ return this.layerManager.getDepthTextureView(eye);
44
+ }
45
+
46
+ getViewportCount(): number {
47
+ return 2;
48
+ }
49
+
50
+ getViewportRect(idx: number, _screenW: number, _screenH: number): ViewportRect {
51
+ const eye = idx === 0 ? "left" : "right";
52
+ const vp = this.layerManager.getViewport(eye);
53
+ if (vp) {
54
+ return { x: vp.x, y: vp.y, w: vp.width, h: vp.height };
55
+ }
56
+ return DEFAULT_VIEWPORT;
57
+ }
58
+
59
+ beginFrame(): void {
60
+ // no-op — layer views are updated in XRFrameLoop.onXRFrame before renderFrame
61
+ }
62
+
63
+ endFrame(_encoder: GPUCommandEncoder): void {
64
+ // no-op — XRGPULayer textures are consumed by the XR compositor automatically
65
+ }
66
+ }
67
+
68
+ export interface XRFrameLoopOptions {
69
+ inputState?: InputState | null;
70
+ inputMapper?: XRInputMapper | null;
71
+ canvas: RenderSurface;
72
+ }
73
+
74
+ export class XRFrameLoop {
75
+ private ctx: RendererModuleContext;
76
+ private sessionManager: XRSessionManager;
77
+ private layerManager: XRLayerManager;
78
+ private cameraRig: XRCameraRig;
79
+ private inputState: InputState | null;
80
+ private inputMapper: XRInputMapper | null;
81
+ private canvas: RenderSurface;
82
+
83
+ private targetProvider: XRRenderTargetProvider;
84
+ private active = false;
85
+ private currentFrame: XRFrame | null = null;
86
+
87
+ // Unsubscribe fns for context hooks installed during start().
88
+ private unsubBeforeFrame: (() => void) | null = null;
89
+
90
+ constructor(
91
+ ctx: RendererModuleContext,
92
+ sessionManager: XRSessionManager,
93
+ layerManager: XRLayerManager,
94
+ cameraRig: XRCameraRig,
95
+ options: XRFrameLoopOptions,
96
+ ) {
97
+ this.ctx = ctx;
98
+ this.sessionManager = sessionManager;
99
+ this.layerManager = layerManager;
100
+ this.cameraRig = cameraRig;
101
+ this.inputState = options.inputState ?? null;
102
+ this.inputMapper = options.inputMapper ?? null;
103
+ this.canvas = options.canvas;
104
+ this.targetProvider = new XRRenderTargetProvider(layerManager);
105
+ }
106
+
107
+ start(): void {
108
+ if (this.active) return;
109
+ const session = this.sessionManager.getSession();
110
+ if (!session) throw new Error("No active XR session");
111
+
112
+ this.active = true;
113
+
114
+ // Install XR rAF source
115
+ this.ctx.setRAFSource(
116
+ (cb: (time: number) => void) => session.requestAnimationFrame((time: number, frame: XRFrame) => {
117
+ this.onXRFrame(time, frame);
118
+ cb(time);
119
+ }),
120
+ (id: number) => session.cancelAnimationFrame(id),
121
+ );
122
+
123
+ // Install XR render target provider
124
+ this.ctx.setRenderTargetProvider(this.targetProvider);
125
+
126
+ // Set viewport count to 2 for stereo
127
+ this.ctx.setViewportCount(2);
128
+
129
+ // Install per-eye viewport camera provider (takes priority over the
130
+ // game's onViewport callback)
131
+ this.ctx.setViewportCameraProvider((viewportIdx, _dt, _elapsedTime) => {
132
+ const eye = viewportIdx === 0 ? "left" : "right";
133
+ const [left, right] = this.cameraRig.computeEyeCameras(
134
+ this.canvas.width,
135
+ this.canvas.height,
136
+ );
137
+ const cam = eye === "left" ? left : right;
138
+ if (!cam) return null;
139
+ return cam as CameraViewportInfo;
140
+ });
141
+
142
+ // Install beforeFrame hook for XR input mapping
143
+ this.unsubBeforeFrame = this.ctx.onFrame("beforeFrame", (_dt, _elapsedTime) => {
144
+ const refSpace = this.sessionManager.getReferenceSpace();
145
+ if (refSpace && this.currentFrame && this.inputMapper && this.inputState) {
146
+ this.inputMapper.update(this.currentFrame, refSpace, this.inputState);
147
+ }
148
+ });
149
+ }
150
+
151
+ stop(): void {
152
+ if (!this.active) return;
153
+ this.active = false;
154
+ this.currentFrame = null;
155
+
156
+ // Restore desktop rAF
157
+ this.ctx.setRAFSource(null, null);
158
+
159
+ // Remove XR render target provider
160
+ this.ctx.setRenderTargetProvider(null);
161
+
162
+ // Restore viewport count to 1
163
+ this.ctx.setViewportCount(1);
164
+
165
+ // Remove viewport camera provider
166
+ this.ctx.setViewportCameraProvider(null);
167
+
168
+ // Remove beforeFrame hook
169
+ this.unsubBeforeFrame?.();
170
+ this.unsubBeforeFrame = null;
171
+
172
+ // Clear XR controller state from input
173
+ if (this.inputState) {
174
+ this.inputState.xrControllers = [];
175
+ }
176
+ }
177
+
178
+ private onXRFrame(_time: number, frame: XRFrame): void {
179
+ this.currentFrame = frame;
180
+
181
+ const refSpace = this.sessionManager.getReferenceSpace();
182
+ if (!refSpace) return;
183
+
184
+ const pose = frame.getViewerPose(refSpace);
185
+ if (!pose) return;
186
+
187
+ // Update layer views from the pose
188
+ this.layerManager.beginFrame(frame, refSpace);
189
+
190
+ // Update head pose for game logic
191
+ this.cameraRig.updateHeadPose(pose, refSpace);
192
+ }
193
+
194
+ isActive(): boolean {
195
+ return this.active;
196
+ }
197
+ }
@@ -0,0 +1,16 @@
1
+ /// <reference path="./webxr.d.ts" />
2
+ export { XRCameraRig } from "./camera-rig";
3
+ export { checkXRSupport, formatXRDebugInfo, getXRDebugInfo } from "./debug";
4
+ export type { XRDebugInfo } from "./debug";
5
+ export { XRFrameLoop } from "./frame-loop";
6
+ export type { XRFrameLoopOptions } from "./frame-loop";
7
+ export { XRInputMapper } from "./input";
8
+ export { XRLayerManager } from "./layer";
9
+ export type { XREye, XRViewportRect } from "./layer";
10
+ export { isVRSupported, isXRAvailable, isXRGPUBindingAvailable, XRSessionManager } from "./session";
11
+ export { xrModule } from "./sim-module";
12
+ export { DEFAULT_XR_CONFIG } from "./types";
13
+ export type { XREventMap, XRPoseData, XRReferenceSpaceType, XRSessionConfig, XRSessionState, XRWorldOrigin } from "./types";
14
+ export { XRModule } from "./xr-module";
15
+ export type { XRModuleOptions } from "./xr-module";
16
+
@@ -0,0 +1,208 @@
1
+ import { type InputState, type XRControllerState } from "@downdraft/engine";
2
+ import type { XRPoseData } from "./types";
3
+
4
+ const KEY_ESCAPE = 27;
5
+ const KEY_A = 65;
6
+ const KEY_B = 66;
7
+ const KEY_X = 88;
8
+ const KEY_Y = 89;
9
+
10
+ interface XRInputSourceLike {
11
+ handedness: "left" | "right" | "none";
12
+ targetRayMode: "tracked-pointer" | "gaze" | "screen";
13
+ gamepad: Gamepad | null;
14
+ profiles: string[];
15
+ }
16
+
17
+ interface ControllerPoseCache {
18
+ aimPose: XRPoseData | null;
19
+ gripPose: XRPoseData | null;
20
+ handedness: "left" | "right" | "none";
21
+ }
22
+
23
+ export class XRInputMapper {
24
+ private controllers: ControllerPoseCache[] = [];
25
+ private prevButtonStates: boolean[][] = [];
26
+
27
+ update(frame: XRFrame, referenceSpace: XRReferenceSpace, inputState: InputState): void {
28
+ const session = frame.session;
29
+ const sources = session.inputSources;
30
+
31
+ const controllers: XRControllerState[] = [];
32
+ this.controllers = [];
33
+
34
+ let gamepadIdx = 0;
35
+
36
+ for (let i = 0; i < sources.length; i++) {
37
+ const source = sources[i] as unknown as XRInputSourceLike;
38
+
39
+ if (source.targetRayMode !== "tracked-pointer") continue;
40
+
41
+ const handedness = source.handedness;
42
+ const gamepad = source.gamepad;
43
+
44
+ // Get aim and grip poses
45
+ const aimPose = this.getPose(frame, source as unknown as XRInputSource, referenceSpace, "target-ray");
46
+ const gripPose = this.getPose(frame, source as unknown as XRInputSource, referenceSpace, "grip");
47
+
48
+ this.controllers.push({
49
+ aimPose,
50
+ gripPose,
51
+ handedness,
52
+ });
53
+
54
+ // Build XRControllerState
55
+ if (aimPose || gripPose) {
56
+ const ctrl: XRControllerState = {
57
+ aimPosition: aimPose?.position ?? [0, 0, 0],
58
+ aimQuaternion: aimPose?.quaternion ?? [0, 0, 0, 1],
59
+ gripPosition: gripPose?.position ?? [0, 0, 0],
60
+ gripQuaternion: gripPose?.quaternion ?? [0, 0, 0, 1],
61
+ handedness,
62
+ };
63
+ controllers.push(ctrl);
64
+ }
65
+
66
+ // Map gamepad buttons to InputState
67
+ if (gamepad) {
68
+ this.mapGamepadToInputState(gamepad, gamepadIdx, inputState, i);
69
+ gamepadIdx++;
70
+ }
71
+ }
72
+
73
+ inputState.xrControllers = controllers;
74
+ }
75
+
76
+ private mapGamepadToInputState(
77
+ gamepad: Gamepad,
78
+ _gamepadIdx: number,
79
+ inputState: InputState,
80
+ sourceIdx: number,
81
+ ): void {
82
+ const buttons = gamepad.buttons;
83
+ const axes = gamepad.axes;
84
+
85
+ // Ensure prevButtonStates is large enough
86
+ while (this.prevButtonStates.length <= sourceIdx) {
87
+ this.prevButtonStates.push([]);
88
+ }
89
+ const prevStates = this.prevButtonStates[sourceIdx];
90
+ while (prevStates.length < buttons.length) {
91
+ prevStates.push(false);
92
+ }
93
+
94
+ for (let b = 0; b < buttons.length; b++) {
95
+ const pressed = buttons[b].pressed;
96
+ const wasPressed = prevStates[b];
97
+
98
+ if (pressed && !wasPressed) {
99
+ // Button just pressed — map to key
100
+ const keyCode = this.buttonToKeyCode(b);
101
+ if (keyCode !== null) {
102
+ inputState.keyDown(keyCode);
103
+ }
104
+ // Also map trigger (0) and squeeze (1) to mouse buttons
105
+ if (b === 0) inputState.mouseDown(0);
106
+ if (b === 1) inputState.mouseDown(2);
107
+ } else if (!pressed && wasPressed) {
108
+ // Button just released
109
+ const keyCode = this.buttonToKeyCode(b);
110
+ if (keyCode !== null) {
111
+ inputState.keyUp(keyCode);
112
+ }
113
+ if (b === 0) inputState.mouseUp(0);
114
+ if (b === 1) inputState.mouseUp(2);
115
+ }
116
+
117
+ prevStates[b] = pressed;
118
+ }
119
+
120
+ // Map axes (thumbstick) to gamepadAxes
121
+ // Standard XR controller: axes[0] = x, axes[1] = y, axes[2] = x2, axes[3] = y2
122
+ if (axes.length >= 2) {
123
+ inputState.gamepadAxes[0] = axes[0];
124
+ inputState.gamepadAxes[1] = axes[1];
125
+ }
126
+ if (axes.length >= 4) {
127
+ inputState.gamepadAxes[2] = axes[2];
128
+ inputState.gamepadAxes[3] = axes[3];
129
+ }
130
+ }
131
+
132
+ private buttonToKeyCode(buttonIndex: number): number | null {
133
+ // Standard XR gamepad button mapping:
134
+ // 0 = trigger, 1 = squeeze, 2 = thumbstick press, 3 = A/X, 4 = B/Y
135
+ switch (buttonIndex) {
136
+ case 0: return null; // trigger → mapped to mouse button 0
137
+ case 1: return null; // squeeze → mapped to mouse button 2
138
+ case 2: return null; // thumbstick press — no standard key
139
+ case 3: return KEY_A; // A / X
140
+ case 4: return KEY_B; // B / Y
141
+ default: return null;
142
+ }
143
+ }
144
+
145
+ private getPose(
146
+ frame: XRFrame,
147
+ source: XRInputSource,
148
+ referenceSpace: XRReferenceSpace,
149
+ spaceType: "target-ray" | "grip",
150
+ ): XRPoseData | null {
151
+ const space = spaceType === "target-ray" ? source.targetRaySpace : source.gripSpace;
152
+ if (!space) return null;
153
+
154
+ const pose = frame.getPose(space, referenceSpace);
155
+ if (!pose) return null;
156
+
157
+ const matrix = pose.transform.matrix as Float32Array;
158
+ const position: [number, number, number] = [matrix[12], matrix[13], matrix[14]];
159
+ const quaternion = this.matrixToQuaternion(matrix);
160
+
161
+ return { position, quaternion, matrix: new Float32Array(matrix) };
162
+ }
163
+
164
+ private matrixToQuaternion(m: Float32Array): [number, number, number, number] {
165
+ const trace = m[0] + m[5] + m[10];
166
+ let qw: number, qx: number, qy: number, qz: number;
167
+
168
+ if (trace > 0) {
169
+ const s = 0.5 / Math.sqrt(trace + 1);
170
+ qw = 0.25 / s;
171
+ qx = (m[6] - m[9]) * s;
172
+ qy = (m[8] - m[2]) * s;
173
+ qz = (m[1] - m[4]) * s;
174
+ } else if (m[0] > m[5] && m[0] > m[10]) {
175
+ const s = 2 * Math.sqrt(1 + m[0] - m[5] - m[10]);
176
+ qw = (m[6] - m[9]) / s;
177
+ qx = 0.25 * s;
178
+ qy = (m[4] + m[1]) / s;
179
+ qz = (m[8] + m[2]) / s;
180
+ } else if (m[5] > m[10]) {
181
+ const s = 2 * Math.sqrt(1 + m[5] - m[0] - m[10]);
182
+ qw = (m[8] - m[2]) / s;
183
+ qx = (m[4] + m[1]) / s;
184
+ qy = 0.25 * s;
185
+ qz = (m[9] + m[6]) / s;
186
+ } else {
187
+ const s = 2 * Math.sqrt(1 + m[10] - m[0] - m[5]);
188
+ qw = (m[1] - m[4]) / s;
189
+ qx = (m[8] + m[2]) / s;
190
+ qy = (m[9] + m[6]) / s;
191
+ qz = 0.25 * s;
192
+ }
193
+
194
+ return [qx, qy, qz, qw];
195
+ }
196
+
197
+ getAimPose(controllerIdx: number): XRPoseData | null {
198
+ return this.controllers[controllerIdx]?.aimPose ?? null;
199
+ }
200
+
201
+ getGripPose(controllerIdx: number): XRPoseData | null {
202
+ return this.controllers[controllerIdx]?.gripPose ?? null;
203
+ }
204
+
205
+ getControllerCount(): number {
206
+ return this.controllers.length;
207
+ }
208
+ }
@@ -0,0 +1,140 @@
1
+ import { isXRGPUBindingAvailable } from "./session";
2
+
3
+ export type XREye = "left" | "right";
4
+
5
+ export interface XRViewportRect {
6
+ x: number;
7
+ y: number;
8
+ width: number;
9
+ height: number;
10
+ }
11
+
12
+ interface XRGPULayerView {
13
+ projectionMatrix: Float32Array;
14
+ transform: { matrix: Float32Array };
15
+ subImage: {
16
+ colorTexture: GPUTexture;
17
+ depthTexture?: GPUTexture;
18
+ viewport: XRViewportRect;
19
+ };
20
+ }
21
+
22
+ interface XRGPULayerLike {
23
+ getView(view: XRView): XRGPULayerView | null;
24
+ destroy(): void;
25
+ }
26
+
27
+ interface XRGPUBindingLike {
28
+ createProjectionLayer(init: {
29
+ space: XRReferenceSpace;
30
+ format: GPUTextureFormat;
31
+ depthFormat: GPUTextureFormat;
32
+ }): XRGPULayerLike;
33
+ getSubImage(layer: XRGPULayerLike, frame: XRFrame, eye?: XREye): { colorTexture: GPUTexture; depthTexture?: GPUTexture; viewport: XRViewportRect } | null;
34
+ }
35
+
36
+ export class XRLayerManager {
37
+ private binding: XRGPUBindingLike | null = null;
38
+ private layer: XRGPULayerLike | null = null;
39
+ private device: GPUDevice | null = null;
40
+ private format: GPUTextureFormat = "bgra8unorm";
41
+ private depthFormat: GPUTextureFormat = "depth32float";
42
+
43
+ private currentViews: Map<XREye, XRGPULayerView | null> = new Map([
44
+ ["left", null],
45
+ ["right", null],
46
+ ]);
47
+
48
+ init(device: GPUDevice, session: XRSession): void {
49
+ this.device = device;
50
+ if (!isXRGPUBindingAvailable()) {
51
+ throw new Error("XRGPUBinding not available — enable chrome://flags/#webxr-incubations");
52
+ }
53
+ const BindingCtor = (globalThis as { XRGPUBinding?: new (device: GPUDevice, session: XRSession) => XRGPUBindingLike }).XRGPUBinding;
54
+ if (!BindingCtor) {
55
+ throw new Error("XRGPUBinding constructor not found");
56
+ }
57
+ this.binding = new BindingCtor(device, session);
58
+ }
59
+
60
+ createLayer(session: XRSession, referenceSpace: XRReferenceSpace, format: GPUTextureFormat, depthFormat: GPUTextureFormat): void {
61
+ if (!this.binding) throw new Error("XRLayerManager not initialized — call init() first");
62
+ this.format = format;
63
+ this.depthFormat = depthFormat;
64
+ this.layer = this.binding.createProjectionLayer({
65
+ space: referenceSpace,
66
+ format,
67
+ depthFormat,
68
+ });
69
+ session.updateRenderState({ layers: [this.layer as unknown as XRLayer] } as any);
70
+ }
71
+
72
+ beginFrame(frame: XRFrame, referenceSpace: XRReferenceSpace): void {
73
+ if (!this.layer || !this.binding) return;
74
+
75
+ const pose = frame.getViewerPose(referenceSpace);
76
+ if (!pose) {
77
+ this.currentViews.set("left", null);
78
+ this.currentViews.set("right", null);
79
+ return;
80
+ }
81
+
82
+ for (let _i = 0, _it = pose.views, _n = _it.length; _i < _n; _i++) { const view = _it[_i];
83
+ const eye = view.eye as XREye;
84
+ if (eye !== "left" && eye !== "right") continue;
85
+ const layerView = this.layer.getView(view);
86
+ this.currentViews.set(eye, layerView);
87
+ }
88
+ }
89
+
90
+ getColorTextureView(eye: XREye): GPUTextureView {
91
+ const view = this.currentViews.get(eye);
92
+ if (!view || !view.subImage.colorTexture) throw new Error(`No color texture for eye: ${eye}`);
93
+ return view.subImage.colorTexture.createView();
94
+ }
95
+
96
+ getDepthTextureView(eye: XREye): GPUTextureView {
97
+ const view = this.currentViews.get(eye);
98
+ if (!view || !view.subImage.depthTexture) {
99
+ throw new Error(`No depth texture for eye: ${eye}`);
100
+ }
101
+ return view.subImage.depthTexture.createView();
102
+ }
103
+
104
+ getViewport(eye: XREye): XRViewportRect | null {
105
+ const view = this.currentViews.get(eye);
106
+ if (!view) return null;
107
+ return view.subImage.viewport;
108
+ }
109
+
110
+ getProjectionMatrix(eye: XREye): Float32Array | null {
111
+ const view = this.currentViews.get(eye);
112
+ if (!view) return null;
113
+ return view.projectionMatrix;
114
+ }
115
+
116
+ getViewMatrix(eye: XREye): Float32Array | null {
117
+ const view = this.currentViews.get(eye);
118
+ if (!view) return null;
119
+ return view.transform.matrix;
120
+ }
121
+
122
+ hasView(eye: XREye): boolean {
123
+ return this.currentViews.get(eye) !== null;
124
+ }
125
+
126
+ getLayer(): XRGPULayerLike | null {
127
+ return this.layer;
128
+ }
129
+
130
+ destroy(): void {
131
+ if (this.layer) {
132
+ this.layer.destroy();
133
+ this.layer = null;
134
+ }
135
+ this.binding = null;
136
+ this.device = null;
137
+ this.currentViews.set("left", null);
138
+ this.currentViews.set("right", null);
139
+ }
140
+ }