@downdraft/engine 0.0.0 → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +33 -0
- package/app/src/index.ts +10 -0
- package/app/src/renderer/bootstrap.ts +271 -0
- package/app/src/renderer/downdraft-base.css +93 -0
- package/app/src/renderer/feature-log.ts +200 -0
- package/app/src/renderer/game-module.ts +923 -0
- package/app/src/renderer/hooks.ts +88 -0
- package/app/src/renderer/hot-reload.ts +178 -0
- package/app/src/renderer/import-cache.ts +88 -0
- package/app/src/renderer/index.ts +206 -0
- package/app/src/renderer/mcp-harness.ts +144 -0
- package/app/src/renderer/save-store-factory.ts +239 -0
- package/app/src/renderer/sim-bridge.ts +183 -0
- package/app/src/renderer/standard-automation-tools.ts +771 -0
- package/app/src/shared/feature-log.ts +71 -0
- package/app/src/shared/gpu-info.ts +82 -0
- package/app/src/shared/import-cache-store.ts +142 -0
- package/app/src/shared/index.ts +6 -0
- package/app/src/shared/mcp-discovery.ts +47 -0
- package/app/src/shared/mcp-proxy.ts +82 -0
- package/app/src/shared/types.ts +324 -0
- package/asset-bake/src/bake-audio.ts +119 -0
- package/asset-bake/src/bake-gltf.ts +172 -0
- package/asset-bake/src/bake.ts +78 -0
- package/asset-bake/src/cache.ts +188 -0
- package/asset-bake/src/config.ts +186 -0
- package/asset-bake/src/index.ts +36 -0
- package/core/src/animation/animation-event.ts +41 -0
- package/core/src/animation/bone-mask.ts +122 -0
- package/core/src/animation/clip.ts +252 -0
- package/core/src/animation/index.ts +22 -0
- package/core/src/animation/mixamo.ts +113 -0
- package/core/src/animation/morph-target.ts +69 -0
- package/core/src/animation/player.ts +697 -0
- package/core/src/animation/retarget.ts +158 -0
- package/core/src/animation/skeleton-animator.ts +1399 -0
- package/core/src/animation/skeleton.ts +214 -0
- package/core/src/animation/state-machine.ts +280 -0
- package/core/src/assets/blob-store.ts +66 -0
- package/core/src/assets/cache.ts +186 -0
- package/core/src/assets/cubemap-converter.ts +155 -0
- package/core/src/assets/environment-manager.ts +121 -0
- package/core/src/assets/import-cache.ts +65 -0
- package/core/src/assets/import-settings.ts +72 -0
- package/core/src/assets/importer.ts +108 -0
- package/core/src/assets/index.ts +74 -0
- package/core/src/assets/irradiance-generator.ts +198 -0
- package/core/src/assets/loader-audio.ts +86 -0
- package/core/src/assets/loader-cubemap.ts +211 -0
- package/core/src/assets/loader-dds.ts +236 -0
- package/core/src/assets/loader-hdr.ts +474 -0
- package/core/src/assets/loader-mesh.ts +143 -0
- package/core/src/assets/loader-shader.ts +73 -0
- package/core/src/assets/loader-texture.ts +349 -0
- package/core/src/assets/lod.ts +198 -0
- package/core/src/assets/manager.ts +480 -0
- package/core/src/assets/manifest.ts +81 -0
- package/core/src/assets/material-bridge.ts +186 -0
- package/core/src/assets/model-importer.ts +72 -0
- package/core/src/assets/model-normalizer.ts +248 -0
- package/core/src/assets/model-to-gpu.ts +70 -0
- package/core/src/assets/model-to-mesh.ts +237 -0
- package/core/src/assets/prefilter-generator.ts +250 -0
- package/core/src/audio/engine.ts +177 -0
- package/core/src/audio/interface.ts +130 -0
- package/core/src/audio/listener.ts +32 -0
- package/core/src/audio/mixer.ts +141 -0
- package/core/src/audio/registry.ts +52 -0
- package/core/src/audio/sab.ts +87 -0
- package/core/src/audio/source.ts +89 -0
- package/core/src/change-detection/atomics.ts +1 -0
- package/core/src/change-detection/tracker.ts +47 -0
- package/core/src/debug-draw/lines.ts +64 -0
- package/core/src/debug-draw/points.ts +17 -0
- package/core/src/debug-draw/queue.ts +124 -0
- package/core/src/debug-draw/text.ts +25 -0
- package/core/src/ecs/archetype.ts +323 -0
- package/core/src/ecs/component.ts +188 -0
- package/core/src/ecs/entity.ts +25 -0
- package/core/src/ecs/events.ts +93 -0
- package/core/src/ecs/hierarchy.ts +124 -0
- package/core/src/ecs/hmr-swap-registry.ts +22 -0
- package/core/src/ecs/index.ts +25 -0
- package/core/src/ecs/query.ts +141 -0
- package/core/src/ecs/resource.ts +8 -0
- package/core/src/ecs/schedule.ts +181 -0
- package/core/src/ecs/system-params.ts +99 -0
- package/core/src/ecs/system.ts +42 -0
- package/core/src/ecs/world.ts +348 -0
- package/core/src/index.ts +352 -0
- package/core/src/input/context.ts +73 -0
- package/core/src/input/dom-handler.ts +380 -0
- package/core/src/input/local-player-manager.ts +218 -0
- package/core/src/input/mapping.ts +40 -0
- package/core/src/input/multi-sab-bridge.ts +276 -0
- package/core/src/input/multi-state.ts +54 -0
- package/core/src/input/sab-bridge.ts +71 -0
- package/core/src/input/state.ts +132 -0
- package/core/src/input/ui-router.ts +87 -0
- package/core/src/library/host.ts +317 -0
- package/core/src/library/index.ts +16 -0
- package/core/src/library/library.ts +292 -0
- package/core/src/material/compiler.ts +80 -0
- package/core/src/material/graph-bridge.ts +172 -0
- package/core/src/material/index.ts +9 -0
- package/core/src/material/library.ts +442 -0
- package/core/src/material/material.ts +156 -0
- package/core/src/material/variants.ts +61 -0
- package/core/src/math/mat4.ts +202 -0
- package/core/src/math/perlin-noise-2d.ts +77 -0
- package/core/src/math/perlin-noise-3d.ts +110 -0
- package/core/src/math/quat.ts +33 -0
- package/core/src/math/rng.ts +29 -0
- package/core/src/math/trig.ts +47 -0
- package/core/src/math/value-noise.ts +67 -0
- package/core/src/mesh/builder.ts +177 -0
- package/core/src/mesh/csg.ts +312 -0
- package/core/src/mesh/greased-line.ts +145 -0
- package/core/src/mesh/mesh.ts +17 -0
- package/core/src/mesh/parametric.ts +501 -0
- package/core/src/mesh/skinning.ts +67 -0
- package/core/src/mesh/vertex-layout.ts +91 -0
- package/core/src/module/cross-thread.ts +163 -0
- package/core/src/module/diagnostics.ts +123 -0
- package/core/src/module/host.ts +451 -0
- package/core/src/module/index.ts +22 -0
- package/core/src/module/module.ts +109 -0
- package/core/src/module/registry.ts +94 -0
- package/core/src/module/renderer-module.ts +247 -0
- package/core/src/module/ts-loader.ts +26 -0
- package/core/src/particles/compute-pass.ts +378 -0
- package/core/src/particles/emitter.ts +156 -0
- package/core/src/particles/index.ts +11 -0
- package/core/src/particles/particle-data.ts +47 -0
- package/core/src/particles/render-pass.ts +365 -0
- package/core/src/particles/simulator.ts +264 -0
- package/core/src/particles/system.ts +193 -0
- package/core/src/physics/body.ts +59 -0
- package/core/src/physics/ccd-heuristic.ts +55 -0
- package/core/src/physics/character.ts +282 -0
- package/core/src/physics/collider.ts +55 -0
- package/core/src/physics/collision-system.ts +91 -0
- package/core/src/physics/events.ts +133 -0
- package/core/src/physics/index.ts +34 -0
- package/core/src/physics/interface.ts +473 -0
- package/core/src/physics/interpolation-buffer.ts +192 -0
- package/core/src/physics/lifecycle.ts +87 -0
- package/core/src/physics/load-shedder.ts +164 -0
- package/core/src/physics/physics-accumulator.ts +101 -0
- package/core/src/physics/physics-system.ts +240 -0
- package/core/src/physics/ragdoll-presets.ts +272 -0
- package/core/src/physics/ragdoll-system.ts +220 -0
- package/core/src/physics/ragdoll.ts +182 -0
- package/core/src/physics/raycast.ts +143 -0
- package/core/src/physics/realm-manager.ts +499 -0
- package/core/src/physics/realm-worker-pool.ts +191 -0
- package/core/src/physics/realm-worker.ts +102 -0
- package/core/src/physics/realm.ts +189 -0
- package/core/src/physics/registry.ts +52 -0
- package/core/src/physics/safety.ts +247 -0
- package/core/src/physics/snapshot-manager.ts +141 -0
- package/core/src/physics/worker-protocol.ts +30 -0
- package/core/src/platform/bun-preload.ts +169 -0
- package/core/src/platform/css-stub.ts +4 -0
- package/core/src/platform/glob-polyfill.ts +124 -0
- package/core/src/platform/hidpi.ts +57 -0
- package/core/src/platform/render-surface.ts +77 -0
- package/core/src/platform/rpc.ts +98 -0
- package/core/src/platform/runtime.ts +132 -0
- package/core/src/plugin/context.ts +364 -0
- package/core/src/plugin/diagnostics.ts +61 -0
- package/core/src/plugin/discovery.ts +186 -0
- package/core/src/plugin/extension-loaders.ts +172 -0
- package/core/src/plugin/host.ts +659 -0
- package/core/src/plugin/index.ts +106 -0
- package/core/src/plugin/loader-asset.ts +124 -0
- package/core/src/plugin/loader-quickjs.ts +84 -0
- package/core/src/plugin/loader-wasm.ts +411 -0
- package/core/src/plugin/loader-worker.ts +261 -0
- package/core/src/plugin/manifest.ts +653 -0
- package/core/src/plugin/material-registry.ts +65 -0
- package/core/src/plugin/mcp-tools.ts +165 -0
- package/core/src/plugin/permissions.ts +175 -0
- package/core/src/plugin/quickjs-bridge.ts +294 -0
- package/core/src/plugin/registry.ts +107 -0
- package/core/src/plugin/sandbox-shim.ts +86 -0
- package/core/src/plugin/sandbox-worker.ts +215 -0
- package/core/src/plugin/wasm-abi.ts +152 -0
- package/core/src/plugin/wasm-worker.ts +229 -0
- package/core/src/plugin/workshop.ts +169 -0
- package/core/src/profiling/event-loop.ts +180 -0
- package/core/src/profiling/index.ts +69 -0
- package/core/src/profiling/iops/idb-patch.ts +242 -0
- package/core/src/profiling/iops/opfs-patch.ts +276 -0
- package/core/src/profiling/profiling-sab.ts +839 -0
- package/core/src/profiling/task-latency.ts +134 -0
- package/core/src/profiling/thread-metrics.ts +126 -0
- package/core/src/profiling/trace-event-writer.ts +205 -0
- package/core/src/profiling/warnings.ts +423 -0
- package/core/src/profiling/worker-prelude.ts +376 -0
- package/core/src/render/bind-group.ts +38 -0
- package/core/src/render/bindless/bindless-struct.ts +42 -0
- package/core/src/render/bindless/bindless.wgsl.ts +167 -0
- package/core/src/render/bindless/frame-bindings.ts +176 -0
- package/core/src/render/bindless/index.ts +10 -0
- package/core/src/render/bindless/material-manager.ts +257 -0
- package/core/src/render/bindless/texture-registry.ts +609 -0
- package/core/src/render/buffer.ts +82 -0
- package/core/src/render/camera-2d.ts +217 -0
- package/core/src/render/camera-controller.ts +440 -0
- package/core/src/render/camera.ts +409 -0
- package/core/src/render/canvas-resize-watcher.ts +46 -0
- package/core/src/render/compute-kernel.ts +172 -0
- package/core/src/render/constants.ts +2 -0
- package/core/src/render/device.ts +111 -0
- package/core/src/render/frame-graph.ts +768 -0
- package/core/src/render/frustum.ts +185 -0
- package/core/src/render/fullscreen-vs.ts +25 -0
- package/core/src/render/g-buffer.ts +186 -0
- package/core/src/render/game-renderer.ts +1452 -0
- package/core/src/render/gpu-driven/cull-pass.ts +394 -0
- package/core/src/render/gpu-driven/hzb.ts +215 -0
- package/core/src/render/gpu-driven/index.ts +7 -0
- package/core/src/render/gpu-driven/indirect-draw-pass.ts +324 -0
- package/core/src/render/gpu-driven/instance-buffer.ts +178 -0
- package/core/src/render/gpu-driven/mesh-table.ts +175 -0
- package/core/src/render/gpu-driven/passes/hzb-build-pass.ts +47 -0
- package/core/src/render/gpu-utils.ts +96 -0
- package/core/src/render/hdr.ts +88 -0
- package/core/src/render/hot-reload.ts +295 -0
- package/core/src/render/ibl-bind-group.ts +266 -0
- package/core/src/render/ibl.ts +180 -0
- package/core/src/render/index.ts +163 -0
- package/core/src/render/input-manager.ts +259 -0
- package/core/src/render/lighting/area-light.ts +196 -0
- package/core/src/render/lighting/cluster-grid.ts +288 -0
- package/core/src/render/lighting/cluster-types.ts +193 -0
- package/core/src/render/lighting/ies-parser.ts +162 -0
- package/core/src/render/lighting.ts +454 -0
- package/core/src/render/material-types/depth.wgsl +44 -0
- package/core/src/render/material-types/line.wgsl +50 -0
- package/core/src/render/material-types/matcap.wgsl +51 -0
- package/core/src/render/material-types/normal.wgsl +41 -0
- package/core/src/render/material-types/physical.wgsl +152 -0
- package/core/src/render/material-types/sprite.wgsl +46 -0
- package/core/src/render/material-types/sss.wgsl +79 -0
- package/core/src/render/material-types/toon.wgsl +79 -0
- package/core/src/render/passes/README.md +121 -0
- package/core/src/render/passes/atmosphere.ts +152 -0
- package/core/src/render/passes/cluster-lighting-pass.ts +476 -0
- package/core/src/render/passes/csm.ts +408 -0
- package/core/src/render/passes/cubemap-capture.ts +114 -0
- package/core/src/render/passes/debug-viz.ts +278 -0
- package/core/src/render/passes/debug.ts +538 -0
- package/core/src/render/passes/decal-mesh.ts +111 -0
- package/core/src/render/passes/decal-pass.ts +377 -0
- package/core/src/render/passes/deferred-lighting.ts +434 -0
- package/core/src/render/passes/depth-prepass.ts +163 -0
- package/core/src/render/passes/dome-360.ts +83 -0
- package/core/src/render/passes/fluid-render.ts +137 -0
- package/core/src/render/passes/gi-types.ts +118 -0
- package/core/src/render/passes/graph-compute.ts +300 -0
- package/core/src/render/passes/greased-line-pass.ts +232 -0
- package/core/src/render/passes/morph-target.ts +40 -0
- package/core/src/render/passes/opaque.ts +1028 -0
- package/core/src/render/passes/point-light-shadow.ts +266 -0
- package/core/src/render/passes/procedural-texture.ts +185 -0
- package/core/src/render/passes/reflection-probe.ts +140 -0
- package/core/src/render/passes/rsm-pass.ts +248 -0
- package/core/src/render/passes/sdf-text.ts +155 -0
- package/core/src/render/passes/shadow-map.ts +163 -0
- package/core/src/render/passes/shadow.ts +220 -0
- package/core/src/render/passes/skinning-vs.ts +121 -0
- package/core/src/render/passes/skinning.ts +326 -0
- package/core/src/render/passes/sky-dome.ts +404 -0
- package/core/src/render/passes/skybox.ts +162 -0
- package/core/src/render/passes/spot-light-shadow.ts +273 -0
- package/core/src/render/passes/terrain.ts +326 -0
- package/core/src/render/passes/transparent.ts +353 -0
- package/core/src/render/passes/underwater-fog.ts +185 -0
- package/core/src/render/passes/video-texture.ts +79 -0
- package/core/src/render/passes/volumetric-pass.ts +312 -0
- package/core/src/render/passes/volumetric-types.ts +171 -0
- package/core/src/render/passes/water.ts +753 -0
- package/core/src/render/pbr.ts +296 -0
- package/core/src/render/pipeline.ts +52 -0
- package/core/src/render/render-pass.ts +30 -0
- package/core/src/render/renderer-input-bus.ts +220 -0
- package/core/src/render/renderer-module-host.ts +623 -0
- package/core/src/render/resource-tracker.ts +67 -0
- package/core/src/render/sab-canvas-overlay.ts +122 -0
- package/core/src/render/shader-validator.ts +200 -0
- package/core/src/render/shaders/debug/debug-line.wgsl +27 -0
- package/core/src/render/shaders/debug/debug-point.wgsl +30 -0
- package/core/src/render/shaders/debug/debug-text.wgsl +42 -0
- package/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
- package/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
- package/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
- package/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
- package/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
- package/core/src/render/shaders/shadow-chunks.ts +135 -0
- package/core/src/render/skybox.ts +146 -0
- package/core/src/render/splitscreen.ts +85 -0
- package/core/src/render/surface.ts +78 -0
- package/core/src/render/tonemap.ts +180 -0
- package/core/src/render/tracked-render-pass.ts +158 -0
- package/core/src/render/viewport.ts +109 -0
- package/core/src/render/wgsl-hmr.ts +70 -0
- package/core/src/sab/core-input-channel.ts +23 -0
- package/core/src/sab/define.ts +239 -0
- package/core/src/sab/errors.ts +76 -0
- package/core/src/sab/game-input.ts +343 -0
- package/core/src/sab/gamepad-devices.ts +259 -0
- package/core/src/sab/grid-buffer.ts +117 -0
- package/core/src/sab/input.ts +55 -0
- package/core/src/sab/layout.ts +219 -0
- package/core/src/sab/multi-input-channel.ts +50 -0
- package/core/src/sab/record-buffer.ts +155 -0
- package/core/src/sab/sab-polyfill.ts +56 -0
- package/core/src/sab/sim-channel.ts +453 -0
- package/core/src/sab/slot-buffer.ts +190 -0
- package/core/src/sab/types.ts +158 -0
- package/core/src/safety/bounds.ts +76 -0
- package/core/src/safety/json.ts +80 -0
- package/core/src/safety/path.ts +167 -0
- package/core/src/save/binary-format.ts +117 -0
- package/core/src/save/game-save-system.ts +161 -0
- package/core/src/save/grid-save-system.ts +158 -0
- package/core/src/save/migrate.ts +44 -0
- package/core/src/save/migration-registry.ts +94 -0
- package/core/src/save/persist-types.ts +208 -0
- package/core/src/save/schema.ts +46 -0
- package/core/src/save/serializer.ts +180 -0
- package/core/src/scene/builder.ts +65 -0
- package/core/src/scene/camera.ts +142 -0
- package/core/src/scene/checkpoint.ts +109 -0
- package/core/src/scene/game-loop.ts +198 -0
- package/core/src/scene/index.ts +24 -0
- package/core/src/scene/layer.ts +6 -0
- package/core/src/scene/prefab.ts +145 -0
- package/core/src/scene/scene-manager.ts +157 -0
- package/core/src/scene/scene.ts +192 -0
- package/core/src/scene/sky.ts +256 -0
- package/core/src/scene/spatial-grid.ts +176 -0
- package/core/src/scene/streaming.ts +304 -0
- package/core/src/scene/vegetation.ts +163 -0
- package/core/src/scene/world.ts +89 -0
- package/core/src/scripting/binding.ts +129 -0
- package/core/src/scripting/hot-reload.ts +144 -0
- package/core/src/scripting/script.ts +99 -0
- package/core/src/sim/hot-reload-pipeline.ts +49 -0
- package/core/src/sim/sim-state-helper.ts +47 -0
- package/core/src/sim/transient-state-registry.ts +77 -0
- package/core/src/sim/types.ts +113 -0
- package/core/src/sim/worker-loop.ts +222 -0
- package/core/src/stores/game-store.ts +158 -0
- package/core/src/stores/hot-reload-store.ts +44 -0
- package/core/src/telemetry/collector.ts +410 -0
- package/core/src/telemetry/gc-controller.ts +453 -0
- package/core/src/telemetry/gc-profiler.ts +126 -0
- package/core/src/telemetry/gc-tracker.ts +69 -0
- package/core/src/telemetry/gpu-profiler.ts +703 -0
- package/core/src/telemetry/gpu-resource-tracker.ts +285 -0
- package/core/src/telemetry/gpu-timer-pool.ts +234 -0
- package/core/src/telemetry/gpu-timer.ts +123 -0
- package/core/src/telemetry/gpu-timestamp-gate.ts +21 -0
- package/core/src/telemetry/reporter.ts +62 -0
- package/core/src/types/engine-types.ts +129 -0
- package/core/src/ui-font-scale.ts +112 -0
- package/core/src/util/broad-phase-grid.ts +82 -0
- package/core/src/util/feature-log.ts +220 -0
- package/core/src/util/index.ts +17 -0
- package/core/src/util/logger.ts +604 -0
- package/core/src/webgpu-destroy-augmentation.d.ts +25 -0
- package/core/src/worker/base-worker-host.ts +183 -0
- package/core/src/worker/buffer-sync.ts +550 -0
- package/core/src/worker/crash-recovery.ts +201 -0
- package/core/src/worker/entity-sim-worker-host.ts +190 -0
- package/core/src/worker/instrumented-worker-host.ts +171 -0
- package/core/src/worker/rpc.ts +253 -0
- package/core/src/worker/sim-worker-base.ts +913 -0
- package/core/src/worker/sim-worker-host.ts +358 -0
- package/core/src/worker/task-pool.ts +256 -0
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- package/libraries/stickman/src/skeleton.ts +197 -0
- package/libraries/stickman/src/stickman-pass.ts +255 -0
- package/libraries/stickman/src/thick-line.ts +123 -0
- package/libraries/surface-nets/README.md +25 -0
- package/libraries/surface-nets/src/chunked-field.ts +14 -0
- package/libraries/surface-nets/src/deformation.ts +45 -0
- package/libraries/surface-nets/src/index.ts +36 -0
- package/libraries/surface-nets/src/library.ts +59 -0
- package/libraries/surface-nets/src/lod.ts +7 -0
- package/libraries/surface-nets/src/sab.ts +4 -0
- package/libraries/surface-nets/src/streaming-config.ts +5 -0
- package/libraries/surface-nets/src/streaming-manager.ts +15 -0
- package/libraries/surface-nets/src/surface-nets.ts +334 -0
- package/libraries/surface-nets/src/types.ts +23 -0
- package/libraries/water/README.md +25 -0
- package/libraries/water/src/buoyancy.ts +103 -0
- package/libraries/water/src/index.ts +43 -0
- package/libraries/water/src/library.ts +85 -0
- package/libraries/water/src/shore-damping.ts +93 -0
- package/libraries/water/src/water-buffer.ts +89 -0
- package/libraries/water/src/water-chunks.ts +13 -0
- package/libraries/water/src/water-physics.ts +376 -0
- package/libraries/water/src/water-renderer.ts +809 -0
- package/libraries/water/src/water-sab.ts +161 -0
- package/libraries/water/src/wave-sources.ts +84 -0
- package/libraries/weather/README.md +20 -0
- package/libraries/weather/src/index.ts +9 -0
- package/libraries/weather/src/library.ts +72 -0
- package/libraries/weather/src/types.ts +64 -0
- package/libraries/weather/src/weather-blend.ts +112 -0
- package/libraries/weather/src/weather-system.ts +271 -0
- package/libraries/weatherfx/README.md +24 -0
- package/libraries/weatherfx/src/cloud-provider.ts +31 -0
- package/libraries/weatherfx/src/cloud-system.ts +372 -0
- package/libraries/weatherfx/src/index.ts +9 -0
- package/libraries/weatherfx/src/library.ts +58 -0
- package/libraries/weatherfx/src/particle-system.ts +434 -0
- package/libraries/weatherfx/src/shaders/cloud.wgsl +111 -0
- package/libraries/weatherfx/src/shaders/particle-compute.wgsl +187 -0
- package/libraries/weatherfx/src/shaders/particle-render.wgsl +95 -0
- package/lint-plugin.mjs +41 -0
- package/mcp/src/client.ts +703 -0
- package/mcp/src/engine-context.ts +186 -0
- package/mcp/src/http-transport.ts +471 -0
- package/mcp/src/index.ts +13 -0
- package/mcp/src/prompts/add-entity.ts +42 -0
- package/mcp/src/prompts/create-scene.ts +44 -0
- package/mcp/src/prompts/debug-frame.ts +39 -0
- package/mcp/src/prompts/index.ts +12 -0
- package/mcp/src/resources/asset-list.ts +32 -0
- package/mcp/src/resources/checkpoint-list.ts +33 -0
- package/mcp/src/resources/entity-state.ts +55 -0
- package/mcp/src/resources/gpu-info.ts +103 -0
- package/mcp/src/resources/index.ts +57 -0
- package/mcp/src/resources/performance.ts +37 -0
- package/mcp/src/resources/scene-tree.ts +43 -0
- package/mcp/src/server.ts +375 -0
- package/mcp/src/tools/animation.ts +118 -0
- package/mcp/src/tools/asset.ts +161 -0
- package/mcp/src/tools/audio.ts +96 -0
- package/mcp/src/tools/build.ts +143 -0
- package/mcp/src/tools/camera.ts +167 -0
- package/mcp/src/tools/checkpoint.ts +100 -0
- package/mcp/src/tools/component.ts +199 -0
- package/mcp/src/tools/debug.ts +300 -0
- package/mcp/src/tools/entity.ts +361 -0
- package/mcp/src/tools/inspect.ts +210 -0
- package/mcp/src/tools/lighting.ts +263 -0
- package/mcp/src/tools/material.ts +243 -0
- package/mcp/src/tools/mesh.ts +239 -0
- package/mcp/src/tools/physics.ts +266 -0
- package/mcp/src/tools/scene.ts +153 -0
- package/mcp/src/tools/script.ts +122 -0
- package/mcp/src/types.ts +92 -0
- package/mcp/src/undo-redo.ts +77 -0
- package/modules/camera-controls/README.md +20 -0
- package/modules/camera-controls/src/index.ts +161 -0
- package/modules/controller-ui/src/index.ts +164 -0
- package/modules/devtools/README.md +25 -0
- package/modules/devtools/src/api.ts +461 -0
- package/modules/devtools/src/asset-utils.ts +105 -0
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- package/modules/devtools/src/data-bridge.ts +286 -0
- package/modules/devtools/src/debug-overlay.ts +238 -0
- package/modules/devtools/src/debug-raycast.ts +328 -0
- package/modules/devtools/src/debug-store.ts +92 -0
- package/modules/devtools/src/debug-view-descriptors.ts +59 -0
- package/modules/devtools/src/doctor-panel.ts +182 -0
- package/modules/devtools/src/gizmo-module.ts +136 -0
- package/modules/devtools/src/graph-model.ts +509 -0
- package/modules/devtools/src/grid-renderer.ts +157 -0
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- package/modules/devtools/src/index.ts +81 -0
- package/modules/devtools/src/init.ts +261 -0
- package/modules/devtools/src/label-overlay.ts +154 -0
- package/modules/devtools/src/material-stats-panel.ts +188 -0
- package/modules/devtools/src/profiling-bridge.ts +377 -0
- package/modules/devtools/src/profiling-hooks.ts +98 -0
- package/modules/devtools/src/renderer-adapter.ts +76 -0
- package/modules/devtools/src/scene-inspector.ts +637 -0
- package/modules/devtools/src/scene-store.ts +320 -0
- package/modules/devtools/src/scene-sync.ts +116 -0
- package/modules/devtools/src/shaders/transform-gizmo.wgsl +38 -0
- package/modules/devtools/src/sim-stats-panel.ts +272 -0
- package/modules/devtools/src/sim-stats-provider.ts +105 -0
- package/modules/devtools/src/skeleton-renderer.ts +351 -0
- package/modules/devtools/src/transform-gizmo.ts +928 -0
- package/modules/devtools/src/types.ts +290 -0
- package/modules/devtools/src/worker-expose.ts +67 -0
- package/modules/devtools/src/worker-sync.ts +137 -0
- package/modules/editor/src/commands/component.ts +156 -0
- package/modules/editor/src/commands/entity.ts +287 -0
- package/modules/editor/src/commands/hierarchy.ts +83 -0
- package/modules/editor/src/commands/index.ts +61 -0
- package/modules/editor/src/commands/prefab.ts +163 -0
- package/modules/editor/src/commands/registry.ts +331 -0
- package/modules/editor/src/commands/scene-io.ts +211 -0
- package/modules/editor/src/commands/selection.ts +73 -0
- package/modules/editor/src/commands/transform.ts +91 -0
- package/modules/editor/src/ddscene.ts +267 -0
- package/modules/editor/src/document.ts +123 -0
- package/modules/editor/src/editor-context.ts +172 -0
- package/modules/editor/src/index.ts +41 -0
- package/modules/editor/src/mcp.ts +103 -0
- package/modules/editor/src/module.ts +148 -0
- package/modules/editor/src/selection.ts +70 -0
- package/modules/editor/src/shell.ts +456 -0
- package/modules/editor/src/viewport.ts +199 -0
- package/modules/html-ui/src/composite.ts +135 -0
- package/modules/html-ui/src/create-html-ui.ts +188 -0
- package/modules/html-ui/src/doc-backend.ts +343 -0
- package/modules/html-ui/src/host.ts +646 -0
- package/modules/html-ui/src/index.ts +13 -0
- package/modules/html-ui/src/jsx-dev-runtime.ts +12 -0
- package/modules/html-ui/src/jsx-runtime.ts +126 -0
- package/modules/html-ui/src/protocol.ts +88 -0
- package/modules/html-ui/src/ui-worker.ts +16 -0
- package/modules/mcp/README.md +18 -0
- package/modules/mcp/src/index.ts +27 -0
- package/modules/movement-2d/README.md +19 -0
- package/modules/movement-2d/src/grid-character.ts +455 -0
- package/modules/movement-2d/src/index.ts +45 -0
- package/modules/movement-3d/README.md +21 -0
- package/modules/movement-3d/src/character-motor.ts +230 -0
- package/modules/movement-3d/src/index.ts +46 -0
- package/modules/native-osr/src/index.ts +22 -0
- package/modules/native-osr/src/input-router.ts +401 -0
- package/modules/native-osr/src/native-osr-manager.ts +247 -0
- package/modules/native-osr/src/native-texture-source.ts +86 -0
- package/modules/native-osr/src/types.ts +112 -0
- package/modules/native-osr/src/world-space-ui-pass.ts +351 -0
- package/modules/sailing/README.md +18 -0
- package/modules/sailing/src/index.ts +51 -0
- package/modules/terrain/README.md +18 -0
- package/modules/terrain/src/index.ts +78 -0
- package/modules/vitals/README.md +17 -0
- package/modules/vitals/src/index.ts +43 -0
- package/modules/vitals/src/vitals.ts +265 -0
- package/modules/xr/README.md +25 -0
- package/modules/xr/src/camera-rig.ts +146 -0
- package/modules/xr/src/debug.ts +59 -0
- package/modules/xr/src/frame-loop.ts +197 -0
- package/modules/xr/src/index.ts +16 -0
- package/modules/xr/src/input.ts +208 -0
- package/modules/xr/src/layer.ts +140 -0
- package/modules/xr/src/session.ts +156 -0
- package/modules/xr/src/sim-module.ts +23 -0
- package/modules/xr/src/types.ts +32 -0
- package/modules/xr/src/webxr.d.ts +182 -0
- package/modules/xr/src/xr-module.ts +179 -0
- package/package.json +232 -3
- package/shader-graph/src/chunks.ts +349 -0
- package/shader-graph/src/compiler.ts +732 -0
- package/shader-graph/src/compute-compiler.ts +453 -0
- package/shader-graph/src/compute-graph.ts +112 -0
- package/shader-graph/src/compute-profiles.ts +54 -0
- package/shader-graph/src/graph.ts +52 -0
- package/shader-graph/src/index.ts +53 -0
- package/shader-graph/src/profiles.ts +407 -0
- package/shader-graph/src/validator.ts +48 -0
- package/shader-graph/src/wgsl-binding-validator.ts +143 -0
- package/shader-graph/src/wgsl-struct-validator.ts +245 -0
- package/shader-graph/src/wgsl-struct.ts +397 -0
- package/test/src/index.ts +7 -0
- package/test/src/vision-test.ts +369 -0
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// ============================================================================
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// PBR System — BRDF integration LUT + IBL environment textures
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// Generates a pre-computed BRDF LUT on the GPU via a compute shader.
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// Provides bind group layout for PBR resources shared across all entity pipelines.
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import { createValidatedShaderModule } from "./shader-validator";
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const PI = Math.PI;
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// GPUTextureUsage flags — use numeric literals for environments without WebGPU globals (e.g. Bun test)
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const TEXTURE_BINDING_USAGE = 0x04; // GPUTextureUsage.TEXTURE_BINDING
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const STORAGE_BINDING_USAGE = 0x08; // GPUTextureUsage.STORAGE_BINDING
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const UNIFORM_BUFFER_USAGE = 0x40 | 0x08; // GPUBufferUsage.UNIFORM | COPY_DST
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export function radicalInverseVdC(bits: number): number {
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v = ((v >>> 16) & 0xffff) | ((v & 0xffff) << 16);
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v = ((v >>> 8) & 0x00ff00ff) | ((v & 0x00ff00ff) << 8);
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v = ((v >>> 4) & 0x0f0f0f0f) | ((v & 0x0f0f0f0f) << 4);
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v = ((v >>> 2) & 0x33333333) | ((v & 0x33333333) << 2);
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export function hammersley(i: number, n: number): [number, number] {
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export function geometrySchlickGGX(NdotV: number, roughness: number): number {
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const k = (r * r) / 8.0;
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export function geometrySmith(NdotV: number, NdotL: number, roughness: number): number {
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export function integrateBRDF(NdotV: number, roughness: number): [number, number] {
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const VdotH = Math.max(V[0] * Hx + V[1] * Hy + V[2] * Hz, 0.0);
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const PI: f32 = 3.141592653589793;
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fn radicalInverse(bits: u32) -> f32 {
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b = (b << 16u) | (b >> 16u);
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b = ((b & 0x00FF00FFu) << 8u) | ((b & 0xFF00FF00u) >> 8u);
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}
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fn hammersley(i: u32, N: u32) -> vec2<f32> {
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}
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fn geometrySchlickGGX(NdotV: f32, roughness: f32) -> f32 {
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let k = (r * r) / 8.0;
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}
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fn geometrySmith(NdotV: f32, NdotL: f32, roughness: f32) -> f32 {
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return geometrySchlickGGX(NdotV, roughness) * geometrySchlickGGX(NdotL, roughness);
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}
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fn integrateBRDF(NdotV: f32, roughness: f32) -> vec2<f32> {
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let V = vec3<f32>(
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sqrt(1.0 - NdotV * NdotV),
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0.0,
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NdotV,
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for (var i = 0u; i < sampleCount; i++) {
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let a = roughness * roughness;
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let phi = 2.0 * PI * xi.x;
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let cosTheta = sqrt((1.0 - xi.y) / (1.0 + (a * a - 1.0) * xi.y));
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let sinTheta = sqrt(1.0 - cosTheta * cosTheta);
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let H = vec3<f32>(
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sinTheta * cos(phi),
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sinTheta * sin(phi),
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155
|
+
cosTheta,
|
|
156
|
+
);
|
|
157
|
+
|
|
158
|
+
let VdotH = max(dot(V, H), 0.0);
|
|
159
|
+
let NdotH = max(H.z, 0.0);
|
|
160
|
+
|
|
161
|
+
let L = 2.0 * VdotH * H - V;
|
|
162
|
+
let Llen = max(sqrt(dot(L, L)), 0.0001);
|
|
163
|
+
let NdotL = max(L.z / Llen, 0.0);
|
|
164
|
+
|
|
165
|
+
if (NdotL > 0.0) {
|
|
166
|
+
let G = geometrySmith(NdotV, NdotL, roughness);
|
|
167
|
+
let G_Vis = (G * VdotH) / (NdotH * NdotV + 0.0001);
|
|
168
|
+
let Fc = pow(1.0 - VdotH, 5.0);
|
|
169
|
+
|
|
170
|
+
A += (1.0 - Fc) * G_Vis;
|
|
171
|
+
B += Fc * G_Vis;
|
|
172
|
+
}
|
|
173
|
+
}
|
|
174
|
+
|
|
175
|
+
A = A / f32(sampleCount);
|
|
176
|
+
B = B / f32(sampleCount);
|
|
177
|
+
|
|
178
|
+
return vec2<f32>(A, B);
|
|
179
|
+
}
|
|
180
|
+
|
|
181
|
+
@compute @workgroup_size(8, 8, 1)
|
|
182
|
+
fn cs_main(@builtin(global_invocation_id) gid: vec3<u32>) {
|
|
183
|
+
let lutSize = uniforms.lutSize;
|
|
184
|
+
if (gid.x >= lutSize || gid.y >= lutSize) { return; }
|
|
185
|
+
|
|
186
|
+
let NdotV = (f32(gid.x) + 0.5) / f32(lutSize);
|
|
187
|
+
let roughness = (f32(gid.y) + 0.5) / f32(lutSize);
|
|
188
|
+
let result = integrateBRDF(NdotV, roughness);
|
|
189
|
+
|
|
190
|
+
textureStore(dstTex, vec2<i32>(i32(gid.x), i32(gid.y)), vec4<f32>(result.x, result.y, 0.0, 1.0));
|
|
191
|
+
}
|
|
192
|
+
`;
|
|
193
|
+
|
|
194
|
+
export class PBRSystem {
|
|
195
|
+
private device: GPUDevice;
|
|
196
|
+
private computePipeline: GPUComputePipeline | null = null;
|
|
197
|
+
private computeBindGroupLayout: GPUBindGroupLayout | null = null;
|
|
198
|
+
private uniformBuffer: GPUBuffer | null = null;
|
|
199
|
+
|
|
200
|
+
brdfLUT: GPUTexture | null = null;
|
|
201
|
+
brdfLUTView: GPUTextureView | null = null;
|
|
202
|
+
brdfSampler: GPUSampler | null = null;
|
|
203
|
+
bindGroupLayout: GPUBindGroupLayout | null = null;
|
|
204
|
+
bindGroup: GPUBindGroup | null = null;
|
|
205
|
+
|
|
206
|
+
private lutResolve: () => void = () => {};
|
|
207
|
+
readonly lutReady: Promise<void> = new Promise(resolve => { this.lutResolve = resolve; });
|
|
208
|
+
|
|
209
|
+
constructor(device: GPUDevice) {
|
|
210
|
+
this.device = device;
|
|
211
|
+
}
|
|
212
|
+
|
|
213
|
+
init(): void {
|
|
214
|
+
const dev = this.device;
|
|
215
|
+
|
|
216
|
+
// Create the BRDF LUT texture with STORAGE_BINDING so the compute shader
|
|
217
|
+
// can write directly — no CPU→GPU upload needed.
|
|
218
|
+
this.brdfLUT = dev.createTexture({
|
|
219
|
+
size: [BRDF_LUT_SIZE, BRDF_LUT_SIZE],
|
|
220
|
+
format: "rgba16float",
|
|
221
|
+
usage: TEXTURE_BINDING_USAGE | STORAGE_BINDING_USAGE,
|
|
222
|
+
});
|
|
223
|
+
this.brdfLUTView = this.brdfLUT.createView();
|
|
224
|
+
this.brdfSampler = dev.createSampler({
|
|
225
|
+
magFilter: "linear", minFilter: "linear",
|
|
226
|
+
addressModeU: "clamp-to-edge", addressModeV: "clamp-to-edge",
|
|
227
|
+
});
|
|
228
|
+
this.bindGroupLayout = dev.createBindGroupLayout({
|
|
229
|
+
entries: [
|
|
230
|
+
{ binding: 0, visibility: SHADER_STAGE_FRAGMENT, texture: { sampleType: "float" } },
|
|
231
|
+
{ binding: 1, visibility: SHADER_STAGE_FRAGMENT, sampler: { type: "filtering" } },
|
|
232
|
+
],
|
|
233
|
+
});
|
|
234
|
+
this.bindGroup = dev.createBindGroup({
|
|
235
|
+
layout: this.bindGroupLayout,
|
|
236
|
+
entries: [
|
|
237
|
+
{ binding: 0, resource: this.brdfLUTView },
|
|
238
|
+
{ binding: 1, resource: this.brdfSampler },
|
|
239
|
+
],
|
|
240
|
+
});
|
|
241
|
+
|
|
242
|
+
this.generateLUTGPU();
|
|
243
|
+
this.lutResolve();
|
|
244
|
+
}
|
|
245
|
+
|
|
246
|
+
private generateLUTGPU(): void {
|
|
247
|
+
const dev = this.device;
|
|
248
|
+
|
|
249
|
+
this.computeBindGroupLayout = dev.createBindGroupLayout({
|
|
250
|
+
entries: [
|
|
251
|
+
{ binding: 0, visibility: SHADER_STAGE_COMPUTE, storageTexture: { access: "write-only", format: "rgba16float" } },
|
|
252
|
+
{ binding: 1, visibility: SHADER_STAGE_COMPUTE, buffer: { type: "uniform" } },
|
|
253
|
+
],
|
|
254
|
+
});
|
|
255
|
+
|
|
256
|
+
const shaderModule = createValidatedShaderModule(dev, { code: BRDF_LUT_SHADER, label: "PBRSystem.brdfLUT" });
|
|
257
|
+
|
|
258
|
+
this.computePipeline = dev.createComputePipeline({
|
|
259
|
+
layout: dev.createPipelineLayout({ bindGroupLayouts: [this.computeBindGroupLayout] }),
|
|
260
|
+
compute: { module: shaderModule, entryPoint: "cs_main" },
|
|
261
|
+
});
|
|
262
|
+
|
|
263
|
+
this.uniformBuffer = dev.createBuffer({
|
|
264
|
+
size: 8,
|
|
265
|
+
usage: UNIFORM_BUFFER_USAGE,
|
|
266
|
+
});
|
|
267
|
+
const uniformData = new Uint32Array(2);
|
|
268
|
+
uniformData[0] = SAMPLE_COUNT;
|
|
269
|
+
uniformData[1] = BRDF_LUT_SIZE;
|
|
270
|
+
dev.queue.writeBuffer(this.uniformBuffer, 0, uniformData);
|
|
271
|
+
|
|
272
|
+
const computeBindGroup = dev.createBindGroup({
|
|
273
|
+
layout: this.computeBindGroupLayout,
|
|
274
|
+
entries: [
|
|
275
|
+
{ binding: 0, resource: this.brdfLUTView! },
|
|
276
|
+
{ binding: 1, resource: { buffer: this.uniformBuffer } },
|
|
277
|
+
],
|
|
278
|
+
});
|
|
279
|
+
|
|
280
|
+
const encoder = dev.createCommandEncoder();
|
|
281
|
+
const pass = encoder.beginComputePass();
|
|
282
|
+
pass.setPipeline(this.computePipeline);
|
|
283
|
+
pass.setBindGroup(0, computeBindGroup);
|
|
284
|
+
pass.dispatchWorkgroups(Math.ceil(BRDF_LUT_SIZE / 8), Math.ceil(BRDF_LUT_SIZE / 8), 1);
|
|
285
|
+
pass.end();
|
|
286
|
+
dev.queue.submit([encoder.finish()]);
|
|
287
|
+
}
|
|
288
|
+
|
|
289
|
+
getBindGroupLayout(): GPUBindGroupLayout | null {
|
|
290
|
+
return this.bindGroupLayout;
|
|
291
|
+
}
|
|
292
|
+
|
|
293
|
+
getBindGroup(): GPUBindGroup | null {
|
|
294
|
+
return this.bindGroup;
|
|
295
|
+
}
|
|
296
|
+
}
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
export class PipelineCache {
|
|
2
|
+
private cache: Map<string, GPURenderPipeline> = new Map();
|
|
3
|
+
private device: GPUDevice;
|
|
4
|
+
|
|
5
|
+
constructor(device: GPUDevice) {
|
|
6
|
+
this.device = device;
|
|
7
|
+
}
|
|
8
|
+
|
|
9
|
+
getPipeline(key: string): GPURenderPipeline | undefined {
|
|
10
|
+
return this.cache.get(key);
|
|
11
|
+
}
|
|
12
|
+
|
|
13
|
+
setPipeline(key: string, pipeline: GPURenderPipeline): void {
|
|
14
|
+
this.cache.set(key, pipeline);
|
|
15
|
+
}
|
|
16
|
+
|
|
17
|
+
getOrCreate(key: string, create: () => GPURenderPipeline): GPURenderPipeline {
|
|
18
|
+
let pipeline = this.cache.get(key);
|
|
19
|
+
if (!pipeline) {
|
|
20
|
+
pipeline = create();
|
|
21
|
+
this.cache.set(key, pipeline);
|
|
22
|
+
}
|
|
23
|
+
return pipeline;
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
invalidate(key?: string): void {
|
|
27
|
+
if (key) {
|
|
28
|
+
const pipeline = this.cache.get(key);
|
|
29
|
+
if (pipeline) {
|
|
30
|
+
try {
|
|
31
|
+
pipeline.destroy();
|
|
32
|
+
} catch {
|
|
33
|
+
// Pipeline may already be destroyed or invalid
|
|
34
|
+
}
|
|
35
|
+
}
|
|
36
|
+
this.cache.delete(key);
|
|
37
|
+
} else {
|
|
38
|
+
for (const pipeline of this.cache.values()) {
|
|
39
|
+
try {
|
|
40
|
+
pipeline.destroy();
|
|
41
|
+
} catch {
|
|
42
|
+
// Pipeline may already be destroyed or invalid
|
|
43
|
+
}
|
|
44
|
+
}
|
|
45
|
+
this.cache.clear();
|
|
46
|
+
}
|
|
47
|
+
}
|
|
48
|
+
|
|
49
|
+
size(): number {
|
|
50
|
+
return this.cache.size;
|
|
51
|
+
}
|
|
52
|
+
}
|
|
@@ -0,0 +1,30 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// RenderPass — base class for all FrameGraph-driven render passes
|
|
3
|
+
// Passes declare resources in setup() and are executed by FrameGraph.
|
|
4
|
+
// ============================================================================
|
|
5
|
+
|
|
6
|
+
import type { FrameGraphBuilder, RenderContext } from "./frame-graph";
|
|
7
|
+
import { PassType } from "./frame-graph";
|
|
8
|
+
|
|
9
|
+
export type { FrameGraphBuilder, PassType, RenderContext } from "./frame-graph";
|
|
10
|
+
|
|
11
|
+
/**
|
|
12
|
+
* @deprecated Use RenderContext instead. Kept for backward compatibility.
|
|
13
|
+
*/
|
|
14
|
+
export type { RenderContext as GraphRenderContext } from "./frame-graph";
|
|
15
|
+
|
|
16
|
+
export abstract class RenderPass {
|
|
17
|
+
abstract name: string;
|
|
18
|
+
passType: PassType = PassType.Render;
|
|
19
|
+
abstract prepare(device: GPUDevice): void;
|
|
20
|
+
|
|
21
|
+
/** Declare resource reads/writes and attachments. Called during graph build. */
|
|
22
|
+
setup(builder: FrameGraphBuilder): void {
|
|
23
|
+
void builder;
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
/** Execute the pass. ctx.pass is a TrackedRenderPass for Render-type passes, null for Custom. */
|
|
27
|
+
abstract execute(ctx: RenderContext): void;
|
|
28
|
+
|
|
29
|
+
destroy(): void {}
|
|
30
|
+
}
|
|
@@ -0,0 +1,220 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// RendererInputBus — host-owned DOM input surface for renderer plugins
|
|
3
|
+
//
|
|
4
|
+
// Owns pointer/wheel/key listeners on the canvas (+ window for keys/blur) and
|
|
5
|
+
// dispatches to subscribers in priority order (lower number = earlier). A
|
|
6
|
+
// handler may call `ctrl.stopPropagation()` to block later subscribers — used
|
|
7
|
+
// by tools like the transform gizmo to capture a drag and block the camera
|
|
8
|
+
// controller from also rotating.
|
|
9
|
+
//
|
|
10
|
+
// This is a *parallel* drag-orbit-shaped layer alongside the existing
|
|
11
|
+
// `InputManager` (which is pointer-lock/FPS-shaped). Both can coexist on the
|
|
12
|
+
// same canvas: `InputManager`'s `click`→`requestPointerLock` only fires when
|
|
13
|
+
// the pointer is unlocked, and the bus never requests pointer lock.
|
|
14
|
+
// ============================================================================
|
|
15
|
+
|
|
16
|
+
import type {
|
|
17
|
+
DragDelta,
|
|
18
|
+
DragHandler,
|
|
19
|
+
InputEventControl,
|
|
20
|
+
KeyHandler,
|
|
21
|
+
PointerHandler,
|
|
22
|
+
RendererInputBus,
|
|
23
|
+
WheelHandler,
|
|
24
|
+
} from "../module/renderer-module";
|
|
25
|
+
import type { RenderSurface } from "../platform/render-surface";
|
|
26
|
+
|
|
27
|
+
interface Subscription<H> {
|
|
28
|
+
handler: H;
|
|
29
|
+
priority: number;
|
|
30
|
+
// Insertion-order tiebreaker so equal-priority subscribers dispatch in the
|
|
31
|
+
// order they were added (stable sort).
|
|
32
|
+
seq: number;
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
const DEFAULT_PRIORITY = 100;
|
|
36
|
+
|
|
37
|
+
export class RendererInputBusImpl implements RendererInputBus {
|
|
38
|
+
private canvas: RenderSurface;
|
|
39
|
+
private listeners: Array<{ target: EventTarget; event: string; handler: EventListener }> = [];
|
|
40
|
+
|
|
41
|
+
private pointerDownSubs: Subscription<PointerHandler>[] = [];
|
|
42
|
+
private pointerMoveSubs: Subscription<PointerHandler>[] = [];
|
|
43
|
+
private pointerUpSubs: Subscription<PointerHandler>[] = [];
|
|
44
|
+
private wheelSubs: Subscription<WheelHandler>[] = [];
|
|
45
|
+
private keyDownSubs: Subscription<KeyHandler>[] = [];
|
|
46
|
+
private keyUpSubs: Subscription<KeyHandler>[] = [];
|
|
47
|
+
private dragSubs: Subscription<DragHandler>[] = [];
|
|
48
|
+
|
|
49
|
+
// Drag tracking state — shared across all onDrag subscribers so a single
|
|
50
|
+
// pointerdown/move/up drives every drag handler with consistent deltas.
|
|
51
|
+
private dragActive = false;
|
|
52
|
+
private dragLastX = 0;
|
|
53
|
+
private dragLastY = 0;
|
|
54
|
+
private dragButtons = 0;
|
|
55
|
+
private dragShift = false;
|
|
56
|
+
private dragSeq = 0; // increments per subscription for stable ordering
|
|
57
|
+
|
|
58
|
+
constructor(canvas: RenderSurface) {
|
|
59
|
+
this.canvas = canvas;
|
|
60
|
+
this.setupListeners();
|
|
61
|
+
}
|
|
62
|
+
|
|
63
|
+
// ── Subscription API ──
|
|
64
|
+
|
|
65
|
+
onPointerDown(handler: PointerHandler, priority: number = DEFAULT_PRIORITY): () => void {
|
|
66
|
+
return this.addSub(this.pointerDownSubs, handler, priority);
|
|
67
|
+
}
|
|
68
|
+
|
|
69
|
+
onPointerMove(handler: PointerHandler, priority: number = DEFAULT_PRIORITY): () => void {
|
|
70
|
+
return this.addSub(this.pointerMoveSubs, handler, priority);
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
onPointerUp(handler: PointerHandler, priority: number = DEFAULT_PRIORITY): () => void {
|
|
74
|
+
return this.addSub(this.pointerUpSubs, handler, priority);
|
|
75
|
+
}
|
|
76
|
+
|
|
77
|
+
onWheel(handler: WheelHandler, priority: number = DEFAULT_PRIORITY): () => void {
|
|
78
|
+
return this.addSub(this.wheelSubs, handler, priority);
|
|
79
|
+
}
|
|
80
|
+
|
|
81
|
+
onKeyDown(handler: KeyHandler, priority: number = DEFAULT_PRIORITY): () => void {
|
|
82
|
+
return this.addSub(this.keyDownSubs, handler, priority);
|
|
83
|
+
}
|
|
84
|
+
|
|
85
|
+
onKeyUp(handler: KeyHandler, priority: number = DEFAULT_PRIORITY): () => void {
|
|
86
|
+
return this.addSub(this.keyUpSubs, handler, priority);
|
|
87
|
+
}
|
|
88
|
+
|
|
89
|
+
onDrag(handler: DragHandler, priority: number = DEFAULT_PRIORITY): () => void {
|
|
90
|
+
return this.addSub(this.dragSubs, handler, priority);
|
|
91
|
+
}
|
|
92
|
+
|
|
93
|
+
// ── Lifecycle ──
|
|
94
|
+
|
|
95
|
+
destroy(): void {
|
|
96
|
+
this.listeners.forEach(({ target, event, handler }) => {
|
|
97
|
+
target.removeEventListener(event, handler);
|
|
98
|
+
});
|
|
99
|
+
this.listeners = [];
|
|
100
|
+
this.pointerDownSubs = [];
|
|
101
|
+
this.pointerMoveSubs = [];
|
|
102
|
+
this.pointerUpSubs = [];
|
|
103
|
+
this.wheelSubs = [];
|
|
104
|
+
this.keyDownSubs = [];
|
|
105
|
+
this.keyUpSubs = [];
|
|
106
|
+
this.dragSubs = [];
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
// ── Internals ──
|
|
110
|
+
|
|
111
|
+
private addSub<H>(arr: Subscription<H>[], handler: H, priority: number): () => void {
|
|
112
|
+
const sub: Subscription<H> = { handler, priority, seq: this.dragSeq++ };
|
|
113
|
+
arr.push(sub);
|
|
114
|
+
// Stable sort by (priority, seq).
|
|
115
|
+
arr.sort((a, b) => (a.priority !== b.priority ? a.priority - b.priority : a.seq - b.seq));
|
|
116
|
+
return () => {
|
|
117
|
+
const idx = arr.indexOf(sub);
|
|
118
|
+
if (idx >= 0) arr.splice(idx, 1);
|
|
119
|
+
};
|
|
120
|
+
}
|
|
121
|
+
|
|
122
|
+
private setupListeners(): void {
|
|
123
|
+
const add = (target: EventTarget, event: string, handler: EventListener) => {
|
|
124
|
+
target.addEventListener(event, handler);
|
|
125
|
+
this.listeners.push({ target, event, handler });
|
|
126
|
+
};
|
|
127
|
+
|
|
128
|
+
add(this.canvas, "pointerdown", ((e: PointerEvent) => {
|
|
129
|
+
this.dragActive = true;
|
|
130
|
+
this.dragLastX = e.clientX;
|
|
131
|
+
this.dragLastY = e.clientY;
|
|
132
|
+
this.dragButtons = e.buttons;
|
|
133
|
+
this.dragShift = e.shiftKey;
|
|
134
|
+
this.dispatchPointer(this.pointerDownSubs, e);
|
|
135
|
+
}) as EventListener);
|
|
136
|
+
|
|
137
|
+
add(this.canvas, "pointermove", ((e: PointerEvent) => {
|
|
138
|
+
// Emit drag deltas first (if a button is held) so onDrag subscribers see
|
|
139
|
+
// the move before any onPointerMove handler decides to stopPropagation.
|
|
140
|
+
if (this.dragActive && this.dragSubs.length > 0) {
|
|
141
|
+
const dx = e.clientX - this.dragLastX;
|
|
142
|
+
const dy = e.clientY - this.dragLastY;
|
|
143
|
+
this.dragLastX = e.clientX;
|
|
144
|
+
this.dragLastY = e.clientY;
|
|
145
|
+
this.dragButtons = e.buttons;
|
|
146
|
+
this.dragShift = e.shiftKey;
|
|
147
|
+
const delta: DragDelta = { dx, dy, buttons: this.dragButtons, shift: this.dragShift };
|
|
148
|
+
this.dispatchDrag(this.dragSubs, delta);
|
|
149
|
+
}
|
|
150
|
+
this.dispatchPointer(this.pointerMoveSubs, e);
|
|
151
|
+
}) as EventListener);
|
|
152
|
+
|
|
153
|
+
// pointerup on window so a drag ends even if the pointer leaves the canvas.
|
|
154
|
+
add(window, "pointerup", ((e: PointerEvent) => {
|
|
155
|
+
if (this.dragActive) {
|
|
156
|
+
this.dragActive = false;
|
|
157
|
+
this.dragButtons = 0;
|
|
158
|
+
}
|
|
159
|
+
this.dispatchPointer(this.pointerUpSubs, e);
|
|
160
|
+
}) as EventListener);
|
|
161
|
+
|
|
162
|
+
add(this.canvas, "wheel", ((e: WheelEvent) => {
|
|
163
|
+
this.dispatchWheel(this.wheelSubs, e);
|
|
164
|
+
}) as EventListener);
|
|
165
|
+
|
|
166
|
+
add(window, "keydown", ((e: KeyboardEvent) => {
|
|
167
|
+
this.dispatchKey(this.keyDownSubs, e);
|
|
168
|
+
}) as EventListener);
|
|
169
|
+
|
|
170
|
+
add(window, "keyup", ((e: KeyboardEvent) => {
|
|
171
|
+
this.dispatchKey(this.keyUpSubs, e);
|
|
172
|
+
}) as EventListener);
|
|
173
|
+
|
|
174
|
+
// Cancel any in-flight drag on blur (e.g. alt-tab while dragging).
|
|
175
|
+
add(window, "blur", (() => {
|
|
176
|
+
this.dragActive = false;
|
|
177
|
+
this.dragButtons = 0;
|
|
178
|
+
}) as EventListener);
|
|
179
|
+
}
|
|
180
|
+
|
|
181
|
+
private makeControl(): InputEventControl {
|
|
182
|
+
let stopped = false;
|
|
183
|
+
return {
|
|
184
|
+
stopPropagation: () => { stopped = true; },
|
|
185
|
+
get propagationStopped() { return stopped; },
|
|
186
|
+
};
|
|
187
|
+
}
|
|
188
|
+
|
|
189
|
+
private dispatchPointer(subs: Subscription<PointerHandler>[], e: PointerEvent): void {
|
|
190
|
+
const ctrl = this.makeControl();
|
|
191
|
+
for (let i = 0; i < subs.length; i++) {
|
|
192
|
+
subs[i].handler(e, ctrl);
|
|
193
|
+
if (ctrl.propagationStopped) break;
|
|
194
|
+
}
|
|
195
|
+
}
|
|
196
|
+
|
|
197
|
+
private dispatchWheel(subs: Subscription<WheelHandler>[], e: WheelEvent): void {
|
|
198
|
+
const ctrl = this.makeControl();
|
|
199
|
+
for (let i = 0; i < subs.length; i++) {
|
|
200
|
+
subs[i].handler(e, ctrl);
|
|
201
|
+
if (ctrl.propagationStopped) break;
|
|
202
|
+
}
|
|
203
|
+
}
|
|
204
|
+
|
|
205
|
+
private dispatchKey(subs: Subscription<KeyHandler>[], e: KeyboardEvent): void {
|
|
206
|
+
const ctrl = this.makeControl();
|
|
207
|
+
for (let i = 0; i < subs.length; i++) {
|
|
208
|
+
subs[i].handler(e, ctrl);
|
|
209
|
+
if (ctrl.propagationStopped) break;
|
|
210
|
+
}
|
|
211
|
+
}
|
|
212
|
+
|
|
213
|
+
private dispatchDrag(subs: Subscription<DragHandler>[], d: DragDelta): void {
|
|
214
|
+
const ctrl = this.makeControl();
|
|
215
|
+
for (let i = 0; i < subs.length; i++) {
|
|
216
|
+
subs[i].handler(d, ctrl);
|
|
217
|
+
if (ctrl.propagationStopped) break;
|
|
218
|
+
}
|
|
219
|
+
}
|
|
220
|
+
}
|