@downdraft/engine 0.0.0 → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +33 -0
- package/app/src/index.ts +10 -0
- package/app/src/renderer/bootstrap.ts +271 -0
- package/app/src/renderer/downdraft-base.css +93 -0
- package/app/src/renderer/feature-log.ts +200 -0
- package/app/src/renderer/game-module.ts +923 -0
- package/app/src/renderer/hooks.ts +88 -0
- package/app/src/renderer/hot-reload.ts +178 -0
- package/app/src/renderer/import-cache.ts +88 -0
- package/app/src/renderer/index.ts +206 -0
- package/app/src/renderer/mcp-harness.ts +144 -0
- package/app/src/renderer/save-store-factory.ts +239 -0
- package/app/src/renderer/sim-bridge.ts +183 -0
- package/app/src/renderer/standard-automation-tools.ts +771 -0
- package/app/src/shared/feature-log.ts +71 -0
- package/app/src/shared/gpu-info.ts +82 -0
- package/app/src/shared/import-cache-store.ts +142 -0
- package/app/src/shared/index.ts +6 -0
- package/app/src/shared/mcp-discovery.ts +47 -0
- package/app/src/shared/mcp-proxy.ts +82 -0
- package/app/src/shared/types.ts +324 -0
- package/asset-bake/src/bake-audio.ts +119 -0
- package/asset-bake/src/bake-gltf.ts +172 -0
- package/asset-bake/src/bake.ts +78 -0
- package/asset-bake/src/cache.ts +188 -0
- package/asset-bake/src/config.ts +186 -0
- package/asset-bake/src/index.ts +36 -0
- package/core/src/animation/animation-event.ts +41 -0
- package/core/src/animation/bone-mask.ts +122 -0
- package/core/src/animation/clip.ts +252 -0
- package/core/src/animation/index.ts +22 -0
- package/core/src/animation/mixamo.ts +113 -0
- package/core/src/animation/morph-target.ts +69 -0
- package/core/src/animation/player.ts +697 -0
- package/core/src/animation/retarget.ts +158 -0
- package/core/src/animation/skeleton-animator.ts +1399 -0
- package/core/src/animation/skeleton.ts +214 -0
- package/core/src/animation/state-machine.ts +280 -0
- package/core/src/assets/blob-store.ts +66 -0
- package/core/src/assets/cache.ts +186 -0
- package/core/src/assets/cubemap-converter.ts +155 -0
- package/core/src/assets/environment-manager.ts +121 -0
- package/core/src/assets/import-cache.ts +65 -0
- package/core/src/assets/import-settings.ts +72 -0
- package/core/src/assets/importer.ts +108 -0
- package/core/src/assets/index.ts +74 -0
- package/core/src/assets/irradiance-generator.ts +198 -0
- package/core/src/assets/loader-audio.ts +86 -0
- package/core/src/assets/loader-cubemap.ts +211 -0
- package/core/src/assets/loader-dds.ts +236 -0
- package/core/src/assets/loader-hdr.ts +474 -0
- package/core/src/assets/loader-mesh.ts +143 -0
- package/core/src/assets/loader-shader.ts +73 -0
- package/core/src/assets/loader-texture.ts +349 -0
- package/core/src/assets/lod.ts +198 -0
- package/core/src/assets/manager.ts +480 -0
- package/core/src/assets/manifest.ts +81 -0
- package/core/src/assets/material-bridge.ts +186 -0
- package/core/src/assets/model-importer.ts +72 -0
- package/core/src/assets/model-normalizer.ts +248 -0
- package/core/src/assets/model-to-gpu.ts +70 -0
- package/core/src/assets/model-to-mesh.ts +237 -0
- package/core/src/assets/prefilter-generator.ts +250 -0
- package/core/src/audio/engine.ts +177 -0
- package/core/src/audio/interface.ts +130 -0
- package/core/src/audio/listener.ts +32 -0
- package/core/src/audio/mixer.ts +141 -0
- package/core/src/audio/registry.ts +52 -0
- package/core/src/audio/sab.ts +87 -0
- package/core/src/audio/source.ts +89 -0
- package/core/src/change-detection/atomics.ts +1 -0
- package/core/src/change-detection/tracker.ts +47 -0
- package/core/src/debug-draw/lines.ts +64 -0
- package/core/src/debug-draw/points.ts +17 -0
- package/core/src/debug-draw/queue.ts +124 -0
- package/core/src/debug-draw/text.ts +25 -0
- package/core/src/ecs/archetype.ts +323 -0
- package/core/src/ecs/component.ts +188 -0
- package/core/src/ecs/entity.ts +25 -0
- package/core/src/ecs/events.ts +93 -0
- package/core/src/ecs/hierarchy.ts +124 -0
- package/core/src/ecs/hmr-swap-registry.ts +22 -0
- package/core/src/ecs/index.ts +25 -0
- package/core/src/ecs/query.ts +141 -0
- package/core/src/ecs/resource.ts +8 -0
- package/core/src/ecs/schedule.ts +181 -0
- package/core/src/ecs/system-params.ts +99 -0
- package/core/src/ecs/system.ts +42 -0
- package/core/src/ecs/world.ts +348 -0
- package/core/src/index.ts +352 -0
- package/core/src/input/context.ts +73 -0
- package/core/src/input/dom-handler.ts +380 -0
- package/core/src/input/local-player-manager.ts +218 -0
- package/core/src/input/mapping.ts +40 -0
- package/core/src/input/multi-sab-bridge.ts +276 -0
- package/core/src/input/multi-state.ts +54 -0
- package/core/src/input/sab-bridge.ts +71 -0
- package/core/src/input/state.ts +132 -0
- package/core/src/input/ui-router.ts +87 -0
- package/core/src/library/host.ts +317 -0
- package/core/src/library/index.ts +16 -0
- package/core/src/library/library.ts +292 -0
- package/core/src/material/compiler.ts +80 -0
- package/core/src/material/graph-bridge.ts +172 -0
- package/core/src/material/index.ts +9 -0
- package/core/src/material/library.ts +442 -0
- package/core/src/material/material.ts +156 -0
- package/core/src/material/variants.ts +61 -0
- package/core/src/math/mat4.ts +202 -0
- package/core/src/math/perlin-noise-2d.ts +77 -0
- package/core/src/math/perlin-noise-3d.ts +110 -0
- package/core/src/math/quat.ts +33 -0
- package/core/src/math/rng.ts +29 -0
- package/core/src/math/trig.ts +47 -0
- package/core/src/math/value-noise.ts +67 -0
- package/core/src/mesh/builder.ts +177 -0
- package/core/src/mesh/csg.ts +312 -0
- package/core/src/mesh/greased-line.ts +145 -0
- package/core/src/mesh/mesh.ts +17 -0
- package/core/src/mesh/parametric.ts +501 -0
- package/core/src/mesh/skinning.ts +67 -0
- package/core/src/mesh/vertex-layout.ts +91 -0
- package/core/src/module/cross-thread.ts +163 -0
- package/core/src/module/diagnostics.ts +123 -0
- package/core/src/module/host.ts +451 -0
- package/core/src/module/index.ts +22 -0
- package/core/src/module/module.ts +109 -0
- package/core/src/module/registry.ts +94 -0
- package/core/src/module/renderer-module.ts +247 -0
- package/core/src/module/ts-loader.ts +26 -0
- package/core/src/particles/compute-pass.ts +378 -0
- package/core/src/particles/emitter.ts +156 -0
- package/core/src/particles/index.ts +11 -0
- package/core/src/particles/particle-data.ts +47 -0
- package/core/src/particles/render-pass.ts +365 -0
- package/core/src/particles/simulator.ts +264 -0
- package/core/src/particles/system.ts +193 -0
- package/core/src/physics/body.ts +59 -0
- package/core/src/physics/ccd-heuristic.ts +55 -0
- package/core/src/physics/character.ts +282 -0
- package/core/src/physics/collider.ts +55 -0
- package/core/src/physics/collision-system.ts +91 -0
- package/core/src/physics/events.ts +133 -0
- package/core/src/physics/index.ts +34 -0
- package/core/src/physics/interface.ts +473 -0
- package/core/src/physics/interpolation-buffer.ts +192 -0
- package/core/src/physics/lifecycle.ts +87 -0
- package/core/src/physics/load-shedder.ts +164 -0
- package/core/src/physics/physics-accumulator.ts +101 -0
- package/core/src/physics/physics-system.ts +240 -0
- package/core/src/physics/ragdoll-presets.ts +272 -0
- package/core/src/physics/ragdoll-system.ts +220 -0
- package/core/src/physics/ragdoll.ts +182 -0
- package/core/src/physics/raycast.ts +143 -0
- package/core/src/physics/realm-manager.ts +499 -0
- package/core/src/physics/realm-worker-pool.ts +191 -0
- package/core/src/physics/realm-worker.ts +102 -0
- package/core/src/physics/realm.ts +189 -0
- package/core/src/physics/registry.ts +52 -0
- package/core/src/physics/safety.ts +247 -0
- package/core/src/physics/snapshot-manager.ts +141 -0
- package/core/src/physics/worker-protocol.ts +30 -0
- package/core/src/platform/bun-preload.ts +169 -0
- package/core/src/platform/css-stub.ts +4 -0
- package/core/src/platform/glob-polyfill.ts +124 -0
- package/core/src/platform/hidpi.ts +57 -0
- package/core/src/platform/render-surface.ts +77 -0
- package/core/src/platform/rpc.ts +98 -0
- package/core/src/platform/runtime.ts +132 -0
- package/core/src/plugin/context.ts +364 -0
- package/core/src/plugin/diagnostics.ts +61 -0
- package/core/src/plugin/discovery.ts +186 -0
- package/core/src/plugin/extension-loaders.ts +172 -0
- package/core/src/plugin/host.ts +659 -0
- package/core/src/plugin/index.ts +106 -0
- package/core/src/plugin/loader-asset.ts +124 -0
- package/core/src/plugin/loader-quickjs.ts +84 -0
- package/core/src/plugin/loader-wasm.ts +411 -0
- package/core/src/plugin/loader-worker.ts +261 -0
- package/core/src/plugin/manifest.ts +653 -0
- package/core/src/plugin/material-registry.ts +65 -0
- package/core/src/plugin/mcp-tools.ts +165 -0
- package/core/src/plugin/permissions.ts +175 -0
- package/core/src/plugin/quickjs-bridge.ts +294 -0
- package/core/src/plugin/registry.ts +107 -0
- package/core/src/plugin/sandbox-shim.ts +86 -0
- package/core/src/plugin/sandbox-worker.ts +215 -0
- package/core/src/plugin/wasm-abi.ts +152 -0
- package/core/src/plugin/wasm-worker.ts +229 -0
- package/core/src/plugin/workshop.ts +169 -0
- package/core/src/profiling/event-loop.ts +180 -0
- package/core/src/profiling/index.ts +69 -0
- package/core/src/profiling/iops/idb-patch.ts +242 -0
- package/core/src/profiling/iops/opfs-patch.ts +276 -0
- package/core/src/profiling/profiling-sab.ts +839 -0
- package/core/src/profiling/task-latency.ts +134 -0
- package/core/src/profiling/thread-metrics.ts +126 -0
- package/core/src/profiling/trace-event-writer.ts +205 -0
- package/core/src/profiling/warnings.ts +423 -0
- package/core/src/profiling/worker-prelude.ts +376 -0
- package/core/src/render/bind-group.ts +38 -0
- package/core/src/render/bindless/bindless-struct.ts +42 -0
- package/core/src/render/bindless/bindless.wgsl.ts +167 -0
- package/core/src/render/bindless/frame-bindings.ts +176 -0
- package/core/src/render/bindless/index.ts +10 -0
- package/core/src/render/bindless/material-manager.ts +257 -0
- package/core/src/render/bindless/texture-registry.ts +609 -0
- package/core/src/render/buffer.ts +82 -0
- package/core/src/render/camera-2d.ts +217 -0
- package/core/src/render/camera-controller.ts +440 -0
- package/core/src/render/camera.ts +409 -0
- package/core/src/render/canvas-resize-watcher.ts +46 -0
- package/core/src/render/compute-kernel.ts +172 -0
- package/core/src/render/constants.ts +2 -0
- package/core/src/render/device.ts +111 -0
- package/core/src/render/frame-graph.ts +768 -0
- package/core/src/render/frustum.ts +185 -0
- package/core/src/render/fullscreen-vs.ts +25 -0
- package/core/src/render/g-buffer.ts +186 -0
- package/core/src/render/game-renderer.ts +1452 -0
- package/core/src/render/gpu-driven/cull-pass.ts +394 -0
- package/core/src/render/gpu-driven/hzb.ts +215 -0
- package/core/src/render/gpu-driven/index.ts +7 -0
- package/core/src/render/gpu-driven/indirect-draw-pass.ts +324 -0
- package/core/src/render/gpu-driven/instance-buffer.ts +178 -0
- package/core/src/render/gpu-driven/mesh-table.ts +175 -0
- package/core/src/render/gpu-driven/passes/hzb-build-pass.ts +47 -0
- package/core/src/render/gpu-utils.ts +96 -0
- package/core/src/render/hdr.ts +88 -0
- package/core/src/render/hot-reload.ts +295 -0
- package/core/src/render/ibl-bind-group.ts +266 -0
- package/core/src/render/ibl.ts +180 -0
- package/core/src/render/index.ts +163 -0
- package/core/src/render/input-manager.ts +259 -0
- package/core/src/render/lighting/area-light.ts +196 -0
- package/core/src/render/lighting/cluster-grid.ts +288 -0
- package/core/src/render/lighting/cluster-types.ts +193 -0
- package/core/src/render/lighting/ies-parser.ts +162 -0
- package/core/src/render/lighting.ts +454 -0
- package/core/src/render/material-types/depth.wgsl +44 -0
- package/core/src/render/material-types/line.wgsl +50 -0
- package/core/src/render/material-types/matcap.wgsl +51 -0
- package/core/src/render/material-types/normal.wgsl +41 -0
- package/core/src/render/material-types/physical.wgsl +152 -0
- package/core/src/render/material-types/sprite.wgsl +46 -0
- package/core/src/render/material-types/sss.wgsl +79 -0
- package/core/src/render/material-types/toon.wgsl +79 -0
- package/core/src/render/passes/README.md +121 -0
- package/core/src/render/passes/atmosphere.ts +152 -0
- package/core/src/render/passes/cluster-lighting-pass.ts +476 -0
- package/core/src/render/passes/csm.ts +408 -0
- package/core/src/render/passes/cubemap-capture.ts +114 -0
- package/core/src/render/passes/debug-viz.ts +278 -0
- package/core/src/render/passes/debug.ts +538 -0
- package/core/src/render/passes/decal-mesh.ts +111 -0
- package/core/src/render/passes/decal-pass.ts +377 -0
- package/core/src/render/passes/deferred-lighting.ts +434 -0
- package/core/src/render/passes/depth-prepass.ts +163 -0
- package/core/src/render/passes/dome-360.ts +83 -0
- package/core/src/render/passes/fluid-render.ts +137 -0
- package/core/src/render/passes/gi-types.ts +118 -0
- package/core/src/render/passes/graph-compute.ts +300 -0
- package/core/src/render/passes/greased-line-pass.ts +232 -0
- package/core/src/render/passes/morph-target.ts +40 -0
- package/core/src/render/passes/opaque.ts +1028 -0
- package/core/src/render/passes/point-light-shadow.ts +266 -0
- package/core/src/render/passes/procedural-texture.ts +185 -0
- package/core/src/render/passes/reflection-probe.ts +140 -0
- package/core/src/render/passes/rsm-pass.ts +248 -0
- package/core/src/render/passes/sdf-text.ts +155 -0
- package/core/src/render/passes/shadow-map.ts +163 -0
- package/core/src/render/passes/shadow.ts +220 -0
- package/core/src/render/passes/skinning-vs.ts +121 -0
- package/core/src/render/passes/skinning.ts +326 -0
- package/core/src/render/passes/sky-dome.ts +404 -0
- package/core/src/render/passes/skybox.ts +162 -0
- package/core/src/render/passes/spot-light-shadow.ts +273 -0
- package/core/src/render/passes/terrain.ts +326 -0
- package/core/src/render/passes/transparent.ts +353 -0
- package/core/src/render/passes/underwater-fog.ts +185 -0
- package/core/src/render/passes/video-texture.ts +79 -0
- package/core/src/render/passes/volumetric-pass.ts +312 -0
- package/core/src/render/passes/volumetric-types.ts +171 -0
- package/core/src/render/passes/water.ts +753 -0
- package/core/src/render/pbr.ts +296 -0
- package/core/src/render/pipeline.ts +52 -0
- package/core/src/render/render-pass.ts +30 -0
- package/core/src/render/renderer-input-bus.ts +220 -0
- package/core/src/render/renderer-module-host.ts +623 -0
- package/core/src/render/resource-tracker.ts +67 -0
- package/core/src/render/sab-canvas-overlay.ts +122 -0
- package/core/src/render/shader-validator.ts +200 -0
- package/core/src/render/shaders/debug/debug-line.wgsl +27 -0
- package/core/src/render/shaders/debug/debug-point.wgsl +30 -0
- package/core/src/render/shaders/debug/debug-text.wgsl +42 -0
- package/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
- package/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
- package/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
- package/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
- package/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
- package/core/src/render/shaders/shadow-chunks.ts +135 -0
- package/core/src/render/skybox.ts +146 -0
- package/core/src/render/splitscreen.ts +85 -0
- package/core/src/render/surface.ts +78 -0
- package/core/src/render/tonemap.ts +180 -0
- package/core/src/render/tracked-render-pass.ts +158 -0
- package/core/src/render/viewport.ts +109 -0
- package/core/src/render/wgsl-hmr.ts +70 -0
- package/core/src/sab/core-input-channel.ts +23 -0
- package/core/src/sab/define.ts +239 -0
- package/core/src/sab/errors.ts +76 -0
- package/core/src/sab/game-input.ts +343 -0
- package/core/src/sab/gamepad-devices.ts +259 -0
- package/core/src/sab/grid-buffer.ts +117 -0
- package/core/src/sab/input.ts +55 -0
- package/core/src/sab/layout.ts +219 -0
- package/core/src/sab/multi-input-channel.ts +50 -0
- package/core/src/sab/record-buffer.ts +155 -0
- package/core/src/sab/sab-polyfill.ts +56 -0
- package/core/src/sab/sim-channel.ts +453 -0
- package/core/src/sab/slot-buffer.ts +190 -0
- package/core/src/sab/types.ts +158 -0
- package/core/src/safety/bounds.ts +76 -0
- package/core/src/safety/json.ts +80 -0
- package/core/src/safety/path.ts +167 -0
- package/core/src/save/binary-format.ts +117 -0
- package/core/src/save/game-save-system.ts +161 -0
- package/core/src/save/grid-save-system.ts +158 -0
- package/core/src/save/migrate.ts +44 -0
- package/core/src/save/migration-registry.ts +94 -0
- package/core/src/save/persist-types.ts +208 -0
- package/core/src/save/schema.ts +46 -0
- package/core/src/save/serializer.ts +180 -0
- package/core/src/scene/builder.ts +65 -0
- package/core/src/scene/camera.ts +142 -0
- package/core/src/scene/checkpoint.ts +109 -0
- package/core/src/scene/game-loop.ts +198 -0
- package/core/src/scene/index.ts +24 -0
- package/core/src/scene/layer.ts +6 -0
- package/core/src/scene/prefab.ts +145 -0
- package/core/src/scene/scene-manager.ts +157 -0
- package/core/src/scene/scene.ts +192 -0
- package/core/src/scene/sky.ts +256 -0
- package/core/src/scene/spatial-grid.ts +176 -0
- package/core/src/scene/streaming.ts +304 -0
- package/core/src/scene/vegetation.ts +163 -0
- package/core/src/scene/world.ts +89 -0
- package/core/src/scripting/binding.ts +129 -0
- package/core/src/scripting/hot-reload.ts +144 -0
- package/core/src/scripting/script.ts +99 -0
- package/core/src/sim/hot-reload-pipeline.ts +49 -0
- package/core/src/sim/sim-state-helper.ts +47 -0
- package/core/src/sim/transient-state-registry.ts +77 -0
- package/core/src/sim/types.ts +113 -0
- package/core/src/sim/worker-loop.ts +222 -0
- package/core/src/stores/game-store.ts +158 -0
- package/core/src/stores/hot-reload-store.ts +44 -0
- package/core/src/telemetry/collector.ts +410 -0
- package/core/src/telemetry/gc-controller.ts +453 -0
- package/core/src/telemetry/gc-profiler.ts +126 -0
- package/core/src/telemetry/gc-tracker.ts +69 -0
- package/core/src/telemetry/gpu-profiler.ts +703 -0
- package/core/src/telemetry/gpu-resource-tracker.ts +285 -0
- package/core/src/telemetry/gpu-timer-pool.ts +234 -0
- package/core/src/telemetry/gpu-timer.ts +123 -0
- package/core/src/telemetry/gpu-timestamp-gate.ts +21 -0
- package/core/src/telemetry/reporter.ts +62 -0
- package/core/src/types/engine-types.ts +129 -0
- package/core/src/ui-font-scale.ts +112 -0
- package/core/src/util/broad-phase-grid.ts +82 -0
- package/core/src/util/feature-log.ts +220 -0
- package/core/src/util/index.ts +17 -0
- package/core/src/util/logger.ts +604 -0
- package/core/src/webgpu-destroy-augmentation.d.ts +25 -0
- package/core/src/worker/base-worker-host.ts +183 -0
- package/core/src/worker/buffer-sync.ts +550 -0
- package/core/src/worker/crash-recovery.ts +201 -0
- package/core/src/worker/entity-sim-worker-host.ts +190 -0
- package/core/src/worker/instrumented-worker-host.ts +171 -0
- package/core/src/worker/rpc.ts +253 -0
- package/core/src/worker/sim-worker-base.ts +913 -0
- package/core/src/worker/sim-worker-host.ts +358 -0
- package/core/src/worker/task-pool.ts +256 -0
- package/core/src/worker/task-worker.ts +83 -0
- package/libraries/asset-browser/src/index.ts +11 -0
- package/libraries/asset-browser/src/software-thumbnails.ts +949 -0
- package/libraries/audio-kira/README.md +17 -0
- package/libraries/audio-kira/native/Cargo.toml +14 -0
- package/libraries/audio-kira/native/src/engine.rs +27 -0
- package/libraries/audio-kira/native/src/lib.rs +185 -0
- package/libraries/audio-kira/native/src/mixer.rs +11 -0
- package/libraries/audio-kira/native/src/source.rs +80 -0
- package/libraries/audio-kira/src/backend.ts +469 -0
- package/libraries/audio-kira/src/index.ts +8 -0
- package/libraries/audio-kira/src/library.ts +82 -0
- package/libraries/blitz-ui/native/Cargo.toml +33 -0
- package/libraries/blitz-ui/native/assets/DejaVuSans.woff2 +0 -0
- package/libraries/blitz-ui/native/src/bridge.rs +100 -0
- package/libraries/blitz-ui/native/src/fonts.rs +20 -0
- package/libraries/blitz-ui/native/src/input.rs +80 -0
- package/libraries/blitz-ui/native/src/lib.rs +96 -0
- package/libraries/blitz-ui/native/src/shell.rs +301 -0
- package/libraries/blitz-ui/native-osr/Cargo.toml +24 -0
- package/libraries/blitz-ui/native-osr/src/events.rs +237 -0
- package/libraries/blitz-ui/native-osr/src/lib.rs +846 -0
- package/libraries/blitz-ui/native-osr/src/mutate.rs +385 -0
- package/libraries/blitz-ui/native-osr/src/resources.rs +45 -0
- package/libraries/blitz-ui/native-osr-spike.ts +70 -0
- package/libraries/blitz-ui/src/index.ts +15 -0
- package/libraries/blitz-ui/src/native-module.ts +221 -0
- package/libraries/blitz-ui/src/native-osr-ffi.ts +423 -0
- package/libraries/blitz-ui/src/router.ts +101 -0
- package/libraries/blitz-ui/src/shaders/ui-blit.wgsl.ts +35 -0
- package/libraries/blitz-ui/src/ui-blit-pass.ts +116 -0
- package/libraries/character/README.md +25 -0
- package/libraries/character/src/character-animator.ts +374 -0
- package/libraries/character/src/index.ts +24 -0
- package/libraries/character/src/loader.ts +375 -0
- package/libraries/character/src/locomotion.ts +124 -0
- package/libraries/character/src/preview.ts +287 -0
- package/libraries/devtools/README.md +51 -0
- package/libraries/devtools/native/Cargo.toml +12 -0
- package/libraries/devtools/native/src/lib.rs +1646 -0
- package/libraries/devtools/native/src/panels/console.rs +338 -0
- package/libraries/devtools/native/src/panels/dom_tree.rs +47 -0
- package/libraries/devtools/native/src/panels/generic.rs +317 -0
- package/libraries/devtools/native/src/panels/gpu.rs +107 -0
- package/libraries/devtools/native/src/panels/input.rs +88 -0
- package/libraries/devtools/native/src/panels/mod.rs +154 -0
- package/libraries/devtools/native/src/panels/perf_metrics.rs +91 -0
- package/libraries/devtools/native/src/panels/perf_recorder.rs +158 -0
- package/libraries/devtools/native/src/panels/scene.rs +72 -0
- package/libraries/devtools/native/src/state.rs +394 -0
- package/libraries/devtools/src/cdp-bridge.ts +349 -0
- package/libraries/devtools/src/collectors.ts +346 -0
- package/libraries/devtools/src/egui-ffi.ts +804 -0
- package/libraries/devtools/src/egui-renderer.ts +407 -0
- package/libraries/devtools/src/host.ts +363 -0
- package/libraries/devtools/src/index.ts +40 -0
- package/libraries/devtools/src/mirror.ts +794 -0
- package/libraries/devtools/src/native-providers.ts +744 -0
- package/libraries/devtools/src/verify.ts +167 -0
- package/libraries/devtools/src/web/browser.ts +102 -0
- package/libraries/devtools/src/web/host.ts +212 -0
- package/libraries/devtools/src/web/mirror.ts +430 -0
- package/libraries/devtools/src/web/server.ts +198 -0
- package/libraries/entities/README.md +17 -0
- package/libraries/entities/src/index.ts +4 -0
- package/libraries/entities/src/library.ts +64 -0
- package/libraries/entities/src/model-renderer.ts +1345 -0
- package/libraries/entities/src/shaders/model.wgsl +375 -0
- package/libraries/gamepad/src/feed-input.ts +83 -0
- package/libraries/gamepad/src/filters.ts +49 -0
- package/libraries/gamepad/src/glyphs.ts +93 -0
- package/libraries/gamepad/src/hub.ts +206 -0
- package/libraries/gamepad/src/index.ts +22 -0
- package/libraries/gamepad/src/library.ts +68 -0
- package/libraries/gamepad/src/source-sab.ts +70 -0
- package/libraries/gamepad/src/sysfs-enrich.ts +138 -0
- package/libraries/gaussian-splats/README.md +25 -0
- package/libraries/gaussian-splats/src/gpu-sort.ts +595 -0
- package/libraries/gaussian-splats/src/index.ts +31 -0
- package/libraries/gaussian-splats/src/library.ts +60 -0
- package/libraries/gaussian-splats/src/parser.ts +382 -0
- package/libraries/gaussian-splats/src/renderer.ts +427 -0
- package/libraries/gaussian-splats/src/sh-eval.ts +211 -0
- package/libraries/gaussian-splats/src/sorter.ts +110 -0
- package/libraries/gaussian-splats/src/tile-raster.ts +473 -0
- package/libraries/gpu-kernels/README.md +154 -0
- package/libraries/gpu-kernels/src/index.ts +11 -0
- package/libraries/gpu-kernels/src/kernel.ts +696 -0
- package/libraries/gpu-kernels/src/transpile.ts +958 -0
- package/libraries/html-ui-kit/src/behaviors.ts +250 -0
- package/libraries/html-ui-kit/src/components.ts +309 -0
- package/libraries/html-ui-kit/src/index.ts +30 -0
- package/libraries/html-ui-kit/src/nav/nav-controller.ts +238 -0
- package/libraries/html-ui-kit/src/nav/nav-input.ts +145 -0
- package/libraries/html-ui-kit/src/nav/osk.ts +153 -0
- package/libraries/html-ui-kit/src/nav/router.ts +167 -0
- package/libraries/html-ui-kit/src/nav/vcursor.ts +203 -0
- package/libraries/html-ui-kit/src/ten-foot.ts +182 -0
- package/libraries/html-ui-kit/src/theme.ts +238 -0
- package/libraries/lighting/README.md +20 -0
- package/libraries/lighting/src/index.ts +5 -0
- package/libraries/lighting/src/library.ts +66 -0
- package/libraries/lighting/src/light-system.ts +452 -0
- package/libraries/lighting/src/lighting-system.ts +68 -0
- package/libraries/lighting/src/shaders/light-debug.wgsl +30 -0
- package/libraries/marching-cubes/README.md +25 -0
- package/libraries/marching-cubes/src/chunked-field.ts +177 -0
- package/libraries/marching-cubes/src/deformation.ts +63 -0
- package/libraries/marching-cubes/src/generator.ts +407 -0
- package/libraries/marching-cubes/src/index.ts +32 -0
- package/libraries/marching-cubes/src/library.ts +80 -0
- package/libraries/marching-cubes/src/lod.ts +122 -0
- package/libraries/marching-cubes/src/marching-tetrahedra.ts +252 -0
- package/libraries/marching-cubes/src/sab.ts +45 -0
- package/libraries/marching-cubes/src/streaming-config.ts +48 -0
- package/libraries/marching-cubes/src/streaming-manager.ts +686 -0
- package/libraries/marching-cubes/src/tables.ts +323 -0
- package/libraries/marching-cubes/src/types.ts +18 -0
- package/libraries/models/README.md +25 -0
- package/libraries/models/src/bake-node-transforms.ts +171 -0
- package/libraries/models/src/codecs/basisu-codec.ts +180 -0
- package/libraries/models/src/codecs/draco-codec.ts +372 -0
- package/libraries/models/src/codecs/draco3dgltf.d.ts +40 -0
- package/libraries/models/src/codecs/index.ts +22 -0
- package/libraries/models/src/codecs/meshopt-codec.ts +91 -0
- package/libraries/models/src/codecs/registry.ts +221 -0
- package/libraries/models/src/dae.ts +753 -0
- package/libraries/models/src/default-part-selection.ts +56 -0
- package/libraries/models/src/dxf.ts +200 -0
- package/libraries/models/src/fbx/index.ts +457 -0
- package/libraries/models/src/fbx/interpreter/animation.ts +431 -0
- package/libraries/models/src/fbx/interpreter/blend-shapes.ts +323 -0
- package/libraries/models/src/fbx/interpreter/connections.ts +166 -0
- package/libraries/models/src/fbx/interpreter/diagnostics.ts +65 -0
- package/libraries/models/src/fbx/interpreter/geometry.ts +535 -0
- package/libraries/models/src/fbx/interpreter/global-settings.ts +92 -0
- package/libraries/models/src/fbx/interpreter/materials.ts +265 -0
- package/libraries/models/src/fbx/interpreter/nodes.ts +197 -0
- package/libraries/models/src/fbx/interpreter/skeleton.ts +476 -0
- package/libraries/models/src/fbx/parsers/binary-parser.ts +244 -0
- package/libraries/models/src/fbx/types.ts +119 -0
- package/libraries/models/src/gltf-extensions.ts +196 -0
- package/libraries/models/src/gltf.ts +935 -0
- package/libraries/models/src/index.ts +87 -0
- package/libraries/models/src/library.ts +75 -0
- package/libraries/models/src/loader.ts +265 -0
- package/libraries/models/src/material-adapter.ts +108 -0
- package/libraries/models/src/mini-xml.ts +174 -0
- package/libraries/models/src/normalize.ts +216 -0
- package/libraries/models/src/obj.ts +264 -0
- package/libraries/models/src/off.ts +95 -0
- package/libraries/models/src/ply.ts +348 -0
- package/libraries/models/src/pose-sampler.ts +219 -0
- package/libraries/models/src/sidecar/blender-extras.ts +37 -0
- package/libraries/models/src/sidecar/ddmeta.ts +114 -0
- package/libraries/models/src/sidecar/godot-import.ts +86 -0
- package/libraries/models/src/sidecar/resolver.ts +145 -0
- package/libraries/models/src/sidecar/types.ts +11 -0
- package/libraries/models/src/sidecar/unity-meta.ts +61 -0
- package/libraries/models/src/skeleton-synthesis.ts +132 -0
- package/libraries/models/src/stl.ts +149 -0
- package/libraries/models/src/threeds.ts +363 -0
- package/libraries/models/src/threemf.ts +201 -0
- package/libraries/models/src/types.ts +188 -0
- package/libraries/models/src/vtk.ts +218 -0
- package/libraries/models/test-fixtures/fbx/LICENSE-notice.txt +24 -0
- package/libraries/models/test-fixtures/fbx/README.md +46 -0
- package/libraries/models/test-fixtures/fbx/m01_cube_phong.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m02_geo_ngons.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m03_normals.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m04_material_properties.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m05_external_diffuse.png +0 -0
- package/libraries/models/test-fixtures/fbx/m05_textures.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m06_uv_transform.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m07_multimaterial.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m08_transforms.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m09_skinning.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m10_morph.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m11_node_anim.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m12_skeletal_anim.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m13_morph_anim.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m14_multiclip.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m15_camera_lights.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m16_axis_yup.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m16_axis_zup.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m16_units_254.fbx +0 -0
- package/libraries/navmesh/README.md +23 -0
- package/libraries/navmesh/src/crowd-system.ts +240 -0
- package/libraries/navmesh/src/debug-viz.ts +74 -0
- package/libraries/navmesh/src/index.ts +15 -0
- package/libraries/navmesh/src/library.ts +64 -0
- package/libraries/navmesh/src/navmesh-generator.ts +407 -0
- package/libraries/navmesh/src/navmesh.ts +159 -0
- package/libraries/navmesh/src/pathfinder.ts +252 -0
- package/libraries/navmesh/src/types.ts +63 -0
- package/libraries/networking/README.md +25 -0
- package/libraries/networking/src/authority.ts +121 -0
- package/libraries/networking/src/connection.ts +139 -0
- package/libraries/networking/src/discovery.ts +373 -0
- package/libraries/networking/src/enhanced-replication.ts +355 -0
- package/libraries/networking/src/epic-adapter.ts +129 -0
- package/libraries/networking/src/index.ts +45 -0
- package/libraries/networking/src/library.ts +69 -0
- package/libraries/networking/src/lobby.ts +108 -0
- package/libraries/networking/src/platform-adapter.ts +163 -0
- package/libraries/networking/src/rcs-adapter.ts +127 -0
- package/libraries/networking/src/remote-input.ts +188 -0
- package/libraries/networking/src/replication.ts +327 -0
- package/libraries/networking/src/rpc.ts +188 -0
- package/libraries/networking/src/session.ts +173 -0
- package/libraries/networking/src/transport.ts +201 -0
- package/libraries/networking/src/webrtc.ts +323 -0
- package/libraries/pathfinding-2d/README.md +15 -0
- package/libraries/pathfinding-2d/src/astar-grid.ts +312 -0
- package/libraries/pathfinding-2d/src/index.ts +11 -0
- package/libraries/persistence/README.md +25 -0
- package/libraries/persistence/src/autosave-manager.ts +112 -0
- package/libraries/persistence/src/binary-record-store.ts +244 -0
- package/libraries/persistence/src/browser.ts +51 -0
- package/libraries/persistence/src/file-save-store.ts +553 -0
- package/libraries/persistence/src/hash-utils.ts +59 -0
- package/libraries/persistence/src/index.ts +57 -0
- package/libraries/persistence/src/library.ts +74 -0
- package/libraries/persistence/src/mock-opfs.ts +141 -0
- package/libraries/persistence/src/node-fs-directory-handle.ts +161 -0
- package/libraries/persistence/src/opfs-save-store.ts +745 -0
- package/libraries/persistence/src/save-worker-proxy.ts +127 -0
- package/libraries/persistence/src/save-worker.ts +99 -0
- package/libraries/persistence/src/xxh3-ts.d.ts +10 -0
- package/libraries/physics-native/README.md +21 -0
- package/libraries/physics-native/native/Cargo.toml +11 -0
- package/libraries/physics-native/native/src/body.rs +403 -0
- package/libraries/physics-native/native/src/character.rs +226 -0
- package/libraries/physics-native/native/src/collider.rs +299 -0
- package/libraries/physics-native/native/src/joint.rs +81 -0
- package/libraries/physics-native/native/src/lib.rs +830 -0
- package/libraries/physics-native/native/src/query.rs +261 -0
- package/libraries/physics-native/native/src/realm.rs +33 -0
- package/libraries/physics-native/native/src/step.rs +54 -0
- package/libraries/physics-native/native/src/world.rs +148 -0
- package/libraries/physics-native/src/backend.ts +1046 -0
- package/libraries/physics-native/src/broadphase.ts +101 -0
- package/libraries/physics-native/src/ffi-spike-worker.ts +71 -0
- package/libraries/physics-native/src/index.ts +11 -0
- package/libraries/physics-native/src/library.ts +79 -0
- package/libraries/physics-native/src/narrowphase-shapes.ts +420 -0
- package/libraries/physics-native/src/narrowphase.ts +123 -0
- package/libraries/physics-native/src/solver.ts +141 -0
- package/libraries/physics-native/src/types.ts +76 -0
- package/libraries/physics-rapier/README.md +21 -0
- package/libraries/physics-rapier/bench/ffi-bench.ts +79 -0
- package/libraries/physics-rapier/bench/wasm-baseline.ts +90 -0
- package/libraries/physics-rapier/src/api.ts +452 -0
- package/libraries/physics-rapier/src/auto-backend.ts +59 -0
- package/libraries/physics-rapier/src/backend.ts +1207 -0
- package/libraries/physics-rapier/src/bulk-ops.ts +68 -0
- package/libraries/physics-rapier/src/ffi-backend.ts +21 -0
- package/libraries/physics-rapier/src/ffi-lib.ts +597 -0
- package/libraries/physics-rapier/src/index.ts +12 -0
- package/libraries/physics-rapier/src/library.ts +107 -0
- package/libraries/physics-rapier/src/rapier-backend.ts +1052 -0
- package/libraries/physics-rapier/src/realm-worker-script.ts +237 -0
- package/libraries/postfx/README.md +17 -0
- package/libraries/postfx/src/index.ts +19 -0
- package/libraries/postfx/src/library.ts +337 -0
- package/libraries/postfx/src/post-process-stack.ts +1752 -0
- package/libraries/postfx/src/shaders/post-process/afterimage.wgsl +14 -0
- package/libraries/postfx/src/shaders/post-process/ascii.wgsl +24 -0
- package/libraries/postfx/src/shaders/post-process/blit.wgsl +12 -0
- package/libraries/postfx/src/shaders/post-process/bloom-blur.wgsl +21 -0
- package/libraries/postfx/src/shaders/post-process/bloom-bright.wgsl +15 -0
- package/libraries/postfx/src/shaders/post-process/bloom-composite.wgsl +14 -0
- package/libraries/postfx/src/shaders/post-process/bloom-downsample.wgsl +60 -0
- package/libraries/postfx/src/shaders/post-process/bloom-soft.wgsl +46 -0
- package/libraries/postfx/src/shaders/post-process/bloom-upsample.wgsl +51 -0
- package/libraries/postfx/src/shaders/post-process/channel-mixer.wgsl +36 -0
- package/libraries/postfx/src/shaders/post-process/chromatic-aberration.wgsl +37 -0
- package/libraries/postfx/src/shaders/post-process/dithering.wgsl +64 -0
- package/libraries/postfx/src/shaders/post-process/dof.wgsl +131 -0
- package/libraries/postfx/src/shaders/post-process/edges.wgsl +45 -0
- package/libraries/postfx/src/shaders/post-process/fullscreen-vs.wgsl +15 -0
- package/libraries/postfx/src/shaders/post-process/fxaa.wgsl +102 -0
- package/libraries/postfx/src/shaders/post-process/gaussian-blur.wgsl +37 -0
- package/libraries/postfx/src/shaders/post-process/glow-blur.wgsl +33 -0
- package/libraries/postfx/src/shaders/post-process/glow-composite.wgsl +25 -0
- package/libraries/postfx/src/shaders/post-process/grain.wgsl +37 -0
- package/libraries/postfx/src/shaders/post-process/halftone.wgsl +80 -0
- package/libraries/postfx/src/shaders/post-process/highlight-blur.wgsl +33 -0
- package/libraries/postfx/src/shaders/post-process/highlight-composite.wgsl +32 -0
- package/libraries/postfx/src/shaders/post-process/lens-distortion.wgsl +43 -0
- package/libraries/postfx/src/shaders/post-process/lens-flare.wgsl +68 -0
- package/libraries/postfx/src/shaders/post-process/lut.wgsl +30 -0
- package/libraries/postfx/src/shaders/post-process/motion-blur.wgsl +55 -0
- package/libraries/postfx/src/shaders/post-process/occluder-chunk.wgsl +28 -0
- package/libraries/postfx/src/shaders/post-process/outline.wgsl +51 -0
- package/libraries/postfx/src/shaders/post-process/pixelation.wgsl +47 -0
- package/libraries/postfx/src/shaders/post-process/sharpen.wgsl +32 -0
- package/libraries/postfx/src/shaders/post-process/sobel.wgsl +26 -0
- package/libraries/postfx/src/shaders/post-process/split-tone.wgsl +36 -0
- package/libraries/postfx/src/shaders/post-process/ssao-blur.wgsl +38 -0
- package/libraries/postfx/src/shaders/post-process/ssao-composite.wgsl +25 -0
- package/libraries/postfx/src/shaders/post-process/ssao.wgsl +147 -0
- package/libraries/postfx/src/shaders/post-process/ssr.wgsl +155 -0
- package/libraries/postfx/src/shaders/post-process/taa.wgsl +98 -0
- package/libraries/postfx/src/shaders/post-process/tonemap.wgsl +40 -0
- package/libraries/postfx/src/shaders/post-process/watercolor.wgsl +82 -0
- package/libraries/postfx/src/shaders/post-process/white-balance.wgsl +41 -0
- package/libraries/recast/README.md +21 -0
- package/libraries/recast/src/backend.ts +150 -0
- package/libraries/recast/src/crowd-system.ts +352 -0
- package/libraries/recast/src/index.ts +12 -0
- package/libraries/recast/src/library.ts +91 -0
- package/libraries/recast/src/types.ts +86 -0
- package/libraries/sand/README.md +25 -0
- package/libraries/sand/src/cell.ts +43 -0
- package/libraries/sand/src/fields.ts +29 -0
- package/libraries/sand/src/fluid-grid.ts +261 -0
- package/libraries/sand/src/grid-dims.ts +74 -0
- package/libraries/sand/src/grid-sim-buffer.ts +271 -0
- package/libraries/sand/src/index.ts +81 -0
- package/libraries/sand/src/library.ts +92 -0
- package/libraries/sand/src/materials.ts +492 -0
- package/libraries/sand/src/palette.ts +93 -0
- package/libraries/sand/src/particles.ts +185 -0
- package/libraries/sand/src/render/sand-grid-pass.ts +430 -0
- package/libraries/sand/src/rng.ts +51 -0
- package/libraries/sand/src/rules/builtin-rules.ts +132 -0
- package/libraries/sand/src/rules/rule-compiler.ts +162 -0
- package/libraries/sand/src/rules/rule-engine.ts +231 -0
- package/libraries/sand/src/rules/rule-types.ts +87 -0
- package/libraries/sand/src/sand-step-pool.ts +484 -0
- package/libraries/sand/src/sand-step-worker.ts +97 -0
- package/libraries/sand/src/sand-world.ts +3227 -0
- package/libraries/stickman/README.md +25 -0
- package/libraries/stickman/src/index.ts +25 -0
- package/libraries/stickman/src/library.ts +61 -0
- package/libraries/stickman/src/proportions.ts +45 -0
- package/libraries/stickman/src/shader.ts +117 -0
- package/libraries/stickman/src/skeleton.ts +197 -0
- package/libraries/stickman/src/stickman-pass.ts +255 -0
- package/libraries/stickman/src/thick-line.ts +123 -0
- package/libraries/surface-nets/README.md +25 -0
- package/libraries/surface-nets/src/chunked-field.ts +14 -0
- package/libraries/surface-nets/src/deformation.ts +45 -0
- package/libraries/surface-nets/src/index.ts +36 -0
- package/libraries/surface-nets/src/library.ts +59 -0
- package/libraries/surface-nets/src/lod.ts +7 -0
- package/libraries/surface-nets/src/sab.ts +4 -0
- package/libraries/surface-nets/src/streaming-config.ts +5 -0
- package/libraries/surface-nets/src/streaming-manager.ts +15 -0
- package/libraries/surface-nets/src/surface-nets.ts +334 -0
- package/libraries/surface-nets/src/types.ts +23 -0
- package/libraries/water/README.md +25 -0
- package/libraries/water/src/buoyancy.ts +103 -0
- package/libraries/water/src/index.ts +43 -0
- package/libraries/water/src/library.ts +85 -0
- package/libraries/water/src/shore-damping.ts +93 -0
- package/libraries/water/src/water-buffer.ts +89 -0
- package/libraries/water/src/water-chunks.ts +13 -0
- package/libraries/water/src/water-physics.ts +376 -0
- package/libraries/water/src/water-renderer.ts +809 -0
- package/libraries/water/src/water-sab.ts +161 -0
- package/libraries/water/src/wave-sources.ts +84 -0
- package/libraries/weather/README.md +20 -0
- package/libraries/weather/src/index.ts +9 -0
- package/libraries/weather/src/library.ts +72 -0
- package/libraries/weather/src/types.ts +64 -0
- package/libraries/weather/src/weather-blend.ts +112 -0
- package/libraries/weather/src/weather-system.ts +271 -0
- package/libraries/weatherfx/README.md +24 -0
- package/libraries/weatherfx/src/cloud-provider.ts +31 -0
- package/libraries/weatherfx/src/cloud-system.ts +372 -0
- package/libraries/weatherfx/src/index.ts +9 -0
- package/libraries/weatherfx/src/library.ts +58 -0
- package/libraries/weatherfx/src/particle-system.ts +434 -0
- package/libraries/weatherfx/src/shaders/cloud.wgsl +111 -0
- package/libraries/weatherfx/src/shaders/particle-compute.wgsl +187 -0
- package/libraries/weatherfx/src/shaders/particle-render.wgsl +95 -0
- package/lint-plugin.mjs +41 -0
- package/mcp/src/client.ts +703 -0
- package/mcp/src/engine-context.ts +186 -0
- package/mcp/src/http-transport.ts +471 -0
- package/mcp/src/index.ts +13 -0
- package/mcp/src/prompts/add-entity.ts +42 -0
- package/mcp/src/prompts/create-scene.ts +44 -0
- package/mcp/src/prompts/debug-frame.ts +39 -0
- package/mcp/src/prompts/index.ts +12 -0
- package/mcp/src/resources/asset-list.ts +32 -0
- package/mcp/src/resources/checkpoint-list.ts +33 -0
- package/mcp/src/resources/entity-state.ts +55 -0
- package/mcp/src/resources/gpu-info.ts +103 -0
- package/mcp/src/resources/index.ts +57 -0
- package/mcp/src/resources/performance.ts +37 -0
- package/mcp/src/resources/scene-tree.ts +43 -0
- package/mcp/src/server.ts +375 -0
- package/mcp/src/tools/animation.ts +118 -0
- package/mcp/src/tools/asset.ts +161 -0
- package/mcp/src/tools/audio.ts +96 -0
- package/mcp/src/tools/build.ts +143 -0
- package/mcp/src/tools/camera.ts +167 -0
- package/mcp/src/tools/checkpoint.ts +100 -0
- package/mcp/src/tools/component.ts +199 -0
- package/mcp/src/tools/debug.ts +300 -0
- package/mcp/src/tools/entity.ts +361 -0
- package/mcp/src/tools/inspect.ts +210 -0
- package/mcp/src/tools/lighting.ts +263 -0
- package/mcp/src/tools/material.ts +243 -0
- package/mcp/src/tools/mesh.ts +239 -0
- package/mcp/src/tools/physics.ts +266 -0
- package/mcp/src/tools/scene.ts +153 -0
- package/mcp/src/tools/script.ts +122 -0
- package/mcp/src/types.ts +92 -0
- package/mcp/src/undo-redo.ts +77 -0
- package/modules/camera-controls/README.md +20 -0
- package/modules/camera-controls/src/index.ts +161 -0
- package/modules/controller-ui/src/index.ts +164 -0
- package/modules/devtools/README.md +25 -0
- package/modules/devtools/src/api.ts +461 -0
- package/modules/devtools/src/asset-utils.ts +105 -0
- package/modules/devtools/src/bind-debug-store.ts +48 -0
- package/modules/devtools/src/data-bridge.ts +286 -0
- package/modules/devtools/src/debug-overlay.ts +238 -0
- package/modules/devtools/src/debug-raycast.ts +328 -0
- package/modules/devtools/src/debug-store.ts +92 -0
- package/modules/devtools/src/debug-view-descriptors.ts +59 -0
- package/modules/devtools/src/doctor-panel.ts +182 -0
- package/modules/devtools/src/gizmo-module.ts +136 -0
- package/modules/devtools/src/graph-model.ts +509 -0
- package/modules/devtools/src/grid-renderer.ts +157 -0
- package/modules/devtools/src/height-ruler-renderer.ts +216 -0
- package/modules/devtools/src/index.ts +81 -0
- package/modules/devtools/src/init.ts +261 -0
- package/modules/devtools/src/label-overlay.ts +154 -0
- package/modules/devtools/src/material-stats-panel.ts +188 -0
- package/modules/devtools/src/profiling-bridge.ts +377 -0
- package/modules/devtools/src/profiling-hooks.ts +98 -0
- package/modules/devtools/src/renderer-adapter.ts +76 -0
- package/modules/devtools/src/scene-inspector.ts +637 -0
- package/modules/devtools/src/scene-store.ts +320 -0
- package/modules/devtools/src/scene-sync.ts +116 -0
- package/modules/devtools/src/shaders/transform-gizmo.wgsl +38 -0
- package/modules/devtools/src/sim-stats-panel.ts +272 -0
- package/modules/devtools/src/sim-stats-provider.ts +105 -0
- package/modules/devtools/src/skeleton-renderer.ts +351 -0
- package/modules/devtools/src/transform-gizmo.ts +928 -0
- package/modules/devtools/src/types.ts +290 -0
- package/modules/devtools/src/worker-expose.ts +67 -0
- package/modules/devtools/src/worker-sync.ts +137 -0
- package/modules/editor/src/commands/component.ts +156 -0
- package/modules/editor/src/commands/entity.ts +287 -0
- package/modules/editor/src/commands/hierarchy.ts +83 -0
- package/modules/editor/src/commands/index.ts +61 -0
- package/modules/editor/src/commands/prefab.ts +163 -0
- package/modules/editor/src/commands/registry.ts +331 -0
- package/modules/editor/src/commands/scene-io.ts +211 -0
- package/modules/editor/src/commands/selection.ts +73 -0
- package/modules/editor/src/commands/transform.ts +91 -0
- package/modules/editor/src/ddscene.ts +267 -0
- package/modules/editor/src/document.ts +123 -0
- package/modules/editor/src/editor-context.ts +172 -0
- package/modules/editor/src/index.ts +41 -0
- package/modules/editor/src/mcp.ts +103 -0
- package/modules/editor/src/module.ts +148 -0
- package/modules/editor/src/selection.ts +70 -0
- package/modules/editor/src/shell.ts +456 -0
- package/modules/editor/src/viewport.ts +199 -0
- package/modules/html-ui/src/composite.ts +135 -0
- package/modules/html-ui/src/create-html-ui.ts +188 -0
- package/modules/html-ui/src/doc-backend.ts +343 -0
- package/modules/html-ui/src/host.ts +646 -0
- package/modules/html-ui/src/index.ts +13 -0
- package/modules/html-ui/src/jsx-dev-runtime.ts +12 -0
- package/modules/html-ui/src/jsx-runtime.ts +126 -0
- package/modules/html-ui/src/protocol.ts +88 -0
- package/modules/html-ui/src/ui-worker.ts +16 -0
- package/modules/mcp/README.md +18 -0
- package/modules/mcp/src/index.ts +27 -0
- package/modules/movement-2d/README.md +19 -0
- package/modules/movement-2d/src/grid-character.ts +455 -0
- package/modules/movement-2d/src/index.ts +45 -0
- package/modules/movement-3d/README.md +21 -0
- package/modules/movement-3d/src/character-motor.ts +230 -0
- package/modules/movement-3d/src/index.ts +46 -0
- package/modules/native-osr/src/index.ts +22 -0
- package/modules/native-osr/src/input-router.ts +401 -0
- package/modules/native-osr/src/native-osr-manager.ts +247 -0
- package/modules/native-osr/src/native-texture-source.ts +86 -0
- package/modules/native-osr/src/types.ts +112 -0
- package/modules/native-osr/src/world-space-ui-pass.ts +351 -0
- package/modules/sailing/README.md +18 -0
- package/modules/sailing/src/index.ts +51 -0
- package/modules/terrain/README.md +18 -0
- package/modules/terrain/src/index.ts +78 -0
- package/modules/vitals/README.md +17 -0
- package/modules/vitals/src/index.ts +43 -0
- package/modules/vitals/src/vitals.ts +265 -0
- package/modules/xr/README.md +25 -0
- package/modules/xr/src/camera-rig.ts +146 -0
- package/modules/xr/src/debug.ts +59 -0
- package/modules/xr/src/frame-loop.ts +197 -0
- package/modules/xr/src/index.ts +16 -0
- package/modules/xr/src/input.ts +208 -0
- package/modules/xr/src/layer.ts +140 -0
- package/modules/xr/src/session.ts +156 -0
- package/modules/xr/src/sim-module.ts +23 -0
- package/modules/xr/src/types.ts +32 -0
- package/modules/xr/src/webxr.d.ts +182 -0
- package/modules/xr/src/xr-module.ts +179 -0
- package/package.json +232 -3
- package/shader-graph/src/chunks.ts +349 -0
- package/shader-graph/src/compiler.ts +732 -0
- package/shader-graph/src/compute-compiler.ts +453 -0
- package/shader-graph/src/compute-graph.ts +112 -0
- package/shader-graph/src/compute-profiles.ts +54 -0
- package/shader-graph/src/graph.ts +52 -0
- package/shader-graph/src/index.ts +53 -0
- package/shader-graph/src/profiles.ts +407 -0
- package/shader-graph/src/validator.ts +48 -0
- package/shader-graph/src/wgsl-binding-validator.ts +143 -0
- package/shader-graph/src/wgsl-struct-validator.ts +245 -0
- package/shader-graph/src/wgsl-struct.ts +397 -0
- package/test/src/index.ts +7 -0
- package/test/src/vision-test.ts +369 -0
|
@@ -0,0 +1,93 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// Shore Damping — shared utility for flattening water near terrain regions
|
|
3
|
+
// Returns 0.0 inside terrain (flat water), 1.0 far from shore (full waves).
|
|
4
|
+
// Also provides shoreDisplacement — ring waves traveling inward toward shore.
|
|
5
|
+
// ============================================================================
|
|
6
|
+
|
|
7
|
+
export interface ShoreSource {
|
|
8
|
+
x: number;
|
|
9
|
+
z: number;
|
|
10
|
+
radius: number; // damping radius (0 = skip for damping/displacement)
|
|
11
|
+
cutoutRadius: number; // cutout radius (0 = no cutout)
|
|
12
|
+
}
|
|
13
|
+
|
|
14
|
+
function smoothstep(edge0: number, edge1: number, x: number): number {
|
|
15
|
+
const t = Math.max(0, Math.min(1, (x - edge0) / (edge1 - edge0)));
|
|
16
|
+
return t * t * (3 - 2 * t);
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
export function shoreDamping(
|
|
20
|
+
x: number,
|
|
21
|
+
z: number,
|
|
22
|
+
sources: ShoreSource[],
|
|
23
|
+
count: number,
|
|
24
|
+
): number {
|
|
25
|
+
let damping = 1.0;
|
|
26
|
+
for (let i = 0; i < count; i++) {
|
|
27
|
+
const src = sources[i];
|
|
28
|
+
const r = src.radius;
|
|
29
|
+
if (r < 0.001) continue;
|
|
30
|
+
const dx = x - src.x;
|
|
31
|
+
const dz = z - src.z;
|
|
32
|
+
const dist = Math.sqrt(dx * dx + dz * dz);
|
|
33
|
+
const flatR = r * 1.0;
|
|
34
|
+
const dampR = r * 1.2 + 8.0;
|
|
35
|
+
const t = smoothstep(flatR, dampR, dist);
|
|
36
|
+
if (t < damping) damping = t;
|
|
37
|
+
}
|
|
38
|
+
return damping;
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
export function shoreDisplacement(
|
|
42
|
+
x: number,
|
|
43
|
+
z: number,
|
|
44
|
+
time: number,
|
|
45
|
+
sources: ShoreSource[],
|
|
46
|
+
count: number,
|
|
47
|
+
): number {
|
|
48
|
+
let totalH = 0.0;
|
|
49
|
+
for (let i = 0; i < count; i++) {
|
|
50
|
+
const src = sources[i];
|
|
51
|
+
const r = src.radius;
|
|
52
|
+
if (r < 0.001) continue;
|
|
53
|
+
const dx = x - src.x;
|
|
54
|
+
const dz = z - src.z;
|
|
55
|
+
const dist = Math.sqrt(dx * dx + dz * dz);
|
|
56
|
+
|
|
57
|
+
const flatR = r * 1.0;
|
|
58
|
+
const dampR = r * 1.2 + 8.0;
|
|
59
|
+
const rampUp = smoothstep(flatR, dampR, dist);
|
|
60
|
+
if (rampUp < 0.001) continue;
|
|
61
|
+
|
|
62
|
+
const bandEnd = dampR + 20.0;
|
|
63
|
+
const fadeW = 8.0;
|
|
64
|
+
const outerFade = 1.0 - smoothstep(bandEnd - fadeW, bandEnd, dist);
|
|
65
|
+
if (outerFade < 0.001) continue;
|
|
66
|
+
|
|
67
|
+
const ringDist = dist - r;
|
|
68
|
+
const k = 0.2;
|
|
69
|
+
const shoal = 1.0 - rampUp * 0.6;
|
|
70
|
+
const waveAmp = 0.5 * shoal;
|
|
71
|
+
const ringH = Math.sin(ringDist * k + time * 0.35) * waveAmp;
|
|
72
|
+
const distFade = Math.exp(-Math.max(ringDist - (dampR - r), 0.0) * 0.08);
|
|
73
|
+
totalH += ringH * distFade * outerFade;
|
|
74
|
+
}
|
|
75
|
+
return totalH;
|
|
76
|
+
}
|
|
77
|
+
|
|
78
|
+
export function waterCutout(
|
|
79
|
+
x: number,
|
|
80
|
+
z: number,
|
|
81
|
+
sources: ShoreSource[],
|
|
82
|
+
count: number,
|
|
83
|
+
): boolean {
|
|
84
|
+
for (let i = 0; i < count; i++) {
|
|
85
|
+
const src = sources[i];
|
|
86
|
+
if (src.cutoutRadius < 0.001) continue;
|
|
87
|
+
const dx = x - src.x;
|
|
88
|
+
const dz = z - src.z;
|
|
89
|
+
const dist = Math.sqrt(dx * dx + dz * dz);
|
|
90
|
+
if (dist < src.cutoutRadius) return true;
|
|
91
|
+
}
|
|
92
|
+
return false;
|
|
93
|
+
}
|
|
@@ -0,0 +1,89 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// Water Buffer — 256×256 heightfield grid for water physics + rendering sync
|
|
3
|
+
// Water buffer definitions
|
|
4
|
+
// ============================================================================
|
|
5
|
+
|
|
6
|
+
export const WATER_GRID = 256;
|
|
7
|
+
export const WATER_HEIGHT_OFFSET = 64; // 16 u32 header
|
|
8
|
+
export const WATER_NORMAL_OFFSET = WATER_HEIGHT_OFFSET + WATER_GRID * WATER_GRID * 4;
|
|
9
|
+
export const WATER_FLOW_OFFSET = WATER_NORMAL_OFFSET + WATER_GRID * WATER_GRID * 12;
|
|
10
|
+
export const WATER_BUFFER_BYTES = WATER_FLOW_OFFSET + WATER_GRID * WATER_GRID * 8;
|
|
11
|
+
|
|
12
|
+
const WATER_HDR = {
|
|
13
|
+
GRID_SIZE: 2,
|
|
14
|
+
PATCH_SIZE: 3,
|
|
15
|
+
ORIGIN_X: 5,
|
|
16
|
+
ORIGIN_Z: 6,
|
|
17
|
+
} as const;
|
|
18
|
+
|
|
19
|
+
export class WaterBuffer {
|
|
20
|
+
private buffer: ArrayBuffer;
|
|
21
|
+
private u32: Uint32Array;
|
|
22
|
+
private i32: Int32Array;
|
|
23
|
+
heights: Float32Array;
|
|
24
|
+
normals: Float32Array;
|
|
25
|
+
flow: Float32Array;
|
|
26
|
+
private patchSize: number;
|
|
27
|
+
private originX = 0;
|
|
28
|
+
private originZ = 0;
|
|
29
|
+
|
|
30
|
+
constructor(patchSize = 4) {
|
|
31
|
+
this.buffer = new ArrayBuffer(WATER_BUFFER_BYTES);
|
|
32
|
+
this.u32 = new Uint32Array(this.buffer);
|
|
33
|
+
this.i32 = new Int32Array(this.buffer);
|
|
34
|
+
this.heights = new Float32Array(this.buffer, WATER_HEIGHT_OFFSET, WATER_GRID * WATER_GRID);
|
|
35
|
+
this.normals = new Float32Array(this.buffer, WATER_NORMAL_OFFSET, WATER_GRID * WATER_GRID * 3);
|
|
36
|
+
this.flow = new Float32Array(this.buffer, WATER_FLOW_OFFSET, WATER_GRID * WATER_GRID * 2);
|
|
37
|
+
this.patchSize = patchSize;
|
|
38
|
+
this.u32[WATER_HDR.GRID_SIZE] = WATER_GRID;
|
|
39
|
+
this.u32[WATER_HDR.PATCH_SIZE] = patchSize;
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
getGridSize(): number { return WATER_GRID; }
|
|
43
|
+
getPatchSize(): number { return this.patchSize; }
|
|
44
|
+
getOrigin(): { x: number; z: number } { return { x: this.originX, z: this.originZ }; }
|
|
45
|
+
setOrigin(x: number, z: number): void {
|
|
46
|
+
this.originX = x;
|
|
47
|
+
this.originZ = z;
|
|
48
|
+
this.i32[WATER_HDR.ORIGIN_X] = x;
|
|
49
|
+
this.i32[WATER_HDR.ORIGIN_Z] = z;
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
setHeight(gx: number, gz: number, h: number): void {
|
|
53
|
+
this.heights[gz * WATER_GRID + gx] = h;
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
getHeight(gx: number, gz: number): number {
|
|
57
|
+
return this.heights[gz * WATER_GRID + gx];
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
sampleHeight(gx: number, gz: number): number {
|
|
61
|
+
const x0 = Math.floor(gx);
|
|
62
|
+
const z0 = Math.floor(gz);
|
|
63
|
+
const x1 = Math.min(x0 + 1, WATER_GRID - 1);
|
|
64
|
+
const z1 = Math.min(z0 + 1, WATER_GRID - 1);
|
|
65
|
+
const fx = gx - x0;
|
|
66
|
+
const fz = gz - z0;
|
|
67
|
+
const h00 = this.heights[z0 * WATER_GRID + x0];
|
|
68
|
+
const h10 = this.heights[z0 * WATER_GRID + x1];
|
|
69
|
+
const h01 = this.heights[z1 * WATER_GRID + x0];
|
|
70
|
+
const h11 = this.heights[z1 * WATER_GRID + x1];
|
|
71
|
+
const h0 = h00 * (1 - fx) + h10 * fx;
|
|
72
|
+
const h1 = h01 * (1 - fx) + h11 * fx;
|
|
73
|
+
return h0 * (1 - fz) + h1 * fz;
|
|
74
|
+
}
|
|
75
|
+
|
|
76
|
+
sampleWorldHeight(worldX: number, worldZ: number): number {
|
|
77
|
+
const gx = ((worldX - this.originX) / this.patchSize % WATER_GRID + WATER_GRID) % WATER_GRID;
|
|
78
|
+
const gz = ((worldZ - this.originZ) / this.patchSize % WATER_GRID + WATER_GRID) % WATER_GRID;
|
|
79
|
+
return this.sampleHeight(gx, gz);
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
getHeightsRef(): Float32Array {
|
|
83
|
+
return this.heights;
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
getBuffer(): ArrayBuffer {
|
|
87
|
+
return this.buffer;
|
|
88
|
+
}
|
|
89
|
+
}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
export const CHUNK_SIZE = 64;
|
|
2
|
+
export const CHUNK_OVERLAP = 2;
|
|
3
|
+
export const CHUNK_GRID = CHUNK_SIZE + 2 * CHUNK_OVERLAP; // 68
|
|
4
|
+
export const MAX_CHUNKS = 25;
|
|
5
|
+
export const CHUNK_WORLD_SIZE = CHUNK_SIZE * 4; // 256m at 4m patch
|
|
6
|
+
|
|
7
|
+
export interface WaterChunk {
|
|
8
|
+
chunkX: number;
|
|
9
|
+
chunkZ: number;
|
|
10
|
+
originX: number;
|
|
11
|
+
originZ: number;
|
|
12
|
+
heights: Float32Array; // CHUNK_GRID * CHUNK_GRID
|
|
13
|
+
}
|
|
@@ -0,0 +1,376 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// Water Physics — updates the 256×256 heightfield grid each tick
|
|
3
|
+
// Combines Gerstner waves + wind chop + shore damping + shore ring waves
|
|
4
|
+
// Water physics simulation
|
|
5
|
+
// ============================================================================
|
|
6
|
+
|
|
7
|
+
import { type ShoreSource, shoreDamping, shoreDisplacement, waterCutout } from "./shore-damping";
|
|
8
|
+
import { WaterBuffer } from "./water-buffer";
|
|
9
|
+
import { CHUNK_GRID, CHUNK_OVERLAP, CHUNK_WORLD_SIZE, MAX_CHUNKS, type WaterChunk } from "./water-chunks";
|
|
10
|
+
import { MAX_WAKES, type WakeSource } from "./wave-sources";
|
|
11
|
+
|
|
12
|
+
interface PrecomputedWave {
|
|
13
|
+
k: number;
|
|
14
|
+
dx: number;
|
|
15
|
+
dz: number;
|
|
16
|
+
amplitude: number;
|
|
17
|
+
speedFactor: number;
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
export interface GerstnerWaveParams {
|
|
21
|
+
direction: [number, number];
|
|
22
|
+
amplitude: number;
|
|
23
|
+
wavelength: number;
|
|
24
|
+
speed: number;
|
|
25
|
+
steepness: number;
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
export interface WaterPhysicsConfig {
|
|
29
|
+
waves: GerstnerWaveParams[];
|
|
30
|
+
windSpeed: number;
|
|
31
|
+
windDirX: number;
|
|
32
|
+
windDirZ: number;
|
|
33
|
+
waterLevel: number;
|
|
34
|
+
waterRenderDistance: number; // radius in meters around player to simulate
|
|
35
|
+
}
|
|
36
|
+
|
|
37
|
+
export const DEFAULT_PHYSICS_CONFIG: WaterPhysicsConfig = {
|
|
38
|
+
waves: [
|
|
39
|
+
{ direction: [1, 0], amplitude: 0.5, wavelength: 10, speed: 1.0, steepness: 0.75 },
|
|
40
|
+
{ direction: [0.7, 0.7], amplitude: 0.25, wavelength: 5, speed: 1.2, steepness: 0.6 },
|
|
41
|
+
{ direction: [-0.5, 0.8], amplitude: 0.15, wavelength: 3, speed: 1.5, steepness: 0.5 },
|
|
42
|
+
{ direction: [0.3, -0.9], amplitude: 0.08, wavelength: 1.5, speed: 2.0, steepness: 0.4 },
|
|
43
|
+
],
|
|
44
|
+
windSpeed: 3,
|
|
45
|
+
windDirX: 1,
|
|
46
|
+
windDirZ: 0,
|
|
47
|
+
waterLevel: 0,
|
|
48
|
+
waterRenderDistance: 500, // 500m radius around player
|
|
49
|
+
};
|
|
50
|
+
|
|
51
|
+
function windChopAmp(windSpeed: number): number {
|
|
52
|
+
const ss = Math.max(0, Math.min(1, (windSpeed - 2) / 23));
|
|
53
|
+
return 0.15 + ss * 0.65;
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
export class WaterPhysics {
|
|
57
|
+
private buffer: WaterBuffer;
|
|
58
|
+
private config: WaterPhysicsConfig;
|
|
59
|
+
private time = 0;
|
|
60
|
+
private shoreSources: ShoreSource[] = [];
|
|
61
|
+
private shoreCount = 0;
|
|
62
|
+
private wakeSources: WakeSource[] = [];
|
|
63
|
+
private wakeCount = 0;
|
|
64
|
+
private precomputedWaves: PrecomputedWave[] = [];
|
|
65
|
+
private gerstnerPhase: Float64Array;
|
|
66
|
+
private shoreBandEndSq: Float64Array;
|
|
67
|
+
private shoreCutoutRSq: Float64Array;
|
|
68
|
+
private shoreDampR: Float64Array;
|
|
69
|
+
private shoreDampRange: Float64Array;
|
|
70
|
+
private chunks: Map<string, WaterChunk> = new Map();
|
|
71
|
+
private activeChunks: WaterChunk[] = [];
|
|
72
|
+
|
|
73
|
+
constructor(buffer: WaterBuffer, config?: Partial<WaterPhysicsConfig>) {
|
|
74
|
+
this.buffer = buffer;
|
|
75
|
+
this.config = { ...DEFAULT_PHYSICS_CONFIG, ...config };
|
|
76
|
+
this.precomputeWaves();
|
|
77
|
+
for (let i = 0; i < 128; i++) {
|
|
78
|
+
this.shoreSources.push({ x: 0, z: 0, radius: 0, cutoutRadius: 0 });
|
|
79
|
+
}
|
|
80
|
+
for (let i = 0; i < MAX_WAKES; i++) {
|
|
81
|
+
this.wakeSources.push({ x: 0, z: 0, dirX: 0, dirZ: 0, speed: 0 });
|
|
82
|
+
}
|
|
83
|
+
this.gerstnerPhase = new Float64Array(8);
|
|
84
|
+
this.shoreBandEndSq = new Float64Array(128);
|
|
85
|
+
this.shoreCutoutRSq = new Float64Array(128);
|
|
86
|
+
this.shoreDampR = new Float64Array(128);
|
|
87
|
+
this.shoreDampRange = new Float64Array(128);
|
|
88
|
+
}
|
|
89
|
+
|
|
90
|
+
private precomputeWaves(): void {
|
|
91
|
+
this.precomputedWaves = this.config.waves.map(w => {
|
|
92
|
+
const k = (2 * Math.PI) / w.wavelength;
|
|
93
|
+
const dirLen = Math.sqrt(w.direction[0] ** 2 + w.direction[1] ** 2);
|
|
94
|
+
return {
|
|
95
|
+
k,
|
|
96
|
+
dx: dirLen > 0 ? w.direction[0] / dirLen : 1,
|
|
97
|
+
dz: dirLen > 0 ? w.direction[1] / dirLen : 0,
|
|
98
|
+
amplitude: w.amplitude,
|
|
99
|
+
speedFactor: w.speed * 2 * Math.PI,
|
|
100
|
+
};
|
|
101
|
+
});
|
|
102
|
+
}
|
|
103
|
+
|
|
104
|
+
getConfig(): WaterPhysicsConfig { return this.config; }
|
|
105
|
+
setConfig(config: Partial<WaterPhysicsConfig>): void {
|
|
106
|
+
this.config = { ...this.config, ...config };
|
|
107
|
+
this.precomputeWaves();
|
|
108
|
+
}
|
|
109
|
+
|
|
110
|
+
getBuffer(): WaterBuffer { return this.buffer; }
|
|
111
|
+
|
|
112
|
+
setShoreSources(sources: ShoreSource[], count: number): void {
|
|
113
|
+
this.shoreSources = sources;
|
|
114
|
+
this.shoreCount = count;
|
|
115
|
+
}
|
|
116
|
+
|
|
117
|
+
setWakeSources(sources: WakeSource[], count: number): void {
|
|
118
|
+
this.wakeSources = sources;
|
|
119
|
+
this.wakeCount = count;
|
|
120
|
+
}
|
|
121
|
+
|
|
122
|
+
private weatherWaveScale(): number {
|
|
123
|
+
// Scale Gerstner amplitudes by wind speed: calm=0.3x, moderate=0.6x, storm=2.5x
|
|
124
|
+
const ws = this.config.windSpeed;
|
|
125
|
+
return 0.3 + Math.max(0, ws - 2) * 0.1;
|
|
126
|
+
}
|
|
127
|
+
|
|
128
|
+
update(dt: number, playerX: number, playerZ: number): void {
|
|
129
|
+
this.time += dt;
|
|
130
|
+
const patchSize = this.buffer.getPatchSize();
|
|
131
|
+
const renderDist = this.config.waterRenderDistance;
|
|
132
|
+
const renderDistSq = renderDist * renderDist;
|
|
133
|
+
|
|
134
|
+
// Precompute wave phases and shore data
|
|
135
|
+
const chopAmp = windChopAmp(this.config.windSpeed);
|
|
136
|
+
const waveScale = this.weatherWaveScale();
|
|
137
|
+
const t = this.time;
|
|
138
|
+
const waves = this.precomputedWaves;
|
|
139
|
+
const numWaves = waves.length;
|
|
140
|
+
const shoreSrcs = this.shoreSources;
|
|
141
|
+
const shoreCnt = this.shoreCount;
|
|
142
|
+
const wakeSrcs = this.wakeSources;
|
|
143
|
+
const wakeCnt = this.wakeCount;
|
|
144
|
+
|
|
145
|
+
for (let i = 0; i < numWaves; i++) {
|
|
146
|
+
this.gerstnerPhase[i] = waves[i].speedFactor * t;
|
|
147
|
+
}
|
|
148
|
+
for (let i = 0; i < shoreCnt; i++) {
|
|
149
|
+
const src = shoreSrcs[i];
|
|
150
|
+
const r = src.radius;
|
|
151
|
+
const dampR = r * 1.2 + 8.0;
|
|
152
|
+
this.shoreDampR[i] = dampR;
|
|
153
|
+
this.shoreDampRange[i] = dampR - r;
|
|
154
|
+
this.shoreBandEndSq[i] = (dampR + 20.0) * (dampR + 20.0);
|
|
155
|
+
this.shoreCutoutRSq[i] = src.cutoutRadius * src.cutoutRadius;
|
|
156
|
+
}
|
|
157
|
+
|
|
158
|
+
const chopT1a = t * 0.12, chopT1b = t * 0.10;
|
|
159
|
+
const chopT2a = t * 0.2, chopT2b = t * 0.15;
|
|
160
|
+
const chopT3 = t * 0.08;
|
|
161
|
+
const shoreTime = t * 0.35;
|
|
162
|
+
|
|
163
|
+
// Determine which chunks should be active (fixed positions, loaded in circle around player)
|
|
164
|
+
const playerChunkX = Math.floor(playerX / CHUNK_WORLD_SIZE);
|
|
165
|
+
const playerChunkZ = Math.floor(playerZ / CHUNK_WORLD_SIZE);
|
|
166
|
+
const chunksPerSide = Math.ceil(renderDist / CHUNK_WORLD_SIZE) + 1;
|
|
167
|
+
|
|
168
|
+
const newActive: WaterChunk[] = [];
|
|
169
|
+
const seenKeys = new Set<string>();
|
|
170
|
+
|
|
171
|
+
for (let cz = playerChunkZ - chunksPerSide; cz <= playerChunkZ + chunksPerSide; cz++) {
|
|
172
|
+
for (let cx = playerChunkX - chunksPerSide; cx <= playerChunkX + chunksPerSide; cx++) {
|
|
173
|
+
// Check if chunk center is within render distance (plus chunk radius for overlap)
|
|
174
|
+
const chunkCenterX = cx * CHUNK_WORLD_SIZE + CHUNK_WORLD_SIZE / 2;
|
|
175
|
+
const chunkCenterZ = cz * CHUNK_WORLD_SIZE + CHUNK_WORLD_SIZE / 2;
|
|
176
|
+
const ddx = chunkCenterX - playerX;
|
|
177
|
+
const ddz = chunkCenterZ - playerZ;
|
|
178
|
+
const chunkRadius = CHUNK_WORLD_SIZE * 0.75;
|
|
179
|
+
if (ddx * ddx + ddz * ddz > (renderDist + chunkRadius) * (renderDist + chunkRadius)) continue;
|
|
180
|
+
if (newActive.length >= MAX_CHUNKS) continue;
|
|
181
|
+
|
|
182
|
+
const key = cx + "," + cz;
|
|
183
|
+
seenKeys.add(key);
|
|
184
|
+
|
|
185
|
+
let chunk = this.chunks.get(key);
|
|
186
|
+
if (!chunk) {
|
|
187
|
+
chunk = {
|
|
188
|
+
chunkX: cx,
|
|
189
|
+
chunkZ: cz,
|
|
190
|
+
originX: cx * CHUNK_WORLD_SIZE - CHUNK_OVERLAP * patchSize,
|
|
191
|
+
originZ: cz * CHUNK_WORLD_SIZE - CHUNK_OVERLAP * patchSize,
|
|
192
|
+
heights: new Float32Array(CHUNK_GRID * CHUNK_GRID),
|
|
193
|
+
};
|
|
194
|
+
this.chunks.set(key, chunk);
|
|
195
|
+
}
|
|
196
|
+
newActive.push(chunk);
|
|
197
|
+
}
|
|
198
|
+
}
|
|
199
|
+
|
|
200
|
+
// Remove inactive chunks
|
|
201
|
+
for (const [key] of this.chunks.entries()) {
|
|
202
|
+
if (!seenKeys.has(key)) this.chunks.delete(key);
|
|
203
|
+
}
|
|
204
|
+
this.activeChunks = newActive;
|
|
205
|
+
|
|
206
|
+
// Compute heights for each active chunk
|
|
207
|
+
newActive.forEach((chunk) => {
|
|
208
|
+
this.computeChunkHeights(chunk, playerX, playerZ, renderDistSq, patchSize, {
|
|
209
|
+
chopAmp, waveScale, t, waves, numWaves, shoreSrcs, shoreCnt, wakeSrcs, wakeCnt,
|
|
210
|
+
chopT1a, chopT1b, chopT2a, chopT2b, chopT3, shoreTime,
|
|
211
|
+
});
|
|
212
|
+
});
|
|
213
|
+
}
|
|
214
|
+
|
|
215
|
+
private computeChunkHeights(
|
|
216
|
+
chunk: WaterChunk,
|
|
217
|
+
playerX: number, playerZ: number, renderDistSq: number,
|
|
218
|
+
patchSize: number,
|
|
219
|
+
ctx: {
|
|
220
|
+
chopAmp: number; waveScale: number; t: number;
|
|
221
|
+
waves: PrecomputedWave[]; numWaves: number;
|
|
222
|
+
shoreSrcs: ShoreSource[]; shoreCnt: number;
|
|
223
|
+
wakeSrcs: WakeSource[]; wakeCnt: number;
|
|
224
|
+
chopT1a: number; chopT1b: number; chopT2a: number; chopT2b: number;
|
|
225
|
+
chopT3: number; shoreTime: number;
|
|
226
|
+
},
|
|
227
|
+
): void {
|
|
228
|
+
const heights = chunk.heights;
|
|
229
|
+
const originX = chunk.originX;
|
|
230
|
+
const originZ = chunk.originZ;
|
|
231
|
+
|
|
232
|
+
for (let gz = 0; gz < CHUNK_GRID; gz++) {
|
|
233
|
+
const worldZ = originZ + gz * patchSize;
|
|
234
|
+
const rowOffset = gz * CHUNK_GRID;
|
|
235
|
+
for (let gx = 0; gx < CHUNK_GRID; gx++) {
|
|
236
|
+
const worldX = originX + gx * patchSize;
|
|
237
|
+
|
|
238
|
+
// Skip cells outside render distance (circular mask around player)
|
|
239
|
+
const ddx = worldX - playerX;
|
|
240
|
+
const ddz = worldZ - playerZ;
|
|
241
|
+
if (ddx * ddx + ddz * ddz > renderDistSq) {
|
|
242
|
+
heights[rowOffset + gx] = -1000;
|
|
243
|
+
continue;
|
|
244
|
+
}
|
|
245
|
+
|
|
246
|
+
let h = 0;
|
|
247
|
+
for (let i = 0; i < ctx.numWaves; i++) {
|
|
248
|
+
const w = ctx.waves[i];
|
|
249
|
+
h += w.amplitude * ctx.waveScale * Math.sin(w.k * (w.dx * worldX + w.dz * worldZ) - this.gerstnerPhase[i]);
|
|
250
|
+
}
|
|
251
|
+
|
|
252
|
+
h += (Math.sin(worldX * 0.15 + ctx.chopT1a) * Math.cos(worldZ * 0.12 + ctx.chopT1b) * 0.6
|
|
253
|
+
+ Math.sin(worldX * 0.4 - ctx.chopT2a) * Math.cos(worldZ * 0.35 + ctx.chopT2b) * 0.15
|
|
254
|
+
+ Math.sin((worldX + worldZ) * 0.1 + ctx.chopT3) * 0.3) * ctx.chopAmp * ctx.waveScale;
|
|
255
|
+
|
|
256
|
+
let damping = 1.0;
|
|
257
|
+
let shoreH = 0.0;
|
|
258
|
+
let cutout = false;
|
|
259
|
+
for (let i = 0; i < ctx.shoreCnt; i++) {
|
|
260
|
+
const src = ctx.shoreSrcs[i];
|
|
261
|
+
const r = src.radius;
|
|
262
|
+
const cr = src.cutoutRadius;
|
|
263
|
+
if (r < 0.001 && cr < 0.001) continue;
|
|
264
|
+
|
|
265
|
+
const sdx = worldX - src.x;
|
|
266
|
+
const sdz = worldZ - src.z;
|
|
267
|
+
const distSq = sdx * sdx + sdz * sdz;
|
|
268
|
+
|
|
269
|
+
if (cr >= 0.001 && distSq < this.shoreCutoutRSq[i]) cutout = true;
|
|
270
|
+
if (r < 0.001) continue;
|
|
271
|
+
if (distSq > this.shoreBandEndSq[i]) continue;
|
|
272
|
+
|
|
273
|
+
const dist = Math.sqrt(distSq);
|
|
274
|
+
const flatR = r;
|
|
275
|
+
const dampR = this.shoreDampR[i];
|
|
276
|
+
const dampRange = this.shoreDampRange[i];
|
|
277
|
+
|
|
278
|
+
let st = (dist - flatR) / dampRange;
|
|
279
|
+
st = st < 0 ? 0 : st > 1 ? 1 : st;
|
|
280
|
+
const smoothT = st * st * (3 - 2 * st);
|
|
281
|
+
if (smoothT < damping) damping = smoothT;
|
|
282
|
+
|
|
283
|
+
if (smoothT > 0.001) {
|
|
284
|
+
const bandEnd = dampR + 20.0;
|
|
285
|
+
const fadeW = 8.0;
|
|
286
|
+
let ot = (dist - (bandEnd - fadeW)) / fadeW;
|
|
287
|
+
ot = ot < 0 ? 0 : ot > 1 ? 1 : ot;
|
|
288
|
+
const outerFade = 1.0 - ot * ot * (3 - 2 * ot);
|
|
289
|
+
if (outerFade > 0.001) {
|
|
290
|
+
const ringDist = dist - r;
|
|
291
|
+
const shoal = 1.0 - smoothT * 0.6;
|
|
292
|
+
const ringH = Math.sin(ringDist * 0.2 + ctx.shoreTime) * (1.5 * shoal);
|
|
293
|
+
const distFade = Math.exp(-Math.max(ringDist - dampRange, 0.0) * 0.08);
|
|
294
|
+
shoreH += ringH * distFade * outerFade;
|
|
295
|
+
}
|
|
296
|
+
}
|
|
297
|
+
}
|
|
298
|
+
|
|
299
|
+
h *= damping;
|
|
300
|
+
h += shoreH;
|
|
301
|
+
|
|
302
|
+
// Wake displacement from moving vessels
|
|
303
|
+
for (let i = 0; i < ctx.wakeCnt; i++) {
|
|
304
|
+
const ws = ctx.wakeSrcs[i];
|
|
305
|
+
if (ws.speed < 0.5) continue;
|
|
306
|
+
const dx = worldX - ws.x;
|
|
307
|
+
const dz = worldZ - ws.z;
|
|
308
|
+
const dist = Math.sqrt(dx * dx + dz * dz);
|
|
309
|
+
if (dist > 40.0) continue;
|
|
310
|
+
const fwd = dx * ws.dirX + dz * ws.dirZ;
|
|
311
|
+
const lat = -dx * ws.dirZ + dz * ws.dirX;
|
|
312
|
+
if (fwd > 2.0) continue;
|
|
313
|
+
const behind = -fwd;
|
|
314
|
+
if (behind > 35.0) continue;
|
|
315
|
+
const wakeSpread = 0.36;
|
|
316
|
+
const wakeEdge = behind * wakeSpread;
|
|
317
|
+
const latAbs = Math.abs(lat);
|
|
318
|
+
if (latAbs > wakeEdge) continue;
|
|
319
|
+
const lateralFade = 1.0 - (latAbs / Math.max(wakeEdge, 0.001));
|
|
320
|
+
const distFade = Math.exp(-behind * 0.04);
|
|
321
|
+
const speedFactor = Math.min(ws.speed / 10.0, 1.5);
|
|
322
|
+
const k = 0.5;
|
|
323
|
+
const ridge1 = Math.sin(behind * k - ctx.t * 3.0) * 0.4;
|
|
324
|
+
const ridge2 = Math.sin(behind * k * 1.5 - ctx.t * 4.0) * 0.2;
|
|
325
|
+
const wakeH = (ridge1 + ridge2) * distFade * lateralFade * speedFactor;
|
|
326
|
+
h += wakeH * damping;
|
|
327
|
+
}
|
|
328
|
+
|
|
329
|
+
if (cutout) h = -1000;
|
|
330
|
+
|
|
331
|
+
heights[rowOffset + gx] = h;
|
|
332
|
+
}
|
|
333
|
+
}
|
|
334
|
+
}
|
|
335
|
+
|
|
336
|
+
getActiveChunks(): WaterChunk[] {
|
|
337
|
+
return this.activeChunks;
|
|
338
|
+
}
|
|
339
|
+
|
|
340
|
+
sampleWaterAt(worldX: number, worldZ: number): number {
|
|
341
|
+
if (waterCutout(worldX, worldZ, this.shoreSources, this.shoreCount)) return -1000;
|
|
342
|
+
// Sample from active chunks
|
|
343
|
+
const patchSize = this.buffer.getPatchSize();
|
|
344
|
+
let rawH = 0;
|
|
345
|
+
for (let _i = 0, _it = this.activeChunks, _n = _it.length; _i < _n; _i++) { const chunk = _it[_i];
|
|
346
|
+
const gx = (worldX - chunk.originX) / patchSize;
|
|
347
|
+
const gz = (worldZ - chunk.originZ) / patchSize;
|
|
348
|
+
if (gx >= 0 && gx < CHUNK_GRID && gz >= 0 && gz < CHUNK_GRID) {
|
|
349
|
+
const x0 = Math.floor(gx);
|
|
350
|
+
const z0 = Math.floor(gz);
|
|
351
|
+
const x1 = Math.min(x0 + 1, CHUNK_GRID - 1);
|
|
352
|
+
const z1 = Math.min(z0 + 1, CHUNK_GRID - 1);
|
|
353
|
+
const fx = gx - x0;
|
|
354
|
+
const fz = gz - z0;
|
|
355
|
+
const h00 = chunk.heights[z0 * CHUNK_GRID + x0];
|
|
356
|
+
const h10 = chunk.heights[z0 * CHUNK_GRID + x1];
|
|
357
|
+
const h01 = chunk.heights[z1 * CHUNK_GRID + x0];
|
|
358
|
+
const h11 = chunk.heights[z1 * CHUNK_GRID + x1];
|
|
359
|
+
if (h00 < -100 || h10 < -100 || h01 < -100 || h11 < -100) {
|
|
360
|
+
rawH = -1000;
|
|
361
|
+
break;
|
|
362
|
+
}
|
|
363
|
+
const h0 = h00 * (1 - fx) + h10 * fx;
|
|
364
|
+
const h1 = h01 * (1 - fx) + h11 * fx;
|
|
365
|
+
rawH = h0 * (1 - fz) + h1 * fz;
|
|
366
|
+
break;
|
|
367
|
+
}
|
|
368
|
+
}
|
|
369
|
+
if (rawH < -100) return -1000;
|
|
370
|
+
const damping = shoreDamping(worldX, worldZ, this.shoreSources, this.shoreCount);
|
|
371
|
+
const shore = shoreDisplacement(worldX, worldZ, this.time, this.shoreSources, this.shoreCount);
|
|
372
|
+
return rawH * damping + shore;
|
|
373
|
+
}
|
|
374
|
+
|
|
375
|
+
getTime(): number { return this.time; }
|
|
376
|
+
}
|